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The eyes are the most important part of a subject's face. If the eyes are red or have dark circles underneath them, they can really detract from the beauty of the subject. In this movie, I'll show you some ways some ways to make tired eyes look better. I'm working in face_5.psd, and I've got two copies of the image open. The one on the right is here just so that I can see my changes on the model's full face and I opened that from Window > Arrange > New Window for face_5.psd. Working in the image on the left, you can see in the Layers panel that there are number of layers here already.
We have been doing some retouching using the Healing Brush, the Patch tool, and the Clone Stamp tool. I'm going to use the Healing Brush again, but I am going to do it on yet another layer. So, I will go to the Create New Layer icon at the bottom of the Layers panel, make a new layer and I'll call this lefteyecircle and press Return or Enter. I'll get the Healing Brush tool. I'll check in the Options bar that it's going to be sampling from the current layer, the lefteyecircle layer, and below. So that the tool looks at the layers below including the photo layers below to find good pixels and then lays them down on this lefteyecircle layer.
Now I'm going to go into my image and I'm going to press the Right Bracket key to make my brush bigger. I'm going to hold down the Option key on a Mac or the Alt key on a PC and click on this unblemished skin underneath the dark circle to sample some good pixels. Then I'm just going to come over that dark circle and drag. At first, that's not going to look very good, but when I release my mouse, the Healing Brush tool blends those good pixels into the pixels underneath. We'll do it another time from the other side.
Option or Alt+clicking here on some unblemished pixels, and then running over the dark circle, and then I can just come in and fix up this area where I see a little bit of a pattern. I'll make my Brush a little bit smaller, I'll hold the Option or Alt key, I'll sample some pixels a couple of times, and I'll click a couple of times. Up here is a little bit where I might do the same. Now take a look at the difference between this eye that I just worked on and the other eye. I think that's quite an improvement.
If I go to the lefteyecircle layer and I click the eye icon to the left of the layer, you'll see how it was a minute ago and when I click again, you'll see how the eye looks now. The next thing I want to do to this eye is to make sure that the whites in the eye really are white. I'm going to zoom in a little further by getting the Zoom tool and zooming in like this. You can see that this eye isn't pure white. There is some red here around the edges. So the first thing I'm going to do is to create a Levels adjustment layer to brighten up the white parts and then I'll try to get rid of the red parts with a Hue/Saturation layer.
I'm going to open my Adjustments panel by going up to the Window menu at the top of the screen and choosing Adjustments. I'm going to take the Adjustments panel and drag it beneath the Layers panel, and then I'll close this extra tab group. Here in the Adjustments panel, I'm going to click on Levels. Now I see my Levels controls in the Adjustments panel and all I'm going to do is to take that gray slider and drag it over to the left just a bit to brighten the entire image. Now I don't want the whole image to be this bright.
It doesn't look real. So I'm going to use this layer mask that comes with the Levels adjustment layer, to hide this adjustment from everywhere except for the model's eye. I'll start by filling the layer mask completely with black. To do that, I'm going to press D on my keyboard to switch the foreground and background colors to white and black, and then I'll press X on my keyboard, and that makes the foreground color black. You can see that way over here in the toolbox. In the Layers panel, the layer mask is selected and to fill with that foreground color of black, I'm going to press Option+Delete on the Mac.
That's Alt+Backspace on the PC. So now the Levels adjustment is affecting nothing in the image. I'm going to get the Brush tool from the toolbox and I want to change my colors, so that the foreground color is white. I can either click this double pointed arrow or just press X on the keyboard. Now, I am going to move in with my Paintbrush. I've got a soft medium size brush here, and I'm going to paint across the entire eye including the iris and the pupil and the whites of the eye.
As you can see in the reference image, that doesn't look very good. To fix that I'm going to go to the Levels 1 layer, make sure that it's highlighted and I'm going to go to the Opacity slider and drag to the left to reduce the opacity of that levels change until it looks quite normal. I might stop somewhere around 50%. I'm going to evaluate whether I like the iris and the pupil like this and I think in this model, the iris would look better if it were dark. So I am going to switch my foreground color to black by pressing X on the keyboard and with my Paintbrush, I'm just going to paint back over the iris and the pupil of the eye.
I think you can see that better in this reference image than you can in the closeup. Because this is a Levels adjustment layer, I can modify this adjustment at any time either by increasing the opacity of the layer or by coming in and making a change in the Levels Adjustment panel. Another thing I might do here is to emphasize the catchlights in the eye here and the reflection of those catchlights right here. I'll make my brush a little bit smaller again, and this time I am going to switch and go back to white paint and drag over just the catchlights, and then I'll make my brush a little bigger and I'll drag down here to add that glean.
You can see in the reference image that looks pretty nice. So that's how you can use the Levels adjustment layer along with a layer mask to really spruce up a model's eye, and if there is some red still in the eye, then I'll bring in a Hue/Saturation layer. So I'll go to this large arrow at the bottom left of the Adjustment panel to go back to see the icons in the Adjustments panel and I'll choose Hue/Saturation. That adds yet another adjustment layer in the Layers panel and I'm going to use the controls in the Hue/Saturation Adjustments area by clicking on this On Image control.
This allows me to come right into the photo and click and drag on the red part of the eye to reduce the saturation. I'll click and drag to the left and just the reds on which I have clicked are becoming less saturated. We can do it a little over here too. So I'm going to use the very same mask on the Hue/Saturation layer that I used on the Levels layer. To do that, I'll just hold down the Option key as I click and drag the mask from the Levels layer up to the mask area on the Hue/Saturation layer, and I'll say Yes when asked if I want to replace the layer mask on the Hue/Saturation layer.
So now that reduction of red is affecting only the model's eye. I'll show you how her eye looked a few moments ago by turning off both the Hue/Saturation and the Levels 1 layer. I've brightened it up and I've reduced the red. There is one more thing I'd like to do to make these eyes pop a little bit and that is to add some virtual eye makeup. To do that, I'll go back to the Adjustments panel, I'll click the green arrow, and I'll choose a Levels adjustment again to make yet another Levels adjustment layer.
In the Levels adjustments controls, I'm going to take the gray slider and I'm going to move just slightly to the right to darken the entire face. I am going to fill the layer mask on this Levels adjustment with black by pressing X on my keyboard, so that black is my foreground color, and then pressing the Option+Delete shortcut, that's Alt+Backspace on a PC, for filling with the foreground color. I have now hid the darkening adjustment from the entire image and I'll just paint it back where I want it.
I'll get my Paintbrush, I'll switch to white paint by pressing X on the keyboard, and I'll come in and I'll soften my brush, maybe I'll make it a little bigger than this and I'm pressing the Shift key and the Left Bracket to soften the brush. I'm just going to paint along the edge of the eyelid, darkening there slightly. I can do that on the bottom eyelid too if I want. Also, I'm going to make the brush bigger and paint on the eyebrow. Make it smaller again, and I'm making the brush bigger and smaller using the Left Bracket key to make it smaller, the Right Bracket key to make it bigger.
Now if you look here you can see that that's way too much makeup, but that's okay. I can do two different things here. I could either reduce the opacity of this Levels layer or I could come back to the Levels adjustments and drag the slider a little more to the left, so it's not creating such an extreme effect. There, I think that looks a little better. It's really important that eyes look their best without looking fake. I've shown you a number of different techniques for making eyes look better. One of the things I did is take the Healing Brush and do some coverup of the dark circles under the eye.
You can use that same technique to reduce any wrinkles or crow's feet on an older subject, and you can even come in with the same technique and reduce the shadow on the inner side of the eye. I also have lightened the whites of the eyes, got rid of some of the red, enhanced the catchlights, and added a little bit of eye makeup, all of which combine to make the eye look better. You might want to try all of these things on your own on the other eye and see if you can improve that one too.
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