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Installing the dekeKeys keyboard shortcuts

From: Photoshop CS5 Extended One-on-One: 3D Scenes

Video: Installing the dekeKeys keyboard shortcuts

In this movie, I am going to show you have to install my custom deke keys keyboard shortcuts and these are the exact same steps that you take when you're working on the Mac or the PC. Now I should start something, if you've worked on one of my previous courses, whether it's Photoshop CS5 one-on-one fundamentals advanced or mastery then you do not need to reinstall deke keys. These are the exact same deke keys included with those movies; I include them here just for those of you who have not installed them in the past. Inside the 00_setup folder, you are going to find a subfolder called dekeKeys PsCS5 1 on 1, go ahead and open it up and then, at the bottom of the list you'll see dekeKeys PsCS5 1 on 1.kys, you want that .kys file, whether you are working on the Mac or the PC right-click on it and then, choose Open with and be sure to choose Photoshop CS5.

Installing the dekeKeys keyboard shortcuts

In this movie, I am going to show you have to install my custom deke keys keyboard shortcuts and these are the exact same steps that you take when you're working on the Mac or the PC. Now I should start something, if you've worked on one of my previous courses, whether it's Photoshop CS5 one-on-one fundamentals advanced or mastery then you do not need to reinstall deke keys. These are the exact same deke keys included with those movies; I include them here just for those of you who have not installed them in the past. Inside the 00_setup folder, you are going to find a subfolder called dekeKeys PsCS5 1 on 1, go ahead and open it up and then, at the bottom of the list you'll see dekeKeys PsCS5 1 on 1.kys, you want that .kys file, whether you are working on the Mac or the PC right-click on it and then, choose Open with and be sure to choose Photoshop CS5.

Here, is the problem Premier and Premier Pro both also, recognize the .kys file format, and so does Photoshop elements, and so you don't want to open up the wrong program. Anyway make sure, to choose Adobe Photoshop CS5 and that will go ahead and launch the program if it's not already running, it will also bring it to the foreground. It will not show you the .kys file, because it's not an image file. However, you did just change your keyboard shortcuts. Even though Photoshop isn't giving you any indication that any things happened here is what you do. You go up to the Edit menu and you choose a Keyboard Shortcuts command, or you press Ctrl+Shift+Alt+K, Command+Shift+Option+K on a Mac; and I want to mention something.

Throughout this series, I mentioned the keyboard shortcuts in exactly, the opposite order that they appear in the menus. You may wonder why I do that, because that is the standard convention, that's what everybody does. It's just the operating systems that decide to show them to you backwards. Anyway, I'm going to go ahead and choose the command and you'll notice that the set now, reads Photoshop defaults in my case, it may say, something different for you. But you'll see the word modified in parenthesis that shows you that your keyboard shortcuts just got changed. To confirm the they changed in the right way, twirl open file, by clicking in that little twirly triangle and then, scroll down the list until you come to the Place command, it should have a keyboard shortcut now, of Ctrl+Shift+Al+D or Command+Shift+Option+D on the mac.

Now assuming that it does, this is a good time to go ahead and back up your keyboard shortcuts so that they are safe, and you do that by clicking on this little floppy disk icon and then, go ahead and name the file and I'm going to call mine dekeKeys PsCS5 1 on 1 like so, and then click the Save button. And now, you'll see that name up here, and set, you're done, you can click OK, in order to accept your modifications. Now one of the thing I want to mention I'm going to go ahead and minimize Photoshop, so I can see my folder once again. Notice that I've gone ahead and included these little HTM files, but you can open inside your favorite browser once for Windows and once for Mac.

So I have listed the Macintosh and Windows keyboard shortcuts independently. I'll double-click on the Windows file, because after all I'm working on a PC. Notice that I've listed all of Photoshop shortcuts, Photoshop's default shortcuts in black, in all of my revised shortcuts in red and if you scroll down the list, you'll see that place has revised shortcut and so forth. One of the ones that I want to mention to you just because it becomes very important in the series, in addition to levels and curves down here, under Adjustments having their default keyboard shortcuts of Ctrl+L, Command+L on a Mac, Ctrl+M. for curves or Command+M on a Mac.

Those who apply static adjustments, well static adjustments aren't going to come in too handy when you're working with 3D layers inside of Photoshop. We're going to applying those commands but as adjustment layers, which is why I've also gone ahead and given you keyboard shortcuts for those adjustment layers; Ctrl+Shift+L or Command+Shift+L on a Mac gives you a level adjustment; Ctrl+Shift+M on a mac, gives you a curves layer and so forth. All right, so that's how you go about installing my custom deke keys keyboard shortcuts inside Photoshop. For those of you who are working on a mac, you have one more step, you need to go ahead and change your operating system level shortcuts, and I'll show you how to do that in the very next movie, its only for Macintosh people.

If you're working on Windows, you don't have this problem than you can go ahead and skip ahead to the movie on color settings.

Show transcript

This video is part of

Image for Photoshop CS5 Extended One-on-One: 3D Scenes
Photoshop CS5 Extended One-on-One: 3D Scenes

90 video lessons · 11602 viewers

Deke McClelland
Author

 
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  1. 36m 15s
    1. Welcome to One-on-One
      1m 36s
    2. Making Photoshop your default image editor on a PC
      4m 2s
    3. Making Photoshop your default image editor on a Mac
      5m 53s
    4. Installing the dekeKeys keyboard shortcuts
      4m 10s
    5. Remapping Mac OS shortcuts
      4m 0s
    6. Establishing the best color settings
      3m 53s
    7. Constructing the ideal workspace
      3m 25s
    8. Adjusting the interface settings
      3m 6s
    9. Establishing the best preference settings
      6m 10s
  2. 1h 22m
    1. Understanding the disciplined approach to scenes
      58s
    2. Beginning an ambitious 3D scene
      6m 41s
    3. Staking your claim with the camera
      5m 51s
    4. Taking the disciplined approach
      7m 19s
    5. Building a complex Repoussé element
      7m 53s
    6. Taking control of Repoussé bevels
      5m 57s
    7. Mastering the spherical panorama
      5m 6s
    8. Opening up a spherical panorama
      3m 42s
    9. Using a diffuse texture as a layer effect
      7m 12s
    10. Embossing text with bump maps
      5m 42s
    11. Partnering bump maps with diffuse textures
      8m 12s
    12. Automating Repoussé with an action
      4m 57s
    13. Combining 3D layers with Merge Down
      8m 34s
    14. Nesting objects in regular increments
      4m 13s
  3. 37m 42s
    1. A scene's best supporting material
      40s
    2. Extruding and positioning glass
      6m 30s
    3. Introducing refraction
      7m 44s
    4. Adjusting a double refraction effect
      7m 45s
    5. Creating a reflective lens
      5m 16s
    6. Creating a "diffuse reflection"
      3m 56s
    7. Adding depth and highlights in 2D
      5m 51s
  4. 1h 53m
    1. Igniting the colors in your scene with light
      1m 35s
    2. Making sense of a single-mesh scene
      5m 43s
    3. Identifying and naming materials
      7m 36s
    4. Establishing a base camera and light
      6m 56s
    5. Creating and positioning point lights
      8m 31s
    6. Precisely positioning lights
      9m 40s
    7. Color, softness, and attenuation
      6m 1s
    8. Capturing a light with Gloss and Shine adjustments
      5m 9s
    9. Making a patterned, textured surface
      6m 48s
    10. Creating a highly polished hardwood floor
      9m 32s
    11. Using the Hotspot and Falloff options with a spotlight
      8m 3s
    12. Placing and pointing a spotlight
      8m 37s
    13. Aligning a light to the camera angle
      6m 34s
    14. Moving cameras and lights
      9m 11s
    15. Adding a 2D sky to a 3D window
      6m 44s
    16. Resolving ray tracing mistakes
      7m 19s
  5. 1h 45m
    1. Darkness conveys depth
      56s
    2. Shining light through a window
      7m 34s
    3. Using a 3D postcard as a light shield
      8m 1s
    4. Adjusting an infinite light source
      5m 41s
    5. Adding two new models to a scene
      8m 15s
    6. Looking through many objects in a scene
      7m 40s
    7. Changing shadows on a mesh-by-mesh basis
      4m 39s
    8. Adding a 3D postcard sky
      6m 52s
    9. Passing light through an opaque object
      3m 24s
    10. Diffuse texture vs. self-illumination
      5m 47s
    11. Designing a custom reflection map
      8m 48s
    12. Shielding the distant edge of a scene
      4m 54s
    13. Casting light through an opacity map
      9m 30s
    14. Employing an image-based light
      7m 5s
    15. Making wall art with a 3D postcard
      7m 41s
    16. Creating a Repoussé picture frame
      8m 56s
  6. 1h 6m
    1. Forget the Zoom and Hand tools
      52s
    2. Aligning the ground plane to a photograph
      6m 8s
    3. Creating the perfect straight-on view
      3m 26s
    4. Positioning a 3D scene as an object
      4m 26s
    5. Using an orthographic camera
      6m 34s
    6. Sinking a scene into the ground plane
      6m 27s
    7. Designing shiny surfaces
      7m 32s
    8. Making a seamless image-based light
      9m 49s
    9. Lighting a factory-new 3D car
      7m 42s
    10. Adding metallic paint and tire treads
      6m 36s
    11. Depth of field vs. field of view
      7m 21s
  7. 1h 4m
    1. A scene's most important ingredient
      1m 10s
    2. Importing independently editable meshes
      7m 21s
    3. Integrating a 3D scene into a photograph
      6m 11s
    4. Designing a content-aware diffuse texture
      8m 6s
    5. Creating a tapering horn in Repoussé
      5m 44s
    6. Using the camera to align meshes
      10m 56s
    7. Establishing symmetrical meshes
      5m 51s
    8. Employing a self-illuminated mesh
      8m 4s
    9. Creating a self-illumination map
      5m 38s
    10. Cleaning up jagged highlights
      5m 14s
  8. 23m 33s
    1. Crafting the final 3D product
      35s
    2. Photoshop's 3D rendering presets
      4m 49s
    3. Making line art without re-rendering
      2m 30s
    4. Working with the Face Style options
      6m 31s
    5. Working with the Edge and Vertex Style options
      4m 31s
    6. Rendering a stereoscopic 3D artwork
      4m 37s
  9. 1m 3s
    1. Until next time
      1m 3s

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