Photoshop Masking and Compositing: Hair

Photoshop Masking and Compositing: Hair

with Deke McClelland

 


In this installment of his popular Masking & Compositing series, Photoshop guru Deke McClelland shows how to select hair—down to the individual strands—and composite portraits against new backgrounds. The course covers how to mask out hair, paint in detail, blend hair, merge channels, and match light sources. Deke also explores special techniques for working with both dark and light hair, as well as extracting hair from complex backgrounds.
Topics include:
  • Understanding the Calculations command
  • Calculating masks with the Subtract and Add modes
  • Enhancing a mask with Apply Image
  • Creating a traditional blue screen mask
  • Masking dark hair against a busy background
  • Painting in missing hairs with a Wacom tablet
  • Masking blonde hair and flames
  • Performing selective edits with Dodge and Burn
  • Masking a difficult image in multiple passes

show more

author
Deke McClelland
subject
Design, Masking + Compositing
software
Photoshop CS4, CS5, CS6
level
Intermediate
duration
3h 6m
released
Dec 20, 2011

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Introduction
Welcome
00:04Hi! I am Deke McClelland.
00:05Welcome to Photoshop Masking and Compositing Hair, my unflinching guide to
00:11isolating that most delicate detail in all of digital imaging, human hair.
00:17To you and I a strand of hair is an admittedly fine, but ultimately discrete object.
00:23To Photoshop, it's the usual series of pixels, and such thin strands of pixels.
00:29They come, they go, and they mingle with the surrounding environment.
00:34One hair may be darker than its background and the next one lighter.
00:37The transitions may be obvious and abrupt, or so subtle you can
00:42hardly distinguish them.
00:43And here's the worst part, hair grows and shrinks when set against
00:47similar luminance levels.
00:49So a dark hair will appear slim against the light background and thicken up as
00:54the background darkens, even though the actual hair never changed.
00:58It's a photographic illusion that creates special challenges when masking.
01:03The upshot is that hair doesn't respond well to Photoshop's automated tools,
01:08which is why I'll be showing you a handful of advanced manual approaches, all of
01:13which produce excellent results.
01:16I'll start by introducing you to the commands that do the best job of seeing
01:20hair, Calculations and Apply Image.
01:23Then I'll show you two unique Blend modes;
01:26Add and Subtract and their supporting options, Scale and Offset.
01:31From then on, we'll examine hair in a series of four projects.
01:35First, we'll isolate hair set against a blue screen or sky.
01:40Then we'll work on dark hair, even going so far as to paint in missing strands
01:45with the Wacom Tablet.
01:46In Chapter 3, we'll select blonde hair, and just for fun we'll mask
01:51a translucent flame.
01:53And finally, we'll take on the tough stuff, hair of all luminance levels set
01:58against an almost identically colored and very busy background.
02:03Over the next three hours we'll start simple and then get very, very complex.
02:09Here is how to masking composite hair in Photoshop.
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1. Calculating a Hair Mask
Introducing the hair masking options
00:00In this exercise, I'll introduce you to the topics I will be discussing
00:04throughout this chapter.
00:05Mainly two commands;
00:07Calculations and Apply Image; two Blend modes;
00:10Add and Subtract;
00:11and then two numerical options, Offset and Scale, all of which are uniquely
00:16suited to masking hair and other details inside Photoshop.
00:20It's a lot to take in, which is why we'll be discussing all of these options in
00:25more detail in future exercises.
00:27Let's start off with the two commands, Calculations and Apply Image.
00:31Calculations lets you blend two channels to create a new Alpha Channel that will
00:36serve as the basis for a mask.
00:38So instead of trying to create a mask exclusively from the Red Channel or the
00:43Green Channel, for example, you can blend those two channels together to create
00:47a better base Alpha Channel.
00:49Meanwhile, the Apply Image command blends the channel with the active channel or
00:54an independent layer.
00:56Now, I should mention, both of these commands are found in the Image menu and
01:00they're both pretty similar to each other in the way that they are structured.
01:02In other words, the dialog boxes look a lot alike, which is why even very
01:07advanced Photoshop users sometimes have problems telling them apart.
01:11The similarities between the two commands are that they both blend channels
01:15to facilitate masking.
01:16The differences are that the Calculations command generates a new channel or
01:21selection, while Apply Image modifies an existing channel or layer and it
01:26respects the selection.
01:27In other words, the Apply Image command goes ahead and modifies the contents of
01:32the selected area of the image.
01:34Both of these commands provide access to all of the Blend modes that we
01:37discussed back in the Advanced Blending course.
01:40However, there are two unique Blend modes provided by both commands and those
01:44Blend modes are these, Add and Subtract.
01:47Add is a lightening mode, like Screen and the others;
01:51while Subtract is a darkening mode, like Multiply and so forth.
01:55Add goes ahead and adds the luminance of a pixel in one channel to that of the
01:59same pixel in another channel.
02:01These channels are known as Source 1 and Source 2, and strictly
02:05speaking, for what it's worth, the formula is Source 2 plus Source 1.
02:09The blended result is brighter, useful for selecting foregrounds.
02:13Because after all when you brighten a portion of a mask, you add to the selected region.
02:17The Subtract mode is exactly the opposite.
02:20It subtracts the luminance of a pixel in the top channel;
02:23Source 1, from that of the same pixel in the bottom channel, Source 2.
02:28So the formula is Source 2 minus Source 1, for what that's worth.
02:32The bright areas in the top channel darken more than the dark areas.
02:37So in other words, when you have white in the top channel, that's going
02:40to darken absolutely;
02:42black will not darken at all, so black becomes neutral, making the Blend mode
02:46useful for masking away backgrounds, because after all you're adding to the dark
02:50area of the mask, so you're masking areas away.
02:53Now, strictly speaking, these Blend modes are not unique.
02:56After all, Subtract is a Blend mode that's found in the layers panel and Add is
03:01exactly the same as the Linear Dodge mode.
03:04What makes them unique where Calculations and Apply Image are concerned is that
03:08you can mitigate their behavior using a couple of options.
03:11And these options are Offset and Scale.
03:15The Offset value adds or subtracts a constant amount of luminance.
03:19That is, you enter say a 100, and you're going to add a 100 luminance levels to
03:25each and every pixel in the blended image.
03:28So for example, if the Add mode results in an overly bright effect, which it
03:32most assuredly will, then you can enter a negative Offset value to deepen the shadows.
03:37Also worth noting, the Offset value results in sharper transitions inside the Alpha Channel.
03:43Whereas, the Scale value goes ahead and divides the blended result by as much as two.
03:49So you can enter any value between one and two, including decimal values, by the way;
03:54The result is always a dimmer image.
03:57So you're always darkening the composite image, and it includes softer
04:01transitions than you can achieve using Offset on its own.
04:05Now, I realize that's an awful lot to take in, which is why we'll be discussing
04:09Calculations and Apply Image, as well as the Add and the Subtract modes, and the
04:13Offset and Scale values in more detail in the following exercises.
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Calculating with the Add mode
00:00In this exercise, we'll take a first look at the Calculations command combined
00:04with the Add Blend mode.
00:06I'm working inside a file called Faux diver.jpg, found inside the
00:1001_calculations folder.
00:11Over the course of this chapter we're going to take this model with her hair
00:15billowing upwards, set against this blue backdrop, and we're going to set
00:18her against an authentic undersea background in order to create this final composition.
00:23Now, this is a pretty simple compositional effect to pull off.
00:27After all, our model has very dark, if not absolutely, black hair, and she is
00:31set against a homogeneous backdrop.
00:34I am keeping things simple upfront on purpose here, so we can get a sense for
00:38how these complex commands and options work.
00:41Now, when you're first initiating a mask, you want to go at it with the
00:44Calculations command.
00:46Apply Image is useful for refining a mask that you already have in progress, but
00:51first you need to take a look at your Color Channels.
00:53So switch over to the Channels panel and then go ahead and click on the Red Channel.
00:57Now, because our model is a human being, her skin tones show up brightest in the Red Channel.
01:02The background is relatively dark because it's blue, so it doesn't have a lot of red going on.
01:07And then the hair is dark.
01:09Now, the hair is going to be dark in all three of the channels, because after
01:13all it doesn't contain an awful lot of red, green, or blue.
01:17So hair is the least of our problems.
01:19It's the skin tones that are going to be the most work.
01:22Notice that the skin tones show up generally brighter than the background, but not always.
01:27In the shadow regions and the shoulders, our contrast fades away.
01:30If I switch over to the Green Channel, you can see that once again the hair is
01:34darker, the background is brightened up, the skin has become a little darker,
01:37especially in the shadow region, and as a result we're losing a lot of the
01:41contrast between the flesh tones and the background.
01:44And then finally, in the Blue Channel, the hair is once again very dark, the
01:47background has brightened up incrementally, and the skin tones have become
01:51darker, once again, especially in the shadow region.
01:54So you might argue that the skin tones are generally darker than the background,
01:58but again not always.
01:59At this point you have to make a determination about which two channels you
02:03want to blend together, and the reasoning works out like this, you either want
02:07to blend the two channels that contain the most contrast when compared to each other.
02:12So for example, the channels that are the most different where this image is
02:15concerned are the Blue and Red Channels, so it would make sense to blend
02:19those two channels.
02:20Or, you want to take your detailed channel, which is the Green Channel and then
02:24blend that with the strongest of the two.
02:27Now, for the purposes of my demonstration here, I am going to go with the latter approach.
02:31We're going to treat the Green Channel as being our best channel, the detailed
02:35channel, and we're going to mix it with the strongest opposing channel, which is Blue.
02:39So I'll go ahead and switch back to the RGB image, and then I'll go up to the
02:43Image menu and choose the Calculations command.
02:46Now, remember in the previous exercise I was talking about how we have an S2
02:50Channel, a Source 2, Channel and then a Source 1 Channel as well.
02:54The Source 1 Channel sits on top of Source 2, where the compositing process is concerned.
03:00So you can think of Source 2 as being kind of the background image and then
03:03Source 1 is the layer on top of it, as affected of course by the Blend mode,
03:08which is located right here next to the word Blending.
03:10Now, the most complicated options are these guys right here;
03:13Source 1 and Source 2, because they begin with the name of the image.
03:1799 times out of 100 you're going to be blending channels inside of the
03:22foreground image with each other, so you're not going to change the image name.
03:26Next, you drop down to these layer options, which are both Background in our
03:30case, because we're working inside of a flat image.
03:33However, if we were working inside of a layered image, we would have access
03:36to all of the layers.
03:37You generally want layer set to either Background, or in the case of a
03:41multi-layer image, Merged.
03:44And we'll see how that works later.
03:45Then you want to go ahead and set your Channels to the channels that you
03:48determined just a moment ago.
03:50So I decided that my base channel of strength was the Green Channel, which is
03:55why I am going to change Source 2 to Green.
03:58Then I'm going to set the Source 1 Channel to the next best channel, which
04:02in our case is Blue.
04:03So I've got the Blue Channel sitting on top of the Green Channel and they're
04:07both by default getting multiplied together.
04:10Now, at this point you want to get a sense for whether you should Invert either
04:14of your channels, and the best way to determine whether an inversion is
04:17necessary or not is to view each one of the channels by itself.
04:21For example, let's say you want to see the Source 1 Channel, the one that's on
04:25top, you want to see what that Blue Channel looks like exclusively of the Green Channel.
04:29You would change the Blending option from Multiply to Normal.
04:32Now you're seeing the Blue Channel by itself.
04:34The black hair is darker than the background;
04:37we presumably want the opposite effect, so I'll go ahead and turn on the Invert checkbox.
04:42Now what to do about the Green Channel?
04:43Well, to determine that I need to see that channel, and the best way to do that
04:47is to reduce the Opacity value to 0%.
04:50That way we're seeing through the Blue Channel to the Green Channel below;
04:53again, the hair is dark against the bright background so I'll turn on the Invert
04:57checkbox for this channel as well.
04:59Now I'll go ahead and increase the Opacity value to 100%.
05:02When you're working in Calculations and in Apply Image, 99 times out of 100 you
05:07want to leave that Opacity value to 100 %, except when checking out the contents
05:12of the channels independently, which means you are going to do all of the
05:15blending using the Blend mode.
05:17If you click on this Blend mode option, you'll see all of your Darken and
05:20Lighten and Contrast modes listed, they work just as we discussed in the
05:24Advanced Blending course.
05:26These guys right here though, Add and Subtract, include special options.
05:30So notice if I change the Blend mode to Linear Dodge (Add), which is the Add
05:34mode, we see an Opacity value, but that's it.
05:37However, if I switch from Linear Dodge to Add, which is exactly the same
05:42formula, the effect does not change on screen, however we do see Offset and
05:46Scale values, which we need to take advantage of, because after all the
05:50composite image is way too bright.
05:52So we need to darken up the composition, and I'll show you how that works in
05:56the next exercise.
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Using the Scale and Offset values
00:00In this exercise, we'll take a look at the Offset and Scale values when combined
00:04with the Add Blend mode here inside the Calculations dialog box.
00:08I am still working inside that Faux diver.jpg file, gone ahead and chose the
00:12Calculations command, and we're working with Inverted versions of the Blue and
00:16Green Channels set to the Add Blend mode.
00:18As you can see, the result is much too bright, so we need to darken things up.
00:23And there is one of two options available to you here.
00:26One is to go ahead and divide the results of the calculation by the Scale value.
00:31Now, by default the Scale value is 1, when you divide anything by 1, it doesn't change.
00:37However, if I take that value up to, let's say, 1.5, you can see that the image
00:41darkens up in the background.
00:43I am going to go ahead and take that value all the way up to its maximum, which
00:47is 2, and you can see that we're not only darkening the image, we're also
00:51mitigating its contrast a little bit, and as a result we're ending up with some
00:55soft organic transitions.
00:57However, we're not darkening up the background nearly enough, which is why we
01:01need to follow things up with a reduced Offset value.
01:04I am going to click inside that Offset value and press Shift+Down Arrow, in
01:07order to reduce the value in increments of 10, and you can see that I'm
01:11darkening up that background quite a bit.
01:13So I'll go ahead and take it down to -100, which darkens up that
01:18background quite nicely.
01:19But you can see that we're also darkening the bright areas inside the hair. I don't want that.
01:24That's a function of the Scale value, by the way;
01:27If I go ahead and reset the Scale to 1, then I bump back up that contrast so
01:32that we have nice bright hair set against a dark background.
01:36So the moral of the story is this.
01:38If you want contrast and you want sharp delineation between details, then you
01:43want to modify the Offset value.
01:45If you want less contrast, if you want to reduce the contrast across the board
01:50and you want to soften the transitions, then you increase that Scale value.
01:54In my case, this is the effect I want, a reduced Offset value of -100 and a
01:58default Scale value of 1.
02:00Now, notice that the areas inside the hair are still absolutely white, which
02:05might not make that much sense, given that I just reduced the Luminance of every
02:09single pixel by -100.
02:10You'll recall that a Luminance level of 0 is black and 255 is white.
02:16So how can I subtract a big, huge value like -100 and still end up with white
02:22details inside of my Alpha Channel?
02:24And the answer is that the Add Blend mode had increased those Luminance
02:27Levels to beyond 255.
02:30So they were so very bright that taking them down a 100 Luminance Levels still
02:35resulted in white in the end, once again they are inside the hair.
02:39Now notice down here at the bottom of the dialog box, the Result says New Channel.
02:43You can change it to New Document, if you want to send the Alpha Channel to
02:47an entirely new image.
02:49Or you can choose Selection if you want to create a selection outline instead.
02:53However, because we're building a mask, we want New Channel, so that we're
02:56creating a new Alpha Channel.
02:58Then you click OK and you create that new Alpha Channel here at the bottom
03:02of the Channels panel.
03:03I'm going to go ahead and rename that channel and I'm going to call it iG+iB,
03:10that tells me it's an inverted Green plus an inverted Blue set to the Add Blend
03:15mode, with an Offset of -100.
03:18And then I'll go ahead and press the Enter key or the Return key on the Mac in
03:22order to accept that name.
03:23Now, you do not have to name your Alpha Channels that way if you don't want to.
03:27I have just found over time that it's very helpful to know how I arrived at a
03:32base Alpha Channel, in case I have to back up and repeat a step. All right!
03:37So that's how you create a base Alpha Channel using the Calculations command,
03:40combined with the Add Blend mode.
03:42In the next exercise, I'll demonstrate how to work with the Subtract mode.
Collapse this transcript
Calculating with the Subtract mode
00:00In this exercise I'll show you how to create an alternate-base mask using the
00:04Calculations command combined with the Subtract mode.
00:07I've saved my progress so far as Initial add mask.tif found inside the
00:1101_calculations folder.
00:12I'm going to go ahead and click on RGB here inside the Channels panel to switch
00:16back to the RGB composite image, and then I'll go up to the Image menu and once
00:20again choose the Calculations command.
00:23Now, this time around I'm going to go ahead and switch the Blend mode from Add to Subtract.
00:29Now you may well ask, how do I know which mode to use when?
00:33And that is one of the insane great mysteries of using the Calculations command.
00:38There really is no way to absolutely know the Blend mode that's going to
00:43definitely get you the right results.
00:45So there's a little trial and error involved, and I'll be providing you with
00:48some pointers as we work our way through this course.
00:51But for now, know that Add and Subtract are your primary modes inside of
00:55Calculations, your when in doubt modes.
00:58You just have to take a different approach when using the two.
01:01So let's say we just want to try something else out.
01:04We just want to compare the results, see if we can get something different,
01:07hopefully better using Subtract.
01:09I'll go ahead and choose the subtract mode and initially I end up getting this
01:13very dark foreground image against the brighter background.
01:17Part of that's due to the fact that I have the Invert checkboxes turned on for
01:20both the Source 2 and Source 1 images.
01:24But bear in mind that where subtract is concerned Source 2 is our base channel,
01:29and we're subtracting Source 1 from it.
01:31Therefore, it's going to be helpful if the Blue channel is dark where we want it
01:36to be neutral and bright where we want it to go dark.
01:39So in other words, we want to turn the Invert checkbox off, and you can see, as
01:44a result we get some bright hair set against a dark background.
01:48Now you may wonder why in the world is this working.
01:50I just don't get it.
01:51Well, let me show you what's up here.
01:53I'll go ahead and reduce the Opacity value to 0% so that we can see what the
01:58Source 2 channel looks like.
01:59It's an inverted version of the Green channel, so we have bright hair set
02:03against a relatively dark background, some dark skin tones as well.
02:07All right, now I'll go ahead and increase the Opacity value to 100% and change
02:12the mode back to Normal so that we can see what the Blue channel looks like when
02:16it's not inverted, we're not going to be subtracting the hair this time.
02:20It's already very bright in the Green channel, so we want it to be black in the
02:24channel that's going to be subtracted, so that that black region is neutral.
02:28Meanwhile, the background is very bright.
02:31Anything that's bright in the channel on top when blending is set to Subtract
02:35will darken up that Green Channel behind it, and so sure enough, as soon as I
02:41change that Blend mode back to Subtract, that bright background in the Blue
02:45Channel is subtracting away where the dark colors in the hair are remaining
02:49neutral and allowing the bright hair from the Source 2 Channel, the Green
02:53Channel to show through.
02:55Now we need to adjust our Scale and Offset values.
02:58Now in this case by itself Scale is not going to do us any good, because it's
03:02just going to darken up the image further.
03:04So if I raise that Scale value to its maximum, you can see that I am darkening
03:08up the bright luminance levels inside the hair, that's not at all what I want.
03:12So I'll go ahead and restore that Scale value to 1.
03:15What I want to do is brighten up the image overall so that we can regain some of
03:19these skin tones, we definitely don't want these shadows going black like this,
03:22and I am going to send the Offset value to +100 this time, and you can see that
03:27we've got some bright edges showing up now, and those will be useful when we try
03:31to build the mask, and we still have a nice dark background, even though we've
03:35added a Luminance of 100 across the board, because the Subtract mode had ended
03:39up syncing those Luminance levels to beyond the Black to negative values.
03:44When we add 100, many of those pixels remain nice and black.
03:49Now at this point, if you've felt like the transitions were too harsh, this is
03:54when you might come in with a higher Scale value.
03:56So for example, I could take that Scale value up to 2 in order to soften the
04:00transitions, as you can see here in the hair.
04:03However, once again, I start losing some of that contrast, which is
04:06not something I want.
04:08So I am going to take the Scale value back down to 1.
04:11So, it works like this.
04:12If you haven't already gotten a sense for it already, it's very rare that you're
04:15going to use the Scale value.
04:16I was going to add it on maybe just a little bit here and there to soften some transitions.
04:21The value you're really going to rely on is Offset.
04:24And in fact, you have my permission to ignore the Scale value altogether if you like.
04:29All right, now I am going to click OK in order to create that new alpha channel
04:33and I'm going to go ahead and rename it by iG, little i big G, because we have
04:37an inverted version of the Green Channel, minus B, no little I this time,
04:42because we did not invert the Blue Channel, Subtract this time, just so I know
04:47the Blend mode I used and then plus 100, because I went ahead and added an
04:51Offset of 100 Luminance levels across the board (iG-B Subtract+100).
04:54And now we can see the difference.
04:55This is the Add version of that base mask and this is the Subtract version of the mask.
05:01I would go so far as to say the Subtract version is more successful, but we are
05:07missing a lot of details around this snorkel and we have some very dark skin
05:11tones going on as well.
05:12We are going to solve those problems using an application of the Apply Image
05:16command in the next exercise.
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Enhancing a mask with Apply Image
00:00In this exercise I'll show you how to restore the skin tones inside of this
00:04alpha channel using the Apply Image Command.
00:06I've saved my progress as Alternate Subtract mass.tif found inside the
00:1101_calculations folder and I have this final alpha channel selected as you can see here.
00:15I am going to make a couple of copies of it, so that we can compare and contrast
00:19the behavior of Apply Image.
00:21So I'll start by dragging the channel onto the page icon, and I'll go ahead and
00:25rename this new channel Add Red, because we'll be adding the Red channel and
00:29I'll explain why in just a moment.
00:31Now I am going to duplicate this channel again by dragging and dropping it onto
00:34the page icon and I'll call this guy Add Red within Red and you'll see why that
00:40is in just a moment.
00:42Now here is why I am going to add the Red Channel.
00:43If I switch over to the Red Channel you can see that it's very bright where the
00:47skin tones are concerned.
00:48So it makes the most sense to grab those skin tones and add them to the existing mask.
00:54That is to say Add Red.
00:56So I'll go ahead and click on the Add Red Channel in order to make it active,
00:59then I'll go up to the Image menu and because I want to affect the active
01:03channel, I'll choose not Calculations which generates a new channel, but rather
01:07the Apply Image command.
01:09This time around you can see that we have a single source, so not two sources
01:13because after all we're adding that single source to the active channel, which
01:18becomes the other source.
01:20I'm going to change that source to the Red Channel, and then I am going to
01:23change the Blend mode to Add.
01:25And you can see that gives us an extremely bright effect.
01:29We end up not only brightening the foreground of the image, but the
01:31background as well.
01:32Now if I were to take that Offset value to let's say -100, in order to
01:37darken things up, I not only darken the background, but I also end up
01:41darkening the hair.
01:43Why in the world is that happening? Well here is why.
01:46Because we're adding the Red Channel and we're not inverting it, we're not
01:49adding anything to the hair, because the hair is dark in the Red Channel.
01:54Then when we turn around and subtract Luminance from that hair, we darken it up
01:57by -100 which takes the hair down to a fairly medium gray, and we get what I
02:02would term an undesirable effect.
02:05So just so we can compare our results in a moment, I am going to restore that
02:08Offset value to 0, so we have the bright hair, pretty bright background as well,
02:12and then I'll click OK in order to accept that result.
02:16Now the thing to bear in mind about Apply Image is that it always delivers its
02:20results inside of the selected region of the image.
02:23So it's going to behave better if we have a selection in the first place and
02:27that selection should be based on the Red Channel.
02:29If I go ahead and switch to the Red Channel, you can see that if I were to
02:32load those highlights as a selection outline, then I would load up the bright
02:36areas inside of the flesh tones, and I will not load up the hair, so the hair
02:40will be unaffected.
02:41And I am going to do that by pressing the Ctrl key or the Command key on a Mac
02:45and clicking on that Red Channel.
02:46That goes ahead and loads it up as a selection outline, now I'll switch to the
02:50Channel called Add Red within Red, which is the duplicate channel that we
02:54haven't modified so far and I hope its meaning is clear now.
02:57We are going to add the Red Channel within the Red selection outline, I'll go
03:01ahead and press Ctrl+H or Command+H on the Mac to hide that selection, then I'll
03:04go up to the Image menu and choose the Apply Image command.
03:08Once again I'm going to set the Blend mode to Add, however, I need to switch
03:12that channel to the Red Channel, so we end up with this effect here.
03:15I don't need to reduce the Offset value, I could though.
03:18If I take that Offset value down to - 100 for example, notice this time I do not
03:22affect the hair, because it is not selected, so it's not being affected by the
03:26command, I end up darkening the background instead.
03:29However, I am going to leave the Offset set to 0.
03:32Then I'll click OK in order to accept the effect.
03:34Now I'll press Ctrl+D or Command+D on a Mac to deselect the image and I just
03:38want you to see the difference that that selection made.
03:40Here is what the Apply Image Command did with no selection outline and here's
03:44what it did with the selection outline.
03:47The next step would be to increase the contrast of the image and I'll just do
03:50that in a standard way by going up to the Image menu, choosing Adjustments and
03:53then choosing Levels or pressing Ctrl+L or Command+L on a Mac, and you can use
03:58these eyedroppers, by the way, in order to set your black and white points.
04:02They are very helpful when creating masks inside Photoshop.
04:05So I'll go ahead and grab that black eyedropper and click somewhere in the
04:09background of the image, and then I'll grab the white eyedropper and I'll click
04:12somewhere in the foreground.
04:14In my case I ended up with a black point value of 48, I am going to take that up
04:18to 65 and I ended up with a white point value of 218, I am going to take that up
04:23to 225, and then I'll click OK in order to accept that result.
04:28That now becomes our base mask, though we've managed to create using a
04:31combination of the Calculations command along with the Subtract Blend mode
04:36followed up by the Apply Image command set to the Add Blend mode, here
04:40inside Photoshop.
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Traditional blue screen masking
00:00All the approaches we've seen so far are interesting and they help demonstrate
00:03how to use the calculations in Apply Image commands.
00:06However, in this exercise, I am going to show you the more traditional and
00:09surefire approach to masking a portrait shot against the Blue background.
00:14So this might be an image shot against the Blue screen in a studio setting, or
00:17it might be a photograph of a person captured against, say a cloudless Blue sky.
00:22So this is one of those skills that comes in handy on a regular basis.
00:26Start things off here inside the Channels panel, just by examining the channel,
00:29so you have a sense of what's going on.
00:31You may recall the Red Channel contains the brightest flesh tones and
00:34the darkest background.
00:35And the Blue Channel contains the darkest flesh tones and the
00:39brightest background.
00:40So the two channels complement each other, which means they are an opposition
00:43to each other and they can be played off each other to render out an effective mask.
00:49Now because that background that we want to mask away is brightest in the Blue
00:52Channel the Blue Channel will serve as the base for our calculation.
00:56So it will be the Source 2 Channel and then the Red Channel will be the support
01:00channel, so it will be Source 1.
01:01All right, so I am going to go ahead and click on RGB to restore the full-color
01:05version of the image, then I'll go up to the image menu and choose the
01:09Calculations command.
01:10So we'll start things off by making sure the Source 1 Channel is set to Red, as
01:14it is, and then I'll change the Source 2 Channel to Blue.
01:18Now back in the old days, what you would do, is you would change your Blend
01:21mode from Subtract to Color Dodge, and then you would turn on the Invert
01:25checkbox for the Blue Channel.
01:27So you're just inverting Blue and not Red.
01:30However, now that we have the Divide Blend mode to work with down here at the
01:33bottom of the stack, I think the easier recipe to remember is to go ahead and
01:38set just as we have Source 1 to Red, Source 2 to Blue, then change the Blend
01:43mode to Divide and turn on the Invert checkbox for both of the Channels.
01:48Either way you get exactly the same effect, by the way;
01:51And you can see that we end up with this bright foreground set against a dark
01:56background, both the hair and the flesh tones have turned absolutely white.
02:01Now I'll go ahead and click OK to create that alpha channel.
02:04Next, I'll go up to the Image menu, choose the Adjustments command and then
02:08choose Levels, which you can also get by pressing Ctrl+L or Command+L on the Mac
02:12and you want to go ahead and move that black slider triangle all the way to the
02:17other side of whatever big lump you see there in the histogram.
02:22I decided where this image is concerned that a black point value of 185
02:26worked out best, and then I'll go ahead and click OK in order to accept that modification.
02:31Now I am going to rename the channel and I am going to call it little i big B
02:35which indicates an inverted Blue channel, a slash to indicate the fact that we
02:39used the Divide mode, then a little i big R to indicate that we divided by an
02:43inverted Red channel and then finally 185, 1, 255 to indicate my Level
02:49settings (iB/iR 185/1/255).
02:50And that friends, is the basic recipe for masking an image set against a Blue background.
02:55We still have yet however to finalize the mask.
02:58We've got to integrate the goggles into the selection, as well as the snorkel,
03:02and we'll perform both of those manual adjustments in the next exercise.
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Painting in the missing details
00:00In this exercise we're going to go ahead and mask in the missing details, which
00:03in our case includes the rim around the mask, as well as the snorkel tube.
00:07And these are the kinds of details that aren't necessarily going to be
00:10automatically accounted for by the Calculations command or Apply Image for
00:14that matter, so we are going to take advantage of the automated selection
00:17functions inside Photoshop.
00:19I've gone ahead and saved my progress as Blue screen mask.psd, found inside the
00:2301_calculations folder and I am going to switch back to the RGB composite image.
00:28Now there is couple of ways that we might select these items.
00:31One is we can go up to the Select menu and choose the Color Range command.
00:35Because after all, the snorkel tube is fairly uniformly white and the rim around
00:39the mask is uniformly blue.
00:41However, color range isn't going to work too well, because after all we've got
00:45all kinds of other blues associated with the background and we are going to end
00:48up picking them up with this command.
00:50Now, you may ask at this point, as long as we're on the topic of Color
00:53Range, why we didn't use it in the first place to select the entire image,
00:57after all the background is uniformly blue, so we ought to be able to select it quite nicely.
01:01The reason we're not working with Color Range is because the Color Range command
01:05doesn't do very well where filigree details are concerned, especially hair.
01:10You end up getting some pretty gummy masks out of it.
01:12That's why Calculations is the better approach.
01:15However, for these missing details we are going to take advantage of one of the
01:19simplest selection tools there is which is the Quick Selection tool and the
01:22reason is that while I am not that big a fan of this tool per se, it does a
01:27pretty good job where these sort of rounded contours are concerned.
01:30So I'm going to start off by painting down the tube like so, and that's going to
01:35select most of it, as well as this little bit of blue in the background, and
01:39then I'll go ahead and paint around the rim of the mask in order to pick it up,
01:44and I might click here and there in order to add a few missing details.
01:48I'll increase the size of my cursor by pressing the right bracket key a couple
01:51of times and click at this point.
01:53And then I'm going to click over at this location along the tube a couple of
01:57times in order to add back in those missing details and I'll press the left
02:01bracket key a few times to reduce the size of my cursor and then while
02:04pressing the Alt key or the Option key on the Mac, paint away that little bit
02:09of blue background.
02:10That should do the trick quite nicely assuming, by the way, that the
02:14Auto-Enhance checkbox is turned on.
02:17That's very important, so that we get some reasonably smooth edges out of this tool.
02:21All right, then go ahead and switch back to the mask in progress and what I'd
02:24like to do before I make this kind of manual change is duplicate the mask.
02:28So I'll go ahead and drag the alpha channel down and drop it onto the little
02:31page icon so that my original base mask is protected.
02:35And I'll go ahead and rename this one final mask, and then I'll press the D key
02:40in order to establish my default masking colors, that is white for the
02:43foreground, black for the background and I'll press Alt+Backspace or
02:46Option+Delete to fill the selection with white.
02:49Now I'll press Ctrl+D or Command+D on the Mac to deselect the image.
02:53Now I am going to switch to the Brush tool, which you can get by pressing the B
02:56key, I'll right-click inside the image so that you can see that I have the
03:00hardest value cranked up to a 100%.
03:02My size is a 150 px that doesn't really matter;
03:05I'll be changing that on the fly.
03:06I'll go and press the Enter key or the Return key on the Mac in order to hide
03:09that panel, make sure your Blend mode is set to Normal and once again that you
03:13are painting with white, so white should be your foreground color.
03:16I am reducing the size of my cursor slightly by pressing the left bracket key
03:19and then painting away these details inside the image.
03:22And I'll go ahead and increase the size of my brush a little bit, so that I want
03:25to paint away the top of the mask, may be not quite that much, let me zoom in
03:28here to make sure that I'm doing a halfway decent job.
03:31Click at this location, Shift+Click over here in order to paint a white
03:35line with my brush.
03:36Then I'll reduce the size of my cursor by pressing the left bracket key once
03:40again, paint away some of these details.
03:42We've got some jagged areas of black here toward the center of the face that
03:45need to be painted away.
03:47Some details perhaps inside the tube as well, looks like we have something going
03:50on in that region of the face.
03:52Now I'll zoom out, so that I can take in the top of my image, which has all
03:55these bubbles right there.
03:56I need to paint them away by pressing the X key to make my foreground color
04:00black, I'll increase the size of my cursor quite a bit, and just paint all of
04:04that junk away there, may paint these stray hairs away as well.
04:08And that is the final version of the mask.
04:10Now, here it's looking a little scrappy, but it's actually going to serve us
04:14very well when we composite this image against its new aqueous background which
04:19is exactly what we'll be doing in the next exercise.
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Compositing dark hair
00:00In this exercise we're going to take the diver and we're going to composite her
00:03against this authentically aqueous underwater background, in order to create
00:08this final composition, and here is how it works.
00:11I'll start off inside the file in progress, which I've called Final masked
00:14diver.psd found inside the 01_ calculations folder, and you can see here in the
00:19Channels panel that I have an alpha channel called final mask.
00:22I'm going to load it as a selection outline by Ctrl+clicking on it here on the
00:26PC or Command+Clicking on that channel on the Mac.
00:28Then I'll switch back to the layers panel.
00:30We've got to convert this background into an independent layer by
00:33double-clicking on it and then inside the New layer dialog box, I'll call this
00:37layer diver and click OK and then finally I'll drop down to the Add layer Mask
00:42icon down here at the bottom of the panel, and I'll click on it.
00:45Now we have a masked version of the diver and we can add her into the composition.
00:49Assuming that one of your Selection tools is active, in my case it's the
00:52Rectangular Marquee tool.
00:54You can right-click inside the image window and choose the Duplicate layer
00:57command and then go ahead and change the document from the current one to
01:01Aqueous background.psd and then click OK. All right!
01:05Now I'll switchover to that Aqueous background image and you can see that things
01:09are not looking too good at this point.
01:12We've got some pretty scrappy hair details set against this
01:16underwater background;
01:17it doesn't look right at all.
01:18However, because we are working with a dark-haired subject we can take
01:21advantage of a compositing technique that involves the Multiply blend mode and
01:26here's how it works.
01:27With the diver layer selected here at the bottom of the stack, go ahead and
01:30press Ctrl+J or Command+J on the Mac in order create a copy of it.
01:34Then scroll back down to the original diver layer, right-click on its layer mask
01:39and choose Delete layer Mask to get rid of it.
01:42Now I'll go ahead and rename this layer darken, and then finally, we'll change
01:46the blend mode from Normal to Multiply in order to darken up the composition and
01:51you can see that now we've got these great hair details.
01:54So whereas before without that layer, we had this sort of scrappy hair effect
01:58and we were missing a lot of the hair as well.
02:00We weren't able to mask it all in, and if we had, by the way, then we would have
02:04ended up bringing over all kinds of color artifacts.
02:07But by virtue of the fact that we can reinstate that dark hair into the
02:11background using the Multiply blend mode, we have no problems whatsoever.
02:15Notice however that we do need the masked version of the image.
02:19I want to make this clear.
02:19If I turn off the mask version of the diver, you'll see that we lose all the
02:23flesh tones and so forth.
02:25So in other words, we need both of these layers in order to pull off the effect. All right!
02:29I'm going to do ahead and press Ctrl+0 or Command+0 on the Mac in order to
02:32center the image on screen.
02:34Now at this point we've done too much darkening.
02:36We brought back the bubbles for one thing, which I don't want, and we're
02:40covering up the highlights inside of the sky, and so we're going to bring those
02:44highlights back using the luminous slider bars, and we're going to apply them to
02:48this base darken layer.
02:50So find an empty portion of the layer, double-click on it in order to bring up
02:53the layer Style dialog box and I'm going to start things off by forcing through
02:58the brightest colors in the underlying layer.
03:00So I'll go ahead and take his bottommost white slider triangle to the left until
03:04the second value read 70.
03:06So in other words anything with the luminance level of 70 or brighter in the
03:10water layer below will force through the display of this darken layer and as a
03:15result we regain those highlights, which looks great, however we've got these
03:19harsh transitions here.
03:20So I'll press the Alt key or the Option key on the Mac and drag the right half
03:24of that white slider triangle all the way over to 180, like so.
03:29So your value should read 0 for the black point and then 70 to 180 for the white points.
03:34So anything with the luminance level of 180 or brighter is going to force
03:37through entirely, anything between 70 and 180 is going to incrementally force through.
03:43So we end up getting this great highlight effect.
03:45Now, things are still darker than I'd like them to be.
03:48So I'm going to perform a similar modification on the This layer slider.
03:52I'm going to drop out the highlights for This layer as well and it just so
03:57happens that the exact same settings work well for this specific image.
04:01It won't be that way for every composition you encounter but this one it
04:04works quite nicely.
04:05So I'll set the white slider to 70, and then I'll Alt+Drag or Option+Drag
04:09the right half of that white slider back up to 180 and we end up with this effect here.
04:14Now, I'll go ahead and click the OK button in order to accept the effect and
04:18just to give you a sense of what we've done I'll press Ctrl+Z or Command+Z on
04:22the Mac, that's the original version of that multiplied layer.
04:25And if I press Ctrl or Command+Z again this is the version with the
04:29highlights restored thanks to the adjustments that we applied using the
04:33luminous slider bars.
04:34Now there may be those of you are thinking, well you know what Deke, this looks
04:37great, that's fine, however, this wasn't the most remarkable compositing feed
04:42on earth, given that we started with an image set against a blue background in the first place.
04:47I'll go ahead and Shift+Click on that layer mask to turn it off.
04:49So she was already set against the blue background.
04:52Can't be all that hard to composite her against the different blue background,
04:57which is why I've gone ahead and included this complement layer.
04:59I'm going to go ahead and click on it to select it and drag it below the darken
05:03layer, so it's sitting just above the water.
05:05And now I'll turn it on so that you can see her set against an entirely
05:09differently colored background.
05:11It's still a flat background that doesn't really matter for our purposes here.
05:15You can see though, because we've done such a fantastic job of masking and
05:19compositing this image that it works against any colored background whatsoever.
05:24So the moral of the story is regardless of how similar your backgrounds are the
05:29original background and the new background, you still have to do a decent job on
05:33the masking and compositing front in order to pull off a credible composition. All right!
05:38I'm going to go ahead and turn that complement layer off.
05:40In the next exercise, we'll turn on the remaining layers and I'll also show you
05:44how to create this in text reflection.
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Creating an in-text reflection effect
00:00In this exercise we're going to turn on the support layers that are associated
00:03with this composition.
00:04I'm also going to show you haw to create this in-text reflection effect that
00:08we're seeing inside the product name, which involves the Gradient Overlay layer
00:12effect, as well as some advanced blending settings.
00:14I've saved my progress as Underwater diver.psd found inside the
00:1801_calculations folder.
00:19I'm going to scroll up my layers panel, turn on this little fish layer that I've
00:23created and masked in advance.
00:25It's a pretty simple mask if you take a look at it.
00:27I'll go ahead and Alt+Click or Option+Click on the layer mask so that we can see
00:30it independently of the rest the image.
00:32I created the mask for what it's worth using the Color Range command. All right!
00:35I'll go ahead and Alt+Click or Option+Click on that layer mask again, so that we
00:38can see the full-color fish integrated into the scene. All right!
00:41I'll go ahead and zoom-out by pressing Ctrl+0, Command+0 on the Mac, and then I
00:45wanted the fish to have a kind of cartoon thought bubble, as it was looking at
00:48the diver, and I created this thought bubble as a Vector Shape.
00:51With that layer selected I'm going to go ahead and reduce the Fill value to 0 by
00:55Shift+Dragging to the left on the word Fill there at the top of the layers
00:58panel, and that way we're seeing just the Outer Glow layer effect that's
01:02assigned to the layer.
01:03Got this little question mark that's sitting on top of it, I'll go ahead and
01:06select it, Shift+Drag to fill value to the left in order to reduce it to 0 as well.
01:11So we're left with the Outer Glow effect there.
01:13And then I'll turn on this text elements group.
01:15Now you can see every one of these text layers inside of this group contains an
01:20Outer Glow effect, that's just a slight bit of bluish outer glow, and that to me
01:25it just helped to emphasize the overall underwater feel of this composition.
01:28Now I'm going to select that gillTube layer right there and I'm going to drop
01:32down to the fx icon at the bottom of the panel and choose Gradient Overlay.
01:37Then inside the layer Style dialog box I'll go ahead and click on the down
01:40pointing arrowhead to the right of the Gradient bar and I'll click the right
01:43pointing arrow head and choose the Load Gradients command.
01:46If you're working along with me, go ahead and navigate your way to the
01:4901_calculations folder and there you'll find a file called Dark reflection.grd.
01:54Go ahead and click the Load button to load it on up and then click on that final
01:58gradient, which is called reflection in order to apply it.
02:01Now for those of you who don't have access to this file, I want you to see how
02:04the gradient is put together.
02:05I'll go ahead and click on the Gradient bar in order to bring up the Gradient
02:08Editor dialog box, and you can see at a Location of 30%, I have this dark gray.
02:14So it has a Brightness value of 15%, both the Saturation and Hue are set to 0.
02:19I'll go ahead and Cancel out.
02:21Then at a Location of 45%, I have black, that's an absolutely black color stop,
02:27and right next door to it at a Location of 46% is a lighter gray with the
02:31Brightness value of 45% as you can see here.
02:34I'll go ahead and Cancel out once again.
02:36And the reason these two color stops are located where they are is because I
02:41wanted the reflection to sit right at the base of the bar in the 'e,' but you
02:45definitely want them right next to each other.
02:47So notice that the color stops are located within one percentage of each other,
02:51so that we have just a slight bit of gradient at that location, and then finally
02:54at a Location of 70% we have another absolutely black color stop. All right!
02:59Now I'll click OK in order to accept that modification.
03:02The default Opacity, Angle and Scale values are just fine.
03:05All we need to do now is multiply this effect into the background.
03:09So I'll go ahead and click on the Blending Options item over here on the
03:12left-hand side of the dialog box and change the Blend mode from Normal to Multiply.
03:17But when I do, I want you to keep an eye on those letters.
03:19Notice that nothing changes, nothing whatsoever happens, and that's because even
03:24though I just got done multiplying the white text, which is going to make it
03:27invisible, the layer effect remains absolutely opaque.
03:30So what we need to do is turn on this checkbox Blend Interior Effects as Group,
03:34so that the gradient is applied first, and then the Blend mode Multiply is
03:39applied second and that ends up integrating the gradient into the scene.
03:43Now I'll go ahead and click the OK button in order to accept that final effect. All right!
03:48Now I'll go ahead and press the F key a couple of times in order to fill the
03:50screen with the image and there we have it, the completed version of that
03:53composition, thanks to a blue screen calculation combined with dark hair
03:57compositing, here inside Photoshop.
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2. Masking Dark Hair
Creating a contrast mask
00:00In this chapter we'll be masking and compositing dark hair, just as we have many
00:04times so far, and I'm focusing so much attention on dark hair, because it is by
00:09far the most common variety of hair that you're going to encounter.
00:12However, we're stepping things up a notch, instead of having a darker subject
00:16against a solid color background;
00:18we have this model who is set in a natural environment.
00:21So we have all kinds of luminance values going on in the background, and yet,
00:25we'll be able to isolate this subject and set her against an entirely different
00:30background as you see here.
00:32And notice one of the most striking things about this composition is not only
00:35do we have dark hair against a bright background, but we also have bright hairs
00:41that are catching the highlights set against a darker background, and that can
00:45be very important to a credible composition, is that you retain that sense of natural lighting.
00:51So let's see how it works.
00:52I'm going to switch back to this image that's called model on beach.psd, it
00:56contains both the model and the background inside of a single composition and
01:00it's found inside the 02_dark folder, let's take a look at the channels that
01:04we have to work with.
01:05I'll switch over to the Channels panel click on the Red Channel and you can see
01:09that just as you'd expect, her skin is very bright inside of this channel.
01:14Her hair is mostly dark, although we are picking up some highlights and then the
01:17background is relatively dark.
01:19Whereas, where the Green and Blue Channels are concerned the background
01:23brightens up significantly and the skin ends up darkening down.
01:28We lose a lot of luminance inside of that skin in the Green Channel we lose even
01:31more inside of the Blue Channel;
01:33the background brightens up as well.
01:36The thing is we're going to lose that blouse no matter what we do, because
01:38it's bright in all three channels, just as the waves and the sea foam brighten
01:43the background as well.
01:44So what I'm going to go for, my initial calculation is isolating the skin and
01:49the hair, and both the Green and Blue Channels are going to work well for that.
01:53So I'm going to switch back to the RGB image, then go up to the Image menu and
01:57choose the Calculations command and notice what a mess Photoshop is making by
02:02default of this multi-layered image.
02:05It is set by default Source 1 to the layer merged, which means all layers merged together.
02:12Whereas it's at Source 2 to the Future City layer, which is a background,
02:15that's not what we want.
02:17We're looking for this model layer right here, so you can either set the layer
02:21option to Merged, which will work fine, or to model.
02:24Now next I want to go ahead and set my channels and the strongest channel for
02:29this image is the Blue Channel, it provides us with the most contrast, so I'll
02:33set it up as the Source 2 Channel, and then I'll set Source 1 to Green.
02:37We want both of the Channels inverted, so that we have bright here against the
02:42dark background, so I'll turn on the Invert checkbox for both of those channels,
02:46and then finally, I need to choose the Blend mode.
02:48Now I could settle on the Multiply blend mode, which is the default setting,
02:52or I could select one of the light modes such as Screen to brighten the hair and the skin.
02:57What I want though is to enhance the contrast, I want to sync that that
03:01background make it as dark as possible, while making the skin tones and the hair
03:05as bright as possible.
03:07I'm going to switch over here to Overlay or Hard Light, both of them are going
03:10to provide the same effects, since we're blending the image with itself.
03:14Choose either one of them, I'm going to go with Overlay, leave the Opacity
03:18set to 100% and then go ahead and click OK in order to create that new alpha channel.
03:23Now I'm going to go ahead and rename this alpha channel iG+iB and then Overlay,
03:30so I know what mode I used.
03:32Now let's enhance the contrast of this channel and I'm going to do that using
03:36the Levels command, but I'm going to apply levels to duplicate of this channels.
03:39So I'll go ahead and drag the channel and drop it onto the little page icon, and
03:43then I'll press Ctrl+L or Command+L on a Mac in order to bring up the Levels
03:47dialog box and I'm going to take this white point value way down to ultimately a
03:53160, so that we are brightening up the hair and the skin tones like crazy, and
03:59then I'll darken up the background a little bit by taking that black point value
04:02up to 30, and naturally you can go your own way with these modifications if you
04:06want to, but these are the values I settled on.
04:09Now I'll click OK in order to accept my changes, and I'll go and rename this
04:13layer 30/1/160, just so that I remember the level settings.
04:19That's our base mask, of course it looks terrible, because we have all this
04:23stuff going on in the background, her shirt is black where ultimately we need it to be white.
04:28We have some very iffy details up here in the hair and we're going to begin
04:31resolving those problems in the next exercise.
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Cleaning up a base mask
00:00In this exercise we're going to set about cleaning up the masks such as it is,
00:04and I have save that mask inside the file called Base beach mask.psd found
00:08inside the 02_dark folder.
00:11I'm going to start things off by grabbing that last alpha channel I created and
00:14duplicating it by dragging it and dropping it onto the little page icon, and
00:18then I'll go ahead and rename this channel Cleanup.
00:22And we'll start off with a fairly traditional approach, I'll select the Brush
00:25tool, which you get by pressing the B key, right-click inside the image window,
00:29reduce the Hardness value to 0%, then press the Enter or the Return key a couple
00:34of times, in order to accept that change.
00:36I am also going to press the D key in order to establish white as my foreground
00:40color and I'll press Shift+Alt+O or Shift+Option+O on the Mac to change the
00:45blend mode to Overlay.
00:46Now let's go ahead and zoom in on this lower right region of the image and I'm
00:51going to paint fairly carefully around here in order to brighten up the details
00:56inside of her shirt, then I'll press the X key in order to switch the foreground
01:00color to black and click just once inside that area between her arm and her
01:05shirt to darken it up, press the X key again to make the foreground color white,
01:09and paint above that black area just to brighten it.
01:12Then I'll paint over in this region in order to try to brighten up that sleeve a
01:16little bit and I'll have to apply a few passes here.
01:20In another words, I'll have to brush this area a few different times in order to
01:24brighten it up significantly.
01:26Then I'll press X key in order to make my foreground color black and I'll paint
01:30this area away and try to see if I can get rid of as many of those background
01:34details as possible.
01:36Don't worry about the fact that you're losing all kinds of precious little hairs
01:41that is just going to happen, there is really no way to retain them, we'll try
01:45to bring some of them back later, but these here is in particular.
01:50I am, by the way, zoomed in on the right-hand side of her head here and the
01:55reason that we're getting this weird transition between no hairs upstairs and a
02:00bunch of hair downstairs here is because of the luminance of the original image.
02:04If I switch back to the RGB image for a moment, you can see that this is the
02:08horizon line right there at which the water breaks to the air.
02:12So, we have darkness below and brightness on top, and then actually affects the
02:16brightness of these tiny details of hair, because the background always informs
02:22the foreground when you're working with these photographic images, so I'm going
02:25to switch back to clean up.
02:27The upshot is that we're just going to go ahead and lose those guys like so,
02:31so I'm going to paint them away, I'll comeback and get rid of the remainders in just a moment.
02:36I'm going to reduce the size of my brush and paint that area away as well.
02:39We end up with his hook of a hair;
02:41we're going to have to address that later, by the way; I'll zoom out.
02:45right-click inside the image window, increase the Hardness value to 100%, press
02:49the Enter key or the Return key in order accept that change, press Shift+Alt+N
02:53or Shift+Option+N on the Mac to change the mode to normal.
02:57And now I'll paint this stuff away, and I'm just doing normal painting, this
03:02background stuff that I don't want to black, so that it's out of the picture, go
03:07and paint this details way down here at the bottom as well.
03:09I'm going to click right there next to the sleeve to get rid of that little bit of garbage.
03:14click over here as well, I'll go up to this area and paint that little bit of
03:19hair away, paint that guy away as well. if I can.
03:22That looks goodish over here on the left-hand side of the image, not great,
03:27quite a few details we need to take care of, but I'm going to increase the size
03:32of my brush fairly dramatically here and press the X key to make the foreground
03:36color white, and then I'm going to paint away that face.
03:38Notice this is the collar right there, so I can paint into it like so, then I'll
03:44drop down to this region, paint away these details without painting away that
03:48little tiny thing under her arm, we want to keep that.
03:51Paint away these areas of shirt and paint over into the left arm like so.
03:56Now that's not a good shirt mask, we'll be taking care of that detail
04:00independently in the future exercise.
04:02I'll go ahead and zoom down into this region here, and then I'm going to turn on
04:06the RGB image, either by clicking on its eyeball, or I could press the tilde
04:10key, and I'll go ahead and zoom in a little bit more.
04:14Notice that little bit of hair that's kind of sticking out from the right-hand
04:17shoulder, here is the problem with that hair.
04:19I'm going to turn off my mask for a moment.
04:21So we can see it independently.
04:23the hair is blurry.
04:24Now that doesn't really provide us with that big of a challenge where the
04:28masking is concerned, we could mask it.
04:30However, I don't want to mask it, because if I do, I'll give away the fact that
04:36we're losing our depth of field over here on the right-hand side of the image
04:40where the woman is concerned, and yet the background is in sharp focus.
04:44I want to keep them both in absolute sharp focus.
04:47So anything that's declining in focus needs to go away, I'm going to turn on
04:52the Cleanup mask once again, I'll go and press the X key to make my foreground
04:56color black, and I'll just paint away along the side of the shoulder here,
05:02don't have to get it exactly right, because after all she has this kind of
05:05rumply shirt effects going.
05:06However, we do want to make sure all of the background is out of the
05:09picture, and we've got some issues up here as well, we'll solve those later
05:14during the compositing phase.
05:15Let's go ahead and paint in this little bit of shirt over here on the right-hand.
05:20So I'll just paint with white, by the way, I went ahead and press the X key to
05:24switch the foreground color to white.
05:25I'll press the X key to switch the foreground color to black again and paint in
05:29those details right there, press the X key to switch to white once again, and
05:34paint up the shirt line like so.
05:37Let's go ahead and turn off the RGB image so that we can focus on the mask by
05:41itself, a couple little details I want to firm out there.
05:44That works pretty well for the right-hand side of the image.
05:49The left-hand side is still a big mess, which is why we'll working on it in
05:53the next exercise.
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Reinstating missing details
00:00In his exercise we're going to clean up the left portion of the mask.
00:03We're also going to reinstate this missing blouse line over here on
00:07the left-hand shoulder.
00:09I've saved my progress as Right side okay.psd down inside that 02_dark folder.
00:14I'm going to increase the size of my cursor and right-click inside the image
00:18window, reduce the Hardness value to 0%, press the Enter key or the Return key a
00:23couple of times in order to accept that change.
00:25Press Shift+Alt+O, Shift+Option+O on the Mac to switch to the Overlay mode, and
00:30in my case I need to press the X key in order to make my foreground color black
00:34and now I'll zoom on in on these details over here, and begin painting away all
00:40this stuff that needs to be part of the background.
00:44At this point I need to rethink my approach here actually, so I'll press Ctrl+Z
00:48or Command+Z on the Mac to undo that change.
00:50I need to lighten the arm before I darken it, so I'm going to press the X key in
00:55order to switch my foreground color to white, and now I'll go ahead and paint
00:58down that arm like so in order to entirely reinstate it to make sure that arm is
01:03in great shape, and then I'm going to press the X key, in order to switch my
01:07foreground color to black.
01:08I'm going to do some normal painting here by right-clicking inside the image
01:11window, increasing the hardness value to 100%, and then I'll press Shift+Alt+N
01:16or Shift+Option+N on the Mac to switch to blend mode to Normal.
01:19And I'll go ahead and click and Shift+Click down this arm like so, in order to
01:24connect those two points with a straight-line.
01:27Fill in some missing details here and there, and I'll ultimately get this affect.
01:31So I've got a nice line here where the arm is and I can confirm that by turning
01:36the RGB image on for a moment.
01:38So you can see the blouse is a mess, although not enough of a mess actually.
01:43I'll go and press the X key in order to make my foreground color black and I'll
01:46paint into that shoulder.
01:47I want to make sure that all of the background is deselected.
01:51However, the arm is in great shape, we'll bring back the blouse in just a moment.
01:56I'm going to turn off the RGB image, let's go and zoom out here in order to take
02:00in more of the image at a time.
02:02I want to be able see the far left-hand side of the image like so, and I'm just
02:06going to paint down in order to get rid of all that stuff in the background, my
02:12paint with a larger brush over in this left-hand region as well.
02:15Looking at it so far, one of the few problems that are remaining is that we're
02:20missing so much of the blouse.
02:21So I'm going to go ahead and switch back to the RGB image.
02:23I really want you to be able to identify which tools to use when, inside an
02:28image, and in this case, the blouse does not provide much in the way of color or
02:34luminance distinction from the background.
02:37Therefore, the Color Range command is ill-suited to this project that also
02:42rules out the magic wand.
02:44Now you might be able to select this edge using the Magnetic Lasso, but because
02:48it has this round contouring and these pretty obvious edges, there is a very
02:53good chance we can get away with once again using the Quick Selection tool.
02:57So I'm going to go ahead and grab that Quick Selection tool.
03:00Make sure the Auto-Enhance checkbox is turned on up here in the Options bar and
03:05then paint down that neck like so.
03:08Now what in the world is going on, what is the Quick Selection tool seeing
03:13that looks like this?
03:15It has this big sort of winged edge over here, and the answer is that we're
03:18working on wrong layer.
03:20If I switch to the layers panel, even though we're seeing the model layer,
03:22because she's opaque, she's not selected.
03:24So I'll go ahead and select the model layer, press Ctrl+D or Command+D on the
03:28Mac to deselect the image, and then go ahead and paint down that collar again.
03:33So the Quick Selection tool by default is working from the active layer that
03:38assumes, by the way, that the sample layer's checkbox is turned off.
03:41Now I'll switch back to the Channels panel, click on the Cleanup Channel in
03:45order to make it active and press the D key in order to make the foreground
03:48color white and then press Alt+Backspace or Option+Delete in order to fill the
03:54selection with white, and now I'll go ahead and press Ctrl+D, Command+D on the
03:57Mac to deselect the image.
03:59Switch back to the Brush tool.
04:00I'm going to reduce the size of my cursor of course, it's way too big, and zoom
04:05in here, click around here just to get rid of those extraneous lines, and maybe
04:10click inside of the arm as well.
04:12In order to tidy things up just a bit, I am working with a hard edge brush, by
04:17the way, the blend mode is set to Normal, so I need to work carefully.
04:21That pretty well takes care of it, the one problem is, look at the top of
04:25our head right there.
04:26If I switch back to the RGB image, you can see that that's a reflection on her
04:31hair and if I go back to cleanup, we are missing all kinds of hair details over
04:35here on the left-hand-side.
04:36Now granted we are on the right-hand side as well, not really much we can do
04:41about the right-hand side however, because we've got just that terrible
04:45degree of contrast going on in the first place, these hairs are just too
04:48delicate to retain.
04:50And even if were to work very hard to try to keep some of these hairs, there
04:54would be all of the sudden change at this location, either vanishing into the
04:57darkness of the sea or growing quite a bit thicker.
05:01But these hairs over on the left-hand- side are in good shape and we can get
05:05them, but we just have to create yet another alpha channel, and I will show you
05:09how that works in the next exercise.
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Building a second-pass mask
00:00In this exercise we're going to take a second pass at our mask, with the
00:03intention of reinstating some of the hair that's missing over here on
00:07the left-hand side.
00:08I've saved my changes as First-pass mask.psd, found inside the 02_dark folder,
00:13and in fact I'm going to go ahead and rename this final Alpha channel, first
00:17pass, and now let's go back to the Blue channel;
00:20I just want you to see that this Blue channel provides the most contrast
00:25where the hair especially on the left-hand side of her head is concerned in the background.
00:30Compare that for example with the green version of the image which is slightly
00:33brighter where the hair is concerned and then the red version is brighter still.
00:39We'll go ahead and grab that Blue channel and make a duplicate of it by dragging
00:43it and dropping it onto the little page icon.
00:46I'm going to press Ctrl+I or Command+I on the Mac to invert this channel,
00:50and then I'll press Ctrl+L or Command+L on the Mac in order bring up the Levels dialog box.
00:55I'll take the black point value up to 25 and I'm going to take the white point
00:59value down to 100, so that we're brightening up the hair dramatically, then I'll click OK.
01:06I know this seems encouraging, over here in the right-hand side, those hairs are
01:11standing out beautifully.
01:13However you end up losing them very quickly.
01:16So what I'm saying is it's tempting to go after these hairs on the right-hand
01:19side of the image but you may end up wasting a lot of time if you do.
01:23I'm going to grab the Brush tool just to demonstrate and press the X key so
01:27that my foreground color is black, and notice that I've already set the Blend mode to Overlay.
01:32If I right-click inside the Image window the Hardness is set to 0% and if I
01:37start painting in the image, look at that, those hairs go away instantaneously.
01:42If I press Ctrl+Z or Command+Z on the Mac to bring it back and I switch the
01:46Blend mode from Overlay to Soft Light, which is going to provide me with a more
01:50subtle effect, and then I paint some of those hairs that are going survive,
01:55however they're barely surviving as you can see, and then we've got this harsh
01:59transition where the ocean appears at the horizon line.
02:02You can go that way if you want to, I'm going to take a different approach as we'll see.
02:07For now what I'm going to do is switch over here to the left-hand side of the
02:10image, I'm fairly zoomed in as you can see my Blend mode is set to Soft
02:13Light, by the way;
02:14It is the best approach for these fine hairs and I'm going to paint-away just in the background.
02:18Notice I'm not trying to get too close of the hair, in fact, I just did get too
02:22close, so I'll press Ctrl+Z or Command+Z on the Mac to undo that change, and
02:25then I'll paint fairly far way so you can see here because I want to keep those
02:30hairs intact if I can.
02:32Now I'll go ahead and zoom out just a little bit here and press the X key in
02:37order to switch my foreground color to white, and now I'll paint along these
02:40hairs like so, and I'm bringing out the hairs pretty nicely over here in the
02:46left-hand side of the image.
02:46However, I'm losing that detail right there at the horizon.
02:50So I'm going to have to press Ctrl+Z or Command+Z in the Mac, because I need to
02:53paint-away that horizon first, so I'll press the X key to switch to foreground
02:58color back to black, and then I'm clicking a few times around here in order to
03:02paint-away that background like so, maybe reduce the size of my cursor a little
03:06bit and click once again.
03:08Now I'll try pressing the X Key to change that foreground color to white
03:13and paint up those hairs in order to reinstate them, and that looks pretty darn good.
03:18Now I'll press the X key in order to make my foreground color black, so it's a
03:21lot of back and forth in here which of course is the way it works when you're
03:25working with these kinds of fine details, that looks pretty darn and good to me.
03:29Now I'm going to zoom in, now notice that we've got this area of hair that is
03:35the reflection that bright reflection on the top of her hairline.
03:39I'm going to grab my Lasso tool here for a moment so I can
03:41demonstrate something.
03:42I think this area right there is actually inside of her hair as opposed to
03:47showing through some background because after all the top region of hair, right
03:51about there, is reflecting all sorts of bluish colors as well.
03:57So let's go ahead and see if we can paint those areas away.
04:00I'm going to click on that Blue Copy channel right there, which I should go
04:04ahead and rename something like let's say Invert Blue 25/1/100, so I just
04:11remember what in the world I did.
04:13Now I'm going to switch to my Brush tool and I'm going to right-click inside
04:17the Image window, increase the Hardness value to 100%, press the Enter key a
04:21couple of times, press Shift+Alt+N or Shift+Option+N on the Mac to switch to
04:25the Normal mode, then click not with black, wrong color, so I'll press the X
04:30key in order to switch the foreground color to white, and then I'm just going
04:34to kind of click my way down inside of the hair like so, taking it easy to make
04:39sure that I'm staying inside of that area that I recalled to be inside the
04:44fully opaque area of the hair.
04:46And I'll click there as well, paint some of these face details away.
04:50Let's go ahead and paint this area away as well inside of her face.
04:54And finally I'm going to kind of paint right there, in order to paint-away that
05:00little bit of collar.
05:01All right, now we need to merge these details together, that is my first pass
05:05mask along with this hair area over here on the left-hand side.
05:09So I'm going to grab the first pass mask, make a duplicate of it by dragging
05:13it and dropping it onto the Page icon and I'll go ahead and rename this guy second pass.
05:18I'll click in the Invert Blue channel, go ahead and grab my Rectangular Marquee tool.
05:25I'm going to marquee this region right there, going down into the blouse-line
05:29where the hair in the blouse intersect each other.
05:32Right there at the neckline, I'll press Ctrl+C or Command+C on the Mac in order
05:37to copy that detail.
05:38I'll go ahead and switch to the second pass channel.
05:42Notice that my Selection Outline survives, and that's great because it means
05:47when I go up to the Edit menu and choose the Paste command, or press Ctrl+V or
05:51Command+V on the Mac, Photoshop goes ahead and pastes that hair inside the
05:55selection, so it's exactly registered in the place.
05:58Now I'll click off the selection in order to deselect it, and I'll go ahead and
06:02grab my Brush tool once again it should be set to Normal still and my Hardness
06:07value is still 100%, and so I'm going to click right about there with white as
06:12my foreground color in order to paint that little detail away, and we now have a mask.
06:16So I'll go ahead and press Ctrl+0 or Command+0 on the Mac in order to center
06:20my image on screen.
06:21All right, we've got a mask.
06:23In the next exercise we'll apply this Alpha channel as a layer Mask and we'll
06:27begin our compositing work.
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Bringing back the most fragile hairs
00:00In this exercise, we will apply our mask as a layer Mask, and then we will clean
00:04up some of the hairs over here on the right-hand side of the head.
00:07I have saved this image as Second-pass mask.psd found inside the 02_dark folder.
00:12I am going to start things off by loading this mask as a selection, and I will
00:16do that by Ctrl+Clicking or Command+Clicking on this final Alpha channel in the list.
00:21And then, I will scroll up to the top of the panel, click on RGB to make it
00:24active, and then switchover to the layers panel.
00:27In order to reinstate these fine hairs that we are seeing over here on the
00:31right-hand side, I am going to need a multiply layer.
00:34I will go ahead and make a duplicate of this model layer before I mask her,
00:38however if I try to do so by pressing Ctrl+J or Command+J on the Mac, then I
00:43will just go ahead and jump the selected portion of the image, which is not what I want.
00:47So I'll press Ctrl+Z or Command+Z on the Mac to undo that, and instead I'll just
00:51go ahead and right-click on an empty portion of the layer, choose a Duplicate
00:55layer command and then click OK, in order to create that duplicate layer.
00:59Now I'll dropdown to the Add layer Mask icon at the bottom of the panel and
01:03click on it in order to apply the selection as a layer Mask.
01:07And it ends up looking like this;
01:08I will have to turn off the background model layer so that you can see
01:12what we've got here.
01:13And notice that these left side hairs look absolutely great.
01:16I will just go ahead and Ctrl+Drag or Command+Drag this layer over to the
01:20right, so that you can see how these light hairs look against the solid blue background.
01:26They end up looking quite nice indeed.
01:28Go ahead and press Ctrl+Z or Command+Z in order to move this layer back to where it was.
01:33It's just that those bright details don't show up that well against that cloud.
01:36They will by the time we are done with this composition as you'll see because
01:41we are going to have to modify the background in order to make things work out properly.
01:44But we have all kinds of rough details going on over here on the right-hand side.
01:48I am going to go ahead and turn on that model layer, the unmasked one in the
01:53background, click on it to make it active, double-click on its name, and I am
01:57going to call it filler, because it's just going to fill in a few minor details here.
02:00I will set the Blend mode to Multiply so that we are darkening those hairs into
02:05the background, and you can see that it does a great job of reinstating those
02:08hairs, however now we've got this sea that's inexplicably showing up down here
02:13toward the bottom portion of the image.
02:14We don't want that.
02:15The first thing I am going to do is mask away the entire layer by pressing the
02:19Alt key or the Option key on the Mac and clicking on the Add layer Mask icon so
02:24that we mask-away the entire image, and now I will get my brush, which I get by
02:28pressing the B key of course, right-click inside the Image window, crank the
02:32Hardness value down to 0%, so that we've got a very soft brush, increase the
02:37size of the brush by pressing the right bracket key a few times.
02:41Go ahead and press the D key in order to make sure your foreground color is
02:44white and then let's paint in some of these details like so, in order to bring
02:49back some of those hairs.
02:51Now I am bringing back too much information, I am bringing back some of the sea
02:53as well, and you can see that I'm incrementally darkening the image over in
02:58this unmasked area.
03:00So I want to drop out some of the Luminance levels of this layer, and I'll do
03:04that by double-clicking the layer Mask thumbnail to bring up the layer Style
03:08dialog box, and then I'll go ahead and drag this white slider triangle, the one
03:13that's associated with this layer slider Bar and I'll take it down to 175.
03:18So I am saying anything with the Luminance level of 175 or brighter is going to
03:23disappear, turn invisible.
03:24That gets rid of all those hairs that I'm trying to keep.
03:27So I will press the Alt key or the Option key on the Mac and drag the right side
03:32of that white triangle over to 230 which ends up producing a pretty good result.
03:37I will now go ahead and click OK.
03:39Notice we still have a little bit of darkening going on, we will have to paint
03:43that away, and obviously we're seeing the sea, which is no good.
03:46So I am going to reduce the size of my cursor.
03:48Make sure the layer Mask is selected, very important, so I will go ahead and
03:51click on that thumbnail.
03:52I'll press the X key to switch my foreground color to black and I'll paint that
03:57sea away like so, and I'm going to increase the size of my brush a little bit
04:02and paint in some other locations, I am just clicking here and there in order to
04:06paint some of those details away.
04:08Just that little bit of multiply layer, is all we need.
04:11It looks to me from the appearance of my layer Mask thumbnail that I have a
04:15little bit of extra white sticking out here on the far right side, I will
04:19Alt+Click or Option+Click on that layer Mask, so I can view it
04:22independently, and I will just go ahead and paint that region away, paint
04:25this area away as well.
04:27Alt+Click or Option+Click again, so that we can see the RGB composite image.
04:32And just to give you a sense of the contribution being made by this filler
04:36layer, I will turn it off.
04:38So that's how the composition looks without that additional darkening layer.
04:41Here's what it looks like with that darkening layer.
04:44We've got some nice hairs going on here.
04:47It might be that I have a little bit too much darkening going on in this
04:50detail right there.
04:51I am going to press the 3 key to reduce the Opacity of my brush to 30%, and then
04:57I am going to click right about there and there as well, in order to somewhat
05:02mask those details away.
05:04Things are definitely looking better;
05:06however they are not looking best.
05:09We've got a terrible detail going on down here at the bottom portion of this
05:13hair, and I will show you how to fix it in the next exercise.
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Smudging bad transitions
00:00In this exercise we are going to take care of this monstrously bad detail
00:05right there, where the hair suddenly grows because it's set against that Dark Sea background.
00:11I have saved my progress as Fragile hairs.psd found inside the O2_dark folder.
00:15I am going to click off the image to deselect it, and we are going to start off
00:19by taking care of some of these bad transitions along the far right side of the
00:24lower portion of the hair.
00:26I will do that by grabbing my Smudge tool, which I can get from the Blur tool
00:31fly-out menu there, and I will increase the size of my brush, make sure that the
00:35mode is set to normal.
00:36The strength is 50% as by default, and we will just kind of do a back and forth
00:40number, not on this layer however.
00:43Press Ctrl+Z or Command+Z on the Mac.
00:44I have the Filler layer selected.
00:46I want the model layer selected, so I will make sure to click on its layer Mask
00:50to make it active, and then I will kind of drag back and forth like so in these
00:55regions, just a little bit of back and forthing should help smear those details
01:00a little bit, so the edges aren't quite so chunky.
01:03That takes care of those problems such as they are, however, this issue still persists.
01:08And here's how we'll get rid of it.
01:10Go ahead and select the Elliptical Marquee tool from the Rectangle Marquee
01:14fly-out menu, and I'm going to select the inside edge of this hair like so, and
01:20maybe bring it up just a little bit.
01:22It's kind of hard to exactly match that hair, by the way, so you are just going
01:25to have to do your best.
01:27Once you have selected that inner area like so, go up to the Select menu, choose
01:31the Modify command and choose Feather.
01:34Let's go with a Feather Radius of one pixel, click OK.
01:37Now, I'm going to switch over here to the Rectangular Marquee tool, press the
01:42Alt key or the Option key on the Mac and deselect the left-hand portion of
01:45the oval, so just this area remains selected, and then let's go ahead and fill it in.
01:50Black is my foreground color, so I will press Alt+Backspace or Option+Delete to
01:54fill that area like so.
01:55Now let's just move the selection over to the right-hand side there, to right
02:00about there should do what I think, and then go up to the Select menu and
02:05choose the Inverse Command, or you can press Ctrl+Shift+I in order to reverse that selection.
02:11Once again, armed with Rectangle Marquee tool, press the Shift+Alt keys or
02:15Shift+Option keys on the Mac and drag like so in order to select this region
02:21right here, and then once again press Alt+Backspace or Option+Delete on the Mac
02:25to fill it with black.
02:27Let's see what that looks like, I will go ahead and Press Ctrl+H or Command+H on
02:30the Mac in order to hide the selection outline.
02:33I imagine, we can move the selection over just little bit, and I am going to do
02:36that by pressing Ctrl+Alt+Left Arrow or Command+Option+Left arrow on the Mac in
02:42order to nudge that selection over there inside of the mask.
02:46So we are masking into the hair just slightly.
02:49Now I'll click in the image to deselect it, I am going to Alt+Click or
02:52Option+Click in the layer Mask thumbnail, so that we can see that layer Mask
02:56independently of the rest of the image.
02:58We've got this kind of break in the hairline right there;
03:00we are going to fix that once again using the Smudge tool.
03:03But instead of having the mode set to Normal, I want you to change it to
03:07Lighten, and that way, we will exclusively lighten details inside the image as we paint.
03:12All right, now I am going to press the Escape key, so that the mode Option is no
03:16longer active here on the PC.
03:17I will reduce the size of my cursor by pressing the left bracket key a few times
03:21and I'll just go ahead and paint down inside this region like so.
03:26It's possible I still have a selection active, so I am going to Press Ctrl+D or
03:29Command+D on the Mac, and try again here, and that was my problem.
03:33I should be able to paint, notice exclusively by brightening the image, I'm
03:38smearing into this region.
03:40Now Alt+Click or Option+Click once again on that layer Mask thumbnail to view
03:45the image instead of the mask, and I'm going to switch over here to the Brush
03:49tool, but before I do, I might as well reinstate the mode to Normal by pressing
03:53Shift+Alt+ And or Shift+Option+N on the Mac.
03:56Then I will select the Brush tool.
03:58Notice that my Opacity value is still 30%.
04:00I will press the Zero key to change it to 100%, then I will right-click inside
04:05the image window and let's take the Hardness value up to 75% let's say, press
04:10the Enter key a couple of times in order to hide that panel, reduce the size of my cursor.
04:15I have got a problem with this edge right there, I don't quite like it, so I am
04:18going to click up above it and then Shift+Click down below, that looks like it's
04:22sculpted off too much.
04:24So I will press Ctrl+Z or Command+Z on the Mac to undo that change.
04:26Click and then Shift+Click like that, then Click and Shift+Click right about
04:31here, in order to paint a couple of additional straight lines, and then
04:35finally, notice that we've got this awfully choppy edge going on at the very
04:39bottom of the hair.
04:40So I will click there, Shift+Click like so, Shift+Click like that and then
04:45Shift+Click down here as well, in order to paint those areas away.
04:50Press Ctrl+Zero or Command+Zero on the Mac, in order to center the image on
04:54screen, and I will go ahead and switch back to the Rectangle Marquee tool as well.
04:58That's a lot better.
05:00We have a lot better hair information going on, here along the right side of the
05:04head, but it's not the best.
05:06I'd like to bring back some more hairs but we are really not going to be able to
05:10do that, by drawing the hairs from the original image.
05:13So we are going to have to fake it and I'll show you how that fakery works
05:17in the next exercise.
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Painting in missing hairs
00:00In this exercise we are going to bring back the last of the hairs over here on
00:03right-hand side of the head, and we are going to do so the old-fashioned way.
00:07We are going to paint them in manually, but first, we need to make some
00:11adjustments to the existing hairs.
00:14I have saved my progress as Still needs work.psd found inside the 02_dark folder.
00:18I am going to click on layer Mask for the model layer.
00:21To make it active, I will switch to the Brush tool and I will right-click
00:26inside the image window, so you can see my Size value is 145 pixels and my Hardness is 75%.
00:32Now, I will press the 5 key in order to reduce the Opacity to 50%, my
00:38Foreground color is Black, and so I will just go ahead and paint right about
00:42there, with just a single click I will paint right about there as well, and
00:46that helps to smooth off the transition of that big hair right there, just so
00:51it doesn't look so faky.
00:52I will click on layer Mask thumbnail for the Filler layer, to make it active, I
00:57will press the 2 key to reduce the Opacity value to 20% up there in the Options
01:01bar, increase the size of my cursor a little bit and then click just once, right
01:06about at that location, and that ends up smoothing out the transitions.
01:10Now for the good stuff.
01:13If you're thinking of painting in hairs, you only have the paint in hairs if you
01:17feel like the existing hair details don't look good, or you just cannot mask
01:22them or the masked hairs end up looking chunky and they don't look right at all.
01:27You'll need a wacom tablet or some pressure sensitive input device, so that you
01:32can paint naturalistic brushstrokes.
01:34So here's what I did.
01:35I went ahead and created a layer in advance for you, just in case you don't
01:38have such a tablet, and you can get to it by turning on this group, that's
01:42called For Later Use, and if you twirl it open, you will see there is this
01:46layer called Stylus Lines.
01:47And so this is what the image looks like without those lines, this is what it
01:50looks like with those lines.
01:52You can see that it helps to fill out the hair quite nicely.
01:54Well, I will just go ahead and add a few more, so you can get a sense of how I did this.
01:58First of all, I went with a much smaller brush.
02:01So I will right-click inside the image, and I will change the Size value to 8
02:05pixels, this is going to depend on resolution of your image, by the way,.
02:08This image is only 1900 pixels wide by 1200 pixels tall.
02:12So 8 pixels works nicely, if you had a much higher resolution image, you might
02:16double the value or go even higher.
02:19We want the Hardness value to be 0%.
02:21Now these are the values that are going to work with a drawing tablet.
02:24If you're trying to paint hairlines with a mouse, good luck, because you are
02:29going to have a harder time making it happen, and you will want to work with
02:32a smaller size value.
02:34Go ahead and press the Enter key or the Return key on the Mac a couple of times.
02:37Then I need to lift a representative hair color, and I will do that using the
02:41Eyedropper tool, and I will go ahead and click someplace inside a dark portion
02:45of the hair, and the values I ended up coming up with, when all was said and
02:49done, is a Hue value of 30 degrees, Saturation value of 30%, and a Brightness value of 10%.
02:56Now I will go ahead and grab my Brush tool once again.
02:59Got that very tiny brush, I have got my Drawing Tablet right here, the Stylus
03:03Lines layer is selected and so now I can go ahead and paint some brushstrokes.
03:07That didn't work however, and that's because my Opacity value is so low.
03:10I will go and press the 0 key to reinstate an Opacity of 100%, and then I will try again.
03:16What you want to do is match the natural hairs.
03:20To get a sense of how this woman's hair sort of falls in the place, you can
03:24Shift+Click on layer Mask thumbnail for the model layer, and then you'll see how
03:28her hairs are pretty random.
03:29They tend to sort of curl inwards in certain locations, and then elsewhere, they
03:34might kind of wave out in a fairly straight fashion.
03:38So those are the kinds of hairs we are going for.
03:40I will Shift+Click on that layer Mask thumbnail in order to turn it back on,
03:44and then I will paint in a few lines, and you only want to watch out for the
03:48grossest lines, like if you make a big line like that, obviously that's a problem.
03:51Ctrl+Z or Command+Z on the Mac, but if you paint like brushstrokes like so, and
03:56you just keep painting in a lot of different hairlines here and make them curl
04:02back into the hair, as opposed to just always going completely out like that,
04:07that would be a bad hair line.
04:08Go ahead and press Ctrl+Z or Command+Z on the Mac, we want hairs that come back
04:11in every once in a while, as well as some hairs that just fly out.
04:16You just want to kind of go for it, it's basically what it comes down to.
04:19Just try it, your hand at this, see how it ends up working.
04:23Again, a wacom tablet or some other pressure sensitive input device is going to
04:27be your best bet, and the more hairs you add, the better up to a point.
04:31You don't want to totally over do it, so it looks like she never has gotten
04:34around combing her hair or something.
04:36But you do want it to look fairly natural and you might even want to add some
04:40hairs up above, where you already have hairs, just so that you're establishing
04:44these dark hairs interwoven with the natural hairs from the photographic image.
04:48Now I am going to press Ctrl+0 or Command+0 on the Mac to center my zoom, and
04:53this gives you a sense of just what a dramatic difference it makes.
04:56This is how the image looks without those hairs;
04:58this is how it looks with the hairs.
05:00So they do help to have the effect of credibility to the overall composition
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Matching the light source
00:00In this exercise we are going to fix the one remaining problem with this
00:04composition, it's beautifully masked;
00:06we have these nice hairs over here on the right-hand side.
00:09We've got these highlight bounces around the left-hand side.
00:12In terms of the masking and compositing, I would say this image is nigh on impeccable.
00:17However, compositionally, it's totally messed up.
00:20And here's the problem.
00:22Notice the light sources, where she is concerned the light is coming in from the
00:27upper left side, because it's reflecting off the upper left side of her cheeks
00:31and her shoulder and so forth, whereas in the background, the light source is
00:36coming in from the upper right-hand side.
00:39Check out the shadows over here that are being cast by the grass, also the
00:43highlights over on the building and so forth. That is bad.
00:47You may not have noticed this problem at first, as soon as we reconcile it,
00:51their overall composition ends up looking much better.
00:54And here's what we are going to do.
00:55We are going to go ahead and take this future city layer.
00:57The layer in the background and we are going to flip it, by going up to the
01:01Edit menu and choosing Free Transform or pressing Ctrl+T or Command+T on a Mac,
01:06and then right-click inside the image window and choose Flip Horizontal, in
01:11order to flip that image.
01:12So now that light is coming in from the upper left-hand side, the shadows are
01:16being cast in the proper direction from the grass.
01:18And I am going to reposition this image a little bit.
01:21I am going to turn off that delta up there in the Options bar, and I am going to
01:26press Shift+Right Arrow several times here, until that X value reads 986.5
01:33pixels, as it does in my case right now.
01:36If you're working along with me, that's what you want.
01:39You want your image at this location right there.
01:42And then go ahead and press the Enter key or the Return key on a Mac in order to
01:46accept that modification.
01:47Now we need to move her into a better position so she is not blocking the
01:51City of the Future.
01:52So I am going to go ahead and click on the filler layer and Shift+Click on that
01:56group right there at the top of the stack.
01:58We are going to remove all these layers to the left 300 pixels.
02:02And the easiest way to do that is to go up to the Edit menu and choose the Free
02:06Transform command once again, and then turn on that little delta symbol up
02:11there in the Options bar and change the X value to -300, and then press the
02:17Enter key or the Return key on a Mac a couple of times in order to accept that modification.
02:22And now you can see that both the foreground and the background appear to share
02:26a common light source, which is very important, because the only possible light
02:30source in this case is the sun.
02:31All right, just a couple of more tweaks that I want to make here.
02:35I am going to click on the layer Mask Thumbnail for the model layer to make it active.
02:38I'm going to switch to my Brush tool.
02:40I am going to press the D key in order to instate white is a foreground color.
02:45Notice that my Blend mode is set to Overlay, which is important here.
02:48And I will right-click inside the image window, my Hardness value is set to 0%,
02:51and I will paint with white inside of this layer Mask in order to bring out some
02:56additional highlights inside of this left portion of the hair.
03:01So it appears to be reflecting that light source.
03:04Now I'll go ahead and click on the layer Mask Thumbnails for the filler layer.
03:07Notice that that we have a little bit of darkening showing up here, that's the
03:10function of that multiplied later there.
03:12And I don't want that dark blue showing up.
03:15So I am going to press the X key in order to switch my foreground color to
03:17black, and then I will paint up into this region of the head and down a
03:22little bit as well.
03:23And let's see if that made the difference I am looking for.
03:25This is before and this is after, pretty subtle modification, but I need a
03:29little more, so I am going to darken this is up with a couple of additional
03:33clicks up there toward the top of the head.
03:35And this is the final version of the composition.
03:38I will go ahead and press the F key a couple times and zoom on in.
03:41And that friends, is at least one way to masking composite dark hair that was
03:45formerly set against the complex background, here inside Photoshop.
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3. Masking Light Hair
Calculating blonde hair
00:00In this chapter we are going to take on light hair, which as you might imagine
00:04requires a different approach than dark hair.
00:07And over the course of this project, we will take this image of this platinum
00:12blonde woman and we will composite her against this photograph of the Valley
00:16of Fire, in Nevada, in order to create this final composition, complete with
00:21this nice bright flame.
00:23Now along the way, we're going to encounter a few challenges.
00:26For one thing, even though this is a fairly homogeneous background, that is it's
00:31a solid color, we've got a lot of different light happening in the background,
00:35so we have this kind of hot spot over here in the center left region.
00:40And we are going to have to account for that, independently of the rest of the background.
00:45Also she's warm on warm, so that presents some challenges.
00:48She doesn't have a complementary color background or a white background or a
00:52black background, something neutral, it's easy to remove.
00:56Then of course, she's got the blonde hair and we have some fairly fragile
00:59tendrils of hair going on.
01:00And then finally of course, we've got this flame which even though I suspect
01:06it might be entirely artificial, we are going to turn into something very special indeed.
01:12So we are going to heat up that flame and make it look great against its new background.
01:16Let's take a look at the Channels that are available to us.
01:19And these channels, I should say are not in terribly great shape.
01:23And that's going to increase the complexity of her mask slightly.
01:28We've got the Red Channel in which of course she is extremely bright across the
01:32board, but so is her background, because the background is after all red and
01:37especially this little region right here, very, very bright indeed.
01:42Next we have the Green Channel.
01:44And the Green Channel provides us with some very nice contrast across the board,
01:49except once again, in this region which as you can see here is heavily jpeged,
01:55lot of posterization going on as well, some choppy edges around the hair and the
02:00hair doesn't even appear to grow in consistent directions.
02:03You can see right about this location, we've got hair that's going upward,
02:08which suggests that there is some editing that has happened to the stock image in advance.
02:12It's good editing, looks pretty nice, but it does present us with some
02:16additional challenges.
02:17And then we've got the Blue Channel, which if I go ahead and zoom out here.
02:22You can see it provides an even higher degree of contrast than the Green Channel.
02:26However, we've got massive problems over here in the left side of the image.
02:31So the background is really falling apart.
02:33That's not necessarily the biggest problem, but this kind of posterization can
02:38get in our way when we are masking the image.
02:41So I just assume, go ahead and rule this channel out.
02:44So the approach I'm going to take is to merge the Green and Red Channels with
02:49each other, once again using a calculation.
02:51Now obviously, the Green Channel is in the better shape, so that's going to
02:55service our base Source 2 Channel.
02:57And then the Red Channel will service a Support channel.
03:00It does after all offer an awful lot of contrast.
03:03So I am going to switch back to the RGB image.
03:06Then go up to the Image menu and choose the Calculations command.
03:10And let's go ahead and set our channels up in advance here.
03:13So the Source 1 Channel is already set to Red by default, that's great!
03:16Presumably, your file is set to Woman with flame.jpg and layer is set to Background.
03:21I am going to go ahead and drop down to the Source 2 Channel and change it from
03:24Red to Green, there is no need to Invert the channels, because after all the
03:28foreground subject is already brighter than the background, in the case of
03:32everything, but the Red Channel whereof, they are pretty much the same.
03:35Now let's go ahead and add these two channels together.
03:38We could choose one of the brightening modes, which is going to work out pretty well.
03:42You can see the Screen mode for example, produces a pretty good effect, it's
03:44a little too bright.
03:46So I am going to switch to Add, which is still a lighten mode, but gives us more control.
03:50And then I am going to take down that Offset value and ultimately I am going to
03:55take it down to -70 and that does a great job of distinguishing the hair over
04:01here on the right-hand side.
04:02We've got some big problems over here on the left-hand side, and we are going to
04:06have those address those independently, because we are going to solve those
04:09problems here inside the Calculations dialog box.
04:12At this point go ahead and click OK.
04:14You will create a new channel.
04:15Let's go ahead and rename this channel.
04:17I am going to call it G+R, no little i, because we didn't Invert, and I will go
04:22ahead and list the Add mode as well, and then -70 to indicate that Offset value.
04:28And that will service as our base calculation.
04:30From this point, we are going to have to apply a couple of different levels
04:34iterations, one to account for the right set of the image and this
04:38left-hand shoulder.
04:39And then we are going to have to create another levels iteration for this area
04:43of highlight over here, and we will perform both of those modifications, in
04:47the next exercise.
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Creating two contrasting iterations
00:00In this exercise we are going to take our base calculation.
00:03And we are going to apply a couple of contrast iterations, one of which will be
00:07designed to accommodate the larger mask and the other of which needs to
00:11accommodate this area of low contrast over on the left side of the woman's head.
00:15I am going to start things off here in the Channels panel by grabbing the one
00:19and only Alpha channel and making a copy of it, so that we can come back to the
00:23calculation if we need to in the future.
00:25Then I am going to increase the contrast of the image using the Levels command,
00:29so I will press Ctrl+L or Command+L on the Mac to bring up levels.
00:33And I am going to increase the darkness just a little bit here so I am taking
00:37the black point value up to 20 and I should actually move this over a little bit
00:41so that we can see these areas of jet-black in the background.
00:45And that's pretty important, you may figure, oh gosh, this region over here on
00:49the right-hand side was already pretty darn black.
00:52In fact, if I take that value down to zero, you'll see if you look closely that
00:56there are these weird areas of gray surrounding the hair and again that might be
01:01a function of some asking them if happened before with this image or maybe JPEG
01:07artifacts, you never know.
01:08In any case, I'm going to go ahead and take this value up to get rid of that stuff.
01:12We'll go ahead and zoom back out so that we can see the entire image.
01:16And then I will tab over to the white point value and take it down to 235.
01:22So we are just adding a little bit of balance to the lightness so that we are
01:25creating large areas that are clipped to white.
01:28And then I'm going to Shift+Tab back to the gamma value, and I want to take it
01:33down because we need to deepen some of these midtones.
01:36And so I'm pressing Shift+Down Arrow, ultimately four times in a row, to reduce
01:40that gamma value to 0.6.
01:42And we end up with this result here which nicely accommodates everything except
01:48this spot highlight on the left side of the match.
01:51All right, so we will go ahead and click OK in order to accept that modification.
01:55Let's go ahead and annotate what we've done in the filename and I will go ahead
01:58and enter a new filename of 20/0.60/235.
02:04Now let's apply a contrast modification that accommodates this area
02:08exclusively at the expense of the rest of the image, and then we will later
02:12merge the two together.
02:13So I'll go ahead and grab that original calculation and drag it and drop it on
02:18to the little page icon.
02:20And so I will once again press Ctrl+L or Command+L on the Mac, to revisit
02:24the Levels dialog box.
02:25I am going to take that white point value again down to 235, that's just fine.
02:30It nicely accommodates all of the highlights inside the image.
02:33However, we are going to take this black point value up like crazy.
02:36I will click inside of it and press Shift+Up Arrow, a total of 16 times
02:41ultimately because I want to take this value up to 160 and that's the point at
02:45which this area finally turns black.
02:48Now this is a big modification.
02:51However, it's going to service well in the long term.
02:54I do need however to bump up the gamma value a little bit, so I will tab over to
02:58it and press Shift+Up Arrow three times in a row to change it to 1.3.
03:02And then click OK in order to accept that change and rename the new
03:06Alpha channel 160/1.30/235 and then press the Enter key in order to
03:13accept that change.
03:15And the result is too contrast iterations, that we can then merge together and
03:19I'll show you a way that you can do that and create yet a new Alpha channel,
03:23using calculations in the next exercise.
Collapse this transcript
Merging two iterations inside a mask
00:00In this exercise we are going to take those two contrast iterations, the one
00:04that best accommodates the larger image and the one that's better suited to this
00:08area to the left of the flame.
00:10And we are going to merge them together and create a new channel using the
00:14Calculations command.
00:15So we are going to start things of by selecting the region that's good, inside
00:20of this final Alpha Channel.
00:22If you're working along me go ahead and select that final Alpha Channel and then
00:26grab the Lasso tool.
00:28And press and hold the Alt key or the Option key on the Mac then go ahead and
00:32drop polygonal selection outline around the areas that's good, where this
00:37channel is concerned.
00:39And then I will go ahead and release Alter Option in order to complete that selection.
00:43Now I have selected a little bit too much.
00:45If I zoom in on this knuckle here, you can see that it goes into a kind of
00:49decline where this channel is concerned as we move from the top side of the
00:53finger to the left-hand side.
00:55So I am going to remove some of this selection by pressing the Alt key or the
00:59Option key and a Mac and dragging through this region right here.
01:04And I think I have gone a little bit too far so now I am going to press the
01:07Shift key and drag around like so.
01:10So the basic nature of the selection doesn't matter that much.
01:13In other words, it doesn't have to look good.
01:15We just want to make sure we are selecting the stuff that's good inside of this channel.
01:20I am going to back out a little.
01:23And next what I want to do is add some softness, so we have a little bit of
01:26transitional blur between these two iterations and I will do that by going up to
01:31the Select menu, choosing Modify and then choosing the Feather command.
01:35And I would say a Feather value of about 6 pixels is going to work out beautifully.
01:40So go ahead and click OK to accept that modification.
01:44And, by the way, if you are ever trying this with your own images, you have to
01:48remember, because that Feather Radius is a pixel value.
01:51It will change depending on the resolution of the image.
01:54This is a fairly low res image, if you have a higher res image, you would go
01:57with a higher feather value.
01:59You may feel the best thing to do at this point would just be to go ahead and
02:03copy this region and paste it into the other channel.
02:05So I would go up to the Edit menu, choose the Copy command or press Ctrl+C,
02:09Command+C on then Mac, then go over here to the other channel, then switch to
02:14the second to last channel, which is the first iteration and go up to the Edit
02:17menu and choose the Paste command or press Ctrl+V or Command+V on a Mac.
02:21And that does give us the effect we are looking for.
02:23The problem is we are damaging this channel.
02:25I would rather apply this change to a brand new channel.
02:29And you can do that using a function that I haven't explained so far inside the
02:33Calculations command.
02:34And here's it works.
02:35I am going to go ahead and press Ctrl+Z, Command+Z on a Mac, to undo that modification.
02:40And then I will go up to the Image menu, choose the Calculations command.
02:44And what we are looking for here is to merge these two iterations together and
02:49because the one that's called 20/0.6/235, because that's the channel that's in
02:56the best shape overall, that needs to be our base channel that is the Source 2
03:01channel, just as it is by default in my case.
03:04Then we need to change the Source 1 channel to the iteration that need to appear
03:07inside the selection.
03:08So I will go ahead and change the Source 1 channel to that final channel which
03:13is called 161/1.3/235.
03:16And then next we want to change the Blend mode believe it or not to Normal
03:20because we don't want any interaction inside of this area.
03:23We just want the Source 1 channel to appear by itself.
03:26Now currently, as things stand, the Source 1 channel is taking over everything.
03:32That's because by default the Calculations command does not respect selections.
03:36However, you can tell it to respect the selection, by turning on this Mask checkbox.
03:41And then as opposed to masking our modification inside of another Alpha
03:47Channel, we will change Channel to Selection and then the Selection itself
03:52serves as that Mask.
03:53So in other words, the Source 1 channel will appear inside the mask region and
03:59the Source 2 channel will appear outside the mask region.
04:02And in our case, the Mask is the selection.
04:05If you ever doing this is on your own and you get the equation wrong, the wrong
04:09thing appears on the inside for example, I wasn't thinking and I changed Source
04:131 to the first iteration, and I changed Source 2 to the second iteration and I
04:18got exactly the opposite effect that I was looking for, then I had to do is drop
04:22down to this Invert checkbox and turn it on.
04:25And you will get the exact effect you want.
04:27So now at this point go ahead and click OK in order to create that new Alpha
04:31Channel and I'll call this one merged iterations, because that's what it is, and
04:36this will now serve as our base channel for our selective modifications, which
04:41we will begin in the next exercise.
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Performing selective edits with Dodge and Burn
00:00In this exercise we'll selectively modify the contrast of the mask.
00:04However, instead of using the Brush tool set to the Overlay mode, as we have in
00:08the past, we'll take advantage of the Dodge and Burn tools, which give us even
00:12more selective control.
00:14And I have my final Merged iterations alpha channel selected.
00:18Before we set in making modifications to it, I'm going to make yet another
00:21duplicate by dragging and dropping it onto the little page icon, and then I'll
00:26move it to the top of the alpha channel stack right there, so it's easier to get to.
00:29So I don't have to scroll up and down this list so much, because this will be
00:34our final mask, which is of course why I'm naming it so.
00:38I'm going to zoom-in on this knuckle here, and notice that it has a little bit
00:42of a bounce above it.
00:44However, it does need to be brightened, so if I went ahead and grabbed my Brush
00:48tool, as I normally would, which is the quickest approach, by the way, I should
00:53tell you that, so I'm not knocking this approach at all.
00:56It's just that it does get better than this if you need better control.
01:00Anyway, if I right-click inside the image, you'll see that the hardness is
01:03cranked down to 0% and now I'll go ahead and press Shift+Alt+O or Shift+Option+O
01:08on the Mac in order to switch to the Overlay mode, my foreground color is white.
01:12And now notice if I paint along the knuckle, not only do I brighten that
01:16knuckle, but I'm adding a lot of bounce here in the background, and if I paint a
01:20second time, I'm almost turning that background bounce white, which is most
01:25certainly not what I want.
01:26So I'll go ahead and back up by pressing Ctrl+Alt+Z or Command+Option+Z, a
01:31couple of times to undo those modifications.
01:34Now, just for the sake of comparison I'll press Shift+Alt+F or Shift+Option+F on
01:38the Mac to switch to the Soft Light mode, and I'll paint that area again, and
01:42notice even those Soft Light is ostensibly a more subtle Contrast mode, it does
01:47a real number on that bounce in the background, has an even bigger effect than
01:51the Overly mode did.
01:53So neither of those is really the approach we're looking for.
01:56I'll go ahead and press Ctrl+Z or Command+Z on the Mac in order to undo that change.
02:01Here is the better way to work.
02:03Now, I presume most of you are familiar with the Dodge and the Burn tools.
02:06The Dodge tool allows you to brighten areas of an image as you paint over them,
02:11and the Burn tool allows you to darken portions of an image.
02:14You can also use them with extremely expedient results inside of masks.
02:19So I'll go ahead and switch to the Dodge tool.
02:21By default, if I were to just start painting in here you'll see that I'm doing
02:25almost nothing to the knuckle whatsoever and I'm incrementally brightening that
02:30background bounce, which is absolutely not what I want to do.
02:33So I'll go ahead and press Ctrl+Z or Command+Z once again.
02:36The problem is that the range is set to Midtones, which is fantastic when you're
02:41working inside the full- color continuous tone image.
02:44However, when you're working in a mask that's not what you want at all,
02:47instead you want to change the Range to Highlights, so that you're only
02:50brightening the brightest staff.
02:52Go ahead and choose that option and then paint, and notice that you're doing
02:56almost nothing to that background bounce whatsoever.
02:59You are changing it slightly.
03:00The luminance levels are getting slightly elevated, but not like they were
03:04before with the Brush tool.
03:05I'm going to press Ctrl+Z, Command+Z once again, because I want you to see.
03:09We've got this Exposure option.
03:11When you reduce the opacity when you're Overlay brushing inside of a mask, then
03:17you eliminate your options of getting absolute whites and absolute blacks.
03:22So, in other words, instead of reducing the impact of the brush you're just
03:25muddying the results, that's not true for exposure, this is a very different
03:30control, which means you have all sorts of latitude when working with the Dodge tool.
03:35So for example, let's say I'm frustrated by the fact that I'm getting slower
03:39results out of the Dodge tool than I got with the Brush tool for example, which
03:43is true, because this is an inherently more subtle tool.
03:46I will go ahead and press Ctrl+Z, Command+Z again, and press the 0 key in order
03:51to crank the Exposure value up to 100% and now I will paint over this region and
03:57you're going to get faster results but I'm still not harming that bounce in back
04:02of the knuckle, so I'm still getting exactly the kind of effect I want. All right!
04:07So in the end I'm painting over in the knuckle twice with an Exposure value of 100%.
04:13Now I'm going to turnaround in order to get rid of that bounce in the background.
04:16I'm going to switch over to the Burn tool, which darkens details.
04:20However, instead of setting the Range to Midtones, which isn't going to produce
04:24the effect I'm looking for.
04:25I'll change the Range to Shadows, and then I'll paint over that little bounce
04:30back there in order to paint it away.
04:32So there is another way to work and I also want to show you a couple of keyboard
04:36shortcuts just for those of you who like that kind of thing.
04:39If you want to switch back to Midtones, which you will want to do if you're
04:42painting inside of a full-color image, then you can press Shift+Alt+M or
04:46Shift+Option+M on the Mac in order to change the Range back to Midtones.
04:51As you might expect Shift+Alt+H or Shift+Option+H on the Mac takes you to
04:54Highlights and Shift+Alt+S or Shift+Opuion+S on the Mac takes you to Shadows.
04:59You can also press Shift+Plus to cycle to the blend mode or Shift+Minus to cycle to the previous one.
05:07And that friends, is how you achieve even more selective control over increasing
05:12the contrast of your masks using the Dodge and Burn tools here inside Photoshop.
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Painting in Airbrush mode
00:00All right! Here I am still working away inside that file called Merged iterations.tif and
00:05I'm going to show you one more trick where Dodge and Burn are concerned.
00:09Notice if I were to switch back to the Dodge tool and I painted over this
00:14shoulder right here, that each time I scrub back and forth over the shoulder, I
00:19make bigger and bigger modifications.
00:22However, let's say I don't want to do all that scrubbing.
00:25Here's another way to work.
00:27I'll press Ctrl+Z, Command+Z on the Mac to undo that change and I'll turn on
00:31this airbrush mode icon up here in the Options bar.
00:34Now, if I just click and hold over certain areas you can see that I'm
00:39incrementally modifying those areas on the fly, and that gives you a little
00:43better control, because that kind of scrubbing back and forth you can very
00:46easily go too far at a point, where if you are just clicking and holding in a
00:50specific location until you get the results you want and at a point it will
00:55top out, you won't get any more modifications after you hold for say about three seconds.
01:01However, during those three seconds you can gauge exactly the degree to which
01:05you want to move forward.
01:07That's my first brush stroke, now I'm going to go ahead and click and hold again
01:11at certain locations and you can see now I can move pretty quickly through here
01:15until I get to this strap and there I need to hold for a couple seconds until I
01:19get the final result I'm looking for. All right!
01:21That looks pretty good and I'm going to paint up in this area, the hair,
01:25paint this region as well, paint up into the top region in the left-hand side of the image.
01:32And notice that we've got some kind of choppy edges at some points over here in
01:39this left-hand region that has created so many problems for us in the past.
01:43We're going to deal with those independently in the next exercise, just want you
01:46to see they're there.
01:47We've also got this big area of gray under the flame.
01:50I'll press the O key to switch over to my Burn tool, and then I'll paint some of the stuff away.
01:56Now at this point I'm not really interested in getting the flame exactly right,
01:59so I'm not going to worry about it too much, might paint up this side of the
02:02hair just a little bit, otherwise that area is looking pretty good.
02:06Over here on the right-hand side we've got some very decent results right off the bat.
02:10So I'm going to switch over to the Dodge tool.
02:13I'm not going to have to make too many modifications in other words, and then
02:16I'll scroll down here or might kind of paint down this region.
02:20I don't want to go too far outside the hair, that way I don't want to paint over
02:24the hair because I'll end up expanding it and that's not what I'm looking for.
02:28I'm going to click and hold on this dress strap and see what kind of changes I
02:31can make here, and then I'll click and hold again in order to basically
02:35completely mask it in to shape.
02:36It looks like we've done a pretty good job on the edges, so let's just go in
02:41with the standard application of the Brush tool.
02:43I'm going to select the brush, right-click, increase the Hardness to 100%
02:47this time, press the Enter key a couple of times to accept that change, press
02:51Shift+Alt+N or Shift+Option+N on the Mac in order to switch to blend mode to Normal.
02:56My foreground color is still white, so I'm just going to paint inside the image
02:59taking care of course, not to get too close to the edges, I just want to paint
03:04away the stuff that is obviously, supposed to be, Oops! I always do that.
03:08You have to be careful about that.
03:10I'm going to press Ctrl+Z, Command+Z on the Mac.
03:12I have a habit of trying to paint too much at a time and then if you end up
03:16going too far or making mistake, you've to undo the whole darn thing.
03:19So another reason I advocate short brushstrokes where possible.
03:23Looks to me like we got some weird junk going over here and I'll explain what's
03:28up there in a moment.
03:30In the meantime, let's just go ahead and paint this stuff away, might as well
03:33zoom-in here and make sure I didn't damage the knuckle.
03:36Looks pretty good actually.
03:38And then I'll go ahead and drag down into the hand region, click right there on
03:42that strap in order to make it go away, all the way.
03:45Had a little bit of something there that was left over, otherwise I think we're
03:49in pretty good shape.
03:50I'm going to go ahead and press Ctrl+0 to zoom-out and that is very nearly our final mask.
03:57The one problem is I'll go ahead and grab my Rectangular Marquee tool.
04:02We've got this area right here.
04:03I'll go ahead and zoom-in on it and you can see that we're calling attention to
04:07those hairs that are growing in the wrong direction and we've also got a lot of
04:11scraping going back and forth here.
04:13That's just not acceptable, especially if you take a look at the RGB image,
04:17which shows an opaque region of hair at that exact location.
04:21So we're going to have to rebuild that small area of the mask manually and I'll
04:27show you how to do that in the next exercise.
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Repairing details with a warped ellipse
00:00So here I am looking at that alpha channel called final mask and you can see
00:04that this entire region of hair is a mess.
00:08I suppose things are okay in the center, but up at the top it's awfully scrappy
00:13and down here at the bottom it doesn't even make sense.
00:15So we are going to essentially re- create this section of the mask using
00:19the Elliptical Marquee tool, but this area isn't really strictly speaking elliptical.
00:24It's more of a shorter ellipse on the bottom than it is at the top.
00:27So we are going to peel the ellipse into two pieces and stretch one of those
00:31pieces independently.
00:33And here's how it works.
00:33I am going to switch back to the RGB image so we can see the actual hair, and I
00:38will go ahead and switch to the Elliptical Marquee tool, and then I am going to
00:41position my cursor right about here.
00:43Notice this would be the center point for any sort of ellipse we would
00:47draw around this region.
00:49So I am going to move my cursor directly in from that center point about yay far
00:54from the match, and I'll press and hold the Alt key or the Option key on the Mac
00:58and draw an ellipse from the center outward and I'm trying to make sure that the
01:02bottom left portion of the ellipse matches the hairline.
01:07So I'm altogether concerned about this region right now.
01:10Now you can plainly see at this point that I'm not matching the top left
01:14portion of the hair.
01:16So I need to stretch the top portion of the ellipse independently of the bottom
01:19portion and I am going to do that with the help of the Quick Mask mode.
01:23So I will press the Q key in order to enter the Quick Mask mode.
01:27Now if you believe as I do that the fact that we have a rubylith overlay over a
01:31red image is inherently a bad idea, then scroll to the bottom of the Channels
01:36penal, so you see the Quick Mask item.
01:39Double-click on its thumbnail to bring up the Quick Mask options dialog box,
01:42click on the color swatch, let's go ahead and change the hue value to say 210 degrees.
01:47That's good enough.
01:48Click OK, click OK again, and now we can better see the distinction between the
01:53elliptical mask and the image itself.
01:55Now I am going to switch back to the Rectangular Marquee tool and I'd estimate
02:00right about here is the center of the ellipse.
02:02That's what we are looking for.
02:04We want to cut it exactly in two vertically.
02:07Then with that area selected, go up to the Edit menu and choose the Free
02:10Transform Command or press Ctrl+T, Command+T on the Mac, and let's give
02:15ourselves a little more room to work here, and I'm going to stretch this
02:18area upward like so.
02:21Now you don't want to go too far with it, because you don't want to expose this
02:24area of red in the background there.
02:26So you want to take it kind of easy.
02:28I am going to cut it down just a little bit.
02:30Actually, you know what, I might take it higher.
02:32I am going to try something else here.
02:34Press and hold the Ctrl key or the Command key on the Mac and drag this top
02:39handle just slightly over to the right like so, in order to achieve this effect,
02:45and that looks pretty good to me.
02:47Now we are leaving a sliver behind;
02:49we will take care of that in a moment, but that does look pretty darn good.
02:53My one thought and I am kind of going out on the limb here.
02:56I'm thinking that I'm exposing some red in this region and what might really
03:00help that is if I applied a slight warp, but what I don't want to do is lose the
03:05registration down here at the bottom of my marquee.
03:09So let's see how it goes.
03:10I will go ahead and turn on the Warp icon up here in the options bar and I am
03:15going to drag on of these control handles in just a little bit like so, and that
03:20looks to me like I've taken care of the problem. That's it.
03:23Now I'll press the Enter key in order to accept my modification.
03:26That'd be the Return key on a Mac.
03:28Click off the selection to deselect it, select this little wedge area, and
03:32because my foreground color is black, I'll press Alt+Backspace or Option+Delete
03:36to fill that area with a blue overlay and now we are done.
03:40So go ahead and press the Q key in order to escape out of the Quick Mask mode.
03:46This looks pretty darn good to me.
03:47Now I'll go up to the Select menu, choose Modify, and choose the Feather command
03:51because I want to add a little bit of softness to the tune of a Feather Radius
03:55value of just 1 pixel, click OK, and now let's go back to our final mask channel
04:02right there, and assuming that your foreground color is white press
04:05Alt+Backspace or Option+Delete to fill that region with white.
04:10We've got one remaining problem, this little bit of junk down here in the bottom
04:15right corner of this left shoulder.
04:19To fix that the first thing I am going to do is go up to the Select menu and
04:23choose the Inverse command or press Ctrl+Shift+I, Command+Shift+I on the Mac to
04:27reverse the selection, so everything outside of the ellipse is now selected.
04:31Then I will go ahead and grab my Lasso tool and I'm going to press the Shift+Alt
04:36keys or the Shift+Option keys on the Mac and I'm going to draw an intersecting
04:41selection about yay big in order to constrain my selection outline a little bit,
04:46and then I am going to press and hold the Alt key or the Option key on the Mac
04:49because we need to deselect the shoulder region and I'll begin dragging like so.
04:54Then release the Alt or Option key and repress it.
04:58So release Alt and then press and hold it.
05:01On the Mac you'd release Option and then once again press and hold it.
05:05Now I'm going to draw polygonal selection outline like so around this region
05:11and then come back around and release, so that just this area is selected, just that little wedge.
05:17Now I will press Ctrl+H or Command+H on the Mac in order to hide the selection outline.
05:22You might think, okay, we will fill this with black which is a foreground color.
05:25So you'd press Ctrl+Backspace or Command+Delete on a Mac, but notice that the
05:30edge goes inward a little bit right there at the corner of the selection
05:33outline, and that's not what we want.
05:35So I'll press Ctrl+Z, Command+Z on the Mac to undo the change.
05:39Press Ctrl+H or Command+H once again to hide that selection outline.
05:42Go ahead and get the Brush tool and right-click to make sure you've got your
05:47Hardness value set to 100%.
05:48I am going to take my Size value down quite a bit, and then I'll press the X key
05:54to switch my foreground color to black and I'll paint like so, just kind of next
05:58to the edge like so in order to fill in that area. That's it.
06:03I will press Ctrl+0 or Command+0 on the Mac in order to center my zoom.
06:07In the next exercise we are going to take this absolute final mask and we are
06:13going to use it to composite this light-haired woman against an entirely
06:16different background.
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Pulling a background with Apply Image
00:00In this exercise we are going to take our finished mask which we are currently
00:04seeing on screen and we are going to use it to composite the light-haired woman
00:07against a new background.
00:09I also have opened this image called Valley of Fire.jpg and we are going to go
00:14ahead and mask the image and introduce a new background blind.
00:19So we are going to essentially work the most efficient way possible.
00:23I just want you to see what that looks like and we are going to be taking
00:26advantage of the Apply Image command as well.
00:28So your first thing is to make sure that your final mask is the first alpha
00:32channel in the list so that it has a keyboard shortcut of Ctrl+6 or Command+6
00:37on the Mac, and notice whichever alpha channel is on top, ends up getting that keyboard shortcut.
00:44So if I just grab final mask, move it directly below blue, it's automatically
00:48Ctrl+6, again, Command+6 on the Mac.
00:51Now let's switch to the RGB image, and I will switch over to layers panel.
00:56We will not need to go back to the Channels panel now, because we are going to
01:00do everything from the keyboard.
01:01So double-click on the background item to bring up the New layer dialog box and
01:05we will call this layer WWF and click OK.
01:09Next press Control+Alt+6 or Command+Option+6 on the Mac to load up that first
01:16alpha channel as a selection outline, then drop down to the bottom of the layers
01:20panel, and click on the Add layer Mask icon.
01:23So that's step number one.
01:24Step number two is to introduce the background image and we will do that by
01:29first creating a new layer below the active one.
01:31So press and hold the Ctrl+Alt keys or the Command+Option keys on the Mac and
01:36click on the little page icon at the bottom of the panel.
01:39Because you have the Alt or Option key down that invokes a New layer dialog box.
01:44Let's go ahead and call this later VOF or Valley of Fire and click OK, and
01:49thanks to the fact that you have the Ctrl or Command key down, when you click
01:53the page icon you end up creating the new layer below the previous one.
01:57Now let's introduce Valley of Fire into this new layer by going up to the Image
02:02menu and choosing the Apply Image command. Notice its source.
02:06By default it's going to be set to the foreground image.
02:09You want to change it to Valley of Fire.jpg.
02:12In order for that to happen both of the images have to be exactly the same
02:17physical size, so they have to measure the same number of pixels wide and the
02:21same number of pixels tall just as my images do.
02:25So I'll go ahead and choose Valley of Fire, the image also has to be open, by the way;
02:30Next, you want to change the Blend mode to anything besides Add or Subtract,
02:36even something as wacky as Hard Mix is just going to plop the image down there.
02:40Presumably you would want to use the proper mode which would be Normal, but
02:44you're going to get exactly the same effect.
02:46Make sure Opacity is set to 100%, your Channel should be set to RGB, so
02:51you're loading in the full color composite image, and all of the checkboxes
02:54should be turned off.
02:56Then go ahead and click OK in order to add the image.
02:59That really is the most expedient way to composite an image against a different
03:03background, but because I narrated the entire thing that might've gotten lost in the shuffle.
03:07So I am going to press the F12 key and I'll just run through the steps very
03:12quickly here so that you can get a sense without me narrating what's going on
03:16how quickly I can actually create this composition and how quickly of course you
03:21can go ahead and create such a composition as well.
03:24Final step is to go up to the Apply Image command and click OK.
03:27So it really is a matter of a few seconds once you have a mask in place in order
03:33to create a full-fledged composition.
03:35Now the composition does need some work.
03:37I will go and zoom in over here, on the right-hand side, you can see that next
03:41to these nicely masked blonde hairs, we have this unnatural dark edge and we
03:46are going to get rid of that edge using a special technique that relies on the
03:50screen mode, but is very different from anything we've seen so far, in the next
03:55exercise.
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Blending clipped layers independently
00:00So here we are confronted by this dark unnatural edge around the hair and this
00:04is a very common problem when you're masking and compositing light haired people
00:09against different backgrounds and the solution at least where this particular
00:13case is concerned, is to create a duplicate of the layer, clip it inside the
00:17original and then set those two layers to independent blend modes.
00:21Now you may recall that when we are working with dark-haired people, you can
00:25often times reinstate some of the more fragile hair details by creating a
00:30duplicate of the layer and setting it to the Multiply Blend mode.
00:32So you might figure with light hair we would apply multiple's opposite, which is
00:37Screen, and that to a certain extent is correct.
00:40So I will go ahead and click on this WWF layer here and change its Blend mode to
00:45Screen, so that you can see that does indeed get rid of those dark edges.
00:49The problem is it brightens the background.
00:53Now dark hair does actually darken the stuff behind it, but bright hair does not
01:00create some kind of glow.
01:02It's opaque after all.
01:04So we shouldn't be seeing these sorts of radiant edges, and yet this does end up
01:08being the first step.
01:09The second step is to go ahead and press the Escape key in my case, to make sure
01:14that the Blend mode is no longer active, and then you want to duplicate this
01:17layer by pressing Ctrl+Alt+J or Command+Option+J on the Mac.
01:22I am going to call this layer Normal, because we do need to reinstate a normal
01:25version of the image and I'm going to change the Blend mode for this layer to
01:30Normal as well, and here is the big difference, vis-a-vis what we saw what we
01:34were working with a Multiply mode, you go ahead and turn on this checkbox, Use
01:38Previous layer to Create Clipping Mask, so that we are clipping the normal
01:42version of the image inside of the screen version.
01:45Then go ahead and click OK.
01:47Now you'll immediately notice nothing about the composition is different, if I
01:52zoom out by pressing Ctrl+0 or Command+0 on the Mac.
01:55Even if I turn that layer Off, turn it back on, we are not getting anything in
02:00way of a different effect and that's because by default Photoshop goes ahead and
02:04mixes the clip layers together and then goes ahead and apply as in our case the
02:08Screen mode to the entire group of clipped layers and that's now what we want.
02:13So here is how to solve the problem.
02:14Go ahead and double-click on the thumbnail, for the base layer the WWF layer in
02:19order to bring up the layer Style dialog box and then turn off this checkbox,
02:25Blend Clip layers as Group, that way the screen mode is first applied to this
02:31base WWF layer and then the normal mode is applied to the clipped layer
02:36afterwards and we end up getting the effect we are looking for.
02:40Now I am going to zoom in so you can see that it has made a difference.
02:43This is going to be a subtle modification, I want you to notice that, but it is
02:47a credible one as well.
02:48So I will press the Alt key or the Option key on the Mac and I am going to
02:52unclip these layers just for a moment for the sake of comparison by clicking on
02:55that horizontal line between them.
02:57This is the before version, what we were seeing a moment ago, actually it looked
03:01like this, because it was even darker.
03:03Then when you turn on the screen layer behind it, it gets slightly lighter,
03:07doesn't make as much of a difference as we were seeing with multiply though and
03:11then once you clip the normal layer by Alt or Option clicking between those two
03:14layers you ended getting a better effect still.
03:18Now it can be even better if you wanted to.
03:22I am going to go ahead and zoom all the way out again.
03:25The thing is over here on the left-hand side of the image, everything looks
03:28pretty darn good and the knuckle looks great and the shoulders also look great,
03:33but I think we could make the hair over here in right-hand side, which is where
03:38most of the sort of individual tendrils of hairs are hanging out, I think we can
03:42make them look even better.
03:44By using the Elliptical Marquee tool, to select from this point down here -- and
03:49notice this is the intersection of this hairline right there and the shoulder so
03:54where the hair meets the flesh and go ahead and drag upwards to the top of the
03:58image like so, so that we are selecting this entire region.
04:02Go ahead and click on the layer mask thumbnail for that top normal layer to make it active.
04:07Then go up to the Filter menu, choose Blur and choose Gaussian Blur.
04:12That will allow us to soften the edge of the mask just a little bit and I am
04:16going to set the Radius to 3 pixels and click OK.
04:18Now you may well ask at this point, well, if you were going to blur the mask,
04:22why didn't you just use that feather value inside the mask panel?
04:25Two reasons, first of all that would affect all of the edges of the mask, not
04:30just this area inside the selection and secondly I want to use that blur to
04:35exclusively darken the mask so that we are scooting the mask inward and that
04:41means I need to fade it by going up to the Edit menu and choosing the Fade
04:45Gaussian Blur command and I'm to change the mode from Normal to Multiply, that
04:50way we are moving the edge in and we are actually adding brightness because we
04:55are revealing the screen layer in the background.
04:59Now go ahead and click OK in order to accept that affect and I just want you to
05:04see what we have managed to accomplish here.
05:06I am going to zoom in on this detail once again and so you can see the version
05:10of the image from the outset of this particular exercise.
05:13I am going to press the F12 key which invokes the Revert command so now you can
05:18see that dark unnatural edge around the hairs and then if I press Ctrl+Z or
05:23Command+Z on the Mac you can see how it altogether goes away and is replaced by
05:28these very natural transitions.
05:31You can see these individual strands of hair against the background which
05:35looked absolutely great.
05:36Now there is just one area that I'm not too happy with.
05:39It's like this little glitch in the upper left-hand corner of the image and I'm
05:44going to get rid of it manually by grabbing the Lasso tool, selecting the layer
05:49mask for the base layer, the WWF layer, and I am going to Alt click or Option
05:54click around this little region like so, just go ahead and select this little
05:59triangle if you are working along with me.
06:01Go ahead and press the D key to establish the default foreground and background
06:04colors, that makes the background color black so I will press Ctrl+Backspace or
06:08Command+Delete to get rid of that little glitch, and then I will click off the
06:12image to deselect it and thanks to the fact that this mask is clipping the layer
06:17and its mask above it that goes ahead and removes that little area for the top
06:22layer as well and there you have it.
06:24We have a beautifully masked image with one exception, this flame looks terrible.
06:30It's absolutely opaque and that's not the way flames work.
06:33Flames actually do screen the things behind them, and I'll show you how to
06:38better mask that flame in the next exercise.
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Building a flame mask
Collapse this transcript
Compositing and coloring the flame
00:00In this final exercise we're going to take our flame mask and we're going to use
00:04it to build a bright shining flame in our final composition.
00:07If you're working along with me, make sure the Flame channel is selected here
00:11inside the Channels panel and when I went to use this mask, I noticed that it
00:15was a little dimmer than I'd like it to be.
00:17So I'm going to brighten it up by pressing Ctrl+L or Command+L on the Mac and
00:22reducing that white point value to 125.
00:24In other words, any luminous level, 125 or brighter will be clipped to white and
00:30that basically doubles the brightness of the mask.
00:33Now I'll go ahead and click OK in order to accept that change.
00:36Notice, by the way, that because the Flame channel is the second alpha channel
00:41it has a keyboard shortcut of Ctrl+7 or Command+7 on the Mac that will be
00:46important in just a moment.
00:47I'm going to click on RGB to return to the composite image then switch to the
00:51layers panel and I need to reassemble my composition by pressing the Alt key
00:56or the Option key on a Mac and clicking the horizontal line between the top
00:59two layers, and then I'll Shift+Click on the layer mask thumbnail in order to turn it back on.
01:05With the top layer selected go ahead and press Ctrl+Alt+7 or Command+Option+7 to
01:11load up that Flame mask, and then we're going to jump to an independent layer by
01:15pressing Ctrl+Alt+J or Command+Option+J on the Mac which will bring up the New
01:20layer dialog box, let's go ahead and name this layer Flame and change its mode
01:25from Normal to Screen, so that we're creating a brightening effect and then
01:29click OK and we end up with a much brighter flame as you can see something much
01:34more credible I think.
01:36Now notice because we have had a selection active before we press Ctrl+Alt+J or
01:40Command+Option+J we end up with the static layer, in other words, it's not layer
01:44with the layer mask this time, which gives us less flexibility if we wanted to
01:48modify the flame in the future.
01:50However, because it's such an incidental item, that's not going to cause this problems.
01:54However, I do want to brighten the flame still further, so I'm going to press
01:57the Alt key or the Option key on a Mac, click the black white icon at the
02:01bottom of the layer panel and choose Brightness/Contrast, this is just going to
02:05serve as a dummy layer, we're going to be applying the brightness exclusively
02:09using a blend mode.
02:10So let's call this layer X2, because we're essentially doubling the
02:14brightness of the flame.
02:15Turn on the Use Previously layer to create clipping mask checkbox, so that we're
02:20brightening the flame independently of the rest of the image and then go ahead
02:23and change the mode from Normal to Screen and click OK and you can see that we
02:28have a brighter effect still.
02:30I'm going to go ahead and collapse the Adjustments panel so I've a little more room to work.
02:34It seems to me that flame is now little bit too bright, so I'll press the 7 key
02:39in order to reduce the opacity of that adjustment layer to 70%.
02:42Now I'm going to click on the Flame layer, because this one more thing here
02:47thanks to the interaction of this orange flame with a blue background, we end up
02:52with these pinks around the flame and I don't like that at all, so I want to add
02:56a little additional color to the flame and I'm going to do that using a layer
03:00effect I'll drop down to the fx icon and choose Color Overlay very important, by
03:05the way, that the Flame layer is selected and not the Adjustment layer and then
03:10inside the layer dialog box go ahead and click on the Color swatch and let
03:13change that Hue value to 30 degrees for orange and make sure the Saturation and
03:18Brightness values are set to a 100% a piece and then click OK.
03:22And now I'm going to change the blend mode from Normal to Overlay and as
03:27giving us the best effect.
03:28Now we have this extremely orange flame indeed, I'm going to back it off by
03:32taking the opacity value down to 50% and that is the final effect folks.
03:39I'll go ahead and press the F key a couple of times in order to switch to full
03:42screen mode and then zoom out by pressing Ctrl+0 or Command+0 on a Mac and the
03:48result is some impeccably masked blonde hair along with this bright shining flame.
03:53Thanks to the wide range of masking and compositing options available to you
03:58in Photoshop.
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4. Masking the Tough Stuff
Making a first-pass calculation
00:00Now the images that we've seen so far presented us with certain challenges, but it gets worse.
00:06So I want you to have a sense for what you do when you have to hunker down with
00:10a really tough image, like this one here for example.
00:13We have this woman whose hair is sometimes brighter than the background,
00:17sometimes darker than the background.
00:19Every once in a while we have this fraggy wispy details, other time we have
00:23hairs that look likes it has product in it, and the hair is almost
00:27invariably the exact same Hue as the background, with the exception of this
00:32lower left region which happens to be the toughest area to mask, because the
00:37luminance levels are so close to each other, and then we this someone out of
00:40focus earrings and so forth, and we'll ultimately mask her against this background here.
00:46Now I consider this to be a pretty darn successful composite, we have lost some
00:50hair over in this lower right region, but we're managing to keep all kinds of
00:55wispy details at the top, we've got some lovely details over here on the
00:59left-hand side and then this lower left region considering what we have to work
01:03with is a pretty darn good shape, so let's see how it works.
01:06I'm going to switch over to the base image which is called Variable
01:09background.psd and we've got this layer with a model on it and then in the
01:14background there is layer with the castle.
01:16All right I'll go ahead and turn on the model layer, because we need to generate
01:20the masks from her of course, then I'll switch over to the Channels panel, let's
01:24take a look at what we have worked with.
01:26We've got this Red channel in which she is extremely bright of course, because
01:31it's a portrait shot and the hair is pretty bright in places although it's dark
01:35in places as well and the wonderful thing about it is that it's bright and
01:40exactly at the same places that the background is bright, and it's dark in the
01:44very same places that the background is dark.
01:46So this channel probably isn't going to initially do us all that much good.
01:51Switch to the Green Channel and you can see that we have some better
01:54differentiation where the hair edges are concern.
01:58The hair is looking pretty darn good at top although we do have some issues
02:02right there where the hair all of a sudden gets darker than the background, and
02:06then we've got some pretty good delineation over on the right-hand side
02:10downright pretty bad, down left horrible and then over here on the left-hand
02:17side and the center it's looking pretty good.
02:19And then finally in the Blue Channel actually we probably have the best
02:23differentiation overall, because we have some light edges down right and down
02:29left that might prove to be helpful.
02:32So my initial feeling was that the Blue channel should serve as a base channel
02:35that is Source 2 and then the Green channel should serve as a support channel
02:40that is Source 1, so let's take a swing at it.
02:43I'm going to click on RGB, so we can see the full-color image.
02:45Now go up to the Image menu and choose the Calculations command and I'll
02:50establish blue as the Source 2 channel.
02:52Make sure, by the way, because the two images and I have open on the exact same
02:56size, you want to make sure that both Source 1 and Source 2 are set to Variable
03:00background.psd if you're working along with me and the layer out to be merged.
03:06So we've got blue as Source 2, I'll go ahead and say Green as Source 1 and then
03:11that change the blend mode to Add, because presumably we want more brightness
03:16out of this composition and they'll go ahead and add up everything.
03:21In other words we're brightening the background and the foreground so the
03:24hair is becoming very bright which is good, especially toward the top of the models head.
03:29The background however is becoming quite bright in places, let's try to settle
03:33things down by taking the offset value down to -50 and we're going to work
03:38strictly with the offset value we're not going to modify the Scale value,
03:41because if we were to do that then we start softening the hair details and I
03:44want to keep those hairs nice and crisp.
03:47So these are the settings, Source 2 is Blue, Source 1 is Green, Blending is
03:52set to Add, Offset is set to -50, go ahead and click OK in order to create
03:56that new channel, and then I'm going to follow things up with an application
04:00with the levels Command.
04:01So I'll press Ctrl+L or Command+L on a Mac naturally we want to increase the
04:06contrast of what we have so far.
04:08So I'm going to take the black point value up to 30 to try to sink some of those
04:12luminance levels in the background, and then I'm going to take the white point
04:16value all the way down to 175, which is going to brighten the heck out of those
04:22regions of hair that are currently not going to do us any good, which is to say,
04:26these areas toward the top of the head.
04:29Now I'll go ahead and click OK in order to accept that modification and let's go
04:33ahead and annotate what we've done, I'm just going to call this B+G and since
04:37it's add I'm not going to write down the mode -50 for the Offset value and then
04:4230/1/175 for the Levels value.
04:46That'll serve as our base first past mask.
04:50In the next exercise we'll clean it up with the Burn tool.
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Making a second-pass calculation
00:00In this exercise, we're going to refine our first pass calculation using the Burn tool.
00:05I've saved my progress as First-pass calculation.psd, it's found inside
00:09the 04_tough folder.
00:11And because I don't want to harm this base channel, I'm going to go ahead and
00:13duplicate it by dragging it and dropping it on that little page icon, and then
00:17I'm going to call this one 1st Pass.
00:20And now I'll go ahead and select the Burn tool from the Dodge tool fly-out menu.
00:24Make sure that the Range is set to Shadows and the Exposure for the best results
00:29here should be set to 50%.
00:31Go ahead and paint in the background like so, in order to get rid of these areas
00:36of gray over here in the right-hand side and then just sort of click toward the
00:41hair in order to dim this area down so that we're just left with the hair
00:45details as much is possible.
00:47Now you don't want to carve in too far so, if you leave a little bit of extra
00:51gray over here in the side of a hair that's okay, then you can feel free to just
00:55paint around the earrings, because we'll reestablish those later.
00:59We've got this little detail up at the top here, I want to rid of it and that's
01:04about it, otherwise we are fine, you do not need to burn left-hand side of the
01:08image, and don't you dare brighten anything.
01:11We do not want to brighten any of the details at this point.
01:15Now let's generate a second pass that will fill in these missing details along
01:19the bottom of the image.
01:22My thinking here was that the Red channel might actually prove to be useful.
01:26I'm going to go ahead and switch to the Red channel and press Ctrl+I or
01:30Command+I on the Mac to temporarily invert it.
01:33Obviously that messes up the full-color image so that's not anything to worry
01:36about because anytime you invert the image, all you have to do is press Ctrl+I
01:41again or Command+I on the Mac in order to reinstate it.
01:44It's a nondestructive modification because every pixel gets mapped to an
01:49opposite pixel and then right back again.
01:51Anyway I'm going to press Ctrl+I, Command I on the Mac in order to invert the
01:54image, so I could just get a sense of what this image would look like rendered
01:59as a mask and notice that the hair starts to get brighter than the background
02:03toward the bottom of the image.
02:05And that's not something that's necessarily evident when you're looking at the
02:09standard view of the image, but it sometimes becomes more obvious when you take
02:14a look at that inversion.
02:15What that tells me is we might have some luck by taking an inverted version of
02:19this Red channel and then somehow merging it with the Blue channel and I'm
02:25thinking actually, we could subtract the Blue channel because those regions
02:30down here at the bottom are very dark where the hair is concerned we have a
02:33little bit of brightness in the background, if we subtract out that brightness,
02:37you may recall when you subtract black nothing happens, when you start to
02:40subtract actual luminance, then you'll end up darkening, in this case that
02:45background even further.
02:46So I'm going to press Ctrl+I or Command+I on the Mac to re-invert that Red
02:51channel which resets the image of course.
02:54Now I'll go ahead and click on RGB, and then I'll go up to the Image menu and
02:58choose the Calculations command.
02:59And I want to make sure that my layer options are both set to Merged, and my
03:03Sources are set to the foreground image which they are.
03:06Now I'm going to change the Source 2 Channel to Red and the Source 1 Channel to
03:10Blue, and then I'll go ahead and change the Blend mode to Subtract.
03:15And I'm not getting anything even mildly like what I want, and that's because I
03:20haven't inverted the Red channel, so go ahead and turn on the Invert checkbox
03:23for Red, and lo and behold, we end up getting this awesome result, and it's too
03:28bright, where the background is concerned.
03:30So let's go ahead and take this Offset value down, and I'm going to take it down
03:34to -50 like so, in order to achieve this effect here.
03:37Now let's click OK in order to accept that image.
03:41Now, I do need to brighten up the highlights here, so that they're absolutely
03:45white, and I'm going to do that as usual using the Levels command, so I'll press
03:49Ctrl+L or Command+L on the Mac.
03:52Notice that spike right there, we basically lose luminous levels from this point on.
03:58And so you can see, if I move that white point value to essentially the end of
04:02the histogram, I get a white point value of 205, and that's great, that's all I need to do.
04:07Go ahead and click OK.
04:09And now I'll go ahead and rename this channel, iR-B then -50, the minus already
04:17implies we use the Subtract mode, and then 0/1/205 for the levels values.
04:23Well, that takes care of our second calculation;
04:26in the next exercise we'll refine this calculation to create a second pass mask.
Collapse this transcript
Refining and combining the two passes
00:00In this exercise we'll selectively edit our second pass calculation, and in
00:04doing so, we'll end up with an effect like this one here.
00:08And you can see that the mask will be much darker which is perfectly fine
00:12because all we're interested in doing is filling in those details toward the
00:16bottom of the image that are missing in our first pass mask.
00:19So I'll go ahead and switch over to my image in progress, it's called
00:22Second-pass calculation.psd and it's found inside the 04_tough folder.
00:27Then I want to protect my second-pass calculations, so I'll make a duplicate by
00:31dragging it and dropping it on to the little page icon, and let's go ahead and
00:34name this guy 2nd pass.
00:37Switch over to the Burn tool and assuming that it's a last toning tool you used,
00:41you can get to it by pressing the 'O' key and then press the '0' key in order to
00:46increase the Exposure value to 100%.
00:49And now I'm going to increase the size of my brush and paint down over here on
00:53the right-hand side of the image, go ahead and zoom in closer to the collar
00:57and reduce the size of my cursor because I want to be a little more careful
01:01down in this region.
01:02It's very important that we keep that collar in good shape.
01:05Not concerned about the earrings right now you're just going to ruin those;
01:08we'll come back to them later.
01:10Now, we'll go ahead and zoom out by pressing Ctrl+0, I'll increase the size of
01:14my cursor fairly dramatically there and burn away the top of the image.
01:19We don't care about any of this stuff up here because we've already got it covered.
01:23Now you do have to be a little more careful as you come down toward the
01:27left-hand side of the image because after all these details aren't pretty
01:31fragile shape and in fact, they're not really terribly representative of what's going on.
01:38For example, what is this line right there, now ideally what we'd be able do
01:44is click that eyeball in front of RGB in order to compare the mask as a Ruby
01:48with overlay, but of course the Red overlay is not going to work for such a warm image.
01:53So you might go ahead and double-click on the thumbnail for that second-pass
01:56mask, and then click on its color and change it to a complement such as the Hue
02:01value of 210 degrees, click OK, click OK again.
02:05I'm not sure that does us any good however, here's the way I work.
02:09When I'm trying to figure out these details, I'll switch to the Lasso tool, and
02:13then I'll turn off that darn RGB image for a moment, and I'll just go ahead and
02:16select the thing I'm wondering about.
02:18What is this wedge right there for example.
02:22It should be part of the hair, right.
02:24Because it's bright, against the dark background but it's also kind of by
02:28itself, it's not connected to the rest of her head, so that doesn't make that much sense.
02:32Then click on RGB in order to see the RGB image, and you'll see, oh!
02:37By golly that's part of the background.
02:39So the calculation didn't quite go the way I expected it to and that's a bad detail.
02:45Meanwhile, I'll switch back to second pass here.
02:48What is this guy just upstairs a little bit, switchback to RGB and I see that
02:54that's a shadow that is actually part of the hair.
02:57Theoretically, am I want to keep that detail but I don't think I'm going to get
03:01it from what I have so far.
03:02So I'm going to switch back to 2nd pass edit there.
03:05I'm going to click off the image to deselect it, press the 'O' key to switch
03:09back to the Burn tool and I'm going to burn that stuff away, because it's not
03:14anything that's going to do us any good, and then I'm going to burn heavily into
03:18this base portion of the hair because frankly, I'm going to need to reinstate it
03:23with a third pass mask.
03:24I already know that after all because what I had was not something that I
03:29can actually trust.
03:30So now I'll press Ctrl+0 or Command+0 on the Mac in order to zoom out, I'll grab
03:35my Lasso tool once again.
03:37I'll go ahead and draw selection outline around the stuff that I want to keep.
03:42Being careful of course to make sure that I drag through that the black alley
03:45that I've created, then I'll go up to the Select menu and choose the Inverse
03:48command, I'll press Ctrl+Shift+I on the Mac, and black is my background
03:53color, so I'll press Ctrl+Backspace or Command+Delete in order to fill that
03:57selection with black.
04:00Click to deselect the image;
04:01I'm going to zoom in a little bit here.
04:03At this point, I want to combine my first pass mask along with the second pass
04:07mask, and of course, I want to brighten up the masks in the process.
04:11I'll go ahead and click on 1st pass channel to select it, then I'll go up to the
04:15Image menu and choose the Calculations command because after all we want to
04:19generate a new channel.
04:21By default both of the sources will probably be set to the selected
04:25channel which is 1st pass.
04:26Make sure one of them is and then set the other one to 2nd pass.
04:31And then at this point you could go ahead and add them together by choosing
04:35the Screen command.
04:37However, well that produces a very similar effect to what we're looking for.
04:41It does result in some dim patches inside of the Composite channel.
04:46The best way to work when you're performing this kind of operation, when you're
04:50trying to build one calculation pass on top of another is to switch the Blend
04:55mode to Add, and then make sure the Offset value is zero and that the scale
05:00value is one, of course the opacity value should be 100%.
05:03We want to put the results in a new channel, go ahead and click OK in order to
05:08make it so, and then I'll go ahead and rename this channel 1st + 2nd.
05:11We're in pretty darn good shape obviously, we're going to need to dodge some of
05:17the details in order to brighten the interior of the mask.
05:19However first, before we do, we need to somehow isolate this region here, and
05:24we'll be doing exactly that in the next exercise.
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Painting and editing the third-pass mask
00:00In this exercise, we're going to try our hand at selecting these hairs in the
00:03lower left region of the image, and we're also going to try to build out some of
00:07the hairs in the lower right region and we'll do so by building a third pass
00:11mask from the blue channel.
00:13I've saved my progress as Combined calculations.psd dfound inside the 04_tough folder.
00:20The reason we're going to work from the blue channel is we've pretty much
00:23exhausted our calculation options here.
00:26You could try some others if you like but it seems to me that only the blue
00:31channel provides any hope for this lower left region, because after all if you
00:37zoom-in on it and take a close look you'll see that the dark areas inside the
00:41channel are actually representative of the background and the bright areas, the
00:46relatively bright areas that is are representative of the actual hair.
00:51Now that's not always the case of course.
00:53Once we start getting into some of these regions, the hair ends up darkening up
00:58and we've got some real problems right here, we are going to pretty much build
01:02those areas by hand.
01:04However, the blue channel does give us our best shot.
01:06I'm going to go ahead and duplicate that channel by dragging it and dropping it
01:11onto the little page icon down here at the bottom of the panel.
01:14I'm also going to increase the contrast by pressing Ctrl+L or Command+L on the
01:18Mac and I'm going to take the black point value up to 20 just to darken up the
01:23background a little bit, and then I'm going to take the white point value down
01:27to 60 to brighten the heck out of those hair details, and then I'll click OK.
01:33Now, at this point you may look at the result, and say couldn't we have built
01:38the entire mask from this channel?
01:40After all we've got some bright details around the hair all the way around, and
01:45we have a lot of dark background?
01:47You could try that if you wanted to but you would end up with a very
01:51gummy looking mask.
01:52Check out some of these details like these big thick noodle like hairs are not
01:58going to translate well in the final composition.
02:01We're much better off taking this measured multi pass approach.
02:05I'm going to go ahead and zoom-out once again.
02:09Let's start things off for the Burn tool.
02:11It's set to an Exposure of 100%, let's take it down to 50% by pressing the 5 key.
02:17Of course, the Range is set to the Shadows, which is very important and now
02:20I'll go ahead and paint in just a little bit in the lower left region, and then
02:25I'll go over here to the lower right region and just sort of click around these hairs.
02:31We do want the background to get completely black, by the way, but we want
02:36to leave as many of those hairs intact as we can down once again in this
02:41lower right region, where we're missing a little bit of detail as things currently stand.
02:47Go ahead and paint away all this junk down here, that's very important.
02:51And you want to make sure to paint away the background about midway up.
02:55You don't need to worry about the top of the image because we're not going to be
02:59using it or just going to be combining the bottom portion of this mask with the
03:02first and second passes. All right!
03:04I'm going to zoom in to the lower left region of image like so.
03:09I'm going to switch to the Dodge tool by selecting it from the fly-out menu.
03:13My Exposure is set to 100, the Range is set to Highlights, very important.
03:18I'll increase the size of my cursor and paint what I can back in where the hair is concerned.
03:23But that's about as much as I'm going to get.
03:25You can take a second pass, if you want to but you're not going to get this
03:29black stuff to turn white, no matter how many times you pane over it.
03:33So here's what I did and this is something of an unorthodox and I might even
03:38argue a slightly sloppy approach.
03:40It's at least a lazy man's approach but I got the job done.
03:43I went ahead and grabbed the Brush tool and you know how I'm always advising
03:48you, that if you're going to paint with the Overlay mode why then, you want a
03:51soft brush and if you're going to paint with the Normal mode you want a hard
03:55brush because after all you don't want to introduce any artificial edges.
03:59Well, in this case, if I right-click inside the image you'll see that I've
04:03split the difference.
04:04I've set the Hardness to 50% and the reason is that I want to introduce some
04:08artificially soft edges because I don't have any real edges to work with here.
04:13I'll show you what I mean.
04:14I'll go ahead and press the Enter key or the Return key on the Mac to hide
04:16the panel, and then I'll press Ctrl+2 or Command+2 on the Mac to switch to the RGB image.
04:22Check out this detail down here in the bottom left corner.
04:26There really is no obvious edge between the hair and the background, it just
04:31sort of dissipates and so I need to paint that area in.
04:36I'm going to switch back to my channel in progress.
04:39I'll reduce the size of my cursor because after all, if you paint with a big
04:44cursor with a Hardness of 50%, then you end up with a lot of fuzziness that
04:49softness is a relative value.
04:51However, if I press Ctrl+Z or Command+Z on the Mac to undo that change if I
04:55reduce the size my cursor and then click, you can see that that's 50% translates
05:01to just a slight bit of softness and that's what I'm looking for.
05:04So I'll press Ctrl+Z, Command+Z on the Mac, and then I'll just paint like
05:08so around this region.
05:10To paint what I think is haired into place and believe it or not, this is
05:14actually going to work out pretty darn nicely.
05:16I'll increase the size of my cursor, now that I'm farther away from the edge and
05:21I'll paint up like so.
05:22I don't want to paint over this wedge eight there that is authentic
05:26background going on.
05:27However, I do want to paint away some of these details, and then I'll scooch
05:32in here and paint that stuff away as well, might as well get rid of those details too.
05:37Press Ctrl+0 or Command+0 on the Mac to zoom-out.
05:40That is going to serve as our third at a pass, might as well paint some of these
05:45guys away as well, and of course we should rename that channel.
05:49So I'll go ahead and double- click on it and call it 3rd pass.
05:54Now, at this point we need to somehow combine the bottom portion of this 3rd
05:59pass with the overall first and second pass because after all we don't want to
06:04ruin these delicate details we've established at the top and that means that
06:08we're going to have to calculate these masks inside of another mask, and I'll
06:12show you exactly how that works in the next exercise.
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Merging channels inside a mask
00:00In this exercise, we're going to combine our 1st and 2nd pass along with the 3rd
00:04pass and we're going to do so inside the confines of a gradient mask.
00:09I've saved my progress as Third-pass mask.psd.
00:12It's found inside the 04_tough folder.
00:14And currently we're looking at the combined 1st and 2nd masks.
00:19Compare those to the 3rd mask and notice that things brighten up in this
00:24region right there.
00:26We get some better detail essentially going around this product treated hair, so
00:31in other words we have a few hairs are glommed together.
00:34From about this point on the hairs are just too thick inside of the 3rd pass
00:41where they look much more natural inside of the combined 1st and 2nd pass.
00:46What we want to do is we want to gradually dissipate the merging of these
00:51two channels over the course of this area, which means that we want to create a gradient.
00:56To do so, go ahead and drop down to the little page icon at the bottom of
01:00the Channels panel, Alt+click or Option+click on it in order to bring up the
01:05New Channel dialog box.
01:06Let's go ahead and call this guy gradient and click OK.
01:08Now, it's going to come in as solid black at first.
01:12I want you to turn on the 1st and 2nd second channel as well, so that you can
01:17see through one channel to the other.
01:19So we can keep track of what we're doing.
01:21Go ahead and grab the Gradient tool, which you can get by pressing the G key.
01:25Make sure that the very first gradient option is selected, which is Foreground
01:30to Background and also make sure that your foreground color is white and your
01:33background color is black.
01:35If you've got the opposite, then just press the X key and I want you to drag
01:39from this point here.
01:40Notice the top of this little glom of hair.
01:43I want you to drag upward like so while pressing the Shift key to this location,
01:48and then go ahead and release To give you a sense of what the gradient looks
01:51like, I'll go ahead and turn off the 1st and 2nd channel once again.
01:55So we've got white down at the bottom and black up at the top.
01:58That means that we'll merge the two channels together down here at the
02:01bottom, we will not merge them at the top and we will create a soft
02:06transition in the area in between.
02:09The next step is to click on the 1st and 2nd channel to make it active, that's
02:13very important, by the way, it expedites the process.
02:16Now I'm going to switch to the Rectangular Marquee tool, and then I'll go up to
02:19the Image menu and choose the Calculations command.
02:22By default you should see both Source 1 and Source 2 is set to the foreground
02:26image, which is Third-pass mask in my case.
02:29The layers don't matter because we're not working from the Color channels anymore;
02:34we're working from the alpha channels, which are layer independent.
02:38However, the Channel options are very important.
02:41Notice in my case, they're both by default set to 1st +2nd.
02:44That's okay for Source 2 because it's the base channel.
02:48However, for Source 1 because we're placing it inside of this gradient mask you
02:53need to change that Channel setting to 3rd pass.
02:56Next, what we need to do is add them together, that's just fine and the Offset
03:01value should be 0 and the Scale should be 1.
03:04We need to turn on the Mask checkbox.
03:06Make sure that the image is set to the right image.
03:09For some reason this option frequently likes to look to the other image that's
03:13open, which in my case is Woman & castle.
03:15I'm going to switch it back to 3rd pass mask, which is the foreground image, and
03:20then the Channel should be that final channel Gradient.
03:23So we're essentially merging these two channels together subject to the Add mode
03:28down here in the lower region of the image.
03:31Up toward the top of the image, there is no merge and we're seeing through to
03:36the Source 2 channel, which is the combined 1st and 2nd pass.
03:40Now, assuming that you're seeing the same thing on your screen that I'm seeing
03:43on mine go ahead and click the OK button in order to create that new channel and
03:48I'll go ahead and call this one 1st+2nd +3rd to indicate that we've now merged
03:55every single one of our three passes.
03:57We finally have a base for our mask;
04:00in the next exercise, we'll apply some much needed selective modifications.
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Cleaning up with Dodge and Brush
00:00In this exercise, we will use both the Dodge and Brush tools to selectively
00:04enhance this Alpha channel and develop a bonafide mask.
00:08I have saved my progress as Merged passes.psd found inside the 04_tough folder.
00:14And the first thing I am going to do is duplicate this channel by dragging and
00:18dropping it onto the little page icon, and then I am going to move that copy all
00:23the way up the list, so that it's the first Alpha channel and it has a keyboard
00:28shot-cut of Ctrl+6 or Command+6 on the Mac.
00:30That way I can switch back and forth easily between the mask and the full color
00:35image from the keyboard.
00:37Now I will go ahead and rename this channel mask.
00:39I will zoom in on the image as well because we need to take it easy where our
00:44modifications are concerned here because I don't want to needlessly thicken up the hairs.
00:49All right, I am going to grab the Dodge tool which you can get by pressing the O
00:53key, the Range is set to Highlight so I have gotten an exposure of a 100%.
00:56I will increase the size of my brush, and then I will paint-away in the hairs on
01:01the right side of the image.
01:03Now I am going to paint all these guys away as much as possible.
01:08These hairs are actually not all that fragile.
01:11You can paint over them fairly vigorously in several times as well if you like.
01:15The earring is a big math so we will come back to that.
01:17We have got this detail right here next to her neck, between her neck and collar
01:22and I'm not sure what that is.
01:23So I am going to press Ctrl+2 or Command+2 on the Mac to switch back to the RGB image.
01:28It appears to be some hair so that's great, I will leave it alone.
01:32Now I will press Ctrl+6 or Command+6 on the Mac to switch back to the Alpha channel.
01:36I will go ahead and paint-away a few more details here, in the collar, and
01:41along the neck as well, maybe get rid of this line, right there between the chin and the hair.
01:47Again we will come back to the earring but I am going to fuse the earring
01:51into the rest of the mask here just by painting over it a couple of times
01:55with the Dodge tool.
01:56We've got these details along the jaw that need to go away.
01:59We've got some other stuff inside the face we will remedy that in just a moment.
02:02Now I'm painting up into the top region.
02:05This is the area that I don't want to overemphasize.
02:09For example, if I increase the size of my brush, and then I start painting over
02:13these top hairs, then I am going to turn them into these big thick noodles and I
02:18really don't want that.
02:19So I will press Ctrl+Z or Command+Z on the Mac in order to undo that change.
02:23Instead I will stay well within the hairline here and just try to paint away the
02:28stuff that is obviously inside the hair.
02:31We've got this weird area over here in the top left corner of the image.
02:35I am going to go ahead and zoom on in a little bit, because notice this region
02:39of black right there, that really ought to be part of the hair, that ought to be
02:45white, and notice if I press Ctrl+2 or Command+2 on the Mac, I will go ahead and
02:49switch to my Marquee tool.
02:51Sure enough this region is actually inside of the hair.
02:55As is this massive stuff right there, that hair and then this stuff over here is hair as well.
03:02So somehow I need to get that into the mask.
03:04So I will press Ctrl+6 or Command+6 on the Mac in order to switch back to the mask.
03:08I am going to go ahead and grab my Brush tool, and notice that is set to the
03:11Normal mode, I'll right-click inside the image, it still have the Hardness set
03:15to 50% so that I am basically fudging in some details here.
03:19All right, with white as my foreground color?
03:21I am going to reduce the size of my cursor a little bit and just paint this area
03:25in like so, and I will paint in some other details over here, just try to stay
03:30inside the lines if you can so that you don't end up adding too much blur to the
03:35hair, although, you can tell that most of this hair is in low focus.
03:39Now I am going to press the O key to switch back to my Dodge tool and I am
03:43going to dodge into these regions right here to make sure that they are
03:46included in the mask.
03:48Let's zoom out a little bit, dodge these areas as well in order to include them
03:54and I am going to increase the size of my brush a little bit and paint some more
03:58just to make sure that I am getting rid of everything I possibly can.
04:02We have another detail that is curious, not sure if it's part of the hair or not.
04:07This whole thing should go away, but what about this region right here.
04:12Not so sure about it.
04:13So I will go ahead and select it with the Lasso tool and press Ctrl+2 or
04:17Command+2 on the Mac, there is that shadow inside the hair, so I definitely want
04:20to paint that away and actually all of this stuff right here appears to be hair
04:24detail, so I will go ahead and close all of it, and then I will press Ctrl+6 or
04:28Command+6 on the Mac in order to return to the mask, fair enough, I can now see
04:33where I need to paint, I will go ahead and grab my Brush tool this time as
04:36opposed to the Dodge tool.
04:38I will press Ctrl+D or Command+D on the Mac in order to deselect this region and
04:42I will start right there and paint that whole thing back into the mask so that
04:47it is definitely part of the hair detail.
04:50All right, let's go ahead and zoom out and see what else we are going to work with here.
04:53I want to leave that nice and soft so I am not going to touch it.
04:56I will go over and paint this region back in like so.
05:00I am painting it white and when I say, painting back in, I mean, I am painting
05:04it into the mask, that is, it will become part of the revealed area, and now I
05:10will go ahead and paint-away the face, which is of course as usual very easy to do.
05:14Let's just make sure we got everything that we need to.
05:17I am going to go ahead and press Ctrl+0 or Command+0 on the Mac to zoom out.
05:21I am going to switch to my Magic Wand tool, set the Tolerance value to 0, turn
05:26Anti-alias Off and then drop down it to the image and click.
05:31Just to check if there is any weird little details that aren't white, that ought
05:35to be white of course, and there are in my case, I have a few marching ants
05:39showing up here and there.
05:40So I will go ahead and switch to my Rectangular Marquee tool and I will
05:43Shift+Drag around those areas in order to include them in the selection and I
05:48want all this stuff down here at the bottom of the image to be included.
05:51I will go ahead and Shift+Drag around this stuff too.
05:54There seems to be a detail right there that needs to be included in the
05:58selection, let's go ahead and zoom in a little more, Shift+Drag around that
06:03detail in order to select it, this stuff, this stuff as well.
06:07That probably is good enough for now.
06:08I will go and zoom out again and with all that selected, white is my foreground
06:13color, so I will press Alt+Backspace or Option+Delete on the Mac in order to
06:17fill that region with white.
06:19Now I am going to press Ctrl+D or Command+D on the Mac.
06:22There is one more detail that I want to work on.
06:26Notice this little region down here below the hair and above the shoulder, what
06:31in the world is going on there.
06:33If I zoom in, and then I switch to the RGB image by pressing Ctrl+2 or Command+2
06:38on the Mac, you could see just some little thing in the background, it's not
06:41actually part of her.
06:42This is the hair up above and this is her collar and the shoulder of her jacket
06:47over here along the right-hand side in the bottom.
06:50But that little detail needs to go away.
06:52I will go ahead and press Ctrl+D, Command+D on the Mac in order to deselect the image.
06:56Press Ctrl+6 or Command+6 on the Mac in order to switch back to the Alpha channel.
07:01And now I am going to grab my Brush tool.
07:03I will press the X key in order to switch my foreground color to Black, reduce
07:07my cursor to a very small size here and just paint that region away and then
07:12increase the size of my cursor just a little bit and kind of paint up into the
07:16hair region like so.
07:18Now I will switch from the Dodge tool to the Burn tool and reduce the size of my
07:23cursor a little bit and click right about there a couple of times in order to
07:26fill in that detail.
07:27All right, that looks great.
07:29The only thing left where this particular mask is concerned is the earring and
07:36I will show you how to fix that earring and put the mask in play in the next
07:39exercise.
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Adding the earring to the mask
00:00In this exercise we're going to address the one remaining element of the mask
00:04which is earring, and then we will go ahead and apply the mask, there is a layer
00:07Mask and begin the work on our composition.
00:10I have saved my progress, this is all but the earring.psd found inside
00:13the 04_tough folder.
00:15As it's so often the case here, these last-minute details are best accommodated
00:20by the Automated Selection tools and in this case we are going to once again use
00:24the Quick Selection tool.
00:25So I am going to click on the RGB image in order to view the composite image and
00:30then zoom in on her earring and you can see that it's in low focus which is
00:35exactly the kind of stuff that the Quick Selection tool does quickly.
00:39So I am going to switch from the Magic Wand to the Quick Selection tool.
00:43Using a very small brush notice that I have cranked the brush size down to 8 pixels.
00:48I will go ahead and paint inside of this black region right there.
00:52Now you will see that the earring actually descends out of view here, it
00:57features a long chain.
00:59I am not going to worry about the chain that's descending out of the image.
01:02I am just going to paint upward like so.
01:05Into this sort of light-colored fragment, and then I'll paint all the way up
01:09into this region as well, make sure that you get this black region selected
01:15and that's probably going to do it, if you are going too far out and try to
01:18get too accurate, then you are going to end up selecting some of the
01:21background as I just did.
01:22So I will press Ctrl+Z, Command+Z on the Mac to undo that modification.
01:27Now I do have the Auto-Enhance checkbox turned on, so extensively I should be
01:32getting a halfway decent selection out of the tool.
01:35Let's make sure by clicking on the Refine Edge button.
01:39My View Setting is set to On White, which is perfect actually, so that I can get
01:42a sense of what's going on.
01:44The edges are actually in pretty good shape but they are a little choppy if we
01:48zoom in, if that concerns you, which you well might for some of the future steps
01:53here, go ahead and take the Smooth value up to 2, and that will both round off
01:58and firm up those edges quite nicely.
02:00Now I will go ahead and click the OK button in order to accept that modification
02:04and now we need to add this selection to the mask by clicking on the mask
02:08channel here in the Channels panel.
02:10Press the D key in order to ensure that your foreground color is white and press
02:14Alt+Backspace or Option+Delete to fill that selection with white.
02:19Then press Ctrl+D or Command+D on the Mac in order to deselect the image.
02:22I'm not sure exactly what's going on right there, so I will press Ctrl+2 or
02:27Command+2 on the Mac in order to switch to the full color image, it looks like
02:31that region right there should be part of the mask, it's part of the earring.
02:35I will switch to the Brush tool by pressing the B key.
02:38I will press Ctrl+6 or Command+6 on the Mac in order to switch back to the Mask.
02:44Notice that I left my cursor more or less in place which is an advantage of
02:48being able to take advantage of those keyboard shortcuts, that way I know, all
02:52right, I had my cursor, add a location, I was inside the earring.
02:55So if I paint right now, that stuff is inside the earring.
03:00And what about this little wedge there, if I press Ctrl+2 or Command+2 on the
03:03Mac, I can see that it is also part of the earring.
03:07So if I press Ctrl+6 or Command+6 on the Mac in order to switch back, I can go
03:11ahead and paint that little bit away.
03:13Now I am not sure anybody is going to notice it, but might as well be accurate
03:17as long as we're here.
03:17I am going to paint away some other details again as long as I'm here in the
03:22collar and so forth, and then I'll go ahead and zoom back out.
03:26Now that we've selected just about everything we want to select where this image
03:31is concerned let's go ahead and apply the mask to the layer, I will just go
03:35ahead and Ctrl+Click or Command+Click on that mask channel in order to load it
03:40as the selection outline.
03:42Then I will switch to the RGB image, switch over to the layers panel and with
03:46the model layer selected, I'll drop down to the bottom of the layers panel and
03:50click the Add layer Mask icon.
03:53And with that we have managed to mask this very tough image against an entirely
03:58different background.
03:59The problem is, even though we spend a good amount time on this mask, I would
04:03not call this composition all that successful, but we still have some
04:08compositing work to do, but we're ultimately going to make the composition look
04:13this good starting in the next exercise.
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Tweaking and integrating the hair
00:00In this exercise we are going to refine our composition to get rid of some of
00:04these chunks of hair, they almost look like tiny little sticks coming out of her
00:08head and better integrate this foreground image with its new background.
00:13I've saved my progress as Clumpy hair. psd, found inside the 04_tough folder.
00:18As is so often the case, I am going to integrate the image using two versions of itself.
00:23So I will start by selecting this model layer here inside the layers panel and
00:27pressing Ctrl+J or Command+J on the Mac in order to jump it to a new layer.
00:31Then I will turn that duplicate layer off, click on the original layer to
00:35select it, and let's go ahead and rename this layer brighten because that's the
00:39purpose it will serve.
00:40I am going to click on the layer Mask thumbnail in order to select it, and what
00:45I want to do is spread this mask outward, so basically, allow the mass to better
00:49bleed into the hair details associated with that original foreground image.
00:55To do that I will go up to the Select menu and choose the Refine Mask
00:58command, or you can press that keyboard shortcut, Ctrl+Alt+R or
01:01Command+Option+R on the Mac.
01:04What I found worked best was to increase this Radius value here and notice as I
01:08take it upward, I am Shift+Scrubbing on the word Radius.
01:11You can see that I am somewhat disintegrating the edges of those hairs.
01:17Once I got to a value of 50, I got in the fact that I really liked.
01:23It does end up bleeding out the hairs, you can see that, so we are getting some
01:27haloing where we are integrating some of the background that we masked away, but
01:32that's actually not going to be a problem.
01:35And part of the reason, it is not going to be a problem is that I am going
01:38to turn on the Smart Radius checkbox which is going to help settle down that effect.
01:42So as soon as you turn Smart Radius on, some of that haloing goes away.
01:46We will get rid of the rest of it when we apply a Blend mode.
01:49But for now just go ahead and set Radius to 50, turn on the Smart Radius
01:53checkbox, make sure you're outputting to the layer Mask and click OK.
01:58Now at this point I wanted to make sure that I was refining exclusively outward.
02:03For example, if I had applied Gaussian Blur to the mask and I wanted to blur
02:08outward only, not inward, well, then I would apply the blur filter, and then I
02:12would go to the Edit menu and choose the Fade command and apply something like
02:17Screen or Multiply, depending on the effect I was looking for.
02:21But Refine Mask is that one pixel level command that is not compatible with the Fade command.
02:27So I can't perform a standard Fade, instead here is what I am going to do.
02:30I'll go ahead and Alt+Click or Option+Click on the layer Mask for that brighten
02:35layer so that I can see the mask independently of the rest of the image.
02:38Then I am going to load the original mask by Ctrl+Clicking or Command+Clicking
02:42on the layer Mask for the model layer.
02:45Now press Ctrl+H or Command+H on the Mac to hide those marching ants, and
02:50assuming that your foreground color is white, press Alt+Backspace or
02:53Option+Delete in order to fill the selection with white.
02:57Now notice that we have a larger mask and all of the refinement has gone
03:02outward, none of it has gone inward.
03:05The next step is to click on the layer thumbnail to once again select it, and
03:09I'm now going to change the Blend mode from Normal to Screen, in order to use
03:14the foreground image to brighten the background.
03:17You may think I'm using screen because after all she does have some light here,
03:21it's more sort of medium hair territory.
03:24However, that wasn't actually my reasoning, my thinking was that this is a
03:28bright day and I want the hair that's being revealed on this brighten layer to
03:33appear illuminated, as if it's reflecting sunlight, and as you will see, once we
03:37are done here, that's the effect we will get.
03:39Next I am going to go ahead and click on the model layer to make it active, turn
03:43it on as well and select its layer Mask, because we want to refine it, and then
03:48I will go up to the select menu and choose the Refine Edge command.
03:51I've got a problem here, that command should read Refine Mask, and the reason
03:57it's reading Refine Edge is because I forgot to deselect the image.
04:01If I press Ctrl+H or Command+H on the Mac, I have got a selection active, and
04:06that's what's going to get refined and I don't want that to happen.
04:09So I will click off the image to deselect it, again make sure that layer Mask is
04:13active, which it is.
04:14Then go out to the Select menu, now it's a Refine Mask command, that is a big
04:19gotcha in Photoshop, by the way, it's something to watch out for.
04:22Anyway, I will choose Refine Mask, this time around, when I decided to do was
04:27first of all view the effect against the layer, so make sure On layer is
04:31selected, and then I applied a little bit of Feather here, I'll go ahead and
04:36take the Feather value up to 4 pixels and that softens the edges pretty
04:41dramatically as you can see.
04:43Now, normally I'm not a big fan of feathering things, not for the sake that is
04:49of making my masks look better, I don't want to just feather the edges and
04:53fudge the differences.
04:55However, I went ahead and followed up this feathering with a negative shift edge value.
05:00So I reduced the shift edge value to -50% which went ahead and chocked the mask
05:05and you can see that what were formerly these little sticks coming out of her
05:09head, now look like actual hairs.
05:12So I will go ahead and turn on the Show Original checkbox.
05:14You can see what I am talking about.
05:16We have got haloing all over those hairs, all sorts of edge artifacts and then
05:20when I turn Show Original off, which means I'm seeing a preview of my settings,
05:24everything looks much, much better.
05:26Make sure that you're outputting to the layer Mask once again and then click OK
05:30to accept that change.
05:31All right, I am going to zoom out by pressing Ctrl+0, Command+0 on the Mac.
05:35All right, so everything looks pretty darn good, except here's some problems.
05:39We've got some softness down along the front of her collar, the edges around
05:43the earrings are now very soft, thanks to the feather value we just got done
05:47applying, and this area in the top left section of her hair doesn't look that great.
05:51We are going to fix all of those problems using the History Brush in the
05:55very next exercise, so be sure to watch that exercise immediately when you
06:00finish this one.
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Restoring the mask's focus with History
00:00In this exercise we are going to finalize our composition, starting by restoring
00:05some of the focus to this top mask.
00:08I am still working inside Clumpy hair.psd and you should be working inside of
00:12your same file as well, because we are going to be taking advantage of history,
00:17which is only stored so long as the file is opened.
00:19I am going to go ahead and grab my History Brush, which you can get by pressing
00:23the Y key, and the idea is, we want to go ahead and brush back to its previous
00:28state, where the earrings and the collar and some of the hair up in the top left
00:33corner of the head are concerned.
00:35However, right now I am getting the little Ghostbusters icon, which is telling
00:38me that I cannot paint inside of this mask.
00:41So I'll go ahead and bring up the History panel by going to the Window menu and
00:45choosing the History command.
00:47Notice in my case that the history source state is set to this particular
00:51version of the image when I first opened it, and when I opened this image, it
00:55didn't even contain this layer, so there's nothing to brush back to.
00:59I need to move my source state to the one directly before the most recent state,
01:04in my case it's the Deselect state, but whatever it may be for you, it should be
01:08right before that last application of Refine Mask.
01:12Go ahead and click in front of that state, then close the History panel, and
01:16now we can brush-away.
01:18Make sure, by the way, that you're working with a soft brush, so I went ahead
01:21and right-clicked inside the Image window, cranked the Hardness down to 0% and
01:25that your Opacity value is 100%, the mode is Normal and so forth.
01:30And now, I'll go ahead and zoom in to this bottom portion of the image where the
01:34earring is and I will go ahead and paint that back to its previous state.
01:38Notice, by the way, that the layer Mask thumbnail is active, that's very important.
01:43Now you might figure that you'd also want to go ahead and paint the shoulder
01:48of her Jean Jacket there, but that doesn't work so well, might as well leave that alone.
01:52I will go ahead and press Ctrl+Z or Command+Z on the Mac to undo that change.
01:56And then I am going to increase the size of my brush quite dramatically here,
02:01and just click a couple of times in order to restore some of that original mask
02:06where the upper left portion of the head is concerned.
02:10Now I will press Ctrl+0 or Command+0 on the Mac to zoom out.
02:14Now I figured this hair is looking pretty choppy downright, and I want to
02:18make it look better.
02:19So I am going to grab my Smudge tool.
02:22I am going to increase the size of my brush quite dramatically, and I'll go
02:26ahead and just kind of smear that hair outward just a little bit.
02:30I think I'm too close to the earring actually, so I'll press Ctrl+Z or Command+Z
02:34on the Mac to undo that change, and then I will go ahead and smear down from
02:39about there, ends up looking pretty good.
02:40It might be worthwhile to do a little smearing where these details are
02:45concerned, probably with a bigger brush however, let's try doing this, because
02:49I just want everything to look nice and natural up in this section, that looks pretty good to me.
02:55The remaining steps are to reduce the focus of the castle in the background.
02:59After all there is low depth of field where she is concerned, much of the hair
03:03that's in the rear, that is farther away from the lens, it's out of focus;
03:07and so most assuredly this castle would not be in perfect focus either.
03:11So I am going to click on the castle layer to make it active.
03:14Then I will go up to the layer panel fly-out menu and I will choose Convert to
03:18Smart Object, so that I can apply a Smart Filter.
03:21And you know, just to get rid of that Ghostbuster icon, I am going to press the
03:25M key to switch to the Rectangular Marquee tool.
03:27Then I will go up to the Filter menu, choose Blur and choose Gaussian Blur.
03:32I went ahead and set the Radius to 4 pixels, and then I'll click OK, in
03:36order accept that change.
03:37Now I didn't want the castle to be totally uniformly blurry, so I went over to
03:44this little slider icon to the right of the words Gaussian Blur, I
03:48double-clicked on it and I just took the Opacity value down to 90%, just a
03:52slight lowering of that opacity, so we can see a little bit of sharpness in the
03:56background, and then click OK in order accept that change.
04:00And then my final thought was that the scene looks a little bit hot, in other
04:05words, it's a little bit too bright.
04:07So even though none of the highlights are blown or anything like that, I still
04:10feel like we need to sync the brightness a little bit.
04:12I went ahead and clicked on the very top layer, the model layer, and then I'll
04:16press the Alt key or the Option key on the Mac, click that black-white icon
04:20and choose the Brightness Contrast command, and I'll go ahead and call this dimmer, click OK.
04:27And for once I'm not going to assign a Blend mode to this adjustment layer.
04:31I am just going to click inside the Brightness value and press Shift+Down Arrow
04:35three times in a row in order to reduce the brightness to -30.
04:38And that might be a little too far, maybe we should take it up to -25, how's that?
04:43All right, and then I'll press the Enter key or the Return key on the Mac in
04:46order to accept that change and we are done.
04:49Press the F key a couple of times here in order to switch to the Full Screen
04:53mode and zoom on in, and that folks, is one way at least to select a really
04:59tough hair image here inside Photoshop.
Collapse this transcript
Conclusion
Next steps
00:00A few years ago I presented a masking lecture to an audience in Holland, toward
00:05the end I was running out of time, so I showed the final example, which was,
00:09every bit is complex as the one in the previous chapter from beginning to end
00:14in about five minutes.
00:15I worried I went too fast, but instead I got this huge applause, and a woman in
00:20the audience shouted out, you are hired.
00:23That's how I want you to feel.
00:25I want you to be that person who is so fearless, so absolutely confident that
00:30whatever the image, you know you can mask it.
00:34Ultimately boil down your approach to five minutes, then show that to a
00:38potential client and knock their socks off.
00:41We all know Photoshop is magic, with any luck, after these last few hours, you
00:46know how to wheel that magic with even more awesome and terrifying authority.
00:52And please remember that this course is part of a larger and ever expanding series.
00:56It all starts with my Essentials Course, Photoshop Masking and
01:00Compositing Fundamentals.
01:03I have a follow up course on Advanced Blending, and keep your eye out for
01:06another one on the Pen tool.
01:09Wherever your interest take you, on behalf of lynda.com, this is Deke
01:13McClelland saying, see ya!
Collapse this transcript


Suggested courses to watch next:

Deke's Techniques (35h 9m)
Deke McClelland

Photoshop CS5 One-on-One: Mastery (20h 1m)
Deke McClelland



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