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Photoshop CS6 One-on-One: Advanced
Richard Downs

Photoshop CS6 One-on-One: Advanced

with Deke McClelland

 


The third part of the popular and comprehensive series Photoshop CS6 One-on-One follows industry pro Deke McClelland as he plunges into the inner workings of Adobe Photoshop. He shows how to adjust your color, interface, and performance settings to get the best out of your images and the most out of Photoshop, and explores the power of Smart Objects, Shadows/Highlights, and Curves for making subtle, nondestructive adjustments. The course dives into Camera Raw to experiment with the editing toolset there, and returns to Photoshop to discuss toning, blur, and blend modes. Deke also teaches tried-and-true methods for sharpening details and reducing noise, as well as creating quick and accurate selections with Quick Mask, Color Range, and Refine Edge commands.
Topics include:
  • Adjusting the color settings in Photoshop
  • Placing and blending Smart Objects in a scene
  • Transforming and warping vector objects
  • Correcting for lens distortion
  • Mitigating halos and enhancing contrast with Shadows/Highlights
  • Adding and editing points on a curve
  • Editing multiple images in Camera Raw
  • Creating a pro-quality sepia tone or quadtone
  • Colorizing with blend modes and opacity
  • Reducing and smoothing over noise
  • Creating depth-of-field effects with blur
  • Selecting with Color Range and Quick Mask
  • Perfecting a mask with Refine Edge
  • Drawing paths with the Pen tool
  • Converting path outlines to vector masks

show more

author
Deke McClelland
subject
Design
software
Photoshop CS6
level
Advanced
duration
11h 8m
released
Sep 12, 2012

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23. Shortcuts and Settings
Welcome to One-on-One
00:04Hello! This is Deke McClelland.
00:06Welcome to Photoshop CS6 One-on-One: Advanced, part three in a series of four video courses
00:13devoted to your ultimate mastery of the world's most powerful image editing software.
00:19One-on-One is all about project-based learning.
00:22You learn, not so much by listening to me lecture you or even by watching me create pretty pictures,
00:28but by rolling up your sleeves and creating compelling projects for yourself.
00:33That way, you'll be better prepared to create your own projects in the future.
00:38In this course, you'll learn how Smart Objects protect your images from harm and allow you
00:44to create copies linked to a single original.
00:47You'll use a Curves Adjustment layer to correct the luminance of a challenging photograph.
00:52You will learn everything there is to know about processing images in Camera RAW.
00:58You'll create breathtaking depth of field effects in the Blur gallery which is new to Photoshop CS6.
01:06You'll learn the basics of every blend mode available in Photoshop.
01:10You'll define complex selections using Color Range and Refine Edge, and you'll experience
01:16the power of the Pen tool which allows you to select anything, one point at a time.
01:23The result is a contextualized learning program.
01:27Photoshop's features make sense because you apply them to a clearly defined task and you
01:32leave each chapter with a sense of accomplishment.
01:35I hope there are moments, when you feel I rule, I've done this and I can do more.
01:41Now that you're an advanced student, you are ready to move through Photoshop without anything
01:46getting in your way.
01:47This means three things: first you need some new shortcuts, ones that will call up Photoshop's
01:53best commands without you having to fumble through menus.
01:57Second, you need to know how to adjust a few preference settings to make the program behave;
02:03and third you need to take advantage of the best color settings that Photoshop has to offer.
02:09In this first movie, I show you how to load my custom keyboard shortcuts.
02:13After that, I'll show you how to make Photoshop the best that it can be.
Collapse this transcript
Loading the dekeKeys keyboard shortcuts
00:00In this movie, I'll show you how to load my custom keyboard shortcuts which are known as dekeKeys.
00:05And I'll also walk you through the new shortcuts that are available to you.
00:08What you want to do if you're working along with me is go to the 23_settings folder inside
00:12the Exercise Files folder.
00:14And those of you by the way, who are not premium members, you can still download these dekeKeys from the site.
00:19Then you want to locate the file called dekeKeys.PsCS6.kys and right-click on it and then choose
00:27Open with and choose Adobe Photoshop CS6 and that will prevent the shortcut file from accidentally
00:33opening inside Premiere.
00:35That should go ahead and automatically switch you to Photoshop as it has in my case.
00:39Now you won't see anything different, until you go up to the Edit menu and choose the
00:44Keyboard Shortcuts command which as you can see has its own shortcut of mash your fist K,
00:48so Ctrl+Shift+Alt+K on the PC or Cmd+Shift+Opt+K on the Mac.
00:53And you will see that your Set has switched to Photoshop Defaults (modified).
00:58And what you want to do is click on the little hard drive with the dot dot dot (...) that's
01:01your Save As icon and as you can see I have already saved a dekeKeys file, I did that
01:06back in the intermediate course.
01:08I am going to name this guy, so I don't save over it, dekeKeys PsCS6, like so, and then click the Save button.
01:15You can call your shortcuts anything you like, by the way.
01:18And then just to make sure the shortcuts have loaded successfully, go ahead and twirl open
01:22the File menu and you should see that Open as Smart Object now has a keyboard shortcut
01:27of Ctrl+Shift+Alt+O or Cmd+Shift+Opt+O on the Mac.
01:31Assuming that's the case, go ahead and click OK and you now have my shortcuts loaded. All right.
01:36Let's talk about what that means.
01:38I'll go ahead and minimize Photoshop and notice in this 23_settings folder, we also have a
01:42couple of HTML files, one is a list of the Macintosh shortcuts and the other is the list
01:47of the Windows shortcuts.
01:49We'll go ahead and minimize this folder window as well, so that you can see that I've loaded
01:53both shortcut files in the background.
01:55And notice that the PC shortcuts over here in the left-hand side and the Mac shortcuts
01:59over on the right-hand side are organized differently, because the Macintosh version
02:03of Photoshop includes a Photoshop menu which does not appear on the PC.
02:06I have gone ahead and annotated the Command key using the Cloverleaf character which actually
02:11appears on the keyboard, and I've listed every single shortcut that's available to you whether
02:16I created it or not.
02:18My custom keyboard shortcuts appear in red throughout the table.
02:22So let's walk through a few of them here.
02:24First of all, you can open an image as a Smart Object by using that shortcut.
02:28Then I've given you a shortcut for the Place command as well and if you scroll down a little bit,
02:32you will see that I altered the shortcut for Paste in Place to Ctrl+Alt+V instead of
02:37Ctrl+Shift+V that would be Cmd+Opt+V on the Mac and that allowed me to assign Ctrl+Shift+V
02:42or Cmd+Shift+V on the Mac to creating a Variations Adjustment layer.
02:46I have given you a shortcut for the Stroke command under the Edit menu as well, very
02:50useful command, and Ctrl+Shift+P or Cmd+Shift+P on the Mac will now bring up the Preset Manager,
02:55we have got a couple of shortcuts to assign or convert to color profiles.
02:59I have created a new shortcut for Brightness/ Contrast which is Ctrl+/ that's Cmd+/ on the Mac
03:05and if we keep going down here, you will see right there is Ctrl+Alt+H or Cmd+Opt+H
03:10for Shadows/Highlights.
03:12On the Mac, Cmd+Opt+H or Ctrl+Alt+H normally invokes the Hide Others command which
03:16is why I've adjusted that keyboard shortcut for you.
03:19You just need to add the Ctrl key now, so it's Cmd+Ctrl+Opt+H in order to hide
03:24others and also notice Cmd+Ctrl+H will hide Photoshop and that's because Cmd+H
03:30or Ctrl+H on the PC hides a selection outline.
03:33I have given you a new shortcut for Desaturate which is mash your fist U, so Ctrl+Shift+Alt+U
03:38on the PC, Cmd+Shift+Opt+U on the Mac.
03:41You can see that we have got a slew of shortcuts for whole image operations, such as rotating
03:45the image clockwise which is mash your fist right bracket (]), that's Ctrl+Shift+Alt+]
03:50on a PC or Cmd on the Mac.
03:53I've given you a shortcut for the Trim command which is Ctrl+Shift+Alt+C, that C is for cropping
03:58away the blank pixels, that's Cmd+Shift+Opt+C on the Mac.
04:02We've got Ctrl+Shift+Alt+D or Cmd+Shift+Opt+D for duplicate and Ctrl+Shift+Alt+L or Cmd+Shift+Opt+L
04:07for the Calculations command which is this advanced masking function which we'll take
04:11a look at in the mastery course.
04:14Moving right along here, we've got Ctrl+Shift+O or Cmd+Shift+O for Blending Options and
04:19notice here I've given you a shortcut for deleting the Filter Mask, just because Photoshop
04:23always gives you a Filter Mask and you may or may not want to use it and that's Ctrl+Alt+Q
04:28here on the PC or Cmd+Opt+Q on the Mac.
04:31We've now got Ctrl+Shift or Cmd+Shift keyboard shortcuts for the best of the Adjustment
04:36layers, so that should come in handy for you.
04:38We have got Ctrl+, and some variations that's Cmd+, on the Mac in order to convert an
04:42image to a Smart Object and you can see down here, Ctrl+Alt+[ or Cmd+Opt+[ on the Mac
04:48will go ahead and reverse the order of selected layers and then finally, where the
04:53commands are concerned, I've given you Ctrl+Shift+Alt+A or Cmd+Shift+Opt+A on the Mac to flatten the image.
04:59In the past, I've used Ctrl+Shift+Alt+F or Cmd+Shift+Opt+F, however that's been
05:03reassigned to Finding layers inside Photoshop CS6, so my reasoning was the A is for flatten all.
05:10I am going to go ahead and skip all the way down here to the tools and you can look through
05:15your chart, if you like to see what else has changed.
05:17But notice that I've given you the N key to switch between the Blur, Sharpen and Smudge tools
05:22because by default, they don't have shortcuts and the N key goes unused and then
05:28finally, way down here, if you're working inside a Hue/Saturation, Black and White or
05:33Curves Adjustment layer then you have access to this thing called the Targeted Adjustment tool
05:37and I've given it a keyboard shortcut of K because K was the only key left. All right.
05:43So that takes care of your new custom shortcuts.
05:46You should be able to power through the software that much more efficiently.
05:49In the next movie, I'll show you Macintosh folks how to adjust your operating system
05:54level shortcuts so that they don't interfere with Photoshop so everybody gets along.
05:59Those of you working on a PC can skip ahead to the movie after that in which we'll take
06:03a look at preference settings.
Collapse this transcript
Remapping your Macintosh OS shortcuts
00:00This movie is specifically designed for Macintosh folks.
00:02So, if you're working on a PC, go ahead and skip to the next movie.
00:06The idea here is I am going to show you how to change our OS level keyboard shortcuts,
00:10so that everything works as advertised inside of Photoshop.
00:14Now I happened to be working in OS 10.7 that is to say, Lion, if you're working in Snow
00:19Leopard or earlier, or some later version of the operating system, then things may work
00:23a little differently, but at least you will have a sense for the options that you are looking for.
00:27So I am going to start things off here at the Finder level.
00:30Your Desktop maybe a little more cluttered, that's nothing to worry about.
00:33Go up to the Apple menu and choose System Preferences.
00:36And then you want to click on the icon labeled Keyboard.
00:39Now the first thing you want to do is turn on this checkbox, Use all, F1, F2, et cetera, keys
00:44as standard function keys, that way these keys will bring up panels and so forth inside
00:48of Photoshop as opposed to, for example, changing the volume.
00:52If you do want to change the volume on your computer, then you just go ahead and press
00:56the Fn key along with for example F12 in order to raise the volume that is.
01:00Next I am going to switch over to the Keyboard Shortcuts panel and we'll start off with this
01:04very first option Launchpad and Dock and I want you to click on this keyboard shortcut
01:09for turning the dock hiding on and off.
01:11By default it's set to Cmd+Opt+D.
01:13You want to click on it a couple of times there, so that it's active like so and then
01:18I recommend you press Ctrl+D, that is the Ctrl key the one that's labeled Ctrl along
01:24with D at the same time and that should change your keyboard shortcut, so it looks like a
01:28little caret (^) which indicates the Ctrl key along with D.
01:31Next, click on Mission Control and I want you to click on Show Desktop right there and
01:37go ahead and click a second time on F11 in order to make it active and press Ctrl+F11
01:43instead and then do the same thing for Show Dashboard, that is click on F12 a couple of
01:47times to make it active and then press Ctrl+F12.
01:51Now switch to Spotlight, and this one can really get in the way, by the way.
01:55The fact that it's Cmd+Space along with Cmd+Opt+Space, those are both shortcuts
01:59for the Zoom tool inside Photoshop.
02:01So go ahead and click on Cmd+Space a couple of times there, and press Cmd+Ctrl+Space
02:07instead and then click on Cmd+Opt+Space a couple of times, and press Cmd+Ctrl+Opt+Space,
02:14so that you end up seeing a caret followed by the little Options symbol followed by the
02:18Cloverleaf and then the word Space.
02:20Finally, click on Application Shortcuts and it may appear truncated as it does on my screen,
02:26but you can drag this middle bar here in order to expand this left-hand list and I want you
02:30to click on this keyboard shortcut for Show Help menu and by default it's Cmd+Shift+/,
02:36go ahead and click a couple of times on that keyboard shortcut and change it to Ctrl+/
02:41or something along those lines and so in my case, I am seeing the caret symbol along with
02:45the Slash (/) key and that's all there is to it.
02:47Now you can go ahead and close the System Preferences in order to Escape as well as
02:51save your changes.
02:53And that's how you set up your OS level keyboard shortcuts here on the Mac, so that you can
02:57take advantage of my custom keyboard shortcuts as well as Adobe's factory default shortcuts
03:02inside Photoshop.
Collapse this transcript
Adjusting a few general preferences
00:00In this movie, we are going to transition from shortcuts to settings, specifically the
00:04most important settings that are available in the General panel of the Preferences dialog box.
00:09So what I'd like you to do, if you're working on the PC, go up to the Edit menu, on a Mac
00:12go to the Photoshop menu and then go down to Preferences, it's higher in the list on
00:16the Mac and choose the General command or you can press the keyboard shortcut, Ctrl+K
00:21or Cmd+K on the Mac and that's the universal shortcut across the Adobe applications.
00:26Then to switch between panels, you can obviously click on one of these items in the left-hand list
00:30or you can take advantage of the Keyboard Shortcuts, which are Ctrl+1 or Cmd+1 for General,
00:35Ctrl+2 or Cmd+2 for Interface, Ctrl+3 or Cmd+3 for File Handling,
00:40all the way up to Ctrl+0 or Cmd+0 for Type.
00:42Anyway, I am going to switch back to General.
00:45Now I am not going to cover every single one of the Preference settings because, frankly,
00:49you don't need to know about most of them.
00:51However there are a few key settings here that I want you to be aware of, starting with
00:55Image Interpolation.
00:57I prefer to go ahead and set this one to Bicubic (best for smooth gradients).
01:01Now what I've done is I've run a series of tests and in my experience, this setting is
01:06just playing the best interpolation setting that's available to you and the reason is,
01:11especially for those of you work on the Web, you may find yourself downsampling an image
01:15multiple times and if you choose Bicubic Automatic, then Photoshop goes ahead and automatically
01:21applies Bicubic Sharper and that setting does incremental damage to images over time.
01:27So as I say Bicubic (best for smooth gradients) is the safest setting, and it's also going
01:31to serve you best when you are working with Smart Objects because you don't have immediate
01:34control over the interpolation setting, when you're scaling Smart Objects.
01:39The next setting I want to draw your attention to is this one right there, Export Clipboard.
01:42By default it's on, I recommend you turn it off.
01:45Unless you're doing a lot of copying and pasting between different applications from Photoshop
01:50that is to something like, I don't even know what Microsoft Word or something, then you
01:54don't want Export Clipboard on because what ends up happening is Photoshop lets you copy
01:59these gargantuan images and then when you switch to a different application, if Export
02:04Clipboard is turned on, then Photoshop offloads that enormous image to the operating system
02:09and that can take time, in worst-case scenario, it can even crash the OS.
02:13So I recommend that one gets turned off.
02:16This one right here is very interesting, Zoom Resizes Windows, I want you to leave it turned off,
02:20but I want to show you what's up with that option.
02:22I am going to go ahead and click OK to accept those couple of changes there and I'll grab
02:27this image and I'll drag its title tab down into the right a little bit, so that I end
02:31up getting this floating window.
02:33Now notice if I zoom out, when I am working with the floating window like this, by pressing
02:37Ctrl+- or Cmd+- on the Mac, the image gets smaller on screen, however the size of
02:42the window does not change and the same happens when you zoom in as well.
02:46If you want the floating window to resize along with the image, then you press Ctrl+Alt+-
02:51or Cmd+Opt+- on the Mac and if you want to zoom in and resize the window,
02:55you will press Ctrl+Alt++ or Cmd+Opt++ on the Mac.
02:59And then of course, if you don't want the window to float anymore, you don't click on
03:02the maximize button or anything along those lines because that will go ahead and cover
03:06up the entire interface, so I'll go ahead and click on the restore button in order to
03:10make the window smaller again.
03:12Instead, what you do is you go ahead and drag the title bar up into the left until you see
03:15that blue rectangle around the entire screen, and then you drop it into place. All right.
03:20One final option I want to draw your attention to, I'll press Ctrl+K or Cmd+K on the Mac
03:24in order to bring up the Preferences dialog box and then notice down here at the bottom,
03:28there is this button that says Reset All Warning Dialogs, the idea is let's say at some point
03:33in time, you have seen enough of the dialog box so you turn on the Don't Show Again checkbox
03:37and then the dialog box no longer comes up on screen.
03:40If you regret that decision and you want to see all the alert messages once again,
03:45you click on that button and they will all come back and then you can again decide which ones
03:49you want to turn off and which ones you want to keep on. All right.
03:52That takes care of most of the important options here inside the General panel of the Preferences dialog box.
03:57There is just one remaining which is the HUD Color Picker and I'll show you how that works
04:01in the next movie.
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Using the visual HUD color picker
00:00In this movie I'll introduce you to the Heads Up Display Color Picker or HUD Color Picker
00:04for short, which allows you to select a color visually as opposed to dialing in values in the Color panel.
00:10Now you can change its behavior from the Preferences dialog box, but first, let me show you how it works.
00:15I'll go ahead and cancel out of here.
00:17You can get to the HUD Color Picker when any tool except for a Selection tool is active.
00:21An ideal candidate is the Brush tool, so I'll go ahead and select it, and then you have
00:26two very different keyboard shortcuts depending on whether you're working on a Mac or the PC.
00:31On the PC you press Shift+Alt and you right-click inside of the Image window, and then you can
00:37go ahead and release the keys by the way, as long as you keep your mouse button down.
00:41And now at this point you can go ahead and drag inside of this strip in order to define
00:46a Hue value, then move over to the color field and drag horizontally to change the Saturation,
00:52or vertically, to change the Luminance.
00:55If you're working on a Mac, you want to press the Cmd+Ctrl+Opt keys and just click,
01:00you don't right-click.
01:01So you just press those three keys right in a row and then you click and drag inside of
01:06your Image window, again, using any tool, except a Selection tool.
01:10Now this field and strip, that's the default configuration for the HUD Color Picker,
01:14but you can change it from the Preferences dialog box.
01:17So I'll go ahead and press Ctrl+K or Cmd+K on the Mac and then I am going to switch the
01:22Color Picker from Hue Strip (Small) and you can experiment with these other options if you like.
01:27But my favorite is the standard Hue Wheel.
01:30So I will go ahead and select that option and then click OK.
01:33And now notice, if I press the Shift+Alt keys and right-click, that would be Cmd+Ctrl+Opt
01:39click on the Mac.
01:40I can drag around this wheel in order to change the Hue value and then I can drag inside the field,
01:46either horizontally to change the Saturation level, or up and down to change the Luminance,
01:52and then when you get the color you like, just release the mouse button.
01:56And that's how you work with the Heads Up Display Color Picker, here inside Photoshop.
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The interface and performance settings
00:00In this movie, I'll introduce you to a handful of interface and performance settings that
00:04I find to be very useful.
00:06To demonstrate the first of them I'll go ahead and drag this image up and to the left so that
00:10you can see that we have this slight drop shadow under the image, out here in the spaceport.
00:16To better see it, I'll light up the interface by pressing Shift+F2 a couple times and now
00:21you can see that drop shadow more clearly.
00:23Now in my opinion, there's really no purpose behind the drop shadow behind the image and
00:27you can get rid of it by pressing Ctrl+K or Command+K on the Mac and then pressing Ctrl+2
00:32or Cmd+2 to advance to the Interface items.
00:36And notice that the Border is set to Drop Shadow and both the Standard Screen mode
00:40and the Full Screen with menu mode.
00:42I personally go ahead and turn it off for Full Screen with menus and leave it on for
00:46the Standard Screen mode and that way I can easily tell which mode I am working with at
00:50any given moment in time.
00:52So now if I click OK, we'll still see the drop shadow because we're working in the Standard mode.
00:57But if I press the F key to advance to the Full Screen mode, the drop shadow disappears.
01:01All right, I am going to go ahead and press Shift+F1 a couple of times to restore the dark interface.
01:07And I'll press Ctrl+K or Cmd+K again to bring up Preferences and this time I'm going
01:12to switch forward to Performance which you can also get by pressing Ctrl+4 or Cmd+4.
01:17Notice our Scratch Disks down here.
01:19The idea is, pretty much no matter what, whether you've got a ton of RAM installed on your
01:24machine or just a gig say, at some point, Photoshop is going to top out and it's going
01:29to have to cache some of the data that's associated with the open images whether it's layers,
01:34Smart Objects, History or what have you.
01:36It's going to have to store that information on the hard drive.
01:39And that's what's meant by Scratch Disks here.
01:41Now notice by default only the system-level disc is selected.
01:45If your computer includes multiple disks what you want to do is turn on your biggest disk,
01:50in my case that would be my D drive and then go ahead and select that disk and nudge it
01:55up the stack, like so.
01:57So now Photoshop is going to hit the D drive first and then the C drive and that's going
02:01to make for a speedier experience.
02:03Now in order for this option to take effect by the way, you're going to have to restart Photoshop.
02:07All right, now I'll go ahead and advance to Cursors, and you can see that we have these
02:12Precise Cursor options, both for the Painting Cursors and for the Other Cursors.
02:17Another way to see those Precise Cursors which usually involve a crosshair is to just turn
02:21on the Caps Lock key anytime you're working in Photoshop and then you turn Caps Lock off
02:26to switch back to a normal brush tip or the standard cursor.
02:30So I don't recommend you change these options up here, I do however recommend that you turn
02:34on Show Crosshair in Brush Tip, so that you can see the center of your brush as you work.
02:40Next, I am going to switchover to Units and Rulers and I'll show you by default Rulers
02:44are set to inches here in the states.
02:46I very much disapprove of that by the way and I'll show you why.
02:50I am going to go ahead and click the OK button in order to accept the changes I've made so far.
02:55Let's say that I want to turn this horse into a Facebook cover, just by way of example.
03:01I know that a Facebook cover measures 851 pixels wide by 315 pixels tall.
03:07However, if I go up to the Image menu and choose the Canvas Size command, let's say,
03:11in order to crop the image to exactly that size, by default I am going to see Inches
03:16instead which doesn't do me any good whatsoever.
03:18In fact, Inches only come in handy, and this goes for millimeters as well.
03:22The only time that comes in handy is when you're printing an image.
03:26And you always see inches or millimeters in the Image Size dialog box, and in the Print
03:31dialog box, which are the two primary times you want to see those units of measure.
03:36Otherwise we'd really want to switchover to Pixels and then of course, I would go ahead
03:40and dial in those pixel values I was just telling you and that would crop the image to that size.
03:45Now if I click OK at this point, Photoshop is going to warn me that potentially something
03:49might get clipped inside my image, that only goes for the background, it doesn't affect
03:53the layers, so in fact I'm just hiding the pixels, I am not cropping them for good.
03:58So I'll just go ahead and click on the Proceed button and then I could press let's say Ctrl+Alt+A
04:03or Cmd+Opt+A on the Mac to select all of the layers and I could Ctrl+Drag or Cmd+Drag
04:08them to a different location to establish the position of my horse inside of the new
04:13cover dimensions.
04:15Now I'll just go ahead and zoom in so I can see the image at a 100%.
04:18Now this whole experience would be made a lot easier if I were working with pixels,
04:22which is the unit of measure I prefer inside Photoshop.
04:25And there is a couple of different ways to switch over to pixels.
04:28One is to go back to the Preferences dialog box, another is just to bring up the Rulers
04:32by pressing Cmd+R or Ctrl+R and then right-click on a ruler and choose the desired unit of
04:38measure, and notice you can switch back and forth as much as you like here.
04:42Or just so you know everything that's available to you, you can go up to the Window menu and
04:46choose the Info command, and that will bring up the Info panel and you'll see right here
04:51next to the X and Y values, you'll see this crosshair with a little tiny arrow below it.
04:56If you click on the crosshair, then you'll get the pop-up menu of units and then you
05:00can go ahead and switch to Pixels.
05:02And now notice that changes the ruler, it's also going to change the default unit of measure
05:06inside the Canvas Size dialog box and elsewhere.
05:09All right, having made all my changes to the preference settings, the next thing you want
05:13to do to make sure those settings are saved is, on a PC go to the File menu, and choose
05:18the Exit command, on a Mac you would go to the Photoshop menu and choose the Quit command.
05:22Or of course you can press Ctrl+Q or Cmd+Q on a Mac.
05:26And that takes care of the key preference settings here inside Photoshop.
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Adjusting the color settings in Photoshop
00:00In this movie I'll show you how to adjust your color settings to achieve what is generally
00:04the optimal experience inside Photoshop.
00:06Now, conceptually this is a challenging topic, however, the change itself is very easy to apply.
00:13Inside of a lesser application Photoshop would just go ahead and send off this RGB data to
00:18your monitor and your monitor would display it according to its factory default settings,
00:23which means that the image would vary from one monitor to the next.
00:27And you have probably seen this experience if you've ever gone into an electronic store
00:31and seen a bunch of televisions right next to each other, and you have noticed for example
00:35how the grass in the sport scene, let's say, up here is greenish or even yellowish on one
00:41screen, and more bluish on another screen.
00:43And that's what happens if there's no color management.
00:46Photoshop, however, goes ahead and manages the color experience by assigning a profile to your RGB space.
00:54Now if you take a look at this Title Bar up here at the top of the screen, you'll notice
00:57in parentheses it says (Background) that's because the background is selected here inside
01:01the Layers panel.
01:02We are working with an RGB image, so Red, Green, and Blue.
01:06The /8 tells us that the bit-depth is 8 bits per pixel per channel and that defines how
01:11much distinction we have in the luminance range.
01:14And then finally we are seeing an Asterisk (*).
01:16Now an asterisk outside the parentheses tells us that we have unsaved changes, but if it's
01:21inside the parentheses, that tells us that this image subscribes to a color profile that
01:26is different than the one that Photoshop is using by default, which is not a problem,
01:30by the way, that's perfectly okay, it's not going to cause you any problems whatsoever,
01:34and in fact, it's a good thing that there is a profile assigned to this image.
01:38So again, it doesn't vary from one screen to the next.
01:41The problem is that the profile that's assigned by default to Photoshop is not the ideal RGB
01:47profile, so here's what you do to change it.
01:49You go out to the Edit menu and you choose the Color Settings command, or you press Ctrl+Shift+K
01:55or Cmd+Shift+K on the Mac.
01:57And then notice right here, by default here in the States, Settings is set to North American
02:02General Purpose 2, which means that the RGB working space is sRGB.
02:08Now well, sRGB is not a terrible space, I don't want to over-characterize this,
02:13it's not an ideal space, it's a very old profile definition and it's based pretty much on a
02:18worst case scenario computer monitor, the kind of thing you might have used on a PC
02:22back in the 1990s.
02:24Now, it's considered the ideal color space for the Web and I'll come back to that in
02:28a moment, but I recommend you change it, whether you're creating Web graphics or print graphics
02:33to a better space, which is this one right here, Adobe RGB (1998).
02:38Now the only reason to use some other space such as ProPhoto RGB, is if you're typically
02:43working with 16-bit per channel images, and if you are, you know who you are, but otherwise
02:49for day-to-day work inside Photoshop, Adobe RGB (1998) is the best way to go.
02:55And that's really the only change you need to make.
02:57Now if you are working with a specific commercial printer, you may be able to get a CMYK profile
03:02from them, so that you can achieve the best commercial printing results.
03:06But you need to talk to your commercial printer about that, if you don't have such a profile,
03:11I recommend you leave this option alone.
03:13Make sure that these color management policies are all set to preserve embedded profiles,
03:17that's very important, and that all of these checkboxes are off.
03:21Then what I recommend you do is go and save off your settings by clicking on the Save button
03:25and what I've been calling these settings for years now, is Best workflow.
03:30So I will go ahead and enter that as my settings name.
03:33And then you have the option of entering some comments if you like.
03:36And I have gone ahead and copied some text to my Clipboard.
03:39So I will just press Ctrl+V or Cmd+V on the Mac to paste it in.
03:42And for one it's where the text reads: These are the settings that Deke recommends in his
03:46CS6 One-on-One courses for lynda.com.
03:49They ensure consistent color and printing across all CS6 applications, and we'll come
03:53to that in just a moment.
03:55Then I will click OK in order to save those settings and I will click OK again in order
03:59to accept my change.
04:01And now notice up here in the Title tab, we're no longer seeing the Asterisk (*), because
04:04this image was already set to Adobe RGB in the first place.
04:08Now the only time you're going to see the image shift on screen is if it's not profiled
04:13in the first place, and if you run into that by the way, if you end up opening an image
04:18and it looks peculiar, looks different than you anticipated, then what you want to do
04:22is go up to the Edit menu and choose Assign Profile or if you've loaded dekeKeys, I have
04:27given you a keyboard shortcut of Ctrl+F2 or Cmd+F2 on the Mac.
04:31If you get an alert message, just say OK.
04:34And then what you want to do is go ahead and switch the profile for that image
04:39back to sRGB and it will look the same way it did in the first place.
04:43In my case, my image is changing on screen and that's because it was already set to
04:49Adobe RGB and that's the way I want to leave it.
04:51All right, so I am going to cancel out.
04:53Now one of the questions I frequently get from Web folks is shouldn't I be working in
04:58sRGB, isn't it a mistake to use Adobe RGB?
05:02And the answer is no, Adobe RGB is going to serve you better over time, because sometimes
05:08you are going to be printing your images and sometimes you want the best colors you can
05:11possibly achieve, and that's what Adobe RGB is going to do for you.
05:16And also know, when you go to the File menu and choose the Save for Web command, that
05:20one of the options that Photoshop goes ahead and applies by default here is a conversion
05:25to sRGB, leave that checkbox on and everything is going go great.
05:30Your image will look exactly the way it's supposed to look inside of a Web browser.
05:34All right, I am going to go ahead and cancel out of here.
05:37Now there is just one more change that you need to make if you own the entire Creative Suite,
05:41this doesn't apply to those of you who own Photoshop by itself, but if you have
05:47one of the many variations on the Creative Suite, then you want to go up to the File menu
05:50and choose Browse in Bridge or press Ctrl+Alt+O or Cmd+Opt+O on the Mac
05:55and then here inside Bridge, you go up to the Edit menu and choose Creative Suite Color Settings.
06:01Now if you do not see this command, or it does not work for you, it means that for whatever
06:06reason, Bridge is not recognizing that you own the entire Creative Suite.
06:10I am going to go ahead and choose the command, because it's going to work fine for me and
06:14then you want to select those settings you just saved, in my case Best workflow and then
06:18go ahead and click on the Apply button and that's going to apply those changes across
06:22all the other Creative Suite applications.
06:25Now note by the way, if you go up to the Edit menu and choose the command again, you are
06:29going to see the word Synchronized at the top of the dialog box, which tells you that
06:33all the Creative Suite applications are now set the same way, and that's very important,
06:37because that way you won't have any color shifting when you're switching images back
06:41and forth between say Photoshop and Illustrator or Photoshop and InDesign and so forth.
06:47Anyway, my deed is done, so I am going to click the Cancel button in order to cancel
06:51out of that dialog box and that wraps up our look at advanced shortcuts and settings, here
06:56inside Photoshop and Bridge.
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24. Smart Objects
Smart Objects
00:00The topic of the chapter is Smart Objects.
00:03To truly understand how they work.
00:05You need to know two things about them; they aren't smart and they're not objects.
00:10But you know otherwise they make perfect sense.
00:13What they're indestructible envelopes.
00:15You put one or more layers into a Smart Object the envelope.
00:19And from that point on those layers are impervious to damage.
00:23Seriously, unless you break the seal on the envelope and edit the layers directly,
00:27you can not hurt them, which mean that you can scale and rotate them as much as you want.
00:32You can pummel them with effects and the Filter menu in the pixels go unharmed.
00:37And just for fun you can clone them.
00:39Make as many copies as you like,
00:41all linked to a single original.
00:43In this chapter I'll demonstrate Smart Objects in the context of a vector graphic created
00:48in Adobe Illustrator. We'll place a graphic into a photograph which automatically makes a Smart Object.
00:55They will turn it into a photo realistic tattoo by warping around this dude's great swollen bicep,
01:02applying some blending options and Blur in it with a Smart Filter to disperse the ink.
01:07Finally, we'll launch Illustrator from inside Photoshop, modify the graphic and save the changes
01:13back into Photoshop.
01:15In the final movie I'll show you a special trick available only in Photoshop Extended.
01:21That lets you remove all people from a photograph.
01:23And it works great, too.
01:25Of course they're not gone forever are just hidden.
01:28Because nothing at the Hulk could not Voldemort not even Donkey Kong can hurt a Smart Object.
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Three ways to place a Smart Object
00:00In this movie I'll show you three ways to place art work as a Smart Object inside Photoshop.
00:05And even though I'll be demonstrating these methods using an Illustrator file,
00:09things were just the same when you're placing a photographic image as well.
00:13Over the course of this project we're going to take this guy with this big meaty bicep
00:16and we're going to give him a tattoo.
00:18And even though this is a piece of vector-based artwork from Illustrator, it integrates seamlessly
00:24along with the photographic image.
00:26So let's see how things work here.
00:28Method number one is to go up to the File menu and choose the Place command.
00:31And if you loaded my dekeKeys you'll notice that you have a keyboard shortcut of Ctrl+Alt+D
00:36or Cmd+Option+D be on the Mac.
00:38Then navigate your way to the 24_smart_objects folder and therein you will find, among other
00:43files, you'll find many more files here.
00:45But you'll find one called Tiger tattoo.ai, go ahead and click on the Place button
00:49in order to load it on up.
00:51Next you'll see the Place PDF dialog box and incidentally, if you're saying a smaller version
00:56of the artwork then you can switch the Thumbnail Size from Small to Fit Page.
01:01Now what this is telling us is that Photoshop requires a PDF definition of the artwork in
01:05order to place it, but that's just fine because Illustrator goes ahead and saves PDF definitions
01:11of its artwork by default.
01:13Next go ahead and click OK to load out the artwork, at first it's going to appear jagged
01:17and that's just a function of the Place preview.
01:19Now at this point you may want to scale your artwork and I am going to do so by clicking
01:24on this Link icon up here in the Options bar, then I am going to change the Width value
01:28to 50%, which changes the Height to 50% as well.
01:31Notice that still looks jagged, but if you press the Enter key or the Return key on a
01:35Mac a couple of times, in order to complete the Place operation Photoshop goes ahead and
01:40renders out the vector-based artwork to smooth pixels.
01:43Now notice over here in the Layers panel that we do indeed have a Smart Object as indicated
01:47by this little page icon in the lower right corner of the thumbnail.
01:51Okay, so that's one way to work.
01:53I am going to press the Backspace key or the Delete key on the Mac to get rid of that layer.
01:57The second method for placing a Smart Object is to go up to the File menu and choose
02:01Browse in Mini Bridge and that'll bring up the Mini Bridge, by default down here at the bottom of the screen.
02:06Once again navigate your way to the smart_objects folder inside the exercise_files folder,
02:11find the Tiger tattoo.ai file and just go ahead and drag it and drop it into the image.
02:16Once again that produces a Place PDF dialog box, you click OK and then you press the
02:21Enter key or the Return key on a Mac to render out the artwork.
02:24All right, I am going to go ahead and hide the Mini Bridge by double-clicking on its
02:27tab and then I'll once again press the Backspace key or the Delete key on a Mac.
02:31Your final method is to go ahead and bring up the folder at the Desktop level of your
02:35computer and that's going to be the Explorer here on the PC or the Finder on the Mac.
02:40Find that Tiger tattoo.ai file and just go ahead and drag it and drop it into the Image
02:45window in the background.
02:46Again you'll see that same Place PDF dialog box, just go ahead and click OK, and
02:51if you like, go ahead and scale the artwork as well as I'm doing here.
02:55And those are the three ways to place any artwork whether it's a photographic-based
03:00image or a piece of vector-based artwork like this as a Smart Object inside Photoshop.
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Copying and pasting from Adobe Illustrator
00:00In this movie I'll show you yet another way to bring artwork into Photoshop as a Smart Object,
00:04but this specific method works only with vector-based artwork created inside of
00:09Illustrator and it's really as simple as copying from one program and pasting into the other,
00:13but you have a handful of options when pasting the artwork.
00:17So here I am working inside of Illustrator and I've got open the Tiger tattoo.ai file,
00:22I'm going to go up to the Select menu and choose the All command or you can press Ctrl+A
00:26or Cmd+A on the Mac and then go up to the Edit menu and choose the Copy command
00:31or press Ctrl+C here on a PC or Cmd+C on the Mac.
00:35Then I'll switch over to Photoshop which is running in the background here and I'll go up
00:39to the Edit menu and choose Paste or I can press Ctrl+V or Cmd+V on the Mac and then
00:45Photoshop will ask me how I want to paste this artwork. Now I should say if you're bringing
00:49vector-based artwork in from another application, let say InDesign then it'll just go ahead
00:54and paste this as a Smart Object by default, but when you're working with Illustrator you've got choices.
01:00For example, I could select Pixels if I wanted to paste a pixel-based layer.
01:04Now the only reason you do that is if something went wrong with the Smart Object paste, otherwise
01:10you want to steer clear of that option, because it efforts you a lot less flexibility,
01:14you can also paste Path outlines if you want to and those outlines will appear in the Paths panel
01:19and we'll visit Paths in more detail when we look at the Pen tool in the future
01:23chapter inside this course.
01:26And then your last option is to paste to Shape Layer and I'm going to go ahead and do that
01:30for now, so I can show you how things have improved inside CS6, so I'll go ahead and
01:34click OK and we end up with a new shape layer called Shape 1.
01:38Now you may recall that our Illustrator artwork included strokes and those have gotten lost
01:43in the translation, so all we have our path outlines filled with the foreground color
01:48in my case black, but I can reinstate those strokes if I want to by switching to my black
01:52Arrow tool which I can get by pressing the A key and then I'll have access to my
01:56Stroke options up here in the options bar.
01:59I'm going to start by clicking in the Stroke swatch and then I'll click on this little
02:02colorful icon to bring up to a Color Picker dialog box and I'll change the R value to 150
02:07and then I'll click OK and I'll also change the width of the stroke to 1 point in the
02:14case of this artwork and I'm going to have to modify where that stroke sits, so I'll
02:18click on this little line icon then I'll click on More Options and I'll change my Align setting
02:24to Outside and you may notice in the background that introduces an error, but if I switch
02:29to Corners from Mitre to Round than that little anomaly goes away, right now click OK in order
02:34to accept that change and I'll also press the Enter key or the Return key on the Mac to hide that
02:39panel and I might will press Ctrl+H or Cmd+H on a Mac to hide those shape outlines.
02:44Problem is even though I can build back a certain amount of the fills and strokes associated with this tiger.
02:50A shape layer can contain just one fill and my originals Illustration had a black fill
02:56inside the Tigers face and then some gradients inside of these flames on the far left and
03:01right sides and that is not something I can achieve without creating a separate shape layer.
03:07So really the best way to work where this artwork is concerned is to bring it in this
03:11Smart Object, so I'm going to press the Backspace key or the Delete key on the Mac to
03:15get rid of that layer and I'll press Ctrl+V or Cmd+V on a Mac in order to invoke the Paste command
03:20and I'll select Smart Object and click OK and then I'll go through the same ritual
03:25as before, I'll go ahead and turn on link icon up here in the options bar and I'll change
03:30the Width value to 50% and that will change the height value to 50% as well then
03:34I'll press the Enter key or the Return key on the Mac a couple of times in order to create that
03:39Smart Object layer.
03:41Now an additional advantage to working with this Smart Object is that we can transform
03:45this layer as much as we want and we'll keep track of the transformations as we go as opposed
03:51to having the transformed values reset as happens when you apply multiple transformations
03:56to a vector based shape player.
03:58So where this specific artwork is concerned, a Smart Object is by far the best solution.
04:04In the next movie we'll begin warping and transforming this layer in order to fit around
04:09this fellow's bicep.
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Transforming and warping a vector object
00:00In this movie I'll show you how to transform and warp this vector-based Smart Object
00:04around the contours of this fellow's arm.
00:06Notice that my Smart Object is selected here in the Layers panel.
00:09I'm going to go ahead and rename it Tiger tattoo because that's what it's going to
00:13be and then just to get my bearings.
00:15I'm going to go up to the Edit menu and choose the Transform command and notice here in the
00:20submenu, that we can scale rotate and skew this layer, but we can't apply the distort
00:25perspective or warp effects.
00:28Now that doesn't have anything to do with the fact that this layer is a Smart Object,
00:31it has everything to do with the fact that it came from Illustrator, but there's a very
00:35simple if not particularly obvious solution and that is to go ahead and select that layer,
00:40then go up to Layer panel flyout menu and choose Convert to Smart Object again even
00:45though it's already a Smart Object, we're going to place it inside of another Smart Object.
00:50If you loaded my dekeKey shortcuts I've given you a keyboard shortcut of Ctrl+, or Cmd+, on the Mac.
00:57Now if we go up to the Edit menu, and choose Transform, you'll see that all of the options are available.
01:03Now we want to apply them in one operation using the Free Transform command, so I'll
01:08go ahead and choose the command or press Ctrl+T or Cmd+T on the Mac, and I'm going to
01:12start off by scaling and rotating the artwork and these are the values I just happened to come up with.
01:18I'm going to change the width value to 64% and the height to 82%, because I reasoned
01:23that once this artwork was tattooed on this guy's arm, it would end up stretching vertically
01:28and now I'm going to change the angle value to 18 degrees and if your values end up changing
01:32any just little bit, it's not the end of the world, it's not actually going to affect the
01:36quality of the final image.
01:38Now I'm going to warp the artwork, and I'll do so by clicking on the Warp icon over here
01:42on the right side of the options bar and I started things out by setting the warp style
01:46to Arch and then I went ahead and bent this tiger just by dragging this top anchor point
01:53there, but while that works well for wrapping the tiger around the sort of volumetric cylinder
01:59like shape of his arm, we're not tracing the actual bulges that is the way the bicep bulges
02:05and the way the shoulder goes in and then back out and so forth.
02:08So while arch is a good starting point, I'm going to switch over to custom, so that I gain
02:13access to these corner handles as well as these levers, so I'm going to move this handle
02:19up to about this location here, and then I'll drag this lever out like so and notice that
02:24that's stretching at the artwork and then I'll go ahead and move this top right-handle
02:28up a little bit, and I'll drag this lever up and over as well, so that we're twisting
02:34the tattoo pretty heavily into the shoulder, and I found that exaggerating the effect helped
02:39a lot, because that ends up showing that the artwork is actually contouring to the shape
02:43of his guy's arm.
02:44All right I'm going to drag this guy down, maybe drag this anchor point up a little bit
02:48like so take the lever up as well take this lever over to about this location should work out.
02:55I'll drag the corner handle to here move this lever up so that we have a little more
03:00bend at the bottom, take this guy up quite a bit as well.
03:03Now I really want to do exaggerate the bulge of the arm there, and then I'll grab this
03:07lever and take it up and, by the way, you can also drag directly on the image if you like.
03:13So in this case I'm dragging on the tiger's face in order to lift that central face area upward,
03:18and that's pretty much the effect I'm looking for. And don't worry about the
03:22fact that the flames are extending beyond the edge of the arm, we'll take care of that later.
03:25Go ahead and press the Enter key or the Return key on the Mac in order to exit
03:30the Free Transform mode and apply that warp effect to your artwork.
03:33And by the way, because we're working with the Smart Object, you can always change your mind.
03:37If you want to make a few adjustments just press Ctrl+T or Cmd+T to once again enter
03:42the Free Transform mode, go ahead and click on that Warp icon in order to switch to the
03:47Warp mode and then go ahead and drag at any point in the artwork you like in order to
03:52further stretch it.
03:53So I might go ahead and drag up on his chin for example in order to lifted upwards just
03:58a little bit as well and then I'll press the Enter key or the Return key on the Mac,
04:02to accept my latest modifications.
04:04And you know what, I have to say that his eyes are looking little crooked, it looks
04:08like his face is bending right there don't like that, so again I'll just press Ctrl+T,
04:12Cmd+T on the Mac to enter free transform mode, go ahead and click on a Warp icon and
04:17then I'm just going to drag his face down a little bit like so.
04:21I think that might end up looking a little better, and maybe take this lever up as well
04:25to raise that left eye and that looks like that should work pretty well.
04:29So I'll press the Enter key or the Return key on the Mac in order to apply yet another
04:33heaping, helping of Warp, so you can do that as much as you want and you'll get nondestructive
04:38results as long as you're working with a Smart Object combined in this case with vector-based
04:44artwork here inside Photoshop.
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Blending a Smart Object into a photograph
00:00In this movie I'll show you how to blend the tattoo in with the flesh of the arm and
00:04I'll also show you how to blend away these little bits of flame that are extending beyond the arm,
00:08and this will serve as a kind of advance preview the sort of blending options
00:12that we'll see in a future chapter.
00:14So for starters here, you want to double-click on an empty portion of this layer here inside
00:19the Layers panel, in order to open up the layer Style dialog box, I'm going to go ahead
00:23and move this dialog box off screen and also zoom into the artwork by Ctrl+Spacebar or
00:29Cmd+Spacebar clicking.
00:31Now notice this slider bar that's labeled underlying layer, it extends from black over here
00:35on the left-hand side to white over on the right-hand side and we also have
00:40luminance values of 0 for black and 255 for white.
00:44What we can do by modifying these slider triangles is force through luminance levels from the
00:50underlying layer so that they become visible and the pixels on the active layer on top
00:54of them become invisible.
00:56So notice if I drag this white triangle over to the left, let's say to somewhere around 150,
01:01I'm saying anything in the arm with a luminance level of a 150 or brighter is going
01:07to force its way through.
01:09As a result, we end up having some pretty choppy transitions as you can see here,
01:14so the pixels just die away, they're either visible of those portions of the arm are 150 or darker
01:19or they're invisible if the arm is 150 or lighter.
01:23The good news is that we've gone ahead and dropped away the flames on the outside of the arm.
01:28So where as previously, the flames were extending into that white background as soon as we moved
01:33that white triangle just a little bit over to the left those flames disappear.
01:37If you want to achieve smooth transitions, so that the pixels gradually drop away,
01:43then you want to press the Alt key or the Opt key on a Mac and notice that we have this
01:46little sliver in the middle of the triangle.
01:49That's showing us that it's really two triangles that have been merged together and if you
01:53Alt+Drag or Opt+Drag the left half of that triangle you'll go ahead and pull it apart,
01:58and I'm going to take it down to a value of a 100, like so, so that we can clearly
02:03see some of the flesh in the arm and then I'll go ahead and move the right side of that
02:08white triangle back up to 250.
02:10And so what we're seeing in this case is anywhere where the arm is 250 or brighter the pixels
02:16completely disappear anywhere where it's a hundred or darker, the pixels on the tiger
02:21tattoo layer are all together visible and anywhere in between they're gradually disappearing.
02:27So we get an affect that makes it look like the tattoo is really painted onto that flesh.
02:32The next thing you want to do is change the Blend mode from Normal to Multiply, so that
02:36you get a uniform darkening effect and that's just going to go ahead and sink those red
02:40strokes into the skin and then you want to click OK in order to accept that change.
02:46So to get a sense of what we've been able to accomplish, I'll press Ctrl+Z or Cmd+Z
02:49on a Mac to restore the opaque version of the tattoo, so that's what it looked like
02:54before obviously a synthetic piece of artwork just slapped on top of the image and now if
02:59I press Ctrl+Z or Cmd+Z again, we get a tattoo that looks like it's really emblazoned
03:04onto the skin and therefore it serves as a credible element of this composition.
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Blurring with a nested Smart Filter
00:00In this movie, I'll show you how to blur the tiger tattoo with the application of a Smart Filter,
00:04and I'll show you how to blend that filter into place as well and then I'll show
00:08you a special approach that will allow us to see the effects of the Smart Filter even
00:13if we apply further transformations.
00:16So I'm going to start things off here by going up to the Filter menu and choosing Blur
00:20and then I'll choose Gaussian Blur and if you loaded dekeKeys you've got a keyboard shortcut,
00:24this is a very common useful filter, of Shift+F6. And I ultimately elected to set the
00:29Radius value to 4 pixels where this image is concerned, higher resolution images incidentally
00:35would require a higher radius values in order to achieve the same effect, and then
00:39I'll go ahead and click OK in order to apply that filter.
00:43Because I'm working with a Smart Object, Photoshop applies Gaussian Blur automatically as a
00:48Smart Filter, which means that I can edit it anytime I like.
00:51Now all I have to do to edit the settings is double-click on the words Gaussian Blur
00:56and then I have access to that radius value once again.
00:59Anyway, for now I'm just going to cancel out.
01:01Now let's say at this point, this isn't really the effect I want, it's way to blurry, but we'll
01:05address that in a moment, but for now let's imagine that I want to apply further transformations
01:11to this image and I want to be able to see the filtered version of the image as well.
01:16Well, if you go up to the Edit menu, and choose Free Transform or any of the other transformation
01:21options, then Photoshop is going to warn you that the Smart Filters that are applied to
01:25this layer will be turned off temporarily, so as long as you're applying the transformation,
01:30you can't see the filter and sure enough when I click OK, the Gaussian Blur effect disappears.
01:35What if that's not what you want?
01:36Well, I'm going to go ahead and press the Escape key in order to leave the Free Transform mode
01:41and then I'll right-click on the words Smart Filters and choose Clear Smart Filters
01:46in order to get rid of that effect.
01:49The great thing here is we've got a Smart Object inside of a Smart Object, so we can
01:53nest the filtering effect like so, just go ahead and double-click on the thumbnail for
01:57the tiger tattoo layer.
01:59If you get this alert message that's telling you how Smart Filters work just go ahead and
02:03click OK and then inside the Smart Object, we're still in Photoshop by the way,
02:08you want to go up to the Filter menu and just choose that first command or you can press
02:12Ctrl+F or Cmd+F on the Mac and because we're working with the Smart Object, as you
02:16can see here, Photoshop goes ahead and forces the display of the Gaussian Blur dialog box.
02:21I still want to apply a radius values 4 pixels then I'll click OK and I also want to go ahead
02:27and blend this filtering effect into the original image and I'm going to do that by double-clicking
02:32on this little slider icon there and that'll bring up the Blending Options dialog box and
02:37I'm going to change the mode from Normal, once again, to Multiply in order to sync that affect.
02:43So what I am doing is I am telling Photoshop to use the Gaussian Blur exclusively to darken
02:47the image, which means that the blur is going outward and not inward and that will create
02:52the appearance of the any kind of leaching into the skin and then I'll select the Opacity
02:57value and change it to 75% and I'll click OK.
03:01Now because the Gaussian Blur effect is extending outside the outlines of this tiger art,
03:06it's extending outside of the canvas as well, so we're going to get some very sharp edges if
03:11we just go and save our changes at this point.
03:13What we need to do is extend the canvas a little bit.
03:16By going up to the Image menu, and choosing the Canvas Size command or you can press Ctrl+Alt+C
03:20or Cmd+Opt+C on the Mac, and I'm going to turn on the relative checkbox, so that
03:25we're just adding pixels to the image and I'm going to enter a width value of 20 pixels
03:29and a height value of 20 pixels as well and I'm just trying to give it way more pixels than we need.
03:35Theoretically, because of the Gaussian distribution of the Gaussian Blur filter we need about
03:416 or 7 pixels in order to account for 4 pixels of radius but 20 pixels will for sure be enough.
03:48Now I'll go ahead and click OK in order to extend that canvas outward.
03:52Now that I'm done working on the Smart Object I'll go ahead and close it and then here on
03:56a PC I'll click the Yes button on the Mac you'll click the Save button in order to update
04:01that Smart Object inside of the larger composition.
04:04Now that we've applied the filter inside of the Smart Object, instead of outside of it
04:10we can transform this layer and still see the effect of the filter and so just by way
04:15of demonstration, I'll go up to the Edit menu and choose as opposed to Free Transform this time,
04:19I'll go to the Transform submenu and choose the Warp Command, so we can go directly
04:24to the Warp mode and note we don't get an alert message this time and we continue to
04:29see the effects of the Gaussian Blur filter.
04:32And then, I'm just going to drag upward on the flames at the top of the tiger's head
04:36in order to add a little bit of extra distortion there, and when I'm done I'll press the Enter
04:41key or the Return key on the Mac, in order to accept my changes and that's how you blur
04:46an image with the help of a Smart Filter nested inside of a Smart Object, so that you can
04:51continue to see the results of the filter even when you apply further transformations.
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Editing a Smart Object in Illustrator
00:00In this movie I'll show how to modify this artwork inside of Illustrator and then save
00:05the changes back to Photoshop.
00:07When you're working with a Smart Object, everything about that object is embedded in
00:12the current file. So in other words, there is no link between the Illustrations in the
00:16original tigertattoo.ai file on disk.
00:20So you were to make some changes to that file, they would not be reflected inside of this image.
00:24Instead, the entire Illustration is embedded inside of this Photoshop composition
00:31which means that you need to edit it from the composition as well and here's how.
00:35We'll start things off by double-clicking on the thumbnail for the tigertattoo layer
00:38here inside the Layers panel.
00:40If you get this alert which is just telling you how Smart Objects work, you will probably
00:44want to turn on that Don't show again checkbox and then click OK.
00:48Now we're looking at the nested Smart Object, the one that contains the Illustration itself,
00:53to edit it go ahead and double-click on its thumbnail once again inside the Layers panel,
00:59and that's going to take you into Illustrator. Notice that Photoshop just launched Illustrator for me.
01:04I'm going to a head and maximize Illustrator so it takes up the entire screen here and
01:08I'll press Ctrl+0 or Cmd+0 on a Mac in order to fit the Illustration inside the window.
01:14Now the specific modification that I want to make is to fill the black portion of the
01:18tiger's face with that same gradient that I've currently assigned to the flames.
01:23Assuming that you've got the black Arrow tool selected at the top of the toolbox, then you
01:27can just go a head and click anywhere on this black path outline and select the entire thing.
01:33So it's essentially this very complicated compound path.
01:36Now in order to match the Fill of the Flames you want drop down to the eye-dropper tool
01:41which you can get by pressing the i key just as you do inside Photoshop.
01:45And then click inside either the Fill Shapes. The only problem now is that the gradient is
01:50at the wrong angle and you solve that problem by selecting the next tool up which is a Gradient tool.
01:56And then you want to drag from the bottom of the tiger's chin up to the top of the flames like so.
02:01I'm also pressing the Shift key in order to constrain the angle of my drag to exactly
02:05vertical and I end up getting this effect here.
02:08Now I'll go ahead and switch back to the black Arrow tool which it just so happens you can get
02:12by pressing the V key and at this point, I want to go ahead update the artwork inside of Photoshop.
02:18And that's as simple as it's been in past. You just go ahead and close the artwork and
02:22then you click on the Yes button here on a PC or the Save button on the Mac.
02:27Now it's not going to look like anything particularly happened because we're still inside of Illustrator.
02:32What we need to do is switch over to Photoshop, and you can see as soon as we switched to
02:37Photoshop the artwork updates automatically.
02:40Now we need to close this Smart Object and click the Yes button once again, here on the
02:44PC or the Save button on a Mac, in order to update the original composition.
02:50And now of course, if you like what you get, you go ahead save your changes to the
02:54Hard Drive by choosing the Save command from the File menu.
02:57You can also Undo a change made to a Smart Object even thought there was a multi-step
03:02operation, all I've to do is press Ctrl+Z or Cmd+Z on the Mac to Undo the entire
03:07thing or press Ctrl+Z or Cmd+Z on a Mac to invoke a redo.
03:12And that's how you edit a vector-based Smart Object directly inside Illustrator and then
03:17hand the changes back to Photoshop.
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Creating "true clones"
00:00In this movie I'll introduce you to another feature of Smart Objects that doesn't have
00:04a name, that is to say Adobe has never given it a name, which is why I call it True Clones.
00:10And the idea is you can create several copies of a Smart Object and they'll all link back
00:14to a single original.
00:16So we're going to start with this revised version of the artwork, you can see that I've
00:20switched out the Tiger's head for a more colorful piece of stock art, but it still a Smart Object
00:24that links back to Adobe Illustrator, and I also have this layer of text.
00:28We're going to go ahead and convert the text into Smart Object and copy it several times
00:32to create this watermark pattern.
00:34And the idea is we're including this watermark, so if we give-away the image for free it's
00:38not usable until somebody purchases and downloads an unwatermarked version of the composition.
00:44But because I've set the watermark up using true clones, I can always switch out the company
00:49name if I want to like this. And I can do so in just a couple of operations as we'll see.
00:55So let's start off in this base composition here.
00:58For starters I need to set up a kind of grid, so that I can create copies of my text layer
01:03at regular intervals, so I'm going to press Ctrl+R or Cmd+R on the Mac to bring up
01:07the rulers, and then I'll select the background here in the Layers panel and press Ctrl+A
01:11or Cmd+A on the Mac in order to select the entire artwork and then I'll press
01:16Ctrl+T or Cmd+T on the Mac in order to enter the Free Transform mode.
01:19At which point I can see this reference point target right there which represents the exact
01:24center of my artwork and now I'll drag down a horizontal guideline and snap it into alignment
01:29with that target and if you end up not seeing your guide as I'm not seeing mine, then press
01:34Ctrl+; or Cmd+; on a Mac in order to show those guides, and then I'll drag a vertical
01:40guideline out as well and now I'll press the Escape key in order to escape out of the
01:44Free Transform mode and I'll press Ctrl+D or Cmd+D on the Mac in order to deselect my artwork.
01:50One more thing we want to do is locate the origin point for the ruler right there at
01:55that guide intersection.
01:57So I'll drag from the upper left corner of the rulers and snap my cursor into alignment
02:00with those guidelines, and now you can see the 0, 0 point is right there at the center of the artwork.
02:06All right, I don't need my rulers anymore, so I'll press Ctrl+R or Cmd+R on the Mac
02:10to hide him, and then I'll switch to my Text layer and convert it to a Smart Object by
02:14going up to Layers panel flyout menu and choosing Convert to Smart Object or if you loaded dekeKeys
02:19you can press Ctrl+, or Cmd+, on the Mac.
02:22Now in ideal world I'll be able to duplicate this text by pressing Ctrl+Alt+T or Cmd+Opt+T and
02:26then step and repeat by pressing Ctrl+Shift+Alt+T or Cmd+Shift+Opt+T, but unfortunately
02:32neither of those features work with Smart objects.
02:35So what I'm going to do instead is press CtrlJ or Cmd+J on the Mac a couple of times
02:40in order to create copies of that Smart Object layer.
02:43Then I'll click in the middle one to select it and I'll press Ctrl+T or Cmd+T on the Mac
02:47in order to enter the Free Transform mode, and you want to make sure up here in the Options bar
02:51that this triangle, the delta is turned off, so that you're seeing absolute positioning values.
02:57And then change that Y value to 0 and press the Enter key or the Return key on Mac a couple
03:03of times in order to scoot that text, so its center is exactly vertically aligned to the
03:07center of the artwork.
03:09Now click on the lowest of the Photos by Floyd layers and then press Ctrl+T
03:13or Cmd+T on the Mac to once again enter the Free Transform mode and change that Y value from
03:18negative to positive, so just get rid of the Minus (-) sign and press the Enter key or the Return
03:23key on the Mac a couple of times in order to nudge that text down.
03:26So by virtue of the fact that we're using the same value just a positive value instead
03:31of the negative value it's as far below the center of the artwork as the original layer
03:36is above the center of the artwork.
03:37All right, that takes care of our first three true clones of our Smart Object original.
03:42In the next movie I'll show you how to create the other true clones using a simple but
03:47clever transformation trick.
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Duplicating a group of clones
00:00In this movie I'll show you how to create a second column of true clones over here the
00:03right-hand side of the image using a simple but clever transformation trick.
00:08Specifically we're going to be flipping the existing column of clones twice in a row.
00:13Once to position the column over here on the right-hand side and then to make the text
00:16read properly from left to right.
00:18So first thing we need to do is select all these Smart Object clone layers by clicking
00:22on one and Shift+Clicking on the other, and then go up to the Layers panel flyout menu
00:27and choose New Group from layers and that'll force to display of this dialog box,
00:31so we can name the group left and click OK.
00:33All right, now I'm going to make a copy of this group by pressing Ctrl+J or Cmd+J
00:38on the Mac and I'll return to the original group down here and rename it right, because
00:44these layers are going to be a right-hand column and by virtue of the fact we've been
00:47Ctrl+J or Cmd+J on a Mac to duplicate this various layers, they are all true clones
00:53of a single original.
00:55So I'm going to press Ctrl+T or Cmd+T on the Mac in order to enter the Free Transform mode
00:59for this entire group as you can see.
01:01And what you want to do is move this target so it snaps into alignment with the intersection
01:06of the guidelines.
01:07Now I can't get the snap to work in my case, and if you have that same problem,
01:12here is an interesting trick.
01:13After you get done selecting the target, this reference point right there, the values represented
01:18up here in the Control panel now represent the location of not the object itself,
01:24but rather the target, so you can change both the X value and the Y value to 0 in order
01:30to make sure that that target is right there at the guide intersection and this presupposes
01:36by the way that you went ahead and moved the origin point to align to the intersection
01:41of the guidelines in the previous movie.
01:44Then right-click inside of the Image window and choose Flip Horizontal in order to flip
01:48that text over to the right-hand side and because we moved the target to the intersection
01:54of those two guides we're flipping across the vertical guide like so and that creates
01:58a second column of clones exactly where it needs to be and press the Enter key or the
02:03Return key on the Mac in order to apply that change.
02:06Now that not only positions the text, but it also flips it thereby rendering it illegible
02:11unless of course you've got a mirror.
02:13So press Ctrl+T or Cmd+T on the Mac to once again enter the Free Transform mode
02:18and then right-click inside the Image window and choose Flip Horizontal.
02:22Again this time without moving that target and that will go ahead and flip the text around
02:28its own center and we get the exact effect we're looking for and press the Enter key
02:32or the Return key on a Mac in order to accept that change.
02:35All right, that takes care of our six true clones, but if you recall the final version
02:40of the composition we're going for, I want these two additional layers right here to
02:45link to a different Smart Object and I'll show you how to accomplish that using a command
02:50called New Smart Object Via Copy.
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Breaking the Smart Object link
00:00In this movie I will show you how to break the link between a copy of a Smart Object
00:03and its original, using a command that's not particularly discoverable inside of Photoshop
00:08that goes by the name of Smart Object via Copy.
00:12So what I am going to do here is expand this right group and then click on its top layer
00:16to make it active.
00:17Now if you duplicate the layer by going up to layer menu choosing New and choosing
00:22Layer via Copy or if you press that command's keyboard shortcut, Ctrl+J or Cmd+J on the Mac,
00:27then you create yet another true clone, just as we have been doing in the past.
00:31If you don't want this to be a clone, you just want it be a copy, then what you do is you
00:35drop down to the Smart Objects sublayer and you choose this command, New Smart Object via Copy.
00:42Now the name of the command really doesn't make that much sense in my opinion.
00:45Layer Via Copy creates a true clone and Smart Object Via Copy ends up breaking the link,
00:51but this is the command you want.
00:53And if you loaded dekeKeys, you can also get to it by pressing Ctrl+Alt+Comma(,) or Cmd+Opt+Comma(,)
00:58on the Mac and that will go ahead and create another copy of that Smart Object that doesn't
01:03look any different.
01:04So there is no way to tell that this particular layer is differently linked, other than to
01:09just go ahead and rename it, which is what I suggest.
01:11And I am going to call this one file numbers, because that will end up being its purpose,
01:15and then I will drag it out of the group and you want to make sure that you can see that
01:18horizontal line between the left and right groups, like so.
01:21And then I will go ahead and twirl the right group closed, and now I want to create a
01:25true clone of this layer, so I will press Ctrl+J or Cmd+J on the Mac in order to do so.
01:30So now we have two true clones linked to a single original, but an original that is different
01:35than all of the other true clones.
01:37All right, now we need to properly position these watermarks, and here is how to do that.
01:41Click on the lower of the two file numbers layer, and then press Ctrl+T or Cmd+T
01:46on the Mac in order to enter the Free Transform mode.
01:49Now go up to the options bar click on that Y value and change it to 0 and then press
01:54the Enter or the Return key on the Mac and that goes ahead and moves the text downward,
01:58so it's vertically aligned with the center of the artwork.
02:00All right now grab both of these guys, so Shift+Click on the other layer there, in order
02:05to select it and let's create another group by going up to Layers panel flyout menu and
02:10choosing New Group from layers and go ahead and Name this group middle this time around,
02:14and then press the Enter or the Return key on the Mac.
02:17Now we need to properly position these layers and you do that by pressing Ctrl+T or Cmd+T
02:21on the Mac to once again enter the Free Transform mode, and go ahead and drag this bounding
02:27box, so that its target point there, that reference point right there in the middle
02:31the bounding box, snaps into alignment with the intersection of the two guidelines and
02:36then press the Enter key or the Return key on the Mac in order to apply that change.
02:40And now we have every single one of our text layers properly aligned and distributed.
02:44In the next movie I will show you how to apply layer Effects to multiple layers at a time,
02:50once again, using a Smart Object.
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Styling and blending Smart Objects
00:00In this movie I will show you how to apply a layer Effect and a Blend Setting to multiple
00:04layers at a time using a Smart Object.
00:06Now this isn't your only option. As demonstrated inside this version of the composition,
00:11you can go ahead and select all your groups and then put them inside of another group,
00:16as I have in this case here, and then apply a layer Effect to the group here inside of
00:22Photoshop CS6. And I demonstrated how that worked back in Chapter 16 of my Intermediate course.
00:28The problem is if you want to go ahead and drop out the letters and make them transparent,
00:31as I have in this case, you might figure that you can set the Fill value to 0% but CS6 has
00:36a bug in it currently that prevents that from saving.
00:39So you have to come up with a different approach, in my case I dropped out all that black text
00:44by setting the blend mode for the entire group to screen.
00:47Well, what if you want things to just work the way they are supposed to. In other words,
00:50you want to just set the Fill value to 0% or some other reduced value?
00:54In that case you are better off using a Smart Object and I am going to show you how that works.
00:58So here I am with all my black letters, I am going to press Ctrl+;(Semicolon) or Cmd+;(Semicolon)
01:03on the Mac to hide those guidelines.
01:05And then I will click on the right group and Shift+Click on left group to select all three
01:09groups and I will go up to Layers panel flyout menu and I will choose Convert to Smart Object.
01:14Or you can press Ctrl+,(Comma) or Cmd+,(Comma) on the Mac.
01:17So the idea is anything can become a Smart Object inside Photoshop, even entire groups
01:22of layers, and notice after I choose the command, we are left with one Smart Object called left.
01:27I am going to rename it all type, and then press the Enter key or the Return key on the Mac.
01:32Now I'll reduce the Fill Opacity to 0% by pressing Shift+0+0 and that way all the letters
01:37will drop out and we will just see the layer effect as we work on it.
01:41And I will apply the layer Effect by dropping down to the fx icon at the bottom of the panel
01:45and choosing Bevel & Emboss, and the default values actually work out pretty darn well.
01:50So I have got a Style of Inner Bevel, a Technique of Smooth, the Depth value is set to 100%,
01:56the Direction is Up, the Size and Soften are 5 and 0 respectively.
02:00Angle and Altitude are set to the Global Light positions of a 135 and 30 degrees.
02:05So actually the only change I am going to make here is to take the Highlight Modes Opacity
02:09value up to 100% and then I will click OK in order to apply that effect and we end up
02:14getting the exact same effect that I showed you at the onset of the movie.
02:18Problem is some of the watermarks appear against the white background.
02:21So we can't see the highlights of the bevel emboss effect at all, we are just left with
02:25the shadows, which means that it might be nice to have a little bit of Fill Opacity.
02:29So I will press Shift+2 in order to take the Fill value up to 20% and that's something
02:34you would not be able to do with the standard layer group.
02:37You can only achieve this kind of effect when applied to multiple layers; that is to say,
02:41using a Smart Object.
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Editing originals; updating clones
00:00In this movie I'll show you how to open and edit the two originals associated with this
00:04composition, in order to update all the true clones.
00:07And in the end we'll wind up coming up with this effect here, in which the first
00:11and third columns list URLs, and the middle column goes ahead and list the file numbers.
00:15First, with this stock photograph of the guy with a big bicep, and then for the stock illustration
00:20of the tattoo, so I'll go and switch to the image in progress here and I'll double-click
00:24on the thumbnail for this all-time Smart Object, in order to open that Smart Object that contains
00:29all of the groups.
00:31And then I'll twirl open right, let's say, and double-click on the thumbnails for any
00:36one of these Photos by Floyd layers.
00:38And the reason you can double-click on any of the thumbnails is that they all take you
00:42to the same original.
00:44So I'll go and double-click on that thumbnail in order to open the original Smart Object,
00:48and then I'll double-click on little T here in the Layers panel in order to switch over
00:52to the Type tool and select all the text, and I'll press Ctrl+Shift+K or Cmd+Shift+K
00:57on the Mac in order to turn off the All Cap Style and I'll change this text to fotolia.com/deke.
01:04And then I'll press Ctrl+A or Cmd+A on the Mac in order to select all the text and
01:09I'll press Ctrl+Shift+ > or Cmd+Shift+> a couple of times in a row, in order to
01:14increase the size of that text to 28 points, as you can see up here in the Options bar.
01:20Then press the Enter key on the numerical keypad in order to accept your change and
01:24go to the Image menu and choose the Reveal All command and notice by the way, if you loaded
01:29DekeKeys, I have given you a keyboard shortcut of Ctrl+Shift+Alt+B or Cmd+Shift+Opt+B
01:33on the Mac and that's just because I assigned Ctrl+Shift+Alt+A or Cmd+Shift+Opt+A
01:38to the task of flattening all layers, so I went ahead and gave Reveal All, the next letter in the alphabet.
01:44Anyway, go ahead and choose that command and you'll get this effect here, and then close
01:48the Smart Object, click on the Yes button here on the PC, with the Save button on the Mac,
01:52in order to update those six true clones.
01:55All right, now let's take care of the two middle layers.
01:58By twirling open the middle group and double-clicking on the thumbnails for either of the file numbers
02:03layers and that will open up this original, and I'll once again double-click on the
02:07T thumbnail here in the Layers panel to switch to the Type tool and select all that text.
02:11I'll press Ctrl+Shift+K or Cmd+Shift+K on the Mac in order to turn off all caps and
02:17I'll dial in file numbers, colon (:) and then I've gone ahead and copied the file numbers
02:21to the clipboard.
02:22So I'll press the Ctrl+V or Cmd+V on the Mac in order to paste that text in to place
02:27and I'll press Ctrl+A or Cmd+A on the Mac to Select All of that text, press Ctrl+Shift+>
02:32or Cmd+Shift+> two times in a row in order to increase the type size to 28 points
02:37once again, and then press Enter on the numerical keypad to accept that change.
02:42And then, again visit the Image menu and choose Reveal All or take advantage of the shortcut,
02:47either way, in order to expand that text like so.
02:50Go ahead and close the Smart Object, click on the Yes button or the Save button on the Mac
02:54in order to update those clones.
02:56Now you can see that all of the URLs are violating the canvas, and so the solution is to
03:02once again, go up to the Image menu and choose Reveal All in order to expand the canvas,
03:07so none of the text gets clipped, and then go ahead and close this Smart Object and click
03:11the Yes button on the PC or the Save button on the Mac in order to update all of the text
03:16in one operation here inside the larger composition.
03:20And so, if I press Ctrl+Z or Cmd+Z on the Mac, we'll see the original watermark,
03:25and then if I press Ctrl+Z or Cmd+Z on the Mac again, I'll see the new watermarks
03:29that we updated inside this very movie.
03:33And that, friends, is some of the power that's afforded to us by True Clones and Smart Objects,
03:38here inside Photoshop.
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Removing people from a scene with Median
00:00In this movie I'll show you one final use for Smart Objects, which allows you to remove
00:04people from a scene using a Stack mode known as Median, but I will warn you, this feature
00:10only exists inside Photoshop Extended.
00:13So if you have the standard version of the software, you will not have access to Stack Modes.
00:17In which case you can go ahead and skip ahead to the next chapter.
00:21I'm looking in a subfolder inside the 24_smart_objects folder called Vicenza pics.
00:26And if you go ahead and click on Teatro Olimpico-1 and Shift+Click on Teatro Olimpico-4,
00:33then you'll select four different files.
00:35I'm going to press the Spacebar in order to preview the image at full screen, and you
00:39can see, as I advance from one image to the other, that while the scene is fairly stationary,
00:45I wasn't using a tripod, so things bounce around a little bit.
00:49But the biggest difference is that we have my friend Colleen walking across the foreground.
00:55So let's say, much as I like Colleen, I want to go ahead and get rid of her where the scene is concerned.
00:59Well, here's how.
01:01I press the Escape key to return to the Bridge and then go ahead and select those four images once again.
01:06You don't want to have Stack mode Median.psd selected, because that's the final version of the file.
01:12With those four images selected, and by the way, if you were trying this with your own images,
01:15you need at least three shots to make it work.
01:19Then go up to the tools menu, choose Photoshop and choose Load Files into Photoshop layers.
01:24And that will go ahead and launch Photoshop and combine those images into a layered composition.
01:29All right, now I'll press Ctrl+0 or Cmd+0 on the Mac in order to zoom in slightly.
01:35And I want you to see here, I'm going to click on the bottommost layer and then Alt+Click
01:38or Opt+Click on its eyeball.
01:40And now I can press Alt+] to advance through these layers and you can see that things
01:45bounce around quite a bit.
01:46We need to go ahead and align these layers together.
01:49So I'll go and Shift+Click on the bottommost layer, so that all four layers are selected
01:54and then I'll go up to the Edit menu and choose Auto-Align layers.
01:58And that will bring up this dialog box here.
02:00You want to leave Projection set to Auto and leave the two Lens Correction checkboxes turned off,
02:05and then click OK, and Photoshop will automatically distort and align the layers,
02:10so that they better overlap.
02:12Now let's check what's happened here.
02:14I'll click on that topmost layer to make it active, so that we have one layer active and
02:18it's the only layer that's visible.
02:20And then I'll press Alt+[ or Option+[ on the Mac to advance down the stack, and you can
02:25see now that all four of the images perfectly align.
02:29All right, the next thing you need to do is turn on all the layers, and then click on
02:33the bottommost layer, Shift+Click on the topmost so that all the layers are selected and go
02:37to the Layers panel flyout menu and choose Convert to Smart Object or press that keyboard
02:41shortcut of Ctrl+Comma(,), Cnd+Comma(,) on the Mac.
02:44All right, now for the moment of truth.
02:47Now Photoshop Extended ships with a bunch of Stack modes, but you wouldn't know it,
02:50because they're so hard to get to.
02:52You go up to the layer menu, you choose Smart Objects, then you choose Stack mode, and if
02:56you don't see this command, it's because you have a standard version of the software.
03:01And then you have access to a variety of different Stack modes that you can apply one at a time,
03:05so only one Stack mode can be applied to any given Smart Object.
03:10Now just by way of example, I'll go ahead and choose Mean, each one of these modes blends
03:15the images together differently.
03:17And when you choose Mean you end up getting the average luminance levels from all four
03:21of the images inside of the Smart Object, and as a result we have these Colleen ghost
03:27that are traveling across the scene.
03:29So if you want that kind of effect, then Mean is the Stack mode of choice.
03:32I'm going to go ahead and expand this layer so that we can see the Stack mode listed below
03:36the Smart Object name.
03:37And as long as I'm here I'll go ahead and rename the Smart Object all layers.
03:41All right, so that's pretty interesting, there are some other ones that are available to you.
03:44I'll go up to the Layer menu, choose Smart Objects again, choose Stack mode, fairly laborious
03:50to switch between these guys.
03:52And I'll choose Minimum and what that's going to do is keep the minimum luminance level,
03:55in other words, the darkest color from all of the layers combined.
04:00And as a result we're going to get some pretty flushed out versions of all the Colleens in
04:03the scene, because she's wearing that dark clothing.
04:06It doesn't entirely give us just Colleens, however, because she's got some lines going
04:11through the highlights in her face, which after all are brighter than the background.
04:15However, the effect I really want to achieve is to eliminate Colleen from the scene entirely.
04:20And to do that you go up to the layer menu, choose Smart Objects, choose Stack mode, and
04:24then choose this guy right there, Median.
04:27And that will find the most popular luminance level associated with all of the layers, and
04:32because Colleen only appears on one layer at any given position, she ends up being 100% eliminated.
04:38All right, I'm going to press Ctrl+0 or Cmd+0 once again in order to back out of the scene.
04:44And now I want to go ahead and crop things, because after all we have some weirdness down
04:48here in the corners.
04:49So using the Rectangular Marquee tool I'm just going to draw a selection
04:53about yea big here that ends up capturing what I considered to be more less the ideal
04:57composition for the scene.
04:59It's certainly symmetrical.
05:01And now I'll go up to the Image menu and choose Crop.
05:04Now normally the Crop command is going to delete all the pixels that are outside the selection.
05:09The only exception is when you're using a Smart Object, because after all Smart Objects
05:13by definition cannot be cropped.
05:16So I'll go ahead and choose that command and we end up getting this final version of the scene.
05:20I'll press Ctrl+D or Cmd+D on the Mac in order to deselect.
05:23I might want to brighten things up as well, so I'll click the black/white icon at the
05:27bottom of the panel, choose Brightness/Contrast, and I'll go ahead and take the Brightness
05:32value up to 20 and I'll take the Contrast value down to -20, and we get this final version
05:39of the composition.
05:40Now I'll press Shift+F in order to fill the screen with the image and zoom in as well,
05:44and that's how you use the Median Stack mode to eliminate people and other moving objects
05:49from a scene.
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25. Shadows/Highlights
Luminance meets sharpening
00:00As a follow-up to Smart Objects, I now present you with a command that complements Smart Objects.
00:06It lives with the Color Adjustments, but it works as a Smart Filter and it goes by the
00:10name Shadows Highlights.
00:13Its job is to brighten shadows, that is, make them less shadowy and darken highlights.
00:19So it reduces the contrast of an image, but it does so like a sharpening filter.
00:23In other words, it traces bright halos inside the shadows and dark halos inside the highlights,
00:30which mean that as you correct the luminance of a photograph, you also increase its impact.
00:35For example, over the course of this chapter, we're going to take this nicely composed photograph
00:40and turn it into this.
00:42Which I think is interesting, because we start with the photo that looks fine, right?
00:47And then we turned it into something that looks fantastic.
00:49And you know why, I know that, you are going to learn a lot from this chapter,
00:55because I've got this guy and he's just going to stare the information into you.
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Correcting for lens distortion
00:00Over the course of this project we're going to take this portrait shot, which has some
00:04great composition in my opinion, but is a little bit flat in terms of the contouring, so in
00:08another words, his face is lit from straight on and ends up washing out a little bit.
00:14And we're going to give it some more volume; we're going to give it some more depth
00:17in order to come up with this final effect here.
00:19I should say this image once again hails from the Fotolia Image Library, about which you
00:23can learn more and get discounts by the way at fotolia.com/deke.
00:27Now the first thing we need to do is correct for the Lens Distortion that's associated with this image.
00:32Notice if I switch back to the original, not only is the image crooked so it's leaning
00:38down into the right, but his head is leaning in the opposite direction, almost as if it
00:42is skewed, which means once we straighten the image, he's going to look more crooked than ever.
00:46Also, notice that the right half of his face, his left, appears narrower than the left half
00:52of the face, and presumably a lot of that has to do with Lens Distortion.
00:57The idea is that there's curvature associated with the lens element and as the light enters
01:02that element and then lights on to the image sensor, the light actually distorts on its
01:07way into the image and usually that distortion is found around the outside edge.
01:11Fortunately, we can correct for Lens Distortion using a filter known as Lens Correction.
01:17We want to apply that filter as a Smart Filter of course, so I'm going to convert this image
01:21into a Smart Object by double-clicking on the background here inside the Layers panel
01:25and I'm just going to Name this layer dude.
01:27And then I'll go up to the Layers panel flyout menu and choose Convert to Smart Object,
01:31or if you loaded DekeKeys, you can press Ctrl+, or Cmd+, on the Mac.
01:35Next, go up to the Filter menu and choose Lens Correction, which has a factory keyboard
01:39shortcut of Ctrl+Shift+R or Cmd+Shift+R on the Mac, and that's going to bring up this
01:44big huge screen-gobbling dialog box.
01:47Now you probably want to start things off inside the Auto Correction tab, and notice
01:51down here in the bottom-left corner of the window, we can see the camera model, which
01:55is a Canon EOS 5D Mark II.
01:58We might also be able to see the lens model, although in this case we can't, so we'll have to make that up.
02:03But we can see the Focal Length, which is 40 mm.
02:06So let's go ahead and dial in what we know into the Search Criteria.
02:09The Camera Make is already set to Canon.
02:11I'll go ahead and select from Camera Model the 5D Mark II from the list.
02:16And by default Photoshop goes ahead and grabs a 28mm lens, which is good enough where this
02:21image is concerned.
02:23Presumably a lens like that does work.
02:25Now I recommend you go ahead and turn on all the checkboxes.
02:28By default you may only have Geometric Distortion turned; on you definitely want that turned
02:33on of course, because that's the main thing that we're trying to correct where this image is concerned.
02:38We're going to learn more about Chromatic Aberration when we take a look at Camera RAW
02:41in the future chapter, but for now just know that it's a misregistration of color around
02:46the outer edges of the image.
02:48Just about every image has some form of Chromatic Aberration associated with it, so you might
02:52as well go ahead and turn that checkbox on.
02:55And if your image has vignetting, that is presumably darkness around the outer edge
02:59created by the lens element itself casting a shadow, then go ahead and turn on the Vignette
03:04checkbox, and you'll see that it makes a slight difference where this image is concerned.
03:08All right, the next thing you want to do is switch over to Custom so that we can modify
03:12the Geometric Distortion by hand.
03:15If you drag this slider to the left in order to apply a negative value, then you're going
03:19to create a kind of bulging effect like we're seeing here.
03:22If you move the slider to the right that gives you a positive value and you create a pin-cushioning effect.
03:28We do want a pin-cushioning effect, but not that much, so I'm going to start with a value
03:32of 0, and I'm going to press Shift+Up Arrow a few times in a row in order to increase
03:37that value in single digit increments.
03:40And by the time you get to a value of +10, somewhere in that range, things start looking good.
03:45You notice that the two halves of his head look a lot more proportional.
03:48Next, I'm going to drop down to this Angle value and we want to modify it as well, and
03:53what I suggest you do here is press Shift+Down Arrow in order to incrementally rotate that
03:58image down into the left; that is in a counterclockwise fashion.
04:03And at about -0.8, you end up getting a straight horizon, and to confirm that you can turn
04:09on the Show Grid checkbox, so that you can see that grid there, which is going to show
04:13you an exactly horizontal line so that you can compare it to the horizon in the background.
04:19And that ends up creating a very nice effect, so I'll go ahead and click OK in order to
04:24correct that lens distortion.
04:26So just to give you a sense of what we were able to accomplish here, this is the before
04:29version of the image quite distorted by comparison, and this is the after version.
04:35Thanks to the Lens Correction filter, here inside Photoshop.
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Introducing Shadows/Highlights
00:00In this movie I'm going to introduce you to the Shadows/Highlights filter.
00:03We first saw it back in Chapter 7 of the fundamentals course, but in these next couple of movies
00:08I'm going to give you a much better sense of how the filter works.
00:11Now if you take a look at the final version of the image here, you'll see that there are
00:14only three filters assigned to the Smart Object, they're High Pass, Gaussian Blur, and Shadows/Highlights.
00:20Notice that Lens Correction is missing and that's because I needed to apply this Filter
00:25Mask, but the Filter Mask could not effect the Lens Correction filter, because if it did,
00:29we would burrow our way down to the distorted image, which wouldn't work at all. Which means
00:35what we need to do is put our current Smart Object inside of another Smart Object,
00:39so that it is not affected by this Filter Mask, and here's how that works.
00:43I'll go ahead and switch back to my image in progress, and with the dude layer selected
00:48go up to the Layers panel flyout menu and choose Convert to Smart Object or press Ctrl+Comma(,),
00:52Cmd+Comma(,) on the Mac and you'll see that you've put the old Smart Object into
00:57a new Smart Object, because after all the filter list as well as the filter mask have disappeared.
01:02All right, now let's go up to the Image menu and choose Adjustments, and you'll see that
01:07Shadows/Highlights is available to you, because even though it's listed as a color adjustment,
01:12it actually functions as a filter, because it's looking for edges inside of an image
01:17much like the Sharpening filters and Gaussian blur and the other edge filters inside the software.
01:23If you loaded dekeKeys, I've given you a keyboard shortcut of Ctrl+Alt+H or Cmd+Opt+H
01:27on the Mac and that goes ahead and brings up the Shadows/Highlights dialog box.
01:32Now the idea behind this filter is pretty darn simple, initially.
01:36The Shadows value allows you to brighten up the Shadows and the Highlights value allows
01:41you to darken the highlights.
01:43By default you get a ton of shadow brightening and no highlight darkening at all.
01:48That's exactly the opposite of what we want.
01:51Our shadows were bright enough in first place.
01:53So I'm going to take that Shadows value down to say about 10%, until we get this effect right here.
02:00And if you want to get a sense for the effect of the filter, you can turn the Preview checkbox
02:04off in order to see the original shadows in the image, and then turn that checkbox back
02:08on, in order to see the brighter shadows.
02:11We really need this Highlights value.
02:13So I'm going to press Shift+Up Arrow in order to incrementally take those highlights down.
02:18And you can see by the time we get into the 80% range for example he looks like he's been
02:23either slapped around or of course he has horrible sunburn.
02:27Neither of which are the least bit indicative of that original photo.
02:31So I'm going to take this value down, let's say to 45% where this image is concerned.
02:38Now you might say that looks pretty bad, after all if I turn the Preview checkbox off,
02:42 you'll see that he looks brighter, more natural color is going on inside of his face as well.
02:46If I turn that Preview checkbox on, well, we have a lot more potentially volumetric
02:51detail going on inside the highlights.
02:53We also have this sunburn effect which is not something that we want at all.
02:58Also we've got a fair amount of haloing.
03:00I'm going to click inside that Amount value and then Ctrl+Spacebar+Click, Cmd+Spacebar+Click
03:05along the horizon right there and you can see this bounce of highlight above the horizon,
03:11a little bit of extra darkening being applied below the horizon as well, and that's because
03:16this is an Edge filter.
03:18It is drawing halos around the image, and those halos can become awfully darn noticeable
03:24in certain areas, notice these halos that are appearing around his collar into the flesh
03:28of his neck as well.
03:30And we're enhancing some of the bad stuff inside the image, such as the posterization
03:34along the shadows inside of his neck.
03:37And that's all happening because of those halos.
03:39The problem is we have no control over those halos by default where Shadows/Highlights are concerned.
03:46We need control, which is why you have the Show More Options checkbox, and I'm going
03:50to show you what that control looks like inside the next movie.
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Mitigating halos with Radius values
00:00All right, I went ahead and applied that Shadows/ Highlights modification that I showed you in the previous
00:03movie and we end up getting this sunburn effect.
00:06Turns out I'm going to be using those exact same percentage values, 10% for the Shadows
00:10and 45% for the Highlights, in order to achieve our final much better effect right here.
00:17The big difference is I was able to distribute my radius, and let me show you what that looks like.
00:21I'll go ahead and switch back to the image in progress here, and because I'm working
00:25with the Smart Object I applied Shadows/Highlights as a Smart Filter.
00:28I'll go ahead and double-click on the words Shadows/Highlights to bring up my settings
00:32because after all Smart Filters are fully editable.
00:35And I'm going to turn on this Show More Options checkbox.
00:38So the idea is there is a Product Manager somewhere saying, we can't have this many
00:42options inside this filter, because it will just overwhelm folks.
00:45And there is this engineer in the background saying, no, you know what, we need all these
00:49controls, which we definitely do.
00:51So let's give the user the option to turn them on or off.
00:54Anyway, in our case we need them turned on.
00:56We've got a couple of Tonal Width values, notice that right there, and what they determine
01:01is how much of the image comprises shadows and highlights.
01:04So right now by default we're saying that the darkest 50% of the image are shadows,
01:10and the lightest 50% of the image are considered highlights.
01:12And it drops off over the luminance range.
01:15So in other words, if I were to increase that Tonal Width value to 100%, then I'm saying
01:19that black is definitely a shadow and white is considered just barely to be a shadow and
01:25everything else is ramping in between.
01:28So you can see as a result by cranking up the Tonal Width value, I'm brightening more
01:32the image than I was before.
01:33So if I restore this value to 50% that's what we were seeing before, just the brightening
01:37of the darkest 50% of the colors.
01:40And if I change this to 100%, now we're brightening to some extent or rather all of the
01:44luminance levels inside the image.
01:46The thing is when in doubt I recommend you leave this set to 50%.
01:50If you're going to modify, you want to modify the other value and kind, for example,
01:53if I'm saying all right, 70% of the colors are in the shadow range, then I don't want 50%
01:59of the colors to be in the highlights range, because that would mean that 20% of the luminance
02:03levels inside the image are being first brightened and then darkened, which doesn't make any sense.
02:08So I would take this value down to 30% in order to compensate, but in most cases you
02:15want to leave both values set to 50, and in this case I do as well.
02:19What I'm really interested in changing where this image is concerned, and this will be true
02:23for most of the images you work on as well, is this Radius Value.
02:27Right, now both values are set to Radius of 30 pixels.
02:30And if I were to crank this value down, let's say I take the Radius value for Highlights
02:35down to 10 pixels here, you'll see that I have much sharper halos around the image,
02:40especially between the collar and his neck, and it's almost like we're applying a kind
02:44of sharpening effect.
02:45What you want to do is get rid of those halos by distributing them as much as possible,
02:50and that means raising this radius value as high as you can go, really, and get the effect
02:55you want to achieve inside the image.
02:57For example, if I take this value up to 100 pixels that means that I'm going to get rid
03:01of my halos, as you can see they're almost altogether gone throughout the image.
03:06However, that also means that I'm not going to produce much of an effect inside the Highlights
03:11for example, inside the eyes, because I just don't have enough room to work.
03:14There isn't a 100 pixels worth of information inside of those eyes.
03:18So it's a bit of a trade-off, but in my case 100 pixels works just fine, and I'm also going
03:23to take the Radius value for Shadows up to 100 pixels as well, and you could take it
03:28even higher if you wanted to.
03:29We can try something like 200 pixels and that definitely spreads the shadows out that much more.
03:34So let's go for it.
03:36All right, now I'll go ahead and click OK in order to apply the modifications we've
03:40made so far, and just to give you a sense of the dramatic difference we've been able
03:44to achieve here, I'll press Ctrl+Z or Cmd+Z on the Mac; you can see that my previous application
03:49of Shadows/Highlights was much flatter and surreal, as well, by comparison.
03:54And if I press Ctrl+Z or Cmd+Z on the Mac in order to reapply those modifications,
03:59my halos will almost entirely disappear and we'll get a lot more volumetric information.
04:05Problem is, we still have too much color saturation in the form of that synthetic sunburn there,
04:11and we might want to bring out a little bit of midtone action as well, and I'll show you
04:15how to do just that in the next movie.
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Enhancing the effects of Midtone Contrast
00:00In this movie I'll show you how to correct for the overly saturated colors inside this image,
00:04and also show you how to increase the contrast of the midtones.
00:07We accomplished both feeds from the Shadows/Highlights dialog box.
00:11So I'll double-click on word Shadows/Highlights here inside the Layers panel in order to bring
00:15the dialog box back up on screen.
00:18Notice this Color Correction value right there.
00:20If you increase that value, you're not going to correct the colors; you're going to increase
00:23the saturation of the colors inside the image, so it's ultimately a saturation slider.
00:28And notice if you want to get rid of the saturation, you would take that Color Correction value down.
00:33By default it's set to 20, which I think is absolutely insane, given that what you want is 0,
00:39because when you set that value to 0, you do not modify the saturation of the original colors at all.
00:46Now you may end up getting a little bit of grayness inside of some areas of the image,
00:52especially where the midtones are concerned.
00:54We can see a little bit of grayness for example, around this right-hand ear.
00:58However, that can be adjusted for in better ways, than just cranking up the saturation
01:03of all colors throughout the image.
01:06And the better way is to adjust this midtone contrast value.
01:09So notice, if I take this value up, we increase the contrast, the luminance levels in general.
01:15This one is not an edge detection effect, so it's not using haloing; it's closer to
01:19a straight contrast adjustment, like you would achieve using the Brightness/Contrast command.
01:23And of course, if you want less contrast, you would reduce that contrast value, but
01:28that's when you start seeing a lot of grays throughout the midtones inside the image.
01:33So what I'm going to do is start at 100, just the maximum value and then press Shift+Down Arrow
01:38in order to reduce that value in increments of 10.
01:41And at about 40 we end up getting an effect that I really like.
01:44And we also have a Black Clip and White Clip.
01:47What these are saying, by default once again, is that Photoshop is going to clip up to 0.01%
01:55of the luminance levels inside the image.
01:56In other words, a hundredth of a percent of luminance levels are going to clip to black,
02:01and a hundredth of a percent of luminance levels are going to clip to white.
02:04If you were all worried about that, just change these values to 0, and you're going to see
02:08a subtle difference, if you take the Black Clip value down to 0%, so no clipping is occurring.
02:12You're not going to see much difference at all if you take that White Clip value down to 0%,
02:16and then, if you like what you see, you can always save these settings as your
02:20new defaults, which will be great because you've got big Radius values, you've also
02:25got 0 for Color Correction, which is a great place to start, and we have a pretty
02:30enthusiastic Midtone Contrast value as well.
02:32In my case I'm going to leave things alone, and I'll click on the OK button in order to
02:36accept my changes.
02:38And once again let's see the before and after here.
02:40This is the before version of the image.
02:42More than anything else you can see that the colors were just ridiculously saturated and
02:46he has got that sunburn effect to just about all of the skin tones.
02:50And this is the after effect, with not only much better colors inside the image, but more
02:55of a dynamic effect throughout the midtones with a striking degree of contrast throughout this image.
03:01And just to get a sense for the overall effect of the filter, I'll turn Smart Filters off.
03:06This is the original version of the image, quite washed out by comparison.
03:10And if I press Ctrl+Z or Cmd+Z on the Mac; that turns the filter back on to show
03:15a much more dramatic effect.
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Creating a "bounce" with Gaussian Blur
00:00In the next few movies we're going to further enhance the impact of this image using a combination
00:05of Gaussian Blur and High Pass.
00:07While these steps don't have anything to do specifically with the Shadow/Highlights command
00:11they will further impact the shadows and highlights inside the image and you'll get a sense of
00:16how to work with multiple Smart Filters along with the filter mask here inside Photoshop.
00:21So let's start things off with very traditional Gaussian Blur effect.
00:25I'm going to go up to the Filter menu, choose Blur, and then choose Gaussian Blur
00:30or if you loaded dekeKeys you can use my keyboard shortcut Shift+F6.
00:34I'm going to take that Gaussian Blur value up very high to 15 pixels and essentially
00:40what I'm trying to do is blur way pretty much all of the edges inside of this image.
00:45Then go ahead and click OK in order to apply that a fact.
00:49Now so far we are not doing much to increase the impact of the image at all.
00:52In fact, we are just making the image appears as if we've taken off our glasses.
00:56What we need to do is adjust the Blend mode for this specific filter by double-clicking
01:01on this little slider icons to the right of the words Gaussian Blur here inside Layers
01:05panel and that'll bring up the Blending Options dialog box.
01:09I'm going to click on the fellow's face there in order to center the portion of the image
01:13so we can see inside of the dialog box and then I'll zoom out little bit as well so we
01:17can see is eyes and nose.
01:19I'm to change the mode from Normal to the first of the contrast modes which is Overlay,
01:24and you can see that restores all of the detail and clarity of the image, but we get a little
01:29bit of an edge bounce as well.
01:31Now I'll go ahead and click OK in order to accept that effect.
01:35Now just so you have a sense of the effect of this filter I'll turn Gaussian Blur off.
01:39This is the way the image look before.
01:41If I turn the filter back on, this is the way it looks now.
01:43The problem is the Overlay Blend mode not only goes ahead and increases the contrast
01:48of the luminance levels inside the image, it also increases the saturation of the color values.
01:54To compensate we need to take the saturation levels down and we can do that using Shadows/Highlights.
02:00So I'm going to double-click on Shadows/Highlights once again and most likely, you'll get an
02:05alert message which is telling you that as you work inside Shadows/Highlights you're
02:10not going to see the effects of any filters applied on top up that filter.
02:14Meaning we won't see Gaussian Blur.
02:16Just go head and click OK in order to bring up the dialog box.
02:19Notice that we're seeing shadows highlights by itself.
02:22Then drop down to the Color Correction value and let's take it all the way down to -100
02:28which is as low as it can go.
02:30Notice that; that doesn't entirely get rid of the saturation values.
02:33In other words, we're not creating a grayscale image, but we are diminishing the saturation
02:37levels pretty significantly.
02:39Now click OK and Photoshop will go ahead and show you the results of both Shadows/Highlights
02:44and Gaussian Blur working together.
02:47So just so you have a sense of what just happened I'll press Ctrl+Z or Cmd+Z on a Mac.
02:52These are the saturation values that are evident if we don't reduce the Color Correction value
02:56inside shadow highlights and this is what we get by taking the saturation values down
03:02before Gaussian Blur is applied.
03:04I also wanted you to see what we pulled off over the course of this movie.
03:07So I'll press the F12 key in order to revert the image to its original appearance with
03:12just shadows highlights applied.
03:14So this is the image with shadows highlights by itself and if I press Ctrl+Z or Cmd+Z
03:18on a Mac, this is the new version of the image with that bounce of luminance and contrast
03:24created using Gaussian Blur combined along with the Overlay Blend mode.
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Sharpening on top of blur
00:00Now I need to compensate for the effects of Gaussian Blur, which has slightly blurred
00:04the detail inside this image, and that means we need to sharpen the image slightly,
00:09and because this is a portrait shot, the best filter for the job is high pass.
00:13So I'll go up to the Filter menu, choose Other, and then choose High Pass, and notice if you
00:18loaded dekeKeys it's got a keyboard shortcut, a Shift+F10.
00:22And what you want to do is set the High Pass Filter to a radius that still allows you to
00:28see the edges, now ten is way too much but I found if I took it down to about five pixels
00:33I could still see a little bit of edged detail while most of the image turns gray.
00:37Then I will go ahead and click OK in order to accept that effect.
00:41Now we need to turn this filter into Sharpening Effect and we'll do so by modifying the Blend mode.
00:47So double-click on the slider icon to the right of the words High Pass.
00:51Now we'll bring up the Blending Options dialog box.
00:54Now most of the time you want to start things off with the first of the contrast modes,
00:58which is Overlay, and that will end up providing us with a little bit of sharpening,
01:02and just to get a better sense of what's going on I'll Zoom in to 50%.
01:06And so you can see how we have some more tactile detail side of the photograph, it's not enough, however.
01:12So the next thing you'd want to do when you are fooling around with High Pass like this,
01:16is try out a Blend mode that has a little bit more impact, and that would be the
01:20Hard Light mode, and that's going to end up increasing the sharpness slightly.
01:24If that's still not enough which I don't believe it to be, then you want to dropdown two more
01:28blend modes to Linear Light and go ahead and try that one out and that gives us a very
01:33sharp effect indeed.
01:34The problem is, the Radius value is set too high.
01:37So I will go ahead and click OK in order to accept the effect so far.
01:40And by the way I am working on a standard density screen here, so a zoom level of 50%
01:45is ideal for gauging how sharp this image is going to look when I print it at say 300 ppi.
01:52But you may be lucky enough to be working on a retina display like the one included
01:56with the new MacBook Pro, in which case you should be able to zoom all the way into a 100%,
01:59because there are so many pixels packed on those screens.
02:04All right, now I am going to take down the Radius value for my High Pass Filter by double-clicking
02:09in the words High Pass here inside the Layers panel, and then I'll go ahead and click on
02:13the eye in order to center it inside the dialog box, and I will take the Radius value down
02:18by pressing Shift+Down Arrow couple of times in a row until I get a Radius of 3 pixels,
02:23which looks a lot better.
02:24The details in other words look more sharply defined and then I will click OK in order
02:29to accept that effect.
02:31So if I turn-off High Pass you can see this is the slightly blurred version of the image
02:35and then if I press Ctrl+Z or Cmd+Z on the Mac.
02:38this is the sharper version.
02:40Thanks to the High Pass Filter combined with the Linear Light Blend mode here inside Photoshop.
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Masking a group of Smart Filters
00:00Now at this point we are losing too much shadow detail.
00:02You will notice, if you check out the final version of the image that the shadows are
00:06brighter and that's what we want.
00:08So what we need to do is create a Filter Mask and we have a Filter Mask available to us
00:14here inside the Layers panel, but it happens to be empty, thereby indicating that were
00:19not masking the filters at all.
00:21Now we are going to create what might be the easiest kind of mask to make inside of Photoshop,
00:26which is a Luminance Mask.
00:27That is to say we are drawing out the natural luminance levels inside the image.
00:32That will allow us to mask away the dark stuff and keep the bright stuff where the filters are concerned.
00:38So I am going to start things off by turning off the eyeball in front of Smart Filters.
00:42That will temporarily hide the filters.
00:45Then you want to go up to the Channels panel to check out the channels that are associated
00:49with the original image.
00:50We will start with the Red channel; which of course, because this is a portrait chart,
00:54is going to be the brightest, because we all resonate most brightly inside the Red channel.
00:59The Green channel is going to give us the best detail information; it's the closest
01:03to the composite grayscale version of the image.
01:05And then finally, we have got the Blue channel in which the skin tones are going to appear relatively dark.
01:11And basically really everything inside the image darkens up quite a bit, except for the
01:15shirt which appears brighter.
01:17We want that shirt to appear as dark as possible and the flesh tones to appear as bright as possible.
01:22So we want to lift the Red channel.
01:24So all you have to do in order to turn that into a filter mask is press the Ctrl key or
01:29the Cmd key on the Mac and click on that Red channel in order to load it up as a selection.
01:34So that is to say the highlights become the most selected and the shadows become the most deselected.
01:40Then switch back to the RGB image.
01:42Go back to Layers panel and turn the Smart Filters set back on.
01:46Now at this point we can work with the existing layer mask if we had to, but that would mean
01:50reversing the selection by choosing the inverse command.
01:53The easier way to work is just to right-click inside of this Filter Mask and choose Delete
01:58Filter Mask to get rid of it, or if you loaded dekeKeys by the way, you can press the keyboard
02:03shortcut Ctrl+Alt+Q or Cmd+Option+Q on the Mac.
02:07The idea being we are quitting that filter mask, and now we will create a new one by
02:11right-clicking on the word Smart Filters and choosing Add Filter Mask and that will convert
02:17the selection outline into a mask like so.
02:20And notice, thanks to the mask, we are now revealing the original shadow detail inside the image.
02:25And so if I were to Shift+Click on this Filter Mask Thumbnail, I temporarily turn it off
02:29like so, and you can see that the image darkens up considerably, especially inside the shadow detail.
02:35And if I Shift+Click in the Mask Thumbnail again, to turn it on, then we can see the
02:39new brighter shadows.
02:41Now to my eye it looks like we have taken a little bit too much of the oomph out of
02:45the shadows, and so to compensate, we need to reduce the density of this filter mask,
02:50and I will show you how that works in the next movie.
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Reducing the density of a layer mask
00:00In this movie, I'll show you how to reduce the density of a filter mask.
00:03So, here is the idea.
00:05If the mask doesn't have enough impact, if you want to increase its contrast, then you
00:10select the filter mask by clicking on it here inside the Layers panel, and then you press
00:15Ctrl+L, or Cmd+L on the Mac in order to bring up the Levels dialog box, and you'd
00:20increase the Black point value like so, and then you decrease the White point value.
00:26And I am doing so in both cases by pressing Shift+Down Arrow.
00:29That would preserve more of the shadow detail from the original image, and bump up the degree
00:34to which the filters are impacting the highlights.
00:36But we also end up with these strange edges, definitely not an effect we're looking for.
00:41If you want to reduce the impact of the mask which is what we're looking to do, then you
00:45can modify the Black point and White point values for the output levels.
00:49However, there's a better way to work.
00:50So, I'm going to cancel out of the Levels dialog box, and I'll double-click on the filter
00:55mask thumbnail in the Layers panel to bring up the Properties panel which includes the
00:59total of five options when you're working on a mask, starting off with Density which
01:04is the option that we're looking for.
01:06And as I reduce this Density value from 100%, keep your eye on the filter mask thumbnail
01:12here inside the Layers panel and you can see that we're reducing the contrast of the mask,
01:16specifically we're brightening the shadows.
01:19That is to say we're turning the blacks, incrementally brighter shades of gray.
01:23Now, I can take this Density value all the way down to 0% in which case we eliminate
01:29that mask entirely, or so it would seem. We've actually only done so on-the-fly.
01:34So I could go ahead and hide the panel, I could close this image, I can wait five weeks,
01:39I can open the image again, double-click on that filter mask thumbnail, and that Density
01:44value is still sitting there at 0%.
01:46If I take it all the way back to 100%, then I restore that filter mask, because it's still
01:52actually sitting there, no matter what modifications I make to this Density value.
01:56In other words, Density is a parametric effect, that is, it relies on the numerical parameter
02:02and you can modify it anytime you like.
02:04In my case, I want to take that Density value down to about 80% to achieve this effect here,
02:11and so that just takes a little bit of the wind out of the mask, meaning that I'm restoring
02:16some degree, 20%, of the impact associated with these three Smart Filters, and now
02:23I'll hide the Properties panel in order to get it off screen.
02:25Now, at this point, you may feel like you've gone a little bit too far with the contrast
02:30inside the image.
02:31If you want to back it off a little bit, then drop down to the Black/White icon at the bottom
02:35of the Layers panel and choose the Brightness/Contrast command.
02:39And that will bring up the Brightness/Contrast controls in the Properties panel, press Shift+Enter,
02:43or Shift+Return on the Mac to highlight the Brightest value, press the Tab key to highlight
02:48the Contrast value, and then press Shift+Down Arrow perhaps three times in a row to reduce
02:53the contrast to -30, and then go ahead and hide the Properties panel in order to achieve
02:58the final effect.
03:00And just to see what we've been able to achieve over the course of this project, I'm going
03:04to double-click on the dude thumbnail here in order to open up the original Smart Object,
03:09and I'll zoom in as well.
03:10Then I'll switch back to the composition at hand, zoom in it too, and press Shift+F in
03:15order to switch to the Full Screen mode and now I'll go ahead and Shift+Spacebar+Drag
03:20these images to scroll both of them.
03:22So, this is the image as it appeared after we corrected for the lens distortion, and
03:27this is the final version of the image; thanks to the combination of Shadows/Highlights,
03:31Gaussian Blur, High Pass, and a Filter Mask working together here inside Photoshop.
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26. Using Curves
Using Curves
00:00As you may recall the luminance of a pixel is its brightness, from black to white.
00:06In previous courses I showed you how to adjust luminance using the very simple brightness
00:10contrast and the more complicated levels.
00:13And now, in this chapter, I'll introduce you to the most capable luminance adjustment command
00:18in all of Photoshop, which goes simply by the name Curves.
00:23As I did back in Chapter 12, when I showed you levels, I'll stand in for the problem image.
00:28But this time I am too high contrast, my shadows are filled in, my highlights are blown out.
00:34You can't fix this kind of problem with levels, but you can with curves.
00:39The curves command takes the Histogram, which is that Bar Graph of luminance levels from
00:43black to white, and scales it to fit inside this square graph, which is pretty intimidating, I grant you.
00:51But it means that you can map any luminance level to another one which is to say you have
00:55complete control over the brightness and contrast of an image.
01:00To simplify things I'll go ahead and hide the Histogram, and we'll focus on this diagonal
01:05line which is the curve itself.
01:08I know, it doesn't look like a curve, but it will in a moment.
01:12The current state of the image is the horizontal axis, with black on the left and white on the right.
01:18The modified state of the image is the vertical axis, with black at the bottom and white at the top.
01:24So this straight diagonal line indicates no change, black is black and white is white,
01:30same goes for everything in between.
01:33Of course, you want to make a change, that's why you are here, which means you need to
01:37set a point on the curve and drag it to a new location.
01:41Let's say I want to brighten my midtones.
01:43I'd click to add a point to the center of the line, then I drag it upward.
01:48Now we have a curve.
01:50My medium grays have become brighter but so do all the other luminance levels in between,
01:55except for black and white.
01:57which remained fixed.
01:59But the midtones really aren't my problem.
02:02My problem are the shadows down here and the highlights up here.
02:06So I will set a shadow point here and then I will drag it up.
02:11Notice that elevates the shadows, the midtones are protected by this point and then the highlights
02:16bend down but only slightly.
02:19We need to darken the highlights more.
02:21So I'll set a point here and then I'll drag it downward.
02:25Now we have an inverted S curve, and look at my highlights and shadows.
02:29They are in very better shape.
02:31I can't promise to make you fall in love with curves, it's a graph after all, but you will
02:37learn how to make it work in the following movies.
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Introducing the Curves adjustment
00:00In this movie I will introduce you to the Curves adjustment, because when you first
00:03encounter it, it's a little bit of a head scratcher.
00:05And by way of example I have opened one of those black and white variations that we created
00:10back in Chapter 20 of the Intermediate Course and while I think the world of the black and white
00:15adjustment here, if I have one complaint it's that it tends to deliver images that lack heft.
00:21That is to say the shadows and even the midtones in the case of this image just aren't dark enough.
00:28What I want is an effect more like this one here.
00:31The difference between this dramatic unambiguous black and white image and the one we saw
00:35a moment ago is that the one we are looking at now includes a Curves adjustment and the
00:40one we created in Chapter 20 does not.
00:42So let's start things off by getting a sense of when you want to use Curves.
00:46It's basically that luminance adjustment command that you go to when Brightness/Contrast
00:51and Levels just don't do the trick.
00:54So I will start by showing you what we can do with Levels and Brightness/Contrast where
00:58this image is concerned.
00:59I will go up to the Image menu and choose a Duplicate command and then I will go ahead
01:04and call this new version of the image Levels and zoom in on it.
01:07Then I will drop down to the black/white icon at the bottom of the Layers panel and choose Levels command.
01:13I am going to go and expand the Properties panel as well so that I can see the full width
01:17of the histogram like so.
01:19Presumably, what I do is I would, for example Alt+Drag or Opt+Drag this black slider
01:25triangle in order to preview the clip pixels on screen and notice that they're appearing
01:30in black and white as opposed to the various colors.
01:33That's because all of the colors in this particular image have been converted to shades of gray.
01:38So at a black point of about 10 we are seeing probably about as much clipping as we want.
01:42So we will go ahead and release.
01:43Now I could do the same with the white triangle here; I could Alt+Drag or Opt+Drag it over to say 240.
01:51But if I do that I'm going to blow some highlights and I am going to overly brighten this image.
01:55I'm not interested in adding more brightness to it.
01:58So I will just go ahead and restore that value to 255.
02:01That leaves me with just one more point of control and that's the Gamma value.
02:06So I will go ahead and click in it and press Shift+Down Arrow three times in a row to reduce
02:11that value to 0.7.
02:13That's about as much work as I can get done with Levels.
02:16So let's go ahead and close the Properties panels so we can see what we have got.
02:19Things are in pretty good shape.
02:21We have some very dark shadows; that's good.
02:23The midtones are looking okay.
02:25But if you compare that to what I was able to achieve with curves which is this image
02:29here you can see that we have got a lot more detail going on inside the hair.
02:33We've got much better shading and detail inside the flesh and we've got all kinds of great
02:38shadow detail as well.
02:40So while Levels is pretty good, it's not nearly as great as what I am hoping for.
02:45So now let's see what we can achieve using Brightness/Contrast.
02:47I will go ahead and switchback to my starter image.
02:49Go up to the Image menu, choose the Duplicate command, and call this one Brightness contrast, of course.
02:56Then click OK in order to create the new version of the image, zoom on in as well, drop down
03:00to the black white icon at the bottom of Layers panel and choose Brightness/Contrast.
03:05Then I will go ahead and crank that Contrast value up to its absolute maximum of 100,
03:11which does a great job of making the shadows very dark, the highlights get overly light in my
03:16opinion, however nothing ends up clipping inside the image. So that's good.
03:21Then I'll take that Brightness value down to let's say -40 in order to tame some of
03:26those highlights and bring the midtones down as well.
03:29Again, things look pretty good and you might argue compared with Levels that Brightness/Contrast
03:36ends up performing little better, but I am not so sure actually.
03:39But again we are losing detail inside of the hair and inside of the shadows particularly
03:44when compared to that final version that we are going to achieve using the Curves adjustment.
03:50So let's see what Curves looks like.
03:51I'm going to switchover to that starter once again and I am going to drop down to the black/white
03:56icon at the bottom of the panel and you can see that the Curves command immediately follows
04:01Levels and Brightness/Contrast.
04:02It really does go like this.
04:04Try Brightness/Contrast first, if that does the trick, great.
04:07Try Levels second, if that does the trick, great.
04:10And if neither of them work, then move on to Curves.
04:13Exposure is never useful in my opinion.
04:16I am going to go ahead and choose the Curves command.
04:19Notice that you end up seeing this big square graph.
04:21Well, even though it's pretty darn unfamiliar, a lot of the stuff we are seeing is very similar
04:26to what's going on with Levels.
04:28For example, the centerpiece of this graph is a histogram and even though it looks like
04:33a squished histogram at first, it's actually exactly the same width as the histogram that
04:38appears along with levels adjustment.
04:40The difference is that the Curves histogram is stretched vertically in order to fit inside
04:45of square, which is perfectly fine, by the way, because after all these vertical lines
04:50inside of the graph, they don't represent absolute numbers.
04:53In other words, this one right here isn't a heap of all of the pixels that are that
04:59dark shade of gray.
05:00Rather, those are the number of dark gray pixels when compared with these very light gray pixels
05:06represented by this tall line on right-hand side.
05:10We've also got a black triangle and a white triangle.
05:13They let you modify the black point and white point inside the image.
05:16Then we have this diagonal line which is the curve itself which may seem odd, because after
05:22all it starts off as a straight line.
05:24You make this line curve by clicking somewhere in the graph in order to set a point.
05:30So in my case I've clicked right there at the center.
05:33So what I'm seeing here is that I've set a point and 128 which is medium gray.
05:37So you may recall 0 is black, 255 is white.
05:41So right there in the center is 128.
05:43I am mapping shades of gray that were formerly 128 to an output level of 128 once again.
05:50So I am not changing them at this point until I drag that point to another location.
05:54So let's say I drag the point directly up.
05:57Now I am mapping an input of 128 to an output of 171.
06:01So all the shades of gray that were formerly 128 are now being mapped to 171, which of
06:05course is lighter gray.
06:07The other shades of gray move along with, because after all the line is gradually tapering
06:12as you can see here.
06:13You can also drag this point down if you like in order to darken the shades of gray.
06:19For example, if I take this value down to let's say 86, I am mapping what were formerly
06:24medium grays to dark grays.
06:26If you just drag a point up and down like, this is very much like modifying the Gamma
06:30value when working with Levels.
06:33If I want to achieve an effect that's very much like what we saw with Levels just a moment ago,
06:37then I would also press the Alt key or the Option key on the Mac and drag this Black
06:42slider triangle, so you can preview your clipping inside curve just as you can when working with Levels.
06:47I can see that some of those shadows are clipping over on the left-hand side of the image.
06:51So I'll go and release.
06:53So at this point I am saying anything that has a luminous level of 10 or darker is going
06:57to map to an output of 0, which is black.
07:01Let's go ahead and hide the Properties panel for a moment so we can compare the effects.
07:05This is what we're able to achieve with curves so far bear in mind and this is what we achieved with levels.
07:12If anything the Curves adjustment is already better even though it's remarkably similar,
07:16the Curves adjustment has slightly better detail going on inside the shadows and a bit
07:20more detail inside of the highlights as well.
07:24So there's your introduction.
07:25But here's the thing.
07:26If we were able to achieve an effect just as good as anything we might achieve with
07:30Levels that easily with Curves, just imagine how much better we can do in the next movie.
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Adding and editing points on a curve
00:00In this movie, I'll show you how to add and edit points inside curves.
00:04I'll start things off here by double-clicking on the thumbnail for the Curves 1 layer; that
00:08brings up Curves inside the Properties panel.
00:11And I'm also going to drag this black triangle back to the far left-hand side of the graph,
00:15and that's because you can typically achieve more control over your shadows in particular
00:20by adding points along the left-hand portion of the graph, and I'll show you what I mean
00:24in just a moment.
00:25But first, I'm going to scroll the image over so that I can better keep track of the woman
00:28in the foreground here.
00:29And now I could just click at some point inside of the shadow region here in order to set a point like so.
00:36And so in my case I've set a point at Input 32 and Output 16, so I'm taking any shades
00:42of gray that formerly had a luminance level of 32 and I'm darkening them to 16.
00:48And that's just by virtue of the natural curvature of the graph so far.
00:51All right, let's say I want to modify that point.
00:53Well, I could drag it of course if I want to, or I can modify the numerical values,
00:58but typically the easiest way to work is to press the arrow keys.
01:02So if you press the Left Arrow Key, you're going to nudge the Input value down,
01:06and if you press the Right Arrow Key, you're going to nudge the Input value up.
01:09Now, at first that might not make any sense, why left for down and right for up?
01:14And that's because you're moving the point back and forth to either left or the right.
01:19And the more you work with it, the more you'll get a sense of what's going on there.
01:23And so I'm going to go ahead and scoot this Input value over to 30.
01:27And then if I press the Up Arrow Key, I'm going to raise the Output value.
01:31And if I press the Down Arrow Key, I'm going to lower that value.
01:34And in my case I want to take that value down pretty darn far, to an Output level of 10.
01:40So that darkens up the shadows considerably, but it also takes away some of the detail
01:44inside of the hair.
01:46So what I need to do is lift the brightness of the lightest hairs, but first I need to find them.
01:51And the easiest way to find luminance levels inside of an image is to take advantage of
01:56the bouncing ball, and here's what I mean.
01:59You switch over to your Target Adjustment tool, so that same tool we saw at work with
02:03Hue/Saturation, and Black/White is available to us with curves as well.
02:08And by the way, if you loaded dekeKeys, you can get to it by pressing the K key.
02:12And then notice, I want you to watch this dark section of the curve right there, you'll
02:16notice the ball bouncing back and forth as soon as I move my cursor over the dark hairs.
02:21And I want to emphasize, I'm not dragging, I don't have the mouse button down,
02:25I'm just moving the cursor around.
02:27And so right about this point I think I'll click in order to set a point.
02:32So notice as soon as you click inside the image, you've set a point in the graph, and
02:35in my case the Input value is 61 and the Output is 27, I want to go ahead and back off
02:41that Input value to 60 and then I'm going to take the Output value up by pressing the Up Arrow
02:46Key several times until I get a value of 35.
02:50That ends up brightening that shadow detail inside of the hair and elsewhere throughout the image.
02:57And something that's very important, by the way, if you want to get a sense of what the
02:59values actually are, if you're not seeing your values change properly, that's because
03:04you've left your cursor outside here inside the image.
03:07And so for example, I'm seeing Input 172 and Output 134, that doesn't have anything to
03:12do with the selected point; that has everything to do with the location of my cursor.
03:17So you need to move the cursor back inside the panel, like so. All right.
03:21Now, I'm going to switch to the next point, the one that I've already created in advance
03:25here at the center of the curve.
03:27And I can get to it just by clicking on it of course, but when you click on a point,
03:31it's very easy to nudge it, to move it to a new location, so oftentimes it's preferable
03:36to cycle to a point from the keyboard.
03:38And here's how you do it, you press the Plus (+) key to advance to the next point like so.
03:43So if I press the Plus (+) key a second time, I would advance to that final point.
03:47if I press it again, I'll advance to the very first point in the graph, and so forth.
03:52If you press the minus (-) key, you'll back up through the points.
03:56And I love this shortcut, because notice if I click on the panel, then I deselect all
04:00the points and now I can make any one of the points active anytime I like just by pressing
04:05the Plus (+) key, and that will go ahead and select the very first point in the graph,
04:09that is the point in the lower left corner, and then I'll advance onward. All right.
04:13So I'll press Plus (+) enough times to get to that center point right there, and then
04:17I'm going to press Shift+Right Arrow to move that Input value in the increments of 10,
04:23and eventually I want that value to be 155.
04:27And then I'm going to press Shift-Up Arrow a couple of times there in order to raise
04:31that Output value ultimately to a 110, so you may have to press the Up Arrow Key a few
04:36times by itself as well.
04:38And that ends up brightening the midtones just a bit.
04:41And then finally, I want to brighten the highlights a little, because they've gotten dragged down
04:44by this midpoint here.
04:46And so once again, using the Target Adjustment tool, I'll click inside a highlight inside
04:51the eye, for example, in order to set a point, in my case at 225, with an Output of 206.
04:58And in order to see those values, you're going to have to move your cursor inside the panel,
05:03and then I'll press Shift+Right Arrow in order to nudge that Input value to 235, and I'll
05:07press Shift+Up Arrow a couple of times, and then Up Arrow a little more to set the Output value to 230.
05:15And so just so you can get a sense of what kind of difference I made there, I'll go ahead
05:18and press the Ctrl key or the Cmd key on the Mac and click on that highlight point
05:23in order to delete it.
05:24So Cmd+Click or Ctrl+ Click on a point deletes it.
05:27This is how the image looked without that point, and then if I press Ctrl+Z or Cmd+Z
05:31again, this is what the image looks like with this point.
05:34All right, that's the extent of our graph right there.
05:37So I'm going to go ahead and hide the panel and then zoom out and scroll over just a little bit.
05:41And so just so you have a sense of what we've accomplished, I'll turn off that Curves 1 layer.
05:45This is the image as it appeared when we finished working on it back in Chapter 20, and this
05:50is the new deeper, darker, more dramatic image, thanks to our addition of a Curves Adjustment.
05:55Now, I just want to say one more thing before we quit this movie here, even though I just
06:01got done closing the Curves panel, my Target Adjustment tool remains selected, and that
06:06can get you in trouble or at least provide unexpected results if you, for example, think
06:10that the Rectangular Marquee tool is selected and you begin dragging inside the image and
06:15you get an effect like this one here.
06:18In which case just go ahead and press Ctrl+Z or Cmd+Z on the Mac to undo that change,
06:22and then press the M key to switch back to the Rectangular Marquee.
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Winning Curves tips and tricks
00:00In this movie, I'll share with you a few tricks that should make your life easier when working with curves.
00:05You will notice that I've gone ahead and renamed my layer contrast.
00:07I'll double-click on it to bring up curves inside the Properties panel, and just to make
00:12sure that I'm protected, because I am going to make a bunch of modifications here.
00:15I am going to go up to the flyout menu and choose Save Curves Preset and I will go ahead
00:20and name this file Black & white heft for example.
00:23Make sure to save your preset to the default Curves folder which is the subfolder someplace
00:27in your hard drive and then click the Save button, and you'll see Black & white heft
00:32in my case listed among your Presets, which means you can come back to this graph anytime you like.
00:37Now it's showing you how you can press the Control key or the Command key on the Mac and
00:41click on a point in order to delete it.
00:43I'll go ahead and press Ctrl+Z or Cmd+Z on the Mac to undo that change.
00:47What happens when you Alt+Click or Opt+Click or Shift+Click?
00:51Well, if you Alt+Click inside the graph you are going to increase the number of gridlines,
00:55that would be an Opt+Click on the Mac.
00:56If you Alt+Click or Opt+Click again, you will reduce the number of gridlines.
00:59And all that is, is a preference.
01:01This is not a snapping grid.
01:03So it won't help you nail the location of points.
01:05If you Shift+Click on points, you will select multiple points at the time.
01:09So I'm going to click and then Shift+Click on these three points right there.
01:13For example, I will drag them upward and typically this is what you want to do.
01:16If I were brightening the darkest colors for example, I would drag these points upward
01:22or I could darken them by dragging downward.
01:25You typically don't want to drag back and forth, because in my case if drag to the left,
01:29I end up losing some of those points and I have to drag back to the right again in order to regain them.
01:35What you most typically do hear--I'll go ahead and press Ctrl+Z or Cmd+Z on the Mac to
01:39reset those points--is just select a handful of points and then nudge them from the keyboard.
01:44So if I wanted to brighten my shadows and midtones I would press the Up Arrow key a
01:48few times in a row and notice that the Output value now reads 8.
01:52That is not an absolute luminance level as in almost black.
01:55That is a relative luminance level meaning that we have brightened all three of these points by eight.
02:01All right.
02:02So far I've showed you how to set and modify points on a curve, but you can also draw a
02:07custom curve graph using this Pencil right here.
02:10So for example I could go ahead and just draw a curve across the graph and presumably you're
02:16going to start somewhere down left and move your way up right, because if you go in the
02:20opposite direction, for example from up left to down right, you'll end up inverting the image like so.
02:28You can also draw crazy graphs if you want to.
02:30I will go ahead and turn off these two grayscale layers right there so that we can see curves
02:36applied to the full-color image, and now notice if I draw something along these lines,
02:42I'm creating what's known as an arbitrary map, which among other things can end up generating
02:48psychedelic effects like these here, and you're probably not going to take advantage of this
02:52very often, but you may sometimes find these sorts of arbitrary maps to be useful when
02:57working with masks.
02:58Now if your curve ends up having a bunch of gaps in it as mine does or it ends up spiking
03:04in certain locations, you can soften the transitions by clicking on the Smooth button.
03:09So notice each time I click Smooth, I end up smoothing out my graph like so and then
03:14I could decide this wants to go back up and then I could click Smooth a few more times.
03:19Now a more practical way to take advantage of the Pencil combined with Smooth is to Shift+Click
03:25inside the graph.
03:26Let me show you what that looks like.
03:27I'll go and turn those two grayscale layers back on and then I'll click in the bottom
03:32left corner and Shift+Click at this location here and Shift+Click again, and notice each
03:37time I Shift+Click I end up connecting my click points with straight segments.
03:43So that's a quick way to roughen a graph, that ends up giving us this posterization
03:47as you can see here inside the image window, however.
03:50So get rid of the posterization and smooth out the transitions you click on the Smooth
03:55button, probably three or four or even five times in a row.
04:00Now the great thing about working this way is you don't have to mess with the values
04:04and Photoshop will actually create the values for you if you just go ahead and click on
04:08this little Points button there, notice Photoshop adds points to the graph, automatically sets
04:13the Input and Output values, and you're done. All right.
04:16Another thing to note, if I grab the Target Adjustment tool, I was showing you how if
04:20you move your cursor in the image, and my cursor is in the woman's forehead right here,
04:25you can see the bouncing ball, in my case in the upper right portion of the graph
04:29and if you click, you end up setting a point to that location.
04:32Well, you also have three other graphs to work with when you're working inside of an RGB image.
04:37You can independently modify the Red, Green, and Blue channels.
04:41So there might be times where you want to set, instead of a composite point as we created
04:45just a moment ago, a channel by channel point.
04:48So in my case, let's say I move down her brow here so I can get a kind of darker color,
04:53and right about there I will press the Ctrl+Shift keys or Cmd+Shift on the Mac and I'll click.
05:00And that goes ahead and sets a point inside of each one of the independent channels.
05:05So notice if I switch to the Red channel, I've got a point right there, and so I can
05:08press the Up Arrow key to add a little bit of redness to my otherwise grayscale image
05:13and now I'll switch to the Blue channel and press the Escape key so that the menu is no
05:18longer active and press the Down Arrow key in order to achieve a kind of Sepia effect there,
05:22and then I might switch over to the Green channel and press Escape once again
05:27and then press the Up Arrow key, maybe just a couple of times so that I don't end up making
05:32the image look too yellow and I achieve this effect here. All right.
05:35Now I am going to switch back to the Composite version of the image like so, and you can
05:39see those channel by channel curves represented in Red, Green, and Blue inside the composite graph.
05:46All right.
05:47Let's end things with a look at what happens when you're working inside of a grayscale image.
05:51So for the moment I am going to go ahead and click on this Curves layer here inside the
05:54Layers panel, and press the Backspace key or the Delete key on the Mac to get rid of it,
05:58and then I'll go up to the Image menu, choose mode, and choose Grayscale and I will
06:03a get series of alert messages asking me if I want to rasterize my Smart Object.
06:08I do, so I'll click the Rasterize button.
06:10Do I want to get rid of my adjustment layers or merge them?
06:13I want to merge them, because otherwise I'll lose those adjustments.
06:17And then finally, do I want to discard the color information?
06:19I do, so I will click Discard and I am left with a single layer as well as the single
06:25channel gray here inside the Channels panel.
06:27Now if I dropdown to the Black/White icon and I choose the Curves command, you can see
06:32here in the Properties panel that everything is backward.
06:34We have the white triangle on the left-hand side and the black triangle on the right side.
06:39And the reason for this is these guys no longer represent Luminance levels, instead they represent ink values.
06:46So if I were to click on this lower left point, you can see that the value is 0.
06:51By that it means 0% ink which is paper white and if I press the Plus (+) key in order to
06:56advance to the upper right point, its value is 100 meaning a 100% ink, so black.
07:03What that does is it ends up just messing with the way your brain works inside Photoshop in my opinion.
07:09I can go ahead and reload that preset I created a moment ago by choosing Black & white heft,
07:15but now the whole thing is upside down and backwards.
07:18So I'm raising the points in order to darken those shadows in the upper right region of
07:23the graph and everything that's occurring with the highlights is in the down left region of the graph.
07:29If you don't like to work that way then I have to admit I don't, because everything
07:33else in Photoshop is based on luminance.
07:36Then you can click on the flyout menu icon and choose Curves Display Options and then
07:41switch Show Amount of from Pigment/Ink% to Light (0-255) and that restores the graph
07:48to its more familiar behavior.
07:50Then click OK, and by the way, this will change the graph for all future grayscale images as well.
07:56If you work in CMYK and you prefer to work with luminance, as we have so far, then you
08:02would want to run through those same steps with the CMYK image.
08:06Those are a few tips and tricks for working with Curve Adjustments here inside Photoshop.
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Correcting a challenging image
00:00In this movie, I'll show you how to use Curves to correct the most challenging of full-color
00:05photographs, specifically, we will be starting with this absurdly high contrast image in
00:10which the foreground subject could not be darker and the background is so bright, we
00:15can barely make out any detail and we will adjust the image so it comes out looking like this.
00:21With this wonderful detail inside the barn, this contouring inside the snow and even some
00:26variation in the sky and if nothing else, this is proof of the shear power of Curves.
00:31It really is that one command that can correct the luminance of just about any photograph.
00:37So I will go and switch back to my original photo here and I'll go up to the Image menu
00:42for a moment and choose Adjustments and by way of a reminder, if you loaded dekeKeys,
00:46you will see the Brightness/Contrast is a keyboard shortcut of Ctrl+/(slash) or Cmd+/(slash)
00:51and then we have the factory default shortcuts of Ctrl+L or Cmd+L and Ctrl+M or Cmd+M
00:57for Levels and Curves respectively.
00:59Now of course, those apply static adjustments, but if you loaded dekeKeys, then you can add
01:03the Shift key to create the corresponding Adjustment layer.
01:07So Ctrl+Shift+/ or Cmd+Shift+/ gives you Brightness Contrast layer Ctrl+Shift+L or
01:12Cmd+Shift+ L gives you the Levels layer and Ctrl+Shift+M or Cmd+Shift+M.
01:16gives you a Curves layer.
01:18Now just looking at this image you should know that it's a job for Curves, and that
01:22is because it is so high contrast.
01:25The Levels Adjustment, while great for bringing out the detail in a washed out image where
01:30you need to increase the contrast, does not allow you with any degree of control to reduce
01:35the contrast of the image.
01:37Whereas Brightness/Contrast, if I was to press Ctrl+Shift+/ or Cmd+Shift+/ on the Mac
01:43in order to create a Brightness/Contrast layer, and call it let's say reduced contrast, does
01:47not go far enough.
01:48So you could reduce the contrast value to its absolute minimum, to bring out some of
01:52the detail in the barn and then you would have to increase the brightness as well,
01:57to, let's say 30, and that does a decent job of bringing out the detail in that barn, but
02:02it wipes out the background, because we had to ratchet up that brightness value.
02:06So it's just not going to get us anywhere we want.
02:09I will press the Backspace key or the Delete key on the Mac to get rid of that layer,
02:13and instead, I'll press Ctrl+ Shift+M or Cmd+Shift+M.
02:16Again, this assumes that you loaded dekeKeys in order to create a New Curves layer and
02:20I'll call it reduced contrast as well.
02:23All right, now that I have the Properties panel open, I am going to take advantage of
02:27the Target Adjustment tool.
02:28So go ahead and click on it or if you loaded dekeKeys you can press the K key and I am
02:33going to zoom in on this little knot on the side of the barn, and then I will find a point
02:37in the upper right corner here.
02:39You'll notice over in the Curves panel that the Input value is reading 19 and now I'll
02:44click and drag and you drag down with the cursor in order to darken the colors,
02:50you drag up, in order to brighten the colors.
02:52I want to take that Output value to about 36 as you see here.
02:57So you'd have to move your cursor into the panel to see the result of your work and
03:01I really want the Input value to be 20.
03:04So I'll press the Right Arrow key to make it so.
03:06So we are mapping luminance levels that were formerly 20, to 36, which means that we are
03:11brightening not only the shadows, but the image overall.
03:14All right, now I am going to scroll over to a portion of the snow below this section of
03:19the barn here, and I'm trying to find a very bright color, something around 230 will do,
03:25so you can see at this point here, my cursor is in the lower left section of the screen,
03:29and my Input value is to 230 at the bottom of the Properties panel and now I'll go ahead
03:34and click and drag down in order to darken the details inside the snow, so we can see
03:40a little bit of that contouring, and I'll take that Output value down to 260.
03:45So if I bring my cursor back into the panel, you can see Input is 230, Output 216 and finally,
03:52I want to brighten my quarter tones just a little bit here.
03:55So I am going to scroll over to another location.
03:58On the right side of the barn, we have a little bit of snow and I'm looking for an Input that's 195.
04:03I am finding one that's 192, so that's probably a good place to start.
04:08And notice that Output is showing as 174, because of the shape of my curve so far.
04:12I want to brighten those values, so I will go ahead and drag up until the Output value
04:17reads 183, is what I'm looking for.
04:20And again, if you don't quite get these values, if you're hovering around inside the image
04:24and you can't match my Input values and so forth, you can just dial these in.
04:29So I will move my cursor back into the panel.
04:30In my case, I need to press the Right Arrow key a few times in order to raise the Input
04:35value to 195 and then I will press the Up Arrow key in order to increase my Output value to 183.
04:41All right, now I will go ahead and hide the Properties panel and press Ctrl+0 or Cmd+0
04:46on the Mac to zoom out.
04:48So let's see what we've managed to achieve here.
04:50This is the original version of the image and this is the image, thanks to Curves,
04:55and notice that we've brightened the barn just every bit as much as we were able to
04:59with Brightness/Contrast.
05:00But we've also reduced the luminance of the snow, thereby increasing its contrast.
05:06Now I want to add a little bit of color to the image, and I'm not going to do so subtly.
05:10We are just going to amp the colors up like crazy, by pressing the Alt key or the Option
05:15key on the Mac, clicking the black/white icon and choosing Vibrance, or if you loaded dekeKeys,
05:20you can just press Ctrl+Shift+V or Cmd+Shift+V on the Mac and I'll go ahead and Name this
05:25layer superblaster, because we are going to be blasting those colors and I will click OK.
05:31We don't need this panel to be so large this time around, so I will go ahead and shrink it,
05:35and then I'll click in the Saturation value and press Shift+Up Arrow four times
05:39in a row to increase the Saturation to 40 and then I'll press the Tab key to advance
05:44to the Vibrance value and crank it up to its absolute maximum of 100, and we end up with
05:50this effect here.
05:51All right, now I'll once again hide the Properties panel and just so we can see what we've achieved
05:55over the course of this movie, I'll Alt+Click or Opt+Click on the eye in front of the background.
06:00This is the original version of the image and if I Alt+Click or Opt+Click again,
06:05this is our corrected version.
06:07Thanks to the power of Curves and Vibrance working together, and it really is amazing,
06:11just how much luminance detail is inside this image, when it looked so bad in the first
06:17place and ends up coming out so great.
06:21But not great enough, because I'd still like to sync some of the contrast associated with
06:26the snow and so I will show you how to selectively modify the luminance of the highlights
06:30in the next movie.
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Selecting and darkening highlights
00:00In this movie, I'll show you how to select the highlights in this image using a Luminance
00:04Mask and then we'll dramatically darken those highlights using curves.
00:09So for starters, I am going to Alt+click or Opt+click on the eye in front of the Background layer,
00:13so we can restore the original high contrast version of this photo which is going
00:17to work beautifully for masking this dark barn away from this bright sky and snow.
00:23So really the image is going to select itself.
00:25I'll switch over to the Channels panel and we are looking for the highest contrast of the channels.
00:31The Red channel is going to be brightest because the barn is made of wood.
00:34The Green channel is going to be slightly darker and the Blue channel is going to be darker still.
00:39So obviously, the Blue channel is the one we want.
00:42To load it up as the selection, press the Ctrl key or the Cmd key on the Mac and
00:46click on the Blue channel.
00:48Then switch back to the RGB image, return to the Layers panel and Alt+click or Opt+click
00:53on the eye in front of the Background to restore all the layers.
00:57Then assuming you loaded dekeKeys, press Ctrl+ Shift+M or Cmd+Shift+M on the Mac in order to
01:02create a new curves layer and I'm going to call this layer darken snow because that's
01:07its purpose, and then I'll click the OK button.
01:10And notice that Photoshop goes ahead and automatically converts that selection to a layer mask so
01:15we are actually seeing the original Blue channel inside that layer mask which means we'll apply
01:20the Curves Adjustment to the highlights and nothing more. All right.
01:23Now I'll expand the size of my Curves panel, so I can see the entire graph.
01:27And this time around, you don't need to use the Target Adjustment tool.
01:31I am just looking for an Input of 165 which is right about there and then I'm going to
01:38click and drag down.
01:40So ultimately the Input value wants to be 165 and then the Output value wants to be 85
01:45and you can just drag to that location if you like or you can create the point and
01:51then nudge it from the keyboard, but again Input 165 dropping down to an Output of 85.
01:57So we're darkening all of those colors dramatically. All right.
02:01Now I'll go ahead and hide the Properties panel.
02:04Now if I turn off this layer for a moment, you can see that I've managed to not only
02:08darken up the snow by I had darken the barn as well and you can watch it brighten up as
02:12soon as I turn layer the layer off and then if I turn the layer back on, you see that
02:17barn get darker, you see the Background get darker, but the Background is not getting dark enough.
02:22So what I need to do is increase the contrast of this layer mask.
02:26So I'll Alt+click on it or Opt+click on the layer Mask thumbnail here inside the Layers panel
02:30to view it independently of the rest of the image and then the great tool for increasing
02:35contrast inside Photoshop is the Levels command.
02:39We have to apply a static version of the command because you can't apply an adjustment layer to a mask.
02:44So go up to the Image menu, choose Adjustments and then choose Levels or you can just press
02:49Ctrl+L or Cmd+L on the Mac.
02:51And you'll see if I move this dialog box over to the right, there is our barn over on the
02:56left-hand side of the histogram and there is our snow and sky over on the far right-hand side.
03:02So because this is a mask, I want to clip away all of that sky and snow.
03:06So I am going to drag this white point triangle over to 200 which tells Photoshop to take
03:11everything that has a Luminance Level of 200 or brighter and make it absolutely white.
03:17Then I'll drag the black triangle all the way over to let's say 90 is what I am looking
03:23for and that tells Photoshop to take everything with a Luminance Level of 90 or darker and
03:29make it absolutely black which is why the barn is turning nearly completely black and
03:35the sky and the snow are turning completely white.
03:37We are turning some of the weeds black as well as you can see. All right.
03:41Now go ahead and click OK to apply that modification and then Alt+click or Opt+click on the
03:46layer Mask in order to return to the full color image.
03:50So to see the difference, I'll press Ctrl+Z or Cmd+Z on the Mac.
03:53This is what the barn and sky looked like before we modified that layer mask and this
03:57is how the barn and sky look now.
03:59And if I turn this layer off and then back on, you can see that the barn is barely changing
04:04at all, but the snow and sky are becoming much darker.
04:08And while that's a lot better, we have got a lot more detail inside the snow and sky
04:12for example, the composite image is by no means perfect.
04:15I'll go ahead and zoom in to this lower right corner of the image and you can see that the
04:19snow and sky are turning kind of purplish on this, especially in the shadow regions
04:24and we've got a ton of posterization happening at the edges of the mask.
04:29And I'll show you how to fix both problems, by modifying the mask and adjusting the curves
04:35on a channel-by-channel basis in the next movie.
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Neutralizing colors and smoothing transitions
00:00In this movie, we'll get rid of that purple colorcast and the snow and sky by adjusting
00:05our Curves Settings on a channel by channel basis.
00:07And you can see just what a difference we're going to make here by switching to the final
00:12version of the image, in which both the snow and sky are perfectly neutral.
00:18And here's how that works.
00:19I'll go ahead and switch to our composition in progress, and then I'll double-click on
00:23the thumbnail for the darken snow layer to bring up the Properties panel.
00:26And I'm going to go ahead and zoom in on a region of purplish snow.
00:30And then I'll select my Gray Eyedropper, which lets me do the same thing it does when
00:35I'm working with Levels, that is you click inside the image to make a color neutral.
00:40And then I'll click on what appears to be a sort of purplish color there in the snow.
00:46And that does make the image more neutral, however, it appears to me as if I'm making
00:51the image sort of green.
00:53And in order to sort of test if I've gotten things right here, I can drag the darken snow
00:58layer below superblaster, and that way the effects of this adjustment will get exaggerated.
01:04So notice as soon as darken snow is below superblaster, I'm increasing the Saturation
01:09and Vibrance of these colors like crazy, and I can see that, yes, my snow is now super green.
01:15All right.
01:15So notice now here inside the Curves panel that I can see some independent channel adjustments
01:20in the form of these green and blue curves; you may see a red curve as well.
01:24So obviously the main culprit is the green curve, so I'll go ahead and switch from the
01:28RGB composite to the Green Channel.
01:30And on the PC I have to press the Escape key in order to deactivate that menu.
01:36Then I'll press the Plus (+) key a couple of times in order to select that central point.
01:39You'll just have one new point in the center of each curve.
01:43And I'm going to go ahead and move it to the center, so it's right there, at an Input of 128.
01:48And based on my experience, I want the Output value to be 130.
01:52So I'll press the Down Arrow key in my case to make it so.
01:55And then I'll switch from Green to Blue and press the Escape key again.
02:00And my central point is still selected, so that's great.
02:02I'll just go ahead and nudge it over by pressing the Right Arrow Key a few times to an Input of 128.
02:08And then I'll nudge it down to an Output value of 125.
02:12And finally, I'll switch over to the Red Channel, press the Escape key, nudge the Input value
02:18over to 128, and nudge the Output value down to 124.
02:22And the reason I'm making both the green and blue curves darker is because, bear in mind,
02:27our snow used to be very purplish, which is a combination of red and blue working together,
02:32and therefore we need to darken the Red and Blue channels and brighten ever so slightly
02:37the Green Channel.
02:38All right, that takes care of our Curves adjustments.
02:41Now, if you zoom in you're going to see some mottling in that snow, a lot of color noise,
02:46for example, but that's mostly because we're exaggerating the saturation like crazy with
02:51that superblaster layer.
02:53So now, go ahead and drag the darken snow layer back to the top of the stack and much
02:58of that color noise will go away, not quite all, we'll take care of that problem in a moment.
03:03But we've got a bigger problem right now in the form of this hideous posterization that's
03:09surrounding the edge of the mask.
03:11So you can see these areas of gray right here, if I Alt+Click or Opt+Click on the layer
03:16Mask thumbnail here inside the Layers panel, they represent these choppy transitions between
03:21the black pixels in the mask and the white pixels.
03:24So what we need to do to solve this problem is blur the mask, and the best way to do that
03:29is to Alt+Click or Opt+Click on the layer Mask, so that we can see the full color composite image.
03:34Then double-click on the thumbnail to bring up the Properties panel, and I'm going to
03:37reduce the size of this panel so I can see what I'm doing.
03:40The solution is this guy right here, the Feather value, which allows you to blur the mask dynamically.
03:46And if you click inside that value and press Shift+Up Arrow a few times, you'll see those
03:50ratty posterized edges disappear before your very eyes.
03:54And at a value of about 5 pixels everything looks to be in good shape.
03:58Now, this is another one of those parametric settings, so you can come back and modify
04:02the blurriness of this mask anytime you like.
04:05All right, now I'll go ahead and hide the Properties panel, and I'll zoom out once again
04:10to take in the entire image.
04:11Now, we have one additional problem, which is we still have some very obvious color noise
04:18going on inside of the sky and snow of this image.
04:22And we can solve that problem by masking away the effects of the superblaster adjustment,
04:27specifically in the sky and snow, and here's how we'll do that.
04:30Go ahead and Alt+drag or Opt+drag the layer Mask thumbnail from darken snow to superblaster
04:36in order to duplicate that layer Mask.
04:38Now, that's giving us exactly the opposite effect of what we're looking for, that is
04:42to say, we're removing the saturation from the dark areas, that is the barn; and we're
04:47keeping the saturation in the bright areas, that is the sky and snow.
04:51So with this layer Mask thumbnail selected, go ahead and click on it.
04:56Then press Ctrl+I or Cmd+I on the mask to Invert that mask, and you'll take the saturation
05:02out of the sky and you'll leave the saturation in the barn, just as you see here.
05:06All right, now I'm going to zoom out slightly here by reducing my Zoom value in the lower
05:11left corner of the image window.
05:13And this is the final effect, folks, and what's interesting about it is how much detail we have.
05:18Notice that we have all this contouring in the snow, which is absolutely great.
05:22We have all this detail in the weeds and the barn.
05:25We can even see the distinction between the snow on the ground and the grayness of the
05:29sky, none of which was visible in the original image.
05:32If I Alt+Click or Opt+Click on the eyeball in front of the background item here,
05:36you can see that there's barely any distinction between snow and sky at all; the barn is so
05:40dark it looks like it was set on fire; and the ground looks as if we're snow blind.
05:46Compare that of course to our final corrected version of the image, in which all sorts of
05:50details are fully evident, including this strange effect right there, where the sun
05:56is darker than the sky.
05:58And that's how you apply the full power of curves to correcting even the most challenging
06:03of photographic images.
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The new automatic Curves function
00:00Now I would be a remiss if I failed to mention that just like Brightness/Contrast, and Levels,
00:05Curves offers its own unique auto function, and it's new to CS6.
00:10So we might as well see how it compares to the other two and how it might serve as a
00:14jumping off point for a custom correction.
00:17So I have opened this image that we first saw in Chapter 12 of the Intermediate course
00:22and I'm going to duplicate it a couple of times by going up to the Image menu and choosing
00:25the Duplicate command and then I will call this image Auto Levels and press the Enter
00:29key or the Return key on the Mac, Zoom on in, then create another Duplicate by going
00:34back to that same command and this time I'll call my image Auto Curves and press Enter
00:39or Return on the Mac and zoom in as well.
00:41All right, let's start off with the first image here and I will drop down to the black/white
00:45icon and choose Brightness/Contrast and I'll go ahead and click on Auto, it's going to
00:50take a moment to calculate, and then you'll see the correction in the background, and
00:54quite honestly for this particular exercise, we don't need a big huge properties panel.
01:00So that's the Brightness/Contrast correction.
01:01I am going to switch over to the Auto Levels image, drop down to the black/white icon and
01:07choose Levels and then I will click on its Auto button and we end up with this variation.
01:13And then I'll switch over to the final Image drop down to the black/white icon and choose
01:17Curves and I will click on its Auto button, and we end up with this.
01:22So for the sake of comparison here, this is the automatic Brightness/Contrast variation.
01:28This is the Automatic Levels variation, not nearly so garish, probably the most successful
01:32of the bunch where this particular image is concerned, and this is the Auto Curves variation.
01:39Now naturally, everything we are seeing is specific to this particular photograph, your
01:43results may vary dramatically, but the real point is you may luck out and Photoshop may
01:48do a great job or what Photoshop comes up with may be a great jumping off point.
01:53Now when I corrected this image back in Chapter 12 using Levels, I had to apply two applications
01:58of a Levels Adjustment layer.
02:00One, across the entire image and another just to brighten up the shadow regions and the
02:05awnings on these wooden shutters here, whereas, I can correct this whole image using one pass
02:11of curves, as I'm about to show you.
02:13So I will go ahead and double-click on the thumbnail for this Curves 1 layer, and I will
02:17also increase the size of my Properties panel, so that I can take in the entire curves graph.
02:21I am going to start things out by dragging this white slider triangle, until I get to
02:26an input value of 194.
02:29So I am mapping everything, that's 194 or brighter to 255 which of course is white.
02:33Then I will press the minus key in order to select that bright point right there.
02:38Notice that it has an Input of 173, I am going to press the left arrow key a few times to
02:42back it off to 170, and then I will press Shift+ Down arrow to take the Output value down to 220.
02:48All right, so that takes down some of the heat inside of those highlights, but now
02:53I need to brighten the shadows, and I will do so by switching over to the Target Adjustment
02:56tool and I'm going to search for a very dark color like right about there, you can see
03:01that my cursor is very close to the top of the image, above the wooden shutters and
03:06I found an Input of 14 at this location and I'm going to drag up in until I get to an
03:12Output of 28, should do the trick.
03:16And then I'll move my cursor back into the Properties panel, so I can see those values
03:20and I'll press the left arrow key in order to nudge that Input value to 15.
03:24So Input should be 15, Output should be 28.
03:27Then I wanted to open up the shadows a bit, by taking this point right there, the point
03:32that Photoshop created automatically and I'm going to just kind of drag it up to graph to
03:37about this location, actually I want the Input value to be 96, so I will go and press the
03:42Right Arrow key a few times and an Output value of 115 is exactly what I'm looking for.
03:48And that takes care of it, so I will go ahead and close the Properties panel, so we can
03:51see what we have done here.
03:52I will turned the Curves layer off, this is the before, dark low contrast version of the
03:56image, this is the after version of the image with more contrast.
04:00Now the thing about those kinds of radical curves adjustments, I will go and bring it back up here.
04:06Where you're brightening the shadows and then you're dimming the midtones and then you are
04:09brightening the highlights again, so you are going back and forth, is that they have a
04:13habit of reducing the Saturation of the colors, so we can end up with some drab images or
04:19patches of gray, you need to watch that.
04:21But one way to solve the problem is to add a Vibrance layer.
04:24So I'll drop down to the black/white icon, click on it, choose Vibrance and I'm going
04:29to take that Vibrance value way up to 70, so I'm pressing Shift+Up arrow seven times
04:34in a row and we end up with this effect here.
04:37Now that looks great where the shutters are concerned and where the awning is concerned
04:42as well, but the colors are a little bit too hot in the bright sections of the wall.
04:46So we need to mask this Vibrance Adjustment using the opposite of Luminance Mask,
04:51which is a Density Mask.
04:53Let me show you how that works.
04:54I'll Alt+Click or Opt+Click on the eye in front of background.
04:58Then I will go to the Channels panel, and you can see here that the Red Channel is the
05:02brightest, the Green channel starts darkening up and the Blue channel does the best job
05:06of showing us those shadow regions, regions that need more vibrancy.
05:10It shows them up the darkest and we have the most contrast across the entire image.
05:15So I will go ahead and Ctrl+Click or Cmd+ Click on the Blue Channel in order to load it as
05:19a selection, so we are selecting the highlights, deselecting the shadows, switch back to the
05:24RGB image, switch over to Layers panel, turn those layers back on by Alt+Clicking or Opt+Clicking
05:31on the eye in front of the background.
05:32My Vibrance layer is selected and this time instead of clicking on the Add Layer Mask
05:37icon, I will press the Alt key or the Option key on the Mac and click on it.
05:42And that will go ahead and give us a layer mask that looks like this.
05:45Just go ahead and Alt+Click or Opt+Click on the layer Mask Thumbnail and you can see
05:49that we have an inverted version of that Blue Channel and that is what is meant by a Density Mask.
05:55That is we are masking the image based on ink density.
05:57All right, now I am going to increase the contrast of this mask by pressing Ctrl+L or Cmd+L
06:02on the Mac in order to bring up the Levels dialog box and I'll take this black slider up to about 60.
06:08The point in which the Histogram begins, and then I'll click on the white point value and
06:13press Shift+Down arrow a few times, until we really dramatically open up that shadow
06:17detail, that is to say the highlights that we are using to select the shadows, and then
06:22happens at about 195.
06:24So 60 for the black point value, 195 for the white point value, that's it, click OK and
06:29then Alt+Click or Opt+Click on the layer Mask Thumbnail again, in order to achieve
06:34the effect you see before you.
06:36All right, and just to see what we've been able to achieve, I will Alt+Click or Opt+Click
06:40on the eye in front of the background, that's the original version of the image, and this
06:45is the corrected version of the image based in small part on the Auto button, that is
06:50included along with Curves and in larger part on your ability to edit those Curve Settings,
06:54anyway you like.
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27. Camera Raw
Camera Raw
00:00Photoshop ships with a file browser called Bridge, because it serves as a kind of bridge
00:05between your images and Photoshop.
00:07Photoshop and Bridge are independent programs and they both offer a very powerful plug-in
00:13called Camera Raw, which is the topic of this chapter.
00:17The primary purpose of Camera Raw is to process photographs captured with a mid range or professional
00:22level digital camera and saved in your camera's RAW file format.
00:27This format varies from one camera vendor to the next.
00:30Canon calls its format CR2. Nikon uses NEF.
00:34Fuji uses whatever Fuji uses and so on.
00:38Whatever the format, this RAW file represents the unprocessed data captured by the camera's image sensor.
00:44Such a file is typically several times larger than an equivalent JPEG, but it also contains
00:50way more information, including a wider range of luminance data.
00:55Think of it this way, if Photoshop lets you edit a photograph and integrate it into a
00:59larger piece of artwork; Camera Raw lets you develop the photo, meaning that it really
01:05is a digital darkroom.
01:07You start by adjusting the white balance, which is the basic color cast of the image.
01:11Then you expose the photo, correct the contrast and enhance the colors.
01:16You can even modify certain areas of a photo independently of others.
01:21The amazing thing is that every modification is nondestructive, as with Smart Objects,
01:26you can not harm an image in Camera Raw, plus you can correct multiple images at a time,
01:32something Photoshop can't do, and you can copy modifications from one image to another.
01:38Camera Raw works inside Photoshop, it works inside Bridge, and it's fully compatible with
01:43Adobe's other photo development program, Lightroom. Plus, it lets you edit regular, old, everyday
01:49JPEG and TIFF images.
01:52If you are a photographer, Camera Raw is your development tool.
01:55If you are an artist or designer, Camera Raw lets you precisely manipulate the work of others.
02:01If Camera Raw costs an extra 300 bucks, I would tell you to buy it, but as long as you
02:05have Photoshop, it doesn't cost anything, and here's how it works.
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Opening and editing multiple images
00:00In this movie, I'll show you how to both open and modify multiple images at a time in Camera Raw,
00:05which is something you can't do inside Photoshop.
00:08So in Photoshop, it's just one image or composition at a time, whereas in Camera Raw,
00:13you can modify as many images as you like.
00:15I'm currently working in Bridge, and you can get to Bridge by choosing Browse in Bridge
00:19from the File menu inside Photoshop.
00:22And I've got Bridge trained on the 27_camera_raw folder inside the exercise files folder,
00:28and I'm looking at four images here; Swim meet-1 through 4.
00:32They're all DNG files which stands for Digital Negative, which is Adobe's open standard
00:38for RAW digital photographs.
00:40But you might be working with CR2s or NEFs or ORFs, there's all kinds of file formats
00:46out there depending on your camera vendor.
00:48Now, you may see more images than this inside this folder, I am populating the folder as I go along.
00:54I'm going to click on Swim meet-1, Shift+Click on Swim meet-4 to select all four files,
00:59and there's a couple of different ways to open RAW images in Camera Raw.
01:03One way is to go to the File menu and choose the Open command or press Ctrl+O or Cmd+O on a Mac,
01:08and that's going to open Camera Raw as a plugin inside Photoshop, which means
01:13you'll be occupying Photoshop's attention and freeing up Bridge.
01:17If you'd rather go the other way around, if you'd rather run Camera Raw as a plugin inside
01:22Bridge, and leave Photoshop free, then you go down here to this command, Open in Camera Raw
01:28or you'd press Ctrl+R or Cmd+R on the Mac.
01:31And that's the way that we'll be working, because that will allow us to see our modifications
01:36in Bridge when we're done.
01:37So I will go ahead and choose the command and that brings up Camera Raw.
01:41And if this is a first time you've entered Camera Raw, then you'll see the plugin inside
01:44of the dialog box.
01:45If you'd rather consume the entire window, which you might as well, because you can't
01:50switch back to Bridge by clicking on it here, then click on this icon, or press the F key
01:55to fill the entire screen.
01:57Now, notice that we're seeing the open images in a vertical filmstrip, and we're seeing
02:01the selected image of my youngest son with a scratch on his face here inside the Image Preview.
02:07And currently, just one image is selected as you can see, so if I make any modifications,
02:12I will affect that image, and none of the others.
02:14If you want to edit all the images at the same time, then either click on the Select
02:18All button or press Ctrl+A or Cmd+A on the Mac, and that will go ahead and select all of them.
02:24Now, if you want to switch from one image to another, that is, you want to see a different
02:28image inside the preview, then press the Down Arrow key to advance to the next image
02:34or you can press the Up Arrow key to advance to a previous image.
02:38Another way to work, if you want to skip down to an image for example, is not to click on it,
02:42because if you click on that thumbnail there in the filmstrip, you will not only
02:46switch to it, but you also deselect all the other images.
02:49So I will press Ctrl+A or Cmd+A on a Mac in order to select them all once again.
02:54Instead what you do is you Alt+Click or you Opt+Click on the thumbnail, and that not
02:59only switches to that image, but it keeps all the other images selected as well.
03:03Now, notice all these correction options that are available to us in the Basic panel,
03:08and we'll be running through exactly how these options work in future movies.
03:11But for now, what I'd like you to do is just click on this Auto button; so yet another
03:16automatic means of correcting the color of images inside Photoshop.
03:20And this one often works very well.
03:22I will go ahead and click on Auto, and we can see that just like that, we've changed
03:26the luminance of all of the selected images.
03:29And notice the Auto button just affects these 6 options right here; so Exposure, all the
03:34way down to Blacks.
03:36Now, we're not seeing any numerical values anymore, because each and every one of the
03:41images has been modified differently, and to varying degrees of success.
03:45So, if I go ahead and just click on one of the thumbnails to select it independently
03:49of the others, then you can see the numerical values that Camera Raw has automatically applied.
03:55And in the case of this image, Camera Raw has done a pretty good job, you can check
03:59out the uncorrected version of the image by turning off the Preview checkbox and you can
04:04also toggle that checkbox by pressing the P key.
04:07So this is before, and this is after.
04:10I will go ahead and switch down to this next one, this one looks pretty good as well, this
04:13is before and this is after.
04:16And finally, we've got this guy here again, looks pretty darn good, this is before, and this is after.
04:23Now let's say you decide that you want to apply the modifications assigned to one of
04:28the images to all the images, because for example, this very first one, Swim meet-1
04:33didn't come out too well, it's way too bright.
04:37So what I'd like to do is go ahead and select all the images again, I will press Ctrl+A
04:41or Cmd+A on the Mac, and then you want to switch to the image that you like.
04:45So I will Alt+Click or Opt+Click on Swim meet-4 for example, and then you've got this
04:50Synchronize button, that will assign the settings that you've applied to this image, to all of them.
04:56And there are two ways to use Synchronize; one is just to click on the button, and you'll
05:00get this massive dialog box of options that are available to you.
05:05So basically, you're synchronizing every single development setting and the only things you're
05:09not synchronizing are things like Crop and Spot Removal and Local Adjustments, which
05:14would just work for one image at a time anyway.
05:17So, you could go ahead and click OK at this point, but what I like to do is just skip
05:21this dialog box, because it seems to me that it's set up exactly the way I'd want it to be by default.
05:27So I will click Cancel, and if you want to skip, you press the Alt key or the Option
05:32key on the Mac, that gets rid of the little dot, dot, dot, after synchronize, then you
05:36just go ahead, and click on the button and everything happens automatically.
05:40And now, if I click on the thumbnail for Swim meet-1, we see a much better development.
05:45And by the way, keep an eye on the upper-right corner of the Preview here.
05:51If you switch to a different image and you see a yellow caution sign for a moment, that
05:55doesn't mean anything is wrong, that just means that Camera Raw is trying to keep up
05:59with you, so it needs to refresh the preview on screen. All right.
06:02Now that we're done, a couple of different ways to work; one is to press Ctrl+A, again,
06:08Cmd+A on the Mac, and then you can click on this Open Images button, and that's going
06:12to open all four images inside Photoshop.
06:15If you just have one thumbnail selected, then it changes to the Open Image button, and you'll
06:20open just that one image.
06:22And that's great if you want to apply more modifications inside Photoshop, but it's not
06:27necessary if you just want to save these images to a different file format.
06:30In that case, if you want to save all these images as JPEGs or TIFFs for example, you'd
06:34press Ctrl+A, once again, Cmd+A on the Mac, to select them all, and then you click
06:39on the Save Images button, and then you can go ahead and decide which file formats you want to use.
06:45For example, you can select JPEG, TIFF what have you.
06:49However, what I am going to do is cancel out of this dialog box, and just click on Done,
06:54because that goes ahead and applies our changes to the images without opening them in Photoshop,
07:00and then you see, when we return to Bridge, that all of the thumbnails update to reflect
07:04our modification and we have these little icons in the upper-right corners of the thumbnails
07:09that show us that the images include development settings.
07:13However, and it's worth noting, that these modifications have been saved as metadata.
07:18In other words, not a single pixel has been permanently modified inside the image.
07:23And because I'm working with DNG files which is the Adobe standard, the metadata is saved
07:28directly to the file, and I can see that metadata by moving down here to the Metadata panel,
07:33which by default lives in the lower-right corner of the screen.
07:36And if I go ahead and twirl close File Properties, you can see there's this item called Camera Raw,
07:41you may have to scroll down to it, and I will go ahead and twirl it open, and then
07:45I can see my Exposure, Highlight, Shadows, Whites, Blacks, and Contrast settings,
07:50all of which were modified automatically when I clicked on that Auto button.
07:55And that's how you open and modify multiple images at a time in Camera Raw.
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Correcting white balance
00:00In this movie I'll show you how to adjust white balance using the Temperature and Tint
00:03controls and this is another one of those things that Camera Raw does better than Photoshop.
00:09Now I first introduced you to these controls back in Chapter 8 of the Fundamentals course,
00:14but rest assured we're going to take a deeper dive this time.
00:17So once again I have Swim meet-1 through 4 selected in Bridge, and I'll press Ctrl+R
00:23or Cmd+R on a Mac, in order to bring up Camera Raw, and then I'll press Ctrl+A or
00:27Cmd+A on the Mac, in order to select all of the thumbnails, and then you'll see the
00:32White Balance controls at the top of the Basic panel.
00:35Now the whole purpose of white balance is to neutralize the light source, so as long
00:40as the light source comes off as being white, then the colors in your scene will look accurate.
00:45So you can start things off if you like by selecting a light source.
00:49For example, if you select Cloudy, you're going to go ahead and warm up the scene as you see here.
00:55If you choose something like Tungsten, then you're going to cool the scene down.
00:59Now that may seem like the opposite of the way it should work, after all tungsten is
01:04a very warm light source, and as all of us know, cloudy days produce cool images.
01:10What Camera Raw is trying to do is compensate for that light source, so in order to make
01:15the colors look right on a cloudy day, they need to be made more warm.
01:19Whereas to make a scene look right when it was shot using tungsten lighting, you need to
01:23cool the scene down.
01:25You can also manually adjust the Temperature setting, so notice if I drag this slider triangle
01:31over to the right, I'm going to warm up the scene.
01:34If I drag it over to the left, I'm going to cool the scene down, and I might go ahead
01:38and set this to something pretty darn warm such as 4900.
01:43Now that's 4900 degrees Kelvin by the way, which is actually a very cool light source.
01:49Again, Camera Raw is compensating for that light source.
01:52Next, drop down to the Tint slider and as I explained back in Chapter 8, this is a perpendicular
01:58access of color, so Temperature runs across the big color wheel at one angle and Tint
02:04run through the wheel at a perpendicular angle.
02:06So, at this point I'm thinking that there is a little bit too much pink inside the scene,
02:12so I'm going to compensate by dragging away from pink.
02:15We never want to add green or pink to a scene.
02:19You really just want to get rid of a preponderance of that color, so I'll go and take this value
02:25down to something like -14.
02:29Another way to work and you may prefer this way over fiddling with the controls is to
02:33take advantage of this White Balance tool, which often times produces impeccable results.
02:40Go ahead and select the tool and then the idea is you want to click on a light gray,
02:45and the reason you want to go with the light gray is because there will be a little bit
02:48of a color cast inside of it, you don't want to go with a dark gray, because shadows tend
02:52to contain a lot of noise.
02:54So in the case of this image you might click inside the eye for example, in order to neutralize the scene.
03:01You could try to click on the tooth, but the thing is teeth contain a certain amount of
03:05yellow, and so Camera Raw is probably going to end up over compensating as we see here,
03:10or because my youngest son Sam here is wearing a cap that includes a stripe of white, you
03:15could just go ahead and click on that white in order to neutralize the scene as well and
03:19that ends up coming off quite nicely.
03:21All right, now I'm just going to nudge this value up by pressing the Up Arrow key and
03:26you can see each time you press Up Arrow, when Temperature is selected, you increase
03:30that value in increments of 50 degrees or you can press Shift+Up Arrow in order to move
03:36in increments of 500 degrees.
03:38Anyway, I'm going to take that back down to something like 4550 should work, and then
03:43I might drop down to the Tint value and adjust it as well, maybe take it up a couple of increments,
03:48totally up to you, White Balance is ultimately a subjective modification.
03:53And then when you're done, go ahead and click on the Done button in order to return to Bridge
03:58and update your thumbnails.
04:00And that's how you quickly and easily correct the White Balance of your images using the
04:08Temperature in Tint controls inside Camera Raw.
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The revamped Exposure controls
00:00In this movie, I will show you how to work with the Exposure options, which have been
00:04completely revamped in Camera Raw 7.
00:07So I am going to select both View from Alcatraz-1 and -2, and press Ctrl+R
00:11or Cmd+R on the Mac to open these images in Camera Raw.
00:14Then I will press Ctrl+A or Cmd+A on the Mac to select both of them and I will press
00:18the Down Arrow key in order to advance to the second image.
00:22Now both of the images are quite washed out and your primary means of correcting luminance
00:28inside of Camera Raw are these six sliders Exposure through Blacks.
00:33Now you could just go ahead and click on the Auto button if you want to and that will dramatically
00:37enhance the scene, they are not exactly the enhancements I want to apply however.
00:42And for purposes of demonstration, I want to start from scratch.
00:45So I am going to click on Default in order to reset all six of these values to zero.
00:50And we are going to start down here at the bottom because things are so different than they used to be.
00:55Now you might think of Whites as being analogous to the White slider triangle that you find
00:59inside Levels and Curves, except the big difference is in addition to raising the Whites value
01:05which is going to brighten the whites and potentially clip them as well.
01:09And we can see that we have clipped some colors by the way in the Red channel because
01:15this little highlight clipping warning is appearing red.
01:18So if it appears red you are clipping red, if it ends up appearing white as it is now
01:23then we are clipping in all three channels and obviously that's a bad thing.
01:27If you want to see where that clipping is occurring then you press the Alt key or the
01:30Opt key on the Mac just as you do in Levels and Curves as you drag this White slider triangle.
01:36And that will show you which colors are clipping there inside the Image Preview.
01:41But in addition to brightening and potentially clipping highlights you can also darken your Whites,
01:47and thereby retrieve otherwise clipped highlights.
01:51So highlights that were clipped when we first entered Camera Raw are now coming back from the dead.
01:56All right, in my case I am going to Alt+Drag or Opt+Drag this White slider triangle
02:00until I see a little bit of clipping occurring there inside the preview and that
02:05happens at about a value of +25.
02:08So it's looking like I am making the scene brighter than ever and more washed out as well,
02:11we will take care of that in just a moment.
02:14Next we have Blacks, now if you reduce the Blacks value, it's just like raising the black
02:20point value inside Levels, that is to say you can clip your shadows if you like.
02:25And in my case I am seeing cyan for the shadow clipping warning which tells me I am clipping
02:30in both the Green and Blue channels.
02:33And if I take it so low that I see white that tells me that I am clipping in all three channels.
02:38If you want to see where the clipping is occurring you press the Alt key or the Opt key on
02:42the Mac as you drag the slider triangle.
02:46But I want to go ahead and take it down, I still have Alt or Option down as well by the way.
02:50I want to take this value down to a point where only that sweatshirt, that red sweatshirt
02:55is clipping and it's just clipping in the Green channel.
02:58And I know that, by the way, because if I back off to the point that we are just seeing a
03:02little bit of clipping inside the sweatshirt, I'm seeing a green warning at the top of the
03:07screen, and of course, Magenta tells me that I'm clipping green as well because its green's
03:11color complement.
03:12All right, so I am going to take that value down to -30.
03:16Next what we have is this Exposure control.
03:19Now Exposure in previous versions of Camera Raw was analogous to a white point control,
03:25it was more sophisticated.
03:27But now it's more analogous to a Gamma control, again a more sophisticated one.
03:32And you can see if you increase the Exposure value -- take a look at that Histogram in
03:36the upper right corner -- we are shoving the entire histogram around.
03:41So if I raise Exposure I am brightening the entire scene across the spectrum, if I reduce
03:46the Exposure value I am darkening the entire scene across the spectrum.
03:50Now one of the big differences between Gamma and Exposure is that Gamma never clips, where
03:55Exposure will clip.
03:57You can see right now that I've managed to clip shadows in all three channels in fact.
04:02And you can see where that clipping is occurring by pressing the Alt key or the Opt key
04:06on the Mac while dragging this slider triangle.
04:08And I am going to tell you that Alt+Drag or Opt+Drag trick works with all six of these
04:14sliders except for Contrast, so it works with Highlights and Shadows as well.
04:18Anyway, I am going to take this value down pretty low actually because I want to deepen
04:23the colors in the scene.
04:24So I will take it down to -0.7.
04:27All right, next I'll also knock down the Contrast just a little bit.
04:31So I am just going to take it to -10 just to take a little bit of the contrast out of
04:35the scene because there's an awful lot of contrast here in the first place, very bright day.
04:40And now let's take a look at Highlights and Shadows, and these guys are pretty amazing.
04:44I want you to watch the Histogram again, and you are going to see just the right half of
04:49the histogram change when I brighten the highlights or darken the highlights.
04:55So I'm really limiting my adjustments to just the lightest colors inside the image, essentially
05:00the lightest half of the Luminance levels.
05:03And there's a little bit of fade over into the darkest half as well, but you have an
05:07amazing amount of control.
05:09And I am going to take those Highlights down pretty low, and by the way you can Alt+Drag
05:13or Opt+Drag this slider triangle to preview any clipping.
05:17I am going to take it down to -80.
05:19And now watch Shadows, it does pretty much the flip thing over here in the Shadow region,
05:25where this image is concerned it's going to affect this big blue lump as well as this
05:29red lump in the middle.
05:31So if I brighten the Shadows I am going to squish that red lump over like so and if
05:36I darken the Shadows I am going to turn that blue thing into a big spike.
05:40But there's very little action if any happening over here in the Highlight region.
05:44Now in our case what we want to do is brighten the shadows inside Sammy's face for example,
05:49as well as the Shadows on the side of Max's.
05:52So I will go ahead and take this Shadows value up to something like +70.
05:56Again, if you want a preview clipping, you press the Alt key or the Option key on the Mac as you drag.
06:02Now the reason I am not concerned about the clipping inside this sweatshirt is because
06:07obviously we have a lot of depth associated with it.
06:10It's just clipping green and that's just a function of this sweatshirt being so very darn saturated.
06:16All right.
06:17So these are the settings I came up with, and then I decided that I wanted to raise
06:20the Vibrance, but taking the Vibrance up as far as I want to go for the sake of the scene
06:26just to keep it nice and colorful, ends up making the sweatshirt look pretty ridiculous.
06:31So tell you what we are going to do.
06:32It doesn't need to be that supersaturated.
06:35I'm going to switch to the Targeted Adjustment tool, and then this is a kind of preview of
06:39upcoming attractions here, and I am going to click and hold on it and choose Saturation.
06:44And then I will drag down on the sweatshirt in order to take some of that saturation out
06:49of it, and we end up with something that isn't quite shouting for attention like it was before,
06:54even though these are perhaps the baggiest T-shirts on the face of the planet, but the
06:59kids love them so.
07:00I'll switch back to Basic here and now I can go ahead and take Vibrance up some more to
07:05let's say about +50 is what I'm searching for.
07:08And we end up with these versions of the scene.
07:11And just so we can sort of see things up close and personal here I am going to zoom in by
07:16pressing Ctrl++ or Cmd++ a few times.
07:19And let's preview what we've managed to accomplish here.
07:21I will press the P key in order to see the original version of this image, you can see
07:25that it's just so blown out by comparison, and then I will press P again in order to
07:30bring back my modifications.
07:31All right, and just to make sure that we are happy with the other image, I will press the
07:35Up Arrow key in order to switch to it and press Ctrl+0 or Cmd+0 on the Mac to fit
07:40the image inside the preview and I will press the P key in order to see the original version
07:45of the image, quite washed out as you can see, and I will press the P key again to see
07:49the much better modification, thanks to my Exposure adjustments. All right.
07:54Now I'll go ahead and click the Done button in order to add the metadata to the images
07:58and update the image thumbnails inside Bridge.
08:07And that's how you work with the new Exposure Controls inside Camera Raw 7.
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Working with archival images
00:00In this movie I will show you how to work with archival images, that is photographs
00:04that you've modified using Camera Raw 6 or earlier.
00:07And I have two such images here, Lighthouse-1 and Lighthouse-2.
00:10I will select them both in Bridge and press Ctrl+R or Cmd+R on a Mac in order to open
00:16them in Camera Raw.
00:17Now I want to preserve my previous modifications just in case I want to come back to them.
00:21And you can do that by creating snapshots.
00:24So I will press Ctrl+A or Cmd+A on the Mac to select both images.
00:28And then I will switch to the final panel here by clicking on the snapshots icon.
00:33And I will dropdown to the little Page icon and click on it, and I'll call these settings
00:36ACR6 edits because after all I modified the images in Adobe Camera Raw 6 which shipped
00:42along with Photoshop CS5.
00:44And then I will click OK in order to that snapshot.
00:48Now notice even though the snapshot appears here inside the Snapshots panel where this
00:53image is concerned, if I press the Down Arrow key in order to switch to the next image I see no snapshot.
00:59And that's because snapshots is that one thing that you can only do to one image at a time
01:04even if multiple images are selected.
01:07So once again dropdown to the Page icon, click on it, enter ACR6 edits and then click OK.
01:14All right, now let's go ahead and switch back to the Basic panel.
01:18And these images are so different, I'm going to have to modify them independently.
01:20I only selected both of them so you could see that snapshots thing.
01:24So I will just go ahead and click on Lighthouse-1 and select it.
01:27And notice this little Exclamation Point (!) in the lower right corner of the screen.
01:32That shows me that this image has been modified in the previous version of Camera Raw
01:36and therefore I'm seeing completely different sliders.
01:39The old ones in fact, Exposure, Recovery, Fill Light, Blacks, Brightness, and Contrast.
01:45In order to switch things up for the Camera Raw 6 controls you need to click on that Exclamation Point,
01:49and then we will see Exposure, Contrast, Highlights and so forth.
01:54Now what Camera Raw is trying to do is the best job possible of matching the previous effect.
02:00So it's gone ahead and automatically dialed in a few values here.
02:04But I want to start over again, so I will go ahead and click on default so you can see
02:07just how bad this image was in the first place.
02:10And the first thing I am going to do is adjust the Exposure, Whites, and Blacks controls.
02:15So I will take that Exposure value up to say 0.5 which gives the image a little extra brightness.
02:21And you'll find that sort of modest exposure adjustments tend to work best.
02:26And now I figure the Blacks value is fine the way it is.
02:30If I Alt+Drag or Opt+Drag on the slider triangle you can see that we already have
02:33some clipping at work here, so best just to leave it alone.
02:36However, I have plenty of room were the Whites are concerned.
02:40So I will go ahead and Alt+Drag or Opt+Drag on the White slider triangle until I start
02:45to see some clipping which happens at about +60, you can see a little bit of clipping
02:50in the top right portion of the image.
02:52Now I figure we have a little bit too much contrast where this image is concerned,
02:56so I will just take the contrast value down to -50 and then I could breathe some life into
03:01the shadows because after all we've got some pretty dark shadows underneath the top of this tower.
03:08And I do so of course by dragging up on the Shadows value, but that ends up washing out
03:13the rest of the image so I am going to leave that thing set to 0.
03:17Instead, I will go ahead and press Ctrl+0 or Cmd+0 on the Mac to zoom out.
03:21I am going to take that Highlights value all the way down to -100.
03:25And that ends up muting those highlights so that they are not nearly so garish.
03:28All right I think the scene needs a little additional color.
03:31So I am going to go down to the Saturation value, maybe bump it up to let's say 20.
03:36And then I'll Shift+Tab back to the Vibrance value and take it up to 30.
03:39So we end up with this very cheerful scene, especially given that it used to look like this,
03:44that is to say the image I get when I click on the Default button, if I want to
03:48get back my changes, which I desperately do, then I can just press Ctrl+Z or Cmd+Z
03:52on the Mac, you have one level of undo inside Camera Raw.
03:57Now if I want to compare this to my ACR6 settings then I'd just go ahead and switch over to
04:01snapshots, take a moment to go ahead save a new snapshot.
04:05By clicking on the Page icon I will enter ACR7 edits this time, and then I will click OK.
04:11So this is what I had before in the previous version of Photoshop.
04:15Looks pretty good but I don't think as good as what I'm getting now.
04:19Thanks to my Exposure controls here inside Camera Raw 7.
04:23We will see a more dramatic difference if we switch over here to Lighthouse-2.
04:27If I go back to Basic panel here and click on Default, you'll see that this image was
04:31in terrible shape, this is that classic image that has blown highlights all over the place.
04:37So if I press the Alt key and drag on that Exposure triangle, you can see that we have
04:42white all over that sky, those are highlights that are really super blown out.
04:47So with the Alt key down I will just go ahead and drag this slider triangle over until most
04:52of the clipping goes away which happens in the Exposure of about -1.00.
04:59And that ends up bringing back the sky quite nicely, so we have all kinds of detail inside
05:03those clouds now that we didn't have just a moment ago.
05:06However, it really darkens up that lighthouse.
05:10Now I have made a mistake, by the way, I was going to tab down to Contrast right there,
05:14but instead its Recovery.
05:16And the reason is I didn't update to the new Camera Raw 7 controls.
05:20So we will click on the Exclamation Point in the lower right corner of the image and
05:24now I'm seeing what things look like with an Exposure of -1, so went ahead and kept
05:28that value and everything else zeroed out.
05:31All right, now I will select that Contrast value and take it down to -25.
05:36And I want to really brighten up those shadows.
05:39So I will drag this slider triangle up until I get the Shadows value of +80 is what I'm looking for.
05:45And that brightens up the lighthouse as well as the ground quite nicely.
05:49And then I'll take the highlights down further by reducing this Highlights value to -50,
05:55and we ended bringing even more detail out in those clouds.
05:59And now we don't have any clipping at all. Both the Shadow Clipping warning and the Highlight
06:04Clipping warning appear black, meaning not even a single pixel is clipped.
06:08But we have so little contrast at this point and we can fix that using the Blacks and Whites sliders.
06:14So I'm going to start with Whites, I will press the Alt key or the Option key on the Mac
06:17and drag that triangle until I start to see clipping which occurs right about at +30.
06:23And then I'll Alt+Drag or Opt+Drag Blacks and you can take that one all the way down
06:28to -100 and get just a little bit of clipping as you are seeing on screen.
06:32But I decided to back it off to -80 like so.
06:35And then I took that Saturation value up to 50 and I am going to take the Vibrance value
06:40up to 50 as well so that we have this very colorful ground and sky as you can see.
06:46All right, so just to see the difference here, if I click on Default we'll see the original
06:50version of the image, it's just horrible by comparison.
06:53And then if I press Ctrl+Z or Cmd+Z on the Mac we see the much better version here.
06:58And by the way you also have this Clarity slider that we haven't seen before, that creates
07:03big thick Edge Contrast.
07:06So if you drag it all the way down, you get this kind of Thomas Kinkade Effect if you
07:10will, bless his heart.
07:12And then if you increase that value like crazy you end up creating a kind of haunted lighthouse.
07:17Anyway, I am just going to leave that guy set to 0.
07:20Now I will switch back over to Snapshots so we can compare ACR7 to ACR6 and I will dropdown
07:26to little Page icon, click on it, enter a name for the snapshot like ACR7 edits, click OK.
07:32So here's what we had at the outset of this movie.
07:35Better than the original, that's for sure, but our new edits are that much better.
07:40All right, now I will just go ahead and click done in order to accept my modifications and
07:45update the thumbnails here inside Bridge.
07:54And that's how you work with archival images as well as snapshots in Camera Raw 7.
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The Spot Removal and Graduated Filter tools
00:00This time I have three images open in Camera Raw, we're going to start things off in
00:04View from Alcatraz-2.dng.
00:04Now, before we leave the Basic panel, I want to show you a few tools that are available
00:10to you up here in the toolbar.
00:12Starting with the Spot Removal tool, and ending with the Graduated Filter, we have a collection
00:17of four tools that allow you to brush in modifications inside of Camera Raw.
00:22So I'll start by demonstrating Spot Removal, it's pretty easy to use.
00:26The idea, let's say I want to get rid of whatever this thing is, whether it's a piece of camera
00:31guck or it's something falling off this tree, or some weird shaped bird, let's say I want
00:35to get rid of it.
00:36Well, what you do is instead of brushing, you drag a circle around it, like so, and
00:41then you decide where your source should be.
00:44So green is source; red is destination.
00:46I'll go ahead and move the source over to this location, set the Type to Heal.
00:51If you'd prefer to Clone instead, you can do that, but Healing is going to generally
00:54blend in the information better.
00:57And then I've got something else somewhere else here, there is this bird right there,
01:01I just don't like him.
01:03So I'll go ahead and drag something around him as well, and drag this cursor to a different location.
01:10If you ever think better of one of your Spot Healings here and you want to get rid of it,
01:15then you press the Alt key or the Option key on the Mac and click on the item in order
01:19to delete it, but in my case I liked it, so I'll go ahead and press Ctrl+Z or Cmd+Z
01:23on the Mac in order to regain that Spot Healing.
01:27You can also turn off your Overlays by the way, and you do that either by deselecting
01:32this checkbox, or by pressing the V key, as you can see in that tooltip.
01:36All right, the next tool over is the Red Eye Removal tool.
01:39If you have red eye inside one of your photographs, then just go and select the tool,
01:44click on the pupil, cross your fingers, and hope for the best.
01:46All right, now I'm going to switch over to the first thumbnail, Glanum ruins, and
01:50I've already applied a few basic modifications to this image.
01:54To check them out, by the way, if you ever want to switch back to the standard panel set,
01:58then you just tap the Z key in order to select the Zoom tool, which is the default
02:03tool inside of Camera Raw, and all of your options will be reinstated.
02:07And we can see that I modified the Shadows and the Highlights and so forth inside this image.
02:12And originally, by the way, this image was in pretty bad shape.
02:15If I switch over to Snapshots, you can see that I've created a bunch of Snapshots over
02:18time for this image, including Default settings.
02:21This is what the image looked like when I first opened it, so pretty darn ugly.
02:26Now it looks like this.
02:27If you click on ACR7 conversion.
02:28All right, now I'm going to switch back to my Basic panel, and what I want to do is brighten
02:34up this foreground even more, and also neutralize the sky, because thanks to the fact that
02:41I cranked up the Temperature value in order to reinstate the natural colors of these pillars,
02:46I ended up making the neutral portion of the clouds really super brown.
02:50So we need to take care of both of these items, and we're going to do so using the Graduated Filter.
02:55So you can get to it by pressing the G key.
02:57And then I'm going to drag from right about here up to here, like so, and I was pressing
03:03the Shift key during that drag so I have a perfectly vertical gradient.
03:08Green represents the beginning of the modification and red represents the end, and of course
03:12it gradually dissipates in the area in between.
03:15Now, you may end up getting a warning telling you that you need to modify some value here
03:21inside the Graduated Filter panel.
03:23Go ahead and do so and then try to draw your gradient again.
03:27Now, all I'm seeing is the last stuff I was messing around with, none of which has anything
03:32to do with this image.
03:33So I'm going to go ahead and zero out these values.
03:35And what's amazing about this is that you can do it.
03:38So you can't create a gradient until you enter some values, but then after you've created
03:42the gradient, you can go ahead and zero out the values which doesn't make any sense, but there it is.
03:47I'm going to take that Exposure value up to 0.5 by pressing Shift+Up Arrow.
03:52And then I'm going to take the Contrast value down in order to brighten up the scene a little bit more.
03:59And I'm going to take the Shadows value up, let's say, to +50, and then I'll take the
04:04Clarity value up to +50 as well, so that we emphasize the effect of these ancient carved pillars.
04:12And then finally I'm going to change the Temperature value.
04:14So much of this by the way is new to Camera Raw 7, in particular the fact that you can
04:20change Temperature and Tint, which we've needed for a long time, where the Graduated Filter
04:25and the Adjustment Brush are concerned, so this is really welcome stuff here.
04:30All right, so that takes care of the pillars, now let's take care the sky, and I'm going
04:33to drag from right about here downward, like so, until we meet up with the end of the previous gradient.
04:41And you know what, I'm going to take it all the way down to the bottom of the sky, what the heck!
04:45All right.
04:46And all I need to do here, I'm going to go ahead and zero out these values, because
04:48I'm not interested in darkening the sky or brightening the sky, I want to take this Temperature value
04:53down, and I'm going to take it down to -50, a point at which the sky looks pretty darn neutral.
05:01So just to give you a sense of what we were able to accomplish, I'll press the V key in
05:06order to hide the Overlays, and of course you can just press V to bring them back again.
05:10And then I'll turn off the Preview checkbox.
05:11And the Preview checkbox by the way controls the display of just those settings in the active panel.
05:18So in other words, I'm just temporarily turning off the Graduated Filter and nothing more,
05:22and now I'll turn it back on, and we have what I consider to be a much better effect.
05:27And so now I'm going to press the Z key in order to switch back to the Zoom tool, so
05:30I get back all my panels.
05:31I'll switch over to Snapshots.
05:33I'll go ahead and click on the Page icon and I'll call this Graduated ACR7, because this
05:40is the newest version of this effect for me.
05:43And now, just to give you a sense of how far we've come with this image since I first opened
05:47it, here are the Default settings, oh just terrible, and here is the effect of the work that we've done.
05:54So that's how you work with the Spot Removal tool, as well as the Graduated Filter.
05:58In the next movie I'll show you how to work with the most complex of the tools, which
06:02is the Adjustment Brush.
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Painting edits with the Adjustment Brush
00:00In this movie, I'll show you how to work with the Adjustment Brush which allows you to brush
00:04in White Balance as well as Luminance modifications here inside Camera Raw.
00:09Now in this case, I am looking at an image called Spanishtown dinosaurs and I've taken
00:13a swing at adjusting the Exposure settings as well as the White Balance.
00:17So if you switch over to Snapshots, you'll see right at the top Default settings,
00:21that's how the image started terribly backlit, everything is black in the foreground, but there is
00:26a ton of detail going on that we can draw out using that Adjustment Brush.
00:30So I'll switch back to the ACR7 conversion, switch over to the Basic panel here, and
00:35I'll grab my Adjustment Brush.
00:37Now we've got a ton of settings associated with the brush here and I should go ahead
00:41and reinstate Size and Feather to the defaults just so you can see how they work.
00:46Thing is, all of these settings from Color up are dynamic, in other words you can modify
00:52them after brushing in an effect.
00:55But everything from Size down is static and only affects the brush stroke that you're about to draw.
01:01You can change your brush stroke on-the-fly by the way by pressing the Bracket keys.
01:05So I am going to press the Right Bracket key key a few times in order to increase the
01:08Size to 18 and you can also change the Feather using the Bracket keys, but it works just
01:14the opposite as it does in Photoshop.
01:16So if you press Shift+] you make the brush softer because you're raising the Feather value.
01:22If you press Shift+[ you're making the brush harder because you're reducing that value.
01:27I am going to set that Feather value to 50.
01:30Now Flow controls how the dollops of paint interact with each other, you will probably
01:34want to leave that set to 50, and Density amounts to opacity, I recommend you leave
01:38that set to 100% because it seems to me, at least in my experience, I always want an opaque
01:43brush and then if I want to dial down the settings to make things more subtle, I will. All right.
01:48So I've already got a setting here, Temperature of 50, I am going to go ahead and get rid
01:52of it and then I'll paint inside of the image and I did that so I could show you this error message.
01:59Notice if you've zeroed out all the way then you can't paint a brushstroke just as you
02:03can't create a graduated filter.
02:05So I'll go ahead and dial-in an Exposure setting, and it happens to be 0.8 by the way.
02:10And then I'll scroll down and turn on these two checkboxes, Auto Mask, which will go ahead
02:15and automatically paint just inside the darkest regions as you will see.
02:19So it masks the brushstroke on-the-fly, it's a really great feature.
02:23I wish like crazy it existed outside in the larger world of Photoshop and then we've got
02:28Show Mask which will allow us to see our mask as we paint it. All right.
02:32So notice now as I paint inside the dinosaur, that it's automatically masking the brushstroke
02:38inside the dinosaur. Wouldn't it be great if something like the Quick Selection tool worked as well.
02:43And now I'll paint down the legs of the tyrannosaurus like so and into his little hands as well,
02:50and then I'll paint a little bit inside the triceratops, like so, and I might reduce the
02:55size of my brush a little bit and paint in his face. All right.
02:59That's the region that you want to paint, and this guy right there by the way, this
03:02little pin that represents the entirebrushstroke because we have been adding to it the entire
03:07time as you can see indicated by this Add radio button. All right.
03:11Now I'll turn off Show Mask so I can see what I am doing, and I am going to modify a few settings here.
03:17I am going to take the Shadows value up to 30 in order to further brighten the dinosaurs,
03:22and I'll take the Clarity value up to 20 because I want to emphasize their metallic skin,
03:28and then notice we've got all these blue regions inside of the tyrannosaurus in particular
03:32because the sky is reflecting off him, I want those to go away.
03:36So I am going to take my Temperature value up to 50 and that ends up giving us a nice
03:41sort of bronzish dinosaur, which is exactly what I'm looking for. All right.
03:45Now I want to darken the sky.
03:47So I am going to switch back over here to the Graduated Filter tool and just to avoid
03:51some confusion I am going to turn the Show Overlay checkbox back on, so I can see the
03:55gradient as I draw it, then I'll go ahead and drag from up-left to downright like so
04:01and maybe at a little more of an angle, and I am applying those last settings that I applied
04:04using the Adjustment Brush.
04:06So we'll go ahead and modify them here.
04:08I'll set the Temperature to 0, and then I am going to take the Exposure down by pressing
04:13Shift+Down Arrow a couple of times and then Down Arrow a couple of times more.
04:16So the Exposure value I am looking for is -0.3.
04:20And then I'll take the Contrast value up actually to +50, tab my way down to Shadows,
04:27change that to 0, and Clarity wants to be +30, I think in order to pull off this effect properly,
04:33and now I'll create another gradient from this angle and I'll go ahead and modify the
04:38settings a little bit.
04:39I am going to take the Exposure value down to -0.7.
04:42I'll take the Contrast value up to 100 and otherwise this is fine. All right.
04:48Now I have managed to darken the tyrannosaurus's face some more, so I am going to follow it up
04:52by painting another adjustment using the Adjustment Brush.
04:56So I'll go ahead and grab it and I want to make sure that I am creating a new adjustment,
05:00so I'll turn on the New checkbox.
05:01We want to be working with those same Size and Feather values, Auto Mask should be turned
05:06on, I'll turn on Show Mask as well and then I'll paint over the animal's face like this
05:12and down into his mouth a little bit and across his back.
05:16And by the way, if you end up going too far like down in this region or something like that,
05:20you can erase and you can do so by turning on the Erase radio button or more easily
05:26you just press and hold the Alt key or the Option key on the Mac.
05:28The problem is, notice these Size and Feather values, as soon as I move my cursor out into
05:33the image, you can see that those values change to those that are specified for the eraser,
05:39which I don't want.
05:39So there is an override.
05:41You can go up to the flyout menu icon here and choose Separate Eraser Size to turn that
05:46option off and now when you press the Alt key or the Option key on the Mac, you keep
05:50those same Size and Feather values as I am doing right here. All right.
05:55Once you have painted in something you like, go ahead and turn Show Mask off and let's
05:59dial-in some better settings here.
06:02This time around I want an Exposure that's much higher than this.
06:05So I am going to press Shift+Up Arrow four times in a row to change the value to +0.8
06:11and then I'll tab down to the Contrast value, change that to 0 and we want Highlights to be 0,
06:16we want Shadows to be +30 I think, and then I'm going to take the Clarity value down to 0 like so.
06:24And now it seems to me that I might be going a little bit too far with that.
06:28So let's try taking the Exposure value down just a little bit and that to me at +0.45
06:35ends up looking better. All right.
06:37Let's get a sense of what we've accomplished here.
06:39You can turn-off the Preview checkbox, but that will just turn-off the Adjustment Brushes,
06:43it won't turn-off the graduated filters, and then I'll turn them back on.
06:47Those Adjustment Brushes by themselves made a big difference.
06:50I'll switch back to the Zoom tool which I could have done by pressing the Z key, switch
06:54back over here to Snapshots, let's go ahead and click on the Page icon and I'll call this
06:59ACR7 local adjustments let's say, and then click OK, and finally, I'll click on Default
07:06Settings just so we can see what a train wreck this image was in the first place.
07:11And I'll click on local adjustments and we can see how great it is now.
07:15Thanks to the power of the Adjustment Brush working together with the Graduated Filter
07:19tool here inside Camera Raw.
Collapse this transcript
Tone Curves (and why you don't need them)
00:00In this movie I'll introduce you to the next panel over here inside Camera Raw and that's
00:04Tone Curve, and it allows you to apply an aftermarket curve to your image.
00:09So in other words, after you get done truly developing your image here inside the Basic panel,
00:14then you can go over to Tone Curve and add the equivalent of a curves adjustment
00:19layer, but I'm showing you this with the big caveat.
00:21The thing is, thanks to the way that the exposure controls work inside Camera Raw 7,
00:28you don't really need the tone curve function anymore, and I'll show you exactly what I mean.
00:33So we'll start things off where I left off this image in Camera Raw 6, and so, because
00:38I last developed the image in Camera Raw 6, we're seeing the old exposure controls along
00:42with this exclamation point (!) down here in the bottom right corner of the image preview.
00:47And even though I have thrown a graduated filter on top of things here, in order to
00:52increase the contrast of this upper background, I still felt like I had some brightening to
00:57do where this image is concerned.
00:59So I'll press the Z key to escape out, so I can gain access to my panels once again,
01:04and I'll switch over to Tone Curve.
01:05Now you've got two different variations on the curve here that you can heap on top of
01:10each other if you want, so they operate independently.
01:13We've got Parametric which I'll show in a moment and then we have Point, which is that
01:17familiar version of the curve that we saw in the previous chapter, where you click
01:21to set a point then you drag it around and so forth.
01:24You can also see that bouncing ball inside of the graph by pressing and holding the
01:29Ctrl key or the Cmd key on the Mac that gets you this eyedropper cursor on the fly and
01:33then you just move the cursor around, you don't have to drag.
01:36In order to see the bouncing ball, if you click, you'll go ahead and set a point inside of the graph.
01:43So that will be a Ctrl+Click on a PC or Cmd+Click on the Mac.
01:46I decided not to apply this kind of curve however, so I'll go ahead and reset that diagonal
01:50line by choosing Linear from the Curve pop-up menu and then I'll switch back to Parametric.
01:56The benefit of these options is that they allow you to modify specific areas of the
02:01curves independently.
02:02For example, I can crank up the shadows value in order to lift the first quarter of the
02:07curve, which is going to brighten the quarter-tones inside of my image.
02:11Now I don't want to go that high, so I'll change the Shadows value to 85.
02:15I decided I wanted to lend some heft to some of the other darker shades, so I took the
02:21Darks value down to -10 and then I went up to the Highlights value and took it up to 50,
02:26let's say, and that raises the last quarter of the curve, which brightens the three-quarter tones.
02:33You can also define what you mean by Highlights and Shadows and Midtones by dragging these
02:38slider triangles.
02:39So for example, I can compress my Highlights by moving this right-hand triangle to 85 and
02:45then I can scoop my Midtones over and I took them up to 65, in the case of this particular
02:51correction, and then I went ahead and took my Shadows all the way up to 40, which means
02:57a larger portion of the image is being effected by the Shadows values and I ended up coming
03:02up with a pretty decent correction.
03:04Thing is, I can do better with less work now in Camera Raw 7, and let me show you what I mean by that.
03:10I'll go ahead and switch back to the Basic panel and let's clear out everything we've
03:14done, because I've already saved it out as a snapshot.
03:17By going over here to the panel flyout menu and choosing Camera Raw Defaults, which will
03:21clear out all the settings as well as a graduated filter and the tone curve by the way,
03:26and we'll see the image as it was captured, which is extremely dark as you can see here.
03:32Even though this is four second exposure, I had the ISO setting set very low, so that
03:36I get as little noise as possible.
03:38All right, so now that I'm seeing my Camera Raw 7 Exposure controls, I'll go ahead and
03:43crank this Exposure value up to 2.00, so I'll press Shift+Up Arrow four times in a row.
03:50Next I wanted to mitigate the enthusiasm of these lights in the background, so I'm going
03:54to go ahead and drag this Whites value all the way down to -100, so we can recover as
04:00much of the light as possible and you can see that makes a big difference, we now have
04:04more subtle specular highlights, and I'm also going to press the Alt key or the Opt key
04:09on the Mac and drag the black triangle down until I see just a little bit of clipping
04:14there inside the image preview, which happens at about -10.
04:17All right, now I'd like to dim these lights a little further, so keep your eye on them
04:22as I reduce the Highlights value to its absolute minimum of -100 and then I'm going to crank
04:29the Shadows value to its absolute maximum of +100 and we end up coming up with this developed image.
04:37Now just one more step, I need to adjust the color Temperature because the scene is too warm,
04:40you can do that using the White Balance tool of course, and you can get to the White
04:45Balance tool one more way that I haven't shown you.
04:47You can press and hold the Shift key, when you're using any other tool, that'll give
04:51you White Balance tools and then I'll click on the brow of this boat right there and that'll
04:55set the Temperature to 2750, which is very low, but that will compensate and cool down
05:01the image as you see it.
05:03And you know what, I think maybe the image could use a little more contrast, so I'll
05:07go ahead and crank this guy up to say +20 and that looks like a great development of the image to me.
05:13All right, now just for the sake of comparison I'll switch over to my Snapshots and I'll
05:18create a New Snapshot by clicking on the little page icon and I'll call this guy ACR7 development
05:25and then click OK and now we can compare the two versions, that is the one that takes advantage
05:30of the tone curve along with the graduated filter, that I was able to pull off with a
05:34fair amount of work inside of Camera Raw 6, and there it is.
05:39Compare that to the better version of the image that I was able to achieve using just
05:44the Exposure controls along with White Balance.
05:47No tone curve needed here inside Camera Raw 7.
05:51So now you know two things, how to use the tone curve, and that you'll probably
05:55never need to.
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Straighten, crop, and geometric distortions
00:00In this movie I'll show you how to straighten, crop, and correct for Geometric Distortions
00:05inside Camera Raw.
00:06Now Camera Raw's Straightening Crop tool is pretty straightforward, you'll figure them
00:10out quickly enough.
00:11But there are times where no matter how much you try to straighten an image, it still looks
00:15crooked, either because of Lens Distortion or because there's just enough perspective
00:20in the shot to mess it up.
00:22And this image is a case in point, San Simeon pool.dng is a famous swimming pool from the
00:27William Randolph Hearst's Estate.
00:30Appeared in all kinds of movies, I shot it at high noon, so there's a terrific amount of contrast.
00:35So the first thing I did was cool it down by establishing some basic settings here,
00:39and I went ahead and saved out those settings as a snapshot.
00:42You can access that snapshot from the Snapshots panel or you can click on the flyout menu
00:46icon, and then choose Apply Snapshot and then ACR7 conversion.
00:52And that will go ahead and temper the contrast and take some of the heat out of the shot.
00:56Now we want to straighten it and I'll do so using the Straighten tool.
01:00Now this is a pretty good tool. It's not as good as Photoshop's Straighten tool, frankly,
01:03because you just have one shot at it.
01:06That is to say, you can't draw the line and then edit it.
01:09And it's not very obvious where the hotspot of the cursor is, it's actually in the lower-left corner.
01:15So I'll start at this location here and then drag to the right side of the base of these steps,
01:19and that ends up automatically creating a crop boundary, as well as switching you
01:24to the Crop tool.
01:26Now from this point on you can modify the crop boundaries, just as you can inside the
01:30Photoshop, but you're seeing the image crooked and the image remains crooked until you switch
01:35to a different tool.
01:36Now if you want to change the Aspect Ratio of your crop boundary, you can click and hold
01:41on the Crop tool like so, and choose one of these items or you can dial in the Custom ratio as well.
01:46And you can also get to those very same controls by right-clicking inside of the crop boundary.
01:52And notice among these options is Show Overlay, and that'll go ahead and bring up those
01:57gridlines that represent the rule of thirds.
02:00And notice by the way as you adjust your crop boundary you can move it inward, but you can't
02:04move it out beyond the edge of the image.
02:07So in other words, Camera Raw insists upon clipping some of the image away.
02:11Now assuming you like what you have, and I'm just fine with it,
02:15go ahead and press the Z key to switch back to your default Zoom tool and then the image
02:19will appear upright.
02:21Problem is it doesn't really appear upright in all portions of the image, so in other
02:25words this architectural item in the background looks just fine, but these lines in the foreground
02:31are not plumb, that is P-L-U-M-B, perpendicular, instead they're set at angles and that's because
02:37the shot has some perspective in it.
02:39And that's where we need to correct for Geometric Distortion.
02:42And there are two ways to pull that off.
02:44One is automatically, and one is manually, so let me show you an automatic method for starters.
02:50I'll go ahead and switch over to this image New York.dng and this is a photograph that
02:54comes to us from Chris Orwig, a fellow trainer here at lynda.com.
02:59And notice that it does have some barrel distortion associated with it.
03:03So you can see this horizontal line up here at the top of the image bend upward in the
03:08center, whereas, it should be absolutely horizontal.
03:11All right, let's start off by correcting the image.
03:13I'll click on the flyout menu icon, choose Apply Snapshot and then choose ACR7 conversion
03:19and we end up with this brighter version of the scene, and then I'll switch over a few
03:23panels to Lens Corrections, and by default you should see the Profile tab active.
03:28Go ahead and turn on Enable Lens Profile Corrections and that's all there is to it.
03:33Camera Raw immediately recognizes that this is a Canon EOS 5D and it also recognizes the
03:39lens as well, and so it corrects not only for the distortion inside of the image, but
03:44for the vignetting as well.
03:46So if I turn off the Preview checkbox for a moment, you can see that the image bulges
03:50outward once again, so we've got some barrel distortion associated with the scene,
03:55and we've got some obvious dark vignetting around the perimeter.
03:58Whereas, if I turn that Preview checkbox back on, all of that goes away, we now have a straight
04:04horizontal line across the top of the image.
04:06It looks to match the angle of the top of the preview as well, so everything appears
04:10to be exactly as it should be.
04:12However, if it doesn't go far enough or it goes too far, then you can adjust the slider values here.
04:18Right now they're both set to a correction amount of 100% apiece, but if you want less
04:25correction, then you would go ahead and dial this value down and that's going to bring
04:29back some of that barrel distortion.
04:31If you want more correction, then you can dial this value up and we're going to get
04:35some pin-cushioning going on here.
04:37So now the line is bending slightly downward.
04:39In the case of this image however, I found that 100% for both values work splendidly.
04:46The problem is Camera Raw doesn't know what to do with all images.
04:50For example, if I switch back to San Simeon pool and I turn on Enable Lens Profile Corrections,
04:55even though it recognizes this image was shot with a Olympus E-30, it doesn't have the slightest
05:00idea what to do with this image, and in fact, if I go ahead and click on the Make setting
05:05here, Olympus is not even listed in the menu.
05:07What that means is I'm going to have to correct this image manually, which actually turns
05:12out to be a fair amount of fun, as we'll see in the next movie.
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Applying manual lens corrections
00:00In this movie I'll show you a couple of different ways to correct for distortions, whether they're
00:04caused by the lens element or the perspective of the scene here inside Camera Raw.
00:09So I'm starting off inside the San Simeon pool image, I've switched over to the Lens
00:13Correction panel and now I'll click in the Manual tab in order to bring up these options here.
00:18Now the number one problem with the scene is that it's coming at us over here on the left-hand side.
00:25So in other words the image is declining over to the right, and so what we need to do is
00:29angle it toward us.
00:31And we can see these little icons that are showing us which direction we need to move.
00:35So in this case we need to move the right-hand side of the image toward us, so we need to
00:41apply a positive modification to this horizontal value.
00:45So I'll just go ahead and drag this triangle over to the right and obviously I've gone
00:48too far at this point but you can see that it allows us to angle the image in the opposite direction.
00:54I will go ahead and take this value down until it starts looking right, and my eye tells
00:59me that a value of about +8 is going to work out fine.
01:04It also looks to me like the scene is sort of tilted toward us at the bottom here and
01:08so I'm going to go ahead and just tweak this vertical value slightly down to -2.
01:14And then finally it's hard to tell what kind of distortion we might have in this scene
01:18that is whether we have pin-cushioning that we need to address with some barrel distortion
01:22or whether we have barrel distortion inherent in the scene that we need to solve using some pin-cushioning.
01:28But to me it looks like we need to barrel things just slightly, so I'll go ahead and
01:33set that value to -2.
01:35So altogether we've got -2, -2 and +8 for the Transform values, we don't need to modify
01:41the Rotate value.
01:42The image looks straight at this point.
01:44And Scale isn't going to do us any good either.
01:46All right, let's see another example that's sort of an opposite example.
01:50I'll switch over to Interior pool and this is the pool on the inside of the Hearst Estate,
01:54and of course the first thing that I would do is develop the image.
01:58So I'll go up here to the flyout menu icon, once again choose Apply Snapshot and then
02:02choose ACR7 conversion, and that gives us a world of better color inside the scene.
02:09However, there's something up with it, something's off.
02:12So possibly your first temptation is to go for the Straighten tool and draw a line along
02:18the bottom edge of this wall here which is tipping slightly up and to the left.
02:23So I'll go ahead and release and we get this crop boundary, fine, and then I'll just go
02:28ahead and switch back to the Zoom tool and that actually looks worse than it did before.
02:33Now the ceiling is obviously off and so are the reflections in the water.
02:38So I'm going to go ahead and press Ctrl+Z or Cmd+Z on the Mac to undo that change,
02:42and I'm going to start things off once again by modifying the horizontal value, because
02:47the perspective is the most obvious problem with the scene.
02:50Now in this case the right side of the scene is declining away from us, so I need to tip
02:55that left-half toward us by dragging the triangle to the left, and at about -8 we get a result
03:02that I think looks right.
03:03All right, now you can see that the image is bowing out toward us so we have a barrel
03:08distortion associated with the scene.
03:10And so that means I need to pincushion it and I'll do that by dragging this distortion
03:14triangle to the right, and I'm going to set this value actually to +8 like so, and that
03:20ends up flattening things quite nicely, and then I'm also going to just slightly tweak
03:25this vertical value.
03:26I'll take it down to -1 and we end up with this much better effect here.
03:31Now you may recall where the San Simeon pool image was concerned.
03:34I'd cropped this image before I said about correcting the distortion of the scene.
03:39However, I did not crop the interior pool which is why we're seeing some gray edges
03:44around the side, so you probably want to crop those away.
03:47By switching to the Crop tool which you can get just as you can in Photoshop by pressing
03:51the C key and then I'm just going to drag pretty much around the entire scene like this
03:55and then Camera Raw will go ahead and snap that boundary inside the image.
03:59Now if that's not what you want then you can right-click inside the image and turn off
04:03Constrain to Image.
04:05Now for whatever reason this command has no effect on an image that is not distorted,
04:10so you have to actually apply a Lens Correction before you can take advantage of it.
04:15In any case I'll go ahead and choose it just to show you how it works, and now notice
04:19that I can move the crop boundary outside to reveal empty portions of the image,
04:24those areas will appear as white if I open the image in Photoshop.
04:27However, I don't want that to happen, so I'll go ahead and right-click and choose Constrain
04:31to Image to move that crop boundary inside the image once again, and then I'll press
04:36the Z key in order to assign that crop.
04:39All right, so just to give you a sense of how different these images look.
04:43I'll go ahead and click on the flyout menu icon and choose Camera Raw Defaults.
04:48This is the original version of the scene before I developed it or straightened it,
04:53and this is the after version.
04:55Meanwhile if I switch down to San Simeon pool and do the same thing, I'll go ahead and choose
05:00Camera Raw Defaults once again, this is the original version of this scene and then this
05:05is the developed and straighten version of the scene.
05:08Thanks to the power of the Manual Lens Correction controls here inside Camera Raw.
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Vignette, chromatic aberration, and fringe
00:00In this movie we'll visit three pests of the photographic arts, specifically vignettes,
00:06chromatic aberration, and color fringing, and I'll show you how to correct for them as well.
00:11Notice that we're revisiting a handful of images here, starting with Interior pool.dng,
00:17and you can see the vignetting, which is the darkness around the perimeter, cast by the
00:21lens element onto the scene.
00:23So to get rid of it, I'll go ahead and switch to the Lens Corrections panel, and because
00:27I last left off in the Manual tab, it's ready and waiting for me.
00:31Notice down here at the bottom we have a couple of Lens Vignetting options.
00:34If you move this Amount triangle to the left, you're going to add darkness to the scene,
00:39so that would be how you correct for a bright vignette; more likely though, you're going
00:43to want to brighten things up to account for a dark vignette, like so.
00:48So I'm going to start by cranking this value up to a 100, which is too far, but I want
00:52to demonstrate how the Midpoint works.
00:54If you increase the Midpoint, then you're going to reduce the size of the vignette correction,
00:58so that goes ahead and tucks that brightness toward the corners.
01:02If you want to expand the size, then you decrease the Midpoint.
01:06In my case however, I want to go ahead and leave that Midpoint set to 50 and I'm going
01:10to back off the Amount until I get a more reasonable effect; I really want absolute
01:14neutrality where the wandering luminance is concerned.
01:18So I'll go ahead and take the Amount down to +40. All right.
01:21So vignetting is pretty common, not really conceptually challenging either.
01:25Chromatic aberrations are a little bit different.
01:27I'm going to switch over to the San Simeon pool image and I'm going to zoom into the
01:31top of this facade.
01:32Now, while you may never have heard of chromatic aberrations, once you see them, you can recognize them like crazy.
01:39They're these wandering edge colors right there, where essentially the color channels
01:43aren't lining up properly with each other.
01:46And so in this case, we've got kind of this magenta along the top of the corners and then
01:51we're seeing the complementary color, this kind of cyan on the other side.
01:57Once upon a time you had to drag sliders around inside Photoshop in order to solve these things,
02:02now it's super easy.
02:04You just switch over to this Color panel here and you turn on this checkbox, Remove Chromatic
02:09Aberration, and they go away, that's all there is to it.
02:12And what's amazing about this, I just love that it's so simple to do now.
02:16If it's that simple though, why isn't it turned on by default, why doesn't it just automatically happen?
02:21Because these things can drive you nuts, you'll see them in your photographs like five years
02:25later and you failed to correct them and you have to go back.
02:29Speaking of not having corrected something, I'm going to zoom out from this image here
02:33and I'm going to go ahead and scroll down and I'm seeing these steps are not actually
02:38straight, and I also have a little bit of distortion still associated with the scene.
02:44If I go ahead and drag down to these bottom pool lines, you can see that they're actually
02:49curving, notice that I've got some barrel distortion at work here.
02:52So I'm going to switch back over to Manual and I came up with some new values.
02:55But notice if I change any one of these here, for example, let's say I go ahead and drag
03:01on this Distortion value in order to increase it to +12 is what I ended up coming up with,
03:07because it needed some pin cushioning and so that straightens out that pool line there.
03:12As soon as I release, Camera Raw goes ahead and zooms me out, and so you have to make
03:16these corrections backed out like this and then you have to zoom in to see if you got it right.
03:21So I'll save us all a lot of headache here and just dial in the values that I came up
03:24with after way too much work frankly.
03:27But I'm going to dial in a Rotate value of 0.4 in order to rotate the scene slightly
03:33clockwise and then I'm going to take that Horizontal value down to +6; ends up working out better.
03:39And now you can see, if I go ahead and drag with the Zoom tool in order to zoom into this
03:45detail right here, I'll go ahead and drag it down, you can see that it's now flat so
03:49that took care of that problem.
03:51And these pool lines here of course, they're declining, there's nothing we can do about
03:55them, because this is the deep end of the pool.
03:57And now I'll go ahead and drag the stairs down to the bottom and they are straight too.
04:03So that takes care of that.
04:04All right, a couple of different examples of chromatic aberration here.
04:07I'm going to switch to Lighthouse-2 and zoom in to the top of it and we'll take it in at
04:13200% and you can see that we've got a little bit of chromatic aberration at work up here,
04:18along with some fringing.
04:20So I'm going to switch back over to Color and I'm going to turn on Remove Chromatic
04:24Aberration and that will take care of those wandering colors along the top there.
04:28But we still have an issue, if you take a close look here at these bars, they've got
04:33these kind of purple edges going on, and that is the Color Fringing at work.
04:38And now inside Camera Raw 7 we can address that fringing.
04:41I'm going to go ahead and increase the Purple Amount to 10 and that takes care of that problem, as you can see.
04:46Now, you may be tempted to try to get rid of some of the blue fringing as well,
04:52and you can do that by the way by increasing the range of Purple.
04:57So if I go ahead and drag this triangle over, for example, to include blue then those edges
05:02are going to go away, but we've got bigger problems.
05:05We have too much defringing going on, which frankly can look way worse than the color fringing.
05:12So I'm going to go ahead and back this value off to 26, that's the value before the slash,
05:17and that pretty well seems to take care of the problem there.
05:21Now I'm going to switch over to Glanum ruins and zoom in to these details right there,
05:26and you can see that we have a whole lot of aberrations going on where this image is concerned
05:30and a lot of purple and green fringing.
05:33So I'm going to turn on Remove Chromatic Aberration to take care of much of it, but we still have
05:38a little fringing at work as you can see.
05:40So I'll increase that Purple Amount to 10, let's say, and then I'll take the Green Amount
05:45all the way to 20, I think will work out, and that definitely makes these details look better.
05:51Question is, is this going to work everywhere?
05:53So I'll go ahead and zoom out by pressing Ctrl+0 or Cmd+0 on the Mac, and then I
05:58will zoom in on these details.
06:01And notice this time around that getting rid of the fringing has left white spots.
06:07So if I turn the Preview checkbox off, this is how things used to look, obviously quite bad,
06:11but when I turn the Preview checkbox back on, it's as if Camera Raw doesn't know
06:16what to make of this area, doesn't know that that's part of the sky, and so this area ends
06:21up getting filled with white.
06:23And we have a similar problem over against this edge and traveling upward a little bit as well.
06:28So I decided ultimately that there's no perfect solution, but I was going to go ahead and
06:33take the Green Amount down to 10 instead. All right.
06:37Well, go ahead and zoom out by pressing Ctrl+0 or Cmd+0 on the Mac.
06:41And that, friends, is how you address vignettes, chromatic aberration, and color fringing here
06:46inside Camera Raw 7.
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Selective hue, saturation, and luminance
00:00In this movie, I'll show you how to selectively modify the Hue Saturation and Luminance properties
00:05of specific ranges of colors.
00:08I'm working inside a file called Canal boat.dng, I have just one image open, which is why
00:12I am not seeing the vertical strip of thumbnails over there on the left-hand screen.
00:16I will start by developing the image, so I will click on this flyout menu icon, choose
00:20Apply Snapshot and then choose ACR7 conversion, and we end up getting this much more vibrant photograph.
00:27All right, I am going to zoom in on Colleen here and beautiful as she is, she does have
00:32some problems going on.
00:33She's got this little bit of pink at the top of her ear and then she's got some purple
00:38round her eyes and those are once again indications of Chromatic Aberration and Color Fringing,
00:45which you are going to run into a lot.
00:47So we might as well solve those problems right now, by switching over to Lens Correction
00:51panel, making sure that the color tab is active, then I will turn on Remove Chromatic Aberration
00:57and that gets rid of a lot of our problems right away.
01:00We still have a little bit of purple around the eyes though, so I am going to increase
01:04that Purple Amount value to 10 and everything clears up.
01:08At least where Colleen is concerned, and if I zoom out here, we've got a weird problem
01:13associated with this boat.
01:15Notice that we have these dark edges around some of the details and they really shouldn't be there.
01:22Now we can't correct those edges using Defringe, so I will switch a couple of panels
01:26over to HSL grayscale, and notice we have the sub-panels Hue, Saturation, and Luminance.
01:32Now remember back in the Fundamentals Course, Chapter 8, when I was showing you how to use
01:36the Hue/Saturation Adjustment, we were able to selectively modify those spray cans using
01:42the Target Adjustment tool.
01:43So I Ctrl+Drag or Cmd+Drag down that green spray can to change it to a totally different color.
01:49Well that's the same idea behind these sliders here, except that in one regard we have more
01:54control, because we have more colors to work with.
01:57We don't have cyan, but we do have an addition of Oranges, Aquas and Purples.
02:03On the other hand we have a more limited range of Hues on a slider by slider basis.
02:08So you can change your Aquas from Green to Blue, but you can't change them to say Red.
02:13And the idea here is where Camera Raw is concerned, we are not going for a special effect,
02:19we are trying to correct the photograph.
02:21So I am going to switchover to the Target Adjustment tool, which you can get by pressing
02:24the T key and because the Hue panel is up, the tool immediately switches its behavior to Hue.
02:31If I were to choose Saturation instead, that would actually switch me to the Saturation tab,
02:35and if I were to choose Parametric Curve, that would switch me to the Tone Curve panel.
02:41Anyway, I want to be working on Hues of course, so I will switch back and now I'll go ahead
02:46and click and drag inside the Blue.
02:48Now you can scrub side to side or up and down, it's totally up to you, but once you begin
02:54dragging you make a sort of commitment.
02:56So for example, when I start the drag, I see, I can go in any direction, but once I drag
03:01to the right for example, to make those Blues sort of Purple, then I see this back and forth
03:05arrow cursor, indicating that I now have to drag horizontally.
03:08Okay, in this case, I have gone ahead and made my Blues and my Purple, so instead of
03:13sticking to a single range of colors, the way that Hue/Saturation command does,
03:18any changes you make with the Target Adjustment tool here inside Camera Raw, can bleed over
03:22into multiple values, so I'm changing both my Blues and my Purples.
03:27Anyway, I am losing those strips, which is great, but I don't want the boat to be Purple.
03:31In fact, I don't want it to look much different color wise than it did before.
03:35So I'm going to drag back over here to the left this time and those lines come back and
03:41then they start going away at a Blues value of -10, as you can see here.
03:46All right, I am going to go ahead and reinstate my Purples value to 0, because we don't need
03:50to change any of the Purples.
03:52And I'll zoom out a little bit, so that we can take in the scene and see what I've managed
03:56to do across the entire scene, which is very important.
03:58So I will turn off the Preview checkbox, those stripes come back, we don't want them of course,
04:04we're also seeing the color of this boat in the background change a little bit and there
04:08are some Blues inside the cars, in the reflections on the camera and so forth.
04:12Anyway, I can live with those, so I will press the P key to turn the Preview checkbox back on.
04:17All right, now let's make some Saturation and Luminance Adjustments.
04:20I will click on the Saturation tab and that's all it takes to change the behavior of the
04:25Target Adjustment tool.
04:27It now changes to Saturation as well, as you can see here in the pop-up menu.
04:31And so, what I want to do this time is slightly reduce the Saturation of that scarf, so I'm
04:36going to drag this time down let's say, and notice that I get a up down cursor instead,
04:40if I drag up, I am going to increase the Saturation of not only the scarf, but of all the Red
04:45details and Colleen's face as well, which is pretty unfortunate.
04:49So let's not do that.
04:50I will go ahead and drag down until I reduce the Reds value to -10 as you can see over
04:56here in the Saturation panel.
04:58I have also affected the Magentas, I don't think I really care about them, so I will set that to 0.
05:03So notice I am making some pretty small modifications across the board here.
05:07All right, let's finish things up with Luminance.
05:09I want to make the blue boat darker, so I am going to click in the Blue and drag down
05:14and I am going to take that Blues value to -20, and again, I've affected Purple, so I'll
05:20go and reset the Purples value to 0.
05:22So -20 for Blue, for Luminance we've got -10, for Saturation for Reds, and we've got -10
05:30for Blues for Hue, and we end up achieving this effect.
05:34So I will turn the Preview checkbox off, this is what the scene would look like without
05:37those modifications and then I will press the P key to turn that checkbox back on, and
05:42this is what the scene looks like with those modifications.
05:44And by the way, the reason I took the Luminance of the Blues down a little bit is because
05:49I wanted this boat to look more like it looked in the first place.
05:52All right, I am going to press the Z key to switchback to the Zoom tool and zoom on in
05:56once again on Colleen.
05:58One last final trick that doesn't really have anything to do with what I've shown you so far,
06:02let's say you want to see a before and after of everything you've done during a session
06:07inside of Camera Raw, then you switch to the Snapshots panel, and now the Preview checkbox,
06:12if I turn it off by pressing the P key, turns off everything.
06:16So this is the original version of the image, before I developed it and before I applied
06:21any of my other modifications.
06:23And if I press the P key again, this is the finished version of the image.
06:27In part, thanks to my ability to selectively modify the Hue, Saturation, and Luminance
06:33on a color by color basis.
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Working with JPEG and TIFF images
00:00In this movie, we'll talk about editing JPEG files inside Camera Raw and everything
00:05I'll tell you works exactly the same with TIFF images.
00:08Camera Raw does not allow you to open native PSD files, because it doesn't support layers. All right.
00:13So I've selected this file called Brand new gloves.jpg in Bridge and if I want to open
00:18it in Camera Raw I can either right-click on it and choose Open in Camera Raw or I can
00:22just press Ctrl+R or Cmd+R on the Mac, and then Camera Raw comes up on screen and
00:27everything looks pretty much just as it does when we are working on an actual RAW image,
00:32but there are a few differences.
00:34So I'm going to start things off by cropping this image.
00:36I want to get rid of a lot of that sky, because it's a pretty crummy shape, and then
00:41I'll drag down to the crook of Colleen's arm here.
00:43I might keep a little more sky than that.
00:46You can also by the way; to invoke a crop, you can press the Enter key or the Return
00:50key on the Mac and that will send you back to the Zoom tool.
00:53I prefer to press the Z key however, because I don't want to accidentally invoke the Done button.
00:58Next I'll go ahead and click on Auto in order to apply some automatic modifications and
01:03I'm going to go ahead and take that Exposure value slightly up to -0.65 and I would like
01:09slightly more Contrast in this, so I'll take that value to 0.
01:13The Highlights value is pretty close to what I want.
01:15I ended up setting it to -40, and then I went ahead and increased the Shadows value all
01:20the way to 100 in order to open up those shadows under the bridge, this being the Rialto in Venice.
01:27Now you might figure that you could recover some of those clouds in the sky there by reducing
01:32the Whites value, and sure enough that's going to go ahead and make those clouds or whatever
01:36they are, a light gray, but it doesn't really recover them.
01:40We have all kinds of posterization at work as you can see here, and there's not really
01:44much we're going to do about that, not inside of Camera Raw anyway.
01:48And the thing to bear in mind is, even though I was telling you that the Whites and Blacks
01:52options frequently allow you to recover Highlights and Shadows that you otherwise thought were
01:57clipped, that's not really the case with JPEGs and TIFFs, because they are flat files.
02:02They don't have extra data that you're not seeing, the way that RAW files do.
02:07So what I'm going to do here is press the Alt key or the Opt key on the Mac and drag
02:11up on the White slider triangle until we're starting to see clipping and then I'm going
02:16to come back here to about +20, works, and then I'll also Alt+Drag the Blacks value until
02:23we see clipping in the Image window, which happens around -50, and we end up with this image here.
02:29And if you feel like adding a little bit of saturation, by then go for it.
02:32I'm going to take my Vibrance value up to 30; I might take the Saturation up to 15 as well.
02:38All right.
02:38Now notice up here at the top of the stack, we've got the Temperature value and instead
02:42of reading 4000 degrees Kelvin or whatever, it's showing us 0 and that's because it's
02:49no longer an absolute value, instead, it's a relative value.
02:53So if you want to warm up the image, you add to the value and if you want to cool down
02:57the image you subtract from it.
02:59This value is also by the way not a degree value; it's more analogous to a percentage.
03:04Anyway, I found that a value of about five ended up giving me the warmth I was looking for.
03:10Now the final thing I want to do is take care of the sky, it's in just dreadful shape.
03:14So I'm going to switch over to HSL/Grayscale, and I don't want a cyan sky, I can't remember
03:19the last time I saw a sky that looks like this.
03:22So I'm going to switch to the Targeted Adjustment tool, and because the Hue tab is live,
03:26I'm going to modify the Hue and I'm going to do so by dragging to the right up here in this
03:31Cyan region, and that's going to change both my Aquas and Blues values to a 100 eventually.
03:38I don't think I really want my Blues values to be that high, so I'm going to take it down
03:42to 0 and see what I end up getting, and this looks a lot better to me.
03:47So an Aquas value of +100, a Blues value of 0.
03:51Let's also modify the Luminance a little bit.
03:53So I'll switch to the Luminance tab and I'll drag down from the sky and you can drag down
03:58really far if you want to, and that will give you this wonderfully dramatic sky, but it's
04:03awfully posterized as well.
04:05So I ended up coming up with an Aquas value of about -35 and then I went ahead and took
04:10the Blues value back down to 0, and we end up with this final effect.
04:15Now you can either open the image in Photoshop and make some modifications, such as blurring
04:19away that sky if you want to, or you can click the Done button and return to Bridge,
04:24and that's what I'm going to do.
04:26Now notice, as soon as we're back in the Bridge, that we have these little icons here showing
04:31us that first I cropped the image, and second I modified the settings inside Camera Raw.
04:37That means from now on if I double-click inside this image, it's going to open in Camera Raw,
04:43albeit this time hosted by Photoshop.
04:45So the thing to remember is that once a JPEG or TIFF image is associated with Camera Raw data,
04:50then it becomes a Camera Raw image. All right.
04:54I'm going to escape out for a moment, because I want to show you a couple more things here.
04:59I'll go to the File menu and choose Browse in Bridge or press Ctrl+Alt+O or Cmd+Opt+O
05:03on the Mac to return to Bridge.
05:06And note here inside the Metadata panel that you have your Camera Raw data, which shows
05:11you that Camera Raw did not hurt a single pixel inside the image.
05:16But you might say, well surely, it cropped the image at least, actually it didn't.
05:20If I press Ctrl+R or Cmd+R on the Mac in order to open the image in Camera Raw and
05:25I switch to the Crop tool, all the pixels are still there, which is utterly outstanding
05:30by the way, because Photoshop is not capable of doing that with JPEG images. All right.
05:35So I'll go ahead and click the Cancel button in order to escape out.
05:39Finally, let's say you like Camera Raw so much, you like the way it's organized, that
05:44you want to be able to use it to open all future JPEG and TIFF images.
05:50Then go up to the Edit menu here in Bridge and choose Camera Raw Preferences and then
05:55notice down here at the very bottom, JPEG and TIFF Handling, they are both set to Automatically
05:59open whatever file format with settings, and that's what we just saw a moment ago, that
06:04JPEG file has settings now, so it gets opened inside of Camera Raw.
06:09You could, if you hate Camera Raw, say Disable JPEG support or if you love it, then you can
06:14say Automatically open all supported JPEGs and Automatically open all supported TIFFs.
06:20I'm not going to work that way, I'll just go ahead and click Cancel, because it's pretty
06:23darn easy to just select a file and press Ctrl+R or Cmd+R on the Mac.
06:29And that's how you open and edit both JPEG and TIFF images inside Camera Raw.
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Camera Raw Smart Objects
00:00In this movie I'll show you how to open an image from Camera Raw into Photoshop as an
00:05editable Smart Object, so that you can revisit Camera Raw anytime you like.
00:10So I've got this fairly dank image of the California coast here.
00:14Fortunately, of course, Camera Raw is so fantastic that I can sweeten it.
00:18So I'll go over to the flyout panel menu, choose Apply Snapshot and then choose ACR7
00:23conversion, and we end up with this much more cheerful scene here.
00:27All right, at this point I figured this would make a great black-and-white shot.
00:31Now, we've already seen how to make a black-and- white image in Camera Raw back in Chapter 20 of
00:36the Intermediate course, so I'll move through the process pretty quickly here.
00:40I'll switch to the HSL/Grayscale panel and then I'll turn on Convert to Grayscale,
00:46which gets rid of all my other tabs and leaves me with just one grayscale mix.
00:50Now, I don't care about the Reds value, its fine where it is, but I took the Oranges value
00:56up to +50, because I wanted to emphasize the cliff walls, which are more of a muddy brown,
01:02but that still falls in the Oranges category.
01:04And I took the Yellows value up to 30, which helps brighten some of the foliage.
01:08And I took the Greens value up to 15.
01:11Then I took the Aquas value down to -35, which affects some of the ocean of course.
01:16And I took the Blues value down to -100.
01:18I really wanted it to be nice and dark.
01:21And then I took the Purples value up to 20 and I ended up leaving the Magentas value alone.
01:26All right, now let's go ahead and apply some Split Toning here.
01:30Now, we need to start things off by increasing the Saturation value, so I'll take the first
01:34one up to 30, and I'll take this second one up to 5.
01:39Then I'll change the Hue value for Highlights to 45, so that we have a kind of sepia tone
01:44going, and I'll take the Hue value for the Shadows up to 240, which lends the scene just
01:50a little bit of dark blue.
01:53And finally, I'll change this Balance so that we're waiting the colors on the side of the
01:57Highlights as opposed to the Shadows, and we end up with this final scene.
02:01All right, now take a look at the Open Image button at the bottom of the screen.
02:05If you click on it, then you'll open the image inside of Photoshop and you'll also save your
02:09new metadata settings to the DNG file.
02:12If you press the Alt key or the Option key on the Mac and click on the Open button, you'll
02:17open the image inside Photoshop, but you will not save your settings to the DNG file, so
02:23the DNG file will be left entirely alone.
02:25Sometimes useful, not a great idea in our case.
02:28If you press the Shift key, you'll notice the button changes to Open Object and that's
02:33telling you that you're going to open the image as a Smart Object in Photoshop,
02:37and that's what I'm going to do.
02:38So I'll Shift+Click on that Open Object button and a few moments later we end up seeing the
02:43image opened here in Photoshop.
02:45Then let's say you're just sort of looking around at the image, checking it out, and
02:50you suddenly realize how blotchy it is, what in the world is going on with this blotchy
02:56ocean, and you just can't even believe you didn't notice that when you were working inside Camera Raw.
03:02And even though you may have spotted that problem at the time, you will encounter other
03:07times where you think you've come up with some just great settings in Camera Raw
03:12and then they turn out not too fare so well as you modify the image in Photoshop.
03:16Well, fortunately, this layer is a Smart Object, so all you have to do is double-click on its
03:20thumbnail to open the image again inside Camera Raw.
03:25Now I'll switch back over to my HSL/Grayscale settings and I'll go ahead and take this Aquas
03:30value down to -40, let's say, and I'll tab to Blues and press Shift+Up Arrow until that
03:36blotchiness goes away, which happens at -70.
03:40And then I'll scoot ahead to the Purples value and I'll take it down to -40, because there
03:45is some other sort of color issues at work here, and that helps to remedy them.
03:50Now, if you take a look at the bottom of the screen here, you'll see we no longer have
03:54an Open button, we now have an OK button, because all you can do at this point is either
03:59Cancel out and not make any changes or click OK and return back to Photoshop.
04:04The thing to remember is when you return to Photoshop, you're not modifying the original
04:09DNG file, because that link is broken; now you're saving your changes back to the Photoshop composition.
04:16So if you find that you want to modify that original California coast.dng file on disk,
04:21then you're going to have to open it from Bridge and once again make your changes to
04:26the Aquas, Blues, and Purples values.
04:28All right, there is one more change I want to make.
04:30I'll go ahead and click on this blue link at the bottom of the window that begins Adobe RGB (1998).
04:36That brings up a dialog box of settings that will allow you to change how the image opens in Photoshop.
04:42And notice this final one, Sharpen For, you can actually specify that you want to sharpen
04:47for a certain output, such as Glossy Paper in my case, and I'm going to set the Amount
04:53to High so we can see what happens.
04:55Now, you're not going to see anything happen in Camera Raw, but you will see the Sharpen
04:59details in Photoshop.
05:02Also notice this checkbox right here, Open in Photoshop as Smart Objects, if you turn
05:06that checkbox on, then the Open button permanently changes to an Open Object button, and when
05:12you click on it, you open your RAW images in Photoshop as Smart Objects by default.
05:18If you want to override that, then you'd press the Shift key to change back to the Open Image button.
05:23So whether you select it is entirely up to you, I am going to leave it off and click OK.
05:28But before you click OK, you should note that Sharpen For becomes a saved setting and we'll
05:33see that in just a moment.
05:34All right, I'll click OK and then click OK again in order to return to Photoshop.
05:41And now notice if I zoom in on the image, I can see those sharpened details like so.
05:45All right, I'm going to zoom back out, my sea is not nearly so blotchy, so that's a good thing.
05:51Now, at this point you'd go ahead and save your image as a PSD document, because after
05:55all it contains a layer in the form of a Smart Object.
05:59I'm going to go ahead and return to Bridge for just a moment here by going to the File
06:03menu and choosing Browse in Bridge.
06:05And then I'll select that California coast. dng file, then I'll press Ctrl+R or Cmd+R
06:10in the Mac to revisit Camera Raw.
06:13There is our blotchy sea, just like we left it, because this file didn't get fixed.
06:17So let's go ahead and take care of the problem by changing those values once again;
06:22-40, -70, and -40 for Aquas, Blues, and Purples respectively.
06:27Then what you want to do is click on that Blue link again and make sure to set Sharpen
06:32For back to None, assuming of course that you don't want to sharpen future images.
06:37Then I'll click OK and then I'll click Done.
06:40And that's how you open an image from Camera Raw as a Smart Object so that you can edit
06:45your Camera Raw settings anytime you like.
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Editing Camera Raw images from Bridge
00:00In this movie, I'll show you three special things that you can do with Camera Raw images here in Bridge.
00:06So for starters here, I'll select this file Spanishtown dinosaurs.
00:10If I were to press Ctrl+R or Cmd+R, I would open Camera Raw hosted by Bridge.
00:15If I were to double-click on the file, I'd open Camera Raw hosted by Photoshop.
00:20Let's say you always want Bridge to host Camera Raw.
00:24Well then, what you do is you press Ctrl+K or Command+K on the Mac in order to bring
00:29up the Preferences dialog box and you want to switch to the General panel, if it doesn't
00:33come up in general automatically and select Double-Click Edits Camera Raw Settings in
00:39Bridge and then click OK.
00:41And now if I double-click on this thumbnail, it opens in Camera Raw inside the Bridge,
00:46just as if you have pressed Ctrl+R or Cmd+R. All right.
00:49I am going to cancel out of here.
00:51Now contrast that by the way to pressing Ctrl+O or Cmd+O on the Mac, that's going to go
00:56ahead and switch you to Photoshop as always and Photoshop, will host Camera Raw.
01:01Once again I am going to cancel out here and I'll go up to the File menu and choose Browse
01:05in Bridge or press Ctrl+Alt+O, Cmd+Opt+O on the Mac to switch back to Bridge.
01:10So, that was special item number one, here is special item number two.
01:14Let's say you want to open an image in Photoshop, but you want to bypass Camera Raw.
01:18You just want to accept the settings you have and start working.
01:21Well, in that case, you press the Shift key and double-click on the thumbnail.
01:26Even though we've set double-clicking to open the image in Camera Raw in Bridge, by virtue
01:31of the fact that I had the Shift key down, it still goes ahead and switches those to
01:34Photoshop and opens the file directly. All right.
01:38Let's return to the Bridge once more and now I'll show you special thing number three which
01:42is how you can copy and paste Camera Raw settings between different images.
01:47I am going to start off by right-clicking on Spanishtown dinosaurs.dng, choosing Develop
01:52Settings from the list, and then you choose Copy Settings.
01:56Then switch over to Swim meet-1.dng which is right next door and I'm feeling pretty
02:01good about replacing these settings because I have already got him backed up on the other
02:05three Swim meet files.
02:07So I'll right-click on the image, choose Develop Settings and then choose Paste Settings.
02:12Then you get that big long list of settings that you could possibly copy and paste and
02:18by default only the last three which are local changes, are deselected.
02:23I am going to go ahead and select Local Adjustments because I want to see what those Brush Adjustments
02:28and Gradial Filters look like when applied to Sam here.
02:32So having done that I'll go ahead and click OK and that will change the file like so,
02:36and you can see that he now has the sort of dinosaur shapes painted on his face along
02:42with the other settings.
02:44Now you might expect him to look a lot like the dinosaur image, that is the blues would
02:48be bright and the oranges would be shiny and that kind of stuff, but we are starting with
02:53a totally different photograph that was shot under different circumstances.
02:56So we are going to get very different results. All right.
02:59That was a fairly absurd demonstration.
03:02But there is a method to my madness here.
03:03I am going to go up to California coast.dng and right-click on it and then choose Develop
03:08Settings and choose Copy Settings, and now I'll scroll back down to Sam here and
03:13I'll right-click on him and choose Develop Settings.
03:16But before I can choose Paste Settings, I need to get rid of those Local Adjustments.
03:21So any time you apply Local Adjustments this way, you need to clear them before you apply
03:26different settings because otherwise they will stay there.
03:29So I am going to choose Clear Settings, and incidentally, when you choose Clear Settings
03:33you get rid of everything, you wipe out the Camera Raw settings, you wipe out the Crop
03:37Settings, you wipe out the Local Adjustments, the only thing that stays intact is your snapshots,
03:43they will remain. All right.
03:45So I'll go ahead and choose Clear Settings.
03:47That restores the original version of the file without the Local Adjustments.
03:51Now I'll right-click in the thumbnail, choose Develop Settings again, and then choose Paste
03:56Settings, up comes the dialog box, this time with those same settings in place, Local Adjustments
04:02automatically turns itself off, I'll go ahead and click OK, and we end up with this final
04:07version of the effect which is quite different than what we had before and makes Sam look
04:13like he's gone back in time and gotten cast in a silent movie.
04:17And those are three very special things that you can do with Camera Raw images from Bridge.
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28. Duotones and Colorize
Duotones
00:00Back in Chapter 20 of the Intermediate course, I showed you how to mix a full-color photo
00:05to make a black-and-white one, which Photoshop calls grayscale, but here's the problem.
00:11If you submit a grayscale image to a commercial print house, that photo will print to a single ink, black.
00:17Why is that a problem?
00:19A single ink offers at most a hundred levels of luminance and even that is wildly optimistic.
00:25But here is the thing; none of those hundred levels is truly black.
00:29I mean think about it.
00:30Have you ever seen an ink that was so dark that it sucked all the light from a room and
00:34rendered a page completely black?
00:37At best, black ink by itself is darkish gray.
00:41So how do you make those great super intense black-and-white photographs that you see in
00:46high-end glossy magazines with the fashion ads and the fifth color fragrance rubs?
00:51You use all the inks available to you, and this is very important, you always print to white paper.
00:58That way black is supersaturated with a ton of ink and white is the brightest paper on
01:03earth with no ink whatsoever.
01:06Two inks that print in concert to make a black-and- white photo are called Duotones, three inks are
01:11called a Tritone, four inks are called a Quadtone, but in the end they are all ways of super
01:17saturating a monochrome image with color, as we'll explore in this chapter.
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Creating a professional-quality sepia tone
00:00In this movie I'll demonstrate what has to be the simplest way to create a solid, professional-
00:06quality sepia tone in Photoshop. And so we'll be taking this black and white treatment and
00:10converting it into this powerful sepia tone here, so let's see how it works.
00:15For starters I have got this full-color photograph, I'll go ahead and Alt+Click on the eye in
00:19front of close couple, and I've added a couple of Adjustment layers here.
00:23The first is this Channel Mixer layer.
00:25And while a Channel Mixer is an old-school approach, I have to say it might be my favorite
00:29way for distilling black and white photographs.
00:32So obviously I turned on the Monochrome checkbox, we've got 60% Red, subtracting 30% Green and
00:38then adding 76% Blue, it's a total of 106 with a Constant set to -1% and that ends up
00:45filling out the histogram.
00:47On top of that I've got this Curves Adjustment layer here, and you can see that we are just
00:51adding a little bit of highlight contrast.
00:53All right, so the next step with that Contrast layer selected is to press the Alt key
00:59or the Option key on a Mac and then click the black/white icon at the bottom of the Layers
01:02panel and choose Solid Color, and then I'll go ahead and call this layer sepia, and click OK.
01:08That will bring up the Color Picker dialog box and it'll show the foreground color by default.
01:13I'm going to go ahead and set the Hue value to 30 degrees or raise the Saturation to 45%
01:18and I'll take the Brightness value pretty high to 80% and then I'll click OK.
01:23So now the thing is you can dial in any color you want, that's just the suggested color.
01:29Then I'm going to set the Blend mode in the upper left corner of Layers panel, from Normal
01:33to Multiply in order to burn those colors in.
01:37Now I really only want to bring the colors into the shadow details, I want to leave the
01:41highlights neutral.
01:42So I need to add Density Mask, so I'll Alt+ Click or Opt+Click on the eye in front of the
01:48close couple layer, and then I'll go over to the Channels panel and you can see that
01:52we've got the Red Channel here, which affords us the most contrast, because the couple's
01:56faces are very bright.
01:57Then in the Green Channel the skin tones start to darken and then in the Blue Channel they
02:02get darker still.
02:03So, we want the channel with the most contrast; that's the Red Channel.
02:07I'm going to Ctrl+Click or Cmd+Click on that channel in order to load it as a selection
02:12outline, then I'll switch back to the RGB image.
02:15Go back to the Layers panel, turn all the layers back on by Alt+Clicking or Opt+Clicking
02:20on the eye in front of close couple, and then because we want a Density Mask as opposed
02:25to Luminance Mask, so in other words, we want to mask away the highlights and keep the shadows.
02:30You drop down to the Add Layer mask icon at the bottom of the Layers panel and you Alt+Click
02:35or Opt+Click on it, and you end up getting this effect here, and that's pretty much most the work.
02:40The other thing I want to do is elevate the contrast, because if you take a look at the
02:45final version of the image, you can see that we've got some clarity; that is some darkening
02:49that adds weight around the details inside this image.
02:52So, I'll switch back to the image in progress here and I will press the Ctrl key or the
02:57Command key on the Mac and click on that layer mask in order to load it up, then I'll click
03:03on the close couple layer to make it active and I'll convert it to a Smart Object by going
03:07up to the Layers panel flyout menu and choosing Convert to Smart Object or if you loaded dekeKeys,
03:12you can press Ctrl+,(comma) or Cmd+,(comma) on the Mac and then you want to go up to the
03:17Filter menu and choose Other and then choose High Pass, or again, if you loaded dekeKeys,
03:22you can press Shift+F10.
03:24Inside the High Pass dialog box I want you to enter Radius of 12 pixels, where this image
03:28is concerned; this is a moderate to low resolution image.
03:32If you're working in a higher resolution, you would need to experiment with higher Radius
03:37values, probably at least twice the size, and then click OK.
03:42And finally, we want to change the Blend mode, because you can see that we're losing contrast so far.
03:47So I'll double-click on that little slider icon to the right of the words High Pass and
03:51I'll switch the mode from Normal to Overlay and we end up achieving this effect here,
03:56and that is all there is to it.
03:58If I press the F12 key, you can see that we started with a black and white photograph
04:02and then just a few minutes later if I press Ctrl+Z or Cmd+Z on a Mac, you can see
04:07that we end up with a professional-quality sepia tone with all kinds of lustrous detail
04:13and high impact contrast, here inside Photoshop.
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Introducing the Gradient Map adjustment
00:00In this movie I'll introduce you to Gradient Map, which allows you to infuse your black and white
00:05image with as many colors as you like.
00:08Now I'm looking at a variation on that black and white effect that uses a black and white adjustment
00:12layer as opposed to a channel mixer layer.
00:16And the reason is, I want you to see the difference between just going with something like
00:20Tint and creating a full on duotone.
00:22So, I'll turn on the Tint checkbox and in order to get the same effect as we were seeing
00:28a moment ago, or something similar anyway, I'll click on that Color Swatch to bring up
00:32the Color Picker dialog box and I'll change the Hue value to 30, I'll take the Saturation
00:37value down to 15 and I'll set the Brightness to 30% and I'll click OK.
00:42Certainly that's an easy way to work and we now have a tinted photograph.
00:46However, if you go ahead and compare that to the true sepia tone that we saw in the
00:51previous movie, you'll notice that it is a pretty different effect.
00:55We have more neutral highlights going on inside the sepia tone, the colors are full on burned
01:00into the shadows whereas where the tinted image is concerned we're just taking a low
01:04saturation color, basically colorizing the entire image with it, it's the same as doing
01:10this for example.
01:11I'm going to double-click on the Black & White layers thumbnail in order to bring up the
01:15Properties panel, and I'm going to turn-off the Tint checkbox for a moment, and then
01:20I'll hide the panel, and press the Alt key or the Option key on the Mac, click the Black & White
01:24icon at the bottom of the panel, choose Solid Color, we'll go ahead and call this guy sepia
01:28once again and I'll go ahead and dial-in those same color values 30, 15, and 30, and then
01:35we'll set the Blend mode from Normal to Color, and I'm just doing this by way of demonstration here.
01:40We are now seeing the same effect as we achieved using that Tint checkbox associated with the
01:46Black & White layer, so if I double-click on the thumbnail for the Black & White layer
01:49once again and turn this checkbox on, we don't see any difference on screen and then turn
01:54this layer off, it's the exact same thing, so you're just infusing the entire image with a color.
02:01We can do better than that using either that sepia tone technique that I showed you in
02:05a previous movie which is quite straightforward or, with little more work, we can apply Gradient Map.
02:11So, I'm going to go ahead and turn that Tint checkbox off, we don't need it, and it'll
02:15just get in our way and then I'll click on the contrast layer at the top of the stack
02:19here and I'll press the Alt key or the Option key on the Mac, click the Black & White icon
02:23once again at the bottom of the Layers panel and choose the second command up, Gradient Map.
02:28And I'll go ahead and name this guy colorize, because that's what we're going to do, even
02:32though instead of colorizing using a single color will infuse the image with multiple
02:37colors then I'll click OK.
02:39Now what we're seeing here is a Gradient strip inside the Properties panel, going from black
02:44to white, and what Gradient Map does is it goes ahead and replaces the luminance levels
02:49inside the image with that gradient.
02:52So it starts with black on the left-hand side and ends with white under right-hand side,
02:56so in another words we're replacing the black and white image with the colors found in the black to white gradient.
03:02So that means we're not going to see much difference at this point.
03:05I'll go ahead and turn the layer off for a second and then turn it back on, it's just
03:09increasing the contrast of the image, and that's because of the Gaussian distribution
03:14of the colors inside that gradient.
03:16So the colors ramp slowly in the dark areas I think quickly in the middle and then slowly
03:20again and the highlights, which squeezes the luminance range inside the image again thereby
03:25increasing the contrast.
03:27You can switch to a different gradient. Now there aren't a lot of gradients that are included
03:31along with Photoshop by default, you do have some other gradients that ship with the program
03:36and you can get to them by clicking on that little gear icon and then choosing any one
03:40of these gradient libraries and then experimenting with them, but none of them are really truly
03:44designed to serve as duotones for a photograph.
03:48Probably the closest one would be something like copper and when I first select Copper
03:52you'll think I'm insane, it goes ahead and replaces the blacks with this light brown,
03:56so starting on the left that's where black is, and then we get into the dark gray region
04:01and we get some very light browns and then we go back into the highlights here and we
04:05get some very dark browns and then we end with some light browns for white, but we can
04:10change how the colors are mapping, and you know, I'm a go ahead and decrease the height
04:15of this Properties panel, so we can see the model's eye.
04:18We can merge this gradient better into the image if we go ahead and change the Blend mode.
04:22So I'm going to click on Normal in the upper left corner of the Layers panel and change
04:26that Blend mode from Normal to Color, and then it'll go ahead and infuse the image with
04:31that color, and then if I want, I could reduce the opacity of the layer as will.
04:35For example I'll press 2 to reduce the Opacity to 20% and we end up with a halfway decent
04:40duotone, let's go ahead and compare that to the sepia tone that we created in the previous
04:45movie here it is, so it's pretty different, it's yellower effect than what we're using
04:48right now, and then when I switch back you can see that we have something of an orange
04:53or reddish effect.
04:55But the truth of the matter is that we're blending very subtle color variations throughout
04:59the shadows, midtones, and highlights inside this image.
05:03If you want to see a more radical color variation double-click on the thumbnail for that Gradient
05:07Map layer once again the one that's called colorize, and I'll switch it to something
05:12like Violet, Orange, for example, and then I'll hide the Properties panel again and
05:16I'll press the 3 key to bring the Opacity up to 30%.
05:20And now you can see that we've managed to infuse the shadows with violet, we've got
05:25oranges and the midtones and the highlights and so forth.
05:28So that's how you use a Gradient Map adjustment to infuse a black and white image with a rich array of colors.
05:34However, we can do better by loading some custom gradients that I've created for you
05:39and I'll show you how that works in the next movie.
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Loading a library of custom gradients
00:00In this movie I'll show you how to load a library of gradients that I've created for
00:04you in advance that are specially designed to work with the Gradient Map adjustment in
00:08order to create custom duotones.
00:10So I'm going to start things off by changing the Blend mode back to Normal and then I'll
00:15press the Escape key and press the 0 key in order to reinstate an Opacity of 100%.
00:21Next if you're working along with me.
00:22Go ahead and double-click on the thumbnail for the colorized layer to bring up Gradient
00:26Map inside the Properties panel, and then click the down-pointing arrowhead next door
00:30to the Gradient Bar.
00:31If you click in the bar you're going to bring up the Gradient Editor dialog box, in which
00:35case just cancel out.
00:37And then click on that little gear icon and choose Load Gradients.
00:41Then navigate your way to the 28_duotones folder inside the exercise files folder.
00:46Find a file called dekeTones16 that contains 16 different duotone-ready gradients.
00:52Then click the Load button in order to load them on up, and they start with this guy right here.
00:57What I'll do is I'll just kind of tour you through them here so you can get a sense of what they do.
01:02There is this Warm palette gradient, that's going to create a pretty bright reddish duotone.
01:06And then we've got a blue variation on that as well as yellow called Sepia palette and
01:11that ends up giving us pretty good sepia tone effect. But bear in mind these gradients were
01:15necessarily designed for this specific image rather what I was trying to do is, create
01:20a group of gradients that will work with a wide variety of images, but you may have to
01:24modify them to some extent or other to suit your particular needs, and I'll show you how
01:29that works in the next movie.
01:30Now we have some reversing gradients that start bright and then end up darkening up.
01:36So in other words the shadows, especially the blacks end up changing to a color,
01:40in this case green, and then we go in the case of this Gradient to a dark brown and then
01:45things lighten up incrementally with little bit of darkening in the highlights.
01:49And you can tour your way through these as well.
01:51Each one of them sort of reverses back or have some sort of luminance variation built into it.
01:58Next we've got this guy X-ray invert, which is an unusual one, in that it inverts the
02:02image as it turns green.
02:04But you can change its behavior if you want to by turning on this Reverse checkbox,
02:08in which case, it's going to produce more or less a straightforward green effect.
02:12And you can try out Reverse along with some of these other gradients as well, these gradients
02:16that double-back on themselves.
02:18All right, I'll go head and turn the Reverse checkbox off.
02:22Next we have some colorful complementary gradients.
02:25So this one goes from violet to yellow, then we go from red to cyan here.
02:29This one goes from blue or orange, and we've got this earth and sky gradient.
02:34These last three gradients here are probably the ones that work best with this particular image.
02:39We've got Broad Sienna and it's probably worth comparing this effect to the sepia tone that
02:44we created in the first movie.
02:46And you can see well the sepia tone is very understated where the colors are concerned,
02:51this one has colors that pop.
02:53So again completely up to you if this is the effect you want.
02:56If you want to back it off all you have to do is reduce the Opacity value.
03:00For example I can press the 5 key to set the Opacity to 50%.
03:04All right, I want to show you the last two.
03:06So I'll go ahead and press 0 for an Opacity of a 100%, double-click on the thumbnail for
03:11the colorized layer.
03:12Click the down-pointing arrowhead and then choose this guy right there Plate finish,
03:16which ends up creating an exceptional sepia effect where this particular image is concerned.
03:22It's very similar to the one that we created in the first movie.
03:25The big difference is, we're able to bring this bluish gray into the highlights.
03:28And then finally at the very end of the list we've got blue metallic which produces this
03:33bluish duotone here.
03:35So that just gives you an idea of the variety of different duotones you can create just
03:40by clicking through a library of predefined gradients.
03:43In the next movie I'll show you how to design a custom gradient of your own.
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Creating a custom quadtone
00:00In this movie we'll design a custom gradient to turn this low color image, without even
00:04converting it to black and white, into this duotone right here.
00:09Although technically speaking it's a quad-tone because it contains four distinct colors.
00:14So I'll go ahead and switch back to our starter image here and I'll press the Alt key or the
00:18Option key on the Mac, click the Black/White icon at the bottom of the panel and choose
00:22Gradient Map, and I'll call this layer quadtone and then I'll click OK.
00:27Now we'll start things off, if you're working along with me and you have access to the exercise files,
00:32with this guy called Complementary VY.
00:35Now if you don't have the exercise files, that's totally okay, I'll be showing you how
00:39to create the final gradient for yourself, this is just a good point to start at,
00:43and then I'll press the Enter key or the Return key on the Mac to hide that list of gradients,
00:47and I'll click inside the Gradient Bar to bring up the Gradient Editor dialog box.
00:52Now I'd like you to treat these little color stops in the gradient as if they are points
00:56along the bottom of a Histogram, like we're working in Levels dialog box, so we've got
01:01black over here on the left and we've got white over here under right.
01:05We are currently mapping black which is at a Location of 0%, too black, so our shadows
01:10are remaining black inside the image.
01:12And then at the 100% position which you should think of is being a 100% white we have white
01:18and then all the other colors or luminance levels in between.
01:21So we're going to start things off by changing these colors around, I don't want them to
01:25be this highly-saturated, so I'm going to double-click on the first yellow color stop
01:30in order to bring it up, and I'm going to reduce the Saturation value by pressing
01:35Shift+Down Arrow and then Down Arrow a few times to get it down to 25%.
01:40Otherwise these color values are fine, a Hue of 50 degrees and a Brightness of 85%.
01:45Now I'll go ahead and click OK and you can see that that goes ahead and reduces the saturation
01:50inside the highlights in this image.
01:53Now I'll double-click on the orange color stop and I'm not going to take it down quite
01:57as much, I'm just going to take it down to 45%, a Hue of 35 degrees is just fine, and
02:02I'll take the Brightness value down to 70% as well, then click OK.
02:08Next I'm going to double-click on this very dark blue Color Swatch to bring it up and
02:12I'm going to modify the Hue value slightly, I'll take it up to 220, then I'll take the
02:16Saturation value down to 25% and I'll raise the Brightness value to 55%, which is going
02:23to seem strange at first, but we're going to move this color stop to another location,
02:27so I'll click OK and notice now if I want a darken things up I'll go ahead and move
02:33the Color Stop over to the right.
02:35So typically when you're working with progressively lighter color stops like these if you move
02:40the stop to the left, you're going to brighten the image, if you move it to the right you're
02:44going to darken the image.
02:46What you're really trying to do is map this color to a specific group of luminance levels
02:51inside the image and at about 45% I get the effect I'm looking for.
02:55Now I'm going to have to move the other Color Stops in just a moment, but this is good for now.
02:58And then I'll click on this dark violet Color Stop that has a location of 10%, double-click
03:04on it to bring up the Color Picker dialog box, I'm going to take the Saturation way
03:08down to 15%, and I'm also going to take the Brightness value down to 15% as well,
03:15and then I'll click OK in order to accept that change.
03:18So we've got black, we've got a very dark purple, mapping the darkest luminance levels
03:23inside the image.
03:25We've got the sort of washed out blue here that's mapping these midtones, and then we've
03:30got these two guys that aren't quite set to the right locations, so I'm going to click
03:34on this orange Color Stop that's had a location of 75% and to brighten the colors up a little bit,
03:40I'm going to press Shift+Down Arrow in order to reduce that location value to 65%.
03:46And then I'll click on that final Color Stop, the pale yellow one, and I'll take its Location
03:51value down to 80%.
03:53Now what I recommend you do at this point is you go ahead and name your gradient and
03:57save it in case you want to use it later. And you do that in a strange way, you don't
04:01click the Save button.
04:03Rather you first name the gradient, so you have to give it a name first, and I'm going
04:07to call mine Denim & bone, after the colors that I'm seeing here inside this image,
04:12and then you click on the New button and that goes ahead and adds that gradient to the list
04:17and it's important that you name the gradient and then click New.
04:20If you just click New, you're going to create a new unnamed swatch.
04:23All right, now click OK in order to accept that change.
04:27All right, now let's say just for the sake of demonstration that this is the fifth or
04:32sixth such gradient that you've created and you're starting to feel like you want to backup
04:36your gradients, so that you don't lose them, which is a really great idea by the way.
04:41Then what you do is go to the Edit menu and you choose Presets and then you choose Preset
04:46Manager and you can see if you loaded dekeKeys I've given you a shortcut of Ctrl+Shift+P
04:51or Cmd+Shift+P on the Mac.
04:53Then switch Preset Type from Brushes to Gradients and you'll see a list of all the gradients
04:57that are presently loaded, let's say you want to go ahead and backup the one you just made
05:02of course as well as these three right here, then you go ahead and click on one Shift+Click
05:08on the other to select an entire range. If you want to select nonadjacent gradients then
05:13you Ctrl+Click on them on the PC or Cmd+Click on them on the Mac.
05:18Then go ahead and click on the Save Set button and then give your gradients a name such as
05:23I'll go ahead and call mine My custom grads, and I think I've got a little problem there,
05:28so I'll hit Forward Delete key and click on the Save button and you've saved out those
05:32specifically selected gradients, then click on Done and you are backed up.
05:38And that's how you go about creating a custom gradient for the purpose of creating a duotone,
05:42a tritone, a quadtone or what have you here inside Photoshop.
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Colorizing with blend modes and Opacity
00:00Now creating a custom gradient is all very well and good, but if that was the only option,
00:04it would mean you'd have to customize even the best of gradients on an image by image
00:09basis, because the luminance levels in every single image are different.
00:14But if instead, you just like to take your collection of gradients and shoehorn them
00:18to fit an image, just make them fit. Well in that case, the solution is to adjust the
00:23Blend Modes and Opacity Settings.
00:26And here's what that looks like.
00:27I'll start things off by double-clicking on the thumbnail for this Quadtone layer, and
00:32then I'll click the down pointing arrow head, and I'll just grab one of my preset gradients,
00:36such as Green repeat, and you can see how it ends up creating these sort of ghostly
00:40areas of green inside of the darkest of the shadows.
00:44That's probably not the effect we're looking for right off the bat, because it ends up
00:48with lot of posterization inside the image.
00:51So I'll hide the Properties panel.
00:53To make any gradient work, if you just want to map it to the existing luminance levels
00:57inside the image, you can choose Color, and that will take care of the problem immediately.
01:02So you're just taking all of the colors inside of that gradient and mapping them to the luminance
01:07levels inside the image.
01:10Another way to work that may turn out to deliver more exciting results is to switch to one
01:15of the first two contrast modes, either Overlay or Soft Light.
01:19I'll start with Overlay here, and you can see that that's a little bit over the top,
01:23but we do get an amazing high contrast effect.
01:27I'll go ahead and press the Escape key so that the blend mode is no longer active.
01:31If it goes too far, for example, in our case we're over darkening the shadows and over
01:35brightening the highlights, because overlay and the other contrast modes tend to increase
01:39the contrast of the image.
01:42Then go ahead and press something like the 5 key to reduce the opacity to 50% and we
01:47get this effect here, which is pretty great, but I also urge you to try out the Soft Light mode.
01:53So, I'll increase the opacity to 100% and switch the mode from Overlay to the next mode
01:58down, Soft Light, and then I'll again press the Escape key, so the blend mode is no longer
02:03active here on the PC, and we end up with this really awesome effect in my opinion.
02:10I'm just going to take the Opacity down a little bit by pressing the 7 key for 70%.
02:15All right, so that's how things fare in a low color image that we didn't even bother
02:20to convert to black and white in first place.
02:22What if we start with a black-and-white image?
02:24I'll go ahead and switch over to our couple again, double-click on the thumbnails for
02:28its Gradient Map Adjustment layer, and then this time I'll change to gradient to another
02:33one of my presets, which is Blue repeat.
02:36And we get this effect here where once again the shadows are leaping forward and becoming
02:41bright, because of that range of moderately bright colors inside the gradient.
02:45So I'll press the Enter key in order to hide those gradients and then I'll close the Properties
02:49panel and I'll experiment with a Blend Modes once again. You can try out Overlay if you
02:53want to, that's going to produce pretty harsh effect in the case of this image.
02:57So I'm going to switch forward, and by the way, give you a little keyboard shortcut here.
03:02If I press the Escape key so the blend mode is not longer active, again, you only have
03:05to do that on the PC,
03:06I can advance to the next Blend mode, whether I'm on a Mac or the PC by pressing Shift+Plus (+)
03:11and that will take me from Overlay to Soft Light in this case.
03:16If I press Shift+Minus (-) it would take me the other direction from Soft Light to Overlay.
03:20Anyway, I want the Soft Light mode, so I'll go ahead and select it, and then I'll press
03:25the 3 key to reduce the opacity to 30% and we get this effect here.
03:30So, just for the sake of comparison, if I turn the layer off, this is the no color grayscale
03:36image, and then if I turn layer back on, this is that same image infused with just a little bit of color.
03:42Now I'll press the F key in order to fill the screen with the image and zoom on in as well.
03:47And so this is that colorized version of the black and white image of the couple and then
03:52this is the hand tinted version really, of the low color landscape image, both created
03:58using Gradient Map along with the Soft Light mode and some reduced opacity levels,
04:04here inside Photoshop.
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Creating a faux-color, high-key effect
00:00In this movie, we're going to take this portrait shot from the Fotolia image library,
00:04about which you can learn more at fotolia.com/deke.
00:06And we're going to assign it a kind of faux color treatment and add a high key effect
00:11as well in order to create this variation on the image.
00:15And notice that her hair and sweater as well as her pupils and eyelashes are jet black,
00:20meanwhile her face and neck are very light, but none of the highlights are blown, in other
00:25words we don't have any flat areas of white inside the image.
00:28Now, strictly speaking this is not a duotone and yet we have achieved an image that has
00:33a high degree of color homogeneity.
00:36So I am going to switch back to the base image here and I am going to start things off by
00:40pressing the Alt key or the Option key on the Mac, then click on the Black/White icon
00:44and choose the Black & White command and I'll call this new layer B&W and click OK.
00:49And now I'm going to dial in some values.
00:51Now I want her face to be very bright, I might as well drag it over a little bit here
00:55so we can see what we're doing.
00:57And because we all, regardless of skin luminance, we are all orange people, we're going to resonate
01:02the most in the reds and the yellows.
01:05So I am going to crank that Reds value up to a 130 and I'll take the Yellows value up
01:09to a 100 and that takes care of most of our work where the skin is concerned.
01:14Now I am not really seeing any Greens inside the image, so when you don't really see a
01:18color at all you can just zero it out or in my case just to see if there are any I'll
01:23go ahead and take that value through the roof here to 300, don't look like it makes any difference.
01:29So I'll tab on to Cyans value and take that value down a little bit and then tab over
01:34to Blues and take that value up to 300 so that we brighten the background.
01:40And then finally I want her sweater which is purple to go black, so I am going to take
01:45the Magentas value down to its lowest -200 and that's it. All right.
01:49Now I'll hide the Properties panel.
01:51Now the next step is to dodge and burn what we've created so far, and that means that
01:56we have to merge our work onto a new layer.
02:00And anytime you want to merge all the visible layers onto a new one, you have to press the
02:04keyboard shortcut that's based on a shortcut that you can see in the layers menu.
02:08You'll notice this command called Merge Visible that has a keyboard shortcut of Ctrl+Shift+E
02:13or Cmd+Shift+E.
02:14If you choose that command you'll go ahead and merge those two images together.
02:18That's not what we want, so I'll press Ctrl+Z or Cmd+Z on the Mac.
02:21Instead what we want is to add the Alt key on the PC or the Option key on the Mac to
02:26that same shortcut.
02:27So that would be Ctrl+Shift+Alt+E or Cmd+Shift+Opt+E on the Mac, and that goes ahead and merges
02:33those two layers onto a new one, and I'll call this new layer D&B like so. All right.
02:39Now I'll go ahead and grab the Dodge tool and I'm assuming that your settings are their
02:43defaults which are a Range of Midtones and an Exposure of 50%.
02:48If that's the case then you can go ahead and brush in on the highlights inside of the image.
02:53So I am not just brushing indiscriminately all over the face, I am trying to limit my
02:57modifications to some of the lightest details.
03:01Because if you go nuts and just start brushing all over the place, which I am not, by the
03:05way, I am not trying to demonstrate that I am, if you start doing that though, then you
03:09will flatten the face details considerably.
03:11And we want to keep the volumetric detail; we just want to make sure to brighten things up a lot.
03:17And we'll fix some of those details using the Burn tool.
03:19In fact, we might as well select the tool now.
03:21Go ahead and click and hold on the Dodge tool and then choose the Burn tool.
03:25And by the way, at the risk of overwhelming you with tricks at this point, I should point
03:29out that you can switch from one tool to another by adding the Shift key.
03:34So if I press Shift+O, I would switch from the Dodge tool to the Burn tool.
03:38Another way to do it is to Alt+Click or Opt+Click in the current occupant of that slot, so if
03:44I Alt+Click or Option+Click on the Dodge tool it will take me to the Burn tool. All right.
03:48So I am going to burn some of these shadows along the outside edges of her face like so
03:55in order to reinstate some of that volumetric detail, so her face still looks nice and rounded.
04:01And I might actually paint a second time over this region here.
04:04Then we want to darken up the hair and sweater and those are very dark details already,
04:08but I want to fill them in.
04:10So I am going to change my Range from Midtones to Shadows.
04:12I am going to leave the Exposures set to 50% and then I'll start painting in her hair and
04:17you can see that that hair is just going jet black now.
04:21If you need to apply a couple of passes of the tool, by all means do.
04:24You can paint many times over these areas if you need to.
04:27Don't paint into her face though; try to keep your modifications in the hair and sweater.
04:34And I'm painting all this stuff to black as you can see and then I am just going to make
04:37sure that the sweater is nice and black as well.
04:39All right, that looks pretty darn good.
04:41Now we need to bring back in the color, so I am going to press the M key to switch back
04:45to the Rectangular Marquee tool, I'll click on the Background layer to make it active
04:49and I'll press Ctrl+Alt+J or Cmd+Option+J on the Mac in order to jump this layer and
04:55name it and I'll call the copy of the layer color.
04:58And then I'll grab that layer and drag it to the top of the stack and I will change
05:03it from Normal to the Color Blend mode, and we end up achieving this effect here.
05:08Now the only area where this is a problem is in the blue around the outskirts of the hair.
05:13So I'm going to press Ctrl+0 or Cmd+0 on the Mac to go ahead and Zoom out.
05:18I'll press the L key to switch to the Lasso tool, and then I'll press and hold the Alt
05:23key or the Option key on the Mac.
05:25Keep that key down as you click around the face like so and through this area of hair
05:30and down into this region.
05:33And then you want to dropdown to the Add Layer Mask icon and click on it, and that will go
05:37ahead and mask the color into that face region. All right.
05:40Now we need to create the gradient for the background.
05:43So press the Ctrl key or the Command key on the Mac and click on that layer mask that
05:47you just created a moment ago.
05:49And then I want you to go up to the Select menu and choose Inverse or you can press Ctrl+Shift+I,
05:53Cmd+Shift+I on the Mac in order to select the area outside her face.
05:57I am going to press Ctrl+Shift+N or Cmd+Shift+N on the Mac to create a New layer and I'll
06:03call it gradient and click OK.
06:07I'll go ahead and select the Gradient tool which you can get by pressing the G key and
06:10then I'll press the Alt key or the Option key on the Mac so I temporarily have that
06:14eyedropper and I'll click somewhere inside the model's face in order to lift a skin tone color.
06:20Then I'll go over to the Color panel and I'll slightly adjust my settings.
06:23I am going to change the Hue value to 25, then I'll raise the Saturation value to 45%
06:29and I'll take the Brightness down in my case to 75%.
06:33Then armed with the Gradient tool I'll go ahead and drag from the top of the image about
06:36midway down like so and release and that ends up covering everything up, fine.
06:42I'll press the M key to switch back to the Rectangular Marquee tool, press Ctrl+D or
06:47Cmd+D on the Mac to deselect the image and finally we want to change the Blend mode
06:51in the upper left corner of Layers panel from Normal to Multiply, and that will go ahead
06:57and burn that gradient into its background. All right.
07:00Now I'll press the F key a couple of times to switch to the Full Screen mode and just
07:04to give you a sense of what we've been able to achieve here, I'll press the F12 key, this
07:09is the original version of the portrait shot, and if I press Ctrl+Z or Cmd+Z on the
07:13Mac, this is the faux color high key effect, thanks to a bit of Black & White, Dodge and
07:19Burn as well as the Color and Multiply modes here inside Photoshop.
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29. Noise and Detail
Noise vs. Details
00:00This next chapter is about one of the worst things on earth, Noise.
00:05If you've ever talked on a cell phone or looked up a map on a mobile device, or listened to
00:09a car radio, or really done anything in a car, then you know noise.
00:13It's the hiccup, it's the lurch, it's the adjectives that don't contribute to the message.
00:18It's the extra sentences that I don't need to be saying now.
00:21Simply put noise annoys.
00:24In the world of digital photography, noise is the visual equivalent of static, random
00:29fluctuations between neighboring pixels that don't accurately represent the scene as it was captured.
00:35See this, this is smooth detail and this is noisy detail.
00:41And as you open the ISO or push the depth of field or do anything fun and interesting,
00:46the noise just gets bigger.
00:49Fortunately Photoshop has ways to defeat noise, and it does so by dividing noise into
00:54two categories, Luminance and Color.
00:57Luminance Noise is random variations in Brightness.
01:00Color Noise is random variations in Hue and Saturation.
01:05I start this chapter by showing you how to smooth away Noise.
01:08Then I show you how to sharpen the details that are left over.
01:12And then I show you how you can use noise to great special effects.
01:16After all, noise isn't always bad.
01:19Thanks to noise, we have grit, we have feeling, we have texture.
01:23Let me show you how to master noise and you can use it anyway you want.
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Introducing the Reduce Noise filter
00:00In this movie I'll introduce you to the Reduce Noise Filter, which is your primary means
00:04for defeating noise in Photoshop.
00:06Now, where digital photographs are concerned, noise breaks down into two categories and
00:10I've gone ahead and separated them here, even though they normally work together inside of a photo.
00:16Up at the top we've got Luminance noise, which is random variations in the luminance of neighboring pixels;
00:21and down at the bottom we have Color noise, which is random variations in the color values,
00:26that is to say random variations in the luminance that varies from one color channel to the other.
00:33And if I go ahead and zoom in here, you can see it even more closely.
00:37So we've got Luminance noise at the top, separated from Color noise down here at the bottom.
00:41All right, I'll go ahead and zoom back out.
00:44I also want you to notice that the high contrast noise is collected here toward the center
00:49of the image, whereas we have low contrast noise around the perimeter of the image.
00:54Now, the reason that I've separated the Luminance noise and Color noise is because
00:58Photoshop allows you to attack Luminance noise and Color noise independently.
01:02So to show you how that works, I am going to turn off my two text layers and then
01:06I am going to go ahead and merge the remaining layers onto a new layer by pressing Ctrl+Shift+E
01:11or Cmd+Shift+E on the Mac.
01:13Now we've got this new layer 1 that contains all of the photographic stuff and I'll go
01:17ahead and rename it graduated noise like so.
01:20And now, because I want to be able to edit my reduced noise values, I'll convert this
01:24layer to a Smart Object by going up to the Layers panel flyout menu and choosing Convert to Smart Object.
01:29Or if you loaded dekeKeys, you can press my shortcut of Ctrl+, or Cmd+, on the Mac.
01:34Next, I want you to go up to the Filter menu, choose Noise, and choose the final command,
01:40Reduce Noise, which I've given a shortcut of Shift+F9; again, if you've loaded dekeKeys.
01:45Notice that we have a total of four numerical values over on the right side of the dialog box.
01:50They include Strength, which attacks Luminance noise only.
01:54Preserve Details serves as a counterbalance for Strength and it tries to bring back the
01:59highest contrast edges, along with the highest contrast noise as we'll see.
02:04Then we've got Reduce Color Noise, which affects the Color noise independently of the Luminance noise.
02:09And finally, we have Sharpen Details, which goes ahead and sharpens up the highest contrast, luminance edges.
02:16All right, let me show you what I mean by all that.
02:19Let's focus first on the Luminance noise.
02:21I am going to click on this little hard drive icon right there and I am going to create
02:25a new settings called Luminance noise.
02:28And then I'll press the Enter key, the Return key on the Mac.
02:30Next, you need to go and switch over to that setting so you don't ruin your defaults.
02:35And I'll go ahead and take Reduce Color Noise down to 0 and then take Sharpen Details down to 0% as well.
02:41Now, notice I can take Strength as low as 0, and as soon as I do, Preserve Details becomes
02:46dimmed, because it no longer serves any purpose.
02:49You have to have some Strength at work to use Preserve Details.
02:52But because my image is so noisy, I am going to take this value all the way up to 10.
02:57And you can see that it does almost nothing where the high contrast noise in the image is concerned.
03:04That's because Preserve Details is set so very high by default.
03:07Let's go ahead and take it down to 0 for starters here.
03:10Then I'll zoom in on the Preview here inside the dialog box by clicking on the Plus (+)bu tton.
03:14And notice, we've done a big number on the low contrast noise, around the perimeter of
03:19the image; we're looking at the upper left corner currently, and we've also gotten rid
03:22of a lot of the high contrast noise as well.
03:25But in reducing that high contrast noise, we've also reduced the sharpness of the details
03:30inside the photograph.
03:32So you need to take this value up to some extent, and I'm actually nudging it up from
03:36the keyboard by pressing the Up Arrow Key.
03:39Notice where this image is concerned, even at a very low Preserve Details setting of 5%,
03:43we are bringing back the high contrast noise as you can see here, along with the details.
03:49And that's because of the way Photoshop interprets details, that is to say rapid luminance transitions
03:55between neighboring pixels.
03:57So I am going to go ahead and take this value up to 10%, and in doing so I bring back the
04:02good stuff inside the image, but I also bring back the high contrast noise, whereas if I
04:07scroll to the upper left-hand corner, you can see that the low contrast noise remains quelled.
04:12All right, I'll go ahead and click the OK button in order to accept those settings.
04:16So I've got a Strength of 10; Preserve Details of 10% as well.
04:19All right, now just to reduce clutter inside the Layers panel, I am going to right-click
04:23inside that Filter Mask and choose Delete Filter Mask.
04:26If you loaded dekeKeys, you can also press Ctrl+Alt+Q or Cmd+Option+Q on a Mac.
04:31Now let me show you how the Color noise option works.
04:33I'll go ahead and press Ctrl+J or Cmd+J on the Mac to make a copy of that layer and
04:38I'll turn it off.
04:39Then for the bottom version here, let's just go ahead and rename graduated noise color
04:44noise, so we can see there's a difference.
04:46And I'll double-click on the words Reduce Noise in order to bring up the Reduce Noise panel.
04:49And I'll save some new settings by clicking on that little hard drive icon.
04:53Get rid of the word Copy, replace the word Luminance with Color, click OK.
04:58And very important, I need to switch my Settings from Luminance noise to Color noise before
05:02I change a single value.
05:03Now I'll reduce the Strength value to 0.
05:06That dims the Preserve Details value, so I don't have to worry about it.
05:09And I'll take the Reduce Color Noise value up to 50%.
05:12And I want you to see now the Luminance noise has not been modified at all, Photoshop leaves it alone.
05:19Whereas, if I scroll down to the Color noise, you can see that it's pretty much altogether
05:22defeated around the perimeter of the image, but it's still hanging on toward the center
05:27of the image where we have the high contrast color noise.
05:30So let's see what happens if I take it all the way up to 100%, then nearly all of the
05:35Color noise goes away.
05:37I'll click on the Plus (+) button so we can see here that we still have just a little
05:40bit of Color noise; there is the original Color noise when I click and hold, and when
05:44I release, almost all of it goes away, except the very high contrast noise inside of the model's face.
05:50All right, now I'll click OK in order to apply those settings.
05:54Now then, finally, I want to show you how the Sharpen option works.
05:57I am going to turn the graduated noise layer back on and you can see that all the Color
06:00noise goes back, because we hadn't reduced any of the Color noise on this layer.
06:05And I'll switch to that layer and double-click on Reduce Noise in order to bring up the dialog
06:09box, as well as the settings I had applied to that layer, with one exception, Settings
06:14is changed back to Color noise; we need to switch it to Luminance noise just so we don't
06:18wipe out our Color noise settings.
06:20Pretty much a big pain in the neck, it's kind of a design flaw where this dialog box is concerned.
06:25However, what I want you to notice is what happens if I go ahead and zoom in, let's say,
06:31to the upper left region of the image where we've got the low noise, notice I'll increase
06:35my Sharpen Details value to 50% and those upper right pixels are pretty much unaffected,
06:41and that's because Sharpen Details focuses its attention on the high contrast edges.
06:46So as soon as I start zooming in toward the central portion of the image, you can see
06:51that the image itself is getting sharpened, but so is the high contrast noise.
06:56Things get even worse if you start increasing this value further.
06:59And notice, if you take Sharpen Details up to 100%, I'll go ahead and zoom out here,
07:04this is just the worst possible sharpening algorithm you could hope for, which is why
07:10I am going to tell you just flat out, leave this value set to 0%, there are much better
07:15ways to sharpen high noise images, as I will be showing you over the course of this chapter.
07:21So those are the basics of working with the Reduce Noise Filter.
07:24I'll show you how to apply it to an actual digital photograph in the next movie.
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Correcting a noisy photo
00:00Over the course of this project, we're going to take this macro photograph with this very
00:04shallow depth of field so that some elements are in focus like this forward eye, and this
00:09forward leg as well.
00:10But many of the other elements are out of focus including this rear leg, portions of
00:14the wings, and so forth.
00:16And in part, as a result of that, we've got an awful lot of noise.
00:20I will go ahead and zoom in to the image, and I'll scroll it over as well so that we
00:23can see the copious amounts of noise; both color noise and luminance noise that are affecting
00:29the low focus details as well as the shadows and the midtones.
00:34We're going to defeat that noise, and ultimately sharpen the photograph as well using a
00:39tried and true sharpening technique that actually works.
00:42So you can see that we have all this wonderful detail popping inside this photograph,
00:46and yet much of the noise, not quite all of it, but much of it is smoothed away.
00:49And then finally, we'll add noise to the image in order to create an effect.
00:53In this particular case, I will go ahead and zoom out here, you can see that we've rendered
00:57the butterfly, so it looks almost as if it was painted onto watercolor paper or canvas. All right.
01:03So I'll switch back to the original image.
01:05We're going to start things off using Reduce Noise, and of course we want to be able to
01:09modify it's settings, so I want to convert this layer to a Smart Object.
01:13I'll start by double-clicking on a background item here in the Layers panel and I'll name
01:16this layer butterfly, and then click OK.
01:19And now, I'll go up to Layers panel flyout menu and choose Convert to Smart Object, or
01:23press Ctrl+Comma or Cmd+Comma on the Mac.
01:26Then you want to go up to the Filter menu, choose Noise, and then choose Reduce Noise,
01:31or press Shift+F9.
01:33We're seeing the last settings that I was playing around with, which are the Color Noise
01:37settings, that is, I've cranked up this Reduce Color Noise value, but Strength is at 0, Sharpen
01:41Details is at 0, and will be left there as well. All right.
01:45So we'll start with the Reduce Color Noise value; 100% is probably a little bit too high.
01:50So let's take it down to 0%, so that we can see all of the color noise inside of this image,
01:55and there is a considerable amount.
01:58Notice all the color variations at work in that upper portion of the rear leg.
02:02We have a lot of color noise inside the eye and inside of the wing details as well.
02:07So, what I recommend you do when you're trying to figure out what settings to apply, start
02:10with everything zeroed out, and first, focus your attention on Reduce Color Noise.
02:15Go ahead and select a value and then press Shift+Up-arrow a few times, and watch your
02:19color noise go away.
02:20You want to take this value as high as it needs to be to get rid of the color noise,
02:24but you don't want to take it any higher.
02:25For example, at about 70%, I'm seeing pretty much all of the color noise go away.
02:30Right now, I'm clicking and holding; we can see a ton of color noise.
02:33As soon as I release to update the preview, that color noise is diminished.
02:38I'll go ahead and scroll back up here.
02:39Notice the upper portion of those legs, how much green, and blue, and purple noise we have.
02:44And then if I release, that noise is mitigated.
02:47So, color noise is easy to get rid of.
02:49But you don't want to take the value too high, because if you do, the colors will start bleeding
02:53out of the details.
02:54So, as I say, 70% works well for this image.
02:57Now, let's adjust the Strength Setting.
02:58I'm going to press the Up Arrow key in order to raise that value in increments of 1.
03:03And this image is so very noisy that I am going to want to take the Strength value all the way to 10.
03:09And now if I click and hold inside the image, you can see this is the original version with all the noise.
03:14And as soon as I release, that color and luminance noise is greatly diminished.
03:18However, we're also losing a lot of details inside of the face for example.
03:24It looks almost as if the face details have been melted which is why we need to take that
03:28Preserve Details value up.
03:29So, you want to start with it at 0 so we can gauge what Strength value to apply.
03:35Then you just want to take that value up incrementally by pressing the Up Arrow key.
03:39That's what generally works out the best for me.
03:41I rarely find any use for big values such as 50%, and larger, because that just brings
03:46the biggest noise, the stuff that's the most obvious inside the image back.
03:50So where this image is concerned, I started to see the details come back at about 5%,
03:56whereas at about 10%, we're seeing too much of the noise come back.
04:00So we have some good details inside the image including those tiny little hairs or whatever
04:04they are at work in the foreleg.
04:06However, we're also bringing back a ton of noise inside the mid tones and the shadows.
04:11So, I ultimately scale that value back a little bit to 7%.
04:15So, these were the values that I arrived at for what it's worth; Strength: 10, Preserve
04:19Details: 7, Reduce Color Noise: 70, and of course Sharpen Details set to 0.
04:24Remove JPEG Artifact is great if you have a highly compressed JPEG image, which this is not.
04:30I applied the highest quality setting possible in fact.
04:33So, we're not going to get much in the way of positive results with this.
04:36However, if you find a public domain image on the Web for example that has had the heck
04:41compressed out of it, then you might want to try that checkbox. All right.
04:45Now let's go ahead and save our settings so we don't overwrite color noise by clicking
04:48on the little Settings icon, and I'll just go ahead and call this one High Noise Image,
04:53and then click OK, and of course, go ahead and select that setting from the end of the
04:58list before you click on the OK button.
05:01And just so you can see what we've managed to accomplish here, I'll go ahead, and turn
05:04the Smart Filters off by clicking on the eyeball.
05:07This is the amount of noise that was at work inside of this image originally, and I'll
05:11just go ahead and zoom in to 200% so we can really see it in the video.
05:15This is the original noise inside the image, and if I press Ctrl+Z or Cmd+Z on a Mac
05:20to reapply the filter, this is the image with the noise relatively defeated.
05:24And that's how you go about applying the Reduce Noise Filter to about the highest noise image
05:29you could possibly encounter here inside Photoshop.
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Smoothing over high-contrast noise
00:00In this movie, I'll show you what to do if a single pass of Reduce Noise doesn't quite
00:04get rid of all of the noise inside your image.
00:07For example, this particular photograph contains a sufficient amount of noise, that even after
00:12about the biggest application of Reduce Noise you could possibly apply, we're still seeing
00:18a bunch of noise inside the midtones as well as inside the shadow detail.
00:22Well, there're a couple of things you can do.
00:25One is you can take advantage of the Advanced settings associated with a Reduce Noise filter;
00:30and two, you can apply one of the old-school noise reduction functions, such as Dust & Scratches.
00:36So let's start things off by double-clicking on Reduce Noise to bring up the Filters dialog
00:40box and I'm going to zoom in on my image as well, so I can see it at 200%.
00:45Notice as I click and drag inside the image, I am seeing the unmodified version of the
00:49photograph as it appeared before I applied Reduce Noise in the previous movie.
00:52All right, now I am going to click on the Advanced radio button to add an additional
00:56panel called Per Channel.
00:58Go ahead and click on it and drag inside that black-and-white preview right there in order
01:03to see the appearance of the active channel, which by default is red.
01:07So let's go ahead and start things off by just cranking up these values here.
01:11I'll crank the Strength value up to 10 and I'll take Preserve Details down to 0%, and
01:16I will do this on the channel by channel basis.
01:18So I will now switch to Green, go ahead and crank it up to 10, take its Preserve Details
01:23value down to 0%, and you can see now that we're applying additional applications of
01:28both of these values to each one of these channels so far.
01:32And we only have Strength and Preserve Details available to us because each channel is a grayscale image.
01:38There is no such thing as Per Channel color noise.
01:40All right, so now I am going to switch over to Blue and I'll take its Strength value up
01:44to 10 and I'll take Preserve Details down to 0%.
01:47And we're getting a very goopy looking image indeed.
01:51We have done a great job of getting rid of the noise, but we're also doing a fantastic
01:56job of getting rid of the sharp details.
01:59So let's go ahead and take the Preserve Details values up a little bit.
02:02I'll take the value for the Blue channel up to 5% because blue makes a smallest contribution
02:06to detail inside of an RGB photo.
02:10Then I'll switch to Red and I'll take its value let's say up to 25%, and then I'll switchover
02:15to Green which makes the biggest contribution in detail and I'll take its Preserve Details value up to 40%.
02:23Now the only way you're going to get a sense of the contribution made by your Per Channel
02:27adjustments is to go ahead and click OK, because whether you turn off the Preview checkbox
02:32or click and hold inside of the Image Preview here, you're seeing the uncorrected version
02:37with no Reduce Noise applied.
02:40So I'll go ahead and click OK, not only to update my image, but also to update my High
02:44noise image settings.
02:46And we'll see this version of the image.
02:48Now you're going to have to watch very carefully to see the difference between the before and after.
02:53If I press Ctrl+Z or Cmd+Z, this is the before version of the image; if I press Ctrl+Z
02:58or Cmd+Z again, this is the after version, so just a little less noise inside of some
03:03of the details such as the eye and the midtones, underneath this leg, and so forth.
03:08If you want to make a bigger difference which, for this image, we do.
03:12And you want to try one of the old-school noise reduction filters.
03:15By going up to the Filter menu, choosing Noise, and either choosing Median or Dust & Scratches,
03:19and they both work very similarly.
03:21I am going to choose Dust & Scratches because it offers two options instead of just one.
03:26If this were Median, we would have no threshold and we would just have this Radius value.
03:31And what it does whether we're working in Dust & Scratches or Median is it averages
03:35neighboring pixels inside of a radius around an edge.
03:39So if I take the value up to six pixels we're scrubbing in six pixel circles around the
03:43edges and averaging the results.
03:46So we're gooping up the image tremendously of course as you can see here.
03:49Now what I am going to do is scroll down to a lower region of the image.
03:53This is a region of that green rock underneath one of the legs.
03:56This threshold value which is what you need to Dust & Scratches, this is the only thing
04:00that differentiates it from the Median Command.
04:02What it does is it preserves the low contrast details inside the image.
04:07So for example, if I set the threshold to 40 levels, what I am saying if two neighboring
04:12pixels or 40 luminance levels are less different from each other leave them alone which is
04:18why we're bringing back the noise, but if the two neighboring pixels are 40 or more
04:23levels different from each other, then go ahead and smooth them away according to the radius value.
04:28So we're preserving the low contrast noise and we're getting rid of the high contrast
04:32noise along with the detail.
04:34And as a result you can see that we have some weird edges around the butterfly's eyes.
04:39So I am going to take that threshold value down to 20 levels in order to get rid of some
04:44of those problems, not all of them, we'll take care of the rest of them in the next movie.
04:48But the great thing here is, for purposes of this image, because it does have so much
04:52high contrast noise, it allows us to balance the noise inside the image.
04:56So we're preserving some of the low contrast noise, we're getting rid of a lot of the high
05:00contrast noise, and that ends up creating a kind of parity.
05:04All right, now I'll go ahead and click OK in order to accept the results of this filter
05:08and I will zoom out as well to 100%.
05:11Scroll back up to the good detail inside the image so you can see that we've brought back
05:15some of the edges, we've messed up other edges, we've completely gotten the rid of the hair
05:20on the insect's legs.
05:22So if you turn Dust & Scratches off, you can see after a brief progress message, this is
05:27the image as it appeared before Dust & Scratches, and then if I press Ctrl+Z or Cmd+Z on
05:32the Mac, this is the image as it appears now.
05:34So that's how you smooth away the worst of the noise inside of a high noise photograph.
05:39It does come at the expense of the detail however, which is why you need to reinstate
05:44the detail using an Edge Mask, and I'll show you how that works in the next movie.
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Protecting details with an edge mask
00:00In this movie, I'll show you how to create an Edge Mask.
00:03In our case, we'll be using it to protect the so-called edges, that is, the good detail
00:07inside this image.
00:09For example, I'll go ahead and turn Dust & Scratches off, it's very important to you do this
00:13if you're working along with me, it may take a moment for Photoshop to re-render the filters
00:17and you'll see that those little hairs along a forward leg comeback and we have better
00:22detail inside the face and elsewhere as well.
00:25So we need to be able to mask away the effects of these filters, so we can retrieve
00:29that good information.
00:31So with Dust & Scratch is off you want to switch over to the Channels panel and then
00:35go ahead and grab your detail channel which is the green channel and drag it and drop
00:40it onto the little page icon at the bottom of the panel and that goes ahead and creates
00:44a copy of that channel, so we can transform it into a mask.
00:48I'll go ahead and rename this channel edge mask.
00:51And then step one is to go up to the Filter menu choose Stylize and choose Find Edges
00:57which will go ahead and turn all the edges black inside the image and leave the non-edges white.
01:02And you can see that Photoshop has gone ahead and traced around not only the edges, but
01:07thanks to the fact that we left reduced noise turned on that effect is at least mitigated.
01:11Now we want to make the edges thicker.
01:14Anytime you want to increase the size of black inside of a mask, you go up to the Filter
01:19menu, choose Other, and choose Minimum, so the idea is maximum will increase the size
01:25of the maximum luminance level, which is white and, minimum will increase the size of the
01:30minimum luminance level which is black.
01:32Now this is a moderate resolution image and I want to preserve the slimmest edge as possible,
01:37so I'm going to take that Radius value up to 2 pixels.
01:40Now notice when you do that you end up creating a lot of squares inside of your mask, I'll
01:45go ahead and zoom on in, and that's because you're effectively blowing up pixels inside the image.
01:51To round off those squares go up to the Filter menu, choose Noise, and choose Median, which
01:57is Dust & Scratches without the threshold setting.
01:59So I'll go ahead and choose Median, and you want to match your minimum value.
02:03So I've applied a Radius of two pixels with minimum, now I will follow up with Radius
02:08of two pixels for median, and that goes ahead and turns all those squares into circles and
02:14diamonds, so we get some rounded contouring.
02:16I'll go ahead and click OK to accept that change.
02:19Now you want to soften the edges and you do so by going to the Filter menu, choosing Blur,
02:24and choosing Gaussian Blur and then you want the set the Radius value to half of what you've
02:29been using so far.
02:31So because we applied a Radius of two with minimum and median, we need a radius of half
02:36that which is one pixel for Gaussian Blur, then click OK in order to accept that change.
02:42All right, that finishes off the edge mask, believe it or not, and now what you want to
02:46do is turn it into a filter mask.
02:48So press the Ctrl key or the Command key on the Mac and click on edge mask in order to
02:53load it as a selection outline, then switch back to the RGB composite image, switch back to layers.
02:59I am going to press Ctrl+H or Cmd+H on a Mac to hide my marching ants, and then
03:04I am going to turn Dust & Scratches back on.
03:06Again, you're going to see a progress bar while Photoshop renders out that filter.
03:11Next, you want to delete the existing filter mask by right-clicking on it and choosing
03:15Delete Filter Mask, or if you loaded dekeKeys, you can press Ctrl+Alt+Q or Cmd+Opt+Q
03:20on a Mac, and now we need to load the selection, we're not seeing it, but it's still there,
03:26as a filter mask by again right-clicking on Smart Filters and this time you choose Add Filter Mask.
03:32And I want you to keep an eye on the butterfly here in the upper left corner of the Image window.
03:36As soon as I choose Add Filter Mask, those edges come back throughout the image and we're
03:41also seeing the hairs once again.
03:44So if I was to Shift+Click on that Filter mask to turn it off, then you would see the
03:47hairs on that forward leg go away, and then if I Shift+Click again to turn the filter
03:52mask back on, all those wonderful fine details come back.
03:57So thanks to the edge mask, we preserved the detail, we continue to get rid of the noise
04:02however inside of the image, and you can see that by turning off the eyeball in front of Smart Filters.
04:07There is our original noise vividly portrayed, and if I press Ctrl+Z or Cmd+Z on the Mac
04:12again in order to reapply the Smart Filters, you can see that the noise is dramatically reduced.
04:18And now that we have an edge mask, I am free to play around with my filter settings if I like.
04:22So in my case, I am going to double-click on Dust & Scratches in order to bring up the
04:26Dust & Scratches dialog box.
04:28It may take a moment for Photoshop to process things, and I am going to tab to the threshold
04:33value, and I'm going to take it down to the six levels this time instead of 20 and then
04:38I'll click OK in order to apply that change.
04:40And that makes an even bigger difference while having very little effect on those edge details,
04:47and that's how you go about creating and employing an edge mask here in Photoshop.
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Adjusting overly saturated shadows
00:00Another problem with this image is that we have some aberrantly colored shadows, so you
00:04can see that we've got these warm shadows here inside of this kind of green rock or
00:09whatever it is, and then we've got these purplish shadows inside of the butterfly's face and eyes.
00:16And we're going to reduce those using a density mask combined along with a Vibrance adjustment layer.
00:21So to start things off switch to the Channels panel and then we want to go ahead and load
00:26the Green channel as the selection, and the reason we're using the Green channel is because
00:30it has the most detail.
00:32So go ahead and press the Ctrl key or the Command key on the Mac and click on that channel
00:37in order to load it up.
00:38That goes ahead and selects the lightest colors inside the image which would be great
00:42if we had any problem with the highlights.
00:44Our problems however are with the shadows, so we need to reverse this selection by going
00:49up to the Select menu and choosing the Inverse command or you can press Ctrl+Shift+I or Cmd+Shift+I on the Mac.
00:56Now I'll go ahead and switch back to the Layers panel, and you want to press the Alt key
01:00or the Option key on the Mac, dropdown to the Black/White icon at the bottom of the panel
01:05and choose the Vibrance command.
01:07Because you have the Alt or Option key down that will bring up the New layer dialog box.
01:10And by the way, if you're using dekeKeys you can take advantage of that keyboard shortcut
01:14Ctrl+Shift+V or Cmd+Shift+V on the Mac.
01:18And I'll go ahead and call this layer Shadows and then click OK, and you'll notice that
01:23Photoshop goes ahead and automatically converts that selection to a layer Mask.
01:27So if I Alt+Click or Opt+Click on the layer Mask thumbnail here inside the Layers panel
01:32then I'll see an exactly inverted version of the Green channel.
01:36So we're going to apply the Vibrance adjustments to the bright versions of the mask while the
01:40dark versions of the mask will remain protected. All right.
01:44So I'll Alt+Click or Opt+Click on that layer Mask thumbnail again, then so I can
01:47access my Vibrance options here in the Properties panel, I'll click on the Adjustment icon
01:52which is that thing that looks like an upside down triangle or if you prefer a V.
01:56Then I'll select the Vibrance value and I'm going to change it to -70 in order to achieve
02:01this effect here.
02:03The problem is so far we're reducing the saturation of the midtones and highlights more than
02:07we want to, and we're not reducing the saturation of the shadows enough, and that's because
02:13we need to increase the contrast of the mask.
02:15So press the Alt key or the Option key on the Mac and click on that layer Mask thumbnail
02:19so that we can see it there in the Image window, and then bring up the Levels dialog box by
02:23pressing Ctrl+L or Cmd+L on the Mac.
02:26And I want to really protect those highlights and midtones that are represented by the darker
02:30colors in the mask.
02:31So I'm going to take my Black Point value up to 150, so we're clipping away ton of that
02:36dark information.
02:38And then Tab your way over to the White Point value and reduce it to 200, so there we were
02:43brightening the shadows significantly and then go ahead and click OK in order to accept
02:48that modification.
02:50And now you can press the Alt key or the Option key on the Mac and click on that layer Mask
02:54thumbnail again in order to switch back to the RGB Composite image.
02:58And just to get a sense of what we've been able to accomplish now you can turn off the Vibrance layer.
03:03So this is the before version of the butterfly with those purple shadows inside the face
03:08and those warm shadows down below inside this Green background.
03:13And this is the after version with those neutralized shadows as you can see, it's done a big number
03:18underneath the butterfly here and those more neutral shadows inside the bug's face.
03:22And that's how you correct the very common problem of aberrantly colored shadows, using
03:28a combination of a Vibrance adjustment layer along with a Density mask here inside Photoshop.
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Correcting with High Pass and Lens Blur
00:00In this movie we're going to further correct our image using a combination of High Pass and Lens Blur.
00:05The function of High Pass will be to sharpen the details inside the image, and then the
00:10function of Lens Blur will be to compensate for the elevated noise levels.
00:14Now you could just go ahead and combine everything into a Smart Object in order to apply
00:18High Pass as a Smart Filter, but the Lens Blur filter which is the second part of this cannot
00:24be applied as a Smart Filter.
00:26So we're better off using static adjustments.
00:29So here's how we'll proceed.
00:30First, make sure the top layer which is the Vibrance layer is active, and then press Ctrl+Shift+Alt+E
00:36or Cmd+Shift+Option+E to merge all the visible layers onto a new layer, and we'll
00:41go ahead and call this New layer High Pass.
00:43Then go up to the Filter menu, choose Other, and choose the High Pass command or if you
00:48loaded dekeKeys you can press Shift+F10.
00:51This is a pretty high resolution image, so I'm going to crank the Radius value up to
00:554 pixels and then I'm going to click OK.
00:58This is also going to permit us to see just how much noise still resides inside of this composition,
01:04Now we don't want these colorful edges so go up to the Image menu, choose Adjustments
01:09and then choose Desaturate, or if you've loaded dekeKeys you've got a keyboard shortcut
01:13of mash your fist U.
01:14Ctrl+Shift+Alt+U or Cmd+Shift+Opt+U on the Mac, and that results in a grayscale
01:19version of this effect.
01:21Now I need to drop out the grays and keep the halos around the edges by clicking on
01:25the Blend mode pop-up menu in the upper-left- hand corner of the Layers panel and changing it
01:30from Normal to Linear Light, which is the most intense of the contrast modes.
01:35And we end up getting this effect here and you can see that it does a real number on the image.
01:40The detail is much sharper, but so is the noise, so this is a composition as it appeared
01:45a few moments ago.
01:46With the noise reduced dramatically, however, not entirely gone, and this is the version
01:51of the image as it stands now.
01:53With the noise once again elevated by the High Pass filter.
01:57So what we need to do is create another layer of anti-noise underneath High Pass in the
02:03form of Lens Blur.
02:05So I'm going to turn High Pass off for a moment, click on the Shadows layer once again.
02:09Let's create another merge version of the image by pressing Ctrl+Shift+Alt+E or Cmd+Shift+Option+E on the Mac.
02:15This time I'll go ahead and rename the New layer Lens Blur, and I'll go up to the Filter
02:19menu, choose the Blur command and choose Lens Blur.
02:24And Lens Blur brings up this ginormous dialog box as you can see here.
02:28Its purpose is to simulate the kind of blur you get when the lens element is out of focus.
02:34By default the radius value is set to 15.
02:36All I want you to do is crank the Radius value up to 30.
02:39You've got tons of other controls to work with, none of which are going to do us a lick
02:43of good where this specific effect is concerned.
02:46So take Radius up to 30, don't worry about the others, and click OK in order to apply
02:51that filter, and you'll get this dramatically blurred version of the image.
02:56Now of course that ends up not only blurring away the noise, which is a good thing but
03:00it blurs away the detail as well.
03:02Now you can reinstate some of that detail by turning the High Pass layer back on.
03:07And quite frankly, it's not a half bad effect.
03:10In fact, if I turn both Lens Blur and High Pass off, you see that we have this crazy level here.
03:16I'll go ahead and zoom in.
03:18This crazy level of edge artifacting, so we've got color fringing all over the place around
03:23the bug's face, and when we turn those two layers back on, that artifacting goes away.
03:28Now we have some strange halos and some other stuff going on, also we've lost lot of the
03:33good color inside the image.
03:35So what we need to do is mask the effects of both the Lens Blur and the High Pass layers,
03:40and I'll show you how to do that quickly and easily in the next movie.
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Brushing away blur and sharpening
00:00In this movie I'll show you how to convert this sort of ghostly effect that we've achieved
00:04so far into this final corrected version of the photograph by masking the contents of
00:10both lens blur and high pass layers.
00:13So I'll go ahead and switch to my image in progress here and turn-off the High Pass effect
00:17so that we can focus our attention just on Lens Blur.
00:21Now I am going to want to mask most of this effect away, so I will dropdown to the Add
00:25Layer mask icon at the bottom of the panel, and I will press the Alt key or the Option
00:30key on the Mac and click on it, and that will create a black layer mask.
00:34Now I will go ahead and switch to the Brush tool, which you can get by pressing the B key.
00:39Right-click inside the Image window and make sure the Hardness is set to 0% because
00:43we want some very soft transitions.
00:45Then press the D key to instate the default colors, which when masking is white for
00:50the foreground and black for the background, and then I am going to reduce the size of
00:54my cursor a little bit and paint inside of this high noise area right there in order
01:00to paint it back in, so that we are getting rid of the noise inside of this area.
01:04Then I will increase the size of my cursor a little bit and paint away this stuff as well,
01:08so you can completely for now paint over that rear leg, because after all it's
01:13already out of focus.
01:15And then I will go ahead and increase the size of my cursor a little more and paint
01:18around this region.
01:19All right, let's go ahead and zoom out so that we can apply some big modifications quickly.
01:25Press the Right Bracket key several times in order to increase the size of my cursor
01:29and paint along this region right here, and you want to take care that you don't paint
01:33over the feelers too much or too far into the wings.
01:36Although I'm going to violate that rule and paint way into the wing like so, and then
01:41I will press the X key to switch my foreground color to black and reduce the size of my cursor
01:46a little bit and paint some of those wing details back into place like so.
01:50You also want to make sure to paint the face back in probably the top of the head and
01:55I am reducing the size of my cursor by the way by pressing the Left Bracket key and you
01:59want to paint back in the tops of the feelers as well, so I will do that for both of those guys there.
02:06And that takes care of most of it just to check your work.
02:08Go ahead and press the Alt key or the Option key on the Mac and click the layer mask icon
02:13there in the Layers panel.
02:14And we've got some problems here and there, so I will increase the size of my cursor,
02:18press the X key to switch the foreground color back to white and then I will paint some of
02:22these regions in, like so, so that I am not leaving any gaps in the background there,
02:27and I've also got a little bit of a gap down here in the lower left corner, so I will increase
02:31the size of my cursor and paint that away, and I might paint right along here too.
02:36All right, then Alt+Click or Opt+Click on layer mask icon in order to bring back
02:41the full color composite image and go ahead and zoom in on the critter and I want to take
02:46in that rear leg, it probably shouldn't be that blurry.
02:49So I will reduce the size of my cursor to about this thick, which if I right-click inside
02:53the Image window appears to be 35 pixels and I'm going to press the 5 key to reduce the
02:59Opacity of my brush to 50% and then I will press the X key to make the foreground color
03:04black and I will click right about there and then I will Shift+Click, Shift+Click like
03:08so and then Shift+Click down into this region in order to reinstate some of the original
03:14information from that leg, and I am painting a little more freehand now and then I will
03:18Shift+Click again and Shift+Click my way back.
03:21And then I will press the 0 key in order to reinstate an Opacity of a 100% and I will
03:26paint back in some of the face just because I want to make sure I am not getting rid of
03:29any of that good detail.
03:31I'd rather have too much noise and too little detail inside of this photograph.
03:35All right, that ends up looking pretty darn good.
03:38Now we can bring back the high pass layer and as soon as we do, this unfortunate thing
03:43is going to happen, we are going to bring back a ton of the noise, and the reason is,
03:47because that high pass layer was based on the noisy version of the image as opposed
03:52to the version of the image after we applied Lens Blur.
03:55And this is particularly significant down here in this lower left region.
03:59You can see it's just riddled with noise right here below the wing.
04:03We are almost getting this kind of sculpted glass effect that is to say, it looks like
04:07we are seeing the image through a shower door or something along those lines.
04:11So here's the solution.
04:12We don't have to regenerate the layer thankfully.
04:15All you need to do is load this layer mask as a selection by pressing the Ctrl key or
04:18the Command key on the Mac and clicking on the layer mask thumbnail there inside the
04:22Layers panel, then switch to the high pass layer.
04:25As you know from our discussion of sharpening back in Chapter 13 of the intermediate course,
04:30the darken light edges associated with a high pass effect end up creating the halos that
04:35afford us to see appearance of sharper details and anything that's gray just disappears on the layer.
04:40So let's go ahead and fill the selection with gray.
04:43So I will press the D key to make my foreground color black just so that we are working together.
04:47You can see that I've got the HSB values that work inside the Color panel and you get those
04:52sliders by going to the Color panel flyout menu and choosing HSB sliders and all you
04:57need to do is change the Brightness value to 50% like so, and then press Alt+Backspace
05:03or Opt+Delete on the Mac in order to fill that area with gray, and as a result we end
05:08up getting rid of that noise.
05:10Now press Ctrl+D or Cmd+D on the Mac to deselect the image.
05:14Also notice by the way here that we've got some very pronounced halos around those feelers,
05:19and quite frankly that's too much sharpening.
05:21So I am going to increase the size my brush cursor a little bit here and I ended up with
05:25a size value of 125 pixels.
05:28Make sure your Opacity value is set to a 100% and then just go ahead and paint up the feelers
05:32like so in order to get rid of those halos.
05:36Finally I want you to press the M key to switch to the Rectangular Marquee tool and we want
05:40to downplay a little bit, the effects of that lens blur layer, so go ahead and click on
05:45it to make it active and then press the 5 key to reduce the Opacity of that layer to
05:4950% and the effect frankly is pretty subtle.
05:52But that will help to eliminate the haloing around some of the blurry details.
05:56All right, and just to give you a sense of what we have been able to achieve here,
05:59I am going to press Shift+F in order to switch to the Full Screen mode and I am going to
06:03go ahead press Ctrl+0 or Cmd+0 on the Mac to center my image on screen.
06:08And now I've got this other version of the image open here, we'll go ahead and switch
06:11to it, and the name of this image is Sharpened noise and the idea is this is what the image
06:16would have looked like, if we sharpened it with high pass and we never did anything about
06:21the noise, in other words we have color and luminance noise, popping out from this image
06:25all over the place.
06:27But thanks to the fact that we've mitigated the noise using a combination of reduce noise,
06:31dust and scratches and edge mask and lens blur before we apply the high pass layer
06:37we end up getting this much more desirable effect.
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Creating texture by adding noise
00:00In this movie I'll show you a positive use for noise in which we create a kind of texture
00:05in order to achieve the effect of the image having been painted onto a coarse paper background.
00:11So we'll start where we left off in the last movie and we're going to click on the high
00:14pass layer to make it active and then I'm going to create a New layer by pressing Ctrl+Shift+N
00:18or Cmd+Shift+N on a Mac and we'll go ahead and call this layer texture and then click OK.
00:24Next I want you to convert this layer to a Smart Object by going up to the Filter menu
00:28and choosing Convert To Smart Object or if you loaded dekeKeys press Ctrl+, or Cmd+,
00:33on the Mac. Now we're going to heap on a bunch of filtering effects, but first you want to
00:37press the D key to establish the default colors of black and white for the foreground
00:42and background respectively.
00:45Then go up to the Filter menu choose Render and choose Clouds, and Clouds applies what's
00:49known as Fractal Noise, meaning that it's a random noise pattern and you can change
00:54it any time you like just by double-clicking on the word Clouds there in the Layers panel.
00:59And notice every time, you double-click you get a different effect. We don't need that
01:03Filter Mask, it's just junking up the panel, so right-click on it and choose Delete Filter Mask.
01:08Now let's add some Noise to our clouds by going up to the Filter menu, choosing Noise
01:12and choosing Add Noise, which I've given a keyboard shortcut of Shift+F7. Now if we'd
01:18added some painterly effects to a photograph and then we wanted to turn around and match
01:23the Noise Level in the photo, so everything looked organic, you would keep the Amount
01:27value low, something in the range of 2 to 4%.
01:30However, we want a big effect here, so I'm going to increase the Amount value to 20%,
01:36set Distribution to Gaussian so that we have a higher contrast noise effect and then turn
01:41on the Monochromatic checkbox to get rid of any color noise. Then click OK in order to
01:46apply that effect.
01:48Next we want to increase the size of our noise a little bit, because right now we just have
01:51all this single pixel noise as you can see now that I've zoomed into the image.
01:56To achieve larger noise you go up to the Filter menu, you choose Blur, and you choose Gaussian Blur,
02:01which I have given a shortcut of Shift+F6, and then I'll set the Blur value to 2 pixels,
02:06like so, and click OK. And then finally we want to turn this effect into a texture and
02:12you do that by going to the Filter menu once again, this time you choose Stylize and now
02:17you choose Emboss. And these are the values I want you to apply; an angle of 135 degrees,
02:22a height of 2 pixels, and an amount of 500%, now click OK in order to create that texture.
02:29And then finally you blend it with the composition by changing the Blend mode in the upper left-hand
02:34corner of the Layers panel from Normal to Soft Light, and we'll end up achieving this
02:39effect here. I am going to press Ctrl+0 or Cmd+0 on the Mac to zoom back out.
02:43Now that creates the effect of the Paper Texture but we still have yet to create this painterly
02:49effect right here and we achieve this using yet another merge version of the composition
02:53combined with a couple of filters and a Blend mode.
02:56So I'm going to switch back over to a composition in progress, I am going to turn off the texture
03:01layer. Click on the high pass layer to make it active and then press Ctrl+Shift+Alt+E
03:05or Cmd+Shift+Opt+E submerge all the visible layers onto a new layer. I'll call this layer
03:11bleed because the colors are bleeding into the paper.
03:15Because we want to work with editable filters, go up to the Layers panel flyout menu and
03:19again choose Convert to Smart Object. And then go up to the Filter menu, choose Noise
03:24and choose Median, and I'm going to increase my Radius value to 8 pixels to really gum
03:30up that detail as you see here.
03:33So if were to click in the butterfly's face, this is what it look like in the first place,
03:36this is what it looks like now, all gooed together by this high amount of averaging. Now I'll click OK.
03:43And that gives us some pretty sharp edges. We want to diffuse them by going to the Filter
03:47menu, choosing Blur, and this time choosing Gaussian Blur and I am going to match that
03:51Radius value by setting it to 8 pixels and then click OK.
03:55All right, we don't need the Filter Mask like usual, so this I'll take advantage of that
03:59dekeKeys keyboard shortcut of Ctrl+Alt+Q or Cmd+Opt+Q on the Mac, and I'll change
04:05the Blend mode this time from Normal to Darken. So we're just keeping the information on this
04:10layer that's darker than the stuff below it.
04:14And now I'll turn a Texture back on and then finally I'm going to brighten up this composition
04:18by clicking on the texture layer and then I'll drop down to the black/white icon at
04:22the bottom of the panel. Press the Alt key or the Option key on the Mac and click on it,
04:26choose Brightness/Contrast and I'll call this layer something like elevate and then
04:31I'll then click OK.
04:32I'll press Shift+Enter or Shift+Return on the Mac to highlight the Brightness value
04:37and I'll take it up to 20 and then I'll tab to the Contrast value and take it up to 30
04:42in order to create the final effect.
04:43And by the way if you're not happy with the texture all you have to do is double-click
04:48in the Clouds Filter associated with the texture layer. Photoshop may bring up an alert message
04:53telling you that you're only going to see the effects of this one filter. It's actually
04:57not true and I'm kind of sick of seeing this alert, so I'll turn on Don't show again and
05:01click OK, and you'll see the texture regenerate and just so we have a little more seamless
05:05transition time, I'll double-click in Clouds again and notice the scene changes in the background.
05:10All right, I'll press the F key a couple of times in order to switch to the Full Screen mode,
05:14and I'll go ahead and zoom in on my artwork, and this is the final version of
05:18the artwork, including two different kinds of noise, Clouds and the Add Noise Filter
05:24used to achieve a vibrant and compelling effect.
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The Camera Raw Detail panel
00:00In this movie I'll introduce you to the Noise Reduction and Sharpening options that are
00:04available to you in Camera Raw. So I went ahead and selected this guy, Noisy hair guy.tif
00:09in Bridge and then pressed Ctrl+R or Cmd+R in the Mac in order to open Camera Raw.
00:14And we have got two panels of Noise options available to us. There's the Detail panel,
00:19which contains the corrective options; and then there's the fx options, which allow
00:23you to apply special effects.
00:25I am going to switch over to the Detail panel. And notice by the way, if I were to zoom out
00:30a click, I'd see this message down at the bottom of the screen, which tells me, for
00:34a more accurate preview, zoom the preview size to 100% or larger when adjusting the
00:38controls in this panel.
00:40This image is sufficiently low-res that I can see it at 100% by pressing Ctrl++ or Cmd++
00:45on the Mac, even on my small screen.
00:47Now, in Camera Raw 7, you don't, strictly speaking, have to be seeing the image at 100% to see
00:53the effects of Noise Reduction and Sharpening, it's just that at 100% you get the best sense
00:58of what's going on.
00:59We are going to start off with these Noise Reduction options, which are as in Photoshop
01:03divided into two groups; you have got these three luminance noise options and then two
01:08color noise options.
01:09I am going to start by cranking the Luminance option up to its maximum setting of 100%,
01:14and then I'll reduce Luminance Detail to 0, and you can see that wipes out just about
01:19all the luminance noise at the top of this image.
01:22I'll press Ctrl++ or Cmd++ to zoom into 200%. We just have a little bit of that high
01:27contrast noise hanging on in the guy's forehead. If you want to bring back some of your high
01:31contrast edges, as well as your higher contrast noise, then you crank up this Luminance Detail
01:38value. And at about 50%, you can see that we're bringing an awful lot of that noise
01:43back into play, even though, as you can see here, if I zoom out, the lower contrast noise
01:48around the perimeter of the image remains defeated.
01:51Now, we also have this Luminance Contrast option, and you can barely tell the difference,
01:57even if I crank it all the way up to 100%, you can barely see any difference when working
02:01with the Luminance Detail option.
02:03To really get a sense of what's going on, I'll take Luminance Detail down to 0 and now
02:08I'll show you this is how the image looks when Luminance Contrast is set to 0, keep
02:12an eye on those big groups of noise that are coming back in here. This is what things look
02:17like if I crank the value up to 100%.
02:20So as opposed to measuring the contrast between neighboring pixels the way Luminance Detail
02:25does, Luminance Contrast looks for higher radius blocks of detail, which can sometimes
02:30be useful for bringing back thick edges, while still defeating noise.
02:34All right! I am going to go ahead and set this value down to about 50% and raise Luminance
02:38Detail to about 25%, and you can see that gets rid of most of the luminance noise inside this image.
02:45Now let's take a look at the Color Settings. I'll crank the Color value all the way up
02:49to 100% and then take Color Detail down to 0, and you can see that gets rid of a lot
02:54of that color noise down here at the bottom of the image, but not quite as neatly as the
02:58Reduce Noise feature inside of Photoshop.
03:01So rather than completely eliminating the noise the way we have seen in earlier movies,
03:06it tends to thicken up the noise, as you can see here. Now, Color Detail allows you to
03:11bring back higher contrast color noise, as well as higher contrast color details inside the image.
03:17However, we have got a little bit of a bug in this build. Notice how much color noise
03:22we are now seeing when I have Color Detail cranked up to 100%, but that's because my
03:27mouse button is down.
03:28As soon as I release, the Preview resets to the same thing we saw when Color Detail was
03:33cranked down to 0%, and yet, if I were to open this image in Photoshop by clicking on
03:39the Open Image button, we would see more color noise than we see now.
03:44So you only get an accurate preview, again, in this particular build of Camera Raw 7.
03:49We can only preview the effects of the Color Detail setting when you're mousing down on
03:54that triangle. All right. So just be aware of that when you're working inside the program.
03:58I'll go ahead and take Color Detail down to 50% and scroll the Preview, so we are more
04:02or less centered on this guy's face.
04:04All right. Now let's take a look at the Sharpening options. Now, these Sharpening settings are
04:09not designed to sharpen the image the way we saw with say Smart Sharpen inside of Photoshop
04:14back in Chapter 13 of the Intermediate course. Rather, these options are designed for two
04:20purposes; one is to firm up the detail that gets soften during the demosaicing process,
04:26when the full color image is generated from the monochrome data that's captured by the camera.
04:30And the other reason you might use these Sharpening settings is to account for the softening effects
04:34of the Noise Reduction values. So you just want the image to look moderately sharp on screen.
04:40That said, I am going to go ahead and crank the Amount value up to its maximum of 150,
04:44so that we can see what's going on with the other options.
04:47We have got a Radius value, which you can set as low as 0.5 and as high as 3. Most of
04:54the time however you are going to want to leave it set to 1, as I will do here.
04:58This Detail setting is an adjustable version of that more accurate checkbox, that's included
05:02along with the Smart Sharpen Filter, and it might be more accurately called Sharpen Noise,
05:08because that's what it ends up doing in most images. And certainly, that's what's going
05:12to happen in this particular image.
05:14Notice if I crank this value up, we are sharpening the contrast between neighboring pixels and
05:18we are making a mess in particular of this image. Unless you are working with a very
05:22low noise image, I recommend that you generally set the Detail value to 0.
05:28Masking allows you to create an edge mask on the fly, and to get a sense for how it
05:33works, I want to show you a tip that works with all of the sharpening options.
05:37If you press and hold the Alt key or the Option key on the Mac and drag one of these triangles,
05:42for example I am dragging the Amount triangle, then you'll see a luminance only version of
05:47the image. So in this case we're seeing how Camera Raw sharpens just the luminance data
05:52and never sharpens the color data.
05:54You can also Alt+drag or Opt+drag the Radius triangle to see those dark and light halos
05:59develop on the fly, and you can Alt+drag or Opt+drag the Detail triangle in order to
06:04see that noise sharpening.
06:06I am going to crank this guy back down. That's all very interesting, I think, but Alt+dragging
06:10or Opt+dragging becomes most useful when working with the Masking setting, because
06:14it permits you to actually preview the mask on the fly. So here I am Alt+dragging or Opt+dragging
06:20on that Masking triangle and I can see what the mask looks like.
06:24And bear in mind where masks are concerned, wherever we are seeing white, that area will
06:28receive sharpening; wherever we're seeing black will not get sharpened. So I'll go ahead
06:33and take this value up to say 65, and as soon as I release, you can see that just these
06:39edges around the hair and the ear and the glasses and so forth, those are the only areas
06:44that are receiving sharpening.
06:46Notice also that the nose and the mouth and the chin are not getting sharpened, and the
06:51reason for that is there's so little luminance information to work with; most of the distinctions
06:55that we're seeing are color as opposed to detail.
06:59All right, so that's how the Detail options work. In the next movie I'll show you how
07:03to use them to correct a handful of digital photographs.
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Correcting noise and detail in Camera Raw
00:00In this movie, I will show you how to use the options in the Detail panel here inside
00:04Camera Raw to correct a trio of photographs; one low noise, one high noise, and one over the top.
00:10Notice this vertical bar over here on the left -hand side of the window. If I double-click
00:15on it, I will bring back my filmstrip which shows that I have several images open.
00:19If you need more room inside Camera Raw, you can double- click on that vertical bar to hide the filmstrip.
00:24I will go ahead and bring it back and I'll switch forward to this image; Roman theater.dng.
00:30It has a low ISO, just 100. And it was shot during the day, so as a result, it's not going
00:35to have much noise. What noise there is, is going to be most apparent in the low detail
00:39portions of the photograph such as this region of clouds.
00:42So, I am going to go ahead and zoom in to 200%. And what I like to do is crank the Amount
00:48value up to its absolute maximum, so the noise is as obvious as possible. Next, I am going
00:53to take the Luminance value up to 25, and otherwise, I am going to leave the values
00:57set to their defaults. So, Luminance Detail: 50, Luminance Contrast: not going to make
01:02much of a difference here, Color: 25, and Color Detail: 50.
01:05Now, at this point, you may say, well, there's still a lot of noise visible inside that image.
01:10That's because the Detail value is set to 25 by default. I'm going to tell you I always
01:15take that value down to 0 because it truly does do a better job of sharpening noise than
01:21any of the detail inside of photograph.
01:23Now, I'll take the Amount value down to something more reasonable such as 75, and then I will
01:28press the Alt key or the Option key on the Mac, and drag that masking slider triangle
01:34all the way up to 50.
01:35So, once again those white edges will get sharpened. The black regions will not receive
01:40any sharpening at all. But they will receive noise reduction. So noise reduction is applied
01:45throughout the image.
01:46Now, I am going to scroll up to the top of these columns here. And you'll notice that
01:51we have some color fringing along the edges. That's chromatic aberration and it's going
01:55to get exaggerated as you raise that Amount value. So, to get rid of it, skip over to
02:00Lens Corrections, and then turn on the Remove Chromatic Aberration checkbox and that fringing will disappear.
02:06Next, I will advance to Ventura harbor.dng. This is that night shot that started out so
02:12very, very dark back in chapter 27. So, as a result, even though it has a low ISO, whenever
02:18you expand the shadow information inside of an image, you're going to draw out noise.
02:23So I am going to zoom in on this boat down here in the bottom of the image, and then
02:26zoom in on it, so I'm seeing it at 100%. And you should be able to make out, there's just
02:31a ton of noise at work inside this image.
02:34So, I will switch back over to Detail, and I will go ahead and crank the Luminance value
02:38up to its absolute maximum of 100, and then I'll go ahead and zoom in on the image, and
02:43you can see, if you look closely here, that we've got some pockmarks of noise. And just
02:48to make sure we can see that noise as well as possible, I'll crank the Amount value up
02:52to 150. And sure enough, we have these smooth areas that are occasionally populated by regions of noise.
02:59To get rid of those pockmarks, all we need to do is take the Luminance Detail value down
03:03to 0, and now, I can demonstrate how well Luminance Contrast can work under these circumstances.
03:08So if you take Luminance Detail down, then Luminance Contrast produces a more obvious effect.
03:14Check out this shadow right here that's being cast by this blue line. It's barely visible
03:19in the image right now. But if I take the Luminance Contrast value all the way up to
03:23its maximum, then the shadow becomes more clear, and that's a good thing because that
03:27shadow information is not noise, it's real detail. Now, I will take the Luminance Detail
03:33value up to a point at which we see more detail inside the image without seeing those patches
03:38of noise, and for me, that happens at about 25.
03:41All right. There is a lot of Color Noise inside this image, so I am going to take the Color
03:45value up to 75, and finally, I will take the Color Detail value down to 25. Now, you don't
03:50have to work with these quarter values, I am just doing so to make it easy to follow along.
03:55Now, of course I don't want this Detail value to set to 25 because notice I end up getting
04:00these patches of noise around the real details in the photograph. But if I take the value
04:06down to 0, then those areas of noise totally disappear. Now, I will press the Alt key or
04:11the Option key on the Mac, and drag the Masking slider triangle all the way up to 50 here.
04:17Those white edges will receive the sharpening, the black areas will not. I will go ahead
04:21and release my mouse button in order to apply the effect, and then finally, I'll take the
04:25Sharpening value down to something more reasonable such as 50.
04:29All right. Now I will zoom out to take in the image and you can see that it's just so
04:33much smoother than it was before. If I press the P key to turn off the preview, this is
04:38the original version of the image, and the noise is even more garish out here in this
04:44empty orange region of water. And then, if I press the P key to re-invoke the preview,
04:49you see that, that noise almost entirely disappears.
04:52All right. Let's check out a worst-case scenario such as this JPEG image. The noise in this
04:57image is most apparent up here in the sky. So, I will go ahead and marquee it, and set
05:01my zoom level to 200%. And you can see that we have some very choppy detail indeed along
05:07with a massive amount of posterization.
05:09Even though this is a colorful region of the image, this is Luminance Noise because, after
05:13all, the color is fairly homogeneous. It's all blue. So, I am going to take that Luminance
05:18value up to its maximum setting of 100, and crank the Luminance Detail value down to 0.
05:23And we end up smoothing out those choppy So if I press the P key, this is the original
05:29sky, and if I press P again, this is the smoother sky. So, we still have posterization, we still
05:35have stair-stepping, all that stuff, but it's a lot smoother than it was before.
05:39All right. I am going to zoom out a couple of clicks here, and now you can see the unfortunate
05:44part of what I've done here is I have made the image look kind of plastic, especially
05:49if we check out Colleen's face here. She is definitely over-smooth; so this is the before
05:54version and this is the after version.
05:56Now we do need some amount of smoothing in this region but not that much. So I will go
06:02ahead and take the Luminance value down to 75, and then I will increase the Luminance
06:06Detail value to 50; don't need to worry about Luminance Contrast for this image. And that
06:11brings back a lot of detail.
06:13Now let's check out the Color Noise which is most obvious here inside Colleen's jacket,
06:18and it could be made more obvious still if I take that Amount value up. So I will go
06:21ahead and take it up to 150% for now, take the Detail value down to 0. And you can see
06:27that in addition to the real sort of purplish blue of the coat, we have all kinds of violet
06:33and green and blue noise showing up. There's also this little red spot there.
06:37In an effort to defeat it, I am going to crank that Color value all the way up to 100%, and
06:42I'll take Color Detail down to 0. And you can see that all of that noise goes away,
06:48even most of that red dot which I would later turn around and fix using the Spot Removal tool.
06:54But there is a downside to my extremely high values here. I will go ahead and zoom in on
06:58the top of this red scarf. If I press the P key, this is the original version of the
07:02scarf right there, so it was previously much more vivid.
07:05I will go ahead, and press the P key to turn the Preview back on. We also have a little
07:09bit of bleeding right here at the top of the scarf where it's eeking into the coat. We're
07:14not going to get rid of that entirely, but we can tone it down a little bit by reducing
07:18the Color value to 50, and then taking the Color Detail value up to 100. And that helped
07:24solve that problem. It brings back a little bit of saturation in the scarf while leaving
07:29the coat nice and smooth.
07:31All right. Finally, I am going to go ahead and zoom out here to take in more of the image
07:35at a time, and I will adjust my Sharpening settings by pressing the Alt key, or the Option
07:40key on the Mac, and dragging the masking triangle up to 65 I figured for this image. The white
07:46edges will get sharpened, the black areas will not, and then I will take the Amount
07:50value down to something more reasonable such as 70%.
07:54What I'm doing here, it's very important to know, is I'm sharpening in order to account
07:58for the softening that's been applied by the Noise Reduction values. And that's how you
08:02go about correcting the noise and detail in a few real-world photographs here in Camera Raw.
Collapse this transcript
Adding noise grain and vignetting effects
00:00In this movie I'll show you how to use Camera Raw to apply noise and vignetting for effect.
00:06So here we are looking at this image of these dinosaurs, and you can see here in the Basic
00:09panel that I've applied a bunch of different modifications. I've also used the Adjustment
00:14Brush in order to brush in a couple of adjustments exclusively inside the dinosaurs. And we have
00:21some graduated filters as well and so forth.
00:24And what that means is that we've stressed the image to the nines. Because if I go over
00:28here to the flyout menu and choose Camera Raw Defaults, this is what the image looked
00:33like originally, so I've really done a number on it. And even though that's really great,
00:37if I press Ctrl+Z or Cmd+Z on the Mac, that I was able to pull off these sorts of
00:41modifications, it comes at a price.
00:44If I zoom in on the tyrannosaur's teeth, for example, you can see, because we modified
00:48the blue of the sky and the orange inside of the monster independently of each other,
00:53we've got some very brittle edges indeed, which is why I decided to turn this into an effect image.
00:59If you press the C key to switch to the Crop tool, you'll see that I've applied radical cropping.
01:04And I haven't done so with the intention of straightening the image, in fact,
01:08I'vemade it more crooked than ever. So I'll go ahead and press the Z key in order to switch
01:12back to the Zoom tool, so we can see the results of the crop.
01:15I don't want people to look at this image and think, wow, where did you see those cool
01:19metallic dinosaur sculptures? I want them to look at this image and think, how did you
01:24survive being attacked by these terrifying monsters?
01:29And so I am going to switch over here to the Effects panel by clicking on the fx icon.
01:33And we've got these Grain options that allow you to add big chunky noise. And then we have
01:39these Post Crop Vignetting options that allow you to add a vignette within your crop boundaries.
01:45So I am going to start things off by taking the Amount value up to 75%, so that we have
01:50a fair amount of noise going on. And I want to increase the size of that noise, because
01:54if you take a look here, the noise is pretty small, it's not single pixel noise the way
01:59you get with the Add Noise command inside of Photoshop, but it isn't large enough to
02:02necessarily translate to print.
02:05I want to chunk it up. So I am going to take that Size value up to 80, which really makes
02:09me wish we had this kind of control when working with Add Noise in Photoshop.
02:13Now I am going to take the Roughness value up to a 100 and that will give us this kind
02:18of effect right there.
02:19All right, I'll press Ctrl+0 or Cm d+0 on the Mac to zoom out, and then I'll go ahead
02:24and adjust my Vignetting Amount.
02:26Now, I'm not a big fan of vignetting effects, per se. They get way overused; there is sort
02:32of the drop shadow of wedding photography. But in a case like this, where we're trying
02:36to convey an element of danger and we want it to look like I barely got this snapshot
02:41alive, I think it's appropriate.
02:43So if you increase the Amount value, you're going to create a bright vignette, like so;
02:47and if you reduce the Amount value, you'll end up producing a very dark vignette. I am
02:52going to take mine down to -75.
02:56And then I'm also going to reduce the Midpoint. And what that does is it forces the vignette
03:00inward, so it's encroaching on the image; and ultimately I took that Midpoint down to
03:0615. Now that may look very wrong, because now can't really see the dinosaurs very well.
03:10That's partially the point, but we can better reveal them by adjusting a few more values.
03:15For example, if I reduce the Roundness value, then we're going to create some corners where
03:19the vignette is concerned. And I want to take that Roundness value down to -60.
03:25And next, I'm going to increase the Feather value slightly so that we have more softness
03:29associated with the effect; take it up to 70 in fact.
03:32And then finally, you have the option of bringing back the Highlights inside of the vignette
03:38like so, and then helps to reveal portions of the sky, while giving the top of the tyrannosaur's
03:43head a kind of burnt look. And we can see inside the braying mouth of the triceratops,
03:48which makes him look a little more like an evil henchman.
03:50Now, we have three Styles to choose from as well. We have Highlight Priority, which is
03:55going to allow us to force the Highlights through the vignetting effect. You can also
03:59go with Color Priority, which is going to force through areas of colors. And notice
04:03the back of the tyrannosaur's head is now more visible, as is his back, and we can better
04:08see the top of his head as well, so it doesn't look as burnt as it did before.
04:13And then finally, we have Paint Overlay. I am not sure you'll ever want to use this one,
04:17because it creates a very tepid effect indeed, especially when compared to the other options.
04:22I think we get the most bang for our buck where this image is concerned with Highlight Priority.
04:27All right. Now, at this point if I go ahead and zoom in on the mouth here, you can see
04:31that those weird edges around the teeth aren't nearly so obvious as they were before.
04:36So if I press the P key to turn all this stuff off, those are the original teeth; turn the
04:40P key to turn all of this junk back on and here are the murkier teeth details.
04:45That said, you may want to bring back some detail inside this image. So I am just going
04:50to zoom out a couple of clicks here, so I can take in the tyrannosaurus' head. And I
04:55am going to switch back over to the Detail values and I am going to experiment with these
04:59Sharpening values.
05:00Notice now if I press the Alt key or the Option key on the Mac and drag the slider triangle,
05:05all of those effects are going to disappear and I just see the grayscale version of the
05:09dinosaur by itself. So this helps me gauge the pre-effect sharpening, and then if I go
05:14ahead and release, I can see the post effect sharpening.
05:17Now, you're not going to make a terrific amount of difference because we have so much Grain.
05:22However, these values will help the detail show through.
05:25All right, now I am going to Alt+Drag or Opt+ Drag the Radius value so we can see those halos
05:30independently of the effects. And I'll Alt+Drag or Opt+Drag the Detail slider down to 0,
05:35so we can see the effects of this option independently as well.
05:39And by the way, you can do the same with the Noise Reduction settings, at least where the
05:42three Luminance sliders are concerned. So if I press the Alt key or the Option key on
05:47the Mac and drag this Luminance slider triangle, I will see the details smoothing on the fly,
05:53again, independently of the effects. And then I'll Alt+Drag or Opt+Drag the Luminance
05:57Detail slider triangle all the way to the left in order to apply as much smoothing as
06:03humanly possible.
06:04Now, because you need to see a color version of the image to gauge the results of the Color
06:08setting, Alt or Option dragging doesn't produce any effect. So I'll just set the value to
06:12its maximum, which is a 100, and then reduce Color Detail to its minimum, which is 0, and
06:18that gives me my final image.
06:20I'll go ahead and click on the Open Image button in order to open that file inside Photoshop,
06:25and a moment later we'll see the image on screen.
06:27All right, I am going to zoom in obviously, and press Shift+F in order to fill the screen
06:31with the image, and that is the final version of my absolutely terrifying ordeal with the dinosaurs.
06:39Thanks to our ability to add noise and vignetting, with an amazing degree of control inside Camera Raw.
Collapse this transcript
30. The Blur Gallery
Blur Gallery
00:00Photoshop offers around a hundred filters. Of those, 14 are devoted to the task of blurring images.
00:07In contrast, there are just five sharpening filters,
00:11so almost three times as many devoted to the task of blurring your photos, which is crazy, right?
00:17Sure, it makes sense to sharpen in post, but blur? Why?
00:22And get this: three of the Blur filters are new to CS6. We haven't seen a new sharpen filter in years.
00:29Well, here's the reason. As upside-down as it sounds, blur focuses your attention.
00:35Take this image for example. Low angle, decent composition. Highlights are pretty blown,
00:40so that's not so good.
00:42But the biggest problem: flat, flat, flat focus.
00:47What are we supposed to look at?
00:48The Wall Street Bull? Those little people on the left? Or is the real subject of the
00:53photograph the trashcan?
00:55Compare it to this. I've made a lot of changes, but mostly it's the focus.
01:00The animal's ribs remain sharp, as do its shoulders and its face.
01:04He exudes power, menace, maybe even a hint of Wall Street greed.
01:09But whatever the subtext, this thing doesn't like you that much,
01:13and it's coming at you.
01:14I created this effect using the new Blur Gallery in CS6, which includes those three filters
01:20I alluded a moment ago, which are Field Blur, Iris Blur and Tilt-Shift.
01:25They are not compatible with Smart Objects, which is unfortunate, but otherwise they're amazing.
01:32Here, let me show you exactly how they work.
Collapse this transcript
Creating depth-of-field effects in post
00:00In this movie I'll show you how to use Field Blur.
00:02Now, if you're working along with me and you open this image, brandnewgloves.jpg, which
00:07is found in the 30 Blur Gallery folder,
00:09it's going to initially open inside Camera Raw, because it has Camera Raw settings assigned to it.
00:14In which case, just go ahead and click the Open Image button in Camera Raw to open the
00:18photo in Photoshop.
00:20Do not Shift+Click on the button to open it as a Smart Object, because Field Blur, and the
00:25rest of the Blur Gallery, does not work with Smart Objects.
00:28Now, you may recall that this image has a pretty ratty sky, and I'll go ahead and zoom in on
00:33it to check it out.
00:34We have got all this posterization. So what I decided to do in order to fix this problem,
00:39because I really like the snapshot, is create a kind of depth-of-field effect, and Field
00:44Blur is perfect for that.
00:46So I'll go up to the Filter Menu, choose Blur, and then choose Field Blur. In fact, you can
00:51choose any of these first three commands to bring up the Blur Gallery.
00:55But because I know Field Blur is what I want, I'll just go a head and select it.
00:59And I want to center my view by pressing Ctrl+0 or Command+0 on a Mac, and then I'll zoom in.
01:05Now, by default, you to get one Blur control, and that's it--
01:08I am going to go ahead move it over to this location--which might seem silly. Why bother
01:12to move it when it's blurring the entire image uniformly?
01:17Well, the truth is that you can set more than one of these pins in order to vary the blur
01:22across the image.
01:23So, I'll start with this one set to its default Blur value of 15 pixels, as you can see in
01:28the upper right-hand corner.
01:30And then I'll go ahead and reestablish the focus in Colleen's face by clicking somewhere
01:35on her nose right there. And I'll either reduce the Blur value up here in the Blur Tools Panel
01:41to 0 pixels or you can also drag inside of this ring.
01:46So if you drag in a clockwise fashion, you'll increase the Blur at that location; if you
01:50drag in a counter-clockwise fashion, you'll reduce the blur.
01:54So reduce the blur to 0, just drag right next to the top, so you should be that exactly
02:00at noon, because that going to expand the Blur value.
02:03Instead, you want to move to about 12:15 on the dial there, and you'll get a Blur of 0,
02:08and then go ahead and release in order to see the effect.
02:11All right, now what we've done is we've created a blur that's basically traveling horizontally
02:16across the image.
02:17So as things stand now, the right side of the image is in focus and the left side of the image is blurred.
02:23We need more control that that,
02:25so we need to lay down more pins, and you can even lay down as many pins as you like.
02:28I am going to click to set one right about there.
02:31And for the sake of expediency, I'm just accepting that default Blur value of 15 pixels.
02:36I'll go ahead and set one right about there as well, in order to blur inward into Colleen's
02:41face, because the last thing that we want is some sharp details surrounding her, because
02:46that wouldn't make any sense,
02:47that portions of this railing, for example, are out of focus and then also other portions are in focus.
02:53Now, I'll go ahead and set a pin at this location.
02:55If you find that you're encroaching too much on the subject of your photograph, as I am
03:00in this case--notice that I'm blurring into the top-left region of my friend's head--then
03:05you just want to back it off.
03:06Now, as you drag the pin, you're not necessarily going to get the best feedback. You have the
03:10release in order to see the blur resolve.
03:14And at this point I can see that I'm still encroaching in her hair too much,
03:17so I'll go ahead and drag up to maybe about here and see what that looks like, and that
03:22ends up resolving pretty nicely.
03:24All right, now I'm going to set another pin at this location.
03:28And now notice that we've some blurry details inside of Colleen's body, specifically on
03:33her hand. We don't want that, because she's showing off this new pair of gloves I brought her,
03:37so I want to make sure they are in focus. So I'll go ahead and click to set a pin right
03:41there on the glove and dial it down to Blur value of 0.
03:45And I'll create another pin right there on the collar, dial it down to 0 as well, and
03:50I'll set one on the shoulder right about there, looks pretty good to me, and I'll dial it down to 0.
03:55Obviously, I'm pretty familiar with this image, and I have worked through it. What you'll find
03:59when you're approaching a new photo is that you have to click to set pins and move them
04:04around, especially when things get as elaborate as this.
04:07Now, notice that the water is coming back into focus right there. That doesn't make any
04:10darn sense at all,
04:12so I'll set a pin here and I won't change its focus, so I'll leave it set to a Blur
04:16of 15. And I'll set another one right about there I think. That should work out pretty nicely.
04:21Just a couple of more points are bugging me here.
04:24This area of water should be more out of focus, so I'll click right about there in order to
04:29set another Blur point.
04:31Finally, I want this stretch right in between these two points to blur incrementally, so
04:36I'm going to set a pin right about there, above the collar.
04:40I want to dial it down to a Radius of 10, and then I'll release.
04:44All right, now let's say you like what you're seeing and you want to check it out in Photoshop.
04:49Then go ahead and click the OK button.
04:50But here's the caveat: you're permanently assigning your changes, and the only way to
04:55revisit your pins again in the future is to press Ctrl+Alt+F or Command+Option+F on a Mac.
05:01So you'll want to make sure, after clicking OK-- and of course, wait for the progress bar
05:05there--and checking out everything inside Photoshop, that you don't go and choose a
05:10different filter, such as Smart Sharpen for example,
05:14because then that will be the last filter applied.
05:17You want instead take some time to evaluate the image and make sure you like it.
05:22That way if you don't like what you see, you can make modifications, and I'll show you how
05:26that works in the next movie.
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Modifying your Field Blur settings
00:00In this movie, I'll show you how to modify your Field Blur settings after you apply them.
00:05So right now we're in a pretty tenuous spot.
00:07My image is looking pretty good, but if I scroll down here, I can see that this pavement
00:12edge is in sharper focus than I would like, and Colleen's arm is too blurry, and so forth.
00:18And then if I scroll up to the top of the image, I can see that the sky isn't blurry enough.
00:23So I want to modify my settings, but I just applied static adjustment to a flat image,
00:29which was a really bad idea.
00:31So, what I want to do at this point is press Ctrl+Z or Command+Z on a Mac to undo that
00:36modification, and then I am going to press Ctrl+Alt+J or Command+Option+J in order to
00:42create a copy of my image, and I'll call it "field blur" and then click OK.
00:47That way the original image is still safe.
00:50Now, instead of going to the Filter menu and choosing Blur and choosing Field Blur, which
00:55would wipe out my previous settings, I'm going to take advantage of the fact that the Blur
00:59Gallery was the last filter I applied.
01:02So that means I can apply that same filter with new settings by pressing Ctrl+Alt+F or
01:08Command+Option+F on the Mac, and then I will see all of my pins here inside the image.
01:13All right, I am going to press Ctrl+0 to zoom out, and then I'll zoom back in again. And now
01:18let's make some further modifications.
01:20Now, I want to scroll down using the scroll wheel on my mouse, but if I do that, because
01:25the Blur value is highlighted, I'll actually scroll down my Radius value, and that's not
01:29what I want, so I'll go ahead an scroll it back up.
01:32I need to deselect this guy right here, and you do that by Ctrl+Clicking or Command+Clicking
01:37on it. Then I'll scroll down to the bottom of the image, and I'll click to set a few new points.
01:43Now, by the way, you may find that you accidentally click to set a point and you don't like
01:47that pin. Then to get rid of it, the active pin right there, press the Backspace key or
01:53the Delete key on the Mac.
01:54If you want to get rid of all your pins, then you go up to this option and click on it,
01:59but be very sure that's what you want to do, because you'll get rid of every single pin in the image.
02:04All right, now I am going to set a couple of pins down over here, so I'll set one at
02:08this location and another here, and that'll ensure that that pavement is nice and blurry.
02:13And then I'll set a pin inside Colleen's arm and I'll dial it down to 0, because that
02:18wants to be in focus. And this edge of the glove is getting a little out of focus as
02:22well, so I'll click to set a pin there and drag its value down as well.
02:27And now this edge of her arm is looking to me like it should be in better focus, so I'll
02:31click right about there and dial down the blur value to 0. Unfortunately, and fairly
02:36predictably, that ends up sharpening the focus of some of the water, so I'll click to set
02:40another blurry pin at this location.
02:42All right, now let's go ahead and scroll up here so that we can see the very top of the image.
02:48And now I want to make the sky blurrier, so I'll click right there to set a pin, and I'll
02:54drag it up to a value of 25, is what I am looking for, and I'll click to set another very blurry
03:01pinpoint right there, and I'll drag it up to 25.
03:05And notice, if you want more control, you can move your cursor farther away from the pin,
03:09and that way small movements won't make such a difference.
03:13And now I'll click there, and I'll go ahead and start dragging inside the ring and then
03:16move my cursor farther out in order to get exactly 25, which is what I am looking for.
03:21That makes this section of the bridge too blurry, so I'll go ahead and set a new blur
03:25point. It comes in by default at 15, and that's just fine.
03:30Okay, a couple of more tricks you might want to know about.
03:33I will go ahead and scroll the image back up here so it's more or less centered.
03:36If you want to hide all the pins, you can press Ctrl+H or Command+H on the Mac; to bring them
03:41back, you press Ctrl+H or Command+H again.
03:44If you want to hide the pins temporarily, you press and hold the H key. So as long as
03:48the H key is down, the pins are hidden; if you release the H key, then the pins come back.
03:54Then finally, you can press the P key to turn off that Preview checkbox up there at the
03:58top of the screen, and then if you want to turn the preview back on, you just press the P key again.
04:04All right, now, let's say I make a modification. I'm thinking this area along the left side
04:08of Colleen's face is not quite blurry enough, so I'm going to go ahead and drag this pin in.
04:14If you think better of your adjustment after you make it, you do have one undo.
04:18So you can press Ctrl+Z or Command+Z on the Mac to undo that change, and then you can press
04:23Ctrl+Z or Command+Z on the Mac to redo that change.
04:27That is a little too close now, so I'll just drag it out until we get to a position where
04:31we have a nice amount of blur and yet Colleen's eyes, which are the most important element
04:35of a portrait shot, remain in focus.
04:38All right, so that looks pretty good to me, so I'll go ahead and click the OK button in
04:42order to apply my modifications.
04:45So there you have it, friends.
04:46That's how you apply Field blur nondestructively to a copy of your original image, and how you
04:52modify the last settings you applied when using the Blur Gallery.
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Editing and exporting a Field Blur mask
00:00Field Blur and the other Blur Gallery effects work their magic by automatically generating masks.
00:06So in this case, we have a mask that's protecting Colleen from the blur that surrounds her.
00:12In this movie, I'll show you not only how to view that mask, but how to modify it and
00:17export it to the Channels panel as well, and then we'll turn around and mask Colleen against
00:22the sharply focused background.
00:24So for starters here, because we are going to make some modifications, I am going to
00:28turn off the Field Blur layer,
00:30click on the background item here inside the Layers panel, and press Ctrl+Alt+J or Command+Option+J
00:34on the Mac to make another copy of it.
00:37And I will call this new layer 2nd pass and then click OK.
00:41So now that we once again have a copy of the sharply focused version of the image,
00:44I will Press Ctrl+Alt+F or Command+Option+F on the Mac to revisit the Filter Gallery, complete
00:51with all of my previously applied pins.
00:53Now there're two ways to view the mask, and they both involve the M key.
00:57If you press and hold the M key, you'll see the mask temporarily, and then you can release
01:02the M key in order to return to the full-color image.
01:05If you want the mask to remain onscreen so that you can modify it, then tap the M
01:09key, and then of course you tap the M key again to return to the image.
01:14I am going to tap the M key in order to bring up the mask.
01:18Now, wherever you see black, the image is protected from the blur. And in this case, we have got
01:23this big blob of black that's surrounding and protecting Colleen.
01:27Wherever you see gray, you're getting partial blurs, and then wherever we have white inside
01:34of the mask, we are seeing the full effect of the blur.
01:37And in our case, the whiteness surrounds each one of the pins that are set to a radius of 25 pixels.
01:43Now in so far as masks going, this is pretty rough, but it's good enough to do the job,
01:49except for down here in the area occupied by our model Colleen.
01:54Notice that we have a few gaps in the blackness, meaning that we are slightly blurring the
01:58areas inside the subject of our photograph.
02:01So what I am going to do here is set some points to eliminate that dark gray.
02:04When I first click with a tool, I am going to create some brightness, because after all,
02:09the blur is set by default to 15 pixels.
02:12If I go ahead and take that blur value down, you can see, that creates blackness inside the mask.
02:18Now, I will set another pin at this location and I'll go ahead and dial it down as well
02:22to darken the mask, and I will click right about here, which should be the neck region,
02:27and I will dial it down as well. And we get these nice solid areas of black, as you can see.
02:33All right, now let's check our work by pressing the M key to switch back to the full-color
02:37image, and it looks like we've done a pretty splendid job.
02:41Now, the only thing I am uncomfortable with is the fact that the left side of Colleen's
02:46face is getting a little too much attention where the blur is concerned, and so it's encroaching
02:51on her eye. But we will go ahead and solve that problem inside the larger composition
02:55in just a moment.
02:56In the meantime, what I would like you to do is go ahead and turn on Save Mask to Channels,
03:01which is just a great idea in case you ever have to revisit that mask in the future.
03:06Then, assuming you're comfortable with what you have, go ahead and click on the OK button
03:10in order to apply that effect.
03:12And you may have to wait a few moments for the progress bar, because this is a pretty
03:16processor-intense operation.
03:17All right, now if I switch over to the Channels panel, I can see that I have a new alpha channel
03:23that's called Blur Mask, and I can load that as a selection outline and use it to mask
03:28the image in other ways anytime I like.
03:30All right, now I will switch back to the RGB image and return to the Layers panel. What I really
03:35want to do is use a layer mask to mask away some of the blurriness associated with this 2nd pass layer.
03:41So I will go ahead and drop down to the Add Layer Mask icon at the bottom of the panel,
03:45and I will click on it in order to create a layer mask.
03:48And now I will get my Brush tool, which you can get by pressing the B key. I will right-
03:53click inside my image, so you can see, I am starting with the Size value of 175 pixels
03:57and the Hardness is set to 75%, which will give us a little bit in the way of soft transitions
04:03while at the same time allowing us to paint in some focus.
04:06So now I will press the Enter key or the Return key on the Mac in order to hide that panel.
04:10Make sure your foreground color is black by pressing the D key and then the X key, and
04:15I am going to paint right about there inside of the caller and down here along the shoulder.
04:21And what we're doing is we are painting down to the background, which is sharply focused throughout.
04:27Now I will paint up the side of Colleen's face right there and over the flesh tones,
04:31into her eye, and up in to the hair as well. And I might paint slightly into the ear there
04:37in order to reestablish some of that focus.
04:41And if you feel like you want to go a little farther with this, you can zoom on in, so
04:44you can better see what you're doing, and then in my case, I am going to paint down the side
04:48of her face, so we get a little of that structure back.
04:52You don't want to go too far, because if you do, after all, you'll unblur the background,
04:56which is the great problems.
04:58And I have done that, so I will go ahead and reduce the size of my cursor, press the X
05:02key so I can now paint with white, and I will paint back in some of that blur, as you see me doing now.
05:07So in my experience with the blur gallery by the way, if you're going to go this route,
05:11if you want to paint in blurs in some areas and paint them away in others, is that you're
05:15best off blurring too much of the image.
05:18That way you can paint back in the focus later.
05:21All right, I am going to press the X key to switch my Foreground Color back to black, and
05:25I might paint back up into the hair a little bit as well, as long as I am zoomed in, and
05:29I can see what I am doing.
05:30I don't want to paint too far into the ears, because I want them to sort of decline out
05:35of focus there. But I might want to bring back the detail like the earring and the side
05:39of the neck, and I will go ahead and paint back in the edge of this collar as well.
05:43All right, that looks pretty good to me.
05:44I will press Ctrl+0 or Command+0 to zoom on out there and then go ahead and scroll down
05:50inside of the image as well. And now I will press Shift+F in order to switch to Full Screen mode.
05:55Go ahead and scroll down little more here, zoom in as well. And just to give you a sense
05:59of what we have been able to accomplish here, this is the original unblurred version of
06:04the scene, and this is our depth-of-field effect that we have created in post using the Field
06:09Blur filter, combined with some very basic masking, here inside Photoshop.
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Adding a synthetic light bokeh
00:00In this movie, I'll show you how to add a synthetic bokeh to your depth-of-field effect and when
00:05I say bokeh I mean the one that spelled either b-o-k-e or if you prefer Adobe's spelling b-o-k-e-h.
00:12And it's essentially the interplay of light, the iridescence of the Blur effect.
00:18And I want to create a little action down here inside the highlights in the canal,
00:22so I am going to select the Background, press Ctrl+Alt+J or Command+Opt+J on a Mac, and I'll
00:27call this new layer "canal bokeh" like so, and then click OK.
00:32Now I'll drag that layer above the 2nd pass layer, because we're going to eventually
00:35mask it into place, and I'll press Ctrl+Alt+F or Command+Opt+F on the Mac in order to revisit my pins.
00:43Now, you get to the Bokeh options here inside the Blur Effects panel, but it's very possible
00:48the panel will be collapsed.
00:50If so, double-click on words Blur Effects in order to bring up these options.
00:54Now I'm going to crank up this Light Bokeh value to 55%, like so.
01:00Notice that that just blows the heck out of the highlights toward the top of the image,
01:04and we'll address that in just a minute.
01:06But you'll also notice that the Bokeh is fairly neutral; in other words, we have white blown
01:10highlights that transition into the original colors inside the image.
01:14If you want to light up those edges, then you increase the Bokeh Color value, and I'm
01:18going to take it all the way up to 60%, like so.
01:22Now at this point I've affected the highlights at the top of the image, but I'm not affecting
01:26any of the light that's being cast onto the canal.
01:29And you can change the range of luminance levels that are affected using this Light Range slider.
01:35So notice right now we're affecting any luminance levels between 210 and 255, so just the brightest
01:41luminous levels inside the image.
01:43I'm going to drag this black slider triangle all the way down to 115, like so, and that's
01:48going to light up these highlights, really these midtones in the lower-left region of the image.
01:53And now to better focus the effect on those midtones, I'll go ahead and drag the white
01:58slider triangle down to a value of 160, is actually what I'm looking for.
02:03So I'll just go and nudge that value up. And you can see that ends up giving us these wonderful
02:08highlights on the water.
02:09Now, that really messes up the details at the top of the image, and I have all these crazy
02:13color effects going on.
02:15But that's okay, because we're going to mask that region out.
02:18So once you achieve an effect like I have here, go ahead and click the OK button in
02:23order to apply about that blur to the active layer. You'll get the progress bar once again.
02:28And then once it's finished, because we want to mask away most of this layer, drop down
02:32to the Add Layer Mask icon at the bottom of the panel and then press Alt key or the Option
02:37key and click on it,
02:38and that will mask that entire layer away.
02:41Then go ahead and grab the Brush tool, which you can get by pressing the B key.
02:45I still have my Hardness value set to 75%, as you can see if I right-click inside the image window.
02:50So I'll go ahead and press the Enter key to hide that panel.
02:53Now I'll press the D key in order to establish white as my foreground color, and I'll begin
02:58painting those highlights into the water, like so.
03:01Now I might want to scroll down, just to make sure that I'm painting all the way to the
03:05bottom of the image. Then I'll reduce the size of my cursor and paint in a couple of
03:09other highlights over this location.
03:11But I don't want to go too far with it. If you start painting over like that, we end
03:15up getting an effect that's not quite that realistic.
03:17Anyway, I'm going to press the X key in order to switch the foreground and background colors,
03:22so I can paint with black, and then I'll paint these little bits of highlight away.
03:25And I think that's actually pretty interesting effect, although I might want to get rid of him.
03:30All right, you can do what you want, make whatever aesthetic choices seem right to you,
03:34but this is the effect I was going for.
03:37So I'll press Shift+F once again to switch to the Fill Screen mode, and I'll scroll down
03:41a little bit as well.
03:43And that is my final synthetic bokeh, thanks to the Blur Effect options that are available
03:48to you anytime you're working inside the Blur Gallery.
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Using the Selection Bleed option
00:00In this movie I'll introduce you to selection bleed, and the idea is this:
00:04If you select a portion of an image and you apply any of the filters in the Filter Gallery,
00:09then you can choose whether or not to bleed the deselected portion of the image into the selected region.
00:15Now when you're using a filter like Gaussian blur, this happens automatically.
00:19The great thing about Field Blur and the others is that it doesn't happen automatically, and
00:24I'll provide you with a couple of examples.
00:27Over the course of this first project, which is going to bleed, if you will, into the next movie.
00:31we're going to take this Wall Street Bull from the Fotolia Image Library and we're going
00:35to turn it into something that has a lot more impact, a much more interesting composition in my opinion.
00:41So, let's start things off by making a copy of this Smart Object.
00:45Notice I have a Smart Object selected.
00:48And if you go up to the Filter menu, you'll see that there aren't that many filters that
00:52you can't apply to a Smart Object.
00:55There's Liquify and there's Vanishing Point, and the only other ones are located in the
00:59Blur submenu, and they include the first three filters, which comprise the Filter Gallery,
01:04and then we've got Lens Blur.
01:06So everything else can be applied to a Smart Object.
01:09So what do we do in this case? How do we turn this Smart Object into a flat image layer?
01:14Well one way to work is to press Ctrl+A or Command+A on a Mac in order to select the
01:18entire image and then press Ctrl+Alt+J or Command+Option+J on a Mac in order to jump
01:24the selection to a pixel-based layer. And I'll go ahead and call this layer backdrop
01:29and then I'll click OK.
01:30And we now, as you can see by the lack of little page icon here in the thumbnail, we
01:36now have a flat image layer.
01:37Now I want to select a region of the image by switching to the Channels panel, and you
01:41can see I have a couple of alpha channels set up in advance.
01:44Recall that white represents the selection and black represents the deselected area.
01:49So I start by drawing this basic selection outline using the Polygonal Lasso tool.
01:54Then I used the Refine Edge command in order to clean it up, and we'll learn more about
01:59Refined Edge in a later chapter in this course.
02:02But for now what I want you to do is just load this selection by Ctrl+Clicking on the
02:05Refine Edge Channel; on a Mac you'd Command+Click on it.
02:09Then switch back to the RGB image, switch over to the Layers panel, and because we want
02:13to blur the background and not the bull, we need to reverse the selection by going up
02:17to the Select menu and choosing the Inverse command. Or you can press Ctrl+Shift+I or Command+Shift+I on a Mac.
02:23All right, now just to make sure that we're starting from scratch and we're not applying
02:27any old settings, just go to the Filter menu, choose Blur, and once again choose Field Blur.
02:32And you'll end up seeing this number here, with the marching ants surrounding the selected
02:36background and a single default pin set to a Blur Radius of 15 pixels.
02:41All right, I am going to drag this pin to this region there, right under the animal's arm,
02:47and I'm going to increase the amount of Blur. Just so we can really tell what's going on
02:50here, I am going to increase it to 30, by dragging clockwise inside the ring.
02:54And then I'm going to set another blur point down here by clicking, and I am going to decrease
03:00its Blur value to 4. I don't want to send it all the way to 0; I want to keep some blurriness there.
03:06And these two, you want to make sure that these two pins are more or less in line with each other.
03:11And you have to do that manually, by the way; you're just going to have to eyeball it.
03:15But you can check the mask if you want to, by tapping the M key.
03:19And if the M key doesn't stick, by the way, if the mask ends up blinking in and then blinking
03:23out, just tap the M key more quickly.
03:26And what you should see is a pretty straight gradient. You don't want to see a lot of angle
03:30to this gradient.
03:31All right, I am going to tap M again and now notice this Selection Bleed option right there. It's set to 0%.
03:36I am going to press, by the way, Ctrl+H or Command+H on a Mac to hide the marching ants.
03:41That also goes ahead and hides my pins, by the way.
03:44Right now, it's set to 0%, which means that we don't have any halo around the selection,
03:50so the deselected bull is not bleeding into the selected background.
03:56If we wanted to change that, I could crank that value up to 100%, and notice now the horn,
04:02for example, the deselected horn, is bleeding outward; the blur is actually bleeding outward
04:06into the background.
04:08So the Blur Gallery is taking the deselected area into account.
04:12As I say, that's the way it works with Gaussian blur, and with just about every other filter
04:17inside of Photoshop, but the Blur Gallery is special.
04:19Anyway, I don't want that much selection bleed; I just want a little, so I am going to take
04:23this value down to 35%.
04:26Then we'll go down to the Blur Effects here. Notice that the Bokeh is turned on; however,
04:30the values have reset to their defaults. At least that's what you should see.
04:34I am going to go ahead and turn Bokeh off, because I don't want it for this specific effect.
04:38Then I'll go up to the top of the window and click on OK in order to apply that blur to
04:43the selected layer.
04:45All right, we'll finish this project in the next movie when we discuss Iris Blur,
04:49but in the meantime, I'm going to switch to another image. Let's say I want to blur this
04:53background, which is separated from the glasses by the way, so we've just got this beach in
04:58the background, as you can see
04:59if I Alt+Click or Option+Click on the eye in front of the beach layer. I'll Alt+Click
05:03or Option+Click again. I am going to press Ctrl+J or Command+J on the Mac to make a copy
05:07of this layer, and then I'll switch over to the Channels panel, and notice I have this
05:12alpha channel that contains a gradient.
05:14So it's going to protect the bottom portion of the beach, and it's going to reveal the
05:17waves and the entire background and make that available for blurring.
05:22So I'll press the Ctrl key or the Command key on a Mac and click on that channel to
05:26load it up as a selection outline.
05:27Then I'll switch back to the RGB image, return to the Layers panel, and then press Ctrl+Alt+F
05:33or Command+Option+F on the Mac in order to reload the last settings applied.
05:38And this is really interesting. Notice now that we can't see the pins, but we can see
05:42the marching ants, which is great.
05:43Now I'll press Ctrl+H ,and it reverses, so you don't see the marching ants anymore--we
05:47wouldn't want to see those--but we can't see the pins, which is pretty darn useful.
05:51Then go up to the Options bar here and click Remove all pins, so that we can start over.
05:56And I'm going to click to set a pin right at this location there. And a Blur value of
06:0015 pixels is a little high for this effect, so I am going to take it down to 10.
06:04And notice what's happening here: if you look closely, you'll see that the blur is not so
06:08much unblurring--in other words the landscape is not coming into focus as it comes toward
06:13us; instead, the blur is just becoming more translucent, which really doesn't make that much sense.
06:18Two ways to deal with that. One is to go up to the Selection Bleed and let's crank that
06:22up to 100, so we are bleeding as much of the deselected area into the selection as possible.
06:28And the other thing you want to do is set another pin.
06:31So I am going to click down here at the bottom of the image, and I'll drag inside the ring
06:34until my Blur value is 5 pixels.
06:36All right, now I'll click OK in order to accept that modification. Wait for the Progress Bar
06:41if it comes up. Then what I want you to do, because I actually want the entire background
06:46to be slightly blurred, I'll press Ctrl+D or Command+D on a Mac to deselect the image.
06:51I'll press Ctrl+Alt+F or Command+Option+F on the Mac in order to bring back up my last settings.
06:57This guy remains selected, as you can see there, so I'll just press the Backspace key or the
07:01Delete key on a Mac to get rid of it.
07:03Then I'll select this other pin, and I am going to take the Blur value this time down to just 3 pixels.
07:09And so in other words, we're heaping one field blur on top of another.
07:13This one is very simple. It doesn't have a selection. We're not adding multiple pins. Just click
07:17OK in order to apply that final effect.
07:21And that's how you take advantage of the Selection Bleed option, available to all three filters
07:26included in the Blur Gallery.
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Creating a radial blur with Iris Blur
00:00In this movie, I am going to show you how to use the next filter in the Blur Gallery,
00:04which is Iris Blur, and along the way, we are going to turn this version of the Wall
00:08Street Bull into this final composition.
00:11So if you're working along with me, make sure to press Ctrl+D or Command+D on a Mac so that
00:15the entire image is deselected.
00:18Switch back to Wall Street Bull layer, press Ctrl+A or Command+A on the Mac to select the
00:22entire thing, and then press Ctrl+Alt+J or Command+Option+J to jump in to a new layer.
00:28And I'm going to name this layer "bull" and then press the Enter key or the Return key
00:31on the Mac and drag the bull layer above the backdrop layer.
00:35All right, now let's load that selection again, by switching to the Channels panel and pressing
00:39the Ctrl key or the Command key on a Mac and clicking on that refine edge channel.
00:44Notice, by the way, that this channel has a keyboard shortcut of Ctrl+7 or Command+7 on the Mac.
00:49Another way to load the selection outline would be to add the Alt or Option key, so
00:53you could press Ctrl+Alt+7 or Command+Option+7 on the Mac.
00:57Now switch back to the Layers panel and then go up to the Filter menu, choose Blur, and choose
01:03Iris Blur to bring up the Blur Gallery.
01:06Now, the idea behind the Iris Blur is that you have the central portion of focus right there.
01:11So the pin this time represents the area of the image that is in focus. I am going to
01:15move it to the center of the bull's face.
01:17I'm also going to drop the Blur value down to 10 pixels, and that determines how blurry
01:23everything outside of this elliptical perimeter becomes.
01:28These points right there--notice them, these white dots--they represent the area that is
01:33in focus. So this entire area right here remains in focus, and then the focus declines between
01:40the dots and the perimeter of the ellipse.
01:42I am going to make the ellipse bigger all the way around, by dragging directly on that
01:46ellipse, and then if you want to change the shape of the ellipse, you drag on one of these square points.
01:52So I am going to drag on this one here in order to make the ellipse wider, like so.
01:56And I am also going to drag up on the one at the bottom to make the ellipse a little bit shorter.
02:01If you want to change the angle of the ellipse, move your cursor slightly beyond that point.
02:05In my case, I have got my cursor just to the right of the ellipse, and I will drag upward, like so.
02:11You can also change the roundness of the ellipse by dragging on this diamond right here in
02:16the upper-right region. And so I am going to drag it out so that I have more of a rounded-
02:21corner rectangle, as opposed to, strictly speaking, an ellipse.
02:26Now if you want to change the size of the area that's in focus, you drag one of these
02:29white circles. And I'm going to drag it inward like so, to about this location, so that the
02:35lowest circle is below the animal's chin. You can also move each one of the dots independently
02:40by Alt or Option dragging it.
02:43So I will go ahead and Alt+Drag or Option+Drag this one to the animal's rib cage right there.
02:47I'll Alt+Drag or Option+Drag the left circle over to the bull's shoulder, and then I will
02:53Alt+Drag or Option+Drag the top circle to just above his head.
02:57So this area now, this entire region there that I am tracing, becomes the area that's
03:01in focus, and then the other stuff gradually declines in focus, all the way to that rounded
03:06corner perimeter.
03:08All right, now I am going to change the selection bleed. It's not going to make a huge difference,
03:11but I am going to go ahead and raise it to its maximum setting of 100% so the area outside
03:17of the bull is bleeding into the hooves and into the horn.
03:21All right, so that should do it.
03:23Now I don't want any kind of bokeh, so I am going to turn that checkbox off and then
03:27I will click OK in order to apply my change.
03:30Now, I want to mask my bull, so I'll drop down to the Add Layer Mask icon and I will click
03:34on it, and that will convert the selection outline into a layer mask.
03:39Now I want to add a little bit of a glow, so I will drop down to that original Smart
03:42Object once again.
03:43I will press Ctrl+A or Command+A on the Mac, and I will press Ctrl+Alt+J or Command+Option+J
03:47on the Mac and call this new layer glow, and then I will drag it to above the bull layer.
03:54This time we don't need a selection, so I will just press Ctrl+Alt+F or Command+Option+F
03:59on the Mac to bring back up my last settings. And the only change I want to make is to add some bokeh.
04:05So I am going to turn on the Bokeh checkbox, and I am going to change the Light Bokeh setting
04:09to 25%, and I'll take the Bokeh Color value up to 100%. And finally, I will reduce that
04:16first light range value to 30, and I will take the last Light Range value down to 215, in
04:21order to create this effect here.
04:23Now, in the case of this layer, I want everything to be slightly blurred, so right now the area
04:27beyond the rounded-rectangle perimeter has a Blur Radius of 10 pixels.
04:32I am going to go up to this Focus value right there and reduce it to 50% so that we have
04:38the equivalent of 10 divided by two, that is, five pixels' worth of blur right there in
04:43the center. And now I will click OK in order to accept a modification.
04:48Now we need to convert this layer into a glow, and I'll do that by going to the Blend Mode
04:52pop-up menu here in the upper-left corner of the Layers panel, and I will change the
04:56mode from Normal to Soft Light, and we will end up achieving this effect here.
05:00Now, we're getting too much contrast out of the effect, so we need to reduce the contrast
05:05of all the layers below the glow layer by clicking on the bull layer. And then you want
05:10to press the Alt key or the Option key on the Mac, click the black/white icon, and choose
05:14Levels--or if you loaded DekeKeys, you could just press Ctrl+Shift+L or Command+Shift+L on the Mac.
05:19I will go ahead and call this new layer "low contrast" and then press the Enter key or the
05:24Return key on the Mac.
05:25And I am going to select that first Output levels value and press Shift+Up Arrow three
05:29times in a row to change the value to 30. Then I will tab to the second value and press
05:35Shift+Down Arrow four times in a row to reduce it to 215. And then finally, I'll Shift+Tab
05:41my way back to the Gamma value and I will press Shift+Up Arrow in order to change it
05:46to 1.1, and now I will go ahead and hide the Properties panel.
05:49All right, now I have gone ahead and created a couple of adjustment layers in advance.
05:53The first is this layer called B&W, which is a Channel Mixer layer. And if I double-click
05:58on the layers thumbnail, you can see the values that I have entered.
06:02So I have gone ahead and turned on the Monochrome checkbox of course, because I want a black-and-white image.
06:06The I set Red to 42, Green to 50, Blue to 20, and it's a total of 112, which I have to
06:12work out where the histogram is concerned, and then just make sure I add some nice rich
06:16blacks, I took the Constant value down to -2.
06:18Next, we have got this Gradient Map layer. I will go ahead and turn it on and select
06:23the layer. And this gradient, by the way, is a variation of one of those gradients I created
06:28for you a few chapters back, specifically the gradient called Plate finish.
06:32All right, I will go ahead and hide the Properties panel and that is the final version of the
06:36effect, folks. And just to see how far we've come, I will go ahead and scroll down my Layers
06:40panel and Alt+Click or Option+Click on the eyeball in front of the Wall Street Bull layer.
06:45So this is the original version of the image and if I Alt+Click or Option+Click again,
06:49this is the final composition,
06:51thanks to a combination of Field Blur and Iris Blur working together here inside Photoshop.
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Creating "fake miniatures" with Tilt-Shift
00:00In this movie, I'll show you how to apply the final blur gallery filter, which is Tilt Blur.
00:05Like Iris Blur, Tilt Blur allows you to create gradual-focus transitions.
00:09However, they are linear transitions as opposed to radial.
00:13And among other things, you can create fake miniature effects.
00:16So in our case, we are going to take this bustling street scene and we are going to
00:19turn it into this thriving little tiny town.
00:22So, switch back to my image at hand.
00:25And notice that I have converted the image to a Smart Object and then I applied trio
00:29of Smart Filters.
00:30I'll go ahead and turn the Smart Filters on, so you can see. First I applied a big helping
00:34of Reduced Noise, and I'll just go ahead and double click on Reduce Noise so we can see the values.
00:39I set the Strength to 10, both Preserve Details and Reduce Color Noise is set to zero, and
00:44then I actually cranked up Sharpen Details to 75% because, as opposed to trying to correct
00:50the image, I'm trying to achieve an effect.
00:52Then click OK. And the idea here is we are trying to turn these people into little toys,
00:57essentially, that are made out of plastic. Then I applied Median with a radius of two
01:01pixels and finally, I added a dollop of Smart Sharpen, at 200%, with a radius of one pixel,
01:09and Remove set to Gaussian Blur. All right!
01:11Let's take that layer and make a copy of it by pressing Ctrl+A or Command+A on the Mac,
01:16and then press Ctrl+Alt+J or Command+Option+J on the Mac and call this layer Tilt Blur, and
01:22then press Enter or Return.
01:23Next, go up to the Filter menu, choose Blur, and then choose Tilt-Shift.
01:28And you can see that we now have this linear transition.
01:31So the idea here is the pin represents the point of focus. And I'll go ahead and move
01:36that point of focus onto the front of the bus. And then these first lines represent
01:42the area that will remain in focus, and then the dotted lines represent the area that's
01:47out of focus. And of course beyond the dotted outline, we have the lower focus, which by
01:52default is a blur radius of 15 pixels. The area between the solid line and the dotted
01:57line gradually declines in focus.
02:00Now if you want to change the angle of your Tilt-Shift, you could just go ahead and drag
02:04on that white circle like so, and you will see the angle in that little heads up display,
02:08and you can also drag the circle in order to move that line of focus there.
02:12But if you want a little more control, because you can see that you end up making pretty
02:16big changes very quickly when you drag on the circle, another way to work--I'll go ahead
02:20and press Ctrl+Z or Command+Z on the Mac to undo that change--is to click and drag.
02:26So as opposed to just clicking, which will set another pin--we don't want that, so I'll
02:30press the Backspace key or the Delete key on the Mac, and then once again click on the
02:34pin inside the bus--
02:36you can drag farther away from the center point like so, and that's going to give you
02:40a lot more control over the rotation.
02:42Now, in my case, I don't want any rotation, so I'll press Ctrl+Z or Command+Z on the Mac.
02:47And I'm going to drag this circle down, like so, and I'm pressing the Shift key in order
02:52to constrain the angle of my drag to exactly vertical. And I am going to drag it to the
02:57top of the face of the bus there.
02:59And then I'm going to drag the one below while pressing the Shift key to the bottom of the
03:03face of that bus, so just the bus face is entirely in focus.
03:07And then I am going to drag this top line up. You don't need to press the Shift key
03:11this time around because we are not changing the angle.
03:13And I'm looking for the dotted line to intersect the windshield of that cab right there.
03:19And then I'll scroll down. And even though that lower dotted outline appears outside
03:23the canvas, you can still drag it to a new location. All right!
03:26I'll just go ahead and reset my view by pressing Ctrl+0, Command+0 on the Mac.
03:31In addition to the Blur value, you have this Distortion value, and we are going to get a
03:35better sense of how Distortion works if we increase the Blur.
03:38So I'll take it not quite that high, maybe to something like 30 for now. And now I'll
03:42turn on Symmetrical Distortion, because otherwise you are just going to get a distortion in the foreground.
03:47If you turn on Symmetrical Distortion, you will get a distortion in the foreground and the background.
03:52And now I'll go ahead and reduce the Distortion value, and you can see that the blur is distorting
03:56from up-left to down-right; and then if I increase the Distortion value, it goes in the opposite
04:02diagonal direction.
04:03In my case, I want a distortion of about 20%. And I'll then Shift+Tab to the Blur value
04:09and take it back down to 15 pixels. All right!
04:12So assuming that I like my effect, I'll go ahead and click OK in order to accept my changes,
04:18and I ultimately achieve this version of my tiny town.
04:21So that's how you use the Tilt-Shift filter inside Photoshop, but let's imagine that you
04:25want to create some more points of focus inside this image. Well, you can combine the various
04:29blurs with each other, and I'll show you how to do exactly that in the next movie.
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Combining multiple Blur Gallery effects
00:00In this movie, I'll show you how to combine multiple Blur Gallery filters together in order to achieve
00:05still more sophisticated effects.
00:08So let's say in my case I want the upper-right corner of my image to be blurrier or still,
00:12and yet I want to make sure that this line right here remains in focus.
00:17I might add a little bit of blur to this tree as well, and I'll do so by adding a Field Blur.
00:22So assuming you just got done applying the Tilt Shift filter, here is what you do.
00:27I'll switch back to that traffic layer,
00:29press Ctrl+A or Command+A on a Mac, and then press Ctrl+Alt+J or Command+Option+J on the
00:34Mac in order to create a pixel-based copy of that layer. And I'll call it "more blur" and
00:39then I'll press the Enter key or the Return key on the Mac and drag it above the Tilt Blur layer.
00:44Now I'll press Ctrl+Alt+F or Command+Option+F on the Mac to reinstate my last-applied filter
00:49gallery settings, which is that Tilt Blur, and I'll go head and tilt open the Field Blur
00:55in the Blur Tools panel, and that will automatically turn it on as well and give me a single pin right
01:00there in the center.
01:02I'm going to move that pin to the upper-right region of the image, and I'm going to increase
01:06the radius by 20 by dragging clockwise on that ring.
01:09Now that wipes out the focus of the entire image,
01:12so I need to reinstate some focus with a couple more pins.
01:15I'll click right there in the face of the bus to set a pin, and I'll reduce its Blur
01:19value to 0. And I might go ahead and drag that pin over to the left-hand side of the face of the bus.
01:26Then I'll click inside this little cab to add another pin, and I'll reduce its Blur Radius
01:30to 0 pixels as well.
01:32Now I want to blur the tree, so I'll go ahead and click right about there in the tree.
01:36I don't want it to be that blurry,
01:38so I'll reduce the Blur value to 5 pixels, and we end up with this final version of the effect.
01:44Now, if you what you get says what that mask looks like after all these modifications,
01:49you can tap the M key, and then you'll see the mask, and you will note that we have this
01:54hot area of white in the upper right-hand corner. That represents the maximum blur value
01:58we've assigned--0 pixels--and everywhere that we see the light gray, that represents
02:03a decline in the blur.
02:05So in this region for examples we've had a blur, of one would think, about 15 pixels.
02:10Here is that tree.
02:11So it's dark gray at 5 pixels, and then this line right here represents the area that remains in focus.
02:18I'm going to set one more pin at this location and reduce its Blur value to 0 as well, so
02:24that we have an uninterrupted line of high focus.
02:28Now I'll tap the M key again in order to hide the mask.
02:31Because it's such a nuanced mask, I'm going to go head and turn on the Save Masks to Channels checkbox,
02:36because that's as close as you come to being able to save your settings from the Blur Gallery.
02:41Hopefully, one day we will be able to save more than this,
02:44but that's all we got for now.
02:45I'm going to turnoff Bokeh checkbox just to make sure I'm not getting any Bokeh whatsoever,
02:50and then I'll click OK in order to accept that final modification.
02:55Now, let's take a look at what we've been able to come up with here.
02:57I'm going to press the F key couple times to fill the screen with the image, and then
03:01I'll go ahead and zoom in as well.
03:03Just for the sake of comparison, here's the original unmodified version of that photograph,
03:08and here's the image rendered as a fake miniature, with little metal cars and plastic people,
03:13thanks to Tilt Shift and Field Blur working together here inside Photoshop.
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31. Blend Modes
Blend Modes
00:00The topic of this chapter is blend modes.
00:03In case you haven't heard of them before, a blend mode uses some basic math -- plus, times,
00:09minus, really easy stuff --
00:10to blend the active layer with the ones below. I know; I'm already making it sound hard, but it's not.
00:17You know opacity, right?
00:19If you set a layer to, say, 75% opacity, that means you see 75% of it, and 25% of the layers
00:27below. So simple.
00:30Blend modes just use different formulas.
00:32Let's say that you multiply a layer.
00:34That means you take the luminance levels from the active layer, and multiply them by those
00:40of the layers below,
00:41which means you put this layer on top of this one,
00:45set the arm wrestlers to Multiply, and bang!
00:48The active layer becomes a transparent overlay resting on top of, and thereby darkening, the layer below.
00:55Once you get it, you'll use it all the time.
00:57Seriously, you and multiply are going to be best friends in just a few movies.
01:03But don't get too chummy, because you know, there are more than 25 of these things.
01:07You don't need to know all of them; maybe a dozen are of any use.
01:11But just for safety's sake, I'm going to show you every blend mode there is.
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Using the Dissolve mode
00:00All right, gang. So as I mentioned, Normal, the item at the top of the blend mode pop-up menu, and the
00:05default setting here at the top of the Layers panel; that's the equivalent of having the
00:09blend mode turned off, which makes Dissolve the first true blend mode.
00:13We'll be examining how Dissolve works, and exploring one possible use for Dissolve in this movie.
00:19So I am going to switch over to this file.
00:21We're going to take this white text right here, and we're going to turn it into this
00:24kind of carving, as if the text were hand-burned into the sign.
00:28So I will start things off by creating a new layer that I am going to create above
00:33the sign layer, and below go away layer. I will press Control+Shift+N, or Command+Shift+N
00:37on the Mac, and I will go ahead and call this layer black, because ultimately that will be its purpose.
00:42But we're going to start things off by filling it with a circle.
00:46So if you've got your Rectangular Marquee tool selected, you can press Shift+M in order
00:50to switch to the Elliptical Marquee, and I am going to drag from some place toward the
00:54center of this signpost, and I will press the Shift+Alt keys, or the Shift+Option keys on
00:59the Mac, to draw from the center outward, as well as constrain the shape to a circle.
01:04Then once I've drawn the shape, I will press the D key to make sure that black is my foreground
01:08color, and I will press Alt+Backspace or Option+ Delete to fill the circle with black. All right!
01:12Now I will click off the circle to deselect it, and then I will go up to the Filter menu,
01:17choose Blur, and choose Gaussian Blur, or if you loaded DekeKeys, then you can press Shift+F6.
01:23And I am going to enter this huge Radius value of 100 pixels, and click OK.
01:28So when we're working with Normal, and the Opacity level is set to 100%, then the central
01:33portion of the shape is 100% opaque.
01:36It drifts away, thanks to the fuzzy edges that we created using Gaussian Blur, to complete
01:41transparency, so 0% opacity, and it goes and drifts through all the levels of translucency in between.
01:46Now, if I were to, say, press the 5 key to reduce the Opacity setting in the upper right corner
01:51of the Layers panel to 50%, then the most opaque pixels at the center of the circle
01:56will be 50% opaque, and then, of course, they drift off to transparency, just as before. All right.
02:02I am going to press 0 to reestablish an opacity level of 100%,
02:06and then I will go ahead and click on the word Normal here to bring up the blend mode
02:10pop-up menu, and I will change the blend mode to Dissolve.
02:14And notice what we get instead. I'll go ahead and zoom in on my text, and I will scroll
02:17over a little bit as well.
02:19So wherever the circle is 100% opaque, we have absolutely opaque pixels. Anywhere where
02:24it's 100% transparent, such as up here in the upper left corner,
02:28we don't see any pixels at all.
02:30In between, we see varying levels of pixels.
02:33So for example, let's imagine this area here is roughly 50% opaque.
02:38In that case, half the pixels will be turned on, and the other half of the pixels will be turned off.
02:44As the pixels grow more translucent, we'll see fewer and fewer of them. As they grow
02:49more opaque, we'll see more and more of them.
02:52So instead of having translucent pixels, we now have pixels either turned on, or turned off.
02:57And so the result is a kind of poor man's airbrushing effect.
03:01Notice if I press the 5 key to reduce the Opacity of the circle to 50%, then at most
03:06we're seeing half the pixels turned on, and then fewer and fewer are turned on, until
03:11we see absolute transparency in the upper left corner, for example. All right!
03:15I will go ahead and press Control+D, or Command+D on the Mac, to deselect the image.
03:18I will also go ahead and turn off this black layer for the moment.
03:22We'll come back to it later.
03:23So I will be honest with you; Dither is not a blend mode that I use very often, but it
03:27can sometimes come in handy.
03:29For example, let's say I want to take these hand-drawn letters right there, and I want
03:33to give them some texturized edges in order to achieve this effect here. I will go
03:37ahead and zoom in on these letters, so that we can see what I am talking about.
03:42Notice, if you examine the outlines of these characters, you can see that they're actually
03:46etched into the grains of wood, and that's an effect that we can achieve, at least in
03:51part, with Dissolve.
03:53So I will go ahead and switch back to my starter image.
03:55And not only can you apply Dissolve as a blend mode here inside the Layers panel, but you
03:59can also apply it to any of the layer effects.
04:02So, let's say I want to soften these letters using that drop shadow trick that I showed
04:06you back in Chapter 16 of the intermediate course.
04:10The first thing I do is make the text invisible by setting the Fill value to 0%, and I can
04:15achieve that from the keyboard just by pressing Shift+0+0.
04:19Now I'll drop down to the fx icon, and I will choose Drop Shadow, and I will start
04:24by switching the drop shadow color from black to white, because we want white text to pull off this effect.
04:30I will set the Opacity to 100%, I will change the blend mode, for now, to Normal, and I will
04:36reduce the Distance value to 0, and I'll take the Size value up to 10 pixels, and then I
04:41will turn off the Layer Knocks Out Drop Shadow layer in order to achieve this effect here.
04:46Now let's turn those soft edges around the text into dithered edges by switching the
04:52blend mode from Normal to Dissolve, and we end up with this dot pattern.
04:56Now, if you want more dots, then you can raise the Size value, like so.
05:01If you want fewer dots around those edges, then you can reduce the Size value.
05:05And notice, even if I take the Size value down to 0 pixels, we're going to get a little
05:10bit of ratty edge action.
05:12Anyway, as I say, I came up with a size value of 10 pixels, and then I went ahead and clicked
05:17OK in order to accept that effect. All right!
05:20Next, I am going to press Control+0 or Command+0 on the Mac to back out, turn my black layer
05:25back on, and I'll change it back to the Normal mode.
05:28And incidentally, you've got a keyboard shortcut for nearly all of the blend modes.
05:32As long as the Selection tool is active, you can press Shift+Alt, or on the Mac, Shift+Option,
05:38along with a letter key.
05:39So for Normal, it's Shift+Alt+N, or Shift+Option+N on the Mac.
05:44Then I press 0 to reinstate the Opacity to 100%, and then I press Alt+Backspace, or Option+Delete
05:50on the Mac, to fill that entire layer with black, hence its name.
05:55Now we need to go ahead and convert what we're seeing onscreen to a selection outline.
05:59So switch over to the Channels panel, and press the Control key, or the Command key on a Mac,
06:04and click on any of these items.
06:06I went ahead and Control+Clicked or Command+Clicked on RGB,
06:10and what that does is it selects all the white stuff, and deselects the black stuff. So we're `
06:14selecting the letters, in other words.
06:15Now I will switch back to Layers panel, click on this sign layer right there, and I am going
06:21to press the Alt key, or the Option key on the Mac, and drag the sign thumbnail up to
06:25the top of the stack in order to create a duplicate, like so.
06:29Now I will go ahead and turn off the go away, and black layers, because we don't need them anymore.
06:35Go over here to layer Mask thumbnail for the top sign layer, right-click on it, and choose
06:39Delete Layer Mask, because that's not the mask we're looking for this time around, and
06:43then drop down to the Add Layer Mask icon, and click on it in order to mask the sign
06:49inside the letters. All right!
06:51Now at this point we can't see any difference between the letters and the sign, because they're
06:54the same, so let's go ahead and differentiate the letters by adding a few layer effects.
06:59So I will drop down to the fx icon, and I will choose Inner Shadow.
07:02I will click on the Color Swatch, and I am going to dial in a Hue value of 30, Saturation
07:07100, and Brightness of 25, and then I will go ahead and change the blend mode from Multiply
07:13to Linear Burn, and I'll explain how both of these modes work in later movies,
07:18but for now, just go ahead and do it, and then I will reduce the Opacity value to 50%.
07:22I am going to take the Distance value up to 15 pixels, and the Size value to 25 pixels,
07:28Choke is set to 0.
07:30Then switch to Color Overlay, click on its color swatch, and I am going to dial in a
07:34Hue of 30 once again, Saturation of 75, and the Brightness of 35; click OK. Change the
07:41blend mode to Hard Light, one of the big contrast modes; we'll see how it works in a later movie as well.
07:47And then I will take the Opacity value down to 40%.
07:50And finally, I'm going to add a dark outer glow,
07:53so I will click on the Outer Glow.
07:54I will change its blend mode to Linear Burn, and then I'll click on the white color swatch --
07:59it may be yellow in your case -- and I'll change the Hue value to 30 degrees.
08:03I will take the Saturation up to 100%, and I will change the Brightness to 25%, click
08:08OK, take the Opacity down to 55%, and then I am going to take the Size value down to
08:14a mere 2 pixels, then click OK. All right;
08:17let's go ahead and zoom in on this text.
08:19Now, this wood should technically sort of go down a little bit as it gets exposed,
08:24so I'm going to turn off the link between the sign and this layer mask by clicking
08:30on that little chain icon.
08:31Then I will click on the sign's thumbnail there in the Layers panel, and I will press
08:35Control+Down Arrow or Command+Down Arrow five times in a row in order to make the grains go downward.
08:40Now we need to roughen up those edges, because if you zoom in, you can see that they're pretty
08:46garbagy right now. A lot of loose pixels; doesn't look right at all.
08:49So I'll click on the layer mask thumbnail to make it active, go up to the Filter menu,
08:54choose Blur, and choose Motion Blur.
08:57And I came up with these settings right here; an angle of -3 degrees, because there's not
09:01much of a pitch to these lines.
09:04And then I set the Distance value to 5 pixels, and that helped me achieve this effect here, click OK.
09:09I wanted to sharpen up things just a little bit, so then I went to the Filter menu, chose
09:14Sharpen, and chose Smart Sharpen. Make sure, by the way, that your layer mask, and not your
09:20image, is selected.
09:22And I came up with these values here: an Amount of 100%, Radius of 1.0 pixel, and Remove set
09:27to Lens Blur. Click OK, and we end up with this final effect, with these character outlines
09:33that are actually matching the texture of the woodgrain. All right;
09:36I will go ahead and press the F key a couple of times in order to fill the screen with
09:40the image, and this is my final effect, achieved in part using the Dissolve blend mode.
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Multiply and the darken modes
00:00In this movie, I'll demonstrate how to work with the second group of blend modes in the
00:04blend mode pop-up menu, and these include Darken through Darker Color, and they are known as
00:09the darken modes.
00:11And the reason is that they turn everything on the active layer into darkness, which is
00:16why they're also known as the shadow mode, because they effectively turn the layer into
00:20a shadow that's being cast onto the rest of the image.
00:24Even very bright colors in the active layer will create darkness, by the way, with the
00:28exception of one color: white.
00:31If the active layer contains white pixels, then those pixels become transparent.
00:37So let's see how they work.
00:38I've got this background image, which is a photograph of some parchment from the Fotolia
00:42Image Library, about which you can learn more at Fotolia.com/Deke.
00:46I'm going to turn on this gradient layer, and click on it as well to make it active.
00:51So if you're looking at this image along with me, this is a radial gradient that's positioned
00:55near the top of the artwork.
00:57Notice, by the way, that the gradient starts white in the center, and becomes black around
01:01the perimeter of the canvas.
01:03If I want to turn everything on this layer into a darkening agent, then I can switch
01:08from Normal to any of the darken modes, starting with Darken.
01:13And what the Darken mode does is it keeps the darkest pixel -- either on the active layer,
01:19or the composite version of all the layers below -- on a channel by channel basis.
01:24So if I switch over to the Channels panel, and click on Red, you'll see that some of
01:28the parchment is showing through, because it's darker, but most of the gradient is visible,
01:33because in the Red channel, mostly the gradient is darker, whereas if we switch to the Green
01:39channel, then we get more parchment details, because those pixels are darker.
01:44Anywhere where we're not seeing a spot of parchment, then that means the respective
01:47gradient pixel is darker.
01:49And then if I switch to Blue, we get a lot more parchment, because the parchment is pretty
01:53dark in the Blue channel.
01:56Then when you switch to Red, you get an amalgam of everything mixed together.
02:00I'll go ahead and switch back to the Layers panel here, and I'll tell you that Darken,
02:04even though it's called Darken, is one of the lesser darkening modes.
02:07You're not going to find yourself using it very often.
02:09I will show you one use, however, before this movie is out.
02:13The better mode is the next mode down the list, which is Multiply.
02:17And by the way, in addition to selecting Multiply from the menu, I'll show you a keyboard trick here.
02:23If you want to advance from one mode to the other, first of all, if you're working on
02:26a PC, make sure to press the Escape key, so the blend mode menu is not active. And then,
02:32whether Mac or PC, as long as one of the Selection tools is active, you can press Shift+Plus
02:38in order to advance to the next mode in the list.
02:40If you want to back up, you press Shift+Minus.
02:43Anyway, I'll press Shift+Plus to advance to Multiply.
02:46This is not only a much better mode than Darken, but also the most practical of all the darken modes.
02:52And what it does is it creates nice, organic, smooth transitions without any color enhancement.
02:59So it's strictly a luminance adjustment.
03:01And notice what happens here is the darkest colors in the gradient provide the most darkness,
03:07while the lighter colors darken less.
03:09And then finally, white doesn't darken at all; white just goes invisible.
03:14But the result is that we have an absolutely smooth transition from black to parchment.
03:19Now, if that's too much darkening, you can back off the Opacity value.
03:23For example, I could press the 7 key to reduce the Opacity to 70%.
03:27I'll go ahead and press 0 to reset the Opacity to 100.
03:31If that's not enough darkening, then you can advance to one of the two next modes; either
03:36Color Burn, or Linear Burn.
03:38I'll go ahead and press Shift+Plus in order to advance to Color Burn, and you can see,
03:43not only do we get a higher contrast effect, but we also get enhanced saturation.
03:48So Color Burn tends to increase the saturation dramatically.
03:52It also results in a lot of noise inside of your image, just so you know.
03:57If you want less saturation, as well as less noise, but you still want all of the contrast,
04:03then you advance to the next blend mode, which is Linear Burn. And that is, in my opinion,
04:08the second to best darken mode inside Photoshop.
04:11Let me go ahead and compare Multiply to Linear Burn by doing the following.
04:15As I was telling you in a previous movie, you can get to a blend mode by pressing the
04:19Shift+Alt key, or Shift+Option on the Mac, along with a letter.
04:23In the case of Multiply, you press Shift+Alt+M, or Shift+Option+M on the Mac. That's Multiply.
04:29Then to switch back to Linear Burn, I will just go ahead and press Control+Z or Command+Z on the Mac.
04:34So you can see, higher contrast effect, a little bit of saturation enhancement as well, and
04:40a very powerful effect indeed.
04:42Now if I press Shift+Plus, we'll advance to the final darken mode, which is Darker
04:46Color, which just goes ahead and keeps the darkest pixel on a composite basis.
04:51So we're seeing these very jagged transitions between the darker colors in the parchment
04:55layer, and the darker colors on the gradient layer.
04:59I will go so far as to say I have never found a use for this blend mode, and it is really,
05:04honestly the least of the darken modes.
05:06All right, I'm going to press Shift+Alt+N, or Shift+Option+N on the Mac, to reset the
05:11gradient layer to Normal mode, and I'll go ahead and turn it off here.
05:14I want you to also see what happens with the brushstroke.
05:18So I'll go ahead and select the brushstroke layer, as well as turn it on.
05:21I'm going to go ahead and skip Darken, and Darker Colo,r and I'll press Shift+Alt+M, or
05:26Shift+Option+M on the Mac, to switch to the Multiply mode. And you can see, just like that,
05:30we've turned this blue brushstroke into a magic marker effect.
05:34If you want a more colorful effect, you can press Shift+Plus to advance to Color Burn,
05:38but in this specific case, we're dropping out a lot of the darkness, and we're creating some
05:42jagged transitions, as well as some noise.
05:45If you want a genuinely darker effect than Multiply, you press Shift+Plus again to advance to Linear Burn.
05:51Again, for the sake of demonstration, I'll press Shift+Alt+M, or Shift+Option+M on the Mac.
05:57That's the Multiply mode.
05:58If I press Control+Z, that's the Linear Burn mode.
06:01All right; I'm going to go ahead and turn that layer off.
06:04I was telling you, I never use a Darker Color mode, and I only occasionally use Darken.
06:09I'll go ahead and click on the wrestlers layer, and turn it on.
06:13Just by way of example, here is an interesting use for Darken.
06:16I'll take that wrestlers layer, and I'll go up to Layers panel flyout menu, and I'll choose
06:20Convert to Smart Object, or if you loaded dekeKeys, you can press Control+Comma, or Command+Comma on the Mac.
06:25And then I'll go up to the Filter menu, choose Blur, and choose Gaussian Blur.
06:29And I'll go ahead and set the Radius value to 4 pixels, and then click OK.
06:34Now, that ends up uniformly blurring the image.
06:37If you want to turn this blur into a kind of edge effect, what you can do is go down
06:42here to the Smart Filters.
06:43I'm going to right-click on that filter mask, and delete it, just so I have a little more
06:47room in my Layers panel
06:49And then I'll double-click on the slider icon to the right of the words Gaussian Blur, and
06:54I could go ahead and change the blend mode to Multiply -- which, I'm telling you, is your
06:58when in doubt darken mode inside Photoshop -- but that's going to uniformly darken the image.
07:03So it's going to use the blurry version of the image to darken the sharp version, and
07:09we're going to end up losing a lot of detail.
07:11However, if I set the blend mode to Darken instead, you can see that we're getting a
07:15kind of dark edge effect.
07:17That's most obvious here inside of the hands.
07:20So we get some abrupt transitions here and there, but it can be interesting at times.
07:24All right, I'll go ahead and click OK to accept the effect.
07:28I don't want the blur; I just wanted to show you that.
07:30So I'm going to turn the Gaussian Blur effect off.
07:33And what I want to do, when everything is said and done, is I want to blend the wrestlers
07:38into the background parchment.
07:39So there is the parchment in the background.
07:41There is the wrestler layer.
07:43It's selected and waiting for me, so I'll go ahead and choose the Multiply mode in order
07:47to darken one layer into the other.
07:50If you want an analogy for how this works, imagine that we have the wrestlers printed
07:54on one transparency, and we have the parchment printed on another transparency.
07:59We lay them on top of each other on a light table, and this is the effect we'd get.
08:04If that's not enough -- which it isn't in my case, I want a more powerful effect -- then
08:08in most cases you're going to want to skip Color Burn, and in this case, it's certainly nothing I want.
08:13Instead, you'll go all the way to Linear Burn in order to create this very dramatic effect here.
08:20And that's how you work with the five darken modes; in particular, Multiply, and if that
08:24doesn't work, try Linear Burn, here inside Photoshop.
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Screen and the lighten modes
00:00In this movie, I'll demonstrate the third group of blend modes.
00:03These are the lighten modes, shown in red inside this slide, and every one of them uses the
00:07active layer to brighten the contents of the layers below, which is why these are also
00:13known as the glow modes.
00:15Every single color on the active layer, even very dark colors, ends up darkening the colors
00:20in the background, with the exception of one color: black.
00:24If the active layer contains black pixels, those pixels become transparent.
00:29Also worth noting is that there is a symmetry associated with the lighten modes, vis-à-vis
00:34the darken modes.
00:35So in other words, every single one of the lighten modes is an opposite of the darken
00:39mode, and in the same order.
00:40So Lighten is the opposite of Darken, Screen is the wonderful opposite of Multiply, Color
00:45Dodge and Linear Dodge are the opposites of Color Burn and Linear Burn, and Lighter Color
00:51is just as worthless as Darker Color.
00:54So I'm going to switch to my composition in progress here, and I'm going to turn off the
00:57wrestlers layer, scroll down to the bottom, and turn on this invert adjustment layer,
01:02which turns our bright parchment dark, and also inverts the color scheme from a palette
01:07of oranges to one of blues.
01:09Now I'll click on the gradient layer, and turn it on as well.
01:12So again, we have a radial gradient; white in the center, black on the outside.
01:17If I switch the blend mode for this layer to Lighten, then I will keep just the brightest
01:21pixels on a channel by channel basis.
01:24So if we switch over to the Channels panel, you'll see that the inverted parchment is
01:28very dark in that Red channel, and as a result, the gradient pixels tend to win.
01:33If we switch to the Green channel, we see the parchment brightening up, and as a result,
01:38we're getting more pixels from the parchment encroaching on the gradient.
01:42Then finally, the inverted parchment is brightest in the Blue channel, and as a result, we're
01:46seeing a lot of pixels from the parchment layer, along with fewer pixels in the gradient layer.
01:52I'll go ahead and switch back to RGB, and return to the Layers panel.
01:57That's all fine, but once again, we end up with some pretty choppy transitions.
02:00If I want smoother transitions, I can press Shift+Plus in order to advance to the Screen
02:05mode, and that takes our white to black gradient, and turns it into a radial glow, with no remnants
02:12of darkening whatsoever.
02:14Absolutely smooth, beautiful effect!
02:17Now, if that's too timid for you, you can press Shift+Plus to advance to Color Dodge,
02:22but as you can see, you're going to get some hyper-saturated colors, some very radical
02:27luminance transitions, and you're going to get a lot of noise as well, which is why the
02:31better way to brighten is to switch to the next mode: Linear Dodge (Add).
02:37And it's so called, by the way, we're seeing Add in parentheses, because the mode really
02:41does add the luminance levels of the active layer to those of the composite version of
02:47the image below, which is why we end up blowing a lot of highlights in this case.
02:52And I should mention, Linear Burn does the same thing, only opposite, so you could potentially
02:57end up with a lot of clipped shadows.
02:59And just to give you a sense of the difference between Screen and Linear Dodge, I'll go ahead
03:04and press the Escape key, so the blend mode pop-up menu here on the PC is no longer active,
03:09and I'll press the keyboard shortcut for the Screen mode, which is Shift+Alt+S, or Shift+Option+S on the Mac.
03:15So here's Screen; very smooth effect.
03:17It doesn't enhance the saturation levels at all, strictly affects the luminance levels,
03:23and if I press Control+Z or Command+Z on the Mac, here, by contrast, is Linear Dodge, which
03:27produces a higher contrast effect that potentially ends up clipping highlights.
03:32Once again, something that the Screen mode cannot do; Screen never clips highlights,
03:37and Multiply never clips shadows.
03:39Then finally, if I press Shift+Plus to advance to the Lighter Color mode, we'll see that
03:43we're either keeping pixels from the active layer, or from the composite layers in the
03:47background on a pixel by pixel basis, and as a result, we unfailingly get jagged transitions.
03:53All right, I'm going to go ahead and turn that gradient layer off.
03:57Now let's see how these modes affect a brushstroke.
04:00I'll go ahead and click in the brushstroke layer, turn it on as well.
04:03The brushstroke is set to Linear Burn.
04:05Let's go ahead and press Shift+Alt+N, or Shift+ Option+N on the Mac, to reset it to the Normal mode.
04:09I also want to invert it, so I'll just press Control+I, or Command+I on the Mac, and that turns
04:14that formerly bright blue brushstroke to a darker orange.
04:18Now, because really no sense in checking out Lighten, or Lighter Color, I'll press Shift+Alt+S,
04:23or Shift+Option+S on the Mac, to switch to the Screen mode, and you can see that we get
04:27this kind of impossible highlighter effect, which is very cool.
04:31Then I'll press Shift+Plus to advance to Color Dodge.
04:35Most of the effect drops away.
04:36We get some pretty ratty transitions.
04:39And then I'll press Shift+Plus again to advance to Linear Dodge, which provides us with a
04:43higher impact effect.
04:45All right, I'm going to turn off brushstroke, and I'm going to scroll down to the stars
04:49layer, and turn it on.
04:50And you can see that this layer is already a Smart Object.
04:52I want to show you that same Gaussian Blur trick that I showed you in a previous movie,
04:57except this time combined with Lighten.
04:59So because Gaussian Blur was the last filter I applied, it appears at the top of the Filter menu.
05:04If I choose the command, because I'm working on a Smart Object, that brings up the Gaussian
05:08Blur dialog box. A Radius of 4 is just fine. Click OK in order to apply the filter,
05:14and then double-click on the slider triangle to the right of the words Gaussian Blur, and
05:18I'm going to change the mode this time to a brightening mode.
05:21I could start with Screen, because it is your when in doubt mode, but that's going to give
05:25us a very hot effect, because we're taking the entirety of the blurred image, and screening
05:30it on top of the original.
05:33However, if we choose Lighten instead, we're going to keep just these little glows; notice that.
05:38I'll go ahead and zoom in here inside of the dialog box.
05:42We have these glows around the outside of our synthetic stars, which I think is quite
05:47a nice effect actually.
05:48So I'll click OK in order to accept that modification,
05:51and now I want to blend the stars into the background dark blue parchment.
05:55So I'll start by pressing Shift+Alt+S, or Shift+ Option+S on the Mac, to assign the Screen mode to the
06:01stars layer. And that's the way you work, by the way, with lighten modes;
06:05you always start with Screen, see how it works out, and then my advice is, if Screen doesn't
06:10deliver a sufficiently high impact effect, go ahead and switch to Linear Dodge (Add).
06:17What that's done in the case of this image is create this kind of hole in the center
06:21of the paper that's so bright,
06:24the star is so very bright, that it's difficult to even look at, which is exactly the effect I want.
06:29Now I'm going to turn the wrestlers layer back on, and click on that layer as well.
06:33You can see that, because they're set to Linear Burn, they now appear too dark.
06:38So I'm going to press the Escape key.
06:39Do you see what I'm talking about?
06:40There is a little blue highlight around the blend mode pop-up menu that prevents basically
06:45all of your keyboard shortcuts from working, because Windows is focused on the pop-up menu.
06:50And if this ever happens to you -- you try out a keyboard shortcut, and nothing happens -- just
06:54try tapping on the Escape key. Even on the Mac this kind of stuff can happen, and tapping
07:00the Escape key is oftentimes the solution.
07:03Then I'll switch to the Multiply mode by pressing Shift+Alt+M or Shift+Option+M on the Mac.
07:09And I want to mention one more thing.
07:10I'm going to turn that wrestlers layer off for a moment, switch back to stars, and press
07:14Shift+Alt+S, or Shift+Option+S on the Mac.
07:17The reason the Multiply mode is called Multiply is because it actually multiplies the luminance
07:22levels of pixels.
07:23The reason Screen is called Screen is because of the analogy for how it works.
07:29It's just like taking the stars, for example, and the dark blue parchment, putting them
07:33on, say, 35mm slides, putting those slides in separate projectors, and shining them both
07:40at the same screen.
07:42And that's why you end up getting this brightening effect.
07:45Anyway, I'll go ahead and turn the wrestlers layer back on.
07:48And I actually think I like this combination of Screen and Multiply better here.
07:52A great thing about blend modes, of course, is that they're entirely nondestructive, and
07:56you can change your mind anytime you like.
07:59That's how you work with the lighten modes.
08:01Remember to start with Screen, and if that doesn't give you the effect you're looking
08:05for, try out Linear Dodge here inside Photoshop.
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Cleaning up and integrating a bad photo
00:00In this movie, I will show you how to take some bad artwork that gets foisted on you,
00:04for example, by a client, and then integrate it seamlessly with your wonderful composition
00:09using a combination of darken and lighten blend modes.
00:13So let's say, for example, that we are looking at that comp that I created at the end of
00:17the movie before last, and my client wants me to take this light bulb, not some other
00:22light bulb, but this light bulb that's this piece of line art that they printed out.
00:26They hired a guy to draw some Sharpie lines on it, and then they didn't even scan it;
00:30they took a digital photo, and applied as much JPEG compression as possible.
00:35And I'm supposed to integrate it into my composition in order to create this seamless effect here.
00:40Thanks to blend modes, the answer is, no problem.
00:44So I am going to go ahead and switch back to this image.
00:46So first thing that we need to do is get rid of all these weird aberrant colors.
00:49So I am going to go up to the Image menu, choose Mode, and just choose Grayscale.
00:52I don't need to create a custom mix.
00:54I will get that alert message; I will click on the Discard button.
00:58Now we have a Grayscale image.
00:59The next step is to increase the Contrast, and I am just going to do that using a static
01:03adjustment, so I will press Control+L, or Command+L on the Mac, to bring up the Levels dialog box.
01:09And then I could grab the white Eyedropper tool, and then click somewhere in what should
01:12be page white in order to clip that background to white. And that's not quite enough,
01:17so I will try clicking at this location instead here. And I am still seeing some noise around the light bulb,
01:22so I am going to take that white point value down to 90, let's say, and then I will increase
01:27the black point value to 20.
01:29I figured that works pretty good for this image, and then finally I'll click in the
01:33gamma value, and press Shift+down arrow a couple of times in order to take that middle value
01:38down to 0.8, and I will click OK.
01:41Now we need to get rid of all the folderol around the light bulb, and I am going to do
01:45that by first confirming that I've got white, and only white, around the bulb, and so I will
01:51go ahead and click and hold on the Quick Selection tool, and select the Magic Wand from the flyout menu.
01:56This is a great use for the wand, by the way.
01:58I will press the Enter key in order to highlight the Tolerance value, and then I will change
02:02it to 0, and I will turn off the Anti-alias checkbox, and then I'll click somewhere in
02:07that background, and I can see that I have got this big area of white surrounding the bulb.
02:12That's great.
02:13I want to get rid of the stuff that's not selected, so I will go up to the Select menu,
02:16and choose the Inverse command, or press Control+Shift+ I, Command+Shift+I on the Mac. And then, of course,
02:22I want to keep the bulb, so I will go ahead and switch to the standard Lasso tool, which
02:26I can get by pressing the L key, and I will press the Alt key, or the Option key on the
02:30Mac, which allows me to subtract from the selection, and I will just drag around the bulb, like
02:35so, and then I will release.
02:38Now everything that remains selected needs to be white, so I will press the D key to
02:42ensure I have got my default colors, and I will press Control+Backspace, or Command+Delete
02:46on the Mac, in order to get rid of all that garbage.
02:49All right, now I will press Control+D, or Command+ D on the Mac, in order to deselect the image,
02:54and I am going to go ahead and double-click on this background inside of the Layers panel,
02:58and I'll rename this new layer lightbulb, and click OK, and now I will copy the image
03:02to my composition by right-clicking anywhere inside the image window, and choosing Duplicate
03:06Layer, and I will set the Document to Wrestlers simplified, which is the name of my image,
03:12and I will click OK.
03:13All right, now I will switch back to that image, and you can see that the light bulb is
03:17doing a great job of covering up the composition,
03:20but the composition is here.
03:21I will turn the lightbulb layer off, so you can see.
03:24Now I will turn it back on.
03:25Now, you may think the thing to do, and frequently I will hear this from folks;
03:29the thing to do to get rid of that white background is to reselect the Magic Wand tool, and then
03:34click inside the image, and delete the white, and you will end up with a bunch ratty edges,
03:39and it'll look terrible.
03:40That's not what you want to do at all.
03:42Instead, you want to just go ahead and select that when in doubt darken mode: Multiply.
03:48And because I have the Selection tool active, I can just press Shift+Alt+M, or Shift+Option+M
03:53on the Mac, and that automatically drops out the whites. And it does so temporarily, of course.
03:58It is still there; you can see that in the layer thumbnail,
04:01but we are able to exactly get rid of them, and seamlessly integrate the light bulb with
04:05one blend mode, and nothing more.
04:07All right, I am going to press the M key to switch back to the Rectangular Marquee tool,
04:10and now we need to transform the light bulb; scale, and rotate it, and apply a little bit
04:15of distortion as well,
04:16so it properly matches the scene. And actually, I want to transform the light bulb nondestructively,
04:22so I'll go ahead and convert the lightbulb to a Smart Object.
04:26Now, generally speaking -- this is just by way of advice --
04:29generally speaking your best off applying the blend mode after you create the Smart Object.
04:33You don't have to work that way, but it gives you the most flexibility.
04:37So I am going to reset this layer to Normal by pressing Shift+Alt+N, or Shift+Option+N
04:42on the Mac, then I will go to the Layers panel flyout menu, and choose Covert to Smart Object,
04:47or if you loaded dekeKeys, you can press Control+Comma or Command+Comma, and now I will press Shift+Alt+M,
04:52or Shift+Option+M, in order to apply Multiply to the overall Smart Object.
04:58Now let's transform it, so I will go up to the Edit menu, and choose a Free Transform
05:02command, or you can press Control+T, or Command+T on the Mac, and I want to start things off
05:06by reducing the size of this bulb.
05:08I happen to know that it wants to be about 55%.
05:11So I will click on the chain icon up here in the options bar, click on W to select that
05:17value, and change it to 55, and now I will go ahead and drag this guy up a little bit,
05:22and rotate the bulb by dragging outside the bounding box, and I'm rotating it at this
05:27one about 26.5 degrees, but you can go your own way. And now I'll move this guy up, and
05:32he is a little slanted, as you can see here.
05:35So I will Control+Drag or Command+Drag one of the side handles until the bottom of the bulb
05:40looks pretty darn straight, and I think that's going to work, but I'd like the bulb to be
05:44a little taller as well.
05:45So I'll go ahead and drag on the bottom handle, and that ends up making the bulb look a little
05:51crooked, I am thinking here.
05:52So I am sort of going back and forth, just eyeballing things.
05:55I will Control+Drag or Command+Drag the bottom handle, in order to slant the bottom of the
06:01bulb to the right, and this ends up looking pretty good to me.
06:05All right, now I will press the Enter key, or the Return key on the Mac, in order to apply
06:09that transformation. Because we are working with a Smart Object, this is a nondestructive
06:13modification, so obviously if you want to make further changes, all you have to do is press
06:18Control+T, or Command+T on the Mac, to re-enter that Free Transform mode.
06:22All right, so that gets us about half the way there, but you may recall that we are
06:26actually interested in coloring the light bulb, as well as taking those black rays, and making
06:31them bright, and I'll show you how to pull off those modifications, again with the help
06:35of blending, in the next movie.
Collapse this transcript
Blending inside blend modes
00:00In this movie, I'll show you how to pull off what I call blending inside blend modes.
00:05So here is the idea.
00:06You are looking at this composition, and you are thinking this black and white bulb really
00:10doesn't match the natural warmth of the scene, so you have got to do something about that.
00:14And then the client comes to you and says, you know, it doesn't even make any sense that
00:17these rays of light coming off the bulb are black. Even though that's the artwork I gave
00:22you, I want you to change them to bright yellow, and while you're at it, make the bulb glow too.
00:28Turns out, it's really easy to pull this off once you know how.
00:31There's a little selecting and masking involved, but it's mostly a matter of combining the
00:35color overlay layer effect, along with some advanced blending.
00:39So let's start by colorizing the bulb.
00:41I will drop down to the fx icon at the bottom of the panel, and choose Color Overlay.
00:46As usual, we don't want red, so I will click on the color swatch, and I came up with a Hue
00:50value of 40, a Saturation of 100% is fine, and then a Brightness of 65%, then click OK.
00:58Now, typically when you want to colorize a layer, you change the blend mode or the color
01:02overlay effect from Normal to Color.
01:06But that ends up giving us a pretty garish effect; not really what I'm looking for.
01:10I want to match some of the natural browns inside the scene.
01:13So I am going to apply the first of the contrast modes, which we will be discussing in the future
01:18movie; specifically Overlay, and we end up with this effect.
01:22Now, you can see the bulb is nice and brown, but we do have a few problems here.
01:28This color overlay set to the Overlay mode is affecting the background art as well, so
01:32the model's faces are turning orange.
01:35That's a problem.
01:36Well, here is how you solve it.
01:38You go back to Blending Options here in the left-hand list, and you will see mid way down
01:42a series of checkboxes, and while these checkboxes have some pretty cryptic names, just bear
01:47in mind that they're all designed to solve problems.
01:50In our case, we are applying the color overlay effect after we are multiplying the
01:55light bulb into the composition.
01:56What we want to do is reverse that order, and if you turn on Blend Interior Effects as Group,
02:02then you first apply color overlay with the Overlay mode to the lightbulb layer, and then
02:07you multiply that effect into the artwork, and we end up getting this seamless transition.
02:12All right, now I will click OK in order to accept that affect.
02:16Now we need to make those black rays bright.
02:19So I will start things off by switching to the Elliptical Marquee tool, and then I will
02:23drag around the light bulb, and I have got the Shift key down, so I am tracing a perfect
02:27circle, and I am using the spacebar in order to align that circle around the main portion
02:32of the bulb there at the top, and then I will press Shift+M to switch back to the Rectangular
02:37Marquee tool, and I will Shift+Drag like that in order to enclose the bottom portion of
02:43the light bulb. And this is not a very accurate selection;
02:46it looks like a key hole, but it does a great job of separating the rays of light from the bulb itself.
02:52Now drop down to the bottom of Layers panel, and click on the Add Layer Mask icon in order
02:57to mask away those rays.
02:59Now we need to separate the rays on an independent layer, so we need to regain access to our last
03:04selection outline, which you can do by going up to the Select menu, and choosing Reselect,
03:08or pressing Control+Shift+D, or Command+Shift+D on the Mac.
03:12We need to select the rays, not the blubs, so revisit the Select menu, and choose Inverse,
03:17or press Control+Shift+I, Command+Shift+I on the Mac, then click on the thumbnail for the
03:21layer itself here inside the Layers panel, and press Control+Alt+J, or Command+Option+J on
03:27the Mac, and we will go ahead and call this new layer rays, and then click OK, and you now
03:32have the rays separated to an independent layer.
03:35Now, for what it's worth, the rays are a pixel-based layer; they're not a Smart Object, but that's okay.
03:40We don't need them to be.
03:41All right, we want to make them bright, so press Control+I, or Command+I on the Mac, in order
03:46to invert that layer, and then switch from Multiply to Multiply's opposite, which is Screen,
03:53and you will end up screening those rays of light.
03:56Problem is, they're white; we want them to be bright yellow.
04:00So notice that we still have the color overlay effect.
04:03We also have this little double box item here, which is telling us that there are some advanced
04:08blending options at work.
04:09Go ahead and double-click on it, and that'll bring up the Blending Options panel inside
04:13the Layer Style dialog box, and what it means is this checkbox has been turned on.
04:18So Blend Interior Effects as Group is still turned on.
04:21That's what we want,
04:21so it's excellent news.
04:22I will go ahead and switch to Color Overlay, and we want to burn this color into the white,
04:28which means the blend mode we want, and this may seem strange, but it's Multiply, because
04:33that way we will colorize those white lines with whatever color we select.
04:38Now, I want this color to be a little brighter, so I will click on the color swatch, and I
04:42found that I just needed to switch out the Saturation and Brightness values, so I will
04:46change Saturation to 65%, and Brightness to 100%, and then click OK, and we get these bright rays of light.
04:53Now, you need to remember those values, by the way. I will click on the swatch again; 40,
04:5865, 100, because we are going to use them to create the glow as well.
05:02All right, now go ahead and click the OK button in order to apply that change, and now let's
05:07create a new layer below the light bulb. So I will click on the wrestlers layer, press
05:11Control+Shift+N, or Command+Shift+N on Mac, in order to create a new layer. I will name it
05:15glow, and click OK.
05:16And now I will switch to the Gradient tool by clicking on it, or you can press the G key,
05:22and I want a radial gradient, so I will go ahead and click on the second item in, and
05:26I also want to switch to Foreground to Transparent.
05:30Now my foreground color is wrong.
05:31I don't want black,
05:33so I will go ahead and dial in that same color that we applied for the last color overlay.
05:38So the Hue value should be 40 degrees, we want a Saturation value of 65%, and a Brightness
05:43of 100%, and then I will drag from the center here outward to about this location in order
05:50to create a bright glow.
05:52Now, currently the glow is opaque, so you have to press the M key to switch back to the Rectangular
05:57Marquee tool, so you have a Selection tool active, and then you can press Shift+Alt+S,
06:02or Shift+Option+S on the Mac, to switch to the screen mode. And I want to make just one
06:07more modification.
06:08I am going to click on the lightbulb layer, which is the next layer up, to make it active,
06:12and I want to increase the intensity of that light bulb effect, so I get a little more
06:17saturation out of it.
06:18I will press Shift+Plus in order to advance to the Color Burn mode. Obviously that's not
06:23what I want, so I will press Shift+Plus again in order to advance to the Linear Burn mode,
06:28and that looks much better.
06:30So just for the sake of comparison, I will press Shift+Alt+M, or Shift+Option+M.
06:34That's the Multiply version of the light bulb, and if I press Control+Z, or Command+Z on the
06:39Mac, this is the more intense Linear Burn version.
06:42And that folks, strange as it may seem, is how you combine a layer effect with some advanced
06:48blending in order to effectively blend inside blend modes here inside Photoshop.
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Overlay and the contrast modes
00:00In this movie, I will demonstrate the next group of blend modes, which are the so-called
00:04contrast modes, that I've color-coded in green inside of this diagram, beginning with Overlay,
00:09and ending with Hard Mix.
00:11Each one of them brightens the highlights, and darkens the shadows, meaning that they
00:15all increase the contrast of the image, and in each case, gray is treated as a neutral
00:20color, meaning that 50% gray turns invisible.
00:24Now, the good news is they are all based on modes we've seen so far.
00:28Overlay, Soft Light, and Hard Light are combinations of Screen and Multiply.
00:32So Photoshop screens the brightest stuff, and multiplies the darkest stuff.
00:36Vivid Light is a combination of Color Dodge and Color Burn working together. Linear Light
00:41is a combination of the two linear modes, and then Pin Light is a combination of Lighten and Darken.
00:47Hard Mix, as we'll see, is its own thing.
00:50All right, so let's switch to this composition featuring this model masked against a blue sky background.
00:55I also have this layer called sunlight.
00:57I will go ahead and turn it on, and select it, and notice that it contains a few clouds as well.
01:02Now, I want to clip it inside of the model layer, so I will press the Alt key, or the
01:05Option key on the Mac, and click the horizontal line below sunlight, and we end up with this effect here.
01:11Now, the idea behind the contrast modes, generally speaking, is that you want to wrap the luminance
01:15levels of the active layer around the contours of the layers below.
01:20So in other words, we are going to paint the model with the colors inside the sunlight layer.
01:24So I will start things off by clicking on Normal in order to bring up the blend mode
01:27pop-up menu, and I will select the when in doubt blend mode; so just as Screen is the
01:32most practical lighten mode, and Multiply is the most practical darken mode, Overlay is
01:36your most practical contrast mode. And you can see that we are wrapping the clouds from
01:41the sunlight layer onto the model's skin over here on the left arm.
01:45Now, what's interesting about this mode -- where Overlay is unique is that it makes its decisions
01:51based on the contents of the underlying layers. So wherever we have bright colors in the underlying
01:56layers, Overlay uses the active layer to further brighten the composition. Wherever we have
02:02dark colors, 50% gray or darker, in the underlying layers, then Photoshop goes ahead and uses
02:08the active layer in order to darken the composition.
02:11And we will see why that makes a difference in just a moment.
02:14If Overlay is too over the top for you, then I will press the Escape key, so that the blend
02:18mode option is no longer active here on the PC, then you can reduce the Opacity of the
02:23layer obviously, but if you want to soften the effect, go for something more organic,
02:28then press Shift+Plus in order to advance to the Soft Light mode, and you can see that
02:32the details from the active layer are much less obvious.
02:36However, Soft Light and the others are making their decisions based on the active layer.
02:40So where the active layer is 50% gray or lighter, then Photoshop is brightening the composition.
02:46Where the active layer is 50% gray or darker, Photoshop is darkening the composition.
02:51Now, if you want something stronger than Overlay, then you press Shift+Plus to advance to Hard
02:56Light, and we get this absolutely stunning effect here.
03:00So it may come as a surprise that Hard Light and Overlay are actually the same blend mode;
03:05however, they examine the image differently.
03:08Hard Light applies the same equations in the background, but it does so based on the luminance
03:12levels of the active layer. So let me show you what I mean.
03:15I will go up to the Image menu, and choose the Duplicate command, and I will call it Mode
03:20comparison, and then click OK. And I am going to swap the sunlight and model layers for each
03:25other. So I will grab that model layer there; the top one. Drag it on top, grab the layer
03:29mask; drag it and drop it on the sunlight layer. Go ahead and clip the model inside
03:34the sunlight layer, click in the sunlight layer, and press Shift+Alt+N, or Shift+Option+N
03:39on the Mac, in order to restore it to the Normal mode. Then I will click on this model layer,
03:43which is called Normal, because that's the mode she's set to, and I will change her to Overlay
03:49by selecting Overlay from the blend mode pop-up menu. And you can see, now, this is how that
03:54composition looks when the sunlight layer is on top set to Hard Light, and this is how
03:58things look when the model layer is on top set to overlay.
04:01That is to say, we get an identical effect.
04:04Now, this may seem a little bit academic, but it can make a big difference when it comes
04:08to deciding the order and blending options that you assign to your layers.
04:13All right, I will switch back to my image in progress here, and I will go ahead and advance
04:17to the next mode, which is Vivid Light.
04:19It's that combination of Color Dodge and Color Burn working together, and we get this over
04:23the top, fantastically saturated effect.
04:27If you want something with even more contrast, without necessarily the garish saturation, then press
04:32Shift+Plus in order to advance to Linear Light. Now, what I am going to tell you is the best
04:38contrast modes for working inside Photoshop on a regular basis
04:42are Shift+Alt+O, or Shift+Option+O on the Mac, for Overlay; Shift+Alt+H, or Shift+Option+H
04:48on the Mac, for hard light; and then Shift+Alt+J, or Shift+Option+J on the Mac, for Linear Light.
04:55Think of the Ls in Linear Lights being backwards.
04:58Next I will press Shift+Plus to advance the Pin Light.
05:00As I say, that is the same as Lighten and Darken working together, and so what Photoshop
05:05is doing is looking at the channels independently, and evaluating whether the bright pixels of
05:11the active layer are the brightest, or the bright pixels on the underlying layer are
05:16brightest, and doing the same thing with the darker pixels as well. And so we end up creating
05:21these pretty high contrast effects on a channel by channel basis here.
05:25Notice, in the case of green channel, we are keeping these bright rays of light up in the
05:28model's hair, but we are losing the clouds down on her blouse,
05:33whereas if I switch to the blue channel, we are getting the clouds back in the blouse,
05:36but we are losing a lot of the highlights in the hair. And then Photoshop just goes ahead
05:40and throws all the channels together to create the composite effect.
05:44The last of the Contrast modes is the least impressive.
05:47This is Hard Mix, by the way, and what it's doing is finding the brightest or darkest
05:52pixels on a channel by channel basis, but it's calculating a threshold as well, meaning that
05:57it's just keeping black or white in the red channel, the green channel, and finally, in the blue channel.
06:04The reason we are keeping all these grays in the background is because that sunlight
06:08layer is clipped inside the model.
06:10As a result, you end up with just a handful of colors, in this case, black, white, yellow,
06:14and red, but you might also end up seeing green, cyan, blue, and magenta as well.
06:19Now, in case you are thinking there is never a time in a million years where I'm going
06:23to use that mode, I'll show you how to mitigate Hard Mix in order to achieve pretty great
06:29effects in a future movie.
06:31For now, though, I'll go ahead and press Shift+Alt+H, or Shift+Option+H on the Mac, in order to restore
06:36the Hard Light mode, which for this image provides me with my favorite effect, and that's how
06:41you go about applying the contrast modes. Remember, start with Overlay. If that's too
06:45much, try out Soft Light.
06:47If Overlay is not enough, skip ahead to Hard Light, and if that's still not enough, give
06:50Linear Light a try.
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A few great uses for the contrast modes
00:00In this movie, I'm going to share a few really great tips and tricks for using the contrast
00:04modes, both to increase the contrast of an image, and to reduce the contrast of an image.
00:11Let's say you want to increase the contrast for effect, as in the case of this image here.
00:15I'll go ahead and merge the contents of all the visible layers onto a new layer by pressing
00:20Control+Shift+Alt+E, or Command+ Shift+Option+E on the Mac.
00:23And then I'll go ahead and rename this layer grayness, because I'm going to turn it into
00:27a grayscale version of itself by going up to the Image menu, choosing Adjustments, and
00:32then choosing Desaturate, or if you loaded dekeKeys, you can press Control+Shift+Alt+U, or
00:37Command+Shift+Option+U on the Mac.
00:39Then you want to go ahead and try out the Overlay and Hard Light blend modes.
00:43So assuming one of my Selection tools is active, I'll press Shift+Alt+O, or Shift+Option+O on
00:48the Mac, in order to apply the Overlay mode, and then I'll press Shift+Alt+H, or Shift+Option+H
00:53on the Mac, in order to apply the Hard Light mode.
00:57And so, just to give you a sense of the difference here, this is the image without that grayness
01:02layer; this is the image with that grayness layer, adding contrast, without heightening the saturation of the colors.
01:09Now, it may look as if we're blowing highlights inside the model's hair, but this actually isn't the case.
01:15And you can test it for yourself by dropping down to the black/white icon, and choosing
01:19the Levels command.
01:21And then if I press the Alt key, or the Option key on the Mac, and drag the black slider triangle,
01:26you can see that nothing is clipped inside the image right now.
01:29And then if I press the Alt or Option key, and click and hold on the white slider triangle,
01:33I can see that there is a little clipping in the Red channel, in the model's hair right
01:38there at that white spot, but not very much actually, and we have to drag this White point
01:43down to a value of about 250 before I see anything in the way of clipping that would concern me.
01:49So I'll go ahead and press the Backspace key, or the Delete key on the Mac, in order to get
01:52rid of that Levels layer.
01:54So the idea is this: because Overlay, Soft Light, and Hard Light are based on Multiply,
01:59and Screen, then you're not going to add any clipping to the image that you didn't already
02:03have in the first place. All right.
02:05Now I'll switch over to this image here.
02:07Let's say you want to increase the contrast of an image for the sake of correcting that image.
02:12Well, you can go with the technique I just showed you; that is, creating a grayscale version
02:16of the image, or you can work with an adjustment layer, which is going to give you more control.
02:21So press and hold the Alt key, or the Option key on the Mac, click the black/white icon
02:24at the bottom of the Layers panel, and choose Vibrance, or if you loaded dekeKeys, you can
02:28press Control+Shift+V, or Command+Shift+V on the Mac, and I'll go ahead and call this layer
02:33grayness as well.
02:34And then I'll crank the Saturation value down to -100. And again, you could experiment with
02:40the Overlay mode if you want to. I'm going to go direct for Hard Light here in order
02:44to achieve this effect.
02:45Now, we've got some great contrast; however, we don't have all the saturation we need.
02:51So I'll once again click inside the Saturation value here in the Properties panel, and then
02:55I'll incrementally raise it by pressing Shift+up arrow until I get a level of saturation that I like.
03:01And for me that happens at a Saturation value of -20%.
03:05So despite the fact that we're actually leaching saturation from the image using this Vibrance
03:10adjustment layer, the Hard Light mode is increasing the contrast to the extent that we get more
03:16saturation, not less.
03:17And once again, just to give you a sense of what we've accomplished here, this is the
03:20before version of the image; not only very washed out, but some weird wandering colors
03:25in the midtones there; and this is the after version, with much better color throughout. All right.
03:32Now let's say you want to take the contrast out of an image.
03:35So here is this high contrast barn that we took a look at back in Chapter 26.
03:39Now, the Curves adjustment layer is still your best bet for correcting the contrast
03:44of your image, but let's say you just don't have the time.
03:46You want to get, say, half the work done in about a tenth of the time.
03:50Well, then you drop down to the black/white icon, and choose Invert in order to add an
03:55Invert adjustment layer.
03:56Now, there are no options for this layer. so I'll just go ahead and close the Properties panel.
04:01And then the next step is to press Shift+Alt+O, or Shift+Option+O on the Mac, in order to apply
04:06the Overlay mode.
04:08So it's just a two step operation; create an Invert adjustment layer, apply the Overlay
04:12adjustment mode, and you're done.
04:14Now, again, this effect doesn't measure up to what we did back in Chapter 26, but I also
04:19spent less than a minute just now showing you how to do it. All right!
04:22I'm going to switch to my final image here.
04:24Now, by now you know that you can use a High Pass adjustment layer to add sharpness to
04:28an image. What if you want to add smoothness?
04:31Well, here is a technique you might want to try out.
04:33I'll go ahead and create a copy of this layer by pressing Control+Alt+J, or Command+Option+J
04:38on the Mac, and I'll call this layer high pass.
04:41And then I'll go up to the Filter menu, and I'll choose Other, and then I'll choose High
04:45Pass, or if you loaded dekeKeys, you can press Shift+F10.
04:49And I'm going to set the Radius of this image to about 10 pixels.
04:52And the idea is, I want of fill in the creases on this gentleman's face, and I estimate that
04:58they're about 10-20 pixels thick, so this should fill it in.
05:02And then click OK in order to accept that effect.
05:05Now I want to convert this layer to grayscale, so I'll go up to the Image menu, choose Adjustments,
05:10and choose Desaturate.
05:12And then finally, I'll press Shift+Alt+O, or Shift+Option+O on the Mac, in order to apply
05:17the Overlay mode.
05:18Now if I turn the layer off, and then back on, you can see that we're adding sharpness,
05:23so we're actually emphasizing the details in his face.
05:27If you want to do the opposite, then with that high pass layer selected, just press Control+I,
05:32or Command+I on the Mac, in order to invert it,
05:35and you can see that those details pretty near disappear.
05:38Now, we don't want to go that far with the effect, so I'll press the 5 key in order to
05:42back it off, so that we get this effect here.
05:45And then, so we don't have these sort of unnatural transitions here,
05:49I'm going to apply a little bit of Gaussian Blur by going up to the Filter menu, choosing
05:53Blur, and then choosing Gaussian Blur.
05:56And I decided to go with a Radius value of 2.
06:00And it's not a big difference, by the way. If you turn off the Preview checkbox, and then
06:04turn it back on; I'll go ahead and zoom in actually another click, so we can hopefully
06:08see some kind of difference here.
06:10So this is before the Gaussian Blur.
06:12You can see that we don't have much detail at all.
06:14We just have a bunch of color transitions.
06:17And then if I turn Preview back on, we restore some of that detail, which is ironic, because
06:22we're blurring the layer.
06:23Anyway, I'll go ahead and click OK in order to accept that change, and then I'll go ahead
06:28and zoom back out here.
06:30Now then, let's say I want to lighten up the side of his face just a little bit.
06:33Well, you can create a kind of dodge effect using the Overlay mode.
06:37I'll press Control+Shift+N, or Command+Shift+N on the Mac, and call this layer dodge; click OK.
06:42Go ahead and grab the Brush tool.
06:44I'll right-click inside the image window to show you that my Hardness value is set to
06:470%, so we've got a soft brush, and I'm going to reduce the size of my brush a little bit.
06:52Then I'm going to press the X key, so that White is my foreground color, and I'll just
06:56paint inside these areas a little bit, just to give you a sense of how this works.
07:01Then I'll press the M key to switch back to the Rectangular Marquee tool, and I'll switch
07:05the mode from Normal to Soft Light. That ends up blending that lightness into the image.
07:10Of course, we've gone too far, so I'll press the Escape key, so that the blend mode pop-up
07:14menu is no longer active, and I'll press the 2 key to reduce the Opacity value to 20%.
07:20So this is the appearance of the image without that layer, and this is the appearance of
07:24the image with that layer.
07:26So it's just a quick and dirty dodge effect.
07:28If you wanted to burn instead, you would paint with black.
07:30Okay, finally a couple more corrections.
07:32I'll press the Alt key, or the Option key on the Mac, click the black/white icon at the
07:35bottom of the panel, choose Vibrance, and I'll go ahead and call this grayness once again.
07:41And the idea is I want to add some more contrast back to this image, because we got rid of
07:45some of the contrast with that high pass layer.
07:47So I'll take the Saturation value down to -100%.
07:50I'll set the blend mode this time to Soft Light, and then I'll crank the Saturation
07:55value back up to -70%, and then I'll hide the Properties panel.
08:00So this is what the image looked like without that layer;
08:02this is how it looks now.
08:04And finally, I think he's looking a little bit too reddish at this point, so I'm going
08:08to click on the background in order to make it active.
08:11And then I'll press the Alt key, or the Option key on the Mac, click the black/white icon
08:14and choose Hue/Saturation, or if you loaded dekeKeys, you can press Control+Shift+U, or Command+Shift+U
08:19on the Mac, and I'll call this orangeness, and click OK.
08:24And then I'll go ahead and select the Target Adjustment tool, and I'll press the Control key,
08:28or the Command key on the Mac, and click and drag to the right a little bit. And I actually
08:33want to take that Hue value up to +5, just for the Reds, as you can see.
08:40And so now I'll go ahead and hide the Properties panel.
08:42And just to give you a sense of what we were able to accomplish where this image is concerned,
08:47I'll press the Alt key, or the Option key on the Mac, and click on the eye in front of the Background.
08:51This is the original version of the image, and this is the enhanced version of the image,
08:56thanks to a combination of both contrast reductions, and enhancements, applied with the help of
09:02the Overlay, Soft Light, and Hard Light blend modes.
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Difference, Exclusion, Subtract, and Divide
00:00In this movie, I'll demonstrate the fifth group of blend modes, which are color-coded in purple
00:04inside of this diagram.
00:06The first two -- Difference, and Exclusion -- are inversion modes that have been included in
00:10the software for a long time now.
00:13The other two were added recently, and they're known as the cancelation modes.
00:17And the thinking was, according to some programmers at Adobe,
00:20they wanted to round out the basic arithmetic.
00:23So where the Layers panel is concerned, we already had Linear Dodge, which adds luminance levels,
00:28so we might as well get Subtract as well, and then we've got Multiply, which actually
00:33does multiply luminance levels, so they figured they might as well add Divide.
00:38Neither of them is terribly useful for layering, and in truth, they're duplicates of blend modes
00:43that already exist.
00:45So let me show you what's up here.
00:46I'm going to switch over to this version of the image with light bulb, and I'm going to
00:50scroll down to the wrestlers layer.
00:52I'll go ahead and select it, and I'm going to change the blend mode from Linear Burn
00:55to Difference, which incidentally is far and a way the most useful of this group of modes.
01:01Now, what we're seeing here is Photoshop is subtracting the luminance level on the active
01:05layer from the luminance level on the composite layers below.
01:09So, for example, when you subtract black, as in the jackets, you don't do anything, so
01:14black is a neutral color, which is why we can see through the jackets.
01:18On the other hand, when you subtract white, as in the case of this background, you do
01:21serious damage to an image, because white is such a big thing to subtract.
01:26So the question is, why don't we just see blackness in the background?
01:30And the answer is because Photoshop is taking in absolute value.
01:33In other words, if the results of the formula is a negative number, Photoshop makes it positive.
01:39And as a result, white ends up inverting.
01:42So black does nothing, white inverts, and everything else does something in between,
01:48which means that if you want to get a more normal effect, you need to invert the layer.
01:52So I'm going to press the Alt key, or the Option key on the Mac, click the black/white icon
01:55and choose the Invert Command.
01:57I'm going to call this layer reverse, and turn on Use Previous Layer to Create Clipping Mask,
02:02so we're inverting the active layer only,
02:04and I'll click OK. And now, by virtue of the fact that we're turning the background black,
02:08it has no effect, so we're seeing through to the parchment, and because we're inverting
02:12the jackets to make them white, they are inverting the background.
02:17Another thing to note about Difference is, when two like colors encounter each other,
02:21in other words, the pixel on the active layer matches the pixel behind it, then the result
02:26of the Difference mode is black.
02:28Compare that, if I go ahead and click on the wrestler's layer, to the next blend mode in
02:32the list; I'll press Shift+Plus in order to advance to Exclusion.
02:37Exclusion does much of the same thing.
02:39Black is the neutral color; it doesn't do anything.
02:41White inverts absolutely.
02:43However, the colors in between don't go nearly as far, so when the luminance level of a pixel
02:48matches that of the pixel behind it, you don't get black;
02:51you get gray instead.
02:53So exclusion produces a more tepid effect.
02:56If I press Shift+Plus again, we advance to the Subtract mode, which goes ahead and subtracts
03:02out the luminance levels without finding the absolute value the way that Difference mode does.
03:06So it's very similar to Difference, with the big exception that white, which is the color
03:12of the jackets now, because they've been inverted, goes ahead and gets subtracted out to beyond
03:18black, so you can end up getting some very, very dark effects indeed.
03:22Now, you may look at this composition and think, gosh!
03:25This looks pretty familiar, and sure enough, it is.
03:28If I go up to the File menu, and I choose Revert command, or I press F12, you're going to see
03:34the exact same effect.
03:36The big difference is that the wrestlers layer here is set to the Linear Burn mode,
03:40whereas, if I press Control+Z, or Command+Z on the Mac, to reinstate the Subtract mode, again,
03:46it looks exactly the same.
03:47And that's because applying Linear Burn to a layer is the same as inverting that layer,
03:52and then applying Subtract, which is why I say subtract isn't really a new mode, and it
03:58also existed elsewhere inside the software.
04:00All right, now let's switch over to this image, which is a variation on the composition with
04:06a low contrast version of the wrestlers layer set to Color Dodge.
04:10And the reason I'm setting it to Color Dodge is because Divide and Color Dodge are very
04:15similar to each other.
04:16So what I'm going to do is turn off this Reverse layer here, which is an Invert adjustment layer.
04:21And you can see that Color Dodge now blows the heck out of the composition, and I'll switch
04:25the mode from Color Dodge to Divide, and we end up getting the exact same effect.
04:31And to prove that, I'll go back up to the File menu, and choose the Revert command, or press
04:36F12, and we're seeing exactly the same thing.
04:39So applying the Divide mode to a layer is exactly the same thing as inverting the layer,
04:44and applying Color Dodge.
04:45All right, so that gives you a sense of how the Inversion and Cancelation modes work.
04:51If you want to find out some uses for them, you can check out my Photoshop Masking & Compositing:
04:56Advanced Blending course, included along with lynda.com.
05:00To learn a really great use for the Difference mode, stay tuned for the very next movie.
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Capturing the differences between images
00:00In this movie, I am going to show you a terrific use for the Difference blend mode.
00:03Basically, it is the go to mode any time you are trying to find the differences between
00:07a couple of images, and that's because if a pixel on the active layer is the same color
00:13as the pixel behind it, then the composite pixel turns black, which means that anything
00:18that's not black is at difference.
00:20So let's say I am trying to create a screenshot of the Gradient Mesh feature inside Adobe
00:25Illustrator, and I went ahead and drew these two peppers, and now we're seeing the mesh
00:29points throughout.
00:30And in my case, they are showing up as orange against a red background, which isn't a terrific
00:35amount of contrast.
00:36Now, I could have changed the color of those points in Illustrator, but I wanted still
00:40more control than that.
00:42What I wanted to be able to do was dim the peppers back, like you see them here, and
00:46then turn the points black, so that there is no ambiguity whatsoever, whether I show
00:52this image on screen, at my Web site, or whether I put it in one of my books, you can see those mesh points.
00:58So I'll go ahead and switch back to the image at hand.
01:00Here's what we've got.
01:02I took one screenshot of the peppers with the mesh point selected, and I took another
01:06screenshot of the peppers deselected, and then I went ahead and set one on top of the
01:11other, and with the gradient mesh layer selected here, I'll go ahead and switch the
01:15blend mode from Normal to Difference, and we end up getting this effect here.
01:20So you can see everything that's not part of the mesh becomes black, and only the mesh lines remain.
01:25Now we need to turn all the differences white,
01:27so press Control+Shift+Alt+E, or Command+Shift+Option+E on the Mac, in order to merge the composite
01:33layers onto a new layer, and I'll call this new layer merged, and then you need to apply two adjustments.
01:39You go up to the Image menu, choose Adjustments, and choose Desaturate, or if you loaded dekeKeys,
01:44you can press Control+Shift+Alt+U, or Command+Shift+ Option+U on the Mac, and that goes ahead and gets rid
01:49of all the color.
01:50And then you go up to the Image menu, choose Adjustments, and choose a command we haven't
01:54seen so far, Threshold, which allows you to turn all pixels on the active layer either black or white.
02:01And the reason this feature is called Threshold is because this slider triangle right there
02:06represents the threshold.
02:08If I take it down to, say, 110, then anything with a Luminance level of 110 or brighter
02:13becomes white; anything with a Luminance level of 110 or darker becomes black.
02:18You can see we have got this tiny little histogram right there.
02:21We need to move the slider triangle all the way to the left of it.
02:25I ended up going with a Threshold level of 30, but I could have selected 20, for example,
02:29and gotten exactly the same results.
02:32As long as I'm inside of this area, it doesn't matter. All right.
02:35So I'll click OK.
02:36I've now got the white mesh point lines; everything that's not a mesh point is black. I want to
02:40convert that mesh to a selection, so I'll switch to the Channels panel, and press the
02:46Control key, or the Command key on the Mac, and click on RGB, and that goes ahead and selects
02:50anything that's white, and deselects anything that's black.
02:53Now I'll switch to the Layers panel, turn off both merged, and grad mesh, so we are just
02:59seeing the no mesh versions of the peppers.
03:01I'll press Control+Shift+N, or Command+Shift+N on the Mac, to create a new layer.
03:05I'll call the layer mesh lines, and then I'll press the Enter key, or the Return key on the
03:09Mac, and I will press Alt+Backspace, or Option+ Delete on the Mac, to fill the selection with black.
03:15So we now have the black mesh lines.
03:17Go ahead and click outside the selection in order to deselect it, and now let's go ahead
03:22and give this no mesh layer a special treatment, so that it fades back, and I am going to do
03:27that using a layer effect.
03:29So click on the fx icon, choose Color Overlay, and then click on the color swatch, and I recommend
03:35you change the Saturation to 0, and then change Brightness to 90.
03:40We need it to be bright, but something less than white.
03:43So 90% will work.
03:45Go ahead and click OK, and then switch the blend mode to Luminosity, so that we take
03:50out the luminance, but we leave the color behind, and then to bring back some of that
03:55luminance, I reduced the Opacity value to 70%, and then click OK.
04:00And we end up achieving that effect that we saw at the outset of the movie in which the
04:04mesh lines are clearly distinguished from the artwork in the background.
04:08And that's one of the many ways to use the Difference blend mode in order to find the
04:13difference between two mostly identical images.
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Hue, Saturation, Color, and Luminosity
00:00In this movie, I'll demonstrate how to work with the final group of blend modes, which
00:04are Hue, Saturation, Color, and Luminosity.
00:07Together they make up the component modes, so called because these blend modes divide
00:11an image into its color components.
00:14Now, I'll be discussing these blend modes in opposite order, because that's the easiest
00:18way to understand them.
00:20I'll switch over to this image of the model against the sky.
00:23You can see that she has a layer mask, which will become important in just a moment.
00:27Now, let's say I want to keep all the detail information that's associated with the model,
00:31but I want to let the blues from the background show through.
00:34Any time you want to keep the Luminance levels for the active layer, then you change
00:38the blend mode in the upper left corner of Layers panel from whatever it is -- Normal in
00:43my case -- to Luminosity.
00:45And notice now we can see all the detail of the model, but we're seeing the color of the
00:49clouds show through in the background.
00:51Now you may ask, well why are we seeing the luminance levels of the clouds outside of the model?
00:57And that's because of the layer mask.
00:59If I where to Shift+Click on this layer mask thumbnail to turn it off, then you can see now
01:03we're overriding the background luminance, and we're just seeing the colors from the
01:08clouds and the sky.
01:10All right, I'll go a head and Shift+Click on the layer mask thumbnail to turn it back on.
01:14The opposite of Luminosity is the next blend mode up, and that's Color, and let me show
01:19you how that works.
01:20I'll go ahead and click on the sunlight layer to make it active, and turn on as well.
01:24Let's say we're not interested in any of the luminance information in this layer, but
01:28we do want to colorize a composition using this layer.
01:31Then with that layer active, you go to the blend mode pop-up menu once again, and this
01:35time choose Color, and now we're seeing the color from the sunlight layer, and the luminance
01:40information from the composite version of the two layers below.
01:45All right, now we'll go and turn that sunlight layer off for a moment.
01:48Here I am playing around in my image, and I decide to click on the model layer once again.
01:53And in reviewing this composition, it bothers me that I can see the contours of the clouds,
01:58because of the saturation levels that are showing through.
02:01So sometimes we have these low saturation clouds coming into the model, and other times
02:05we see this high saturation sky, and interferes with our view of the model, I think.
02:11And so what I would like to do is retain the model's saturation levels.
02:14In other words, I'd like to go ahead and apply