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Photoshop mastery can be elusive, but in Photoshop CS4 One-on-One: Mastery, best-selling author and video trainer Deke McClelland teaches the most powerful, unconventional, and flexible features of the program. In this third and final installment of the popular and comprehensive series, Deke delves into the strongest features that Photoshop has to offer, including scalable vector graphics, Smart Objects, and Photomerge. Exercise files accompany the course.
Recommended prerequisites: Photoshop CS4 One-on-One: Fundamentals and Photoshop CS4 One-on-One: Advanced, both part of the lynda.com Online Training Library®.
Download Deke's customized keyboard layouts and color settings for Photoshop from the Exercise Files tab.
In this exercise, we are going to introduce the Scrubbco banner on these many walls in the subway here, these many cleaned up walls. So make sure that you are caught up with me. If you are not, you can open this image called Better floor.psd. You also want to have open Scrubbco banner.psd. Notice that the Scrubbco banner has a variety of different layers. So it's a layer composition, dramatically understated as you can see here. We'll be importing these elements into Vanishing Point. There is no import command inside of Vanishing Point. There is nothing like that in fact. There is no Text tool, and there is nothing, nothing, nothing.
The way that you get stuff from an image into Vanishing Point is via the Clipboard. So you copy and paste. It's very old school. So here is what we are going to do. Here inside Scrubbco banner, I want you to press Ctrl+A or Command+A on the Mac to select the entire image like so. And then you go up to the Edit menu and choose Copy Merged or your can press Ctrl+Shift+C, Command+Shift+C on the Mac, and that will copy a merged version of all the layers. It will also retain the transparency, so we'll be okay there. Now, return to Better floor.psd and let's create a new layer. I'm going to press Ctrl+Shift+N or Command+Shift+N on the Mac. I'll call this layer Scrubbco elements or something along those lines, and I go ahead and spell it correctly.
Yes, I did, good. And I'll click OK in order to create that new layer right there, new blank layer. We want it independent of the Perspective Edits because I'm going to want to modify these elements independently. And after all, we are going to be heaping the Scrubbco banners onto these Perspective Edit modifications. So we would have pixel on top of pixel right there, and to avoid that, so that we have more flexibility, new layer. Anyway, go to the Filter menu now, and choose for about the billionth time Vanishing Point, and then with all these planes active, go ahead and press Ctrl+V or Command+V on the Mac. You have no other option than to use a keyboard shortcut. There it is. There is our banner. Now, it always comes in like that.
Always in the upper left hand corner and free of any of the planes as if the planes don't even exist. Your job is to move it onto a plane like so, and as soon as you do, you are going to get a very entertaining effect here where the Scrubbco banner is mapping onto multiple surfaces like so and it's way too large. And you just never know, just never know how big these things are going to come in inside of Vanishing Point or what kind of notion of scaling it has or whether the things are going to be rotated at odd angles or what.
So here is what I want you to do just so that we have more control over what's going on here. I want you to go to this little menu icon right there, click on it. Turn off Allow Multi-surface Operations, it's a great feature, but it's getting in our face here. It's intruding on our ability to safely transform this banner into place. So as soon as you turn it off, you will get rid of the wrap around that's occurring there where the image is wrapping onto multiple surfaces. So now it's just on this background wall right there presumably if that's where you dragged it.
Then I want you to go up to the menu icon again and turn off Clip Operations to Surface Edges by which it means plane edges. In this way, you will see the entire object. You will see the entire banner. Now, I want you to go ahead and get the Transform tool, and we are going to have to zoom out by pressing Ctrl+Minus a few times, so that we can really see what's going on here because this thing is so gianormous. Then just go ahead and drag the corner handles until we get this down to a more manageable size like so. Then zoom back in and then drag this to the desired location. So you can drag corner handles in order to scale, you drag outside of the transformation boundary in order to rotate and so on. Kind of the usual transformation stuff.
You can't do any of that distort stuff like Ctrl or Command+Dragging the corner handles for example. But you can scale and rotate and of course you've got your flip and your flop. All right, there is that banner. Now, let's go ahead and clone it onto the other walls, and I'm going to do that by Shift+Alt+Dragging this guy there or Shift+Option+Dragging it on the Mac in order to clone it to this region. Then we'll do it again. Shift+Alt+Drag or Shift+Option+Drag on the Mac and then I'll do the same onto this back wall and notice that it immediately leaps onto that wall as you can see, but it scales totally differently. So we are going to have to change the width of that banner, so that's a little more manageable once again.
Now, we have got the banner on multiple surfaces. Great! Now, it doesn't look good at all of course. It looks pretty bad at this point, but we are going to make it look better inside of Photoshop. So go ahead and click OK in order to accept your modification, in order to create your many banners here inside of the layer composition. Now, to create a match because there is no way that this banner here, if it was painted directly onto the wall, there is no way it would look like this at all. That would be this opaque and this bright and what has to be the world's most dingy environment.
So in order to get a better match, I'll go ahead and increase the width of my Layers palette just a little bit, so that I can see the entire name here. I'm going to change the mode from Normal to Multiply. Now, we have some nice dingy elements going on here. They match their scene quite nicely and we are of course letting the entire world know that we have cleaned up the subway on their behalf. In the next exercise, I'm going to show you how to create perspective type. Now, this is already perspective type of course, but this was not editable text, so it has all been rendered out to pixels. What do you do if you have editable text that you want to add in perspective to a scene? You will find out in just a few moments.
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