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Photoshop CS4 One-on-One: Mastery

Reviewing and editing an action


From:

Photoshop CS4 One-on-One: Mastery

with Deke McClelland

Video: Reviewing and editing an action

Now basically, when you are recording an action, you are recording a specific set of instructions that you want to play over and over again and that means you've really got to dot your I's and cross your T's and make sure that everything is working out exactly right. So the first thing you want to do in terms of troubleshooting here, right after you get done recording an action, even if it's a pretty darn simple one like this, you want to go ahead and play that action back on the exact same image you recorded it on in the first place, and I know that sounds crazy like how could anything go wrong. But my experience is more than half the time something goes wrong even on that exact same image that I was just working on.
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  1. 21m 17s
    1. Welcome
      1m 21s
    2. Installing the DekeKeys keyboard shortcuts
      5m 38s
    3. Resetting the Function keys on a Mac
      3m 51s
    4. Installing the CS4 color settings
      4m 34s
    5. Setting up the CS4 color settings
      5m 53s
  2. 2h 31m
    1. Introduction to masking
      51s
    2. Introducing color range
      4m 22s
    3. Adding base colors and adjusting fuzziness
      4m 46s
    4. Localized color clusters
      6m 12s
    5. The Quick Mask mode
      7m 33s
    6. Viewing a quick mask by itself
      6m 40s
    7. Testing the quality of edges
      3m 55s
    8. Introducing the Masks palette
      7m 45s
    9. Editing a layer mask
      6m 18s
    10. Choking a mask with Gaussian Blur and Levels
      6m 44s
    11. Choking a mask with Mask Edge
      7m 43s
    12. Adding a Gradient Overlay shadow
      4m 23s
    13. Using live Density and Feather
      6m 12s
    14. Journeyman masking
      5m 44s
    15. Creating an alpha channel
      7m 6s
    16. Increasing contrast
      7m 15s
    17. Overlay painting
      8m 28s
    18. Cleaning up whites and blacks
      5m 48s
    19. Soft light painting
      5m 47s
    20. Selecting in style
      6m 55s
    21. Employing masks as selections
      5m 2s
    22. Scaling and compositing layers
      6m 30s
    23. Compositing glass
      5m 10s
    24. Selecting glass highlights
      8m 41s
    25. Working with found masks
      5m 46s
  3. 1h 34m
    1. Introduction to vector-based shapes
      1m 10s
    2. Vector-based type outlines
      7m 23s
    3. The benefits of vectors
      6m 27s
    4. Upsampling vs. nondestructive scaling
      7m 35s
    5. Vectors and effects
      8m 7s
    6. Fill Opacity and clipped layers
      4m 24s
    7. Basic shape creation
      3m 15s
    8. Drawing interacting shapes
      6m 21s
    9. Power-duplicating paths
      3m 12s
    10. Combining pixels and vector masks
      5m 19s
    11. Line tool and layer attributes
      7m 5s
    12. Copying and pasting path outlines
      3m 28s
    13. Drawing custom shapes
      3m 59s
    14. Drawing with the Pen tool
      7m 48s
    15. Creating cusp points
      7m 28s
    16. Defining a custom shape
      3m 34s
    17. Assigning a vector mask to an image
      2m 38s
    18. Adding a vector object to a composition
      5m 40s
  4. 1h 23m
    1. Introduction to Vanishing Point
      1m 11s
    2. Creating and saving the first plane
      8m 9s
    3. Creating perpendicular planes
      5m 16s
    4. Healing in perspective
      8m 47s
    5. Cloning and scaling in perspective
      8m 33s
    6. Patching an irregularly shaped area
      6m 59s
    7. Healing between planes
      3m 34s
    8. Importing an image into a 3D scene
      5m 45s
    9. Adding perspective type
      5m 37s
    10. Removing and matching perspective
      5m 36s
    11. Applying a reflection in perspective
      5m 1s
    12. Creating a perspective gradient
      6m 11s
    13. Converting a gradient to a mask
      2m 58s
    14. Swinging planes to custom angles
      4m 32s
    15. Wrapping art around multiple surfaces
      5m 49s
  5. 1h 15m
    1. Introduction to Smart Objects
      58s
    2. Placing a Smart Object
      5m 7s
    3. Saving a PDF-compatible AI file
      4m 27s
    4. Performing nondestructive transformations
      6m 7s
    5. Editing a Smart Object in Illustrator
      6m 50s
    6. Converting an image to a Smart Object
      6m 50s
    7. Cloning Smart Objects
      5m 24s
    8. Creating a multilayer Smart Object
      5m 51s
    9. Updating multiple instances at once
      2m 54s
    10. Creating a Camera Raw Smart Object
      4m 17s
    11. Editing a Camera Raw Smart Object
      3m 25s
    12. Assembling a layered ACR composition
      5m 54s
    13. Using an ACR Smart Object to effect
      3m 41s
    14. Blending multiple ACR portraits
      6m 56s
    15. Live type that inverts everything behind it
      6m 32s
  6. 1h 48m
    1. Introducing nondestructive Smart Filters
      46s
    2. Applying a Smart Filter
      4m 22s
    3. Adjusting filter and blend settings
      4m 25s
    4. Heaping on the Smart Filters
      5m 19s
    5. Smart Filter stacking order
      7m 23s
    6. Resolution and Smart Filter radius
      6m 12s
    7. Masking Smart Filters
      4m 41s
    8. Employing nested Smart Objects
      5m 5s
    9. Dragging and dropping Smart Filters
      6m 31s
    10. Using the Shadows/Highlights filter
      5m 53s
    11. Regaining access to the pixels
      7m 8s
    12. Parametric wonderland
      5m 52s
    13. Working with the Filter Gallery
      6m 28s
    14. Freeform filter jam
      5m 51s
    15. Swapping filters from the Filter Gallery
      3m 45s
    16. Mixing all varieties of parametric effects
      7m 30s
    17. Addressing a few Smart Filter bugs
      3m 11s
    18. Applying a Smart Filter to live type
      5m 30s
    19. Choking letters with Maximum
      3m 7s
    20. Duplicating a Smart Filter
      2m 38s
    21. Enhancing a filter with a layer effect
      6m 30s
  7. 1h 6m
    1. Introduction to Auto-Align, Auto-Blend, and Photomerge
      1m 2s
    2. Merging two shots into one
      3m 49s
    3. Applying Auto-Align layers
      3m 44s
    4. Masking images into a common scene
      1m 38s
    5. Auto-Align plus Auto-Blend
      8m 11s
    6. Assigning weighted Opacity values
      4m 7s
    7. Employing a Difference mask
      7m 17s
    8. Masking smarter, not harder
      3m 53s
    9. Capturing multiple depths of field
      3m 37s
    10. Auto-blending real focus
      8m 31s
    11. Creating a panorama with Photomerge
      7m 27s
    12. Correcting a seamless panorama
      4m 52s
    13. An altogether nondestructive Lab correction
      7m 59s
  8. 1h 44m
    1. Introduction to new CS4 technologies
      1m 1s
    2. Applying Content-Aware Scale
      7m 18s
    3. What works and what doesn't with Content-Aware Scale
      4m 19s
    4. Protecting areas with masks
      7m 31s
    5. Applying incremental edits
      7m 6s
    6. Protecting skin tones
      7m 12s
    7. Scaling around a model with TLC
      9m 0s
    8. Adjusting the scale threshold
      5m 22s
    9. When Content-Aware Scale fails
      4m 2s
    10. Creating a lens distortion effect
      8m 39s
    11. Layer masking the family
      11m 44s
    12. Installing the Pixel Bender
      3m 42s
    13. Introducing Pixel Bender kernels
      6m 50s
    14. Pixel Bender kernel roundup
      7m 24s
    15. Tube View and Ripple Blocks
      3m 58s
    16. Making a seamless pattern with Kaleidoscope
      6m 13s
    17. Introducing the Pixel Bender Toolkit
      3m 24s
  9. 1h 20m
    1. Introduction to actions
      42s
    2. Creating an action
      5m 45s
    3. Recording operations
      5m 12s
    4. Reviewing and editing an action
      4m 45s
    5. Playing an action (the Button Mode)
      4m 50s
    6. Saving and loading actions
      5m 0s
    7. Copying and modifying an action
      4m 8s
    8. Permitting the user to change settings
      5m 50s
    9. The Best Chrome Effect Ever II
      3m 41s
    10. Recording a fail-safe action
      7m 33s
    11. Rounding corners with a mask
      4m 33s
    12. Cleaning up layers
      3m 51s
    13. Automating layer effects
      7m 1s
    14. Applying chrome with Gradient Map
      6m 24s
    15. Action anomalies
      4m 11s
    16. Rendering effects to layers
      5m 1s
    17. Testing that it works
      2m 0s
  10. 1m 14s
    1. See ya
      1m 14s

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Photoshop CS4 One-on-One: Mastery
13h 7m Advanced May 29, 2009

Viewers: in countries Watching now:

Photoshop mastery can be elusive, but in Photoshop CS4 One-on-One: Mastery, best-selling author and video trainer Deke McClelland teaches the most powerful, unconventional, and flexible features of the program. In this third and final installment of the popular and comprehensive series, Deke delves into the strongest features that Photoshop has to offer, including scalable vector graphics, Smart Objects, and Photomerge. Exercise files accompany the course.

Recommended prerequisites: Photoshop CS4 One-on-One: Fundamentals and Photoshop CS4 One-on-One: Advanced, both part of the lynda.com Online Training Library®.

Download Deke's customized keyboard layouts and color settings for Photoshop from the Exercise Files tab.

Topics include:
  • Defining the essentials of masking
  • Resizing images with content-aware scaling
  • Adjusting perspective with Vanishing Point
  • Applying Smart Filters to create complex effects
  • Using the Auto-Align tool to build composite images
Subjects:
Design Photography
Software:
Photoshop
Author:
Deke McClelland

Reviewing and editing an action

Now basically, when you are recording an action, you are recording a specific set of instructions that you want to play over and over again and that means you've really got to dot your I's and cross your T's and make sure that everything is working out exactly right. So the first thing you want to do in terms of troubleshooting here, right after you get done recording an action, even if it's a pretty darn simple one like this, you want to go ahead and play that action back on the exact same image you recorded it on in the first place, and I know that sounds crazy like how could anything go wrong. But my experience is more than half the time something goes wrong even on that exact same image that I was just working on.

So we are not going to encounter any problems here, but I just want to show you how you go about playing the action, reviewing it, making modifications, and so on. So what you do, as you go up to the File menu and you choose the Revert Command. Assuming you didn't save your modifications, you just went ahead and recorded them here. You go ahead and choose Revert in order to restore the original version of the image as it looked before you started recording the action. There is a tip for you by the way. Before you begin recording an action, make sure to save your image so that all previous non- recorded modifications are up-to-date.

All right, then what you do is you go ahead and click on the action in order to select it right there, and you click the Play button down here at the bottom of the palette, and then you let it play and you see if everything worked out. And in our case, it worked out beautifully. Well, let's say something went wrong. Then how do you go about sort of just working through the action step-by-step. Let me show you. We'll go ahead and revert the image again by pressing F12, which is the keyboard shortcut of course, and then I'll move Sammy over a little bit so we can see what's going on.

What you do is you go ahead and click on a step, and if you click on a step and click the Play button, it's just going to play from that point on. So it will go ahead and play the entire thing. However, you can limit playback to a single step if you want to, using this wonderful trick. It's kind of a top- secret trick here. Press the Ctrl key or the Command key on the Mac, and you double-click on a step, and that will playback just that one step. Now, if you Ctrl+Double-click or Command +Double-click on an action, you'll play the entire action. So that is the way to playback an action inside of Photoshop.

Next, I'll go ahead and Ctrl+Double- click or Command+Double-click on Image Size, and then I'll Ctrl+Double-click or Command+Double-click on High Pass, and then I'll Ctrl+Double-click or Command+ Double-click on Fade. That way, you can play through each step one step at a time. So it's a really great way to work. Now, I'm going to go ahead and backup a few steps here, by pressing Ctrl+Alt+Z or Command+Option+Z a few times until I restore the large version of the image, right after it got rotated. The reason is let's say I change my mind. Let's say for example, this Image Size operation right there. I want to change that, because I don't want to scale the image down quite so far. I figured out for example that I have more room to work. I want this to be a frame -able image. Maybe I figured out that the resolution of my printer is different than I thought. I want to change this Image Size step.

Well, if you want to change one of your steps, don't press Ctrl or Command, you just double-click on that step name and notice what happens down here at the bottom of the palette. You are going to see both the Record and the Play operations highlighted. This is showing you that you are playing the step. So it's going to go ahead and show you the settings that you recorded previously, but Photoshop is also going to record any changes that you make. So I'm going to stick with the same values I modified last time, which are Width and Resolution. So I'm going to change the Resolution value to 306, because I just newly discovered that's actually the resolution of my printer.

What was I thinking? Then I'm going to go ahead and change the Width value to 6. So I'm creating a 6x8 image, and it's still going to get smaller, so I'm still down-sampling, which is good. I wouldn't want to up-sample this image, and then I'll go ahead and click OK. Now, notice right now, it's not showing me any different settings. As soon as I click OK, it will go ahead and update those settings. So we have Width of 6 inches and Resolution of 306. We are just playing and modifying that one operation, and it's left us back right after we went ahead and played back the Image Size command.

So now in order to make sure that worked, I'll press F12 again in order to revert the image, and there is Sammy looking horrified right there. Now, I'll go ahead and playback the whole darn thing and see if it works. And it works beautifully, and the Sharpening still works great. So it's a successful action. So we managed to review the action, make sure it works, and make a modification as well. In the next exercise, I'll show you how to play the action back on a totally different image, and really make sure that it works.

Find answers to the most frequently asked questions about Photoshop CS4 One-on-One: Mastery.


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Q: My Polygon tool is locked into a very small size. I can use the Transform tool to increase it's size once drawn, but I must have something set that will not allow me to freely draw it like I can the other shapes. What could be causing this problem?
A: This could be caused by a value associated with the Radius option of the tool. Click the down-pointing arrowhead to the right (a few tool icons over) from the Polygon tool in the options bar at the top of the screen. This brings up pop-up panel. If the Radius option has a number value, select that value and press Delete or Backspace to clear it out. That should fix the problem.
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