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Inkjet Printing for Photographers
John Hersey

Inkjet Printing for Photographers

with Ben Long

 


In this course, photographer and author Ben Long explores the art and the craft of creating beautiful, archival-quality inkjet prints. The course looks at the anatomy of a print job: how a printer works, how to adjust and prepare your image to get the best results, and what happens to your photo in its journey from pixels to paper.

After a discussion of how to choose a printer, the course covers the process of preparing both black and white and color images using Adobe Photoshop. Ben describes how to take images from looking good onscreen to being properly adjusted for best results on paper, covering details such as sizing, sharpening, and color management.

With photographer and master framer Konrad Eek, Ben explores the creative decisions that photographers should address before printing. What size print? How does print size relate to the message of the photo and to the space where the photo will be displayed? What kinds of paper choices do you have, and how does your photo's content relate to the paper you choose?

The course also describes how to properly evaluate a print and how to handle common challenges that crop up during the printing process.
Topics include:
  • Why print with inkjet?
  • Types of inkjet printers: dyes versus pigments
  • Making image adjustments specifically for printing
  • Printing black-and-white photos
  • Resizing an image
  • Choosing paper
  • Working with sharpening and noise reduction
  • Color management

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author
Ben Long
subject
Photography, Cameras + Gear, Printing Photos
software
Photoshop CS5, CS6
level
Intermediate
duration
5h 53m
released
Sep 14, 2012

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Introduction
Welcome
00:04Hi! My name is Ben Long and in this course, Inkjet Printing for Photographers, I'm going to show
00:09you how to print, because as far as I'm concerned, an image is not finished until it's on paper.
00:15Taking a picture is a physical act: moving through the world, seeing, positioning yourself,
00:21exploring your subject and its environment, and finally manipulating the camera; it's
00:24all very physical.
00:26I want the end result to be physical also. I want to have an actual object that results
00:30from my shooting process.
00:32You can't be a good photographer without having a sophisticated relationship to light, to
00:37tone and color, and if your only experience of manipulating and evaluating color and light
00:42is on a computer screen, then you're missing out on working with the true color of the real world.
00:47You only get that from paper, and current inkjet printing technology that lets you explore
00:51printed color with a precision, with the dynamic range, and a permanence that you never had
00:56in the chemical darkroom.
00:57So printing is not just about creating a physical result;
01:01it's about the further exploration of your image, your subject, and most importantly, of life itself.
01:06I have got a fairly big monitor, but I've got a bigger printer.
01:09On paper I can play with scale in a way that I just can't do on a computer screen and as
01:14I scale images up, they become landscapes and environments that I can explore.
01:19As I scale them down, they become these little objects that I can live amongst.
01:23Image size can dramatically change my relationship to an image, and I can't get that on a computer screen.
01:28Sure, with an electronic image, I can beam it all over the world, but honestly, I don't care.
01:33It's not a real picture at that point.
01:35It's just more calories that we consume from the media bubble.
01:39When I put it on paper, it gains heft and most importantly,
01:43if I put it on paper, it just looks better and that's why I print, because I want to
01:47see my images at their very best.
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Exploring why we print
00:00In the film era there was no choice about it: you had to print your pictures.
00:04Prints were simply the only way that you can see the photos you'd taken.
00:07In the digital era, obviously things are very different.
00:09You can see your image on your camera as soon as you take it.
00:12You can connect your camera to a big TV and look at your images there.
00:15You can dump the images into your computer and look at them on your monitor, and from
00:19there, you can push them to websites and smart phones and tablets and so on.
00:23Images today are very malleable and dynamic.
00:25We can shove them around the world, and we can sort and filter them to combine them with other images.
00:30We can deliver them to an audience of millions, and all without ever having to print a single
00:35image. Because of this, some people never bother printing their images at all.
00:39I am not going to bother with explaining the virtues of easy digital distribution.
00:43I think most people are probably already amazed by how quickly and easily we can all send
00:47images electronically.
00:48With that said, I am going to be sounding like an old fogey and say that I just don't
00:53get it when people tell me they don't print.
00:55Perhaps I'm showing my age, but to me an image is not finished,
00:59it's just not actually an image until it's on paper. And that's silly, you might be saying.
01:04Lots more people can see it if you put it on the web, and that's true, but there are
01:07many other advantages to paper.
01:09Obviously, a print can be framed and hung on a wall, and it doesn't require special gear to look at it.
01:15Depending on the size of your printer, you might be able to get a much bigger print than
01:18you can ever see on a computer monitor. And as an image is printed larger, your relationship to it changes.
01:23Bigger prints become landscapes that you interact with in a very different way than you do when
01:27you view a smaller print or an image on a screen.
01:30Prints are tactile. You can manipulate them with your hands.
01:33You can frame them. You can move them around.
01:35They have weight, just like the other items in your house.
01:38To me, the image somehow becomes more real when it's on paper than what it's simply a
01:42string of electrons. And don't get me wrong; I've nothing against electrons.
01:45It just, they don't seem as solid and sturdy as wood pulp does.
01:50If you're only viewing your images onscreen, you'll quickly run into reproduction issues.
01:54No two monitors look the same, so when you send an image to someone, you never really
01:58know what it's going to look like on the screen they view it on.
02:00A print lets you fix the image the way you want it and ensure that the viewer sees the
02:05image as you intended it.
02:06Ultimately though, I think the most important reason the print has to do with the color
02:10and tone. We live our day-to-day lives in a world of reflected color.
02:15Light bounces off of things and into our eyes.
02:17This is the type of light we see when we go out shooting, and this is the type of light
02:21that we capture with our cameras.
02:23When you view an image on a computer screen-- be it an LCD monitor or CRT--you're looking at
02:28transmissive color.
02:29Colored light is shined directly into your eyes.
02:32This creates color with a very different quality and feel than what we see in the real world,
02:37than what you saw when you were out shooting.
02:39The reflected color that we see in the real world, the color that our visual system evolved
02:44to see, has a particular deepness and richness to it.
02:48To me, reflected light feels like it's built on a dark base of some kind. Brighter colors
02:53are built up from darker ones, making for world where color is rooted in shadow.
02:57By comparison, the light that comes from your monitor is very bright; it lacks that deep
03:02rich quality of real world light.
03:04It feels to me like color that's brought down from bright highlight tones rather than built
03:08up from dark shadow tones. To me it looks overwrought somehow, and flat and kind of phony.
03:15Because the real world is seen in reflected light, no picture on a monitor can ever really
03:18look like the real world, because a monitor is always transmissive light. Only when the
03:23image gets on paper, where we return to reflected light and the colors look like the colors
03:28in the real world,
03:30only then can the blacks look like the blacks that we see in the real world.
03:34It took me quite a few years before I began to recognize these differences between reflected
03:38and transmissive light, so if what I just said sounds completely silly, just let it simmer
03:43for a while. Try to take note of the quality of the color that you see in real life, versus
03:47what it looks like on a monitor.
03:49At some point I expect your sense and preference might shift a little bit.
03:53When it does, the good news is that you'll have a very different relationship to, and appreciation of, color.
03:59The bad new is you're going to find yourself having to buy a lot of printer ink.
Collapse this transcript
Understanding what you need for this course
00:00Printing in the digital age is of course much easier than it was in the film era.
00:05You don't need running water and a light-proof room and not just chemicals and stopwatches
00:08or any of that stuff.
00:10You do need a printer, obviously, and these days if you want good-quality photo printing,
00:15that means an inkjet printer.
00:17Now, not all inkjet printers are ideal for printing photos, and we'll discuss how to choose one later.
00:22You're going to need some good paper as well.
00:24Ultimately, paper choice is a critical part of ensuring good image quality.
00:28We're going to look into paper choice in great detail later, but for now, you need
00:32to get some paper to get started with.
00:33Of course, you can print on plain old 20-pound office copier paper, but you're not going
00:38to get very good results because of the way that that type of paper interacts with ink.
00:42So go get yourself some decent low-cost matte paper; that's what we will be printing with in this course.
00:48I'll be printing on an Epson printer using Epson's ultra-premium presentation matte paper.
00:53It's a great inexpensive all-around matte paper for photos.
00:56You can get 50 sheets for about $15.
00:58It can yield very good image quality, has a nice finish and a nice heft.
01:02It's very archival.
01:03What's more, if you're printing on Epson printer, the Epson driver will already have a setting for it.
01:09If you're using an HP or Canon photo printer, then find their equivalent of this paper.
01:13Yes, there are third-party papers, and we'll talk about them, but for now stick with your
01:17printer brand, because it's easier to configure with the printer driver.
01:20You're going to need some images to print, but I expect that if you're interested in a printing
01:24course, you've already got some of those.
01:25We'll be doing our printing out of Photoshop CS6.
01:28We will be using very basic Photoshop tools, so you should be able to get by just fine
01:33with an earlier version. The only differences you might find with an earlier Photoshop is
01:37that the Print dialog might be different from what you see here.
01:40Even if it is though, you shouldn't have any trouble translating what you see here back
01:44into your version of Photoshop.
01:46If you normally use something besides Photoshop, you'll probably find that most of what we
01:50talk about here can be easily translated to your image editor of choice.
01:54If you like to follow along with Photoshop, you can download a free trial from www.adobe.com/downloads.
02:01It's best if you have some basic Photoshop skill. This is not a Photoshop course, so
02:06I'll be expecting that you already have some level of understanding of adjustment layers,
02:11levels adjustments, Hue/Saturation adjustments, RAW conversion, and other basic editing tools.
02:16Printing is one of the last steps in your workflow.
02:18Normally, you'll edit an image up to the way that you like it onscreen, and then you'll
02:22begin to add an additional set of edits to prepare it for print.
02:26I'm assuming that you already know how to get to that first stage, an image that's edited
02:30to the way that you like it onscreen.
02:32As the course proceeds, we'll be talking about paper choice, monitor profiling hardware,
02:37motors themselves, and a few other hardware odds and ends,
02:40so along the way you might find that there are some additional things that you want to
02:43invest in. But for now, if you've got Photoshop, a printer, and some images, you're ready to get started.
02:49We are shooting this course at the Oklahoma Summer Arts Institute at the beautiful Quartz
02:53Mountain lounge in Southwestern Oklahoma.
02:56OSAI is an amazing multidisciplinary arts program for teenagers, and I am here for a
03:01couple of weeks teaching photography alongside Susan Kae Grant and Konrad Eek,
03:05so from time to time, you're going to join us in the classroom as we work with students
03:09on printing-related issues.
03:11My hope is that they'll become your proxies for certain topics, and that the dialog I have
03:15with them will serve to give you another perspective on certain topics.
03:19We've got a lot a ground to cover, so get your camera and printer ready and let's start printing.
Collapse this transcript
1. Understanding and Choosing a Printer
Why inkjet printing?
00:00Not all inkjet printers are created equal; for photo printing you want a really particular
00:05kind of inkjet printer.
00:07The good news is, there aren't actually that many that you need to consider. The realm
00:12of photo-quality inkjet printing is pretty small, so you'll probably just be looking
00:17at about half a dozen printers.
00:19For the rest of this chapter you're going to sit in with my class at the Oklahoma Summer
00:23Arts Institute as I talk with them about all of the issues you need to consider when
00:28you're trying to pick a good printer for photo inkjet printing.
00:31And we're going to start that right now with a discussion of why inkjet is better than
00:37the other printing technologies that are currently available.
00:40There are a lot of different printing technologies out there.
00:43There is inkjet, which we've been using. There are also Laser printers which you might have
00:47used. And there are some other technologies what you might not have heard of, like dye
00:51sublimation or thermal wax.
00:53For the most part, as far as photo printing goes, it's entirely about inkjet these days.
00:58Those other technologies, like thermal wax where, those were printers that actually had
01:01kind of like crayons in them that were melted onto the page.
01:05Most of that has gone away.
01:06Dye sublimation, or dye sub, is still around, and one nice thing about dye sub is it gives
01:10you a truly continuous-tone print like you get in the darkroom; it's not a bunch
01:13of dots or anything like that.
01:15The downside to dye sub is you have to print on special dye sub paper, so you don't have
01:19a lot of paper options and it's expensive and the prints can be a little soft.
01:23Laser printers are nice because they're cheap.
01:25They're cheap to buy, and they are cheap to use.
01:28Cost-per-print wise is cheaper on a laser printer than anything else, even a color laser
01:31printer, but they don't have-- they're not continuous tone.
01:36It's more like a newspaper.
01:37You look up close. You can see little dot patterns.
01:40They don't have the color gamut, meaning they don't have as wide a range of colors.
01:44Their detail isn't the same, and you can't print on lots of different media like glossy
01:48paper and stuff like that.
01:49So it comes down to inkjet.
01:51And inkjet it's a technology that's been around for quite a while, and it's called inkjet because
01:55it really is just that.
01:57It's a bunch of ink, and there is a little nozzle that's goes "splzzzz" and spits it all over
02:00the page in the shape of a photo.
02:02Now you might have an inkjet printer at home that you use for printing out Microsoft Word
02:08documents and things like that, and it might be color, and it might do an okay job of printing a photo.
02:13What we have here is an actual inkjet printer designed specifically for photos. This specific
02:18one is an Epson Stylus Photo R2880, and they still make this printer.
02:24It's also been supplemented by a new printer, the R3000.
02:28The important thing about this printer is it uses--it doesn't have the sticker on
02:31anymore--the Epson K3 ink system, which is a very particular set of inks
02:35that's great for photo printing.
02:38So what happens when you send an image to the printer is as you know, onscreen every
02:44pixel is an individual color.
02:45So the pixel in the upper left-hand corner might be red, and that red has a particular numeric value.
02:51That value is sent to the printer driver, which tries to translate that single dot of color
02:58into a pattern of printer dots of the same color.
03:01So this printer has eight different inks in it, I believe, and those are mixed together
03:06to create every other color.
03:08But they are not mixed together in the way that you would in a painting studio, where you
03:12glob a bunch of different inks together and swirl them around, and now you've got a final
03:15ink that's a particular color.
03:16Instead, it's more like what you see in a magazine.
03:18They lay down patterns of dots in particular ways, and it just so happens that if you lay
03:22down out one of ink colors in a certain way next to some of the other ink colors, you get
03:27fuse or whatever.
03:29So a single-colored pixel on screen is represented on your page by maybe a hundred printer dots,
03:36teeny, tiny, little printer dots.
03:38So the first thing--the first mistake that people often make is they see the resolution
03:43of the printer--and this printer will list its resolution as 1440 dots/inch or 2880 dots/inch
03:48and they think, oh my gosh, I have to have an image that's 1440 pixels per inch. And that's
03:54not true, because a single pixel on your screen is represented by a whole bunch of printer dots.
04:00And we'll talk about resolution later when we talk about how you size your images.
04:04So there are a number of different things to think about when you're choosing an inkjet printer.
04:09There are inks, whether you want to print black-and-white stuff, how big you want to
04:12print, what kind of computer you have, and so on and so forth.
04:15So we're going to talk about those in the next couple of movies here.
04:19For now I'd just say the thing to learn if you're serious about photo printing is don't
04:24worry about any other printing technology; get an inkjet printer, one specifically designed
04:28for printing photos, and we'll talk in a minute about what the differences are between that
04:32and the inkjet printer you might already have at home.
Collapse this transcript
Understanding ink types: Dye vs. pigment
00:00Ben: So the main difference between a photo printer like this and the office-type
00:04printer that you've got at home is going to be the type of ink that's in it.
00:07Ink comes in two broad categories.
00:09There are pigment inks and there are dye inks.
00:13Most printers that you find at the computer store or the office supply store are going
00:16to be dye-based printers.
00:19And they're going to be less expensive than pigment printers, but they are not going to
00:23be necessarily always as good as a pigment-based photo printer.
00:28Dyes have the advantage of a wider color gamut, meaning they can print a broader range of colors.
00:33They are also often better for printing on glossy paper.
00:36Pigment-based printers have one really big advantage over most dye-based printers, which
00:42is archivability. I don't know if you've ever printed a page on your printer at home and left it sitting
00:47in the sun for a couple of days; you probably notice that it almost immediately fades.
00:50They are really not light fast.
00:52They will--they will fade in a matter of years pretty quickly.
00:57This printer, with the Epson K3 inks, on the right paper, these prints we've been making
01:01might go 200 years.
01:03Now that doesn't mean that like on January 1st 200 years after you print, suddenly the
01:08page is blank.
01:09What that means is that there will be a color shift that will start to happen after the
01:15extension of its--whatever archival rating that particular paper has.
01:19Most papers don't go that long, but most prints out of this printer on decent paper will last
01:23over a hundred years.
01:24Now you may think, well, I'm going to be real tired of that picture in 100 years. But if you really
01:28want to sell fine-art prints, people are going to bother you about that.
01:30They are going to say, is this archival? does it work--is it a pigment-based printer? and
01:35that kind of thing.
01:36So for real fine-art photography, that's what you want to go with.
01:40If you are trying to stay on a budget, there are some dye-based printers that are really
01:45good, that have archival ratings of 20-25 years. And again, they will give you a wider
01:50color gamut than what you can get out of this.
01:51They will also do really, really well at printing on glossy paper.
01:55Next thing to think about ink-wise is how many colors are in the printer.
01:59So we've got eight colors in here.
02:01Cyan, magenta, yellow, and black are what all printers start with.
02:05They are the additive primary colors of ink. They're what are used in finger painting class in elementary school.
02:11Mix those together you can get a whole lot of other colors.
02:14This printer adds a few extra things: light black, light cyan, vivid light magenta, light-light black.
02:20So we've actually got three different blacks.
02:22We've got three different shades of gray.
02:24That's one reason this printer does so well on black-and-white prints.
02:27Those other colors--the light cyan, light vivid magenta, vivid light magenta--those
02:33all serve to shore up different weaknesses that the engineers found in the printer.
02:38So some of those colors are going to get you better fine detail in light areas.
02:42You've clouds that don't have little dots in them.
02:44Some of the other colors are there to--are actually there for black-and-white printing sometimes.
02:49If you're printing black and white, they will mix in some of those extra color inks to prevent
02:53certain problems that can come up with black and white.
02:56Some older printers, when you do black--or even newer printers, when you print black and white,
03:00you'll notice that the overall tone of the print changes as you move from one type of
03:04light to another. We'll talk about that in a minute.
03:06So number of inks, it's not unnecessarily that oh, my printer goes to 11.
03:11It's not necessarily that more inks inherently means a better printer.
03:15It's more that these inks can solve certain problems that you want to look for when you're
03:18evaluating a printer.
03:20If you're in the store looking at a printer, if you have got a chance to look at some prints,
03:23you want to look for things like fine detail in highlight areas. How black are the blacks,
03:28how well does it do with black-and-white printing, and what's the overall kind of color gamut.
03:33Don't get sucked into ooh, look at this real super-glossy print on super glossy paper from this printer.
03:39That's what I want.
03:40Because that super-glossy printer may do a lousy job with black and white.
03:44It may actually not have great blacks and that sort of thing.
03:46So ink choice is going to be your first big demarcation when shopping for a printer and
03:51for fine-art photo printing,
03:53it's, right now, best to stay with a pigment-based printer.
03:56The good news about that is that narrows the choices down to only about four printers.
04:00There aren't a lot of pigment-based printers out there.
04:02So that's probably going to be the way you're going to want to go in terms of the ink.
04:06Any questions?
04:07I know I pretty said do this or not. Yeah
04:09Male Speaker: So the pigment is one that lasts longer?
04:11Ben: Pigment lasts longer.
04:15It's sturdier in terms of light-fastness.
04:18It works better with more kinds of media.
04:20There is a difference between the way that it reacts to the paper compared to dye.
Collapse this transcript
Discussing considerations for black and white
00:00So all inkjet printers are going to do color, but if you want the option to do black and
00:05white, you've got to be really careful about what you buy.
00:08The tricky thing about black and white, and what this printer does really well, is that
00:12black and white can come out of the printer not actually looking truly neutral.
00:17We've been talking a lot about how you've got to have real black and you've got to have real white.
00:21You also want gray that's actually gray.
00:23And I don't know if you saw earlier,
00:25because of the lighting that we had in here, these black-and-white prints actually look
00:28kind of green. We've now gotten the lights fixed so that they do on truly neutral.
00:34Not every printer can do this, and what I mean by truly neutral is this gray right here really does look gray.
00:38It doesn't have a slight green or magenta cast.
00:41It doesn't look too warm. It doesn't look too cool.
00:44That's a really hard thing to pull off.
00:45We didn't have inkjet printing technology that can do that until about 10 years ago,
00:50maybe eight or 10 years ago.
00:51So I think by this point you guys are really into black-and-white printing; everybody has
00:55been doing a little bit of it.
00:56So that's another critical consideration when you are printer shopping is you want to get
01:01a printer that can do a truly neutral black-and-white print.
01:04And again, that's a function of the ink set that's in here.
01:06We've got three different blacks to work with, so they can get all these fine shades of gray,
01:10and they done a very meticulous job of making sure that when the black-and-white print comes
01:15out it doesn't shift tone as you move from one type of light to another.
01:20It also doesn't bronze, which means that different areas don't take on this kind of bronze look
01:26as you shift it around in light.
01:28When printing on glossy paper with this printer we don't get something called gloss differential,
01:31which means that black areas have a different level of glossiness than other areas.
01:35So if you're serious about black and white, before you buy any particular printer you
01:39want to look up reviews and things like that and see if the printer is actually good at
01:44black-and-white output. Any questions?
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Reviewing the features
00:00Okay, there are some other things that you want to look for.
00:03So you gone through, you've decided, I'm going print photos.
00:05I've got to have pigment-based inks, so I want to be sure I've got a printer that can do
00:08a good black and white.
00:09Those are really your main concerns, because image quality should be the main factor that
00:13you're using to decide what printer you want to buy.
00:16Still, there is bunch of other stuff that you might want to think about, and the first one
00:19being size: How big a print do you want to make?
00:21We've been making this nice 13 x 19s, and that's because this print has a slightly extra wide carriage.
00:28This printer can actually do bigger than 13 x 19 if you stick roll paper on it. It comes
00:32with a roll feeder, so you could buy a 13 inch by 100 foot roll of paper, stick it in
00:37here, and do long panoramas and things like that.
00:40So having this, this extra size, I think is really nice.
00:43Obviously, you don't have to go all the way to 13 x 19, but it's just nice being able
00:46to get a little bit beyond letter size.
00:48Some other things to consider are other ways of feeding the paper.
00:51In this printer, the paper goes in the top here and comes out the front, but if you want
00:55to print on really thick paper, card stock, or handmade paper, or stuff you find at the
01:00art supply store,
01:01it's also got a straight-through path in the back so that the printer doesn't have to go
01:04around the corner.
01:06So that's a nice--as long as you've got a large fine-art printer, it's nice to able to
01:10start working with different media.
01:11You've been getting the print on paper or on wood and glass and things like that; obviously,
01:17we can't run those through here.
01:18But we can run really thick media, different types of transparencies, and back-print film,
01:23and all that kind of stuff can go in through the different feeding options.
01:26The last thing is just to think about how you want to hook it up to your computer.
01:29If you have a couple of computers or you want to make it available to your network, then
01:33you're going to want to think about, does it have wireless in it, or it does it have an
01:37Ethernet connection?
01:38The 3000, which is the printer that comes after this, actually has WiFi in it, so you can
01:41just stick it in a closet somewhere and not have to have it taking up all your desk space
01:45and still print to it.
01:47So those are just kind of last of the considerations that you want to weigh in there.
01:50They are not as important as the image-quality considerations.
01:53But if you find a couple of printers that are roughly the same, but one of them has
01:56WiFi, that might be a better way to go.
01:59Paper path is pretty critical.
02:01Some people get hung up on ink cost, and I wouldn't worry about that.
02:05It's really difficult to accurately predict what the price per print is out of a particular paper.
02:09Photo printers are always going to be more expensive to print on than a normal inkjet
02:14Printer because they have got lots of small cartridges full of ink, and that's just not
02:17actually as efficient a way to work.
02:20So you don't want to do a lot of document printing on one of these.
02:23It's going to be cheaper in the long run to buy a cheap laser printer, a $100 laser printer
02:26for printing your documents, and stick with these for just doing photos.
02:30So I wouldn't worry too much about per-print cost when buying a printer, because you are
02:34just not going to be able to get a good answer for that. Any questions?
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2. Adjusting Images for Printing
Printing and your workflow
00:00Workflow is a big topic, and there is no ideal workflow that I can say is unequivocally right for everybody.
00:06In general though, it's safe to say that a postproduction workflow typically proceeds
00:10something like this.
00:11You import your images into your computer. Now, you might be importing them into a program
00:15like Lightroom or Aperture or iPhoto, or you might simply be copying the images to your
00:19hard drive manually and then using a program such as Adobe Bridge to browse through them.
00:24Next, you review your images to make your selects.
00:27That is, you sift through all of the images that you shot, you find the ones that are
00:31good enough to pass through the rest of your workflow, and then you edit those images.
00:35Image editing has its own workflow that you follow to work efficiently and to ensure that
00:40you're not degrading the quality of your images.
00:42But in this image editing step you'll fix problems in the image--cropping, exposure
00:47problems, sensor dust, retouching--and many times you'll be image editing because your
00:52camera was simply not able to capture the image the way you saw it either in your mind
00:56or with your eye.
00:57This is the image editing to complete an image.
01:00You'll make these edits based on what you are seeing on your screen.
01:03Now if you've done any printing at all, you've probably already discovered that what you
01:08see onscreen doesn't always match what you get on paper.
01:12What's more, if you later switch to a different kind of paper, you may get completely different
01:16printed results than what you were getting before.
01:18So after you've got your image looking the way that you like it onscreen, after you've
01:22cleaned it and adjusted it and finished up your original vision for the scene, then it's
01:26time to add some additional edits to get the image corrected for the specific print that you want to make.
01:32Now this is why I think there are two image editing steps as you're working towards a print.
01:36The first set of edits gets you a baseline image that represents your original vision of the scene.
01:42The second set builds on that baseline image and adjusts it for your particular printer
01:47and paper choice.
01:49But you might be a thinking, aren't you're going to show me how to get my images to always
01:52match the screen?
01:53Maybe. The fact is, depending on the hardware that you have, it may not be possible for you
01:58to get your images to match your screen.
02:01But that won't prevent you from getting good prints.
02:03It also doesn't mean that you have go through dozens of test prints to get a good result.
02:07The techniques you're going to learn here will show you how to accurately adjust your images
02:10to get a predictable result, even though it may not look exactly like what you see onscreen.
02:15After your edits are done, you need to size your image, sharpen it, and then you're ready
02:19to print, and that printing step might involve a soft proofing step, and it will certainly
02:24involve configuring the Print dialog box correctly.
02:27You need to let your print dry then and stabilize and then you're ready to evaluate it and see
02:31if you need to make any additional adjustments.
02:33In this chapter, you're going to see me take an image from that initial set of edits--that
02:38is, from edits that look right onscreen--to a finished print.
02:41This is going to involve a lot of analysis and correction.
02:44We're not going to get into resizing and sharpening in this chapter though, as I like you to focus
02:47just on understanding the corrections that you need to make to get a good image on paper.
02:52You're also going to see me working with students at the Oklahoma Arts Institute.
02:55They are going to give me images that they have edited to a specific vision, and I'm going
03:00to take them from there to a finished print.
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Printing black-and-white photos
00:00We're going to start our printing exploration by working with some black-and-white images.
00:04Now, this might lead you think, I don't care about black and white, I never shoot black
00:08and white; why aren't you show me color?
00:10We're starting with black and white because it's simpler. Color adds a level of complication
00:14that it's just better for us to avoid right now.
00:17What's more, every single thing that we will do around black-and-white printing is relevant
00:22and necessary for color printing.
00:25Correcting a black-and-white image is about fixing tone, and very often when you fix the
00:29tone on the color image, you end up with correct color.
00:32So learning tonal adjustments is actually critical to color correction.
00:37We're starting with black and white, because I think you'll find it easier to understand
00:40the concepts that we're going to cover if we leave color out of the equation right now.
00:45Many of you might have come to this course with one simple question in mind: How do I
00:48get my prints to match my monitor?
00:50Don't worry; we're going to cover that exact question.
00:52But the skills that you need to solve that problem are more easily developed if you work
00:56with black-and-white images first.
00:58All that said, there's one big caveat about black-and-white printing that you need
01:02to pay attention to.
01:03It's possible that you may have a printer that does a fantastic job of printing color
01:08but that isn't quite as capable with black and white.
01:10The tricky thing about black-and- white printing is neutrality.
01:13It's hard for many printers to create a truly neutral gray; instead, you get a gray that's
01:18maybe a little warm or maybe a little cool.
01:21That is, your black and white might have the barest hint of magenta over it, or maybe green.
01:27The good news is that you might not notice this unless you set that print next to a truly neutral copy.
01:32So for the purposes of these exercises, the fact that you're printer might not be an ideal
01:36black-and-white tool doesn't really matter.
01:39Just know that if you see a color cast in your print, that doesn't mean that you're
01:42doing anything wrong or that your image needs an adjustment;
01:45it just means that your printer is weak when it comes to black-and-white printing.
01:49If you find that you're enjoying black-and- white printing, but you're printer isn't quite up
01:52to snuff, it might simply be time for an upgrade.
01:54You also, though, need to understand what makes good a black-and-white print.
02:00Here's what I'm talking about.
02:01If this print came out of your printer, you would probably being very happy, and you should be.
02:05This is a beautiful image.
02:06It's wonderfully composed.
02:08Then some snobby print guy like me would walk in and go, oh, yeah, nice.
02:15Your whites are a little off.
02:17And here's what I'm talking about.
02:19This is a very nice print; this is a nicer print. And let's talk about why.
02:23First off, I'd like to issue the disclaimer that we of course can't be sure what you're
02:28seeing on your screen by the time this image has been compressed and put on your particular monitor.
02:34So I'm going by what I'm seeing here in the real world, off of real prints.
02:37There is a big difference between this image and this image, and at first you go, well,
02:41yeah, this one looks different. And then as you get more into it, you might think, oh,
02:44this one is brighter, and that's a big part of it.
02:47These white highlights in here are very different than these over here.
02:51So that's expanding our contrast range.
02:53It's making an image that's got more texture and detail in it, and it's bringing more focus
02:59to this central lit area than I can see here.
03:02But there's something else going on that's maybe a little more subtle: overall, this image
03:07looks a little more brownish somehow. Even the brightest little bits of texture in here
03:11are so gray that it has this just overall darker cast.
03:16This image, thanks to all of these bright bits, gets a little more silvery.
03:20It looks more like the great tradition of silver gelatin black-and-white printing.
03:25I've got this wonderful range of gray tones in here that is broader than the more limited
03:31tones in here that go from a very dark gray to a lighter gray, rather than from a black to a full white.
03:37One of the critical things about black-and-white printing is you got be sure you have true black.
03:41you got to be sure you've true white, and you want as broad a range of midtones as you can get.
03:46Now, obviously, there will be times when an image like inherently be low-contrast and
03:50it's okay to not have that broad range and extreme contrast range.
03:55But in an image like this, we want that, and by expanding these midtones in here, that's
03:59where we pick up that beautiful silvery look.
04:02That's why we get an image here that looks finished, and an image here that's 90% to 95% there.
04:08What I want you to work on is understanding and learning how to get this extra expansion
04:12here that gets you that last 10%.
04:14This image is 90% there.
04:16This image is there.
04:18That's what's going to make the difference between a great black-and-white and ultimately
04:22great color print, and an almost-great print.
04:24Let's look at another example. Again, another nice print right out of the printer, but hopefully
04:29by now you've already figured out what I am going to say.
04:32Black and white, how are they?
04:35Black here is looking a little weak, the black back here is a little weak. Now black in a
04:39print is a little bit tricky because how black a black can be is often dependent on
04:43your paper, and we're going to talk about that later.
04:45But still, I'd like these blacks to be stronger if they could be. Whites in the image, there
04:49is a specular highlight there and there.
04:51They look probably pretty white, but her hair looks like a lot of light gray, very light gray.
04:57And the great thing about white is you've actually got to reference for it on the same page.
04:59I can see that, for the most part, other than here and here and maybe here, there's not
05:04a lot of this tone right here throughout the image.
05:07So my blacks and my whites are off in this image.
05:10When black is not black enough and white is not white enough, the contrasting your
05:14image greatly decreases, and that's what's creating this overall gray haze over the image.
05:20It just looks like I am looking through a fog of some kind.
05:23So let's take a look at a corrected image.
05:25Ah, the haze is gone. I can really see everything really clearly.
05:30Now my blacks here are very black.
05:32I've got white speckled throughout the image. Her buttons--actually, the buttons may be a little
05:38overexposed. We'll have to fix those.
05:39But her hair look great. Her face is a little bit lighter.
05:42Again, the image has more punch.
05:45It's got true black. It's got true white.
05:47It's lost that overall haze.
05:49And again, going back to that somewhat ephemeral silvery quality, this image has an overall
05:55cast of gray. This one, thanks to its true whites and true blacks, is revealing many,
06:01many more midtone gray patterns throughout the image, or gray tones throughout the image,
06:05and that's giving me that really good silvery look.
06:09That's what we're aiming for in a black-and-white print.
06:12And again, these same tonal considerations are also going to come into play when you're
06:15working in color.
06:17Finally, one more thing about black and white: the broader of your tool set is, the more creative
06:22options you have for capturing a scene.
06:24So even if you don't normally work in black and white, it can't hurt to do a little exploration of it.
06:28And you learn more about black and white in my Foundations of Photography: Black and White course.
06:33You may find that black-and-white shooting is an area of photographic expertise that
06:36you want to explore further.
06:38In case you don't have any black-and-white images of your own, I've provided one you
06:42can download and play with.
06:44Just follow the onscreen link to grab an image that will give you some good editing
06:47and printing practice.
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Understanding the histogram
00:00So this image here has a bunch of pixels in it, and each one is colored a shade of gray.
00:06If I zoom in here, we can actually see individual pixels.
00:10Now, some of these pixels might be the same color.
00:13There might be a black pixel here and a black pixel there. But because they are spread all
00:17over, it's difficult for us to see how many of each there might be.
00:21Well, why do we care? you might be thinking.
00:23It just looks like the image.
00:26We care because a good print has certain characteristics.
00:29Among those, it has blacks that are truly black,
00:32it has whites that are truly white, and if we don't have those things, we're going to
00:36get a weaker print.
00:37But, you might be thinking, I can see those on screen.
00:40There is some, some black right there.
00:42The thing is, black and white are actually specific quantifiable phenomena.
00:46The tone might look black onscreen; it might not actually be true black.
00:52It might simply look black because of the way your monitor is adjusted, or it might
00:56look black to you because your eye is not yet trained enough to recognize the difference
00:59between true black and a really dark gray,
01:03and even a tiny difference can have a big impact on your print.
01:06So, since you can't trust your monitor and maybe you can't trust your eyes, it's critical
01:12that you turn some analysis tools on your image, and the one that's going to be the
01:16most useful is the histogram.
01:19As I said before, I have a lot of different tones in the image, but I don't know what
01:23they are specifically or how many of each there are. The histogram shows me that in
01:28a very simple way.
01:29A histogram is simply a bar chart showing the distribution of tones in an image.
01:35I'm going to jump into Photoshop here and fire up its histogram display, which is right here.
01:42You should already be familiar with this if you've been using Photoshop a lot; if you're
01:45not, you can get it up here from the Window menu.
01:47There is a Histogram option.
01:49So this is the histogram.
01:50Again, it's just a bar chart showing the distribution of tones in my image.
01:54Black is over here on the left, white is on the right, and everything in between is a shade of gray.
02:00So what I'm seeing from my histogram here is that I have a lot of black in my image
02:04and I've a lot of dark gray, so black is probably some of this stuff in here.
02:09This is also a lot of the dark gray all through here.
02:12I have some lower middle tones in here.
02:18That's going to be all this gray in the hand.
02:20I have a big spike on this side. That means that I have actually clipped to the shadows
02:24or underexposed the shadows completely; some of them have gone out to complete black. That's okay.
02:28I like having this really dark stuff in the image.
02:32I also have over here a little spike on the right.
02:34This is white right here, and what this indicates is that there are some pixels that have blown out
02:38to complete white, and that's probably this highlight area right here or this--
02:42this was actually a view out of the window or out of door. Probably some of these.
02:46And I have very little white tones in here.
02:50Middle gray in the image is going to be about right here.
02:53The histogram is again a statistical analysis tool showing me the distribution of tones,
02:58and what I can see is that the image is trending in general to being lower than middle gray.
03:04So this is a dark image.
03:06It's got some overexposed white, but it has otherwise very few light tones in it.
03:12Now, I want to you give you a quick little thought experiment here.
03:15I can flip this image in Photoshop.
03:17There is a simple command that will give me a mirror image of this particular image.
03:23Think for a moment.
03:23If I do that--and I am going to do it here in a second--if I do that, what's going to
03:26happen to the histogram? Is it going to stay the same, is it going to change?
03:29If it's going to change, how is it going to change?
03:31So I'm going to do that flip right now.
03:33I'm going to go up here to Image > Image Rotation > Flip Canvas Horizontal. And keeping an eye
03:39on my histogram here and my hands, notice that no time are they leaving my arms.
03:43And as I flip the image, my histogram doesn't change at all.
03:47If that doesn't make sense to you then you're not quite getting the histogram.
03:51The reason it doesn't change at all is because there's no actual correspondence between anything
03:55in the histogram and any specific geographic location in the image.
03:58The histogram is simply a graph of the distribution of tones in the image, and flipping the image
04:04does not change that distribution.
04:05It doesn't add more black. It doesn't add more white.
04:07It doesn't lighten anything.
04:09So my histogram should stay the same.
04:10I'm going to Undo that and again, my histogram doesn't move.
04:14In Photoshop, you'll sometimes in the Histogram palette see this little exclamation mark here.
04:19That simply means that the histogram has not necessarily been updated to be completely accurate.
04:23If I click on it--there we go-- I've seen a few changes.
04:25It turns out there is a little more overexposure than I thought, and then the exclamation mark goes away.
04:31There's no correct, desirable shape to a histogram.
04:34There are things in the histogram that may not be best for your particular image, but
04:37you don't shoot to get a bell curve or an image that looks like a duck or anything like that.
04:43The histogram is simply a reflection of what's in your image.
04:45Now I promise you, if you don't follow the histogram, you are simply not going to get good prints.
04:52If you're thinking, oh the histogram, that's one of those fancy high-end technical things,
04:55you know, I'll just do it by eye, that's easier,
04:58you cannot just do it by eye.
05:00It's that simple.
05:01You're not going to get prints as good if you don't follow the numbers.
05:05Now you can do a print, see if it looks okay, and then make adjustments and do another,
05:10but you're going to go through a lot of expensive ink and paper that way.
05:13If you instead use the histogram, because the histogram is the key to getting predictable
05:18results, then you'll reduce and maybe eliminate a lot of those test prints that you need to
05:22do if you're simply winging it.
05:25Understanding the types of edits that you need to make will also get easier if you understand the histogram.
05:31Another thing you're going to need to know throughout this course is how to make localized adjustments.
05:36If you look here, we've got some highlights in here that are probably showing up somewhere
05:41in here. We're very likely going to want to be able to adjust those independent of the
05:45rest of the image,
05:46and the mechanism we're going to use for that is an adjustment layer and its corresponding
05:51layer mask, and that's going to all show up over here in the Layers palette.
05:55If you are not comfortable with adjustment layers and layer masks, then go back to the lynda library.
06:01There is lots of Photoshop instruction that's going to teach you how to do that.
06:05One thing you may not quite know yet, even if you're familiar with adjustment layers
06:10and layer masks, is that when you make an adjustment layer and a corresponding mask, the histogram
06:16that you're seeing up here changes.
06:17I'm going to quickly create a little mask here, just of the fingers, and this should be familiar to you.
06:27As I said, if you don't know how to do this, then you need to find some other instruction in the library.
06:34And now look at what's happening to my histogram display here.
06:38This histogram looks different than this histogram.
06:40This histogram is a histogram of the final image.
06:43This histogram that's showing up in my Adjustments palette here--I created a Levels adjustment layer--
06:48this histogram is showing me only the histogram of the unmasked area.
06:53So this is a histogram of just these bits on the fingers here.
06:56This becomes very, very useful as you're making selective adjustments for printing, because
07:00I can see precisely that this image that I've masked right here--or rather, this image that's
07:05unmasked right here,
07:06these bits of the fingers--don't have any true black. And my white adjustment
07:10there was a little extreme.
07:12So understanding that the histogram that you see here is a histogram of only the unmasked
07:17area is going to make it much easier for you to get the white and black correct for print
07:22in each little simple masked area that you create.
07:25This image needs some work, and we're going to see the actual author of this image, the
07:32girl who shot this image, go through that work here in the next few movies.
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Understanding what localized adjustments are used for
00:00While your image editor probably has many tools for making complex corrections and adjustments,
00:05it's very rare that an image can be corrected by a single global adjustment.
00:10If you've ever printed in a darkroom, you know that very often the only way to get a
00:14good print is to carefully dodge and burn specific areas of the print while it's exposing in the enlarger.
00:22Dodging and burning is simply the process of obscuring one part of the image or another
00:26to give that specific part a longer or shorter exposure.
00:30Now, the practical upshot is that those areas get lighter or darker.
00:34You have to do this because there isn't always a single development exposure that's perfect
00:38for everything in the image. The exact same thing is true when we're printing digitally.
00:43As you saw in the last chapter, to get a good range of tones, nice contrast, and a silvery
00:49look, we need to be sure that we have some true black, some true white, and a particular
00:53spread of gray tones in between.
00:56The problem is that when we apply an adjustment to achieve this in one part of the image,
01:00we might blow out the highlights in another part or lighten up the shadows or darken the highlights or shadows.
01:05So sometimes we have to perform a digital equivalent of dodging and burning to ensure
01:10that we maintain control of how much white and black there is in our image, and how the
01:15grays work in different areas of the image.
01:18Photoshop has specific Dodge and Burn tools, but for the most part, we're not going to touch those.
01:23I like them sometimes for performing retouchings, such as lightening bags under people's eyes.
01:30But for the types of edits we're going to do here, I don't recommend them, for three reasons.
01:35First, the edits they create are destructive.
01:38That is, they permanently alter the pixels in your image.
01:41Destructive editing is a bad choice for making printing adjustments because if you do a
01:45test print and find out that your adjustment was too weak or too strong, there's no easy
01:49way to go back and change it later.
01:51Second, Dodge and Burn tools are somewhat blunt instruments and they can often leave
01:56bad color problems and artifacts in your image by the time you're done using them.
02:01But most importantly, the Dodge and Burn tools don't give us good feedback about the area we're editing.
02:05You've seen the importance of the histogram and if we perform our edits right, the histogram
02:10can continue to be our guide.
02:12So, localized editing tools are going to be critical for all of the work we're going to
02:17do in the rest of this course.
02:19If you're working in Photoshop, then you'll need a familiarity with adjustment layers and layer masks.
02:23You can find lots of courses in the lynda library that cover these tools in detail.
02:27In the next few chapters, you're going to see me working with a few different students as
02:32we work to use localized editing tools to solve a number of different printing issues.
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Explaining the histogram with a practical example
00:00Ben: All right, Amber!
00:01You have gone and you have made three really exceptional images here.
00:05I think, like so much of the work here, anyone who looks at this is going to say "that's
00:10a high school student?"
00:11These are just fantastic.
00:14I took your images as you gave them to me and I did these prints.
00:17So we have got this lovely shot of these hands on this wooden door.
00:20We have got Haley--is this just?
00:24Amber: She is behind the window and then she is looking out.
00:28I am on the other side of the window. It's a reflection of the scenery behind me.
00:31Ben: Okay, so there is not compositing here.
00:33Ben: You actually shot that. Amber: That's all on camera.
00:35Ben: Okay. And then Haley is still stalking you, breaking into the abandoned house you had of Haley.
00:40Amber: Well, I'm the one with the camera, so I think I am stalking her, but yeah that's--.
00:43Ben: Okay, good point, all right!
00:44So what do you think of these prints?
00:46Amber: I love them. I mean, that's why I sent them to the print.
00:50Ben: Okay, I had given you some thing to fix before and you did a great job of fixing them.
00:55And asking what you think about them is obviously a loaded question because I brought you over
00:58here to do something with them.
01:00So I would offer to you, let's talk about this hands picture.
01:03Black-and-white prints of course are all about brightness.
01:05They are all about light and shadow, and we want them to have all this nice luminance
01:09gray, and then you have got a lot of that here.
01:11This particular image, it's great, the light that you have put on here, and you have plainly
01:15done a lot of work with some vignetting and dodging and burning.
01:20We have got a lot of nice texture in here. the hands themselves are great.
01:23Whose hands are those?
01:24Amber: Those are Lucy's hands.
01:26They are originally Ashley's, but she had sparkly nail polish on.
01:30Ben: Okay, that's good.
01:32Louis wears a completely different nail polish I think. All Right!
01:35They look great, but you are about 10% short of where you need to be, in terms of the tonal
01:41adjustment that you make, and I would ask you to look right here.
01:44His fingernail right here is really, really white.
01:48There is no ink there. That's just paper.
01:50That's what white should look like in this image.
01:53And it's not what we have in all of these other white bits.
01:56Amber: Yeah.
01:57Ben: We don't need this to go to complete white, but if white is all the way over here,
02:01these other secular highlights should be at least that bright, and if they are that bright,
02:06Ben: it's going to brighten up some of these tones. Amber: Right.
02:08Ben: That's going to allow us to get more texture on here.
02:11It's going to just give the image a little more punch.
02:14As good as this looks, it looks a little muddy and blah to me.
02:19And it's an easy thing to miss when the image first comes out of the printer, because your
02:23eye will look at it and make sense of it and so on and so forth.
02:26But once you realize there is actually more to be had there, there is a very different
02:29image you can get. So let's go in here and look at what you did.
02:35Let's analyze this image by the numbers. Looking at it onscreen obviously doesn't tell
02:39us very much, so I am going to go in here and add a levels adjustment layer.
02:43So as we look at the histogram right over here, what are you seeing?
02:47Amber: There is a very sharp spike out there, which is probably that little spot on his nail.
02:51Ben: It's probably this right here. Amber: Oh, yeah, the window too.
02:54Amber: And there is just so flat line.
02:56It's not a lot of white until the middle, around the grays.
02:59Ben: Yeah, so thinking of it that way, do you have an idea of a different white point adjustment?
03:05Now, technically, you are okay.
03:06You are saying, well, I have got my white over at the right edge of my data.
03:10Well, the right edge of your data is this thing. The bulk of your data, all of this stuff,
03:15really doesn't start till in here.
03:17So make another adjustment. See if you can get something else going.
03:22Yeah, coming into there is making a difference.
03:25Are you thinking a midpoint adjustment?
03:27Amber: Maybe. Ben: Okay.
03:28Amber: Kind of bring some of it back.
03:31Ben: Good because as you move the white point over, you are running the risk of brightening
03:35up the blacks and washing those out. And I think it's smart to do that. You did that right.
03:39You did that with the midpoint adjustment because if you had done the blacks, then everything
03:42is going to plunge back down. All right!
03:45So what are we getting now? We are getting--turn off the eyeball.
03:48Let's see a before and after.
03:50So there is before. There is after.
03:53And it's very slight and it's very subtle, but I think it's a huge change that's going
03:56to make a big difference.
03:58We could now start looking for how do you introduce any overexposure, has this gone out, have
04:04these gone out. Turn it off again.
04:07I want to look at this pinky right here. Yeah, we have lost some detail there.
04:12Ben: So, we are not going to be able to get around this with a single global adjustment.
04:17We are going to need to do some localized adjustments.
04:19We will look at those in a little bit.
04:21Let's move on to some of these other images and see where they stand.
04:23This picture of Haley reflected in the window, why don't you pull that out?
04:28So same thing. Make a Levels Adjustment layer.
04:33Okay, this one is a little trickier.
04:38This is where you had it set, and again, you did the right thing.
04:40You found the right edge of your data.
04:42But there is this little area along here that's all roughly the same amount of data, and that's
04:48probably all of these tones in her hand, these bright tones over here, maybe a little bit in here.
04:55As far as the rest of the image goes, the bulk of the image, most of it, the data doesn't
05:00start until right in here.
05:03So let's see what happens if you move the white point over to there.
05:07Yeah, right into there.
05:10Now, obviously, we have lost her hand. This is gone.
05:14But turn that adjustment layer off: before, after.
05:19If you notice in there, there is not a lot of differentiation between these tones and
05:22these tones. Overall it's a lot of middle-gray tones. With this Levels Adjustment layer on,
05:28this has gone brighter.
05:29Again, we are going to have to do some localized things to fix all that.
05:32We will come back to that.
05:33Let's move on to the next image.
05:36And let's just do the same thing here. Pull up the levels.
05:38And again -- Amber: About the sharp spike right there.
05:42Ben: Right, and that's going to be, very good.
05:46So where do you think we ought to go with this one?
05:47Amber: Probably about there, because that's all plateaued. Ben: I think you are right.
05:51Ben: Exactly and that's exactly the word. Thank you!
05:52I was looking for that word.
05:53Where you see those plateaus, you are looking at a bunch of little tones that aren't as
05:56significant as these big piles of tones.
05:59And let's see a before and after again.
06:01Okay. Again real, real subtle, but we have just picked up some extra stuff in there that's
06:07going to give it a little more punch.
06:09So even if these highlights get brighter, it just means there is more highlights from here
06:14coming into her, and that may or may not be a problem.
06:17So you were real close on all of these edits.
06:19Again, you were just like 10% off, and it's an easy mistake to make.
06:23You were--it's kind of heartbreaking to have to tell you, because you were doing exactly
06:27the right thing.
06:28You were going over to the edge of the histogram.
06:29It just turns out that the edge of the histogram is not actually right for the bulk of the image data.
06:35We need to define the significant data and move white and black to there.
06:39And as you pointed out, there is a plateau of insignificant data that you needed to go away from.
06:43So now the next thing is to get some masks in place to ensure that we haven't introduced
06:47new problems into the things that you just fixed.
Collapse this transcript
Making a localized adjustment in a practical example
00:00Ben: All right, Amber. We have got the Levels adjustment in place that's adding some
00:04extra punch and some whiteness to the image.
00:06In the process of it brightening these things up, it's blown out the fingers here. It looks
00:11to me like this has maybe lost something, and the fingertips here gone.
00:17Ben: So what we're going to do is use the layer mask that's built into the adjustment
00:21layer to try to constrain the effects of this brightening.
00:24So right now the mask is completely empty. Wherever there's white, that shows that it's
00:29like an open stencil, but the Levels effect is going through to the image.
00:33Ben: So we would like to block off the mask in the places where we don't want it brightened.
00:38We could do it at the other way; we could fill the mask with black and paint into the
00:42mask probably where the areas that we do want brighter, but that would be more painting and--
00:46Amber: Yes. Ben: Personally, I'm lazy.
00:48Amber: A lot more time.
00:49Ben: Okay, so grab a paintbrush.
00:51Amber: Okay, right.
00:52Ben: And we'll make sure we have black paint because we are wanting to fill the mask up.
00:57It's also not a bad idea to checkup here and make sure that these are set to full strength.
01:01Amber: 100%. Ben: Yeah.
01:03So make sure the mask is selected, which it is; just click on it.
01:07And now start painting over these areas. Aha!
01:11It's coming back.
01:13Yeah, that's good.
01:16So get his other fingers.
01:19So as you're doing that, we're filling up the mask so that the brightening effect doesn't
01:25hit those areas.
01:26Ben: And I am sure you necessarily have to completely... Amber: Yeah.
01:30Ben: But we'll leave it like this for now and we'll go back and put some highlight back on.
01:33Amber: Okay. Ben: Go ahead and hit that one.
01:35Amber: Completely? Ben: Mhmm.
01:36Ben: Yeah, go ahead and completely cover those up; because what we can do--we need
01:40to get this hand.
01:42What we can do here is where there's white in the mask we're getting full brightening;
01:48where there's black in the mask we're getting none at all.
01:51If we paint into the mask with gray or with a semi-opaque brush, we'll get something in
01:57between the full effect of the Levels adjustment and no effect at all.
02:00Ben: So let's try like 50%. Grab one of these middle-gray shades here, and now
02:07maybe--well, that brush size is okay.
02:09Let's just hit that highlight right along the top of his finger there, and that's brightening
02:14up a little bit,
02:17because we're painting into it not with the black but with the lighter shade of gray,
02:20and so that's letting some of the Levels adjustment go through.
02:23What do you think? Do you want more highlight on there or do you like that?
02:26Amber: I think it needs a little more.
02:28Ben: Okay, then go to a lighter shade of gray.
02:30There we go. I think you are right.
02:35Now, have we lost detail there, or do you think that's okay?
02:38Amber: I think there's enough detail.
02:40Ben: Okay. Amber: Highlights.
02:42Ben: Cool! Any other fingers that?
02:44Amber: Yeah. I'd say this one needs it.
02:48Ben: Okay. Good. And maybe one on this hand over here.
02:52Amber: Yeah, like right here.
02:53Ben: Now as you're painting, Photoshop is updating the little mask icon over here,
02:57so you can see that you have got these little spots of black and gray going in there.
03:02Amber: Yeah. Ben: I'm wondering about these, have these blown out?
03:05Amber: No. Ben: A little?
03:07Amber: Also the windows.
03:09Ben: Yeah, comparing this to the print.
03:14You could go over those with a little bit of light gray and see what happens.
03:16I like them brighter. I don't want them to go back to where they were before. Or maybe
03:22just leave them alone. I don't know. Do you have any opinion.
03:24Amber: I think they're okay. Ben: You think they're okay.
03:25Amber: There is still a little detail--
03:26Ben: Okay, then leave it there, cool.
03:28All right, let's go into the other images--
03:30Amber: Okay. Ben:--that also needed some repair.
03:32Ben: Here's Haley's reflection so what's wrong here?
03:34Amber: The hand. Ben: The hand. Anything else?
03:36Amber: A little bit of the window around her face. Ben: Yeah.
03:38Ben: And if I look up here, I see there was detail out here
03:42Amber: Yeah, like here. Ben: And that's gone here, yeah.
03:44All right, so you're going to need to patch those up.
03:47Amber: Okay. Ben: So what you're going to do?
03:50Amber: Go to black. Ben: Very good.
03:53It's a good idea to start with black just to see what it's like having no effect at
03:56all and then if you decide that it needs to be broadened a little bit, go to a lighter shade
04:00of gray, and you can start painting some brightening back in there.
04:06Now, one thing is, a lot of times it's easy to get uptight about, oh, I have to paint perfectly
04:11around this thing or that thing. You don't.
04:13You can cheat these masks like crazy, especially if you've got a big soft brush.
04:17Here you go. Wow! There was a lot of detail down from there.
04:23I think that looks good.
04:27Now that's a tough call.
04:28Amber: I kind of like that lighter. Ben: I agree with you.
04:30Amber: I really regret that decision. Ben: So let's undo.
04:32Amber: Okay. Ben: Yeah, that actually adds a lot.
04:35Amber: I like it. It kind of balances a lot.
04:37Ben: Yeah. Okay, cool. Let's go into your last one.
04:39Amber: Okay. Ben: So this one doesn't really need that much.
04:42It's just a question of, is that too bright?
04:44Amber: I'm trying it out. Ben: Okay. Drop a mask on it and let's see what happens.
04:49Ben: Hmm, it brought back this line that we didn't even know was there.
04:53What do you think? Amber: I would be fine with it either way..
04:58Ben: All right, well let's look at it again the other way.
05:00We can't undo now because you clicked twice, but you painted black in here before, which
05:04has stopped up that part of the mask.
05:06If you switch to white, you can now open the mask back up again.
05:11I almost feel like that line's distracting.
05:14Amber: Yeah. Ben: That it's nice without it.
05:16Ben: That she's crawling out of the nuclear blast that's plainly going on out.
05:21Amber: It's like the light is pushing her.
05:22Ben: Yeah, the light's pushing her inside. That's cool.
05:24All right, I think the next thing is let's print these out and see how they compare to
05:28Ben: our original. Amber: Okay.
Collapse this transcript
Evaluating a localized adjustment in a practical example
00:00Ben: All right, Amber. It's the moment of truth. The prints are out of the printer.
00:03Amber: Yes! Ben: Let's see what happened.
00:05Ben: So, starting with this one. What do you see?
00:07Amber: It look so much brighter. It's so much slow clearer.
00:10I can see all the way details in the wood and everything.
00:13Ben: Cool! Yeah, it's interesting. We're getting two things.
00:18We're getting improved detail.
00:20There's also just--do you feel like there's a difference in terms of the focus of your eye?
00:25Amber: Yes.
00:26Ben: There's a--we've got a big brighter area, and that's interesting because you defined
00:30Ben: that area in the original edits with the vignettes that you did. Amber: Yes.
00:33Ben: But there's not enough contrast in here for it to really pop out the way it is here.
00:38As you look at it, do you see anything else that you might think you want to experiment with?
00:42It's okay if you don't.
00:43Amber: Not immediately, but maybe I'd bring a little more back into the fingernail or...
00:49Ben: More highlight on, or more detail there.
00:51Amber: More detail there, maybe more highlight on the fingers though, yeah.
00:54Ben: One thing that I wonder about: now that I can see white, now that I can see how
00:58Ben: much texture there is to be had, I wonder, could the cloth go. Amber: Yes.
01:02Ben: A little more contrasty. Now we don't want to go too much; we don't want it
01:05to be unreal-looking, but that might be something to play with.
01:09I think it looks great.
01:12All right and finally, Haley, looking through the window. What do you think?
01:18Amber: I like that. Yes. Ben: It seems a little more subtle.
01:20Ben: But we have--this again is serving your vignetting a little better than before.
01:26We've still got a nice pool of light in here that was getting a little lost in there.
01:31And again, overall, this image was predominately gray, and now it's got a little more contrast.
01:38As I said before, you were so close to this; you were off just by a few percentage points,
01:41and that's going to become easier as you do, as you print a lot more.
01:46You're going to learn to look at a print and go, I think that's off by 1% or 2%.
01:51You're going to be able to tell the difference between really a dark black and just a dark gray.
01:55I think another thing that you may start finding as you edit more is you are going to learn
01:59more about how your screen corresponds to a print.
02:03But one of the most important things is just to start thinking of the histogram as a statistical tool.
02:09The tones in this image were largely clumped up around the center; in other words, the image
02:13Ben: was trending, statistically, to being very gray. Amber: That's right.
02:16Ben: And when it comes on a paper, that's sure enough what it is; it is very gray.
02:19So, again, we've got to have the white and the black.
02:23But I think you got it here.
02:24Well done, and congratulations. I'm looking forward to seeing more prints.
02:27Amber: Thank You.
Collapse this transcript
Refining a localized adjustment for effect
00:00Ben: All right, Lucky!
00:01You have got this really nice portrait that you have got in here,
00:03and I know and you have already done a lot of stuff to it.
00:06What have you done, roughly?
00:08Lucky: Well, basically I made another layer on top of a layer, and I blurred out the background,
00:19made a huge lens blur so it can kind of flush everything, all the harsh colors and all the
00:24harsh blacks and the whites.
00:26And I cloned out a car.
00:28Ben: That's right. There was an entire car, that's there.
00:31Lucky: Yeah, that was a car there.
00:33And I kind of lightened up those tones in her face over here, just to kind of even out
00:38the color differences.
00:40I brightened the highlights in her eyes, and I defined some of the shadows in her facial features.
00:48Ben: Fantastic!
00:50So as you took the image, it had pretty deep depth of field, and so you were feeling like
00:54Ben: the background was competing with her. Lucky: Mhmm, yeah.
00:56Ben: Okay, I think you decision to blur it was exactly right, and you have done a great
00:59job, and your car removal is amazing.
01:01It actually looks like there is just a parking space there. That's incredible.
01:05So this is great. This is very often how-- actually, this is always how it works.
01:10You sit down and you do just the edits you think you need to get the image working right.
01:13And very often, whether you are doing the printing or someone else is doing the printing, there
01:16is another set of edits that need to come over it to make it ready for print.
01:20So you gave me this image, and I looked at it and made a couple of decisions about some
01:25things that I think needed to happen to get it to look good on paper.
01:28And I have done this print here, which, because of our paper choice, I now think I want to
01:33go back and do it different way.
01:36Our background here is not as black as it could be, because we had to switch paper, I've
01:39Ben: have got a nice dark black over here. Lucky: Okay.
01:41Ben: I am going to try and push that up a little more, but also I am going to see
01:45if I can get us back to this other paper that's holding a better black. So that aside, there
01:49are some other things that I did.
01:52What do you see different between the print and here?
01:55Lucky: I see more highlight tones in her hair, kind of how it stuck out, and more, in her shirt, I
02:05can see more texture than down here where it's just kind of like lines and stuff.
02:09Ben: Okay. Lucky: So there is a big color difference in texture there.
02:13Ben: And the reason I did that is that I was looking at her shirt.
02:16There is very little contrast between the light threads and the dark threads, and I was
02:19afraid that was just going to have the overall appearance of just a big ball of gray.
02:25And so in addition to having more texture, popping these tiny little highlights out
02:30is how we start to get an image that starts to look more silvery. The great silvery prints
02:36that you see sometimes see hanging in galleries and things, what gives them that silvery rich
02:40texture is they have got really nice white highlights and they have got a huge range
02:45of grays spread throughout the tonal range.
02:48And here we have got mostly darker grays.
02:50So by brightening up the whites, we are also in that process pulling out some lighter grays
02:54and just giving ourselves more variation.
02:56And that's also what I tried to do in her hair here.
03:00So I would like you to make those edits now. I will walk you through them.
03:02Lucky: Okay. Ben: Here you can see what I did.
03:05Ben: And you already know everything you need to know to be able to pull this off.
03:08You have already been working with adjustment layers, Levels Adjustment layers, and you are
03:12already plainly comfortable with the way you can mask them to constrain your edits.
03:16So we are going to do the same thing.
03:18Also, incidentally, the other thing that I did was I brightened her face a little bit.
03:21Lucky: Yeah, I can see that.
03:22Ben: And you had the right, you were making the right choice to brighten her face.
03:25You just didn't go quite far enough, and we will see why and we'll see what the difference is.
03:29Ben: So, start by making a new Levels Adjustment layer.
03:32Let's start with her shirt.
03:33Lucky: Okay, so Levels. Ben: Levels, yeah.
03:38Now, what do you think you need to do here to get those working?
03:42Lucky: Can I take one of these?
03:43Ben: You could use the droppers, yeah.
03:45Lucky: The dropper and then would I just?
03:47Ben: It's going to be a little bit difficult--they are so small. Trying
03:51to nail the black part is going to be hard.
03:53I think it's going to be easier to just work with the sliders.
03:56So start with the white end.
03:57Lucky: Okay, so pay attention to her shirt, right?
03:59Ben: Exactly, just try and ignore all of this.
04:01Lucky: So, I am making it more white.
04:03Ben: You are making it more white.
04:04Now as you do that, the midpoint is shifting so that it maintains the same relative relationship
04:10to white and black that it had before.
04:12So you are also lightening up those midtones, but we want to take some of those midtones
04:17and darken them, so that we are getting a broader range of black and white and more gray.
04:21So with your white in there, you are good.
04:23Now take your Midtone slider and start moving it on. Try it moving to the right first. Aha!
04:27Ben: Now we are starting to get some contrast. Yeah. Lucky: Yeah, there we go.
04:30Ben: Now in doing that, you have darkened her shirt again, which is fine.
04:33So maybe try cranking the white a little more in, and basically, you can just start massaging
04:39those two sliders until you think you see the texture that you like.
04:42Lucky: All right! It's good.
04:46Ben: Now, why don't you also bring up the black a little bit because we don't have a strong black?
04:51Ah! There we go.
04:54Okay, now my only concern is this is now pushed so far that we got a--we have introduced
04:58a few new problems.
05:01Ben: This shadow has gone really, really dark. Lucky: Oh, yeah.
05:03Ben: These shadows are looking a little unnaturally dark.
05:05So now I think actually we got to back off this a little bit. Pull the white back out
05:09a little bit to reduce the contrast.
05:11Okay, and now you are going to need to pull the Midpoint slider back in a little bit.
05:15That black move really turned things around.
05:18That's looking a little bit better.
05:20In fact, now I think you're maybe--maybe that's more of the path. Pull the white back in.
05:24Lucky: This way?
05:25Ben: Yeah, okay good, get it right. And now back off the midpoint a little bit, a little bit to
05:30the left. Yeah, maybe actually a little bit to the right.
05:34Yeah and just try and hold those blacks.
05:36Ben: That looks pretty good. Lucky: Okay.
05:37Ben: And we are eyeballing this a lot.
05:39We are going to do a test print.
05:40Obviously, in doing this, we have now introduced radiations burns to her, which we really don't like.
05:46So we would like to fix all this, and I think you already know how to do that masking.
05:50You want to paint this in.
05:52Lucky: Uh yeah, that would be awesome. So--
05:54Ben: My recommendation would be start by filling this with black because then all
05:59you have to is paint her shirt.
06:01As it is now, you would have to paint everything that you don't want and that would be a lot
06:04Ben: more painting. Lucky: Okay.
06:05Ben: So the easiest way to do that-- one of the easy ways to do that is go to Edit >
06:09Fill, and just make sure this is set to black.
06:16Okay, so now we have no adjustment at all because the mask is all filled up.
06:20So now if you grab a brush and some white paint--
06:22Lucky: And then start coloring her shirt?
06:26Ben: Yeah, we are going to fix that. Lucky: We can turn that down, can we?
06:29Ben: Right now, leave it and we will patch it later.
06:32Lucky: Okay.
06:33Ben: So as you do that, you are punching a hole in the mask and letting that Levels
06:38adjustment go through, and we are basically getting this really nice texture.
06:43And we are getting something that's looking a little less overly gray.
06:48Okay, that looks pretty good.
06:52Now, notice this bug in Photoshop before. You have painted your mask and your histogram
06:55is gone here.
06:57If you just click on one of those little sliders--there we go--
07:00now it's back.
07:01Okay, now this is interesting. The histogram is now showing us only a histogram of the
07:06data for the area that is visible.
07:09So this bit you have masked right here--and I know it's this shape because I can see the
07:12little silhouette of what the mask looks like--
07:15you have actually nailed it pretty well.
07:17We have clipped all this stuff--that's what that is--but for the most part you have got
07:22white set right.
07:23We have crunched the blacks a little bit. All of these blacks to the left here are going
07:27out to complete black, and I think that's okay.
07:29So you nailed your white point really well.
07:32What we need to do now is fix that.
07:34You started to go for the Opacity slider, which is one way of doing that.
07:37I tend to use gray swatches more because I don't--I can paint over other colors of paint.
07:43Why don't you start by knocking this back by half, which would be like this dark gray right here?
07:49Lucky: This one? Ben: No, no, darker one on the second row, yeah.
07:52Lucky: Okay.
07:53Ben: And now try painting over that.
07:55Lucky: Okay.
07:56Ben: So what's going on is if painting white lets the full effect go through and
08:02painting black prohibits any effect, painting gray is somewhere in between.
08:05It's a lot like painting with opacity.
08:07The difference is, when you paint with opacity, you can't go back over an area that you have
08:12Ben: already covered. Lucky: Oh, yeah.
08:13Ben: You have basically overridden that white with gray.
08:15If you wanted to choose another gray, you could paint over it, so that's an easy way
08:17to experiment.
08:19So what do you think?
08:20Lucky: Yeah I like--I definitely can see the lines in her shirt, which make it stand out
08:25more, so I think it looks good.
08:26Ben: Okay, we might need a test print to be sure.
08:29You want to try and fix her hair now. It's the exactly same process. Okay.
08:32Lucky: Yeah, so I am going to make a new level.
08:35Ben: Exactly, start with a new Levels adjustment.
08:39And I would start with the white point.
08:41Now this one is rough because she has got a lot of parts of hair, a lot highlights that
08:47are already on the verge of overexposure.
08:51Very good, that's exactly right. That's pretty good. Lucky: Okay, yeah. Looks good.
08:56Ben: All right!
08:57So now get your mask in place.
08:59Another shortcut for doing that: if black is already your background color, you can
09:04just hit Command+Delete.
09:06That fills the mask with the currently selected background color.
09:09Ben: So now you are ready to just select white and start painting.
09:15So good. Same thing. Don't worry about whether painting is blowing out highlights.
09:19You will patch those with gray paint in the mask later.
09:24So again, for each of these areas, we are just following the histogram that's relevant to
09:30those particular areas.
09:32We want to be sure we have got, in this case, the brightest tones to be white.
09:36We are not going for the darkest tones to be black, but we are manipulating those darker tones.
09:39And we are doing that by the numbers because, as you saw, you can't really trust the screen.
09:45It looked fine onscreen.
09:47And don't worry about matching my print. Definitely follow what you think you like.
09:53You know it's--you can tweak this all day long.
09:56Ben: All right! I think that looks pretty good. Lucky: Yeah, okay.
09:58Ben: Let's now patch some of those overblown areas.
09:59Lucky: Okay, so would I hit more, maybe this?
10:02Ben: Yeah you could start in the middle. Lucky: Okay.
10:05Ben: Here we go. That's 55% gray.
10:07Painting black is going to take the effect out altogether.
10:11So a dark gray is going to put a little bit of it in.
10:13That looks good. And get down here and maybe a little bit right there. Any of those white
10:18spots are just going to be eye magnets.
10:20Why don't we see a before and after?
10:22Click the eyeball on that layer.
10:25Ben: So there is no adjustment. Lucky: Oh yeah.
10:26Ben: And there is some.
10:27You'll want to go back later and patch this up.
10:29You spilled out over here so that's getting a lot... We'll worry about that later.
10:33The last thing is her face, and this is a pretty simple one.
10:36Give me another Levels Adjustment layer. And this time you don't want to necessarily use
10:41the white point because we just want her skin tone to be a little lighter, which I think
10:45is going to be midpoint adjustment. Drag it to the left.
10:48Now she is running the risk of going low contrast on her face,
10:54but that's better than increasing contrast and getting a lot of skin texture sometimes.
10:59Maybe pull the light point in just a little bit.
11:03See, the thing is, as we pull white point in, overall contrast increases and now her nose
11:06Ben: is getting shinier. Lucky: Yeah.
11:07Ben: That's why I was thinking maybe just midpoint.
11:10Ben: So why don't you back off of that a little bit?
11:13I think this is one where we can't tell that the adjustment is right until we get the mask in place.
11:18So fill it with black and paint in her face.
11:24So in these edits we are also, we're leaving the background completely black.
11:29I made that choice just because I knew you had gone to a lot of work to try to get the
11:33background less significant in the image, and I thought leaving in black is a way of playing it down.
11:38If you wanted to brighten it, you could. I don't think that's necessarily a bad choice.
11:43Ben: You also have to decide, do you want to brighten her neck up at all? Lucky: Maybe, yeah.
11:47Ben: And that's tough because it is in shadow which kind of makes it look a little
11:50more three-dimensional, which is nice.
11:52Lucky: Let's just try it. Ben: Okay.
11:53Lucky: Oh, I don't really like that. Ben: All right! Why don't we undo there?
11:59Lucky: Okay. Ben: Pull the midpoint to the left a little bit.
12:02Ben: Let's get her just a little bit brighter. Ah, there we go.
12:04Now I would just recommend one last thing, which is, her face is in sunlight and we are
12:11now saying through our edits that skin and sunlight should be this color. Then her arms
12:16Ben: are really tan. Lucky: Yeah.
12:17Ben: So, maybe try and paint a highlight just along the outside of her arm.
12:22You don't need to--I'd go with a bigger brush actually.
12:26So we don't want to hit the inside of her arm necessarily.
12:28You can just put a little bit of shadow right where--a little bit of highlight right where
12:31the sun would be hitting. All right!
12:35If you think that's too much brightening, then go for a middle gray, so that we are
12:40only painting in some of the highlight.
12:44That's looking better.
12:45Ben: Okay, she looks a little sun burned maybe. Lucky: Yeah, maybe.
12:47Ben: But we can touch that up.
12:49In fact, that's what I did here. I just got a very softer edge here. Bigger brush, softer edge
12:53will do the same thing.
12:54So this is the kind of process that you need to be going through for the final step in
13:00all of your images.
13:01Do what you did here: stack up all your layers, do all of your editing.
13:03But when it comes down to print, you want to go through and look at each of these different
13:07texture areas and see, is it really just gray or do I really have the contrast in there,
13:13and pay attention to--get a Levels adjustment assigned, get a mask on it, and then pay attention
13:18to where black and white are in that mask.
13:21Also, this is not just something that you need to do for black-and-white shootings.
13:25It's all the same process when you are shooting color.
13:28You still have tone and color that you need to worry about.
13:30I think we need to get this on paper and we will see if you need to do anymore.
13:33Lucky: Okay. Ben: Thanks.
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Making a gradient adjustment
00:00Ben: Okay, so Jessie, you've made your initial edits and they're looking good, but in thinking
00:06about this as a printed image, right away my first concern is that the foreground is too dark.
00:11What we've got here is a bright sky and a silhouetted mid-ground and a dark foreground.
00:16Your camera exposed for the sky, which left the foreground too dark.
00:19Now this morning you were telling me that you went out early this morning and the water
00:24Ben: was really metallic-looking. Jess: Yeah.
00:26Ben: Is it--compared to what you saw then, how does this look now. Is that about--
00:30Jess: It looks a little bit more dull.
00:34Ben: Okay, so we need to bring that out.
00:36This is tricky because your camera is good enough that we could really brighten this
00:39whole thing up, but it's not going to really. Your eye wasn't seeing a tremendous amount of brightness.
00:45So I think the goal is to get back to that metallic look that you were having.
00:49So here in Camera Raw we can see that we've got an overexposure over here.
00:52That's going to be this bit, and we can always turn on Highlight Clipping so everything red
00:58is overexposed.
01:00Overall, I think the sky looks pretty good. What do you think?
01:02Jess: Yeah, it does. Ben: Okay, so let's go on into Photoshop.
01:06Ben: So we'll go ahead and open the image, and I am going to have you drive here.
01:10What we're going to do is we're going to make a Levels adjustment that's going to tackle
01:13this foreground area, and then we're going to need to mask it to make sure that it doesn't
01:17mess up the sky.
01:19So right away, now that we look at the histogram here on our level, we can see that our white
01:24point is still off. So, actually, why don't you drag that to the left, and that's going
01:31to affect the sky some.
01:33We're going to lose a little bit more detail in here, but I don't think really matters.
01:37That's the sunshine, and we're used to it being too bright.
01:40Let's look at the Layers palette and we can see that we've got one Levels Adjustment layer
01:44that's going to be targeting the sky.
01:46Let's make was another one.
01:47Jess: Another Levels? Ben: Another Levels.
01:51Ben: And this time what we need to do is just create a quick rough Levels adjustment that we think
01:56might be right for the foreground.
01:58We don't have a mask in place so it's going to mess up the sky.
02:01So we've got this big blob here, which is a bunch of shadow detail. Where do you think that is in the image?
02:07Jess: I have to say the mountains. They look really dark right now.
02:11Ben: Yeah the mountains here, it's going to be all of this stuff, all of this stuff,
02:15which means that our water and all of the other darker midtones are going to be somewhere in here.
02:21Ben: So let's try getting--and then this stuff is going to be all of the lighter midtones.
02:27I think you might be able to take the white point and get it all the way over to here.
02:32Okay, now obviously we're overexposing the water here. That's not good.
02:37We want to detail on the mountains. Do you want to leave the mountains in silhouette?
02:40Jess: Yeah, a little bit, yeah.
02:41Ben: I think that's the right choice, yeah.
02:45So back off on that white point adjustment; just take it back to the right, okay.
02:50So split the difference there.
02:52Ben: Let's come into about there. Jess: Yeah.
02:53Ben: So let's just watch-- okay, back off a little bit.
02:56We are not getting much detail in here. Is the water is starting to get more metallicky
03:01looking to you?
03:03Okay, problem is we lost our sky.
03:05Jess: Right. Ben: So we need to create a mask.
03:09Ben: So you know that we can mask this by painting black into here, but you're going to have
03:13a hard time painting around all of this.
03:15We can cheat that by putting in a gradient that is going to define fully unmasked here
03:20and wrap off into fully masked up here, and the way we do that is with the Gradient tool,
03:25which is this little rectangle that's filled with a gradient.
03:28So just pick the Gradient tool there.
03:30You can also just hit G. And we want to have white as our foreground color and black as
03:35our background color, so you can either hit D on the keyboard or you can click that little
03:38swatch thing right there. All right.
03:42So now we want the mountains in full silhouette or partial silhouette, whatever.
03:48Start clicking right about there, where the water meets the mountains, and drag up to about
03:52where the mountain ends.
03:53In fact, if you hold down the Shift key, that will constraint it to 90 degrees. So let's see what
03:58that looks like.
03:59Ben: Let go and there is our sky back. Jess: Okay.
04:02Ben: And if you look over here at the mask, you can see that we've got white underneath,
04:06Ben: so this is unmasked. Jess: All right.
04:07Ben: And then there is a very slight gradient from here to here that's smoothly
04:10blending the Levels adjustment from full strength to no strength at all.
04:16Now with the mask in place something happens to out histogram.
04:19It changes to show only a Histogram of the data that's visible in the unmasked area.
04:26So in other words, this histogram is showing just what's in this white area down here.
04:30Ben: Now looking at it, I still feel like this is a little dark. Jess: All right.
04:34Ben: So why don't you crank the white point to the left some more.
04:39This is the tricky bit right here.
04:41That's getting overexposed, but I like the rest of this.
04:44Why don't you get it, put that white point where you like it for this bit, and we'll fix that.
04:50I really like this stuff that's coming out over here; it's looking really silky. That's nice.
04:55So now what we need to do is just mask that off so that it's not getting such a strong
04:59adjustment, and for that we'll just use a paintbrush.
05:02So grab the Brush tool. And we want to protect this area from the adjustment, so that's going
05:08to be black paint. So you can hit that double-arrow thing there, yeah and it swaps them
05:13so now black is your foreground color.
05:15Jess: And then just go under and over the bridge and like in there, or go over it as a whole?
05:19Ben: Good question, do you want to-- yeah, you don't necessarily want to mess up the
05:23bridge, so I'd stay with a small brush and try and just mask out the water there.
05:28Ben: And that's too strong, so I am going to undo that there, and lower the opacity of your brush.
05:34We could also switch to a different shade of gray if you wanted, but lowering the opacity
05:38is very easy.
05:40Yeah, you are starting to get some detail back in there.
05:42And if the highlights are blown a little bit on the surface of the water, that's okay.
05:45We're kind of used to seeing those specular highlights on water blow out to complete white.
05:50If you wanted, it would be possible to bring out a little more contrast in these textures,
05:54but I just don't think that it would look that realistic because you don't have strong
05:59light coming in to cast shadows and make contrast, so I think, yeah, that's looking pretty good.
06:04I think that this is probably the right adjustment.
06:07One thing: these iMacs all have glossy screens, which really change your view of black.
06:15They make it impossible to see some of the darker, more subtle shades of black that might
06:19be sitting in shadows, and they also just make the image a little more complicated because
06:23we see all these reflections.
06:24So there's a degree to which we're just not going to know about this until we see a test print.
06:30All right, I think it looks good.
06:34So, well done. The next step is to do a test print.
06:37We'll see where we need to go from there.
06:38That's a great before and after; it's definitely improved.
06:40Ben: Anything else that you think the image needs? Jess: No.
06:43Ben: Yeah, I think it's ready to go. Let's take a look.
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Paying attention to viewing conditions
00:00If you are familiar with white balance on your camera then you should already be comfortable
00:04with the idea that different types of lights have different color qualities, and those color
00:09qualities can affect the color that you capture in your camera.
00:12The same thing is true with prints.
00:14The quality of the light where you look at a print can dramatically impact how the print appears.
00:19If you're examining a print under tungsten lights, which have a yellowish cast, you may
00:22think "uh-oh, my print is too yellow." Or if you're viewing your print in low light, you
00:26might think "oh no, there is no detail in the shadows"
00:28when in fact it's just too dark in the room for you to see the detail in your shadows.
00:33If you're thinking "yeah, but I am not that picky, I don't really care about the level of finesse,"
00:37well, the problem is you actually will care.
00:39If you don't see detail in the shadows when you review your print, then you'll go back
00:43to your computer and you'll brighten the shadows up. Or if the print looks too yellow, you'll
00:47go dial back the yellow.
00:48But then when you get those prints into more normal light, you'll think "oh, this is too
00:51bright" or "wow, this is too blue."
00:53So, viewing conditions can be critical to your review process.
00:57Now, ideally, you would view your prints in sunlight, and in fact this is often a really
01:02good way to get a good view: just take the print outside.
01:05Even there though, you need to be careful about the lighting.
01:07If you're standing next to a bright-red building or there are a lot of trees around then you
01:11might be in a light with a red or green cast.
01:14Indoors, things get a little more complicated.
01:17First, you need to think about what kind of lights you have.
01:20D50--that's D-5-0--is a lighting standard that specifies a light source that has the same
01:26color temperature as sunlight.
01:27It's the accepted standard for everything from monitor calibration to print viewing
01:32and display, so gallery lighting is usually D50.
01:35Now you can get D50 light bulbs to fit in just about any kind fixture, and that's what we've done here.
01:41We've got these tungsten track lights that are up, and that's just kind of the normal lighting
01:45we deal with and is not very good for viewing prints.
01:48So we got some D50 fluorescent bulbs and just a cheap fixture. I just went to the hardware
01:52store and got all this stuff. It didn't cost very much, and it's just sitting up here on
01:55the track, and it's creating this nice pool of correct print-viewing light.
02:00You'll see these labeled not necessarily D50, they might be labeled daylight for sunlight
02:05or something like that.
02:06The problem is, the ones we got weren't quite exactly right, and when we put black-and-white prints
02:11under them, they looked a little bit green.
02:13So we put a gel over it, that's a gelatin.
02:16That's basically a clear piece of plastic you can get at any lighting supply store or
02:20maybe a photo store.
02:20You can certainly order it online.
02:22In this case, it's color temperature blue, or CTB, and those come in various thicknesses.
02:27So we were able to correct this and get it properly balanced so that it truly is sunlight
02:32and now when we get black-and-white prints up here, they look neutral.
02:35So this is a really inexpensive, pretty easy way to get good viewing conditions.
02:40You also need to think about the other ambient light in the room though.
02:43So, just as mixed lighting can confuse the white balance in your camera, it can also make
02:47print evaluation more complicated.
02:50So in here, we've got windows downstairs that are letting in sunlight, and that sunlight
02:55is bouncing all around the room and creating a faint kind of bluish light everywhere.
02:58There used to be a window right over there, but we've closed that off completely so that
03:02we have very little ambient light in here, little enough that the lighting from
03:08this can simply overpower the ambient light in the room, so I have a good correct pool of light.
03:14I don't really have to worry about a mixed-lighting situation.
03:16Here, under these lights, I've pretty much got only D50 lighting, and I've got enough of the
03:20lights setup to create a very even pool to work in, so I don't have my prints sitting
03:25in the area where there is a lot of falloff.
03:27Finally, the wall itself has magnetic paint on it.
03:30You can get this at most painting supply stores.
03:32This is actually just a primer, so I could paint color over it if I wanted.
03:36And with this magnetic paint, I can simply stick prints to the wall with magnets.
03:40It took a few coats to get the wall magnetic enough to support the heavier paper that I'm
03:44printing, but it makes for a really easy, spacious area for viewing prints.
03:49Now, if you don't have a place where you can control the ambient light, then things get trickier.
03:53For example, my apartment at home has windows all around so there's bright ambient light
03:58that's constantly changing throughout the day.
04:00It becomes very confusing for me to figure out when the best time to evaluate prints
04:04is, and the light is bright enough that I just can't overpower it with artificial lighting.
04:09So kind of my only option is to wait until dark and set up artificial lights and view prints.
04:13And in the summer that's hard because there's so--because it gets light so late.
04:18So if that's the situation that you're in, you may want to consider buying or even building
04:22a print viewing station. That's basically a booth with D50 lighting in it.
04:27Just Google print viewing station, and you'll find several vendors that will sell enclosed
04:32print viewing booths of different kinds.
04:34The important thing to remember is that you've just got to pay attention to where you're
04:38evaluating prints.
04:39You need to control the ambient light, and you need to try to get some predictable D50
04:43lighting on to your prints so that you can accurately gauge both tone and color.
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Summing up
00:00The tonal adjustments we've covered in this chapter are critical to getting good prints.
00:05Now, hopefully the before and after examples we've shown and the surrounding conversation
00:09have helped you understand what good tone in a print looks like.
00:13A big part of good printing is simply learning the aesthetics of what makes one print work
00:17better than another.
00:1990% of what I do to fix an image before printing is exactly what you've seen in this chapter.
00:24I analyze different areas of the scene to determine if the tone in those areas is correct,
00:29and then I use localized adjustments to fix those areas.
00:32Usually, I simply follow the light in the scene.
00:34If one area is lit differently than another, then I edit each of those differently lit
00:38bits, applying whatever corrections are necessary.
00:41I use Levels Adjustment layers and layer masks for my edits, both because they give me histograms
00:47specific to my masked area and because they're nondestructive.
00:50If I adjust an image, make a test print, and then find that the adjustment isn't quite
00:54right, I can easily alter it and reprint.
00:57Your eye works to constantly correct tones so that white always looks white, and that
01:01means it is often difficult to recognize onscreen that a print has an overall gray cast to it,
01:06or an overall color cast if you're working in color.
01:09But as you print more, your eye will become more tuned to true black, true white, and a
01:14broad range of mid-gray tones.
01:16You'll get much quicker at recognizing when a particular area could be brightened, darkened,
01:20or made more contrasty or distinct.
01:23But even then, the histogram will remain your guide to good editing.
01:28At this point, we're through the first part of our printing workflow.
01:30We've made our initial edits on screen and then we've added an additional set of edits
01:34specifically for print.
01:35Now I've been cheating a little bit by cranking out some test prints without showing you the
01:39other steps in the workflow.
01:41So we're going to move on to those now.
01:43After making your edits, the next step is to properly size your image, and we'll cover
01:47that in detail in the next chapter.
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3. Resizing Images and the Aesthetics of Print Size
Understanding pixels, printer dots, and resolution
00:00A digital image is made up of a bunch of colored picture elements, or pixels.
00:06Line these colored pixels up in a grid, stand far enough away from them, and you've got
00:10what appears to be a continuous-tone image.
00:12It's really just like making a picture by using colored pencils to fill in squares on
00:16a piece of graph paper.
00:17The difference is that your typical digital image has millions of squares and each square
00:21can be any one of millions and millions of colors.
00:24Each of those millions and millions of colors has a number associated with it.
00:28So to store an image, all your camera has to do is decide what color each pixel should
00:32be and then sock away the appropriate numbers.
00:35Change the number for a particular pixel and you change its color.
00:38Now as we talked about earlier, an inkjet printer works by spraying colored dots at a page.
00:44However, your printer might only have, say, eight different ink colors available.
00:48So a single dot of ink can only be one of eight different colors.
00:52A pixel in your image though, can be on of millions and millions of colors.
00:55To get those other colors, your printer lays down different-colored dots next to each other
01:00in particular patterns.
01:02Because the dots are small enough and because you view them from far enough away, those
01:06patterns of dots appear to be one of thousands and thousands of colors.
01:10Now you may think, wait a second, what happened to the millions that I had onscreen?
01:13Don't worry about that.
01:14Your eye is not actually sensitive enough to perceive the difference between all of
01:19those millions of colors that you can get onscreen.
01:21No one knows for sure what it is, but the actual number of colors that your eye can
01:24discern is much smaller than the total number of that your monitor can display.
01:28So your printer gets by just fine with its mere thousands and thousands of colors.
01:33The important thing to understand here is that there is not a one-to-one correspondence
01:37between pixels and printer dots.
01:40It might take a pattern of dozens of different printer dots to replicate the color of a single
01:45pixel in your image.
01:46This is why printers support resolution settings that are so high.
01:49Your printer might say a resolution of 1440 dots per inch, but remember, that's in dots
01:55per inch, printer dots, not pixels per inch.
01:58The actual number of equivalent pixels per inch that your printer can print will be much smaller.
02:04So your printer might list a couple of resolutions. For example, Epson photo printers typically
02:09offer 1440 dots per inch and 2880 dots per inch.
02:14In the printer driver, you will have a choice of which you want to use.
02:17Now, I have never been able to tell an image-quality difference when printing with the
02:21higher resolution.
02:22As near as I can tell, that's just a way for you to use up ink faster.
02:26You might want to do some test on your own though, just to see if you can tell a difference,
02:30but I would not include printer dot counts on any list of features to look for when printer shopping.
02:34It's just simply not a number that you need to think about.
02:36We'll have much more to say about pixels, printer dots, their relationship, and color
02:41as we continue.
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Understanding resolution
00:00We all have our little pet peeves and one of mine is when certain words aren't used
00:04correctly, and resolution is a term that is almost always misused.
00:08In digital photography terms, resolution is simply a measure of how many pixels there
00:13are in an image over a given area.
00:15So if an image has resolution of 72 pixels per inch, then no matter how many pixels there
00:21are in the image, they are spaced so that it takes 72 of them to cover a one linear inch.
00:28Now many people, including camera makers and vendors, will speak of a camera having a particular resolution.
00:33This camera has a resolution of 14 megapixels.
00:3614 megapixels is not a measure of resolution.
00:39It's a pixel count.
00:40A camera doesn't actually have a resolution.
00:42Sure, the pixels on the sensor are spaced a particular way, but that's pretty meaningless
00:47in the real world, because the sensors are so small.
00:49The fact is, an image can have any resolution that you want it to have, because you can choose
00:55to space the pixels closer together or farther apart.
00:59Sometimes when I am delivering an image to someone and I ask what size they need, they
01:02will say I just need an image that's 300 pixels per inch.
01:05That doesn't really tell me anything useful, because a 300-pixel-per-inch image could
01:09be 3 inches wide or the size of a billboard.
01:12Again, resolution is just a measure of how your pixels are spaced.
01:17Now, resolution and image size are inherently related, but their relationship is very intuitive.
01:23As I push pixels closer together, image size decreases.
01:27In other words, as resolution goes up, print size goes down.
01:30If I spread pixels farther apart, print size increases.
01:34So as resolution goes down, print size goes up.
01:38Earlier, we discussed the difference between printer dots and pixels.
01:42We will talk about resolution for both of these.
01:45When speaking of pixels, we measure resolution in pixels per inch, or PPI.
01:51When speaking of printer dots, we resolution in dots per inch, or DPI.
01:55Note that most people still use DPI interchangeably with PPI.
01:59So if you ask a print service, say, for their printing specs, they probably give you a resolution
02:06specification in DPI; they actually mean PPI.
02:09I am going to use those two different terms in this course for the sake of clarity and
02:13because they are the terms of Photoshop uses.
02:16And suddenly I am realizing I am going to be really self-conscious about my word choice
02:19for the rest of this course, because now that I've gotten all uppity about it, if any of you
02:23catch me misusing words, there is just going to be really embarrassing flood of email.
02:27If these terms are confusing, don't worry; we are going to look at a tool in Photoshop
02:30that's going to make it all much clearer.
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Defining resampling and interpolation
00:00Let's say you want to reduce the print size of an image.
00:03By now you should be getting comfortable with the idea that as you do that, resolution will increase.
00:09So for example, if I have an image with a print size of 8 x 10 at 300 pixels per inch
00:15and I resize it down to 4 x 5 inches, my resolution will go up.
00:19It will go from 300 pixels per inch to 600 pixels per inch.
00:23Don't worry about understanding that math.
00:25Just trust me, that's how the resolution will increase.
00:26The important thing to understand is that as print size goes down, resolution goes up.
00:31But let's say I'm giving this image to someone who says they need the image to be 300 pixels
00:36per inch, but they need it to be 4 x 5 inches.
00:39Now I have a problem, because my image has too many pixels.
00:42At 600 pixels per inch, a 4 x 5 inch image has 2400 x 3000 pixels; at 300 pixels per
00:50inch, a 4 x 5 inch image has 1200 x 1500 pixels.
00:55So I need to throw some pixels away.
00:57Resampling is the process of taking my collection of pixels and selecting a new sample of pixels
01:03from that set to come up with a new image.
01:06So to get my 4 x 5 at 600 pixels per inch down to a 4 x 5 at 300 pixels per inch, I
01:13need to resample the image.
01:14That is, I need to go through and take, say, every other pixel from the image and just throw them out.
01:20What I'll be left with is a smaller set of pixels that can then be spaced at the resolution that I want.
01:26Now let's say I have to go the other way.
01:28Let's say I have an 8 x 10 inch image at 300 pixels per inch and I want to go up to 11 x 14 inches.
01:34Expanding to that size will drop my resolution to 218 pixels per inch, because to get from
01:408 x 10 to 11 x 14, the printer has to print each pixel a little bit larger, and with that
01:45larger pixel size, only 218 of them will fit in an inch.
01:50So let's say again that you're giving this image to person who insists on having a 300
01:55pixel per inch image.
01:56At that point, I need to employ interpolation.
02:00In the case of digital images, interpolation is simply the process of making up new pixels
02:05based on the pixels that are already there.
02:07For example, let's say that I said you 2, 4, 6, 8, blank, 12.
02:14You would interpolate 10 to fill in that blank.
02:17That may seem simple, but you have actually just performed an analysis.
02:19You've recognized a pattern, you've understood that pattern, and you've figured out how to
02:23interpolate that missing value.
02:26Photoshop, and most every other image editor, have sophisticated algorithms for interpolating new pixels.
02:32So if you want to go from, say, 8 x 10 to 11 x 14, but still at 300 pixels per inch, then
02:39your image editor will need to interpolate some new pixel data to get you to a pixel
02:43count that will allow you to have the resolution that you want at the given print size.
02:48Now, this kind of interpolation isn't an easy, and some of these algorithms are closely guarded trade secrets.
02:53In fact, there is an entire industry built around resizing images.
02:56You'll find several Photoshop plug-ins that claim to do a better job than everyone
03:00else at upscaling images.
03:02The problem is simply that it's just hard making up a new image data.
03:05When you interpolate an image upward, you run the risk of softening the image, of introducing
03:10stair-step patterns on diagonal lines, of creating noticeable repetitious patterns, and other
03:16visible artifacts.
03:17Therefore, you need to be very careful about how much you interpolate.
03:19I'll have more to say about that throughout the rest of this chapter.
03:23Photoshop uses the term resampling to refer to both scaling up and down.
03:28When we are resampling down, we are throwing pixels away;
03:31when we are resampling up, we are interpolating new pixels.
03:34So I'll sometimes be using the term resampling to refer to either scaling up or down.
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Understanding where resizing fits into your workflow
00:00After the last few movies, you should be beginning to get comfortable with the idea of resolution
00:05and pixel counts.
00:06We're about to get to the actual Photoshop process of resizing an image, but before we
00:10do, we need to talk about where resizing fits into your workflow.
00:13Earlier, I explained where I think printing should fit into your overall postproduction workflow.
00:18You start by performing the edits that you need to get your image looking right onscreen,
00:22then you move on to printing, which includes applying the adjustments that are needed to
00:25get the image looking good on paper.
00:28You perform these resizings at the beginning of the printing process.
00:32As you've seen over the last few movies, resizing might involve the removal of pixels from your
00:36image and once those pixels are gone, they're gone.
00:39Now over the long hall, you may choose to print your image at lots of different sizes.
00:43Perhaps you give someone 8 x 10, and they like it so much they come back saying they want
00:47something poster size.
00:48If you preserve the original edited image at full pixel count--that is, the image that
00:53has the edits that get it looking good onscreen--then you'll always have a master version
00:56that you can resize to any size that you want without having to perform those first edits again.
01:01Remember, shrinking an image can require the elimination of pixels, and resizing upward
01:07can require making up new pixels, which might not always be so accurate.
01:10So we want to keep that original master image so that we always have one copy with the best
01:15possible quality.
01:16We perform resizing at the beginning of our printing workflow because sometimes resizing
01:21will result in a change in contrast in your image.
01:24As you reduce an image, contrast can sometimes just slightly increase, because intermediate
01:29shades along edges are going to be eliminated.
01:32Similarly, as you enlarge, you might see a slight reduction in contrast. Your image will become
01:36a little more diffuse.
01:38We don't want to perform contrast adjustments, get them just right, and then resize and see
01:43contrast go up or down,
01:44so we resize before we start our printing edits.
01:48Also, the sharpening settings that you're going to apply are configured for a specific print
01:53size, so we need to be sure that we've resized before we apply any sharpening.
01:58Therefore, we can now expand our printing workflow to, say, initial edits onscreen, then
02:04resize, then apply edits for print.
02:07There is also going to be a sharpening step that we'll add in there afterwards, and we'll
02:10talk about that later.
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Defining native printer resolution
00:00All inkjet printers have a native resolution.
00:03Now, this is different from 1440 or 2880 printer dot resolution numbers that you might have seen.
00:10Remember, there is not a one-to-one correspondence between printer dots and the pixels in your image.
00:16Instead, you have to group a certain number of printer dots together to get a single screen pixel.
00:21By the time you've grouped printer dots of a certain size into screen-pixel equivalents,
00:26you'll have a certain number of those screen-pixel-equivalent groups across a given distance.
00:31This is the printer's native image resolution or just native resolution.
00:35Anytime you send a print to the printer and that print is not set to the printer's native
00:40resolution, then the printer driver will resample it to the printer's native resolution.
00:44For example, if you have your image set to 200 pixels per inch at 8 x 10 and the printer's
00:49native resolution is 300, then the printer driver will resample.
00:53It will interpolate and upscale that image to 8 x 10 at 300 pixels per inch.
00:59Now most of the time, your printer will probably do a very good job of this.
01:01However, you might want to consider doing that resampling yourself in Photoshop before
01:06you print, for a couple of reasons.
01:08First, Photoshop has very good resampling algorithms, possibly better than what your
01:13printer driver has.
01:14Second, you can get a preview of that resampling onscreen.
01:19If you let the printer driver do it, you just have to wait till the print comes out to see the results.
01:23But most importantly, if you let the printer driver resample, you might introduce some sharpening-
01:27related troubles into your image.
01:29Now we are going to spend an entire chapter on sharpening, so you will learn about--more
01:33about this issue later.
01:34In the meantime, I recommend setting your image's resolution settings to your printer's
01:38native resolution.
01:40Sometimes this might require resampling and sometimes it won't.
01:42It all depends on the final print size that you're aiming for.
01:45Now, plainly, native printer resolution is a critical specification for printing.
01:50Therefore, you might expect to find the specification somewhere in your printer's manual.
01:54But for reasons passing understanding, printer manufacturers don't feel compelled to publish
01:59this essential data.
02:00I can only assume it's because their stance is, don't worry, our driver will take care of everything.
02:05You don't need to concern yourself with these matters.
02:07Whatever the reason, you're not going to find native printer resolution listed anywhere
02:10in your printer's documentation,
02:12so you're going to want to make note of this next bit.
02:15If you're using an Epson inkjet printer then you most likely have a native resolution of
02:20360 pixels per inch.
02:22Canon and HP printers typically both have native resolutions of 300 pixels per inch.
02:27So, in this course, because I am going to be working with an Epson printer, you're going
02:31to see me choosing 360 as my target resolution when I am resizing.
02:35If you're using Cannon or HP, go with 300.
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Understanding the relationship between viewing distance and print size
00:00By now you should be comfortable with the idea that resolution affects print size.
00:04For example, as resolution goes up, print size goes down, because you're packing pixels closer together.
00:10You should also understand that as you interpolate an image upward, you run the risk of softening
00:14image or introducing other little artifacts that result from the upsampling process.
00:19The good news is that there's another factor that affects your perception of the quality
00:22of a print, and that's viewing distance.
00:25As you stand farther away from a print, you don't notice a certain level of detail loss or artifacting.
00:31In general, you can assume that as print size goes up, viewing distance also increases.
00:37So if I make a 24 x 36 inch print, I'm probably not going to view it at arm's length.
00:41I am going to stand far away from it, at least several feet.
00:45From that distance, my eye will be very forgiving of detail loss.
00:48In fact, the only people who are going to walk up to a large print, stand a few inches away
00:52from it, and assess detail and resolution from there are printing nerds and geeky photographers,
00:57so you just shouldn't let those people into your house.
01:00A small image, an 8 x 10, one that you have to get close to to be able to see, needs
01:05a higher resolution than a large image that you view from far away. A billboard is probably
01:10the best example.
01:11A billboard has a resolution of just two or three pixels per inch because it's designed
01:15to be viewed from a distance of a few hundred yards.
01:17Now, as I mentioned in the last movie, you'll ultimately be resizing your images to your
01:22printer's native resolution.
01:23So, in the end, all of your prints will have the same resolution.
01:27I am simply discussing viewing distance here, so that you'll understand that even if your
01:31camera has only, say, 12 mega pixels, that doesn't mean that you can't produce a large quality print.
01:37Yes, you'll have upsample to get a larger print and yes, that upsampling might result
01:42in a softer image, but because the print will be viewed from farther away, the resulting
01:46print will probably be fine.
01:49Sizing, then, involves pixel count, resolution, image size, and viewing distance.
01:54Those are a lot of parameters to juggle, but don't worry; you're about to see an easy way
01:58to understand how they all interrelate.
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Reducing image size in Photoshop
00:00If all of this talk of resampling and resolution and pixels and print size has you all confused,
00:06don't worry; it's all going to come together in this movie.
00:09You've seen this image before.
00:11This is a student image shot by Amber Griffith.
00:14It has been edited.
00:15We are now at the point of the workflow where we need to resize it before we pass it on
00:19to our sharpening process and then finally, out to print.
00:23Our goal here is to produce an 8 by 10 inch image. There are a number of different ways
00:28of resizing in Photoshop.
00:30I can actually resize with the Crop tool, as you'll see later in this chapter.
00:34I can resize with the Print dialog box, which you should pretty much never do. Or I can resize
00:40by going to the Image menu and choosing Image Size, which brings up Photoshop's Image Size dialog box.
00:47This is a great tool for resizing, but also for understanding the interrelationship of
00:53resolution, print size, and pixels, and for seeing where resampling fits into all of this.
00:58So let's take a look at what we have got here.
01:01This is showing me that this image has pixel dimensions of 4288 pixels wide by 2848 pixels high.
01:10It's also showing me that currently the image will print at 17.8 inches wide by 11.8 inches
01:17high, because it has a resolution of 240 pixels per inch.
01:23In other words, if I take 4288 pixels and line them up so that there are 240 of them
01:31per inch, the resulting line will be 17.8 inches long.
01:37Remember, resolution is not something that's inherent to an image.
01:41It is simply a decision that you can make and that you can change your mind on at any
01:46time for how closely pixels are spaced together.
01:52A really important thing to pay attention to here in the Image Size dialog box is this
01:55little icon over here that's showing me that all three of these parameters are linked.
01:59I cannot change Width without changing Height and Resolution and vice versa.
02:04So, I had said that I wanted to ultimately create an 8 by 10,
02:09so I am going to type 10 here into my Width and right away, a few things happen.
02:13My Height goes to 6.6; it changed because Width and Height are linked.
02:18They are linked so as to preserve the original aspect ratio.
02:22So this is great. My image is not going to distort during my resizing.
02:26Resolution went up to 428 because I have reduced the width of my image.
02:32The only way I can go down from the 17 inches I was at before to the 10 inches that I want
02:36is to pack the pixels closer together and so that gives me an increase in resolution.
02:41I cannot change any of these without changing the other, so let's remember that I had said
02:46I want to print at my printer's native resolution.
02:49I am printing on an Epson printer, so my native resolution is 360, so if I were to enter 360
02:54here, my print size will change again because these are all linked.
02:59Note that when I put in a Width of 10, my Height goes to 6.6. I said I wanted an 8 by 10.
03:07It turns out that this image with its 3 to 2 aspect ratio doesn't actually scale exactly at 8 by 10.
03:12I am not going to worry about this because I am having a custom mat cut.
03:18I just know that I need it to fit in an 8 by 10 inch window, and so this will still work
03:25for me just fine.
03:26If I want to get it to a precise 8 by 10, then the image is going to have to be cropped,
03:31and we'll look at how to do that later in this chapter.
03:34For now, I want to solve this problem of my resolution.
03:37I have got the size that I want, but I can't get the resolution.
03:40That's because right now the number of pixels in the image, which I can see here, is not editable.
03:46I can't change these numbers.
03:48That means I can't discard any extra pixels that I have to get my size and resolution
03:53down to where I want it.
03:55To do that I need to check the Resample Image box.
03:58Now, we talked about this earlier.
04:00When I check it, a number of things happen.
04:02First of all, these fields become editable and second, Resolution is no longer linked
04:09to Size so I can change it independently of my size.
04:13Notice that these two, Width and Height, are still linked. If I want, I can uncheck Constrain
04:17Proportions and that link will go away.
04:20I can now edit Width independent of Height and inevitably end up distorting my image.
04:25So I am going to be sure and keep that checked.
04:28Resampling is the process of going back to my original set of pixels and just taking
04:33a new little sample of them that might be smaller than what I started with.
04:37That's what we are going to do here.
04:39When I checked Resample Image it went back to my original configuration here of 17 by 11 at 240.
04:43So I am going to shrink that down to 10. Notice Resolution is not changing because it's not
04:49linked in here anymore, and I am going to bump this up to 360.
04:54Now I've got my parameters exactly how I want them for printing.
04:56I've got the size that I want.
04:57I've got the resolution that I want.
04:59And if I go up here and look at my pixel counts, I can see they are lower.
05:03These numbers become very important.
05:04I can see that after dialing in all this stuff I have ended up with an image that is smaller
05:10than where I started, so that's a downsizing.
05:13Downsizing is a very safe resizing to perform because it's not going to mean that Photoshop
05:18has to create anything.
05:20Let's say I was going out to a fancy typesetting machine that wanted 1200 pixels per inch.
05:26If I type that in here, now when I look, I see that my 10 by 6 at 1200 has resulted in
05:33a substantial increase in pixel count, so now I need to start worrying about upsizing.
05:38We are going to talk about that in a later movie.
05:41Just be aware that anytime that I'm typing some values in here, it's a good idea to, before
05:46I'm finished, go up and make sure that I am getting the downsizing that I'm expecting
05:51and not actually going up.
05:53Again, there is nothing wrong with going up.
05:55You just need to know how to do it, and that's a topic for another movie.
05:59So 10 by 6 at 360. The last thing to consider is my method of interpolation.
06:04When it comes time to throw out pixels there are lots of different ways that Photoshop
06:07can choose to do that, and some are better in some cases than others.
06:11If I pop this open, I see all of these different things.
06:14By default, Photoshop CS6 will be set on Bicubic Automatic.
06:18That means it is automatically going to choose between Bicubic Sharper, which Adobe thinks
06:23is best for reduction, or Bicubic Smoother, which Adobe thinks is best for enlargements.
06:29So it will recognize that I'm going down and set itself to Bicubic Sharper.
06:33If you're using a version of Photoshop earlier than CS6, you may not have Bicubic Automatic.
06:39If you are using a version that's way, way earlier than CS6, then you may not have Bicubic
06:44Sharper and Bicubic Smoother, in which case you want to just go for a straight Bicubic interpolation.
06:51Adobe claims this is best for smooth gradients, so even if you're using CS6 on Bicubic
06:56Automatic, there might be times when you want to experiment with a Bicubic reduction, particularly
07:01if you've got really smooth gradients in your skies and you are shooting lots of chrome
07:05or something like that.
07:06Bilinear and Nearest Neighbor you can just ignore; those are not well suited for resizing
07:11photos and remember that Photoshop is used for more than just editing photos.
07:15If you're dealing with illustrations or business graphics or something, then these come into play.
07:20So, most of the time you are just going to leave it set on Bicubic Automatic.
07:23If you are using a version that doesn't have that, you're going to manually choose Sharper or Smoother.
07:28If you are using a version that doesn't have those, you are going to use Bicubic.
07:32Some interesting things happen when you start using Bicubic for scaling upwards, and we'll
07:36talk about those when we get to those movies later in this chapter.
07:40So I am going to set for Bicubic Automatic, and I am ready to go.
07:43I hit OK. Photoshop is going to think for a bit.
07:46It's going to toss out some pixels and my size will go down.
07:49Now if I go back to the Image Size dialog box, you can see that I am 10 by 6 at 360,
07:55my Pixel Dimensions are 49.3 million pixels, so I've lost a whole bunch of pixel data in this image.
08:04Because of that, I'm now going to do a Save As.
08:07I don't want to save over my original version because I don't want to give up those original
08:13pixels that I had, because there may come a time later when I decide that I want to, say,
08:18maybe enlarge my image or not go all the way down to 8 by 10 at 360.
08:23It would be stupid to enlarge from this reduced-pixel-count image when I have another copy
08:29in image that has more data in it.
08:31So anytime I do a resizing, I Save As to write out a version of that specific size.
08:37That way I've always got my original image with my edits in it at full pixel count, and
08:42I can do other interpolations from there, which is a safer way to work.
08:47So that's resizing an image size.
08:48You are going to do that a lot.
08:50Every image that you print will need to be sized, so you'll be spending a lot of time
08:55here in the Image Size dialog box.
08:57Remember, the real critical things are to pay attention to whether you're set for resampling.
09:02And if you get confused, just follow the little linking icons over here and that will help
09:07you understand the interrelationship between the different fields.
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Cropping to a specific size and resolution using Canvas Size
00:00In the last movie, you saw me trying to size this image to 8 x 10 and running into the
00:06problem of the image's aspect ratio.
00:09This image does not actually scale to a perfect 8 x 10 because it's too wide.
00:14This is a 3:2 aspect ratio, so it doesn't fit into a perfect 8 x 10 inch size.
00:20If I go here and set my Width to 10, my Height drops to 6.6.
00:25If you are building a custom mat, that's fine, but if you're trying to fit an image to a
00:30prebuilt frame or a prebuilt matte size, then you may want to go to a very, very specific
00:36size, and that might mean that you have to crop your image.
00:40That's the only way we are going to get this image to fit in the size that we want
00:44is to drop some off the edges.
00:47There are a lot of different ways of doing this.
00:48The Crop tool is probably the one that immediately comes to your mind, but in this movie I want
00:52to show you a different way.
00:54Before we get to cropping though, I want to set my size properly.
00:58If I have my image set to 10 x 6, that's going to complicate things a little bit in my cropping
01:03operation, because my height is already too small.
01:05So I am going to go ahead and just put the smallest dimension at the size that I want.
01:10So we are going to make sure that Height is set to 8, so I can see that where I am probably
01:14going to want to crop is off of my Width.
01:17Now I could do a more complicated crop.
01:19I could actually come in here and crop whatever I wanted out of the middle, but my goal here
01:24is to take just as little as possible out of the image.
01:27I want to preserve as much of the image as I can.
01:29So I am going to keep the full height and take some off of the edges.
01:33This is also a case where I can afford to lose some things off the edges because there's
01:37not as much interesting or relevant image data.
01:40There might be other times when you need to crop differently, crop the tops and bottoms
01:44or crop maybe in an L-shaped, take some off the top and some off of one side and leave
01:49the other edges alone.
01:50I am going to say OK and go up here to Image > Canvas Size.
01:55Canvas Size gives you a way of cropping, and what I like about it is its kind of an automatic way of cropping.
02:00If you're needing to very quickly go through a bunch of images and chop them down to a
02:04particular size, Canvas Size is probably a faster way of doing that than the Crop tool.
02:09What I can see here is the size of the total canvas that I've got here.
02:13In this case, it matches the image size.
02:15So I am just going to knock width down to 10 inches.
02:18The question is, where is it going to chop those extra 2 inches off of?
02:22That's controlled by this Anchor mechanism here.
02:25Right now, it's saying that it's going to anchor the image at the center and take off
02:30space around the edges to get my canvas down to the size that I want.
02:35So let's just watch what happens if I hit OK.
02:39It's warning me that the canvas size is smaller than where I'm starting, so clipping, or in
02:44this case, cropping, will occur.
02:45I am going to tell it not to show that to me again.
02:48And there, you can see what happened. Let me undo that. Before, after.
02:52So it's taken it just right off the edges.
02:55Again, this is a really quick way of just getting a center crop.
02:57You can even store this is an action and batch process it on images if you needed to.
03:02But let's consider something here.
03:04This is just black over here.
03:07This is actually some wood texture over here.
03:10I am losing equal amounts of both.
03:12But I wonder if maybe the wood texture is a little bit more interesting. Maybe I should
03:16try and preserve and just lose some of this empty black that I have got over here.
03:20So I am going to up here to Image > Canvas Size.
03:22I am going to set my Canvas Size back to 10, but this time I am going to anchor over here.
03:29So this is telling me that all of the information that's going to be lost is going to be coming
03:33from the left side, so when I hit OK, aha!
03:35Now I get this. Before, after.
03:39If you watch this space in here--take note of all this detail here--you can see I haven't lost any.
03:45Over here, you can see there is this curtain and a little bit of window.
03:48That's all going away. It's taking a full 2 inches off of there.
03:51So that has done what I was hoping would happen.
03:53It preserved this at the expense of the stuff that was over here.
03:57But I think I actually like the center crop better because it left the hands in the middle
04:01of the image, and this image was composed around the hands being a strong central element.
04:06So I think if I was going to crop this way, I would keep my center anchor point, dial
04:11in my final print size, and hit OK.
04:14Again, not a tremendous amount of cropping control here, but it's fast.
04:18If you know that all you need is to crop, say, a square out of the center of a bunch of images,
04:23Canvas Size is a great way to do it.
04:25Canvas Size is also a way that you can enlarge the canvas beyond the original size of your
04:30image, and we'll see some uses for that later in this chapter.
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Cropping to a specific size and resolution using the Crop tool
00:00I can of course crop my image with the Crop tool, and the advantage of the Crop tool is
00:05that I get a lot of free-form flexibility; I don't have to just try and lop things off
00:09the sides like we saw with Canvas Size.
00:12The tricky thing about the Crop tool of course is in this particular case, I want to crop
00:15to a very specific size.
00:18Fortunately, the Crop tool provides some easy ways of doing that.
00:21This is the Crop tool right here. It looks like a Crop tool.
00:25You may not know that if you've never worked with an actual real-world analogue practical
00:29crop tool, but it does actually look like this.
00:32In CS6, I have a new cropping interface. I have these handles on the edge of the image
00:38that I can drag, and as I drag, my image stays centered in my screen.
00:44What's not necessarily obvious to people who are just starting out with the CS6 Crop tool
00:49is that I can still actually crop the way that I used to, which is to simply click and
00:55drag to define the crop that I want and then refine it from there, still using this center-
01:01weighted cropping mechanism that they have introduced.
01:04I'm going to cancel out of this and start over.
01:07Whether you're using CS6 or an earlier version, what you want to do with your Crop tool for
01:12this case is to actually give it specific dimensions that you want to crop to.
01:18So you can see, up top I've got a number of different predefined options.
01:22What I want to do is set a size and resolution.
01:25Now in previous versions of Photoshop, you may simply see Length, Width, and Resolution
01:31all up here in the Control bar.
01:34So I'm going to put in a Width of 10, a Height of 8, and a Resolution of 360.
01:40Now, I know ahead of time because I've looked at my pixel dimensions that I have more pixels
01:44than I need to get an 8 x 10 at 360.
01:47So I know some downsampling is going to occur.
01:50I'm fine with that downsampling.
01:51It won't degrade my image.
01:54But before you head in with the Crop tool, you may want to see by, looking in the Image
01:58Size dialog box, if you actually have enough pixels to get the crop and resolution that you want.
02:02I'm going to say OK. And now it has gone ahead and set up an 8 x 10 inch crop at the appropriate resolution.
02:10It's taking it right out of the center.
02:11So this is actually doing exactly what canvas size did in the last movie.
02:17The advantage here is I can think about some of what's going on in the edge.
02:21I've got this black bit over here, which I like.
02:24It makes a nice frame around this window, but I've also got this little bit of lace
02:30over here, and I might want to keep some of it.
02:32So I can pick up my crop and drag it around.
02:35Now, I can drag it around by simply clicking with the mouse and moving it, but I need to
02:40be very careful because if I drag up or down, I will actually introduce this white space
02:46down here, so I'm going to undo that.
02:48And instead, I'm going to use the arrow keys. With the arrow keys I can make nice little
02:52nudges to my image.
02:54So I'm going to nudge the image around a little bit and see.
02:58I'm looking at this area over here and keeping an eye on this over here.
03:02I think I like that a little bit better.
03:04The hands are still mostly in the center.
03:06I've still got a little bit of black border there.
03:08I'm getting the edge of that lace, which I like better.
03:11I think also I like having the hands a little bit to the right.
03:16This is kind of a leading edge in the image, because of this window out here,
03:19so compositionally, I think it works a little bit better having the hands to the right.
03:23So I'm doing that just with the arrow keys.
03:25And then when I'm done I can simply hit the Return key or double-click within the crop
03:30to accept the crop. Photoshop thinks about it a little bit and then crops the image.
03:35I want to talk about one more thing here in the Crop tool.
03:37I'm going to undo that crop and set it back to where I had it before, so I'm going to
03:43put it right about in there.
03:46And take note of this checkbox up here.
03:48This is new in CS6: Delete Cropped Pixels.
03:52If I uncheck that and do my crop, Photoshop shows me the crop, just as you would expect.
04:00I can now go off take other tools, do other edits, save the image, print it, do whatever.
04:05If I come back to my Crop tool though and decide that I'm not worried about 8 x 10 anymore
04:10and I choose to expand this, my original image is still there.
04:16So if I uncheck Delete Cropped Pixels, it doesn't actually throw away the pixels that are cropped out.
04:21In other words, Photoshop CS6 now supports nondestructive cropping.
04:28It only keeps those cropped pixels if I save in Photoshop format.
04:31So I don't want to go save this as a TIFF or a JPEG if I intend to go back to that image
04:37and uncrop it later or change its crop later, or if I'm going to save it as a TIFF or a
04:42JPEG, I need to be sure that I also save a PSD.
04:45So this is a very, very powerful new thing.
04:48Obviously, if I don't plan to re-crop later or if I want to deliver a smaller Photoshop
04:53document then I should choose Delete Cropped Pixels because that will actually remove the
04:58cropped areas from my image, so they won't take up more space.
05:01So that's cropping to a very specific size and resolution, and that's another way that
05:08I can get my image sized exactly how I wanted to fit, say, within a particular sized frame or mat.
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Enlarging an image in Photoshop
00:00Reducing an image is a pretty simple process. Photoshop simply needs to throw out any extra
00:07pixels that it can find to get the image size down to where it needs to be.
00:11Enlarging is trickier because Photoshop may need to make up pixels, and that's where you
00:16can begin to degrade your image if you're not careful.
00:20So we've reduced this image.
00:22Let's take it the other direction.
00:23I've gone back to my original file, which has the original full pixel count.
00:29You can see, I'm currently at 4288 x 2848, for a 17 x 11 inch image, at 240 Pixels/Inch.
00:38If all of this is going by way too fast and you skipped the "Reducing an image" movie, go
00:44back and watch that now because it goes into detail about how this Image Size dialog box works.
00:49So I'm going to do is go up.
00:51Let's say that I wanted to print this image 24 inches wide.
00:55Very often, before I do a resizing, I'll play around with the Image Size dialog box, just
00:59as a calculator to get a sense of exactly how much I can size an image, what kind of
01:06interpolation I'll need to do, and so on and so forth.
01:08I begin that play by unchecking the Resample Image box.
01:12I want to see what can happen with just the native pixel count in my image.
01:17So for example, I know that I'm going to print at 360 pixels per inch.
01:22That means without any interpolation, my image is going to print at almost 12 x 8.
01:28But I'm wanting to go to 24 inches wide, so if I dial in 24, that means my Resolution is
01:33going to drop to 178.
01:36Now, as I mentioned earlier, I need to send the print to the printer at the printer's
01:41native resolution, which in the case of my Epson printer is 360.
01:46So I'm going to need to do a lot of interpolation to get from 178 to 360.
01:52With experience, you're going to learn how large amounts of interpolation affect your
01:56image and whether you like that effect or not.
01:59I'm okay at this point with going from 178 to 360.
02:02I know that from experience.
02:04If I wasn't, I might see that 178 number right now and go ooh, actually I can't take this
02:10image that big, maybe I'm going to back off down to, say, 19 inches.
02:14That gets me to 225. That's going to be less interpolation upwards.
02:18And so sometimes I'll make some image-size decisions based on that resolution number that I'm seeing.
02:23But again, that kind of just comes from experience, and it also comes from your personal taste:
02:27how much softening in an image are you willing to put up with, because that's what's going to happen here.
02:33We're going to soften image as we enlarge it, and we were possibly going to introduce some artifacts.
02:37But I'm going to stay committed to this 24-inch-wide idea.
02:40That's going to me a 24 x 15 inch image and without resampling, I am going to be down to 178 pixels per inch.
02:49Just to recap, if I were to send the image to the printer like this, the printer would
02:53resample the image up to 360.
02:56I don't know that it's going to do as good a job at resampling as Photoshop does, but
03:00more importantly, that resampling that it does at that stage could mess up the sharpening
03:05that I'm going to apply after I resize.
03:07So I want this image at native resolution.
03:11That means I need to resample.
03:13With the Resample Image checkbox checked, my pixel count is now editable, and so I can
03:19go in here and dial in 360.
03:22And I can see up here that I'm doing a whole lot of upscaling.
03:26I'm going from a 69.9 million pixel image to 283.7.
03:32That's a lot of going up.
03:36So my interpolation method is set to Bicubic Automatic.
03:39That is going to tell Photoshop to use Bicubic Smoother, which Adobe thinks is best for enlargement.
03:44If you're using a version of Photoshop that does not include Bicubic Smoother and Bicubic
03:50sharper, that is an older version of Photoshop-- and even some versions of the Creative Suite
03:54do not have these options--then you're going to need to go for Bicubic.
03:58When you resample with Bicubic it's best not to do this big a jump all at once.
04:05Let me cancel out of this and show you how you're going to do this in steps with a Bicubic resampling.
04:13It's best to only go with Bicubic, to only go up in about 10% increments.
04:20So what I am going to do is I am going to start my setting my Resolution to 360, which
04:24gets my size down to 11 x 7.
04:27Now I'm going to check Resample. That locks my resolution into place and now I can start
04:30playing with size.
04:31I'm going to switch over to Percent, and I'm going to go up 110%.
04:37I'm going to set to Bicubic, say OK, and let it do that interpolation.
04:45Now I'm going to go back to Image Size and see what my size is. I'm at 13.
04:50Well I need to get up to 24, so I'm going to Percent.
04:55I'm going to dial in 110%, and I'm going to keep doing those 10% steps until I get up
04:59to the size that I want.
05:02That's one of the great advantages of newer versions of Photoshop is they have these newer
05:05interpolation methods that work much better and don't require those intermediate steps
05:11that the old Bicubic resampling did.
05:14So, let's just put this back where we had it. 24 inches wide, at 360, on Bicubic Automatic.
05:19It's going to give me a whole bunch of new data.
05:22I am going to let it sit there and think about that.
05:24Depending on the speed of your computer, this will take more or less time, and then when
05:28it's done I have this.
05:30Now I'm currently looking at 30%.
05:32I am going to zoom in some.
05:35Now, I'm not going to do too much fretting over what I see here at 100%.
05:42The image is definitely softer, but what I'm looking for are these kinds of things.
05:47These stair-stepping patterns that came in here, that's the result of the interpolation.
05:51You may look at them here and go, oh my gosh that looks terrible, but remember, we
05:55are looking at individual pixels right now.
05:57Remember, too, that when this is printed 24 inches wide you're going to stand back from it.
06:02I'm even standing back from my monitor right now and those artifacts don't look so bad.
06:07But that's the kind of thing you can end up with from really severe upsampling.
06:14The other thing that's happening is that this bit of dark edge that's come around the finger
06:20here is being exaggerated a little bit.
06:22But overall, I'd say this resizing went very, very well.
06:25The only way to find out for sure if my sharpness and my artifacting is acceptable is to do
06:32a print and check it out.
06:35This image will still need some sharpening, and we'll cover that in the next chapter.
06:38Just remember that when you're scaling up you need to pay attention to resolution just as
06:45you always would when you're scaling down.
06:47Try to assess how much scaling you are doing and for your first large prints, pay attention
06:52to that degree of scaling so you can learn to develop a sense for how much scaling you
06:56can get away with.
06:57And remember, it's Bicubic Automatic or Bicubic Smoother if you have those choices; if not,
07:03then it's Bicubic in 10% increments.
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Creating a triptych
00:00If you have three images that you would like to present together, then you might consider
00:04making a triptych.
00:06A triptych is simply a single print with three images on it. A diptych is the same thing
00:11but with two images.
00:12You basically just take the three images and position them on the paper, usually in a straight line.
00:18There are several ways of creating a triptych in Photoshop.
00:21I am going to show you a really easy one that starts here in Bridge.
00:24I have taken my three images.
00:25These are three student images again, and I have already sized them.
00:29I have opened up each image independently in Photoshop and using Image Size, sized them
00:35to be 2 x 3 inches.
00:36So they are all the same size.
00:37I have selected all of them here in Bridge.
00:39Now I am just going to go to Tools > Photoshop > Load Files into Photoshop Layers.
00:46That's going to take each of the three images and load them together into a single Photoshop
00:51document, one image per layer.
00:53Along the way, it's going to flatten the images so they don't come in with any adjustment layers
00:58or anything. And here's my finished document.
01:01You can see my Layer Stack over here in the Layers palette.
01:04If I hide the visibility of the top layer, I see the middle layer.
01:08If I hide its visibility, I see the bottom layer.
01:11So I have got this nice stack of images here.
01:12So you can argue I've got three images in a document, it doesn't do me much good since
01:17they're all on top of each other.
01:18So what I need to do is move them apart.
01:21The problem is I can't move them apart right now and still be able to see them because
01:26my canvas is too small.
01:29So you should already have an idea about this: Image > Canvas Size, and now I can expand the
01:35size of my canvas.
01:36Earlier, we used Canvas Size to crop an image, but I can also do the opposite.
01:40I am going to just enter in the final canvas size that I want, in this case 8 x 10.
01:46And here I am going to make sure that my anchor point is in the center.
01:50That means all of the new space that will be added to the canvas will be padded around
01:55the edges of where my three images are.
01:57So if I hit OK, I get this new document.
02:01Let me zoom out there.
02:03That checkerboard indicates transparency.
02:05Right now none of my layers have any solid pixels in these areas right here.
02:10They are completely transparent, so I see this checkerboard pattern.
02:13That can be a little distracting.
02:14Let me just quickly create a new layer, move it to the bottom of my Layer Stack, and I am
02:21going to fill it white. It makes this a little bit easier to see.
02:24So, now I can simply take the Move tool, click on a layer, and then click and drag to reposition
02:33the image that's currently selected.
02:35Another trick you may not know about: if you hold down the Ctrl key and click, you get
02:40a pop-up menu that shows you the name of every layer that's beneath the current cursor position.
02:47So I can very quickly say oh, I want to grab that windowlight layer and drag that, so there
02:52I am making my layer selection without having to go to the Layers palette.
02:56So I am just going to spread those out there.
02:58That looks pretty good.
02:59I think I might like a little more air in there, so I am going to nudge that to the
03:03right with the arrow keys a little bit. Ctrl+Click to grab that layer.
03:08I'll nudge to the left a little bit.
03:10I like that a little bit better.
03:11Now, if I was going to get really picky about this, I would turn on my rulers and drag guides
03:16out and measure the distance between the images to be sure that they are positioned perfectly symmetrically.
03:23Before you define your triptych, you might want to talk to whoever is going to do your
03:27matting and framing and ask them if they want to cut a single window to go all the way around,
03:34or if they would recommend individual windows around each image in the triptych.
03:40If they do want to do individual windows, then you may need a certain amount of gutter
03:42space between each image.
03:45But nevertheless, that's an easy way to do a triptych.
03:49It's a nice way to present multiple images, particularly if you have a larger-sized piece
03:53of paper to print on.
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Creating a triptych using Automator on a Mac
00:00If you're using a Macintosh, you have another option for creating a triptych and that is
00:05use Apple's Automator.
00:08Automator is built into the Mac OS. It's a program that lets you create workflows that
00:13can control other applications.
00:16By default, Automator does not let you control Photoshop, but if you go to my website, robotphotoshop.com,
00:25you can get a collection of Automator actions that let you drive Photoshop from Automator.
00:31I offer two packages. One is free and the other is $20 and includes a lot of extra functionality.
00:37Now, you may think, why would I bother with using Automator to control Photoshop, when
00:41Photoshop has its own built-in actions?
00:44Well, Automator gets you some things that you can't do in Photoshop.
00:48First of all, I can control multiple applications from within a single workflow.
00:52So, for example, I could build a workflow that processes images in Photoshop and then
00:57takes the results and copies them to another server or drops them into InDesign or uploads
01:02them to an FTP site, so you can build very complex automations that span multiple applications.
01:09Also, with my Photoshop action collection, you get these special filters that let you
01:14build workflows that have some logic in them.
01:16So you can say, take this batch of images and process images that have a certain aspect
01:22ration one way and a different aspect ratio another way. Or process images differently
01:27based on what size or orientation and so on and so forth. So those are some things that
01:31you can't do with Photoshop's built-in actions.
01:35And finally, I include actions for creating diptychs, triptychs, and contact sheets.
01:40So I'm just going to quickly give you an idea of what it's like to work with Automator.
01:44I'm going to take these three images, and I'm going to drop those into this Automator workflow
01:50here. And then I'm going to tell it that what I want done with those images is I want them
01:55opened in Photoshop and I want them made into a triptych, and then I want that whole process rendered.
02:03Now I could do lots of other things before creating the triptych.
02:05I could have the images.
02:07I could Level adjustments on them. I can invert them.
02:10I can do Hue/Saturation adjustments, Blurs, Flips, all sorts of other things,
02:14the typical set of actions that you would find in Photoshop.
02:18Anything that's scriptable with Photoshop's built-in actions can also be done here in
02:23Automator. And in fact, I can even trigger Photoshop's built-in actions from an Automator workflow.
02:30So, with all of that done, I would simply run the workflow and it will go to work.
02:36So what it's going to do is it's going to open them.
02:38It's going to automatically size the images for me, so I don't need to do any manual resizing stuff.
02:45It's going to build a new document and place everything on the page.
02:48Now, it's not saving my resized images here, so I haven't actually done anything to these
02:54images. And if I go over here to my triptych, here's my finished triptych file, all laid
03:00out very nicely with separate layers.
03:02I have some other options. I can tell it to flatten the final image if I want. I can also
03:08have it close the original files as it goes, so those are left open. So that's a really
03:13easy way of making a triptych.
03:14Now what I can do to make this even cooler is I'm going to take out this action here
03:19which grabs specific Finder items and then I'm going to the File menu and choose Save
03:25As, and I'm going to tell it that I want to save this as an application on my desktop.
03:31And so I might call this Make Triptych. And what that will do is that'll give me a little
03:36application on my desktop and at any time I can just pick up three images, drop them
03:41on that application, and I will get a triptych made in Photoshop.
03:45I don't have to actually run Automator or work with it that way.
03:49This is a very easy way of creating complex Photoshop automations and it allows you to
03:55make diptychs, triptychs, and contact sheets without doing any work other than just passing
03:59the images to the Automator workflow. Again, you can get these at robotphotoshop.com.
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Exploring the aesthetics of print size
00:00Ben: I think for some of you this is the first time you've ever really printed
00:04in a serious way, or had your images printed.
00:07And obviously one of the things we have to do here is we got a couple of different sizes
00:10that we had, that we were able to choose from, and we chose to make some images larger and
00:14some images smaller.
00:15When you first start on the process of printing a print, one of the things you want to think
00:19about is what output size are you going for?
00:22Do you want to do this image really large, do you want to do it small?
00:25Very often your relationship to the image changes when it's on paper. Just seeing it
00:28on paper is a really different thing than seeing it onscreen, but also, it can change
00:32depending on the size that you have it at.
00:34So you have seen a lot of these images come out at different sizes.
00:39Do you have a sense of why we choose one size over another for some images?
00:44Amber you seem very positive about that idea.
00:46Amber: Well, I think one factor is just quality of the image, like if one is really grainy, then
00:52you are not going to want to print it.
00:54Ben: So if the image has noise or grain or other problems, you don't want to blow
00:57Ben: those up real big? Yeah. Amber: Right.
00:59Male Speaker: To show more detail. Ben: Show more detail. Absolutely, yeah.
01:04There are also times when, like a landscape image,
01:08you might want really large, because it's actually a landscape that you want to kind
01:11of be able to navigate.
01:12Portraits can be nice large because they become more intense.
01:15At the same time, blowing up a portrait can make it too intense. Sometimes it's nice smaller.
01:21I think she has an interesting question.
01:23Blow that image up even larger, make it really big and it could be this really powerful intense image.
01:28At the same time it might just be better this size because she's got such this stare on
01:32her face. I don't know that I would want to encounter a really large version of her walking into a room.
01:37Konrad Eek: But one thing that's nice about that, if you look at--and then I think that
01:41up high it works really well--she's a little bit larger than life.
01:45It's a slightly bigger than life size, and that's a real interesting line to cross is
01:50when you go larger than life size, all of a sudden the impact becomes really strong.
01:56And the first thing that comes to mind is something Richard Avedon's shows where he generally
02:00prints one and a half to two times life size on these huge four- and five-foot-tall prints
02:06where you're in the room with them and they just kind of take you aback because it's
02:09they are so realistic and they are so large.
02:12So size can give you this real in-the-face impact.
02:15Ben: So I think the lesson we want you to take away here is, we are all used
02:19to working at these little 8 x 10 sizes. And I said a little, but 8 x 10 sizes, and on your
02:24typical regular-size photo printer that's the biggest you can go, but as you move forward,
02:29experiment with larger sizes, and see if you can start to develop a sense of when you want
02:34to use it and when you don't, what images, what types of images work better at larger
02:37sizes and you know you can even go larger than this.
02:40Female Speaker: I want to say one other thing. We have been sort of talking about the large prints.
02:43We might talk just also a minute about the smaller prints, and like this one here is calling
02:49my attention for a moment, is that sometimes when there is little, really small, little spaces
02:54that have intimate details in them, I like to look at those small.
02:59This kind of pulls me and then I look really carefully and examine every square inch of it.
03:03Ben: And that's the thing.
03:05That's another thing about print size is it's going to change how the viewer physically
03:09responds to your image. The smaller images, they are actually going to come up closer
03:12too and they are going to study fine detail.
03:14A really large print is designed to be, or intended to be looked at from far away.
03:18They are not going to get right on top of it.
03:20So, on the one hand, you print images larger because they can hold lots of detail; on the
03:24other hand it might be the smaller image where they really examine every little hair and fine line.
03:29Konrad Eek: Another thing too that I notice, and we separated them out, but these lovely
03:34little horizontal kind of panoramic images, the camera was set to where it was only exposing
03:40panoramics, but by creating a format that's kind of unique, rather than kind of this three
03:47to two ratio that most of these are,
03:50if you change that a little bit, you can create a different rhythm and kind of create a space
03:55that is a little different than the viewer normally expects from photography.
03:59You know, when I think about paintings, I don't think in standard sizes, but photography, I
04:03think a lot of people think of that way. And if you can kind of break that boundary and
04:07think about maybe a more unique way to frame the world, you can get interesting stuff.
04:13And one of the other things that I'd encourage you to do is, if you find an idea, like say
04:19that shape that you kind of like, explore it. Work with it for a while and try to build
04:24up enough images in that format, you can-- I always look at--you know if you have got
04:28an idea, do at least a dozen and kind of decide if it's worth pursuing real seriously.
04:33Ben: All right! Cool. Female Speaker: Thank you.
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4. Sharpening, Noise, and the Print Dialog
Understanding how sharpening works
00:00Every image shot with a digital camera needs to be sharpened. This is because there is
00:04a filter that sits directly in front of the camera's image sensor, and that filter cuts
00:09out some infrared light to help improve color reproduction.
00:11It also blurs your image a tiny little bit to reduce stair stepping, those little patterns
00:17that can appear on diagonal lines in your image.
00:19It's a necessary part of capturing a good digital image, and it means that sharpening
00:23is a necessary step in postproduction.
00:25Now if you are shooting JPEG, then your camera will perform some sharpening internally.
00:30And you can most likely adjust the level of sharpening from the camera's menus.
00:34After you watch the next few videos, you may find you have a different aesthetic for sharpening,
00:38and so you might want to fiddle with your JPEG sharpening settings.
00:42If you're shooting RAW, then there is no sharpening applied by the camera.
00:45This means that it is up to you to get your image properly sharpened before you print.
00:50Fortunately, Photoshop has very good Sharpening tools built in.
00:54Now here's the bad news: sharpening an image is not actually possible.
00:58So this might lead you to think if it's not actually possible, couldn't this chapter be
01:01a little bit shorter?
01:02What I mean when I say it's impossible is that you cannot take an image that's out of
01:06focus--or soft--and make it in focus and sharp.
01:10There's simply no substitute for good focus and correct shutter speed.
01:13So don't slack off on those skills just because you have commands in your Image Editor labeled Sharpen.
01:20Sharpening software doesn't actually increase the sharpness of an image.
01:23Rather, it simply makes an image appear to be sharper.
01:27Now that might seem like treacherous philosophical ground to head into. Is an image really sharp
01:32if it merely looks sharp? And if it look sharp, what's the problem?
01:35It's important for you to understand that sharpening tools don't actually sharpen, they
01:38just create kind of an optical illusion.
01:40If you don't understand this, you can misuse your sharpening tools and dramatically degrade
01:44your image. Here is what sharpening software does.
01:47Every edge in an image has a dark side and a light side.
01:51Really, all an edge is is an area of well-defined contrast.
01:56The softer edge has less contrast.
01:58You don't see a sudden change from light to dark.
02:01Sharpening software works by going through your image and finding areas of sudden contrast change.
02:06It's pretty safe to assume that at a sudden contrast change you've got an edge.
02:11When it finds one of those areas it darkens the dark side of the edge, and it lightens
02:15the light side of the edge. That makes the edge more acute.
02:18In fact, sharpening software isn't so much a software that sharpens an image but
02:22that increases the acutance of the edges in the image.
02:26When it is applied well, this increase in edge contrast, this boost of acutance
02:31can make for a dramatic improvement in the sense of overall sharpness in the image.
02:35When it's applied poorly, though, the increase in localized contrast around every edge in
02:39the image can yield a result that looks garish and busy.
02:43Over-sharpening is a common problem amongst beginning printers, and it's one that you
02:47want to be very careful to avoid.
02:49Note that in this image we're seeing here every edge has a visible halo around it.
02:54Over time your eye will become very sensitive to sharpening halos, and you'll learn to walk
02:58that fine line between an edge that's more acute and one that's got an unnatural halo around it.
03:03In general, I find it is always better to err on the side of slightly soft than to go anywhere
03:07near the realm of over-sharpened halo.
03:10In the rest of this chapter we're going to look at exactly how you apply sharpening.
03:14The first question, though, is when you apply it in your workflow?
03:19
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Sharpening in JPEG mode
00:01When you shoot in JPEG mode, the computer inside your camera takes care of pulling the
00:05Raw image data off of the camera sensor and processing it into a full-color final image.
00:10Part of that process involves applying sharpening to your image.
00:13Now depending on your camera you may, or may not, find that you like the results of the sharpening.
00:18Your camera probably offers controls for how much sharpening to apply, and it's worth experimenting
00:23with these to see the different results.
00:25However, if you're going to shoot JPEG, then I recommend turning the sharpening as low
00:29as it will possibly go.
00:30If you can disable altogether that's even better.
00:32There are a few problems within camera sharpening.
00:35Obviously, the first is whether you like the level of sharpening or not, but also within
00:38camera sharpening, you're giving up some other control.
00:42Sharpening adds contrast to an image, so if the camera is sharpening, you've inherently lost
00:46some contrast control.
00:47The camera will have already upped the contrast a bit in its sharpening pass.
00:50Good Sharpening is performed after the image is properly sized for output, the camera by
00:55comparison is simply using generic sharpening settings.
00:59If you want to apply additional sharpening later, this could create problems.
01:03For example, if you're going to blow the image up larger, you'll need to apply more sharpening,
01:07and this can be difficult to the image that has already been sharpened by the camera.
01:10You may not be able to get the sharpening you want, because your new sharpening pass
01:14will exaggerate the sharpening that the camera has already applied.
01:17So if you're shooting JPEG, lower your sharpening settings or better yet switch to shooting
01:22in Raw, so that you can have full control of the sharpening process.
01:27
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Exploring sharpening workflows
00:01Sharpness is a very subjective thing, and the amount of acceptable sharpness can really
00:06vary from image to image. So I can't give you a simple recipe for sharpening, instead
00:11you need to develop an eye and an aesthetic for what makes good sharpening and learn to
00:16adjust your sharpening settings accordingly for each image, and that's what we are going
00:19to spend the rest of this chapter exploring.
00:21Right now, I want to talk about when you sharpen.
00:24As mentioned before, if you're shooting JPEG, your camera might already have sharpened your
00:28image enough so you may not need another sharpening step.
00:31If you're shooting RAW, then your images will be soft straight out of the camera.
00:35Photoshop Camera Raw provides a sharpening control that allows you to apply a very small
00:39amount of sharpening to make up for what gets lost to the filter that sits in front of your
00:44camera's image sensor.
00:45However, this sharpening control isn't really enough to get your image sharpened all the way to print.
00:51You'll use it when processing your image in Camera Raw and then you'll perform the rest
00:54of your edits and then you'll perform a final sharpening after you resize.
01:00We size the image before we sharpen for a very simple reason.
01:05As you saw earlier a sharpening filter works by increasing the contrast along the edges of your image.
01:11This contrast increase is achieved by creating dark and light halos around each edge in your
01:15image and these halos have a specific width.
01:18If they're too wide, then your image appears over-sharpened.
01:21If they're not wide enough, then you won't see a great increase in sharpness in your image.
01:25The problem with sharpening before you resize is that the resizing operation will change
01:30the width of these halos.
01:32For example, if you enlarge an image the halos might get wider as the image scales up and
01:36the resulting width may not make for good sharpness.
01:39Similarly, if you scale down, the halos may get shrunk or even eliminated leaving an image
01:44that isn't properly sharpened, or maybe, not even sharpened at all.
01:48That's why earlier I recommended that when resizing you always set your image to your
01:52printer's native resolution.
01:54This will keep the printer from scaling your image and thus prevent the possibility of
01:58your sharpening halos being altered into widths that no longer provide a good sharpening effect.
02:03Also, if you're scaling an image down, that downsampling process may result in a slight
02:09sharpening of your image, so you want to do that downsampling before you sharpen, because
02:13you may find that your sharpening needs go down as you decrease the size of your image.
02:18So for raw shooters we have two different sharpening passes, the first one is a slight
02:23sharpening in Camera Raw and the second is a more aggressive sharpening that occurs after
02:28you resize your image.
02:30But there's a third sharpening step that you might want to apply.
02:32So far both of the sharpening steps I've been describing are global sharpenings, that is
02:37they are applied to the entire image.
02:39Depending on your picture you might want to apply an additional selective sharpening pass
02:44wherein you will sharpen some parts of the image independently.
02:47For example, let's say you're working on a portrait, and it's a little soft, but your
02:51subject has very wrinkly skin.
02:53If you sharpen the entire image equally, you're going to exaggerate the wrinkles, which you
02:57may not want to do.
02:59So in this case, you'd use a selective sharpening pass to sharpen just the eyes and maybe their
03:03hair, which would leave their skin alone.
03:05Or, maybe you have a lowlight image that has a lot of noise in the shadows, sharpening
03:10can really exaggerate noise.
03:12So you might want to choose to add a selective sharpening pass, which would let you sharpen
03:16the brightly lit areas, but leave those noisy shadows alone.
03:19So if you're a raw shooter, you will apply light sharpening in your raw converter, then
03:25probably a global sharpening pass later to sharpen up the image and maybe then a selective
03:30sharpening pass to improve specific areas in the image.
03:34If you're a JPEG shooter, you might not need any sharpening at all, or as we discussed
03:38previously, you might be able to turn your sharpening settings down and regain many of
03:43the same sharpening options that raw shooters have.
03:48
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Sharpening in Camera Raw
00:00Normally, sharpening is something that happens at the end of your workflow, but if you're
00:06shooting Raw, there is a sharpening step that you may want to take at the beginning of your workflow.
00:11As I mentioned earlier, an inherent part of digital capture is a softening of your image,
00:16there is actually a filter that sits in front of your camera's image sensor that slightly blurs your image.
00:21Now, if you're shooting JPEG, your camera will actually add a little sharpening to your
00:26image to make up for this.
00:28If you're shooting Raw though, you need to, possibly, add this yourself in Camera Raw.
00:33So I've got a Raw image here that I've already done some tonal adjustments to, I want to
00:37zoom in here to 100%--when sharpening, we always look at our image at 100% it's one
00:43of the few situations where we do need to assess things on a pixel by pixel basis--and
00:49I'm going to go over here to the Detail tab, which gives me two sets of controls, one for
00:54Sharpening and one for Noise Reduction.
00:56By default, Camera Raw opens up with these sharpening settings, I'm going to just turn
01:01them off for a moment, and as I do, I want to issue a big disclaimer here for all of
01:07the sharpening movies in this chapter, I'm not really sure how much sharpening you're
01:12going to be able to see in these movies.
01:14I'm going to be trying to show you some before and after stuff and while it's very obvious
01:18on my screen, you're going to be looking at a smaller image than what I am seeing here.
01:25And when the images are shrunk during the post production of these movies, they're going
01:30to pick up some sharpness, anytime you shrink an image, you actually get an increase in
01:33apparent sharpness, because you're inherently reducing the width of the edges, and that
01:38usually makes them sharper.
01:40So some of these before and afters you may not actually be able to see, but I think if
01:44you try these things on your own images, you'll see pretty much the same results I am getting here.
01:48I have dragged this to 0, and this is pretty typical of the type of softness you're going
01:55to get out of a Raw image, I'm just going to put this back to the default value and
01:58right away on my screen I see a tiny bit of sharpening increase.
02:03Now, these sharpening controls here really are just like the unsharp mask and smart sharpen
02:09filters that you'll find in Photoshop, they use the same process that I discussed earlier in this chapter.
02:14They're finding edges and darkening the dark side of the edge, lightning the light side
02:19of the edge to create an edge that is more acute.
02:23So it's doing that same process, but it's doing a really, really gentle version of it.
02:29Watch what happens if I drag the Amount slider all the way over to the right.
02:34Now on my screen I can see an increase in sharpness, than actually it's a little over
02:38sharpened I'm seeing noisy patterns being exaggerated in here in her skin tones.
02:44This though is much less of over-sharpening effect, than what I would get with an unsharp
02:50mask or smart sharpen filter.
02:52So these sharpening controls are very, very gentle.
02:55The control themselves work just the way unsharp mask does.
02:58Amount simply controls how much darkening and lightning is applied to an edge in the image.
03:05Radius controls how wide that edge is.
03:09Detail is something you won't typically find in an unsharp mask filter, it's letting me
03:15control what level of detail in the image is getting sharpened.
03:18So this is a nice slider to just play with, you'll get a sense that maybe fine details
03:22are getting more sharpening if I crank it up, less if I leave it alone.
03:26Masking is going to attempt to do automatically something we're going to do manually later,
03:31which is, it's going to attempt to not sharpen some areas of the image.
03:35For example, it's going to apply more sharpening here around her eyelashes, than it is on this
03:41less texture skin tone here that will help keep the skin tone from getting over-sharpened.
03:46But again, all of these controls are very, very gentle.
03:49I typically leave the Camera Raw Sharpening settings set to their default values, because
03:55I think they had a nice level of additional sharpness without going too far and the bulk
03:59of my sharpening will still be performed later in my workflow.
04:03If an image is very, very soft, I might need to increase the sharpening, and what I will
04:06typically do there is increase the Amount a little bit and then widen the Radius, because
04:11softer images need a wider Radius.
04:14But as I'm going to say over and over throughout this chapter, it's always better to err on
04:18the side of not enough sharpening, rather than risk over-sharpening an image.
04:23So, slightly soft image is to my eye, much preferable to an image that has been over-sharpened.
04:30Now there is another setting here in Camera Raw that we want to take a look at.
04:34I'm going to go over here to the Preferences for Camera Raw.
04:37Again, these are Camera Raw Preferences, not Photoshop Preferences.
04:40I got them by clicking this button right here. And if you look here in the General section,
04:45Apply sharpening to All images or Preview images only.
04:49If you're going to be really cautious about sharpening, you could choose these to Preview
04:54images only, and what that means is that it's going to show me the sharpening settings here
04:59in my Preview window, but not actually apply them.
05:02The idea there is I can see a preview of sharpening without actually damaging my image.
05:09As you sharpen, you increase contrast in the image, so sometimes it can be a little confusing
05:13to know exactly how much contrast to put into an image, because you know that you're going
05:17to sharpen it later, and that might increase the contrast further.
05:20So this is a way of getting a preview of sharpening so that you can truly assess contrast and
05:24then you can, later in your workflow, apply your actual sharpening pass.
05:30To be honest, I never use that feature.
05:31I leave Apply sharpening set to All images, I work carefully with my sharpening settings
05:36here, leaving them set a little bit low and then I do a stronger sharpening pass later
05:41which we're going to see.
05:42Notice I've zoomed in here to her eye, in a portrait it's the eyes that are really critical.
05:47I can also see some hair here, we're going to want those details to be right, that's
05:50why I'm looking at this area, while I set my sharpening settings.
05:53I'm going to leave them like this, we're going to have a lot more sharpening passes on this
05:58image as we move through this chapter.
05:59But right now I think this is pretty much right for my Camera Raw settings.
06:03As I said before these are pretty typically the settings I use for most Raw images, so
06:07I don't spend a lot of time coming in here into the Details tab and finessing it, but
06:11it's a good idea to understand why it's there, how it works, and why you need sharpening
06:15at this stage of your workflow.
06:20
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Looking at noise reduction
00:00Noise, of course, is the speckly stuff that can appear in your image, especially when
00:05you're shooting at high ISO and usually there's more noise in your shadows than your other areas.
00:12Noise reduction is grouped here into the Detail tab in Camera Raw alongside sharpening.
00:17And in most image editing applications you'll find noise reduction and sharpening grouped
00:21together, because there are operations that you typically want to perform at the same time.
00:26The reason being, noise reduction usually has a softening effect on your image because
00:31the way noise is reduced is to apply very purposeful localized blurs to your image.
00:37Also sharpening can exaggerate noise, so you want to be balancing your sharpening efforts
00:43with your noise reduction efforts.
00:45I am not actually going to spend much time on noise reduction in this course, because
00:50these days if you're working with a new camera you're probably not facing a lot of bad noise issues.
00:56Today's SLRs and even today's higher-end point and shoot cameras do a fantastic job of managing noise.
01:03If you would like to know more about noise reduction and see some more advanced examples
01:07of it, checkout my Foundations of Photography Low Light course where in we take a deep look at noise.
01:15For the sake of this discussion I am just going to leave it at this noise reduction,
01:19if your image needs it, would be performed right now in Camera Raw at the same time that
01:24I'm doing my input sharpening step.
01:27If you're working with JPEG then you would need perform noise reduction later in your workflow.
01:32Usually you would probably want to try your noise reduction right at the beginning of
01:35your process, because if it doesn't work you would probably abandon the image, and for
01:39that you would use the noise reduction filters in Photoshop or even go to a third party noise reduction plug-in.
01:49
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Sharpening output with Smart Sharpen
00:00Now I'm ready to get to the serious sharpening stage of my workflow.
00:04I have gone through all the other bits, I processed my image in Camera Raw, I opened
00:08it up here in Photoshop where I did some retouching around her eyes, and I have also created this
00:14Levels Adjustment layer to get the image ready for print.
00:18And I'd like to take a quick look at that, here is before, here is after.
00:23You can see that her face is a little bit brighter.
00:25I hope that now when you see the before you can recognize that though it seems to have
00:30good contrast it actually looks a little bit ashen compared to here where it's got correct brightness.
00:37And I'd like you to look at what I did here, it's nothing that we haven't been doing throughout
00:40this course, just want to really reiterate how important this is.
00:43I've created a Levels Adjustment layer, and you can see that I dragged the white point
00:47over here, I've pulled it in about 10 points so it's not a huge adjustment from 255 to
00:54244, but still it's enough to make a difference.
00:57And I've painted a mask that constrains the edit to only here on her face.
01:02Again, as I add the mask my Histogram is showing me only tones of those areas in the image
01:08that are unmasked, so I know that for her face I've got a good white point.
01:14I did not, though, choose to brighten up her neck and shoulders here, because again--before,
01:23after, before, after--I just ended up liking her face being brighter than the rest of her body.
01:29It gives the image a little more depth because now her body looks like it's a little bit
01:33further behind your face, may be falling back into a little bit of shadow, and it's bringing
01:37more attention to her face. So that's the printing edit that I've made.
01:42Again, that came in after I'd adjusted the image for screen the way that I liked it,
01:45then I am gone back and rethought it in terms of printing and made this adjustment layer.
01:49I have also sized my image, I am at an 8 by 10 at 360, so I am ready to start sharpening.
01:56Photoshop's sharpening controls are applied as filters.
01:58If I go up here to the Filter menu I'll see a Sharpen submenu.
02:02Now this is grayed out right now, in fact all of my filters are grayed out, and that's
02:06because I have my Adjustment layer selected.
02:09If I come down here to my actual image layer then I get Filters.
02:13This is a mistake that I see a lot of students making and getting confused, they don't know
02:17why there filters aren't there or why they are not having an effect and very often it's
02:21because they're actually choosing to either try to apply a filter to an adjustment layer,
02:26or they're in the middle of editing a mask. With this selected I am ready to go.
02:30However, it's important to know that sharpening is a destructive edit, there's no way to undo
02:35it after I've saved the image or printed or done some other things.
02:39So I perform my sharpening on a duplicate of my background layer.
02:43I am going to take my background layer here and drag it down here to create a copy of
02:48it and then I am going to apply my sharpening filter to this layer.
02:53If you've got a more complex image that has a bunch of layers that are composited together,
02:58then you have a problem because you don't have a single image layer that you can duplicate and sharpen.
03:03At that point you may just have to flatten the image and work from there.
03:07Before I do something like that I do a Save, so I keep my layered version and then I do
03:11a Save As and create a new separate flattened version that I then sharpen and print,
03:18so that becomes my printable image at that point, and if I ever need to make changes
03:21I go back to my layered version and work from there.
03:24I am going to actually call this Sharpened so that I don't get confused later.
03:28And then I am going to go up here to Filter > Sharpen > Smart Sharpen.
03:33Now a few things happen here, one I see a very large nose.
03:37That's not going to necessarily happen in your image, I am going to move over here to the eyeball.
03:41I get a couple of different previews in my Smart Sharpen dialog box.
03:45I get this preview here, but the sharpening is also being applied to my main image, here.
03:50However, I'm currently viewing at 25.97%, so there's no way that I'm going to be able to see sharpening.
03:56I would like to zoom in on this image.
03:59What's cool about the sharpening filters in Photoshop is your zoom controls still work.
04:03I can use Command+Plus and Command+Minus to zoom in and out, I can use Command+1 to go
04:08all the way to 100%, I can still even pan around my image.
04:13So if you forget to zoom in before you bring up the sharpening plug-in, don't worry, you
04:17can always do it after it's up.
04:20Another cool thing to know is that this preview image, here, is showing me the effects of my
04:26sharpening right now. If I click and hold the mouse I get before, so that's no sharpening,
04:31if I let go of the mouse I get sharpening.
04:34So this is a really easy way that I can see before and after.
04:38As I mentioned in a couple of movies ago, because these videos that you are watching
04:42have been reduced in size from what I am seeing on my monitor, you may not be able to see
04:47some of the subtle sharpening differences that I'm pointing out here in these movies.
04:51You just going to have to open up some images of your own and do some fiddling.
04:56Something else to know about this preview here, it's showing me the preview of only
05:01the image layer, any adjustment layers that are sitting above the image are not shown in this preview.
05:07That's why this image here around the eye looks a little bit darker than this does,
05:13because, again, I have this Levels Adjustment layer here that's brightening my image, and
05:17that brightening is not being reflected here in this preview.
05:20So I am going to want to pay more attention to this preview because, again, as I make tonal
05:26adjustments I change contrast, and as I sharpen I change contrast so I really want to see
05:31how those two things work together.
05:33I've zoomed in on her eye here because eyes are really the critical thing in a portrait.
05:38If I want to see a before and after of this image over here since I've now decided that
05:43this image is not so useful then I can simply check and uncheck this Preview button right here.
05:49So I am going to some uncheck that, and now over here I can see this is my original image,
05:54keep your eyes on her eye right there as I check the Preview button, and there is sharpened.
05:59Again I don't know if you are going to be able to see that on your screen, I hope you will.
06:03This is Photoshop's Smart Sharpen Filter.
06:05There are a number of sharpen filters available in Photoshop.
06:09I am going to cancel out of here for a moment, so that we can see that I have also got Unsharp
06:14Mask, Sharpen More, Sharpen Edges, and Sharpen.
06:17Right off the bat I can tell you just ignore those three, you're never going to use them,
06:20they are not really useful for photographic work.
06:22Unsharp Mask and Smart Sharpen are actually basically the same technologies.
06:27Smart Sharpen does a few extra things that I like more than Unsharp Mask.
06:34In the Basic controls I have two simple sliders, Amount and Radius.
06:38Amount controls how much lightning and darkening is being applied to the edges in my image.
06:44Radius controls how wide those areas of brightening and darkening are The easiest way to understand
06:50what these do is to look at some extreme examples.
06:52So I am going to crank the Amount slider up, and that's looking awfully chunky and starting to get ugly.
06:58And watch what happens as I increase the Radius slider, it might actually be a little too much.
07:04I think you are going to get a better view of what Radius does if I turn this back down.
07:10And now let's pick out an edge somewhere and look at what has happened to it.
07:16I want to zoom in a little bit further and actually the difficulty I am having in finding
07:22a good example here is an indication of actually how sophisticated Smart Sharpen is.
07:28It's doing it's best to hide what it's up to, but obviously things are still going a little wrong.
07:34I don't see any obvious halos, here is one it's very faint.
07:38There is just a very wide halo around this eyelash right here.
07:42So Radius is going to be the thing that really starts getting your image looking visibly over-sharpened.
07:50Having an Amount slider that's too high is just going to make your image look kind of noisy.
07:53I am going to go back out to 100% here. Let's get these back where they were.
08:00Typically, if an image has been well focused in camera I go down a little bit from Photoshop's
08:06default settings, and I find 100% and one pixel to be a little aggressive, I usually
08:12back off to somewhere between 90 and 95 and take this down to about 0.9.
08:18So here a before, here is an after.
08:21If I look at her eye I see just a very, very subtle change in sharpness, and it's not going
08:27to come out looking too over-sharpened.
08:30If you are facing an image that's softer, then you're going to want to increase the
08:34Radius, and you may even want to increase the Radius above one pixel.
08:38If you have enlarged an image a lot and done a lot of interpolation, you're probably going
08:43to need some sharpening with a wider radius.
08:47Obviously there is no straight recipe that I can give you for what sharpening settings
08:52you should use, so instead I'd like to talk to your about how to recognize over-sharpening.
08:57Rather than trying to tell you here the sharpening settings that will be right for every image,
09:01because there are not settings like that.
09:03Let's look at sharpening settings that are just wrong.
09:06What I am looking at here is I crank up is there is just more texture on her skin.
09:12Her eyelashes actually start to, appear to be lines that are breaking apart because
09:17they've gone so sharp.
09:18Here's some good examples over here, these just look unnaturally sharp, both unnatural
09:25in terms of what things look like in the real world and unnatural in terms of what we were
09:28used to seeing in a photo.
09:30They are harsh, they are crunchy, and, of course, the skin around here is picking up lots of
09:34texture that I don't like.
09:36It's a very subtle shift, but what I don't want to see is an image that looks more visually
09:43busy because the edges are so hard and so defined that my eye latches onto every one of them.
09:51Your eye hunts edges, it's a contrast detector, it really likes to find edges because that's
09:56a big part of how we recognize shapes and faces and everything else.
09:59So if your edges go too strong, your eye gets overloaded and has too much to do.
10:05Couple of other important settings here to consider, remove Gaussian Blur, Lens Blur,
10:10or Motion Blur, these are the three types of blurs that your image may have.
10:14Gaussian Blur is simply an over all softness. Lens Blur can be a particular type of blurring
10:20created by the typical optics found in lenses.
10:23Motion Blur is obviously blur caused by either moving camera or moving subject.
10:29Smart Sharpen can attempt to lessen each of these types of blurring effects.
10:34For most images you will want to leave it set on Gaussian Blur.
10:37If you have got a lens that's soft in the corners, if you have actually just gone way out of
10:42focus then you may want to use Lens Blur.
10:45If you've got a camera shake problem or a moving subject then you may want to try changing
10:48this to Motion Blur. Last thing is this More Accurate check box.
10:52If I check that, there is a chance that my sharpening just gets a little bit better.
10:56The reason that you might have it unchecked is if you have a very slow computers, these
11:00days there's really no speed penalty for leaving that checked.
11:03Again, no hard and fast recipes for sharpening learn to recognize the difference between
11:09a level of sharpening that introduces a certain type of business and noise into your image
11:15and a sharpening that gives you better detail without over driving your eyes.
11:22As I mentioned before, by default, I tend to turn Photoshop's default sharpening settings down a little bit.
11:27But I've enlarged an image, or if I have an outright focusing problem, then I'm probably
11:31going to want to increase the Amount a little bit, and I might very well need to increase Radius as well.
11:37That said after I sharpen this image I still have some issues I don't like.
11:41The eyes look great but I picked up some extra detail in here that I'm not crazy about.
11:46So we are going to need to look next at some ways of selectively sharpening an image.
11:51
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Understanding selective sharpening
00:00All righty, in the last movie you saw me sharpen this image, and you saw me do it by duplicating
00:06my Background layer and sharpening that duplicate.
00:09The idea with this is if I now print the image and decide that it's over-sharpened, or not
00:13sharpened enough, then all I have to do is delete this layer, and I'm back to my original image.
00:21I can now reduplicate this layer and sharpen it again with different settings.
00:25I'm going to Undo that because I don't want to delete my sharpening layer.
00:29This is the power of having sharpening in its own layer.
00:33There is another advantage though, take a look at what happens if I turn off the Sharpening
00:38layer, this should make sense to you.
00:40This is my original image, this is my sharpened image.
00:43Hopefully, on your screen you can see the differences that are happening, say, right
00:48in here, keep an eye on this area right here, as I turn off my Sharpening layer and turn it back on.
00:55Her eye is getting a lot more detail, her eyebrow is getting a lot more detail, but
00:59this tiny amount of skin texture right here is also getting more detail.
01:04Watch her nose here as I turn Sharpening on.
01:07I'm just picking up more skin texture and while, in some cases, it might even be more
01:12accurate, because as I sharpen, I start to see tiny little downy hairs on her nose, that's
01:18all actually there, and that might be more accurate, but I don't think it's necessarily
01:21that flattering in the portrait.
01:22So what I would like to do is sharpen really only her eyes and maybe her eyebrows and
01:28maybe some of this hair over here. Well, I have that already.
01:32I've got her eyes sharpened, I just have everything else sharpened also.
01:35So what I'd like to do is constrain this layer, so that it only shows certain things, and
01:39I can easily do that with a mask.
01:41With my Sharpened layer selected, if I go up to the layer menu and choose Layer Mask >
01:46Hide All, I get this.
01:50Now over here in my layers palette, I now see a layer mask attached to my layer, and
01:54it's filled completely with black.
01:56This works just like the mask in an Adjustment layer.
02:00This mask is effectively a stencil where it's black, the attached layer is not showing through,
02:06where it's white, it will show through, where it's a shade of gray, I'll get some semi-opaque compositing.
02:12So what I'm going to do is grab a paintbrush and some white paint--and that's a paintbrush
02:17that's way too big--and I'm just going to make sure that my layer Mask is selected,
02:22and I'm going to paint over her eyes, and wherever I paint, I see things get sharper.
02:27Just get that roughed in there, and I'll hit her eyebrow here, and those areas are sharpening up.
02:34And if you look in my mask here, you see two holes punched in the mask, right where her eyes are.
02:40So those white areas indicate that the sharpened image is being shown in those areas, whereas,
02:47the black areas reveal that the lower image is being shown.
02:50In other words, I've layered just the sharp eyes on top of my other layer, which has no sharpening at all.
02:56So I've managed to sharpen her eyes without sharpening anything else.
02:59Let's go down here and hit her teeth.
03:03Teeth can often look nice with a little bit of extra sharpness in them.
03:07I might do her lips a little bit, but I think that's going to bring out a little too much
03:11texture on her lips, that looks okay.
03:13Another thing I might want to do just because they're at the same plane as her eyes is get
03:18some of these hairs over here sharpened up a little bit.
03:21Viewer's attention is going to be on her eyes, so we might as well make some of the surrounding
03:25hair a little bit sharper. So there we have it.
03:28I've got her eyes sharpened without messing up any of her skin texture, here's a before and after.
03:35Again, I don't know if this shows up on your reduced window size, but I'm getting a nice
03:41pop in her eyes without muddying her skin texture at all.
03:45So sometimes you'll want to do just a selective sharpening pass, sometimes you might find
03:51that you need to do both a global sharpening pass and a selective sharpening pass.
03:56I might, for example, duplicate a layer and sharpen the whole thing a little bit, not
04:02super-aggressively, then make another duplicate of my original layer and sharpen just the
04:08eyes and mask all that together.
04:10So sometimes I'll combine different amounts of sharpening by using multiple sharpened
04:14layers with different masks.
04:16For the most part, you'll probably find particularly in portraits that all you need to do is sharpen
04:21only certain areas, and you can do that with a single layer with a layer Mask.
04:26
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Sharpening through an edge mask
00:00In the last movie you saw me selectively sharpen this image by duplicating the Background layer,
00:07Sharpening it, and then adding a layer Mask that hid the layer entirely.
00:11I then took a white paintbrush and painted into that mask to reveal only the areas of
00:15the sharpened layer that I wanted to be able to see, and that let me selectively sharpened
00:20the eyes and the hair.
00:21We are going to do the same thing in this movie, but I'm going to use a different method
00:25to create the mask, rather than going in and having to paint it by hand.
00:29I'm going have Photoshop create a mask for me.
00:32There are lot of filters and image editing operations in Photoshop that allow you to
00:35create kind of weird special effects kind of looks, and one of those filters is a filter called Find Edges.
00:42I'm going delete this sharpened layer here.
00:45And let's go up here to Filter > Stylize > Find Edges and what that does is it goes through
00:51my image and finds only edges and exaggerates those and gives me this weird looking affect,
00:57which actually does me no good at all in terms of creating a final image.
01:02But if I think about Selective Sharpening, what I want to do when I selectively sharpen
01:06is to sharpen only the edges in an image.
01:09And with the technique we saw in the last chapter, we saw that I could sharpen an image
01:13and then create a mask that revealed only areas that needed to be sharpened.
01:17Well, here I've got a Filter that will automatically find edges in the image, so if there's a way
01:22that I could use this to build a mask, then I could have Photoshop automatically find
01:27edges, use those find edges as a mask and then apply Sharpening through that mask and
01:32so I'd be sharpening only edges, not surface features, like skin texture.
01:37So that's what we're going to do here and the way we're going do it is we're going dive
01:39into the Channels palette.
01:42As you know, or as you should know I hope, color in an image is created by mixing red,
01:47green, and blue, and in Photoshop those separate red, green, and blue components are stored as Channels.
01:52And I can look at individual channels.
01:54Here's all the Red information in the image, here's all the Green, here's all of the Blue.
01:58If you're wondering why they are Grayscale, it's very simple, these images are showing
02:02your density of each specific color.
02:05So I'm looking at a map of the density of Blue in the image, where there is Black, there
02:11is no blue, where there is White, there is Blue, where there is Gray, there is something
02:16in between, same thing here for Green, same thing here for Red.
02:21If you think about skin tones, skin tones have a lot of red in them, so that makes sense
02:25that the Red channel would be very white on her skin because there's a lot of red there.
02:30It also makes sense that the Blue channel would be very dark, because there's not much blue there.
02:35Her teeth are light in all three images, because white is an equal mix of red, green, blue,
02:40same with the whites of her eyes.
02:42So none of that's really necessary to understand for the sake of what we're going to now.
02:47All I want to do is look through these three channels and find the one that has the most
02:52useful edge information in it.
02:54I'm watching her eyes and while I can see good definition in her eyelashes and eyebrows,
03:00in the Blue channel I see also all of this skin texture, and of course, all of the skin
03:04texture on her face.
03:06Same with the Green channel, but in the Red channel her face is mostly blank, it's mostly
03:11white and all I see are eyelashes and eyes and good hair detail.
03:16I can see the lines that define the edge of her face.
03:19So this is a good starting point for trying to get an image that's distilled down to only edges.
03:26So what I'm going to do is duplicate my Red channel, because now I'm going to mess with it.
03:33This channel is just a normal grayscale image I can do anything that I want to it, so I
03:36am going to go up to Filter and go to Stylize and choose my Find Edges, and when I do that, I get this.
03:44Now Masks of course are simply black and white.
03:47Black areas are masked, white edges are not, so this is already starting to look a little
03:50more like a usable mask.
03:51I'm going to bring up my Levels dialog box now and increase the contrast.
03:55I want to really bring out the hard edges that I what to lose some of that skin texture.
04:00So I want to see if I get this down to just looking like I'm only seeing lines that are
04:06relevant to edges that I might want to sharpen. Now that's looking pretty good.
04:10I am seeing a lot of good stuff here under eyes.
04:12I am going to do a little bit of sharpening on the edge of her teeth, on her necklace,
04:15lots of sharpening on her hair, I am going to hit OK there.
04:18Now the problem is black areas in a mask are masked, they are protected.
04:23In other words, sharpening is not going to go through to these black areas, it's going
04:26to go through to the white areas, which are all her skin tone.
04:29So what I need to do is invert this layer.
04:31If I go to Image > Adjustments > Invert, now I get the negative version of it.
04:37This is looking really good.
04:39If you remember the last tutorial, I painted white into the mask in the areas that I wanted to sharpen.
04:44This is looking like kind of stuff that I might paint, but with the Level of Detail,
04:47that I'd never do by hand, and probably could not do by hand.
04:51So now what I need to do is load this as a selection.
04:53If I pick up this channel and drop it on this little Load Selection icon down here at the
04:58bottom of the layers palette, I can see my marching ants stuff around here.
05:02So I now got a selection, I'm going to click on RGB to go back to my Normal view, and go
05:07back to my layers palette.
05:09Now I'm going to duplicate my Background layer, because again, I want to keep my sharpening
05:13discreet, I want to be able to throw it out later if I want.
05:16I'd also like to get rid of these marching ants, they're annoying.
05:21I could do Command+H, or Ctrl+H, or I can go up here and turn off Shows Selection Edges.
05:27My selection is still there, it is just I don't see all of that stuff on the screen.
05:32Filter > Sharpen > Smart Sharpen just like we did before, and just as we did before,
05:37I am going to zoom in here to 100%, taking my Default values to start with.
05:42I'm going to turn off Preview, and I'm watching her eyes as I turn it on and off, and I'm
05:48seeing a difference.
05:49Her eyes are sharpening, so are her eyebrows. I am not getting any change on her skin texture.
05:55The sharpening is not quite as aggressive as the same settings were previously, and
06:00I think that's because the mask is filtering some of the sharpening effect.
06:03I am going to launch her hair over here, as I turn that off.
06:06I'm picking up some sharpening on her hair.
06:08I am going to turn up the Amount just a little bit to get a slightly more aggressive sharpening,
06:13and I think that's a little too much, since the mask seems to be filtering some of it
06:19out, and I think that's looking pretty good.
06:20I'm going to say OK and zoom out and just see even from this distance if I can tell,
06:28there are some differences overall.
06:29So I don't see the mask that I've created, it's just applied directly to the sharpening.
06:35I could actually apply this as an Adjustment layer, but there's really no need if I don't
06:39like the Sharpening, I'm just going to delete the layer and start over.
06:42So, edge masking of this type is a way of getting very complicated edge masks built,
06:47so that you can again constrain your sharpening just too some areas in your image.
06:51Honestly I don't use this as often as I use the technique we saw in the last movie.
06:56But for times where I have got a really noisy image, I want to be really careful about protecting
07:00skin tone or for times where there's lots of fine detail throughout the image that I'd
07:04like to have sharpened, this is a great technique.
07:07In this case since it's really just her eyes, that's an easy enough thing to paint, but
07:10in the landscape image or maybe I have got foliage all throughout the image that I
07:13want to selectively sharpen, this is a very easy way to do it.
07:18
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Reviewing high-pass sharpening
00:00I'm going to show you a different sharpening technique.
00:03This time we are going to sharpen without using a sharpening plug-in.
00:07As discussed previously, it's not actually possible to sharpen an image.
00:11When we sharpen, we are creating an optical illusion really.
00:14We're going in and performing lots of tiny contrast adjustments on every edge in the image.
00:20As the edges become more contrasty, they appear sharper.
00:24So anyway that we can find to increase localized contrast in an image, meaning separate contrast
00:30adjustments for localized areas in an image, any time we can do that, we're going to create
00:35an image that's sharper looking, and there are a lot of different ways of doing that.
00:39As before, I'm going to start by duplicating my Background layer.
00:44In other words I am going to be creating a separate sharpening layer so that I can always
00:47delete it later if I need to. As before, I am also going to zoom in to 100%.
00:52This is an effect where you really need to be looking at your image at full-size to be
00:56able to judge your settings properly. Filter > Other > High Pass.
01:00Now when I pull this up, my image is going to get weird looking, it goes gray, it's got
01:05this weird kind of embossed look to it, and it's got these weird color artifacts.
01:09Photoshop's default settings for the High Pass Filter are 10, normally they will come
01:13in at your last used settings.
01:15This is a fresh copy of Photoshop so I have got the default ones here.
01:19First thing I am going to do is slide all the way to zero, and that brings my image
01:22out to complete gray.
01:24What I want to do now is slide to the right until I just start to see details appearing,
01:30and I can see some eyes there, I can go farther and start to see more detail, but now I am
01:36seeing skin texture, and I don't want any skin texture sharpened.
01:39So I am going to back off to about there.
01:43There is no recipe here, your image might be completely different.
01:47I am just really basing it on can I see the details that I want sharpened.
01:51The reason I am showing you this technique is High Pass sharpening is a great way of
01:55getting a nice gentle effective sharpening without risking over-sharpening built into
02:00it as this kind of a localized thing.
02:02I'm not really going to be sharpening skin tone, which, as we have seen in previous movies, is a good thing.
02:07So I am going to say OK now.
02:10And there is a step that you may need to perform, we don't really need to in this image, but I'll do it anyway.
02:15Remember those color artifacts you saw when we first brought up the High Pass Filter.
02:20Some of those may still be in here, they are really hard to see, but we can easily remove
02:24them by going to Image > Adjustments and then down to Desaturate, or we can hit Command+Shift+U.
02:32So that will just pull out any of that color stuff which will keep our process a little cleaner.
02:36And now over here in the layers palette, I go to my Blending mode menu, it's this one that says Normal.
02:43Normally when I have got two layers sitting on top of each other and Blending mode is
02:46set to normal, pixels on top simply replace pixels below.
02:50Remember that every pixel is simply represented by a numeric value, so by changing the Blending
02:55mode, Photoshop basically does mathematical operations between those pixel values to come
03:01up with new values.
03:02Fortunately rather than give the mathematical descriptions, they give them these names that
03:06may or may not make any sense.
03:08For this, we want to switch to Overlay, and when I do that, I get this, my image goes back to normal.
03:14Now right away I can't really tell that there's been any sharpening because I don't remember
03:18what it looked like before. So I am going to hide my High Pass layer.
03:22So here's before, watch this area and here it's very, very subtle, and after, her eyes
03:27have just picked up a little bit of sharpening.
03:29You may or may not be able to see down in your smaller view that you're getting in this video.
03:34What I want to do though is look at some of these details down in here, areas that I don't
03:38want to have sharpened.
03:39So I am going to watch those, while I turn sharpening off and on, and I see no change at all.
03:45So this has done a really good job of localizing itself to just her eyes.
03:49This is a technique you should play with.
03:50You should practice with it some, you should see what you think about it and decide for
03:54yourself whether it's a technique you want to start using regularly.
03:57Again, what I like about it is it's got built-in localization.
04:00This really went into just her eyes because I kind of defined a mask when I was setting
04:05my High Pass controls, and it's very rare that you can get to the point of seeing full
04:10on sharpening halos when you're using a High Pass sharpening technique.
04:14Finally, I do keep it as a discrete sharpening layer, so I can always throw this out and
04:19redo it later if I print it, and decide I don't like the sharpened settings.
04:24So fiddle around some with this High Pass sharpening, it's a very good sharpening technique
04:27to have in your post production toolbox.
04:33
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Applying aggressive sharpening
00:00Let's take a look at a more difficult sharpening situation here.
00:05This is a promotional picture I took for a Improvisational Theater Company in San Francisco,
00:09Bay Area Theatresports.
00:10We were working on a fairly dark stage, and I wasn't paying good enough attention, I'll admit it.
00:17And I was working with a somewhat fast lens, not great, but the camera opened up wide enough
00:23that my Depth of Field was shallow enough that the two people in the background went out of focus.
00:28So I need to sharpen them and they're full on out of focus.
00:32So I'm not going to get a great level of detail, but I can make them look a little bit better.
00:38But they're going to need very different sharpening settings, than the man in the middle.
00:42Now, one thing to bear in mind when you're sharpening is to keep an idea on what your
00:46final printed output is going out to be.
00:49I'm not going to worry about regaining too much fine details, say, in his hair or his eyelashes,
00:54because this is an image that's going to be printed probably pretty small in say a weekly
01:00newspaper, or a weekly entertainment guide, or something like that.
01:03So I don't need a lot of great detail, and I'm going to pick up some detail from it going small.
01:09I think I can make a pop a little more, what I've done now is size this for kind of midsize poster output.
01:16I'm going to be printing this out on an 11 x 17 inch piece of paper for display, in a
01:21lobby there will be some graphics going around it.
01:24So it's going to be fairly big, it does need to be a little bit sharper.
01:27But again, this is the kind of thing where people are going to be looking at it from
01:29far away, and they're really going to be seeing it to get information about show times and
01:33so on and so forth. They're not going to be analyzing fine detail.
01:37So a lot of times acceptable sharpness varies depending on how you're going to output and
01:42how the viewer is going to be looking at it, what they're looking at it for.
01:45Still I can get this image looking better.
01:48So what I need to do is think about my different sharpening needs.
01:51He needs to be sharpened, he needs to be sharpened, and she needs to be sharpened, and I'm not
01:55sure that she's defocused to the same amount that he is.
01:59It looks like maybe she is, so I think maybe I can get away with two sharpening passes,
02:03one for the two people in the background and one for him.
02:06I'm going to start with the people in the background, because if I can't get them looking
02:10good, I'm going to abandon the image.
02:12So I'm going to do that by duplicating my Background layer, and then going to Filter >
02:17Sharpen > Smart Sharpen just like I always would.
02:20I'm going to zoom into 100% here in the background, and you can see that I've got some noise in the image.
02:28However, this was shot at 23 mega pixels, so when I'm looking at this at 100%, this
02:33noise is not real significant, I'm not going to worry too much about it.
02:37The Smart Sharpen dialog box comes in with the last settings that I used, in this case,
02:40112% and a Radius of 1.2 pixels.
02:44Radius is going to be the critical parameter here.
02:47If I think about how sharpening works.
02:49The way Sharpening filter works is I look for an edge, and I draw a halo around it.
02:55Well, in this case, because the image is soft, the edge is going to be very wide.
03:00It's going to need a wider halo to create a good strong sharpening effect.
03:05Let's turn Preview off, and we can see there's before, there's after.
03:11So I'm getting a lot of exaggeration in the noise, I'm going to want to ultimately mask this.
03:16But for now, I want to just crank my Radius up.
03:19What I'm going for is an appearance of good, strong lines around his eyes and hands.
03:26And I'm thinking it's maybe going to even be that strong.
03:29I'm going to back off a little bit down to about 3, and I'm going to keep it right there.
03:34Now you may think, wow, that's really looks awful.
03:37But again, we're going to mask this.
03:38So I'm going to say OK, to take that and then with my Sharpened layer selected, I'm going
03:46to go up to Layer > Layer Mask > Hide All, and now do that same technique that we saw earlier.
03:53I'm going in with a white paintbrush, and I'm just trying to hit areas where I want
04:01some more definition, and you may think, well you're just painting in a bunch of noise.
04:05I am, but I'm trusting that that noise isn't going to be super visible when I go out to print.
04:13Again, this image is going to be viewed from far away, what I'm ultimately doing is making
04:19all of these lines stronger.
04:21And maybe I end up there, now I'm going to zoom out, and let me zoom in a little bit
04:30so that it's a little bit bigger on your screen, and watch these areas right in here, before, after.
04:36I'm just getting a little more pop on his eyes.
04:40Now I could also go in with a finer paintbrush and deal with some of these noise issues,
04:46but I'm not going to worry about them too much.
04:48I could also, if I wanted, go hit these with some noise reduction, so let's try that.
04:54My mask is still in place, so I'm going to go up to Filter > Noise > Reduce Noise.
05:02This is going to bring up my Noise Reduction dialog box, and so far I'm not seeing a lot
05:08of improvement, so I'm going to increase the Strength, and I'm going to turn down Preserve
05:16Details, and here's a before, here's an after. This really isn't getting me anywhere.
05:26Let's turn off the Sharpen Details, that's before, that's after.
05:32A little bit of a change, not a lot.
05:39So I don't see a huge change here, but again, let's zoom back out a little bit, before, after.
05:47I think this is worth trying.
05:48I don't know for sure if the noise is acceptable, I'm not going to know until I print.
05:54With all of those settings in place, my noise reduction and my sharpening applied to this
05:58layer, I can now just do the same thing, I can go and paint here.
06:02Oops, I was actually painting on the layer there, that's not what I want.
06:05I want to select my mask and go here and paint sharpness under her eyes, maybe hit her eyebrows,
06:16and just hit a few spots around.
06:19A lot of times you can create the appearance of a sharper image just by making a few critical
06:25lines sharper, the lines that people are really going to see, like her eyes and the edge of
06:29her nose can make a big difference. So that's her before and after.
06:34Her eyes are sharper, they're clearer.
06:36Yes, they have some more noise, again, I'm not sure it's going to matter.
06:40So that has served to sharpen the two people in the background.
06:43I'm going to label this Back Sharpen. Now we need to work on him.
06:49So I'm going to duplicate my layer again, and go through the same process.
06:54This time I will be masking just him.
06:57Sharpen > Smart Sharpen, I come in with the settings that are going to be way too aggressive,
07:01so I'm going to bump those back down to 100 and may be about 0.9, and I think even 100
07:08is going to be too strong, because this image does have some noise.
07:12So let's see before and after.
07:15I pick up a little bit on his eyes, but I'm going to mask this just the same.
07:20Layer > Layer Mask > Hide All, and now with some white paint in my layer Mask I can bring
07:28his eyes out a little bit more, and maybe I'll hit a few lines here on his nose.
07:34Again, these are going to be things that just make a little bit of difference in print,
07:40and we get a before and after, that does make his eyes pop a little bit more.
07:44So now what I need to do is do a print, see if the noise levels are acceptable.
07:49I can tell you already I have already played with this print and these noise levels are
07:53acceptable, but I want you to know that sometimes you have to take your initial noise assessment
07:58on faith, do a test print, see if it's really visible or not.
08:02So just to sum up here, I've got a few different things going on here.
08:06I have this layer here that is sharpening the guy in the middle.
08:11I've got this layer here that's sharpening the two people on the edges.
08:13The people on the edges had to have a very aggressive sharpening, because they were actually
08:18full on out of focus.
08:19Remember, when you've got edges that are very wide, because they're out of focus, you can
08:24often bring them back by applying a really wide sharpening radius around them.
08:29If I hadn't had the noise problem in this image, that sharpening would have been much more successful.
08:34It works here, but I wouldn't have had to mask so carefully, and I wouldn't have been exaggerating noise.
08:39Still, this is how far you can go with a sharpening plug-in.
08:42You can't take a completely out of focus image and bring it back, but an image that's little
08:47to soft in places with some aggressive sharpening, you can get it back to something useful.
08:52
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Exploring advanced sharpening techniques
00:00Hopefully, by now you've come to see that sharpening is like a lot of image editing operations
00:06in that it's a very subjective thing.
00:08One person's sharp image might be another person's blurry image or another person's
00:13really over-sharpened image.
00:15So sharpening is really a matter of personal taste, and you'll come to understand what
00:20sharpening settings you like as you do more printing.
00:23But there are also other factors that weigh on your sharpening decisions,
00:28one we've already seen, which is the problem of the exaggerating noise.
00:31The other has to do with more just an understanding of how sharpen should work in an image.
00:37I have here a landscape image that I have finished editing.
00:41I haven't done my printing edits yet, but I've sized it, and now I want to try some
00:45sharpening passes, and I've got a few concerns in this image.
00:49First of all, I have a lot of fine detail here in the foreground. I'm going to want that sharpened.
00:56But then I have these big puffy clouds up here, and this was a fairly low light image,
01:01so they've got some noise in them. I really don't want these sharpened.
01:05Even if they didn't have noise, I don't know that I want to sharpen these wispy bits, because
01:09clouds just shouldn't look really sharp that way, but then here in the background I've
01:13got some mountains that while there is some atmospheric haze that might be obscuring them,
01:18so I'm not sure that I don't want a little bit sharpening applied there.
01:21So I have these different areas in my image.
01:23You've seen how we can apply Selective Sharpening to an image, and that's what we're going to do here.
01:28I'm not going to show you any techniques here that you haven't seen before I don't think,
01:32but I would like you to kind of see my thought process.
01:35I could start with a global sharpening pass just to get the entire image up to a certain
01:39level of sharpness, except that because of these three different areas, I don't think
01:44that's really appropriate.
01:45I don't want any sharpening here, I want some here, and I've got a really particularly strange
01:50sharpening problem here in my foreground.
01:52I'm going to start with the mountains. I'd like to get some sharpening applied to them
01:55just to see how it looks and to see really what my noise situation is.
01:59So I'm going to duplicate my Background layer and bring up my Smart Sharpen dialog box.
02:04Now of course, this is going to sharpen the whole image, but I'm going to mask it out
02:08later, so I'm going to ignore areas that are ultimately going to be masked.
02:14And I'm just watching this ridgeline along here. I'd like it sharpened.
02:18I need to turn on my Preview box here, there we go.
02:21That's pulling some of this into better relief.
02:23So here in the Preview, I like the way this is looking.
02:27Here's before, after, it's subtle.
02:30It's not just that it is making this edge more distinct, it's pulling out a little bit
02:33of extra contrast on the mountains themselves, which I like.
02:36The thing I need to worry about is over-sharpening along this ridge.
02:39This is the type of line where you're really going to notice sharpening, because there's
02:44a very pronounced light side and a very pronounced dark side. That's the kind of thing that can
02:48make a halo really, really visible.
02:50There is also a chance, because this is a dark contrasting line against a bright sky,
02:55that there might be some chromatic aberration troubles.
02:58That's a lens artifact that can lead to a colored halo along your edges, and sharpening
03:02can sometimes exaggerate that. So this is actually looking pretty good.
03:06I'm going to shrink the size of the halo, though, because I do feel like that edge is just starting
03:11to get a little bit of a dark tinge to it.
03:14The type of dark tinge that is indicative of sharpening, and I want to just play that down.
03:19I'm going to turn up the Sharpening to 100, but I just want to make the halo a little bit smaller.
03:26And at this point I expect you're not really able to see what I'm doing because you're
03:30viewing a smaller image than what I am.
03:32But what was happening was there was a dark line--let me zoom this a little more and see if we can see it.
03:38Here you can see these dark pixels that are appearing.
03:41If I click and hold the mouse to show you before, you don't see them, if I release, you see.
03:46There are dark pixels that are in there that are part of the sharpening process.
03:50Now this particular preview is at 300%, so I'm not going to see those in print.
03:56Where my settings were before, up around .9, .95, it appeared a little more visible to
04:01me, and I just don't want to see it.
04:03Still, with my Preview check box, I can see that I am getting a nice sharpening effect in here.
04:08So I'm going to say OK and trust that that's a good level of sharpening for the mountains.
04:13The problem is it is still being applied to my entire image, so with that layer selected,
04:18I'm going to add a Hide All layer mask and then take my white paintbrush, and just go
04:25over the mountains to get my sharpening effect into them.
04:29And I'm not being real careful here.
04:31I can be a little bit sloppy along the top, because all that's happening is I'm hitting
04:35those clouds that are behind there.
04:37I'm also staying a little bit out of the shadows, because there's nothing in there to sharpen,
04:41and I am exaggerating noise with this process.
04:44Again, I'm trusting that the amount of noise that's being brought out is just not going
04:50to matter at my fairly large print size that I'm printing out.
04:54So I'm going to go up to here, and that's my mountain sharpening layer, before, after.
05:00It's just making them a tiny bit more distinct, and I really like that.
05:04So I'm going to label this Mountain Sharpen, and I'm ready to think about the foreground.
05:10Again, I'm ignoring the sky here, I do not want to sharpen the sky.
05:13There is a lot of noise in these areas.
05:16It's not just speckly luminance noise, it's actually colored chromatic noise.
05:20I would be bringing magenta and blue pixels into more attention if I sharpen up here,
05:25and clouds are supposed to be soft, I don't need it.
05:27The foreground, though, it does need some sharpening.
05:30I've got a lot of fine detail in here.
05:32Now here's the problem. If I just do a simple sharpening pass over all the foreground, I'm
05:37going to come up with an effect that's fairly unrealistic looking--or un-photorealistic looking I should say.
05:43I'm going to duplicate my background again, and go back to Sharpen > Smart Sharpen, and
05:52let's see what our last values do.
05:54Again, the Preview in here does not show the effects of any Adjustment layers, so in this
05:59case it's not going to be particularly useful to me.
06:02So I'm just going to get it all the way out of the way and look at my 100% preview here.
06:07Before, after, I like the extra detail I'm getting on these sticks, I like the way the
06:12rocks are brightening, but there's a problem.
06:15The sharpening is being applied evenly to everything in the image, and so that means
06:19that these rocks back here are getting sharpened the same amount.
06:23Textures back here that shouldn't really be visible at all are getting sharpened.
06:27And the fact is as things recede into the distance, they appear less sharp to us, both
06:31before optical reasons, and because the atmosphere is thick and hazy, and it causes things to become diffused.
06:39So I do not want to sharpen all of this equally.
06:42What I'm going to do instead is just pay attention to these foreground areas that I really want
06:45to be the subject of the image or at least the anchor for the image.
06:48I want this stuff sharp, I don't care so much about this, I like the sharpening settings
06:53here, I don't feel like they're making the image too crunchy, so I'm going to just go with those.
07:00And as you've probably guessed already, I'm now going to create a mask.
07:03Layer > Layer Mask > Hide All.
07:07And now what I want to do is simply create a Gradient Mask that will ramp off my sharpening
07:12effect, and I can do that very easily with the Gradient tool.
07:16White is the foreground color, black is the background color.
07:19I want maximum sharpness to end about here I think, and ramp off to there.
07:26Now if you look at my mask, you see it's white at the bottom.
07:29What's actually happening is it is white here, and then it goes through a subtle gradient into full black.
07:34I'm going to zoom back in, the practical upshot of this is that here in my foreground the
07:42things are getting my full sharpening effect, starting about here they're getting some sharpening
07:46effect, then it's wrapping off to none at all back here.
07:50So let's turn this off, here is before and after.
07:54And if I watch this area here, before and after, it's sharpening up a lot.
07:59If I watch this area out here, here's before and after.
08:03these little shrubby things aren't sharpening up at all, these are sharpening a little bit.
08:08So that's a very simple technique. The thing is you got to learn to recognize that there
08:12are some areas that need more sharpening than others, and that what I would really expect
08:16to see in an image is a lot of sharpness upfront, and not as much in the back.
08:21These same types of decisions are the ones you make when you're thinking about Depth
08:25of Field when you're shooting.
08:27For example, when you're shooting, you would probably want to put your focus point right
08:32about here to ensure that your Depth of Field includes all of this area.
08:36If it drops off before it reaches the mountains, that's okay.
08:39It's okay for them to be a little bit soft.
08:41As you seen, we can sharpen them up a little bit, but mostly it's because we expect things
08:46closer to us to be sharper.
08:47So I'm simulating a little bit of that with this controlled gradient sharpening effect.
08:52As you can see, I've done two very different sharpenings on two different parts of the
08:56image, and none on another.
08:58So again, very often you'll need multiple sharpening passes of different kinds throughout
09:03different parts of your image, to get things looking the way that they need to be.
09:08
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Exploring the Print dialog
00:00At long last, I'm actually ready to print an image. I know it's been a long time, but
00:05you are actually going to see how the Print dialog works right here in this movie.
00:10Now earlier in this chapter, you saw me open the Raw file for this image, which of course
00:13was in color, and I did some input sharpening there, that is I sharpened in Camera Raw to
00:19restore little bit of detail.
00:20Then I came to make through and made some Tonal Adjustments, I put this Level Adjustment
00:24on to brighten her face because I noticed in Histogram that the whites are little off,
00:29and I needed to be sure that the whites particularly in her face were correct.
00:33I chose not to tone her body because I like the depth that it gives, I like having that
00:38a bit darker, it makes your face stand out a little bit more.
00:41I then sized and sharpened, but also along the way, it turns out she needs this as a
00:45black and white head shot, so I've thrown in a black and white layer, of course, so
00:49far in this course, we've been working just with black and white images.
00:52We're going to continue to do that through the end of this chapter, don't worry we're
00:56going to go over Color in detail in the next couple of chapters.
00:59But as I said earlier, it's a little bit easier to understand some of these concepts if we
01:02remove color from the equation.
01:05So we're working with this black and white image.
01:07I'm ready at last to print. I'm edited, sized, and sharpened.
01:11So I'm going to File and choosing Print. This brings up Photoshop's Standard Print dialog box.
01:18Now I'm in Photoshop CS6 here. If you're working with CS5, you're going to see something very similar.
01:22If you're working with earlier versions, your Print dialog is going to differ.
01:27Similarly, I'm printing to an Epson Printers so you're going to see some things that are Epson specific.
01:32Finally, you might not be using Photoshop, you might be using something else.
01:37So no matter what printer you're using, no matter what version of Photoshop, no matter
01:41what image editor you are using, you're going to need to address the questions that I'm
01:46going to address right now in this Print dialog box.
01:49So follow along here. Even if you're using something different, that's okay because you
01:53still need to think about each one of these issues that I'm facing here and find the equivalent
01:58way to handle it in your copy of Photoshop or in your Image Editing Application.
02:04So the dialog is showing me a nice big Preview window over here. Over here it's giving me
02:08some very critical information about where my print is going to go.
02:12I'm printing to an Epson Stylus Pro 3880, that's a nice big color Inkjet Printer.
02:18It's showing up in this menu because I've already installed the printer driver and made
02:22the printer active using the specific controls that the Mac OS has for doing that.
02:27I'm not going to go into here, you should already know how to add a printer.
02:31If not your printer will come with instructions telling you How to install the driver and add it.
02:35It's a very simple process.
02:37So I do want to make sure if I got multiple printers available--which I do--I do what to
02:41make sure that I'm on the right one.
02:42So I've selected the right Epson printer, I want one copy.
02:46I'm going to hit now the Print settings button. This brings me to the Macintosh Standard OS
02:53Level Printer Driver dialog box.
02:55This is going to look different if you're using Windows; it might look a little bit
02:58different depending on the version of the Mac OS that you are using.
03:02If you don't see it this big, that's because you need to flip this little switch right
03:05here which reveals these Additional Controls.
03:08Again, one copy, most of the stuff I don't need to worry about.
03:12I do need to worry about paper size. I'm printing on a letter sized paper.
03:16So I'm just going to keep that.
03:18Note, however, that depending on your printer, you might have some additional options.
03:22For example, the printer I'm using can be fed in a number of different ways.
03:26It's got a front feeder, it's got rear feeder, it's got a sheet feeder, it's got a manual
03:31rear feeder, which is what I use for really thick media.
03:34I'm just going to choose the default one which is the basic top loading sheet feeder that
03:39this printer has, but know that if you do want to use thicker media in a particular way in
03:47your printer that is going through a particular feeding slot, you may have to choose that right here.
03:51Also, if your printer has a Borderless option which mine does, that's how you activate it.
03:56So just choosing Letter size doesn't actually allow me to make a borderless print.
04:00I have to say Letter size Borderless, and I have a couple different Options in terms
04:05of whether I want printer to automatically expand it or not.
04:08So I'm just going to stick with this. You'll need to figure these configurations and settings
04:12out for your own printer. Again, your printer manual should detail all that for you.
04:18There's a very, very critical setting that I need to make here in the Print dialog box,
04:22and you're going to need to find the equivalent for your printer.
04:25If I pop this thing open, I get categories of additional settings.
04:30These up here Layout, Color Matching, Paper Handling, Cover Page, and Scheduler are all
04:34OS Level Default settings.
04:36Below that are a group of printer specific settings.
04:39These are things that Epson has inserted into the dialog box. I want to choose Printer Settings.
04:44For most Epson Printers, Printer settings is where you're going to go choose your Paper Type or Media Type.
04:51You need to find the equivalent for whatever your printer is, whether it's an Epson printer
04:55or another brand, you need to be able to tell the printer what kind of paper you're printing on.
05:00In this case, I'm printing on a matte paper called Ultra Premium Presentation Paper Matte.
05:06That is an Epson-made paper, and all the papers that use listed in here are going to be Epson papers.
05:12They want you to buy their papers, they're not going to build-in settings for Non-Epson Papers.
05:18If you're using a Non-Epson Paper check the documentation that came with it because for
05:22a lot of Fine Art third-party papers they will list a specific Epson paper to pick here in the driver.
05:29I cannot add new papers here.
05:32I only get these stock ones, so they will tell me which one to use.
05:35For the most part, all this setting does when I chose a particular paper is let the printer
05:40driver know how much ink it can lay down on the page.
05:44Now it also does give it some information about color and tone that can be used if I'm
05:48printing with the Printer Driver rather than having Photoshop manage the color, and we're
05:52going to talk all about that in the next couple of chapters.
05:55For right now just know that you need to pick the right kind of paper; otherwise, the printer
05:59may lay down too much ink and then you end up with paper that curled and buckled and rolled.
06:03And again, if you're using a third-party paper, see if they cue you into a specific Epson paper.
06:09Next thing, if I'm printing in black and white, I need to tell the printer that if the printer
06:15has a specific black and white mode. Epson printers do, some HP Printers do some Canon printers do.
06:22Right now, my Print mode is AccuPhoto HD2, which is just an Epson brand name for their
06:26Color Technology. I am going to switch to Advanced Black and White photo.
06:30Now I could try printing this black and white image in Color mode.
06:34If I do, odds are my grays are not going to be truly Neutral Gray, there are going have
06:38a little bit of the Color Cast to them.
06:40So I need to switch this to Advanced Black and White photo. That will ensure that I get
06:45truly neutral grays. Rest of the stuff, I can ignore.
06:48In Black and White photo mode, I've the options for toning the print, making it warmer and cooler.
06:53I just want Neutral, and I can choose a Resolution Setting.
06:57Most printers gives you an option between 1440 and 2880. Some also offer lower mode draft qualities.
07:04I have never found a reason to go to a higher resolution. 2880 I find it doesn't give me
07:11any better detail, it doesn't make a better looking print, it just using ink faster so
07:14I tend to stay on 1440.
07:17These draft modes may be available depending on the paper choice that I make. If I switch
07:21to plain paper, it may activate these draft modes. All that does is give me a faster print.
07:26I'm going to just stick with superfine, I am going to leave High Speed checked.
07:30Flip Horizontal is only useful if I'm printing on transparency material, and it needs to
07:36be printed backwards to work right, back printed material like, black print film or transfers
07:42from transparencies on to other media might need horizontal flipping.
07:46Finest Details and other one of the things, I don't ever see a difference, and I just leave it unchecked.
07:51The critical ones are making sure that your Media Type is selected, and that you have
07:54chosen the correct Color mode.
07:57So I'm going to hit Save Now, and that's going to return me to the Photoshop Print dialog.
08:03This doesn't actually start the print yet. I do that from Photoshop.
08:07Within Photoshop, I can control the orientation of the page. Obviously, I need that to the Portrait Orientation.
08:13Now there's another critical setting here, and that is color handling.
08:18I have two choices for the Printer to Manage Color or for Photoshop to Manage Color.
08:24Because I'm printing in black and white, because I need to use that Driver Level Black and
08:29White setting to get a truly neutral gray, I need to leave this on Printer Manages Colors.
08:35This means there is now for sure no correspondence between my screen and the printer, but if I've
08:41been following my Histogram correctly, that shouldn't matter as much.
08:45So I'm going to stick with Printer Manages Colors. I want to be sure that I'm tagged
08:49with the profile, I am. It's Adobe RGB, that's not real critical right now, but it's good
08:54for the printer to know what kind of Color Space I was thinking about.
08:57So I'm going to leave those set there. I just want normal printing.
09:01I'm going to leave Rendering Intent set to Relative Colorimetric. It's not going to really
09:05have much impact on this image.
09:06Finally, Position and Size, I had mentioned before that's it's possible to size in the
09:11Print dialog box, and I can.
09:14I can grab these handles here and shrink my image.
09:18I said before that you should never size in the Print dialog box, and I hope you understand
09:23now why I need to size before I sharpen, because I want to know that my sharpening settings
09:30are building halos that are the correct with for the particular size that I've scaled the image to.
09:36If I scale it now, all that sharpening that I carefully set up might be wrecked.
09:41There is no guarantee that the Sharpening Settings that I had carefully crafted at the size that
09:45I was at before are still relevant to this size.
09:48So I never size my image in the Print dialog box. I always size it before and leave this alone.
09:56I want it centered on the page.
09:58If I want I can choose Crop Marks and Registration Marks. That can be useful sometimes if you
10:04are printing out images that need to be overlapped or something like that. I can even print out
10:09a Description in the label for fine art printing for the most part. You're never going to use those things.
10:13So with all those things set, I'm ready to go. I now load paper into the printer, into
10:19the appropriate slot, hit the Print button, and wait for my print.
10:24Once it comes out, I'm going to want to assess whether my Tonal Adjustments were correct.
10:28If they are, then I'm good to go.
10:29I can Save this image and print it again anytime I want to know that I'll get reproducible results.
10:35If they work quite right, I can adjust things because I have made all of my Edits into discrete layers.
10:42At this point, I do a Save As. I am going to just hit the Done button here which will
10:47preserve my Print settings and go up here and do Save As.
10:51I do not want to save over my original image, instead I am going to say, I am going to give
10:57this a name and say that it's letter size Epson matte.
11:04I might find that I need different types of adjustments for different types of papers
11:08so if I'm going to print on a couple different types of paper, I'll save out separate versions
11:13for each different type of paper.
11:14I'll also save out separate sizes as we have talked about before.
11:16I want to be sure that I always have my original image preserved, and if I've made printer--
11:21or rather, paper-specific adjustments-- I'll save separate files for each of those.
11:26So I'm going to go get this printed and take a look at it, and I expect it's going to come
11:30out okay because I've been very careful about keeping an eye on my Histogram.
11:35
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Proofing at smaller sizes
00:00Test prints are a perfectly normal part of the printing process, whether you're printing
00:05black and white or color, whether you're running a fully color managed system like we'll see
00:09in later chapters or not, whatever you're doing, you're going to need to do test prints on images where tone
00:15and color are critical.
00:17However, test prints don't mean that you have to use a lot of paper and ink, because you
00:21don't have to do test prints at full size unless what you're hoping to test or proof
00:26is detail and noise.
00:29For tone and color there's no reason not to do smaller test prints, and there is a very
00:33easy way to do that in Photoshop.
00:35I mentioned before that in the Print dialog you should not resize because that will mess up your sharpening.
00:41However, for the sake of a smaller test print where we don't care about sharpness, because
00:45we can assess it with smaller size anyway, then using the Print dialog box's resizing
00:50features are actually pretty handy.
00:52So I have got this image that I'm ultimately going to print out at 8x10, but I'd like
00:56to do a test print of it.
00:57So I'm going to do it in half size, and there is a very easy way to do that.
01:00I'm going to rotate my page by clicking on the landscape orientation button and then
01:05I'm going to scale it down.
01:06I am going to scale it down to about 75%, and maybe I need to go little smaller. We'll go 70%.
01:12Now that drops it right in the middle of the page, which is no good, because the leftover
01:16page is still useless.
01:17But if I uncheck the center button, I can just click the image and drag it over to here,
01:22and that's using up about half of the page.
01:25So when I print this image, this side of the paper is the side that's going into the printer
01:30first, and it's the side that's going to come out first.
01:32So I can do my test print, look at this image, and if I want to do another test print I can
01:37make my adjustments configure the Print dialog box like this again, but this time feed this
01:42side of the paper into the printer first.
01:45Or maybe I do this test print, find out the images fine, and move on to another image.
01:50That's fine I have still got another half page for test printing.
01:54This is a very easy way of getting test prints to assess tone and color without using lots
02:00of media and lots of ink.
02:02If I want to assess sharpness, detail and/or noise, then I still don't need to print a full size image.
02:09Let's say I'm going to print at 24x36, and I want to get an idea of how noisy or how
02:13good the detail is, I could simply take a 4x6 or 8x10 crop out of a way representative
02:18section of the image and print that.
02:21For assessing tone and color I could take that 24x36 image and shrink it down to half
02:25size or even smaller.
02:28So just because you need to do test prints, there's no reason that you need to be going
02:32through lots of media and ink.
02:35Smaller test prints give you a perfectly reasonable way of assessing tone and color.
02:40Hopefully, if you follow the techniques in this course, and you're being careful about
02:43checking your tonal ranges throughout the different parts of your image where it's critical,
02:47then you're going to find that you don't need to do lots of test prints.
02:50I typically get away with just one test print, unless it's a very tricky image--say
02:55a low-light image or something like that--and when I do test print, I use these techniques to
02:59ensure that I don't have to use so much paper and ink.
03:04
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5. Making a Color Print
Exploring how color works
00:00In movie 2.2 of my Foundations of Photography: Black and White course we looked at how red,
00:06green, and blue--the three primary colors of light--mix together to create all other colors.
00:12If you haven't seen that movie, you should take a look at it now and then come back here. Ink is different.
00:19Inks are made from dyes or pigments, and they have different primary colors than light does.
00:23In ink, the primary colors are cyan, magenta, and yellow. Unlike light, these primaries are subtractive.
00:30As you mix them together, they get darker.
00:33In reality, we can't create pigments or dyes that are perfectly pure because they're made
00:38up of physical elements and compounds.
00:40It's impossible for us to create pigments and dyes that don't have other colors and properties mixed in.
00:45So, in the real world, if you mix a bunch of cyan, magenta and yellow ink together, you
00:50don't actually get black, you just get a dark brown mush.
00:53To get true black, a printer uses a dedicated black ink.
00:57This black also lets it create darker hues of other colors.
01:01We refer to this model for mixing color as CMYK, cyan, magenta, yellow, and black.
01:08We don't say CMYB because the B might be confused with blue or burgundy or something.
01:14So your camera represents images as mixes of red, green and blue light, which mix together
01:19to ultimately form white, while your printer mixes cyan, magenta, yellow, and black inks
01:24and maybe a few other colors which mix together to ultimately form black.
01:29If you have ever tried to print an image and found that your results don't look anything
01:32like what you saw on-screen, then you have already encountered something that engineers
01:36spend a lot of time wrestling with, it is simply very complicated to translate additive
01:41red, green, and blue primaries into subtractive cyan, magenta, and yellow primaries.
01:47As you will see in the rest of this chapter, a big part of what makes color complicated
01:50is that it's just a hard thing to describe and a difficult thing to describe across different
01:55devices that each might represent color in a different way. Therefore, before we can explain
02:00how you will work with color on your computer, we need to cover a few terms.
02:05
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Reviewing color models
00:00So look at this thing.
00:02I would call this red, and if I was trying to describe it to you over the phone, I might
00:07say it's red like an Apple, and you might say a Macintosh Apple or a Fuji?
00:12To which I would respond, no, it's a really waxed red delicious apple that's got that
00:18really deep color, and then you might say, oh, I only shop at the organic produce market
00:23and they don't wax the fruits there. So I don't know what you're talking about.
00:26This is a problem with color: how do you create a language for it?
00:29When it comes time to build a device that can send a color image to another device,
00:34you have to have a way to describe color.
00:37In other words to work with color, we need a way to model it, a set of rules that describe
00:42precisely what a particular color is.
00:45Now there are a lot of different ways to do this.
00:47There are lots of different color models.
00:49We've already discussed the RGB or red, green, blue model wherein every color is described
00:54as a mix of red, green, and blue values.
00:57We've also discussed the CMYK model where colors are described as a mix of cyan, magenta, yellow, and black.
01:03There's also the HSL model which also uses three numbers, one for the hue of the color,
01:07another for saturation, and the third for lightness.
01:10The Apple color picker that you all have on your Macintosh is an HSL model.
01:14This is a standard color picker that comes up in a lot of different applications.
01:17I am in text edit right now.
01:19What I have got is this color wheel here that's showing me hue around the wheel, saturation
01:26as I go out from the center to the edge, and lightness as I move the slider up and down.
01:33So you can actually think of this circle here as a slice in a cylinder, and if the cylinder
01:38is black at the bottom and white at the top, then moving this up and down is just showing me a different slice.
01:44So I can darken my colors by going down toward a lower slice.
01:48Right now, I've selected white.
01:49If I wanted yellow obviously I would follow this line here, and as I got further out,
01:55you can see the saturation of my color increasing. So this is still another way of modeling color.
02:02This model is also sometimes referred to as HSB or hue, saturation, and brightness.
02:07All that a color model does is give us a way to represent colors as numbers.
02:12Now the reason we have different models is that some models are better suited to some
02:15tasks than others. Because a printer's primary colors are cyan, magenta, and yellow,
02:19it's sometimes easier to make adjustments in a CMYK space rather than an RGB space.
02:24If I have a particular shade of blue, and I want to find a lighter shade, then working
02:28with an HSL model might be easier than working with an RGB model.
02:32A color model, then, gives me a way to specify a recipe or formula for a particular color.
02:37If I'm using an RGB model, I would describe this particular red using one set of numbers.
02:42If I'm using a CMYK model, I would use a different set of numbers to describe the same red.
02:48So now I have a way of notating color, but unfortunately, describing color has some additional complications.
02:55
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Defining gamut and color space
00:00Different printing technologies are capable of printing different ranges of colors.
00:04For example, if you've got a box of crayons you can lay down a broader range of colors
00:09than you can with a box of pastels.
00:11Now I'm not talking about number of colors. Sure, with a box of 64 crayons you have more
00:15separate colors than you get in a box of 12 pastels. What I am talking about is range of color.
00:21With the crayons you can create darker, richer colors than you can with the pastels, but
00:26you still have access to lighter colors as well.
00:28With pastels all of your colors are fairly light and unsaturated.
00:32They are, in fact, pastel colors.
00:34We refer to the range of colors that a particular technology can produce as that technology's color gamut.
00:40So a box of crayons has a bigger color gamut than a box of pastels.
00:45Similarly, a printer has a specific gamut of colors that it can print, while a camera
00:49has a particular gamut of colors that it can capture.
00:52A particular paper has a gamut as does a specific monitor.
00:56Different types of printers, cameras, papers, and monitors all have different color gamuts.
01:02That should be pretty easy to understand.
01:05But because all devices have a different gamut, and because all of those gamuts are a different
01:09gamut than what your eye has, things really get complicated. Here's why.
01:14Let's say I take a picture with my camera, and it decides that the color of this cup
01:18is the brightest red that it can capture.
01:21In other words the camera decides that this cup is 100% red as far as it's concerned.
01:26It is the red that sits on the extreme red end of the camera's gamut.
01:31For this specific pixels in the image that represent this cup, the camera socks away
01:35whatever number that it is that represents 100% red.
01:40That's all well and good except that 100% red doesn't tell me anything useful.
01:45There are a lot of reds in the world. Which one is 100% red?
01:49On its own, the camera's color information doesn't really mean anything.
01:53Before the data 100% red can be useful, we need to know a specific color of red that
01:59that value corresponds to, and so we map the colors in the image into something called a color space.
02:06A color space is nothing more than a standard that defines a specific set of colors.
02:11When we map the colors in our image into a color space, then the color values that our
02:15camera captures have specific meanings.
02:18Now you may not know it's been doing this, but your camera has been mapping its colors
02:21into a color space all along.
02:23Most SLRs offer a choice of two color spaces, sRGB and Adobe RGB, and most cameras default to sRGB.
02:31sRGB is a color space that was defined by Microsoft and HP in 1996.
02:36It specifies a range of colors that's a little bit small.
02:40What's nice about the sRGB color space is that all of the colors are specified by it,
02:45are within the gamut of most people's monitors.
02:47In other words, there's probably no color specified in the sRGB color space that your monitor can't show.
02:53So if the colors in your image are mapped to sRGB, there's a good chance that your monitor
02:57will be able show you a very nice version of your image.
03:01But you won't necessarily be getting the best image that you can out of your camera, and
03:06to explain why, I want to show you something.
03:08In the last movie you learned about the idea of a color model, and you learned that in
03:12RGB and HSL color models, colors are represented by three numbers. This is called a tuple.
03:19Because colors are represented by three numbers, there's a way that we can visualize a color space.
03:23We can simply take each tuple that defines the color space and graph them all as coordinates in 3D space.
03:30So, for example, we might graph their red value of a color on the X axis and green on
03:34the Y and blue on the Z.
03:36This should be familiar to you. It's just basic high school geometry.
03:39If we graph all of the colors in a particular color space this way, then we can see a visual
03:44representation of the size and range of that space, and that's what I've got right here.
03:49This is a graph of the sRGB color space. So what you can see is that--and I can rotate
03:55this around--this is a piece of software called ColorThink, and it's a really nice analysis
04:00tool for learning more about what your monitor and your printer and your camera are capable of.
04:05So you can see that sRGB gives me a nice range here into blue, and I've got reds, and I've got some greens.
04:11So my darker colors don't go super dark, my light colors go all the way to white, so this looks pretty good.
04:19But if I switch my camera over to the Adobe RGB color space, then right away pictures
04:26that I take will have brighter reds and greens and maybe a few extra blues, and here's why.
04:31Watch what happens if I stop this and bring up a graph of Adobe RGB.
04:38So this is the Adobe RGB color space.
04:41If you look down here at the bottom you can see this line is the extent of sRGB, this
04:47line is the extent of Adobe RGB.
04:49I am going to turn down the Opacity on Adobe RGB, and there you can see that the sRGB color
04:56space fits entirely inside the Adobe RGB color space.
05:00I get all of this extra bright green out here with Adobe RGB, I get a lot of extra reds.
05:06About the only thing that's the same as over here is on the extreme ends of my blues and
05:12magentas, there's not a lot of difference, but on every other access I get a lot more
05:16colors out of Adobe RGB.
05:19Now whether I will be able to see any of those extra colors on my monitor or on the printed
05:23page, that's a different story, and we'll get to that later, but if you got a new monitor
05:27you will probably see an immediate improvement in the color of your images by switching your
05:32camera to Adobe RGB.
05:34Now at no time are the actual color values in my file altered.
05:39Pixels stored as 100% red are still stored as 100% red.
05:43When my camera writes out the file, it simply makes a note in the files metadata that says
05:47that this image should be mapped to either sRGB or Adobe RGB depending on what I chose
05:52in my camera set up.
05:53The file is tagged with that particular color space.
05:57When I open an image in Photoshop, Photoshop understands that it should map the color values
06:01to the color space that is specified in the file.
06:05This means that I can change the color space at any time, Photoshop will simply remap the colors.
06:10Let's take a look at that.
06:10I am going to switch over here to Photoshop where I have an image open.
06:14This image is currently tagged as an sRGB image, so all of the different color values
06:19are being mapped into that sRGB space.
06:22Watch what happens, if I go up here to the Edit menu and down to Assign Profile, and
06:28change its profile from sRGB to Adobe RGB.
06:32Keep an eye on these colors in here as I make the change, boom! A lot of them just got a
06:37lot brighter, my reds got brighter, these blues got brighter.
06:40All of those colors that we saw had more space in Adobe RGB have in fact brightened up.
06:45I haven't done any image adjustments or anything. This is simply how different it can be when
06:50you map into one color space or another.
06:53Now there are larger color spaces than Adobe RGB.
06:56Photoshop in fact provides a color space called ProPhoto.
06:59Let's go back over here to ColorThink and open up a new graph here.
07:02I want to show you the difference between-- here is Adobe RGB and here is ProPhoto RGB.
07:12ProPhoto is enormous. Look at all this extra color that I get around here on the edges of ProPhoto RGB.
07:20Again, there's a little bit of overlap with blue, but I get far more greens, yellows, reds.
07:24It's a much bigger color space.
07:26So why wouldn't I choose to be in ProPhoto all the time? And is it possible to have a
07:32space bigger than ProPhoto? And if so, why not use that?
07:36If I map colors into a larger color space, they spread out.
07:39I have the same number of tones to spread across a larger range of colors.
07:44This can be in the gradients in the image, skies, reflections, subtle shadows those areas
07:50can develop visible bands.
07:52Also, if the conversion of a particular color from a small color space to a large color
07:57space is great enough, I might see a noticeable shift in color.
08:01Let me show you what I'm talking about.
08:04Watch what happens to this image-- actually I am going to zoom in on this.
08:07I want you to watch the hat here as I switch from Adobe RGB to ProPhoto RGB.
08:15Again, I am going to assign Profile in Photoshop, and again this is not changing any of the
08:20data in my image, it's simply reinterpreting it.
08:23So watch in here as I go from here to ProPhoto, boom! This has shifted from red to almost
08:28being orange. I've actually lost some subtle detail in here.
08:33I am going to go back to Adobe RGB for a minute. There is some intermediate tones that are
08:37defined some shadows that go away when I switch to ProPhoto.
08:41Also, just in general of the colors have become really overdone, they're looking kind of neat,
08:46and this was a dimly lit room, colors were not that saturated, so though this is a larger
08:50color space, it's not really working in my favor.
08:52So in general, I really recommend working in the Adobe RGB color space.
08:56It's a really good size for most of the work that you'll do, it's got more colors than
09:01sRGB, but not so many that you will encounter the problems that you might face with a really large color space.
09:07There might occasionally be times when a switch to ProPhoto will give you a better
09:11image, particularly if you're having trouble with over-exposed colors.
09:14But if your camera offers the option, set it to Adobe RGB.
09:18You'll also want to configure Photoshop to work in Adobe RGB, but we'll discuss that later.
09:22We are going to be talking about color spaces for as long as we discuss color.
09:26So just remember, a gamut is the range of colors that a particular device can capture
09:30or show, and a color space is a predefined specification that delineates a particular group of colors.
09:37We map the colors from a particular device into a particular color space so that the
09:42color values correspond to specific colors out in the real-world.
09:46Unfortunately, as you'll see in the next movie, there might be times when a gamut of one of
09:50your devices is smaller than the color space that you will be working in.
09:55
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Reviewing when colors go out of gamut
00:01In the last movie you saw how I could graph the contents of a color space in 3D using
00:06this program called ColorThink to get a visualization of what colors that space can hold.
00:10I would like to show you now how a color space might compare to what a particular piece of
00:14paper can hold and how it might compare to what colors are contained in a specific image.
00:20Here is the gamut of the Adobe RGB color space--you saw this before--and here is the gamut
00:26of some Epson archival Matte paper. I am just going to pull that up right here, and they're
00:32going to be superimposed.
00:33Now again, if I look at these two things down below, this inner circle is the color gamut
00:39of the Epson paper, this is the color gamut of the entire Adobe RGB color space.
00:46Let me turn down the opacity of Adobe RGB, and you can see that for the most part, the paper
00:53is contained completely within Adobe RGB. There's actually a little bit of yellow that the paper
00:58can handle that is outside the gamut of Adobe RGB.
01:01For the most part, the important thing to recognize here is that there are lots of colors
01:05in Adobe RGB that I simply cannot print on this particular type of paper.
01:11When you're printing and a color falls outside of the gamut of your target paper, Photoshop
01:16or your printer driver will attempt to remap that out of gamut color in your image to the
01:21closest color that fits inside the paper's gamut.
01:24There are several different ways that it can choose to do this remapping, and we'll look
01:28at them later because you control of that once you get to the print dialog box.
01:33That remapping may cause a color shift in the remapped colors, most of the time it will,
01:38as Photoshop tries to find some kind of match that's within the paper's gamut.
01:42Well, let's take a look at an actual image.
01:44I am going to ditch the Adobe RGB gamut here, and I am going to turn off the paper gamut,
01:48and I'm going to open up an image file in ColorThink, and what that's going to do is
01:55show me a scatter plot of all the colors within the image. This is going to be a little bit
01:59different than the space maps that we've seen before, because it's showing not a range of
02:04colors but distribution of very specific colors, and here it is.
02:09So you can see that this image has an assortment of colors, scattered around mostly in the reds.
02:15So, if I now superimpose my paper's gamut over these colors, we see that there are a
02:26lot of colors that fall outside of the paper's gamut, all of these colors down in here, and
02:34there are a few up above here. Those actually cannot be held by the paper. Because they're
02:41out of gamut of the paper, Photoshop is going to try to remap them.
02:46The good news is that the bulk of the colors in this particular image do fit inside the
02:51paper's gamut. Let me turn down the opacity here, and you can see that most of the colors
02:55are with inside the gamut of the paper, just some darker tones and some very light tones,
02:59so our out of gamut situation is not as bad as it seems.
03:03At other times, we might have an image with a lot of out of gamut colors. In those instances,
03:07we might want to consider switching to a different paper.
03:10Look what happens here, if I lose the Epson archival matte paper and switch to something
03:16called exhibition fiber paper, it's got a larger gamut.
03:21Here is the gamut of the Epson archival matte paper, here's the exhibition fiber paper,
03:27so I pick up a lot of additional colors. It has just a slightly larger gamut, but still
03:33enough, it might make a difference just as a different paper choice can improve the blacks
03:37in the print switching to a paper with a wider gamut can improve color reproduction.
03:42Remember we haven't done anything wrong in shooting or editing. The camera and monitor
03:46will always have a wider gamut than any paper that you find.
03:50The trick is to minimize out of gamut colors, adapt if we need to, and be careful about how
03:55we control the remapping of colors that lie beyond the paper's gamut.
03:59One last thing, I want to mention that ColorThink here is not actually graphing my images using
04:04an RGB color model. It's using a color model called LAB, which like RGB uses three coordinates
04:11to define a color. The axes, though, are quite a bit different. The L axis specifies lightness.
04:17In other words, we have an axis dedicated entirely to tone. The A and B axes specify
04:23two different color ranges.
04:25The reason ColorThink uses lab color is that lab's gamut includes all of the colors that
04:31can be perceived by the human eye.
04:33That makes it larger than the RGB or CMYK color models.
04:37Therefore, it's big enough for me to look at all of the different color spaces that I might want to analyze.
04:42Don't worry right now about understanding too much about lab color. Yes, it can make
04:46some image edits easier, but for your everyday color work it's not a color model that you'll
04:51need to concern yourself with.
04:56
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Configuring Photoshop's color settings
00:00Before you get started with serious color work in Photoshop, it's a good idea to double
00:04check Photoshop's color settings.
00:07When you installed Photoshop, it may have asked you to configure some color settings--although
00:11different versions are more or less aggressive about that than others.
00:16So in Photoshop, just go to the Edit menu and choose Color Settings.
00:19Now if you're using a very old version of Photoshop, say a pre-Creative Suite version,
00:24then you probably won't have this.
00:26If you're using a version that old, you're not going to have a lot of color management
00:30options anyway, so you might want to consider an upgrade.
00:33Color Settings basically let you insure that Photoshop's default behavior is going to be
00:39to use the color spaces that you prefer.
00:41For example, as you've seen, your camera can be set so that it shoots images and tags them
00:48with either the Adobe RGB or sRGB color spaces. There might be times, though, when your camera
00:55screws up and doesn't tag the image properly, and when Photoshop imports it it's not going
01:00to know what color space you want it to come in as.
01:02And so it's going to fall back to a default color space.
01:05This is the default color space in Photoshop for RGB images.
01:10It's going to default to putting them into sRGB color space.
01:13So just pop that open and change it to Adobe RGB.
01:16From now on if you open an image that does not have a color space tag, Photoshop will
01:22automatically map it into Adobe RGB.
01:25If you create a new document, say you're going to create a new blank document at a certain
01:29size and start pasting some photos into it to build a collage, with your Color Settings
01:34set like this, that new document will have an Adobe RGB tag.
01:39These other things, CMYK, Gray, Spot, you don't really need to worry about those unless
01:43you are preparing prints for non-inkjet printing processes.
01:48If you're in a pre-press situation where your prints are actually ultimately going out to
01:52a hard-core printing situation on a big printing press, then you'll need to worry about these.
01:57For our uses we only worry about the RGB color space.
02:00You might want to take a look at these Color Management Policies down here.
02:05This simply governs what's going to happen with profile mismatches.
02:09For example, if my Working Space is set to Adobe RGB and my camera is set to sRGB, right
02:16now it's going to preserve that embedded profile, which means my images are going to come in
02:21as sRGB rather than be converted.
02:25If I want I can say Convert to the Working RGB space.
02:29I would set that to Convert to Working RGB, because particularly if you have multiple
02:33cameras, you might forget to set one of them on Adobe RGB, it will default to shooting
02:39an sRGB and then you'll be working in sRGB throughout your workflow and maybe not realize
02:44it, or maybe you reset your camera or the battery dies for a long time, and it loses
02:49its setting something like that.
02:50This is just a way of ensuring that you will always be working in Adobe RGB.
02:55You also have this Off option which can be handy if you are processing photos for use
03:01in another program besides Photoshop, maybe your processing photos to go into a video
03:06image editing application of some kind.
03:08If you switch this to Off then as you can see down here, Turns off color management
03:15for newly created documents and for newly opened documents that have embedded color profiles.
03:20So Photoshop is not going to mess with the color. That means what you see on your screen
03:23in Photoshop will better match what the image looks like when you get it into another application.
03:29But again, for most uses you're going to want to say Convert to Working RGB.
03:34You can also ask it to warn you before it does these things.
03:37Profile Mismatches, I can say ask me what to do when you're opening the document.
03:42In other words if I open an sRGB document now it will say, ooh, this is sRGB. What do you want me to do?
03:48I can also have it ask me when I'm pasting an image into a document.
03:53Finally, I can have it ask me when opening what to do if there is a missing profile.
04:00So I'm going to be picky here about my profiles and leave all of this checked, because if
04:04something comes in that's not Adobe RGB-- either through opening or pasting or if something
04:10doesn't have a profile--I really want to be reminded of it.
04:13Finally, you have some more options here, most of these you can ignore.
04:18There are different color management engines. On the Mac you have a choice between the Adobe
04:21engine and Apple's Color Management engine. Windows give you similar options.
04:26Just leave it on Adobe. This Relative Colorimetric Intent is great at its default, we'll discuss
04:31what rendering intents are later. Leave all of these checkboxes checked.
04:34The only thing in here that you may want to fiddle with is this Desaturate Monitor Colors By.
04:40If you're finding that your prints are always much less saturated than your monitor, then
04:46you can tell Photoshop just desaturate the colors by a certain amount.
04:50This is a very blunt brute force way of trying to get your monitor more in line with what
04:55you're seeing on your printer.
04:57I don't actually use this. I have a good monitor. I have an understanding that how my monitor
05:02relates to the page.
05:03But if you're finding you've got an older monitor that really pumps out saturated color,
05:08this is a way of getting that saturation back down.
05:10So, those are the Photoshop Color Settings.
05:13If you are using other applications in the Adobe Creative Suite, such as Illustrator,
05:17then you will have similar Color Settings. InDesign has them also.
05:20You can actually save this batch of settings by clicking the Save button, and Photoshop
05:26knows how to sync and share these color settings across applications, so it's a nice way of
05:32getting these Color Settings moved to all of your other Creative Suite applications.
05:36This is probably the only time you'll need to look at this dialog box, just make sure
05:39it's configured properly so that moving forward you know that you will always be using the
05:44color space that you want for your images.
05:49
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Changing color space in Camera Raw
00:00If you're working in Camera Raw, there's a very important raw setting that you're going
00:05to want to double check.
00:06This is an image you saw earlier when were sharpening, you saw the finished version of
00:11this image, this is my original raw file of it.
00:14And when I open it up, if I look down at the bottom here I can see that the camera has
00:19tagged it as an sRGB image, I didn't have my camera set properly.
00:24I can also see that it's currently being converted into an 8-bit image at these pixel dimensions
00:29with this resolution setting. I am going to click on this here, because I need to alter
00:34these workflow options, which is what Adobe calls this particular set of parameters.
00:39First of all, my camera shoots 12 to 14 bits of data per pixel, that's a really nice
00:44big number, but as Camera Raw is converting it, it's chopping those done to 8-bit numbers.
00:50This does not affect my total range of colors, but it does affect the amount of intermediate
00:56colors that I have.
00:57That means that as I start to edit, I'm not going to be able to push my edits very far
01:01before I start seeing banding and skies and gradients and things like that, so I want
01:06to change this to 16 bits per channel.
01:07As long as you're shooting raw, you might as well work in 16 bit color, it's going to
01:12give you a lot more editing latitude than what you'll get in 8-bit color, and it's one
01:17of the great advantages of shooting in raw.
01:20Color space, again, I forgot to set my camera to Adobe RGB, so it has come in tagged as
01:26Adobe RGB, so I'm just going to swap that out. Let's just take a look and see if that
01:30makes any difference.
01:31Watch the histogram here as I hit the OK button, and you can see my color is changed a little
01:36bit, my shadows moved in a little bit, my highlight is moved in a little bit that's
01:40because Adobe RGB is a bigger color space.
01:43My data doesn't fill as much of the space as it did in sRGB.
01:47That means I've got a little more room to stretch my tones out and get more contrast,
01:52so that's definitely something I want, I'm glad to have that extra space as I start editing.
01:57And of course, as we saw in the last movie, I've configured the rest of my Photoshop color
02:01settings to work in Adobe RGB mode, so I definitely want Raw to match that. Look at these last
02:07few settings here, I can actually resize in Camera Raw, but I'm not going to.
02:12First of all, if I go up I have no control of how things are being interpolated.
02:16If I go down and then do a bunch of edits that I really like, then I performed a bunch
02:21of edits that I really like on a smaller image if I later want to print it bigger, I'm going
02:24to have to interpolate upwards that doesn't really make any sense, so I always leave this
02:28set on the native size that's the one that does not have a plus or minus next to it,
02:32this is what the camera actually captured, and I can scale up or down later as I see fit.
02:38This Resolution setting is really just a convenience, it's a way of ensuring that my raw file comes
02:43in already set to a particular resolution.
02:45Since for the time being, I will be working on an Epson printer, I'm going to set that
02:49to 360 pixels per inch.
02:51Finally, if I want, I can have it apply some sharpening settings, of course, I prefer to
02:56sharpen after I've sized, so I'm going to leave that set to None.
03:00Open in Photoshop as Smart Objects tells Camera Raw to open the image as a smart object rather
03:07than a normal finished process raw file, this allows me to maintain a link back to these
03:12Camera Raw settings.
03:14Smart objects are way beyond the scope of this course that you can find plenty of tutorial
03:18information about them in other places in the lynda library.
03:22The cool thing about these workflow options is once I set them they will stay that way
03:26not just for this image, but for any other images that I open in Camera Raw.
03:31So the next raw file that I open up will be processed as an Adobe RGB image at 16 bit
03:36color native size, and a setting of 360 pixels per inch, so it's very important to double check these.
03:42Again, you don't want to be going through the extra storage constraints and whatnot of raw,
03:47only to be getting an 8-bit image out of it, you might as well shoot JPEG at that point.
03:51And of course, having this Adobe RGB color space gives me some extra room that's going
03:56to allow me to pull my tones farther apart, create more contrast and in general have more
04:02kind of color overhead to work with to get better color and more contrast out of my prints.
04:09
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Working in an advanced color space
00:00I'd like to look at one more image here because I think it's a good example of some color space theory.
00:05It's also a good example of something I think may help you understand a little bit more
00:10about what's going on in Camera Raw, as regards color and color spaces.
00:14I have this image here, and take a look at the Histogram as it should be your first impulse
00:19when you open an image, and you can see that
00:21I've got some highlight clipping in the red channel.
00:23I've over-exposed some of the reds a little bit in the brightest highlights, I also have
00:27some Shadow clipping in the blue channel.
00:29Now if you look down here you'll see that the image is currently being mapped into sRGB.
00:34I did not have my camera set properly so this is come in as an sRGB image.
00:40So I'm just going to change that.
00:41Now I want you to keep an eye on the Histogram here as I make the change from sRGB to Adobe RGB.
00:48You notice this, this Highlights Spike went lower.
00:52There's not as much red clipping when I'm in Adobe RGB as there is in sRGB because Adobe
00:58RGB can hold more red.
01:00I am going to change this back here, keep an eye on the Histogram again, and you'll
01:05see what I'm talking about, boom, the Spike went back up.
01:08You also see some shifting down here, some tones shifted back down towards black because
01:13Adobe RGB also has room for more blues.
01:16So I'm back in sRGB, now I want to do the change to Adobe RGB again, this time I want
01:20you to watch right in here.
01:22Watch these top three petals here on the flower, as I make the change to Adobe RGB.
01:27Notice right now, they're very yellow so just watch that area right there, I'm going to
01:32change that Adobe RGB and hit OK, boom.
01:35Did you see that they just brightened up? And they didn't just brighten up, they turned
01:39more orange, and if you think about your color wheel this should make sense.
01:43Adobe RGB has space for some more red in it, that's why we have got less red clipping over
01:48here, some of the red tones that we are in here got pulled into the image.
01:52So as I added more red to those bright yellow tones, I got more than orange hue.
01:58So this is, again, another example of why Adobe RGB is a better choice here, it's giving me
02:03more natural looking color, it's taken that kind of over-exposed yellow look and made
02:08it little warmer and little more red.
02:10Let's take a at something else, I'm going to now switch from Adobe RGB to ProPhoto
02:15RGB, keep an eye on the Histogram as I hit the OK button. Wow, looky there. All my shadow
02:20and highlight clipping is gone.
02:22And in general, the tones have moved more towards the middle that's going to give me
02:26the latitude to stretch them out more and possibly end up with more contrast.
02:31Why then don't I stand ProPhoto all the time?
02:33Well, this is a fine example of ProPhoto working well on this image to recover some
02:37highlights and shadow detail, that won't fit into Adobe RGB.
02:41But in general, taking your colors and mapping them across that big a color space can sometimes produce problems.
02:48It can cause a color shift, your yellows might go more in one direction or another.
02:53It can also cause banding and skies or gradients places where it is having to stretch color
02:58across a broader space.
03:00So you don't really want stand ProPhoto all the time, but it is going to turn out to be
03:05good for this image.
03:07So again, our rule still holds, we want to stay in Adobe RGB as you have seen it's bigger
03:11than sRGB and so I get some more color but there might be times, where I switch to Pro
03:15Photo RGB can solve some over-exposure problems.
03:19But I hope from this you're also taking away something about Raw itself, Raw files are really, really raw.
03:26They are open to great levels of interpretation.
03:29And it's interesting to me that what Adobe has done is taken my raw data, and rather than
03:34mapping it into this color space
03:36so there's no clipping at all, which they could do, they could say these brightest tones don't
03:40go any brighter than that, they have chosen to allow some red clipping and some blue clipping
03:45because really it's not going to result in bright overexposed highlight or anything where.
03:50It's just going to result in a little color shifts so they've decided that's basically
03:55an acceptable loss.
03:57So if I take the same image and open it up in a different Raw converter, I may not see
04:02this highlight clipping.
04:04There is no inherent correspondence between a particular bit of Raw Data and where it
04:08goes into a particular Color Space, that's up to the engineers who write the Raw Converter.
04:14An in this case Adobe has chosen to map the image so that there's a little bit of clipping.
04:18Here's something interesting.
04:19If I go into my Camera Calibration tab, I can actually change which version of Camera Raw is being used.
04:27Camera Raw includes all of its previous versions within it.
04:30So here you can see the original 2003 version, the 2010 version, the 2012 version.
04:35Watch this highlight area as I switch back to 2003, boom, did you see that?
04:40I have now actually got a little bit of full three channel clipping in there.
04:45Let me switch that back again to 2012.
04:48And now watch this area in here as I switch back to 2003, it went from that nice reddish
04:55orange color to a really overly bright yellow color.
04:59So in the intervening years, Photoshop has refined their idea of how to convert images
05:04from this particular camera, and I think they're doing a better job.
05:08They are preserving more detail, they are holding more color.
05:12It doesn't look so overly saturated yellow now as compared to how it did with the 2003 converter.
05:19And again take a look at the Histogram as I switch from 2003 back to 2012, I've also got less clipping.
05:25So yes a Color Space is an area that colors are mapped into a but your Raw Converter may
05:30not choose to map them so that they fit perfectly within a Color Space, here Adobe has chosen
05:35not to, and I can either live with it or try to make edits to solve these problems.
05:42If I think there are problem.
05:43For example, I can lower the highlights to pulls some of those red tones back in, if
05:48I deem them a problem.
05:49So RAW files truly are raw you can map them into Color Spaces however you want and depending
05:54on which version of Photoshop you're using or which Raw Editor using you may see very different results.
06:00This is very subjective, it's up to you whether a little bit of red clipping is a problem
06:04or not, and as you'll see when you go to print you're be going to be going into a much smaller
06:08Color Space, so that a little bit of red clipping really may not even matter.
06:13
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Assigning a color space in Photoshop
00:00There might be times where you end up with an image in Photoshop that has the wrong color space tag.
00:07This is a student image by a student named Charity Jack, and when she gave me the Photoshop
00:12document to print, I noticed that it was not tagged properly. And I noticed that because
00:18when I went to the Print dialog box up here under Document Profile, it says sRGB.
00:25There are other ways you can find out.
00:26One way is to go down here to what is normally a memory meter.
00:31And pop this open and change it to the Document Profile, and now it tells me that it's sRGB,
00:38and that it's an 8-bit image.
00:40I can, of course, also get that information up here.
00:42So I need to change this to Adobe RGB because that's really where I want to be working to
00:47get the best color.
00:48So I'm going to go up here to Edit, and I choose Assign Profile and here I have a few options.
00:53I can turn off Color Management altogether I can say Don't Color Manage This Document.
00:58And I hope you noticed a slight hue shift there.
01:01This is a great option for times when you need to take an image Adobe Photoshop into
01:05another application may be a video editing application or web design application.
01:09And you don't want Photoshop interfering with the color.
01:12I'm going to change to our Working RGB profile, which is Adobe RGB.
01:17If I wanted, I could actually manually choose a profile from here but for the most part
01:21if you set your color settings properly, then always going to the Working RGB profile is going to be fine.
01:26I hit OK, and Photoshop may give you a warning saying this is going to change what your document looks like.
01:32I've turned that warning off, you should already know that, you have seen examples of how colors
01:36shift around as we change color space. So I'm now ready to go.
01:41I'm back in Adobe RGB it's a good idea to keep an eye on your color space, make sure that you're tagged properly.
01:47And you want to use Assign Profile.
01:48If you choose Convert to Profile, you get a similar dialog box but what this is going
01:53to is, actually change the color values in your image.
01:57Right now, with the profile assigned it's taking the original color values and reinterpreting
02:01them into a particular color space.
02:03This is going to bake that reinterpretation back into the image.
02:07If you do like the way it looks in a particular color space, that's a way of baking those
02:11changes into the image before you send it off to another application or things like that.
02:15But for the printing workflow that we use we do not need to use convert, we can simply assign.
02:20
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Correcting a color image
00:00We are now ready to prepare this color image for print.
00:03This is another student image. This is by a student named Charity Jack.
00:07And she gave me this image to print, I've assigned the color space that I want, and
00:10I am ready to go, I just need to start in on my adjustments.
00:14Now Photoshop provides you with a huge array of tools for adjusting and correcting color.
00:20And for the most part I find that my color adjustments as I get ready for print are very slight.
00:26If you follow the things that we've been doing in this course and get your tones adjusted
00:30properly, you're probably going to find that your color falls into place.
00:34So in this course I am not going to show you a lot of color manipulation, we're not
00:38going to dive into Hue/Saturation dialogs and Color Balance and Selective Color and
00:43all that kind of stuff, there are lots of places in the lynda library
00:45where you can learn to do that.
00:47Instead I'd like to now show you the tonal correction techniques that we've been doing
00:51but in terms of color, and I am going to show you one color adjustment that might come up
00:56more often than you realize, and it's a subtle thing, it's easy to miss, and it's pretty
01:00critical for getting good color.
01:03So if you really want to learn how to do wild color alterations and how to really know how
01:07to drive every single color correction tool in Photoshop, you can find those in some other
01:12courses, but here I am going to stick with just the simple, sometimes very subtle color
01:17adjustments that I tend to do when I need to get an image ready for print.
01:20So I like this shot a lot, I want to, of course, check my Histogram so I'm going to add a
01:25Levels Adjustment layer here. And when I do that I can see that my whites are a little off.
01:32I'm not clipping anything, which is good, but my significant tonal data doesn't really start
01:37till about right there.
01:38I expect that these bits here are these clouds, maybe the brightest spots on her shirt, so I'm
01:44going to pull this over to here with the hope that that's going to really
01:49punch up the rest of my tones.
01:50Let me give you a before and after, here's before, here's after, and sure enough as we've
01:54seen throughout this course that takes that gray pal off the image, it's just got more pop.
02:02Just as it did in a black and white image, getting contrast correct is making the whole
02:06image look better, but watch what it's doing in terms of color.
02:09The color of her skin and her hair is really saturating up in a nice way.
02:15So here's a way where I fixed that color in her hair, her hair should be somewhat yellowish
02:20and here it's a little more gray, here it's got some of that yellow back.
02:23I've fixed the color of her hair, not with a color adjustment but with a tonal adjustments,
02:28this is why, again, I will reiterate that getting your tones correct is crucial, not just for
02:32overall contrast and to eliminate that gray smear that was over the image, but to get
02:36color where it needs to be. Now this is resulting in some clipping.
02:39I've lost this detail here in my clouds, maybe a little bit on her shoulder.
02:43So I am just going to fix that with a little masking.
02:45I am going to take a 50% gray, roughly, click on my layer Mask, grab myself a nice big brush
02:53and just retouch those clouds there to pull the tones back where they need to be.
02:57I think I am going to hit her shoulder the same way, because it's looking a little hot.
03:00So that looks good, I feel like overall we've got our tonality in the
03:04image more where it needs to be.
03:06I think her face is a little bit dark, so I am going to pull up another Levels Adjustment
03:10layer and make an adjustment here that I am going to target to only her face.
03:15Now, I don't really know where to put this adjustment right now because my Histogram
03:18is showing me the Histogram for the entire image.
03:21So I'm just going to ballpark it, I am going to brighten that up, and now I am going to
03:25put my mask in place and then I'll be able to assess whether my
03:28tones are correct on her face.
03:29So, I am going to select all and with black as my background color, which I have here,
03:34I am going to hit Command+Delete, and that fills my mask with black.
03:39And now again this is a little bit of a bug in CS6, I believe this is also in CS5, it
03:44has not updated my Histogram, I can get it to update by just making a little adjustment.
03:48Oh! I am sorry it has not updated my histogram because I don't have a hole in my mask yet.
03:53So I'm going to switch to white paint in my foreground and then I am going
03:57to just paint onto her face.
03:59And where I paint I am punching a hole in the mask, and that's brightening her face up.
04:03Okay, now here is that bug I was talking about, it has not yet updated the Histogram.
04:07If I click here, it does.
04:10Okay so I can see that my brightest tone within the area that's showing through the mask is
04:16way over here, but I have my white point set way over here.
04:20So I am going to go ahead and slide that on over, and that's going to brighten up her
04:22face quite a bit more.
04:24Now if that's looking too bright to you I would say don't worry about it, trust the
04:29Histogram for now, that's going to give us a print with a lot of nice tonality in her face.
04:34The problem is my mask is uneven.
04:35So I am going to go to a smaller brush here and start trying to touch
04:41up the mask here on her face.
04:44Getting a little bit of a halo up there, I think I am going to not worry about that too
04:48much, because it just looks like part of the sky. I do want to get some of this blackness off of her nose.
04:56Now to really make this mask work what I probably
04:58need to do is go in with Photoshop Selection
05:00tools and build a mask the right way using maybe the Quick Select tool and Refine Edge.
05:06But for the sake of expediency I am going to just do that and again you can look up
05:11those masking tools at other places in the lynda library. So I think that's looking pretty good.
05:15Let me show you again a before and after.
05:17Here's before, here's after, definitely like her face brighter, also look at the color
05:22values in her skin tones.
05:24Can't really see any red in her lips there, here I am starting to notice the difference
05:28between the color of her lips and her face.
05:30Also notice that I'm not bothering to open up this area, or the area along her hair, I
05:34like having those shadows there, gives her face some depth.
05:37Again I'll want to ultimately retouch this mask and get that working well.
05:41One last thing I think, and that's the whites of her eyes, they are just a little dull right
05:46now and even though she's not looking into the camera, I think it would still be nice
05:50to have a whiter white in her eyes.
05:52So I am just going to brighten that up a bit and again put a mask in
05:55place to brighten that up.
05:59Okay, I am not seeing much change yet so I'm going to, there we go, crank that up, and
06:05that's before and after.
06:07So I think that's looking better, ooh boy, I don't know, maybe the eyes are a little
06:10too white now, it's looking a little Stepford wife-ish somehow, okay take that
06:15back down I like that better.
06:17Now, those are my tonal corrections, I feel like I've got the tone in the image looking
06:20good, that has corrected the color in her face and her hair.
06:24But I am going to challenge you now to look at this image and tell me if the whites in
06:28the image truly are white.
06:31And that may sound like a trick question here, but look at the brightest
06:35white here is that really white?
06:37If you can kind of separate the correction that your eye is doing, because your eye always
06:42tries to correct a whitish color to appear white.
06:45If you can learn to look at it really objectively
06:47you might see that this actually looks a little
06:50blue, in fact the whole image has a little bit of a blue cast.
06:54And just to double-check then I am going to grab my eyedropper here and open up my Info
06:58palette, and I am going to just mouse over this area right here.
07:02Now I can't, unfortunately, gesture to the screen with my mouse without moving the eyedropper.
07:06So let me just say I am going to want you to look at these three numbers right here
07:10and what you see is that in this area 214, 221, 232 there is a little bit
07:18more blue than anything else.
07:20As I move that around I find that consistently I've got more blue than anything else and,
07:25of course, to get white I want fairly equal parts of red, green, and blue.
07:28So I am going to go under the assumption that this image actually is off in its color balance.
07:33This was a shady cloudy situation that's something
07:36that can easily trick an auto white balance
07:39mechanism and usually trick it into erring on the side of blue.
07:42So I think what this image really needs is another Levels Adjustment, so
07:46I am going to do that up here.
07:49And this time I don't want to correct tone, I want to do a color correction.
07:52I want to grab this midpoint eyedropper here and click it on something in the image that's
07:57supposed to be gray.
07:58And I am going to for this area right in here, and as I do that the image warms up a lot,
08:04it warms up too much. I am going to undo that and click more down here.
08:09And that's better but still not quite right. I am looking for a good gray, I like that.
08:14So let's see a before and after, before, after. You can see it's just put a little bit of
08:19warmth back into the image, it has ultimately for all intents and purposes
08:22corrected the white balance.
08:25This is a critical thing to pay attention to particularly when you're shooting in shade.
08:28This is the color correction that I make the most often.
08:32Sometimes white balance is just off a little bit and image needs to
08:35be warmed up a little bit.
08:36And if you can do it in Camera Raw that's great, but if you're already here in Photoshop
08:41making a midpoint adjustment using that eyedropper,
08:44really makes a big difference.
08:46So I am almost ready to print here, the last thing I would do, would be to go in and fix
08:50up my masking here on her face.
08:52But those are the types of color adjustments that I typically work out towards printing.
08:55Making sure that my tone is correct, because that's going to put colors in place and making
08:59sure that my overall white balance is in place.
09:02I don't spend a lot of time tweaking the color of the sky or things like that, I tend to
09:06go for more naturalistic look in my images, the fact is cameras today are very, very good
09:11at capturing color.
09:12Once you get black and white in place the rest of your colors should be fine.
09:17
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Printing a color image
00:00With this image adjusted, we're actually ready to get to the print dialog box and do our printing.
00:05So I'm going to go up here to File and choose Print.
00:10This should look pretty familiar to you.
00:11It's the same print dialog box we used when printing a black and white image and for the
00:15most part we need to make all of the same settings.
00:17We're going to do one thing a little bit differently.
00:20First thing I'm going to do as I did before is make sure that my printer is chosen correctly
00:24and then I'm going to Print Settings and choose My Media.
00:28If you are not familiar with these steps that I'm doing, you need to go back and watch the
00:32earlier print dialog movie. I'm just picking my paper.
00:36This time, this is a color image, so I'm leaving Print mode set to AccuPhoto HD2.
00:43There are two ways of printing color pictures from Photoshop.
00:46One is to let the printer driver figure out how color should work and the other is to
00:51let Photoshop figure out how color should work.
00:54In this example we're going to let the printer driver figure the color.
00:58The advantage of this is it's easy to do.
01:02The Epson printer driver does a great job of choosing color.
01:06The disadvantage is there's no way to figure out a match between the screen and printer.
01:13There's no time here when Photoshop is making any effort to figure out how to translate
01:18the on-screen image to the printed image.
01:21Now you may think why would I ever then want to print this way?
01:25Well, I think you find that actually your results can be very, very good, especially
01:28if you've been following the techniques we've outlined in this course.
01:32In the next chapter we'll show you how to do a color managed printing workflow wherein
01:37you try to get the screen to match the page and while that's great when it works, I think
01:41you'll see that there are some disadvantages to that as well.
01:44So I've set my Print mode to AccuPhoto HD2, which is Epson's color print mode.
01:51Your printer might be different.
01:53I am going to set my Color mode to Adobe RGB, because, of course, that's where I'm choosing
01:58to work, and I am going to hit Save.
02:01I need to make sure that color handling is set to Printer Manages Colors.
02:06I have two options here, Printer Manages Colors or Photoshop Manages Colors.
02:10Now we configured this popup in our last Print dialog tutorial, because I needed the printer
02:16to manage colors because I was using a special black and white mode.
02:20Here, I want the same things.
02:22I'm leaving that set like that making sure that my profile is set properly.
02:26Now Rendering Intent controls how Photoshop will map colors into the particular color
02:34space that the printer needs.
02:35For the most part all you ever need to do here is Relative Colorimetric.
02:39For sure, you do not need to do Saturation.
02:42You might want to experiment sometime with Perceptual, maybe Absolute Colorimetric.
02:47You will get different results if you choose those.
02:49So that's worth doing a little experimenting with.
02:51For driver color I usually leave it set to Relative Colorimetric.
02:54I rarely find that changing the Rendering Intent here really makes any difference.
02:59I want the image centered, I'm not scaling, and I don't need any of printing marks.
03:03So I'm ready to print this image.
03:05When I'm working with driver color, this is really all I have to do whether or not I get
03:09a good print is really contingent on the edits that I've made and whether or not I have successfully
03:15adjusted the tone and color for the different parts of my image accordingly.
03:20As I mentioned before, test prints are pretty much always required.
03:23So I might choose to do this at a smaller size. I'm pretty confident about this image.
03:27I'm going to hit the Print button and see how it comes out.
03:32
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Evaluating the print
00:00My print is done, its come rolling out of the printer, and it looks pretty good.
00:04Before I show it to you, though,
00:05I want to take a look at this. This is a print of the image that the student gave me.
00:10So this is the original image that I got this is the image that had been edited up to the
00:14point where it looked good on screen.
00:16And it's a good print, it's a great shot obviously.
00:19There is a problem with the print though as we looked at it.
00:22It's just a little too blue, it's a subtle thing. The whites aren't as white as they could be.
00:26That's what I've got here on my screen.
00:28And as you'll recall we made one edit which was to add an adjustment layer that warmed
00:33it up, not adding warmth,
00:35but getting the whites back to where they need to be, and when I printed that, I got
00:39this image right here. So I'm hoping these shows up on camera.
00:43You can see the before and after.
00:45And my upper image, though it looked right on screen, when it printed, it just wasn't
00:50really quite there.
00:51The whites weren't where they really needed to be, and that was affecting her hair, the
00:55clouds in the sky as well as her skin tones.
00:57And it was a very simple levels adjustment to just shift that extra blue back out and
01:02get the colors back to where they need to be.
01:05Color printing then is not that much different from black and white printing.
01:09Obviously, there are big color changes that you can make but the really critical little
01:13adjustments are going to be about ensuring that black and white are where they need to
01:17and your neutral tones or neutral, so that you don't have a color cast.
01:21Remember your eye sometimes works against you in this regard.
01:24In this case, when you're looking at it on screen your eye might be correcting that cast
01:28and hiding from you the fact that color is a little off.
01:32So you need to be sure to work by the numbers.
01:34Now, this final print that I got, this one that I think looks really nice, what does
01:38it look like compared to my screen?
01:39Well, if I hold it up here, it's close but it's really not an exact match.
01:45I'm getting more yellow here than I am here. So am I disappointed by that? No not really.
01:51I, I feel like a print that I got is good. I like the way this looks.
01:56But if I really wanted to be able to proof the image on screen, I would have to take
02:00an entirely different course of action, and that's what we are going to look at in the next chapter.
02:05
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6. Color Management
What is color management?
00:01When most people print for the first time, they're usually shocked to see how much their
00:04print mismatches what they see on their monitor.
00:08Hopefully by now though you understand why getting a match between your monitor and the
00:12printed page is so difficult.
00:14Still it seems like it should be possible for your screen and prints to match.
00:18Fortunately, a lot of really smart people agree with that thought, a lot of work and
00:22engineering has gone into technologies that will allow you to get a better match between
00:27your monitor and your printer.
00:28In this chapter we're going to look at these color management technologies, I'm going to
00:32show you how they work and show you what you need to do to build a color-managed printing workflow.
00:39Before we get started though I want to issue the disclaimer that what you see me doing
00:43here may not work with the monitor that you already have.
00:47Unfortunately, to get a color-managed workflow that works you've got to spend some money.
00:52You might need to buy a new monitor, and you'll definitely need to buy some
00:55calibration hardware of some kind.
00:58If you've been following along with the techniques that I've already shown you then you should
01:01already be getting good prints with very few, if any, test prints.
01:06You could probably pay for a lot of test prints with what you'd spend on a new monitor and
01:09calibration hardware, so you may or may not find color management to be a worthwhile goal.
01:16Color management technology is simply a combination of some special hardware and some agreed-upon standards.
01:23You use this hardware and these standards to ensure that your monitor and printer are
01:28in agreement about what a particular color looks like.
01:31What makes color management work are small files called profiles or more specifically
01:36ICC profiles, these are little text files that get stored on your computer.
01:40The ICC or International Color Consortium is a group of companies that have agreed upon
01:45a specification for describing the color capabilities of a particular device.
01:51Monitors can be profiled as can specific printer paper combinations.
01:55What an ICC profile does is describe how a particular device differs from a set standard.
02:02So, for example, an ICC profile for your monitor might indicate that your particular
02:07monitor displays certain blue tones with a little bit of green cast, and meanwhile an
02:12ICC profile for a specific printer and paper might indicate that those same blue tones
02:17print a little bit darker on paper than the accepted standard.
02:21Both Photoshop and probably the OS you're using include a color management engine that
02:25knows how to take advantage of this profile information.
02:28So, when you print, the color management engine would look at the monitor profile and realize
02:33that what you're considering to be blue is actually a little greener than the accepted
02:37standard, and then it would look at the printer profile and figure out what hues and tones
02:41the paper can actually hold.
02:42It would then shift the colors in your image on the way to the printer in an attempt to
02:47make the printed output match your expectation, your original image is never actually altered.
02:53Now this might sound like a fairly straightforward
02:55idea on paper, but in reality it's a really difficult thing to pull off.
03:00First of all, for color management to work, you have to have very accurate profiles of
03:03your various devices, and throughout the rest of this chapter we'll
03:06talk about how to get those. Further complicating all of this are viewing conditions.
03:12If your profiles are built under particular lighting then they may not be accurate if
03:16you switch to different lighting or if the lighting in your workspace changes.
03:20This is why we have come to this windowless studio where we can control all of our lighting.
03:26Finally, you need to manage your expectations.
03:28Your printed image is never going to exactly match what's on your monitor.
03:33For the simple reason that your monitor is shining transmissive light directly into your
03:38eyes and a print is showing reflected light.
03:41The qualities of the light and color between these two technologies is fundamentally different,
03:46so a printed image is always going to look different than an image on your monitor.
03:51As I mentioned earlier a good color management system can be expensive and
03:53can take a long time to set up.
03:55The goal with color management is to reduce the number of test prints that you need to
03:59make, but as we've seen careful work with the Histogram can go a long way toward getting
04:03you better prints straight out of the printer.
04:05So, before you run out to buy a color management gear I'd recommend watching this entire chapter,
04:10so you can see exactly what's involved with color management and then decide if you think
04:14it's worth the time and money.
04:19
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Profiling a monitor
00:00For color management to work, you need quality profiles for your monitor and your printer.
00:06Now your monitor might have come with a stock profile of some kind, for example, an Apple
00:10iMac comes with a built-in profile, but honestly, these are never going to work very well.
00:14If you're serious about getting a good match between your monitor and your prints then you
00:18have to invest in profiling hardware.
00:21A monitor profiler is a small gizmo that you can lay on the front of your monitor, it will
00:27analyze the colors that come out of your monitor and create, and usually install, an ICC profile for you.
00:33There are a lot of profiling options out there and different ones provide different levels
00:38of accuracy and quality.
00:40I have here a Datacolor Spyder4 Elite, which I like a lot, other options include the X-Rite
00:46ColorMunki, which we'll look at in the next movie.
00:49I am not going to walk you through every detailed step of using this Spyder, because you might
00:54have a different device, what's more, all of the currently shipping devices that I've
00:58seen lately offer very good tutorials and documentation, so you can learn what you need
01:03to learn about your specific device from those.
01:06However, most devices will ask you some of the same questions, so we'll go over those
01:10questions in this movie, and along the way I've got a few things to say about monitors.
01:15Because calibration can take a while I want to get it started right now and then we'll
01:19get into some of those other topics.
01:21So, I have the Spyder plugged into the USB port on my computer, in this case, it's actually
01:26running through my monitor.
01:28All of these devices are USB devices, so they just plug-in just like your printer and keyboard would.
01:33It comes with software that I've installed, this is the Spyder4 Elite software, and it's
01:37basically going to take care of just driving the whole device, and it has this wizard,
01:42it reminds me of a few things your monitor really needs to be warmed up for at least
01:46half an hour before you start calibrating.
01:48When you first turn it on its colors may not be quite where they will be over the long
01:52haul, so it's good to let it warm up.
01:54They are asking me some things about lighting conditions, do I have any bright lights shining
01:58directly on to my monitor as we discussed before, viewing conditions of prints is critical
02:03to getting a good assessment of print quality, same thing for your monitor, I don't want
02:07lights shining directly on to the monitor, I don't want bright lights behind me, if you're
02:11really serious about color you can go really nuts with this, you can paint the walls your
02:15room gray, you can wear a gray smock, all that kind of stuff, so that you don't have
02:19any color reflecting on to your monitor, I'm not that far gone yet.
02:24I have set my monitor's contrast controls to kind of a default value it may, or you
02:31may or may not have a lot of controls on your monitor, you may not have brightness controls,
02:35you may not have both brightness and contrast, you may not have color temperature, that's
02:38all going to vary depending on the monitor you have.
02:41So I am just going to work my way through here, oh, it wants me to check these off to
02:44let it know that I'm not lying about having done these things, so I'm going to go on here.
02:49It asks me what type of monitor I'm using, these days, you'll probably be using an LCD
02:54monitor, you have options here for CRT, laptops, and the Spyder and most other calibrators
02:59today will let you calibrate and profile projectors, which is really great if you are someone who
03:04does a lot of presenting of your photos.
03:07So I'm just selecting that I have an LCD monitor, and it's asking me what controls I have contrast,
03:13brightness, or color temperature, I can select all of those things, I'm taking brightness.
03:17I have a few options here about what the target profile that I'm going for is, and this is
03:23going to come up in just about any profiling device you have, Gamma, White Point, and Brightness,
03:28and any monitor profiling hardware that you run is going to give you recommendations and
03:33in every device I've seen lately these recommendations are the ones that you should take.
03:37I've set to a Gamma of 2.2, that's an indication of the contrast capabilities of the monitor.
03:43I have set to a White Point of 6500, that means that ideally I am looking at my monitor
03:49under light with a temperature of 6500 and Brightness value of 120, I'm just going to
03:54take those, and now it's telling me to place the Spyder.
03:58What's cool about the Spyder is it just got this little weight on the cord, so I can just
04:02put it right where it says I should, and hang the weight off the back.
04:06Now as I do that the device is kind of dangling here, it's not actually touching the monitor.
04:11If you look on the back of it you'll see that there are these sensors here and they've got
04:16this kind of ring around them, that's to give it a good seal to block out any ambient light coming in.
04:21So, I'm going to tilt my monitor backwards a little bit at least I am going to try to,
04:26to get a better conceal between the calibrator and the monitor screen.
04:30Now when I do that I want to make sure that I'm not getting some big piece of glare on
04:35there, but I think that's going to be okay, that looks pretty stable.
04:37I hit the Next button, and you see some lights flashing on it, it's now going to start doing
04:43a bunch of different things.
04:44After, in this case, giving me some warnings, Ambient level is very high, this level is not recommended.
04:49If you must work in these conditions use a monitor hood.
04:52A monitor hood you may have seen, it's simply, you can make one yourself out of cardboard
04:56or foam core, it's going to just cover the top and maybe the upper half of the monitor
05:01that's going to block a lot of ambient light coming in.
05:04We are working in a somewhat unusual lighting situation, because we've had to light the
05:09set here, I'm going to accept this as it is, it's giving me a warning that I should try
05:14and cut the ambient light that's hitting the monitor.
05:17That's a good advice, but I'm going to ignore it for right now, because I think this is
05:20probably going to work okay.
05:22It's telling me where to put the calibrator, I hit Next, and it's off.
05:26So what it's doing here is it's showing a few different things to the calibrator and
05:30the calibrator is taking measurements of them, so I've got white, I've got black, it's going
05:35to go through component colors, it's going to go through a lot of different just swatches of color and tone.
05:41Analyze them, see how far off they are from the given specification, for example, here
05:47is red, if the Spyder is reading it and finding out that it's not as red as it's supposed
05:51to be, it's going to sock that information away in the profile that it builds, and that's
05:54going to help me be more accurate later. Let's talk for a bit about monitors.
05:59I mentioned before that I had some things to say about monitors, and that's because
06:02I've been having monitor difficulty lately.
06:05I have, at home, an Apple Cinema Display that I've had for about five years, it's a nice
06:11monitor, I like it a lot, and I cannot get a good profile of it, and I think that's simply
06:15because of its age.
06:17Monitors change dramatically over time, and in addition to that I'm not sure it was ever
06:22that great a monitor anyway in terms of color accuracy.
06:26There are two things you need to be concerned about with your monitor, it's gamut and how
06:30accurate it is within that gamut.
06:32That old Cinema Display that I have has a gamut that's a little bit smaller than Adobe RGB.
06:37So if I'm working in the Adobe RGB color space that means that inherently my monitor cannot
06:42show all of the colors that I might capture, so I decided I wanted a monitor with a bigger gamut.
06:48I have here an ASUS PA246Q, it's a 23-inch monitor that is a wide gamut LCD monitor.
06:56This monitor can display the entire Adobe RGB gamut.
07:00I've been very impressed with this monitor so far and one of the most impressive things
07:04is it's a lot cheaper than the Apple monitor I had before, you can get one of these for under $600.
07:09Another good option right now is the Dell 2410 also a wide gamut monitor capable of
07:15displaying the entire Adobe RGB gamut.
07:18Both of these motors have USB hubs built into the side, they even have SD card readers built
07:22in the side, which is very handy.
07:24Most importantly though I've got that wide gamut and they're very accurate within that gamut.
07:29The other problem I was having with my Cinema Display was that even the colors that were
07:34within the gamut, the monitor wasn't necessarily able to reproduce them properly just because
07:38the computer has sent a particular color value to the monitor doesn't mean that the monitor
07:43has been able to accurately deliver it, and I couldn't profile it back into usable shape.
07:48Another problem with the monitor you might have, and this is true with iMacs and a lot
07:51of laptop screens both Mac and Windows laptops is they'll have a glossy surface.
07:55A glossy surface is as you may have already discovered, brutal for looking at photographs,
08:00it crunches your dark shadow tones down to complete black, it's got lots of glare over
08:04it, and it can really complicate the calibration process.
08:08So this is what I meant when I said earlier that before you commit to color management
08:12you may need to realize that you've got to get a different monitor, and that's not just
08:16about spending the money for a different monitor, it's about deciding, well, I have this iMac,
08:19what do I do if I need a second monitor also? Do I, does that mean I need a new desk?
08:23does that mean I have to have more space?
08:24These are considerations you need to think about before you commit to the color management process.
08:30We're going to go through the process now of building this profile, and then I'm going
08:33to show you something else cool that the Spyder does which is it'll then analyze your profile
08:37again for accuracy, and then we're going to see if this profile that we've made is actually any good or not.
08:44
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Evaluating a monitor profile
00:00So the Spyder is done. It's taken all of its measurements.
00:03It's created an ICC profile, and it went ahead saved it for me, it's actually showing me where it saved it.
00:08It's saving it in the ColorSync folder which is where ICC profiles go on the Mac.
00:13On Windows they have a particular location that they go into, but again the software
00:17is going to take care of that for you.
00:19Another thing that it did earlier was ask me how often would I like to be reminded about
00:24re-profiling, and it suggested an interval of two weeks.
00:27You may think, wow, profiling every two weeks. Really your monitor can change that quickly.
00:31If you're going to be critical about color, it's not a bad idea to go through this profiling
00:35process very regularly and most profiling software can be set up to give you a reminder
00:40that it's time to do it again.
00:43So what we've got here is a chance to see kind of a before and after thing.
00:48This is what it looks like using the new profile, that's what it looked like before.
00:54So it's mighty subtle but what I'm seeing here is an overall change in contrast.
01:00This is a little grayer, the blacks are stronger in my profiled view.
01:04And if you've watched the rest of this course you should know by now that I am really excited about that.
01:07That's making some very subtle changes in color saturation.
01:11So my monitor was doing pretty well before even without the profile.
01:16Bear in mind this monitor came out of the box about a week ago, so it's pretty much
01:19brand-new, hasn't had a lot of wear and tear, so that's why it's not way off.
01:23Still that extra little bit may be critical for getting good color.
01:28I've also got an option here to manually tune the profile.
01:31I can alter the white point, both, blue and red, purple and green.
01:35I can alter the Gamma and the Brightness, you typically won't do this if you're working
01:38with a single monitor.
01:40This is about trying to get a bunch of different monitors to match.
01:42First, you'd profile them and then you've got these manual controls for going in and
01:46trying to skew these different parameters around to get them to match.
01:49If you work with more than one monitor that's a reason that the Spyder is a good choice,
01:53it gives you that extra capability. So I'm going to keep going through here.
01:58It's giving me some other stuff, it's showing me how my monitor compares to some other standards.
02:04I can see that I have 100% of the sRGB color space, meaning I can show the whole thing.
02:11I've gotten 95% of Adobe RGB.
02:14Ooh! I'm supposed to have 100% of Adobe RGB, and I've got 88% of NTSC, that's a standard
02:21definition color space.
02:23I don't care about sRGB or NTSC, I want that Adobe RGB color space.
02:28Why do I only have 95%?
02:30Because the profiling process is not perfect, I could go back right now, put the Spyder
02:35back on, do another profile, and I might get a different result.
02:38I might get 96%, I might get 93%, I might get 100%.
02:42Very often you're going to need to re-profile a few times, save each profile and then take
02:48the one that's the best.
02:49I can't give you an explanation for why it's so variable.
02:52My personal feeling is that it has to do with ambient light, leaking into the profiler,
02:57might also have to do with maybe the monitor has warmed up in someway or another that
03:01makes one profile better than another.
03:03If you are finding variability between your profiles, don't worry, that's normal.
03:09What I've started to do lately is to say I'm going to profile it three times and take the best one.
03:14If they keep getting worse then maybe I'll keep going and hope they get better again.
03:18One nice thing about the Spyder is it has some other tools for assessing the quality of the profile.
03:23There's a software I can run, that will allow me to put the profiler back on, and it will
03:28basically shine tests through its profile to measure the quality of the profile.
03:34I can also measure it across the screen so I can see if there is color differential in
03:38the corners or from the top to bottom.
03:41These are great tools that make the Spyder well worth it for a monitor calibrator because
03:47they allow you to assess the quality of your profile.
03:49And if you're finding it's lacking then you know that maybe it's time to go in and profile again.
03:55So now that I've got my profile done and installed you may think, well, great.
04:00Now I can open up images and they're going to look just like they do on paper, and that's not actually true.
04:06Having a profile installed doesn't mean that the color that's being displayed on your computer
04:11monitor is already adjusted for a particular piece of paper.
04:15That is a complex process all on itself called soft proofing, wherein I tell Photoshop what
04:21kind of paper I'm using it uses that paper profile in conjunction with my monitor profile
04:26to generate a more accurate view on screen.
04:30We can't do that yet though because we need to think about paper profiles, and that's
04:34what we're going to discuss in the next movie.
04:39
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Exploring paper profiles
00:01So my monitor is profiled now. That's only the first half of the color management process,
00:06and I don't actually know yet if the monitor profile I've got is really right.
00:10The Spyder software gave me some ideas about it, but I need to test it out in a full color
00:14management workflow before I decide if maybe I need to go back and do
00:17another monitor profile.
00:18So I need to move on to the second half of my profiling process, which is to be sure
00:23that I've got profiles installed for my printer, more specifically for the printer and the
00:28specific type of paper that I want to print on.
00:31You can't simply profile the printer, you have to have separate profiles for every type
00:36of paper that you want to print on. There are few different ways of getting those.
00:40First of all, when you install your printer driver software it should install a whole
00:45bunch of paper profiles for you.
00:47So, for example, Epson, this is an R2880 that we have back here.
00:52When I install the driver it installs ICC profiles for all of the Epson branded paper
00:57that they recommend for the 2880.
01:00In fact, in some cases it might install more than one profile for those different paper
01:05types, because the Epson has a couple of different
01:07black ink options that you can use.
01:09After you get the Epson profiles installed or driver installed you might actually want
01:14to go to the Epson website because you will see on the 2880 support site or any of the
01:20other support pages for your relevant printer, you'll see a link to
01:22something called Premium ICC Profiles.
01:25Yes, Epson will give you better printer profiles than what they ship.
01:30I've never understood why they don't just ship the good profiles but if you go to the
01:34Epson's website you can get better profiles that you can then install,
01:37and that's really worth doing.
01:39No matter what type of printer you have you will probably get some stock profiles installed.
01:43Now if you're printing on third-party paper you can probably go to the paper vendor's
01:47website and find ICC profiles.
01:49Hahnemuhle, for example, Moab, a lot of the other companies are very good about putting
01:55ICC Profiles up for download.
01:57So if you find that you really like a particular say Hahnemuhle paper, check out the Hahnemuhle
02:02website, you will need to go look by your specific printer type because every specific
02:07printer needs to be profiled for every type of paper, and you can download the appropriate
02:12profile for this paper that you'd like to use, install it, and then it will show up
02:16with the rest of your profiles.
02:18So downloading is one option for getting profiles,
02:20another option is to make one yourself.
02:23I have here an X-Rite ColorMunki, which is another monitor profiler.
02:28I can use this for profiling my monitor, but I can also use it for
02:32profiling a printer paper combination. The way it works is through the ColorMunki software.
02:37I print out a test page, so this is a bunch of color swatches printed on the type of paper
02:43that I want to profile.
02:44If I need to profile ten different types of paper I'm going to do this whole process ten
02:48different times, once for each type of paper.
02:52And so once I've got this target printed, and there are actually
02:54ultimately two pages to this target.
02:56I then follow the instructions and at the appropriate time it guides me to take the
03:02profiling gizmo and run it across these strips of patches.
03:06If I get it wrong, if I move too quickly or too slowly it'll ask me to do it again and
03:10then I move on to the next one.
03:12And what it's doing is it's going through then measuring each one of these colors, now
03:16it knows what it thinks each one of these colors are supposed to be so it can compare
03:20what it reads to what it expects and figure out where your printer goes off.
03:25Another nice thing about the ColorMunki software is, I can go back later and refine a profile,
03:31I can actually hand it a specific image that I want to print, and it will analyze the colors
03:35in it and say, oh well actually I'm not too sure about how to print this color.
03:40Let me print out some swatches and have you read those, and I can then build up a very
03:43refined profile even for a specific document. So that's another option.
03:47Finally, a third option is to pay someone to make profiles for you.
03:52There are a lot of different websites that will do this.
03:54They will email you a target that you print and then you mail that target back to them,
04:00regular mail, and then they'll scan it and email you a profile back that you can install.
04:06It's usually about 25 bucks to have one of these made, and if you think that's expensive,
04:10bear in mind that a ColorMunki will cost you $500.
04:13Granted that gets you monitor profiling, but you can pick up a monitor profiler for
04:17300 bucks that leaves you $200 for paper profiles,
04:2225 bucks a piece, that's eight profiles.
04:24They are usually very, very high-quality profiles,
04:26and odds are, you're probably not going to regularly use more than four or five different paper types.
04:33So the ability to profile paper at will may not actually be worth spending a lot of money
04:37on when for 25 bucks,
04:39if you decide there is a new type of paper that you want to use, and you use it for a
04:42few years that profile might be well worth the $25. So those are my paper profiling options.
04:49I can download from a printer or paper vendor's website, I can build one of my own with a
04:53paper profiler, or I can go to an online website that will generate a profile for me.
05:00I've got to do one of those, I have to have a paper profile installed for the paper I
05:05want to print on before any of this color management stuff will work.
05:09So once I've got my monitor profile installed and my printer profile file installed I'm
05:13ready to start the soft proofing process.
05:18
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Understanding soft proofing
00:00I have got my monitor profile installed, I have got my printer profiles installed, I
00:04have got lot of them because I just downloaded every Epson printer profile that I could find,
00:10but my screen doesn't really look any different. As I mentioned before, simply installing a
00:13monitor profile and a printer profile doesn't mean that suddenly Photoshop will be showing
00:18you what things are going to look like on paper.
00:21You have to go through an explicit soft proofing step. In other words, I'm generating an electronic
00:27proof of what the whole system thinks my final image is going to look like.
00:31So you saw this image before.
00:33And what I need to do now is tell Photoshop that I want to see what this is going to look
00:37like when printed on a very particular piece of paper in a very particular way.
00:42To do that, I go up here to the View menu. And you'll see a few different things.
00:46Everything in this upper section up here is related to color management, color matching, and soft proofing.
00:52I want to go to Proof Setup, which is where I will configure exactly what type of paper
00:57I want to print on and some additional controls about how the ink is going to go on to the paper.
01:03So I have my Customized Proof Condition dialog box here. I can actually load and save presets,
01:08so once I get this built, I could save all this up here.
01:10Instead, I have got to work all this out by hand.
01:13Device to Simulate, you are going to see a whole bunch of things in here.
01:16A lot of these are stock devices that are installed with Photoshop, everything from
01:21here down to here and a few things after are going to be in Photoshop, no matter what else you have done.
01:27What I've got here is some Hahnemuhle paper that I download a profile for off of the Hahnemuhle website.
01:34This is their Photo Rag Duo, so I am going to pick that, and as soon as I do that, my image changes.
01:40Now you probably missed it here.
01:41So I am going to uncheck this preview box, so you can see it, this is before and after.
01:47Again, before and after. Number of interesting things are happening here.
01:52Watch her chin right here. There's a shadow that's there
01:57before I soft proof that goes away after.
01:59We are also seeing a lot of change in her skin tone here.
02:03Again, that's before, that's after. Seeing a lot of changes down here.
02:08Before we really evaluate those changes and decide if we like them, it's just interesting
02:11to note that, okay, something is changing. Photoshop is generating a different image
02:15based on my proofing settings. So I picked the device that I want to simulate.
02:21The next really major thing that I need to decide is Rendering Intent.
02:25So you've already seen that when my color spaces don't match or when my gamuts don't
02:31match, I have colors that fall outside the range of different devices.
02:35So what does Photoshop do if my image has colors that fall outside the gamut of, in
02:42this case, my piece of paper?
02:44Well, it has to try and figure out how to work them back into the gamut. It has to do a conversion.
02:48There are lots of different ways that I can do this conversion.
02:51Well, actually, there are four.
02:52But I am going to consider that a lot because I have to explain all of them.
02:55The first one is Perceptual.
02:57Perceptual Rendering Intent tries to preserve the visual relationships that exist between colors.
03:03It's designed to mimic what color looks like to the human eye.
03:07It's a good choice for images that have out of gamut colors.
03:10So here's what Perceptual looked like, and you can see it did just change between Perceptual
03:16and the rendering intent I had before.
03:17I have picked up a little bit of the shadow back, I have gotten more detail back in here,
03:21I'm liking these skin tones, that looks pretty good.
03:24Let's see what else we have got.
03:26Saturation, really effected no change here at all. It's actually not a rendering intent
03:30that's relevant to photos, it's designed for charts and business graphics, things that
03:34have big solid blocks of very saturated colors. So you can almost always ignore that one.
03:39Relative Colorimetric tries to preserve--or actually does preserve--the white point in
03:46the source and destination spaces, but then all the other colors are shifted according
03:51to what that white is.
03:53The idea with Relative Colorimetric is that it will preserve more of the original colors
03:57in the image than the Perceptual intent that we saw before.
04:01Let me switch between those two for you so you can see this is Relative Colorimetric,
04:05and that's Perceptual, again, Perceptual, Relative Colorimetric.
04:12With the Relative Colorimetric, I'm seeing more contrast show up in here. Her hair is
04:15looking a little more yellow to me here than it is here.
04:19There is an overall loss of saturation with perceptual, and that's probably to do as it's
04:24shifting the colors around once it has determined the white point.
04:28Absolute Colorimetric is the last option here.
04:31It actually does the opposite of what Relative Colorimetric does.
04:35It starts with black, and it adjusts for differences in the black points between my source space
04:40and my destination space.
04:42And then it maps the full range of colors from the source space into the destination space.
04:48This is great if your original image and your paper profile have roughly the same size gamut,
04:54mine don't actually.
04:55It's not a huge change here, but here's Relative Colorimetric, here is Absolute Colorimetric.
05:02So do you need to remember all that stuff?
05:04No, you don't need to remember the definitions of those things. Just remember that Saturation
05:07is never going to do much for you.
05:09What you need to do here in your Soft Proof is just pick the one that you think looks the best.
05:14I can't tell you more than that, pick the one that you think looks the best.
05:18Trust your own eye and your own taste.
05:20Know that below that is also this Black Point Compensation box, which is going to change
05:25how Photoshop thinks about black in the image. It's worth turning that on and off.
05:29And actually turning it on fixes the shadow here, drains some saturation that I didn't like there.
05:35Let's see what it looks like over here.
05:38Not all of these give you a Black Point Compensation option, Perceptual does.
05:43I think that I'm going to go with Relative Colorimetric with Black Point Compensation.
05:47All I am looking for are the things we have been looking for throughout this course, good
05:51white, good black, a range of colors that I like.
05:54And now I am going to remember that, Relative Colorimetric and Black Point Compensation.
05:58So this is what I think-- I'm going to hit OK now.
06:01This is what Photoshop thinks my image is going to look like when it's printed.
06:06Based on this, I can now do some image editing if I wanted.
06:08I'm probably not going to get a big shift in blacks.
06:10If I'm seeing a color shift that I don't like, I could try to edit it away.
06:14Bear in mind that when soft proofing is on my editing tools are not going to feel
06:19like they have got as much latitude, they are not going to feel like they are doing
06:21as much because my colors are constrained to the paper gamut colors.
06:25So I may not be able to pull a really bright red out of the image that I could get with
06:29soft proofing turned off. So there is my soft proof.
06:32When I get it the way that I like it, I am ready to print.
06:36That's just what you've always done. I go to File, and I choose Print.
06:40And now I need to be sure that I have configured the Print Settings, which I am going to do up here.
06:45This takes me to the normal Print dialog box, and what you see now may differ on your printer,
06:50because Print dialogs differ from vendor to vendor and even from printer model to printer model.
06:55My main concern here is that I want to be sure that at least on an Epson printer, under
07:00Print Settings that I have chosen the media type that I'm printing on.
07:05Now I'm not going to see a third-party printer paper in here.
07:08So I don't see Hahnemuhle, but I know that Ultra Premium Presentation Matte is a good
07:12choice for the type of paper that I am printing on.
07:14I want to be sure that Color Settings is turned off.
07:18Now in the later versions of the Mac OS and some Windows operating systems, Photoshop
07:22can communicate to the print driver and turn that off.
07:26I want this off because Photoshop is already manipulating the colors.
07:30I don't want it to manipulate the colors and then hand that to the printer driver and the
07:34printer driver go, oh my! These colors are all wrong here, let me adjust them for you.
07:38I want to be sure that that's all turned off.
07:40This is a critical step in the color managed printing processes is making sure that the
07:45driver is not interfering with your color.
07:48With that all done, I am ready to hit Save, and then I can print.
07:51I have already printed this image.
07:53So we don't have to wait to see the results, I am going to just cancel out of here.
07:57I want to make sure the Proof Colors is turned on, this lets me toggle my proofing on and
08:01off once I have got it configured.
08:04So I've got Proof Colors turned on, and now I want to see how things compare.
08:09So I am going to hold my print up to the screen here.
08:11Now, this is a little bit tricky because you are seeing this through a video camera and
08:17then the video is being compressed, and I don't know what your monitor is like.
08:21So, you may not be seeing what I'm seeing here, but I am going to tell you what I'm seeing.
08:25And what I am seeing is a pretty good match, but not a perfect match.
08:29I am liking these pink tones down here, I think they're good.
08:33The overall tonal relationships are right. My shadow detail down here is about what is up here.
08:39Up here, her hair is a pretty good match.
08:42Where the image is falling apart is in two places.
08:46Here in these white tones on her shirt, those are warmer in my final print and here in the
08:51sky, the blues are way off.
08:54Here I am getting a really cyan blue, here I'm getting more of a magenta blue.
08:59So at that point, I might want to think wow, where--what's the problem?
09:03Something interesting comes up if I go back here to ColorThink and do a little graphing.
09:06I have got my image graphed against my paper profile.
09:11So this blob here is showing me the gamut of my paper profile.
09:15And what I'm finding is that almost all of the images that are falling out of gamut are
09:21in the blues to magentas.
09:23So first of all I can say right off the bat, well, yeah, blues and magentas are going to
09:27be hard for me to print, this image on this paper because the paper can't handle those tones.
09:33But the whole point of color management is that Photoshop is supposed to know that the
09:38paper can't handle those tones, and it's supposed to adjust image on my screen to compensate
09:42for that, and that's not happening.
09:44So what that makes me think is it's time for me to go back and tweak my monitor profile.
09:48As I said, profiling more than once you might get different results.
09:52I am also in a situation where it's difficult to profile.
09:55So I am going to go back to my Spider Software, build another profile, run the profile analysis
10:00software on it and see what it says about the cyans and try and get that profile built
10:05up to something better.
10:06I am going to keep the old one because I need to compare all of these things.
10:11What you've just seen is a pretty typical color management situation. I've got it almost
10:17matching--it's not quite matching. It's never going to match all the way, but this shift
10:21in color and sky is something that I would like to know about.
10:25I don't expect my image to look like an illuminated image on screen, but I do want to be able
10:30to have predictable flesh tones and predictable large areas of color, because as it is, I might
10:34go, well, the sky is too magenta. I was really expecting it more cyan.
10:38To do that, I am going to have to go back and adjust my monitor profile and hope that it works.
10:43And there's no guarantee that it will.
10:45This is the tricky bet, it may be that my monitor is not accurate in those tones, especially
10:48if it's an older monitor.
10:49It may be that the monitor used to be, and now it's got a little older, and by a little
10:53older, I mean maybe only two years.
10:55So I am going to have to go back and juggle with that.
10:57That's all going to take time, it's going to require more test prints and so on and so forth.
11:01If I can get it working, it's great, but it is going to take some work.
11:05So that's the thing I want you to know about color management is you can invest in the
11:08hardware, and you can get it to work, you have got to think about whether it's worth
11:12the time and the money and the consumables you are going to go through.
11:16One last thing I want to know to mention, this is Photoshop managed color. I think it's a nice print.
11:21Earlier, I did a print done with the Epson driver, it was also a nice print.
11:25in some ways it was a better print, it didn't match the screen, but I still liked the results.
11:29Maybe it would've taken me a test printer, too, to get everything exactly the way that
11:33I wanted it, but it's actually turning out that that's going to happen with my color
11:36managed workflow, too, at least for a while.
11:38So these are the things you want to think about and consider before you could dive too
11:41heavily into color management.
11:42I am not saying you shouldn't try it, I'm not saying it isn't great when you get it
11:46working, all I am saying is that getting it working can be a little tricky.
11:51
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7. Choosing a Paper
Understanding how paper quality affects the appearance of black in prints
00:00We've been talking about color, tone, localized adjustments, and image-editing, but of course,
00:05printing has some physical real-world concerns as well.
00:09You are making a physical object.
00:11And so will sometimes want to give some thought to how your print will ultimately be displayed and presented.
00:17I'm here in the framing studio of my friend a Colleague Konrad Eek.
00:21Konrad is a photographer, teacher, and framer, and he' s going to be joining me later in
00:25this chapter to talk about some matting in framing considerations that you may want to
00:29think about before you start printing.
00:32Right now, though, I'm going to talk about Paper. It can, of course, be really frustrating
00:37to get an image adjusted so that it looks exactly how you want it on screen and then
00:41find it looking different when you print.
00:44Now hopefully, what you've been saying so far in this course is helping you get more predictable results.
00:48Ultimately, the biggest change you are probably going to see when your image hits the paper,
00:52though, is that the blacks in the image won't be as black as what you see on screen, and
00:57once your Black is off, the rest of your contrast will be messed up, and if you are working
01:01in color, your color saturation will change.
01:05When you see a weak black in a print, your first impulse will probably be to go back
01:09to your computer and crank up the blacks by whatever means you prefer.
01:14But if your histogram is already showing black in your image, a further adjustment probably
01:19isn't going to help.
01:20In fact, it's probably going to make your image worse because as you crank the blacks
01:25further, you'll be dropping larger lower darker grays down into complete black.
01:30So now if you have got true black in your image file but you're not seeing a good dark
01:35black in your print, that is a function of your paper choice.
01:39Some papers are simply better at holding a dark black than others.
01:43So paper choice is going to have a huge impact on your final image quality.
01:48For example, this print came rolling out of the printer, looks pretty good.
01:52I might be pretty satisfied with it until I see the exact same file printed on a higher-quality paper.
01:58Look at the difference in here. Really nice dark blacks in here as compared to here.
02:03I want that extra darker black is getting me is a much broader contrast range, and we
02:08can really see that when come at here. Look at the hands here.
02:11I've got a much finer selection of intermediate gray tones in here.
02:15Overall, I am getting a more silvery look, thanks to all those extra grays that I'm
02:19getting here, and that's all the function of having a really nice dark black in this print.
02:24So while inexpensive paper might feel like a real score--especially when you compare
02:29it to what other papers cost--
02:31you will pay an image quality cost for your price savings.
02:35Now T-MAX is the metric that is used to measure the black of a specific ink paper culmination.
02:41The higher the T-MAX number, the blacker the blacks that you will get.
02:44Unfortunately, most vendors don't publish T-MAX specs for their papers.
02:48But a little Googling around will usually turn up reviews for specific papers.
02:51You will often find T-MAX scores that people have arrived at independently or at least
02:55a subjective assessment of the black capabilities of the paper.
02:59I'm starting this paper choice chapter with a discussion of blacks because you will usually
03:03make your paper choice based on image quality.
03:06There might be times when image quality won't be your primary concern, you might more focused
03:11on affordability or size for some particular presentation need.
03:15But most of the time, image quality will be the way to choose a paper, and a paper's ability
03:20to hold a good black is going to be your key measure for judging paper quality.
03:25
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Looking at third-party papers
00:00If you have ever refilled your printer with ink, then you've probably already figured out
00:04that printer vendors make their money by selling you the printer at near cost and then charging
00:08a premium for your consumables. In addition to ink, of course, there's also paper.
00:13Your printer manufacturer probably sells many different kinds of paper.
00:17And what's nice about these options is that your printer driver will have these different
00:21paper types built in as choices when you print.
00:24What's more, since the printer manufacturer knows the properties and qualities of both
00:28the ink and paper, they can engineer them to work very well together.
00:32At the time of this shooting, both Epson and Canon offer robust collections of very high-quality papers.
00:38Epson has got the larger selection, and I've always been very impressed with Epson papers
00:42in terms of image quality price and its physical characteristics.
00:46But as you may have discovered, there are also lots of third-party papers from a variety of vendors.
00:51Crane, Red River, Arches, Moab, Ilford, Hahnemuhle, and others all produce a huge variety of papers
01:00engineered specifically for Inkjet Printing.
01:02In fact, once you get start looking, you may find yourself a little overwhelmed by the
01:06quantity of options available right now.
01:08Here are some things to consider if you want to start exploring more paper options than
01:12just those provided by your printer manufacturer.
01:15First, most manufacturers of paper are going to offer similar options.
01:19They are all going to have a range of matte papers and gloss papers and semi-gloss papers.
01:24They're probably also going to have some fine art papers and maybe some canvases.
01:29Second, you don't have to b everything.
01:32Most people ultimately find a matte paper that they like and a glossy and maybe a fine
01:38art or semi-gloss, and once they have chosen those papers, they tend to just stick with those choices.
01:42So you don't need to worry that you're supposed to have some understanding of the subtle differences
01:46in a dozen different matte papers and then carefully choose the precise paper that's
01:50right for the specific print on.
01:52I tend to have two or three papers that I use consistently, and I move from one to another
01:56as I decide which finish that I want.
01:58But these papers that I've chosen are very different from one another.
02:01I don't keep a lot of subtle variations of just matte paper lying around, for example.
02:06As you become more skilled, or as you start pay attention to the paper choice that you
02:10see in other prints, then you might want to experiment with some other options.
02:14You can always hope for a paper that gives you better blacks or finer details at a lower price.
02:19Your printer driver will not have an option for your third-party paper choices.
02:24And most drivers don't allow you to add more paper types.
02:27However, most paper vendors are now diligent about including instructions for what paper
02:33type to select for popular fine are printers.
02:35For example, they might include instructions that say if you're using an Epson printer,
02:40you should set the paper type to, say, Epson Velvet Fine Art.
02:44These paper settings are usually just let the driver know how thick the paper is and
02:48what kind of ink densities can be laid down.
02:50Now few vendors such as Hahnemuhle, Epson, and Moab sell paper sample packs.
02:56So for about 25 bucks, you get two sheets of every type of paper that they make.
03:01This is a great way to experiment with these specific paper types.
03:04But it's also a chance to get to see some categories of paper that you might not normally
03:09use or have much experience with.
03:10Finally, while there are lots of great third-party papers out there, don't give short shrift
03:15to your vendor supplied papers.
03:17I hear a lot of people who are resistant to the stock papers, and the fact is that Epson,
03:23Canon, and HP labeled fine art papers are very good.
03:26In fact, these papers are simply usually third-party papers that the printer vendors
03:31have licensed and are selling under their own name.
03:33In the rest of this chapter, we're going to look at properties and characteristics that
03:37you will want to weigh and consider when you're making a paper choice,
03:40whether or not you're looking at a third-party paper or printer vendor supplied paper.
03:45
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Looking at paper finish
00:00If you've ever dropped prints off of the photo lab, then you're already familiar with the
00:04idea of different paper finishes, though you've probably only ever had to choose between two, matte and glossy.
00:10You still have those same options when you're choosing an inkjet paper, but you've got a
00:13lot of variations, and you have some additional finish choices besides just matte and glossy.
00:19Glossy papers, of course, have a shiny surface that creates super saturated colors, while
00:24matte papers have a non-reflective surface that tends to yield colors that appear less
00:29saturated and perhaps blacks that appear less black.
00:32You also might find variations in gloss.
00:34For example, a semi-gloss or a luster paper will have a little bit of shine to it, but
00:40not that full-on glare that you get from a full-on gloss paper.
00:44Now, a lot of people are drawn to glossy papers because they produce such deep blacks and supersaturated colors.
00:50However, I often find that the blacks on glossy paper actually looks less black than a quality
00:54matte because of that gloss layer. And in many lighting situations, gloss can create
01:00glare that impacts your perception of both color saturation and black.
01:04Personally, I find that, that gloss layer that's on there kind of creates an extra layer
01:09between me, and the image, and it greatly complicates the display of the image.
01:13So, I stick with matte paper for my serious fine artwork.
01:17If you would like to split the difference of glossy look without all the gloss, then
01:21you'll want to consider the various luster options that are available.
01:25Sometimes these are labeled semi-gloss.
01:28Within matte papers, you'll find two different categories, smooth and natural.
01:32Smooth papers are just what they say they are, paper with a completely smooth surface,
01:36natural papers will have a textured finish, and the amount of texture can vary from just
01:42slightly visible grain to extremely textured.
01:45Textured papers are tricky, though, because for one thing they look nothing like traditional
01:49photographic paper, and also because if light hits them at an angle, the texture of the
01:54paper can create shadows on the image itself, and those shadows can be distracting.
01:59Textured papers are great if you have an image that's served well by a fine art look, but
02:03you probably won't want to use a textured paper for everyday work.
02:07As much as I love matte papers for their contrast and their color and their lack of glare, a
02:11lot of people find them disappointing because they don't look and feel like what they think
02:15printed photos are supposed to look like.
02:17The prints you get from a photo lab or the drugstore are typically on thicker paper and
02:22they possibly have a very smooth glossy finish or a slightly pebbled finish.
02:25You will get a pebbled finish from luster papers, and a smooth glossy finish from glossy paper.
02:30If you're used to working in a darkroom, then you're probably accustomed to a fiber-based
02:34paper that has a particular heft and finish, and there are now several vendors that produce
02:39such a paper for inkjet printers.
02:41Epson Exhibition Fiber, Ilford Fibre Gold Silk, Harman, Gloss Baryta by Hahnemuhle,
02:47and Museo Silver Rag all give you that authentic fiber-based look and feel that you used to
02:53have in the darkroom.
02:54And of course, unlike real darkroom paper, you don't need different papers for color
02:57and black and white printing. Alternately, there is canvas.
03:01Now, a lot of people are surprised by the idea of printing on canvas, and I think that's
03:05because they think, the first thing they think of when they think of canvas as some kind
03:08of material that you might make a tent out of.
03:10When actually what we're talking about is the kind of canvas that you would stretch
03:14on a frame and then paint on.
03:16Inkjet canvas has a slightly textured surface, but what's great about it is that when it's
03:20time to display, you don't put glass in front of it.
03:22And without glass, there's nothing to block the colors and contrast in the image, so very
03:26often the image just really seems to leap across the room.
03:30Expect to do a little experimentation to zero in on the types of finishes that you like for different occasions.
03:34In general, it's best to just work with a few papers at a time until you really learn them.
03:39Then you can feel free to branch out if you want to try something new.
03:44
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Understanding paper traits
00:00Whether you like matte or glossy with a smooth or really textury finish, there are certain
00:06things you'll need to look for when you're evaluating a specific type of paper.
00:11By now, you can probably guess that the first thing I am going to say is look at the blacks in the print.
00:15Are they dark enough?
00:16If they are, how does the overall contrast range look?
00:19Do you see a lot of fine mid-tones where you need them?
00:22Skies, reflections, shiny, curved surfaces, these are all places where you need lots of
00:26good intermediate tones of various kinds. Next, how does the color look?
00:31Is it saturated enough for you if that's what you like?
00:34Are some colors more saturated than others?
00:36For example, maybe the blues look good, but the reds are muted somehow.
00:39Believe it or not, different papers have different abilities to show detail and sharpness.
00:43If a paper absorbs a lot of ink causing the ink to spread and diffuse, then you may not
00:48see as much sharpness and detail as with a paper that holds the ink on its surface where it doesn't diffuse.
00:53So, consider the detail and sharpness in your image when you're evaluating a particular type of paper.
00:59Different papers have different brightnesses.
01:01Now, obviously a paper won't emit light on its own, but a whiter paper will reflect more
01:07light than a yellowish or a natural paper.
01:10The practical upshot is that the whites in your image will be truly white on a really
01:14bright paper, and that might give you a broader range of contrast than you'd get on a paper that's not as white.
01:20Now, before you run out to find the brightest paper that you can, be aware that some papers
01:25such as this one achieve their whiteness through the use of artificial brighteners which bleach
01:30the paper out to bright white.
01:32The problem with these brighteners is that they'll decay over time when they're exposed
01:36to light, and as they do, the paper will yellow.
01:38Sometimes, this yellowing can happen very quickly, within a matter of weeks if the paper
01:42is exposed to some direct sunlight.
01:44As the paper yellows, and it may only be a light yellowing, the brightest parts of your
01:49image won't be as bright as they were when they originally came out of the printer.
01:52This means that your overall contrast may change over time.
01:55Now, the yellow print won't necessarily look any worse. It just means that over the long
02:00haul, you'll have less predictability about what the print will look like.
02:06Archivability is not something you can assess simply by looking at a print. A paper's archivability
02:10is simply the measure of how long a print will last on the paper without fading.
02:14Now, if the paper is rated at 75 years, that doesn't mean that on the first day of the
02:1875th year, you'll be facing a blank piece of paper. It just means that if handled properly,
02:24the image will last 75 years before you see a color shift.
02:28Yellow inks tend to degrade faster than other colors.
02:31So, what you'll start to see after you've gone beyond the paper's archival limits is a loss of yellow.
02:36This doesn't just mean that yellow things in your image will begin to fade.
02:39It means any color that includes yellow as a component will shift to a different color.
02:44Archival ratings for a particular paper are always dependent on a particular ink set.
02:47Certain inks on certain papers can be very archival. The same ink on other papers may not last as long.
02:54Now, there's no way to know for sure if a print will last 100 years. Inkjet print has
02:59only been around for a fraction of that time.
03:01But Wilhelm Imaging Research is generally regarded as being an accurate viable source
03:05for data about the archivability of certain ink and paper combinations.
03:09Wilhelm Research has developed complex ways of aging and weathering paper to determine
03:13its archival characteristics, and you can look up specific types of inks
03:16and paper combinations on their website.
03:20If you're going to sell your work, you'll want to have some kind of idea of how archival
03:23your paper choice might be. In fact, some galleries or patrons may demand to know an archival rating.
03:30It's important to note that for all of these traits, we're talking about the specific ink/paper
03:34combination of your printer and a particular type of paper. The same paper in another printer
03:39might not have problems that you're seeing with your printer.
03:42Finally, there are physical characteristics to consider. How thick is the paper?
03:46These days, most printer paper is measured using the metric scale.
03:49So, if you're used to the old English system which measure paper in pounds, don't be surprised
03:53if all of the paper specs you see list weight as GSM or Grams Per Square Meter.
03:59Obviously, higher numbers mean thicker paper.
04:01Thicker papers may mean trouble for your printer.
04:04Before you invest in a large quantity of thick heavy media, you want to be sure that your
04:08printer has a way of feeding it.
04:10Most quality photo printers have a straight through paper path of some kind for handling thick media.
04:16Thicker prints are fun to handle.
04:18So, if you're going to present your images in a way where people can sift through them,
04:21then thicker media might be nice.
04:23Note however that some matte papers, especially thicker fine art and watercolor papers, can
04:28easily scuff if they brush up against something else.
04:32Curl is something that you want to pay attention to as you experiment with different papers.
04:36A dense print can mean a lot of ink going on to the page, and as the paper absorbs all
04:41that liquid, it might curl on the edges.
04:43Depending on what you want to do with the print, this might be an issue.
04:45It can also mean that as the paper goes through the printer, it gets messed up by ink that
04:52stuck on rollers and things like that, so the edges of your print can be messed up.
04:56Finally, as you work with a paper over time, you're going to want to consider consistency.
05:00When you buy a new box of the same type of paper, do you feel like it has the same qualities
05:05and characteristics as the last box that you bought?
05:08Epson, Hahnemuhle, and most other big-name vendors all offer very good consistency from box to box.
05:13If you're an Epson user, you might have noticed that they sometimes change the name of their papers.
05:17For example, Archival Matte became Enhanced Matte, which eventually became Ultra Premium Presentation Matte.
05:24They do this anytime they switch to a different paper supplier so that you'll know that the
05:29next box may not precisely match the one that you bought with the older name.
05:32In my experience, I've never noticed a change in quality or characteristics as they've changed vendors.
05:37Earlier, I mentioned the sample packs that you can get from Epson and Hahnemuhle and
05:41Moab, these are a great way to assess everything about a paper.
05:44Sample packs usually come with two sheets of each paper the vendor makes.
05:47I print it black and white on each type of paper, and then I do the same with a color image.
05:51Being able to see the paper side by side makes it easier to identify different traits and capabilities.
05:57Note that sometimes a paper will simply yield a better print, and you won't know why.
06:02I was recently comparing some papers that were very similar, but one was about $25 more per box.
06:08And as much as I wanted the cheaper paper to be as good as the expensive paper, it just wasn't.
06:13The more expensive paper just had this extra something in the mid-tones.
06:16I felt like I could see more detail and the mid-tones, and this luminous quality that
06:20wasn't present in the cheaper paper. But I just couldn't tell you why.
06:24It's okay just to go with what you like, regardless of whether you can explain why you like it.
06:29
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Discussing paper choice and presentation
00:00If your ultimate goal for your print is to matte it, frame it, and hang it on a
00:04wall, there are some things that you might want to think about during the printing process.
00:08So, to address those, I brought in my friend Konrad Eek here.
00:12We've been working in his framing gallery here, and he's going to answer a couple of
00:16questions that I've got, the same types of questions that you might want to ask whoever
00:20it is you have frame your work.
00:22I think you're going to find that Konrad is incredibly knowledgeable about matting and framing.
00:27I think you're also going to find that right now he sounds awful.
00:31Konrad, you sound awful. Konrad Eek: Thank you very much for noticing.
00:34I am trying to work through a little bit of a cold, and it's made my voice a little bit rougher than usual.
00:40Ben: All right! Well, hopefully it's not going to impact any of your answers.
00:43Konrad: No, no it hasn't penetrated that far.
00:46Ben: So, I've got a print.
00:48My first question when I'm printing is, well, I've got my matte papers, I've got my glossy
00:52papers, and I'm thinking I'm aiming this print towards framing, which means I'm going
00:55to put glass in front of it.
00:57Does it matter if I'm choosing matte or glossy paper if I'm going to have a glossy piece
01:01of glass in front of it? What are the differences?
01:03Konrad: I tend to prefer matte paper on the glass because with a glossy paper you
01:07can sometimes get two layers of shine out of the same thing.
01:13So, if you've got a duller paper underneath the glass, it tends to read a little bit better.
01:17Ben: So it's just one less--going with matte is one less layer of interference between you and--
01:22Konrad: Exactly! And there are also glass types you can use that will
01:26cut down on reflection, but they have their own inherent problems.
01:29One of them is they make your voice sound a lot like Mickey Mouse.
01:32Ben: Wow! I wouldn't have expected that.
01:35Konrad: But you can see here, this is a reflection control glass, and when you put
01:39it in front of the work, as you get it closer, there is a certain milkiness to it that disappears.
01:44But if you've got any kind of separation, you can really start to lose contrast in the image.
01:50And so if you have a lot of reflections in the area, you're going to hang your work,
01:53you might consider this.
01:55Another way to go is with a museum glass which has reflection control as well but doesn't
02:00cause any of the milkiness.
02:02The disadvantage of the museum glass is it costs quite a bit more than the reflection control glass.
02:07Ben: I've been talking to them about different paper choices and how some paper
02:13choices might have just slightly better contrast than another paper choice.
02:17If I'm putting some of this in front of it, and it's maybe going to be milky or take away
02:22some contrast, do I just go with a cheaper paper, or is it better to have the best possible image I can?
02:26Konrad: I thing you want to start with the best image you can, man, because if you
02:30are going to lose contrast, if you're starting off with something that's a little bit flatter,
02:34and then you lose more by the addition of the glazing, I really think you're taking
02:38away from the quality of the work. Ben: Okay.
02:41So it sounds like another thing that I'm balancing in here is maybe I like this glass because
02:46it doesn't reflect, but if I have chosen a framing style or something where the glass
02:51is going be father away, this is not a great option.
02:53Konrad: Yeah, the reflection control is not a good option if you're adding a lot of
02:56depth in the matting technique, I would not recommend it.
02:59Ben: So I need to have some idea about the matting technique before I make this glass choice.
03:03Konrad: Yeah, and I talk quite a bit in an upcoming course on matting, framing, and
03:08hanging photographs about it's a group of decisions you need to make while you're getting
03:13ready to present your work.
03:14The frame, the matting technique, and the glazing are all integral to the final appearance of the work.
03:21Ben: Okay, let's talk about image size.
03:23We've gone through in this course how you size your image for printing.
03:28But I've got a lot of different options when it comes to framing.
03:31I can go with pre-built frames that come in particular sizes, I can go with custom framing,
03:34how do I want to think about that?
03:36Konrad: Typically, Easel Back frames that we have some examples here are used mostly
03:41for portrait work, and those are very difficult to find in anything other than standard sizes.
03:46So, if you're shooting portraits with the intent of maybe putting them on a table or
03:51a metal piece in your home, I think it's best if you can even pre-visualize shooting to
03:56a standard size, because the typical sensor in a DSLR or a digital camera does not really
04:02match up very well with the standard sizes.
04:05Ben: Right. Yeah, most of these standard sizes are not a 3:2 aspect ratio, so that doesn't work.
04:10So is it a good idea to buy the frame first before I even start printing?
04:13Konrad: Not necessarily, because there is a small number of standard sizes.
04:18If you just kind of think that you're going to lose about 20% of the width of your image when
04:23you compose, that works well.
04:28Then having the frame one hand is great, but if you don't have a chance to go shop first,
04:32if you just think of a standard 4x6, 5x7, and 8x10 sizes, it's pretty well served.
04:38Ben: So, I've got this camera that's got lots of pixels in it, and I've got dozens of megapixels.
04:44I can print really big and maybe I am on a landscape shoot, and I am thinking, wow!
04:47I want to make a really big print, and I like to frame it, and hang it on my wall.
04:51Is that just going to cost me a fortune?
04:52Konrad: You've got money? Ben: Okay.
04:54Konrad: No, it is. The larger costs more. Every time you step up in size in your matting
04:59and framing, there is an increase in cost.
05:02There is a big cut off point at 32x40 inches, which is the limitation of standard sizes of matting and glazing.
05:10There are some alternative ways to present things, though, that can help reduce cost.
05:14One of the things I've been doing lately is printing on a more of the fine art paper,
05:18and you can mount that fine art paper on board and varnish it, and at that point you've protected
05:23the surface with a varnish, and so you don't need to add the glazing in front of it, so
05:28you can eliminate the need for the matting, and the glazing which are two of the bigger
05:32costs in matting and framing the piece of work.
05:35Ben: Interesting! Are there standard sizes at larger size or is that always a custom frame?
05:39Konrad: There are a whole series of standard sizes that go all the way up to 32x40, and
05:45you can often find open back frames in those sizes that you can get quite a bit cheaper
05:50than if you have to go with custom framing. Ben: Okay.
05:53We looked earlier at canvas which is a really fun inkjet option, because you don't need
05:58to put glass in front of it.
05:59What are some of my presentation options with canvas?
06:01Konrad: With canvas, typically you'd either want to mount it on board with an adhesive,
06:06or if you've got enough space on the edges of it, you can stretch it like a typical painter's
06:11canvas on stretcher bars.
06:14And then in some of the editions I've done on canvas, the artist will then go in and
06:19varnish that canvas just as they would a painting.
06:22Once again, that varnish, it's an acrylic- based varnish, and it doesn't interact with the
06:27inks at all, and it provides a nice protective layer for the print.
06:31Ben: Okay, that's great! Konrad can go on like this all day long.
06:35He is really the guy to talk to about matting and framing, and you can see an entire course
06:41packed with detail about this stuff, and it's called Matting, Framing, and Hanging...
06:45Konrad: Your Photographs.
06:46Ben: Your photographs, okay, that's better than like your neighbors.
06:50Konrad: Yeah. We don't want to hang them-- Ben: Okay, right, right.
06:53And they will actually be able to hear you and everything in that.
06:55Konrad: Yeah, in that course I actually am able to speak English in an understandable way.
07:00Ben: All right! Well, check that out, and thank you very much Konrad.
07:03Konrad: My pleasure! Thanks Ben!
07:08
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8. Printing: From Start to Finish
Printing a black-and-white image
00:00Just to help tie it all together, I am going to take you through a complete process from
00:05opening an image to getting a final print.
00:07This is going to be a black and white printing process, and as you have already seen, that
00:11involves some different steps than color printing.
00:13But I am going to get this image adjusted. I am going to need to do the other things
00:16in my workflow, sizing, checking the noise reduction, sharpening it, and then finally,
00:21delivering it to the printer. So I have this shot here that I took of an old piano.
00:26I want this to be a black and white image and the main reason being the little bits
00:30of color that are in here, I don't think they really add anything, I think they are actually distracting.
00:35And this image is so much about these hard lines and about the tonality that I think
00:39is just going to work better as black and white.
00:41So I have already set up a black and white adjustment layer in Photoshop that's doing
00:46my black and white conversion.
00:47There wasn't a lot of toning to do in the black and white layer.
00:50And it turns out that actually just my exposure is pretty good. I had done some work originally
00:54in Camera Raw to get a little vignetting, get my exposure set right.
00:57So again, those are all the initial edits that you should already know how to do.
01:00I get in here, I look at it, and I go this is looking pretty good.
01:03In fact, maybe I will just print it, but I am going to take a look at my histogram first
01:06just to see what's going on.
01:09So I have profiled my monitor. That doesn't really mean anything because I am not working
01:13in a color managed environment right now because I am working in black and white, but it's a brand-new monitor.
01:18I'm tempted to really distrust it and what I've been thinking is, oh! I have got some
01:22nice whites in here and some nice blacks.
01:24Turns out I am right about blacks, I have got pretty good blacks, but I really don't
01:28have much in the way of white.
01:30So I need a Levels adjustment on here just to get white set properly.
01:34So I am going to add a Levels adjustment layer.
01:36And I am going to crank my whites over to here, and that definitely did brighten up
01:42the image, here is before, here's after. But I am going to think about this.
01:46Any time I see blobs of data in the histogram, I want to think about what they might mean,
01:51and what I mean is I got this blob of data hanging out here on its own, what is that?
01:56Well, white is over here on the right. This chunk of data is probably the keys.
02:01So I have a hunch that if I print this right now, overall it's going to appear pretty dark
02:07because even though I have got my white points set to the rightmost point one of my data,
02:11the bulk of the image is all of this stuff in here and all of this down here, and I say
02:17it's the bulk because I can see that, I can see that it grasp, the majority of the tones
02:21are there below middle gray.
02:23Statistically, the image is trending towards below middle gray, that's going to give me
02:27an overall impression that's just dark. So I would like to brighten up these parts.
02:33The significant part of the data, then, if I take out the keys, really starts about right
02:39there, so I think I am going to move my white point to there. I am going to go ahead and
02:42just crank this all the way over here.
02:44Now, ignore this part for now and watch what happens in my before, after, all of this stuff
02:50has brightened up a lot. It's also got more contrasty because I have reduced the amount
02:54of space between black and white.
02:56There is less contrast, less distance between the blackest and lightest points, so that's good.
03:01I want to do a quick look around and see if in increasing the contrast I've introduced
03:06any banding or posterizing in some of these abstract shapes.
03:10I don't want them to just turn into really geometrically clean gray blobs or anything,
03:15but now I am still seeing nice smooth gradients in there. So I think that's going to be a good edit.
03:21The problem is I have blown out the keys here. They have gone too white.
03:24So I need to do a little masking.
03:26I am going to grab the paintbrush and some black paint and my mask is selected here,
03:32so if I paint into these, I'm darkening the keys back up. I really want to watch my histograms while I am doing this.
03:40Now the problem is in darkening up the keys, I think they're actually going too dark, they
03:47are going back to their original tonality, which now that I have seen the rest of the
03:51image I realized, well, actually they were looking kind of nice brightened up a little bit.
03:54So I would like to brighten them.
03:56I could add another Levels adjustment layer to brighten these areas up, but easier than
04:00that would be to simply not mask them completely.
04:04So instead, I'm going to switch from a black down to a middle gray tone and paint with that into my mask.
04:11So that's allowing some brightening to go in, but not all of it.
04:15Now I am losing a little bit of detail there, so I think that that little gray tone might be too much.
04:19I am going to go out here to a darker gray. There we go.
04:22I am painting back in a little bit of detail right here, I am getting some more texture showing in here.
04:29But still I'm getting overall brighter tone on the keys. So I think that's going to make for some nicer contrast.
04:37All right! I am liking that. I think that's probably pretty good.
04:42One thing that's nice is now that my mask is in place, I can adjust my overall Levels
04:48adjustment as I see fit, and when I do that, my histogram updates.
04:53So now I can see that with my mask in place, my white point is set really at the brightest
04:58part of the masked data. So I am thinking this is looking pretty good.
05:02I might ultimately need to get the white point over to here to get these looking okay, but
05:06I am going to stick with it right here. I am going to--I think I have read that correctly.
05:10So my image is adjusted. I need to think about sizing, noise reduction, and sharpness.
05:15First of all, I can tell by looking at the image, I don't have a noise problem. I was
05:18shooting in the fairly bright scenario with a camera that's really good at high ISO, but
05:23also because it's an image with shallow depth of field, if there is a lot of noise in the
05:28shadow, it's being blurred out, it's being hidden. Overall, I don't think this image
05:31has a noise reduction problem.
05:33So I am just going to skip that and move onto sizing and sharpening.
05:38Sizing of course is done up here under Image > Image Size, and I can see that my image
05:43has defaulted or at least come into the camera at this point at a resolution of 240 pixels
05:47per inch, which gives me a document size of 15x10.
05:51I'm aiming for an 8x10 here, so I am going to change my width to 10 inches wide, which
05:56gives me 10 inches at 6.67, which actually ends up being the resolution that I want, 360.
06:02So I don't need to worry about resampling anything, this image has sized properly, I am ready to go.
06:07It means the next thing is sharpening. I try to always do my sharpening in a non-destructive manner.
06:14I'm going to duplicate my Background layer and sharpen that duplicate.
06:18If it turns out after printing that I decide any more sharpening or my sharpening was too
06:22aggressive, I will be able to just ditch that Background layer and start over.
06:26Filter > Sharpen > Smart Sharpen, so I am not seeing the effects of any of my adjustment layers,
06:33That's okay, because all I'm looking for is detail. I am at 100% at a radius of about 1.
06:39Because I do have some noise down in here, noise that's not going to really probably
06:42show up in print, but I'd rather not exaggerate it, I could think about a selective sharpening pass.
06:47I don't think I am going to need one. I am just going to get it right here with this
06:50one global sharpening adjustment.
06:52Because a lot of this image is in soft focus, I could increase my Radius to get more sharpness
06:59into those blurred areas. I don't think I want that focus.
07:03I am going to actually go below 1. I am going to go down to about .8 or .9.
07:09And I'm just previewing this a little bit by holding the mouse button, letting go.
07:13And all I am looking for is an exaggeration of halos anywhere in the image, want to bump
07:18that up just a little bit to about 110. I think that's looking pretty good, hit OK.
07:23All right! I am ready to print this.
07:26So, File > Print, and I just need to be sure that my Print dialog box is configured properly. Ah! It's not.
07:34It is set for Photoshop Manages Colors.
07:37Because this is a black and white print, I cannot leave Color Management to Photoshop
07:41because I won't get a neutral print that way.
07:44Photoshop doesn't necessarily understand how this particular printer can achieve neutrality.
07:50That's a real proprietary thing on Epson's part.
07:53So I need to be sure that the printer is set to manage colors. This is why I was saying
07:57I am not really working in a color managed system because with the printer managing colors,
08:01there is no soft proofing that I can do.
08:03I am going to go into Print Settings, make sure that I have the right paper set, which I do.
08:11Now I need to be able to change color to, say, Advance Black and White and sometimes when
08:18that goes off the way that you get it back is you come up here to Color Matching, and
08:22you go from ColorSync back to the EPSON Color Controls--this is a Mac thing, it's just a
08:27weird thing about ColorSync which is the OS level color management engine.
08:31Sometimes it takes over, if you've been printing with Photoshop managed color.
08:35With that said, I can go back to Print Settings and make sure that color is set to Advanced
08:40B&W Photo. I don't want any Toning. Everything else looks okay.
08:43I am going to hit Save, and I'm ready to print. It's off to the printer.
08:49Let's see what it looks like. So this is what has come out of the printer.
08:53And it's close, but it's not perfect.
08:56I am liking the piano keys, I think they are the right level of brightness.
08:59I actually think I have got the right level of brightness in the background, I think I
09:02got that edit right in terms of overall illumination.
09:06But it's boring looking, it's just this blah of gray.
09:10There could be more contrast back here. There are some highlights that could be brought out.
09:14So I want to go back and now work on this background part.
09:18The trick here is going to be that I have still got these two main blobs of data in my image.
09:25I've kind of bypassed one or brightened up around one of them. The problem is that lower
09:30blob of data which makes up the background, I need to spread it out some more, I need
09:34more contrast in those darker tones. So I'm going to create a new Levels adjustment.
09:41And this time I'm going to take my Midpoint slider and just move it a little more to the right.
09:50And you may be thinking, well, you're going absolutely the wrong direction. The background
09:53is getting darker. That's true, but I am going to make up for that by moving my white point over.
09:58So what I am trying to do is increase the contrast in the background, and I have done
10:01that by lessening the distance between the midpoint and the white point.
10:06I'm possibly running the risk of blowing some things out there. I am not sure that I care.
10:10I think they look okay, they have still got some detail in them.
10:13Of course, the problem is I've blown this out. Easy enough to mask that out with a big black paint brush.
10:19So I will just paint over this stuff.
10:22Notice that I am not being real careful, I am not meticulously staying within the lines
10:27or anything like that.
10:29And that's because I've got a soft edged brush, and this image can just stand up to the edge
10:36of this having a rough mask. So I think that's looking pretty good.
10:40Now note that I am in Photoshop CS6 here.
10:43My histogram in my Levels adjustment doesn't update all the time until I click on the sliders again.
10:50So I am just adjusting the white point a little bit to be sure that these very brightest points
10:53in here are actually white. I am feeling more confident about that.
10:57Let's print that one.
10:58So here is the first print that I did, and now here's where I'm at.
11:03Now with my revised print, I like it much more. Again, what I was going after was this area up here.
11:12I've put a lot of contrast in it, I brought some brightness, it's just a lot more interesting
11:16than it was before.
11:17So the mistake that I made that first time was not following my own advice for each different
11:23area of big tonality in the image I needed to look at the black white and midtone of
11:27each one of those areas separately.
11:29I adjusted the keys properly, I got overall brightness pretty good, but I didn't then
11:34go back and consider this area on its own terms and think about where black and white
11:38should be just for those.
11:39So I think I have got a good print here, I am going to stick with this and move on next
11:43and do some color printing.
11:48
Collapse this transcript
Printing a color image
00:01So I've got this color image that I want to print here.
00:04It needs quite a bit of work to get it usable. This was a pretty high dynamic range situation.
00:08The camera metered for the sky, which is great, I protected all these beautiful wispy colored
00:12clouds here, but I lost the foreground in shadow.
00:16So I have already gone and made a bunch of adjustments.
00:19I first worked on the contrast to the clouds to see if I could really get them the way
00:24that I wanted, because that's kind of what had attracted me to this in the first place.
00:27And once I found out that I could get the sky looking nice, I went ahead and brightened the foreground.
00:33The problem is that it looks just a little flat, so I decided to then add an additional
00:38brightening through a gradient mask to give it more depth.
00:42So I have got brightening here that's ramping off as I head towards the horizon.
00:45Finally, I decided to add a little bit more depth by painting in some shadows here in the mountains.
00:52So I've got some darkening coming in here to try and add some more plains of depth of here.
00:58So now I am thinking about the color.
01:00The image is very red, and I think I like that, but I'd like to also see what it would
01:06look like if the color was a little more natural.
01:08All of these white rocks down here have gone kind of pink.
01:11I could have made that adjustment in Camera Raw which is definitely a better way to do it.
01:15I'm going to just quickly go in here with my Levels eyedropper the Midpoint dropper
01:20and click on something gray, it's turning my image green, there we go, that's getting
01:26the rocks more white, that's a more natural color down here.
01:30But it's really messing up the sky.
01:32This might be more accurate color, but I sure don't like it as much as the less accurate reddish image here.
01:41And it might be that this scene really was this red, and I don't remember it's been a
01:43few years, but I'm going to go with this.
01:45This may not be the most accurate color. Sometimes color accuracy is actually not something you're
01:49going for. I am going to make a subjective choice here to render the color a little false,
01:54a little red, a little too warm, because I like that.
01:57My other problem with the color is it's lacking in saturation.
02:02I'd like it to have to more oomph, and so when that happens, your first impulse is usually
02:06to go to the Hue/Saturation adjustment layer or dialog box and start cranking the Saturation,
02:13and I just really don't like that at all.
02:16My colors have shifted from red into orange, they are starting to band and posterize over here.
02:21It just doesn't look realistic, it's a really false kind of color.
02:26So I'm going to ditch that because actually I think my saturation problem here is more one of tone.
02:33If I throw on a Levels Adjustment layer, I find that sure enough my black is weak.
02:39Bumping that up puts my saturation back where I want it, also gets me more contrast overall.
02:45I think it's making the image a little too dark. I am going to brighten up the Midpoint
02:48and boost the black point a little more and put things right about in there.
02:53I am liking that as an overall look, but now it's time to do the thing that I have been
02:56talking about: I need to think about the different areas of brightness and look at their white
03:01and black points independently.
03:03The cool thing is I have kind of got these areas of brightness already separated out
03:07because of the layer masks that I have already made.
03:09My biggest area of concern is this brightness here in the front.
03:12I am just not quite sure if it's right.
03:14So I am going to look one more time at this adjustment, and I think it could go a little bit brighter.
03:22Obviously, the edge of the data is way out there, that's not bright enough.
03:25I am going to crank it in more into here.
03:27I don't really have any highlights that I need to worry too much about blowing out.
03:31There might be one or two in there. I am not going to worry about those.
03:33Of course, prints always go darker. So I am going to leave it in here.
03:37I think this image is ready to go. I have got two options.
03:40I can soft proof it and let Photoshop take care of the color, or I can not worry about
03:45the print matching my screen and hope that driver color does the best job.
03:48I am going to walk you through soft proofing here.
03:51I am going to go up to my Proof Setup into Custom and make sure that my Device to Simulate
03:56is set on my paper, in this case it is my Hahnemuhle Matte Paper that I am printing on.
04:01I need to choose a Rendering Intent.
04:03I am going to go here with Absolute Colorimetric because that tends to modify the blacks, and
04:09I like the blacks in this image, but it's messing them up.
04:11I have lost a lot of detail in here, I don't like that.
04:14Watch what happens when I shift it back to Relative Colorimetric: this stuff all opens
04:18up, these oranges in here go back to normal.
04:20So I am thinking this is probably how I am going to go.
04:22I am going to turn off Black Point Compensation just to see what it looks like, and that actually
04:26kind of puts it back to looking like Absolute Colorimetric, so I am going to turn that back on.
04:30I'll take a quick stab at Perceptual, and it's flattened some of this out, it's not
04:36as contrasty as it was. So I am going with Relative Colorimetric.
04:40I have these Display Options here that we haven't talked about, mostly because I don't
04:43think they work very well.
04:45If I click Simulate Paper Color, it washes out my image because what it's trying to do
04:50is say, well, rather than show you white, I am going to show you what I think the color
04:53of the paper is and how it might shine through some of ink.
04:56And it gives me this washed out look.
04:58The thing is the paper never actually washes out this bad. The ink doesn't wash out to
05:03reveal that much of the paper color. So I tend to not use that.
05:06I have another option which is to try to get it to simulate the black ink of the printer.
05:10Again, my image shows this washed out view, and the actual print is not going to be this washed out.
05:15So I tend to ignore these two options.
05:17Now it may just be that for the particular printer paper combinations that I print on the most,
05:22these aren't accurate. That might have to do with paper profiling. Maybe on your printer
05:25with the paper you use, these do show a more accurate proof.
05:29It's worth doing a print with Photoshop managed color and taking a look at these and seeing
05:35if they give you a better match than without for--and based on my experience with my printer
05:39and my paper, I find that they don't.
05:41So Relative Colorimetric with Black Point Compensation I hit OK, and it's saying that
05:46this is what my image is going to look like. I like it, I think it looks fine.
05:50I am not seeing bad color shifts, I am not seeing a terrible loss of black or of contrasts,
05:55so I am thinking this is pretty good.
05:57There is a way to find out if any of my colors have gone out of gamut, and that is to go
06:01up to the View menu and turn on the Gamut Warning.
06:04At this point, any colors that are beyond the gamut of the paper would have gray pixels superimposed over them.
06:11I can show you what that would look like by simply throwing some colors out of gamut,
06:15I'll throw on a Hue/Saturation layer and crank my saturation. Ah! Look.
06:20It's now saying that these really awful shades of orange are out of gamut of the paper, meaning
06:24I can't necessarily trust how they are going to look.
06:28So Gamut Warning can be handy if you're having trouble keeping your colors within the gamut
06:34of your paper, but I don't have any really extreme colors here. I am not too worried about that.
06:38I'm ready to move on to printing.
06:40I like the way this is looking. I like what my soft proof is showing me.
06:45So to ensure that what I have proofed on screen is what goes out to the printer, I'm going
06:50to switch Color Handling over to Photoshop Manages Colors.
06:53I am, of course, working in my Adobe RGB Color Space because that's a nice big color space,
06:58without being too big, it's the color space that's just right.
07:01So I have got my Photoshop Manages Colors.
07:03I need to pick the paper that I'm printing on, and I need to be sure that my Rendering
07:07Intent and Black Point Compensation are set the way they were in my Soft Proof, if I want
07:12the image to look like that proof which I do.
07:15Then I am off to Print settings to make sure that my Paper settings are set correctly and
07:21to be very, very sure that no printer driver color correction is happening and those are
07:25all set correct, I can hit Save and then I can print.
07:29I am not actually going to print with Photoshop color, though. As you saw earlier, I found out
07:33that my monitor profile isn't quite right. I need to go back and tweak it, make some
07:37new ones, I haven't had a chance to do that.
07:39So actually I am going to go with Printer Driver Color. I am switching to Printer Manages Colors.
07:44Now just a few years ago if you were serious about printing, and you'd dialed in Printer
07:48Manages Color, serious photo nerds would have really laughed at you, but nowadays Printer
07:53Driver Color is a really viable perfectly reasonable choice for getting good prints.
07:58They won't necessarily look like they do on screen, but in a lot of cases, you may find
08:02that you like them better than what you saw on screen with your Proof Situation.
08:06Certain textures just might be rendered differently. So I am going to go with Printer Manages Colors.
08:11I am going to hit my Print Settings button here and make sure that I am set for the paper
08:17that I want, and I need to be sure that Printer Color Management is turned on. I don't have
08:21that option right now, which means I need to go back up here to Color Matching, hit
08:26EPSON Color Controls and then make sure that these are set accordingly. I want Color on.
08:31I don't want any Color Adjustment.
08:32I am going to hit Save, and I think I'm ready to print, let that come out of the printer,
08:38and we'll see what it looks like. All right! Here it is.
08:41I am pretty pleased with it, actually.
08:43I like that I have got a nice contrast in here, it's fading off nicely, I still have
08:49a good detail back here, the clouds are good.
08:52There are some completely dark places over on the edge of the frame. I think those work okay.
08:56Overall, the contrast, the white and black point and mids of this area, this area, and
09:01this area are all good. I had to tackle them each separately.
09:05I know I've been saying that to you over and over and over in lots of different contexts
09:09throughout this course, but that's really the key to getting good prints is understanding
09:14that each part of your image has its own little dynamic range situation that you need to figure out.
09:20You have got to get those bits of your tones set right. When you do, most of the time your
09:25color will fall into place.
09:26If you need to skew color in one direction or another, that's fine. Just be sure that
09:30you never skew it so far that you introduce artifacting, banding and posterizing, and that kind of thing.
09:36I went with driver color here. I think I got a good print.
09:38It's not matching my screen. My screen is more saturated.
09:41But that's often going to be the case.
09:43This paper is not going to hold the same level of saturation as my monitor.
09:47A lot of times when you print, if you're really used to seeing the image on screen, and you
09:50are not soft proofing, it's a good idea to walk away from the monitor for a while before
09:54you look at the print. Get that monitor image out of your head, try to judge the print on
09:59its own terms. Again, reflected light is very different from transmissive light. It's never
10:03going to match exactly.
10:05But if you're really thinking this image is going to be emitting light and really saturated
10:09and whatnot, you are always going to be disappointed.
10:11If you step away from the monitor, open a different image, don't look at it for a while,
10:16and then try to judge your print on its own terms.
10:19One other thing to be aware of, recent studies have shown that the longer you look at a scene,
10:24the less ability you have to process contrast in that scene.
10:27I am not talking about just images, but any scene that you see in the real world.
10:32The idea is that visual processing uses up so much of your brain's power that we simply
10:38develop the ability to cut down on some of that visual processing after we've looked
10:42at something for long enough.
10:44Basically, if I look at a scene, and it doesn't kill me after a while, my brain decides okay,
10:48there is only so much that I need to know about that, and it stops processing contrast.
10:52I have noticed before that when I have spent half an hour or 45 minutes working on an image
10:57really tweaking it and printing it and tweaking it again, what happens is I keep adding more contrast.
11:02Very often I come in the next day, look at it and go, whoa! That image is too contrasty
11:06because I was losing my ability to perceive contrast the longer I spent with the image,
11:10and so I was constantly cranking it up.
11:12It's not a bad idea to do a print, walk away from it and try to come and look at it with very fresh eyes.
11:18Let it sit for a while and then maybe think about some more adjustments, maybe even spread
11:22that process over several days if you're working on something with a lot of fine detail.
11:26So, that's a complete color printing process there.
11:30Again, this all gets easier with practice.
11:35
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Conclusion
Goodbye
00:00As with most things, your printing will improve as you get more practice.
00:04Some of that necessary practice is mechanical, getting better at driving your image editor.
00:08While some of it stems from improving your print aesthetic and your understanding and
00:12recognition good tone, color, and contrast.
00:15You'll be well served by practicing and experimenting with those print-specific image adjustments
00:20that we worked at learn your histogram.
00:22Remember to check your blacks and whites and experiment with expanding your midtones and
00:26remember to apply individual edits to each differently lit area of your image.
00:31Practice, though, can also come from looking at other people's prints.
00:34When you look at a photo book or any image that you like,
00:36see what you learn about how black, white, and gray are used throughout the print.
00:40Conversely, when your see a print that you don't think is very good, try to figure out why.
00:43Is it because the black isn't black enough? Is it because there's no true white? Is the color
00:48slightly warm or cool? Personally, I find printing to be a lot of fun.
00:52But I think you might also be surprised to find how printing affects your shooting.
00:56As your understanding of tone and color improves, you'll be able to better pre-visualize prints
01:01while you're out in the field with your camera, and that might give you a very different view
01:04of your subject matter or even help you recognize new subject matter.
01:08So don't think that the end of this course is a stopping point.
01:10You're really just getting started. Load up some more images.
01:13Practice with some more prints and have fun.
01:18
Collapse this transcript


Suggested courses to watch next:

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