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Photoshop CS5 One-on-One: Mastery

Editing a path outline


From:

Photoshop CS5 One-on-One: Mastery

with Deke McClelland

Video: Editing a path outline

In this exercise, we are going to take that straight-sided path outline that we drew in the previous exercise. We are going to apply it to the magazine and then we are going to modify the path outlined using the White Arrow tool. I've saved my progress as Straight-sided outline.psd found inside the 27_pen_tool folder. And you know the interesting thing about this article here? Of the 11 Color Paint And two photo-editing programs that I covered, only one still exists, Photoshop. The others have died by the wayside. So sad and tragic. Some of them were really good programs. Anyway, I am going to click on that Magazine outline here inside the Paths panel in order to make it active.
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  1. 40m 45s
    1. Welcome
      2m 45s
    2. Making Photoshop your default image editor
      7m 43s
    3. Installing the dekeKeys keyboard shortcuts
      8m 10s
    4. Remapping OS shortcuts
      7m 37s
    5. Installing the Best Workflow color settings
      4m 31s
    6. The color settings explained
      6m 54s
    7. Loading the CS5 color settings in Bridge
      3m 5s
  2. 1h 11m
    1. Your creative range continues to expand
      1m 46s
    2. The Avatar project so far
      2m 38s
    3. Painting on a photograph
      7m 50s
    4. Adding texture and depth
      6m 14s
    5. Simulating chalky white paint
      7m 23s
    6. Masking and placing an image
      7m 20s
    7. Upsampling and Lens Blur
      5m 9s
    8. Blending blurry elements
      3m 48s
    9. Making a Smart Object
      6m 46s
    10. Placing an image as a Smart Object
      3m 22s
    11. Blending away a background
      5m 56s
    12. Applying Smart Filters
      4m 34s
    13. Creating a glow with Lens Flare
      3m 45s
    14. Blending and masking a glow
      5m 3s
  3. 1h 26m
    1. Using the image to select itself
      1m 53s
    2. Introducing masking
      6m 32s
    3. Making an alpha channel
      6m 54s
    4. Using the Calculations command
      6m 48s
    5. Add, Subtract, Offset, and Scale
      5m 54s
    6. Prepping an image with the Dodge tool
      6m 55s
    7. Fixing mistakes before they get too big
      6m 32s
    8. Painting in the Overlay mode
      5m 51s
    9. Exaggerating and selecting flesh tones
      7m 39s
    10. Smudge, Median, and the Blur tool
      6m 59s
    11. Masking low-contrast details
      6m 7s
    12. Creating a flesh-and-clothing mask
      5m 45s
    13. Masking and compositing the foreground
      5m 27s
    14. Finessing the final composition
      7m 39s
  4. 2h 24m
    1. Connecting the dots
      1m 40s
    2. The Pen tool and the Paths panel
      6m 32s
    3. Drawing a straight-sided outline
      6m 25s
    4. Editing a path outline
      6m 36s
    5. Adding and editing smooth points
      5m 35s
    6. Creating vector masks with the shape tools
      4m 59s
    7. Building a complex outline from shapes
      4m 26s
    8. Subtracting and transforming shapes
      6m 45s
    9. Cloning, flipping, and combining shapes
      8m 58s
    10. Roughing in non-symmetrical paths
      7m 41s
    11. Finessing a complex outline
      9m 15s
    12. Masking a layer effect
      8m 26s
    13. Isolating an image element
      6m 8s
    14. Smooth points and control handles
      9m 3s
    15. Stretching curved segments
      7m 49s
    16. Using the Rubber Band option
      9m 33s
    17. Drawing smooth points with the Pen tool
      6m 59s
    18. Shading an isolated object
      3m 45s
    19. Drawing cusp points
      7m 14s
    20. Setting points in the pasteboard
      9m 57s
    21. Using the Convert Point tool
      6m 42s
  5. 2h 57m
    1. Everything you need to know about blending
      1m 45s
    2. Photoshop CS5's blend modes
      7m 21s
    3. Cycling between blend modes
      6m 15s
    4. Darken and Lighten and their derivatives
      6m 3s
    5. The blend mode shortcuts
      8m 6s
    6. The Multiply and Burn modes
      4m 28s
    7. The Screen and Dodge modes
      6m 0s
    8. How opposite blend modes work
      8m 24s
    9. Why Multiply darkens and Divide lightens
      5m 23s
    10. Cleaning up a client's bad art
      5m 3s
    11. Dropping out a white background
      5m 56s
    12. Blending inside blend modes
      8m 3s
    13. Overlay, Soft Light, and Hard Light
      6m 26s
    14. Vivid, Linear, and Pin Light (and Hard Mix)
      6m 35s
    15. Difference, Exclusion, Subtract, and Divide
      7m 34s
    16. Great uses for the Difference mode
      6m 18s
    17. Promising uses for the Divide mode
      9m 6s
    18. Hue, Saturation, Color, and Luminosity
      7m 0s
    19. Blending an inverted layer
      3m 32s
    20. The "Fill Opacity Eight"
      7m 25s
    21. Making bad blend modes good
      5m 16s
    22. Making a knockout layer
      6m 53s
    23. Blending in the CMYK mode
      8m 3s
    24. Overprinting black text
      8m 29s
    25. Using the Luminance slider
      5m 24s
    26. Parametric luminance masking
      6m 21s
    27. Adjusting the behavior of luminance effects
      10m 8s
  6. 2h 2m
    1. Smart Objects = protective containers
      1m 35s
    2. Placing an Illustrator graphic
      6m 30s
    3. Vector copy and paste options
      6m 56s
    4. Applying Puppet Warp to vectors
      8m 9s
    5. "Gluing" vector art for Puppet Warp
      5m 50s
    6. Warping art onto the surface of an image
      8m 7s
    7. Blending a Smart Object
      4m 30s
    8. Blurring and blending a Smart Object
      6m 8s
    9. Making changes in Illustrator
      5m 57s
    10. Creating "true clones"
      7m 18s
    11. Double-flipping text
      4m 44s
    12. Applying effects to multiple layers
      3m 24s
    13. Updating true clones in one operation
      7m 36s
    14. Editing JPEGs as Camera Raw objects
      5m 49s
    15. Creating a double-exposure effect
      7m 15s
    16. Masking and shading transitions
      7m 47s
    17. Applying and repeating Camera Raw edits
      6m 9s
    18. Copying vs. cloning a Smart Object
      5m 18s
    19. Flipping a Smart Object and its mask
      3m 42s
    20. Adjusting multiple Camera Raw clones
      3m 53s
    21. Text that inverts everything behind it
      5m 34s
  7. 1h 59m
    1. This time, "smart" means dynamic
      1m 37s
    2. Introducing Smart Filters
      6m 28s
    3. Traditional High Pass sharpening
      5m 17s
    4. Smart High Pass in the Lab mode
      7m 57s
    5. Sharpening a high-frequency image
      7m 46s
    6. Retroactively reducing noise
      7m 31s
    7. Which filters are Smart Filters?
      6m 20s
    8. Shadows/Highlights as a Smart Filter
      4m 37s
    9. Nesting one Smart Object inside another
      7m 11s
    10. Drawing a mask from a nested Smart Object
      8m 7s
    11. Better Shadows/Highlights inside Lab
      9m 16s
    12. Tempering saturation values in Lab
      7m 0s
    13. Filtering live, editable text
      9m 2s
    14. Enhancing filters with layer effects
      4m 33s
    15. Applying a filter multiple times
      5m 0s
    16. Creating a synthetic star field
      7m 7s
    17. Making a stucco or drywall pattern
      6m 28s
    18. Land, sea, and clouds
      8m 30s
  8. 2h 50m
    1. Photoshop's advanced painting tools
      2m 3s
    2. Canvas texture and brush libraries
      6m 40s
    3. Painting with a predefined custom brush
      9m 21s
    4. Dissecting a custom brush
      11m 9s
    5. Designing and using a custom brush
      4m 54s
    6. Saving and loading brush presets
      5m 27s
    7. The ten styles of bristle brushes
      9m 47s
    8. Size, Spacing, and Angle
      7m 2s
    9. Using the Bristle Brush preview
      7m 53s
    10. Bristles, Length, Thickness, and Stiffness
      6m 53s
    11. Stylus tilt and mouse behavior
      5m 25s
    12. Stroking a path outline with a brush
      4m 0s
    13. Troubleshooting a stylus
      5m 49s
    14. Introducing the Mixer Brush
      7m 22s
    15. The Load, Mix, and Wet values
      5m 1s
    16. Cleaning and loading a brush
      6m 26s
    17. Shading a piece of graphic art
      6m 34s
    18. Shading with color
      7m 53s
    19. Mixing a photographic portrait
      6m 11s
    20. Tracing the fine details in an image
      5m 52s
    21. Crosshatching and brush size
      5m 53s
    22. Covering up and augmenting details
      7m 36s
    23. Painting in hair and fabric
      5m 54s
    24. Painting and scaling very fine hairs
      8m 7s
    25. Adding texture with the Emboss filter
      8m 31s
    26. Exploiting a "happy accident"
      2m 46s
  9. 1h 40m
    1. Artificial intelligence that works
      1m 22s
    2. The Auto-Align Layers command
      7m 25s
    3. The Auto-Blend Layers command
      3m 54s
    4. Masking auto-aligned layers
      4m 50s
    5. The Geometric Distortion setting
      6m 44s
    6. The Seamless Tones and Colors checkbox
      4m 8s
    7. Creating the best possible layer mask
      9m 18s
    8. Auto-blending depths of field
      5m 54s
    9. Finessing masks, accepting imperfections
      6m 29s
    10. Shooting and downsampling panorama images
      5m 54s
    11. Introducing the Photomerge command
      6m 40s
    12. Evaluating the Layout settings
      6m 47s
    13. Loading, aligning, and blending with Photomerge
      5m 36s
    14. Tracing and extracting seams
      7m 18s
    15. Adding a masked element into a panorama
      5m 55s
    16. Simplifying and correcting a panorama
      5m 58s
    17. Smart Filters and nondestructive cropping
      6m 43s
  10. 1h 18m
    1. The most mysterious of mysterious topics
      2m 29s
    2. Introducing HDR Toning
      6m 43s
    3. Reigning in clipped highlights
      5m 54s
    4. The Local Adaptation options
      9m 5s
    5. Nondestructive editing with HDR Toning
      8m 22s
    6. Using the HDR Toning Curve
      7m 2s
    7. HDR Toning vs. Shadows/Highlights
      6m 0s
    8. Merging multiple exposures
      7m 14s
    9. A first look at HDR Pro
      6m 24s
    10. Removing ghosts, correcting backlighting
      7m 11s
    11. Generating and editing an HDR comp
      7m 0s
    12. HDR rendered to completion
      5m 19s
  11. 1h 27m
    1. Processing hundreds of files in no time
      1m 43s
    2. Creating an action set
      6m 37s
    3. Making an action
      7m 7s
    4. Stop, Delete, and Record
      7m 12s
    5. Add, Undo, and Rerecord
      6m 40s
    6. Playing and testing an action
      6m 31s
    7. Playing and editing a specific operation
      6m 39s
    8. Permitting the user to change settings
      4m 58s
    9. Explaining an action with a custom stop
      5m 0s
    10. Batch-processing multiple images
      7m 22s
    11. Adding a Save As operation
      6m 34s
    12. Creating an action to save web graphics
      7m 59s
    13. Batching two actions into one
      7m 15s
    14. Saving and loading actions
      5m 30s
  12. 1m 19s
    1. See ya
      1m 19s

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Photoshop CS5 One-on-One: Mastery
20h 1m Advanced Sep 30, 2010

Viewers: in countries Watching now:

In the all-new Photoshop CS5 One-on-One: Mastery, the third and final installment of the popular series, join industry expert and award-winning author Deke McClelland for an in-depth tour of the most powerful and empowering features of Photoshop CS5. Discover the vast possibilities of traditional tools, such as masking and blend modes, and then delve into Smart Objects, Photomerge, as well as the new Puppet Warp, Mixer Brush, and HDR features. Exercise files accompany the course.

Recommended prerequisites: Photoshop CS5 One-on-One: Fundamentals and Photoshop CS5 One-on-One: Advanced.

Topics include:
  • Using masks and blend modes in radically new ways
  • Mastering the Pen tool and Paths panel
  • Transforming and maximizing Smart Objects
  • Employing Smart Filters to create complex effects
  • Exploring the capabilities of Bristle brushes and the Mixer Brush
  • Merging multiple images into seamless panoramas
  • Exploring the full range of luminance with HDR Pro
  • Recording actions and batching-processing images
Subjects:
Design Photography
Software:
Photoshop
Author:
Deke McClelland

Editing a path outline

In this exercise, we are going to take that straight-sided path outline that we drew in the previous exercise. We are going to apply it to the magazine and then we are going to modify the path outlined using the White Arrow tool. I've saved my progress as Straight-sided outline.psd found inside the 27_pen_tool folder. And you know the interesting thing about this article here? Of the 11 Color Paint And two photo-editing programs that I covered, only one still exists, Photoshop. The others have died by the wayside. So sad and tragic. Some of them were really good programs. Anyway, I am going to click on that Magazine outline here inside the Paths panel in order to make it active.

We are going to go ahead and convert it to a vector-based mask by switching over to the Layers panel, selecting the magazine layer. So, notice I've already set the magazine on its own layer with the white background layer behind it. Now, I am going to drop down to this Add layer mask icon and I am going to Ctrl+Click on it or on the Mac I would Cmd+Click on it and that goes ahead and applies the path outline as a vector-based mask. Notice, I've also already set up a Drop Shadow in advance. All right, so I created this pretty well actually. We don't have any bits of background showing through.

But, we do have some pretty obvious straight edges and we might want to modify those. So, I am going to switch down here to my path modification tools which are the Path Selection tool which I call the Black Arrow tool, because that's what it looks like. Then, we have the Direct Selection tool which I call the White Arrow tool because that's what it looks like. By the way the keyboard shortcuts for these tools are A for Arrow, so that's the way that Photoshop thinks of them as well. And I think it's easier to understand what they do if you just call them Black Arrow and White Arrow, because here is what's going on.

The Black Arrow tool selects an entire path outline at a time. So, if you click on the outline you select the whole thing, whereas the White Arrow tool allows you to select individual anchor points and segments and control handles and other little doodads that are associated with the path so that you can reshape it. All right, so I am going to go ahead and zoom in on my magazine cover so I can see what's up with it here. Notice, if I decide I want to click on one of these points to select it. I am not going to select that point independently of the others. Anytime you are seeing these black points that are totally filled in, that means that point is selected and since everyone of the anchor points appears that way, what you have to do is deselect the path by clicking off of it if you run into this situation and then click on one of the anchor points to select it independently of the other ones.

Now, I just clicked on an anchor point, I did not yet select it. All of these hollow squares indicate deselected anchor points. So, the path outline is somewhat selected but we don't have any specific point selected yet. All right, I would have to click again on one of the anchor points to make it active and then I might drag it away just to see what's going on here in the background. Then, I could drag it back over to make sure that I've done a decent job of clipping away that background. Now, this is kind of hard to figure out what's going on if I have to keep dragging up to see where the actual background is and then dragging back then I am going to be at this for a while.

A way to see both the path outline and the image at the same time so you kind of have some shadowing going on. That is to say you have some insight into not only what's selected but also what's deselected is to go over here to the Masks panel which you can also get by choosing the Mask command from the Window menu. Then, notice that it recognizes that the vector mask is active. I am going to reduce the Density value here to say 75 and that way we have a little bit of background ghosting going on. So, in other words we are not entirely masking away the background at a lower density setting.

All right, so I'll stick with 75 for now. Go ahead and close that panel so I can see what I'm doing and now I'll drag these points to better locations, like so. So, I'm actually moving them close together which means I'm going to run out of points in just a moment. Because I don't have enough to be doing this kind of stuff which means we are going to have to turn around and add some points in a moment which is not a problem. So, I'll go ahead and drag these guys into better positions relative to each other and then I need to fill in this region right there. So, this portion of the page is pretty smooth I believe. I can continue to modify these points if I wanted to and by the way, you can nudge the points from the keyboard by pressing the arrow keys.

So, pressing any arrow key nudges the point one pixel in that direction or at least one screen pixel I should say. So, if you zoom in you get greater control, if you zoom out you get less control. If you want to move the point in 10 pixel increments you press Shift along with an Arrow key. All right, what about the section where we need to add some points? Well, I'm in the switch back to the Pen tool. Notice, here in the fly-out menu there's an Add Anchor Point tool and there is a Delete Anchor Point tool. You don't need them though. If you've got the Pen tool selected and you have this checkbox turned on in the Options Bar, Auto Add/Delete, then you can use the Pen tool to add and delete points.

Here's how it works. If you hover the Pen tool over an existing segment, notice it gets a little Plus sign next to it. That means you can add a point at that location. Now, in my case it's adding a point that has Control panels associated with it. That's pretty interesting. Then, if you hover your cursor over an existing point in a selected path, you'll get a Minus sign next to it, which indicates that clicking will delete that anchor point. All right, I didn't want to do that, so I'll press Ctrl+Z, Cmd+Z on the Mac to undo that modification. Now, I am going to press the A key to return to the last arrow tool that was selected which is the White Arrow tool.

If it comes up as the Black Arrow tool you would just press the A key again and then go ahead and drag this point to a different location. Now, because the point automatically came in for me with control handles. It means it's automatically going to add curvature. Look at that, which is very handy because this happens to be exactly where I need curvature. If you're finding that your corner handles aren't aligning exactly right because mine are. I'm just lucking out here that this point fits this contour exactly right. But if your point doesn't exactly fit your needs, why then you can actually modify these control handles.

Now, this is where the Pen tool starts to get a little bit tricky because so far I think it's pretty simple. Once you start adding curvature with control handles that's when folks start to get a little mixed up by its behavior. But here's what you do. You just drag one of these control handles in order to bend the path differently. Notice, as I drag this control handle I am not only moving this path inward toward it, I'm also moving this segment out away from it and in an opposite direction because I have two symmetrical control handles at this point.

That is, they're locked into alignment with each other. All right, obviously I don't want that kind of curve, so I'll just move it back like so. And I end up pretty well matching that edge of the magazine. All right, that's enough for now. In the next exercise, I'll show you some more path editing tips and tricks.

Find answers to the most frequently asked questions about Photoshop CS5 One-on-One: Mastery.


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Q: The instructions for installing the dekeKeys don't work on my computer (which is running Mac OS X Lion). Is there an update to these?
A: The dekeKeys distributed with this course will still work for Lion. You just need to add them to a slightly different folder than in previous versions of OS X.

Open a new Finder window and choose Go > Go to Folder. Type the following file path exactly as written below. Copying and pasting may result in an error.

~/Library/Application Support/Adobe/Adobe Photoshop CS5/Presets/Keyboard Shortcuts

Move and/or copy/paste the dekeKeys to this folder and follow the rest of the instructions as outlined in the video, "Installing the dekeKeys keyboard shortcuts."
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