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Extending an image with Free Transform

From: Photoshop CS5 One-on-One: Advanced

Video: Extending an image with Free Transform

All right, now let's take a look at a more advanced application of Puppet Warp inside a Photoshop. I am working inside of an image called Rope trick.psd, and the base image, the one of the hands pulling at the rope right there, the tug-of-war image, comes to us from photographer James Steidl of the Fotolia image library, but the actual image looks something like this. If I go over to Layers panel, you can see I have a couple of layers. I will turn off the top layer heart, and that's the image as it first appeared when I downloaded it, more or less was.

Extending an image with Free Transform

All right, now let's take a look at a more advanced application of Puppet Warp inside a Photoshop. I am working inside of an image called Rope trick.psd, and the base image, the one of the hands pulling at the rope right there, the tug-of-war image, comes to us from photographer James Steidl of the Fotolia image library, but the actual image looks something like this. If I go over to Layers panel, you can see I have a couple of layers. I will turn off the top layer heart, and that's the image as it first appeared when I downloaded it, more or less was.

It was actually shorter than this. It didn't have this much rope. And eventually what did, I went ahead and lengthened the amount of rope between the two hands, and then I used Puppet Warp in order to take that lengthened amount of rope and actually warp it into a heart shape, so that we have a little bit of cooperation. Don't you know? These guys are struggling, and then somehow they end up finding a happy medium, or something along those lines. Anyway, how in the world do we create such an effect? Well, ultimately the trick is to use Puppet Warp in order to trace our heart shape, and I will show you how works, but first of all we need a heck of a lot more rope than we have going on right here, and we are going to create that rope inside of this image.

It's called Duplicate this.psd, and here's what's going on. If you take a look at the Layers panel, we've got a total of five layers, including this text layer that says periodicity: 248 pixels! I'll come back to that in just a moment. Why don't you go ahead, if you're working along with me, turn off all the layers besides the text layer, and then this layer at the bottom that's called hands right. Those are the right side hands by themselves. So cut from the rope, and then on the hands left layer we have the left side hands, and then in-between we are going to fill this whole space with lengths of rope.

We are going to use these layers right here. They're called rope 01 and rope 14. They are actually exactly the same bit of rope. We are going to take rope 01 actually and fill in the gap. This one's called rope 14, because we are going to have rope 2, 3, 4, 5, 6, and all the way through 13 in between these two lengths right here once we are done. Now to give you a sense of what the original image looked like, I'll go ahead and click on the hands right layer for a moment, and I'll Ctrl+Drag or Cmd+Drag that layer over to left inside, and that's how much rope I had to work with in the first place, so nothing.

These guys are holding a very short length of rope. All right so I will press Ctrl+Z, Cmd+ Z on Mac to move that layer back in place. Now we need a heck of a lot of rope in between in order to be able to distort the rope essentially into a heart shape. That's going to take an awful lot of original pixels so that we get a halfway decent result. So notice that I have this layer that's periodicity: 248 pixels!. What that's saying is if we go ahead and duplicate this length of rope 248 pixels to the right, we will get a match, and that I've figured out just through trial and error.

So I've set up this entire composition so that we can duplicate a single length of rope over and over again, 248 pixels, and that will end up exactly filling this gap. All right so turn off the periodicity: 248 pixels! layer for now. Click on the rope 01 layer here inside the Layers panel, and then we are going to ahead and zoom into the 100% zoom ratio like so, so that we can see this rope up close and personal, because we are going to have to apply a little bit of layer mask in order to get an exact match.

All right so rope 01 is selected. Now remember that we can both duplicate and transform a layer in one operation by pressing that secret keyboard shortcut Ctrl+Alt+T or Cmd+Option+T on the Mac. So I am going to press it. Ctrl+Alt+T once again, Cmd+Option+ T on the Mac, takes us into the Free Transform mode, but we are not transforming this layer right here. We are transforming a duplicate of it. Now go up to the Options bar, and I want you to make sure that this delta icon is turned on.

It looks like a triangle, but it's actually a capital Greek letter delta. That means we are going to enter a measurement of change. That is we are going to move the layer x number of pixels as opposed to entering a specific coordinate location. So this option, by the way, is off by default. Go ahead and click on the triangle to turn on, and then we don't care about the reference point matrix there. I want you to change the X value to 248 like so, and that's it. You don't need to change the Y value at all. Now press the Enter key a couple of times here on the PC or the Return key a couple times on the Mac.

Now notice, I will go ahead and zoom in even farther here, notice that we don't have an exact match. Part of the reason for that is we need to skew the layer just little bit, and the other issue is we need to apply a layer mask. So for starters I'm working on this rope 01 copy layer. Let's go ahead and change it's name to rope 02, and then I will press Ctrl+T or Cmd+T on a Mac to, once again, enter the Free Transform mode. Now you might think, hey, Deke, two Free Transforms in a row, isn't that going to be a destructive modification? Well, no, because the first application of Free Transform was just a movement.

We didn't actually redraw any of the pixels. We just moved the pixels to a new location. This time we are going to redraw the pixels, and you are going to do it by pressing the Ctrl key or the Cmd key on the Mac and dragging this left side handle, like so. You might press the Shift key as well. So Ctrl+Shift+Drag, Cmd+Shift+ Drag on a Mac in order to skew the rope down ever so slightly, and notice my V value is negative almost to one degree, not quite one degree. That's fine. I will go ahead and press the Enter key a couple times, the Return key a couple times on a Mac, in order accept that modification.

Now let's add a layer mask, so that we can smooth over this transition a little bit. I will drop down to the Add layer mask icon down here at the bottom of Layers panel. Click on it, now we have a blank layer mask. Now let's press the B key to switch to the Brush tool right here and then let me show you the cursor I've got going here. If I right-click here inside the image window, you can see that I have a Size value of 10 pixels and a Hardness of 100%, and those are the settings I recommend you use as well. Make sure that black is your foreground color.

If it isn't, press the X key, and then let's go ahead and paint away some of this rope and paint very carefully, just gingerly, that is to say, just a little bit of rope needs to be painted away, nothing more, and if you need to go back and forth, you can. That is, you can paint, if you go too far with this modification here, you can paint back with white. However, as you can see I did a pretty good job. So just paint a little bit along this edge, and you'll be fine. And then go ahead and zoom out to 100% once again if you want, and now we are going to duplicate this length of rope over and over again.

So press Ctrl+Alt+T, Cmd+Option+ T on the Mac in order to once again transform a duplicate of this length of rope. Go up to the Options bar, notice that your delta icon should still be on. So, the triangle should still be active between X and Y right there and I want you to change once again the X value to 248 pixels and then press the Enter key or the Return key on the Mac a couple times in order to accept your modification. Now I am going to go ahead and make my Layers panel a little wider here, so I can rename this new layer rope 03 like so, instead of rope 02 copy, and now then, let's go and zoom out, because now we are ready to just fill in the gaps by the way, and don't worry if you zoom out so far that you can see tiny little hairline fractures, they're not really there.

Don't worry about them. All right, I am going to now press Ctrl+Shift+Alt+T, that would be Cmd+Shift+Option+T on the Mac in order to create a new length of rope, just like that, bing! It goes ahead and repeats that last transformation. So it duplicates a length of rope, a periodicity, once again, an X value of 248 pixels. So, the deed is done. I just go ahead and rename this length of rope right there rope 04. It depends how fastidious you want to get here, folks. You can sit here and rename every single one of them or not, if you don't care.

Press Ctrl+Alt+T once again, and I'm just going to go for it, Cmd+Option+T, Ctrl+Alt+T, what have you, just mash your fist down and press the T key over and over and over again until you complete the length of rope like that. You now have what is commonly known in the business as a very long length of rope between two guys who are doing a tug-of-war thing. In the next exercise we will go ahead and mask this length of rope. So we will lift it, place it on its own layer, and then we will eventually invoke the Puppet Warp command in order to twist that length of rope around the heart.

Stay tuned!

Show transcript

This video is part of

Image for Photoshop CS5 One-on-One: Advanced
Photoshop CS5 One-on-One: Advanced

247 video lessons · 33190 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 40m 2s
    1. Welcome
      2m 1s
    2. Making Photoshop your default image editor
      7m 43s
    3. Installing the dekeKeys keyboard shortcuts
      8m 10s
    4. Remapping OS shortcuts
      7m 37s
    5. Installing the Best Workflow color settings
      4m 31s
    6. The color settings explained
      6m 54s
    7. Loading the CS5 color settings in Bridge
      3m 6s
  2. 1h 5m
    1. What you can do with Photoshop
      1m 46s
    2. The mission-critical eyes
      2m 44s
    3. Copy Merged and Paste in Place
      6m 52s
    4. Sharpening details to match
      4m 34s
    5. Masking eyes
      9m 22s
    6. Working with clipping-mask layers
      9m 5s
    7. Shading with layer effects
      8m 10s
    8. Color and highlight effects
      4m 2s
    9. Refining layer masks
      5m 43s
    10. Fabricating the highlights in the pupils
      7m 33s
    11. Using a merged copy to sharpen
      5m 34s
  3. 2h 14m
    1. Highlights, shadows, and midtones
      1m 16s
    2. Introducing the Auto commands
      7m 23s
    3. Adjusting Cache Level settings
      6m 8s
    4. Reading a channel-by-channel histogram
      6m 21s
    5. How the Auto commands work
      5m 22s
    6. Auto Tone, Auto Contrast, and Auto Color
      7m 7s
    7. Blending the Auto results
      4m 4s
    8. Introducing the Levels command
      6m 15s
    9. Using Levels as an adjustment layer
      3m 12s
    10. Applying custom Levels adjustments
      6m 8s
    11. Understanding the gamma value
      7m 39s
    12. The futility of Output Levels
      2m 56s
    13. Selections and adjustment layers
      5m 48s
    14. Opening up the shadows
      3m 40s
    15. Previewing clipped pixels
      4m 51s
    16. The black, white, and gray eyedroppers
      5m 7s
    17. Gray card tips and tricks
      6m 5s
    18. Making channel-by-channel adjustments
      7m 29s
    19. Introducing the Curves command
      7m 44s
    20. Curves dialog box tricks
      7m 16s
    21. Curves adjustment layer tricks
      5m 45s
    22. Correcting an image with Curves
      5m 32s
    23. Filling in the highlights
      5m 42s
    24. Neutralizing casts and smoothing transitions
      5m 37s
  4. 1h 46m
    1. The art of enhancing edges
      1m 26s
    2. How sharpening works
      6m 2s
    3. The single-shot sharpeners
      6m 7s
    4. Introducing Unsharp Mask
      6m 19s
    5. Radius and Threshold
      6m 24s
    6. Sharpening colors vs. luminosity
      5m 56s
    7. Gauging the ideal settings
      8m 59s
    8. Unsharp Mask vs. Smart Sharpen
      7m 1s
    9. Using the Remove settings
      9m 30s
    10. The More Accurate checkbox
      6m 8s
    11. Saving your Smart Filter settings
      5m 31s
    12. The Advanced sharpening settings
      7m 52s
    13. Accounting for camera shake
      6m 18s
    14. Sharpening with the Emboss filter
      6m 43s
    15. Sharpening with High Pass
      9m 23s
    16. The new and improved Sharpen tool
      6m 22s
  5. 1h 34m
    1. Edge's evil twin: noise
      1m 12s
    2. Color vs. luminance noise
      7m 21s
    3. Reducing color noise
      7m 45s
    4. Reducing luminance noise
      4m 59s
    5. Relegating an effect to the shadows
      6m 27s
    6. Switching between layer and mask
      6m 59s
    7. The Dust & Scratches filter
      4m 56s
    8. Adjusting shadow saturation
      5m 52s
    9. Combining High Pass with Lens Blur
      6m 57s
    10. Masking a layer of Lens Blur
      7m 34s
    11. Painting away High Pass sharpening
      8m 22s
    12. Building up a noise pattern
      6m 40s
    13. Converting noise to texture
      4m 24s
    14. Bleeding colors into paper
      6m 16s
    15. Matching different noise levels
      8m 31s
  6. 1h 32m
    1. We are the stuff of light
      1m 24s
    2. Applying automatic lens correction
      5m 53s
    3. Introducing Shadows/Highlights
      3m 44s
    4. Shadows/Highlights in depth
      7m 59s
    5. Creating a "bounce" with Gaussian Blur
      4m 43s
    6. Sharpening on top of blur
      7m 3s
    7. Sharpening the merged composition
      6m 16s
    8. Grouping and masking layers
      5m 40s
    9. Adjusting the density of a mask
      7m 14s
    10. Creating a Shadows/Highlights shortcut
      5m 47s
    11. Restoring detail with Shadows/Highlights
      6m 23s
    12. Changing the Shadows/Highlights defaults
      6m 21s
    13. Smoothing skin details with Gaussian Blur
      3m 56s
    14. Smoothing with High Pass
      5m 44s
    15. Lowering contrast with Gaussian Blur
      7m 4s
    16. Inverting a sharpening effect
      7m 5s
  7. 2h 32m
    1. Color becomes monochrome
      1m 31s
    2. Converting an image to grayscale
      6m 49s
    3. Extracting luminance information
      7m 37s
    4. Introducing the Channel Mixer
      10m 23s
    5. Aggressive channel mixing
      9m 42s
    6. Proofing CMYK colors
      7m 49s
    7. Color settings and intent
      7m 6s
    8. Practical Channel Mixer variations
      4m 30s
    9. Saving variations as layer comps
      7m 57s
    10. The default grayscale recipe
      8m 55s
    11. Creating a custom black-and-white mix
      6m 59s
    12. Shadows/Highlights in black and white
      4m 58s
    13. Introducing the Black & White command
      5m 55s
    14. Adjusting Black & White settings
      9m 39s
    15. Mixing a Black & White portrait
      6m 32s
    16. Black & White vs. Channel Mixer
      9m 21s
    17. Adding tint and color
      8m 0s
    18. Introducing the Gradient Map
      7m 10s
    19. Loading custom gradients
      4m 32s
    20. Editing gradient color stops
      9m 58s
    21. Colorizing with blend modes and Opacity
      7m 13s
  8. 2h 10m
    1. Two great commands working great together
      1m 18s
    2. Introducing the Color Range command
      5m 13s
    3. Setting key colors and Fuzziness
      5m 38s
    4. Predefined vs. sampled colors
      3m 57s
    5. The Localized Color Clusters option
      5m 41s
    6. Defining a selection with care
      4m 44s
    7. Introducing the Quick Mask mode
      5m 20s
    8. Testing edges with the Magic Wand
      5m 14s
    9. Hand-brushing a selection
      5m 39s
    10. Saving and loading an alpha channel
      4m 35s
    11. Converting a selection to a layer mask
      2m 46s
    12. Switching between an image and a layer mask
      6m 58s
    13. Protecting elements with a layer mask
      8m 5s
    14. Duplicating and editing a layer mask
      7m 34s
    15. Introducing the Refine Edge command
      4m 46s
    16. Accessing the various Refine Edge options
      5m 35s
    17. Refine Edge's preview options
      6m 21s
    18. The Adjust Edge values
      4m 11s
    19. Edge Detection and Smart Radius
      6m 5s
    20. Using the Refine Radius tool
      8m 8s
    21. Using the Decontaminate Colors option
      7m 30s
    22. Old-school masking adjustments
      7m 7s
    23. Four micro mask adjustments
      8m 33s
  9. 3h 13m
    1. Photoshop's vector exceptions
      1m 11s
    2. Making text in Photoshop
      6m 18s
    3. Creating and editing a text layer
      6m 56s
    4. Font and type style
      7m 35s
    5. Type size and color
      7m 52s
    6. Combining layer effects and type
      10m 57s
    7. Drawing a custom shape layer
      8m 34s
    8. Side bearing, kerning, and tracking
      10m 36s
    9. Point text vs. area text
      8m 26s
    10. Selecting and formatting a paragraph
      5m 19s
    11. Copying and pasting unformatted text
      7m 45s
    12. Creating text inside a custom path
      6m 26s
    13. Creating text along a path
      8m 13s
    14. Adjusting baseline shift
      6m 16s
    15. Drawing a fading arrowhead
      7m 29s
    16. Fading a shadow with a layer
      5m 32s
    17. Logo creation and Fill Opacity
      7m 44s
    18. Stretching a background element
      6m 9s
    19. Drawing with shape outlines
      6m 18s
    20. Combining vector-based shapes
      6m 42s
    21. Masking vector-based shape layers
      6m 7s
    22. Correcting spacing problems
      7m 44s
    23. Drawing the ultimate specular sparkle
      8m 45s
    24. Preparing text for commercial output
      5m 9s
    25. Saving a high-resolution PDF file
      7m 11s
    26. Inspecting the final PDF document
      7m 8s
    27. Saving large poster art
      9m 32s
  10. 2h 36m
    1. What filters ought to be
      1m 25s
    2. Layer effects vs. filters
      6m 14s
    3. Carving with an Inner Shadow effect
      7m 45s
    4. Selling an effect with Drop Shadow
      7m 17s
    5. Creating blurry shadow type
      5m 30s
    6. Saving custom default settings
      6m 22s
    7. Creating a custom contour
      7m 3s
    8. Introducing Bevel and Emboss
      7m 35s
    9. Adjusting Angle and Altitude
      7m 8s
    10. Exploiting global light
      8m 11s
    11. Gloss and edge contour
      5m 8s
    12. Applying and creating layer styles
      6m 45s
    13. Loading, saving, and merging styles
      6m 17s
    14. Creating a textured bevel effect
      6m 56s
    15. Using shadows as highlights
      7m 39s
    16. Combining filters and effects
      6m 58s
    17. Working with random effects
      6m 55s
    18. Smoothing with Gaussian Blur and Levels
      6m 13s
    19. Masking blacks from whites
      4m 37s
    20. Applying liquid styles
      4m 36s
    21. Simulating liquid reflections
      8m 12s
    22. Finessing and cropping a liquid effect
      7m 25s
    23. Initiating a displacement map
      6m 17s
    24. Applying a displacement map
      7m 37s
  11. 1h 12m
    1. Two words: Free Transform
      34s
    2. Scale, rotate, and constrain
      6m 30s
    3. Using the transformation origin
      7m 42s
    4. Applying a slant (aka skew)
      3m 37s
    5. The four-point "perspective" distortion
      7m 51s
    6. Two ways to make gradient text
      5m 59s
    7. Building complexity from a simple shape
      4m 42s
    8. Duplicating a series of transformations
      6m 3s
    9. Rasterizing a layer with its effects
      6m 41s
    10. Applying a custom warp
      7m 24s
    11. Blending and softening a warped layer
      4m 39s
    12. Creating spherical highlights
      6m 30s
    13. Using a center-source inner glow
      3m 51s
  12. 2h 42m
    1. Distorting reality
      1m 33s
    2. Extracting a foreground element
      6m 45s
    3. Introducing the Puppet Warp command
      7m 20s
    4. Setting and manipulating pins
      7m 48s
    5. Rotating pins and switching warp modes
      6m 41s
    6. Expanding and contracting the mesh
      6m 11s
    7. Changing the Density setting
      8m 0s
    8. Adjusting the pin depth
      5m 18s
    9. Winding an image into a pretzel
      6m 2s
    10. Applying Puppet Warp to type
      6m 30s
    11. Warping single characters
      6m 25s
    12. Editing puppet-warped text
      8m 24s
    13. Extending an image with Free Transform
      8m 46s
    14. Extracting from a white background
      10m 5s
    15. Tracing a shape with Puppet Warp
      9m 1s
    16. Introducing the Liquify command
      5m 4s
    17. Warp, Twirl, Pucker, and Bloat
      8m 53s
    18. Saving and loading a mesh
      5m 59s
    19. Push, Mirror, and Turbulence
      11m 49s
    20. Lifting and slimming details
      8m 22s
    21. Warping fabric, arms, and legs
      7m 1s
    22. Masking and finessing the results
      10m 8s
  13. 3h 3m
    1. Welcome to the digital darkroom
      1m 44s
    2. Introducing Camera Raw
      7m 40s
    3. Adjusting white balance
      7m 0s
    4. Selecting and synchronizing images
      6m 9s
    5. Making automatic adjustments and saving changes
      7m 19s
    6. Creating and managing snapshots
      8m 23s
    7. Adjusting the Exposure value
      6m 24s
    8. Working with clipping warnings
      5m 5s
    9. Adjusting Brightness and Contrast
      7m 35s
    10. Vibrance, Saturation, and Clarity
      9m 25s
    11. Recovery and Fill Light
      6m 57s
    12. Using the Graduated Filter tool
      7m 2s
    13. Painting edits with the Adjustment Brush
      9m 44s
    14. Straighten, crop, and geometric distortions
      7m 49s
    15. Applying manual lens corrections
      7m 19s
    16. Vignette and chromatic aberrations
      6m 21s
    17. Introducing the Tone Curves
      6m 9s
    18. Parametric curves and targeted adjustments
      6m 26s
    19. Correcting a low-noise photograph
      7m 35s
    20. Sharpening and high-noise photos
      8m 25s
    21. Selective Hue/Saturation adjustments
      5m 34s
    22. Selective Luminance adjustments
      5m 39s
    23. Adding grain and vignetting effects
      5m 23s
    24. Mixing a subjective black-and-white image
      7m 53s
    25. Colorizing with the Split Toning options
      4m 29s
    26. Opening a raw image as a Smart Object
      5m 39s
    27. Camera Raw wrap-up
      8m 38s
  14. 55s
    1. Until next time
      55s

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