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Photoshop CS6 One-on-One: Intermediate
Richard Downs

Photoshop CS6 One-on-One: Intermediate

with Deke McClelland

 


In this course, industry pro Deke McClelland teaches you how to build on your basic knowledge and achieve next-level effects in the premiere image-editing program from Adobe, Photoshop CS6. Discover how to seamlessly move and patch areas of a photo with the Content-Aware toolset; stretch the brightness of a scene with automatic and custom Levels adjustments; create intricate designs with text and shapes; and morph an image with layer effects and transformations. Deke also shares his techniques for sharpening details, whether addressing noise and highlight/shadow clipping or camera shake, and converting a full-color image to black-and-white. The final chapters show you how to best print and save images for the web, making sure all your hard work pays off in the final output.
Topics include:
  • Performing automatic retouch, scaling, and more with the Content-Aware tools
  • Editing the histogram
  • Customizing a Levels adjustment
  • Making channel-by-channel Levels adjustments
  • Sharpening with the Smart Sharpen, Emboss, and High Pass filters
  • Working with vector-based type
  • Kerning and tracking characters
  • Creating text on a path
  • Drawing and customizing shapes
  • Creating depth, contour, and texture with layer effects
  • Liquifying an image
  • Simulating an infrared photo
  • Adjusting print position, size, and color
  • Creating the perfect JPEG image
  • Downsampling for the web

show more

author
Deke McClelland
subject
Design, Photography
software
Photoshop CS6
level
Intermediate
duration
9h 25m
released
Jul 20, 2012

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11. The Content-Aware Collection
The best of Photoshop automation
00:04Hello, this is Deke McClelland. Welcome to Photoshop CS6 One-on-One: Intermediate,
00:11part two in a series of four video courses devoted to your ultimate mastery of the
00:16world's most powerful image editing software. One-on-One is all about project based learning.
00:23That is to say, you learn by doing so that you're better able to create your
00:27own projects in the future.
00:29In this course, you'll sharpen the detail in a digital photograph, you'll build
00:34a magazine cover using resolution- independent text and shape layers.
00:39You'll create amazing visual effects, using layer effects and styles.
00:44You'll scale and rotate a series of layers, you'll use the Liquify filter to
00:49alter the shape of a person's face, and you'll turn an unremarkable full-color
00:54photo into a black and white work of beauty. The result is a contextualized learning program.
01:01Photoshop's features make sense because you apply them sometimes independently,
01:07other times in concert to a clearly defined task, and you leave each chapter
01:13with a sense of accomplishment.
01:16I really hope there are moments when you feel, "I rule, I did it, and I can do more."
01:22I'll start by touring you through Photoshop's Content Aware features.
01:27In addition to Content Aware Fill, which we saw back in Chapter 10, there's
01:31Content Aware Patch, Move, Extend, and Scale.
01:37All of them use a kind of artificial intelligence to read your image and fill in details automatically.
01:44Now, as with any automation, they don't always work perfectly, but when they do,
01:50they can be enormous timesavers.
01:52And in this chapter I'll show you how to make the most of them.
Collapse this transcript
Introducing the Patch tool
00:00In this movie I'll introduce you to the Patch tool.
00:02Now you find the Patch tool over here with the Healing Brushes, notice it's the
00:06third tool down in the fly-out menu.
00:07And here's the idea, whereas the Healing Brushes are useful for making very
00:12specific careful modifications that you brush into the image, which is great
00:16for, for example, retouching a portrait photograph.
00:20The Patch tool is useful for making big modifications very quickly.
00:24So I'll go ahead and select the Patch tool, and let's say what I want to do is
00:28get rid of this trash can right here.
00:30Then I would start by selecting it, and you can use any selection tool you like.
00:35You don't have to select using the Patch tool.
00:37But if you decide to select using the Patch tool, you'll find that it works
00:40exactly like the Lasso tool.
00:42So you can either drag around the trash can, for example, to create a
00:45free-form selection outline, or I'll go ahead and press Ctrl+D, or Command+D
00:50on a Mac to deselect it.
00:51You can press and hold the Alt key or the Option key on the Mac, and click around
00:56the trash can in order to create a polygonal selection outline.
00:58So again, where selecting is concerned, it works just like the standard Lasso.
01:03Once you've selected the trash can, assuming default settings up here in the
01:06Options bar, that is Patch is set to Normal, Source is selected, Transparent
01:10is turned off, then you just go ahead and drag this selection outline to a new
01:15location and what you're doing is specifying the source that will be cloned on
01:20top of what was formerly the selected trash can.
01:23And so part of what's happening here is Photoshop is doing a straight clone,
01:28and you can see the central area is pretty much just a direct lift of this area over here.
01:33But if I press Ctrl+H, or Command+H on the Mac to hide the selection outline, you
01:38can see that it went ahead and healed around the edge of this selection.
01:42So it's very much as if you had painted this big huge trash can shaped blob using
01:49the Healing Brush over onto the trash can. So that's one way to work.
01:53I'll go ahead and press Ctrl+Z or Command+Z on a Mac to undo that change, and
01:57I'll press Ctrl+H, or Command+H, so we can see the selection outline again.
02:01Let's say instead of hiding the trash can what I want to do is duplicate it.
02:05I want to create a second trash can over here on the right-hand side.
02:08Then I would select Destination instead after selecting the trash can, and then
02:14I would drag it to the new location, and I want to watch that upper right area
02:20of the trash can where I've hidden a bit of the shadow from the trees there.
02:23I'll go ahead and release now, and you can see that not only is Photoshop going
02:27to go ahead and clone the trash can to this new area, but if I press Ctrl+H or
02:32Command+H on a Mac, even though I had covered up this little bit of shadow,
02:36Photoshop goes ahead and ekes the shadow back into the selection.
02:41Once again healing around the edges, and as a result we get a pretty credible copy of this trash can.
02:46It doesn't necessarily make sense, we have two identical trash cans
02:50right next to each other with the very same shadow angles. However, it looks pretty darn good.
02:55All right I am going to press Ctrl+Z, Command+ Z on the Mac, to undo that change once again.
03:00Your final options are Transparent and Use Pattern.
03:02You can check out Use Pattern if you want to, it's just going to use a pattern
03:06that you select here in order to heal over this selection.
03:09In my experience, it rarely produces decent results.
03:12But Transparent can be somewhat interesting.
03:14I am going to go ahead and turn on that Transparent check box, and I still have
03:19much trash can selected here. so I'll go ahead and drag it over once again.
03:22It's less of a translucency effect, in other words, it's not really creating a
03:27less opaque trash can, it's more of a Blend mode effect, so we are creating a
03:31kind of interaction between the trash can and the grass in back of it.
03:36All right, so those are the basics of working with the Patch tool.
03:39In the next movie I'll demonstrate Content Aware Patch.
Collapse this transcript
Using Content-Aware Patch
00:00In this movie I will demonstrate how to work with Content Aware Patch, which is
00:04a kind of combination of Content Aware Fill, along with the Patch tool, and its
00:08best understood in the context of those features.
00:11So what I am going to do is demonstrate each feature in kind on this image.
00:16So I will start things off by pressing Ctrl+Alt+J, or Command+Option+J on the Mac
00:20to jump this layer and name it, and I'll call this layer standard patch, and
00:25then click OK to create it.
00:26Then I will press Ctrl+Alt+J or Command+Option+J again, and I will name this
00:31layers CA patch just so we can keep track of things, and I will click OK.
00:35All right, I am going to turn off those top two layers, switch back to the
00:38Background layer for a moment, and I'm going to select this general region at
00:42the bottom of the image using the Rectangular Marquee tool.
00:45And let's go ahead and apply Content Aware Fill, and by virtue of the fact that
00:50I've selected so much of the image, I am forcing Photoshop to look to the trees
00:54for its source information.
00:56So I'll go up to the Edit menu and choose the Fill command change Use to
01:00Content-Aware, the Blending option should be set to Normal and 100%
01:04respectively, and then I will click OK.
01:07And what Content-Aware Fill does, as you may recall from the previous course is
01:11it goes ahead and decides for you what information inside the image ought to be
01:16sourced, so it's looking to the trees, and you can see that it also has a habit
01:21of duplicating information, so we are seeing several occurrences of that upper
01:25left-hand tree, and we are also bringing some grass in from the top, because
01:29Content-Aware Fill often wants to create a kind of transition between the
01:33deselected area and the selection.
01:35So I will go ahead and press Ctrl+D or Command+D on the Mac, to deselect the image.
01:40Let's compare that to the Standard Patch tool where you are in charge of
01:43the source information.
01:44I will go ahead and turn on the standard patch layer and select it. And I will
01:47draw a new smaller selection outline, still pretty rough of course, around the
01:52trash can and its shadow, and then I will go ahead and switch to the Patch tool.
01:57And if you're working along with me, you would want to make sure to right click
02:01on that little Patch icon on the left side of the Options bar and choose, Reset
02:04tool, so that you select a source option and turn off the Transparent check box.
02:08And again, I am going to source the trees this time around, because even though
02:12that's a ridiculous modification to this image, it's very useful for
02:15demonstrating how the tool works.
02:17So I'll go ahead and move this selection outline up in to the right this time.
02:21That's going to duplicate that tree information as we can see right there.
02:25However, Photoshop is also going to try to heal the edges of the selection outline.
02:30So if I press Ctrl+H, or Command+H on the Mac you can see that we get some
02:34healing right around the edges here, and we are bringing in some of the green
02:38color of the grass as well, but it's obvious that we wouldn't source the trees.
02:42Well, it's not nearly so obvious when you use Content-Aware patch.
02:45So I am going to go ahead and select that layer and turn it no as well, and I
02:49still have my selection outline, which I can get by pressing Ctrl+H, or Command+H on the Mac.
02:53I'll go ahead and zoom out, and I will switch that Patch settings from Normal
02:57to Content-Aware. And then I will go ahead and drag the selection up into the
03:01trees once again, and this time around in addition to duplicating the trees, we
03:06will see some duplication, we are also going to bring in a lot of grass
03:11information, as you can see, right here.
03:12So it's almost like we have a different healing metaphor, if I press Ctrl+H or
03:16Command+H on the Mac, to hide that selection outline, you can see that we are
03:20bringing in a lot of Content-Aware Fill this time around the edges of the
03:24selection and bringing in our tree right there in the central area.
03:28So it's a combination of me sourcing the information and Photoshop sourcing automatically.
03:33Now even through this is a static tool, meaning it makes pixel level
03:37modifications to a layer, you have the option of changing the behavior of the
03:41tool right after using it by switching this Adaptation setting.
03:45So right now, we're looking at medium Adaptation.
03:48If I want to more strictly adhere to the source information, that is the trees.
03:53I could switch this option to Strict, or Very Strict. And then Photoshop is going
03:57to rerun the Patch operation as you're seeing it do now.
04:01And what we are going to see is more tree information, and less of Photoshop
04:05looking elsewhere for the source. Whereas, if you want Photoshop to bring in
04:10more Content-Aware Fill and do less sourcing from the area you specified, then
04:15you can switch to either Loose or Very Loose, as I'm doing in this case, and
04:19that's going to cause Photoshop to spend a little more time on the operation as
04:23well, but you can see that we're doing a surprisingly good job of matching the
04:28area inside the selection.
04:30Now obviously this is no way to really get rid of the trash can. So I will press
04:34Ctrl+Z, or Command+Z on the Mac to undo that operation.
04:37I will make sure that the CA patch layer is still selected, and I will press
04:41Ctrl+D, or Command+D on the Mac, to deselect the trash can, and I'll go ahead and
04:45Alt-click around it, this would be an Option-click over here in the Mac, and I
04:49think what I am about the show you is going to surprise you quite a bit.
04:53What you might think you should do using the Patch tool at this point is just go
04:58ahead and after having drawn the selection obviously just go ahead and drag over
05:03here into this grass area.
05:04But if you do, we are going to end up duplicating that weird area of dirt
05:08there, instead, I'm just in a move the selection up into the right just a
05:12little bit, like so, and I will go ahead and release and what I'm doing for
05:17all intensive purposes is sourcing the trash can itself, and yet I just
05:20completely got rid of the darn thing.
05:22Now I do have some stuff left behind, if I press Ctrl+D, or Command+D on the Mac
05:27you can see that this isn't the most credible image-editing effect on earth, and I
05:31have got these duplicated shadows and so forth, and that's where you go in and
05:35apply some additional healing.
05:36So the idea behind these Patch tool variations is you can get some rough work done very quickly.
Collapse this transcript
Retouching with Content-Aware Patch
00:00In this movie we'll provide you with what I consider to be a more compelling
00:03use for Content-Aware Patch.
00:05The idea here is this butterfly is missing some of its wing, and I want to
00:09fill that region in.
00:10And so I'll start things off by just grabbing the Lasso tool, which you can get
00:14by pressing the L key, and then I'll draw a pretty broad generalized selection
00:18outline, like this. And the reason being, you don't really have to be that careful
00:22when you're working with Content-Aware Patch, because this region over here in
00:26the left-hand side is not going to get fully filled in, and it's going to give
00:30you kind of an organic look as you will see.
00:33Then I'll go ahead and switch over to the Patch tool, which you can get--by the
00:36way--by pressing the J key as well. And I'll make sure that Patch is set to
00:40Content-Aware up here in the Options bar, and then I'll drag up and to the right.
00:44And notice that I'm trying to match the angle of that sort of stripe, right
00:48there in the wing. And I end up getting a pretty bad result, but part of that is
00:53because Adaptation is set to Very Loose.
00:55So I'll press Ctrl+H, or Command+H, to hide that selection outline, and then
00:59I'll switch the setting to Very Strict so that we can get rather the opposite
01:04effect, and you can see that it does a pretty darn good job of filling in that region.
01:09Now, again, it's not perfect, but given how little work I am putting into this,
01:13I am making great progress.
01:14Now I'll press Ctrl+D, or Command+D on the Mac, in order to deselect the image,
01:19and I'll drag around here into the bottom region of this wing where we still
01:24have too much green, and I'll drag it up into the right, trying to match the
01:28angle of that stripe once again, and then go ahead and release in order to
01:31achieve this effect here.
01:33So I could spend some more time on it. I could drag around this guy, because I
01:37don't want that repeated detail, and I could drag it up and to the right as well,
01:41then click off the selection in order to deselect it. And that's really it, and
01:45to give you a sense of just how much I was able to accomplish that quickly--I'll
01:49press the F12 key in order to revert the image--that's how much wing we were
01:53missing before, and now if I press Ctrl+Z, or Command+Z on the Mac, to reinstate
01:58my changes, that's the wing we have now, thanks to our ability to retouch images using Content-Aware Patch.
Collapse this transcript
Using the Content-Aware Move tool
00:00Photoshop provides another Content-Aware tool called the Content-Aware Move tool
00:04that does just what you think it'd do.
00:06It allows you to move selections, and it goes ahead and automatically fills in the hole.
00:10So let's compare that to the way standard movements work inside Photoshop.
00:14I have saved a selection outline along with this image and to load it up.
00:18I'll go up to the Select menu and choose the Load Selection command, and if you're
00:22working along with me, you should set the Channel option to lasso selection, and then click OK.
00:26Now, if I were to move this selection like you normally do using Move tool, one
00:31of the two things is going to happen.
00:33If I am working on the flat background, as I am, I'll leave a background colored
00:37hole and by default, the background color is white.
00:39If I were working on a layer, then I'd leave a transparent hole.
00:42We'll go ahead and press Ctrl+Z or Command+Z on the Mac, to undo that change.
00:47Compare that to this tool right here, it's available from the same flyout menu
00:50as the Patch tool, Content-Aware Move.
00:52By default, the mode should be set to Move, Adaptation is medium.
00:56So again, we have got an Adaptation setting, and I'll go ahead and drag her up
01:00to the top portion of the image, like so.
01:03And then Photoshop will set to work doing a couple of things. First, it fills
01:06in the background as I said, and second, it goes ahead and redraws the pixels
01:10inside the selection.
01:12And in our case, it's done a pretty poor job, we have a little bit of dress
01:16repeated down here in the bottom portion of the selection, and we are missing
01:19some detail on the feet as well.
01:20So the first solution you should try in these cases is to change the Adaptation.
01:25If you want to gain back information, then switch to one of the Strict options
01:28here, and again you can change these settings on the fly, just as you can with a
01:33Patch tool, and if that doesn't end up working out for you, you are seeing too
01:37much repeated detail, or the selection is still a mess, as in our case.
01:41Then go ahead and try out one of the Loose options instead, and of course, see what you come up with.
01:45But I've got an even better solution because this doesn't turn out to really
01:49work well for this image either, as you can see, there goes her head, and we
01:53are missing just a ton of this foot detail and her knee's a mess and so forth.
01:58Actually her knee is repeated down here at the bottom as well.
02:01So where I can't speak for all images, but this one benefited from a different approach.
02:05I am going to go ahead and press Ctrl+Z or Command+Z on the Mac, to undo that change.
02:09I am going to switch to the Rectangular Marquee tool, and I am going to draw a
02:13new selection that's much looser around her, as you can see. I want to make
02:17sure to include all the shadow down here below her dress, and then I'll go
02:20ahead and switch over to Content-Aware Move tool once again. And I will drag
02:25her up, but not so far.
02:26So I am not going to make that big modification I made before.
02:31I'll just drag her about midway up the image and see what kind of results I get this time around.
02:34It's a little bit unpredictable, sometimes you have to play around and try to figure
02:37out what's going to work, but as you can see in my case, if I press Ctrl+H or
02:42Command+H on the Mac, to hide that selection outline. It's done a bang up job.
02:46We are not missing any details inside the model this time around, and the
02:49background has filled in pretty nicely.
02:51Again, it may not make sense that we have the small dandelions in front of a big one.
02:56They are obviously being repeated from the top area of the image.
02:59But given how little work these tools demand, it's pretty amazing the results you
03:03can get out of them. Which is why these Content-Aware tools are so great,
03:07especially if you find yourself working on a tight deadline.
Collapse this transcript
Using Content-Aware Extend
00:00In this movie I'll show you another use for the Content-Aware Move tool, which
00:03is to extend image elements.
00:05Let's say, for example, that I want to take this block of grass, and I want to
00:09stretch it, so it more or less fills my entire image.
00:12But I don't want to scale stretch it, after all if I somehow selected this and
00:17went up here to the Edit menu and chose, for example, the Free Transform
00:21command, and I were to stretch this guy, like so.
00:24Then I would increase the width of the blades of grass and pretty much make a mess of things.
00:29So we'll go ahead and press Ctrl+Z or Command+Z on a Mac to undo that change.
00:33Instead what you want to do, is switch over to the Content-Aware Move tool, once
00:37again, and you can use this tool as the Selection tool just as you can with the
00:40Patch tool, works just the same.
00:42So you can either drag to create a free-form selection, or you can press the
00:47Alt key or the Option key on the Mac in order to create a polygonal selection
00:50outline, like this one here. And then I'll go up to the Options bar and switch
00:55the mode from Move to Extend.
00:56Now at this point what you do is just drag the selection to a different
01:00location, and I'm pressing the Shift key, by the way, in order to constrain the
01:03angle of my drag to exactly horizontal, and then you wait a few moments to see
01:08what Photoshop comes up with, and in my case it looks pretty good.
01:12I'll press Ctrl+H, or Command+H on the Mac in order to hide that selection outline.
01:17Remember, as usual, you can change that Adaptation setting.
01:20if you don't get the desired results. So in my case, I am looking at medium.
01:25Let's go ahead and try Very Strict, to see if we get better results or not out of it.
01:29And this doesn't appear to me to be better, we've got a kind of divot in
01:33the bottom of the grass right there.
01:35So I am going to go ahead and switch this to Very Loose instead.
01:38And just bear in mind, you can change that setting as many times as you like,
01:42right after applying the tool, and this looks pretty darn good to me.
01:46We've got a nice solid bottom to this, we do have a little bit of repetition of
01:50detail, because I can see this blade of grass repeated from over here.
01:53That's the kind of thing you are going to see just about anytime you clone
01:57objects inside of Photoshop.
01:58So that's how you extend objects, very easily, as you can see, using the Content-Aware Move tool.
Collapse this transcript
The Content-Aware Scale command
00:00In this movie I'll introduce you to the final Content-Aware feature, which is Content-Aware Scale.
00:05And what it allows you to do is change the proportions of an image without
00:09harming the details.
00:10So basically you're stretching the background, and you're leaving the foreground unharmed.
00:15So imagine what I want to do with this image is make it about twice as wide as
00:19it is and about half as tall.
00:21So big huge modification and were I to do that using the standard Image Size
00:27command, which does let you stretch images. Then I'd make a pretty big mess of things.
00:31We'll turn off Constrain Proportions, and I'm looking for this image once I'm
00:35done to be 2000 pixels wide and just 1000 pixels tall let's say, and then I'll
00:41go ahead and click OK, and you can see that I end up stretching the image, and
00:45it looks horribly distorted.
00:47So obviously this isn't the effect I want at all.
00:49I'll go ahead and press Ctrl+Z, or Command+ Z on the Mac, in order to undo that change.
00:53Instead what we need to do is convert this flat image to a floating layer, and
00:58then we'll give ourselves some additional canvas size, and then we'll stretch
01:01the image using Content-Aware Scale.
01:03So I'll double-click in the background to start things off, and I'll just go
01:06ahead and call this layer bay.
01:08Then I'll go up to the Image menu and choose the Canvas Size command, and
01:11I'm going to switch from Inches here to Pixels, you want the Relative check box turned off.
01:16I'll go ahead and click on this left- hand square and change the Width value to
01:212000 Pixels, we'll take care of the Height later, and then go ahead and click OK
01:26in order to add some canvas to this image.
01:28Then I'll go up to the Edit menu and choose Content-Aware Scale, that will give
01:32me this corner and side handles, and I'll go ahead and drag this top right point
01:37all the way down to this location here. And you should see some guidelines on
01:42screen, if not, go ahead and press Ctrl+ Semicolon, or Command+Semicolon on
01:46the Mac in order to bring them up, and you'll have to do that, by the way,
01:50before choosing the command.
01:51Notice that Photoshop goes ahead and scales this image without harming the dock, seemingly.
01:57I'll go ahead and press the Enter key or the Return key on the Mac, in order
02:00to accept that change.
02:01So, so far it looks pretty darn miraculous, and Photoshop has done a heck of a
02:07job given that this is an automated feature.
02:09But if you take a close look here, I'm going to zoom out just a bit.
02:13You can see that we have got some deformed details, like these support beams
02:17right here are wiggling and the same is happening over with these details
02:21over there, and we've pretty well made a mess of this line that's coming
02:24down into the water. So what do we do to avoid that?
02:28Well I'll show you a protection option that's available to you in this movie.
02:31And in the next movie, I'll show my preferred way of working.
02:34I'll go ahead and press Ctrl+Z, or Command+ Z on the Mac, in order to undo that stretch.
02:39And one option that's available to you is to select the details that you
02:43don't want to see harmed.
02:44So I'd just draw, for example, a Rectangular Marquee around this portion of
02:49the dock, and then I'll Shift-drag around this portion right there in order to
02:53select it as well.
02:54Then you go up to the Select menu, and you choose the Save Selection command,
02:59and I'll go ahead and call this selection dock, like so, and then click OK.
03:03Now I'll press Ctrl+D, or Command+D on the Mac to deselect the image, and I'll go
03:08ahead and zoom out once again.
03:10You go up to the Edit menu and choose Content-Aware Scale, and then I'll go
03:14ahead and drag that corner handle again, so that I'm making the image the same
03:18size it was a moment ago, and then what you do is you go up to this Protect
03:23option, and you select the selection you just saved a moment ago, so I'll select dock.
03:28Now you may find that that helps in the case of your own images, it does not
03:33help at all in the case of this image.
03:35So sometimes it's going to work out for you, sometimes it's not.
03:38And by the way, if you're working along with me you want to make sure that, for
03:41now, Protect skin tones is turned off. We'll come to that one later.
03:45Another option that's available though is to reduce this Amount value.
03:49So I'll go ahead and click inside it, and then I'll press Shift+down arrow a
03:53couple of times in order to reduce it to 80%.
03:55And what I'm saying here is go ahead and squish the Dock, even though Photoshop
04:00can identify it as a detail, if you allow it to squish a little bit that might
04:03take the distortion out of things.
04:05In our case, again, it's not really providing us with a very good looking effect,
04:09and it defeats the purpose if we're going to squish the dock as well.
04:13Anyway, I'll go ahead and press the Enter key a couple of times in order to
04:15accept that modification and allow Photoshop to do its thing.
04:19The question then becomes, if these protections aren't really working out for
04:23us, as they aren't, you can still see these bending details, then what is the better approach?
04:28Well that's exactly what I plan on showing you in the next movie.
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Scaling in multiple passes
00:00In this movie I will show you how to achieve better results from Content Aware
00:03Scale by applying the command in multiple passes.
00:06Now I don't normally recommend a destructive workflow like this.
00:10However, this sort of approach does work well, for this particular command.
00:14So as you can see, I've gone ahead and restored the portrait version of the photograph.
00:18I'll go up to the Edit menu and choose Content Aware Scale.
00:21I'm going to start things off here by reducing the height of the graphic all the
00:25way down to that horizontal guideline.
00:27I'll go ahead and take the right-hand side over to the first vertical guide, and
00:31you can see that at this point, even though we've applied a ton of scaling here
00:36that nothing inside the dock is breaking.
00:38This rope looks a little choppy, but it started a little choppy.
00:42So that's just the way that image element looks.
00:44However, if I start going much farther than that, then I do start seeing some
00:48breaks in the details.
00:49So what I found with this image anyway was that going this far into first pass
00:54was about as much damage as I wanted to do.
00:56Then I'll press the Enter key or the Return key on the Mac, in order to apply
01:00the command, and then I'll go up to the Edit menu and choose that exact same command again.
01:05This time around, I'll make it out to the second vertical guide.
01:09You can see that while I'm stretching the heck out of the water here that the
01:12dock is surviving quite nicely, but if I go all the way to the edge, then I
01:17start having breaks and problems again.
01:19So we'll just go to that second guide, then press the Enter key or the Return
01:23key on the Mac, in order to apply that change, and then finally, I'll go up to
01:27the Edit menu and choose Content Aware Scale again, and stretch it all the way
01:32to the far right-hand side.
01:33Now I'll press the Enter key or the Return key on the Mac, in order to apply that change.
01:38Now if you're working along with me, you are going to see some weird details up
01:42here in the sky, and along the horizon.
01:44However, you have to bear in mind that we just completely transformed the
01:47proportions of this image. All right.
01:49Now, I want to scale the canvas to fit the image.
01:52So I'll go up to the Image menu and choose the Trim command.
01:55Then make sure that Based On is set to Transparent Pixels and click OK to
01:59automatically trim those guides away, and then after that, if you want, you can
02:03go ahead and choose Clear Guides from the View menu in order to get rid of those guides.
02:07Now I'll press the F key a couple of times in order to switch to the Full Screen
02:12mode and zoom in on the image, and that is the final transformation, we now have
02:16a panorama, thanks to three independent passes of Content Aware Scale.
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Protecting skin tones
00:00In this movie I'll show you how to apply Content-Aware Scale while
00:03protecting skin tones.
00:05This time around I want to take this horizontal photograph and stretch it to the
00:09entire height of the canvas, and make it much narrower as well.
00:12So I'll go up to the Edit menu and choose Content-Aware Scale, and I'm just
00:16going to stretch this thing as high as it goes, and you can see that, that ends
00:21up stretching her arms quite nicely there.
00:24Fortunately you've this Protect skin tones icon up here in the Options bar that
00:28will automatically take care of the problem to an extent.
00:31And what Photoshop is doing is protecting the warm colors, the colors that's
00:35fall in that orange spectrum. However, you can see that her torso is still stretching like crazy.
00:40So it turns out we don't really want to scale it this far right away.
00:44So what I'm going to do is click on this bottom Reference point on the far left
00:47side of the Options bar, and I'm going to go ahead and restore that Height value
00:51to 100%, and then press the Enter key.
00:54Now what I'm going to do is click inside the W value, the Width value, and
00:58I'm going to press Shift+down arrow, and I'll try to reduce it as much as I
01:02can without getting that effect essentially, without seeing any distortion in her whatsoever.
01:07In my experience was this happened at about 81%, that was about the threshold
01:12before something about her arm started going wrong.
01:16And then I'll tab over to the Height value, and I'll press Shift+up arrow to take it up to 110%.
01:21If I go up to 120, though, I end up stretching her torso again.
01:25So 81 and 110 are the values I came up with.
01:28Then I'll press the Enter key or the Return key on the Mac, a couple of times in
01:31order to apply that change.
01:33And now I'll just go back to the command again by bringing up the Edit menu and
01:37choosing Content-Aware Scale.
01:38I'll select that bottom Reference point once again, and I'll click inside the W
01:43value and press Shift+down arrow a couple of times, and you can see if I go as
01:48low as 80%, I'm cutting off her shoulder a little bit.
01:51So I'll just raise that until she looks normal which happens at about 87%.
01:55And now I'll take the Height value up to 120%.
01:59You can see nothing stretching on her body, but if I take the value to 130%,
02:02we're start getting stretching in the torso once again.
02:05So this time, if you're working along with me the values are W 87% and H 120%,
02:12press the Enter key a couple of times in order to accept that change, and then
02:16finally, one more pass, I'll go up to the Edit menu, choose Content-Aware
02:20Scale again, and this time around I just took the Width value down to 98%,
02:25because if you go any farther than that you've completely lose the sky on the
02:29outside of her fingers.
02:30Then I'll just go ahead and drag this top handle until it snaps to the top of
02:34the canvas, and we end up transforming this image significantly. All right.
02:38I'll press the Enter key a couple of times in order to accept that change,
02:42and then I'll go to the Image menu and choose the Trim command to get rid of that extra canvas.
02:47Make sure Based On is set to Transparent Pixels, and then click OK, and you
02:51get this effect here.
02:52So just by way of comparison, I'll press the F12 key, that's the original
02:56version of the image, and if I press Ctrl+Z, or Command+Z on the Mac, that's the
03:00stretched version, and she survives extremely nicely, as you can see.
03:05Now the grass doesn't do quite as well, we do have some ragged transitions in there.
03:10But it's pretty low contrast stuff.
03:12It's the kind of stuff that's probably going to disappear at a sufficient
03:15resolution in print, although you certainly wouldn't want to show it to somebody
03:19at 100% inside Photoshop.
03:21But she looks great in a very differently proportioned image. And that's how you
03:25protect skin tones when using Content-Aware Scale here inside Photoshop.
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12. Adjusting Levels
Editing the histogram
00:00Back in Chapter 7 of my Fundamentals Course, I introduced you to the concept of
00:05Luminance, and I show you how to use Photoshop for most basic Luminance
00:09Enhancement command, Brightness Contrast.
00:12In this chapter we kick things up a notch and take on a more powerful luminance
00:17adjustment feature known simply as Levels.
00:21Remember the histogram, it's that bar graph of every luminance level in an
00:26image, from black on a far left to white of the far right.
00:30The levels command sets the histogram on a slider platform with three triangular
00:35controls, one black, one white, and one gray.
00:40Now if for the sake of demonstration, I'll stand in as the problem image, as you
00:44can see, I'm low contrast and washed out. Your mission, correct me.
00:51You increase my contrast by dragging the black triangle to the beginning of
00:55the mountainous histogram, and the white triangle to the histograms end, then
01:01you drag the gray triangle, known as the gamma control, to modify the brightness of the Midtones.
01:08Drag the gray triangle to the left to brighten the Midtones, also known as expanding them.
01:14Drag that gray triangle to the right to darken the Midtones which corrects for
01:20a washed out image.
01:21See, I'm all better. Nice work! And that's just the beginning.
01:28There's an Auto button that attempts to automatically correct an image.
01:31You can preview clipped pixels, and you can adjust each channel independently to
01:36correct color balance.
01:38Levels is one of Photoshop's most powerful features, and it's the kind of
01:43command that takes some folks years to master. You'll have it figured out in a single chapter.
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The new automatic Levels adjustment
00:00In this movie I'll show you how to automatically correct a photographic image
00:04using a Levels Adjustment.
00:05Now as you may recall from our discussion of the Auto Adjustments back in
00:10Chapter 7 of the Fundamentals Course.
00:12You have three commands available to you under the Image menu, Auto Tone, Auto
00:15Contrast, and Auto Color.
00:17Don't really think that much of them, don't use them on a regular basis, but
00:21there's also another one, which is the Auto button that's included along with
00:25Brightness/Contrast, and it does quite a good job.
00:28The Auto function that's included along with Levels might be even better and
00:32is a unique animal.
00:34Now you can get to it in a couple of different ways.
00:36You can go to the Adjustments submenu and choose the Levels command, or you can
00:40press Ctrl+L, or Command+L on the Mac.
00:43But that's going to apply a static color adjustment.
00:45You're going to permanently modify the pixels in your image, you are not going
00:49to be able to change your settings later.
00:51So the better way to work is to drop down to the Black/White icon at the bottom
00:55of the layers panel, click on it and choose the Levels command which is located
00:59directly under Brightness/Contrast.
01:01That's going to bring up this wee version of the Properties panel.
01:04I'll recommend you make it larger by dragging the lower left corner of the panel
01:08until the histogram reaches its maximum size.
01:11Now the histogram is the essential character included along with the Levels
01:15function, and as you may once again recall from Chapter 7, the histogram is
01:20kind of bar graph of all the luminance levels inside the image, starting
01:24with black over here on the far left side, and ending with white on the far right side.
01:29It doesn't show the distribution of the colors or where they are located inside
01:32the image, it strictly shows their popularity.
01:35So in the case of our image, we have a few blacks in very dark colors, then
01:40we've got a whole lot of shadows which are the dark colors inside the image, and
01:45then we've got a ton of midtones which are the middle colors, and finally, we
01:49don't have much of anything in the way of highlights.
01:52Now one way to correct the Luminance of the image is to click on this Auto button.
01:56In Photoshop CS5 and earlier it used to apply the Auto Tone function, that same
02:02Auto Tone that's available from the Image menu.
02:04It wasn't a particularly helpful feature frankly.
02:07Now it's a completely different animal, it's been completely redesigned, and it
02:11applies a composite adjustment as opposed to a channel-by-channel adjustment,
02:15that can serve as a great jumping off point for your own custom adjustment.
02:20So what I recommend you do is go ahead and give it a click in any case and
02:25notice how much better the luminance of that image looks. All right!
02:28I'm going to go ahead and close the Properties panel, because just for the sake
02:31of comparison I want you to see how things look, if we try the same thing with Brightness/Contrast.
02:36So I'll go ahead and click on the Background layer here to make it active, and
02:40then I'll right-click inside the Image window with my Rectangular Marquee tool
02:43and choose Duplicate layer.
02:45Then I'll set the Document to New and click OK in order to create a new document here.
02:50All right, I'll go head and zoom in, and I'll drop down to the bottom of the
02:54layers panel, click on the Black/White icon and choose Brightness/Contrast this
02:57time around, and then once again back in the Properties panel I'll click on the
03:03Auto button, and notice it takes a moment longer to apply.
03:05So it must be a little more computationally intensive, however, it tends to
03:10produce a higher contrast effect as well. A little more garish in the case of this image.
03:15So this is Auto Brightness/Contrast compared with this being Auto Levels.
03:20And just so you can see how it works inside of a different image, I'll go ahead
03:24and switch over to this one here.
03:26This is the uncorrected version of that portrait shot.
03:28Here is what she looks like subject to Auto Brightness/Contrast and here is how
03:33she looks subject to Auto Levels.
03:35So lots of a dramatic difference this time around, but again it's a little more
03:39of a nuance modification, not quite as much contrast is what we've got with
03:44automatic brightness contrast. All right.
03:46I'm going to switch back to this image for a moment, and I'll double-click on
03:50the thumbnail for my Levels adjustment to bring back up the Properties panel,
03:53and I do want you to see just in case you want to know, if you want to get to
03:58any of the other Auto functions, you can press the Alt key or the Option key
04:02on the Mac, and click on Auto, and that will bring up your other automatic adjustment options.
04:07So for example, Enhance Monochromatic Contrast, you can see listed in that
04:12tooltip, it's the same as Auto Contrast.
04:14Enhance Per Channel Contrast is the same as Auto Tone, and then we've got
04:18Enhance Dark & Light Colors, which is the same as auto Color.
04:22However, every single one of these applies its modifications on a
04:25channel-by-channel basis.
04:27I recommend you steer clear, but I just want you to know they are there.
04:31You may find them helpful for some image that you run into one day. All right.
04:36I'm going to go ahead and cancel out.
04:38In the next movie, I'll show you how we can customize this adjustment to get even better results.
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Customizing a Levels adjustment
00:00In this movie I'll show you how to customize your Levels Adjustment to get
00:03even better results.
00:04I'm currently looking at the auto-adjusted version of the image.
00:07Notice down here below the histogram, we have three triangles. The first one
00:11represents the Black point, the last one represents the White point, and the
00:16middle one, the gray one, is the Gamma value.
00:18I'll show you how to modify the Black and White points in this movie, and then
00:21in the next movie, we'll deal with the Gamma value.
00:24Now notice down here at the bottom, there is this option that allows us to
00:28reset the adjustments to their defaults.
00:30I'm going to go ahead and click on that, so that we can see the unadjusted image.
00:34Notice these values below the triangles, they correspond to each one of the points here.
00:40So by default, the Black point is 0, which is the value for Black, and the
00:44White point is 255, which is the value for White.
00:48I'll go ahead and once again click on the Auto button, so that you can see
00:51those values update.
00:52Now we're seeing the White point is set to 229 and the Black point is set to 4.
00:57What this means is anything with the luminance level of 4 or darker inside the
01:02image is now going to be clipped to black--and that does include a few pixels
01:06inside the image--whereas everything from 229 and brighter is going to be
01:10clipped to white, which includes nothing inside the image so far as the
01:14histogram is showing us here.
01:16Now if you're ever curious whether the histogram is accurate or not, you can
01:19always update it by clicking on this little icon, and that will go ahead and
01:23give you more accurate histogram.
01:25In our case, it didn't really change the shape of the histogram at all.
01:28Now what I'd like to do is move this white triangle farther to the left so that
01:33we're brightening up more of the highlights inside the image.
01:36So at this point, with the value set to 198, anything with the Luminance level
01:40of 198 and brighter is now going to be white, and that does include a few pixels
01:46as we can see right there.
01:47Now one way to get a sense for the accuracy of your modification is of course
01:51to just subjectively evaluate the image there in the image window, but an even
01:55better way to work is to bring up the Histogram panel.
01:57So I'll go up to the Window menu and choose the Histogram command, and that
02:02brings up the panel, in my case, over here on the right-hand side of the screen.
02:06Now currently it's not as large as it could be, so I'll go ahead and click
02:10on the flyout menu icon and choose Expanded View in order to get a larger
02:14view of this histogram. It also has some accuracy problems potentially.
02:18That's a function of Photoshop caching the histogram data, which makes it
02:22possible to more quickly display the information.
02:25But I'm going to click on this little Caution icon to update it, like so.
02:28I'm also going to switch from Colors to RGB so that we're seeing analogous
02:33information between the Histogram panel and the Properties panel over here.
02:37Now you may wonder why the Properties panel is showing one histogram and the
02:41Histogram panel is showing something totally different.
02:44Well we're seeing the original version of the histogram over here inside the
02:47Levels panel, whereas we're seeing the new updated version of the histogram over
02:52here inside the Histogram panel.
02:55Notice that we've got some breaks between the lines.
02:58That tells us that we're missing luminance at this location.
03:01So in other words, look down here at this level information and the count right below it.
03:06If I hover over this pretty big break right there, you can see that at a Level
03:11of 82, our Count is 0, meaning that we no longer have any pixels with that
03:16particular luminance level.
03:18Meanwhile, we've got these big spikes where the luminance levels have been kind
03:21of jumbled together.
03:22So at 146, for example, we've got more than 98,000 pixels that have been
03:28crammed into that area.
03:30So what that means is, we are creating a kind of destructive modification as
03:35we're applying the Levels command or any other color correction for that matter.
03:39The true advantage to working with an adjustment layer here is that we can
03:43change the settings anytime we like. And I think for my part, I'm going to go
03:46ahead and reduce that Black point value to 0 so that we don't have any black
03:51clipping going on at all.
03:53But I will tell you this, you can also click inside these values and raise
03:56them from the keyboard.
03:57So I could press the up arrow key to increase that value in increments of 1,
04:01or I can press Shift+up arrow to increase that value in increments of 10.
04:06I'm going to go ahead and take it down by pressing Shift+down arrow
04:09to reduce it in increments of 10, of course.
04:11Then I'm also going to click inside the White point value, and take it down a
04:15little bit more to 194, which I found worked really well for this image.
04:20You can check to make sure that you're not clipping too many pixels by clicking
04:24on this little Update button in order to refresh the histogram, and you'll see
04:28clipped pixels on the far right side in the case of anything that's been clipped to white.
04:33So we have a little clipping but not too much.
04:35Then if there's any clipping going on, on the black end, then you'll see a
04:39little line over here in the far left- hand side, and we're not really seeing any
04:42clipping at all in this case.
04:44So that's how you apply a custom modification using the Black point, and
04:48White point values.
04:49In the next movie, I'll show you how to work with the Gamma value.
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Understanding the Gamma value
00:00In this movie I'll show you how to use the Gamma value to adjust the midtones
00:03in an image independently of the Black and White points.
00:07Now in my case, what I want to do is, I want to darken up the wall inside of this image.
00:12It's looking awfully washed out, and the wall clearly falls inside the midtone range.
00:16So what I need to do is drag this Gray slider around, and notice if I drag it
00:21over to the right then I'm darkening out the image considerably.
00:25You can also see what's happening to the composite histogram over here, all
00:29the colors are moving radically over into the shadow arena, which is not what we want.
00:34If I drag the Gray triangle over to the left, you can see that I'm pitching the
00:37histogram over to the right here into the highlight range.
00:41Now this value here is a little bit confusing.
00:44It's not a Luminance level like the Black and White points, instead it's an
00:48exponent, and not to get too techy on you, but that means, that in this case,
00:52we're raising the Luminance levels to a power of 2, that is we're squaring them,
00:57and that ends up brightening the image considerably.
00:59I want to show you something that you need to keep an eye out for, I'm going to
01:02click inside of this value, and I'm going to press Shift+up arrow a few times,
01:07and notice that just raises the value in decimal increments.
01:10However, it has a big effect on the image.
01:12I'm going to go head and zoom in here on the Shadow inside of this window and
01:16notice how much noise we're bringing out in that shadow, and that's something
01:20that you really need to keep an eye out for when you're brightening images
01:24inside of Photoshop.
01:25And those shadows certainly need brightening but I'll show you a better way to
01:28do it in the next movie. All right. I'm going to zoom back out here.
01:32What I want to do instead is lower the Gamma value, so I'm going to start things
01:36off by just resetting it to its default of 1, which does nothing, because
01:41raising the Luminance Levels to a power of 1 keeps them the same, and then I'll
01:45press Shift+down arrow in order to lower that value to 0.9, and I want you to
01:51see over here in the Histogram panel.
01:52I'll go head and update the histogram, we have a very nicely balanced
01:56histogram indeed, which is generally what you're looking for when you're
01:59correcting a photographic image. And that, friends, is how you adjust the Gamma
02:04value here inside Photoshop.
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Opening up the shadows
00:00In this movie I'll show you how to brighten up some of the shadow detail using
00:03another application of Levels.
00:05I'm going to start by closing the Properties panel.
00:08Note this awning here, it's a little bit dark. I'd like to breathe some light into it.
00:12And you often hear people call this, opening up the shadows.
00:16In order to pull that off, with the highest degree of control, we need to go
00:19ahead and select those shadows first.
00:22Now you can try using one of the selection tools we discussed back in chapter 9.
00:26But there is a command that we haven't seen so far that gives you greater
00:29control, it's located under the Select menu, and it's called the Color Range command.
00:33Go ahead and select that command and notice that you've got this
00:36little eyedropper here. It works a lot like the Magic Wand tool.
00:40It allows you to specify key color, and I'd like you to click just at some dark
00:45area underneath this awning here.
00:47What we're seeing inside of the Color Range dialog box is a kind of preview of the selection.
00:52Anything that's appearing white will be selected, and anything that's appearing
00:56black will not be selected. I want to increase the range of the selection.
01:00So I'm going to go ahead and take this Fuzziness value up to 150, and that
01:04will give us this soft glow of the selection, as you can see, right there
01:09inside the preview.
01:10Then I'll go ahead and click OK in order to generate a selection outline.
01:14Now if you're working along with me, drop back down to the bottom of the layers
01:18panel, and click on the Black/White icon, and once again choose the Levels
01:22command, and that will generate an adjustment layer and automatically convert
01:26the selection outline to a layer mask. So that we're only affecting that
01:30formerly selected region.
01:32Now I'm going to go ahead and drag this White point value way down, like so.
01:37So I can just get a sense for the integrity of my selection, and whether it's
01:41going to hold up well, and it's looking pretty good, obviously my correction
01:45is for being so far.
01:46So I will go ahead and take that White point value all the way back to 255, and
01:51next, I'll click inside the Gamma value and press Shift+up arrow
01:54three times, and then I'll nudge that value up by pressing the up arrow key a
01:59few times to 135, and then finally, I'll Shift+Tab back to the Black point
02:03value, and I'll press Shift+up arrow
02:05again in order to recapture some of those blacks. All right.
02:09Now I will close the Properties panel, and I'll go ahead and click on this
02:13little Update button here inside the Histogram panel.
02:15You can see that we do have a little bit of black clipping going on over here
02:19on the left-hand side, a little bit of white clipping as well, on the right-hand side.
02:23But the image itself is looking great and the histogram in general looks to be
02:27in good shape as well.
02:28Just to give you a sense for how this compares to the auto-correction, well,
02:31I've got it open here.
02:33So this is what we got with Auto Levels which looks pretty darn great, I have to
02:38say, and this is the even better correction that we were able to pull off
02:42manually using a couple of custom applications of the Levels command.
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Previewing clipped pixels
00:00In this movie I'll show you a special hidden trick for previewing exactly
00:03which pixels in your image are clipping to either black or white on a
00:09channel-by-channel basis which is another great way to gauge the quality of your correction.
00:13I've gone ahead and broken my Properties panel off here so that I can see more of
00:18my image at a time. And I'm going to go ahead and click on the first levels
00:22adjustment, the one that's called Levels 1, so that we can see the adjustment
00:26that's been applied to the overall image.
00:28We know that some of the pixels inside the image are clipping to white because
00:32we can see the clip over here in the Histogram panel on the far right side, but
00:36as to where those pixels are clipping, we really don't know.
00:40But we can find that out by pressing the Alt key or the Option key on the Mac,
00:45and dragging the White slider.
00:47And so at this point, I'm seeing a lot of clipping but here's how you read
00:50this, just so you know.
00:52Anywhere where you see black means that there is no clipping going on
00:55whatsoever, anywhere where you see white those are pixels that are clipping
01:00in all three channels.
01:01That's very dangerous, by the way, you don't want big regions of white
01:05like we're seeing here.
01:07Otherwise the colors are showing us specific channels that are clipping.
01:10So for example, if you're seeing red, that means that pixels are clipping to
01:14white in the Red channel, but not in the Green and Blue channels.
01:18If you see blue, like up there in the sky, those pixels are clipping in the Blue
01:22channel, but they're not clipping in Red or Green, that's a lot less dangerous.
01:26And then where you're seeing other colors that don't have channels, like the
01:29yellow in the central portion of the image, and the cyan up at the top, that
01:33tells you that they're clipping in two channels.
01:36So yellow tells you you're clipping in both the Red and Green channels, for
01:39example, cyan tells you you're clipping in both the Green and the Blue channels,
01:44and again that is more dangerous. Which is why this looks to be a pretty darn
01:48good correction here at 194, which is where I had it.
01:52We've got some clipping going on in the Red channel, and we've got a little bit
01:56of clipping going on in the Blue channel, but not that much.
01:59Now for the most part of the pixels aren't adjacent, meaning we don't have
02:02masses of clipping going on.
02:03To see where the pixels are clipping to black, you press and hold the Alt key
02:07once again, and you drag the Black slider triangle, and notice at this point
02:11I'll go ahead and clip a few things here.
02:13Anywhere we're seeing white is not clipping to black, anywhere we're seeing
02:17black is clipping to black.
02:19Otherwise this one is a little bit difficult to read because the colors are inverted.
02:23So yellow means it's clipping in the Blue channel, red means it's clipping in
02:27both the Green and the Blue channels.
02:29So you're basically reading things in the opposite directions.
02:32So red is very dangerous, black is very dangerous, yellow not so much, but where
02:37I had a black point at zero we're not seeing any clipping at all.
02:41However, that's just the clipping associated with that specific adjustment layer.
02:46If you want to test the overall composite image you're going to have to click on
02:50the other adjustment layer and test it out as well, and this will allow us to
02:54see exactly where we're clipping the black, because this adjustment layer is the
02:57one that's doing the clipping.
02:59So I'll go ahead and press the Alt key or the Option key on the Mac, and click
03:03and try to hold that little guy in the same place.
03:06And notice that we've got clipping inside the window, and everywhere
03:09that's white is just fine.
03:10You may wonder, well what about the areas that are just in the standard
03:13colors they were in?
03:14They're not being affected because they're protected by the layer mask.
03:17So just that mass of black pixels inside the window that's really clipping away
03:22and to be perfectly honest with you, I'm not too concerned about that.
03:25I'm happy with the interior of that window being pretty much jet black.
03:29And that's how you go about previewing the location of clipped pixels.
03:34Pixels that are clipping either to black or to white on a channel-by-channel basis here inside Photoshop.
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Retouching with Output Levels
00:00In this movie I'll show you how the Output Levels work down here at the bottom
00:03of the Properties panel.
00:04So for starters here, you've got this gradient bar with yet another Black
00:08triangle and White triangle, and they correspond to these values down here as well.
00:13Black goes with 0, white goes with 255, and what they're saying is these are the
00:19values that Levels is going to output.
00:20In other words, the darkest color is going go from 10 to 0 in this case, and the
00:25lightest in this case is going to go from 255 to 255. It's not going to change.
00:30Why don't we go ahead and switch to Levels 1 here, so you can see that in this
00:34case a value of 194 will become 255?
00:38Now if you change these values, for example, if you raise the Black point, then
00:42in my case I'm going to make the darkest color 83.
00:46So I'm going to map everything that was 0 to 83, and as a result we're going to
00:50lose a ton of shadows, and if I was to drag this White point like so,
00:55I'm now mapping colors that used to be 194 down to 170, which means that I have
01:01a really low-contrast, ugly image.
01:03So you might wonder why in the world you would ever use these controls.
01:07Well, one more curiosity just in case you're interested.
01:10You can cross the beams here if you want to, and that's going to go ahead and
01:15invert the image as you see, and you can also control the degree of inversion if you like.
01:21But a more practical use is the common retouching technique.
01:25I'll go ahead and switch over to this image that should be familiar to those of
01:29you who have watched Chapter 10.
01:30Notice that I got rid of the Blur layer, so that we're seeing more details, more
01:34pores in this woman's face.
01:37And the Blur layer involves some masking that we're not going to have to do this time around.
01:41So this is sort of a poor man's technique if you will for a kind of quick and dirty glow.
01:46So the first thing I'll do is select this retouch layer, and then I'll press
01:50Ctrl+Alt+J, or Command+Option+J on the Mac, to jump it and name it, and I'll call
01:55this one blur, and then I'll click OK.
01:58Next, you want to go up to the Filter menu, choose Blur, and then choose
02:02Gaussian Blur, and enter a really whoppingly-big number, like 20 pixels.
02:08Or if you're working with a higher resolution image then you would possibly double that value.
02:12Now I'll click OK, and the next thing you do is you go over here to this
02:16Blend mode pop-up menu in the upper left-hand corner of the layers panel, and
02:20you change it from Normal to Overlay, and you end up getting this kind of Glow effect.
02:25Now it's over the top at this point, and we're compromising the colors
02:30terrifically because we have way too much saturation now. We're losing our
02:34shadow and highlight detail.
02:36So drop down to the Black/White icon, and if you want to name an adjustment layer
02:39while you create it, you press and hold the Alt key--or the Option key on the Mac--
02:43before you click on the icon, and then in our case we'll choose Levels, and I'll
02:48go ahead and call this one low contrast, because that's what I'm going to do is
02:52reduce the contrast to the image using those Output Levels, and I'll click OK,
02:56and now I'll click inside the first Output Levels value, the Black point, and
02:59I'll press Shift+up arrow five times in a row in order to increase that value to
03:0450, then I'll tab over to the second value, the White point, and I'll press
03:08Shift+down arrow five times in a row to reduce that value to 205.
03:12Now quite naturally, you might look at this and still wonder where in the world
03:16we're going, why we'd want this kind of effect.
03:18Well, what you want to do is relegate this adjustment to just the blur layer,
03:23and you do that by clipping it.
03:24So you can see this icon right next to the eye, it tells you that it's going to clip the layer.
03:29Go ahead and click on it, and that goes ahead and gives us back some of that contrast once again.
03:34Now we want to emphasize the Glow effect a little bit more than this.
03:37So I'm going to press the Alt key, or the Option key on the Mac, and drag this
03:41Levels adjustment down like so, in order to create a copy of it between the
03:46retouch layer and the blur layer, and then let's change the settings here by
03:50pressing Shift+down arrow for the Black Point value, so it's now 20, and then
03:55press Shift+up arrow three times in order to raise the White Point value to 235.
04:01We end up getting this effect here. So just to give you a sense of our progress
04:05I'll press the F12 key to revert the image.
04:07This is the original version of the image that has the pores and all that stuff,
04:11and then if I press Ctrl+Z, or Command+Z on the Mac, this is that same image with
04:16a little bit of additional glow provided by blur along with a couple of
04:21applications of Output Levels.
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Making channel-by-channel adjustments
00:00In this movie I'll show you how you can change the color balance of an image by
00:04applying levels on a channel-by-channel basis. So, many of you will recognize this
00:08badly balanced version of my children here from Chapter 8.
00:11I'm going to drop down to the Black/White icon, click on it, and choose the Levels command.
00:16And notice that in addition to correcting the composite image, meaning all
00:21channels at the same time, you can correct each one of the channels
00:25independently, and we have keyboard shortcuts to switch between them as well, of
00:29Alt+2 through Alt+5 here in the PC-- that's Option+2 through Option+5 on the Mac.
00:34So for example, if I thought there was too much red in this image I could
00:39switch to the Red channel, and I can go ahead and drag that Gamma triangle to
00:43the right, then if I feel like I've got too much green, then I could switch to
00:47the Green channel and drag its gray triangle as well.
00:49The thing is that's kind of a pain in the neck you have to switch between
00:53channels and just make guesses about what it is you're supposed to do, which is
00:57why Photoshop includes these little eyedroppers here. For example, if you select
01:00the Black triangle and click on a dark detail, it will clip that detail to black
01:06on a channel-by-channel basis.
01:08So you're making channel-by-channel modifications, and you can see here in the
01:11Green channel the Black Point value switched to 20, whereas in the Blue
01:15channel it switched to 17.
01:17You can do the opposite with the white eyedropper. For example, I could click
01:20here on the pillow if I wanted to clip the heck out of my colors, and you can
01:25see that the White Point value is now 174 in the Blue channel, whereas say in the
01:29Red channel, it's 220. I'm not very fond of those two tools.
01:33I have to admit I never used them except for illustration work, so they're not
01:38really very useful for correcting photographs.
01:41However, this Gray eyedropper will go ahead and change the gamma value on a
01:45channel-by-channel basis. For example, if I think the wall should be neutral, I
01:49could click on it, and now we can see the Gamma value in the Red channel is
01:530.72, whereas in the Green channel, it's 0.98.
01:57And where that gray eyedropper becomes helpful is if you have something on the
02:00order of a gray card in the photograph.
02:03So if I had included a gray card along with this photo, I could just click on it,
02:08and that would go ahead and neutralize that gray and correct the color cast.
02:12The thing is of course, this photograph does not include a gray card, but I can
02:15show you how to fake one in the very next movie.
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Faking a gray card in post
00:00In this movie I'll show you how to make a kind of fake gray card in post and
00:04use it to automatically correct the color balance of an image.
00:08I've gone ahead and restored the original version of this photograph, so we have no
00:11Levels adjustment layer at this point.
00:13What I'm going to do is make a copy of this image and average its colors, and
00:17I'll do that by pressing Ctrl+Alt+J or Command+Option+J on the Mac, and I'll
00:22call this gray card, and I'll click OK.
00:25Then what you want to do is go up to the Filter menu, choose Blur, and
00:29then choose Average, and that's going to find the average color
00:33throughout that entire photograph.
00:36Now then go ahead and select some region with the Rectangular Marquee tool.
00:40I'm Shift-dragging to make a square, and you want a small region--you don't need very much.
00:45Then go up to the Select menu and choose the Inverse command or press
00:49Ctrl+Shift+I, or Command+Shift+I on the Mac, and press the Backspace key, or the
00:53Delete key on the Mac, in order to get rid of the stuff outside the square.
00:57Now I'll press Ctrl+D, or Command+D on the Mac, in order to deselect the image,
01:01and I'm going to Ctrl-drag, or command-drag the square a little bit out of the
01:06way, so I can keep an eye on what's going on.
01:08Now click on the Black/White icon at the bottom of the layers panel and choose
01:12the Levels command, and I'll go ahead and scoot my children over so I can see
01:16them better, and then I'll get the Gray Eyedropper tool, then I'll go ahead and click on the square.
01:21Now this is going to go way too far because we don't really want to completely
01:25neutralize the image, we don't want every bit of color to be just leached out of it.
01:29So go ahead and hide the Properties panel for now, and I'm going to turn off
01:33this Levels layer for a moment. Click on that gray card layer to make it active.
01:37We need to leach a little bit of the saturation out of this card, so go up to
01:42the Image menu, choose Adjustments and choose Hue/Saturation, or you can press
01:45Ctrl+U, or Command+U on the Mac.
01:47We're just going to make this a static modification. And the degree to which you
01:51need to reduce the Saturation value, frankly, is going to depend on the image, but
01:55a good place to start is at -50.
01:57You don't want to go all the way to -100 because then the gray card will be
02:02gray, and there will be nothing to neutralize.
02:05So we need a kind of 50/50 split. At least this is a good place to start.
02:09So try -50, then click OK, then I'll go ahead and click on a Levels Adjustment
02:14layer to make it active.
02:15I'll turn it back on and double-click on its thumbnail to bring up the Properties panel.
02:20Then I'll go ahead and grab that Gray Eyedropper, and I'll just click on the
02:24card again, and this time it produces a much better modification.
02:28So just to give you a sense of what's happened here, I'll turn off the gray card
02:32for a moment, I'll go ahead and center my children a little bit, and I'll press
02:36the F12 key so we can see the original version of the image. As you can see, it
02:40suffers from an obvious color cast.
02:42Then if I press Ctrl+Z, or Command+Z, we can see the corrected image,
02:46thanks to our ability to fake a gray card in post here inside Photoshop.
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Assigning shortcuts to adjustment layers
00:00This movie is something of a throwaway, but I want to share with you how to
00:04create custom keyboard shortcuts for the most important forms of Adjustment
00:08layers, including Levels, for example.
00:10Because whereas everybody that teaches Photoshop tells everybody who listens to
00:15them that Adjustment layers are the way to go, not a single one of them has a
00:19keyboard shortcut by default, whereas the static adjustments that we're all told
00:23to steer clear of, lots of them have keyboard shortcuts, and I'm not suggesting
00:27we get rid of Ctrl+L for Levels, for example, because Levels can be very useful
00:32for editing masks, and you have to use Static adjustments for that.
00:36However, we might as well, add a few shortcuts for the adjustment layer
00:39versions of those commands.
00:40So to do so, go up to the Edit menu and choose Keyboard Shortcuts, and then
00:45assuming you're seeing Shortcuts For: Application menus, go ahead and twirl open Image and scroll down the list here
00:52until you find Levels, Curves, and so forth.
00:55Now I'm mostly pretty fond of these keyboard shortcuts except for Color Balance,
00:59which I don't use often enough to have a shortcut for it.
01:03So I go ahead and associate Ctrl+B, or Command+B on the Mac, to Black & White right below it.
01:08So you just click on the existing keyboard shortcut and enter the new one, and
01:12then go ahead and click on the Accept button in order to move on. All right!
01:16Now for the Adjustment layers. Go ahead and click on the shortcuts for pop-up
01:20menu and switch it to panel menus, and then you want to twirl open Adjustments
01:25and scroll down this list here until you find Levels, for example.
01:29And what I'm going to do is just add Shift to the standard keyboard shortcuts.
01:33So I'll press Ctrl+Shift+L for Levels, that's Command+Shift+L on the Mac.
01:38Photoshop goes ahead and tells me, hey!
01:40You're going to lose the shortcut for Auto Tone, which I never use, so that's fine.
01:44Go ahead and click the Accept button.
01:45Then click on the shortcut for Curves, press Ctrl+Shift+M, Command+Shift+M on
01:50the Mac, which amazingly goes unused in the program.
01:53Click the shortcut for Hue/Saturation, press Ctrl+Shift+U, or Command+Shift+U on the Mac.
01:58Now this is the only one you might disagree with me about, I'm not sure.
02:03Basically if you go with this, you'll lose the keyboard shortcuts for the Desaturate command.
02:08Some people use that command in order to remove the saturation from an image.
02:12I don't really recommend that that's the way you work, you're better off going with
02:16an Adjustment layer for it as well.
02:17So I'll go ahead and click on Accept, and then I'll scroll down the list to
02:21Black & White, click on its keyboard shortcut, press Ctrl+Shift+B,
02:25Command+Shift+B on the Mac.
02:27I'm going to lose the shortcut for Auto Color.
02:29Do not care, click on Accept, and now what you want to do is go to this second
02:34icon over that looks like a little hard drive, it's not a floppy disk anymore
02:37with the dot-dot-dot after it, and you'll be directed automatically to the
02:41proper Keyboard Shortcuts folder, and I'm going to call my keyboard shortcuts
02:44dekeKeys, but you can call them whatever you want.
02:47Then click on the Save button, and you'll see that file name up here next to the word Set.
02:52And in the future if you decide to change some more shortcuts, you can just
02:56click on this first hard drive to update that file.
02:59Then go ahead and click OK in order to accept the changes. And now notice over
03:03here in the layers panel, if I press Ctrl+Shift+L, or Command+Shift+L on the
03:08Mac, not only do I create a new adjustment layer, but I'm also prompted to go
03:12ahead and give it a name such as--if I was working on the previous movie--
03:16something like neutralizer, and then click OK in order to create that layer and
03:22move on to the adjustment. And that's how you create custom keyboard shortcuts to generate Adjustment layers.
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13. Sharpening Details
How sharpening works
00:00This chapter is all about sharpening, that is editing an image to make its
00:05details appear more sharply defined.
00:08It's important to note that we're not talking about focus. Photoshop cannot
00:12reach back into your camera and adjust the optical focus of your lens element,
00:17nor can it invent detail that does not exist.
00:20In other words, if an image was shot blurry, it will remain blurry.
00:25What Photoshop can do is take a well-focused image and make every detail appear
00:31crystal clear, either on screen or in print.
00:35Photoshop pulls off this effect using a kind of parlor trick.
00:39It finds the edges in your image which are areas where neighboring pixels
00:44transition rapidly from light to dark-- for example, in this photo the edges are
00:49the outline of the butterfly's body and the patterns inside the wings--
00:54then Photoshop traces razor thin halos around the edges.
00:59The halos appear bright on the light side of the edge and dark on the dark side.
01:05This renders the edges in high contrast which our eyes read as more sharply defined.
01:10We'll be focusing most of our attention on Photoshop's preeminent Sharpening
01:16filter, Smart Sharpen, and then we'll take a look at a couple of less
01:21conventional sharpening filters, Emboss and High Pass, as well as the Sharpen
01:26tool which let's you hand paint sharpness.
01:29I'll start by showing you how to sharpen an image dynamically using a Smart Object.
01:35Here's how it works.
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Introducing the Smart Sharpen filter
00:00In this movie I'll introduce you to the Smart Sharpen Filter, and show you how
00:03to apply it as a dynamic adjustment.
00:06So for starters here, go up to the Filter menu, you choose Sharpen, and then
00:10you choose Smart Sharpen, which is frankly the most complicated of the
00:14Sharpening filters, but it's by far the most powerful as well, and it gives you
00:18the widest range of options.
00:20When you choose the command, you get this whopping big dialog box that
00:23includes this preview, and if you want to center a portion of the image in
00:27the preview such as the butterfly's head, then you just go ahead and click on
00:30it, and it switches over.
00:32Now the preview is a little bit repetitive because we're seeing a preview
00:35outside the dialog box as well. It's updating on the fly.
00:38However, the advantage here is that we see two different zoom ratios.
00:42So we're seeing the image at 100% inside the dialog box.
00:46Obviously, you can change that by clicking on the Plus and Minus
00:49buttons, and we're seeing a reduced view out here inside the Image window, which
00:53you can also change, by the way, by pressing the Ctrl and spacebar keys or
00:57command and spacebar on the Mac, and clicking to--for example--zoom in.
01:01You also have the option of spacebar- dragging the image in the window.
01:05If you want to dismiss the preview outside the Image window, you can turn off
01:08the Preview check box.
01:10You also have the option of clicking and holding inside the dialog box to turn
01:14off the preview, and as soon as you release the preview turns back on.
01:18Now it's going to be easier to see if we adjust the Amount value here, and its
01:22purpose is pretty obvious I think.
01:24If you want less sharpening you reduce the amount, if you want more sharpening,
01:28you go ahead and crank it up.
01:30And for purposes of demonstration here, I'm going to over-sharpen this image.
01:33So it's a little too crunchy by cranking the Amount value to its maximum of
01:38500%, and now you can see the difference here inside the video, this is the
01:42before version of the butterfly, and this is the after version.
01:46Now at this point I could click OK, but if I did so I would be applying a static
01:51adjustment, meaning I would be permanently changing the pixels just as if I
01:55applied a Color adjustment from the Image menu, and that's never going to be the
01:58way that I recommend you work.
02:00So I'll go ahead and cancel out of this dialog box.
02:03If you want to apply Smart Sharpen or any filter as a dynamic adjustment, then
02:08you need to convert the image into what's known as a Smart Object, and when
02:12you're working on a flat photograph like this one, it's a two-step process.
02:16The first thing you want to do is double-click on the background to convert
02:19it to an independent layer, and that gives you the chance to name the layer as well.
02:23I'll call it butterfly and click OK.
02:26The next step--assuming that you're armed with your Rectangular Marquee tool--is
02:30to right-click inside the Image window and choose Convert to Smart Object.
02:35And what that does is it places the image into a kind of protective container.
02:39Now it's not going to look all that different over here inside the layers panel,
02:43it's not going to look any different here in the Image window.
02:46You just going to see this tiny little Page icon that's telling you that you
02:50have an image embedded inside of that layer, and that effectively protects the pixels.
02:54So in other words, if I were to select the Brush tool, I'd see this little
02:58Ghostbusters icon which is telling me that I no longer have direct access to the
03:02pixels inside this layer.
03:04However, I could now apply any filter dynamically.
03:07So I'll return to the Filter menu, choose Sharpen and choose Smart Sharpen
03:11again, and I'll click on that butterfly's head in order to center him here
03:15inside the dialog box.
03:16I'll crank the Amount value up to 500%, and now let's say you want to retain
03:22your default settings, you don't want to mess them up, then you would go ahead
03:26and save out your own setting by clicking on this little hard drive icon, and
03:29I'll call my settings Sharpening tests because we'll be testing a lot of
03:34different settings here, and then I'll click OK.
03:35Now the problem is if I were to click OK at this point in order to apply these
03:40settings--which incidentally we're going to be able to change anytime we like
03:44now--I would override the defaults because Default is selected.
03:48So what you have to do is manually switch over to your Sharpening tests
03:52setting, and that way the defaults will be preserved, then go ahead and click
03:56OK to apply the filter. All right!
03:58I'm going to zoom in here a little more, I'm actually going to zoom in to 200%
04:03so you can really see this effect on the video, and now notice that I have this
04:07little Smart Sharpen item listed below my layer, and it's got an eye in front of it.
04:11So if I click on the eye, I'll turn the effect off, if I click where the eye was
04:16a moment ago, I'll turn it back on, and if I ever want to edit the settings, all
04:20I have to do is double-click on the word Smart Sharpen. And that's how you apply
04:25Smart Sharpen as a dynamic adjustment here inside Photoshop.
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Understanding the Radius value
00:00In this movie I'll introduce you to the Radius value, which goes to the heart of
00:03the way sharpening works. I want to revisit my setting.
00:07So, I'll double-click on the word Smart Sharpen here in the layers panel, and
00:11I'm going to spacebar-drag this guy over here inside the image window.
00:14I'll leave him zoomed in to 200%. That will work fine.
00:17Now, notice this Radius value right here, it's very integral to the way sharpening works.
00:22Obviously, Photoshop is not able to reach back into your camera and adjust the lens element.
00:28So instead what it does is it performs this kind of parlor trick, where it's
00:32drawing halos around the image.
00:34And in order to see those halos, we'll take this Radius value up to 10 pixels,
00:39which would of course be ludicrous for the purpose of sharpening but very
00:43illustrative for our purposes here. You can see those halos appear inside the image.
00:48So, what Photoshop does is it senses areas of rapid luminance transition, and
00:53those are known as edges.
00:54So this area right here, for example, is an edge, because we go from this green
00:58background which is fairly light to this dark bug interior.
01:02Then Photoshop traces halos on either side.
01:05So, it traces a light halo on the light side and a dark halo on the dark side
01:10thereby exaggerating the edge, and our eyes detect that exaggerated edge as heightened sharpness.
01:17So, you can use the Radius value in a couple of different ways.
01:20You can crank it up all the way to 64 pixels, and then you can take the Amount
01:25value down. Let's say we take it down to 50%. We're going to get a heightened clarity effect.
01:31So if you click and hold inside the preview there, you'll see that's the
01:34original bug, and then I release, and now we have a clarified bug.
01:39In other words, we have more edge contrast, but we can't really see the halos
01:44because they're so defused, because we have a very low Amount value and a very high Radius value.
01:49If you want a traditional sharpening effect, then you take that Amount value up
01:54probably not to 500%--but again for the sake of demonstration--and you take the
01:59Radius value down, and you can take it way down if you want to.
02:03Right now, we've got it at 3 pixels, I'll press Shift+down arrow in order to
02:07take it down to full pixel, Shift+down arrow again, and then I'll just press
02:11the down arrow key a few times to nudge it down to what is really the minimum value, 0.3 pixel.
02:18You can go lower than that, but then you pretty much altogether lose any sense
02:22of sharpening even at a very high Amount value.
02:25But now we're going to have a little more subtle effect going on.
02:28If I click and hold on the image, this is the before version, and if I release,
02:32this is the after version.
02:33So you see we've got a crunchier insect, it's more tactile in other words,
02:37possess the sharper detail.
02:39However, it doesn't look quite as oversharpened as it did when we had a Radius
02:43of 1 pixel as you see there.
02:46So while this is all very well and good, you may wonder what to do with this information?
02:50What Sharpening setting should you apply? And I'll explain how to determine
02:54that in the next movie.
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Gauging the best sharpening settings
00:00In this movie I'll explain how to gauge the best combination of Amount and Radius values.
00:05That's going to depend largely on the destination of your image.
00:09So, the question becomes, are you outputting this image for the screen--that is
00:13for example, you're preparing an image to display on the web--or are you creating
00:18an image that you want to print?
00:19If you're going to the screen, then you can use the screen as your output device,
00:24because after all, the image will be displayed on a computer monitor, and it's
00:28going to look the way it does at the 100% view size.
00:31I'm going to leave it zoomed in to 200% out here in the image window so that the
00:35sharpening effect survives in the video.
00:37So, for starters here, a Radius value of about 1 pixel works pretty darn
00:41nicely for screen work.
00:43However, you can take it down, especially if you're working in a
00:47high-noise image like this.
00:48You can see this image has a lot of noise, random variations in the luminance of
00:53neighboring pixels that doesn't really add anything to the scene.
00:56So, I'm going to take my Radius value down to 0.5 pixels, which is generally
01:02about the lowest setting I use.
01:04Then you want to adjust the Amount value so that you get the degree of
01:08sharpening you're looking for.
01:10And in my case, I'm going to take the Sharpening value down to 200%.
01:14You can see here that we still have a nice degree of sharpening.
01:17So if I click and hold inside the image, it's a little bit softer, if I release,
01:22we're seeing it pop.
01:23We can see it even better over here in the image window.
01:25I'll turn off the Preview check box, and you can see it grows a little softer
01:29there, turning the Preview check box on and the bug looks more tactile, and we
01:34can better distinguish some of the detail.
01:36Now, if you're going to print, things get a little bit trickier because
01:39you can't really use the screen as your reference device. You can to a certain extent,
01:45but you're better off working from the numbers.
01:48The first thing you want to do is take your ideal Radius value that looks good
01:51on screen and multiply it times 3.
01:54So I would go ahead and take this value up to 1.5 pixels.
01:58Now, why in the world would you multiply times 3?
02:02Well, here is where things get technical.
02:04Your typical everyday average screen has a resolution between 96 pixels per inch
02:10and 110 pixels per inch.
02:13That's the general range. So we're talking about 100 pixels per inch.
02:18Your typical image for output has a resolution of say 300 pixels per inch.
02:24So that's 3 times as much resolution in print, so we need 3 times as much
02:30radius, because after all the radius that we're perceiving, the halos we
02:34might see at the 100% view size are going to get scrunched down to a third of
02:38their current size.
02:39The next thing you want to do is add about 50% to your ideal Amount value, and
02:45that's going to take care of the fact that there's a little bit of softening
02:48associated with the printing process.
02:50So, now you can see that we have what I would perceive to be an
02:54oversharpened bug on screen.
02:56If I click and hold on the bug, you'll see it looks pretty good before, and now
03:00I release, and it looks just over-the-top sharp.
03:03However, we're going to get a better perception of what that image is going to
03:07look like in print if we zoom out the image here inside the image window.
03:11So, I'll go ahead and press Ctrl+Minus, or Command+Minus, a sufficient number of
03:15times to get to the 50% view size, which is going to be your best bet.
03:20Something like 33% would be more accurate.
03:23It would be more telling of how the image is really going to print in terms of its size.
03:28The problem is 50% gives you a better view into your image, especially where
03:33gauging edges is concerned.
03:35So I'll turn off the Preview check box, watch the bug in the Image window.
03:39I'll turn off the Preview check box. You can see it's the softer original bug.
03:42I'll turn the Preview back on, and now we've got a nice tactile bug whose
03:47sharpened details are going to survive the printing process. All right!
03:51Now, I'll go ahead and click OK in order to accept that modification.
03:54So that's how you go about gauging the best combination of Amount and Radius
03:59values, whether you're sharpening for the screen or for print.
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Addressing color artifacts and clipping
00:00In this movie I'll show you how to adjust the Blend Settings associated with
00:03your sharpening effect to avoid two things: we want to avoid sharpening color
00:08because we just want to sharpen luminance detail, and that's it--otherwise we
00:12end up with weird aberrant colors all over the place--and also, we want to avoid
00:17clipped highlights and shadows around the sharpened edges.
00:21So, the first thing I'm going to do here is double-click on Smart Sharpen just
00:25so we can see what's up, and I'm going to increase the Amount value to 500%, so
00:29we're sharpening it through the roof, and I'm going to take the Radius value up
00:34to 5 pixels just so that we can clearly see the halos.
00:38Then I'll click OK in order to accept that change.
00:41Now, I'm going to zoom this image in to the 200% zoom ratio, so we can see all
00:47these weird colors that are showing up all over the place.
00:51If I turn off the Smart Sharpen Effect for a moment here inside the Layers
00:54panel, you can see that we've got a green background, and we've got some
00:58black fur--or whatever it is that butterflies possess--and we've got some blue around the eye.
01:04But as soon as I turn Smart Sharpen back on, we've got all kinds of wacky colors
01:09showing up all over the place, and that's because on its own, Smart Sharpen is
01:13indiscriminate about whether sharpening color or luminance levels or what.
01:19And here's the reason: we're working inside of an RGB image, so Smart Sharpen is sharpening the Red
01:24channel, the Green channel, and the Blue channel independently of each other,
01:29which is the way just about everything works inside Photoshop.
01:32So, any discrepancies between those channels gets exaggerated as we sharpen.
01:37The same would hold true inside of the CMYK image, by the way.
01:41So here is how you avoid this, and this is the kind of thing you should do every
01:45time you sharpen an image.
01:47You're not going to see it to this extent, but it's going to be there.
01:50So what you want to do is double-click on this little slider icon right there,
01:55see these two triangles, and that will bring up this Blending options dialog
01:58box, and the first step is to change the mode from Normal to the very last
02:03mode in the list, Luminosity. And I want you to watch the butterfly in the image window.
02:08You're going to see all those weird colors go away, and that's because we're now
02:12sharpening just the luminance information which is the true detail inside the
02:17image, and we're leaving the color alone.
02:19Second thing I'm going to do is take the Opacity value down.
02:23Now, you may recall, I determined for print purposes that the ideal Amount value
02:28should be 250%, but then I went and cranked it up to 500% which is twice as
02:33much, so I'm going to take the Opacity level down to 50% which is roughly
02:38equivalent to lowering that Amount value but actually better where the clipped
02:43highlights and shadows are concerned. Let me show you what I mean there.
02:46I'll go ahead and click OK, and now I'll go ahead and duplicate this butterfly
02:50layer by pressing Ctrl+J, or Command+J on the Mac, and I'll double-click on Smart
02:55Sharpen in order to bring up my Smart Sharpen dialog box, and I'll reduce that
02:59Opacity value back down to 250% and click OK.
03:03Then I'll double-click on little slider icon to bring up my Blend options, and
03:07I'll increase the Opacity value to 100%, and then click OK.
03:11Now, I'm going to zoom in here, and I'll turn this image off, so the top one is
03:17the 250% amount value, I'll turn it off.
03:21And did you see a difference there? It's not a big difference.
03:24We still have the same amount of sharpening going on, but we got rid of some of
03:29the clipping that was occurring inside of the edge details.
03:33So if I turn that butterfly back on, the 250% one, you can see that we have a
03:38little bit of clipping right along the light edge and a little bit of black
03:42clipping along the dark edge, whereas that dissipates if we go with a 2x Amount
03:49value, and we reduce the Opacity to 50%.
03:53So that, folks, once again pretty technical stuff, but that's how you avoid
03:57sharpening color and clipping highlights and shadows when sharpening your images in Photoshop.
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Sharpening a digital photograph
00:00All right! Our bug is starting to look like an oversharpened mask, but he is going to look
00:04great by the end of this movie in which I show you why it's often preferable
00:08when working with digital photographs to adjust the Remove setting.
00:11But first, notice that now that we have a couple of layers going on here.
00:15These white filter masks are starting to clutter up the panel.
00:18Now, their purpose is to allow you to brush a filtering effect away.
00:23For example, if I clicked inside this lower white thumbnail, and I switched over to
00:27the Brush tool, then I'll press the right bracket key a few times in order to
00:31make it larger, and you can see that my foreground and background colors are
00:35white and black respectively. I want them to be the opposite.
00:38So, I'll press the X key, and now my foreground color is black, and that means I
00:43can paint away the filtering if I like, which I might find helpful where the
00:48really big halos are concerned--for example, those along the feelers, they're
00:52pretty bad--but we're better off just fixing those halos.
00:56So I'm going to get rid of my Filter Mask by right-clicking on the thumbnail and
01:00choosing Delete Filter Mask.
01:01I'll do the same for the other one as well, just reduce some clutter here.
01:05And by the way, it's not like the filter mask is permanently lost, you can
01:09always right-click on the words Smart Filters and choose Add Filter Mask to
01:14bring back a new one.
01:15Anyway, I'm going to press the Escape key here, and zoom out to the 50% view size.
01:19We do have a problem with the halos around these feelers.
01:22So, let's go ahead and fix that by double-clicking on Smart Sharpen once again.
01:26And bear in mind, once we're back in the Smart Sharpen dialog box, the preview
01:31changes out here in the image window to its standard opaque version.
01:35So, in other words, we're seeing the full 500% amount at this point.
01:40I'm going to switch Remove, by the way, from Gaussian Blur to Lens Blur.
01:44Now, you may wonder what in the world is going on here.
01:47Obviously, we're not removing Gaussian Blur, because we never added it in the
01:51first place, and we're not reducing Lens Blur or Motion Blur either, which are
01:55other filters that Photoshop offers.
01:57What we're really doing is using the power of those filters to sharpen the image.
02:03So part of what's going on under the hood here is Photoshop is creating those
02:06halos by blurring the image, and it's doing so using Gaussian Blur.
02:12We could be creating those halos using Lens Blur instead, and that turns out to
02:16be a better idea when you're working specifically with digital photographs.
02:20Gaussian Blur often works better for scanned photographs or artwork that
02:24has been downsampled.
02:25However, Lens Blur, if you're just looking in a standard digital photo, it's the way to go.
02:30And notice that our halos are going to immediately settle down.
02:34Did you see how they dissipated a little bit there?
02:36They're still pretty harsh over here in the feelers.
02:39So let's go ahead and take that Radius value down to about twice as much as we
02:44would have used with Gaussian Blur. And you may recall that was 1.5 pixels, so
02:49I'm going to take the Radius down to 3 pixels this time around.
02:52If you're wondering what's up with Motion Blur,
02:55that can be useful for compensating for camera shake, you know, when you move the camera
02:59a little bit and blur the image back and forth, and we'll see an example of that later.
03:03But for now, these turn out to be what I consider to be the best settings for
03:07this particular image--assuming of course that we'll be printing it.
03:11I want you to watch something here.
03:13Notice that he is still looking pretty over-sharpened. We can see those halos
03:17around the feelers even at the 50% view size.
03:20But as soon as I click OK, Photoshop goes ahead and reapplies that 50% Opacity
03:26as well as that Luminosity Blend mode, and things settle down considerably, and
03:31we have ourselves a very nicely sharpened photograph. And that's how you sharpen
03:37a digital photo by changing the Remove setting to Lens Blur.
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The More Accurate check box
00:00In this movie I'll explain what's going on with the More Accurate check box,
00:03and I will also show you a special circumstance under which it becomes useful.
00:07So we're still looking at the butterfly here.
00:09I'll will go ahead and double-click on Smart Sharpen in order to bring up the
00:12Smart Sharpen dialog box, and I'll also zoom in on my butterfly in the
00:16background by pressing Ctrl+Plus a few times.
00:19I'm going to drag this guy down just a little bit.
00:21If you hover over the More Accurate check box, it will tell you that it's going
00:25to produce a more accurate sharpening effect, which begs the question if that's
00:29true--which it's not--then why isn't it turned on by default?
00:33After all, it doesn't really affect the speed at which the filter works.
00:36Well, what it actually does--we'll go ahead and turn it on--is it applies a kind
00:41of micro-sharpening to the image, so it's going in and finding more edges
00:44inside the photograph. And if your image contains noise like this one does,
00:49then it's going to sharpen the heck out of that noise, and you're even going to
00:52see it at the 100% zoom level right here, which frankly is just making a mess out of this image.
00:58So, you don't want to use it with high-noise images.
01:00You also don't want to use it for your portrait shots because you will end up
01:05micro-sharpening the pours on the person's face, and that's probably not
01:08something the subject of your photograph is interested in.
01:10So I'll go ahead and turn off that check box and cancel out of here as well.
01:15That's not to say micro-sharpening is never something you want.
01:18We'll go ahead and switch over to this low noise image from fellow lynda.com
01:22presenter Chris Orwig, and you can see that this image contains all sorts of
01:26wonderful details that we might want to draw attention to.
01:30Now, this is a flat photograph, so I have to convert it to a smart object.
01:33I'll double-click on the background, and I'll go ahead and name this layer
01:37iguana, like so, and I'll click OK.
01:39And next, I'll right-click inside the image window with the Rectangular Marquee
01:43tool and choose Convert to Smart Object.
01:46Now then notice up here in the Filter menu that the first command is Smart
01:49Sharpen, because you're always going to see the last filter you applied, and it
01:53has a keyboard shortcut of Ctrl+F, or Command+F on the Mac.
01:57If you want to modify those features as you apply them, so you want to bring up
02:00the dialog box, you want to add the Alt key or the Option key.
02:04So I'm going to press Ctrl+Alt+F or Command+Option+F on the Mac, and you can see
02:09that Photoshop has gone ahead and turned on More Accurate automatically.
02:12That's just the function of the fact I turned it on a moment ago.
02:15I'll turn it off so that we can see what a normal sharpening effect would look
02:19like when applied to the iguana, and I'm going to go ahead and move him over
02:23here inside the image window.
02:24So, this is your standard sharpening effect, albeit we've got a very high Amount
02:29value, so we're over-sharpening the creature.
02:31Then I'll turn on More Accurate, and you can see how it goes in and basically
02:35creates kind of double edges around each one of these scales, and it sharpens
02:40the details inside the scales as well, which is going to turn out even though
02:44I'm over-sharpening the image at this point to look great.
02:48So, now I'll click OK in order to accept that effect.
02:51Now, I'll go ahead and zoom in on this guy so I can see him at 100%, and let's
02:56change the blending settings as well by double-clicking on the little slider
02:59icon down here in the layers panel. And as usual, I'll change the Blend mode
03:04from Normal to Luminosity, so we're just sharpening the luminance detail and not affecting the shadow.
03:10Now, I'm going to take that Opacity value down so that we're getting rid of some
03:13of the clipping, and reducing the impact of the effect, and in this case, I'm
03:18I'm going to take it down to 25%.
03:20Then I'll click OK in order to accept that effect.
03:23Now, if I turn off the eyeball for Smart Sharpen, you can see this is the way it
03:27looked before, and now this is the way it looks after, and this turns out to be
03:32just an excellent looking sharpening effect in my opinion.
03:35Now, on a side note, there is one more part of this dialog box that we haven't discussed.
03:40I'll go ahead and double-click on Smart Sharpen again.
03:43Notice these Basic and Advanced controls.
03:46If you turn on Advanced, you're going to get a couple of extra tabs, Shadow and
03:50Highlight, and their purpose is to avoid the clipping--the shadow clipping and
03:55highlight clipping--where the edge details end up going black or white.
03:59Problem with these settings right here are fairly numerous.
04:02First of all, they're almost impossible to understand because you have to deal
04:06with yet another Radius value.
04:08Secondly, they can mess up the performance of the filter because if you end up
04:12modifying them, then those settings stick for the next image you sharpen, and
04:16you really have to change these settings differently for each and every image.
04:20So they're hard to use, but also that opacity effect that I showed you ends
04:25up doing a better job.
04:26So I guess what I'm saying is I don't really like the controls, and I can't
04:30recommend them, so what I do is I just stick with the Basic option, and use that
04:34opacity trick to get rid of the clipping. All right!
04:37I'll go ahead and cancel out of here. And that, friends, is how More Accurate
04:41works and when you might apply it.
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Correcting for camera shake
00:00This time around, we're looking at an image that has some camera
00:03shake associated with it.
00:04So, I was facing upward.
00:06This is a ceiling carving, a little bit of an awkward stance, and as a result,
00:10there is some vertical movement associated with the shot.
00:13Obviously, that was movement on my part, not the carving's part.
00:17In this movie I'll show you one way to account for this issue using the Smart
00:21Sharpen Filter with Remove set to Motion Blur, and then in the next movie, I'll
00:25show you a different way to work.
00:26So, we're once again working with a flat photograph.
00:29I'm going to double-click on the background and call this layer carving.
00:32Then I'll right-click inside the image with the Rectangle Marquee tool and
00:36choose Convert to Smart Object.
00:38Then because Smart Sharpen was the last filter I applied, I'll press Ctrl+Alt+F,
00:42or Command+Option+F on the Mac.
00:45Obviously, this is not the effect we want at all.
00:47There is a lot of noise in this image, so we want More Accurate turned off.
00:51Then we want to change Remove from Lens Blur to Motion Blur.
00:56The next step is to set the Angle of your shake.
00:59So, by default it's set to Horizontal.
01:01In my case, the real angle of the camera shake was up and down.
01:05So I'm going to change this Angle value to 90 degrees, or I could have used
01:09this little widget here.
01:10Then what I find you want to do is go ahead and take the Radius value down to 1,
01:15and the Radius value is more analogous in this case to the amount of camera
01:19shake that's been rendered inside of the image.
01:22So, if you only have 1 pixel of shake, you're in great shape, but this has more
01:26shake than that, and you don't want an image that has a wild amount of camera
01:30shake because you're not going to be able to really successfully correct it.
01:34Then after setting the Radius to 1 pixel, I press Shift+up arrow in order to
01:38raise that value a full pixel, and you can see the image shift around both here
01:44inside the image window and in the preview.
01:47Then I'll press Shift+up arrow again.
01:48We'll see it shifts down this time, press Shift+up arrow again, it shifts up,
01:52and you can keep doing that in order to sort of shift that image back and forth.
01:57Now, I've taken the value way too high.
02:00And my experience with this image is that the Radius value wants to be 4 pixels.
02:04Again, I'm going to leave the Amount value cranked up to 500%.
02:07But I don't want to really ruin my Sharpening tests setting here.
02:11So I'm going to click on the hard drive to create a new setting, and I'm just
02:15going to call it Camera shake, and that way I'll know in the future if I have a
02:19camera shake image, I might as well try out these settings.
02:22Click OK, and then change Settings to Camera shake, so you don't end up
02:26overwriting the other settings.
02:28Then go ahead and click OK in order to apply that change.
02:32Now, what we're looking at is a pretty high-noise image, and in fact, this
02:37application of Smart Sharpen has enhanced the noise dramatically.
02:40So this is what the image looked like before, and this is what it looks like now.
02:45The detail is obviously in better shape.
02:47But we need to back off the effect as usual by double-clicking on the little
02:51slider icon there in the layers panel.
02:53I'm going to take the Opacity down to 50%, and I'll change the mode from Normal
02:58to Luminosity, and we end up achieving this more nuanced effect right here.
03:03So again, here is the before version of the image, here's the after. We can get
03:08a better sense of the positive remedy here if we zoom out a click.
03:13So again, before, pretty blurry little image here, and then here's the after version,
03:18thanks to setting the Remove option inside the Smart Sharpen dialog box to Motion Blur.
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Sharpening with the Emboss filter
00:00In this movie I'll show you another way to account for camera shake that does a
00:03better job of not exaggerating the noise inside the image.
00:08So, in other words, it's a potentially better way to go if you have a high-noise
00:12image like this one.
00:13So, first thing I'm going to do is create a copy of this carving layer by
00:17pressing Ctrl+Alt+J, or Command+Option+J on the Mac, and I'll call this emboss
00:22because we're going to end up using a different filter this time, one that
00:25goes by the name emboss.
00:27Then click OK in order to create that copy.
00:30These are both referencing the same information, by the way.
00:34So, if you ever decided to update the smart object, you want to change the core
00:38image, you would double-click on this thumbnail to open it in a new window, and
00:43any changes you make to that image would be reflected in both smart objects.
00:47Now, you can either turn off this application the Smart Sharpen here, or you
00:51can go ahead and throw it away by right- clicking on Smart Sharpen and choosing
00:55Delete Smart Filter, and that will go ahead and get rid of that.
00:59That returns us to obviously the original blurry image.
01:02Now, I'm going to go up to the Filter menu, choose Stylize, and choose Emboss,
01:07and this command will also be applied as a Smart Editable Filter.
01:11Now, it produces a pretty weird effect.
01:13It basically turns the entire image gray, kind of inverts the image on top of
01:18itself, and then just offsets it a little bit.
01:21So, it's not the kind of thing you would think would work for anything unless
01:25you're trying to create some sort of lame carbonite effect.
01:29But here's what you do.
01:30You go ahead and set the Angle value to the angle of the shake which we
01:35determine to be 90 degrees.
01:36But I want a kind of under-lighting effect, so I'm going to set the Angle to
01:39-90, and then I'm going to crank that Amount value up to 500% ,just so we have a
01:44fair comparison here.
01:46And my experience with this has been you set the Height value to about half of
01:51what you set the Radius value to when you are using Smart Sharpen.
01:55So, in our case we had a Radius of 4. I'm going to take this Height value up to 2.
02:00You don't have the option of entering decimal values, by the way, when using
02:04Emboss, and that creates a pretty grayish but aberrantly-colored weird sort of effect.
02:10All right! Now go ahead and click OK, and it's all about adjusting the Blend Settings.
02:15So double-click on this little slider icon right there in order to bring up the
02:20Blending options dialog box, and we're going to change the mode from Normal to
02:25one of these contrast modes right here, and you can go with Overlay, that will
02:30drop out the grays, they all do.
02:32But you're going to get a lot of wacky colors with Overlay.
02:36So the mode that does the best job of not blowing out those colors is Linear Light.
02:41Problem is it creates a ridiculous effect by default.
02:45You really have to reduce this Opacity value, and I'm going to take it down to
02:4910% where this image is concerned, and then click OK.
02:54Now, I'll zoom in so that we can see that we do have a sharper image.
02:58I'll go ahead and turn off Emboss for a moment so that we can see the original
03:02image and here is the modification.
03:04So, we do have some--not necessarily sharper detail--but the detail has kind
03:09of moved into place.
03:11And compare that, if I turn off this layer to the effect we achieved with
03:15Smart Sharpen, which I would readily admit has a higher degree of sharpness associated with it.
03:21But we're also seeing a lot more noise up here in the neck region, whereas if I
03:25turn on Emboss, you can see that, that noise is not nearly so obvious.
03:30So I'll go ahead and zoom out so that we can take in the entire image.
03:34Again, here's the before version, and here's the after version.
03:37It's really a matter of choosing your poison.
03:39If you find that you get too much noise out of Smart Sharpen, try out the Emboss
03:43Filter set to Linear Light at a very low Opacity.
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Sharpening with High Pass
00:00In this final movie I'll show you a more nuanced but less intuitive way to
00:04sharpen images using a filter called High Pass, and its advantage is that it
00:09naturally does a better job of avoiding clipping where the highlights and
00:13shadows are concerned around the edges, and as a result it tends to be a
00:17better technique for portrait shots, even if the portrait is of a couple of squirrels in love.
00:23So I have gone ahead and created a couple of copies of this image as smart objects.
00:27The bottom smart object is turned on, the top one is turned off for now.
00:31Let's go ahead and sharpen the bottom one the traditional way, by going to the
00:35Filter menu and choosing the Sharpen command and choosing Smart Sharpen, and I
00:40am going to switch my settings from Camera shake back to Sharpening tests, and
00:44I have got an Amount value 500%, as you can see here, Radius of 3 pixels, Remove is set to Lens Blur.
00:51You might see that you're more accurate check box is turned on, which actually
00:54doesn't really harm this image that much. It does a pretty nifty job once we go
00:59back and reduce the Opacity value. Currently the effect is pretty over the top,
01:03but it brings out a lot of noise in the background.
01:06So I'd I like to turn it off, you can go your own way.
01:10But what's going to be important here is the Radius value, remember that it's 3pixels.
01:14Then I click OK in order to accept the effect.
01:17Obviously, this is way too much. The image is just crunchy as heck.
01:21So I'll double-click on the little slider icon in order to bring up the Blending
01:25Options dialog box. As always when working with this Filter, you want to change
01:29the Blend mode to Luminosity, you'll see the color is settled down immediately,
01:33and then I went ahead and backed off the Opacity value to 25% in order to
01:38produce this much better effect here. Then I'll click OK to accept that modification.
01:44All right, let's compare this to High Pass, which is a totally different approach.
01:49It's going to be a pretty subtle difference, but it's worth knowing about this one.
01:54I'll go ahead and turn on the layer, like so.
01:56This is the pre-sharpened version of the squirrels obviously, and I'll go up to
02:01the Filter menu, choose Other, and choose High Pass, which is probably
02:06Photoshop's ugliest filter.
02:08It basically turns everything that's not an edge gray, and then the edges just
02:13get kind of grayish, as opposed to full-on gray.
02:17What you want to do is set the Radius value to about half of what we saw in Smart Sharpen.
02:24So I am going to set to 1.5, and the reason is that High Pass uses Gaussian Blur
02:29as opposed to Lens Blur.
02:31All right than I'll click OK in order to accept that effect.
02:34Now the next step is to double-click on the slider triangle as usual, and we're
02:39going to change the mode to that same mode we used for Emboss, and that will go
02:43ahead and drop out those grays, and we end up with this highly-sharpened version of the image.
02:49This time we only need to back off the Opacity value about half as much,
02:53because you may recall from a moment ago, when we were in High Pass, the only
02:57control we had was Radius.
02:59We did not have any form of Amount control, and High Pass is essentially on its
03:04own, equivalent to about 100%.
03:07But then Linear Light heightens the effect like crazy.
03:10So we'll take the Opacity down to 50% this time and click OK. And just to give
03:15you a sense of what we've brought here, I'll turn off the High Pass Filter.
03:19You can see this is the before version of the image, and this is the sharper
03:23version of the image, and I'm going go and zoom on in here, and I want to
03:27see the difference between this version of the sharpening, and this is the
03:32Smart Sharpen effect.
03:34So we've got kind of drabber colors going on, because we had to avoid the
03:39clipping by reducing the Opacity value, we're left with less roundness
03:44associated with each one of these hairs.
03:47Also, notice--let's see if I can find it here--we'll turn High Pass back on, we've
03:52got an area where we have a little bit of detail, there is--notice that right
03:56there we've got a little bit of a cleft showing up between these two hairs.
04:00Whereas, if I turn High Pass off, it disappears. We don't have nearly that
04:03much clarity going on.
04:05Now neither of these effects is bad.
04:07I am not going to say that you definitely have to use High Pass instead of Smart
04:12Sharpen for all of your portrait shots, it's nothing of the kind.
04:16But you may find that High Pass delivers more nuanced results.
04:20The downside--I will go ahead and turn it back on--is that you will get a little
04:25bit of color exaggeration, because we can't really leech that little bit of
04:28color out of the High Pass Filter.
04:30And the Linear Light mode goes ahead and keeps some of that coloring.
04:33So just a final way to sharpen inside of Photoshop by using High Pass combined
04:39along with Linear Light at a low opacity level.
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Painting in sharpness
00:00There is one final way to sharpen inside of Photoshop that doesn't involve any
00:04kind of filter whatsoever. Instead, you paint with a tool, and it works best
00:08for this kind of high detailed stuff like fur, and it's also perfect when you
00:13just want to sharpen part of an image, and you don't want to sharpen anything
00:17else. For example, there's no point in sharpening this area that's totally out
00:22of the Depth of Field here, whereas sharpening these creatures' faces makes an awful lot of sense.
00:28It also, by the way, gives you no Radius control, so it's really just designed
00:32for a Spot Sharpening and Screen Sharpening. And you will find it down here.
00:38Click and hold on the Blur tool or the Sponge tool, or whatever is showing up
00:42here, and select the Sharpen tool.
00:45Make sure that you're working on a pixel-based image layer like I am.
00:48In this case, this is as a flat version of that squirrel file.
00:51Then what you want to do is create a new layer so that you're not applying a destructive modification.
00:57So I'm going to press Ctrl+Shift+N, or Command+Shift+N on the Mac, to bring up
01:01the New layer dialog box, and I'll just call this layer Sharpening, like so,
01:05and then I will click OK, and now we've got this blank layer, and if you just
01:09start in painting on the blank layer, nothing is going to happen, because
01:13there's nothing on the layer to sharpen, which is why you want to go up here
01:16and turn on Sample All layers.
01:18You also very much want to make sure Protect Detail is turned on.
01:22The only reason this check box exists is to kind of demonstrate how the tool got enhanced.
01:29In the old days, prior to CS5 actually, when you painted with this tool, you
01:34ended up getting this kind of number here.
01:36So you just basically started harming the image immediately. It doesn't look
01:41sharp at all, it just looks terrible.
01:43So I'll press Ctrl+Alt+Z a couple of times, Command+Option+Z on a Mac to undo those changes.
01:48So as I say, Protect Detail needs to be turned on--it's on by default--and then
01:53you just need to start brushing in sharpness inside the image.
01:57And so, for example, I'm most interested in brushing in sharpness in these
02:01creatures' heads, maybe around the eye as well. You want to take it easy, you do
02:05have a Strength control that you can modify if you want to if your edits end up
02:10being too much too fast.
02:12And so I am just going to brush around this creature's face.
02:15You can see that we're getting pretty great results out of the tool, where this
02:18specific image is concerned.
02:20And so that's all I want is just to sharpen their faces and nothing more.
02:24Again, don't scrub over the same region too many times, or you're going to
02:29start damaging the image.
02:30So I'll press Ctrl+Z, or Command+Z on a Mac, to undo that change, and then when
02:34you're done just press the M key to switch back to the Rectangular Marquee tool
02:38and change the mode for this layer from Normal to Luminosity, and you will
02:43eliminate any chance for having aberrant colors inside the image.
02:46So just to give you a sense of what I've done, I'll turn off the Sharpening layer.
02:49This is the squirrels as they existed before I sharpened them, this is
02:54the squirrels as it exists now,
02:56thanks to Enhanced Sharpening Brush, here inside Photoshop.
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14. Creating and Formatting Text
Vector-based type
00:00Just as you might expect, Photoshop provides a Type tool that lets you
00:04create layers of Text.
00:06You can edit the text anytime you like, and thanks in part to Adobe's history as
00:11the inventor of the Post Script Type Engine, you have all the formatting
00:15controls you could possibly want.
00:17What you might not expect is that text is unlike anything we've witnessed so far.
00:23In previous chapters, I've shown you features that affect pixels, those tiny
00:27squares of color that compose a digital image.
00:30But while text looks like pixels, complete with blocky edges at zoom ratios beyond 100%,
00:37it is in fact vectors, meaning that Photoshop defines the outline of each and
00:43every character of type mathematically and renders the outlines to pixels on the fly.
00:49The result is that you can scale text to any size you like, and it'll remain razor sharp.
00:55So let's say you increase the resolution of an image, Photoshop can't add new
01:00detail to photograph, it can only average the existing pixels, but the program
01:05can and does redraw all text layers at the higher resolution.
01:11Meanwhile, you can seamlessly integrate text layers with pixel-based layers,
01:16even masking them behind image elements as we'll see.
01:20This means Photoshop is a better program for synthesizing text and photographic
01:24imagery than any other program on the market, even Illustrator or InDesign.
01:30If that interests you, this chapter is going to blow you away.
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Creating and editing point text
00:00In this movie I will show you how to create and edit text inside Photoshop.
00:04Now what we're seeing is our starter document over here on the left-hand
00:07side, and the final version of the magazine cover that we we'll be creating
00:12over the course of this and the next chapter, but we will get 90% the way
00:16there inside this chapter.
00:17Now when you first open this document over here on the left, you may end up
00:21getting this warning that tells you that you need to update your text layers.
00:24If so, just go ahead and click on the Update button in order to update that
00:28text, and that's just a function of the fact that the text engines are little
00:32different on the Mac and the PC, and they change from one version of the program to the next.
00:37Also note that I'm using a couple of fonts, Myriad and Minion, that are included
00:41along with the Create Suite.
00:43You should have those fonts; however, if you don't, you will just need to work
00:47with different fonts that are installed on your system. All right!
00:50I don't need to see both of these documents at the same time.
00:53So with Base layers.psd selected, I will go up to the Window menu, choose
00:57Arrange, and then choose Consolidate All, so I am seeing just that one document.
01:01Now I have got a series of guidelines set up inside of this document, if you're
01:05not seeing them as I'm not, then press Ctrl+Comma or Command+Comma on the Mac, in order
01:10to make them visible.
01:11Then I will go ahead and zoom in on the model's shoulder here, and I am going
01:16to click on the Fashion Formulas layer in order to make it active, and that
01:20will go ahead and lift those formatting attributes for the text layer that we
01:24are about to create.
01:25Now you create a text layer using the Type tool which is located right here, and
01:29you can also get to it, by the way, by pressing the T key.
01:32And notice that Photoshop has indeed gone ahead and lifted all the
01:35attributes associated with the active text layer, and you can see that up
01:39here in the Options bar.
01:41So we have got Myriad Pro semibold, the Type Size is of 76 points, the type is white as well.
01:46I am going to click inside of my image in order to set a blinking insertion
01:51marker that's associated with a little anchor point right there, that square
01:55point, and that shows you that you are creating point text--that is freeform
01:59text that doesn't wrap automatically inside the image. And now I'm going to type
02:04365, and it ends up appearing to the right of that anchor point right there, and
02:09that's because the text that was formerly selected--Fashion Formulas down here--is
02:14aligned right, and you can change that setting up here in the Options bar.
02:17So notice, right now the right align text icon is active, go ahead and switch it to
02:22be Left align text icon instead.
02:24You also have keyboard shortcuts for these various alignment options.
02:28And they are the following.
02:30If you press Ctrl+Shift+C you'll center the text on that anchor point, as you
02:34can see, and that's Command+Shift+C on a Mac.
02:37If you press Ctrl+Shift+R, or Command+Shift+R on the Mac, then you will align the
02:41type to the right, and if you press Ctrl+Shift+L, or Command+Shift+L on the Mac,
02:46then you'll align the text to the left, which is what we want.
02:49Now you can accept your modifications by clicking on any tool.
02:52And notice here that we've created a new text layer. Right now it's just called
02:55layer 1, but as soon as I switch to let's say the Rectangular Marquee tool by
02:59clicking on it in the toolbox, then not only do I accept my text layer but
03:04Photoshop goes ahead and automatically names it 365, and it continues to update
03:09the name every time you make modifications. All right!
03:12So that's one way to work.
03:13Let's say now you want to modify your text, you can switch back to the Text tool
03:17manually and then select the text if you want to, or you can go ahead and
03:23double-click on this T icon here inside the layers panel. And that will do two
03:27things: it will not only go ahead and select all of the text associated with
03:31this layer, but it will automatically switch you to the Type tool as well.
03:35So let's say I decide to change that number to something random here, and I now
03:41want to accept my modifications.
03:42Well, you can do that by pressing the Enter key on the numerical keypad, so
03:47that's that Enter key in the far bottom right corner of a standard keyboard, and
03:52that will not only accept your modifications, but it will switch you to the last
03:56tool that you had selected, in my case the Rectangular Marquee.
03:59The problem is what if you don't have a numerical keypad?
04:02What if you've got a smaller keyboard, or you're working on a laptop?
04:06Well, I will go ahead and press the T key to switch back to the Type tool, and I
04:11will click inside my text to set the blinking insertion marker right there.
04:14If you press the standard Enter key, or the Return key on the Mac, then you are
04:18going to create a Carriage return as we see here.
04:21So that will knock the text down to the next line.
04:23So I will go ahead and press the Backspace key or the Delete key on the Mac, in
04:28order to get rid of that return.
04:30Things become even more problematic if all of your text is selected.
04:33So I just went ahead and double- clicked inside of my text, which selects the
04:36entire word--in this case the string of numbers.
04:38If you press the Enter key or the Return key now, then you are going to wipe
04:43out all of your text.
04:44Fortunately you have one level of undo while you're editing your text.
04:47So you can press Ctrl+Z, or Command+Z on the Mac, in order to undo that change.
04:51I am going to enter a totally different string of numbers here.
04:54Don't think that what you can do is press the Escape key as you can in other
04:59Creative Suite programs such as Illustrator, for example, because if you press
05:02Escape, then you're not only to exit the text entry mode, but you will also
05:05abandon all of your changes--which to me makes a lot of sense, but it's just
05:09something to bear in mind.
05:11I am going to go ahead and double- click on the T thumbnail here inside the
05:14layers panel in order to switch back to the Text Entry mode.
05:17Notice this time, because the Type tool remain selected after I pressed the Escape
05:21key, I just get a Blinking Insertion Marker at the beginning of my text as
05:24opposed to selecting everything.
05:26So I'll go ahead and double-click inside of the text to select it, and I am
05:31going to change it back to 365, because after all, that's what I want.
05:34The alternative to pressing the Enter key on the numerical keyboard is to press
05:39Ctrl+Enter here on the PC, or Command+Return on the Mac.
05:44Those of you who are using MacBook Pros, you can also press Function+Return if you like.
05:49So either Command+Return or Function+Return will work for you, and those are the
05:54basics of creating and editing text here inside Photoshop.
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Font and type style tricks
00:00In this movie I'll show you how to change the typeface, better known as the
00:03font, as well as the type styles, such as bold or italic, associated with the
00:08Type layer, and I will also pass along a few tips and tricks that will make this job easier.
00:13Notice that I still have my Type tool selected.
00:15You can change one or more letters independently of the others inside of a Type
00:20layer just by selecting them, and then you can modify the options up here in
00:24the Options bar, as well as others that are available to you in the Character
00:29panel, which you can get to by clicking on this little panel icon up here in the Options bar.
00:34And notice that the Character panel gives us access to many more options, and
00:39I'm going to go ahead and hide it for now, we'll see it later.
00:42However, in my case, I just want to change the contents of this entire text layer.
00:46So I will press the Escape key, and what that does is it deactivates the text, as
00:50you can see, and it also keeps the Type tool select, that way I have my
00:55Formatting options available to me up here in the Options bar. Because if I were
00:59working with some other tool, those options would disappear. All right!
01:02I will go ahead and press the T key in order to switch back to the Type tool.
01:07Now one way to change the font is to click on this down-pointing arrow head
01:10next to the font name.
01:11And in addition to all of the fonts that are installed on your system--and the
01:16fonts installed on your system and mine will differ, by the way.
01:19You will also see this little preview of the font, and if you ask me, these
01:23previews are very useful, but they're not big enough.
01:26So if you want to make them bigger, then go ahead and escape out of that pop-up
01:29menu and go up to the new Type menu.
01:32Then drop down the Font Preview Size and notice that you can select different sizes.
01:37So I could bump it up to Extra Large or even Huge, which is what I am going to
01:41select, and that's what I recommend as well, especially if you're working on a
01:45larger screen, which you undoubtedly will be.
01:47Then go ahead and once again click on that down-pointing arrow head, and you can
01:50see much better previews.
01:51Of course, you are not really going to know how the font looks when assigned to
01:55the active layer until you go ahead and select it.
01:58So for my part, I will select Old English Text here, and that produces this
02:01effect, and if you want to get a better idea of what that text looks like then
02:05press Ctrl+1, or Command+1 on the Mac, in order to zoom to 100%.
02:11Now something to bear in mind where zooming is concerned, text inside Photoshop
02:15is vector-based, it's resolution-independent, so you're not locked down to the resolution of your image.
02:21However, if you were to zoom in, you will see big pixels just like you will with
02:26anything inside Photoshop, and that's just a function of Photoshop's preview.
02:30If you zoom in beyond 100%, you are going to see bigger pixels. That's always the
02:34way it is, regardless of whether you're working with pixel-based layers or
02:37vector-based layers such as text. Anyway, I'm going to zoom back out.
02:41Now what I find when I'm trying to format my text is I just don't always know
02:46which font I want to use. I want to sort of cycle through a few fonts in order
02:50to get a sense for how they look when applied to the active text layer, and I
02:54don't always know what fonts are available on my system.
02:57So if you want to cycle through fonts, what you do is you press the Enter key or
03:01the Return key on the Mac, in order to automatically highlight the first option
03:05in the Options bar--this works with any tool, by the way--inside Photoshop, but
03:09it's most useful when working with text.
03:11So I have highlighted the Font option, and now I can press the down arrow key in
03:15order to cycle forward in alphabetical order through my fonts, or I can press
03:21the up arrow key in order to cycle backward, that is in reverse alphabetical
03:25order through each and every one of fonts installed on my system.
03:29Now if you choose to work this way--which is great--you just need to bear in mind
03:33that you're cluttering your History panel, and History is a way of that
03:38Photoshop keeps track of multiple undos.
03:41So if I go to the Window menu and choose the History command, you can see that
03:45each and every instance of me switching to a different font has been saved as a unique state.
03:52And so what that can end up meaning is that if you actually did anything
03:57significant in the past that you want to go back to, you may actually lose your
04:02ability to reach any state before you change the font.
04:06So just by way of a sidebar here, by default, Photoshop goes and saves the
04:10last 20 History states.
04:12If you want to bump up that number, then press Ctrl+K, or Command+K on the Mac, to
04:17bring up the Preferences dialog box.
04:19Then click on Performance in the left- hand list, and notice you have the ability
04:23to change the number of History states, and you can take that number all the way
04:27up to 1,000 if you want to.
04:30I don't recommend you go that high, because after all Photoshop has to save all
04:34these History states in its RAM, and that can end up causing performance issues,
04:38unless you are the kind of person who creates web graphics, very small graphics,
04:41then this may actually work out for you.
04:43But this would be 1,000 History states per open image, so that's a lot.
04:49Now by virtue of the fact I increase the number of states to 1,000, that
04:52doesn't mean it's going to remember anything it didn't remember before I change
04:56this value, it just means it will keep track of that many states from now on.
05:00Anyway, I am going to Cancel out, because 20 is fine for me. Just want you to bear
05:05in mind that that's the case there. Go ahead and close that panel.
05:08Another way to work is to press the Enter key, or the Return key on the Mac, in
05:12order to highlight that Font option, and then if you know the font that you
05:16want to work with--for example, I want to change this text to Minion Pro--then
05:20you can type in the first few letters of that font name. For example, in my
05:24case, I just have to type in Min and Photoshop went ahead and selected Minion
05:28Pro, and now if I press the Enter key, or the Return key on the Mac, in order to
05:33accept that change, you can see that Photoshop has changed the font assigned to
05:36this entire text layer.
05:38So again, the Type tool needs to be active in order to access these Font
05:42options, but the text doesn't have to be selected with the Type tool.
05:46Next door to the Font option we have the Type Style.
05:49Now notice that Photoshop, as well as the other Creative Suite programs,
05:53they don't have buttons.
05:54You are not going to see a bold button and an italic button, and that kind of
05:59thing, and that's because a lot of fonts out there don't offer bold and italic
06:02styles--and not only that, many fonts offer many more styles.
06:06So, instead what you have is a Style pop-up menu.
06:09Click the down-pointing arrow head, and you can see where Minion is concerned,
06:13we've got at least on this system bold condensed, bold condensed italic, regular
06:17and italic, medium and italic, which I believe are the same as regular and italic in this case.
06:22semibold and semibold italic, slightly bolder, and then full-on bold, and bold italic.
06:27So we have access to every single Type style that the designers sought fit to
06:31create for this specific font.
06:33Now you can access the Type styles from the keyboard as well.
06:36And to do that just go ahead and press the Enter key, or the Return key on the
06:39Mac, in order to highlight that Font name.
06:42Then press the Tab key to move forward to the Type style option, and then I will
06:46press the down arrow key to cycle forward through each one of the font styles
06:50that's available to me, or I can press the up arrow key to cycle backward.
06:54In any case, what I eventually want is bold.
06:57So once I see bold in the Type Style option, I will press the Enter key or the
07:01Return key on the Mac, in order to accept that change. And that's how you modify
07:05the font and the Type style of a text layer with maximum efficiency.
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Type size and color tricks
00:00In this movie I'll show you how to change the type size and color of a text layer in Photoshop.
00:05I still have the Type tool selected, so I can see my Type size option up here
00:09in the Options bar.
00:10And one way to change the Type size is to click the down pointing arrow head and
00:14choose one of the presets. For example, I'll go and select the last one, 72.
00:18Or I can just go ahead and click on the little double T icon in order to select
00:23the Type size value, and I can dial in a value of my own, such as 100.
00:27Then I'll press the Enter key, or the Return key on a Mac, in order to make that change.
00:32Now that goes ahead changes the Type size to 100 points. Problem with that value
00:36is it's relative to the resolution of the image, and let me show you what I mean by that.
00:41I'll go up to the image menu, and I'll choose the Image Size command, or I
00:45can press Ctrl+Alt+I, or Command+Option+I on the Mac, and I'll go ahead and
00:49turn Resample Image off, so I don't change the number of pixels inside this composition.
00:53Notice that Resolution value is set to 240 Pixels/Inch.
00:57Let's say I change that value to 72 Pixels/Inch, and then I go ahead and click
01:01OK, and just like that, you can see that the Size value jumps to 333 points,
01:07because if you were to work by your calculator, you'd see that 240 divided by 72 is 3.33.
01:14And so again, it's important that you realize that this value is relative.
01:18I'm going to press Ctrl+Z, or Command+Z on a Mac to undo that Resolution change,
01:23and that goes ahead and resets that Type size value to 100 points.
01:26What if you're working on the web and you want to dial in a specific pixel value?
01:30Well, then you could go ahead and click on that double T icon, and this time
01:34let's say I want to be Type size to be 400 pixels.
01:37I dial in 400 px, like so.
01:39and press the Enter key, or the Return key on a Mac, and Photoshop goes ahead and
01:43automatically converts that value to 120 points. What if you always want to work in pixels?
01:49Well, then you press Ctrl+K, or Command+K on the Mac, in order to bring up the
01:54Preferences dialog box, and then you click on Units & Rulers in the left-hand
01:57list, and you change these Type settings from Points to Pixels, which again, as
02:02I say, would be especially useful to those of you who are creating web graphics.
02:07I'm going to go ahead and Cancel out though, and stick with Points.
02:09Now at this point I want to go ahead and move 365 so its snaps in alignment
02:13with this guide intersection down here inside the model's shoulder, so I'll
02:18press the Ctrl key, or the Command key on a Mac, to temporarily access the Move tool.
02:23Then I'll go ahead and drag 365 so that the 3 appears to align with that guide intersection.
02:28Problem is it's not actually completely in alignment, if I click inside of the
02:33text with my Type tool, I can see that the point is a few pixels up and to the
02:37left of that intersection, and that's not what I want.
02:41I want it to be exactly aligned.
02:43Well, here is a weird little trick that you should definitely know about.
02:46If you move your cursor well away from the Type, you'll notice that without
02:50pressing any key is whatsoever, it changes from the standard I beam to a move
02:55cursor, and then if you drag--I'm not even dragging on the text. If I just go
03:00ahead and drag, notice that I can get the point to snap into alignment with that
03:04guide intersection, and I can see that I have a snap, because my arrow cursor is
03:08changed to white, and then I'll go ahead and release my mouse button. All right!
03:12Here's a special trick that you may find useful as well.
03:15If you are just hunting around for a Type size that looks right inside of your
03:19composition, then go ahead and select your text--and in my case I'm going to
03:23double-click to select the entire word 365--and if I scroll down here, it looks
03:27as if some of the word Fashion is selected as well, but really just the letters 365 are selected.
03:32Photoshop shows this big margin down here at the bottom and at the top in order
03:37to account for the longest descenders, and the tallest descenders that are
03:41associated with this particular font.
03:44Now I want to be able to modify the size of my letters without seeing that
03:48highlight, so I'm going to press Ctrl+H, or Command+H on the Mac, to hide the highlight.
03:53However, the text--bear in mind--remains selected.
03:56Now I'll go ahead and scroll to the right a little bit, and I'm doing this by
04:00the way, by using the Scroll Wheel on my mouse.
04:02I can't use the spacebar because I'd replace my text with spaces, and because
04:07I'm working on a PC, I'm pressing the Ctrl key as I'm scrolling down.
04:10Now then to incrementally adjust the Type size in Photoshop, you press
04:14Ctrl+Shift+Period, this would be Command+Shift+Period on the Mac, and each
04:19time you press the keyboard shortcut, you're going to increase the Type size by
04:23an increment of two points.
04:25And the reason is Ctrl+Shift+Period, or Command+Shift+Period on the Mac,
04:29is because the Period key has a greater than sign on it, so greater
04:32than means increase, therefore, lesser than sign, which is on the Comma
04:37key, would mean decrease, so you can press Ctrl+Shift+Comma or
04:41Command+Shift+Comma on a Mac in order to reduce the size of the Type in 2-point increments.
04:46If you want to increase the size of the Type in 10-point increments, you press
04:50Ctrl+Shift+Alt+Period, like so. or Command+Shift+Option+Period on the Mac.
04:55If you want to reduce the size of the text from the keyboard, you press
04:58Ctrl+Shift+Alt+Comma, or Command+Shift+Option+Comma, on the Mac.
05:02I eventually want a Type size of 192 points, so I'm going to press the
05:06combination of those keyboard shortcuts that's ultimately going to get me there,
05:10and this is the size of the Type in the final document.
05:14I'm going to go ahead and actually zoom out a little bit so that we can better take it in.
05:19Now, let's say I want to want to change the color of the text.
05:22Well, one way to change the color is to click in this little color swatch up
05:26here in the Options bar, and that's going to bring up the Color Picker dialog box, as you can see.
05:31You could dial in some custom values if you like, or if you move your cursor out
05:35into the Image Window, you could lift a color, and the color I want to lift is
05:40actually in the model's lips.
05:41So I'm going to press Ctrl+0, or Command+0 on a Mac, which takes a little bit too
05:46far out there, so I'll go and zoom in little.
05:48There are her lips now, and I could click inside of the lips in order to lift a
05:52color and automatically assign it to the selected type, and you can see how
05:57useful it is to have the highlights hidden at this point.
06:00If I click OK in order to accept that modification and scroll down just a little
06:04bit, so I can actually see my text, and if I were to press Ctrl+H, or Command+H
06:09on the Mac, so that I would see the highlight, I can't gauge the color because
06:13it's inverted, which does me no good whatsoever.
06:15So whenever you're changing the color of selected characters, make sure to press
06:18Ctrl+H, or Command+H on the Mac.
06:21Here's something else that you can do. You can select the Eyedropper tool, and
06:24you want to select that tool from the toolbox--not by pressing I key, because
06:28again, you'd replace the characters with the letter I-- and then you could click in a different color.
06:33I'll try something in the face this time, and then because we change the
06:36foreground color, I'll press Alt+Backspace, or Option+Delete on the Mac, in order
06:40to fill those characters with that color.
06:43The color I'm looking for though is a nice highly saturated shade of red,
06:48something like what I'm seeing here, and I actually have some specific HSB
06:52values in mind, so assuming you can see your Color panel, make sure that the HSB
06:56sliders are visible, and if you're working along with me, change the H value to
07:005, and then the Saturation value to 90, And finally, I'll change the Brightness
07:05value to 75%, and then I'll press Alt+Backspace, or Option+Delete on the Mac, in
07:10order to fill that text with red, and then I'll press Enter key in the numerical
07:14keypad in order to accept my modifications.
07:17Those of you who're working on Laptops, you'd press Ctrl+Enter or
07:21Command+Return on the Mac.
07:22And those, friends, are the various ways to change the Type size and Color of selected text.
Collapse this transcript
Kerning and tracking characters
00:00In this movie I'll show you how to adjust the amount of space between
00:03neighboring characters of type. Using a couple of formatting attributes known
00:07as Kerning--which is spelled K-E-R-N-I-N-G-- and Tracking. And if you aren't
00:13familiar with this topic, it's going to seem pretty nitpicky. However, it
00:17becomes extremely important when working with large text, such as headlines,
00:21and in particular logos.
00:23So I'm going to start things off by zooming in on my text here, and you can see
00:27that I have the Rectangular Marquee tool selected.
00:30I'm going to go ahead and draw a rectangle around the 6, like so.
00:35and the reason I'm doing this is to demonstrate how character spacing works
00:38inside just about every design program.
00:41The idea is that each and every character is defined by its font outline, as
00:46well as some spacing information known as side bearing.
00:50So you've got the left bearing over here in left-hand side and right bearing
00:54over here in the right-hand side.
00:56And so the distance between the 3 and the 6 is determined by the 3's right
01:00bearing, along with the 6's left bearing, and that keeps the characters form
01:05knocking together, however, not all pairs of characters are created the same.
01:10I'm going to press Ctrl+D, or Command+D on a Mac, in order to deselect my text.
01:14Then I'll go ahead and zoom out here, so that we can see pretty much the full
01:18width of the image, and I'll press the T key in order to switch to the Type
01:22tool, and I'll click in front of the 3, in order to set my blinking Insertion
01:26Marker, and I'll enter the classic pair of characters that needs special
01:30attention, which is big A, little V, like so.
01:34I'll also move my cursor down below the text, and go ahead and drag it over so
01:39that we can see all of the text on this layer, and I'll press the Enter key on
01:42the numerical keypad in order to accept my modifications, and I'll press the M
01:47key in order to once again switch to the Rectangular Marquee tool.
01:50And notice now, if I were to draw kind of boundary--let's say around this
01:54capital A here, in order to indicate what is roughly its spacing information--
01:59that the V is violating the A's right bearing and the A is violating the V's left
02:04bearing and both of the bearings are violating each other. So what in the world is going on?
02:08Well I'll go ahead and press Ctrl+D, or Command+D on a Mac, in order to
02:11deselect the image again.
02:13I'll press the T key in order to switch to the Type tool, and I'll click between
02:16the characters, and you can see just how much violation is going on there, and
02:21that's the function of what's known as Kerning.
02:24In order to what I'm talking about, I'll go up here to the Options bar and click
02:28on this little panel icon to bring up the Character panel, or as long as I have
02:32some text active--that is I've got a blinking Insertion Marker or some
02:36highlighted text--I can press Ctrl+T, or Command+T on the Mac, to bring up that
02:40same panel, that's T for text, of course.
02:42And notice this VA icon right there so it's the same pair of characters just
02:47capitalized and in a different order. And you can see that it sets the amount
02:51Kerning between the characters.
02:52Right now, it's set to Metrics, and what that means is that Photoshop is looking
02:58into the font definition and finding the Kerning information.
03:01So every single font out there includes this table of pairs of characters that
03:07need custom spacing.
03:09This table is known as a Kerning table and the pairs are known as Kerning pairs,
03:14and Av is one of them.
03:16But there may be 100s or even 1000s of pairs depending on the font.
03:20And by the way, just to give you a sense of how important this is I'll go ahead
03:25and switch this option from Metrics to 0, and that's going to go ahead and
03:29spread the characters out so that Photoshop is just accepting the side bearing
03:34information, which is pretty small for the A and actually cuts into the V a little bit.
03:38And now I'll press Enter key on the numerical keypad in order to
03:41accept that change. And you can see that we now have so much space between the A
03:46and the V that they almost look like they're separate words, and that space is
03:49optically inconsistent with the amount of space between the V and the 3, and the
03:533 and the 6, and the 6 and the 5. All right.
03:56Now that you understand what the word Kerning is, how do you go about customizing it?
04:00Because you're not going to always like what Photoshop or any other design
04:02program comes up with.
04:04Well I'll go up to the File menu and choose Revert command in order to
04:08reinstate our original text, and now I'm going to zoom in on it here and center it
04:11on the screen, and I'll go ahead and double-click on 365 with the Type tool in
04:17order to select it, and then I'll press Ctrl+H, or Command+H on the Mac, to hide
04:21that highlight there.
04:23And for my money, I'm seeing sort of inconsistencies between the amount of space
04:28between the 3 and the 6, and then the looser space it seems to me between the 6
04:33and the 5, and I'd kind of like to tighten things up in general.
04:36Well if you ever run into that, where the spacing just looks wrong--especially
04:40with big type--that's where you're going to really notice it.
04:43Then go ahead and bring up that Character panel once again, as I say, when the
04:47text is selected you can press Ctrl+T, or Command+T on the Mac, and then click on
04:51this down pointing arrow head and try switching from Metrics, which are based
04:54information inside the font definition.
04:57Go ahead switch it to Optical instead, which applies Adobe's Automatic Optical Kerning.
05:02So in other words, Photoshop goes ahead and actually reads the characters and
05:06decides how to space them on the fly, and as a result it's going to customize the
05:10spacing between each and every character of type, regardless of whether it's
05:14part of the Kerning table or not.
05:16And in our case, we end up getting some tighter, and I think, better looking spacing.
05:20However, I'd like to space these characters closer still, and if you want to
05:24control the spacing of multiple selected characters, as I have here, as
05:28opposed to specific pairs.
05:30Then you move to this next value which is the Tracking value right there.
05:34Now you can modify this value, you can select it and dial in a value, and if you
05:39want it to just space characters together, you would enter a negative value, for
05:43example, like -100, if you want to space them farther apart, then you enter a
05:48positive value such as +100.
05:51The problem with working from the numbers like this--I'm going to go ahead and
05:54press the Escape key in order to restore that value to 0--is that it's a little
05:59tricky to understand what's going on here.
06:00This value is measured in 1000s of an EM. And an EM, E-M, is as wide as the Type size.
06:08So an EM in the case of this text is 192 points, which we already know is a
06:14little confusing because how many pixels is that, you know, it's depended
06:17upon the Resolution.
06:19So it's hard to know what in world -100 even means, but it is easy to glean
06:25whether your text is spaced correctly or not, just by looking at it.
06:28So the better way to work, if you want to space your text, is to press
06:32Alt+right arrow in order to spread the characters farther apart from each other,
06:35that would be Option+right arrow on the Mac.
06:38And each time you press the keyboard shortcut, for what it's worth, you're
06:40modifying the Tracking value in 20,000s of an EM, or you can press
06:45Alt+left arrow, or Option+left arrow on a Mac, in order to scoot the letters
06:49together, again, in 20,000s of an EM.
06:52If you want to move the characters in five times that increment, so you really
06:55want to spread them apart or move them together, then you add the Ctrl key, or
06:59the Command key on the Mac, so that would be Ctrl+Alt+right arrow on a PC or
07:03Command+Option+right arrow on a Mac.
07:05If you want to scoot the letters way together, then you'll press
07:08Ctrl+Alt+left arrow, or Command+Option+left arrow on the Mac.
07:11Anyway, I ultimately want the characters to look something like this, so I came
07:15up with the Tracking value of -20.
07:17Finally, it struck me that the space between the 6 and the 5 appears to be a
07:21little wider than the space between the 3 and the 6.
07:24And so if you want to adjust the space between just two characters, you click
07:28between them with the Type tool, so you don't want to have any letter
07:31selected, and then you go ahead and use those same keyboard shortcuts that I
07:35showed you a moment ago.
07:36So if want to scoot these two characters closer, I'd press Alt+left arrow, or
07:40Option+left arrow on a Mac, and that ends up giving me a Kerning value of -43, go figure.
07:47Well I decide that was a little bit too much, so I changed that value to -30
07:52instead, then I'll press the Enter key in order to accept that that change, and
07:56then the Enter key on a numerical keypad in order to escape the text edit mode.
08:00And that's how you adjust the amount of space between neighboring characters of
08:03type, using Kerning and Tracking.
Collapse this transcript
Creating and editing area text
00:00In this movie I'll show you how to create text inside of a frame, which is known
00:04as Area text, throughout the Creative Suite programs.
00:07Photoshop also calls it Paragraph text.
00:10So what we have so far--I will just go ahead and zoom out here a little bit.
00:13What we have so far as you may recall is, Point text.
00:16Whenever you're working with Point text, all the text is going to occur on a
00:19single line unless you tell it to work otherwise.
00:22So for example, if I click after the 5 with the Type tool, and then press
00:25Ctrl+Shift+C, or Command+Shift+C, to center that type, and then I enter a whole
00:30bunch more numbers, no matter how many numbers I enter, they are all going to
00:34appear on a single line even if that line exceeds the boundaries of the canvas.
00:39I will go ahead and click between the 5 and the 7 here.
00:41Even if I add a space character, Photoshop is not going to wrap that type.
00:44I'd have to actually press the Enter key, or the Return key on the Mac, in order
00:48to create a second line, which is great for specialty type treatments, like
00:53headlines, and logos, and special effects text, and so on.
00:57However, it's not so great when you're working with paragraphs.
01:00When you are creating paragraphs, you need Photoshop to wrap the text automatically.
01:04So I am going to go ahead and press the Escape key in order to undo that modification.
01:08I will show you a couple of ways to create Area type.
01:11I am going to go ahead and scroll up the layers panel here until I can see the
01:16one that says, Make Him Love You.
01:18I will go ahead and turn that layer on, and you can see right there across the model's face.
01:22Currently this text is Point Text.
01:24Let's say I just happen to have this text loaded in the clipboard, and I will go
01:28ahead and do that by double-clicking on the T here inside the layers panel in
01:32order to select the text, and then I will go up to the Edit menu and choose the
01:34Copy command or press Ctrl+C, or Command+C on the Mac.
01:38Then I will press the Escape key because I am not going to make any
01:41modifications, and I will all press Backspace to get rid of that layer because
01:43we don't need it anymore.
01:45If you want to create Area text, rather than clicking with the Type tool, you go
01:49ahead and drag. And I am going to drag from that upper left guide intersection
01:53into the model's bicep to about here, let's say.
01:57And then I would enter some text, of course, but I've already created that text in
02:02advance, so I will go ahead and double-click on this word here to select it,
02:06and I will go up to the Edit menu and choose the Paste command or press Ctrl+V,
02:09or Command+V on the Mac, and that goes ahead and pastes that text into the
02:12container, and you can now see that it automatically wraps onto, in my case, three lines.
02:17It doesn't necessarily look good, which is why we'll format this text in the next movie.
02:22All right. Now press the Enter key on the numerical keypad in order to accept that modification.
02:27Then I will scroll over here to the right side of the image.
02:30Another way to create Area text is to convert Point text into Area text and
02:34to resize the frame.
02:36And to demonstrate that one, I will turn on this layer that's called New Miracle
02:39Diet, go ahead and turn it on and click on the layer to select it as well.
02:43This text is also Point text. It exists on a single line right there.
02:47To convert it to Area text, you go up to the Type menu, and you choose this
02:51command right there Convert to Paragraph Text.
02:54It won't look like anything happened at first until you click inside the
02:58text with the Type tool.
03:00Then you'll see that there's a frame that fits that one line of type.
03:04Now what you do is you resize the frame, and this is a little bit trickier
03:08than it ought to be.
03:09You've got to get your cursor in an exact location, if you're a pixel off it doesn't work.
03:14But move your cursor over that upper left-handle there until you see that
03:19back and forth cursor, and then drag to the intersection of these two
03:23guidelines right there.
03:24Then go ahead and drag the lower-right-handle until it snaps to this guide
03:28intersection just to the right and above 365, and press the Enter key on the
03:33numerical keypad in order to accept that change.
03:36Notice, once again, we have text that wraps onto, in this case, three lines of type.
03:41And that, friends, is how you create and edit Area type inside of Photoshop.
03:46In the next movie, I'll show you how to format paragraphs.
Collapse this transcript
Selecting and formatting paragraphs
00:00In this movie I will show you how to format paragraphs of type inside of
00:03Photoshop, including how to format multiple text layers at the same time.
00:08So, once again, I am going to zoom out by pressing Ctrl+0, Command+0 on the Mac,
00:12and then zoom in so that I can see both of these blocks of Area type, and if you
00:17want to format multiple text layers at a time, all you have to do is click on
00:19one of the text layers, and then Shift+ Click on the other one if you want to
00:23select a range of layers, for example, or if you wanted to select multiple
00:27nonadjacent layers, then you would press the Ctrl key, or the Command key on the
00:31Mac, and click on some portion of the layer, not the thumbnail because that will
00:36generate a selection, but rather over here on the right-hand side of the layer.
00:40So that's a Ctrl-click, or a Command+ Click on the Mac, and then if you want to
00:44turn a layer off you Ctrl+Click, or command-click, on it again.
00:48Anyway I just want to see these two top text layers selected, and now let's
00:51make some modifications here.
00:53First thing I want to do is make the text black, and I am going to do that by
00:57clicking on the little color swatch up here in the Options bar, and then I will
01:00drag the little circle down to lower-left corner of the color field and click OK.
01:03And you have to do that, by the way, you can't use that Option+Delete or
01:08Alt+Backspace trick on multiple layers.
01:10Next I will press the Enter key, or the Return key on the Mac, in order to
01:13highlight the Font option, and I am going to type in Myriad in order to get
01:17Myriad Pro, and M-Y-R should actually be enough.
01:21The regular size is just fine, and then I am going to tab over to the Size value
01:26and change it to 19, like so.
01:28And notice that all of those modifications are applied to both of the selected layers.
01:32Next I will bring up my Character panel by clicking on this little panel icon
01:36up there in the Options bar.
01:38And notice this value right there, it looks like leading if you've never
01:41seen the word before, but it's "ledding," and it's the amount of space between each baseline.
01:46So the baseline is the imaginary line upon which each character rests and the
01:52distance between one baseline and its neighbor is the leading.
01:56By default it's set to Auto, which is 120% of the type size value.
02:01I'm going to go ahead and override that value by clicking on that little icon,
02:04the 1 or the A on top of the A and changing that value to 21, like so, and
02:10then finally, I will click on the New Miracle Diet layer by itself, and I will
02:14go ahead and right-align the text by clicking on this icon up here in the Options bar.
02:18All right! That takes care of the big modifications.
02:21However, I want to organize this text little differently.
02:24If we take a look at the final version of Pout Magazine, I will zoom in here,
02:28you can see that, New Miracle Diet!,
02:30is serving as kind of headline, and then, Learn to Eat Without Swallowing, is a subhead.
02:35So we need to format the first three words differently by setting them inside of
02:38an independent paragraph.
02:40So I will switch back to our document at hand, and I will click right there in
02:44front of the word Learn, and I will press the Backspace key, that's the Delete
02:48key on the Mac, and then press the Enter or Return key in order to knock that
02:52text onto a new line. Now I want to select the top paragraph.
02:55You may recall, to select an entire word
02:58you double-click on it. To select an entire line of type you triple-click on it.
03:02And to select an entire paragraph of type you click four times, one, two, three, four.
03:09I find that it helps to count it out, And by the way, not click too quickly
03:13because otherwise, if you click one, two, three, four, five times, you end up
03:17selecting all the text inside the frame.
03:19So again, one, two, three, four to get that entire paragraph, and now I am going
03:24to apply some further modifications.
03:26Now because I have text selected, I can't just press the Enter key in order to
03:30select the Font option up here in the Options bar.
03:33So I've got to click, and I'm actually going to change the type style by
03:37clicking on the down-pointing arrow head, and I will select bold condensed this time around.
03:42You may or may not see all these styles, by the way, but you should see bold condensed.
03:46Then I'll press Ctrl+Shift+Alt+Period a couple of times here, that would be
03:50Command+Shift+Option+Period on the Mac, in order to increase the Type size value
03:55to 39 points. And I am going to adjust the leading from the keyboard by pressing
03:59Alt+down arrow, or Option+down arrow on the Mac, in order to increase the space
04:04between the lines of type.
04:06If you want to decrease the space, you press Alt+up arrow, or Option+up arrow on
04:10the Mac, and if you want to apply bigger changes, then you press
04:14Ctrl+Alt+down arrow, that's Command+Option+down arrow on the Mac, or
04:18Ctrl+Alt+up arrow, that's Command+ Option+up arrow on the Mac. All right.
04:22I am going to press Ctrl+Alt+down arrow, and then I am going to bring up my
04:26Character panel by pressing Ctrl+T or Command+T on the Mac, and I can see that
04:30my Leading value is now 37 points, that's too much.
04:33So I will go ahead and select it, and I will knock that value down to 32 points
04:37and press the Enter key on the numerical keypad a couple of times to accept that change.
04:41Now I want to apply that same exact modification to, Make Him Love You.
04:45So I will click in front of the I in "In", and I will press Backspace, and then Enter.
04:50That would be Delete, and then Return on the Mac, in order to create a new
04:52paragraph, and I'll quadruple-click on, Make Him Love You, to go ahead and select that.
04:57Now Photoshop CS6 does include paragraph styles, and we will discuss them in
05:01an upcoming chapter, but for now, I am just going to go ahead and apply those
05:05same modifications manually because, frankly, this one type treatment isn't
05:09worth creating a style.
05:10So I'll click on the word regular here inside the Character panel, and I will
05:14just type in bold, and that gives me bold condensed automatically.
05:16Then I will tab to the Type Size value, change it to 39.
05:20I will take that Leading value up to 32 points, and you know what, I'm going to
05:24press tab a few times here to advance to this guy, which is the Horizontally
05:29scale value because I want to increase the width of my characters just a little bit.
05:34They are too narrow at this point.
05:35So you can stretch the characters if you want, and I am going to do so by
05:40pressing Shift+up arrow, and as you can see, that makes the text a little wider.
05:42If it ends up knocking the text on too many lines, as in my case, then you can
05:46hover over that right-handle until you see the double Arrow cursor, and just go
05:50ahead and drag that frame out until the text wraps on three lines, and you know
05:53what I need to do the same thing for the other headline.
05:56So I will press the Enter key on the numerical keypad in order to accept that
06:00modification, scroll up a little bit, quadruple-click inside that first
06:04paragraph, select that Horizontally scale value, then go ahead and press
06:07Shift+up arrow to take the value up to 110% and press the keypad Enter key a
06:12couple of times in order to accept that change, and we end up with these nicely formatted paragraphs.
06:18Now those of you with a discerning eye will notice that we've got a little bit
06:21of a problem here with the U overrunning her underarm.
06:25And on further reflection, I decided I really wanted to wrap the text, like
06:29so, along the contours of that arm, and I'll show you how to do exactly that in the next movie.
Collapse this transcript
Setting text inside a custom path
00:00In this movie I'll show you how to place text inside of a custom container.
00:04Because the idea is we want the text to actually ride along the contours of the model's arm.
00:09I still have my Text tool selected.
00:11So I'll click inside the word Make in order to enter that blinking insertion
00:15marker, and then I'll select all the text inside the frame by pressing Ctrl+A, or
00:19Command+A on the Mac.
00:21Next I'll go up to the Edit menu and choose the Copy command or press Ctrl+C,
00:25or Command+C. Now I'll press the Escape key in order to escape out of the Text Entry mode.
00:30We don't need this layer anymore.
00:32So I'll just go ahead and press the Backspace key, or the Delete key on the
00:35Mac, to get rid of it.
00:36Now what I'd like you to do is switch over to the Paths panel, and you can
00:42switch to it by clicking on the Paths tab, by default, here in the layers
00:45panel group or if you prefer, you can go up to the Window menu, and choose the Paths command.
00:49Either way, you will see a couple of paths that I've drawn in advance for you.
00:52Go ahead and click on the container path in order to make it active.
00:56Now I'm going to zoom in on my image, like so. So that we can see it up close and personal.
01:01Notice what we have is a path outline.
01:04Now I went ahead and drew this outline using the Pen tool, by the way, and the
01:09Pen tool is a very powerful tool inside of Photoshop.
01:12I'll be devoting an entire chapter to that tool in the advanced course of the series.
01:16But for now just know that it's a vector-based path outline that you can do just
01:20about anything with.
01:21You can select the image with it, you can paint a brushstroke around it, and you
01:25can create text inside of it as well.
01:27So still armed with the Type tool, go ahead and move your cursor into that path
01:31outline, and you'll see an I-beam surrounded by a dotted circle, and that tells
01:35you that you are going to create text inside of this object.
01:39So just go ahead and click inside of there in order to set the blinking
01:43insertion marker--and for me, it's appearing over here in the right-hand side--
01:47and then you can enter text from the keyboard, and that text is going to
01:50automatically appear inside the path outline.
01:52Now some of my words are too long to fit properly if I were to enter space
01:56character right about there, and here as well, then my text would jump
02:00upward, as you can see. I don't want this text of course.
02:03So I'll press Ctrl+A, or Command+A on the Mac, to select it, and then I'll
02:08replace it by going up to the Edit menu and choosing the Paste command, or I
02:12could press Ctrl+V, or Command+V on a Mac, and the text automatically pastes
02:15inside of that path outline.
02:18Now the reason the word Make is dropping down to a second line is because it's
02:22too big to fit on the first line.
02:24If I were to click between the K and the E and press the spacebar, then you
02:28would see that the word Make would go ahead and wrap up to that top line.
02:32Anyway, we don't want it to, we want it to be where it is so I'll get rid of
02:34that space character, and then I'll press Ctrl+A, or Command+A on the Mac, in
02:39order to select all of that text, and I'll make it flush right by pressing
02:43Ctrl+Shift+R, or Command+Shift+R on a Mac, and that's all there is to it.
02:47Now I'll press the Enter key, or the Return key on a Mac, in order to accept
02:50that new text layer.
02:51So you can see if we switch over to layers panel, we do have a new text layer
02:54so that text is reinstated on an independent layer.
02:58Meanwhile, as long as that layer is selected, we can see its outline here inside
03:03the Paths panel, and it's indicated by this guy right there in Italics, which
03:07tells us that it's a kind of temporary path outline.
03:09We'll only see it here in the Paths panel as long as this particular layer is selected.
03:14So if at any time you wanted to modify this custom container, then you would
03:18modify this path here, not the original container path, and you would do so--just
03:23so as you know--by switching down to this Black Arrow tool, the one that
03:27Photoshop calls the Path Selection tool.
03:29You would click and hold on it, then switch to the Direct Selection tool, and
03:33you would click, for example, on the segment right here in order to make it
03:36active, and then you could drag these points around if you wanted to, and you
03:40could make that top line longer by Shift-dragging this top handle, like so, and
03:45that would allow the word Make to fit. I don't want to do that however.
03:49So I'll press Ctrl+Alt+Z, or Command+ Option+Z on a Mac, a couple of times in a row
03:53in order to undo the movement of those two anchor points.
03:56And again, I'll explain in detail how to work with path outlines in a future
04:01chapter, but for now, there is couple of more modifications I want to make to the text.
04:05First of all, I'll press T to switch back to the Text tool.
04:08I want the 5 to wrap down to the next line.
04:11So I am going to go ahead and click and drag over 5 Minutes, like so, in
04:16order to select it, and then I'll press Ctrl+T, or Command+T on a Mac, to bring
04:21up the Character panel, and I'll click on the Flyout menu icon in the
04:24upper-right corner, and I'll choose this command, No Break, and that will go
04:28ahead and keep those two words together while maintaining all of this text
04:31here as a single paragraph. All right.
04:34Now I'll press the Enter key on the numerical keypad in order to accept that
04:37change, and I am going to go ahead and zoom out here so that I can see both of
04:42my paragraphs of text, and I want the kerning to be a little different.
04:46So I'll switch back to my layers panel, and I'll Shift-click on, New Miracle Diet,
04:51so that both of these paragraphs are selected and with my Character panel still
04:56open, I'll go ahead and click the down-pointing arrow head next to the word
04:59Metrics, and I'll switch it to Optical, and that gives me--what appears to me at
05:03any rate--to be better character spacing. All right.
05:06That takes care of those teasers, and in fact, I think I'll go ahead and place
05:10these two layers in a single group by pressing Ctrl+G, or Command+G on the Mac, to
05:14group those two layers together, and I'll double-click on the name of the group,
05:18and I'll change its name to teasers because these are, in fact, the teasers that
05:22invite you to buy the magazine.
05:23So that's how you go about creating text inside of a custom path container
05:27here inside Photoshop.
05:28In the next movie, I'll show you how to create text along a path.
Collapse this transcript
Creating text along a path
00:00In this movie I'll show you how to create text along a path, and this could be
00:04any path outline, a circle or any other shape you can draw inside Photoshop.
00:08For our part, we're going to creating text along a slightly arcing line.
00:12We're looking at the final version of the composition, and I'm zoomed into the
00:16lower left corner along the model's glove, and you can see the words are
00:20arcing ever so slightly.
00:21That is the baseline is arcing. So let's see how that works.
00:24I'll go ahead and switch to our composition in progress, and I'll zoom in to
00:29that lower left corner of the image, like so, and then I'll switch over to the
00:33Paths panel, and you can see that I've got a second path called down left.
00:37Go ahead and click on it to select it.
00:39It's a little hard to see here, but it's this arcing line set between two anchor
00:44points, and that's it.
00:45So it's pretty simple to draw as we'll see when we take a look at the Pen tool
00:48in the Advanced course.
00:50But for now, we'll just take this path outline for granted.
00:52Now before you set about creating text on a path, which is somewhat of a
00:57precarious proposition inside of Photoshop, you have to create the text
01:01along the path directly.
01:02You'll want to go ahead and establish a few baseline formatting attributes.
01:07So I've got my Type tool selected, I'll press the Enter key to select the
01:10font, and I'll go ahead and type in M-I-N-I, which gets me Minion Pro, which is
01:15exactly what I want.
01:16Then I'll tab over to the style, and I'll enter Semi, which gives me Semibold,
01:20and then I'll press the down arrow key to switch to Semibold Italic.
01:23Even though the name is truncated, that's the style that I've selected, and then
01:27I'll tab over to the type size, and I'll change it to 12 points, and then
01:32finally, you want to click on the Left align text icon right there in order to
01:35make sure that the text aligns to the left, and we want the text to be white, so
01:39click on the color swatch and go ahead and drag the circle to the upper left
01:43corner of the field, and then click OK. All right.
01:46Those are our formatting attributes.
01:47Now let's create the text, and you do so by clicking with the Type tool on the Paths Outline.
01:53Notice when I hover my cursor, it changes to an I-beam with a little dotted
01:57line going through it.
01:58And so whether we're working with the closed path outline or an open path like
02:02this one, the closed path would be a circle.
02:04That is it has no end points, it's continuous, whereas an open path has end points.
02:08It begins at one location and ends at another.
02:11Anytime you hover over a path outline with the Type tool, you'll see this
02:14cursor, and what you want to do is click and enter the text.
02:17Well we want our text to start up here, and then go down, but it's anyone's
02:22guess what direction this path outline actually goes in.
02:26Photoshop knows the direction.
02:28But if we've got the direction wrong, it can mess things up.
02:32So rather than clicking at an end point, you're better off clicking some place
02:36sort of in the middle of the path outline just to hedge your bets.
02:40So I'm going to click right about there, and you can see we've got a blinking
02:44insertion marker and everything looks to be good because the tallest portion of
02:48the insertion marker is on the top of the path, which is what we want.
02:52That indicates the X height and the descender.
02:55And the smaller portion of the insertion markers along the bottom, that
02:58indicates the descenders. All right.
03:00Then go ahead and type in the words, September 2026, like so, and you can see
03:06that 2026 just fell off the edge.
03:09If I press the Backspace key a couple of times, in my case, I happen to have
03:13room for 20. But as soon as I try to enter 26, the text falls off, which is
03:17great, because I want to show you how to modify the placement here, and there's
03:20a couple ways to do it.
03:22One is to use the Arrow tool, which is the more surefire method.
03:26The other way is to press and hold the Ctrl key, or the Command key on the Mac,
03:30but that only works, by the way, as long as you're in the process of actually
03:34creating the text object.
03:35Later when you're editing it, this technique fails.
03:37But anyway, if you press the Ctrl key, or the Command key on the Mac, and
03:41hover over that X right there, you'll see your cursor changes to an I-beam with an arrow head.
03:46Then you can go ahead and drag the text upward along the path, like so,
03:49in order to move it to a different location.
03:52Or if that fails you just go ahead and press the Enter key on the numerical
03:56keypad in order to accept your new text object, and then switch to the Arrow
04:01tool, and it doesn't matter which one it is.
04:03It could be the Direct Selection tool, it could be the Path Selection tool,
04:07either one, and then hover your cursor over the path outline, and you'll see
04:10that I-beam with the arrow head, and you can go ahead and drag the front of
04:14that text, the X, which indicates the point of alignment there to whatever location you like.
04:20Right about here is probably going to serve our purposes for now.
04:23One thing to bear in mind, however is you want to drag along the path.
04:27If you drag to the other side, you'll flip the text, like so, and that's not what we want.
04:31So I'll go ahead and drag back to the right side to flip it where it needs to be. All right.
04:35Now I'm going to press the T key to switch back to the Type tool, and I'm going
04:39to click inside the text in order to set the blinking insertion marker, and
04:42then I'll press Ctrl+A, or Command+A on the Mac, to select all the type, press
04:47Ctrl+H, or Command+H on the Mac, so I can see what I'm doing without the
04:51highlight there, and I'll press Ctrl+T or Command+T on the Mac, to bring up the Character panel.
04:56I want this text to be all caps, and you might ask me, well if you wanted
04:58it all caps, why didn't you press the Caps Lock key and just enter the text that way?
05:02Because if you do that, you limit your flexibility, whereas if you apply it as a
05:06formatting attribute, you can always change your mind later.
05:10So notice that you've got that little icon there that says All Caps.
05:14You also have the keyboard shortcut, as long as the text is selected, of
05:17Ctrl+Shift+K, or Command+Shift+K on the Mac.
05:20I'll go ahead and click on that icon in order to set my text in all caps, like
05:24so, and then I'll go ahead and hide the Character panel, and finally, I'll press
05:28the Enter key on the numerical keypad in order to accept my changes.
05:33Once again, notice here in the Paths panel that we have a new temporary path,
05:36we'll only see it as long as this specific layer is selected.
05:39And somehow I've ended up with a work path.
05:41If you do as well, you can tidy things up by just dragging that thing to the trash can.
05:46That may make you worry because our path outline just disappeared.
05:49However, if you click on that temporary item once again, it comes back, and sure
05:54enough, that is the text object that we just created. All right.
05:58I'll press Escape this time since I just highlighted the text.
06:01So that's how you create text along the path inside Photoshop.
06:04In the next movie, I'll show you how to adjust the vertical alignment of the
06:08text along that path using baseline shift.
Collapse this transcript
Adjusting baseline shift
00:00In this movie I'll show you how to use Baseline Shift to adjust the vertical
00:04alignment of text on a path.
00:06Now the idea behind baseline shift is that you're shifting the text above
00:10or below the baseline. Let me show you how it works.
00:14I still have the Type tool selected, and I am going to bring up the Character
00:18panel by clicking on the little panel icon up here in the Options bar.
00:22And notice this option right there, if you hover over it you will see that it
00:26sets the Baseline shift.
00:27And by the way, all of these values are scrubbable, so in other words, you can
00:31just drag along the icon there.
00:32In order to scrub the value up, if you move your cursor to the right or scrub
00:36the value down if you move it to the left.
00:39Anyway notice what happens if I increase the Baseline Shift value, then I raise
00:43the text with respect to its curving baseline, and this could be useful not only
00:48for adjusting text on a path--the way we're doing right now--but also for creating fractions.
00:53You would want to raise the numerator--which is the number on top of
00:57the fraction. And you can also use this for creating ordinals, such as the ND
01:01that would follow a 2 for 2nd.
01:04If you want to lower the text with respect to the baseline, then you go ahead
01:07and reduce that baseline shift value. Now that's obviously too much of a modification.
01:12So I am going to go ahead and click on this icon in order to select a value
01:16and restore it to 0.
01:17Because after all I really don't know how much baseline shift I want,
01:21fortunately, you can change the baseline shift from the keyboard by clicking
01:24inside the text with the Type tool here in order to set the insertion marker.
01:28Now I will press Ctrl+A in order to select all the text, that's Command+A on the
01:32Mac, and then Ctrl+H, or Command+ H, in order to hide the highlight.
01:36Now you could press Shift+Alt+up arrow to raise that text, that would be
01:39Shift+Option+up arrow on the Mac, and this happens in two point increments
01:43once again, or Shift+Alt+down arrow, Shift+Option+down arrow on a Mac, in order
01:47to lower that text.
01:49You can also go nuts and press all the keys if you want to, Ctrl+Shift+Alt+up arrow
01:53raises the text in 10 points as, Command+Shift+Option+up arrow on the Mac,
01:58and then Ctrl+Shift+Alt+down arrow, or Command+Shift+Option+down arrow on the Mac,
02:02lowers the text in 10 point increments.
02:04Anyway starting at a Baseline Shift value of 0, I am going to press
02:08Shift+Alt+down arrow four times in a row in order to reduce that value to -8
02:14points, and I end up with this effect here.
02:16All right that's perfect, so I will press the Enter key, or the Return key on
02:20the Mac, in order to accept that change.
02:22Now there are a couple of more adjustments I want to make to this text, neither
02:24of which has to do with text formatting.
02:26So I will go ahead and hide the Character panel, and I'll switch over to the
02:29layers panel here, and I want to give the text a drop shadow.
02:33So I am going to click on the fx icon down here at the bottom of layer panel,
02:37and I am going to choose Drop Shadow, the very final effect because it's the
02:41last one applied. And then inside of the Drop Shadow dialog box you should see
02:46that most of the options are set the way I want them, which is to say a Distance
02:50value of 5 pixels, Spread value of 0, and a Size value of 5 pixels.
02:54We don't want to change the Angle value. It should be 120 degrees; however, we do want
02:59to raise the Opacity.
03:01So I will increase the value to 100% and instead of just having a black shadow,
03:05which looks a little muddy, I want to better match the scene by clicking inside
03:09of that Color Swatch there. And then I am going to move my cursor out into a
03:14dark portion of the model's shoulder and click in order to lift this color, and
03:18I just happened to have nailed the Hue value, I want a Hue of 30 degrees.
03:22However, I want the Saturation to be 50%, and I want the Brightness to be 20%.
03:28Then go ahead and click OK to accept that very dark brown, and you can see that
03:31it does make a difference in the color of the drop shadow.
03:35Leave the Blend mode, by the way, set the Multiply, and then click OK in order
03:39to accept that change.
03:41Now then I want to go ahead and move the text into the model's arm a
03:45little better there.
03:46And so I will go up to the Edit menu and choose the Free Transform Path command
03:50that's Ctrl+T, or Command+T on the Mac, and you may scratch your head and
03:55wonder, wait a second, haven't we been using that keyboard shortcut to bring up
03:58the Character panel? And its true.
04:00Photoshop provides contextual keyboard shortcuts.
04:02So when text is highlighted, then Ctrl+T, or Command+T, brings up the
04:07Character panel when there's no text highlighted, it takes you to the Free Transform command.
04:11So I'll go ahead and choose that command, and now move your cursor outside of
04:16this bounding box here.
04:17And drag just a little bit, now I came up with a value, you can see that
04:22heads-up display there, and I came up with an Angle value of about 3.5 degrees seemed
04:26to work pretty well.
04:27Notice that we do not see a preview of the letters changing on the fly, which is
04:33a little bit of a problem in my opinion, because it means we are working blind,
04:37but I'm pretty sure this is going to work, and then press Shift+right arrow to
04:41move the path closer to the model's sleeve. And then when you press the Enter
04:46key, or the Return key on a Mac, Photoshop goes ahead and updates the text.
04:50Now notice the S is too close to the sleeve, so I'll switch to the Arrow tool,
04:54which, by the way, you can get by pressing A for arrow, and then I'll move my
04:59cursor over that little X and drag the text down, this time we do get a preview
05:03--which is quite helpful--and I want to end up with this effect here, which looks
05:07to be a little tight to the bottom of the image here, and I suspect the reason
05:12is we have a leftover formatting attribute.
05:13So I am going to bring up my Character panel, by this time going up to the Type
05:18menu, choosing panels, and then choosing Character panel.
05:20And sure enough my Horizontally Scaled value is still set to 110%.
05:24So I will click inside that value and press Shift+down arrow, and then press the
05:28Enter key, or the Return key on the Mac, in order to reset it to 100%, like so.
05:33And that, folks, is how you apply Baseline Shift, as well as a few other
05:37adjustments, to text on a path.
Collapse this transcript
Creating and stylizing a logo
00:00In this movie I'll show you how to create a basic logo inside Photoshop.
00:03I am going to go ahead and zoom out here by pressing Ctrl+0, and then I'll zoom
00:08in by pressing Ctrl+Plus, Command+Plus on the Mac, and I'll scroll up so that I can
00:12see the very top of my image here, and I have gone ahead and created a word in
00:17advance for you, there is not much to it.
00:19So if you scroll to the top of layers panel, you'll see this folder called
00:23Logo group, go ahead and twirl it open, and then drag down the eyeball column
00:27in order to turn these three layers on, and you will see that we've got this
00:31underline with the drop shadow that I've painted in advance, and also I've the
00:34word Pout with an arrow pointing to it just so that you can find it, because it's so tiny.
00:39Go ahead and turn the arrow off in the layers panel, we don't need it.
00:41I just wanted to help you locate this item, and click on the Pout layer in
00:45order to make it active.
00:47Assuming that your Type tool is selected, which you can get, of course, by
00:50just pressing the T key.
00:52Then we want to modify a few formatting settings.
00:53So press the Enter key in order to highlight the font, and I am going to dial
00:57in Min, and that's enough actually to get me Minion Pro--so M-I-N--then I'll tab
01:03over to the Style, and I'll type in bold, and that gives me Bold Condensed.
01:07Because it's the first of the bold styles, and I'll tab to the Type size value,
01:11and change it to a whopping 224 points, like so, and we end up getting this
01:16big huge word Pout.
01:17I also want to fill it with white, so I'll tap the D key to establish my default
01:22foreground and background colors, and I'll press Ctrl+Backspace or
01:25Command+Delete on a Mac, in order to make those letters white. All right.
01:29Now let's bring up the Character panel by once again clicking on the panel icon
01:32up here in the Options bar, and I want my text to be all caps, so I'll go ahead
01:37and click on that TT icon, and that ends up making my text too big.
01:41It should be pretty much exactly centered in the image window, but the spacing
01:45is awfully wide, as you can see.
01:48So the first thing I'll try out is what I was suggesting a few movies ago, go
01:52over to the Kerning option, click the down-pointing arrow head and switch from
01:56Metrics to Optical, and that puts Photoshop in-charge of the kerning, as you can
02:00see, and ends up tightening the spacing of the letters. All right.
02:04Now I am going to click inside the text to make it active, and I'll press
02:08Ctrl+A, or Command+A on a Mac, to select that logo, then I'll press Ctrl+H, or
02:12Command+H on the Mac, to hide the highlight, and I want to reduce the tracking of this text.
02:17So I'll press Alt+left arrow, or Option+left arrow on a Mac, to just slightly
02:22nudge the letters together.
02:23That ends up giving us a tracking value of -20, and then finally, after
02:28eyeballing this for a while, it seemed to me the space between the O and the U
02:32was a bit wider than that between the U and the T and the P and the O.
02:36So I'll go ahead and click between the O and the U and press Alt+left arrow or
02:41Option+left arrow on the Mac, once again, this time to reduce the Kerning value
02:44by 20,000s of an EM space, and that ends up giving us a Kerning value of -61.
02:50So presumably it started off as -41. All right. Finally, I want these characters to be taller.
02:56So I'll press Ctrl+A, or Command+A on the Mac, to select them all again, and then
03:00I'll press Ctrl+H, or Command+H on the Mac, to hide that selection, and this time
03:04I want to increase the Vertically scale value.
03:06So I'll click on its icon, and then I'll press Shift+up arrow to raise the value
03:11to 110%, and I'll press the Enter key on the numerical keypad a couple of times
03:15in order to accept my change. All right.
03:17That's looking pretty darn good, but I want to go ahead and match the styling of the underline.
03:22So what I can do, notice we've got this fx icon next to the underline layer,
03:26and if you click the down-pointing arrow head, you will see that there's a drop shadow.
03:30If you want to move the drop shadow to a different a layer, you can just drag it
03:34or that fx icon, like so, and then just drop it onto the new layer.
03:39However, as I say, that performs a move, and now we no longer have the drop
03:42shadow assigned to the underline.
03:44If you want to duplicate instead, I'll do it the other direction this time.
03:48You press the Alt key, or the Option key on the Mac, and drag that fx icon, you
03:53could also have dragged the drop shadow, by the way, and drop it on to the other layer.
03:57And notice you get this little double arrow head icon, and that tells you that
04:00you're going to essentially clone that effect. All right.
04:04Finally, we need the letters to be translucent, and I happen to know this
04:07underline is set to 50% Opacity, so I could just tap the 5 key in order to
04:12reduce the Opacity value to 50%, but notice that not only affects the
04:16translucency of the letters, but it makes the drop shadow more translucent as
04:20well and that's not what I want.
04:22So I'll press Ctrl+Z, or Command+Z on the Mac, to undo that change.
04:26Instead what you want to do is reduce the Fill value. And what that does--I'll go
04:30ahead and highlight the value here--it changes the opacity of the interior of
04:33the letters without affecting the drop shadow or any other layer effects.
04:37So if I reduce it to 50%, for example, you can see that we now have an identical effect.
04:43This option has a keyboard shortcut, I'll go ahead and mention it, first of all,
04:46press the Escape key in order to deny that value there.
04:50As long as one of these bottom tools is selected or one of the selection tools--
04:54that is anything but this middle group of brushing and pixel modification
04:59tools--as long as any tool, but those, is selected you can press Shift+5.
05:03So Shift plus the number key will change the Fill value. And you know, as long as we
05:07are on the topic of layer effects, we have another modification that we need to
05:12make a little farther down here.
05:13So I'll press the Page Down key in order to scroll down to 365--and let me find
05:20that layer, there it is it's toward the bottom of the list--I'll go ahead and
05:23click on it in order to make it active, and if you scroll all the way down the
05:27panel, you'll see this item called Info, turn it on, and it contains all the
05:31layer effects that I want to apply to 365. Now there is a lot going on in this case.
05:35If I click the down-pointing arrow head, you can see I have got a total of five
05:39layer effects, I am not going to show you how to create them now, because we've
05:43got a Layer Effects chapter coming up soon.
05:45Instead, we'll just go ahead and duplicate all of them by scrolling up the list
05:49again pressing and holding the Alt key, or the Option key on the Mac, and
05:53dragging that fx icon, and then dropping it on 365, and we end up getting this
05:56styled effect here. All right.
05:58I am going to go ahead and collapse the layer effects throughout the layers
06:03panel, by pressing again the Alt key, or the Option key on the Mac, and this time
06:08clicking this little up arrow head next to fx, and that way we are saving
06:12ourselves a little bit of space inside this panel.
06:15Now 365 should appear below Fashion Formulas, so I am going to go ahead and drag
06:19it down the list, like so,
06:21to directly above Info, and you can see that pops it in back of the word, where it
06:26belongs, and then I'll turn off Info.
06:27It's just a placeholder, so that we now have our lustrously stylized text. All right.
06:33Now I'll press the Page Up key in order to return to the logo in progress here.
06:37The only problem with it is that it should be masked in classic magazine style
06:43behind the model, and I'm going to show you how that works in the next movie.
Collapse this transcript
Masking text into image elements
00:00In this movie I'll show you how to mask the logo so it appears behind the model's head.
00:04I've created this mask in advance for you, and you can check it out by switching
00:08to the Channels panel, which you can get by clicking on the Channels tab just to
00:12the right of layers, or if you prefer, you can go to the Window menu and choose
00:16the Channels command.
00:17Notice in addition to the Red, Green, and Blue channels that make up the
00:21composite RGB image, we also have an additional so-called Alpha channel called,
00:26half mask, and you can go ahead and click on it to switch to it.
00:30I'll explain what's going on here in a moment, but notice that I lost interest
00:34in the mask at a certain point.
00:35That's why it's called half mask, and I really didn't have to go any farther
00:39than this because all I needed to do was mask away the model's hair and her face
00:43and her arm and elbow and so forth because those are the only elements that
00:47stick up into the logo.
00:48Now I'm not going to document how I created this mask here because we will be
00:52exploring lots of masking techniques in both the advanced and mastery courses.
00:58But for now, just know that wherever we see black inside of this mask, we're
01:03going to conceal the logo, and wherever we see white, we're going to reveal the logo.
01:08So black conceals, white reveals.
01:11If you want to get a better sense of what's going on here, how the mask aligns
01:15to the RGB image, for example, then go ahead and turn that RGB image on by
01:19clicking in the Eyeball icon to left of it.
01:22Now we're seeing the mask as a kind of Rubylith overlay.
01:25So, wherever we see the ruby, we're going to cut through the logo and reveal
01:29the model below, and wherever we're not seeing that ruby overlay, then we're
01:34going to see the logo. All right.
01:35Let's go ahead and load up that Alpha channel as a selection outline by going to
01:39the Select menu, and choosing the Load Selection command.
01:42Then you should see that the document is the one we're working on which in my
01:46case is called Stylized Pout logo.psd.
01:49That's the progress document, and then channel is set to, half mask, which is
01:53exactly what we want. Then click OK to generate that selection.
01:57Now you can click on RGB to make the RGB image active and turn off the Alpha
02:02channel by clicking on its eyeball.
02:04Then go ahead and switch back to layers panel, scroll up to the very top of the
02:08list, and click on Logo Group to make it active because we want to mask all of
02:12the layers inside that group.
02:14Then drop down to this icon at the bottom of the layers panel, and you'll see it
02:18says Add layer mask.
02:19Go ahead and click on it, and that converts the selection outline to a layer mask.
02:24And just like that, we've managed to mask the logo behind the model's head.
02:28Now, everything is working out pretty splendidly, in part, because the model is
02:32casting shadows away from the logo, as you can see here.
02:35The shadows are being cast down and to the left.
02:38Now, I realize, my drop shadows are going down and to the right, total artistic license.
02:44I don't care if they match.
02:45But I do care that the edges look as good as possible, and there is one problem,
02:50if I go ahead and zoom in at this location right there below her arm, and this
02:55is the point at which the underline layer appears to extend beyond her arm,
02:59we've got some problems.
03:00First of all, we need a little bit more of a shadow right there, and we're kind
03:04of losing the drop shadow effect.
03:05That's because I sort of approached this mask a little bit incorrectly.
03:09You can look at the mask by itself --the layer mask that is--by Alt-clicking, or
03:13Option-clicking, on the layer mask thumbnail, and you see I went ahead and added
03:17a little softness on this arm.
03:19So there's a bit of a black blur poking through, and I did that using the Brush tool.
03:24So if you go ahead and select it, I right-clicked inside the image window, I
03:27changed the Size value to about 50 pixels, the Hardness was set to 0%, and
03:32then I went ahead and painted in black, so I'll go ahead and click this little
03:36Switcheroo icon right there to make the foreground color black, and I did this number here.
03:41But that was a bad idea.
03:42I'm going to press Ctrl+Z, or Command+Z on the Mac, to undo that change, and I'll
03:46Alt-click, or Option-click, on the Layer Mask thumbnail to return to the RGB
03:50image, because rather than--as you see can here if I paint in some more black--
03:55rather than reveal a shadow, even though she has got a shadow behind her arm,
03:59it's actually pretty darn light shadow, it doesn't match the underline layer,
04:02and I get rid of the very dark drop shadow behind the underline.
04:06So I'll once again press Ctrl+Z, Command+Z on the Mac, to undo that change.
04:10So here's how we fix things. For starters, I'm going to create a new layer.
04:14So I'll go ahead and click on the Pout layer, for example, and I'll press
04:18Ctrl+Shift+N, or Command+Shift+N on the Mac, and I'll call this, shading, and click OK.
04:24Then I still have the Brush tool selected.
04:26So I'll press the Alt key, or the Option key on the Mac, in order to get my
04:30Eyedropper cursor, and I'll click in one of these dark shadow colors, like
04:33so, in order to lift some dark brown, doesn't really matter exactly which one,
04:37and I'll go ahead and paint along the model's arm like this.
04:40And notice that I'm keeping the center of my cursor inside of the arm, so that
04:46I'm not getting too much shadow.
04:47If I did this number, it looked pretty ridiculous actually.
04:50So I will press Ctrl+Z, Command+Z on the Mac, to undo that change.
04:53Then I'm going to switch the Blend mode for this layer to the ultimate channel
04:57mode which is Multiply.
04:59So you click on the word Normal in the upper left-hand corner of the layers
05:02panel and change it to Multiply, like so, and we end up getting this bit of
05:06darkness here, but it's still not exactly right.
05:09We've got some weirdness going where the drop shadow is concerned.
05:13So go ahead and return to logo group, click on the layer mask to make it active,
05:17and here's where you're just going to have to sort of take a leap of faith here.
05:21Go ahead and click on that Switch icon in order to make the foreground color
05:25white once again, and then you want to change the mode up here in the Options bar.
05:29This is the Brush mode this time, and we're changing it to Overlay, and that
05:33way, we're going to go ahead and increase the contrast of this edge, so we
05:37essentially paint away that little bit of blackness I had painted in before.
05:42And notice as I do, that gives us the sharper edge and restores that drop shadow detail.
05:47All right. So there we have it.
05:49I'm going to go ahead and switch back to Rectangular Marquee tool, press the F
05:52key a couple of times in order to switch to the full-screen mode.
05:56Let's go ahead and zoom out, and then zoom back in, and I'm going to scroll up
06:00until we can see the entire masked logo, like so.
06:03We've managed to do an absolutely brilliant job,
06:07thanks to the power of live editable vector-based text here inside Photoshop.
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15. Drawing Shapes
The other vector-based layer
00:00One way to think of Photoshop is as a photographic editing program.
00:04Another is as a single page illustration program.
00:09In many ways Photoshop is as powerful a drawing tool as its vector-based counterpart, Illustrator.
00:16Take shape layers, for example, like Illustrator, Photoshop provides tools for
00:21drawing primitive shapes, such as rectangles, ellipses, polygons, and stars.
00:27These tools result in vector based shape layers that you can scale to any size
00:32or resolution just as we saw in the previous chapter with text.
00:37In CS6 you can stroke a shape and even create dashed or dotted outlines.
00:43You can also align shapes and adjust their stacking order.
00:47You can apply path operations to combine multiple path outlines, thereby
00:52permitting you to build complex shapes from very simple primitive ones.
00:57You can blur shapes to create things like highlights and sparkles, you can draw
01:02predefined custom shapes like hearts and floral ornaments in a single drag, as
01:08well as define your own, neither of which you can do in Illustrator.
01:12And best of all you can seamlessly integrate these shapes with photographic images.
01:18I'll begin by introducing you to the various ways to create new shape
01:22layers, and then we'll finish up the magazine cover that we began in the
01:26previous chapter, exported as a resolution independent PDF document for
01:31commercial reproduction, and scale the cover to create a piece of poster
01:36art, all with impeccable results.
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Drawing a dashed or dotted border
00:00Let's start things off with a simple exercise in which we'll surround this text
00:04with a dotted border.
00:06When you open this file, you may end up getting a font warning.
00:09It's actually not going to affect this exercise, so just go ahead and click OK.
00:13You get to the Shape tools by clicking and holding on the tool directly
00:16below the Arrow tool, and that reveals the flyout menu that contains a total
00:20of six shape tools.
00:21They are fairly simple bunch, but there's a lot you can do with them as you will see.
00:25I am going to go ahead and select the Rounded Rectangle tool, and I want you if
00:30you're working along with me to make sure that this first option up here in the
00:32Options bar is set to Shape, so that we draw a new Shape layer.
00:35You also have the option of drawing a path that will appear in the Paths panel,
00:39and you can just draw Pixels as well, but that's not what we want.
00:43So we will stick with Shape, and then I am going to drag from right about here downward.
00:48Now as you're drawing, you can press and hold the Shift key in order to
00:51constrain the shape to a square, I will go ahead and release that key.
00:54You can also press the Alt, or Option key, in order to draw the shape from
00:57the center outward.
00:58I will release the key to return the tool to its standard corner to corner
01:04behavior here, and you can also press and hold the spacebar in order to
01:06reposition that shape on the fly. All right. So I want the shape to be about this big.
01:11Now let's say at this point it dawns on you that your corners aren't round enough.
01:15Well even though these Width and Height values right here are dynamic, in other
01:20words, I could go ahead and click on the W and say, no I want this shape to be
01:251200 pixels wide instead. This Radius value is not dynamic.
01:28So if I change it to 36 pixels, for example, which is what I want, nothing
01:33happens to my shape.
01:34So I've got to set the Radius before I draw the shape which means I need to redraw it.
01:40So I will press the Backspace key in order to get rid of that Shape layer,
01:44and I will draw a new one, like so, and as I say, I want it to be about this big let's say.
01:49Now what I have is a vector-based shape layer that's filled with black, and
01:52that's not what I want at all.
01:55I want the Fill to be transparent, and I want the outline to be dotted.
01:58Fortunately, we now have Fill and Stroke controls up here in the Options bar.
02:02So I am going to click on that little Fill Swatch there.
02:05I can fill the shape with a Gradient if I like, I can fill it with a Pattern as
02:10well, and then I'd select the desired pattern from this list.
02:12But what I want is none.
02:14So I am going to click on this No Color icon right there.
02:17Then I will click on this Stroke swatch.
02:19Notice that you once again have the option of Flat Gradient or a Pattern.
02:23If you select the Gradient, it's not going to trace around the shape, instead
02:27it's going to go ahead and fill the stroke with that gradient, as you can see here.
02:31But I want a flat stroke.
02:32So I will click on Solid Color, and then I will select white from my Swatches list.
02:37Now, by default, you can see this Align Edges check box is turned on.
02:41And what that does is it goes ahead and aligns this vector-based shape to the
02:45pixel grid, so that you have as little anti-aliasing going on as possible.
02:50However, where strokes are concerned, it's only going to work if you specify
02:53the line weight as a pixel value, so I am going to set the Line Weight to 12 pixels, like so.
02:59Then I will press the Enter key, or the Return key, in order to accept that change.
03:03All right. Now let's assign that dotted stroke.
03:05Go ahead and click on this icon, the one that looks like a line, and that
03:09will bring up a list of preset dashes, for example, I might go ahead and
03:13apply this dash pattern there.
03:14But if you don't find that either one of these works for you, then go ahead and
03:18click on the More Options button to bring up the Stroke dialog box.
03:22I am going to go ahead and change the Dash value to 0, and then a Gap of 25,
03:27let's say, in order to get the results I am looking for, however, because I am
03:31not seeing any dashes at this point.
03:33I need to change the Caps style from Butt to Round, and that will go ahead and
03:37draw circles around each one of the dashes.
03:40Now the Gaps are way too big, and that's because I didn't specify the Unit.
03:44It needs to be Pixels, like so.
03:46So I will change that Gap value to 25 px, and then I will go ahead and
03:51change the Alignment from Inside to Center, so that the dashes are centered
03:55along the path outline.
03:56Now if you want to save the stroke off as a preset, all you have to do is
04:00click on the Save button.
04:01You don't even have to name the stroke, it's ready to go, and then click OK in
04:05order to apply that stroke. All right.
04:07I will press the Enter key, or the Return key on the Mac, in order to close that panel.
04:12Now at this point, it's very possible you will notice some kind of discrepancy
04:15going on in your dots.
04:17And in my case, it's located right there, it's pretty subtle.
04:19But if I were to press Ctrl+H, or Command+H on the Mac, and then zoom in to that
04:24top-left corner, you can see that I have two dots that are sort of glomming
04:28together right there. I want it to be a single dot.
04:31So in order to get a perfect effect here, what you want to do is press Ctrl+H
04:36again, or Command+H on the Mac, so that you can see that path outline, and then
04:40switch from the Black Arrow tool to the White Arrow tool--the one that Photoshop
04:44calls the Direct Selection tool--and marquee some portion of the path, like so.
04:49That will go ahead and select all four points that make up the left side of the shape.
04:55I will go ahead and zoom in here so I can better see what I'm doing.
04:59Go ahead and use the Arrow tools in order to nudge those points around.
05:02So you either want to press the left arrow key, which I just did about four times
05:06there, and that just made the problem worse or press the right arrow key in
05:10order to nudge those points in the other direction until you see that that
05:13Double Dot effect goes away. All right.
05:15Now I will go ahead and zoom back out here by pressing Ctrl+0, or Command+0 on the Mac.
05:19All right. Now at this point, we need to make sure that our shape is centered inside of the image.
05:24So I will go ahead and switch back to the Black Arrow tool--the Path Selection
05:27tool there--and I will click on the Path Outline in order to select the entire thing.
05:33And then what you want to do is go up to this Path Alignment icon up here
05:35in the Options bar, switch it to Align to Canvas, like so, and then go back up
05:40there again and choose Horizontal Centers in order to make sure that shape is
05:45exactly centered inside the image.
05:47And in my case, it was already centered pretty well.
05:50Now finally, what I want to do is mask away the dots that are going through
05:53the word WATERDROPS.
05:55So I will go up to my Rectangular Marquee tool and select it, and then I will
05:59press Ctrl+H, or Command+H on the Mac, to hide the Path Outline so I can better
06:02see what I am doing. Now I will draw a selection like this one here.
06:05So just a little wider than the text, make sure you completely enclose the dots
06:11that you want to hide, and then finally, drop down to the Add Layer Mask icon at
06:15the bottom of the layers panel and press the Alt key, or the Option key on the
06:17Mac, and click on it.
06:19And the reason we pressed Alt, or Option, is because we wanted to hide that area
06:23that we had selected as opposed to hiding everything outside the selection.
06:28And that, friends, is how you draw a typical shape layer here inside Photoshop.
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Drawing and aligning custom shapes
00:00In this movie I'll show you how to create a pattern of custom shapes.
00:03Specifically we're going to be drawing this perfect row of scissors below
00:07the dotted rectangle.
00:08I'll go ahead and turn that Scissors layer off because we're going to recreate it.
00:12And then I'll click on a Rounded Rectangle layer to make it active, so that
00:16we create the new lawyer in front of it, and I'll click and hold on Rounded
00:20Rectangle tool, in my case, to bring up the fly-out menu and choose the Custom
00:24Shape tool from the bottom of the list.
00:26Then go up here to the Shape option, near the right-hand side of the
00:29Options bar, and click on the down pointing arrow head in order to bring up
00:33a list of custom shapes.
00:35Now these aren't all the shapes that ship along with Photoshop, these are just
00:39the ones that show up by default.
00:41If you want to see every single one of them--which you do, because there's a
00:44lot of great shapes here--then click on this little gear icon in order to bring
00:48up this popup menu and choose, All, which will load up every single shape that
00:53ships with the program.
00:55Then in response to this dialog box, go ahead and click OK.
00:58You don't have to append them, because the All library includes these shapes as well.
01:03So just click OK, and you'll see this very long list here.
01:06Now the shape that we're looking for is located about midway down the list here.
01:10It's this pair of scissors, Scissors 2.
01:13So go ahead and click on it in order to select it, and then you can press the
01:17Enter key, or the Return key on the Mac, in order to hide that panel, and now I'll
01:21draw a shape right about here, like so.
01:23And notice that you can stretch the shape as you draw it.
01:26However, if you want to draw it at the same proportions that it was created in
01:30the first place, then you want to press the Shift key as you create that shape.
01:34You can also use the spacebar to relocate the shape, like so.
01:37you can press and hold the Alt key or the Option key on the Mac, to draw the
01:42shape from the center outward and so forth.
01:44But in my case I want the shape to be right about there I think, and then go
01:48ahead and release in order to create that shape.
01:51Now, in my case, I've got this dotted boundary around the scissors, which is most
01:54definitely not what I want.
01:56So I'll click in the Fill swatch up here in the options bar, and I'll change
02:00it to white just by clicking on the white swatch here in the Swatches panel,
02:03and then I'll click on the Stroke swatch right there, and I'll change it to No Color.
02:08All right, that gets rid of that problem, makes the scissors look great.
02:11Now I do have a specific size in mind.
02:13I just know that the size happens to work out well.
02:16So up here in the options bar make sure that the chain icon is selected, so that
02:20we're modifying the shape proportionally, and I'm going to click on the W to
02:24select the Width value, and I'll change it to 161, and then press the Enter key,
02:27or the Return key on the Mac, to make that change.
02:30Now let's create some duplicates of that path by selecting the black arrow tool
02:34or if you prefer the Path Selection tool, and then click on the path outline to
02:38select it, and now press the Alt key, or the Option key on the Mac, and drag the
02:43scissors to a different location, and we want six copies of the scissors in all,
02:49really doesn't matter where you put them all that much as long as you make sure
02:54that the last pair of scissors is located right about there, that will make
02:58things work out the way they need to.
03:00And at this point can see that my six scissors are neither aligned nor properly distributed.
03:05In order to pull that off you go ahead and marquee all the shapes, like so,
03:09and you just need to partially marquee them, by the way, you don't have to
03:13entirely enclose them.
03:14Now go up to the Path alignment icon up here in the options bar, click on it,
03:18and you'll need this option, Align To Selection turned on.
03:21So I'll go ahead and choose it first, then return to that same icon and choose
03:26Vertical Centers in order to vertically center all six pairs of scissors, and
03:30then return to that Alignment icon once again, and choose Distribute Widths in
03:35order to evenly space the scissors, and now I'm going to press the up arrow key
03:40a few times just to nudge those scissors upward, like so, and we're done.
03:44I'll go ahead and press Ctrl+H, or Command+H on the Mac, to hide those
03:48selection outlines. And that is how you draw, align, and distribute custom
03:51shapes, here inside Photoshop.
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Creating your own repeatable custom shape
00:00In this movie I'll show you how to create your own custom shape so that you can
00:03easily redraw it in future compositions.
00:06So I'm going to start off here by selecting the Custom Shape tool, which for me
00:10is readily available under the Arrow tool, but if that's not the tool that's
00:14selected for you just go ahead and click and hold and select the Custom Shape
00:18tool from the fly-out menu.
00:19Then I'll go up here to the Shape option and click on it, and you'll notice if
00:23you look through this long list of custom shapes, most of which are really,
00:28really great actually, that our stars needs something to be desired.
00:32We've got a couple of different five-pointed stars to choose from, but neither
00:36of them is perfectly aligned.
00:37In other words, if I click on five-point star, and then I press the Enter key or
00:42the Return on the Mac, in order to hide that panel, and I start drawing, notice
00:46that even if I press the Shift key that I've got these sloping sides.
00:50What if you want to create your standard everyday five-pointed American star
00:55with exactly aligned sides?
00:57Well it's actually fairly tricky to pull off, and that's why it might be nice
01:00to go ahead and save it as a custom shape once we're done.
01:03So I'll show you how it works.
01:05I press the Backspace key, or the Delete key on the Mac, in order to get rid of
01:09that Star layer, and then I'll go ahead and click and hold on the Custom
01:13Shape tool and select the Polygon tool instead, which is the tool that allows you to draw stars.
01:18Now, by default, you're going to draw a pentagon, as you see there.
01:22I don't want that, so I'll press Ctrl+Z, Command+Z on the Mac, to undo.
01:26Then you want to go up to this little gear icon, click on it, and select
01:30the Star check box.
01:32Now notice this value here, Indent sides by, which is set to 50%.
01:35I really don't have any idea what in the world that even means so I'll just go
01:41ahead and drag to create this star, and you create the shapes from the center
01:46out, so I've got it too high, I'll press and hold the spacebar as I drag to move it down.
01:51And actually I want it to be an up-right star, so I need to drag directly upward
01:56while pressing the Shift key, like so, and you want to make sure to press the
02:00Shift key after you begin dragging, by the way, and hold it down until you're done.
02:04If you press the Shift key before you start dragging with the star, you'll add
02:07it to the Scissors layer, which is not what we want.
02:10All right, I'll go ahead and release, and notice, if you look very closely here
02:14--I'm not sure if it's going to show up well in the video, so let's go ahead and
02:18zoom in to the 100% view size.
02:20And notice here that the sides are not exactly horizontal, they're a little off
02:24horizontal in fact, which means I need to change that Indent by value.
02:28So I'll once again press Backspace or Delete in order to get rid of that shape,
02:32and what I found through absolute trial and error is for a five-pointed star,
02:37you want to set the Indent sides by value to 52.5%, and I'll go ahead and accept
02:43that value by pressing the Enter key, or the Return key on the Mac, and then I'll
02:48draw a new star, like so
02:49--keep forgetting that it goes from the center out.
02:51So I'll press the spacebar in order to relocate that shape and also press the Shift
02:56key while dragging up in order to ensure that the stars are exactly upright, and
03:00you can see here that we now have horizontal sides along the top edge of the
03:04star, which tells me that the other side is straight as well.
03:08All right, now that I've created the star I want to save it off, because it was
03:12a pain in the neck, right?
03:13I had to spend you know several minutes figuring out what that Indent sides
03:17value needed to be, and I'll never remember that value for sure.
03:20So just to make sure I can easily draw that shape in the future, I'll select
03:24my Black Arrow tool, and then I'll click on the Shape Outline in order to
03:28select it, and then I'll go up to the Edit menu and choose Define Custom
03:31Shape, and I'll go ahead and call this one American star, so that I can tell
03:35it apart from the other ones.
03:37And click OK in order to create that custom shape.
03:40Now, I'll press the Backspace key again, Delete key on the Mac, in order to get
03:45rid of that Shape layer, and I'll redraw it down here in the lower right corner
03:49of this dotted rectangle just so you can see how it works.
03:53I'll click and hold on the Polygon tool, and then choose the Custom Shape tool
03:57from the fly-out menu.
03:58Now I'll click on this little shape right there, which is the bad
04:01five-pointed star, and I'll scroll all the way down the list, and there is my
04:05good old American star.
04:06Press the Enter key, or the Return key on the Mac, in order to hide that panel,
04:10and then I can drag from corner to corner with this tool, while pressing the
04:14Shift key in order to draw this shape.
04:16And again, you want to press the Shift key after you begin dragging, so that
04:19you create the shape on its own independent layer, and then I'll go ahead and
04:23release the mouse button in order to create a star that's about as big as you see there.
04:28All right, I want to create another hole here in my Render Rectangle.
04:31So I'll click on the layer mask for Rounded, you can see right there that the
04:35layer name is truncated but if you hover over it, you'll see the entire name,
04:39Rounded Rectangle 1.
04:40I don't really want it to have that name, so I'll go ahead and call it, Border,
04:43and then I'll press the Enter key, or the Return key on the Mac, click on the
04:48layer mask once again in order to select it, and I will switch to the
04:51Rectangular Marquee tool, and then I'll select this region, like so, and I
04:55might as well Shift-drag around here just to make sure I'm getting rid of all
04:59the dots I need to.
05:00And my background color is black, so I'll press Ctrl+Backspace, or Command+Delete
05:05on the Mac, to fill that selection with black, and then I'll press Ctrl+D, or
05:09Command+D on the Mac, to deselect the image.
05:11Now notice while the Rounded Rectangle tool was smart enough to name its layer
05:15Rounded Rectangle, the Custom Shape tool is not so smart.
05:19So we've got the Shape 1 layer, which is the Scissors of course, and then we've
05:23got the Shape 2 layer, which is the Star.
05:26So in other words, this might as well tidy things up.
05:29All right I'll press Ctrl+0, or Command+ 0 on the Mac, in order to zoom out, and
05:33I'll press Ctrl+H, or Command+H on the Mac, to hide the shape outline.
05:37And that's how you create your own very useful custom shape, here inside Photoshop.
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Combining simple shapes to make complex ones
00:00In this movie I'll show you how to combine a couple of very simple shapes in
00:03order to create a more complex one.
00:06Specifically, we'll be redrawing this underline that's part of the Pout Magazine
00:10logo from the previous chapter, and there are two reasons we're doing this.
00:14One is, of course, I want to show you this technique, because it's awesome.
00:18And the second reason is that our current underline is flawed.
00:21Let me show you what I mean by that.
00:23I'm going to scroll up my layers list here to the very top item, which is the
00:27logo group, and so that I can better see the underline and trace it, of course,
00:31I'm going to turn off the layer mask by pressing the Shift key and clicking on
00:35that layer mask thumbnail right there at the top of the panel.
00:38Then twirl open the logo group, scroll down, and you'll find this underline layer.
00:44Problem with this layer is it's made of pixels, and there's really no excuse for
00:49that, especially when we're trying to create super-smooth artwork like this.
00:53And the reason is that that results in a less flexible piece of artwork than we
00:57might want. For example, let's say at some point, I want to be able to print
01:01this magazine cover as a poster--and we will actually be making it into a poster
01:06by the end of this chapter.
01:07Were I to scale the artwork right now, all of the text would survive
01:11beautifully because it's all vector-based. The text will still look super-sharp.
01:15However, the underline will soften if it's scaled, and of course that's because
01:19it's made of pixels. So let's go ahead and redraw it.
01:22Now one way to redraw it would be to use the Pen tool, because after all, it's
01:27obviously a custom shape.
01:28The problem with the pen is it my take more work than I want to put into it and
01:32also I can get more precise results using the geometric shape tools.
01:36Because this is a big sloping arc here, the best shape tool for the purpose
01:41is the Ellipse tool.
01:43So I'll go ahead and click and hold the current shape tool and select the
01:47Ellipse tool from the flyout menu, and then I'll press Ctrl+0, or Command+0 on
01:51the Mac in order to zoom out, and I actually need to zoom out even farther.
01:55I need a lot of room to work here. and now I'm going to begin drawing the ellipse.
01:59And imagine I want to trace the top of the underline.
02:02Obviously, I've missed it by a mile here. But that's no problem.
02:05You can just press the spacebar in order to reposition this ellipse, and you may
02:09have to press the spacebar a few times in order to get it exactly right.
02:13But I kind of lucked out there, this looks good to me.
02:16So I'll go ahead and release in order to create that gigantic ellipse.
02:20Now I want to fill it with white, and one way to do that is to click the Fill
02:25swatch, and then select white from the swatches list.
02:27But because white is currently my background color, I can also just press
02:31Ctrl+Backspace, or Command+Delete on the Mac, in order to fill the shape, like so.
02:35All right, now the obvious problem is that I can't see what I'm doing.
02:39So I know I want this underline to have a Fill Opacity value of 50% because
02:43that's what the previous underline layer is set to, as you can see right there.
02:47So I'll go ahead and click on this ellipse layer to make it active, and as long
02:51as I'm here, I'm going to rename this swash, and then I'll press Shift+5 in
02:55order to reduce that Fill Opacity and permit me to see through this ellipse to
03:00the artwork I'm trying to trace.
03:01All right, now let's draw another ellipse, like so.
03:04And again, you'll need to use the spacebar in order to get that into alignment,
03:08so we're trying to trace the bottom of the underline this time around, and then
03:11once you get the results you like, go ahead and release the mouse button,
03:15and as you can see here, what I've ended up doing is creating a separate layer.
03:20That's not what I wanted to do at all.
03:21I need these two ellipses to exist on the exact same layer so that I can cut
03:26one out of the other. So you may feel like at this point, oh geez!
03:30Now we have to go back and redraw that darn thing.
03:33Well, you don't. Once you've drawn a shape, if you like it, you can keep it.
03:36All we need to do is switch to the Black Arrow tool--so the Path Selection tool
03:41there--click on that path outline to select it, then go up to the Edit menu and
03:45choose the Cut command. I will press Ctrl+X, Command+X on the Mac.
03:48That will result in the swash layer being selected right there.
03:52As long as I'm here, I'm going to click on that swash and nudge it a little bit
03:56by pressing the arrow keys, because it was a little bit off.
03:59Then you go up to the Edit menu and you choose the Paste command, or press
04:03Ctrl+V, or Command+V on the Mac.
04:05Notice, by the way, that the Paste in Place command is not available to us and
04:10the reason is because pasting shapes always results in pasting them in place.
04:15So you always paste them right at the location you either cut or copy them from.
04:20So anyway, Ctrl+V, Command+V on the Mac, you'll end up getting this result here.
04:24And again, I need to do some nudging now that I'm zoomed in, and that
04:27looks pretty good to me.
04:29But we're failing to cut this new shape out of the old one.
04:32Even though they exist on the same layer now, they're just being added together.
04:35So what you want to do with this interior shape selected,
04:38you want to ho up here to the Path operations icon.
04:41Click on it, and notice right now we're combining the shapes, that is we're
04:44adding them together.
04:45But you have other options as well, such as subtracting the front shape, which is
04:50exactly what I want to do in this case.
04:52So I'll choose that option and notice that just goes ahead and subtracts the
04:55inner ellipse from the outer one.
04:57Now notice, by the way, that that option says Subtract Front Shape.
05:01That's very important that we're subtracting the front shape from the rear one.
05:05If you for some reason have the stacking order wrong--you're not going to, but
05:09if you ran into that situation in one of your own future projects--then you can
05:13change the stacking order by clicking on the path arrangement icon.
05:16And notice I could send the shape to back, but if I do, it ends up subtracting
05:20from the rectangular canvas in the background, and then this guy gets added in
05:25the foreground, and as a result we're covering the entire image with white.
05:29But to solve the problem, all you have to do is click of that interior shape,
05:33go back up to the Path arrangement icon, and choose Bring Shape To Front and the problem is solved.
05:38So again, just in case you encounter such problems in your own artwork.
05:42All right, so we've managed to draw a perfectly arcing shape here,
05:47thanks to our ability to combine a couple of ellipses.
05:49But we need to now crop this shape inside of another one so that we break off
05:54these ends, and I'll show you exactly how that works in the next movie.
Collapse this transcript
Cropping, adjusting, and merging shapes
00:00In this movie I'll show you how to use one shape to crop another, and then I'll also
00:04show you how to merge your shapes together in order to create a new custom shape.
00:09Now if you're working along with me, make sure that swash layer is active.
00:13And what we're going to do is draw a rectangle around the region that we want to keep.
00:18So I'll go ahead and select a Rectangle tool from the Shape tool flyout menu.
00:23And just to make sure I don't make that same mistake I made last time where I drew a new
00:26layer, I'll go up to the Options bar and click on the Path operations icon, and sure enough,
00:32New Layer is active.
00:33What we want to instead is Intersect Shape Areas, so I'll go ahead and select that option.
00:39Notice that my cursor now has an X next to it, showing me that I'll keep the intersection
00:43of the rectangle and anything behind it.
00:46And now I'll go ahead and drag with a Rectangle tool, like so.
00:50And if your alignment isn't spot on, then you can use a spacebar to adjust it.
00:54Make sure that you totally enclose the top of those two ellipses, and then go ahead and
00:59release in order to create this effect here.
01:02Now there's the one option I haven't shown you yet, which is Exclude Overlapping Shapes.
01:06And let me give you a sense of how that works.
01:08I'll switch to my Black Arrow tool, and I'll go ahead and select that rectangle to make
01:12it active, and then I'll switch from Intersect Shape Areas to Exclude Overlapping Shapes,
01:18and I end up getting an effect that I did not expect at all.
01:22And the reason is because the underline layer is turned on, filling in the holes.
01:27So I'll go ahead and turn that underline layer off for a moment.
01:29And sure enough, you can see that what we're doing is creating holes at the intersection
01:34areas instead of keeping the intersection.
01:37So it's essentially the opposite effect of effect of what we want.
01:40All right, so I'll go back up to the Path Operations icon and switch it back to Intersect
01:45Shape Areas, which is what I'm looking for.
01:47And now it turns out it just fine that the underline layer is hidden because we don't
01:51really need it anymore except for its effect, so I'm going to drag that fx icon and drop
01:56it onto swash, like so.
01:57You don't need to duplicate it or anything like that, so no need for the Alt or Option keys.
02:02Then click on the underline layer--which is officially dead to us--and press Backspace
02:06key, or the Delete key on the Mac, to get rid of it.
02:09Now another fantastic thing about the fact that we've created the Shape layer is that
02:13in addition to being totally scalable, we can resize it as much as we like, but it's
02:18also extremely flexible.
02:20For example, I'm going to zoom in here and scroll up as well.
02:24Let's say I'm sitting here and looking at what I've got, and you can see that I've more
02:28or less centered the word POUT on the page, that is visually. It's not actually exactly
02:33centered, but it has the appearance of being visually centered.
02:37Meanwhile the underline is approximately 30 pixels for left-hand edge and about the same
02:41number of pixels from the right-hand edge, so it is centered, but it shouldn't be.
02:46It should really be tucked in the edge here, it should be tucked in to the bottom of the
02:49T, and this left edge should be tucked in to the bottom of the P.
02:53Now if I was working with a pixel-based layer, I could use a layer mask and all that good
02:57stuff in order to get rid of the edges, or you could just select them and get rid of
03:00them, what have you.
03:02However, in this case, all I have to do is change the size of the rectangle.
03:05And to do that, I'm going to click and hold on the Black Arrow tool and switch to the
03:09White Arrow tool, and I'll click off the path outline to deselect it, and then I'll click
03:13on this right-hand edge for starters to select it, and I'll drag it to the left while pressing the Shift key.
03:20So it's very import that you have the Shift key down so that you are constraining your
03:23drag to precisely horizontal, and then go ahead and do the same thing over here with
03:28this left-hand edge.
03:29And by the way, you want press the Shift key after you begin the drag and keep the Shift
03:33key down until you release the mouse button. And we end up achieving this effect.
03:38And the beauty of it is if I later change my mind, and I want to reveal more of the
03:43swash, I can just by dragging while pressing the Shift key outward.
03:47So I've got all the flexibility in the world. Anyway, I'll undo that last modification.
03:52Now let's say that you want to define this swash here as a custom shape so that you can
03:57draw swashes inside of your other artwork.
03:59Well, in that case, you would want to go ahead and merge all of these paths in to a single custom path.
04:04And you do that by switching back to the Black Arrow tool, and I'll partially marquee these
04:10three shapes to select them all, and then I'll go up to the Path Operations icon once
04:15again and choose this command, Merge Shape Components, and that will go ahead and give
04:19you a single path outline, as you see here.
04:23Then I'll go up to the Edit menu and choose Define Custom Shape, and I'll go ahead and
04:27call this guy Swash and then click OK to create it.
04:32Now what I recommend you do next is go up to the Edit menu and choose Undo Combine Path
04:36Components or press Ctrl+Z, or Command+Z on a Mac, and that'll go and retrieve those three separate shapes.
04:43And you might wonder, well, why in the world did you do that? If you wanted to merge them
04:46together, why didn't you just leave them that way? And the reason is this structure is actually
04:50more flexible, so it's nice to be able to have all three shapes in case I want to modify
04:55how this Swash works in the future.
04:58But meanwhile, I'll go ahead and press Ctrl+H, or Command+H on the Mac, to hide those outlines.
05:02I can draw more swashes inside other files by selecting the Custom Shape tool, and then
05:08setting the shape to that last shape I created at the bottom of list here, Swash, and now
05:14I can draw as many swashes as I want and they can be wider or narrower like this, so they
05:20can be squished in any way you like.
05:22Or you can go ahead and maintain the original proportions by pressing and holding the Shift key.
05:27All right, I'll go ahead and undo that New Shape layer by pressing Ctrl+Z, or Command+Z
05:32on the Mac, and I'll go ahead and scroll back up to the group and Shift-click on this layer
05:36mask thumbnail in order to turn that layer mask back on.
05:40And that's how you crop a couple of shapes inside of the other one, modify that crop
05:44boundary, and finally, merge everything into a new custom shape.
Collapse this transcript
Creating a soft, synthetic sparkle
00:00In this movie I'm going to show you how to create the synthetic sparkle effect
00:03that's coming off the model's synthetic pearl necklace.
00:06And even though it's realistically blurry, it comprises a couple of razor-sharp
00:11vector-based shape layers. Now the effect I was going for is this.
00:15I'm going to scroll up my list of layers here and turn on this layer called
00:19specular highlight, and you'll see this is a true photographic sparkle.
00:22And while mine is more clearly defined, this was ultimately the effect I was
00:26going for with these rays of light in this hot center.
00:29So let's see how it works.
00:31I'm going to switch over to my image in progress here and go ahead and scroll
00:35down to the model's hand, and I'll zoom into the 100% zoom ratio like so, and
00:39then I'm going to close this logo group, so that we don't inadvertently create a
00:43shape inside of it, and I'm going to click on the Fashion Formulas layer so that
00:47we create our new elements underneath the teasers, which includes that black
00:51text above the hand.
00:53Now the first thing that we need to create is the star.
00:56So I'll go ahead and drop down to the Shape tool, click and hold on it, and
01:00select the Polygon tool from the Flyout menu, and we need more Sides than 5, of course.
01:04And you can either change the Sides value by selecting and dialing in a
01:07new value, or I want to show you a keyboard shortcut.
01:11Anytime you have one of these values associated with the Shape tool, you can
01:14change it from the keyboard by pressing a Square Bracket key.
01:17So if you press the right Bracket key, you increase the value, if you press
01:21the Left Bracket key, you decrease the value.
01:23Anyway, I want to take that value up to 12, like so, and if were to draw the
01:28star now, you can see that it's more of a burst than what we're looking for.
01:33So I'll go ahead and press Ctrl+Z, or Command+Z on the Mac, to undo that.
01:38I'll click on this little Gear icon, and then I'm going to going change this
01:41Indent sides value to 90%, and you want the Star to be turned on of course.
01:46Smooth Corners, you want off, because that would smooth the outside corners, and
01:49then if you were to turn on Smooth Indents, you'd smooth the inside corners.
01:53We don't want either of those things.
01:54So just go and press the Enter key on the PC or the Return key on the Mac, in
01:59order to hide that panel, and then drag from the top right corner of this
02:03uppermost pearl, and you want to drag all the way to the top of the M.
02:07So I'm between M and the I right there, and then I'll go ahead and release in
02:11order to create that shape.
02:12Now obviously, black is a bad color for a sparkle, so we'll need to change that.
02:16The first thing I'm going to do is double-click on the name of this item,
02:20which is Polygon 1, which couldn't really be less helpful, and then I'll
02:23change its layer name to star.
02:25And next just so I can get a sense of how the star is going to look, when I
02:29color it properly, I'm going to change the blend mode from Normal to the
02:33ultimate low mode, which is Screen. Now Screen treats black as invisible.
02:36That's why we're seeing through the star now.
02:38I want to change the color of the star to a custom color that I'm going to
02:42lift from the image.
02:43And the easiest way to do that is to double-click on the thumbnail for that star
02:47layer, and that'll bring up the Color Picker dialog box.
02:51Then move your cursor out into the image window and click on one of the lighter
02:56colors inside that image.
02:57Now I ultimately adjust these values a little bit.
03:00I went ahead and changed the Hue value to 35 degrees just to give the color
03:04a little more redness, and I took the Saturation value down to 35%, and then
03:09I cranked the Brightness value up to 100% in order to come up with this color here.
03:13Now it's really a shade of pale orange, but once it's set to the Screen mode,
03:18which gives it more of a glow effect, then it turns kind of yellowish.
03:22Now I'll click OK in order to accept that change.
03:24Next, I want to go ahead and blur that star a little bit.
03:27So the first thing I'm going to do is press Ctrl+H, or Command+H on the Mac, to
03:32hide the shape outline, and then I want to bring up the Properties panel, and
03:35you can do that by going to the Window menu and choosing the Properties command,
03:39and you see that there is this Feather value that's available to us right there,
03:43and that allows us to soften even vector-based shapes.
03:45So I start by clicking inside the Feather value, and then I press Shift+up arrow
03:49a couple of times in order to increase that Feather value in 1-pixel increments,
03:53and then I press the up arrow key a few times in order to increase that value
03:57in decimal increments.
03:58And the ultimate value that I came up with is this one here, 2.5 pixels. All right!
04:03Next what we want to do is add that glowing center.
04:06So I'm going to hide the Properties panel, and then I'll press Ctrl+H,
04:10or Command+H on the Mac, in order to bring back my star.
04:13I'm going to create the glow using, of course, the Ellipse tool because it's
04:16circular, and then I'll begin dragging from the center of the star about right
04:21there, and as I drag, I'll press the Alt key or the Option key on the Mac, so
04:27I'm creating the shape from the center outward, and I'll also press the Shift
04:30key in order to constrain the shape to a perfect circle, like so. And you might
04:34need to use the spacebar a little bit in order to get that shape properly aligned.
04:38By the way, you want to press and hold the Shift and Alt keys, or the
04:42Shift and Option keys on the Mac, after you begin dragging.
04:45That's very important.
04:46Otherwise, you'll end up adding or subtracting from the current shape.
04:48Once you get a shape that's just a little bigger than one of the pearls, then
04:52go ahead and release the mouse button, and then release the Shift and Alt or
04:56Shift and Option keys, and now I'm going to rename this layer circle, because
05:00after all that's what it is, and it automatically comes in at the same color as the star.
05:04But we lost the blend mode, so I'll switch it from Normal back to Screen once
05:08again in order to achieve this effect.
05:10And next I'll press Ctrl+H, Command+H on the Mac, in order to hide that edge.
05:15And I'll once again bring back up the Properties panel--and here's another way to get
05:18to the panel very quickly.
05:20If you've got a layer mask available to you, as we do in the case of logo group,
05:24just double-click on its thumbnail, and that'll bring up the Properties panel.
05:28It also switches you to a different layer.
05:30Then you want to go ahead and click on circle to switch back to it.
05:33And with any luck, the circle will still be hidden. If for some reason Ctrl+H or
05:37Command+H doesn't work for you, then add the Shift key.
05:40So press Ctrl+Shift+H, or Command+Shift+H on the Mac. And then I went ahead and
05:44clicked in the Feather value again, and I pressed Shift up arrow a total of
05:48eight times in order to raise that Feather value to 8 pixels, and we end up
05:53with this effect here. Now it looks pretty good.
05:56I just felt like it wasn't quite hot enough, so I went ahead and selected both
06:00the circle and the star layer by clicking on one and Shift-clicking on the
06:05other, and then I switched the blend mode to the brightest of the lightening
06:08modes, which is Linear Dodge (Add) in order to achieve this slightly brighter effect.
06:13And that, folks, is how you create a synthetic sparkle using shape layers
06:18combined with the Feather value inside the Properties panel.
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Saving a resolution-independent PDF file
00:00Now this movie may end up surprising you and may even change the way you work
00:04inside Photoshop and the way you work with other programs.
00:07Because at this point what we have is effectively a single page
00:11resolution-independent design just as if we have created the file inside, say, Adobe Illustrator.
00:17Now, that may surprise you. After all, if I go up to the Image menu and choose
00:21the Image Size command, I will see that there is a Resolution value of 240
00:25Pixels/Inch, not actually that high of a resolution, in fact. All right!
00:30So I'll cancel out.
00:32Thing is though that Resolution value has an impact only on the photographic
00:36image and the other pixel-based elements, such as the pattern overlay here
00:41inside the numbers 365 and any feathered elements as well.
00:45However, for the most part the resolution has no bearing whatsoever on the
00:49text or shape layers.
00:51So let's say that you want to send this beautiful design out for a commercial reproduction.
00:55You want to ship it off to a commercial print house.
00:58Then what you'd want to do is export the image as a CMYK PDF file, and so in
01:04this movie, I am going to show you how that works.
01:06Go up to the File menu and choose the Save As command, and then I'll go ahead
01:11and call this document CMYK cover, which may seem like a ridiculous name for the
01:15file, given that it is clearly an RGB image.
01:19However, we are going to convert it to CMYK on the fly here, and then I am going
01:23to switch the format from native PSD to Photoshop PDF. And finally, I'll turn off
01:29Alpha channels and layers.
01:31If you leave those check boxes on, you are going to create an
01:34unnecessarily large document. In this case, it's going be close to 30 Megs.
01:38If you go ahead and forsake the layers, you are not going to get rid of any
01:42information that you need here, then the document will be about 10 Megs, which
01:46of course is preferable. Also, if you leave those options on, there is a chance
01:50you will have compatibility problems moving forward.
01:53So then go ahead and click Save. You will be saving a copy of your image, so
01:57you're not going to do any damage to the image at hand.
02:00So go ahead and click the Save button, then you will get this curious warning
02:04that tells you, well, you know that stuff you just did in the previous dialog box?
02:07Well, it's actually possible to change that stuff in the next dialog box.
02:11So just go ahead and click OK. And then I am going to reset my Adobe PDF Preset
02:16from High Quality Print (Modified) to the standard High Quality Print.
02:21And notice this check box that comes on here, Preserve Photoshop Editing
02:24Capabilities, that's going to go ahead and put the layers back inside the files,
02:29so it's going to save the PDF file complete with layers.
02:31We don't want that, so definitely turn that check box off if you see it on.
02:36Embed Page Thumbnails, we don't need that, this is a single page design,
02:39Optimize for Fast web Preview, doesn't matter, leave it on. And then finally, we
02:44definitely want to view the PDF after saving it, because that will be highly
02:47illuminating as you will see.
02:49You will, however, need a PDF reader. On a Mac you've got Preview.
02:53On a PC--unless you have got Acrobat Pro installed as a function of the version
02:58of the Creative Suite you own--then you'll want to download the free Adobe
03:01Reader, which you can get from Adobe's web site.
03:04So you just go to adobe.com. It's right there on the front page.
03:07Next come the Compression options.
03:09And notice it says For images above 450 Pixels/Inch, they are going to be downsampled.
03:14Well, that doesn't affect us, because our image is 240 Pixels/Inch, and finally,
03:18these options have no effect on the text or shape layers.
03:21What you do want to change is the Output settings.
03:24So go ahead and click on Output, and we'll change Color Conversion from No
03:28Conversion to Convert to Destination. And by default, here in the states, you
03:32will see Working CMYK-U.S. Web Coated (SWOP) v2.
03:35If you end up talking to your commercial printer and they recommend a different
03:39color destination, then go ahead and click on this option and select that
03:44destination from this list.
03:45However, my guess is they will tell you just to stick with the default.
03:49So that's what I am going to do.
03:51Just leave it set to Working CMYK, and we definitely want to include a
03:54Destination Profile, and that's it, you don't need to worry about either Security or Summary.
03:58Just go ahead and click Save PDF, and you'll save a PDF copy of this file.
04:03You can see we've got a little save progress bar down there in the lower left
04:07corner, and then eventually the file will open up in the default reader
04:11application, which in my case is Acrobat Pro.
04:14So I have gone ahead and selected the Hand tool, as you can see here. And I am
04:18going to zoom in on a few details of this document, starting with this area of
04:22hair, right there. I'll go ahead and press the Ctrl+spacebar keys--that's
04:26Command+spacebar in a Mac--and drag, in order to zoom in on that detail, and you
04:30can see that we've got this pixel-based hair that's woven into this razor-sharp
04:36text--which I believe is letter U at this point. And then you can see some other
04:41hair details coming in to the other side of the U, I believe, and then we've got
04:45these hairs that are coming into the O and so forth.
04:48So everything about the text, super sharp, everything about the image, you can
04:53see the pixels when you start zooming in, but the text, this smooth text here is
04:58going to render at the full resolution of the output device. All right!
05:03So I'll go ahead and zoom back out here, and let's try out another detail,
05:06something like this little bit right there, go ahead and zoom in on it, and you
05:10can see this is that shape layer that we drew that represents the swash
05:13underline, and it's absolutely super- smooth, transitioning into the arm, which of
05:18course has pixels associated with it. All right!
05:21I am going to zoom back out. Let's take a look at 365 here.
05:24I'll go ahead and zoom in on some portion of the 6 here, doesn't really matter
05:28what, and you will see that the text is again extremely smooth, the stroke
05:33outline which is a layer effect is nice and smooth as well.
05:37The only stuff that's turning into pixels is that pattern overlay I was telling
05:40you about and anything soft, so the Bevel & Emboss effect inside the letters
05:45is also rendering out to pixels. All right!
05:48One more zoom out. There's one final detail I want to show you, and that's the sparkle.
05:53So I'll go ahead and zoom in on it as well. And you can see, because we
05:57applied a Feather value to those shape layers, they end up rendering out to pixels as well.
06:03So as long as you avoid the feather value, then you are going to get super-crisp
06:08results, like this text up here, but when you apply feather, it's got to be
06:12rendered to pixels, that's just the way it works.
06:14That turns out to be a great thing though, because it makes the sparkle
06:17consistent with the photographic image in the background. All right!
06:21I am going to go ahead and zoom back out here, maybe scroll up as well.
06:25And that, folks, is how you create a professional quality, resolution-independent CMYK PDF
06:31file for commercial reproduction that's every bit as smooth and sharp as anything you'd get out of Illustrator,
06:38InDesign, or any other vector-based program.
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Turning a small image into a huge one
00:00All right now, let's say you want to take this magazine cover that measures
00:03about 8 inches wide by 11 inches tall, and you want to blow it up to create a
00:08piece of poster art that measures more like 30 inches wide by 40 inches tall.
00:11Well, then you upsample the image using the Image Size command, and that may
00:16sound like interesting advice to those of you who watch Chapter 03 of my Fundamentals course.
00:21But here's the thing, while up-sampling doesn't really do you any good when
00:24you're working with pixel-based photographs, it's great when you're working with
00:28resolution-independent text and shape layers, and as we'll see, we are going to
00:33get a better result out of the sparkle as well.
00:36So, the first step is to go up to the Image menu and choose the Duplicate command.
00:40And there's two reasons we are doing this: one is to protect the
00:43original image from harm so we don't end up saving over it, and the other is we
00:48want to be able to compare details back and forth, so we want to make sure
00:50nothing goes wrong during the upsampling process.
00:53Make sure Duplicate Merged Layers Only is turned off. You do not want to merge
00:57the layers at this point, and then I'll go ahead and call this file High-res
01:01poster art, let's say, and click OK in order to create the new file.
01:05All right, the next step after I go ahead and zoom in a little bit here is to
01:10go up to the Image menu--and bear in mind, you need to have all of your layers
01:13intact for this to work, so you can't have flattened any of your text or shape layers.
01:18Then you go up to the Image menu, and you choose the Image Size command, or you
01:22can press Ctrl+Alt+I, or Command+Option+I on the Mac.
01:25Next, you want to turn on all three check boxes at the bottom of the dialog box,
01:29we definitely want to resample the image, we want to generate new pixels.
01:32You want the constrain the proportions of course, and then finally, you
01:35definitely want Scale Styles turned on so that you scale all of the layer
01:39effects, including the drop shadows, and the various effects applied to the numbers 365.
01:44Then I'm going to change the Width value here to 31 Inches, and that's going to
01:49automatically change the Height value to 43 Inches.
01:52Then I'll tab my way down to the Resolution value and increase it to 300 Pixels/Inch.
01:57So we are even gaining resolution as we're going here.
02:01Now at this point, you want to know the percentage by which you are increasing
02:05the size of the image.
02:06So go up to this Pixels option here, click on it and choose Percent instead, and
02:11you'll see that we're expanding the size of the image by 500%.
02:14Well, actually it's more than that.
02:17It's 500% as wide and 500% as tall.
02:20So 5x5, that's actually 2500%. You don't actually multiply the percent values, just the fives.
02:27So that means that we are inventing 24 new pixels for every single pixel inside this image.
02:33Now then the interpolation setting down here, that only affects the pixel-level
02:37stuff, specifically pixel-based layers, that is to say, not feathered items.
02:42It won't affect them at all.
02:43And so, in other words that's only going to change how Photoshop interpolates
02:47the photographic image, it's not going to have any effect on the text or shape layers.
02:51If your interpolation setting reads Bicubic Automatic, then Photoshop is going
02:55to automatically assign Bicubic Smoother, which is just fine.
02:59So go ahead and click OK in order to expand the size of the image, and it may
03:03take a few moments for this to happen, because we're increasing the size of the
03:08image from almost 70 megabytes to 897 megabytes, so we're verging on a gigabyte
03:15image at this point.
03:16All right, now we need to check out some details here.
03:19So I'm going to zoom out from my image, and then I'll zoom in to 365, because
03:24that will tell me if Photoshop has done a decent job of scaling the styles.
03:28And what I am going to do is scroll down my list of layers here inside the
03:33layers panel, and I am going to expand the layer fx for the 365 layer by
03:37clicking that down-pointing arrow head, and I'll go ahead and double-click on
03:40Stroke, because that will tell me if the Stroke got scaled.
03:43Previously it was 2 pixels now it's 10 pixels, so 2 times 5 is 10, that's perfect.
03:47If I click on Pattern Overlay, however, notice that the Scale value is maxed out to 1000%.
03:54And what that tells me is I probably hit the ceiling there at some point, so
03:59what I am going to do is Cancel out, and I'll switch back to the image before it
04:03got up-sampled, and you can see that the Pattern Overlay looks pretty darn
04:06different, and if I go ahead and twirl open those effects and double-click on
04:10Pattern Overlay, I'll see that it was scaled to 400%, 400% times 5 would be
04:162000%, and that's twice as far as Photoshop can go.
04:20So as a result, we have a half-sized texture here inside the up-sampled file.
04:25But there is nothing we can do about that unless we decide to re-render the
04:28pattern, and I'm not sure it's worth it, because after all looks pretty darn good.
04:33Here is our problem child right there. I'll go ahead and zoom in on it.
04:37Even though Photoshop did in most cases successfully scale the styles,
04:41it doesn't even attempt to scale those Feather values, so our sparkle looks terrible.
04:45All right, so let's fix it.
04:47I'll go ahead and click on the star layer in order to make it active, and I'll
04:50press Ctrl+H, or Command+H on the Mac, to hide those edges, and I'll go ahead and
04:55bring up the Properties panel by double- clicking in the layer mask for the logo
04:59group, then I'll click on the star layer again, and I can see that the Feather
05:02value is 2.5 pixels.
05:04If I whip out a calculator and do the math, 2.5 times 5 is 12.5, and that'll
05:10go ahead and take care of the part of the sparkle.
05:12Then click on circle to make it active, and we've got something of a bug going
05:17here, this is probably going to screw stuff up here.
05:19I'm going to switch back to my layer mask and then click on the circle again,
05:24and you can see that Photoshop has gone ahead and for real changed that Feather
05:27value to 12.5. It was actually 8, and that's why we are not seeing this
05:32remarkable difference inside the image window. But that is something to watch out for.
05:36Photoshop sometimes takes the last Feather value and applies it to the
05:39next object to click on.
05:41But given that it was just few movies ago, I remember it was 8 pixels and of
05:45course I know 8 times 5 is 40, and that's going to go ahead and establish the
05:50relative effect we had before.
05:52And just to confirm here, let's go ahead and switch over to the original image,
05:57it's the one that's not upsampled, and I'll zoom in on that sparkle.
06:00So that's the original sparkle and a 100%, and here's the new sparkle at more
06:04like 25%, and you can see that we're achieving an equivalent effect.
06:09But the beauty of it here is that this is a resolution-independent sparkle, not
06:14like the choppy one we saw on the PDF document in a previous movie, but rather
06:18super-silky smooth, and then of course, it goes without saying that all of the
06:24text layers are in great shape as well. And you know what I am going to do?
06:27I am going to go ahead and bring up my Navigator panel by going to the Window menu
06:30and choosing the Navigator command, and I am going to expand the size of this
06:33panel a little bit, so that I can see more of the artwork, and I'm going to move
06:39that little red rectangle that indicates my view of the world over to the hair
06:42details, and you can see that now we've got this kind of gummy hair, that's why
06:47I really care for interpolation.
06:50But we've got this gummy hair now, set against, however, this super-smooth letterform.
06:53And same with the hairs at the top of her head and the hairs over here on the
06:57left-hand side and so forth.
06:58So everything now I believe is in as good a shape as possible.
07:03Once you get to that point, you can go up to the Layer menu and choose the
07:07Flatten Image command because we don't really need this nearly 900-megabyte file.
07:11Go ahead and choose Flatten Image and click OK to discard the hidden layers,
07:15because we don't need them, and then next switch over to the Channels panel, and
07:19I am going to go ahead and hide the Navigator panel for the moment by
07:23double-clicking on the Navigator tab, and then I'll grab this Alpha channel,
07:26which I don't need anymore, and I'll drag it and drop it into the trash can.
07:30All right, now I'll switch back to the layers panel, let's go ahead and zoom out
07:34possibly a little bit here so that we can see more of the artwork at a time, and
07:38then what you want to do is go up to the File menu and choose the Save command,
07:43bearing in mind that this document has not been saved yet.
07:45So you can press Ctrl+S, or Command+S on the Mac.
07:48And what I recommend for a file like this given that it's flat, it doesn't have
07:52any alpha channels, it doesn't have anything special going on is to save it with
07:56all of its detail intact as a TIFF image.
07:59So go ahead and choose the TIFF format, and then click on Save in order to save that file.
08:04When you see the TIFF options dialog box, set Image Compression at LZW that
08:08lossless compression scheme that makes a big difference in the size of the file,
08:13and leave the other options alone.
08:15Then click OK in order to save off that poster art, and it will take a few
08:20moments to save, but in my case it's already done, and we have a whopping big
08:25image that contains 24 new pixels for every one of the previous pixel, and it is
08:32in super-sharp, gorgeous shape with the exception of course of the interpolated
08:37pixel-based photograph. And that, folks, is the sheer amazing power of resolution-
08:43independent text and shape layers here inside Photoshop.
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16. Layer Effects
Depth, contour, and texture
00:00When you're trying to achieve special effects in Photoshop, it's tempting to turn to the Filter menu.
00:06The Filter Gallery in particular offers promising options, such as Fresco and
00:11Crosshatch, that you would think might add character to your imagery.
00:15I'll show you uses for a few of those filters in the later course, but as a rule,
00:20they tend to provide disappointing results. Your better tools are layer effects.
00:25A typical layer effect traces or fills the outline of the active layer, that is
00:31the edges along which the pixels transition from opaque to transparent, for
00:36example, a drop shadow traces along the transparent edge outside the layer.
00:40While an Inner Shadow traces along the interior of the layer, both are useful
00:45for imparting a sense of directional lighting and depth.
00:49You can combine layer affects to create contours and textures, and as we'll see,
00:54transform letters into Gold.
00:57All layer effects are parametric, meaning that you can modify them any time you
01:02like by tweaking a few numerical parameters.
01:05They take up next to no room in memory and in Photoshop CS6, you can apply layer
01:10effects to entire groups of layers, without first combining them in smart
01:15objects, as was required in the past.
01:18My only problem with Layer Effects is that there aren't enough of them, even
01:22so, there's no end to what you can do with them, as I'll show you in the following movies.
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Imparting depth with a layer effect
00:00In this movie I'll show you how to infuse an image with a sense of depth using a
00:04typical layer effect, specifically Inner Shadow.
00:08Now I'm going to be demonstrating layer effects as applied to text and shape
00:12layers, but don't be thinking that's all they're good for.
00:15You can apply a layer effect to any layer that has a boundary associated with it.
00:19In other words, some portions of the layer are opaque and other portions are transparent.
00:25Take this frame layer, for example, here.
00:26I'll go ahead and expand the effects assigned to it by clicking on that little
00:30down-pointing arrow head, and you'll see that we have three layer effects in all.
00:34I'm going to right-click on the fx icon and choose Clear Layer Style, in order
00:40to remove all the layer effects.
00:42And incidentally, by the way, a style is a combination of layer effects
00:46and blend settings.
00:47So I'll go ahead and choose that command, and you can see we are left with a boring beige rectangle.
00:53That's all that's really going on where this layer is concerned.
00:56However, if I press Ctrl+Z, or Command+Z on the Mac, to reinstate those effects,
01:02they make all the difference in the world.
01:03And the effects are clinging to the boundaries of the layer, as you can see.
01:08Now I'll go ahead and switch back to the carving layer.
01:11To apply a layer effect, you drop down of the fx icon at the bottom of the
01:15layers panel and click on it.
01:17And those of you who have used previous versions of Photoshop may notice that
01:21the order of the effects has changed.
01:23We don't have any new effects, they're just reordered.
01:25And the reason is that this new order indicates the actual stacking order of the effects.
01:31So Drop Shadows are always at the bottom, and Bevel & Emboss is always at the top.
01:36We're going to choose the third one down, Inner Shadow, in order to bring up the
01:41very large and powerful Layer Style dialog box.
01:44And notice that we've now applied an Inner Shadow.
01:47What happens is we create a shadow inside the letters, almost as if we have
01:52carved into this wooden frame here and revealed some sort of flat brown layer below.
01:57Now you can modify the Angle value in order to change the angle of the shadow.
02:02For example, if I set it here to 90 degrees, then the shadow is coming straight down.
02:08I can also change the Distance of which the shadow is cast. For example,
02:12I'll take it up to 20 pixels, and you can see that moves the shadow to a new location.
02:18Another way to change both the Angle and Distance values, and this works when
02:22you're working with Inner Shadow or Drop Shadow is to go ahead and drag the
02:27shadow around directly here inside the Image window.
02:31I'm going to go ahead and reset my values, however.
02:33I'll change the Angle value to 135 degrees, and I'll take the Distance value up
02:38to 20 pixels, and then I'll take the Size value up to 20 pixels as well, and
02:43we'll come to what Size means in just a moment.
02:46But first, I want to change the color of my shadow.
02:49Right now it's black, which is the default shadow color.
02:53I'm not a big fan of black shadows, because they end up looking murky and muddy and so forth.
02:58It's better to go with either a color that's endemic to the scene or one that's
03:04complementary to the scene.
03:05So I'm going to click on this black swatch in order to bring up the Color Picker
03:09dialog box, and then I'll click with my Eyedropper on some representative pixel
03:14of wood in order to lift its color.
03:16And my experience with this image is that the Hue should be a little oranger
03:20than this so I'm going to take it up to 35 degrees, and you typically want when
03:25you're creating a shadow, a very low Brightness value. For example, let's say
03:2920%, in order to compensate for that low brightness.
03:33If you want to see any color whatsoever, you want to take that Saturation value
03:38up very high, and I typically work with 100% Saturation, and that way you can
03:43actually see a little bit of the color at work.
03:46This would be an endemic color, by the way, because I lifted it from the scene.
03:50The other way to work is to apply a complementary color.
03:53And to do that, you want to take your endemic Hue value and either add or
03:57subtract 180 degrees, whichever makes sense.
04:01So if the value is bigger than 180 degrees, you subtract 180.
04:05If it's smaller than 180 degrees, as in my case, you add 180.
04:0835+180 is 215, and that ends up giving me a shade of blue that is complementary
04:15to the natural orange inside of the wood.
04:19Anyway, I'm going to take that value back down to 35 degree, and I'll click OK
04:23in order to accept that change.
04:26Now let's take a look at the Size and Choke values.
04:29When you start working with Size, it seems as if it's actually affecting the
04:33blurriness of the shadow. For example, if I take the Size value down to 4
04:38pixels, it's less blurry than it was before.
04:40If I take it up to 54 pixels, for example, it's very blurry indeed, and that is
04:45the way Size works initially, that is when the Choke value is set to 0%.
04:49However, if I take the Size value back down to 20 pixels here, notice as I
04:55increase the Choke value, I'm growing the shadow like so.
04:59So I'm filling that shadow in, and I'm making it sharper, all the way up to
05:05100 degrees, when the shadow gets very sharp indeed.
05:08Now it's rounded at the corners, but it is sharp in terms of the luminance transitions here.
05:13Then when I change the Size value, you'll see that you're really modifying the size.
05:17So if I reduce the value to 0 pixels, I have a small shadow.
05:21If I increase the Size, say, to about 26 pixels, then we end up getting a very large shadow.
05:30I'm looking for these values.
05:31I'm going to change the Choke to 30% and increase the Size value to 55 pixels,
05:37so we have a very diffused shadow indeed.
05:39I'll leave the Opacity set to 75%, and I'm going to end up leaving the blend
05:45mode set to Multiply, but I do want to give you a sense of what's going on here.
05:50I'll be devoting an entire chapter to blend modes in the Advanced course in the series.
05:54However, for now you should know when you're trying to create shadows, you have
05:58three different modes you can work with.
05:59Multiply is your go-to mode. Generally speaking, that's the mode you'll use.
06:04But if you want to amp things up, then you go with Linear Burn, and you'll end
06:09up burning that shadow in even more deeply and creating richer color saturation.
06:15If you're more interested in the saturation than the burn, then you go with
06:19Color Burn instead, and you'll see that in this case, it gives us this really
06:24interesting sort of red look.
06:25Now I'm not sure you're going to use Color Burn very often, but you might
06:29want to check it out.
06:30I never recommend Darken or Darker Color for shadows. All right!
06:33I'm going to switch this guy back to Multiply, and then I'll click on Blending
06:37options in the left-hand column.
06:39And here Photoshop shows me all the blending settings that are associated with the layer.
06:44And by the way, this is saved along with the style.
06:47So I was telling you that style means all layer effects along with the blend settings.
06:52I'm going to move this dialog box over because these first three blending
06:55options are all duplicates of the first three blending settings up here in the layers panel.
07:00So we've got Blend mode and Blend mode, we have Opacity and Opacity, we've
07:05got Fill Opacity which is the same as Fill, and I'll move this guy back over here for a second.
07:11You may recall from previous chapters that if you reduce the Opacity value,
07:16you're reducing not only the opacity of the layer, but also of any effects
07:21assigned to that layer.
07:22So I'll go ahead and restore that Opacity value to 100%.
07:26Imagine what I prefer to do instead is reduce the opacity of the letters and
07:30leave the effects alone.
07:32In that case, I would change the Fill Opacity, so you're reducing the opacity of
07:37the fill of those letters.
07:39And notice if I take it down to 0%, then all we have is layer effects and nothing more.
07:44So I'm going to take that Fill value up a little bit to 20%, and then I'm going
07:49to burn those letters into the background by changing the blend mode to
07:53Multiply, and we end up achieving this effect here.
07:56Now I'll click OK in order to accept the effect,
08:00thanks to the fact that this was all handled as one operation.
08:04We can do a before and after comparison just by pressing Ctrl+Z, or Command+Z on the Mac.
08:10So those are our original letters.
08:11I also want you to notice down here in the bottom left corner of the window that
08:16the layered image takes up 19.9 megs in RAM.
08:20Now I'll go ahead and press Ctrl+Z or Command+Z again in order to reinstate the
08:25effect, and we'll see that the layered image takes up the exact same amount of
08:29room, 19.9 megs, and that's because not only are layer effects extremely
08:34flexible, I could double-click on Inner Shadow in order to bring up the layer
08:38Style dialog box and modify the settings at will, but they're also extremely
08:43efficient as well, and they can be applied to anything inside of Photoshop.
08:49So, for example, this is still live editable text.
08:52I could press the T key in order to switch to the Type tool, select some of the
08:57text, and change it out here, like so, and then press the Enter key on the
09:00numerical keypad in order to accept my changes. And that's how you impart depth
09:06using a layer effect here inside Photoshop.
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The power of the drop shadow
00:00In this movie I am going to try to instill a little bit of respect for
00:04the common drop shadow.
00:05Now, in case you're not familiar with them, a drop shadow is a shadow that's
00:09being cast by a layer.
00:10So, whereas the inner shadow appears inside these letters, a drop shadow applied
00:15to the same letters would appear outside the letters.
00:18Now, when applied indiscriminately, which is often the case, a drop shadow could
00:22not be a more pedestrian effect.
00:24I will show you two applications of drop shadows that go above and beyond.
00:28First of all, I want to take these letters here and make them appear to really
00:33be carved out of this wood. Currently, they're just too perfect.
00:36With the Craving layer selected and thanks to the fact that we already have
00:40a layer effect assigned, there are a few different ways we can get to the drop shadow.
00:44You can double-click on either Effects or Inner Shadow here, or you can
00:48double-click in the fx icon to bring up the Layer Style dialog box.
00:51Then you just go ahead and click on this last item, Drop Shadow, in order to both
00:56select it and turn it on.
00:57I am going to cancel out here, so I can show you the other method which is
01:01to drop down to the fx icon at the bottom of the panel, and then choose Drop Shadow.
01:07In any case, you will get a preview of the default drop shadow.
01:10Now, where folks get into trouble with this command is they apply a Distance
01:14value and then duplicate that value for Size, and that works particularly badly
01:20where this layer is concerned because what's the story at this point?
01:24We have letters that are carved into wood, and then they're leaping off the wood and
01:29casting a shadow? That just doesn't make any sense.
01:32What we're going to do instead is of course change the color.
01:35We don't want it to be black.
01:37So I will dial in that exact same color I used last time, that is 35, 100, and
01:4120 for the HSB values, and then I will click OK, and now I am going to take the
01:47Opacity value all the way up to 100%, and I'm going to tuck the shadow in by
01:52reducing the Distance value to 5 pixels, like so.
01:55I'm going to leave the Size at 30 pixels, and incidentally, Spread is analogous
02:00to the Choke option associated with the Inner Shadow--pretty much the same thing, in fact.
02:05Meaning that you can fill the shadow in by increasing that Spread value.
02:10Anyway, I am going to take it down to 0, because we don't want any spread for
02:14this effect, and then I will go ahead and click OK in order to apply the
02:18effect, and it may not look like much until we do a before and after here, so
02:22if I press Ctrl+Z, or Command+Z on the Mac, to undo the Drop Shadow, you can see
02:27these letters aren't credibly carved out of the wood at all, whereas, if I
02:31reinstate the shadow by once again pressing Ctrl+Z, or Command+Z, then you can
02:34see that the shadow doesn't look like a drop shadow, in other words it doesn't
02:38look like a shadow that's being cast by the letters, rather, it looks like a kind of edge burn.
02:42I do want to call your attention to something before we go to the next example.
02:47I am going to double-click on Drop Shadow in order to bring up the Drop Shadow
02:50option, and I was telling you how when you're working with Inner Shadow or Drop
02:55Shadow you can actually drag the shadow directly inside the image window.
02:59But watch what happens if I do so with the Drop Show.
03:03I want you to see how everything in the scene is changing.
03:07So the shadow around the big block of wood and the shadow inside the letters is
03:13changing along with the shadow that's being cast behind the letters, in this
03:17case, because it pretty well ruins the effect. And that's because of this item
03:22right here, Use Global Light, and it happens to be turned on by default, and it's
03:28also turned on for all of the directional effects that are associated with both
03:32the frame and the text layer.
03:35And by directional effects, I mean Bevel & Emboss, Inner Shadow, and Drop Shadow.
03:41So you need to take care especially when you're modifying that Angle value when
03:45Use Global Light is turned on, because you can end up ruining everything, and
03:50it becomes such a disaster that your only option is to either cancel out or
03:54press the Alt key, or the Option key on the Mac, and click on what was formerly
03:58the Cancel button and is now Reset, and that will go ahead and straighten things out again.
04:03I am going to cancel out of the dialog box, because I'm done with this
04:07image, and I am going to switch over to that same image that we started with in the previous movie.
04:12Let's say you want to create blurry text, but you want the text to remain editable.
04:17Well, the simplest way to pull that off is to turn the text into a shadow.
04:23With the carving layer selected, I will drop down to the fx icon and choose Drop
04:27Shadow, because it's the only command that can really pull this one off, and I'm
04:32going to start things off by increasing the Opacity value to 100%, then I will
04:36click on the color swatch and change the HSB values once again to 35, 100, and 20.
04:41Click OK in order to accept that color.
04:45Then I will take the Distance value down to 0, so the shadow is actually
04:49centered on the text. The Angle no longer matters, and I will increase the Size
04:54value by pressing Shift+up arrow a couple of times to 25 pixels.
04:59Now what you want to do is drop away the text.
05:02So, click on Blending options in order to bring up the Fill Opacity value and go
05:07ahead and reduce that value to 0%.
05:09We end up getting a pretty interesting effect here.
05:11It looks as if we've airbrushed some stencils or something.
05:14That's not the effect I'm looking for, however.
05:17So return to Drop Shadow and notice this check box right there, Layer Knocks Out Drop Shadow.
05:23This is the only layer effect that offers this option.
05:25Go ahead and turn it off and the layer itself disappears, and all we're
05:30left with is the shadow.
05:32Now I'll go ahead and click OK in order to accept that modification, and now you
05:37can use the Opacity value to modify the opacity of your text on the fly.
05:42Because I had set the Shadow to 100% opacity,
05:45this now is the only Opacity value that matters, and I am just going to go ahead
05:50and tap the 7 key to reduce that Opacity value to 70%.
05:53Now, I want to edit my text a little bit.
05:56So I am going to double-click on the T to select that text, and I will press
06:00Ctrl+H, or Command+H on the Mac, to hide the highlight.
06:03Now, I will press Ctrl+Shift+Alt+> or Command+Shift+Option+> twice in a row in
06:08order to increase the size of my text, and then I will press the Enter key on
06:12the numerical keypad in order to accept the modification.
06:15Now, I want to vertically center my text on the canvas.
06:17So I will press Ctrl+A, or Command+A on the Mac, to select the entire image.
06:22I will switch to the Move tool, which I can get by pressing the V key, and I
06:26will go ahead and click on Align Vertical Centers in order to scoot that
06:30text down a little bit.
06:31I will press Ctrl+D, or Command+D on the Mac, and I want to go ahead and skew
06:36this text, so it looks like it's being cast as a kind of shadow onto the wood.
06:40So I will go up to the Edit menu, choose Transform, and then choose Skew, and
06:45now at this point, notice that I can drag these handles in order to skew the
06:49text, or--I will go ahead and press Ctrl+Z, or Command+Z on the Mac, to undo that change--
06:55if you press the Alt key or the Option key on the Mac, and drag a side handle,
07:00you'll skew both sides--both the left and the right side--around the center.
07:04I'm also going to Alt-drag or Option-drag this bottom handle in order to add a
07:09little bit of horizontal skew.
07:10Then I will press the Enter key, or the Return key on the Mac, in order to accept
07:14that change. And finally, I am going to change this word entirely by again
07:18double-clicking on it, and I will type in this text instead, and then press the
07:23Enter key on the numerical keypad in order to accept my change.
07:27And so with any luck, that gives you a sense of just how powerful and
07:31flexible Drop Shadows can be when used with a little bit of imagination here inside Photoshop.
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Modifying a layer and its effects
00:00In this movie I hope to give you a sense for just the monumental flexibility of layer effects.
00:07First of all, layer effects are part of a category of features in Photoshop that
00:11are known as parametric effects.
00:13And what that means is let's say I double-click on Inner Shadow in order to
00:18bring up its settings.
00:19I can adjust these parameters as much as I want.
00:22My changes will be reflected inside the image window, and nothing is ever set in stone.
00:28Better still, they take up very little room in memory, and they apply very
00:32quickly to even extremely high-resolution images.
00:36But possibly, the best news of all is that they constantly update to suit your layer.
00:42So if you modify the contents of the layer, the layer effects update as well,
00:46and that's what I'm going to do right now.
00:48So I'm going to double-click on the T for the craving layer, and I'm going to
00:52change the font from Myriad Pro here to Old English Text, which may or may not be
00:57installed on your machine.
00:58If it isn't, then look for some other black-letter gothic typeface, and then
01:03I'll go ahead and edit my text.
01:05I'll press Ctrl+A, or Command+A on the Mac, to select all that text once again.
01:09This time I'm going to press Ctrl+H, or Command+H on the Mac, so I can better see
01:14what I'm doing, and I'll advantage of that keyboard shortcut that allows me to
01:17scale the text in large increments, which is Ctrl+Shift+Alt+> or
01:21Command+Shift+Option+>, and I went ahead and pressed that shortcut a couple of
01:26times in a row, and then I'll press Alt+left arrow, or Option+left arrow on the
01:30Mac, in order to scoot those letters together. All right!
01:33Now I'll press the Enter key on the numerical keypad to accept my changes.
01:37Now I want to center my text in the canvas, so I'll press Ctrl+A, or Command+A
01:41on the Mac, and then I'll switch to the Move tool, which I can get by pressing
01:46the V key, and I'll go up to these alignment icons and click on each one of the center ones.
01:51So I'll start by clicking on Align vertical centers which scoots the text
01:54downward, and then I'll click on align horizontal centers which moves the text
01:58just a couple of pixels to the right.
02:00Press Ctrl+D, or Command+D on the Mac, in order to deselect the text.
02:05And here's the thing. You and I have different fonts on our system.
02:08You may not have the font that I'm using here, but I want you to be able to open
02:13this document when I'm done.
02:14So I'm going to convert the text to a shape, and you do that by pressing the T
02:18key in order to switch back to the Type tool, right-click on one of the letters,
02:22and choose Convert to Shape.
02:24And the beauty of having done this is that we've converted vector-based type to
02:27vector-based shapes.
02:28We can't edit the text anymore; however, we could edit the shape outlines if we
02:33wanted to, and the text remains resolution-independent.
02:37Furthermore, I could go ahead and add shapes to the Shape layer which I'll do
02:41by going down to the Shape tool here, clicking and holding on it, and then
02:44choosing the Custom Shape tool, and you can see that I've already selected a shape in advance.
02:49It's called Leaf Ornament 2.
02:52If you went ahead and loaded all the custom shapes back in the previous chapter,
02:55then you can find it midway down the list, right at this location there.
02:59Go ahead and press the Escape key in order to hide that panel.
03:03I want to add this shape to the existing Shape layer, so I'll go up to the Path
03:07operations icon, and I could select Combine Shapes, but you actually I have
03:12keyboard shortcuts for both Combine Shapes and Subtract Front Shape.
03:15And let me show you what those are.
03:16To combine shapes, all you need to do is tap the Plus key, and notice
03:21you get a little Plus next to your cursor.
03:23To subtract a shape, tap the Minus key, and you get a little Minus
03:27next to your cursor. That's all there is to that one.
03:30I'll tap Plus , and then I'm going to draw a leaf right about there.
03:34I'm not really terribly concerned about its horizontal placement, but I do want
03:37it to be more or less vertically centered inside of that slat of wood.
03:42Now, I want to horizontally center it.
03:44So I'll press the A key to switch to the Black Arrow tool, and I'll go ahead and
03:48click on the path outline, and then I'll do something that I couldn't do in
03:52previous versions of Photoshop.
03:53I'll go up to the Path alignment icon, click on it, and choose Align To Canvas,
03:58and then I will return to that same icon, and I'll click once again and choose
04:03Horizontal Centers, and I end up exactly centering that leaf.
04:07Now what I want to do is duplicate the leaf, so I'll press the Alt key ,or the
04:11Option key on the Mac, and drag the leaf downward.
04:14If you want to constrain the angle of your drag to exactly vertical, you want
04:18to go ahead and press and hold the Shift key as well during the drag, and then
04:22go ahead and release that leaf once it's more or less vertically centered in
04:26the bottom slat. And I might tap the up arrow key just to nudge it up a little bit there.
04:31Then I want to flip it, so I'll go up to the Edit menu, choose Transform Path,
04:36and choose Rotate 180 degrees, and I end up getting this effect here. All right!
04:42Now I'm going to click off the path outline to deselect it.
04:45I'll press Ctrl+H, or Command+H on the Mac, so I can see my letters without the outlines.
04:49So now I've made several modifications to my layer and the layer effects have
04:53done a great job of catching up.
04:56However, they're no longer necessarily imparting the effect I'm looking for.
04:59So I'm going to make a few modifications to both of the effects, starting
05:03with the Drop Shadow.
05:04So I'll double-click on the Drop Shadow in order to bring up my settings, and
05:08I'll reduce the Opacity value to 70% by pressing Shift+down arrow a few times,
05:13and then I'll take that Distance value down to 1 so that I'm tucking the
05:18shadows still further under the letters, and then I'll reduce the Size value to
05:2220 pixels, like so.
05:25Then I'll go ahead and click on Inner Shadow in order to gain access to its settings.
05:29And I want to open up the shadows a little bit inside the letters, so
05:34I'm going to take the Distance value down to 10 pixels, and then I'll reduce the
05:38Size value to 35 pixels, like so, which makes a big difference, as you can see.
05:44Then I'll click OK in order to accept that change.
05:47Just to give you a sense here, these are the effects we had a moment ago and
05:51these are the modified effects.
05:53And to give you a sense of what we've accomplished over the course of this
05:57movie, I'll press the F12 key to go ahead and revert the image to its original appearance.
06:01It's pretty disappointing by comparison to the image we have now, which I can
06:05reinstate the pressing Ctrl+Z, or Command+Z on the Mac. And that, friends, is how
06:09you go about painlessly and altogether overhauling the contents of a layer and
06:15modifying its layer effects in just a matter of minutes here inside Photoshop.
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Saving custom default settings
00:00In this movie I'll show you how to change the default settings for any given layer effect.
00:05But I will warn you upfront that this will overwrite Photoshop's factory
00:09defaults, and the only way to restore those factory defaults is to quit
00:13Photoshop, and then restart the program and immediately press and hold the
00:17Ctrl+Shift+Alt keys, or the Command+Shift+Option keys on the Mac, in order to
00:22reset the Preferences throughout the application.
00:25You can choose whether to follow along with me or not.
00:28But I will tell you that I'm not a big fan of the factory default settings, so I
00:33really don't see any problem with replacing them.
00:35So let's say, for example, that I switch back to the shire layer here, and then
00:41I'll press Ctrl+H, or Command+H on a Mac, in order to hide those shape outlines.
00:46Imagine that I really like my Inner Shadow and Drop Shadow effects, and I want
00:49to turn those into the Default Settings, then I double-click on Inner Shadow in
00:54order to bring up its settings, and then I'd click on this button right there
00:58Make Default, but again, a little warning, this works immediately, there's no
01:03canceling out of it.
01:04Now I'm going to go ahead and click on that button that overwrites those Inner
01:08Shadow Default Settings.
01:10Now I'll click on Drop Shadow, and I'll click Make Default again in order to
01:14replace those defaults, and then you can go ahead and Cancel out, by the way,
01:19because the deed is done at this point. You don't have the click OK.
01:22Now then let's say I want to take those default settings and try them out inside the Previous Document.
01:27I'll switch over to my Toasted letters, and I'll double-click on Inner Shadow in
01:33order to bring up a Layer Style dialog box, and I'm going to move it over so
01:37that I can see the image change in the background.
01:39Click on Reset to Default, and that will go ahead and establish those default
01:44settings that I just saved a moment ago.
01:46Then I'll click on Drop Shadow in order to select it, and I'll click Reset to
01:51Default for it as well, and this time I'll click the OK button, because I've
01:55made modifications to my image.
01:58If I press Ctrl+Z, or Command+Z on a Mac, to restore the original, and then press
02:03Ctrl+Z or Command+Z again to retrieve the new settings, I find that I like these
02:08new settings better.
02:09Now there are a few other defaults that you may want to change.
02:12I'm going to drop down to the fx icon, and I am going to select Outer Glow from
02:17the bottom of the list here.
02:19And what this does is it creates a glow around the outside of the letters, and
02:24this is a soft glow, but it's very small, so we can barely see it here.
02:27It doesn't look like a glow it all.
02:29A Size value 5 is ill-suited to high-resolution images.
02:34So I'm going to crank that guy up to let's say 25 pixels just as a baseline.
02:38I have never been a fan of this yellow that they use by default, so I'll go
02:44ahead and click on this yellow swatch, and I'll just go ahead and switch that
02:47color to white and click OK on that. Let's say these are the settings that I
02:52want to use in the future, then I'll click to make default button.
02:55The same holds true for Inner Glow, by the way, so I'll go ahead and click on it.
02:59It traces a glow inside the letters. We can't see it at all because
03:03again, it's too small.
03:04I'll go ahead and turn off Outer Glows, so that we can at least barely see it,
03:09and once again I'll take that Size value up to 25 pixels, and then I'll switch
03:14up the colors as well, by clicking on that yellow swatch and switching the
03:18color to white, then click OK, and I'll drop down to Make Default button and click on it.
03:23We'll go ahead and turn off Inner Glow.
03:27Let's say that you do a lot of web work and use a Stroke effect to stroke
03:31Rectangular layers, for example.
03:33We'll go ahead and click on Stroke to make it active, and then I'll go ahead and
03:38zoom into the image by clicking on Actual Pixels up here in the Options bar,
03:43and I'll drag the image over as well.
03:45And by the way, that's just a plain old drag, you don't have the press the spacebar.
03:49I want this Size value to be 1 pixel. There's no sense in it being cranked up
03:53to 3 pixels on a regular basis, and your position is best set to Inside as opposed to Outside.
04:00Because if you do decide to go with a higher value, and you're working on a
04:04rectangle, for example, you're going to start rounding off the corners if your
04:08position is set to anything but Inside.
04:10Then I'll go ahead and click Make Default button to take care of that effect as
04:15Well, and because I don't want to apply a Stroke to this layer, I'll go ahead
04:20and click the Cancel button. But bear in mind you're default settings are changed.
04:24So if I drop down to the fx icon and click on it and choose Stroke, I can see
04:29that yes indeed, my new default settings have taken hold.
04:32And the same holds true for Inner Glow and Outer Glow as well. And that's how
04:37you go about changing the default settings for any given layer effect so that
04:42they better suits your day-to-day needs.
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Creating a custom contour
00:00In this movie I'll show you how to create a Custom Contour, and here's the idea:
00:05the contour function is associated with any of the soft effects.
00:08That includes the two shadows as well as Inner and Outer Glow and Bevel & Emboss.
00:14And what it allows you to do is control the opacity of the effect on a point-by-point basis.
00:20So for example, I am creating this boundary around the letters using an inverted Drop Shadow.
00:26So in other words, it starts off translucent and becomes more opaque around the
00:30edges, which gives us a kind of faux 3D look. So let's see how that works.
00:34I'll go ahead and switch to the starter file, and I want the Fill value for
00:39the letters to be 0%, and you can achieve that by pressing Shift+0+0, so 0 twice in a row.
00:46Next, I'll click on fx and choose Drop Shadow, and that brown that I
00:50established as my default is going to work out fine, so HSB, 35, 100, and
00:5520, cancel out of there.
00:57I'll take the Opacity value up to 100%, and then I'll take the Distance value up
01:02to 5 pixels, and I'll turn off Layer Knocks Out Drop Shadow, so that we can see
01:07the shadow all by itself.
01:09Now I want to see the effect in detail, so I'll go up to the View menu and
01:14choose Actual Pixels, and you may say, Deke, why aren't you using the shortcut?
01:17And the reason is it doesn't work when you're working inside the Layer Style dialog box.
01:21If you press Ctrl+1 or Command+1, you'll select the Drop Shadow, which in our
01:26case is already selected.
01:27If you press Ctrl+2 or Command+2, you get Inner Shadow, 3 gets you Outer Glow,
01:324 gets you Inner Glow, 5 gets you Bevel & Emboss, 0 gets you Stroke, and you
01:37may be wondering, what in the world is a rhyme or reason? Why are we flitting
01:41all over the place?
01:42And the thing is the shortcuts used to be sequential, but then they
01:45reordered the list.
01:47Anyway, I am going to press Ctrl+1, or Command+1 in order to select the
01:51Drop Shadow once again and drag my image over so that I can see the first few letters.
01:55Now the Noise value is going to create noise inside of your shadow.
01:58You probably don't want a Noise value of 67%, because it looks like a swarm of gnats.
02:04But you might take the value down to let's say 5% to match the natural Noise
02:08inside of a digital photograph.
02:10I am going to take it back to 0%, and now that takes us to the Contour graph right here.
02:17Imagine it is a graph, the gray area is a graph itself, the white area is
02:20area outside the graph.
02:21And the left side is the outer edge of the effect, and the right side of the
02:27graph is the inner edge of the effect, that is the area inside the letters.
02:31Down represents Transparency and up represents Opacity.
02:36So in this case we're saying starting at the inside of the effect we have an
02:40opaque effect, and then going outward we have increasing levels of translucency.
02:46But you can change that.
02:47If you click the down-pointing arrow head and select, for example, Cone--we'll
02:52start transparent, then become opaque there at the top of the cone, and then
02:56become transparent again.
02:57If you select its next door neighbor, which is Cone - Inverted, you'll get
03:00the opposite effect.
03:02We'll start opaque on the right-hand side, up there at the top, then we'll
03:05become transparent right there in the center, and then toward the outside edge
03:09we are opaque again.
03:11So you can try out a lot of these guys. For example, there is Ring - Double,
03:15which gives you this wacky effect here. And if by chance you see some jagged
03:20edges showing up inside of your image, then turn on the Anti-aliased check box
03:25to try to smooth them over.
03:26But we don't have any. I am just going to click the down-pointing arrow head and
03:30switch over to Linear once again, and now let's create our own custom contour
03:34by clicking on the little graph icon there in order to bring up the Contour Editor dialog box.
03:39And at first it's going to seem a little imposing, but here is the idea.
03:42As I say, the right edge of the graph represents the interior of the effect, the
03:47point at which the effect begins.
03:49So if I drag this point down until the Output level is 70%, what I am saying is
03:53starting on the inside the Opacity will now be 70%.
03:58So read Output as opacity. Therefore we have these translucent letters.
04:04Then if I go ahead and drag the outside point upward to let's say something like
04:0940%, then I'm saying make the outermost edge 40% opaque.
04:15Now we still have a little bit of softness, and that's because the Spread
04:18value is set to 0%.
04:20If we wanted to totally get rid of the softness we'd have to crank that value up to 100%.
04:24But what I want to do is just basically invert the effect.
04:28So I am going to drag the first point all the way up, and I'll drag the second
04:32point all the way down, so that the interior of the effect is transparent and
04:36the outside edge is opaque, and then I'll go ahead and save out a custom preset.
04:40Now you don't do that by clicking the Save button. That will save a file to your hard drive.
04:45Instead, you click on New and then go ahead and give the Preset a name, such as Invert.
04:49Click OK, and click OK again, and then if you click the down-pointing
04:53arrow head you'll see a new preset down here in the lower left corner called
04:57Invert, and you can get to it anytime you like.
05:00This isn't exactly what I want. I want a little bit of opacity on the inside.
05:04So I'm going to click on that graph icon and drag that final point there until I
05:09have an Output--that is an opacity--of 20% on the inside of the letters, and then
05:15I'll go ahead and click OK to accept that change.
05:18Now let's take the Spread value up, and I am going to increase that Spread value.
05:22Notice that I am moving the effect outward to 60% as you see here, and
05:27then I'll turn on Layer Knocks Out Drop Shadow, and we end up getting this
05:32awesome sort of cutout effect.
05:34Now that's a little bit subtle. I want to emphasize it by going up here to
05:37Blend options, and I am going to increase my Fill Opacity value to 20%, which
05:42doesn't really do anything at first, but I can add a little bit of brightness
05:45now by switching to the opposite of the Multiply mode--which as you know
05:49creates shadows--to the Screen mode. Notice it's second in the brightening list,
05:54and it creates glows.
05:56So that's going to use the letters to brighten up the background.
05:59All right, now I want to trace the letters, and I am going to do that using Outer Glow.
06:04And even though I saved white as my default color, I don't want to use it.
06:08So I'll click on the white Color Swatch, and I'm going to dial in that same
06:12orange, a Hue value of 35 degrees, I'll take the Saturation value up to 65% and
06:17a Brightness value of 100% is just fine, click OK.
06:20Now let's take this Size value down to 8 pixels, and I'm going to increase the
06:25Opacity of this effect to 100%.
06:29And finally, I am going to change the Blend mode.
06:32Now I was telling you with shadows, if Multiply isn't strong enough, you want to
06:35drop two down to Linear Burn. The same is true for glows.
06:39If Screen isn't enough for you, you want to drop two down to Linear Dodge (Add),
06:44and that's going to give us this really hot intense effect.
06:49Now I'll click OK in order to accept my effect, and I'll press Ctrl+0, or
06:54Command+0 on the Mac, go ahead and center my zoom as well.
06:58Now let's change the text, we don't want the word CARVING, so I'll double-click
07:02on the T in order to select all that text, and I'll type in some different text, like so.
07:07Then I'll press Ctrl+A, or Command+A on the Mac, in order to select it all, and I
07:12am going to change the Style by clicking on the Style and then typing in bold
07:16again, which should give me bold condensed, and I'll press the Enter key, or the
07:20Return key on the Mac, in order to accept that change.
07:23Next I'll press Ctrl+Shift+Alt+>, that's Command+Shift+Option+> on the Mac, a
07:27few times in order to make that text big enough to fill up this frame, and then
07:32I'll press the Enter key on the numerical keypad in order to accept my change.
07:36And now I want to center BASEBALL inside the seams, so I am going to use my
07:42Rectangular Marquee tool to select this region right here, and then I'll switch
07:46to the Move tool, and I'll click on Align vertical centers in order to
07:50vertically align that text inside the selection, and I'll press Ctrl+D, or
07:54Command+D on the Mac, to deselect the text. And that is the final effect, thanks
07:59to our ability to modify the opacity of a soft effect using a Custom Contour.
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Introducing Bevel and Emboss
00:00In this movie I'll introduce you to what is by far the most elaborate and
00:04complicated of the layer effects inside Photoshop, and that's Bevel & Emboss.
00:08And I use the Bevel & Emboss effect to create this kind of lid
00:13that's resting behind the letters, but I think it's best understood in the
00:16context of creating a frame.
00:18So I am going to switch to this image, and I am going to click on this frame
00:23layer to select it, and then I'll press the A key to get my Black Arrow tool,
00:27and I'll click on the rectangle. In my case I have to click on it a couple of
00:32times in order to select it.
00:33Now I want to turn the rectangle into a hole, so we're filling the area outside
00:37the rectangle which will serve as the frame that we're lighting.
00:41And so I'll go up to the Path Operations icon, click on it, and then choose
00:46Subtract Front Shape, and that will turn that shape into a hole.
00:50I could've also just tapped the Minus key, by the way.
00:52All right, now I'll click at the filled area to deselect the rectangle, and I'll
00:57press Ctrl+H, or Command+H on the Mac, to hide the outline, and now I'll go to the
01:01Blend mode popup menu in the upper left corner of the layers panel and change it
01:05from normal to the first of the contrast modes, which is Overlay, and that'll
01:10give us a little bit of heat inside of that frame.
01:13And next I'll press the Escape key so the Blend mode option is no
01:17longer active here on the PC--that's not necessary on the Mac--and I'll press
01:21Shift+5 in order to reduce the Fill Opacity value to 50%.
01:24Now that makes the layer nearly invisible.
01:28However, it's going to serve as a perfect jumping off point for Bevel & Emboss.
01:32So drop down to the fx icon and choose the Bevel & Emboss command which is at
01:37the top of the stack.
01:38And just so we can see what we are doing here, I am going to move this dialog
01:42box quite a bit over, and I'm going to increase the Size value to 60 pixels,
01:47let's say, and I'm going to reduce the Altitude value--we'll come back to what
01:51this means in a moment--to 30 degrees, and I'm going to increase the Depth
01:55value to let's say 300%.
01:58And Depth, by the way, controls the steepness of the edges.
02:02So at this point we've got an Angle value of 135 degrees. That means the light
02:07source is up and to the left, and as a result is casting shadows in the upper left
02:12corner, because after all this edge is sloping downward, and then this edge is
02:16sloping downward as well. The entire interior of the frame is, and as a result
02:20the lower right corner is catching the light.
02:22Now I am going to adjust my Highlights and Shadows, which affect, of course, the
02:27shadows and highlights that we are seeing inside the image.
02:29I'm going to start with the Shadow mode. I want to give it just a little bit of
02:34color, so I'm going to click on that black swatch.
02:36I am going to change the Hue value to the usual 35 degrees, and I'll set both
02:41Saturation and Brightness to 15%, so this time I'm going with a very low
02:44saturation dark color, and I am going to leave the Opacity set to 75%, but I do
02:50want to amp up the effect, so I am going to switch the Blend mode from Multiply
02:54to the most radical of the darkening modes, which is Linear Burn.
02:57Then I'm going to do something similar with the Highlight.
03:00I'll click on the white Color Swatch here, I'll change the Hue value to 35
03:04degrees, I'll change the Saturation at 35%, and I'll leave the Brightness
03:08set to 100%, then I'll click OK.
03:10Then I am going to change the Blend mode from Screen to the most radical of the
03:15brightening modes, which is Linear Dodge, and we end up with this hot effect down here.
03:20Now let's take a look at Style, and I know I am kind of jumping around here, but
03:25I want to work in an order that makes some sense.
03:27By default, the shadows and highlights are set on the inside of the frame.
03:32However, if you wanted to move them outside the frame, to the interior of that
03:36unfilled rectangle, then you would choose Outer Bevel.
03:39And notice now we're casting the highlights and shadows into the background image.
03:44If you want to kind of split the difference, you can choose Emboss, and that's
03:48going to go ahead and center the shadows and highlights on that frame boundary.
03:53If you want to create a kind of carved effect where the frame goes in and then
03:58the interior comes back out, then you go with Pillow Emboss, and you can see now
04:02we've got a shadow immediately followed by a highlight and another shadow
04:06followed by a highlight downright, and as a result it appears as if the
04:10rectangle is kind of carved into the background.
04:13This final option, Stroke Emboss, requires a stroke, so I'd have to turn on the
04:19Stroke, make it pretty thick, and then I could set the Emboss effect inside of it.
04:23However, for this effect what we want is Inner Bevel.
04:26So I'll go ahead and switch it back.
04:28By default, this Technique option is set to Smooth, meaning that we have soft
04:33highlights and shadows.
04:35If you want something a little more emphatic, then you can switch to one of the Chisel options here.
04:39We are not going to see a difference between them, because in order to see a
04:43difference between Chisel Hard and Chisel Soft, you need a curving edge, and in
04:48our case we've got straight sides.
04:50But my recommendation is either go with Smooth or go all the way and
04:54select Chisel Hard.
04:56And notice that does give us some very abrupt transitions, as well as these
05:00kind of triangle patterns here on the corners.
05:03If you want to soften things up you've got this Soften option right there.
05:06So go ahead and click inside that value. Notice I'll press the up arrow key a
05:10few times, and as I do you can see these triangles blur away. And I've finally--
05:16for what it's worth--arrived at a Soften value of 10 pixels.
05:20Now let's check out Altitude. You know how angle works, that's the direction of the light source.
05:25Altitude is the height of let's imagine the sun in the sky.
05:30You can change it by dragging this guy inward in order to raise the sun or
05:35outward in order to send it down to the horizon, and you can also drag this guy
05:39around in order to change the Angle as well.
05:42I'm going to go ahead and reset that Angle value to 135 degrees, and now I've
05:46got a very low sun, as you can see here at 5 degrees in the sky, and that
05:51means that we have a very dark shadow indeed, because it isn't catching much
05:56light, and we have a pretty bright highlight down right because it's really catching the light.
06:02Now if I were to click in this value and press Shift+up arrow in order to raise
06:07the sun, let's say as high as 45 degrees here, at this point it's about
06:12something like 10:30 a.m., and the sun is starting to rise pretty high in the sky, and as a result we're
06:18starting to lose some of the light on the bright edge, and we'll start filling
06:22in the dark edge shortly.
06:24So I'm going to take this value to 50 degrees, which is the default setting,
06:27and you can see we are starting to lose that bright edge, and now I'll press
06:31the up arrow key, because it's between 50 and 60 degrees that you really see things changing.
06:36And notice we're losing the light like crazy on the down-right edge, and we're
06:40breathing some light into the upper left edge as well.
06:43And a lot of the reason that we're losing so much light down right is because we
06:48have such a high Depth setting.
06:50If I were to take that setting down--so I'm pressing Shift+down arrow to reduce
06:55this value to about 150% works well for this effect--
06:59then you can see that that less steep edge is catching more light.
07:02Anyway, you can take the Altitude value all the way up to 90 degrees at which
07:06point it's high noon, light is coming straight down, it's going to brighten
07:11the heck out of the surface of this layer if we could see it, and we have
07:15nothing but shadows left, because there is nothing really except for the
07:18surface catching the light.
07:20Anyway, I went ahead and stuck with the default Altitude of 50 degrees.
07:24And one more item that I haven't mentioned is Direction.
07:28Notice that right now the surface is up and the edges are going down.
07:32If you want it to be the other way around, you want the surface of the frame
07:35to be treated as if it's down, and then the edges are going up, then you
07:39switch to the Down option.
07:41I of course want Up to remain selected. And then finally, I took the Size value down.
07:45I just wanted it this high for demonstrational purposes.
07:48I ended up taking the Size value down to 10 pixels to create this slightly
07:52sloping frame effect that you see here. And now I'll move the dialog box over
07:57and click the OK button in order to accept that effect. And that, folks, is how
08:02you create a raised framing effect using Bevel & Emboss here inside Photoshop.
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Multiple effects and multiple layers
00:00In this movie I'll show you how to apply multiple effects to a layer, and then
00:04I'll turn around and show you how to subject multiple layers to an effect.
00:09So the idea here is that this framing effect so far is a little bit lacking.
00:15For example, I totally believe this lower right corner here.
00:20I believe that it's an actual edge, and it's catching the light.
00:22But I don't believe this upper left corner at all.
00:26And maybe it's just me, but the darn thing needs to not only be catching a
00:29shadow but casting a shadow as well, and I also want to darken up this upper
00:34left edge, and ultimately I want to end up with this effect here.
00:39And oftentimes when a single layer effect doesn't give you the results you are
00:43looking for, the solution is to pile on still more effects, and that's what
00:47we're going to be doing.
00:49With the frame layer selected, I am going to drop down to the fx icon and
00:53choose Drop Shadow, and that will give me a chance to establish a shadow
00:57coming down from that upper left corner, and you can see we've already got a
01:01shadow right off the bat.
01:03Things actually look better automatically here based on the default settings I
01:07created, but we do need to make some adjustments.
01:09So I am going to start off by clicking on that color swatch, and I'm going to
01:14dial-in that same very dark low saturation orange that we used in the previous
01:18movie, that is HSB values of 35, 15, and 15, then I'll click OK.
01:24And Opacity of 70% is just fine, but I am going to take the Distance value up to
01:2925 pixels, and then I'll raise the Size value to 50 pixels.
01:33So we have a very deep shadow, as you see here.
01:36Problem is it's not intense enough, so I'm going to up the intensity by
01:41switching from the Multiply mode to Linear Burn, and then we get a shadow that
01:45matches the shadow of the frame.
01:48The next step is to darken this upper left corner, almost as if there is
01:52something unseen that is casting a shadow on to the frame.
01:57And the best effect for that job is Gradient Overlay.
02:00Now you won't believe me when I first apply it.
02:02I'll go ahead and click on Gradient Overlay, and you can see it creates this
02:06white to black gradient, that's the default.
02:09But if we make a few adjustments we can turn this gradient--this very gradient
02:13from black to white--into a shadow.
02:16The first step is to reduce the Opacity, and I am going to take it down to 25%
02:21so I can better see what I'm doing.
02:23Now I want the dark area to be up left and the light area to be down right.
02:27And so I am going to change this Angle value to -65 degrees in order to create
02:31the effect you see now.
02:33I'll go ahead and move the dialog box off screen so we can better see what we are doing.
02:38At this point I have a nice shadow up left, but down right the whites of the
02:41gradient are creating a kind of filmy effect.
02:44So I want to drop that brightness out.
02:46Anytime you want to keep your shadows and make white transparent, the Blend mode
02:51of choice is Multiply.
02:53And what that does is it drops out white, and it makes all the other colors dark
02:57in the scene incrementally.
02:59Now one more tip that you should know about here. I am going to take the Opacity
03:03value up to 100% just for purposes of demonstration here.
03:07Notice if I move my cursor outside into the Image window, I have that same arrow
03:12cursor that I see when I'm working with Drop Shadow and Inner Shadow, and that's
03:16because you can drag the gradient around.
03:20But I caution you before you start doing this number and dragging it all over
03:24the place, to bear in mind that there is no undo.
03:27If you move the gradient to a new location, and you don't like where you've
03:31moved it to, you can't reset it except to press the Alt key or the Option key on
03:36the Mac, and then click on that Reset button.
03:39I'm okay with where I've put it, so I'll take the Opacity value down to 25%, and
03:43I'll click OK in order to accept that effect.
03:47Now for the spiders layer. I am going to go ahead and expand the fx so that we
03:52can see that this text includes an Inner Shadow and a Drop Shadow.
03:55I want it to also include the same Bevel & Emboss effect, but if I were to
03:59duplicate the fx onto these fx then I would add the Gradient Overlay, which I
04:04don't need, and I would replace the Drop Shadow.
04:07So instead what I want to do is just duplicate Bevel & Emboss, and you do that
04:11by pressing the Alt key or the Option key on the Mac, and dragging Bevel &
04:15Emboss onto that spiders layer, and that goes ahead and duplicates that one and only one effect.
04:21Now let's take a look at this shadow type group.
04:24I am going to make it visible and twirl it open so that we can see that we've
04:28got two text objects, one at the top of the image and one at the bottom.
04:32I want to turn both of these layers into shadow type.
04:36Now on Photoshop CS5 and earlier, I would have had to have applied the layer
04:40effect to each one of these layers independently.
04:43But in CS6 you can now apply a layer effect to an entire group.
04:47So let's start things off by making this text transparent.
04:51What I would normally do if I was working with a layer, I would select the
04:54object--in this case the group--and I would change this Fill value to 0%.
04:58Problem is in this specific build of CS5, you can change the Fill value to 0%,
05:04but it doesn't actually stick.
05:06When you save out the image and then reopen it, you'll see that your Fill
05:10value resets to 100%.
05:13So instead what we are going to do is this: I'm going to go ahead and select both
05:17of the text layers--so click on one, Shift-click on the other--and then press the
05:22T key to switch to the Type tool, and I'll click on this brown swatch up there
05:27in the Options bar to bring up the Color Picker dialog box, and I'll change the
05:30Brightness value to 0% in order to make the text black.
05:35Now I want to make this black text transparent, so I'll go ahead and click on
05:39the shadow type group, and I'll change its Blend mode, which by default is set
05:43to Pass Through, which just goes ahead and respects the Blend modes assigned to the layers.
05:47We'll change that to Screen, and because Screen treats black as invisible, the
05:53layers turn transparent.
05:55With this shadow type group still selected, click on the fx icon and choose Drop Shadow.
06:01And our default color is going to work out fine, 35 degrees, 100%, 20%, and I'll
06:07up that Opacity value to 100%, and then I'll tab down to the Distance value,
06:12change it to 0 pixels, and then increase the Size value to 30 pixels.
06:17And finally, you want to turn Layer Knocks Out Drop Shadow off in order to create
06:23this effect here, and then click OK.
06:25And the last thing I did was to press the 5 key to reduce the Opacity of the group to 50%.
06:33So speaking of multiple layers and multiple effects, there is one last thing I want to show you.
06:38Notice how we're running out of room inside the layers panel, and we are seeing
06:42all these layers and all these layer effects piled on top of each other.
06:46If you want to streamline things, you can collapse all the layers at once by
06:50pressing the Alt key, or the Option key on a Mac, and clicking the little up arrow
06:54next to the fx icon.
06:56Now all of my layer effects are collapsed, including the layer effects for the group.
07:01However, the group itself is not collapsed, which brings up another trick I
07:06want to show you, I'll Alt-click or Option-click this down-pointing arrow head
07:10in order to expand all the layers, and then if you want to collapse the group
07:14and all of the effects at the same time-- this is just a wacky trick--you press
07:19the Ctrl key or the Command key on a Mac, and you click on that little twirly
07:23triangle and notice that not only collapses the groups, it also collapses all
07:28the layer effects for the layers, but it doesn't collapse the layer effects for the group.
07:33You've got a trade-off there.
07:35Anyway, I'll go ahead and manually collapse the effects for that group.
07:39And that, friends, is how you apply multiple effects to a layer and subject multiple layers to an effect.
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Global Light and rasterizing effects
00:00In this movie we'll take a look at the inner workings of global light, and I'll
00:04show you how to rasterize your layer effects--that is convert them to pixels--so
00:08you can edit them with other tools.
00:10Global Light is that unifying force that ensures that you have a consistent
00:15lighting angle inside of your image, and it applies to the three directional
00:20layer effects, which are Drop Shadow, Inner Shadow, and Bevel & Emboss, and as a
00:25function of two options, Angle and Altitude.
00:28Now there is only one layer effect that gives you access to both of those
00:31options, and that's Bevel & Emboss.
00:34So I'm going to go ahead and expand the spiders layer and double-click on Bevel
00:38& Emboss in order to open the Layer Style dialog box, and you can see that
00:43Use Global Light is turned on.
00:44So this effect is part of the Global Light system, and so are the other
00:49directional effects inside of this image--including, by the way, the Inner
00:53Shadow and Drop Shadow effects that are assigned to this layer.
00:57Both of them have Use Global Light turned on.
01:00Were I to make any modifications inside of this little circle, I would change
01:04the lighting throughout the image. Let's say I don't want to do that.
01:08Let's say what I want to do is change the lighting angle for this effect only.
01:14Then the first thing you need to do is turn Use Global Light off.
01:18Notice now that my values have changed.
01:20Formerly, I was seeing an Angle of 135 and an Altitude of 50, and now if I turn
01:26Use Global Light off, I'm seeing an Angle of 130 and an Altitude of 30 degrees.
01:31Those are the default settings, by the way, which may make you wonder, well,
01:34then why the first time when we applied Bevel & Emboss, did it come up with 135 and 50?
01:41And the reason is because those were the Global Light settings that were at work inside of this image.
01:47Global Light is saved as part of the image file.
01:50So having said that, I'll go ahead and drag that little cross around inside
01:55of the circle, and you can see I'm changing this one effect independently of the others.
02:00Compare that to what happens if you turn Use Global Light back on--which goes
02:04ahead and snaps those values back into place-- and then you start modifying this setting.
02:09In that case, you're going to change the lighting for every single effect inside
02:14of the image subject to Global Light.
02:17And so you can see the shadows have changed their angles, both for the spider
02:21layer and for the frame.
02:23Now we're not seeing any changes to the shadow type, and that's because I had
02:26set the Distance of the effect to 0 pixels, so there's no possible movement.
02:31But if you take a look here, now my Angle is randomly -146 degrees, my
02:36Altitude is 32 degrees.
02:38If I switch over to Drop Shadow, its angle is also -146 and same with Inner Shadow.
02:45The other way to work, by the way, is to switch to either Inner Shadow or Drop
02:49Shadow, and then assuming Use Global Light is turned on, then just go ahead and
02:54drag that effect inside of the image window, and that's going to change all the
02:58effects as we're seeing here.
03:01Also worth noting, by the way, Distance is not part of Global Light.
03:05This Distance value that I just got done changing by dragging the shadow around
03:10will affect the Drop Shadow and nothing more.
03:13Now let's say at some point in time you go ahead and drag things around, and you decide, oops!
03:18You've made a terrible mistake. These are not the settings you want at all.
03:21Remember that you can press the Alt key or the Option key on the Mac, in order to
03:26turn the Cancel button into a Reset button, and then just go ahead and click on
03:30it in order to reestablish those original settings.
03:32But I think I will go ahead and make some modifications here just by dragging
03:37around inside the circle for the Bevel & Emboss effect, and I end up achieving
03:41the under-lighting effect we see here.
03:43Then I'll go ahead and click the OK button in order to accept my modifications.
03:48There is one more way to modify Global Light, and that's to right-click on the
03:53fx icon for any of the affected layers, and then choose the Global Light
03:58command, and that gives you access to those very same values that we saw inside
04:03the Layer Style dialog box, and that way I can go ahead and reestablish the
04:07original settings if I want to, of 135 degrees and 50 degrees for the Altitude.
04:12Now I'll go ahead and click OK.
04:13Now as long as we're looking at that menu--the right-click on the fx menu, that
04:18is to say--I want you to understand how these other commands down here at the
04:22bottom of the menu work.
04:24Notice starting at the bottom we have Scale Effects, and if you choose that
04:27command and Enter, for example 200%, then you'll expand all of your size values
04:33associated with the layer effects by a factor of 2.
04:37You'll also increase the thickness of your strokes.
04:40I'll go ahead and Cancel out of there.
04:42The next command up, if I right-click on that fx icon is Hide All Effects.
04:46What that's going to do is hide all of the effects throughout the entire composition.
04:51To turn the effects back on, right-click on that fx icon and choose Show All Effects.
04:57If you want to turn off the effects for a single layer, then you right-click on
05:01the fx icon and choose this first command, Disable Layer Effects. And then if you
05:06want to, you can turn it back on by right- clicking on that icon and choosing the
05:11Enable layer effects command, or you can simply click in front of the word
05:14Effects to bring back its eyeball.
05:17And finally, we have this command called Create Layers, which rasterizes the
05:22layer effects onto independent layers.
05:25Now it's going to succeed as long as the layer is opaque, but chances are good
05:29things are going to fall apart if there's any translucency.
05:32By which I mean incidentally, the fact that the Fill value for this layer is set
05:36to 0% is going to create a problem for us. Let's try it out anyway.
05:40I'll right-click on the fx icon and choose Create Layers.
05:44You'll get this alert message that's telling you Some aspects of the effects
05:48cannot be reproduced with layers! Now that's not always true.
05:51You're going to go see that alert message just about every time you choose this
05:55command, but it doesn't mean anything is necessarily going to fall apart.
05:58In the case of this layer, yes, things are going go haywire on us as you see right there.
06:04But we now do have independent access to each one of the effects, and you could
06:08try to rebuild things or modify things if you like.
06:11Whereas--I'll go ahead and switch over to this other image--and incidentally
06:15this is a Gold letter effect. You can check out all the layer effects that are
06:19assigned to it--it's all layer effects, by the way--everything that we're seeing here.
06:24If I turn off the effects, you can see that it's just white type underneath.
06:28Anyway, I'll go ahead and turn the effects back on.
06:30If you're interested to know how I created this effect, you can check out my
06:34course Deke's Techniques and look for Episode 005.
06:40Anyway, this layer is absolutely opaque.
06:43So if we right-click on its fx icon and go ahead and choose Create Layers, we
06:48still get that same alert message, as you can see right there.
06:51However, when I click OK, we're not seeing any difference in the image.
06:56The whole thing is holding up beautifully, and we now have access to each one of
07:02the effects on an independent layer, and in some cases where Bevel & Emboss is
07:06concerned, you'll see two layers devoted to the effect.
07:10This layer below the original layer right there is the Drop Shadow.
07:14I'm going to press Ctrl+Z, or Command+Z on the Mac, to undo that change.
07:18Generally, what I recommend is that before you go choosing that command you go
07:23ahead and press Ctrl+J, or Command+J on the Mac, to create a copy of the layer.
07:28Then go ahead and collapse the original and turn it off for safe keeping, and
07:33that way you can always come back to it.
07:35Your final option in CS6 is to rasterize the effect into the layer; however, we
07:42don't see that command in this menu. Instead, you go up to the Layer menu, and
07:47then you choose Rasterize, and you choose Layer Style, and that will go ahead
07:52and fuse the entire thing together into a single layer.
07:56Again, it's going to work best if the layer itself if fully opaque.
08:00And that's how you adjust Global Light as well as rasterize layer effects here inside Photoshop.
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Gloss and surface contour
00:00In this movie I'm going to introduce you to gloss and surface contours, both of
00:05which affect Bevel & Emboss.
00:07And while they're a little tricky to understand even a little bit of
00:10experimentation with these options can make a big difference in your images.
00:15So I've gone ahead and zoomed in on the word SPIDERS here, and I'm going to expand it.
00:20And notice that we've got three effects, one of which appears behind the
00:23letters, Drop Shadow, and two of which appear inside the letters, Bevel &
00:27Emboss and Inner Shadow.
00:29We need to turn Inner Shadow off, if we're going to have any understanding of
00:33what's going on here, so that we can see Bevel & Emboss by itself.
00:37Then go ahead and double-click on Bevel & Emboss in order to bring up the Layer
00:41Style dialog box, which as you can see, I've scooted well over to the right so
00:46that we can see what we're doing.
00:47There is our Gloss Contour, and rather than affecting Opacity as the contour does
00:53for the Shadow and Glow effects, Gloss Contour affects luminosity.
00:58So I'm going to go ahead and click on the little graph icon to bring up the
01:02Contour Editor dialog box.
01:03So just as with the histogram, the left side of the graph indicates black and
01:07the right side indicates white, and then you're mapping those luminance levels
01:12from black at the bottom to white at the top.
01:15So currently, black is black over here in the bottom left corner and white is
01:19white, up here in the upper right corner, and then of course, your midtones
01:23would be here in the center.
01:24Let's say I want to darken the overall effect, and I just go ahead and click to
01:28set a point in the center here and then drag it down, and that's going to
01:32darken the effect uniformly while allowing the highlights to survive over here
01:37in the upper right corner.
01:39Another option is to brighten the shadows and tone down the midtones.
01:43And so what I'm going to do is take the blacks all the way up to white
01:47now, at the top of the graph. Now that's not really showing us any bright
01:51shadows at this point.
01:52And the reason is because the shadows were pretty light in the first place.
01:56So I'm going to drag this guy down.
01:57And in other words, I need to move this area up if I'm going to lighten those
02:02shadows, and then I'll go ahead and move this over, and I'll drag this up a little.
02:06It's a little tricky working with the curves sometimes, and I'm going
02:10to take this guy up.
02:11What I'm trying to avoid is any flattening like I'm having at the bottom of the
02:15graph here, because that will end up posterizing the effect, by which I mean,
02:19you'll change a bunch of luminance levels to black in this case.
02:23You can see that we're going from bright shadows down to dark midtones and back
02:28up to bright highlights.
02:29It's unlikely you're really going to spend that much time inside the Contour
02:33Editor when you're mapping a gloss contour.
02:35What you might prefer to do instead is just choose from the presets that ship
02:40along with Photoshop, and I'll give you a great example here.
02:43I'm going to Escape out of this dialog box and switch over to this other image,
02:47which is showing us our Gold text, but it doesn't look Gold at all.
02:50It looks like yellow plastic.
02:52We can turn this yellow plastic into Gold in a matter of seconds.
02:57I'm going to double-click on Bevel & Emboss in order to bring up the dialog box
03:01here, and I'm going to switch the Gloss Contour from Linear to Ring-Double, and
03:07this is a great use for Ring-Double, by the way.
03:09It's almost as if it was designed for gloss contours, and then I decided I
03:13wanted to reverse the direction of the light, so I switched the direction from
03:17up to down and ended up with this effect here, and that's all there is to it.
03:23A moment ago we were seeing this effect, and then 10 seconds later we end up with this,
03:29thanks to the application of a preset gloss contour. All right!
03:33I'm going to switch back to my SPIDERS image here, double-click on Bevel & Emboss again.
03:38Now let's take a look at the Contour option, which is inset under Bevel & Emboss.
03:42And the reason is it's not an independent layer effect.
03:46Rather, it allows you to apply a surface contour, that is a contoured volumetric
03:51surface on these letters, for example, to the Bevel & Emboss effect.
03:56Now just so we can see what we're doing, I'm going to open up the Size value.
03:59So I'm going to set it to 50 pixels, which pretty much consumes the entirety of
04:03the letters you can see here.
04:05So now we're steeping up and then steeping down.
04:07It's almost like each one of the letters is a kind of pyramid.
04:10Now I'll click on Contour in order to select the function and turn it on, and
04:15then I'm going to change my Contour setting to the Ring preset.
04:19And notice now what we get.
04:21This very map that we're seeing right here is the shape of the contour, it's a
04:26shape of the surface of these letters.
04:28So we're actually mapping this into the letterforms.
04:32So it's as if we're creating a kind of 3D extrusion, and that's the reason, by
04:37the way, that Rounded Steps preset even exist.
04:40Notice when you select it, you end up getting these round forms, like so, and
04:45then if you want to compress these forms inside the letters, you can change the Range value.
04:49So notice as I take this value down in 10% increments, we are progressively
04:55slipping the contour into those letterforms.
04:58I'm going to take this value up to 80%.
05:01That looked best to me, and then I'm going to switch back over to Bevel &
05:05Emboss, and I'm going to going to change the Gloss Contour to another one of the
05:09presets, Rolling Slope, and then finally, I'm going to take the Altitude value
05:14down to 40 degrees, and I'll change the Direction from Up to Down in order to
05:19produce this effect.
05:21It seemed to me at this point that the Drop Shadow needed some work.
05:24So I'll go ahead and switch to the Drop Shadow and change its blend mode from
05:28Multiply to Linear Burn to give it some more color, and then I'll take the
05:32Opacity value down to 70%, and I'll press the Enter key, or the Return key on
05:37the Mac, in order to accept my change and then press Ctrl+0, or Command+0 on the
05:42Mac, in order to zoom out. And that is my final effect, and just to give you a
05:48sense of what we've been able to accomplish here, I'll press the F12 key in
05:52order to revert the image.
05:53So this is the before image, and this is the after image,
05:58thanks to our ability to apply gloss and surface contours to the Bevel & Emboss effect.
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Adding texture to Bevel and Emboss
00:01In this movie we are going to take the word SPIDERS, which looks like it might
00:05have been carved out of wood, and we are going to transform it into this kind of
00:09chain metal type, and we will do so by adjusting a few settings of course, as
00:13well as adding a texture to our Bevel & Emboss effect.
00:16I will go ahead and switch back to the image at hand and zoom it on it until we
00:21get to the 100% zoom ratio.
00:22The first we need to do is imbue our letters with a little bit of blue.
00:26And so I am going drop down to the fx icon and choose Color Overlay, which
00:31allows you to paint a layer with a solid color.
00:34By default, its set to paint your layer red, so it just completely replaces the
00:39contents of the layer, which obviously is not something we want.
00:42I will click of the color swatch in order to bring up the Color Picker dialog box.
00:46And the color I came up with is this one here, a Hue of 215, Saturation 20%, and
00:52Brightness 70%, click OK.
00:55That's still not what we want, because we don't want to just whole-hog replace the colors.
00:59So I will go up here to the Blend mode and change it from Normal to Color so
01:04that we are colorizing the background, and then I'm going to reduce the Opacity
01:08to 50%, because we just want a hint of blue like so.
01:13Now I am going to drop down to the drop shadow there.
01:16I am going to reset its Blend mode to Multiply, and I'm going to increase its
01:20Opacity value back up to 100%, which makes it little more consistent with the
01:25type that's actually casting the shadow. Now I will switch to Bevel & Emboss.
01:29And these are just some settings I came up with that seem to work well for this effect.
01:34For starters--just so we can keep track of what we are doing--I am going to
01:38switch Gloss Contour back to Linear.
01:40We will change it to something else in a moment, but Linear will work now, and I
01:44am going to change the color the Highlight mode to 215 once again.
01:47So if you're working along with me, you just need to change the Hue value.
01:51And same for this Shadow Color. I will go ahead and change it to 215 as
01:55well, and then click OK.
01:56I decided to take the Opacity value for the Highlight mode up to 100%.
02:01Next, I will take the Size value down just a little bit, so I am taking it down
02:06to 30, then I am going to take the Soften value down to 0 for now, and we will
02:10get this really, really sharp effect, as you can see, and then I will go ahead
02:14and take the Depth value up to 200%.
02:18Now I will click on the Texture option, to both select it and turn it on.
02:22By default, you don't have many patterns to choose from in order to set your texture.
02:26You've got Bubbles, and then you've got Tie Dye--which is absolutely
02:31useless for this purpose-- and a few others as well.
02:35This final one, Gray Granite is the one that initially popped up for me.
02:38So, lots of more useful patterns.
02:40Go ahead and click on this little gear icon and choose Patterns from the pop-up
02:44menu, and you will to be asked if you want to append these patterns or just go
02:49ahead and replace the ones that are there.
02:51You can do either. If you append, though, you are to repeat some patterns.
02:54So I am going to click OK.
02:56Now notice some new patterns that we have, like Cells, and this one is Metallic
03:01Snakeskin, Molecular actually ends up looking pretty darn great.
03:05What's happening right now is Photoshop is lighting the surface as if everything
03:11white in the texture is raised and everything black is sunken.
03:16If you want to switch that, then you can turn on the Invert check box, and
03:19you'll end up getting the opposite effect.
03:21And actually, now white is forward and black is sunken, because, back here in
03:27the Bevel & Emboss section, we've got the direction set to Down.
03:30So, if you wanted to switch things to the way they are supposed to be, then you
03:34would select Up instead.
03:36Anyway, I am going to leave it set to Down and return back to my Texture and
03:40turn off the Invert check box, because the one I'm really looking for is this
03:45guy right there, it's called Strings.
03:47So go ahead and select that one, and you'll see a series of strings being woven through the letters.
03:53I wanted it to be bigger, so I am going to Scale this guy up to 250%, and what I
03:58am doing is pressing Shift+up arrow and previewing how things look on screen,
04:04and then I am going to take that Depth value way down.
04:07I will take it down to about 20%.
04:10Now I will switch back to Bevel & Emboss, and this Soften value that I restored
04:14to 0 pixels, it not only effects the chiseled hard edges, but it also affects
04:19these edges that are associated with the pattern, and because we are up-sampling
04:24the pattern, we are starting to get some jagged edges there.
04:26So I am going to press the up arrow in order to raise that value until some of
04:31those jagged edges go away. And then finally, I do want the Gloss Contour,
04:35because here's where something like Gloss Contour really comes in handy.
04:39I want this to have more of a metallic feel to it, and so I want to breathe some
04:44life into these shadows and darken up these middle areas a little bit that is in
04:48the surface of the letters.
04:50I am going to click on this little graph icon in order to bring up the Contour
04:54Editor, and I'm just going to start moving some points around here, and then I
04:58will show you exactly where the points go.
05:00And the idea is I want to make the shadows bright, I want to make the highlights
05:05bright, I want to sink the midtones a little bit.
05:08So we are going to start with this point right there, and I am just going to dial in some values.
05:13You can see that this point is selected. I just clicked on it.
05:16And the Input value is 0%, I am going to change the Output value to 90%, and
05:21then I will press the Plus key to advance to the next point, and I am going to
05:26change the Input value this time to 20%, and I will change the Output value to
05:3015%, and I am pressing tab to advance the corner before I press Plus, in order
05:35to select the next point, and now been a change the Input value to 40, and I
05:39will change the Output value to 0 to go ahead and send that point to the bottom
05:43of the graph, and I will press Plus key to advance to the next point, and I will
05:48change its Input value to 70, and I will change its output value to 35, and we
05:53end up achieving this effect here.
05:55Now if you like this Contour, and you think you'll be using it a lot, then you
06:00could go ahead and click the New button, and call it something like Valley,
06:03because that's the shape of the contour. It's not always, by the way, going to
06:07deliver a metallic effect.
06:09Now click OK and click OK again in order to accept my changes.
06:13I'll go ahead and click the OK button in order to accept my modifications, and I
06:19will press Ctrl+0, or Command+0 on a Mac, in order to zoom out from the image.
06:23Now, I'm really liking this effect, but obviously, it shouldn't be applied to
06:27the word SPIDERS, and so I will double- click on that T in order to select the
06:31word, and then replace it with a better one, and now I will press the Enter key
06:35in the numerical keypad in order except that change.
06:38Then I will press the T key in order to switch to my Type tool, and I will click
06:42on the Type size icon and change it to 152 points.
06:46Then grab the Marquee tool and select between the two seams right there, like so.
06:51And switch to the Move tool and click on the Align Vertical Centers icon.
06:56Then press Ctrl+D, or Command+D on the Mac, in order to deselect the image, press
07:01the T key again to switch to the Type tool, and I will select this word right
07:05there and replace it as well, and that is my final effect, folks. I am going to
07:11press Shift+F to switch to Full Screen mode, and then zoom in. And that, folks, is
07:15how you use layer effects to achieve outstanding imagery here inside Photoshop.
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17. Paragraph, Character, and Layer Styles
Styles store settings
00:00The purpose of a style is to allow you to collect groups of carefully selected
00:04settings and apply them to another layer at a later point in time.
00:10For example, after painstakingly formatting a text layer, you may find that you want to
00:14format another Text layer in that very same way.
00:18As opposed to having to manually assign those same formatting attributes a
00:22second time, which would be a monumental waste of time and energy.
00:26You can save every attribute from typeface to leading, alignment to paragraph
00:31spacing, as a custom paragraph style, and then apply that style to another text
00:37layer with a single click.
00:39The second kind of style--the Character Style--let's you store and apply as many
00:45or as few attributes as you want to independent letters or words of text.
00:50So a character style that makes text blue will change just the color of the text
00:56and leave the other formatting attributes intact.
00:59The third kind of style--the Layer Style-- let's you store and apply layer effects
01:05and blending settings, you can combine multiple styles to create new effects, as
01:10well as save style to disk for transfer to a different machine or platform.
01:16For Premium Members of the site, I've created a few layers styles you can load
01:21into your copy of Photoshop.
01:22So you can take effects that took me considerable time and experimentation to
01:27come up with, and apply them in a matter of seconds.
01:31Simply put styles ensure consistency and save you work in the long haul.
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Creating and applying a paragraph style
00:00In this movie I will show you how to work with Paragraph styles, and then apply
00:04those attributes to entire paragraphs at a time.
00:06In this example we have got a new teaser for the magazine, so the first thing we
00:11need to do is capture that formatting as a Paragraph style.
00:14So I will press the T key to switch to the Type tool, and then I will click
00:18somewhere inside of this headline text, and then I will go up to the Type menu,
00:23choose panels and choose Paragraph Styles.
00:26And in my case, I see it over here on the right-hand side of the screen.
00:30To create a paragraph style just click on the little page button, and it will
00:33come up as Paragraph Style 1, then you want to rename it by double-clicking on
00:37it, selecting the Style Name, and entering a new name, such as Teaser head, and
00:42then I will click OK in order to create that style.
00:44All right now I will click inside the smaller text and do the exact same thing,
00:50click on the little page icon, double- click on Paragraph Style 1 there, then
00:54rename this style, Teaser copy, and click OK.
00:58All right, we've got our styles, so I will go ahead and collapse the Paragraph
01:02Styles panel, and now we need to convert this point text into area text.
01:06So I will click on the point text layer, and then I will go up to the Type menu
01:10and choose Convert to Paragraph Text, and I can see that I've got a little
01:14frame, so I will go ahead and drag the frame into place.
01:17And by the way, if all you want to do is resize the frame, you need to be
01:21careful that you don't move your cursor too far outside, because if you do,
01:26you'll end up getting this will rotate cursor, and that'll allow you to rotate
01:29the text object, but unless that's what you want, you want to keep your cursor
01:33tight to the frame boundary.
01:34All right, you do have one level of Undo, so I will press Ctrl+Z, or Command+Z on
01:39the Mac there, and then I will press the Enter key, or the Return key on a Mac,
01:43in order to finalize that text object.
01:45Now let's style it, and I am going to do so by clicking on the Paragraph
01:49Styles icon right there.
01:50Then I am going to drag from an empty portion right next to the word Character
01:55in order to move my panels off to a floating location, so that I can keep an eye on my text.
02:00Now at this point I am just going to press M key to switch back to the
02:04Rectangle Marquee tool, because I want to demonstrate that the text layer is
02:08active, but there isn't any text selected inside the layer, and that's the
02:12safest way to work.
02:13Now at this point Photoshop is acting like the text is already styled with Teaser copy.
02:17To clear it, go ahead and click on some other layer. For example, I will click
02:21of this Date layer, and then I'll click on Buy More Shoes again, and now we can
02:26see that we haven't styled this text.
02:30Now at this point all of the text is one paragraph, and I recommend that you
02:34start by selecting Teaser copy, because that's the smaller style, that is it has
02:38the smaller type size, and that way you won't end up overfilling the text frame.
02:42So go ahead and click on it initially to select it, what may happen is that you
02:47see a little plus sign which tells you that you have local overrides.
02:51Well, fact of the matter is, everything is a local override, because Photoshop
02:56hasn't really styled the text yet.
02:58To clear the override and style that text, you go ahead and click on this button
03:02at the bottom of the panel, and then you will successfully style that paragraph.
03:07Next I am going to press the T key in order to switch back to the Type tool,
03:12and I am going to click in front of the word Unlike, and then press the
03:16Backspace key to get rid of that extra space and press the Enter key, or the
03:18Return key on a Mac, to add a carriage Return.
03:22Now I will click in what is now the first paragraph, in order to select it, and
03:26I will click on Teaser head to apply that style.
03:29Now I will press the Enter key of the numerical keypad to finish the job.
03:33All right I am also going to go ahead and move these panels back into place.
03:37And that is how you create and apply Paragraph Styles here inside Photoshop.
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Redefining a style and styling a word
00:00In this movie I'll show you to change the definition of a Paragraph Style, and I
00:04will also show you how to create and use a Character Style.
00:07Now, in the case of this image, I like the way the word Romance is formatted so
00:12I'll go ahead and select the Romance layer, and then I'll press the T key to switch
00:16to the Type tool, and you'll see that it set my Font to Mistral.
00:20Now that may not be installed on your system, if not try out some other script font.
00:24If you know that you not only want to lift a style from some text, but you also
00:28want a style that text so it updates along with the Style Definition.
00:33Then your best approach when creating the style is to select at least
00:36one character of text.
00:38Then go ahead and bring up the Paragraph Styles panel and click on a little page icon.
00:44Then double-click on Paragraph Style 1 to bring up the dialog box, and let's go
00:48and name this Romance Style.
00:50Then I'll click OK in order to dismiss the dialog box.
00:53Notice that this time around we're seeing Romance style with the plus sign
00:57which tells us, sure enough, we've linked the style successfully to the layer.
01:02So to make everything good just drop down to the Clear Override button and click on it.
01:07Now we want to style the in the air layer, so go ahead and click on it, and then
01:11click on Romance style to link it, and then drop down to the Clear Override
01:15button again and click on it.
01:17And from this point on we're not going to have to click that Clear
01:20Override button anymore.
01:21All right, now let's say that I look at this text, and I think it doesn't want
01:25to be blue, it wants to be red.
01:27I need to change the Style definition, and you can do that by double-clicking on
01:31Romance style, however, I recommend for the best results that you switch away
01:34from any text layers when you perform these kinds of modifications.
01:38So just go and select an Image layer, for example, then double-click on Romance
01:42Style, in our case I'll click on the Color bar there, and then I'll change the Hue
01:46value to 0 degrees, click OK, and you can see that the text is already updated in the
01:51background assuming that the Preview check box is on, then go ahead and click OK again.
01:56All right now let's say I want to make the word air blue, and because it's just
02:00a single word as opposed to an entire paragraph, we need to perform this step
02:05using a Character Style.
02:06So I'll go ahead and switch to the Character Styles panel which is just
02:10next-door, and then I'll click on a little page icon to create a new style, and
02:14I'll double-click on it to bring up the dialog box.
02:17And notice this time around all of the settings are empty, even inside of the other panels.
02:23Because we want to create essentially a Context Neutral Style, in other
02:27words, this is a style that could turn any character of type blue regardless of its formatting.
02:33So I'll go ahead and click in this question mark
02:36bar right there, and I'll change the Hue value to 210, I'll change the Saturation
02:41value to 100, and I'll change Brightness value to 75, then I'll click OK, click on
02:46Style Name, and call this guy, Just blue, and then click OK again.
02:50Because the background is selected that doesn't end up affecting any type.
02:54So now I'm going to double-click on the word air and I'll press Ctrl+H,
02:58or Command+H on a Mac, to hide that highlight so I can gauge whether the color works.
03:03Then I'll click on, Just blue, and sure enough just that one word changes and none
03:08of the other formatting changes along with it.
03:10All right now I'll press the Enter Key on the keypad in order to accept that change.
03:14All right here is another way to work, I am going to switch back to the
03:18Paragraph Styles panel.
03:19Let's say I want to directly format some type, as opposed to working inside the dialog box.
03:24Well that's an option all you need to do is, for example, double-click on the
03:29word Romance here, and this time around I am going to change the Font to Segoe
03:33Script--and again that's a Font that's on my system and may not be on yours--and
03:38then I will tab over to the Type size value because after all the text is too
03:42big, and I'll change it to 50 points, and I'll press the Enter Key one time, the
03:46Return on a Mac, in order to accept the change to that value.
03:49Now notice that Romance style has a little plus sign after it, quite
03:53reasonably because there are local overrides this time around.
03:56If you want to redefine the style, which is what I want to do then drop down to
04:00this little check mark and click on it.
04:03Now we'll go ahead and not only redefine the style, but also update both of the
04:08text layers and notice that the word air remains blue even though it is now set
04:13in a different font and size. All right so that's all good.
04:16Now before I wrap up I do want to make you aware of what I consider to be a
04:21strange decision on Adobe's part, and it may be the kind of thing that ends up
04:24confusing you as well.
04:25I am going to hide the Paragraph Styles panel, and then I'll go up to the
04:29Window menu and choose History in order to bring up the History panel, and you
04:34can see that we've got an awful lot of states here. Often times when you're
04:38applying a Paragraph Style, Photoshop throws an extra step where it's applying a
04:42Character Style as well.
04:43But here's the thing I want to make you aware of, if I go all the way back to
04:48the Open State, which returns us to the very beginning of this movie.
04:51Notice now if I bring up the Paragraph Style panel I still have a Style, and
04:56it's called Romance style, and I also have a Character Style called Just blue.
05:00You cannot undo the creation or modification of styles.
05:05So notice if I switch back to Paragraph Styles and double-click on it, I'll see
05:09that I'm still in Segoe Script as opposed to Mistral and the color is red and so forth.
05:15So it's a little bit of a got you sometimes, you just have to remember nothing
05:18you do to styles can be undone, that said you can throw them away, and if you
05:24want to get rid of a style without a warning then you press the Alt key, or
05:28the Option key on the Mac, and click on that a little Trash icon. And that's how
05:32you change the definition of a Paragraph Style and work with Character Styles here inside Photoshop.
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Creating and styling a placeholder style
00:00In this movie I'll show you how to build a style from scratch and apply it to
00:03some placeholder text.
00:05And one more note about the last movie, in addition to not being able to undo
00:10the creation of a style or the redefinition of a style, you cannot undo the
00:14deletion of a style.
00:16So after I got done putting my document back together, I had to recreate
00:20this style as well.
00:21So what I'm going to do now is press the T key to return to the Type tool, and
00:26I'm going to click on the in the air layer for a moment just to establish that
00:30Segoe Script at 50 points is my default font.
00:34Then I'll switch back to the Background layer because that's the kind of
00:37thing that happens.
00:38I don't really want it to be, but that's the kind of stuff that happens
00:40routinely in Photoshop. I want to create a new paragraph by dragging.
00:44But if I start dragging here, I'm going to select some text.
00:47So I'll go ahead and press the Escape key in order to undo that change, and
00:51then click on the Background layer again.
00:53Notice the difference in the appearance of the cursor here.
00:56When Photoshop is ready for you to create a new text layer, the cursor has a
01:00dotted box around it.
01:01When Photoshop thinks you're going to select an existing text layer, then you
01:05just see the I-beam.
01:06If you want to be able to start dragging right here and create a new
01:10layer, here's what you do.
01:11You press and hold the Shift key, and then begin dragging, like so.
01:15However, you've got to release the Shift key after you start dragging, otherwise
01:19you'll be locked into a square.
01:21Anyway, I'm going to create a frame that descends into the grass here, and then
01:26I'll go up to the Type menu, and choose this new command Paste Lorem Ipsum.
01:30We will have this ginormous text, which for some reason is showing up as black
01:35for me, it may show up as red for you, and this is obviously not what I want at all.
01:40In CS5 and earlier, you might have been tempted just to hit the Escape key
01:45and start over again and reset your formatting attributes before you create a new layer.
01:49However, now that we have paragraph styles, there is an easier way to work.
01:52So I'll go ahead and press the Enter key on the numeric keypad in order to
01:56accept that text, flawed as it is, and then I'll switch to my background image.
02:00In order to switch away from the text, I'll go to the Paragraph Styles panel,
02:05and I'll click on the little Page Icon to create a new style, and then I'll
02:09double-click on Paragraph Style 1 in order to open the dialog box.
02:13Let's go ahead and call this style Body Copy right from the beginning here.
02:16And then I'm going to set a few attributes.
02:19First of all, I'm going to change the font family, and you have to do this
02:21manually, by the way.
02:23You can't just type in a few characters or use the Up and down arrow keys, and
02:28I'm going to switch things out to Adobe Caslon Pro, which does ship along with
02:31the Creative Suite and is alphabetized by Caslon, not Adobe.
02:35Next I'm going to change the Type size to, let's say, 8 points, and I'm going to
02:39change the Leading value to 9 points, and Metrics is fine for the Kerning.
02:43I do want the text to be black.
02:45I'm now going to switch to Indents and Spacing, and as opposed to beginning
02:49each paragraph with an indent, I'm going to begin it with let's say 6 points of before spacing.
02:55So I'll just type 6 and press the Tab key, and that's really all the settings I need to change.
03:01So I'll go ahead and click OK in order to create that redefined style.
03:04Now let's apply it to the placeholder text by clicking on the bottommost text layer.
03:08I'll go ahead and click on Body Copy to make it active, and it's telling me that
03:13I've got some local overrides even though everything looks great, but it's
03:16always a good idea to click that Clear Override button if you see the Plus sign.
03:20All right now at this point, I want to edit the text a little.
03:23I do not care if this is Photoshop's version of Lorem Ipsum.
03:27I'll go ahead and get rid of that, and then I'll introduce some carriage returns here, like so.
03:31You can put them anywhere you want. This is after all just placeholder text.
03:36And then finally, after I think, yeah that's enough text, then I'll just select the
03:40rest by quadruple-clicking on it, and press the Backspace key, or the Delete key
03:44on the Mac, to get rid of it.
03:46Then I'll press the Enter key on the numeric keypad in order to leave the Text Entry mode.
03:50All right now I'm going to press Command+Shift+down arrow a couple of times in order to
03:55nudge this text down, like so.
03:56I might take it even a little further to about right there.
03:59Now let's say, you know, I'm thinking some more about this, and there are some
04:03further modifications that I want to make.
04:05So I think this time I'll apply my changes directly to the text.
04:09So I'm going to go ahead and quadruple-click in one of these paragraphs here,
04:13and I'll bring up my Character panel by pressing Ctrl+T, or Command+T on the Mac,
04:17and you know what, I think the Leading value wants to be more like 9.5.
04:21We're working with pretty small type, so I can take advantage of the keyboard shortcut.
04:25So I'll just go ahead and enter the value here, and then I'll switch to
04:29the Paragraph panel, which gives me access to the paragraph level formatting attributes.
04:33I'll click on this guy right there Add space before paragraph to select that 6
04:37point value, and I'll change it to let's say 4 point.
04:40Now that value isn't going to make any difference to this top paragraph because
04:44the space appears before it, but it will make a difference to the definition of
04:47our paragraph style as soon as we bring up the Paragraph Styles panel, and then
04:51this time, different way of working, you can click on the flyout menu icon and
04:55choose the Redefine Style command, and that's going to go ahead and update all
04:59three paragraphs of text. Now one last thing I want to mention.
05:03I'm sure some of you are wondering, well how do I share styles with other people?
05:07Well notice here, if I click on the flyout menu icon again, there is this
05:11command Load Paragraph Styles, and if you choose it, then you'll see that you
05:15can open the styles included in any native PSD document.
05:19So just go ahead and click on something like Formatted teaser if you have access
05:23to my files, and click on the Load button, and you'll go ahead and load two
05:27paragraph styles, Teaser head and Teaser copy from the first movie.
05:32Then go ahead and click OK.
05:33So that's how you create a paragraph style from scratch, import and use
05:37placeholder text as well as load styles from another PSD document here inside Photoshop.
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Applying and creating layer styles
00:00In this movie I'll introduce you to a different kind of style, as opposed to
00:04saving formatting attributes, as is the case with paragraph and character styles.
00:08These layer styles allow you to save layer effects and blending options, and
00:13I'll show you how to access, apply, and create styles in this movie.
00:17To get to the Styles panel, go up to the Window menu and choose the Styles command.
00:21You'll see that we have a small collection of styles, by default, that ship along
00:25with Photoshop, and each style is indicated by a little button.
00:29Now, if you have a largest screen, and you'd like to see bigger buttons, then
00:33choose the Large Thumbnail command, and that will go ahead and show you big
00:37versions of each one of these styles.
00:40I don't have a big screen, however, so I am going to switch back to Small Thumbnail.
00:44I currently have this Play layer selected which is layer of text.
00:48I'm going to go ahead and try out one of these styles such as Sunset Sky, and as
00:52soon as you click on it, you go ahead and apply, at the very least, a collection
00:57of layer effects as you see here.
01:00Now these aren't the only styles that ships along with Photoshop, there are
01:03several other libraries.
01:04You can get to them by going to the panel's flyout menu and choosing any one of
01:09these commands from Abstract Styles all the way down to Web Styles.
01:13I'm going to choose Text Effects, and as soon as I do, Photoshop will ask me. Hey.
01:17Do you want to append these effects to the existing ones? And if you do that,
01:22you're going to have duplicates is part of the problem, and you can always come
01:25back to these styles anytime you like.
01:27So there's really no sense in doing that unless you've already created your own styles.
01:31Otherwise just go ahead and click OK in order to swap the default styles out
01:36for the text styles.
01:37As I say, you can always go back to the defaults by returning to the flyout
01:41menu, and choosing Reset Styles.
01:44Given that these are designed specifically for text, let's check them out here.
01:47There is this first one, Blue Gradient, which applies a pretty garish effect.
01:52Interesting. And we've got Brush Metal, next we have Candy, then there's Chalk,
01:58and there's a good reason I'm running through these, by the way, I am not just
02:01trying to waste time here.
02:03When I click on Chalk, I notice, you know what, this effect has potential, but it's tragically ugly.
02:09I wonder if I could make it better.
02:11Well that's when you check out the layer effects here inside the layers panel.
02:15And I suspect that this sort of chalky effect here is created using Outer Glow.
02:18So I'll go ahead and double-click on it.
02:20And sure enough, we've got the Blend mode set to Dissolve, which is responsible
02:24for this pixel action here.
02:27Yet we're not using noise at all, which ends up creating a better effect, and so
02:31I am going to switch the Blend mode to Normal. I am going to increase the Opacity to 100%.
02:37And then I'm going to bring on the noise by clicking in that Noise value, and
02:41then pressing Shift+up arrow a few times.
02:43And ultimately, I decided 30% looked pretty good.
02:47Now let's try switching out the Contour for Linear, and I think we'll have a
02:51softer transition, and then finally, when you set Technique to Precise, you
02:55get very sharp corners out of Outer Glow, and that's not really the effect I'm
03:00looking for either.
03:01So I'll go ahead and switch that out for Softer, and we end up with what, to my
03:05eye, looks like a more chalky effect. So I will go ahead and click OK.
03:10And so what you probably want to do at this point is go ahead and save off your
03:13own style, and you can do so by clicking with this little paint bucket in an
03:18empty area of the panel.
03:20If you can't find an empty area, if everything is full up there, then you can
03:23click on a little Page Icon.
03:25Either way, you'll bring up this New Style dialog box.
03:27I'll just go ahead and call this, My chalk, and you have the option of
03:32including the layer effects, I don't see any reason why you wouldn't, and
03:36including layer Blending options. Notice it's turned off.
03:39It's not turned off by default, it's turned off because there are no special
03:43blending options associated with this layer, so what's the point of saving
03:47them? And I agree with that.
03:49So I'll go ahead and click OK in order to create that new style.
03:52Let's check out another one--that's pretty fun to modify actually--it's this
03:56guy right there, and it's called Toy. And it's ideally suited, by the way, for this type.
04:01So go ahead and apply it.
04:03Now, again it's awfully garish, that's okay, because it's supposed to be, you know, a kids' toy.
04:08But what's with this weird outline thing?
04:11Well that's a function of the Stroke, right there, and you can set strokes to
04:16include patterns as this one does.
04:18Notice if I double-click on Stroke, then I can see that there has been a
04:22pattern applied, and it's a pattern that I believe doesn't otherwise ship along with Photoshop.
04:26So, it's good to have because I think it's pretty cool actually, but I
04:29don't want the Stroke.
04:31So I am going to cancel out of here for a moment, and just turn Stroke off, and
04:36I think we end up with a much cleaner effect.
04:38Now, I think I'd like to check out what's going on with the Pattern, the Bevel &
04:42Emboss is just fine, so is the Drop Shadow. So I'll go ahead and click on Pattern Overlay.
04:47And I can see that the Scale is set to 170%, which means that there's going to
04:51be some Interpolation.
04:52So I'm going to go ahead and take that value down to 100%, like so, which I
04:57think ends up looking pretty darn good.
04:59Then I might drag the pattern around inside of the image window in order to move
05:04it, it's a seamless pattern, so you can move it anywhere you want.
05:07And then I'll click OK, and again I have my own custom effect.
05:11So I'll click here inside an empty portion of the Styles panel, and I'll go
05:16ahead and call this guy, My Toy, and Then again, I'll include the layer effects,
05:21no sense including the blending options because there are none.
05:23We'll see an example of that later.
05:25And then I'll click OK in order to generate that new style, and we end up creating
05:31this effect right here, with relatively little work, thanks to the fact that we
05:35were able to start with one of Adobe's preset styles. And that's how you access,
05:40apply, and create layer styles here inside Photoshop.
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Loading and customizing layer styles
00:00In this movie I'll show you how to load a library of styles that I've created
00:04for you in advance, how to employ those styles to create cool effects and
00:07finally, how to customize one of the styles to create something truly unique.
00:11Now what I have here is a collection of images that represent techniques that
00:16I've demonstrated in my Deke's Techniques course here at the lynda.com online
00:20training library, and you can check those movies out to find out exactly how
00:25these images are put together.
00:27But in the meantime we can quickly assemble these effects using Layer Styles.
00:31To load my style library, make sure your Styles panel is open, and then go to the
00:36flyout menu and choose the Load Styles command.
00:39Then navigate to the 17_styles folder and click on Type effects, and then
00:43click the Load button.
00:45Now there are seven styles in all that we're going to apply over four images here.
00:49I'll start by turning off this border layer, and you can see that we have this
00:53kind of blue grid outline in the background.
00:56I'm going to turn it into heavy metal type by clicking on the outlines, and then
01:00clicking on the first of my styles Heavy metal outlines, and just like that we
01:05completely transform the composition using a collection of three layer effects
01:09in all and they're really actually fairly straightforward. For example, the
01:13Bevel & Emboss effect doesn't include any custom contour or texture or any of
01:17that stuff just straight forward embossing. All right, I'm going to Cancel out of there.
01:22Now I'll turn on the border layer, which is designed to emphasize the border and
01:26catch some shadows and highlights, and I'll now applied my second style Heavy
01:30metal border in order to achieve this type effect here, which I think is pretty
01:35impressive given that I spend about 30 seconds on it.
01:39All right I'm going to switch over to the next image.
01:41It's an Ice type effect created using the wind filter, but it's not going to be
01:44finished until we style it.
01:46So with the Ice effect layer selected, I'll move forward to my third style which
01:50his Ice type, click on it, and it's done.
01:53Now this one does involve a texture, if you double-click on Bevel & Emboss
01:57then you'll see that there is a texture item right there, and it's that
02:01molecular pattern that we checked out in a previous chapter. So it's a pretty
02:06flexible pattern actually.
02:07I'll go ahead and click Cancel, and then I'll move on to my next image.
02:10Now this one doesn't look like is anything going on, but there's actually a text
02:14layer as well as this interior layer which is a rectangle and a larger main
02:19rectangle behind it.
02:20So I'll start by clicking on the main rectangle, and then I'll click on my
02:24fourth style Brushed copper back in order to produce that effect.
02:28Now you can tell that the interior rectangle, which I'll turn off for a moment, is
02:32that central light rectangle.
02:34I'll go ahead and select it, turn it on, and then apply Brushed copper in, in
02:38order to achieve that effect, and then finally, I'll click on a text layer
02:41which is called plate, and I'll apply Brushed copper type, and this is our most
02:45complex style, by the way, it contains a total of 7 out of the possible 10 layer effects.
02:52Finally, let's go ahead and switch forward to Gold letters, and we can turn
02:55these white letters gold by clicking on the Final style which is called Gold
03:00type, and this is that same gold text effect that we saw in a previous chapter.
03:04But let's try our hand at customizing it.
03:07If you double-click on Bevel & Emboss, you may recall that much of the success
03:11of the effect relies on this gloss contour.
03:14But there is also a Satin effect in the background, and I haven't showed you
03:17Satin yet, so let's go ahead and modify it.
03:20I'll turn off Bevel & Emboss for the moment, and I'll click on Satin to select
03:24it, and I'm going to change the color to a Hue value of 30 degrees, so we can
03:29see it a little better and click OK, and then I'll reduce the Size value to
03:33let's say 2, so you can get a sense of what's going on, and now I'll start
03:37dragging inside the image, and you can see what's happing is that I'm moving the
03:42G, you see that I'm moving the yellow of the G which is caused by color overlay
03:48into the sort of orange area.
03:50So Satin fills this sort of brownish orange inside the negative space
03:53between the letters.
03:54All right, I'm going to go ahead and put those guys back just a little bit,
03:58like so, and as I'm dragging I'm changing the Angle and Distance values on the fly.
04:02Now you can sometimes get better effects if you try out contours like Ring or Ring-Double.
04:07Now you're not going to believe me at first, because it looks pretty ratty when
04:10the Size value is so low, but let's go ahead and select that value and change
04:15it to something like 50, and that blurs up that effect quite nicely, as you can see.
04:20Now I want to try out a different color overlay, something that's going to go
04:23with that differently colored Satin effect.
04:25So I'll click on Color Overlay, then click on that yellow swatch, and let's
04:29take the Hue value down to 30 degrees again and reduce the Saturation to let's
04:33say 50%, and click OK, and now I'll bring back the Bevel & Emboss effect and
04:38things get pretty dark, as you can see there. I'll click OK in order to accept that effect.
04:43But I think it's going to look better if we do a couple of things.
04:47First of all, I want to reduce the Fill value to 70% by pressing Shift+7, and
04:51that darkens up those letters even more because they're starting to blend with
04:55the background, and then I'll expand my layer effects for this black layer, which
04:59is black, and you'll see how black it is when I turn off the Pattern Overlay,
05:03and we end up getting this affect here.
05:05So let's go ahead and create a new style by clicking inside this empty area of
05:09the Styles panel, and I'll call this Tarnish, let's say.
05:11And notice this time Include Blending options is turned on because there are
05:16blending options to save namely our new fill value.
05:19Now I'll click OK in order to make that change, I'm going to press Shift+Tab
05:24to hide the right side panels, press the T key to switch to the Type tool, and
05:28I'm going to replace those last two letters, like so. And that is how you load
05:32a library of styles created by another user, employ them effectively inside
05:36your own images, and then finally, customize the style so that it includes blend settings.
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Merging and saving layer styles
00:00In this movie I'll show you how to merge multiple styles together, and then
00:04I'll show you how to save out your own collection of styles, whether you want to
00:08move them to a different machine or a different platform or share them with
00:12another person or even just back them up.
00:15So here I am looking at that play effect that I created a couple of movies
00:18back, and you can see, if you look at the layers panel, that the style comprises
00:22three layer effects.
00:23Bevel & Emboss, Pattern Overlay and Drop Shadow. Stroke is turned off.
00:28But let's say I decide to select a different style, for example, I'll go ahead
00:32and click on Green Gradient with Stroke, which is included along with the Text
00:36Effects collection that ships with Photoshop.
00:39Notice this time we get just two style Stroke is now turned on and Gradient Overlay.
00:45So in other words, there is no overlap, and if I were to click on the style I
00:49created, which is My toy, then you'll see that the stroke effect because it was
00:54turned off, was not even saved.
00:55So there is absolutely no overlap between these styles at all and yet they go
00:59ahead and replace each other.
01:01So clicking on a style deletes all effects from a layer and replaces those
01:05effects with new ones.
01:07What if you want to combine these effects together?
01:09Well, in that case, you go ahead and press the Shift key and click on a style,
01:14and now we've got Bevel & Emboss, Stroke, Gradient Overlay, Pattern Overlay, and Drop Shadow.
01:19Now incidentally, if there had been any overlay in layer effects, the style
01:24that you click on wins.
01:25So if Green Gradient with Stroke had included a Bevel & Emboss effect, then you
01:30will replace the Bevel & Emboss effect, whether you press the Shift key or not.
01:34All right now let's make a few modifications.
01:36Currently, even though we have both Gradient Overlay and Pattern Overlay,
01:40Gradient Overlay is altogether covering up the pattern because it's set to 100%
01:46Opacity and the Normal Blend mode.
01:48So go and turn it back on, and then double-click on it, and let's swap out its
01:53Blend mode so we get some interaction here.
01:55I'll change the Blend mode from Normal to Hue, which allows the saturation and
01:59luminance information from the pattern below to show through.
02:03So I'll choose that function, and you can see that we get an
02:06interesting interaction. Now I want to modify the Stroke.
02:09It just seems like we are getting awful close to a Christmas effect here, and
02:13that's not what I am looking for.
02:15So I'll click on the Stroke item, and you can see what's going on is it's a
02:19tight Gradient there. So it goes black to red to black again.
02:22And the Style is set to Shape Burst, so that it traces around the letters.
02:26So the first thing I am going to do is click on this Gradient bar in order to
02:30modify the gradient, and I'm going to click very carefully on this black color
02:34swatch because they are right next to each other, they are only a percentage
02:37point away, and you should see a location of 81%, then press Shift+up arrow in
02:41order to scoot that Color Stop to the right.
02:44Now click on red Color Stop, and then click on this color bar right there in
02:48order to bring up the Color Picker dialog box and just change the Hue value,
02:52nothing else, to 50 degrees, and then click OK, and now I'll press Shift+up arrow
02:57for it in order to move it to a Location of 90.
03:01Now very carefully select this red Color Stop.
03:04So when I say very carefully, I mean click on the far right edge of it, so you
03:08don't get the black Color Stop.
03:10Then click on its red bar there, and we'll change it to a Hue value of 50
03:14degrees as well, and then I'll press Shift+up arrow twice in order to change the
03:18Location to 53%, and now I'll click on the black color swatch, and I'll press
03:23Shift+up arrow twice to change it to a location of 52%. Now I'll click OK.
03:29The next thing I want to do is back off the Size value because notice when the
03:33Size value gets sufficiently large here, we start to get these polygonal
03:37transitions and they are showing up at 20 pixels as well.
03:40So I am going to take that value down to 10 pixels there, and then finally, I
03:45want to drop those blacks out and just keep the yellows.
03:47So I am going to change the Blend mode from Normal to Screen which treats
03:51black as invisible, and that way the strokes are just sort of sitting out here in space.
03:56All right now click OK in order to accept that effect, and of course, by all means we
04:01should go ahead and save this as a style.
04:04I'm out of empty room, actually I do have some on the right-hand side here.
04:08So I'll just go ahead and click there, or I could click on the little page
04:11icon, and I'll go ahead and call this style, Green toy, and notice that Include
04:16Layer Blending options is turned off because, again, there aren't any, so no
04:20reason to save them, and I'll go ahead and click OK in order to create that New Style.
04:24All right, now let's save out the New Styles that we've created over the course of these
04:30last three movies. And there is a couple of ways to do that, one is to go up to
04:35the Styles panel flyout menu and choose the Save Styles command, but that's going
04:39to save all of the styles, including those Adobe styles as well, and you
04:42probably don't want to do that.
04:44The alternative is if you didn't want to save all the Adobe styles, you could
04:48delete them all by pressing the Alt key, or the Option key on a Mac, and clicking
04:52on each one of them. And notice when you press Alt, or Option, your cursor changes
04:56to a pair of scissors.
04:57But I don't really recommend you do that either. So here is the best approach.
05:01Go to the Edit menu choose Presets and choose Preset Manager.
05:06This is a kind of hidden command actually that's very, very useful.
05:11Now what it allows you to do is save any presets that you've created across
05:15the board as an independent file, so that you can load them up either later or elsewhere.
05:20So we've got Brushes and Swatches and Gradients, and then next is Styles.
05:25I'll go ahead and choose Styles, and now I can see all the styles they have
05:29currently loaded, and four of them are styles I just got done creating.
05:33There's My chalk, there is also My toy, and then these last two Tarnish, and then Green toy.
05:38So let's say that I want to select them and move them together.
05:43So I would go ahead and click on My chalk, Shift-click on My toy, and then
05:47Ctrl-click, or command-click, on Tarnish because it's not adjacent to the others.
05:52If I Shift clicked I'd select a range of the styles, and then go ahead and
05:57Ctrl-click, or command-click, on Green toy. And what you want to do is just kind of
06:01drag them around, I'll drag these guys over to this location, and now all four
06:05of them are in a row, and I'll click on the first one, and then Shift-click on
06:10the last one in order to select that full range, and now I can just save those
06:15selected items as a set.
06:17So I'll click the Save Set button, and I'll call these guys something like, My
06:21new styles, and that way they are safe and protected, and I can come back to
06:26them anytime I like.
06:27Once you are finished organizing your styles and saving them, then go ahead and
06:30click the Done button in order to return to your image. All right.
06:34I'll Shift+Tab away my panels. And that, folks, is how you merge and save layer
06:38styles here inside Photoshop.
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18. Scale, Rotate, Skew, and Warp
Meet the transformations
00:00Photoshop includes a host of what I call, secret handshakes.
00:04Operations that seem impossible, until you luck into them or someone shows you the ropes.
00:10My favorite example is straightening a crooked photograph, such a common operation.
00:15And yet before you can do it you have to know that straightening is a secondary
00:20feature of the seemingly unrelated Crop tool. Scale and Rotate are secret handshakes as well.
00:26Before you can resize a layer or change its angle you have to know that Scale
00:31and Rotate fall into a category of features that include Skew, Distort, and Warp.
00:40Together they are known as Transformations.
00:43Because to transform a layer is to alter its shape or position without harming
00:48its fundamental appearance.
00:50Photoshop lists all of it's transformations under the Edit Transform submenu or
00:55better still you can apply any kind of transformation all in a single operation
01:01using a command called Free Transform.
01:04This command includes a keyboard shortcut a secret handshake variation on which
01:09is the only way to both transform and duplicate the layer at the same time.
01:14Like filters transformations respond positively to Smart Objects because most
01:19transformations require Photoshop to rewrite every pixel on the layer each
01:24transformation amounts to a potentially destructive modification.
01:28By first converting the layer to Smart Object, you protect the pixels so no
01:33transformation is permanent and all are applied just once even if you choose
01:39Free Transform multiple times in a row.
01:42So you might figure you should always work with Smart Objects but the truth is
01:47more nuanced, leading us to still more secret handshakes, as I will explain in the very next movie.
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Transformation and Smart Objects
00:00In this movie we're going to discuss the relationship between
00:03Transformations and Smart Objects.
00:06Even if you're familiar with that relationship my guess is we're going to find
00:10out its more complicated than you thought, and if you're working along with me,
00:13when you open up this file you may end up getting a font warning, again it's not
00:18going to affect your work through out this chapter.
00:20So just go ahead and click OK.
00:22Here's the final version of the artwork that we will be creating, and you can
00:25see that I've got this big rotated martini glass, followed by two incrementally
00:29smaller duplicates, and then we've got his wavy logo in the foreground that's
00:34also slanted upward, and we're going to achieve all of these transformations
00:39using a single command.
00:41Under the Edit menu it's called Free Transform, and it has a keyboard shortcut
00:45of Ctrl+T, or Command+T on the Mac, and that's going to become important to us
00:50because there's the couple variation on that shortcut that allow us to
00:54expedite the process.
00:56You'll also see this Transform submenu which contains such commands as Scale,
01:01Rotate, Skew, Warp all operations that we will be applying, but the thing is
01:07every operation in this menu can be achieved using Free Transform.
01:11All right I'm going to go ahead and escape out here.
01:14Our first task will be to take this martini glass and introduce it in to this template.
01:20So I'm going to go and switch back to the glass image and armed with my
01:24Rectangle Marquee tool, I'll right-click inside the image and choose the
01:27Duplicate layer command, and then I'll change the layer name to glass, and I'll
01:32set the Document to Transformation template, which is that image we saw just
01:36a moment ago, and then I'll click OK.
01:39All right now let's switch over to the template, and I'm going to press the
01:43Ctrl key, or the Command key on the Mac, in order to temporarily access the
01:46Move tool, and then I'll drag this martini glass upward so that we can see
01:50more of it. And now I am going to press Shift+Tab in order to bring up the right side panels.
01:56If you know anything about Transformations in Photoshop you know that before you
02:01apply a single scale or rotate or anything, you should right-click inside the
02:06image and choose Convert to Smart Object.
02:08That places the image in a protective container so you can scale and rotate in
02:13otherwise transform it in as many passes as you like, for example, imagine that
02:18you would rotate this image three times in a row, 15 degrees each time.
02:23If you did that to a pixel-based layer then Photoshop would have to rewrite the
02:27pixels to total of three times which would be a destructive modification.
02:32Whereas if you did that exact same thing to a Smart Object and Photoshop
02:36would just say, all right, 15 degrees times 3, that's 45 degrees, and it would rewrite the
02:42pixels just once, and I've actually performed a test here so that you can
02:47see what that looks like.
02:49I'll switch back to Long-stemmed glass image, and you can this layer call 48
02:52rotations, go ahead and turn it on. If you're zoomed out as far as I am you won't
02:57see any differences, but we will in a moment.
03:00Let me tell you what I did, I went ahead and rotated this image 15 degrees each, 48 times
03:06in a row, which is enough times to send the image all the way around twice, so
03:12that it's back up right, and let's now take a look at what that looks like.
03:17I've applied this modification to a pixel-based image.
03:20Now I'll zoom in here, and now at 100% I imagine you can see the problems, but
03:25I want you to really see them.
03:26So I'll zoom in to 200%, and you can see that it's just tragic. We have this
03:31stair stepping all over the place here, the image is in terrible shape, it looks
03:37worse than JPEG compression even.
03:39Now my guess is you're probably never going to transform a pixel-based image 48
03:45times in a row unless you just like to abuse photographs, but still you get a
03:50sense of what's going on.
03:51Whereas, were I to rotate a Smart Object 15 degrees each 48 times in a row, then
03:57Photoshop would just do the math.
03:59And say well, okay 15 degrees times 48, that's 720 degrees that's the same as 0 degrees, in other
04:06words ,I don't have to rewrite the pixels at all and the image would appear in perfect shape.
04:13So there's an awfully big difference, and that might argue in favor of the
04:18idea that we should definitely convert this to Smart Object, before we start transforming it.
04:23Well, we will be using Smart Objects later in this exercise, but not where the
04:29martini glass is concerned.
04:31And the reason is that we missed out on two very powerful transformation
04:36functions, so if I press Ctrl+T, or Command+T on the Mac, to enter that Free Transform mode.
04:42See this Interpolation option up here in the Options bar? It's new to CS6, and it
04:47affects every single transformation that you apply.
04:51And so it's going to become very important to us starting in the next movie.
04:55Problem is it's not available to us when we're working with Smart Objects.
04:59So that's one problem.
05:01The other is that you can't transform and simultaneously duplicate a Smart
05:06Object, which is a big oversight, and as a result Smart Objects just aren't going
05:10to work for our purposes.
05:12So I'll go ahead and press the Escape key in order to leave the Free Transform mode.
05:17The good news is we're not doing too much damage, we're going to rotate the
05:20martini glass first, and we're only going to rotate it once, and then we'll
05:24scale the rotated martini glass, and then we will scale it again.
05:29So we are going to be applying three separate transformations in a row, but if we
05:34do it right the glass art is going to survive quite nicely.
05:37So with any luck you have a sense for when you should and shouldn't combine
05:41Transformations with Smart Objects inside Photoshop.
05:45In the next issue we'll take on the tricky issue of Interpolation.
Collapse this transcript
Adjusting the interpolation setting
00:00In this movie we'll address Interpolation and how it affects the transformation
00:05of layers inside Photoshop.
00:07It's a little bit technical, but it's really one of those issues where if you
00:10don't pay attention to it, it can come back to haunt you later.
00:14So let's imagine that I want to take his big martini glass and rotate it into place.
00:19Then I would press Ctrl+T, or Command+T on the Mac, to enter the Free Transform
00:24mode, and assuming I'm not working with the Smart Object I'd see this Interpolation option.
00:29By default, it set to, Bicubic Automatic, which means if you reduce the size of
00:34the layer Photoshop will apply by Bicubic Sharper.
00:37If you increase the size of the layer Photoshop will apply Bicubic Smoother,
00:42and if you leave the layers set to 100%, but you rotate it and apply other
00:47modifications that don't scale the layer then Photoshop will apply Bicubic Interpolation.
00:52Let's take a look at what that might mean.
00:55I'm going to press the Escape key in order to escape out of the Free Transform
00:59mode, and I'm going to switch over to this image that contains this very
01:03graphical type treatment. This time I will use a Smart Object.
01:07So I'll go ahead and click on the stroke layer and Shift-click on Indiana to
01:11select that range of layers.
01:12Then I'll right-click inside the image window and choose Convert to Smart Object.
01:17Now if I press Ctrl+T, or Command+T on the Mac, notice the Interpolation option is not there.
01:23That is strictly an oversight. There's no reason it shouldn't be there.
01:27But that means that we've to adjust the Interpolation Settings from another location.
01:31So I'm going to press the Escape key, and then press Ctrl+K, or Command+K on the
01:37Mac, to bring up the Preferences dialog box, and there it is Image Interpolation
01:41set to Bicubic Automatic, and that will effect the transformation of every
01:45single Smart Object. I'll go and Cancel out.
01:48I just wanted you to see it's set to Bicubic Automatic.
01:51With that in mind I will press Ctrl+T, or Command+T on the Mac, in order to enter
01:55the Free Transform mode.
01:56I'll click the link between W and H, and I'll change the W value to, let's say,
02:0146.6%, and then I'll tab over to the Angle value and change it to like 2.5
02:08degrees, and then go ahead and zoom in to 100% here, and I'll press the Enter
02:12key, or the Return key on a Mac, in order to apply that change.
02:16Now if you're working along with me, you're going see a little bit of ratty
02:21edge, and it's up to you whether you accept that kind of thing or not.
02:26This would be, of course, a web graphic imagine, because it's pretty small.
02:30It's not a graphic I'd be comfortable sending out the door because of the
02:34fragility of these edges. They're just too crunchy.
02:37Now if you're only going by the video it probably looks just fine, and that's
02:41because we down-sampled and compressed these videos.
02:44But I'll go and zoom in a bit here so that we can get a better sense of what's going on.
02:49We do have some anti-aliasing evident here, but we've also got a fair amount of
02:54very subtle stair stepping going on is what I'd say.
02:56Just the edge is tactile, and then we also have some haloing, and you may recall
03:02from our sharpening discussions in Chapter 13 that Photoshop stimulates
03:06sharpness by adding halos around the edges, and that's what it's done here.
03:10Now they're very tiny halos so they're not going to make any difference for
03:15print purposes, and you should know that.
03:17Bicubic Sharper does not increase the quality of your printed output one iota.
03:23However, you're going to be able to see these halos on screen.
03:27So what you do if you run into a problem like this?
03:29Well if you're working with Smart Object thankfully you don't have to
03:34replay the transformation. You just do this.
03:36You press Ctrl+K, or Command+K on the Mac, to bring up the Preferences dialog box.
03:41And in my case, I'm going to change it Bilinear because that's going to give me the
03:44smoothest results, and then I'll click OK, and now I'll press Ctrl+T, or
03:49Command+T on the Mac, to reenter the Free Transform mode, and you can see all our
03:55values are still there.
03:56I've got Scale values of 46.6%. I've got an Angle value of 2.5 degrees.
04:02Now if I want to replay the transformation with the new Interpolation Setting
04:06all I have to do is press the Enter key, or the Return key on the Mac, and it's done.
04:11So it's quite convenient with the exception of the fact that you've to go back
04:15to the Preferences dialog box in order to change that setting as opposed to
04:18changing it right here in the Options bar. So my recommendation is this.
04:22For day-to-day transformations the safest thing to do is to press Ctrl+K, or
04:27Command+K on a Mac, and switch Image Interpolation to Bicubic best for smooth
04:32gradients just as it was set in CS5, and then go ahead and click the OK button.
04:37This is also going to work better for our project because we're going to be
04:41transforming that martini glass, not as a Smart Object, but as a pixel-based layer
04:45three times in a row.
04:47You can imagine if we use Bicubic Automatic the incremental damage is going to
04:51be greater, whereas with standard Bicubic we're not going to see any problems.
04:56Now I'll go ahead and click the OK button in order to accept that change.
05:00And that's how the Interpolation Setting affects the transformation of layers
05:04whether they're expressed as Smart Objects or not here inside Photoshop.
Collapse this transcript
Rotating a layer with Free Transform
00:00In this movie we'll rotate this big glass layer, so it matches the angle of the
00:05largest of the glasses in the background.
00:07I am going to go ahead and turn that Glass layer back on, and then I'll go up to
00:12the Edit menu and choose Free Transform or press that shortcut Ctrl+T,
00:15Command+T on the Mac, and I'm going to zoom out here so that you can see that we
00:21are faced with the proposition of a very large bounding box, one that is much
00:25taller than the canvas.
00:27So you're probably going to have to zoom out a few clicks to gain access to the handles.
00:31Now if you drag a handle you're going to go ahead and scale the image, and you
00:36can squish it if you want to, like so.
00:38If you want to maintain the proportions then you press the Shift key as you drag
00:42a corner handle but you can see here that I'm now maintaining the squished
00:46proportions not the original ones.
00:49If you want to rotate the image you move your cursor outside the bounding
00:52box, and then you drag.
00:54And notice that throughout, I get that little heads up display, telling me the
00:58skill percentages or in this case the angle.
01:01At this point I've pretty well messed things up very thoroughly here.
01:06You do have one level of undo when you're working inside the Free Transform mode.
01:10So I'll press Ctrl+Z, or Command+Z on the Mac, to take advantage of it, but I
01:15can't restore the size by undoing.
01:17So instead I'll go up here to the Options bar, turn on the Chain icon, which
01:22suddenly restores the original proportions, and then I'll click on the W in
01:26order to select that width value, and I'll change the size to 100%.
01:30So I don't want to scale this image at all, but I do want to go ahead and rotate
01:34it, so I'm going to drag outside of the bounding box in order to do that, but
01:39now it dawns on me, as is so often the case, that I can't see what in the world
01:44I'm trying to match.
01:45So I can't see any context where this rotation is concerned because after all
01:50the image is opaque. And that's a kind of thing that often times sends you
01:55pressing the Escape key because after all if you press the '5' key at this point
01:59you do not reduce the opacity to 50%.
02:02However, you can reduce the opacity on-the-fly manually here inside the layers panel.
02:07Notice all three blending options are available to us.
02:10So I could take this Opacity level down, for example, to 50% if I wanted to but
02:15that's not what I want to do.
02:17Instead, I want to just drop out the whites, so I'm going to switch the Blend
02:22mode to multiply which treats white as invisible.
02:24Now I'm going to drag the image so that the top-right corner of the glass that
02:30I'm working on meets up with the top right corner of the glass and the
02:33template, and then I'll take this little target, and move it to that location,
02:38and this target represents the center of the rotation or if you will, the transformation origin.
02:44Now move your cursor outside the bounding box and drag, and you'll see that
02:49Photoshop goes ahead and rotates the glass around that point.
02:53Not to give things away but we're looking for an angle value of -24.0 degrees,
03:00and you can see it in that heads up display.
03:02Even though it shows up it's 23.99 up here in the Options bar, I'm going to go
03:06ahead and change it to -24, and then I'll press the Enter key to accept that
03:10value, but before you press the Enter key again to apply the rotation, you want
03:15to check the Interpolation setting.
03:16So I'm going to click on what is currently the word Bicubic, and switch it from
03:21Bicubic automatic to just regular, good old Bicubic because we don't want to be
03:26heaping on incremental damage, and then I'll press the Enter key, or the Return
03:30key on the Mac, in order to apply that change.
03:33Now let's zoom in on the image to 100% and see if we've got things lined up.
03:39It looks pretty good for me but if you need to nudge your layer around a little
03:42bit then you press and hold the Ctrl key, or the Command key on a Mac, which gets
03:47you that Move tool on-the-fly, and then you press the arrow key in order to
03:51nudge that layer around, and I've completely nudged it out of alignment, was
03:55looking pretty good there for a second until I made a mess of things but I just
03:59wanted to show you how it works.
04:01At some point you should see everything just kind of fuse in the place.
04:04And what you need to do, you might want to go ahead and switch from Multiply
04:08back to Normal so that you're seeing just the image that you're working on and
04:13nothing more, and then turn it off, and then turn it back on, and in my case,
04:18I saw a little bit of movement I think, so I'll nudge it again, and then turn
04:22it off and back on.
04:23It's little high just trying to show you how you can get things exactly aligned
04:27if you want to, and then I'll turn it off, turn it back on, and it looks like we have alignment.
04:33I don't know, looks fine.
04:34Anyway I'm going to switch that Blend mode back, however, from Normal to
04:38Multiply because, after all, let me show you why here.
04:42I'll go ahead and press Shift+Tab in order to hide the right side panels, and
04:46then press Ctrl+ 0 to zoom out.
04:49And notice that this image is so huge that it covers just about every shred of
04:54the template here, so it's covering the other two glasses, and it's going to
04:59be in front of the other two glasses covering them up as well after we create them.
05:03So press Shift+Tab to bring back those panels.
05:06We want the Blend mode to long-term be set to Multiply, so go ahead and
05:10switch it, like so, and we'll be able to see the image and the template at
05:14the same time. And that, folks, is how you rotate a layer with absolute
05:19authority here inside Photoshop.
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Scale, duplicate, and repeat
00:00In this movie we'll scale and duplicate the glass artwork twice in a row and in
00:05doing so we'll take advantage of a little known step and repeat function that's
00:09only available from the keyboard.
00:12So first thing you want to do is make sure the glass layer is selected, as it is
00:17in my case here inside the layers panel.
00:19Then I'll go ahead and hide the panel again by pressing Shift+Tab, and notice here
00:23under the Edit menu, you got the Free Transform command Ctrl+T, or Command+T on a Mac.
00:28But you don't have any transform and duplicate function.
00:32You got this transform Again function, which will come in handy in just a
00:35moment, but there's no duplicate.
00:37Well, this feature is available only from the keyboard and the idea is you add
00:43the Alt key to the Standard keyboard shortcut.
00:46So if you want to duplicate a layer as you transform it, you press Ctrl+Alt+T
00:50here on a PC, or Command+Opt+T on a Mac. And so that's what we're going to do.
00:55I'll go and press Ctrl+Alt+T, or Command+Opt+T on a Mac, and if you have your
01:00layers panel up on screen right now, at first you're not going to get any
01:04indication that you're actually creating a new layer, but then when you drag the
01:08image to a new location, it becomes very evident that, yes indeed, you are
01:12creating a new version of the image.
01:14Now I'm going move this version of the image so the front of the glass is in
01:19alignment with the front of the glass in template, and then I am going to move
01:24this target into that location, like so.
01:26So that's going to be the center point for our scale operation.
01:30Now I'll go up to the Options bar and click on the chain to lock down the
01:34proportions, then click on the W to select Width value and change it to 68%
01:39and press the Enter key, or the Return key on the Mac, in order except that
01:42initial change here. And you should see something that looks like this, so in
01:47another words, the active glass should more or less align with the template in the background.
01:52Make sure Interpolation is set to bicubic, and then press the Enter Key, or the
01:56Return key on the Mac, in order to accept that change.
01:59Now this time I don't want you to spend a lot of time nudging the glass around
02:03in order to fix the alignment.
02:04Because we need to immediately create this next glass, and you can do it in a
02:10single keystroke, but I want to know what's up here.
02:13If you go to the Edit menu and choose a Transform command you'll see that first
02:17command that I mentioned a moment ago.
02:19Again, so in other words we're going to Transform > Again, and it has a keyboard
02:24shortcut of Ctrl+Shift+T, or Command+Shift+T on a Mac.
02:27Well as you might imagine if you add the Alt key, then you're going to
02:31transform a copy again, that would be the Option Key on a Mac.
02:35So what you do is mash your fist T, that is Ctrl+Shift+Alt+T on a PC, or
02:40Command+Shift+Option+T on the Mac, and that goes ahead and automatically
02:44creates that next glass.
02:46Now press Shift+Tab to bring back the panels, at this point I want to go ahead
02:51and reverse the order of these layers.
02:53So click on the first glass layer and Shift-click on a last in order to
02:57select that entire range, and then go up to layer menu choose Arrange and
03:01choose the final command Reverse, and that will go head and reverse the order of the glasses.
03:06Than I am going to double-click on the name of the first glass and change it to
03:10glass 1, then I'll press the tab key to advance to the name of the second glass
03:15and change it to glass 2, and then I'll press tab again to advance the name of
03:19the third glass and change it to glass 3. And now what we want to do is clean
03:24things up a little bit, we don't want to see that template in the background.
03:27So the easiest way to work, unless you want to destroy the background art, which
03:31I don't recommend, is to press Ctrl+Shift+N, or Command+Shift+N on a Mac, to create
03:36a new layer, call it white, click OK, and then press Ctrl+Backspace, or
03:40Command+Delete on a Mac, in order to fill that layer with white. And then just
03:44make to sure that you've got things properly aligned, click on the Colors layers
03:48and turn it on, and you can see that we've these big areas of garish color.
03:52Go ahead and change the Blend mode for colors, from Normal, in the upper left
03:56corner of the layers panels, to Color, and you will end up colorizing glasses.
04:01And with any luck, everything should be copacetic, in other words to second
04:06glass should be entirely green, the elements from the third glass should be
04:10entirely yellow, and then finally, all the stuff associated with the first
04:14glass should be entirely blue. It looks like everything is fine for me, so I'll
04:19go ahead and zoom out, so we can take in the entire artwork. And that's how you
04:23quickly Scale and Duplicate layers in a kind of step and repeat fashion, here inside Photoshop.
Collapse this transcript
Creating a synthetic star field
00:00In this movie I'll show you how to create this synthetic star field background,
00:04and while it's not technically transformation, it will transform the scene from
00:08what we have now, and it's pretty fun.
00:11So I'm going to Shift+Tab to bring back my panels here, and I'm going to turn
00:15off that colors layer, and I'm going to click on the top glass layer and
00:19drop down to the Black/White icon right there, and I'm going to choose the Invert
00:23command, and that will go ahead and create an Invert adjustment layer.
00:28Notice it doesn't have any options in the Properties panel which begs the question.
00:31Then why are you showing me this? But in any case now we have white
00:35glasses against the black background because the Invert adjustment layer is
00:39reversing the luminance of everything below it. All right.
00:42Now I'll click in the colors layers to make it active, and I'll press
00:46Ctrl+Shift+N, or Command+Shift+N on the Mac, to bring up the New Layer dialog box,
00:50call the layer, noise, and click OK.
00:52Then go ahead and dial in a B value of 15% for your foreground color, I've
00:58already done this in advance, but we want to color that's almost but not quite black.
01:02Then press Alt+Backspace or, Option+Delete on the Mac, to fill this layer
01:06with that very dark gray.
01:08Now it creates synthetic stars using a couple of filters, and I want to apply
01:13them as dynamic Smart filters.
01:15So I'll right-click on this image and choose Convert to Smart Object, then go up
01:20to the Filter menu, choose Noise and choose Add Noise.
01:24The settings we're looking for are an Amount value 20%, Distribution set to Gaussian.
01:29Monochromatic should definitely be turned on, otherwise you're going to get
01:33very colorful noise.
01:35And by the way, in case you're interested in the function of the Distribution
01:38option, Uniform evenly distributes the luminance of the noise, where Gaussian
01:42pushes the noise outward, so you have more dark and light noise, meaning you
01:46have a higher degree of contrast. Then click OK to add that Smart Filter.
01:51Now we're going to have a lot of layers, so I'm going to right-click inside this
01:55empty filter mask, and I'm going to choose Delete Filter Mask to get rid of it.
01:59Next, you want to go up to the Filter menu, choose Blur and choose Gaussian
02:03Blur, and you want to set the Radius value to 2 pixels.
02:07Now I know that doesn't look like anything you would want in a million
02:10years, but as soon as you click OK, you're actually done with the first
02:14phase of the effect. We're done working on this layer anyway.
02:17Now we need to increase the contrast using a Levels Adjustment layer.
02:21So press the Alt key, or the Option key on the Mac, click the Black/White icon at
02:25the bottom of layers panel and choose the Levels command, and that will go ahead
02:30and bring up the New Layer dialog box.
02:32Let's call this layer starmaker, and then turn on the check box Use Previous
02:37layer to Create Clipping Mask, and that way it we'll affect this layer, and this layer only.
02:42Now click OK in order to switch over to the Properties panel, and you may need
02:47to adjust these settings a little bit, but here's what I came up with, and it
02:50seems to work pretty consistently.
02:52Click in the Black Point value and change it to 55, and then tab over to the
02:56White Point value and change it to 65.
02:59That's not enough stars for you, you can reduce the White point value and reduce
03:03the Black point value as well.
03:05If you're seeing too many stars then raise the Black point value, and then raise
03:10the White point value in kind.
03:11So, anyway, you should see an effect that looks something like this.
03:15Then close the Properties panel.
03:17If you take a very close look at the scene I'm going to zoom in here, you'll see
03:21that a lot of the noise is kind of piled against the edges, so we're seeing all
03:26these noise grabs at the top and around the sides as well, and to solve that
03:31problem we need to scale the Smart Object. So click on the noise layer to make it active.
03:35Then I'll press Shift+Tab to hide those panels, and press Ctrl+0, and then
03:42Ctrl+Minus, or Command+Minus, a couple of times in order to zoom out from
03:46the scene, so I've a little room to work, and I'll press Ctrl+T, or Command+T on
03:51the Mac, in order to enter the Free Transform mode.
03:54Now this message right here is telling you that when you're transforming a
03:59Smart Object, its Smart Filters will be turned off, and so that's just
04:04something to bear in mind.
04:05In other words, we're going to totally lose the effect, so click OK, and you're
04:09just going to see a layer of blackness now because that 15% gray has gone black
04:15thanks to the Levels Adjustment layer.
04:17And what you want to do is click on the little Link icon up here in the
04:21Control panel and increase the Width value to something like 110 and press
04:27the Enter key a couple of times in order to accept that change, and as soon as
04:31you press the Enter key the second time, Photoshop scales the layer and
04:36reapplies the Smart Filters.
04:38So you may end up getting a slightly different effect, I'm going to go ahead and zoom back in.
04:43The final thing that we want to do is drop out these blacks so we can see the
04:46martini glasses in the background.
04:48So I'll press Shift+Tab in order to bring back my panels, and I'll change
04:52the Blend mode from Normal to Screen, and we end up getting this fanciful effect here.
04:57All right I'm also going to turn on these text layers right there, and so I'll just drag
05:04across that Eyeball column, like so, in order to turn them on, and so as promise
05:08we've managed to entirely transform the scene by adding a synthetic star field
05:13that we created using a combination of Smart Filters and a Levels Adjustment
05:17layer here inside Photoshop.
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Warping a logo with Arc and Flag
00:00In this movie we're going to wave the logo text by applying a special kind of
00:04transformation known as Warp.
00:06I am going to switch to my image in progress, and then press Shift+Tab to bring
00:10up the right side panels.
00:12Notice this martini hour layer is a shape layer, meaning, I converted the text
00:16to vector-based shapes, and I did that because I was using a special font.
00:21Now if I were to warp text, if this were actual text, then Photoshop would keep
00:25track of my settings and warp the text temporarily.
00:28So I could change my mind later if I wanted to, but when you're working with the
00:32shape layer, even though your modifications are technically nondestructive
00:36because you're working with vectors.
00:38So you can scale and rotate and distort and warp as much as you want.
00:43Problem is though, you are going to do so permanently, which means you're going
00:46to permanently modify the outlines of the shapes.
00:49And let me show you what I mean by that.
00:50I am going to press Ctrl+H, or Command+H on a Mac, to hide the outlines, and I'm
00:55going to Shift+Tab away the panels.
00:57Now there are two ways to get to Warp mode, and one is to go the Edit menu,
01:01choose Transform, and choose Warp, that will take you directly there.
01:05Or if you want to be able switch back and forth between the Free Transform mode
01:09and the Warp mode, then choose Free Transform or press Ctrl+T, or Command+T on
01:13the Mac, and then go ahead and click on this a little Warp icon in order to
01:17switch into the Warp mode.
01:19Now let's say I want to apply an Arc, for example, I'll go ahead and click on
01:23this pop up menu, up here in the Options bar and notice you've a long list of
01:28different styles of Warp that you can apply.
01:31And the little icons pretty much tell the story, you can try them out if you
01:35like, but I'm going to select Arc, and now notice were arcing the heck out of
01:39this text, so I'll go and zoom out, so I can take things in from a far here.
01:44And in addition to changing this Bend value, you can drag this handle at the top
01:49of the arc and all the styles will warp, by the way, provide handles, and I'll
01:53go ahead and drag this guy down, like so.
01:56and take the Bend value to sure -23.5, I don't really care that much, and now
02:01I'm going to drag the text upward, and I want to go ahead and Bend the bottom
02:07outward, so notice we've these H and V values right there, that's Horizontal and
02:12Vertical perspective that you can apply. And I am going to press Shift+up arrow
02:17in order to take that value up to 16%, that's fine.
02:22Now the text is too big, so I need to scale it, so I'll go ahead and exit the
02:26Warp mode, by clicking on the Warp icon once again, so now we're back to the
02:30Standard Free Transform mode, and I'm going to press the Shift+Alt keys, or the
02:35Shift+Option keys on the Mac, and drag a corner handle, and the reason I have the
02:39keys down is that the Shift key constraints the proportions and the Alt or
02:43Option key, lets me scale with respect to the center, as opposed to from one
02:48corner to the opposite corner.
02:50Now I'll press Shift+right arrow to go ahead and center that text there,
02:53and I'll press the Enter key, or the Return key on a Mac, in order to accept my change.
02:57All right now let's take a look at our shapes.
03:00I'll press Ctrl+H, or Command+H, to bring back the outlines, and I'll press the A
03:04key to get my black arrow tool, and if I click on this H, which is all loopy
03:09now, I can see that it's been permanently modified.
03:13So Photoshop has added some anchor points in places and really warp the heck out of that path.
03:20So what that means is if I click off the path to deselect it, and then press
03:23Ctrl+H, or Command+H again, in order to hide those outlines and press Ctrl+T, or
03:29Command+T on a Mac, in order to enter the Free Transform mode, and then click
03:34on a little Warp icon, we're starting over.
03:36It's set to Custom because we haven't done anything.
03:38What I'm saying is I am not a big fan of this approach, and I don't recommend it.
03:42Here's what you should instead.
03:44I'm going to backup by pressing Ctrl+Alt+Z, or Command+Option+Z on a Mac, in order
03:48to get back my original text, and then I'll press Shift+Tab to bring back the
03:52layers panel, and I am going to convert these shapes into a Smart Object, that
03:56way Photoshop will remember any settings I apply.
03:59And so I'll do that by pressing the M key to switch back to the Rectangle
04:03Marquee tool and right-clicking inside the image and choosing Convert to Smart Object.
04:08Go ahead and press Shift+Tab to hide the panels again.
04:11And press Ctrl+T, or Command+T on a Mac, in order to enter the Free Transform mode and
04:16click on the Warp icon in order to enter the Warp mode, let's go and zoom out
04:21a click here, and I'm going to switch from Custom, this time, to Flag, and
04:26that'll give me this flag wave that you see here.
04:29Now I'll drag up on this handle, see it's over here on the left-hand side.
04:34I'll go ahead and drag upward until the wave goes in the opposite direction
04:38and ultimately I'm looking for a Bend value of -15%, and then I'll press the
04:45Enter Key, or the Return key on the Mac, a couple of times in order to accept that change.
04:50And just to give you a sense for the difference here, I'll go and zoom in.
04:54I'll press Ctrl+T, or Command+T again, click on a Warp icon again, and you can
04:59see that all of the information is stored and ready for me to modify.
05:04Photoshop remains aware of that warp, as long as you are wrapping a Smart
05:09Object or a Text layer.
05:11But if you're wrapping a Shape layer or a Pixel-Base layer, it does not remain
05:15aware of that information.
05:17I'm just going to press the Escape key in order to exit the mode without making
05:21any further changes.
05:23So that's how you apply a Warp either to Text or a Shape layer or a Smart
05:28Object, here inside Photoshop.
05:30In the next movie I'll show you how to slant and distort.
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Distort, perspective, and skew
00:00In this movie I'll show you to distort and skew a layer using free transform.
00:05So the first thing I'm going to do here is press Shift+Tab to bring up my right
00:09side panels, and I am going to press Ctrl+J, or Command+J on a Mac, to make a copy
00:15of this layer, and then I'll go ahead and turn off the original. And the reason
00:19I'm doing this is because Photoshop does not numerically track distortions, and
00:25as a result, you can't really get back your original artwork after you distort
00:29it unless you create a copy to keep the original say from harm.
00:34Having done that, now I'll press Shift+Tab in order to hide those panels, and
00:38I'll press Ctrl+T, or Command+T on a Mac, in order to enter the Free Transform
00:42mode, and we have seen how if you drag one of these eight handles that surrounds
00:46the boundary, you're going to scale.
00:49So if I Shift+Alt, or Shift+Option, drag, for example, I am just going to scale
00:53proportionally with respect to the center.
00:56However, there is one key outstanding, and that is the Ctrl key here on the PC,
01:00or the Command key on Mac.
01:02So if you Ctrl-drag a handle, then you're going to move that handle
01:05independently of the other ones, and as a result, you're going to create the
01:09style of 4 point distortion.
01:11As I say, even though we're seeing this heads up display that's telling me
01:1427.2 degrees--whatever that means--I mean, I am dragging a point by itself, so I am not
01:20sure what that's in reference to, some sort of skew value.
01:23We do not see that value tracked up here in the Options bar, that's why too much
01:27distortion can be a dangerous thing. So that's one way to work.
01:31I'm going to go ahead and press the Escape key in order to escape the Free
01:34Transform mode without applying my changes, then I'll press Ctrl+T, or Command+T
01:39again, and I'll Shift+Alt, or Shift+ Option-drag, that corner handle in.
01:44And might as well actually establish some settings that I am going to use
01:49in the future here.
01:50I am going to turn on that Link icon, and I'm going to change Width value
01:54to 94.5 because that ended up being a good size for this text, after I'm done skewing it.
01:59So I'll press the Enter Key, or the Return Key on the Mac, a couple times in order
02:03to apply that change.
02:04Now I'll press Ctrl+T, or Command+T, again you can sort of ladle on the keys as
02:10you drag the corners.
02:11So if you press Ctrl+Shift at the same time, that's Command+Shift on the Mac,
02:16you're going to constrain the angle of that distortion.
02:20So, in other words, you're going to drag the point either exclusively
02:23horizontally or exclusively vertically, like so.
02:26I'll press Ctrl+Z, or Command+Z on a Mac, to undo that change.
02:30If you press the Ctrl+Alt key, that's Command+Option on a Mac, and drag a handle,
02:35then you'll also move its opposing handle.
02:38So you'll skew in this case the logo in both directions, both horizontally and vertically.
02:43I'll undo that change as well, and then if you press Ctrl+Shift+Alt, or
02:49Command+Shift+Option on the Mac, and drag one of these handles, then you'll
02:53create a kind of perspective effect. Either vertically, like so,
02:58or you modify the horizontal perspective, if you drag up or down.
03:03I want to undo that too, because what I'm interested in doing is skewing.
03:07And skewing, you do by Ctrl-dragging, or command-dragging, either one of the side
03:12handles or the top or bottom handle.
03:14I want to skew this text vertically, so I'm going to Ctrl-drag, or command-drag,
03:18the right-handle up, like so, and I also want to constrain the angle of my
03:23drag, so I'm going to press the Shift key as I drag.
03:26So I'm Ctrl+Shift-dragging at this point, that would be Command+Shift-drag on a
03:30Mac, and now I am going to add the Alt key, because that way I'm skewing with
03:36respect to the center of this logo.
03:39So all keys down at this point, by the way, Ctrl+Shift+Alt,
03:43that's Command+Shift+Option on the Mac, and I want -1 degrees of skew, and you can see
03:48the heads-up display is telling me, I'm right at -10 degrees, which is perfect.
03:52So I'll go ahead and release, and then I'll press the Enter key, or the Return
03:56key on the Mac, in order to apply that modification.
03:59Now I'll press Shift+up arrow a couple of times in order to nudge that logo up. That's it!
04:04We have now managed to successfully skew the logo by Ctrl+Shift+Alt, or
04:10Command+Shift+Option, dragging a side handle in the Free Transform mode.
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Using transformations to draw and correct
00:00At this point our logo is pretty fragile looking.
00:03I want to bolster it up as in the case of the final logo.
00:08So that's going to mean a couple of things.
00:10First of all, we're going to add this triple underline effect, and we'll do that
00:14by using transformations within transformations, and then we'll add weight to
00:18letters using layer effects.
00:21So I'll switch back to my image in progress, press Shift+Tab in order to bring
00:25up the right side panels.
00:26Now at this point we want to modify the contents of the Smart Object because
00:30that's the easiest way to make sure that those under lines wave along with the text.
00:34And to modify a Smart Object you double-click on its thumbnail.
00:38So I'll double-click on the thumbnail for the martini hour layer, and you're
00:43going to get this big alert message, and basically what it boils down to is, make
00:46sure to save your changes back into the larger composition, I'll show you how
00:50that works, don't use the Save As command.
00:53So go ahead and click OK to open that Smart Object, and now we are going to make
00:58the series of three changes to the canvas size just to make sure that we're
01:02getting everything right.
01:03So go up to the Image menu and choose the Canvas Size command, and we are going
01:07to start things off in pixels, always pixels, and I am going to turn on the
01:12Relative check box, and I am going to change the Width value to 100, and then
01:16I'll change the Height value to 100 as well.
01:18Make sure this center square is selected, and then click OK, and that adds 50
01:23pixels all the way around, 100 in one direction, and 100 in the other.
01:27Now let's do it again by going up to the Image menu and choosing Canvas Size.
01:32And the reason we're re-choosing this command is because we're trying to control
01:36exactly where the new pixels are distributed.
01:39So this time I'll change the Height value to 100, not inches, but rather
01:43pixels, very important, and I want the top center square to be selected, then
01:48click OK, that adds 100 pixels at the bottom of the image, and then finally, we
01:53just want to get the right distribution here--and this was just a trial and
01:57error thing on my part.
01:58I am going to going to choose Canvas Size a third time, turn off the Relative
02:02check box, make sure to switch to pixels, change the Height value to 842, and
02:09then click the bottom square, so that we're adding these new pixels to the top
02:13of the image, and then click OK.
02:16That's going to give us the room that we need to work.
02:19Now let's go ahead and zoom in on the lower right region of the image near the
02:23bottom of R, and we're going to draw a line.
02:26So go ahead and select the Line tool from the Shape tool flyout menu, and you
02:31may wonder why the line tool is organized along with the Shape tools.
02:33Well it actually draws very thin rectangles, is the reason.
02:38Now I want you to set your Weight value up here to 5 pixels, and you may recall
02:42that you can do that if you like by pressing the right square bracket key.
02:46In my case, I am pressing Left square bracket to move it back to where it was, and now I'm
02:50going to draw a line, like so, while pressing the Shift key, and I want it to be directly below the U.
02:56See how it touches the U there, and now I'll go ahead and auto-scroll over to the left-hand side of the screen,
03:03there we go, all the way pass the M, like so.
03:07Let's go back to where we were here, just tossing the image around, and I want to
03:11make sure that I've gone far enough, but not too far, so I'll go ahead and get
03:15my Lasso tool by pressing the L key, and I'll Alt-click, like so, down the
03:20length of R just to draw a selection outline that takes me down to the line, and
03:26I need to move my line over a little bit.
03:28So I'll grab my Path Selection tool, the black arrow, click on this line
03:32to select it and move it so that its upper right corner point is touching
03:36that selection outline. This looks like a pretty good place to start.
03:39Now at this point, I want you to press Shift+down arrow three times in a row,
03:44one, two, three, in order to move that line down, and now we need to move the
03:49line over again, so its upper-right point aligns to that selection outline.
03:53That's a good place to start, that's our first underline.
03:55I'll press Ctrl+D, or Command+D on a Mac, to deselect the image.
03:59Notice I have a new shape layer, I am going to call it underlines, and then
04:03press the Enter key, or the Return key on a Mac.
04:06We've got this empty layer, every once in a while Photoshop throws an empty
04:09layer into a Smart Object.
04:10I am just going to select and press the Backspace key, or the Delete key on a Mac.
04:15Go back to underlines and make sure the line is selected with a black arrow.
04:19Then let's go ahead and zoom out by pressing Ctrl+0, or Command+0 on a Mac, and
04:24I want you to press Ctrl+Alt+T because we are going to make a duplicate of this line.
04:28That would be Command+Option+T on the Mac, and you'll see these Placement
04:32options up here, notice this little triangle, if you click on it to make it
04:36active, then you can enter relative values, because that's a delta.
04:40So instead of absolute positioning values, you can enter relative values, for
04:44example, I want to move this line 35 pixels down, so I'll enter 35 for the Y
04:50value, and 20 pixels to the left, so I'll enter -20 for the X value, and then
04:56I'll press the Enter key, or the Return key on a Mac, a couple of times in order
05:01to apply that change, and because we press Ctrl+Alt+T, or Command+Option+T on a
05:05Mac, we went ahead and created a duplicate of that line.
05:08Now all you need to do to create a third line is press Ctrl+Shift+Alt+T, or
05:12Command+Shift+Option+T on a Mac, and that goes ahead and power duplicates a
05:16third copy, all right that's it, we are done.
05:20Here is what that alert message was talking about.
05:22We want to go ahead and close this image, this is the safest way to
05:25work generally speaking.
05:26And on a PC you want to click the Yes button, on a Mac you want to click
05:31the Save button, in order to save your changes not to disk, but rather into
05:35the composition itself.
05:37Now right off the bat, it's going to look horrible, that's okay, we can fix this.
05:41I'll press Shift+Tab in order to hide those right side panels, and I'll press
05:46the M key to switch back to the Rectangular Marquee tool.
05:49Now you want to press Ctrl+T, or Command+T on a Mac, in order to enter the
05:54Free Transform mode.
05:55And here is our problem, right here, our Width and Height values have changed on us.
05:59And the reason is the layer itself is still the same size, but we increased the
06:03size of this shape inside of this Smart Object, so as a result it's gotten kind
06:07of smushed in there.
06:08So here is the solution, go ahead and click on the chain icon to link these
06:12values, and then click W and change that value to 94.5%, and then before you
06:18exit the Free Transform mode, select this top left Reference point.
06:23Make sure that the delta is turned off, click on the X in order to select it
06:28and change it to 0, and then tab to the Y value and change it to -100, and
06:34press the Enter key, or the Return on a Mac, a couple of times in order to accept that change.
06:39So that takes care of the underlines, we created those underlines using
06:43transformations, and then when we pop back up, Photoshop automatically warp
06:48the lines as well, along with the type, thereby creating transformations within transformations.
06:55In the next movie, we'll thicken up those letters by applying some layer effects.
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Bolstering text with layer effects
00:00In this movie we'll thicken up the letters using layer effects--which is a
00:04little bit tricky because of the degree to which we've distorted these shapes--
00:08and also darken up the background a little bit with the gradient layer.
00:12So, if you're working along with me, bring up your layers panel, make sure the
00:16martini hour layer is selected, and then click on the fx icon and choose Stroke,
00:21because that's the easiest way to thicken up anything in Photoshop.
00:26I'm going to raise the Stroke value to 2 points, I want the Position of the
00:30Stroke to be Outside for this effect, and I want the Color not to be black of
00:35course, but rather to match the letters.
00:37So I'll change it to white, and then I'll click OK, and suddenly the letters thicken tight up.
00:42Problem is they don't thicken up well. If you go ahead and zoom in on your image,
00:47you'll see that we've got a lot of chop going on here.
00:50So we've got some jaggy transitions that are caused by the Stroke, by the way.
00:54If you turn the Stroke off, everything's nice and smooth. Turn the Stroke on,
00:58and we've got problems. All right! So I'm going to back out to 100%.
01:02The solution when that happens, and it's not necessarily a perfect solution is
01:07to go with the Outer Glow effect instead, so I'm going to go ahead and turn off
01:11Stroke, and then turn on Outer Glow.
01:14We definitely want the color to be white, and I'm going to take the Opacity value up to 100.
01:19You can set the Blend mode to Normal actually for this effect.
01:24We want the Size value to be quite low just 2 pixels, but we want that Spread to be pretty high.
01:30So I'm going to take the Spread value up to 50%.
01:33Make sure Technique is set to Softer, and you can see that we're making a big difference here.
01:37This is before, and this is after, so we're really thickening up those letters.
01:41We still have a few tricky areas, but they're a lot softer thanks to the effect
01:46that we're not taking the Spread value all the way up to 100%.
01:49If you take it up to 100, then you're going to have some jaggy transitions there, so 50% is good.
01:55Now I'll click on Drop Shadow to both select it and make it active as well.
01:59I'm going to crank the Opacity value up to 100%.
02:02Click on the Color Swatch--it shouldn't be brown, it wants to be kind of purplish.
02:06So I'll change the Hue value to 285 degrees, I'll reduce the Saturation to 30%,
02:12and I'll set the Brightness value to 15%.
02:15So we've got a low saturation, dark purple. Click OK.
02:19Now you can leave the Angle value set to 120 degrees, the Global Light is fine.
02:24Raise the Distance value to 14 pixels and then take the Size value to 16 pixels, and that is it.
02:31So go ahead and click OK, and then I'll press Shift+Tab and zoom out there, and
02:36you can see that we have much thicker letters as a result of these effects.
02:42Click on the eyeball to turn the effects off, very fragile letters at this
02:46point, and then turn the effects back on, and we've got nice meaty letters.
02:51Now I'd like the text to pop better from the background, and mostly we're having
02:55problems near at the bottom of the image here.
02:58We're going to fix this problem with the Gradient Fill layer, which you create by
03:02first switching to this starmaker layer so that we create the layer on top of it
03:07and behind the text, and then press the Alt key, or the Option key on the Mac,
03:11drop down to the little Black/White icon, click and hold it, and then choose
03:14Gradient, and that will bring up the New Layer dialog box, and I'll call this
03:19guy dark grad, and then click OK, and we can see here that the Gradient layer is
03:25coming out black to transparent by default, and it's filled with the foreground
03:30color which is at 15% brightness.
03:33Here's what I want to do, I'm going to cancel all the way out here because
03:36there is a way to expedite this process so we don't have to create and elaborate gradient.
03:40You just need to go and dial in that same value we entered for the Drop Shadow
03:45into the Color panel.
03:46So I'll change the Hue value to 285, Saturation 30%, and then a Brightness value of 15% is just fine.
03:53Now rerun that same operation, press the Alt key, Option key in a Mac, click
03:58the Black/White icon, choose Gradient, call it dark grad, and then finally,
04:03click OK, and you'll see this time that we've changed our colors to this dark shade of purple.
04:10And see how there is two color swatches on either side?
04:13Both colors have changed to that dark purple, which is exactly what we want,
04:16because we don't want it fading colors while it's fading opacity, and the opacity
04:21is determined by these top Stops.
04:23So we've got 100% opacity on the left and 0% opacity on the right. All right!
04:28Anyway, cancel out of there.
04:29I want this Gradient to go pretty much from the bottom up as it is. However, I
04:33want to increase that Angle value just 1 degree, so it's slightly leaning to the
04:37left, and then I'm going to go ahead and drag this Gradient downward to about
04:42here so that it starts outside the scene and ends before we get to the top of
04:47the martini glasses, and then click OK. And then the final thing to do is to go
04:52to the Blend mode pop-up menu in the upper-left corner of the Layers panel and
04:56change it from Normal to Multiply in order to burn in that that Gradient.
05:01And then one more thing. I want to change the opacity of the forward martini glass--
05:05this is just clean-up stuff.
05:07So I'm going to scroll down the list, click on glass 1 in order to select it,
05:11make sure I've got one of my Selection tools active, and then pres the 8 key to
05:15reduce the Opacity of that layer to 80%.
05:18Now I'll press Shift+Tab in order to hide those panels, and so we've made some progress here.
05:24If I press the F12 key, this is what the composition looked like before, martini
05:28hour wasn't terribly legible at that point, and if I press Ctrl+Z, or Command+Z
05:32on the Mac, here's how the composition looks now thanks to a combination of
05:37layer effects and a Gradient Fill layer working together here inside Photoshop.
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Adding highlights with Lens Flare
00:00We're almost done with the project. Just one more ingredient missing here.
00:04We need to add some highlights to the scene, and we're going to do so by
00:08applying the Lens Flare Filter a couple of times.
00:10But we're going to apply Lens Flare inside the context of a real highlight.
00:15So let me show you how that works.
00:17I'm going to switch over to this image, and this is a fragment of a photograph
00:23that I shot in which I captured a flash in a mirror.
00:26And so basically, we have just this burst of light.
00:29We're going to convert this burst of light into blackness and then put the lens
00:34flares inside that blackness.
00:36So just stick with me here, you'll see how it works.
00:39First thing we need to do is convert everything that's white to a selection
00:43outline and deselect everything that's black, and you do that by switching over to the Channels panel.
00:48We'll learn more about this when we check out masking in a future course,
00:52but for now just go ahead and press the Ctrl key or the Command key on the Mac
00:56and click on the thumbnail for RGB.
00:59So a simple Ctrl-click, or command-click, is going to go ahead and select that splash of light.
01:05Now switch back to the layers panel and press Ctrl+Shift+N, or Command+Shift+N on
01:10the Mac in order to create a new layer and call it splash, then click OK.
01:15Now I want you to press the D key to make the foreground color black, and then
01:19press Alt+Backspace, or Option+Delete, to fill the selection with black.
01:23Now it's going to look horrible, but it's not meant to exist like this inside this image.
01:28This image is just here to help us get started.
01:30Now press Ctrl+D, or Command+D on the Mac, in order to deselect the image.
01:34And armed with Rectangular Marquee, right-click inside the image and choose
01:38Duplicate layer, and then go ahead and send this layer to your progress file,
01:43which in my case is Darkish scene, and now I'll click OK.
01:46I'll press Ctrl+Shift+Tab, or Command+Shift+Tab on the Mac, in order to
01:50switch over to my image at hand, and you can see that that blackness has turned white on us
01:56just as it was in the original photo there, and that's because the splash
02:00layer has fallen behind Invert 1. We want it to be up here, above starmaker.
02:06So I'll go ahead and drag it up the stack, and I need to reposition it slightly as well.
02:10So press Ctrl+T, or Command+T on the Mac, to enter the Free Transform mode
02:14because this is the best way to get the positioning exactly right, and then
02:18turn on that Delta option there and change the X value to 60, which will send the layer 60 pixels
02:25to the right, and then tab to the Y value and change it to -50, which will send
02:31it 50 pixels upward. And that may seem strange that a negative value moves
02:35things upward and a positive value moves them downward, but that's the way the Y value works.
02:40I'll press the Enter key a couple of times--that would the Return key on the
02:44Mac--in order to change the position of that layer.
02:47Now we're going to want to pile on a couple of applications of Lens Flare, so we
02:51might as well, convert this image to a Smart Object by right-clicking inside the
02:54image window and choosing Convert to Smart Object.
02:57Now I'll press Shift+Tab in order to hide the right side panels, and I'll go up
03:01to the Filter menu, choose Render, and then choose Lens Flare.
03:05Now when the Lens Flare dialog box comes up, I want you to change the Brightness
03:09value to 120% as you see here, and then inside this dinky little preview, I want
03:16you to drag this cross to about this location.
03:20So near the top right region of the sort of black blobbiness in the background,
03:26and I believe right there is where I want it.
03:29Then I'll go ahead and click OK in order to apply that effect, and you should
03:33fill in the upper-right region pretty nicely.
03:35Now let's repeat the filter which we can do by going up to the Filter menu and
03:40choosing the first command, Lens Flare. And because we're working on a Smart
03:44Object, that's going to force the display of the dialog box.
03:47We can stick with these same settings, but we need to move this guy around
03:50back to where I had him a moment ago, which is over here to the extreme
03:54left-hand side of this thing. Notice there's this kind of arm that comes off.
03:58We want to go ahead and put the lens flare more or less in the center of that arm.
04:02Then click OK in order to create more highlight.
04:04You can see how this is adding highlight to our scene especially.
04:08I'll go ahead and press Shift+Tab to bring up the right side panels, and I'll
04:12also right-click in that empty filter mask and choose Delete Filter Mask just to
04:15keep my layers from being too confusing.
04:17We can keep the whites and drop out the darks by going up to the Blend mode
04:21pop-up menu and changing it from Normal to Screen, and now you notice all we
04:27have is highlights, and the highlights exist inside the confines of that splash layer.
04:32I want to change the second application of Lens Flare.
04:35I want to tone it down.
04:37So go ahead and double-click on this top slider icon in order to bring up the
04:41Blending options dialog box and take the Opacity down to 70% and then click OK.
04:47Now let's colorize the effect, and we'll do that with this splash layer selected
04:51by dropping down to the fx icon and choosing Color Overlay, which is a great
04:56method for colorizing any layer.
04:58Obviously, we don't want to replace all the colors in the layer with red, so go
05:03ahead and click on the color swatch. And the color I came up with has a Hue value
05:07of 270 degrees, a Saturation of 10%, and a Brightness of 50%.
05:13Then click OK, and now change the Blend mode from Normal to Color in order to
05:18achieve this effect. Now I'm going to click the OK button.
05:23And finally, we want to diminish the light a little bit.
05:26We want to take it down, so I want you to press the Alt or Option key, click the
05:31Black/White icon at the bottom of the panel, and choose Brightness/Contrast, and
05:36I'm going to go ahead and call this layer just plain old darken, and I'll turn
05:39on Use Previous layer to Create Clipping Mask so that we're affecting the splash
05:43layer independently of the rest of the composition, and I'll click OK.
05:47I'm going to take the Brightness value you down to -40, and then I'll take the
05:53Contrast value up to +30.
05:54Then I'll press the Enter key, or the Return key on the Mac, in order to accept
05:59that change, and that's it. We're done.
06:01I'll press Shift+F in order to enter the Full-screen mode, and I'll go ahead and
06:05zoom in a little bit. And that, dear friends, is how you exploit the power of
06:09transformations here inside Photoshop.
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19. Liquifying an Image
Removing the weight that the camera adds
00:00They say the camera adds 10 pounds, so not surprisingly, some of the most common
00:05retouching chores involve nipping, tucking, and otherwise removing weight.
00:11In Photoshop the Remove Weight command goes by the name Liquify.
00:16Located in the Filter menu, the Liquify command brings up an independent
00:20utility with its own collection of tools and options. Using these tools, you paint in distortions.
00:28So for example, you might paint away a flabby detail by pushing it inward.
00:33You tuck away a double chin by shrinking it. You balance a crooked eye by twirling it.
00:39In each case, you do so patiently and lovingly so as not to add stretch marks.
00:44After all, you want the subject of your photograph to appear natural
00:49and altogether recognizable, not freakishly skinny or otherwise obviously Photoshopped.
00:56With some time and effort you can even learn to change a model's stance or
01:00posture for a more flattering pose. This chapter explains how it works.
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The Warp and Reconstruct tools
00:00In this movie I will introduce you to the Liquify Filter, and I'll show you how
00:04to work with the Warp and Reconstruct tools.
00:06Now the first thing you need to know about Liquify is that it's a static command,
00:11in other words, it makes permanent modifications to the pixels in an image.
00:15And even though it's listed here under the Filter menu, you can not apply
00:19Liquify as a Smart Filter to a Smart Object.
00:22So what I recommend you do before applying the filter is go ahead and make a
00:27copy of your image by pressing Ctrl+Alt+J, or Command+Option+J on the Mac, if
00:32only so that you can come back to the original image if necessary. All right!
00:37I'll click OK in order to make that layer, and then I will go up to the Filter
00:41menu and choose Liquify. Notice it has a keyboard shortcut of Ctrl+Shift+X,
00:45or Command+Shift+X on the Mac.
00:47The next thing you will see is this massive dialog box.
00:50Liquify is really an independent utility that just happens to run inside Photoshop.
00:56Now I am going to go ahead and zoom in, and you can see at 50% we get a smooth
01:02interpolation of the image, at 66.7% we get a choppy interpolation, and then at
01:08100% everything looks great again.
01:10So my recommendation there is that you work at 25%, 50%, or best of all 100%
01:17so you can really gauge the quality of your modifications.
01:20Now just to make sure you and I are on the same page, you may want to press the
01:25Alt key, or the Option key on the Mac, and click on what was formerly the Cancel
01:29button--it's now Reset--and that will not only go ahead and reset the image--
01:33which of course is unnecessary because we haven't done anything to it--but it
01:36goes ahead and resets all the options inside the dialog box as well.
01:40By default, the Forward Warp tool is selected. There is nothing forward about it.
01:45In other words, lurking in the wings is not a Backward Warp tool, and so I
01:49prefer to just think of this as being the Warp tool, and you can get to it by
01:54pressing the W key--which is worth remembering because this is by far Liquify's
01:57most useful tool--and what it allows you to do is scoot details around.
02:02Now before I begin, I need to increase the size of my brush, which I can do by
02:06modifying the Brush Size value here, or you can change the brush from the
02:09keyboard by pressing the Square Bracket keys, those are the keys to the right of
02:14the P as in Paul key on an American keyboard.
02:16The right Bracket key makes the brush bigger, the Left Bracket key makes it smaller.
02:20If you want to move very quickly, you can press and hold the key, like so.
02:25So I want the brush to be about yea big, and then I am going to start scooting
02:29her cheek in, like so.
02:30and notice that I am working with very small brush strokes.
02:35So you don't want to make modifications at a time because for one thing
02:39they will look ridiculous, but for another, you will also end up getting
02:42stretch marks, which is definitely not something we want with our cosmetic modifications.
02:47So I am going to press Ctrl+Z, or Command+Z on the Mac, to undo that change.
02:51And by the way, you do have multiple undos inside Liquify, and they work just like
02:55they do inside Photoshop proper.
02:57So if I press Ctrl+Z, or Command+Z again, then I go ahead and redo that brush stroke.
03:03If you want to step backwards, you press Ctrl+Alt+Z, or Command+Option+Z on the Mac.
03:07If you want to step forward, then you press Ctrl+Shift+C, or Command+Shift+C on the Mac.
03:12Now I am going to tuck in some more of these details,
03:16running the risk, of course, of messing up the eye, and we will come back to
03:20that in just a moment. I want to tuck her forehead down as well.
03:24Again, easy does it. The more slowly you can make your modifications the better
03:29they are going to end up looking. Small brush strokes are always bigger than
03:33big ones, even if you're using a large brush as I am here, and it's okay if you
03:38end up sort of tucking something one direction, and then you have to come back
03:42and reconstruct it later, like I'm kind of dragging at her collar, as I am
03:46moving her jaw line up here, and I might be working with a little bit too big
03:50of a brush, so I will go ahead and revisit some of these details and pull her
03:54jaw in a different direction here, and I will go ahead and lift this up as well, potentially.
03:59I might want to give her a little hint of a cheekbone right there.
04:02Now at this point I'm noticing that I've messed up the eye, and I could try to
04:07work on the eye using the Warp tool, but I could end up kind of making a mess of
04:11things, too, as I have.
04:13If ever you want to incrementally undo, then the tool of choice is this next one down,
04:18the Reconstruct tool, which has a keyboard shortcut of R, and now if I drag over
04:23the eye back and forth, I'll ultimately fully reconstruct it.
04:28So in other words, this tool applies incremental changes. All right!
04:31I am going to press W to switch back to Warp tool now, and I'm going to reduce
04:36the Size of my brush a little bit, paint that little bit of a cheekbone out
04:40slightly, like so, and I might also go ahead and tuck this area in and also tuck
04:48in some of the forehead.
04:49I want to demonstrate something else you can do, so I am going to make a bad modification.
04:54If you want to get to the Reconstruct tool on the fly, then press the Alt key,
04:58or the Option key on the Mac, while you're painting with the Warp tool, and that
05:02will go ahead and reconstruct those details as you paint over them, and I am
05:07going to do the same thing over here on her collar as well, to bring that back down.
05:11A couple of other ways to reconstruct the image, one is to click Restore All
05:15which is going to completely restore that original image.
05:18The difference between that, by the way, and pressing the Alt key or the Option
05:21key and clicking on the Reset button is you're not resetting the settings,
05:25you're just restoring the image.
05:27Naturally, you can undo a restoration by pressing Ctrl+Z, or Command+Z on the Mac,
05:32and that will get things back to the way I had them.
05:35Another way to reconstruct is to click on the Advanced Mode check box right
05:38there, and then click on the Reconstruct button, and notice that it says Revert Reconstruction.
05:44At an Amount valuable of 100%, you are not doing anything.
05:48It's a little bit confusing, if you ask me.
05:50So if you want to reconstruct, you actually have to lower the value, and if you
05:53go all the way to zero, then you will fully reconstruct the image, and you can
05:57see how incremental things are and how you can go back and forth here.
06:02Pretty useful actually for getting a sense of what kind of changes you've made
06:06and whether you like what you've done. All right!
06:08I am going to tuck in this part of her face just a little bit more, taking care
06:12that I am not introducing any little puckers. And once I get to this point here,
06:17and I am thinking she looks pretty good, I will go ahead and click the OK button
06:21in order to apply my changes, and we go from this version of the image, which we
06:26saw at the very beginning of the movie, to this trimmer version right here,
06:30thanks to our ability to Warp and Reconstruct details using Liquify.
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Brush size, hardness, and opacity
00:00In this movie I'm going to pass along another trick for changing the size of
00:04the brush inside the Liquify dialog box that also happens to work in the larger world of Photoshop.
00:10So for starters, I'll go up to the Filter menu and choose the Liquify command,
00:15and then I'm going to zoom in as before, and you may notice if you watched the
00:19Brush Size value right here.
00:21When I press the right Bracket key, I increase the size of the brush in pretty big
00:25increments, especially once I start getting into the hundreds.
00:29I go from 300 to 400 to 500 to 600, and so on.
00:33If you want better control than that, then there's another way to work.
00:36Here on the PC you can press the Alt key, and then press the right-mouse button
00:42and drag in order to either reduce or increase the size of the brush and notice
00:47that you have way more control.
00:49Keep an eye on that Brush Size value over there in the upper right-hand corner,
00:53and you'll see that I'm changing the Brush Size in 2-pixel increments.
00:57So much finer control here.
00:59On the Mac what you'd you do is you press the Ctrl key, not the Command key,
01:03but the Ctrl key along with the Option key, and you drag, and you'll get that same effect.
01:09So this time you don't have to drag the right-mouse button, you
01:11just Ctrl+Option-drag. This also works outside of Liquify.
01:16I'm going to Cancel out here, and I'll switch to any one of my Paint or Edit tools.
01:22So I'll grab the Brush tool, which I can get by pressing the B key.
01:26And notice if I Alt+right-drag to the left, I'll reduce the size of the brush.
01:31If I Alt+right-drag to the right, then I'll increase the size of the brush.
01:35You Macintosh people, this should be a Ctrl+Option-drag to the left in order
01:40to reduce the Brush Size or Ctrl+Option-drag to the right in order to increase the Brush Size.
01:46Notice those other two values there.
01:48In addition to Diameter, we have Hardness, and we have Opacity.
01:51If I drag down, either Alt+right-dragging or by Ctrl+Option-dragging, I'm going
01:58to increase the Hardness of the brush.
02:01If I drag up, then I'll decrease the Hardness of the brush.
02:04I'm going to go ahead and Alt+right-drag or Ctrl+Option-drag all the way down.
02:09So I'm increasing the Hardness to 100%.
02:12What if you prefer rather than changing the Hardness of the brush to change its Opacity?
02:17Well, then press Ctrl+K, or Command+K on the Mac, and notice this check box right
02:22there, Very Round Brush Hardness based on HUD vertical movement.
02:26Go ahead and turn it off, and now you'll change the Opacity instead of the Hardness.
02:31Then click OK, and now notice if I Alt+right-drag upward, I'll decrease the Opacity.
02:38If I Alt+right-drag downward, I'll increase the Opacity.
02:41That would be a Ctrl+Option-drag up on the Mac to decrease the Opacity and a
02:47Ctrl+Option-drag down to increase the Opacity on the Mac as well.
02:52That's how you the change the brush Size with greater accuracy either inside
02:56Liquify or out in the larger world of Photoshop.
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The Pucker, Bloat, Push, and Twirl tools
00:00In this movie I am going to show you how to work with Liquify's other editing
00:04tools, which are Pucker, Bloat, Push, and Twirl.
00:07Now let's say I am looking at this image, and I'm thinking I'd like to make some
00:11additional modifications to it.
00:13Because Liquify is technically a destructive filter, you don't want to apply the
00:18filter multiple times in a row.
00:19So if you want to make some additional tweaks, you're better off starting over again.
00:24Fortunately, you can load your last settings.
00:27So I am going to switch to the Background layer, turn my liquefied layer off,
00:31and then press Ctrl+Alt+J, or Command+Option+J on a Mac, to create a New copy of
00:36this layer, which I'll call 2nd pass, and then click OK.
00:39Now I'll go up to the Filter menu, and once again choose the Liquify command.
00:44And just to simplify the experience here, I am going to turn off the Advanced
00:48mode check box, so we have fewer options to contend with, and now notice this
00:52button here, it's new to CS6, Load Last Mesh.
00:56It will go ahead and load the last settings that you applied.
01:00Now then here are my additional tools starting with the Pucker tool, and what
01:04the Pucker tool does--I'll go ahead and increase the size of my cursor a little bit--
01:08is it reduces the size of details, like so.
01:11Now obviously that's not a modification that I'm interested in, so I'll press
01:16Ctrl+Z, or Command+Z on a Mac, to undo that change.
01:19Where this tool becomes quite useful is tucking in chins, for example.
01:24I can drag underneath the jaw line here in order to tuck some of that
01:28double-chin away, and all it takes in most cases is a single drag.
01:33Then I'll go ahead and switch to the Bloat tool, which produces the opposite effect.
01:38Instead of reducing the size of details, it increases their size.
01:42So for example, I might go ahead and click on each one of the eyes here, in
01:47order to make them slightly larger.
01:49If you feel like you go too far with such an edit, then switch back to the
01:53Reconstruct tool, and then go ahead and click and drag a few times, very
01:58delicately here inside of those eyes to restore them to at least a more normal size.
02:05You can switch back and forth between the Bloat and Pucker tools, depending on
02:09which one is selected. For example, right now I have the Bloat tool selected,
02:12let's say I want the Pucker instead.
02:15Then you press the Alt key or the Option key on the Mac, as you click like so,
02:20and now you'll reduce the size of the detail, as opposed to increase its size.
02:24I'm also going to tuck in this jaw line a little further by Alt-clicking or
02:29Option-clicking in this region, looks to me like I've gone too far, and so
02:32I'll go ahead and switch back to that Reconstruct tool and drag down in that area, like so.
02:38Next, we've got the Push tool right here, and it at first is going to seem
02:42like an absolutely ridiculous tool. Truth be told, I don't use it that much,
02:47but here's the idea.
02:48If you drag down, then you're going to push the details to the right, despite
02:53the fact that the name of the tool is the Push Left tool, which is why I prefer
02:57to think of it as just the Push tool.
02:59Of course, I've made this ridiculous modification.
03:02So I'll press Ctrl+Z, or Command+Z on a Mac.
03:05If you're going to work with this tool, you really want to reduce this Brush
03:09Pressure value from 100 down to something like 10 instead, and then try painting
03:14with the tool, and in this case, I kind of missed the detail I wanted to paint,
03:18so I'll go ahead and undo and try it again in order to move those details to
03:22the right, and then I am going to get my Reconstruct tool, and I am going to try
03:28to paint that cheek back in.
03:29But notice that I'm barely doing anything, and that's because of my low Brush Pressure.
03:33So Brush Pressure affects different tools differently.
03:35I am going to go ahead and take it up to 100, and then paint over that cheek
03:39detail in order to restore it, not quite that much actually.
03:43I'll try again just a little bit of restoration there, because I forget that I'm
03:47going back to my original version of the image.
03:49Another way to use this Push tool--I'll go ahead and select it again and reduce
03:54that Brush Pressure value to 10%.
03:56If you want to move details to the left instead of the right, for example, if
04:00I brush down at this point, then I will paint her face outward, which is not the effect I want.
04:05If you want to paint things in the opposite direction, than you press the Alt
04:09key or the Option key on the Mac and paint your brushstroke, like so.
04:12So I've made a little bit of a mess of this area, so I'm going to switch back to
04:17my Forward Warp tool, decrease the size of my brush like so, and just paint a
04:22little bit outward at that location.
04:26Notice that I have sort of this striation pattern right there, something's gone wrong.
04:32One way to fix that, by the way, if you start seeing unsmooth details is you
04:35can grab the Pucker tool again, reduce the size of the cursor, and then just
04:39paint along the detail like so, and that's going to smooth up that edge quite nicely.
04:44Then I'll go ahead and get my Warp tool and paint this chin down just a little
04:49bit, so again, I'm trying to work very slowly and deliberately here.
04:53Notice, by the way, that I'm working with a Brush Pressure of 10 still, which
04:58means that I'm not getting very far per brushstroke with the Warp tool.
05:01But that's fine. It's working out for me.
05:03I am going to zoom back out, and I am going to increase that Brush Pressure back
05:08to 100%, increases the Size of my brush just a little bit, paint up into the
05:12chin just a little bit to tuck that in, like so, and then I'm feeling like the
05:17eyes are at a little bit of an angle.
05:20Well, you have one more tool that only shows up if you turn on the Advanced Mode
05:24check box, and that's this guy right there, the Twirl Clockwise tool.
05:28I'll go ahead and select it, increase the size of my cursor, and you can twirl
05:34details clockwise, like so.
05:36or if you press and hold the Alt key or the Option key on the Mac, you'll twirl
05:40a detail counterclockwise instead.
05:42I just want to go ahead and give it a little bit of a clockwise twirl for
05:47each one of those eyes, like so, and then I'm going to go ahead and get my
05:51Warp tool, increase the size of the cursor quite a bit and move that eye down
05:56a little bit, so that it's more symmetrical with the eye on the other side,
06:00and I'll move some of these details down as well, maybe tuck the eye down a little will further.
06:05When you're modifying eyes, the thing you really have to watch out for is the iris.
06:09If you start deforming the iris then things are going to look pretty weird.
06:13I think we are looking pretty good at this point. I might tuck up the bottom
06:18eyelid just a little bit. And once I get to something more or less like this--
06:22actually I might increase the size of this cursor and just move the eye over a
06:27little bit so that it's closer to the bridge of the nose. And that looks all right.
06:32I think it needs to come up just a little bit. That looks pretty good.
06:36Now I can get a sense of what I've done by clicking on that reconstruct button
06:39once again, and then I can compare the after version, which I'm seeing now to
06:44the before version, and I can do so incrementally by dragging that slider triangle to the left.
06:50So this is the appearance of that original photograph, and this is how she looks after my modifications.
06:57At this point I'll go ahead and click OK in order to accept my changes.
07:01And that's how you work with the Pucker, Bloat, Push, and Twirl tools included with Liquify.
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Saving and reapplying Liquify settings
00:00In this movie I will show you how you can save out your Liquify settings in the
00:04form of a mesh, so that you can come back to them anytime you like to make
00:09further modifications, and you can even apply the mesh to a high-resolution
00:12version of that same image.
00:13So I'm going to turn off 2nd pass and then click on the Background layer to make it active.
00:19This time I'm not going to make a copy of the image because I'm not going to apply my changes.
00:23I will go up to the Filter menu and choose Liquify once again, and now notice
00:28this option Show Mesh, go ahead and turn it on, and you'll see this even grid
00:33inside of the image, and you can change the Mesh size, by the way, to small if
00:38you want to. Now in my case it's going to make the Mesh disappear because I am
00:42zoomed out from the image so I will go ahead and zoom in like so, to 100%,
00:47and I will spacebar-drag it as well, and now we can see the mesh appear on screen.
00:51You can change its color as well. Instead of having it be gray, for
00:55example, we might go with green, which will show up better on this image.
00:58Now as I say, right now we have regular rows and columns, so horizontal and
01:03vertical lines making up our grid.
01:05If I click on Load Last Mesh, then you'll see the shape of the grid changes.
01:09So I've pinch the heck out of the image at this point, and it's useful sometimes
01:13to see exactly where the big modifications are occurring.
01:17I am not sure if these are the settings that I am going to keep, I might want to
01:22come back to them later, during a different session, for example.
01:24Then I would click on the Save Mesh button in order to save my changes--and by
01:29the way, you only see that button if you're working in the Advanced mode.
01:32So I will click Save Mesh, and I went ahead and save my settings as Face work.msh,
01:36and because I have saved it in advance, I will just cancel out.
01:40But I want you to see that they're there, and now I am going to cancel out of
01:45the dialog box because I didn't make any changes to this image.
01:48If I press Ctrl+Alt+I, or Command+Option+I in the Mac, you can see that this
01:52version of the image measures 1863 pixels wide by 1242 pixels tall, which is to
01:59say it's about 6 inches wide by 4 inches tall at 300 pixels per inch.
02:03So it's not a super-high res image.
02:06And oftentimes, even though the Liquify filter has been sped up pretty
02:10dramatically inside CS6, there are times where it's handier and faster to create
02:16your settings using a low-resolution version of an image, and then you can turn
02:20around and apply those same changes to the high-res version.
02:23So I will switch to this full-res version of the portrait, and I press
02:27Ctrl+Alt+I, or Command+Option+I, this time you can see I have a width of more than
02:323000 pixels, a height of more than 2000.
02:34So the image measures 10 by approximately 6 and 2/3-inches wide at that same
02:39resolution of 300 pixels per inch.
02:41So we've got a lot more pixels work with. I will Cancel out.
02:44Now let's say I want to apply those same changes I did before, then I press
02:48Ctrl+Shift+Z, or Command+Shift+X, in order to bring up the Liquify window, and
02:53then I'll click on my Load Mesh button, and this would presume of course that
02:57Load Last Mesh wasn't going to give me exactly the same results.
03:00But I will click on Load Mesh, grab that Face work.msh file and open it on up,
03:05and you can't see that even though this is a fundamentally different image.
03:10It has a lot more pixels, we are applying those exact same settings, but they
03:15been scaled to fit the image, and now I will go ahead and click OK in order to
03:20Liquify the portrait.
03:21Now it's important to note that your settings will not work in a completely different image.
03:27So you're not going to take the settings from one image and apply them to
03:30another, but you can apply the settings across resolutions. And that's how
03:34you save off a set of Liquify settings and reapply them to an image here inside Photoshop.
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Lifting and slimming details
00:00Over the course of this and the next couple of movies, we're going to take on a
00:04more complicated project, and you'll get a sense for the whole-scale
00:08modifications you can make to an image using Liquify.
00:11So in the case of this photograph, we've got a good-looking young woman and yet
00:16it couldn't be a much frumpier pose.
00:18She has got a poof in her tummy out, her arms look like they're different
00:22lengths or something, she has got really long forearms, and then one shoulder
00:26is higher than the other, so she is kind of slouching over to the left, and her
00:30bottom is kind of hanging around this narrow stool, and then she could use some ankles as well.
00:36So I ended up coming up with this modification here where her legs are slimmer,
00:41her hips are slimmer as well, her arms are a little slimmer, tucked up a little
00:46bit, too, so they don't look so ultra-long.
00:48She's not slouching anymore, and her head is upright.
00:51So let's see how we might go about taking on a project like this.
00:55I'll go ahead and restore the original version of the image, and then I'll go up
00:59to the Filter menu and choose the Liquify command.
01:01And by the way, even though Liquify is now the first command at the top of the
01:05Filter menu, I do not recommend you press Ctrl+Alt+F, or Command+Option+F on the
01:10Mac, in order to repeat the filter because if you have the Alt or Option key down
01:14when you bring up Liquify, you turn off the graphics acceleration and Liquify is
01:19going to work a lot more slowly.
01:21So go ahead and choose the standard command, and that will as usual, bring up
01:25this Liquify window here. And I'm going to go ahead and zoom in on her arms,
01:30and I'll press the right Bracket key a few times in order to increase the size of my brush.
01:35Notice, by the way, that I've got the Warp tool selected, and I'm going to begin
01:39by dragging up on her elbows, like so, in order to move them to roughly the same
01:46height. Because right now it's like she has got gorilla arms or something, so I
01:49want to mitigate that a little bit.
01:51I'm also going to bring this shoulder down a little bit so that it matches the
01:55shoulder on the other side.
01:57And notice along the way here I've managed, of course, to introduce new problems
02:02into the image. For example, her arm is now all sort of wiggly.
02:06So I'll go ahead and zoom in to 100% and try to take care of that by dragging up
02:11on the arm with the warp tool, and it might take up some of the details in her
02:16hips as well, so that we can raise the arm that much more.
02:19If you wanted to slim the arm, by the way, a great tool for this purpose is the Push tool.
02:24So I'll go ahead and select that tool, and then I'm going to change the Brush
02:28Pressure to 10, and I'll reduce the size of my cursor a little bit, and I'll
02:32click right about there, and then Shift-click down here.
02:36And what that does is it draws a straight line between the click and the
02:39Shift-click points, and I'll do it again in order to make that arm increasingly
02:44slim like so, and then let's go ahead and replay the same thing over here on the right-hand side.
02:49This time I'll click at the bottom and Shift-click at the top in order to scoot the arm in.
02:54And so that way I don't have to take advantage of that Alt key trick, and I
02:58might do that a few times in order to straighten things out, and now I'm going
03:02to do the same thing with the forearm.
03:03I'll click here and Shift-click here in order to taper it up.
03:07I might click right about there, and then Shift-click at this location in order
03:12to take the bottom of the arm up a little bit as well, and now it looks like
03:16I've made this area a little bit too thin, that is her wrist is now too thin.
03:20So I'll grab the Warp tool, go ahead and scroll down a little bit, reduce the
03:24size of my cursor, and maybe take these details out just a little bit so that
03:27I'm widening her wrist, and I'm not getting anywhere, and that's because the
03:31Brush Pressure is so low.
03:32So I'll go ahead and reinstate that value to 100%, and now I'll drag down here.
03:37I'm going to zoom farther in. And one of things you're going to notice when you
03:41zoom in on an image past 100%--at least I'm noticing it in this build--is that we
03:48are not seeing smooth results.
03:50We're seeing all these jagged results all over the place.
03:53Those aren't really there.
03:55If you zoom back out to 100%, you'll see those weird transitions disappear.
04:00Just a function of being zoomed in past 100%, and this is actually a new
04:04phenomenon, and I haven't seen this in Liquify before, but it's just
04:07something to be aware of.
04:08I'm not going to grab that Push tool. Let me see, if I click here and Shift-click here.
04:14Oh! Nope! Going the wrong direction, and besides, I've got the Brush Pressure set too high. All right!
04:19Now I'll click there and Shift-click there in order to nudge that wrist farther outward.
04:24We don't want her arm to look too emaciated, and that's starting to look
04:28pretty darn good, I think.
04:29I might go ahead and grab my Warp tool again and increase the size of the cursor
04:34a little bit and shelve that shoulder out, once again, after reinstating a Brush
04:38Pressure of 100, and that way I can go ahead and give her more of a shoulder.
04:43And by the way, this image is pretty forgiving because it's set against a white
04:47background, and that means we can stretch the white background into the image,
04:51into her shoulder, for example, without stretching any of the background because
04:55there really is no background, it's just white. All right!
04:58Now I'll reduce the size of my cursor and drag down like so, on the sleeve
05:02so that we're straightening the sleeve a little bit so it doesn't look so bunched up.
05:06All right! Now let's take on her hips, and I'm going to increase the size of my cursor
05:11quite a bit here, and then just go ahead and lift those hips upward, maybe
05:14reduce the size of the cursor, lift that as well, tuck this side in.
05:18Again, you don't want to go too far with it.
05:20She should still have hips after we're done, but we just don't want that
05:24appearance like she is hanging off the edge of the stool, because that's not
05:27going to be the particularly attractive shot for anybody.
05:30I don't think any of our bottoms are going to survive that.
05:33Anyway, I'll go ahead and tuck this up some more, and you can see that it's just amazing.
05:37This would take you months of work in a gym in order to achieve these kinds of
05:43results, and even though it does take a little bit of work inside the Liquify
05:47filter, it's nowhere near as much effort as actually exercising. So all right!
05:52Now what I want to do is tuck in her tummy, and I think the best approach here
05:57is going to be to mask those arms, because if I just start working on her
06:02stomach, I'll show you.
06:03I'll go ahead and grab the Pucker tool which is pretty great for this purpose,
06:06and I'll increase the heck out the size of my cursor, and I'll just kind of
06:09click there, and you notice I've taken off pounds in just a few seconds.
06:14But I'm also running a risk of harming the arm, and let me see if I did.
06:18I did, yeah, I kind of did a number on this left-hand arm, which might be not be
06:23the biggest problem on earth, but the more work I do on the torso here, the more
06:28it's going to come at the expense of the arms. So you can mask them.
06:31I'll go ahead and backstep by pressing Ctrl+Alt+Z, or Command+Option+Z a couple of times.
06:36By grabbing this Freeze Mask tool, that means you're masking areas away, and
06:41then I would reduce the size of my cursor like so, and paint over the arms,
06:46paint into the upper arms as well.
06:48It looks like I added a little bit of auto-scroll there, but that's okay, and
06:52I'll paint over the hands to make sure they're protected.
06:54Notice that I'm going a little bit beyond the hands because otherwise, the flesh
06:58tones there are going to get stretched into the area that I'm trying to pucker,
07:03that is the torso area.
07:04So you want to mask too much as opposed to too little, and then go ahead and
07:08grab that Pucker tool again, and let's see if we can do some fairly
07:14low-impact modifications here.
07:16I don't want to click and hold as long as I was before.
07:19That was just to demonstrate a point.
07:21I just want to be able to slim things a little bit here, and there.
07:25Now at this point, and make sure that you don't have any arm creeping into the
07:29torso area because that's what can happen, then when you get to a point that
07:33you're comfortable, then go ahead and click the None button in order to turn
07:37that mask off, and now we need to use the Warp tool with a smaller cursor in
07:42order to tuck these details up, and I'll just drag along the alarm so that I
07:46can move the fabric of the pants into the arm region like so, and that's
07:52going to help create the impression that she has got a little less of a tummy,
07:57and there's more pant action going on. And now I need to zoom in to this jagged
08:01200% zoom ratio here and adjust these details a little bit more, maybe take
08:06this up the arm again.
08:07The unfortunate thing is that I'm kind of messing up the flower pattern in her
08:12shirt, but hopefully, we can make up for that over time.
08:15I'll go ahead and adjust this edge in as well, maybe reduce the size of my
08:19cursor and try dragging up a little bit here and see what I end up getting. All right!
08:24Now let's zoom out and see what we've managed to do.
08:27It looks like I've got a pretty big mush right there in that detail.
08:32Fabric can be very unforgiving, by the way, especially patterns in fabric.
08:37So it's the kind of stuff you've got to watch out for, and it's also the kind of
08:41stuff that may take some effort in terms of you sort of going back and forth
08:45with the Warp tool and so forth. All right!
08:47I think this arm could use a little additional warping back this direction so
08:51that we're kind of smoothing it out, and that looks pretty good for now.
08:55So I'm going to go ahead and save off the mesh by clicking on the Save Mesh
08:59button, and I will call this Phase 1, and then I'll click the Save button in
09:04order to save off that file.
09:06And finally, I'll click OK in order to apply my change.
09:09So just to give you a sense of what we've done here, I'll press Ctrl+Z, or Command+Z on the Mac.
09:15That's the before version of the image, and now if I press Ctrl+Z, or Command+Z
09:19again, that's the after version.
09:20Much slimmer hips, raised arms, things are looking pretty good.
09:24In the next movie, we'll make some additional modifications to the fabric, and
09:28we'll also take on the model's legs.
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Warping legs, arms, and fabric
00:00In this movie we'll take on the model's legs as well as the patterns in the fabric of her shorts.
00:06Now, you'll see that I went ahead and created a new layer, by the way, and
00:10applied my changes to that layer, which is a step I neglected in the previous movie.
00:14I'm going to go ahead and turn off that layer to reveal the original photograph,
00:19and then I'll click on the background and press Ctrl+Alt+J, or Command+Option+J
00:23on a Mac, and I'll call this new layer legs & fabric and click OK.
00:27Then I'll press Ctrl+Shift+X, or Command+Shift+X on a Mac, to bring up the
00:32Liquify dialog box, and I'll click Load Last Mesh in order to start up where I last left off.
00:37Now I'm going to zoom in on the model's legs, as you can see here, and I'm
00:42going to zoom all the way to 100%. And let's start things off with the Pucker tool.
00:46I am going to increase the size of my cursor by pressing the right Bracket key
00:51a few times, and then I'm just going to click in those legs in order to
00:55taper them, and I don't go too far with my modifications but I do want to give
00:59her back some ankles here, and I might also narrow the foot just a little bit,
01:03and then I'll press W to switch back to the Warp tool, and I'll reduce the size
01:07of my cursor, and I might kind of give her an ankle by dragging out a little
01:11bit, and I might add some definition to the foot as well, by dragging up on it,
01:16so she's just got a little more of a taper going on.
01:19And the degree to which you want to do that kind of stuff is totally up to you.
01:23But obviously you don't want to make it look inauthentic or ridiculous.
01:26The Liquify filter is notoriously used to make models who are already very thin look tragically skinny.
01:31But we do want to give her legs some form and definition.
01:34Now I'll switch back to the Pucker tool, going to increase the size of my
01:38cursor, and then click on this ankle to make it a little narrower, click on
01:41the calves as well, and I'm trying to click for less and less time as I kind
01:46of go up the leg there. And about here, it looks pretty darn good to me.
01:49I'm going to scroll up, and I'm doing that with the scroll wheel, and I might at
01:53this point switch to the--let's say the Bloat tool and try to see how that works
01:58on the calf up above, because we might be able to add a little bit of curvature
02:03up there, and possibly some on this left-hand calf as well.
02:06All right, now let's take a look at the fabric in her jeans. And again, I'm
02:10looking at this detail at 200% so we're getting a jagged preview.
02:14I am going to press the W key to switch back to the Warp tool or reduce the size
02:19of my brush here, and I'll just drag over a little but like so.
02:22And the thing is as fabric is extremely unforgiving, because it's essentially
02:25serving as kind of grid of the changes we made.
02:28So if it starts slumping inward at a point that doesn't make any sense, then
02:32that's going to be a little suspicious.
02:34Now here I think we can get away with it because after all this would be the hem.
02:37But I'm not so sure about these details over here, this is where we start
02:43really running into problems, because her leg is not going to be shaped kind of like this.
02:47I mean, where is this lump coming from?
02:49So I'll increase the size of my cursor so I can take in a fair amount of these
02:53details here, and then I'll drag down like so, from both of these points, and I
02:58might reduce the size of the cursor and take that down as well. And this may do
03:02us pretty well. We've got a little bit of an issue going right there, and I'm
03:07kind of wondering if we want to reconstruct that detail.
03:10I misread this when I was trying to edit the hand.
03:13She has got this little bit of a sash or belt that's wrapping around her hand,
03:18and that's a detail that should probably be left in.
03:20However, I can't let the arm do that.
03:23So I'll press Ctrl+Z, or Command+Z on a Mac, to undo that change. Let's go back
03:28and get the Forward Warp tool and try to scoot this detail in a little bit, so
03:32that she has a normally shaped arm.
03:34Again this scalloping here is just something we're seeing at the 200% zoom
03:38level, it doesn't really exist.
03:40I might try to flatten this a little bit, too, drag down here, and see how that
03:45looks by zooming out to 100%.
03:47Looks like we still have some non-straightening, and this is going to be totally
03:51up to you how seriously you take this stuff, because it is not pleasant to try
03:56to deal with, and there's really no great solutions that I can pass along to you
04:00except to do incremental warps, and just to be as patient as humanly possible.
04:05That area's stretch is just something we're going to have to tolerate.
04:09It's the price of lifting these details when we didn't have much to work with in the first place.
04:14Now her arm to me is looking a little bit sort of lumpy, so I'm going to wrap
04:18that side in just slightly, and I am going to warp this side in as well, maybe
04:23taper the section of the arm too. And then let's try taking this little bit of
04:27forearm up, so she has a little more definition associated with that.
04:31All right, let's go ahead and save off this mesh as well.
04:34I'll click the Save Mesh button, and then go ahead and create a new one called
04:38Phase 2.msh. And I should say something. It may seem like I'm going nuts with
04:44saving these mesh files, but you'll never go wrong by saving every single step,
04:48especially in a complicated project like this one.
04:51Meanwhile, these files are way smaller than they used to be.
04:55With Photoshop CS5, every one of these files took up about 24 megabytes, now they
05:01take up about 1 & 1/2 megabytes.
05:04So my guess is Photoshop has added some compression to these files, which is great.
05:07I'll go ahead and click this Save button in order to save off that file,
05:11then I'll click OK in order to leave Liquify, and now let's see what we were able to do.
05:15I'll go ahead and scroll down to the legs.
05:18If I press Ctrl+Z, or Command+Z on a Mac, that's the original version of the legs
05:22and the patterns inside the pants, and if I press Ctrl+Z, or Command+Z again,
05:26that's what she looks like now.
05:28In the next movie we will take on the tilted head. Join me.
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Improving a model's posture
00:00In this movie we'll tilt the ahead upright, which is about the most advanced
00:04maneuver you can pull off using Liquify, and we'll do so using a combination of
00:08the Twirl and Warp tools.
00:10So I'm going to turn off the current layer, and I'm going to make another copy
00:14the background by pressing Ctrl+Alt+J, or Command+Opt+J on a Mac, and I'll
00:19call new layer tilted head, and then I'll click OK.
00:22Now I'll press Ctrl+Shift+X, or Command+Shift+X on the Mac, in order to bring up a
00:27Liquify window, and I'll scroll up here so that I can see the model's head.
00:30Now first thing we want to do is grab at Twirl tool and increase the size of
00:36your cursor to about 600 pixels, and then click right there in the center of
00:40model's face around the nose, in order to twirl her head.
00:44And that gets us probably about 50% the way there, even though it ends up kind of
00:49twisting her head as well, which is part of the problem.
00:53So I am going to switch back to Warp tool now, and using the same big brush
00:57here, I am just going to kind a drag the model head over to the right in order
01:02to shift its position, which causes us further problems in terms of that bend that we're seeing.
01:08So I am going to press Ctrl+Z, or Command+Z on a Mac, to undo that change.
01:12Let's try upping the Brush Density. You can take it as high as 100, and what that is is
01:17essentially the Edge Detail of the brush.
01:19So it's analogous to softness where a standard brush is concerned.
01:22I'm using a High Brush Density value you can pretty much move every thing inside
01:28of that brush uniformly.
01:29All right, now I am going to zoom in to the 100% present view ratio so I can
01:33better see what I am doing, and we can try sticking with 100 Brush Density
01:38for the other changes we need to make, but it's probably unwise. We need a little bit softness.
01:43So I am going to reduce the Brush Density back to 50% here, and then I'm
01:47going to start dragging these details around and from here it is altogether a matter of warping.
01:53We don't have any skew tools inside of Liquify. We don't have any other tools
01:57that are going to take care of some of these problems.
02:00If I do something like this when I make an eye too small, then I could
02:04try something like the Bloat tool, might as Well, give that a try and see what happens.
02:08But otherwise, I am just going to be spending a ton of time warping the details around.
02:13Now, one of the things I noticed when I was working inside of this image is
02:18that the mouth has a tendency to get messed up pretty quickly.
02:21So you might want to go ahead and grab the Freeze Mask tool and then paint over
02:26the mouth once it gets to a good place.
02:29Because otherwise, you might end up making a lips look too thin or too
02:32fat or what have you, and that's going to really ruin the quality of the image.
02:36Now I'm taking her jaw up, as you can see here, and I am going to increase the
02:41size of her cheek as well. And I can't stress enough how
02:44it's just a matter of taking your time and making judicious small brush strokes
02:49and not trying to get anything done too quickly.
02:52Anyway, as opposed to watching me paint forever and ever here--because eventually
02:56I'll get some place, but it could take me a something like 10 minutes--
02:59I've gone ahead and saved the mesh in advance, and you can get to it by
03:03clicking on the Load Mesh button, and then you'll find a File called
03:07Head upright.MSH, and then click Open in order to apply that mesh, and you can see
03:11that her head is now upright.
03:13All right I am going to get rid of that mask by grabbing my Thaw Mask tool, which
03:17is essentially the mask eraser and just painting over that area. And then I
03:21think I want to reduce the size of this left eye just a titch, not nearly that much.
03:26So now let's press Ctrl+Alt+Z or Command+Opt+Z. Let's try this instead,
03:31I'll grab my Pucker tool, and I'm going to take the Brush Rate down to
03:35let's say 20, and then try to see if that does a better job for us, and that
03:41ends up doing pretty good.
03:42That was still little too fast, wasn't it?
03:44So I'll undo that change, take the Brush Rate down to 10 this time and click and
03:49basically controls it the speed of the tool, particularly when you're just
03:53clicking as opposed to dragging with the tool.
03:56All right I'm going to grab Forward Warp here, and I'll drag up on the eye just
04:02a little bit in order to raise it so that we're creating the Appearance of a
04:06higher eyelid, and I think that's looking pretty good.
04:08Now this point I could save over my mesh and save over this file, but I don't
04:12want to do that in this case because it could prove confusing if you are
04:16trying to follow along.
04:17So instead I'll just click OK in order to apply my changes to the image, and
04:21this is the final, folks. This is where we started, with a basically slouching,
04:24she's got her head over to left, and now this is her with perfect posture, she
04:29sitting up right, her shoulders are at the same level, she looks dynamite,
04:34thanks to our ability to retouch images with impunity using Liquify.
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20. Converting to Black & White
Shoot in color, convert to black and white
00:00In the old days, if you wanted to capture a black and white photograph, you shot to
00:04black and white film stock, but that's not the way it works anymore.
00:08Nowadays, you shoot in color and convert to black and white in post.
00:14See, the vast majority of digital cameras, whether Point & Shoots or DSLRs, are
00:19outfitted with image sensors that capture luminance-only information.
00:24In other words, they record grayscale images.
00:27To calculate colors, the pixels on the sensors are coated with red, green, or blue resin.
00:34The colors of the red, green, and blue image pixels are then merged together to
00:39form the color composite.
00:41Given that the image begins as grayscale, you might figure shooting in black and
00:45white makes total sense, but because the sensor is hard filtered, that is the
00:50resin can't be removed, the image doesn't make sense until it's converted to
00:54color, which happens automatically.
00:57If you shoot a JPEG image in black and white, it's converted to color and then to
01:02an arbitrary black and white using a preset.
01:05If you shoot to your camera's Raw format, the image is by definition color with
01:11a line of temporary black and white instructions in the metadata, which you can
01:15override as you like.
01:17The upshot is that the best approach is to capture an image in color and then
01:22convert it to black and white in Photoshop or Camera Raw.
01:25This way you have three channels of color information to work with.
01:30You can blend these channels to form a variety of black and white alternatives,
01:34thereby giving you a wide range of creative freedom and technical flexibility.
01:39Photoshop gives you two ways to mix black and white images.
01:43Channel Mixer and the obviously named black and white, plus you have Camera Raw.
01:48I'll show you how all three works and how you work with them in this chapter.
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Three ways to grayscale
00:00In this movie we'll explore the three most basic ways to create a
00:03grayscale image in Photoshop, and as you'll see, they all end up producing different results.
00:09But they all involve the use of this command: under the Image menu you go to
00:13Mode and then Grayscale.
00:15Because for purposes of Photoshop and digital imaging in general for that
00:18matter, black and white and grayscale are synonymous, because the idea is you
00:23have black at one end of the spectrum, white at the other, and then you've got
00:26all these shades of gray in between.
00:28So I am going to start things off by creating a couple of duplicates of this image.
00:33Go up to the Image menu and choose the Duplicate command, and I'll call this
00:36first one Luminance only, it'll actually be our last image--you'll see why in a
00:40moment--and then I'll create a duplicate of it by once again choosing the
00:45Duplicate command from the Image menu, and I'll call this one Blue to gray.
00:49All right, then I'm going to switch back to my original image, and I'll go up
00:53to the Window menu, choose Arrange, and then choose 3-up Vertical so that we can
00:57see all three images at the same time, and I'll go ahead and zoom in on this
01:02left-hand image and scroll it over as well, so that we can see the younger