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Photoshop for Designers: Layer Effects
Illustration by John Hersey
Watching:

Glow effects 1: Outer Glow


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Photoshop for Designers: Layer Effects

with Nigel French

Video: Glow effects 1: Outer Glow

So we've worked with the shadows. Now let's work with the glows, which we can think of as being the counterparts to the shadows, but they are adding light instead of shadow. And because they are adding light the default color is a light color and the default blending mode is light blending mode, a light yellow and Screen respectively. And we will leave them as they are for now. Now that the Noise option for Outer Glow is included here with Opacity and it does just that. It increases noise. If I first of all increase the Size, we can add Noise to our glow like that, should we want to.
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  1. 1m 41s
    1. Welcome
      1m 3s
    2. Using the exercise files
      38s
  2. 13m 22s
    1. What are layer effects?
      3m 9s
    2. Using the Layer Style dialog box
      2m 25s
    3. Moving, copying and removing layer effects
      2m 20s
    4. Working with preset styles
      5m 28s
  3. 29m 46s
    1. Shadow effects 1: Drop Shadow
      7m 11s
    2. Shadow effects 2: Inner Shadow
      1m 2s
    3. Glow effects 1: Outer Glow
      3m 41s
    4. Glow effects 2: Inner Glow
      1m 35s
    5. Bevel and Emboss effect 1: Structure
      2m 9s
    6. Bevel and Emboss effect 2: Shading
      2m 46s
    7. Bevel and Emboss effect 3: Contour
      1m 44s
    8. Bevel and Emboss effect 4: Texture
      1m 29s
    9. Overlay and stroke effects 1: Satin
      1m 1s
    10. Overlay and stroke effects 2: Color Overlay
      1m 27s
    11. Overlay and stroke effects 3: Gradient Overlay
      1m 58s
    12. Overlay and stroke effects 4: Pattern Overlay
      1m 43s
    13. Overlay and stroke effects 5: Stroke
      2m 0s
  4. 25m 37s
    1. Blending modes
      2m 55s
    2. General opacity vs. fill opacity
      1m 16s
    3. Creating a knockout layer
      2m 37s
    4. Blending interior effects
      1m 35s
    5. Blending clipped layers as a group
      1m 18s
    6. Transparency Shapes Layers
      2m 34s
    7. Converting a layer style to image layers
      1m 45s
    8. Blending with the Layer Mask and Vector Mask Hide effects
      1m 56s
    9. Using the Blend If blending option
      3m 53s
    10. Working with contours
      5m 48s
  5. 29m 22s
    1. Placing multiple files as Smart Objects into the type poster
      1m 29s
    2. Creating offset outlines with Drop Shadow, Inner Shadow, and Fill Opacity
      6m 19s
    3. Using Fill Opacity to create "ghost" text
      2m 19s
    4. Creating live (editable) blurred type with Drop Shadow
      1m 56s
    5. Creating an extruded shadow
      4m 42s
    6. Customizing a drop shadow
      5m 53s
    7. Reflecting a shadow and applying a displacement map
      6m 44s
  6. 28m 56s
    1. Inflating type by softening a smooth bevel
      3m 7s
    2. Creating a chiseled bevel
      6m 14s
    3. Embossing a stroke
      2m 31s
    4. Creating a soft bevel and customizing the contour of the inner shadow
      5m 20s
    5. Combining a smooth bevel with transparency effects
      2m 34s
    6. Embossing the contour of a bevel and adding an outer bevel with texture
      4m 13s
    7. Set in stone: Customizing a bevel with diffused light
      2m 22s
    8. Creating an embossed stamp
      2m 35s
  7. 19m 45s
    1. Working with texture: Pattern Overlay or Layer Mask?
      6m 25s
    2. Creating depth with Pattern Overlay and Inner Shadow
      1m 23s
    3. Creating and applying a custom pattern
      5m 57s
    4. Layer effects and Smart Objects 1
      1m 21s
    5. Layer effects and Smart Objects 2
      4m 39s
  8. 26m 7s
    1. Using Inner Glow to create interior shapes and neon
      7m 6s
    2. Choking an Inner Glow effect to create inline effects
      2m 4s
    3. Adapting an Inner Glow using the Contour, Range, and Jitter controls
      1m 30s
    4. Creating a stencil effect with Outer Glow and Shallow Knockout
      7m 41s
    5. Customizing contours to create multiple outlines
      2m 11s
    6. Combining Gradient Overlay and a gradient stroke 1
      1m 51s
    7. Combining Gradient Overlay and a gradient stroke 2
      1m 24s
    8. Using Satin with a custom contour
      2m 20s
  9. 9m 3s
    1. Building a type poster
      4m 26s
    2. Adding paper behind the letters
      4m 19s
    3. Goodbye
      18s

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Photoshop for Designers: Layer Effects
3h 3m Intermediate May 19, 2011

Viewers: in countries Watching now:

For the first installment of Photoshop for Designers, Nigel French shows how to create editable, non-destructive effects such as shadows, glows, and bevels with layer effects in Photoshop. The course covers the use of layer effects like Drop Shadow, Inner Shadow, Bevel and Emboss, and Gradient Overlay, as well as how to combine effects with blending modes, transparency, and textures. With these techniques, designers can finesse type and graphics, control light, warp text, and extrude shapes, creating drama and adding depth to their compositions.

Topics include:
  • Moving, copying, and removing layer effects
  • Working with gradient, color, and pattern overlays
  • Converting a layer style to image layers
  • Applying layer masks and vector masks
  • Beveling and embossing type
  • Creating depth with Pattern Overlay and Inner Shadow
  • Using Inner Glow to create interior shapes and neon
  • Customizing contours to create multiple outlines
Subjects:
Design Design Techniques
Software:
Photoshop
Author:
Nigel French

Glow effects 1: Outer Glow

So we've worked with the shadows. Now let's work with the glows, which we can think of as being the counterparts to the shadows, but they are adding light instead of shadow. And because they are adding light the default color is a light color and the default blending mode is light blending mode, a light yellow and Screen respectively. And we will leave them as they are for now. Now that the Noise option for Outer Glow is included here with Opacity and it does just that. It increases noise. If I first of all increase the Size, we can add Noise to our glow like that, should we want to.

I'm going to put that back down to 0. Let me just say that while these are the default colors in blending modes, maybe we want to have a dark glow in which case I could click on that, choose a dark color. It has no effect at the moment, because I'm using a lightening blending mode, but if I change this to Multiply then we have a darker glow. Let's put that back to how it was though. Let's go with something like that and back to Screen.

So we can apply our glow as a solid color or as a gradient and at the moment, because the gradient is a color to transparency gradient, it's not really going to look any different regardless of which one of these we choose. But I'm going to leave it on a solid color for now, but we will choose this one in just a moment. In the Elements area we can apply this as Softer or more Precise. So just try those and see which one you like. Precise does tend to result in these rather choppy breaks around the curves and more typically I use Softer.

We have a Spread slider here just as we had in Drop Shadow, which will control how much of the effect is opaque. As we move this up, we get more opaqueness and hardening of the edge of our glow. We also have our Contour option that we saw with Drop Shadow and Anti-alias and then we have two new options, Range and Jitter. Both of which are rather hard to understand, neither of which are terribly important, but Range controls what part of the effect the contour curve that you're working with is applied to.

Now at the moment, and this is the default amount, at 50% it is applying across the whole of the Range. It is affecting the transparent areas on the right-hand side of the slider and it is also affecting the opaque areas. If we move this to the right, it is only affecting the transparent areas and if we move it to the left it is only affecting the opaque areas. For the most part we leave it right where it is, in the middle. Jitter will introduce random noise into the glow, but it only works when combined with applying a gradient to the glow.

So if I choose the Jitter slider right now, it's having no effect whatsoever. If I then clicked on the gradient, it's still having no effect and that's because the gradient goes to transparency and we are not really seeing the noise that it's introducing. But if I change the gradient by clicking on the Gradient Editor and use one color to another, both solid colors, we can now see the effect of moving the Jitter slider to the right. We're introducing this noise into the glow.

And if I move that down we can see what the gradient glow would look like without that. So those are the options that relate to the Outer Glow.

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