Photoshop CS4 One-on-One: Mastery

Patching an irregularly shaped area


Photoshop CS4 One-on-One: Mastery

with Deke McClelland

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Video: Patching an irregularly shaped area

I have gone ahead and saved my progress so far as Wall of clones.psd and we have cloned these walls. That's where the name comes from after all. But there is this rear wall right here that's covered in the big, actually cool looking graffiti. We are going to cover it up though; we are going to get rid of it. So the problem is this is an irregular little area here. That's super irregular but it's not going to be defined by a rectangle. If I try to heal over with a Rectangular Marquee, I'm going to get rid of 4, and I want to keep that little 4 sign, even though it's mostly illegible but the 4, you can see.
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  1. 21m 20s
    1. Welcome
      1m 21s
    2. Installing the DekeKeys keyboard shortcuts
      5m 38s
    3. Resetting the Function keys on a Mac
      3m 51s
    4. Installing the CS4 color settings
      4m 37s
    5. Setting up the CS4 color settings
      5m 53s
  2. 2h 31m
    1. Introduction to masking
    2. Introducing color range
      4m 22s
    3. Adding base colors and adjusting fuzziness
      4m 46s
    4. Localized color clusters
      6m 12s
    5. The Quick Mask mode
      7m 33s
    6. Viewing a quick mask by itself
      6m 40s
    7. Testing the quality of edges
      3m 55s
    8. Introducing the Masks palette
      7m 45s
    9. Editing a layer mask
      6m 18s
    10. Choking a mask with Gaussian Blur and Levels
      6m 44s
    11. Choking a mask with Mask Edge
      7m 43s
    12. Adding a Gradient Overlay shadow
      4m 23s
    13. Using live Density and Feather
      6m 12s
    14. Journeyman masking
      5m 44s
    15. Creating an alpha channel
      7m 6s
    16. Increasing contrast
      7m 15s
    17. Overlay painting
      8m 28s
    18. Cleaning up whites and blacks
      5m 48s
    19. Soft light painting
      5m 47s
    20. Selecting in style
      6m 55s
    21. Employing masks as selections
      5m 2s
    22. Scaling and compositing layers
      6m 30s
    23. Compositing glass
      5m 10s
    24. Selecting glass highlights
      8m 41s
    25. Working with found masks
      5m 46s
  3. 1h 34m
    1. Introduction to vector-based shapes
      1m 10s
    2. Vector-based type outlines
      7m 23s
    3. The benefits of vectors
      6m 27s
    4. Upsampling vs. nondestructive scaling
      7m 35s
    5. Vectors and effects
      8m 7s
    6. Fill Opacity and clipped layers
      4m 24s
    7. Basic shape creation
      3m 15s
    8. Drawing interacting shapes
      6m 21s
    9. Power-duplicating paths
      3m 12s
    10. Combining pixels and vector masks
      5m 19s
    11. Line tool and layer attributes
      7m 5s
    12. Copying and pasting path outlines
      3m 28s
    13. Drawing custom shapes
      3m 59s
    14. Drawing with the Pen tool
      7m 48s
    15. Creating cusp points
      7m 28s
    16. Defining a custom shape
      3m 34s
    17. Assigning a vector mask to an image
      2m 38s
    18. Adding a vector object to a composition
      5m 40s
  4. 1h 24m
    1. Introduction to Vanishing Point
      1m 11s
    2. Creating and saving the first plane
      8m 9s
    3. Creating perpendicular planes
      5m 16s
    4. Healing in perspective
      8m 47s
    5. Cloning and scaling in perspective
      8m 34s
    6. Patching an irregularly shaped area
      6m 59s
    7. Healing between planes
      3m 35s
    8. Importing an image into a 3D scene
      5m 46s
    9. Adding perspective type
      5m 37s
    10. Removing and matching perspective
      5m 36s
    11. Applying a reflection in perspective
      5m 1s
    12. Creating a perspective gradient
      6m 11s
    13. Converting a gradient to a mask
      2m 58s
    14. Swinging planes to custom angles
      4m 32s
    15. Wrapping art around multiple surfaces
      5m 49s
  5. 1h 15m
    1. Introduction to Smart Objects
    2. Placing a Smart Object
      5m 7s
    3. Saving a PDF-compatible AI file
      4m 27s
    4. Performing nondestructive transformations
      6m 8s
    5. Editing a Smart Object in Illustrator
      6m 50s
    6. Converting an image to a Smart Object
      6m 50s
    7. Cloning Smart Objects
      5m 24s
    8. Creating a multilayer Smart Object
      5m 51s
    9. Updating multiple instances at once
      2m 55s
    10. Creating a Camera Raw Smart Object
      4m 17s
    11. Editing a Camera Raw Smart Object
      3m 25s
    12. Assembling a layered ACR composition
      5m 55s
    13. Using an ACR Smart Object to effect
      3m 41s
    14. Blending multiple ACR portraits
      6m 56s
    15. Live type that inverts everything behind it
      6m 33s
  6. 1h 48m
    1. Introducing nondestructive Smart Filters
    2. Applying a Smart Filter
      4m 22s
    3. Adjusting filter and blend settings
      4m 25s
    4. Heaping on the Smart Filters
      5m 19s
    5. Smart Filter stacking order
      7m 23s
    6. Resolution and Smart Filter radius
      6m 12s
    7. Masking Smart Filters
      4m 42s
    8. Employing nested Smart Objects
      5m 5s
    9. Dragging and dropping Smart Filters
      6m 31s
    10. Using the Shadows/Highlights filter
      5m 53s
    11. Regaining access to the pixels
      7m 8s
    12. Parametric wonderland
      5m 52s
    13. Working with the Filter Gallery
      6m 28s
    14. Freeform filter jam
      5m 52s
    15. Swapping filters from the Filter Gallery
      3m 45s
    16. Mixing all varieties of parametric effects
      7m 30s
    17. Addressing a few Smart Filter bugs
      3m 11s
    18. Applying a Smart Filter to live type
      5m 30s
    19. Choking letters with Maximum
      3m 7s
    20. Duplicating a Smart Filter
      2m 38s
    21. Enhancing a filter with a layer effect
      6m 30s
  7. 1h 6m
    1. Introduction to Auto-Align, Auto-Blend, and Photomerge
      1m 2s
    2. Merging two shots into one
      3m 49s
    3. Applying Auto-Align layers
      3m 44s
    4. Masking images into a common scene
      1m 39s
    5. Auto-Align plus Auto-Blend
      8m 11s
    6. Assigning weighted Opacity values
      4m 7s
    7. Employing a Difference mask
      7m 17s
    8. Masking smarter, not harder
      3m 53s
    9. Capturing multiple depths of field
      3m 37s
    10. Auto-blending real focus
      8m 31s
    11. Creating a panorama with Photomerge
      7m 27s
    12. Correcting a seamless panorama
      4m 52s
    13. An altogether nondestructive Lab correction
      7m 59s
  8. 1h 44m
    1. Introduction to new CS4 technologies
      1m 1s
    2. Applying Content-Aware Scale
      7m 18s
    3. What works and what doesn't with Content-Aware Scale
      4m 19s
    4. Protecting areas with masks
      7m 31s
    5. Applying incremental edits
      7m 6s
    6. Protecting skin tones
      7m 12s
    7. Scaling around a model with TLC
      9m 0s
    8. Adjusting the scale threshold
      5m 22s
    9. When Content-Aware Scale fails
      4m 2s
    10. Creating a lens distortion effect
      8m 39s
    11. Layer masking the family
      11m 44s
    12. Installing the Pixel Bender
      3m 43s
    13. Introducing Pixel Bender kernels
      6m 50s
    14. Pixel Bender kernel roundup
      7m 24s
    15. Tube View and Ripple Blocks
      3m 58s
    16. Making a seamless pattern with Kaleidoscope
      6m 13s
    17. Introducing the Pixel Bender Toolkit
      3m 24s
  9. 1h 20m
    1. Introduction to actions
    2. Creating an action
      5m 45s
    3. Recording operations
      5m 12s
    4. Reviewing and editing an action
      4m 45s
    5. Playing an action (the Button Mode)
      4m 51s
    6. Saving and loading actions
      5m 0s
    7. Copying and modifying an action
      4m 8s
    8. Permitting the user to change settings
      5m 50s
    9. The Best Chrome Effect Ever II
      3m 41s
    10. Recording a fail-safe action
      7m 33s
    11. Rounding corners with a mask
      4m 33s
    12. Cleaning up layers
      3m 52s
    13. Automating layer effects
      7m 1s
    14. Applying chrome with Gradient Map
      6m 24s
    15. Action anomalies
      4m 11s
    16. Rendering effects to layers
      5m 1s
    17. Testing that it works
      2m 0s
  10. 1m 14s
    1. See ya
      1m 14s

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Watch the Online Video Course Photoshop CS4 One-on-One: Mastery
13h 7m Advanced May 29, 2009

Viewers: in countries Watching now:

Photoshop mastery can be elusive, but in Photoshop CS4 One-on-One: Mastery, best-selling author and video trainer Deke McClelland teaches the most powerful, unconventional, and flexible features of the program. In this third and final installment of the popular and comprehensive series, Deke delves into the strongest features that Photoshop has to offer, including scalable vector graphics, Smart Objects, and Photomerge. Exercise files accompany the course.

Recommended prerequisites: Photoshop CS4 One-on-One: Fundamentals and Photoshop CS4 One-on-One: Advanced, both part of the Online Training Library®.

Download Deke's customized keyboard layouts and color settings for Photoshop from the Exercise Files tab.

Topics include:
  • Defining the essentials of masking
  • Resizing images with content-aware scaling
  • Adjusting perspective with Vanishing Point
  • Applying Smart Filters to create complex effects
  • Using the Auto-Align tool to build composite images
Design Photography
Deke McClelland

Patching an irregularly shaped area

I have gone ahead and saved my progress so far as Wall of clones.psd and we have cloned these walls. That's where the name comes from after all. But there is this rear wall right here that's covered in the big, actually cool looking graffiti. We are going to cover it up though; we are going to get rid of it. So the problem is this is an irregular little area here. That's super irregular but it's not going to be defined by a rectangle. If I try to heal over with a Rectangular Marquee, I'm going to get rid of 4, and I want to keep that little 4 sign, even though it's mostly illegible but the 4, you can see.

I am outside in larger world of Photoshop here, no longer inside the vanishing point filter. What you do is you define a selection in Photoshop. You just have Photoshop do it, and that way you are masking off this area, and I have actually saved a mask for you. If you go over to the Channels palette, you will see that there is this alpha channel called Rear Wall, just go ahead and Ctrl-click on it or Command-click on it, on the Mac, and then go back to your Layers palette, make sure Perspective edits is still active right there, and then we'll go up to the Filter menu and we'll choose Vanishing Point.

Now inside the Vanishing Point filter, you will go over here and you will get the Rectangular Marquee tool or just the Marquee tool. And you will double-click inside of this plane back here in order to select the whole plane like so. All right, great. Now you will press and hold the Ctrl+ Shift keys or the Command+Shift keys on the Mac and you will drag this guy over all the way to this wall right there. Now, I want you to note something that's highly confusing about this. I'll go ahead and release, and then it will clone into the space. By the way, this specific exercise is sort of an exercise in confusion.

There is a lot of things that can go wrong. I just want to warn you this upfront. We'll do it together, we'll see the things that go wrong together, so that you can personally witness me having problems which is always fun. I do want you to note that if you decide to Undo, if you press Ctrl+Z, Command+Z on the Mac, and then you try to do it again, do the Ctrl+Shift thing, this time you are moving a marquee around, like so. Then it's like what, well, I thought this is what you do. You have to press Ctrl+Z or Command+Z on the Mac twice. It's not going to look any different. Nothing is going to happen. But well, I shouldn't say that.

What's going to happen is you will notice the Move mode changes to Destination right there. Let's go back here to where it was. The first time you press Ctrl+Z or Command+Z, your marquee will go back to its proper location but Move mode will be set to Destination dimmed. And then if you press Ctrl+Z or Command+Z again, then you will see Destination come back. What's happened is that when you do that Ctrl+Shift+Drag, you perform two operations. You float the selection and you also do that sort of patch thing, that you float it. So your first Undo is undoing the patch and then your second Undo is undoing the float.

I know that doesn't make any sense but that's what's happening. Anyway, I just want you to know if you run into problems with Vanishing Point, it may be because you just need to press Ctrl+ Z or Command+Z again. Give it a try. All right, so anyway, Ctrl+Shift+Drag, Command+Shift+Drag this guy in order to heal that background, release the keys, zoom in. Here is where things get delightfully confusing. And get your Transform tool because we have got to yank this up, sort of like a garage door or something that we need to pull up. So that's covering everything but that 4. The 4 will take care of itself because it's masked.

But the Transform can go just wickedly delightfully wrong. Keep your cursor inside of this area to the best of your ability. If you stray, Oh! It's not doing it. Let's go out wider. Let's see if I can get it to do it. Oh! Sometimes if you move your cursor out here, you will see like this marquee just kind of go wonky and decide to go off into this area over here. It may be a function, let's see. You can actually fix things a little bit by turning these two options off and I'll show you those guys in more detail, later in just a moment actually.

But for now, let's go ahead and drag this guy up. This is the safest way to perform this Transformation, because if you start dragging it too far down, look at that. That's what I'm talking about. What's that about? That's because the selections now move to the bottom plane, and that's of course a disaster. So what you want to do is you want to move this down as low as you can. Oh! See, we are chasing the marquee, can get very confusing right there. Oops! Look at that guy. Wow! What's that about? Okay, so let's go ahead and drag this guy up, Oh! That's too high.

But you would just want to make sure that you drag it up high enough that you are filling the entire back panel and then we'll just go ahead and drag this guy down a little bit, so that it fills up this entire space. So we just want this plane-- I'm sorry, not panel. This plane to be filled up with this patched area right there. Then I'll go ahead and press the X key, so we can zoom in for just a moment, temporarily. The great thing is look, thanks to that selection that I made, we are keeping the 4 and we are also keeping that shadow in there. So it looks nice and realistic with one exception, darn it, I goofed. I made a mistake.

So we are going to have to back up a little bit here. I will press Ctrl+Z, Command+Z on the Mac a few times until we get back to this location right there. Let's see, if I move to the Marquee tool, Destination is dimmed, so Ctrl+Z or Command+Z again so that Destination is available. Heal needs to be set to On. That's the goof. Sorry, folks. Now, let's try it again, but this gives you a sense of how this works. Let's go ahead and drag this over, Ctrl+Shift+ Drag or Command+Shift+Drag onto this wall like so. In order to fill things up, that's going to be a better match. Now, let's press the T key to switch to the Transform tool, and let's see if we can move this up, all right, and I'm trying to be deliberate and careful so that things don't go kooky and wrong for me. And this looks like it might actually work out.

Again, let's see if I press the X key to zoom in, it looks pretty good. Might be a little too tall; let's see if I can drag that down with that something going horribly wrong. There we go, because we don't want those tiles to be too tall. That works for me, I'll buy it. Whatever this edge is going on there, wasn't really there in that original wall, but it's going to be there in the new one, so good. Now, while the coast is clear, let's go ahead and click on the OK button in order to accept this modification and it just fills in the selected area. I will click off of this selection in order to deselect it of course. Actually, I'll undo that de-selection there. I'll press Ctrl+Z or Command+Z on the Mac because you know what, we ought to just go ahead and apply Gaussian Blur to that.

As we are applying Gaussian Blur here, it stands a reason that this should be a little blurry as well. So I'll go up to the Filter menu and just choose Gaussian Blur right up front there, or press Ctrl+F, Command+F on the Mac in order to apply a little bit of blurring and now I can click off and the deed is done. So that's how you go about healing inside of an irregular area. In the next exercise, we are going to introduce the Scrubbco banner. We are finally going to take advantage of this wonderfully colorful goofy thing here and bring it into this what has to be called I think the grimmest scene in this entire series. And we are going to have fun doing it, darn it. So join me, please.

Find answers to the most frequently asked questions about Photoshop CS4 One-on-One: Mastery .

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Q: My Polygon tool is locked into a very small size. I can use the Transform tool to increase it's size once drawn, but I must have something set that will not allow me to freely draw it like I can the other shapes. What could be causing this problem?
A: This could be caused by a value associated with the Radius option of the tool. Click the down-pointing arrowhead to the right (a few tool icons over) from the Polygon tool in the options bar at the top of the screen. This brings up pop-up panel. If the Radius option has a number value, select that value and press Delete or Backspace to clear it out. That should fix the problem.
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