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You may remember that in one of the previous movies, we talked about color management. We talked about this whole idea that when we view an image on our monitor, it's created via light, yet when we send that image to the printer, it's created via ink. Therefore, sometimes it's difficult and tricky to match what we see on our monitor with the final print. Well, one technique that we can use in order to insure more accuracy between what we in see on our monitor and what we get out of the printer is to use what's called a Soft Proof. Now, a Soft Proof is simply a simulation of a view of how this image might print out on the printer.
It's kind of a sneak peek into the future, right, into how this image will actually come out of our printer on a particular paper type. Well, here's how you view your image as a Soft Proof. What you do is you navigate to the View pulldown menu. Then select Proof Setup and from here, choose Custom. Now, if you have a printer connected to your computer, you also have profiles for your different paper types. Well, in my case, I print to the Epson 3800. It's a phenomenal printer. Well, here you can see that I have a number of different profiles for the different paper types.
Well, if I choose Velvet Fine Art (VFAP), we're going to see the image is going to be pretty muted, especially in comparison to say a glossy paper, like premium glossy. You can see that the color is going to be recreated or represented differently. And this is the case because papers have different coding or different sheens. They also have different dot gain, and they're able to reproduce different colors in different ways. So what we want to do is select the paper we're going to use, let's say, in this case, Enhanced Matte (EMP). Then we're going to click OK. Well now we're viewing this image with this simulated perspective, and here I can see that the image is a little bit muted.
So what I want to do is first click on my Curves Adjustment Layer icon. I'm going to go ahead and just brighten this up a little bit and add a little bit of contrast. Well, when I do that, I say that you know this area looks pretty nice, but right here it looks kind of strange. It looks almost a little bit red. So here's how I'm going to fix that. I'll click on my Adjustment layer icon. Go to Hue/Saturation. Then with the Target Adjustments tool, I'll click on this area. Next, I'm going to modify this by swinging it one way or another. In this case, I want it to be a little more cyan in this area.
Well, I then want to mask that into this into this specific area. So we know about masking, right? We'll go ahead and press Command+I on a Mac, Ctrl+I on a PC to conceal, or hide that effect. Grab our Brush tool. Paint with white. Nice big brush here. And we'll go ahead and just paint in this color shift into this area. Again, we're just looking to try to improve how this image will print. Next step, I'm going to go to the Mask panel and Feather that edge out, so we have a nice big transition there. And then, I'll lower my Opacity until I get just the right color for this photograph.
So again, what I'm looking to try to do is to work on the overall color and tone of this image in order to get it just right. And so I'll modify my Density slider here a bit. And I'm making all of these adjustments while viewing this in this soft proof context, because this soft proof context shows me, or simulates, how this image may actually come out of my printer. Well now that I've made all of these adjustments, what we can do is either leave the Soft Proof View on, or we can always toggle this off by pressing Command+Y on a Mac, or Ctrl+Y on a PC.
Well, now here we have how the image actually looks without the soft proof. But again, keep in mind what we're doing is we're going to that soft proof context, pressing Command+Y or Ctrl+ Y, then making any needed changes. Well, now that we've made all these needed changes in this soft proof context, we're ready to send this image to the printer, and we'll take a look at how we can do that in the next movie.
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