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Photoshop CS6 for Web Design
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Setting up a responsive web layout


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Photoshop CS6 for Web Design

with Justin Seeley

Video: Setting up a responsive web layout

One of the biggest buzzwords surrounding web design these days is responsive design. If you're unaware of what responsive design is, think of it this way. The web is a constantly moving target. As designers, we're constantly inundated with new devices and screens that we have to account for. Therefore, it's much easier for us to design one layout which "responds" to a given screen size versus creating several layouts for each size that we're trying to target. Setting up a responsive layout is very easy in programs like Illustrator and Fireworks, which support multiple pages and artboards at different sizes.
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  1. 1m 9s
    1. Welcome
      48s
    2. Using the exercise files
      21s
  2. 25m 50s
    1. Designing for screens
      1m 8s
    2. Decoding screen size and resolution
      3m 9s
    3. Exploring the PSD-to-HTML workflow
      2m 25s
    4. Setting up Photoshop for web work
      5m 29s
    5. Creating a new document for web
      2m 36s
    6. Creating a new document for mobile
      4m 24s
    7. Setting up a responsive web layout
      3m 31s
    8. Creating email newsletter documents
      3m 8s
  3. 20m 39s
    1. Adjusting color settings
      4m 13s
    2. Understanding web color
      4m 0s
    3. Creating a color palette
      4m 56s
    4. Creating custom swatches
      3m 34s
    5. Applying color to shapes and graphics
      3m 56s
  4. 20m 36s
    1. Exploring the Layers panel
      4m 9s
    2. Renaming and grouping layers
      7m 19s
    3. Searching and filtering layers
      3m 11s
    4. Using layer comps effectively
      3m 4s
    5. Using automatic layer selection
      2m 53s
  5. 29m 2s
    1. Using vector shapes vs. pixel shapes
      3m 31s
    2. Creating vector shapes
      5m 2s
    3. Working with fills and strokes
      4m 36s
    4. Working with Smart Objects
      7m 47s
    5. Importing images
      3m 57s
    6. Cropping and resizing images
      4m 9s
  6. 28m 48s
    1. Planning your project
      3m 13s
    2. Using guides and rulers
      6m 40s
    3. Using a grid system
      8m 28s
    4. Developing a layout with shape layers
      4m 4s
    5. Making pixel-perfect adjustments
      6m 23s
  7. 23m 19s
    1. Using point text vs. paragraph text
      2m 10s
    2. Using text as text vs. using text as an image
      2m 47s
    3. Understanding web-safe fonts
      2m 41s
    4. Inserting placeholder text
      4m 2s
    5. Creating and using character styles
      2m 37s
    6. Creating and using paragraph styles
      6m 11s
    7. Creating editable 3D text
      2m 51s
  8. 26m 54s
    1. Understanding layer styles
      7m 0s
    2. Creating and using drop shadows
      3m 23s
    3. Creating better bevels
      6m 9s
    4. Simulating metallic textures
      5m 8s
    5. Saving and applying layer styles
      2m 48s
    6. Turning layer styles into independent layers
      2m 26s
  9. 50m 23s
    1. Starting with a wireframe
      54s
    2. Organizing page structure
      2m 29s
    3. Adding master elements
      5m 37s
    4. Creating navigation
      4m 36s
    5. Working with photographs
      4m 0s
    6. Working with text
      8m 31s
    7. Creating media placeholders
      7m 22s
    8. Creating buttons
      7m 15s
    9. Creating form fields
      7m 54s
    10. Simulating pages with layer comps
      1m 45s
  10. 33m 38s
    1. Understanding slicing
      2m 4s
    2. Slicing up a mockup
      4m 15s
    3. Understanding web file formats
      4m 3s
    4. Exploring the Save for Web dialog
      5m 3s
    5. Optimizing photographs
      4m 17s
    6. Optimizing transparent graphics
      4m 56s
    7. Saving Retina display graphics
      5m 34s
    8. Using the Image Generator (NEW)
      3m 26s
  11. 10m 40s
    1. Understanding image sprites
      1m 25s
    2. Creating a sprite grid
      2m 54s
    3. Assembling a sprite
      4m 51s
    4. Optimizing sprites for the web
      1m 30s
  12. 18m 6s
    1. Creating a basic action
      5m 28s
    2. Exploring batch processing
      2m 55s
    3. Creating droplets
      3m 20s
    4. Using the Fit Image command
      4m 5s
    5. Using the Image Processor
      2m 18s
  13. 6m 56s
    1. Integrating PSD files with Dreamweaver
      3m 22s
    2. Integrating PSD files with Fireworks
      1m 59s
    3. Integrating PSD files with Muse
      1m 35s
  14. 50s
    1. Goodbye
      50s

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Photoshop CS6 for Web Design
4h 56m Appropriate for all Jul 17, 2012 Updated Oct 04, 2013

Viewers: in countries Watching now:

Join Justin Seeley as he reveals how designers can create vibrant web graphics, wireframes, and complete web site mockups in Adobe Photoshop. The course covers creating a custom web workspace for maximum efficiency; drawing, coloring, and optimizing web graphics; creating vector shapes and text that scale seamlessly; mastering transparency; building navigation bars and buttons; and speeding up these tasks with the Photoshop automation tools.

Topics include:
  • Customizing a web workspace
  • Decoding the mysteries behind screen size and resolution
  • Coloring web graphics
  • Using layers and layer comps effectively
  • Working with transparency
  • Creating wireframes on a grid
  • Styling text
  • Creating image sprites
  • Optimizing images as JPEG, GIF, or PNG files
  • Integrating with the rest of the Adobe Creative Suite
Subjects:
Web Web Graphics Web Design Web Foundations
Software:
Photoshop
Author:
Justin Seeley

Setting up a responsive web layout

One of the biggest buzzwords surrounding web design these days is responsive design. If you're unaware of what responsive design is, think of it this way. The web is a constantly moving target. As designers, we're constantly inundated with new devices and screens that we have to account for. Therefore, it's much easier for us to design one layout which "responds" to a given screen size versus creating several layouts for each size that we're trying to target. Setting up a responsive layout is very easy in programs like Illustrator and Fireworks, which support multiple pages and artboards at different sizes.

Photoshop however is much different. There's no such thing as "responsive" PSD file, and the closest thing we have to pages are layer comps. So we have to be creative. In my experience, there's only really one acceptable way on how to design for a responsive layout inside of Photoshop. This requires you to create a separate PSD for each target screen size that you're trying to hit. Therefore, if you wanted a desktop, tablet, and mobile phone version of a site, you would create three separate PSD files to accommodate that. As you can see, I have three documents opened now: one for the desktop, one for mobile, and one for a tablet.

Each design shares things like colors, navigation and graphics, but they're all set to different sizes and arranged in different ways which makes sense for the given platform for which they're being designed. You might find this method to be quite tedious and really, it is, but it is a sure-fire way to account for each individual screen size that you're trying to target in your design. Let's take a look at these templates now. I'll start with the desktop version, and on the desktop version you'll see that I'm using a unified color palette that goes across all the different designs that I have: the orange and the dark gray and so forth.

I have a header that stretches all the way across the top with a logo flush left and the navigation of the right. I have big content in the middle with thumbnails and some Lorem Ipsum text beneath it. I also have a footer at the bottom. I carry over this same theme to the tablet document as well. Inside of the tablet document, you'll see here that the logo has shifted upward to give more room for the navigation. I have to keep the navigation at a larger size because on a tablet it needs to be "touch friendly." Then underneath that the contents still remains large. I don't have any of the text beneath there though, because I wanted to leave enough room for all of the content to be displayed.

Again, it has to be a touch- friendly interface because most tablets are finger-gesture machines. The footer is larger as well. That's going to accommodate for larger links, buttons, and widgets that I might need to include at the bottom. Finally, let's jump over into the mobile document. You'll see the mobile document is extremely different from the other two. That's because the mobile document assumes that I'm looking at this on a smaller mobile device screen, like a phone. Here I have a header with the logo. The logo takes up a large portion of this so that it's easily visible. Directly underneath that, I have the navigation, styled going vertically as opposed to horizontally.

Again, this is to accommodate a touch-friendly interface. And then finally, at the bottom, the content is arranged much the same way it was on the other layouts, but again, I've designed it so that it's touch friendly. The footer is almost nonexistent in this layout, but I could extend it a little bit further and just the force the user to scroll with their finger. As I said, there are other programs which handle this much, much better, including Fireworks and Illustrator. But in my opinion this is the best way to target individual screen sizes utilizing Photoshop documents. So when you try to plan out your next responsive design, build a library of common assets that you can share across multiple designs like logos, headers, and navigational components, and then insert those into the various sizes and rearrange and size them accordingly.

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