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When it comes to Photoshop, 3D doesn't require a special pair of glasses, NURBS curves, or subdivision surfaces. In fact, Deke shows how, using the Photoshop skills you have now, you can quickly create 3D objects that look like the real thing, complete with volume, shading, and perspective. This introduction guides you through 3D in Photoshop in the shortest time possible. Deke shows you how to model forms, wrap them with color and surface textures, hang lights in your scene, and add cameras—the windows into your 3D world. Plus, learn how to create 3D type and extrude path outlines so they have the appearance of depth. Get started now on a series of eye-popping 3D projects that will help you get to know Photoshop in a whole new way.
New to Photoshop? Check out Deke's companion courses, Introducing Photoshop: Design and Introducing Photoshop: Photography.
Hi, I'm Deke McClelland. Welcome to the amazing world of 3D in Adobe Photoshop. Now first, let's define what 3D means. It's not a movie that requires a special pair of glasses, nor does it look like it's coming out at you. Rather, 3D is a set of design tools that allow you to create graphic elements, or objects, that look like the real thing. Because the objects exist in 3D space complete with volume, shading and perspective, you don't so much draw them as assemble them.
You mould the basic forms. Wrap them with colors and surface textures and hang lights that reflect off the object and into the camera, which is your 2D snapshot of the 3D world. When you render the final scene, it has a very good chance of looking like a photographic element, especially when set against an authentic photographic background. My job in this course is to introduce you to 3D and Photoshop in the shortest time possible. I make no attempt to cover every feature, far from it.
Instead, I show you just those features that you need to get started creating great 3D artwork and designs. Specifically, I show you how to work in 3D space, which means not only positioning your objects, but positioning your view of those objects as well. I show you how to extrude type and path outlines, so they appear to have depth. I demonstrate how to color and texture your 3D art using materials.
And I show you how to light your scene to create life like highlights, shadows, and reflections. Note that, while this course is brief, it's also demanding. We'll be taking on some complex topics and creating several eye-popping projects entirely from scratch. You do not need prior knowledge of 3D, whether inside PhotoShop or any other program, but you will need a working knowledge of PhotoShop to follow along.
If you're new to PhotoShop, check out my course, Introducing PhotoShop Design, which is specifically geared to design professionals and assumes no prior knowledge whatsoever. Otherwise let's roll up our sleeves and learn how to create photo-realistic 3D artwork inside Photoshop.
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