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Join John Derry, a pioneer in the field of digital painting, as he shows how to master the natural-media painting features introduced in Photoshop CS5 in Photoshop CS5: Painting with the Mixer Brush. This course shows how to use the Mixer Brush, the Bristle Tips feature, and a new mechanism for blending colors in Photoshop to add beautiful, painterly effects to photographs, enhance artwork with paint-like strokes and illustrations, and paint entirely new art from scratch. This course also covers customizing brush characteristics and surface textures, applying keyboard shortcuts to paint smoothly and efficiently, and using a Wacom tablet to get the most out of Photoshop CS5’s painting features. Exercise files are included with the course.
Texture is a great way to add a traditional look to your brushstrokes. The Texture option is located in the Brush panel. These options allow you to select from among many different pattern options. You can also adjust the character of each pattern that is selected. It's a great addition to any Mixer brush for adding that analog look. Let's go take a look. I am opening up the Brush panel, and we will notice that in the subpanel area here, we have the option of Texture. So I am going to select that, and the first thing we will notice, at the top, is there is a texture installed, but it's not very traditional-looking.
This is part of the pattern library that shows up in Photoshop, and we are going to go ahead and change that. If we open up this flyout menu, you'll see that there are a number of installed textures, or pattern libraries, that we can choose from. And I am going to select the Artist Surfaces. This is another default library that comes with Photoshop, and it's got a bunch of really good-looking canvas textures built into it. You have the option here. You can either append a library or replace it.
If you append a library, it will take whatever the contents of this new library, and say there're 20 new textures in there, and it will add it to this library, which may have something like 20 textures in it. So if you say Append, you're going to end up with 40 textures. It gets a little bit hard to navigate, especially when they're two different types of libraries. So I recommend replacing your library under normal circumstances. You can always retrieve the earlier library, as it's part of the list. So Patterns, which was in there, I could easily swap out the current Artist Surfaces for Patterns.
But it's just a way you can combine libraries, but I find it much easier to keep them isolated to the type of library you are working with. Straight out of the box, these textures tend to look a little static to my eye. In the next few movies, I am going to show you how to make some adjustments, so that you can get strokes that really look great onscreen.
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