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Introducing Photoshop: 3D

with Deke McClelland

Video: Welcome

Learn the basics of Photoshop's 3D capabilities with Deke. Discover how to build simple 3D objects, add materials and lighting to your scene, and even create 3D type.
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  1. 2m 29s
    1. Welcome
      2m 29s
  2. 33m 54s
    1. Preparing to work in 3D
      3m 45s
    2. Some quick 3D terminology
      5m 10s
    3. Creating a simple 3D object
      6m 30s
    4. Adding an object to a 3D scene
      7m 44s
    5. Changing the colors of 3D objects
      4m 4s
    6. Rendering the final 3D artwork
      6m 41s
  3. 32m 37s
    1. Rotating the 3D camera
      7m 29s
    2. The ground plane and X, Y, and Z axes
      5m 0s
    3. Moving an object in 3D space
      7m 36s
    4. Rotating an object in 3D space
      5m 4s
    5. Saving cameras and adjusting coordinates
      7m 28s
  4. 33m 5s
    1. Creating 3D type
      7m 3s
    2. Coloring the extruded sides
      4m 22s
    3. Aligning letters to the ground plane
      7m 2s
    4. Beveling and inflating 3D type
      6m 48s
    5. Editing and formatting 3D type
      7m 50s
  5. 49m 36s
    1. Drawing a symmetrical path in Illustrator
      7m 46s
    2. Extruding a path outline into 3D space
      7m 24s
    3. Bending a path around its center
      5m 6s
    4. Editing an existing 3D path outline
      4m 48s
    5. Merging 3D objects into a single scene
      9m 30s
    6. Beveling the front and back of a path
      8m 17s
    7. Duplicating 3D meshes
      6m 45s
  6. 59m 33s
    1. Diffuse, Specular, Shine, and Reflection
      9m 2s
    2. Modifying multiple materials at a time
      5m 48s
    3. Diffuse texture and UV Overlay
      9m 17s
    4. Assigning multiple colors to a 3D object
      6m 19s
    5. Painting directly on a 3D object
      10m 12s
    6. Adding and adjusting environments
      9m 48s
    7. Creating a textured bump map
      9m 7s
  7. 23m 17s
    1. Finding 3D models online
      3m 36s
    2. Importing a 3D model into Photoshop
      8m 14s
    3. Creating a depth-of-field effect
      5m 48s
    4. Exporting a 3D scene as a DAE file
      5m 39s
  8. 38m 13s
    1. Without light there is darkness
      10m 1s
    2. Adjusting the default infinite light
      6m 24s
    3. Adding a spot light
      7m 34s
    4. Point lights and reflections
      7m 4s
    5. Customizing the image-based light
      7m 10s
  9. 59s
    1. Next steps

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Introducing Photoshop: 3D
Video duration: 0s 4h 33m Beginner


When it comes to Photoshop, 3D doesn't require a special pair of glasses, NURBS curves, or subdivision surfaces. In fact, Deke shows how, using the Photoshop skills you have now, you can quickly create 3D objects that look like the real thing, complete with volume, shading, and perspective. This introduction guides you through 3D in Photoshop in the shortest time possible. Deke shows you how to model forms, wrap them with color and surface textures, hang lights in your scene, and add cameras—the windows into your 3D world. Plus, learn how to create 3D type and extrude path outlines so they have the appearance of depth. Get started now on a series of eye-popping 3D projects that will help you get to know Photoshop in a whole new way.

New to Photoshop? Check out Deke's companion courses, Introducing Photoshop: Design and Introducing Photoshop: Photography.

Topics include:
  • Creating a simple 3D object
  • Adding an object to a 3D scene
  • Rotating the camera or an object in 3D space
  • Positioning 3D objects
  • Creating 3D type
  • Extruding a path outline
  • Working with Diffuse, Specular, Shine, and Reflection materials
  • Importing a 3D model from another source
  • Lighting your 3D scene
3D + Animation Design


Hi, I'm Deke McClelland. Welcome to the amazing world of 3D in Adobe Photoshop. Now first, let's define what 3D means. It's not a movie that requires a special pair of glasses, nor does it look like it's coming out at you. Rather, 3D is a set of design tools that allow you to create graphic elements, or objects, that look like the real thing. Because the objects exist in 3D space complete with volume, shading and perspective, you don't so much draw them as assemble them.

You mould the basic forms. Wrap them with colors and surface textures and hang lights that reflect off the object and into the camera, which is your 2D snapshot of the 3D world. When you render the final scene, it has a very good chance of looking like a photographic element, especially when set against an authentic photographic background. My job in this course is to introduce you to 3D and Photoshop in the shortest time possible. I make no attempt to cover every feature, far from it.

Instead, I show you just those features that you need to get started creating great 3D artwork and designs. Specifically, I show you how to work in 3D space, which means not only positioning your objects, but positioning your view of those objects as well. I show you how to extrude type and path outlines, so they appear to have depth. I demonstrate how to color and texture your 3D art using materials.

And I show you how to light your scene to create life like highlights, shadows, and reflections. Note that, while this course is brief, it's also demanding. We'll be taking on some complex topics and creating several eye-popping projects entirely from scratch. You do not need prior knowledge of 3D, whether inside PhotoShop or any other program, but you will need a working knowledge of PhotoShop to follow along.

If you're new to PhotoShop, check out my course, Introducing PhotoShop Design, which is specifically geared to design professionals and assumes no prior knowledge whatsoever. Otherwise let's roll up our sleeves and learn how to create photo-realistic 3D artwork inside Photoshop.

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