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I'm still working inside Sign with final type.psd found inside the 22_warp folder. All I have done is draw a rectangle with the Rectangle tool. I've applied that Water style that we created in the previous chapter, and then I went ahead and restored the Fill value to 100%, and as a result we have a single white tooth. In this exercise, we need to duplicate that tooth to create two rows of six teeth each, and then we're going to take all of those teeth, and we're going to flatten the teeth and the layer effects all together. We're going to merge them into a single pixel-based layer, and that will make for a much more predictable effect when we warp the teeth into a smile.
So for starters here, I am going to zoom in on this tooth so that we're seeing it at the 100% Zoom ratio, and I am going to switch to my Black Arrow tool by clicking on it or pressing the A key for arrow of course, and then I'll click on the Path Outline to make it active. So you'll need to be seeing your Path Outline for the tooth layer which means that the Vector Mask thumbnail here inside the Layers panel has to have a heavy outline around it. Now, I want to go ahead and move and clone this tooth, and you may recall dimly if you've been with me for a while here, back in Chapter 10 when we were talking about layers in the fundamentals portion of this series, I shared with you a trick for both transforming and cloning a layer at the same time, and we're going to review that trick right now.
So rather than going up to the Edit menu and choosing Free Transform Path, notice that the command name is slightly different this time, because we're working with the vector-based path outline. But rather than pressing Ctrl+T or Cmd+T on the Mac, we want to clone as we transform, so we will add the Alt key or the Option key on the Mac which means the following. I will go ahead and press Ctrl+Alt+T or Cmd+Option+T in order to invoke what is otherwise a hidden feature of the software, and we're now working inside the Free Transform mode, albeit on a duplicate of our previous rectangle.
I am going to go ahead and drag the rectangle over to the right, and I will press and hold the Shift key as well, just go ahead and constrain that drag to exactly horizontal. So the two teeth are in vertical alignment with each other, and then when the left edge of the new tooth goes ahead and snaps into alignment with the right side of the old one. I will go ahead and release, and then I want to create a gap between the two. So I will press the right-arrow key four times in a row, one, two, three, four like so, and now I am done. And so I will press the Enter key or the Return key on the Mac to both accept my modification, and exit the Free Transform mode.
Now I want to go and repeat that transformation a few times to create the other teeth, so that is the duplication of the tooth, the movement of the tooth and the gap between those two teeth. I can do that all at once. So this is another hidden technique. Rather than going to the Edit menu and choosing Transform Path and choosing Again, which allows you to repeat the last transformation, but it doesn't clone incidentally, and notice it has a keyboard shortcut of Ctrl+Shift+T or Cmd+Shift+T on the Mac. We need to add Alt or Option to that one as well.
So you escape out of the menu and you go ahead and mash your fist on the Modifier keys. You press Ctrl+Shift+Alt+T or Cmd+ Shift+Option+T on the Mac, and you'll want to do that a total of four times like so, so that we have a complete set of six teeth; not that that's all the teeth anybody has on their top row, but it does take us all the way to the incisors on both sides. So again, six teeth in all if you want to get the same effect I am getting. Now still armed with the Black Arrow tool, go ahead and drag to create a marquee that at least partially includes all six of the teeth.
So you don't need to drag all the way around them, but you need to partially grab everyone, and that will entirely select the six teeth as we're seeing here. Once again, I want to invoke that Transform and Duplicate function, so press Ctrl+Alt+T, Cmd+Option+T on the Mac, and drag the teeth downward, and I'm pressing the Shift key once again this time to constrain the angle of my drag to exactly vertical, and once the top of the new teeth snap into alignment with the bottom of the old ones, then I will release. One would think that I could press the Down-arrow key now four times in a row in order to achieve the same gap I had before.
But if I press the Down-arrow key one, two, three, four times in a row, I get a different result as you can see here. And just so I can really confirm that that's the case, I am going to press Ctrl+H or Cmd+H on the Mac to hide the Bounding Box and all the handles and everything else that's associated with the Free Transform mode. Yeah, we don't have nearly the gap going this time. So I will press the down-arrow key one, two, three more times it looks like. Four times is too much I think, three times looks about right.
What's interesting about this is I'm still in the Free Transform mode, and I can still take advantage of those handles even though they're invisible. Check this out. If I drag the bottom-right corner handle, I scale the teeth, and Photoshop may or may not keep up with your drag. It may not show you the results of your transformation until after you release. Anyway, I am going to press Ctrl+Z or Cmd+Z on the Mac to undo that maneuver. You can even press and hold the Ctrl key or the Cmd key on the Mac, and drag that invisible corner handle in order to apply a perspective style distortion.
Very handy actually, because you can keep absolute track of what's going on inside your image. Anyway, Ctrl+Z, Cmd+Z on the Mac. I don't want to apply any distortions to these teeth, not right now anyway. I just want to get them aligned. They look right. I think this is good. So I am going to press the Enter key, or the Return key on the Mac in order to apply that transformation, and exit the Free Transform mode. All right! So we've got all of our teeth, and we might as well rename this layer right here that's called tooth. We might as well call it teeth instead.
We are now ready to bend these teeth into a smile, but that's really going to work better if we rasterize the teeth, and I'm going to show you why that is, and how we go about doing it in the next exercise.
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