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Saving a PDF-compatible AI file

From: Photoshop CS4 One-on-One: Mastery

Video: Saving a PDF-compatible AI file

Now in the previous exercise, I was telling you that it's very important that you save out PDF data along with your .AI illustrations from Adobe Illustrator if you intend to use those illustrations with Photoshop or really any of the other Creative Suite applications for that matter. I'm going to show you what I mean and what can go wrong inside of this exercise. Note upfront that we are going to switch over to Adobe Illustrator in just a moment, and I realize that actually invokes anger among some photographers that we would go over to Illustrator while we're discussing Photoshop, because some folks feel like they're never going to use Illustrator ever and they don't want to have anything to do with it.

Saving a PDF-compatible AI file

Now in the previous exercise, I was telling you that it's very important that you save out PDF data along with your .AI illustrations from Adobe Illustrator if you intend to use those illustrations with Photoshop or really any of the other Creative Suite applications for that matter. I'm going to show you what I mean and what can go wrong inside of this exercise. Note upfront that we are going to switch over to Adobe Illustrator in just a moment, and I realize that actually invokes anger among some photographers that we would go over to Illustrator while we're discussing Photoshop, because some folks feel like they're never going to use Illustrator ever and they don't want to have anything to do with it.

Well, here is the deal. Even if you don't anticipate that you'll be using Illustrator, which you may never, you will work with people who do, believe me, and you want to make sure that they're watching their Ps and Qs and you want to know what can go wrong. So that's what I'm going to be showing you inside this exercise. So I've gone ahead and saved out my progress as 35-percent logo.psd, and we've introduced this logo element right here. This is a vector-based .AI illustration and we've brought it in as a Smart Object using the Place command. So it's being rasterized on the fly. Everything has got to get rasterized inside of a photographic composition, has to get converted into pixels.

But it's happening on the fly, we still have the vector-based data embedded now inside of this photographic composition. I am now going to switch over to Illustrator. Please join me or just at least watch. Here I'm inside of Illustrator CS4, a program that I personally love. I have gone ahead and opened up Glistenex logo.ai and I'm going to go up to the File menu and I'm going to choose the Save As command so that we're going to save this file without the PDF info. So I'll go ahead and call it Glistenex logo (no PDF), for example. I'll save this as an .AI file. It's not necessary that you save it as a PDF document; you don't have to do that. You can do it with .AI file. That's plenty fine.

Go ahead and choose that and then click Save, if you're working along with me, and notice right there that we have this option to create a PDF-compatible file. Even if I were to save this as an Illustrator CS file, so several versions back right now, I still have the option of creating a PDF-compatible file. In fact, how far do I have to go back before I lose that option? It can still be PDF-compatible, going back to Illustrator 10, so Illustrator 9, the option becomes dimmed, interesting. So I'll go ahead and choose Illustrator CS4, as we'll choose the most recent version of the file format, but I'll turn off Create PDF Compatible File.

Now the advantage to turning this checkbox off is that you will generate a smaller file from Adobe Illustrator, and you would presumably want to choose an older format if you really wanted to get the file size down. But anyway, we'll go ahead and keep it CS4 for the sake of demonstration here. I'll just turn off PDF Compatible File. We'll get a smaller file, but we'll also get a file that Photoshop cannot work with. So I'll click OK and the logo gets saved to disk, it's presumably saved now. So let's go over back to Photoshop at this point, and I'm going to go up to the File menu, choose the Place command, the exact same thing we did in the previous exercise.

But this time, I'll click on Glistenex logo (no PDF).ai, click on the Place button and we'd still get the Place PDF dialog box, but now we get this message repeated over and over again that this is an Adobe Illustrator file that was saved without PDF content. Now what I love about this little message right here is that it is repeated over and over again, so small that is totally illegible. So why don't then just make it big? But anyway, we'll go ahead and click OK, we'll just ignore it, because it is after all something you can't read very easily. So we'll click OK, and then we'll get this big version of this message down, and we actually are placing a big copy of the message, not of course, the original logo at all.

So Photoshop is completely incapable of rendering out that .AI information, it needs the PDF version of the illustration in order to make things work, in order to rasterize the content. So I'm just going to go ahead and press the Backspace key or the Delete key on the Mac in order to get rid of that layer and we'll just keep the Glistenex logo layer. Now, so long as you do save a PDF version of your illustration, as we have, and as happens, by default, then you're okay and you can do all sorts of wonderful things with this Smart Object including, edit it inside of Illustrator or transform it nondestructively. We'll see those operations beginning in the next exercise.

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This video is part of

Image for Photoshop CS4 One-on-One: Mastery
Photoshop CS4 One-on-One: Mastery

147 video lessons · 27693 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 21m 17s
    1. Welcome
      1m 21s
    2. Installing the DekeKeys keyboard shortcuts
      5m 38s
    3. Resetting the Function keys on a Mac
      3m 51s
    4. Installing the CS4 color settings
      4m 34s
    5. Setting up the CS4 color settings
      5m 53s
  2. 2h 31m
    1. Introduction to masking
      51s
    2. Introducing color range
      4m 22s
    3. Adding base colors and adjusting fuzziness
      4m 46s
    4. Localized color clusters
      6m 12s
    5. The Quick Mask mode
      7m 33s
    6. Viewing a quick mask by itself
      6m 40s
    7. Testing the quality of edges
      3m 55s
    8. Introducing the Masks palette
      7m 45s
    9. Editing a layer mask
      6m 18s
    10. Choking a mask with Gaussian Blur and Levels
      6m 44s
    11. Choking a mask with Mask Edge
      7m 43s
    12. Adding a Gradient Overlay shadow
      4m 23s
    13. Using live Density and Feather
      6m 12s
    14. Journeyman masking
      5m 44s
    15. Creating an alpha channel
      7m 6s
    16. Increasing contrast
      7m 15s
    17. Overlay painting
      8m 28s
    18. Cleaning up whites and blacks
      5m 48s
    19. Soft light painting
      5m 47s
    20. Selecting in style
      6m 55s
    21. Employing masks as selections
      5m 2s
    22. Scaling and compositing layers
      6m 30s
    23. Compositing glass
      5m 10s
    24. Selecting glass highlights
      8m 41s
    25. Working with found masks
      5m 46s
  3. 1h 34m
    1. Introduction to vector-based shapes
      1m 10s
    2. Vector-based type outlines
      7m 23s
    3. The benefits of vectors
      6m 27s
    4. Upsampling vs. nondestructive scaling
      7m 35s
    5. Vectors and effects
      8m 7s
    6. Fill Opacity and clipped layers
      4m 24s
    7. Basic shape creation
      3m 15s
    8. Drawing interacting shapes
      6m 21s
    9. Power-duplicating paths
      3m 12s
    10. Combining pixels and vector masks
      5m 19s
    11. Line tool and layer attributes
      7m 5s
    12. Copying and pasting path outlines
      3m 28s
    13. Drawing custom shapes
      3m 59s
    14. Drawing with the Pen tool
      7m 48s
    15. Creating cusp points
      7m 28s
    16. Defining a custom shape
      3m 34s
    17. Assigning a vector mask to an image
      2m 38s
    18. Adding a vector object to a composition
      5m 40s
  4. 1h 23m
    1. Introduction to Vanishing Point
      1m 11s
    2. Creating and saving the first plane
      8m 9s
    3. Creating perpendicular planes
      5m 16s
    4. Healing in perspective
      8m 47s
    5. Cloning and scaling in perspective
      8m 33s
    6. Patching an irregularly shaped area
      6m 59s
    7. Healing between planes
      3m 34s
    8. Importing an image into a 3D scene
      5m 45s
    9. Adding perspective type
      5m 37s
    10. Removing and matching perspective
      5m 36s
    11. Applying a reflection in perspective
      5m 1s
    12. Creating a perspective gradient
      6m 11s
    13. Converting a gradient to a mask
      2m 58s
    14. Swinging planes to custom angles
      4m 32s
    15. Wrapping art around multiple surfaces
      5m 49s
  5. 1h 15m
    1. Introduction to Smart Objects
      58s
    2. Placing a Smart Object
      5m 7s
    3. Saving a PDF-compatible AI file
      4m 27s
    4. Performing nondestructive transformations
      6m 7s
    5. Editing a Smart Object in Illustrator
      6m 50s
    6. Converting an image to a Smart Object
      6m 50s
    7. Cloning Smart Objects
      5m 24s
    8. Creating a multilayer Smart Object
      5m 51s
    9. Updating multiple instances at once
      2m 54s
    10. Creating a Camera Raw Smart Object
      4m 17s
    11. Editing a Camera Raw Smart Object
      3m 25s
    12. Assembling a layered ACR composition
      5m 54s
    13. Using an ACR Smart Object to effect
      3m 41s
    14. Blending multiple ACR portraits
      6m 56s
    15. Live type that inverts everything behind it
      6m 32s
  6. 1h 48m
    1. Introducing nondestructive Smart Filters
      46s
    2. Applying a Smart Filter
      4m 22s
    3. Adjusting filter and blend settings
      4m 25s
    4. Heaping on the Smart Filters
      5m 19s
    5. Smart Filter stacking order
      7m 23s
    6. Resolution and Smart Filter radius
      6m 12s
    7. Masking Smart Filters
      4m 41s
    8. Employing nested Smart Objects
      5m 5s
    9. Dragging and dropping Smart Filters
      6m 31s
    10. Using the Shadows/Highlights filter
      5m 53s
    11. Regaining access to the pixels
      7m 8s
    12. Parametric wonderland
      5m 52s
    13. Working with the Filter Gallery
      6m 28s
    14. Freeform filter jam
      5m 51s
    15. Swapping filters from the Filter Gallery
      3m 45s
    16. Mixing all varieties of parametric effects
      7m 30s
    17. Addressing a few Smart Filter bugs
      3m 11s
    18. Applying a Smart Filter to live type
      5m 30s
    19. Choking letters with Maximum
      3m 7s
    20. Duplicating a Smart Filter
      2m 38s
    21. Enhancing a filter with a layer effect
      6m 30s
  7. 1h 6m
    1. Introduction to Auto-Align, Auto-Blend, and Photomerge
      1m 2s
    2. Merging two shots into one
      3m 49s
    3. Applying Auto-Align layers
      3m 44s
    4. Masking images into a common scene
      1m 38s
    5. Auto-Align plus Auto-Blend
      8m 11s
    6. Assigning weighted Opacity values
      4m 7s
    7. Employing a Difference mask
      7m 17s
    8. Masking smarter, not harder
      3m 53s
    9. Capturing multiple depths of field
      3m 37s
    10. Auto-blending real focus
      8m 31s
    11. Creating a panorama with Photomerge
      7m 27s
    12. Correcting a seamless panorama
      4m 52s
    13. An altogether nondestructive Lab correction
      7m 59s
  8. 1h 44m
    1. Introduction to new CS4 technologies
      1m 1s
    2. Applying Content-Aware Scale
      7m 18s
    3. What works and what doesn't with Content-Aware Scale
      4m 19s
    4. Protecting areas with masks
      7m 31s
    5. Applying incremental edits
      7m 6s
    6. Protecting skin tones
      7m 12s
    7. Scaling around a model with TLC
      9m 0s
    8. Adjusting the scale threshold
      5m 22s
    9. When Content-Aware Scale fails
      4m 2s
    10. Creating a lens distortion effect
      8m 39s
    11. Layer masking the family
      11m 44s
    12. Installing the Pixel Bender
      3m 42s
    13. Introducing Pixel Bender kernels
      6m 50s
    14. Pixel Bender kernel roundup
      7m 24s
    15. Tube View and Ripple Blocks
      3m 58s
    16. Making a seamless pattern with Kaleidoscope
      6m 13s
    17. Introducing the Pixel Bender Toolkit
      3m 24s
  9. 1h 20m
    1. Introduction to actions
      42s
    2. Creating an action
      5m 45s
    3. Recording operations
      5m 12s
    4. Reviewing and editing an action
      4m 45s
    5. Playing an action (the Button Mode)
      4m 50s
    6. Saving and loading actions
      5m 0s
    7. Copying and modifying an action
      4m 8s
    8. Permitting the user to change settings
      5m 50s
    9. The Best Chrome Effect Ever II
      3m 41s
    10. Recording a fail-safe action
      7m 33s
    11. Rounding corners with a mask
      4m 33s
    12. Cleaning up layers
      3m 51s
    13. Automating layer effects
      7m 1s
    14. Applying chrome with Gradient Map
      6m 24s
    15. Action anomalies
      4m 11s
    16. Rendering effects to layers
      5m 1s
    17. Testing that it works
      2m 0s
  10. 1m 14s
    1. See ya
      1m 14s

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