navigate site menu

Start learning with our library of video tutorials taught by experts. Get started

Digital Painting: Street Scene

Digital Painting: Street Scene

with John Derry

 


Learn to think like a painter and render images from photographs that look like they were created with oils or acrylics, using the latest digital artist's tools. Author and artist John Derry introduces the process of interpreting a photograph into a painted work of art. He begins by explaining his system of visual vocabularies, which describe how to replace the elements of an image with expressive painterly qualities, and also shares the custom brush sets and actions he uses to achieve these results in Photoshop. The course also covers working with filters, layers, effects, and more to add further detail and texture.
Topics include:
  • Understanding that resolution is in the brush strokes
  • Understanding the subject
  • Removing lens distortions
  • Using the traditional paint color swatch set
  • Making shadow and highlight adjustments
  • Simplifying details with filters and Smart Blur
  • Cloning layers
  • Using custom actions
  • Working with canvas texture
  • Creating physical surface texture effects

show more

author
John Derry
subject
Design, Digital Painting
software
Photoshop CS5
level
Intermediate
duration
4h 0m
released
Aug 12, 2011

Share this course

Ready to join? get started


Keep up with news, tips, and latest courses.

submit Course details submit clicked more info

Please wait...

Search the closed captioning text for this course by entering the keyword you’d like to search, or browse the closed captioning text by selecting the chapter name below and choosing the video title you’d like to review.



Introduction
Welcome
00:04Hi! I am John Derry.
00:06Welcome to Transforming a Photograph into a Painting with Photoshop.
00:10In this title, I'm going to introduce you to the concept of dipping a
00:14paintbrush into your photos, and transforming them into expressive,
00:18hand-painted works of art.
00:21I describe the vocabularies of photography and painting to teach you how to
00:26expressively interpret one into the other.
00:28I will share with you my brushes and techniques and teach you how to apply them
00:33to execute your own unique artistic vision.
00:36Using just one of my custom actions, cloning layers, your photo becomes wet oil
00:42paint that you can brush into with a wide variety of expressive paintbrushes.
00:46We will go through the process of preparing a photo for interpretation.
00:51Then we will use a special edition of my artist brushes, which are supplied with this title.
00:56Just a note, these brushes work in CS5 and later.
01:00If you've got a digital camera--from a phone camera to a DSLR--you can take your
01:05picture from digital image to digital masterpiece.
01:10Let's get started with Transforming a Photograph into a Painting with Photoshop.
Collapse this transcript
Using the exercise files
00:00If you are a Premium member of the lynda.com Online Training Library, you have
00:04access to the exercise files used throughout this title.
00:08The exercise files are in the Exercise Files folder, which I have placed on the desktop.
00:14You can store them wherever you like.
00:15There are files for most chapters.
00:18They reside in subfolders named according to the chapters.
00:22It is not necessary for you to use these files.
00:25You can use files of your own in place of them.
00:28If you are a Monthly or Annual subscriber to lynda.com, you don't have access to
00:33the exercise files, but you can follow along with your own work.
00:37Let's get started.
Collapse this transcript
Installing custom brushes
00:00This course utilizes a customized set of my artist brushes.
00:03These brushes enable you to both clone from a photograph as well as paint with color.
00:08The installation includes a cloning layer action, custom canvas textures, and
00:13an artist oil swatch set.
00:14In this video, I'll go through the installation process to get you up and running.
00:19Now everybody is going to have access to the John's Artist's Brushes folder, and
00:24I'm going to show you know what comes with it.
00:27So what you'll see first are, there are three installer files and depending on
00:33which version of Photoshop you have, you're going to want to ensure that you use the right one.
00:39Well, how do we know which one of these to use?
00:41Let's go ahead and launch Photoshop, and you'll see that on the splash screen--
00:46let me go ahead and pop it up here--
00:48it tells me right here, version 12.1, so I know I'm using version 12.1 of
00:54Photoshop. And you'll see that of the three installers here I have one for
00:58version 12.1. Now it just so happens there are three different versions of
01:02Photoshop floating around since CS5 came out, depending on if you've installed
01:07a patch or not or when you bought it, and so you want to make sure that you
01:13check on your splash screen which version you have and then match it up with the
01:18installer so that you install it into the right version.
01:21Now, the first thing we want to do is go ahead and quit Photoshop, so I'm going
01:26to dismiss the splash screen, and you don't normally want to do the installation
01:30with Photoshop running.
01:33The other thing I'm going to point out before we actually install is the ReadMe! file.
01:37Now it's called that for a reason.
01:39I want you to read it. And if you go and open it up, you'll find that the same
01:44thing I'm going to show you in this video is also presented as a set of written
01:49instructions. Some people feel more comfortable following written instructions;
01:53that's what these are for.
01:55So if you don't want to follow the video or if you want to use this alongside of
01:59the video, this will give you a step-by-step explanation of what we're going to
02:03go through, and I have instructions for both Windows and Macintosh.
02:10So just be aware that these are here, and on the second page I have a visual
02:14chart, so to speak, of where each of the pieces of content are located within
02:19their proper panel, associated with that particular piece of content.
02:24Let's go ahead then and double-click on my 12.1 installer, and what this will do
02:31is launch the version of Adobe Extension Manager with your version of Photoshop.
02:37You'll get a little notification here. Just go ahead and Accept.
02:41So you want to click OK, and here we see that it has installed John's Artist's Brushes.
02:46You can go ahead and quit the Extension Manager now, and let's go ahead now and
02:51launch Photoshop, and let's go up to the Window menu. And the first piece of
02:56business we want to take care of are the tool presets, and you'll see right now
03:01there is nothing in here.
03:02So I'm going to go to the little dropdown menu, and we'll see that there is
03:07now included in here my artist brushes.
03:10There is two versions of them: AP stands for artist pen and GP stand for grip pen.
03:17The grip pen is the default pen that comes with, in this case, the Intuos tablet.
03:24The artist pen is an optional pen that you can buy that also senses barrel
03:30rotation, so that when you twist the pen in your hand it senses that barrel
03:34rotation and if that information is included, the brushes will take that into account.
03:41So if you don't have the artist pen, you want to be sure and install the grip-
03:44pen version, and I've modified the files so that it uses direction instead
03:50of barrel rotation.
03:51You don't get quite the same behavior, but it's the best you can do in the
03:56absence of actual barrel rotation. But if you do have the artist pen, go ahead
04:01and load this one up.
04:02I do have the artist pen so I'm going to go ahead and click on this, and there
04:06are no tools in here, so I'm going to go ahead and hit Replace.
04:10Normally, you do want to replace; otherwise you're going to start aggregating
04:14all kinds of different content in one of these windows, and it gets a little
04:17confusing. So I'm going to say OK, and here's all of my different tools.
04:23And one thing you want to be sure you uncheck is Current Tool Only, because it
04:29comes in handy that you might want to be in another tool, like for example the
04:34Move tool, if this is checked you won't see it, but believe me there's times
04:38where you're going want to still have access to these, even when you're in this
04:43tool, so that you can easily go to this list, click on one particular brush, and continue working.
04:48So it's a workflow option you have to turn this off, and I highly recommend it.
04:54The other thing I'm going to do is I'm going to click and drag this, and I like
04:57to place this in the top of my Palette Stack here, so that I've got this
05:02always visible, and I can also adjust right here right-clicking on the line
05:07between the panels
05:09exactly how much of this I want to see, so you do have a way to kind of play
05:13around with your window on your brushes. But this now gives you the ability to,
05:18with just a single click, completely change the character of your brush.
05:22That's why you want to have this up here all the time.
05:25Next, let's go ahead and take a look at swatches. Same behavior here.
05:30I'm going to pull the dropdown menu out, and we're going to look at this list
05:34below and we'll see, sure enough, here's John's Artist's Brushes. So if you click
05:38on that, I can go ahead and replace the current colors with the swatch set that
05:43we'll talk about later on in the title.
05:45Next I'm going to go to the Brush panel, and I recommend, this is one you're
05:51going to be using so much, I think it's important to have it in this little mini
05:55icon stack all the time.
05:57That way you can click on it when, for example, you do want to change textures.
06:01So we'll go to the Texture sub-panel. Right up here is our Preview and if you
06:05click anywhere on that, that brings up the list of current textures, and you can
06:10see that these are the default textures. We don't care about them, so we'll go in
06:14here and once again to locate in our list the John's Artist's Brushes Textures.
06:19I'm going to replace and there they are.
06:21So now I've got my textures activated and available when I want them.
06:26Finally, let's go into the Actions palette, and if we go in here like we've done
06:32before, pull down this dropdown menu, find John's Cloning layers, go ahead and
06:38click on that, and in this case it's adding it,
06:41so we have one right here at the end of the list and I will be describing these
06:45in great detail later on in the title.
06:48So now that we've got all these little bits of John content located and
06:52installed within Photoshop, you'll now have access to them throughout the title
06:56as we utilize them in great detail.
Collapse this transcript
1. Photographic Reality vs. Expressive Interpretation
Understanding the visual vocabulary
00:01Throughout this title I'm going to be referring to visual vocabularies.
00:05What do I mean by a visual vocabulary?
00:08Each visual medium--sculpture, painting, photography and so on--has a set of
00:13unique features that defines it.
00:15For example, the medium of painting has expressive brushstrokes, canvas, and
00:20paint texture, a simplified representation of reality, and so on.
00:24These visual elements are the nouns and verbs that make up the visual
00:29vocabulary of paint.
00:31Likewise, photography has a unique visual vocabulary that defines it:
00:36sharp focus, lens distortion, depth of field, and so on.
00:40I'm going to use the notion of these mediums' visual vocabularies to show you
00:45how to translate one medium into another.
00:48In effect, using Photoshop, you'll be interpreting a photograph into a painting
00:54using your own expressive voice.
00:57Let's use these two examples for comparison to show you what I mean.
01:01Both are of the same subject:
01:02a holiday shopping scene on Chicago's Michigan Avenue, known as the Magnificent Mile.
01:08Let's start with the photograph and take a look at some of its key
01:12vocabulary elements.
01:13Depth of field encapsulates both sharp and soft focus.
01:18Some parts of an image will be in sharp focus, revealing many fine details.
01:23Other areas may be shot in soft focus, or even blurred, masking detail.
01:28Our eye naturally goes to the areas of detail;
01:32that's where the center of interest lies.
01:34In this photo, the intersection in the foreground is in sharp focus.
01:38Look at how the lights in the trees catch our attention.
01:42We can even read the signs on the corner.
01:44Now, look at what happens as the traffic recedes into the distance;
01:48the focus softens, blurring the detail.
01:51Compared to the buildings in the foreground, the structures a block or two away
01:55from us show little detail,
01:57yet, still, we read them as skyscrapers.
02:00The lights on the trees dissolve into orange glows.
02:03Because these areas don't contain details, there is little for the eye to focus on,
02:08so we don't spend much time there.
02:10Together, sharp and soft focus rely on one another to guide the viewer's eye
02:15within a composition.
02:17Looking closely at the photograph,
02:19we can see that the camera records detail in a continuous fashion, making no
02:23judgment with regard as to what is important in the scene.
02:27Only the lens setting, which the photographer controls, affects the sharpness of
02:32detail in the foreground.
02:34The photographer is using depth of field to control what area of the scene is in
02:39sharp focus, and therefore more important.
02:42Now, let's compare to how the painting handles detail and subject focus.
02:47Like the photograph, the painting uses detail to draw the attention of the viewer's eye.
02:53However, unlike the photo, the detail is not continuous;
02:57rather, it is indicated through a simplified rendering of the scene via brushstrokes.
03:03The artist has subjectively weighted specific elements of the scene with greater
03:08importance through the use of more detailed brushstrokes.
03:11Compared to the fine detail of the photograph, the painting is not nearly as complex.
03:17The artist has simplified the scene by indicating with brushstrokes which areas
03:22have greater importance.
03:24Both of these mediums portray the same subject matter, yet how each renders
03:28detail to draw the attention of the viewer's eye is very different.
03:33The photographer has utilized the camera lens's capacity to vary focus from
03:37soft to sharp in order to lead the viewer's eye to the foreground where the
03:42traffic is waiting at the light.
03:44The softly focused distant areas of the scene provide a backdrop without
03:48demanding our attention.
03:50The hundreds of small lights in the trees provide an additional area of focus.
03:55The artist's painting has interpreted the unflinching continuous focus of the
03:59camera and rendered it through a simplification of form and brushwork that
04:04indicates a greater level of detail.
04:06Unlike the photograph's perfect recording of detail, the painting supplies
04:11enough detail, like dots, for the viewer's mind to connect.
04:15It is this additional creative playfulness that imbues the painting with the
04:19expressive interpretation of the artist.
04:22By understanding how each medium uses its vocabulary elements to create a
04:27scene to be viewed, we can translate one medium's vocabulary element into another medium--
04:33in this case, photography and painting.
04:35As we go through this title, I'll describe the various key vocabulary elements
04:40of each and show you how we can translate a photograph into a painting.
Collapse this transcript
Using the vocabulary of photography
00:00Photography looks like photography because of its unique visual vocabulary.
00:06We can dissect and isolate these vocabulary elements to provide a consistent
00:10framework for interpreting a photo into a convincing painted result.
00:15Failure to properly eradicate an image's photographic language will result in a
00:20painting that has references to both vocabularies and weaken the final image.
00:25Knowledge of both vocabularies is essential for a satisfying result.
00:30In this video, we'll examine the visual vocabulary of photography.
00:34First of all, I'm going to talk about the way the lens works on a camera.
00:39It's very good at sharply focusing.
00:42You can even play with focus through depth of field so that some areas can be in
00:46very sharp focus and other areas very out of focus.
00:50In this example, we can see the center of this image has very sharp focus,
00:55but as it comes towards the camera and moves away from the camera, the focus falls off.
01:01So the photographer can use this as a way to force the viewer to look at a
01:06particular part of the photograph.
01:08We're not as interested in the fuzzed-out parts of this spiderweb.
01:12It's the central area that attracts our attention, because of that detail.
01:17So this use of sharp focus and the ability to play with depth of field is
01:23definitely a key element in the language of photography.
01:29Next, we have blur.
01:30A camera shutter can stay open for different lengths of time, and the longer
01:35it's open, the larger of a slice of time it's going to capture.
01:40In the case of keeping that open, and if something is moving, you'll get
01:45the effect we see here.
01:46Items in this photograph were caught in motion, and the shutter was open long
01:51enough to capture them as they moved through the scene, rather than isolating them
01:57in one instant in which they would have appeared frozen and stopped.
02:01Photographers will use this technique, just like I've done here, to enhance
02:07the sense of motion.
02:08In particular, what I happened to do here was I used static elements, like
02:13the people on the platform who were not moving and static, to contrast
02:18against the motion.
02:20So this use of blur through motion is another language element of photography.
02:28Another thing that happens in photography is depending on how the plane of the
02:34element that is going to capture the imagery, and nowadays that's a digital
02:37sensor, how that is tilted in relation to its subject will affect how the image
02:43is portrayed on that particular sensor.
02:47You can see on the left, that's the true image.
02:50That's what I captured. And it distorted the image with a converging set of
02:56lines as if there is some vanishing point up in the sky that it appears to be
03:00converging towards, when in fact, that building is not tilted at all.
03:04So by correcting it, as I did on the right side, I've taken that out of it.
03:10And that looks more normal to our eye because when we look at a building, even
03:14though it really looks very much like the image on the left, we tend to ignore
03:19that, and we don't see it.
03:22If you want to think about it, and look at it, you'll see,
03:24oh yeah, the building is getting smaller as it goes up, but we tend to override
03:28that with our common sense, and we realize a building does not get smaller from
03:33top to bottom, unless it's a pyramid.
03:34Generally, the building will stay the same width.
03:37So common sense overrides the fact that optically we're seeing it converge on
03:42this imaginary vanishing point.
03:44So this distortion that we're seeing is another language element of photography.
03:49Tone is another one.
03:52A camera can only expose for highlights or shadows, and in the image on the left
03:58that's the exposure of the camera as it was set.
04:01It's pretty good overall, but if you look at the sky in the upper left,
04:06it's almost blown out.
04:08If you look at the darks in the image, some of the darks are starting to plug up.
04:12So what you can do is mimic what the human eye sees, which is what we're looking
04:18at here on the left, in which the highest highlights and the darkest shadows are
04:23compressed, so that they don't seem to be either plugging up or blowing out,
04:29and you get what is closer to human vision where we constantly are looking at a
04:33scene and moving around it.
04:35Our eye is dynamic.
04:36It's constantly changing its aperture to adjust for light.
04:40So you get a difference in the way the human vision examines and evaluates an
04:45image versus the way a camera dumbly can only record exactly the settings that
04:51it's been adjusted to.
04:55Color is another one.
04:56The camera tends to capture a certain sensibility of color.
05:02It's a number of factors. Some of it is the sensor itself.
05:06It can also be how it's processed. But all cameras produce a set of colors
05:13within a space that I call photographic color.
05:17When you look at color photographs, you don't even think about it and yet there
05:20is something in the language of photography that we understand when we look at a
05:25photograph, those colors that it is displayed in and portrayed in come from the
05:31language of photography as photographic colors.
05:34Now, we go over to the right side of the image here.
05:36It's still a photograph, but I've jacked those colors way up, so that now
05:42they're more into the range of painted colors.
05:45If you look at the swatches on the far right, those are colors sampled from real paint.
05:50So those are the kinds of intense colors you're going to find in the language of
05:55painting where it's based on very refined pigments.
05:59So to even take an image and just start to up its saturation is one way to
06:05evolve an image out of the language of photography where this photographic color
06:09is very common and move it into more brilliant colors. You're starting to move
06:15away from that language of photography.
06:17So all these language elements of photography we've talked about, they're visual
06:22vocabulary that makes beautiful imagery.
06:25But our goal is to eliminate these elements by replacing them with appropriate
06:30replacements from the visual vocabulary of painting.
06:33If this translation isn't fully executed, the resulting image will lack
06:37crispness and sharp painterly definition.
Collapse this transcript
Using the vocabulary of painting
00:00A painting is an object crafted by human hands.
00:03Its visual vocabulary reflects this hand-wrought sensibility.
00:08Rather than machine-like precision, painting reveals the hand of its maker via
00:13small imperfections and accidents.
00:15The viewer then senses a painting as a unique object, rather than a
00:20reproduction. By understanding the visual elements that make up the vocabulary
00:24of painting, a photograph can act as a source framework upon which to replace its
00:30language with that of paint.
00:32In this video, we'll take a look at the vocabulary of painting.
00:36Well, first and foremost, probably the key element that identifies the language
00:42of painting is brushstrokes, or as I call it sometimes, brushwork.
00:46Each one of us, just like our own signature, is unique, and the way each of us
00:52apply color, how our wrist, hand, and arm all conspire to craft expressive marks
01:00on the canvas are different for each one of us.
01:04Even each of us it will be different in various times of the day, depending on
01:08how much sleep, how much caffeine, how excited--all of these things will affect
01:14how your brushwork appears.
01:16A professional lifelong artist can't help but paint a certain way, and that becomes
01:22their style, or the way their brushwork is expressed through their painting.
01:27So brushwork is a key element of the vocabulary of painting.
01:33It's the atomic structure of the imagery made by painting.
01:38Another key element in painting is you have to build a painting up, so it's very
01:43common to start with what is called an underpainting.
01:46An underpainting defines the loose framework that is the composition, and it also
01:54heralds what some of the color choices are going to be later on in the
01:59composition, but underpainting is a signature of painting.
02:04And quite often sometimes some of the underpainting ends up being visible in the
02:08final paining, so it isn't always something that gets completely covered up;
02:12elements of it will often appear in the final work itself.
02:17So this technique of underpainting is another element of the vocabulary of paint.
02:24Next, we get into what I call indication, or selective indication.
02:29A photograph of this would be every little element in the image completely
02:35detailed in fine, sharp focus.
02:38A painter, on the other hand, chooses which elements from a scene, whether it's a
02:43photograph or they're looking out at it in the field, either way the painter
02:49is not going to mimic the exact precision of all of those elements of the photograph.
02:56They are going to selectively pick things out that they consider important,
03:01and they will accentuate those via the choices they make through selective indication.
03:08A good example of this is a tree.
03:11When we take a photograph of a tree we see in fine detail every leaf on that
03:16tree that's facing the camera.
03:18When an artist paints a tree, more often than not, rather than paint exactly every
03:24leaf on a tree, they will start with something of an underpainting that models
03:28some highlights and shadows and green tonalities, so that they've got the rough
03:33model and form of a tree, but then they will go in afterwards with brighter
03:38green and darker greens and paint in selective areas to portray the illusion of
03:45all the leaves on the tree, and this is what I call the Connect-the-Dots theory.
03:49A skillful artist can use these dots, these visual elements, selectively to get
03:56the viewer's mind to complete the image.
04:00So a well-done representation of a tree with simplified indication will be far
04:06from every leaf on a tree, and yet anybody who looks at that image will recognize
04:10it, oh that's a tree, and that's all we have to worry about.
04:14Selective indication is a way to represent reality through a simplified means,
04:20and again, this is another key element of the vocabulary of painting.
04:24Now the artist will eventually add greater detail, but again, it's selective.
04:30In fact, the little example I just gave right here,
04:34when we look at this, this does look very much like all of the leaves on the tree.
04:39Well, when we go up and look at it,
04:41you can see there's really very little tree in it.
04:45It's a bunch of lines that are scrambled in such a way that we get an illusion
04:52of the complexity of trees without that actual complexity. Same thing here.
04:57You can see, I mean I didn't paint every leaf on that tree.
05:00Just a few well-chosen marks in the right places, right tonalities over the
05:05underpainting goes a long way towards fooling the eye to seeing what it thinks is a tree.
05:11So selective detail again is another form of painting that is unique to this
05:19particular medium, and it goes against the grain of photography. But knowing how
05:24to take all of the detail found in a photograph and reduce it through this
05:29simplified indication and simplified detail,
05:32we can still portray the same scene, but in a way that is not nearly as
05:37information rich as the photograph.
05:41Finally, we have color. I'll just bounce back and forth between these.
05:45This is the original colors I did this in, which largely came off of the photograph.
05:50But then I went in and I just tweaked them up a bit, so that they would have a
05:54little bit more richer color.
05:56Remember that colors coming from a tube of paint are composed of pigments that
06:01are much richer and more saturated in color than is typically possible with a
06:07photograph or an inkjet printer.
06:09So a true painting has a wider color gamut, so to speak, than a photograph
06:16does, because it's using a completely different form of to arrive at
06:21the finished image.
06:23The photograph is limited in a number of colors used to create it,
06:27whereas the artist has an entire array of colors straight, from the tube and it
06:33can be mixed, that can be used to create a definite range that is far different
06:38than photographic color.
06:39So what we've learned here is that each of these languages has their own
06:44unique qualities, which I refer to as languages. In the form of a language you
06:50have verbs and nouns.
06:51What we are going to do throughout this course is take the language of
06:55photography and replace it with the language of painting.
Collapse this transcript
Looking at reality through a mental painting filter
00:00When you're out shooting photos, an essential skill to utilize is to look at the
00:05world as if it were painted.
00:07I call this my mental painting filter.
00:10This skill goes hand in hand with taking the time to look at and analyze
00:15traditional painted imagery.
00:17One of the best ways I can recommend for improving your eye for painting is
00:21to look at paintings,
00:22lots of them. Study the compositions, colors, subject matter, brushstrokes, and the like.
00:29A lot can be learned from simply searching the web for examples of genres,
00:34styles, and artists that interest you.
00:37Some museums' online web sites have representations of paintings that can be
00:41navigated in high resolution that lets you get your nose up close and see the detail.
00:48It is particularly useful to observe how the surface of a well-photographed
00:53painting appears to the eye.
00:55Later in the course, I'll demonstrate how to incorporate some of these physical
01:00surface characteristics into your paintings.
01:03This technique works well, particularly when the finished artwork will be viewed
01:08on a display or the web.
01:10Even better, visiting galleries and museums provides a greater appreciation for
01:16the physical aspects of a painting.
01:18Nothing can replace looking at the real thing.
01:21Take note of how lighting affects a painting's appearance.
01:25Look at how physical paint has the third dimension--depth.
01:29Some artists exploit this via the technique of impasto, which is intentionally
01:34applied thick paint.
01:36Observe how the artist incorporates the canvas weave into a painting's
01:40physical quality, as well as how thinly applied paint allows canvas texture to be visible.
01:47A traditional painting projects an aura of physicality that is a part of
01:52its perceived value.
01:53Projecting some of these physical qualities into a digital painting can intimate
01:58some of this value into the artwork.
02:01Another important observation is to look at paintings, both up close to examine
02:06its physical characteristics, as well as stepping back to see how these
02:10characteristics' interpretation change with distance.
02:13For example, a few seemingly abstract gobs of paint viewed close up can become
02:19well-delineated foliage with highlights and shadows.
02:23This is something that many digital painters ignore.
02:26When painting you must be aware of both close and far interpretations
02:31of painted artwork.
02:32Another very useful activity is to simply play with your digital paintbrushes.
02:38You don't need a subject or goal in mind; the idea is to explore the breadth,
02:42and variety of marks the brush is capable of.
02:45Experiment with how different colors mix and interact.
02:49Depending on the capabilities of your tablet's stylus, find out how the applied
02:54brush changes shape based on pressure, tilt, bearing, and rotation.
03:00This activity is akin to driving a new car in order to explore how it performs
03:05and handles, and can be quite an enjoyable experience.
03:08In essence, know your brushes.
03:11They are the voice of your expression.
03:14The more you study and absorb the language of painting, the better your results
03:18will be when interpreting a photograph.
03:20Armed with this knowledge and experience, you can effectively look through the
03:24lens of a camera with your mental painting filter in place and reactively adjust
03:29how you choose to frame, compose, and light your subject matter.
Collapse this transcript
2. Image Preparation: The Source Photograph
Understanding that resolution is in the brush strokes
00:00If you've ever reproduced a photograph with an inkjet printer, you have most
00:04likely learned the lesson that as output size increases greater image
00:08resolution is required.
00:09Most of us learned this lesson by printing the low-resolution image at a large size.
00:14The result is a blurry rendition of the image that looked sharp and crisp on screen.
00:19The prevailing rule of thumb is that a photograph destined for printing must
00:23contain sufficient resolution for output at a specific size.
00:28These are wise words when printing a photograph, but you'll be surprised to
00:31learn that you can cheat this supposed commandment when interpreting a photo into a painting.
00:38Now I have got an image on screen that if this were going to be a
00:40photograph that was going to be printed, it's lacking in resolution, and I
00:46will show you what I mean.
00:47Let's go up close here. And you can see this is soft and blurry, and it
00:52just lacks quality.
00:53In fact, this was shot with an iPhone camera, so it's not a super
00:58high-resolution image.
01:00And you would think, well how can I use this image in order to print out a
01:04nice resulting image?
01:06Here is the crux of the matter.
01:08A digital photograph is composed of pixels; however, when you are doing a
01:13digital painting, it is composed of brushstrokes.
01:17So the high resolution that's required for print is not the same as the
01:22resolution that is going to be required out of that image when it's interpreted.
01:27And I will show you what I mean.
01:29Let's zoom up here, and of course this image is lacking, but you've got to
01:34remember, in the way we are going to be working, this is only a reference.
01:38We are going to be using the underlying image, in this case this image of fruit
01:43in a bowl, as a reference, so that the brush will pick up the colors, but the
01:49resolution is going to be determined by the actual painted strokes.
01:54So even though this image looks soft and blurry, if we switch now to the
01:59painted version of it, this is the same image, the same resolution, and if I go
02:03up and look close at this, now you'll see that there's plenty of resolution in this image,
02:08because we've exchanged those individual pixels that were making up the
02:13photographic rendition of this image, into brushstrokes, that do have crisp
02:19sharp edges at this resolution.
02:21So, we've really violated, in a way, this supposed rule of, you have to have a
02:27certain amount of resolution in order for a photograph to print.
02:30But we are not printing a photograph;
02:32we are printing an interpretation of a photograph.
02:35And as a result, these brushstrokes, as I kind of move around and show it
02:39to you, you can see there's plenty of fine detail and resolution found in this image.
02:45So the conclusion to this really is that it's entirely possible to use a
02:50less-than-high-resolution photograph as a source image for interpretation into a painting.
02:56The usual rules for printing a photograph at high resolution go out of
03:00the window because when you're painting, the brushstrokes are what define
03:04the resolution.
Collapse this transcript
Understanding the subject
00:00The heart of a photograph, as well as a painting, is its subject.
00:03A common mistake when photographing the subject is to make it too small
00:07within the overall image.
00:09I am going to go over a few things that show you how you can enhance an image
00:14and make it the center of your painting in a few short steps.
00:19And all of these are preparatory elements that we do still while dealing with
00:24the photograph prior to taking it into the painting process.
00:29Now this is a photograph I shot with my iPhone camera,
00:33so it's no great camera.
00:35It does record images nicely, I'd have to admit that, but it's not the same as a DSLR.
00:40However, when you're translating a photograph into a painting you don't need a
00:45high-end camera by any means to do this kind of interpretation.
00:50So even a iPhone camera is an appropriate acquisition device for elements that
00:55you're going to use for the subject of a painting.
00:59Now, the first thing I did here when I photographed--and it's got a few mistakes.
01:03Let's look at them.
01:04The subject, which is this little birdhouse, is a bit small in the scene.
01:09There is a lot of noise around it, a lot of detail that is attracting the eye
01:13and distracting from the subject.
01:15We've also got that house in the background, which is totally inappropriate for this.
01:20It's harder for your eye to decide whether it should be looking at the house in
01:25the background or this little birdhouse hanging from the tree.
01:29So there's a lot of noise here that has to be removed.
01:33Well, the first thing I did is I cropped the image.
01:36So here it is cropped so that now our subject is much more central in the image.
01:42It's taking up at least 50% of the width and the height of it, and that's good.
01:46You want your image to be large. The larger it is the more it's going to be
01:50considered the element to focus on.
01:53I then went in and I added much more foliage around it, because I want to get
01:59rid of that house in the background.
02:01That was the main thing I did in adding all of this foliage. I slightly color-
02:05corrected it as well.
02:07Once I did that, I realized I want to tell a little bit more of a story here.
02:12Even though I couldn't photograph them, because every time I got close they went
02:15back inside, I could fake it.
02:18So I ended up finding some elements on the web of just birds with their mouths
02:23open, and I was able to put them into here.
02:25I actually enlarged them a little bit which is another thing you can do.
02:28There is no reason you unnecessarily have to stay in the correct scale.
02:34In order for this to read and have the eye go up to that particular element,
02:39enlarging it a bit is a way to exaggerate, in a subtle way, your subject matter.
02:45So while the main subject is this birdhouse, the secondary subject is the fact
02:49that these little birds are in there with their mouths open.
02:52Obviously, it's time to eat. Where is our food?
02:55So now I've got a story going on, but I still have all of this noise to deal with.
03:01So here's where we go to next.
03:03Next I took that imagery and I simplified it.
03:07There is a number of ways to do this.
03:09The way I happen to do it here is with Topaz Lab's Simplify 3 plug-in for
03:13Photoshop, and it just has a number of controls that allow you to take imagery
03:18and simplify it down. And if we zoom into this a little bit,
03:23and I'll go back to the original and zoom in the same amount,
03:26I can go back and forth.
03:28So you can see the detail and even some of the detail in the iPhone photo isn't
03:32that great, plus I've enlarged it up to a larger resolution so that I'll be able
03:37to work on this with my brushes.
03:40You can see the difference between the two.
03:42There is a lot of what I call high-frequency noise in this image that the eye
03:47just wants to look around and see all this detail.
03:50But when you simplify it a bit, it's the beginning of starting to take away
03:55from the vocabulary of photography to the vocabulary of painting. Now, this is just a first step.
04:02Then I went to this.
04:04So now I've used the photograph and the special cloning layers that are included
04:10with this course to go in and paint over all of that detail.
04:14I've done it in such a way, you still get the read that this is foliage in the
04:18background, some kind of foliage with some sky peeking through, but you're not
04:23having to deal with every leaf of all this foliage.
04:26It's pushed back in such a way that now our subject is much more central to the image.
04:32And while we may see this as a stage, the actors are basically our little
04:38birdhouse and then the birds in the little hole in the birdhouse.
04:42So that's the next step we went through.
04:44Then I went to here.
04:46Now I am starting to restore some detail.
04:49The background without anything going on is rather plain and is boring.
04:54So by starting to reintroduce some of the detail back into the image, I've been
05:00able to provide a little more interest overall and balance the rest areas,
05:06the areas in the background that don't have much contrast or changes going on,
05:10with areas that are higher contrast and more detail.
05:14To have that combination of both rest areas in your image as well as contrasting
05:20areas adds an overall visual interest to the painting.
05:25Finally, this is the final layer.
05:27I am going to zoom up here, and we'll do the same thing as we did before.
05:30Let's zoom up so we can see the differences between these two.
05:34You'll see that in this image it's basically done, but if you watch in this
05:39dark area when I switch, you see how there is some sort of surface effect going on here.
05:44I'll do it again because it's pretty subtle.
05:46I think you see it pretty good right there.
05:48Let's turn it off, and now I'll switch it to that next layer.
05:53What that is is a virtual varnish that I apply to the image to even add a
06:00greater sense of this being an actual painting.
06:04So that as I move around on this, this begins to look very, very much like what a
06:10photographed painting will look like.
06:12We are seeing all the detail of the canvas weave.
06:16We are getting some of these marks from brushstrokes.
06:19We're getting a sense of an irregular varnished-surface topcoat on this.
06:26So all of these elements then come together to give us the sense of this being a
06:32painting, and that's the idea here.
06:35We started with a photograph, but going through the steps I've shown you,
06:40we're able to increase focus on the subject, we are deleting elements that aren't
06:45important and are distracting, and we're adding elements in this case to help
06:50reinforce a little storyline that not only is this a cute little camper that is
06:55a birdhouse, but it also has some birds actually in that area of the window that
07:01seem to be asking mom for some food.
07:04So the combination of all this is what leads to a successful painting,
07:10and throughout this title we are going to be looking at all of these various
07:13elements in great detail.
Collapse this transcript
3. Image Preparation: Lens Distortion Removal
Removing lens distortions
00:00When the shutter release is pressed, a camera records exactly what it is pointed at.
00:05How the geometry of the captured image is portrayed is dictated by the optics of
00:10the particular lens in use.
00:11For example, a wide-angle lens tends to distort perspective.
00:16The result is buildings and phone poles that lean inward towards the center of the image.
00:21An artist, on the other hand, painting the same scene, will tend to render the
00:26same buildings with vertical elements perpendicular to the ground.
00:30This is simply our brain and visual system at work to see things from a
00:34common-sense point of view.
00:36Let's go ahead and take a look at what I'm talking about.
00:39Now here's a shot where a wide-angle lens was used to take this photograph.
00:45As we look at this, it looks funny, because all the verticals are converging on
00:49an imaginary vanishing point, which is somewhere way above the building, and this
00:54is how the lens is constructed.
00:56This is what it sees.
00:57So the lens has no mind about what it sees.
01:01It just merely records the way the light passes through it and bends it in
01:05whatever fashion the lens was designed to do.
01:08Our eye, however, can look at this and in the context of the photograph, we
01:12may not notice this so much, but the more I talk about it, hopefully you're
01:16looking at this image and thinking, this looks kind of funny, the building
01:20just looks odd to me.
01:22And if we think about all these lines that make up this vertical perspective
01:26that is converging, it makes sense that a lens may be designed to do that.
01:31However, through a variety of techniques in Photoshop, which we will be
01:34looking at in the next few videos, we can take that grid and actually
01:39straighten it out.
01:41So what we end up with is an image that looks much more natural to the eye, and
01:46this is what I call sometimes the painter or the illustrator's point of view.
01:50When someone is standing in front of that building and painting or rendering it,
01:56drawing it, illustrating it, however, they are not going to typically draw it
02:01with those converging lines like we saw.
02:04They are going to draw more like we see here.
02:06So one of the things that is the telltale sign of a photograph are these kinds
02:12of distortions that wind up in the image due to the optics of the lens.
02:17The illustrator, on the other hand, is not going to think that way.
02:20So when you're prepping an image for interpretation, you want to think like a
02:24painter, not a camera.
02:26Removing lens distortions from the source photograph goes a long ways towards
02:31achieving this goal.
Collapse this transcript
Using the Free Transform tool
00:00Have you checked your verticals lately? Any signs of keystoning?
00:04I know, it sounds like a medical condition;
00:06it's not, but it is definitely an image condition that you should watch for.
00:11The Free Transform tool is a quick way to eyeball tilted buildings and
00:15horizons into square.
00:16In this video, we'll look at how to get the most out of this useful tool.
00:21I'm going to begin by going to the exercise files, and in Chapter 3 we'll find
00:26the original photo_image. And let's take a look at this, because what we want to
00:32find out is where we're having issues with the way that camera was positioned
00:39when it was photographed.
00:40If the sensor which captures that image is not perpendicular to the faces of
00:46the buildings, you start to get this kind of funny distortion that's happening in here.
00:51So this building seems to be leaning over, about to fall on these pedestrians,
00:55same here, but that's not reality, so we need to take that out.
01:00It may look correct in terms of the language of photography, but in the language
01:05of painting, a painter at this scene is not going to record an image that way;
01:10he's going to record it as if all of those verticals are truly vertical, and so
01:15we need to get that out of there.
01:17And the way we're going to do that is with Free Transform. And I'm going to make
01:21a copy of this, and what I can quickly do is just click and drag this down to
01:25the layer icon and make a copy.
01:29And once we've done that, the second thing we want to do is we want to see a grid
01:35that we can use as a reference for what is vertical and horizontal.
01:38So I can go up to the View menu and go down here to Show and enable the Grid.
01:45And you'll notice at the same time that you can use the keyboard shortcut,
01:49which is very useful. I'll do it right now.
01:51There's going to be times where I may want to shut this off as I'm working on
01:54it, so I can see clearly what's going on, and so to be able to have that
01:59toggle can be very useful.
02:01Now that we've got our grid up, what I want to do is go into Free Transform mode.
02:06And if I go to the Edit menu, down to Transform, what I want to do here is select Distort.
02:12This let's me now grab a corner, and you can see that I'm moving this around and
02:17distorting the image;
02:18however, I'm doing it in both the vertical and horizontal at the same time,
02:23which is a little imprecise way to do this.
02:25So I'm going to undo, and if I hold down the Shift+Command or Ctrl+Shift key,
02:31now when I grab one of these handles on the corner, whatever direction I start
02:36dragging in, it's only going to drag in that direction.
02:39So in this case I'll move it horizontally.
02:41You can see now I'm only moving it and distorting things according to my
02:46horizontal movement.
02:47So what I want to do at this point is watch the grid and try to get my verticals
02:53lined up with basically the same orientation as those gridlines.
02:58Let's look over here.
02:59There is a little bit of distortion going on there, so move this in a little bit.
03:04And it's just a matter of kind of eyeballing it and looking. You don't have to
03:08necessarily be precise down to the decimal point.
03:12What you want to do here though is just get it so that it doesn't look like a
03:15distorted-by-the-user-holding-the-camera-type distortion in the image.
03:21I'd say that's pretty good.
03:23And I'm going to use my toggle here to shut that off.
03:26Now if I turn off the background, you can see this is what we've adjusted, so
03:31we've distorted the rectangular area of the image, but we've also straightened
03:35out the distortion within that rectangle.
03:38Now what I want to do is crop this down. And if I grab my crop tool, what I'm
03:43going to do is start by grabbing the whole thing and then hold down my Shift
03:47key and just kind of move this in, so that I stay within the confines of the
03:53actual image itself. And I just want to get the most imagery I can, and it looks pretty good.
03:59Now by hitting the Return key, we've now got our image.
04:03So now I've got an image that is much closer to the way an artist is going to
04:09render this image, as opposed to the way the camera mechanically records it
04:13based on the position of the sensor within the camera.
04:17So this gives us a great way to get our images into that space that provides us
04:23with a painterly approach to how the image should look.
04:27The Free Transform tool is a great tool for quick and easy adjustment of simple
04:31camera distortions created by camera tilt.
04:34Of course, all adjustments such as this are subjective and another place where
04:39you can exercise creative control.
Collapse this transcript
Using the Lens Correction filter
00:00Every lens distorts the scene whose light passes through it, some more some less.
00:06The fact of the matter is that a photograph does not record what we see but how
00:11the lens optics bend the light onto the plane of a camera sensor.
00:15Beginning with CS5, the Lens Correction filter, using profiles created for
00:21specific popular lenses, accounts for and removes the distortions introduced by lens optics.
00:27Let's go ahead and take a look.
00:29The Lens Correction filter is located in the Filter menu right here, Lens Correction.
00:37Let's open this up, and this is going to kind of put it in its own little world
00:41where we can do some things.
00:42One of the things that is really useful about the way this works is that Adobe
00:47has established a large database of optics models for a wide variety of
00:53popular camera lenses.
00:55In this case, I shot this with a Canon G10, so if we look over here at the
00:59Search criteria, we can see it knows it's from the Canon, and I have to check
01:05here to find which camera it is, and right down here is the Canon PowerShot G10.
01:10Now your camera may not be found in this list.
01:16The good news is you can actually search for this, and it's done right down here.
01:22By clicking on Search Online, you have the option to be able to look for the
01:27lens that works with your camera.
01:29Not only has Adobe added a lot of popular lenses to this database, but end users
01:35using some software that Adobe provides can also create their own lens profiles,
01:41so there's a really big array of lens profiles available, and thankfully I was
01:46able to find my Canon PowerShot G10.
01:49Now that it's in there, let's just turn the preview on and off and I want to
01:52watch what happens to the image.
01:55The difference isn't dramatic;
01:57we're not seeing some huge change in the image. But if you look particularly
02:01at the outer edges of the image, we're seeing a change to the way the image is being portrayed.
02:08It's almost like it's removing some curvature that's being produced at the outer edges
02:13of our image, and this is the kind of thing that the Lens Correction filter is
02:19capable of doing, with that model of the lens available to be able to breed this
02:25literally out of the image.
02:27Now it's not going to automatically take out distortions like the keystoning we
02:32saw in the earlier video.
02:34That's actually caused by the user by tilting the plane of the sensor to a
02:40degree where that starts to happen.
02:42So that has nothing to do with the lens.
02:44That's the user causing that.
02:46The only things it's going to correct are true lens flaws, things like what they
02:50call pin cushioning where things kind of get distorted in the center of the
02:55image, or barrel distortion.
02:56That's basically what this is fixing here.
02:59So we've taken that out.
03:01The other thing we can do here is if we go right here, we can use the
03:05Straighten tool. And I'm just going to do a quick run cross the horizon, even
03:10though I don't know that this truly was the true horizon line, but obviously it
03:13looks a little distorted.
03:15So now, I can straighten that out, and I've gotten some basic lens flaws
03:20removed from this image.
03:22I can see now that things are tilting, but just like we did earlier, I can use
03:26the Free Transform tool to further tweak this out.
03:29So an image like this is going to probably use a combination of both the Lens
03:34Correction filter as well as something like the Free Transform tool in order to
03:39be able to get all these kinds of distortions out.
03:43And as I've said before, all of this is subjective.
03:46These are artistic decisions.
03:48You may or may not choose to take them out, but the idea behind all of this is
03:54to get out of these images as much as possible the language of photography.
03:59So these very things we're talking about are those language elements that make
04:05this image look like a photograph.
04:07The more we can take this out before we ever apply a brush to it, the more this
04:11is going to look like a painting in the end.
04:13I can't tell you the sad stories I've seen in teaching classes where people will
04:18spend an inordinate amount of time painting an image and when they ask what do
04:22you think of it, I'll look at it and I say, "Well, why is the horizon tilted?"
04:26They didn't bother to take those things out, and those are the little things
04:29you have to get rid of in order to get a successful source image to turn into a painting.
Collapse this transcript
Understanding the ACR lens correction profiles
00:00If you shoot your digital photographs using the raw format then you can take
00:04advantage of CS5's Lens Correction profiles inside of Adobe Camera Raw.
00:09This has the advantage of applying transformations to the camera data before it is processed.
00:15The upshot is a higher-quality result instead of doing this operation post raw conversion.
00:21As a bonus ACR, can be used to do additionally open JPEG and TIFF images,
00:26but remember these images have already had the camera process them.
00:30So we're going to work with a raw file and I'm going to go to the exercise files
00:35here in chapter03, and we're going to use mansion.CR2.
00:41CR2 is just an extension that indicates it's a Canon raw file.
00:46Depending on your camera you may have a different extension, but it's just a way
00:49of identifying raw files.
00:51So let's double-click this, and this opens us up into Adobe Canon Raw
00:55commonly known as ACR.
00:57What we're going to do here is take advantage of ACR's ability to apply a lens
01:04correction profile to the image.
01:06However, because as I said we're in the raw converter, we're doing this before
01:12any processing is done.
01:13The result is going to be a higher-quality image.
01:16So let's go over to the tab here that looks like a little set of lenses, Lens
01:21Corrections, and we'll click on this, and we'll enable the Lens Profile, and watch
01:26what happens to the image. You saw that it?
01:29It just changed it.
01:30I'll click it on and off so you can see.
01:32It's taking out the lens aberrations that are part of, in this case, the Canon
01:3817-40 lens, and in doing so, it gives us a truer representation of the image.
01:46I'm going to show you another secondary effect that happens here.
01:49Let's go up to 100%, and I'm going to move this over where we can see the tree branches.
01:56I will probably even enlarge it a bit more. And let's temporarily turn off our Preview.
02:02You see what's happening here in the colors.
02:05We're getting this fringing, and this is commonly known as chromatic aberration.
02:09What happens is when the lens, especially at the outer peripheries of this wide
02:13angle lens, when the light comes through it, the lens has to, just by the nature of
02:19glass, slightly bend the different parts of the light spectrum minutely small
02:25angles, but they do make their appearance in the form of chromatic aberration,
02:30and that's what we're seeing here, this typical green-purple fringing.
02:34Now when we turn Preview on, you can see it's completely eliminated the fringing.
02:39So it takes all of these lens optic peculiarities into effect for this specific
02:45lens and breeds out all of these types of distortions. And the benefit is by
02:52doing it at the front end before a processing happens, you are going to end up
02:56with a higher-quality image in the end.
02:58It's not a make or break thing if you don't work with raw files.
03:02It's just nice to know that you can go to the level of dealing with a raw file
03:07and be able to process it in a manner that is the least destructive to the data
03:12that you have to work with.
03:14Once I'm done with all of this, I can go ahead and open the image, and that we'll
03:19open it for us inside of Photoshop with those corrections applied.
03:25So now I could take this, for example, and use the free transform that we
03:29played with in the last video to get these distortions out that were caused by
03:34the way the camera was held and tilted the camera sensor at an angle away from the building.
03:41So all of these various kinds of things come together to be able to start off
03:46with polishing your image up to get it to the best quality you can before you
03:50make that big conversion from a photograph to a painting.
03:54Now lens distortions are usually subtle, but can distort image view in a photo.
03:59Whether you shot raw or not, lens profiling is available in the form of ACR's
04:04Lens Correction panel on the Filter menu's Lens Corrections filter.
Collapse this transcript
4. Image Preparation: Photographic Color vs. Pigment Color
Working with Vibrance
00:00The color ranges of photographs and paintings are very different.
00:03The signature look of a digital color photo is due to factors like the light
00:07gathering censor, the common color relationships found in the world,
00:11the limitations of RGB-based color mixtures, and more.
00:15Pigment-based paint is not constrained by these limitations.
00:18Consequently, we have very different perceptions when viewing each of these mediums.
00:23The Vibrance filter is a great tool for juicing up color photography, to move it
00:28more towards pigment color prior to painting. Let's take a look.
00:32So here's our scene that we're going to be working with throughout the title here.
00:36We're going to go to the Image menu and go to Adjustments, and right here is
00:41the Vibrance filter.
00:42So let's open this up. And just as a way of showing you what Vibrance does,
00:47I'm first going to turn up saturation.
00:49Now this isn't a very highly saturated, and so it's just not necessarily going to
00:52blow it out into psychedelic colors, but you can see what's happening here is
00:57all the colors across the board everywhere are being equally jacked up in their saturation.
01:03Now let's go to the Vibrance filter and I'll crank it all the way up, and you'll
01:07see something different is happening here.
01:10One of the things that it does is it increases less saturated colors of an image
01:15while preventing over saturation.
01:17So it's intelligently applying saturation to prevent situations where too much
01:23saturation is going to occur.
01:25The other thing that's very important, and it isn't very important in this scene,
01:29but it can be in portraiture, is that skin tones are protected to avoid clipping.
01:34So basically, colors in the red area of the color space tend to be handled a
01:39little differently, and that way it avoids skin tones getting all blown out into
01:44the very bright red colors.
01:46Now the thing about this is this is a very subjective adjustment, just like a lot
01:51of other things we're looking at here.
01:53So I can't tell you you should turn this up to 34.
01:57There is no right number.
01:59It's precisely based on what you think looks right.
02:02You're going to hear me say this over and over throughout the title, and that's
02:06why this is artistic decisions.
02:08These aren't darkroom decisions where you're trying to do the exact same set of
02:12movements in a formulaic-like way.
02:15Each one of these is very much based on your subjective feel about the image.
02:20So some people may want an image that looks very overly saturated, and that's their
02:25prerogative, and there's nothing wrong with it.
02:28So you may end up wanting to use Vibrance, and there is nothing with at least
02:32seeing what a little more saturation does, but the basic idea behind this--if
02:36we turn Preview off--is you want to get away from the standard colors that you
02:42find in a digital image and move them more towards the kinds of colors that
02:48you're going to find in a painting. Because pigment paint is not constrained
02:52like photographic colors are,
02:55you're going to get a much broader and wider array of bright color within it.
02:59So if you can pre-color an image with things like Vibrance to add a little bit
03:05of oomph to the image and do what I called juice it up, you're moving it away,
03:09again, from the language of photography into the language of painting.
Collapse this transcript
Using the Match Color command
00:00Paintings by the masters demonstrate a sophisticated use of color.
00:04Wouldn't it be great to be able to impart those complex colors into your own photographs?
00:10Well, you can, and I am going to show you how.
00:12The way this is done is with a filter called the Match filter.
00:16And what I want to show you is how I can take an image--and the one I am going
00:20to use is this image.
00:22This is an image that we can distribute to you, but I want you to think of any
00:26artist that you like.
00:27You can go out on the web and find just about any image by any of the masters
00:33that you want, or practically anybody.
00:35So you've got this world of color imagery by painters available to you as a resource.
00:43So imagine the painting that you would like to use in place of this one.
00:47So we've got this color set in this image that we like, and let's go back to the other image.
00:53This is a photograph that I took, and what I want to do is apply the colors of
00:58this image to this photograph.
01:01So we are going to go up to Image > Adjustments > Match Color.
01:08So with the Match Color filter now, I can go ahead and say, what is my Source?
01:12And we have the other photograph here, green_lily, so we'll go ahead and
01:17apply it, and at first it seems not that great, but we have some controls we can do here.
01:22For one thing, the colors are really blown out, so I am going to turn Luminance
01:26down and keep turning it down, so now I'm not getting blown out color in here.
01:31The other thing I can do is I can play with the Color Intensity.
01:35So you can see how now I am charging these colors up. And again, part of the
01:38lesson we are trying to learn here is this is yet another way to take our
01:43photographic colors out of the image and move them more towards the language of painting.
01:49The other thing that really helps out is to click on Neutralize.
01:53You know if you don't like it, you don't have to use it, but always check it out,
01:56because I find it's generally a better result.
01:58What it does is it takes colorcasts out of the imagery. To my eye, it's a
02:03much better rendition.
02:05So I can continue to play with things that Luminance a little bit.
02:08That's too dark of course. But with the sliders, as with all other sliders we
02:12have been talking about, these are truly season-to-taste adjustments.
02:16It's what your eye thinks is right.
02:18There is no single one right answer.
02:21But now we've got this image, and I've got it in a completely different set of
02:25colors than it was originally. And if we go back, there is the original color,
02:29and there's what we've changed it into.
02:31So something decidedly different from the kinds of colors that were captured by
02:36a digital sensor, as we are seeing here.
02:37It's great as a photograph, and it may very well look nice hanging on a wall
02:42exactly like this, but if you're going to interpret this into the language of
02:47painting, you may want to consider ways to take that photographic color out and
02:53give it a more painterly spin.
02:55That's what we've done here with the Match filter.
Collapse this transcript
Understanding the traditional paint color swatch set
00:00Besides filtering a photograph with color from a painted source, another
00:04technique, especially in the final stages of an interpreted photograph, is to
00:08apply additional non-photograph-based color to the painting.
00:12To add authenticity to our strokes, we'll utilize colors associated with the
00:17traditional artist's palette.
00:19Now, the way I'm going to do this is a little bit of juggling between a couple
00:24of different mediums.
00:25What I've got here is a full range of colors available from a commercial
00:29manufacturer of paint, and it's very easy to find these,
00:33especially if you go to web-based art stores. You'll find this kind of open
00:39stock where they show you all the colors in a particular color range for say an oil
00:44set, or acrylics, or whatever kind of medium you want.
00:47It's just a way for you to preview how the colors look.
00:50Let's just jump over to a web page, and this just shows you basically what
00:55you have here is you've got all of these listings, and you'll notice this
01:00won't always happen.
01:01It depends on the way they're organized.
01:02They just happen to break this up into two different-sized tubes of paint, so it appears twice.
01:08But assuming you keep track of that, as you do what I'm going to show you here in
01:12a little bit, these duplications, if they appear at all, are not an issue.
01:17Now, let's go back, and we have to start from the point of view of our color swatches.
01:23This is the default color set that you find in Photoshop.
01:28What we want to do is we want to go in here and delete these individual
01:32swatches, so we basically end up with an empty swatch set.
01:36If I hold down the Option key on Mac or the Alt key on Windows, you'll see how
01:41it shows a little pair of scissors.
01:43Well, that lets me click, and that deletes that particular swatch.
01:47So what I have to do is sit here and just click this many times. In fact I've
01:52done this enough times, I can tell you that
01:54you ma, after you empty this all out, save this as an empty swatch set,
02:00so you've now got a swatch set where you don't have to go through this several
02:04hundred clicks to eliminate all of your swatches.
02:08So we're almost done here, and there we have now an empty swatch set.
02:14So we've eliminated all of the swatches from here, and as I said, one thing that's
02:18nice to do is in order to avoid having to eliminate hundreds of swatches from a
02:23set, you may want to save a swatch set.
02:25The trick is, you can't save an empty swatch set,
02:28so I'm just going to put one swatch in here with just anything and in doing so,
02:33I can go in here and now I can save these swatches.
02:37And I would just save it as empty swatch set.
02:39That way, if you're going to do this more than once, you'll have a very good
02:43beginning point without having to do a lot of editing.
02:46But I do want to get rid of this now, so I'm going to go ahead and get rid of
02:48the last one, and now I've got all of the swatches.
02:51And the way I did this, I just used a screen-capture utility to go in when I was
02:57in my web page and just capture, row by row of these, and then copy and paste
03:03them over into Photoshop.
03:05So now we're to the point where we're going to start adding our colors to the swatch set.
03:11I'm going to go ahead and double-click this, so I'm up to 100%.
03:15Let's move this over here.
03:17You can see I've got these duplications, but what I want to do is switch to my eyedropper.
03:22I'm going to select this color, and now when I go over here, I can do New Swatch.
03:30Now, you can see, I can put a name in here, and what I want is this name, but this
03:36is just a flat graphic, so there is no way for me to retrieve that.
03:39However, if I jump over to our browser and go up here to the top, I can copy that text.
03:49So I've now copied it.
03:50I'm going to go back to Photoshop, and I'm going to paste that name in there and say OK.
03:57So I've now added that color to my swatch set, and it has the traditional
04:02name associated with it.
04:03Now, you're probably asking, are you telling me I have to go through and do this
04:08for all of these colors?
04:09Well, I did it, and yes, that's how you have to do this.
04:13This is somewhat of a manual process.
04:15If you want to create a custom swatch set that has an organized set of colors
04:21that you've acquired from something like an online location where these colors
04:26are organized like this, yes, you will have to go through with it.
04:29However, I have given you this swatch set, as you may remember earlier from the installation.
04:35If I go down here and load this up--we don't want to save--
04:41there are our colors.
04:42So I've now got all of these oil-based paint colors loaded in here. And you can
04:48look at them a couple of different ways, like here is our Alizarin Crimson, but
04:52I can also view this, if I want to, as a List.
04:55So this also gives me a different way, if I'm more used to looking in terms of
05:00names, I can do it this way as well.
05:03But this gives you a couple of different ways to organize the color once you get it.
05:07The real benefit of having this set of colors is that the color difference
05:12relationships between all these are maintained as they would be in the
05:17traditional tube-based colors, and that then gives you a nice source of
05:22colors that very much--
05:23if I take Permanent Light Green, and use Cerulean Blue, the difference between
05:29those two is going to be the same digitally as it was in the traditional colors.
05:34Therefore, painting with these two colors in an image will give me the
05:38brighter pigment-based colors that once again move me away from the language of photography.
05:45We're not going to use these extensively.
05:46You'll see in a later chapter how I take advantage of these colors and use them
05:51in a very limited basis, just to add a few bright strokes throughout the painting
05:57that once again imbue that image with a greater sense of a traditional
06:01painting, as opposed to a photographic- based source, and that's the goal of this
06:06entire course is to make that translation.
Collapse this transcript
5. Image Preparation: Tonal Modification
The eye has a bettor sensor than a camera
00:00While the human eye and camera have similarities,
00:02how each sees the world is vastly different,
00:05particularly when it comes to dynamic range, the tonal differences between the
00:09brightest brights and darkest darks.
00:11Because of this, you should adjust a photograph's tonal range prior to
00:15interpreting it into a painting.
00:17In this video, I'll show you how both the camera and eye portrays the world and
00:21how you can modify a photo to make it look more like the eye of the artist sees
00:26it, a key attribute toward successful interpretation.
00:30Now, the first fact you have to understand is that a camera is static.
00:34It's basically dumb.
00:35It can only expose for one condition. And I'll show you an example what I am
00:40talking about here, and this is an extreme example.
00:43Most photographs are not necessary going to have this much dynamic range from
00:46the darks to the lights, but this is a good example, the interior of a church.
00:51In this particular photo the camera was adjusted to expose for the shadows, so
00:57the darkest areas are exposed properly.
00:59But what happens is, in exposing properly for the shadows, the highlights get blown out;
01:05they get overexposed.
01:07This is the crux of the camera.
01:08It can only see one way of exposing at a time.
01:13Now let's say we want to expose for the highlights. Okay.
01:17Now the highlights are not blowing out, but look what happens to all the shadows;
01:21now its way to dark, and this is the limitation of the camera in that it can
01:26only see one exposure at a time.
01:30The human eye, on the other hand, is dynamic. a=As we move around and look at a scene,
01:35our iris and our eye is constantly adapting and adjusting,
01:39so we don't perceive the world as a single exposure.
01:43We have a constantly changing exposure and as a result, the way we see the
01:48world is more like this.
01:50We adjust for the brightest highlights.
01:52We adjust for the shadows. And it's not that we're going to stand in one spot
01:56and look at this as an overall image, but as we scan the image and look
02:01through it, that constantly changing exposure is what allows the eye to see it seen like this.
02:08And that's what happens when an artist is painting a scene,
02:12they are going to be looking at each part of this scene with the proper
02:16exposure for that part of the scene. And as they aggregate that image into the
02:21media of painting, well, you're going to get a properly exposed image for both
02:26shadows and highlights.
02:28So this is a big difference between the language of photography, as we see in the
02:33two left images where only one of exposure is possible with the camera as
02:39basically a dumb machine that doesn't understand the differences in those values
02:45and the human eye on the right, where we are constantly adapting and changing and
02:50as a result we see a scene interpret it much different, and it's this key
02:55difference in the way exposure happens that is a major difference between the
03:01language of photography and the language of painting.
03:04In the rest of the videos, I'm going to be showing you some different techniques
03:07you can do to get an image more into the proper range for painting as opposed to
03:14its photographic source.
Collapse this transcript
Using the Shadow/Highlight filter
00:00Because the camera's sensor is imperfect, it can only succeed at capturing
00:03either the highlights or the shadows, but not both.
00:07Our goal is to restore, as best we can, whatever detail we can.
00:12In this video, we'll take a look at the Shadows/Highlights Filter.
00:15Now, I'm using the image that we're going to be going through with the rest of this title.
00:20This doesn't have the extreme kind of highlight-shadow issue that we looked at
00:25earlier with the interior of the church,
00:27but it still will benefit from moving that away from the kind of exposure that
00:33the camera naturally is going to give it.
00:36This is a good overall exposure, but we still want to move it away a bit,
00:40and again the goal here is to transition from the language of photography to the
00:46language of painting.
00:47So in the language of painting, exposure is going to be much more even
00:51throughout, because of the way the human eye looks around at the image and builds
00:55it up over all of these varying parts of the image that it puts together.
01:00So let's go to the Highlights/Shadow filter, and it's in Image > Adjustments,
01:05right down here, Shadows and Highlights.
01:07What I'm going to do here then is play around with both the Shadow and Highlight amounts.
01:13As I've been saying all through the title, there is no one correct answer.
01:18It's not like I can give you a pair of numbers here that are going to be the
01:21right way to do this.
01:22It's going to be up to your eye, and that once again gets back to the artist's
01:26eye, rather than the camera's cold machine eye.
01:29So let's just punch up the Shadow slider, and you can see what's happening is
01:32it's taking the darks out of the shadows.
01:35If we look particularly like in this area here where these trees are, as I
01:39turn that up, you'll see that I can start to see more of the detail of the bark of the tree.
01:45So I'm going to turn that up so that I can see that.
01:47Now, let's go to the Highlights, and this is going to start to take the highlights down.
01:52Now, in looking at this image, it may look a bit odd to our eye, but let's turn
01:57the preview on and off.
01:59See what's happening?
02:00There is a broader dynamic range in the initial image, but once we utilize the
02:04Shadows and Highlights adjustments, you can see how we can start to compress
02:08all that dynamic range.
02:10This is taking it away from that photographic language and bringing it more into
02:14the realm of painting, and that's exactly what we want to do.
02:18It's really kind of up to you to see where you want to adjust these.
02:21Some people will go to a very extreme like image where this does start to have a
02:27bit of a funny look to it.
02:28But again, if that's the vision you have for your painting, then that's the
02:32right setting for you.
02:33I'm not going to sit here and tell you what is a correct setting.
02:37For my eyes, something around in there, and I always like to kind of A-B it with
02:41the original to see what's happening.
02:44So something in that realm is what I like, and so now I've got a nice starting
02:48point from which I'm going to begin to paint the image with the colors already
02:53in a form that is amenable to a painting.
02:57A shadow/highlight adjustment may appear odd to our eyes, but remember, that we
03:02see this the way as our gaze continuously changes and adapts while we survey an entire image.
03:08The artist typically uses these localized adjustments in determining the tonal
03:13values that make up a total painting.
Collapse this transcript
Using the HDR Toning filter
00:00While the Shadow and Highlight adjustment filter does a good job at reining in
00:04a photos tonal range, the HDR Toning filter does this plus sharpens the image at the same time.
00:11We'll eventually remove much of the fine detail in next chapter, but I am a big
00:16proponent of initially getting as much out of an image is possible.
00:20My rule is, the higher the starting quality the better the result.
00:24Now let's examine the HDR Toning filter.
00:27First off, HDR stands for high dynamic range.
00:31True HDR utilizes multiple exposed images and then stacks them and does some
00:37blending tricks to get the most exposure out of those various exposures that are
00:43applied in the HDR process.
00:46The HDR Toning filter, on the other hand, performs on HDR-type operations, but it
00:51does it on a single image.
00:53So it just makes it a little simpler to do.
00:55You won't get exactly the same quality you can get from true HDR, but it's a
01:00big step towards being able to push an image to get the most dynamic range out of it.
01:06Let go ahead and get our image to work with.
01:09So I'm going to go to my exercise files and go to chapter5, and we're going to
01:14work with the corrected photo.
01:15This is the photo that we applied our dynamic range to earlier.
01:20We used the Free Transform tool to get all of the distortion in the buildings
01:26out, so we have true vertical and horizontal the way we wanted to visualize for our painting.
01:31Let's go ahead and open the HDR Toning filter, and we go to Image > Adjustments > HDR Toning.
01:38Now, what will happen initially here is it's going to apply what it thinks is a
01:43good starting point, but you can generally improve on this.
01:47The way I normally do this, I start basically by playing with the Detail
01:52slider first. And I'll push it more than I normally would here, because I want
01:56you to see what it does.
01:58See how it's actually attenuating the contrast at local levels within the image.
02:04It can almost go too far.
02:06So the trick is to find a point of balance that works for your image.
02:10Once you start to turn this up, the next thing I play with is the Radius slider.,
02:15A0nd again I'm going turn it way up here because I want you to see what happens.
02:19You can see how as you turn it up, it starts to become less apparent what's
02:23happening with respect to the Detail slider.
02:27Without going into huge detail about what all of the sliders mean, the best
02:31advice I can tell you is it's really a matter of just kind of playing with
02:34them, and somewhat in the order I'm telling you here, and you can arrive a good results.
02:39You don't have to be very precise to understand exactly what's going on
02:42underneath the hood here, as much as you see visually what's happening within your image.
02:47So after I get Detail and Radius set up the way I want it, I like to go down to
02:53Highlight, and I'm going to crank it down probably too much.
02:57What I like to watch for is what is a true highlight in the image. And the hood of this car,
03:02when Highlight is turned to 0, it's kind of blown out.
03:07So I'm going to start turning it down at small levels until I start to see it go into a gray.
03:13It's starting to do it there,
03:14so I'm going to go back. And it's just a little tweaking process where you get
03:20what you feel is an acceptable highlight without it appearing to blow out
03:24several levels towards the highlight end of your scale.
03:28So I'll find it right in there.
03:30You can also use the Shadow slider, and you can see here I have taken it all way up to 100%.
03:35If you look right here where the mailbox is, if we take that back down to 0,
03:40you see how things are getting very dark?
03:43So I might want to open the shadows up a bit, but it doesn't have to be a whole lot.
03:48The other thing that happens here is, by default, the Saturation slider is set to
03:54+20%, which you may or may not want.
03:57Sometimes I don't think about it and realize after the fact my image looks
04:01kind of oversaturated. Why is that?
04:04It's because this automatically is set to 20%, and just depending on what you're
04:08looking for--now I'm cranking it up here--
04:10I can play around with it.
04:12On the other hand, if I take it down to down 0 or near 0 I have a Vibrance folder.
04:17We've already applied Vibrance, but it doesn't hurt to kind of punch these
04:21colors up as you go along through these processes.
04:24So this Color area of the HDR Toning actually gives us a chance to hit the color
04:30of our image with a second blast of Vibrance and/or Saturation.
04:35So this is just another stop where you can decide how you want to play with the
04:40colors within this image prior to the painting process.
04:43If we go up and toggle Preview on and off, you can see there is quite a change
04:49from what the photo was to where it is now.
04:53What we're doing here is we are moving it away from that photographic space
04:57so that before the paintbrush even touches the image, we've already done a lot to
05:03get this image into a painterly head start.
05:07So I'm going to go ahead and say OK, and now I have what will become the
05:12basis for my image.
05:13In the next chapter, we'll talk about how to simplify what's going on in this image a bit.
05:19Then we'll be ready to start applying our paintbrush to this image.
Collapse this transcript
Understanding how RAW files provide malleability
00:00Raw camera files are the equivalent of digital negatives.
00:04A raw file represents the unmodified data captured by a camera's sensor.
00:09In contrast, a JPEG or TIFF file downloaded from a digital camera has
00:13already been processed.
00:15This limits the degree of latitude you have making further adjustments to the file.
00:20Not all cameras offer the option of raw file output,
00:23but if your camera does, then you can take significant advantage of this digital negative.
00:28In this video, we'll take a look at Adobe Camera Raw, also known as ACR.
00:32This is the raw processing module that comes with Photoshop.
00:36So let's go to our exercise files, and let's go to chapter5, and you'll find in
00:41here the mansion.CR2.
00:43CR2 just happens to be the extension for Canon raw files. Depending on the model,
00:48your camera you may have a different extension.
00:50But it's just a way of identifying raw files.
00:52So let's double-click on this.
00:54This takes us into Adobe Camera Raw, or ACR, and basically it gives us a set of
01:00controls that we can adjust this image.
01:03Now the difference between this and what happens when you would already have
01:07this file just in Photoshop itself is that a file you're going to work on in
01:11Photoshop is generally a 24-bit file.
01:14That's 8-bits of color per channel.
01:16When you're working with a raw file, you're working with unmodified data
01:21from the camera, and it has much more headroom in it.
01:24Generally, there's about 12 bits of information in it.
01:27So it's got a lot more headroom in it to make adjustments without causing visual
01:32artifacts to occur within the image, and that's one of the primary benefits of
01:38working with this unmodified data.
01:40Now before we go actually into modifying the data, I want to point this out that
01:45another key part of what you can benefit from Adobe Camera Raw is right here,
01:51and this is the Lens Correction filter.
01:53We talked about this in another movie, but I just want to bring up it again.
01:56If at all possible, have this enabled, because you can see here, if I turn the
02:00preview on and off now, that it's made a nice adjustment for the optics of the
02:05particular lens I was using.
02:07So this is another benefit of Camera Raw, and I just want to point out so you
02:10can see how wide ranging this module alone can be to working with a raw file
02:16versus a processed file.
02:18Now let's go back to the first tab, which is the basic tab, and I generally work
02:23more or less from top to bottom the way these are organized, and right now I'm
02:27not going to touch Exposure yet, although it may go back to it.
02:31Recovery and Fill Light are generally the two sliders I like to initially work with.
02:36The Recovery slider recovers highlights,
02:39so it's going to start to tone down your image a little bit.
02:42The Fill Light, on the other hand, starts to open up your shadows.
02:45And as I've been saying, there's really no correct setting for this.
02:50Once I start playing with these, however, I may see, okay, the Exposure slider
02:55may help out a little here.
02:56So I'm going to turn this down, and you want a constantly kind of check your previewing.
03:02Now one little shortcut you can use is rather than going up here and clicking on this,
03:06if you just press the P key, it's a nice way to toggle between preview and non-preview.
03:12So it lets me make adjustments and quickly get a preview of what those
03:18adjustments are doing.
03:21You can see how that's starting to look much more, as we've been talking about,
03:25I'm getting rid of that wide dynamic range where only certain parts of the image
03:30are properly exposed.
03:31Now the overall image is starting to be properly exposed.
03:35So you can go on and get into a lot of other controls here, but I find for the
03:40most part, just the top three, Exposure, Recovery, and Fill Light, do the job for
03:46me, and this is where you really going to get that change from the language of
03:51photography into the language of painting.
03:54So ACR in conjunction with raw files offers the greatest tonal adjustment
03:59latitude and the highest quality results.
04:02If you have the capability and are willing to shoot in raw format, you owe it to
04:07yourself to master this powerful tool.
Collapse this transcript
6. Image Preparation: Detail Simplification
Working with the Reduce Noise filter
00:00A photograph's detail can be thought of as being made up of a range of frequencies.
00:04Low frequencies represent areas of minimal change, like the sky or flat surfaces.
00:10High frequencies represent areas of high detail, like textures and grain.
00:16The goal of simplification is to remove the high frequencies of a photo while
00:21maintaining the high-contrast edges.
00:24In this video, we will take a look at the Reduce Noise filter's capacity for
00:28removing these high frequencies.
00:30Let's begin by going to the exercise files, and in chapter06 you'll find the toned_photo.
00:37So let's go ahead and open up our Reduce Noise filter, which you'll find in the
00:44Filter > Noise > Reduce Noise right here.
00:48And depending on how you have used this, or if you've never used it before, it
00:53may have some different settings on it,
00:54so I am just going to artificially kind of move these up to a setting that's
00:59more likely to be there.
01:00The thing I want to get across to you is that you don't need these bottom three
01:05settings at all, so you can turn these all down to 0.
01:08And the other thing we are going to want to do is crank this all the way up to
01:1210 initially, and take a look at what's happening in the image.
01:16And you can see, that it is removing the noise level quite a bit, and it's smart
01:22enough to leave a lot of the snowfall that's present in the image.
01:27I might play around with reducing this a bit, to see just subtly
01:33what's happening here.
01:35It's nice that it still maintains the verbage in the signs. I crank it all
01:40the way up, and it's still there.
01:42It's really pretty subtle what's happening here.
01:44I may go to a level 8 and go ahead and say OK, and we want to be sure to look
01:49at this at 100% so we're seeing what's happening.
01:53And I am going to look right here in kind of the major subject area,
01:57the intersection. And by using Command+Z or Ctrl+Z to undo, I can get a quick before
02:04and after, and it's doing a very good job actually.
02:08The other thing you can do is if use Command+F or Ctrl+F, you can reapply this,
02:12multiple times if you want.
02:14But each time you do it, you are going to add further to the simplification.
02:18And if we jump back in history here, you can see what's happening.
02:23So applying multiple times is a way to extend the use of this technique.
02:28You may get it where it's too simplified and in this case, I would say it is.
02:34But the Reduce Noise filter is definitely a way to simplify an image prior to underpainting.
02:42In the next videos, I'll show you alternate technique for removing
02:46high-frequency information from an image.
Collapse this transcript
Working with the Surface Blur filter
00:00The Reduce Noise filter which we looked at in the last video performs a basic
00:04job of removing high-frequency detail.
00:07Let's take it up a notch now and look at this Surface Blur filter.
00:10This filter uses a sophisticated algorithm that blurs an image while
00:14preserving its edges.
00:16And remember from the last movie, that is something we want to do.
00:19We want to take areas of very little noise--and a good sample would be like an
00:24area here in the foreground-- and we want to smooth it out.
00:28But areas of high detail, on the other hand, the edges of the cars for example,
00:34or the edges of the trees, we want those to maintain their sharp edges, and
00:39Surface Blur is particularly adept at that.
00:41So let's go down to Blur > Surface Blur, and we'll take a look at this.
00:47Now I'm going to just start off with the same settings I had in the last filter.
00:52Radius and Threshold tend to be the two controls for all of these, and it turns
00:57out if you've found a setting you like in one, you can almost always take those
01:01same settings in another Radius and Threshold pairing of controls and they will
01:08work equally well, or at least it gives you a starting point,
01:11so if you want to make adjustments after that, you can, but this looks pretty good.
01:15Maybe I'll play with the Radius a little bit here just to see.
01:19So you can see, as I turn this up, it tends to simplify things more.
01:23For example, if we look up here at this building, there is a lot of still noise
01:28in the side of that building whereas when I turn it up,
01:31I start to see that go away, but sharp edges are maintained. And I like that look,
01:37so I'm going to go ahead and say OK, and there is a very nice rendition of that.
01:42Now you can see down here, that noise was strong enough that the Threshold wasn't
01:48high enough to overcome it. That's why we still see that there.
01:51The higher you set the Threshold the farther into the size of the noise is going to look,
01:57so a higher setting would also smooth this out, but that's a nice look. And each
02:03one of these is seasoned to taste.
02:05You do what looks right to your eye.
02:07There is no single setting at all.
02:10So now that I've done this, this becomes the basis for a underpainting.
02:14You want your underpainting to be a simplified version of the original image,
02:19and you are going to simplify it a great deal more through the brushing process.
02:24But prior to doing that, by taking this first stab at removing detail, you're
02:30already investing in making this image look less like a photograph and more like
02:35a painting, because you are getting rid of the language of photography in this,
02:40which is the high-frequency detail.
02:43This is a very good tool. All of these tools actually are good at this.
02:46It just that's the crux of what we are doing this for is to prep this in advance
02:52of painting, which will even be simplified more. But to go to this step provides
02:58a way to mask a lot of that photographic vocabulary before you even apply the
03:04brush to your painting.
Collapse this transcript
Using Smart Blur for simplification
00:00In the previous videos, we have looked at a couple of different filters
00:02for removing noise.
00:04In this one, we are going to take a look at the Smart Blur filter. And in
00:07these chapters, I'm intentionally going up the degree of sophistication as we move forward,
00:13so now we are getting to a little bit better filter than we saw before.
00:17Each one exerts a little bit more specific control over the reduction of noise
00:23within an image while maintaining the edges of contrasted areas.
00:28So once again let's go and open up our image in chapter06, and we definitely
00:35want to move this into 100%, so we can see all the detail.
00:40This kind of manipulation is something you would want to see at 100%.
00:44If you watch it at reduced magnification, you won't get a true sense of what's happening.
00:48So let's go up to the Filter menu and go to Blur > Smart Blur.
00:55Now the Smart Blur filter does not have a preview on the actual image.
00:59We have to see what's happening within the window of the filter itself.
01:04As I have done before, the settings that we had earlier in our filters that
01:09we've looked at work pretty well.
01:12So I am going to go around 5 and 25 right here, and you can already see this
01:20does a really interesting job.
01:22I particularly like the way this filter maintains edges.
01:26Let's also talk a little about Quality.
01:28You have three settings.
01:30I don't see that much difference in them, but High sounds good because you want
01:34to get the highest quality,
01:35so I always set it on High.
01:37I don't know if it's always worth it, but you might as well take advantage of
01:41the fact that a little bit more heavy computation is being done on the image
01:46when you choose High over Low frequency.
01:49The biggest difference actually is in the amount of time it takes.
01:52So here's our image, and I will just move it a little bit so we can see how it's
01:56applied this filter.
01:57It's done a very nice job of maintaining crisp edges on all of the contrasting
02:04areas, and yet it's really simplified the non-sharp areas.
02:09So it's very good at removing high-frequency detail and yet maintaining all
02:14of the edges within.
02:17I can't tell you which one of these filters is the best one, because every image
02:21has its own set of frequencies that you're going to be removing, and you just
02:26don't know which one is going to work.
02:28So the best thing you can do is experiment with these different filters to
02:32see which one works best with a particular image that you are in the process of translating.
02:39Now, we are going to go up yet another notch in the next video and take a look at
02:42a third-party filter, which is probably the pinnacle of being able to do
02:47simplification on photographic images.
Collapse this transcript
Working with the Topaz Simplify plug-in
00:00As we've seen, Photoshop has several filters capable of removing
00:03high-frequency detail from a photograph, and as usual, there are third-party
00:08filters out there that fill perceived holes in Photoshop's capabilities with
00:13add-on plug-in filters.
00:15One such filter in this case is Topaz Labs Simplify 3 filter.
00:20This filter has several bells and whistles that enable a wider range of results.
00:25In this video, we'll take a look at Simplify. And per our other videos, let's go
00:31to chapter6 and open up our toned_photo.
00:36I'll go to Full Screen mode.
00:38We want to look at this at 100%.
00:39I've put it in our primary subject area here. And now we'll go to our Filter
00:46menu and go down to Topaz Labs Simplify 3.
00:52I would like to point out that if you're interested in this filter, you can
00:55download a 30-day free trial.
00:58It doesn't leave any watermarks or anything, so you have 30 days to really
01:02exercise this file and see if you like it.
01:04And it's only I believe somewhere under $40 if you do choose to buy it.
01:09So if you think this is a filter you like, I can recommend it as a very good
01:14companion to Photoshop.
01:16Now once again, as we've done before, we're going to go to 100% so we can see
01:21exactly how this filter is working. And I'm just going to start off by showing
01:26you a few presets that they have.
01:28This is where this really shines.
01:30There are a pretty wide set of controls in here that we're not going to get into
01:35nearly the sophistication of what this can totally do. But just by showing you a
01:40few of these presets, you can start to see that you can get many, many different
01:45kinds of results out of this particular filter.
01:50Some people actually use the filter as an end result unto itself.
01:55I like to think that I can take it further than what the filter alone can do, so
02:00for me it's just a very nice filter effect.
02:03Now what I like to do is just reset everything, so we're now down to basic controls.
02:09Really all you need to deal with is the Simplify Size slider, and I'll just
02:15turn that up a bit.
02:17It's pretty sensitive, so you don't want to crank it up too much;
02:20if you do, you're going to get very simplified imagery.
02:23But you can see how this really goes a long way towards simplifying and yet
02:27maintaining all of that edge detail that's in the image.
02:31The other slider that is very useful is the Details Strength.
02:35You can see where we've lost the lights in the trees, and I can bring those back
02:40and yet it still maintain the general character of the Simplify Size setting.
02:46So this filter really does quite a bit.
02:50I find it to be a very interesting filter to experiment with, as well as use as
02:54the primary way I like to get my images prepped prior to painting.
02:59Let's go ahead and say OK, and because this is a sophisticated filter, there is
03:03a lot of processing going on underneath the hood, so you'll find that depending
03:07on the size of your filter, these are going to take a little longer to process,
03:10but it's well worth it for the results that you get.
03:14So here's our finished image. And once again, the character is different than
03:18we've seen in the other filters, but it gives you a really good idea of what you
03:23can get in terms of the "ultimate," so to speak, in image simplification.
03:29Now I'm going to go ahead and close this, and if we go back to chapter6, I've
03:35put in here a file called Simplify Compare. Let's open this up. And I'm going
03:39to go to Full Screen mode at 100% and let's get rid of the interface, so we can see this.
03:45And basically this gives you a nice comparison, so you can just see side by side
03:52what each of the filters that we've looked at do. So here's our original, and we
03:56can't look at this all on screen at once,
03:58So I'm just going to scroll. Reduce Noise, as we said earlier, is a
04:02nice beginner filter.
04:03The one thing that I will criticize it for is it tends to soften everything up,
04:08so the crisp edges get lost to a degree, and there's an overall kind of softness
04:13to the image, but not bad for a built-in filter.
04:17Next we go to a Surface Blur, and it's very good at maintaining crisp edges on
04:22high-contrast areas, but it also tends to almost give what I call kind of an
04:27underwater effect to the reduction of noise in the image.
04:32Next, we looked at Smart Blur, and Smart Blur starts to have a good combination
04:37of both reducing high-frequency detail, as well as maintaining edges.
04:41So moving up in the quality ladder, you can see this definitely does a better
04:45job, at least in this image.
04:47Once again, I will emphasize, every image is different, and you may find one of
04:51these techniques works better on a different image than it does on this image,
04:55so you can't give it an overarching quantitative pronouncement that this is the best filter.
05:01And then finally, we have Topaz Simplify 3. And in looking at this, I probably
05:06under-simplified just a hair, but it does show how a live detail can stay in the
05:11image and yet can be very effective at removing the highest frequency detail in
05:17this particular case.
05:18And as we saw, it has the most wide-ranging control over all of the filters that
05:24we've seen, but you pay for it, because it is a third-party filter.
05:27So Topaz Simplify is really adept at a wide range of simplified looks, so much
05:34so that it is capable of producing finished artwork on its own.
05:38For our purposes don't be seduced by these looks and go overboard.
05:42All of the simplification methods we've looked at, when well applied, will
05:47produce an attractive painterly effect.
05:49You don't want to simplify detail so much, however, that there is little to
05:53focus on.
Collapse this transcript
7. Non-Destructive Layer Painting
NDLP: A creative safety net
00:00If you were a high-wire tightrope artist, you'd prefer a safety net, wouldn't you?
00:04I know I would.
00:05Likewise, when interpreting a photograph into a painting, a safety net can
00:09provide the ability to back out of undesirable results, as well as embolden you
00:14to experiment and try out ideas you'd otherwise avoid.
00:17In this video, we will take a look at my solution for a creative safety net
00:21while interpreting photos into painting.
00:24I call it non-destructive layer painting.
00:26The holiday scene that we are using for this project could have been painted
00:30directly on the digital canvas using only the trusty undue, or
00:34alternatively, regular file saving to provide any means of backing out of an
00:39undesirable result.
00:40Instead, I employed non-destructive layer painting which enables me to build up
00:46a painting in layers.
00:47This technique not only acts as a safety net, it lets you build up a painting
00:52in organized layers.
00:53If you need to make a correction later on, for example, you can go to the
00:57layer that isolates the desired change, and edit only the specific area
01:01requiring modification.
01:03Here is a look at how I isolated the various stages of this painting.
01:06Now I am going to go through these and just show you the buildup and remember
01:11that each one of these I am going to show you is an individual layer where the
01:15activity took place on.
01:17So I have the original source photograph. That's always available to me, and
01:22we'll see in more detail in the next video exactly how this works.
01:26The first layer I work with is the underpainting layer.
01:30So now I'm creating the simplified underpainting upon which more detail is
01:37going to be added at a later stage, and you'll notice that I actually took out some elements.
01:44The trees, for example, would have been very difficult to try to keep in the scene.
01:48So I literally edited them out in the underpainting scene and then used an
01:53additional layer to bring back that detail, and by keeping those on those
01:58separate layers, it lets me experiment, for example, with the look of the
02:02trees because I'm not painting right on the same base that the underpainting exists on.
02:09Next, I did the tree lighting.
02:11I wanted to experiment with it.
02:13So once again, an additional layer gave me the wherewithal to try that out two
02:18or three different ways until I recognized the one that that's how I want it to look,
02:23and then that became the layer that stayed part of the painting.
02:26Next and this is a big part of the interpretation process, and that is adding
02:32all the indication, indicating detail within the painting.
02:36So a lot of time was spent here and this is where you are starting to bring up
02:40the individual character of the image, starting to isolate the subject matter
02:45and add to it in a way that the observer's eye wants to go in and look at that detail.
02:51Next I started adding elements that weren't even in the photo.
02:54I added passersby, pedestrians crossing the street, that weren't even in the
02:58original photograph. So in this case, I'm adding a storytelling element that
03:03wasn't present in the original image.
03:05Then I get into the final refinements.
03:07This is where it's just a final layer that adds a little bit of extra
03:11character to the image.
03:12Now if I turn it on and off, you can see for the most part
03:16it's the look of snow in the sky coming down, as well as I added some highlights
03:23on the windshields of the cars, played a little bit with the signage on the
03:28lamp posts, but these are just the small things that you start to notice towards
03:33the end that are going to help enhance the image.
03:35So we really are kind of narrowing down into the end of the image process to
03:40where it's almost finished.
03:41Then finally, I add a physical texture layer.
03:45It's the appearance of what it would look like if this was a photograph
03:50painting, and we are not seen it too much here, and once again we are going to
03:53go out in more detail about this in a later video, but that is yet another step
03:59that ends up giving me the entire painting.
04:01So if we looked on the left, you can see there is a stack of several individual
04:05layers that make up this entire painting.
04:08And as long as those layers are isolated the way they are, I can always go
04:13back and change things.
04:15Just a simple example would be the tree lighting.
04:18I might want to go back to that layer and play around with its intensity or the
04:23hue of the color, to mix those up.
04:25There's kind of a warm glow to those white lights in the trees.
04:29I may decide I want to change that, or I can even go back and mask that layer
04:34and go in and paint individual colored lights.
04:37So having all these elements in these layers is a great way to build up a very
04:43complex scene and yet have a very diverse editing environment where you can go
04:49back and play with these isolated layers to adjust them the way you want.
04:54In the next couple of movies, we will take a look at the individual components
04:57in my suite of cloning layer actions.
Collapse this transcript
Using custom actions
00:00In the last movie I introduced you to my non-destructive layer painting concept.
00:04In this video I am going to drill down a little bit and show you exactly the
00:08mechanics of how all this works so that you can apply them to your own
00:12images in the future as well as to the project file that we are going to be working with.
00:16So I've got my image open here and this is found in the exercise files
00:21folder for Chapter 7.
00:23If I go to the Actions button here and open this up, this will open the current
00:28actions I have installed.
00:30Now, we installed this earlier and if you haven't at this point, you can go
00:34back to the Introduction chapter and check out how to install my actions as
00:39well as the brushes and the other content that we are using within Photoshop for this course.
00:44Default Actions is a set of actions that's always there.
00:48I typically don't use them.
00:49In fact, sometimes I remove them just to clear up the clutter, but I'll
00:53leave them in there for now, because some people do like to have different action sets.
00:57What I want to show you though is I did create this so that you could use what's
01:00called a button mode, and because those other actions are in there we get this
01:04pretty big list, but since I am at the bottom here I can just kind of edit this
01:08down a bit, so that I only see my actions.
01:12And if you remove any other actions, this is basically what you'll see here, but
01:15it just makes it a little cleaner for selecting the various actions.
01:19The first one we are going to look at is John's Cloning Layer Action.
01:23This is really the heart of how this whole process works that I've come up with.
01:28And the first thing you're going to want to do when you're going to go through
01:31the process of translating a photograph into a painting is you're going to
01:35want to run this action.
01:37So let's go ahead and do that and see what happens.
01:39Let's click on it, and it gives us a little bit of information here.
01:43It's going to tell you that the action is going to flatten any existing layers.
01:46So if you're coming into the process with a layered image, you'd probably want
01:52to save it first and either pre-flatten it or understand that when this action
01:57runs it will flatten it.
01:59So that's the first thing you need to know.
02:01Secondly, you're going to want to use the cloner brushes to paint on clone
02:06layers, and you'll see the clone layers here in a moment, and if you look over
02:09in the Tool Presets right there is a Flat Cloner.
02:12So the name Cloner is the key to tell you that you want to use this kind of
02:18brush on one of the clone layers.
02:21The other thing that you're going to want do, and we can't see this yet, but
02:23I'll show it to you in a moment is, when we run this action and you select
02:28any of these brushes.
02:29You're effectively going to be using Mixer Brushes, part of what was introduced
02:33in CS5 and there is an option up here in the option bar for Sample All Layers.
02:40We want to disable that, and I'll explain that in greater detail in a moment,
02:44but I'm just providing you with some information that you're going to want to
02:48know and it never hurts to be reminded of these things every time you run this action.
02:52So let's go ahead and hit Continue, and what it has now done is created a set of
02:59pre-built cloning layers for you.
03:01The way I set these up, if I close these up, you'll see these are actually
03:06groups and I'm starting off with three groups, which is just a good beginning
03:11set of these to have.
03:13So if we look at the Underpainting set, you can see there is actually
03:16two components to it.
03:17You have the actual layer called Underpainting.
03:20This layer is the layer you're going to actually paint on.
03:23And then associated with that in that group is a Hue/Saturation adjustment layer.
03:29That's what I have found to be the most useful, and I'll get into the whys and
03:34wherefores of that a little later, but I do want to tell you that as you get
03:38comfortable with these layers, if you want to add other adjustment layers to it
03:44that are useful to you, you can add as many as you want.
03:47Remember, adjustment layers are non-destructive.
03:50So they're laying on top of that layer.
03:53And then basically these are just duplicates of this same arrangement.
03:56It's just each one of these is named to give you an indication that this is
04:01where you're going to do very broad underpainting Strokes.
04:05This is set up to where you're most likely going to want to apply intermediate
04:09strokes, and then finally, the Detail layer.
04:12So this is where you would apply the detail strokes.
04:14As we get into this project though, you'll see I don't stick to just using
04:18these three layers.
04:19We will be probably using more cloning layers than these three and I will show
04:23you in a moment another action that allows that to happen.
04:26But that's how these three layers work.
04:29And just to give you an idea, I'm going to go ahead and click on the
04:32Underpainting layer and let's just go up, and since this is right here, let's
04:35grab the Flat Cloner.
04:37I am also going to go up to 100% so I can just see what's happening and I am
04:42just going to start painting on this area.
04:46Now, you're seeing the underlying image, because we have a Reference layer on.
04:50I can turn it on and off at any time.
04:53But most of the times you're going to want it on, because you want to know where
04:58detail and where the proper information is within the image.
05:03So I am not going to do much here, but I just want you to see how this
05:06cloning layer works.
05:08And when you see it this way it looks a little funny, because we're seeing the
05:13photograph transparently interposed with the strokes we're making.
05:17As soon as you turn it off however, you'll see these are just paint strokes.
05:22You could try to paint like this without knowing where things are, but you're
05:26not going to get a coherent composition, because you don't know where one car
05:30ends and one car begins.
05:32The Reference layer is what gives me that ability to know exactly where I
05:37want to paint in order to accommodate the composition that's actually
05:42underneath of this image.
05:44So that's the basis for how these layers work.
05:48So each of these layers allow you to use a cloning brush and there are several
05:53in here, and the character of them is just different in terms of the shape of
05:56the brush throughout the set.
05:58And then finally, you have the Reference layer, which you can enable and disable
06:03to be able to see it.
06:04In fact, I've even put a couple of shortcuts in here.
06:09Now, it works for me for it to be F14 and F15 because I'm left-handed, therefore
06:14I can use my right hand to toggle F14 and F15 to turn this on and off.
06:20You're free through the Actions palette to assign whatever keyboard shortcut
06:24you'd like to work with this.
06:25For me F14 and F15 work.
06:28But it just avoids having to stop over here and turn this on and off this way,
06:32and I find that very useful just in terms of workflow, that I can be working, stop.
06:38I want to see that off, okay, I understand.
06:40Now I turn it back on, and I keep going.
06:43So those give you a really nice way to do that.
06:47The other one I want to talk about is Clear Layer.
06:50Now, Clear Layer doesn't mean it's a layer that is invisible.
06:54It means it will clear any information on that layer.
06:57However, and this is why I did this in red,
06:59there is a caveat to this.
07:01You do not want to apply Clear Layer to a cloning layer.
07:06The reason is, if you eliminate what's on a cloning layer through an action
07:11like doing Select All, Delete, which is exactly what the Clear Layer action itself does.
07:17It will destroy the information that enables you to paint on that layer and you
07:21don't want to do that.
07:23If that would happen, in the worst possible case, what you could do is either
07:29undo, so you can get back to the previous iteration of the layer before you had
07:34deleted all the information out of it, or you could use the Create Cloning Layer command.
07:40As I said, the Cloning Layer action is designed to just establish a set of three
07:45cloning layers, but in reality, you're probably going to use more than that.
07:49And in the case of where you just for some reason lost the detail, you can use
07:53the Create Cloning Layer Group, and basically you just position it wherever.
07:58If you want to go above this one, then I say Create Cloning Layer Group and it
08:03just added a new cloning layer group that I could now put, for example, right
08:08above my Detail Strokes, and now I can go to this one and I could start to draw
08:13on it, but let's go down here and turn this earlier one off.
08:17So you can see now I'm painting on another layer, where it's
08:22different information.
08:23So I've added an additional cloning layer, and you can have as many of these
08:27stacked up as you want.
08:29At some point your system performance may suffer, but the idea is you start
08:33initially with the three cloning layers, which is a nice little starting number,
08:37but as you go on, if you need to add more, that's what the Cloning Layer Group
08:42Create command is for.
08:44Finally, I have a Create Varnish Layer, and we'll get into exactly what
08:49this does a little later, but this is kind of what I think of as the icing on the cake.
08:53If in the final steps of the painting you want to add physical effects like what
08:57does it look like when there's a Clear Varnish layer and yet the lighting is
09:01creating little highlights and shadows on that raised surface, as well as the
09:06effects of canvas texture, those things can all be created with the varnish
09:11layer in conjunction with the Varnish Brush, and once we get to a more final
09:17state of working with an image, I will demonstrate exactly how that works.
09:22So these are the full set of cloning layer actions, and with these set of
09:27actions you should be able to have a complete workflow that will enable you to
09:33create a non-destructive painting environment to translate your photograph into
09:39a finished painting.
Collapse this transcript
Using the reference layer
00:00Cloning layers enable you to dip your paintbrush into a photograph and paint
00:03with it like wet paint.
00:05But how do you know where to place your brush on the canvas in order to paint the image?
00:09With the reference layer, of course.
00:11In this video we'll take a look at this special layer and how to get the most out of it.
00:16So I've got my project image opened, which is available from the Exercise
00:20folder for Chapter 7, and I'm going to quickly go through the process of
00:24creating a set of cloning layers.
00:26So I'll click on my John's Cloning Layer Action, and we get this typical
00:31warnings here, but we know that we're not going to do anything wrong and
00:35we've now got our layers and the Reference layer is at top of everything, and
00:40if we click on it you'll see it's actually a layer-- and I'm going to unlock it temporally--
00:44set to 50% opacity and that's why we're seeing it transparently.
00:48Now I want to talk a little bit about this lock.
00:51You normally want this lock on at all times.
00:55You may want to turn it off, so that you can go in and adjust the opacity, which
00:59is typically why you would unlock it.
01:01So if you want to make it more or less opaque, you can.
01:04I set it at 50% by default, because that way it's neither too dark or too light,
01:08but when you're done, be sure to lock it, because if you don't, you can easily do this.
01:13I can go and get my cloning brush.
01:16I've adjusted something and now I forget that I'm not on one of my cloning
01:20layers, and I go on and I start to paint and this is the one instance of
01:24where this is destructive.
01:25I'm actually painting on the reference, and I'm destroying what is there to help
01:32me know where things are, so you don't want to paint on the Reference layer and
01:36that's why it's wise to always keep it locked.
01:39Only unlock it when you want to make an opacity adjustment, and I'll show you in
01:43a moment one other reason you want to do it.
01:46Let's go ahead and relock it and that basically is what the Reference layer is
01:50doing then. It's giving me the compositional information to know where to paint.
01:55Now the other thing you can do is use the layer Visibility icon and click on it
02:01to turn it on and off.
02:03There are times when you're painting,
02:05you know, let's say we've taken our brush here on an Underpainting layer and
02:10I'm now painting just the cab.
02:15I might want to get this car next to it or maybe I want to get the
02:18fire hydrant, and when I turn this off, I get a much clearer idea of what's
02:23happening with my brush.
02:24If I just paint like this, you'll see it is very painterly strokes, but I don't
02:29really know where I'm doing anything.
02:31So you need this on in order to be able to intelligently place your strokes
02:36while creating your Underpainting layer, in this case.
02:41Now there is one little trick I'll show you and that is I do have the hide and
02:46show Reference layer toggles, so rather than interrupting my workflow from
02:50painting, stop, go up here and turn this on, turn it back off.
02:55I can be painting on the image and using my two keys here, F14 in this case, to turn this off.
03:02This lets me see if I need to keep painting I can, then use F15.
03:05I'll turn it back on.
03:07So using this pair of keys is a great way to adjust the visibility on the fly,
03:13and I find it very useful.
03:15If you don't like the F14/F15 keyboard assignments, what I'd need to do here is
03:21I'll just go out of button mode, so it looks this way.
03:24That way I can select or highlight one of these and the I could just go in and
03:29go to Action Options, and you can see right now the function key is assigned to F14.
03:35I could select any of the function keys and I could additionally use
03:39additional modifiers if for some reason a keyboard shortcut is already assigned
03:44that I don't want to lose.
03:45So you do have the control over exactly what key and what modifiers you can
03:50assign to the hide/show reference toggles.
03:55Finally, while this is unlocked, I'm going to show you another thing I just
04:01figured out recently.
04:03I have it in a normal mode, and I see all these colors, which is good most of the time.
04:07See, now there I'm glad I did this.
04:09There's a case of where I just painted on the Reference layer when it was
04:12unlocked, and you don't want to do that.
04:15What I wanted to do and where I'll go back to is the Underpainting layer,
04:18and I'm going to paint here, and sometimes the fact of the colors are under it
04:25makes it a little bit hard to know for sure is my brush painting the correct colors?
04:29And the trick I found is to go to the Reference layer while it's unlocked and
04:34switch to Luminosity mode, and I found I like it down more closer like 20% or so.
04:41Be sure to lock that back up and I'm going to go back here.
04:44Now I can paint on this and I can see the color in my brush a little more
04:49clearly, because I'm not competing with the color information already in the
04:54Reference layer, and so I find sometimes that this setting is just a little bit
04:58easier to keep track of what your brush is painting, while still having an
05:03access to reference information.
05:06To finish up, I just want to say that the Reference layer offers you visual
05:10feedback that provides a working knowledge of exactly where image elements are located.
05:15Knowing this, you can precisely apply your cloning brushes to reveal these elements.
05:20Just remember, keep the Reference layer locked or you may inadvertently paint
05:25on the reference itself, something you definitely do not want to do.
Collapse this transcript
Cloning layers
00:00In this video, we'll take a look at what you can, and can't do with cloning layers.
00:05So I've run my action here, and I've got my Underpainting selected, which is one
00:09of the clone layers.
00:11The others would be the Intermediate Strokes cloning layer, and the Detail
00:15Strokes cloning layer.
00:17So when you take a brush, and we'll grab Flat Cloner here, and I'm going to jump
00:23up to 100% too just so we see a little more clearly.
00:27When I start painting with this brush, where is that color actually coming from?
00:33We certainly see the reference image, but I can turn it off and I can still paint.
00:40So it's not coming from the reference image;
00:43it's actually embedded in each of the cloning layers.
00:47So the Underpainting layer, the Intermediate Strokes layer, and the Detail
00:50Strokes layer each have a copy of the reference image embedded in it.
00:56It's the nature of the way the cloning brushes work that they pick up that
01:01color and paint with it.
01:03Now, each of these layers are almost 100% transparent, but there is 1% of the
01:09image that is visible and when you stack three of them up like we've done here, [00:01:4.02] in some spots you may just barely be able to see a little bit of a ghost of the image.
01:22But it's not enough to really paint with, and that's why we use the reference image.
01:27This just gives us a way to have a very clear indication of what's there and yet
01:31it's not part of the image at all.
01:33So we can turn it on or turn it off and in either case we're going to be
01:37painting with the embedded version of the same image in the cloning layer.
01:43So that's first and foremost what's going on with cloning layers.
01:47Secondly, I want to talk about a limitation.
01:49The way this works, it just so happens that if you would take something, I'm
01:54just putting some color on here, so we can see this.
01:56There is not a lot of color going on in the background of this part of the
02:00image, so it's rather monotonic.
02:03But let's go get the Eraser. Let's say oh!
02:05I want to fix this right here.
02:07Well, when you do that, unfortunately the nature of cloning layers is that you
02:13are erasing the image from it.
02:16So using an Eraser, or doing a Select All, Delete, or even using my Clear Layer
02:23command, none of those are something you want to do on a cloning layer itself.
02:29Now let's go back and get the Cloning Brush, and okay, I can paint here, but in
02:35this area I erased when I try to paint, nothing happens.
02:39You can see what happens. Wherever I've erased, as soon as it hits the edge of
02:42the erased area, then it starts painting again, because there is imagery there.
02:45If I paint into that area yet, well, yes, I can paint with color into that area,
02:50but I can no longer get back to the imagery that was there.
02:54So how do you get around this problem, because there may be times where you do
02:57want to erase an area and do something with it?
03:00Well, you wouldn't necessarily need to erase it, but what you can do in these
03:04circumstances is go into the Actions and create a new cloning layer group.
03:11There is multiple ways to use this.
03:13In this case we're kind of using this as a band aid.
03:16I'm going to put it right above the Underpainting layer and now I'm going to
03:19go in here, and because this layer now has the full information in it, well I can paint in here.
03:25So if you find you need to locally edit something that you did on a layer and
03:29for some reason you've erased it and there is no more imagery actually embedded
03:34in the layer, then making a new cloning layer group is a way to give you imagery
03:40in that area to be able to paint with. And as I've said before, you can create as
03:44many of these layer groups as you want.
03:46So you can stack up many different cloning layers and do different kinds of
03:51things on each of those layers.
03:53In a little while, we'll get into how the Intermediate and Detail Strokes layers
03:57work and we're going to be using smaller and smaller brushes on each of these
04:01layers which reveals more and more detail.
04:04So even though the layers are the same, what the brush does on the layer is
04:08really the key to how these work.
04:11In fact, I will go down here to a very different brush like a Fan - Flat Cloner.
04:16Now we can see this brush has a very different character.
04:19I'm rotating the barrel of the pen in my hand to do this.
04:22But this brush has a very different look than this brush did over here.
04:28It's also because we're in a different area of the image, but you can see the
04:32character of how I've designed the hairs on this brush and the spacing, all of
04:38these things come together to give this brush a different character.
04:41Let's go to a different one.
04:42Let's go to a Fan - Round Cloner right here.
04:45Another very different character.
04:48So it's the shape of the brush and the way the bristles are designed on them
04:52that are going to alter the character of what happens when it interacts with the
04:58imagery embedded in the layer.
05:00So you have quite a range of expression possible with all of the different
05:05cloning brushes that are in this list.
05:08I'll get into some more specifics about the brushes a little later, but one of
05:12the things you'll see is for each type of brush, there is a Round Cloner, but
05:17then I also do a opaque version of it, what we can call a smeary version of it,
05:21and each of these brushes has a different character. Some are going to apply
05:25color, some are going to smear color, some as cloners do in this case use the
05:30color within the imagery.
05:32But the whole brush set is designed to give you a very wide latitude of
05:36expression based on your hand input.
05:39So what have we learned in this chapter?
05:41Well, using cloning layers you can break up a painting into as many layers as you want.
05:46Each layer then access its own safety net, enabling you to fearlessly advance
05:51your painting without ever losing the original source.
05:54By segregating your painting into discrete layers, you further widen your safety
05:59net as well as provide greater latitude for editing the painting later on.
Collapse this transcript
Working with the Hue/Saturation adjustment layer
00:00The key idea behind nondestructive layer painting is to provide a safety net
00:04that enables you to experiment without fear of losing creative activity.
00:09This concept is expanded further through the use of adjustment layers in concert
00:13with the cloning layers.
00:15By adding an adjustment layer, you're provided with greater editability and
00:19that's a good thing.
00:21So I've opened up a file that is in your exercise folder and I've just
00:25enlarged it to 100% here, so we're looking at the line of cars that is at the intersection.
00:31And I've painted on all three layers. In fact, let's turn them on and off
00:35individually, so you can see that is my Detail Strokes.
00:39Here are my Intermediate Strokes, and here is the Underpainting.
00:44And as you can see, without anyone of these on, you definitely lose information
00:50about what is there, so it requires all three of these to make up this
00:54kind of gestural scene of these cars aligned in front of the intersection.
00:59What I want to show you is that we can now edit how the colors on each layer
01:04appear, and one of the things I often do is as things become more important in a
01:10scene, I tend to play with the color a bit.
01:13So the Detail Strokes, for example, once again I'll turn those on and off,
01:16so you can see them.
01:17I guess I had the background off. I'll turn that back on and I can turn off the
01:21Reference layer for now.
01:23So we're basically just seeing to this scene as it would look painted, but I
01:27want to play around a little bit with the colors.
01:29So the Detail Strokes, once again, it's these strokes right here that we're
01:34seeing that kind of supply the most detail about the cars.
01:38I am going to go and double-click on my Hue/Saturation layer, which is
01:42associated with the Detail Strokes.
01:44And now I can play with this.
01:46So, for example, if I start to turn this up, see how I'm increasing the
01:51saturation, but it's only on that layer.
01:54I can also play with Lightness. Maybe I want to do a combination, if I want that
01:57to be lighter and more of saturated.
02:01So let's just leave it at that and here is the great thing:
02:04this is nondestructive.
02:05If I don't like this I'm not stuck with these colors.
02:08So I'm free to visualize a whole range of possibilities.
02:12Let's go to the Underpainting layer and go to its Hue/Saturation layer,
02:17double-click, and maybe I'm going to turn the Lightness down a little bit on that.
02:22Maybe I'll decrease the Saturation a little bit.
02:24Okay, that looks pretty good.
02:27Now let's go to the Intermediate layer and just see what we can do there with
02:30its Hue/Saturation adjustment layer.
02:32What if I actually change the colors?
02:34I could adjust the Hues into probably nonsensical hues that I wouldn't care
02:39about, but this just gives me a way to possibly even by a couple points
02:43change the color character of the image without fear of having damaged the entire image.
02:51Maybe I want more or less Saturation, maybe a little less value on it, but I'm
02:56encouraged to see and play with different combinations of things.
03:01So now I've got three layers that I've adjusted from their original character
03:06and it's nondestructive.
03:07I can always go back and change it.
03:09The other thing we can do, and let's do this with the Detail layer, I have the
03:13option of applying any other adjustment layers I may want to.
03:18So let's take something like Levels.
03:20So I'll just take Levels on that layer and here is where I can start to play around.
03:26If I want to tighten that contrast up on an even more, I can do that.
03:31And again, it's nondestructive.
03:33Maybe I want to adjust the Hue/ Saturation now of that layer, so maybe it
03:36doesn't need to be so saturated, because I have kind of accomplished that with my Levels.
03:42But the idea here is that you can use these adjustment layers in concert
03:46with your cloning layers as a means of further adding your expression to it or editing it.
03:53One of the things I'll get into a little more detail later is as objects become
03:58more important, the subject areas of a scene come to the fore, you want to do
04:02things like increase that saturation, maybe lighten it or darken it, and
04:07things that are not as important you may want to take some of the saturation out of it.
04:11So by having these adjustment layers associated with each of your cloning
04:16layers, you have the option then to kind of play with the visual weighting of the
04:20layers in terms of their color and contrast.
04:23And that's a great way to take an already good painting and just tweak it in
04:28small ways that can add to the readability of the image that would otherwise
04:32be difficult to do.
04:33If this was a traditional painting, imagine how hard it would be to change those colors.
04:37Here it's just a slider that we're adjusting and we're making that happen.
04:41With the addition of adjustment layers to cloning layers, you've got a complete
04:45nondestructive layer painting environment.
04:47This broad safety net enables you to paint without fear of making an unrecoverable mistake.
Collapse this transcript
8. Brushes
Brush categorization
00:00When you start amassing a large variety of brushes, organizing them can get
00:04pretty messy if you don't have some sort of system for categorizing them.
00:08Well, I've done the heavy lifting here and I have come up with a naming
00:12convention system that makes it easy to quickly locate the brush you want. Let's take a look.
00:18First and foremost, the brushes I'm basically using throughout this are all
00:22designed around the Mixer Brush, and for those of you new to CS5, it's a new
00:28brush that has a very nice natural media capability associated with it.
00:34So it's much different than the traditional Brush tool that we're used to in Photoshop.
00:38This one lets you mix paints together. The brushes can be dirty in that they
00:44pick up color from the canvas and it contaminates the color on the brush.
00:48There's just a number of things the Mixer Brush can do that you can't do
00:52with the older brush.
00:54So that is one of the key things about these brushes.
00:58And associated with the Mixer Brush is the Options bar up here.
01:03It just has several specific controls that are Mixer Brush unique.
01:08They are not going to be found anywhere else and it's for that reason that all
01:13of my brushes are actually tool presets.
01:16Once again, if you're old school Photoshop, you're probably used to brush
01:20presets and they've served and continue to serve a good purpose, but a brush
01:25preset is not capable of saving this added information associated with the Mixer Brush.
01:31The only way to save this so that all that data about the brush is contained
01:37within a single definition is to save it as a tool preset, and that's why you'll
01:42find these all in the Tool Presets panel.
01:45A unique feature of the Tool Presets panel is this Current Tool Only toggle that
01:51you have, and I am going to turn it on for a second and show you why you don't
01:55want to have it in this state.
01:56A lot of times you may be temporarily using a different tool when you're working
02:02with layers that you're painting, and you can see that if the Current Tool is
02:06selected, what happens when I go to something like the Move tool, which doesn't
02:12have any tool presets for it, nothing shows up in that panel.
02:16If it's unchecked, however, I can be in the Move tool and all of my tools
02:21associated with the Mixer Brush still show up.
02:24The other thing that this offers is, even if I'm in a different tool and I
02:27select a tool over here, not only does it highlight the tool over in the Tool
02:32Presets panel, but it's also changed from the Move tool to the Mixer Brush tool.
02:37What this offers then is a one click access to a wide variety of brushes found
02:43within my Tool Presets panel.
02:45So the idea here is to give you a very efficient workflow that makes it very
02:50easy, whether you're in the Mixer tool or you've temporally switched to a
02:54different tool, you can go over here, click on one of these, and boom, you are
02:58in that tool and it's ready to use.
03:01So you want to take advantage of that.
03:03The other thing that I've done is I've taken advantage of another component of
03:08Photoshop CS5, which is the Bristle Tips.
03:13All of these brushes, and you can even seen it in the previews that are provided
03:16when I put one of these brushes on the screen, I have all different kinds of
03:21Tips I can work with.
03:22There is actually five different basic kinds.
03:25There is a Point, a Blunt, Curve, Angle, and Fan, and then they're repeated both
03:30in the Flat and the Round types.
03:33So you've got these ten brushes that are very intrinsic to how the brushes are
03:39designed and it's for that reason that I use this naming convention as a way to
03:44organize all of my brushes.
03:46If we look at this kind of chart I have created, you can see that I start off
03:51with Shape, so I start off with one of those five shapes.
03:55A brush is always going to be named initially either Angle, Blunt, Curve, Fan, or Point.
04:00Then you can go from there and you can say, well, which one of the
04:03two variations is it?
04:04It's either going to be Flat or Round.
04:07Then we get to the Function, and this is where I've added names that describe
04:12what you can expect these brushes to do when you use them.
04:15For example, the Cloner Brushes, they work in concert with my cloning layer.
04:19So that when you paint with a Cloner Brush on a cloning layer, you will
04:24literally be painting with the color that is associated with your source image.
04:30When you paint with Opaque, just as it says, it's going to paint with an opaque
04:34brush that covers with the color you've chosen from your color palette.
04:39And then Smeary is like Opaque except it blends colors.
04:44So that let's say I've got blue on my canvas and I've got yellow on my brush.
04:51When I start painting on the blue, it will initially do yellow, but it will
04:55start to mix in with the blue, and in fact, in this case you'll kind of get a
04:58green intermediate in there.
05:00So mixing is something you can do very well with the Smeary brushes.
05:05Finally, we get down to the finest Character of them and these are just the
05:10modifying words that really kind of tell you exactly what you're ultimately
05:14going to get with them.
05:15A Dirty brush happens to be a technique in painting where when you have a brush
05:20say with blue on it and then you paint on a canvas that's got wet paint on it,
05:25not only are you going to apply some blue to the canvas, but you're going to
05:28pick up some of the existing wet paint.
05:31So if it's got greens and yellows or whatever, your brush will no longer be
05:35a solid blue brush.
05:36It's now going to have been contaminated by those yellows and greens and the
05:41next stroke you make will be different, because those colors are now on your
05:45brush, and the same thing repeats itself.
05:47So each time that brush dips into wet paint and paints, it's picking up more of that color.
05:53So they call that a Dirty brush, and there's a technique I can do to make
05:58brushes be dirty with my brushes.
06:00So some of them you'll find will have that dirty categorization.
06:04A Dry brush is a brush that doesn't have much paint on the brush tip and what
06:09happens is as you start to paint with and it runs out of paint very quickly.
06:13So it's just a brush that's going to do a short stroke.
06:16A Fine brush is nothing more than a brush with a very fine tip.
06:19So you can assume that Fine brushes you can use for detail work, for example.
06:23Then a Floppy brush is actually a brush that's got pretty long bristles on it,
06:28but the tension on those bristles is very low.
06:31So when you move it around on the canvas, and we'll see an example of this in a little bit,
06:36iIt flops the brush hairs around and you get a rather exaggerated, somewhat
06:41uncontrolled stroke out of it, which can be very good for expressive purposes.
06:45So this whole set of nomenclature is really designed to give you a quick way to
06:51be able to understand what a brush is going to do when you select it.
06:55I've taken the list, which is the same list as you see over here in the Tool
06:59Presets panel, but I can't break them out like this and unfortunately I
07:03can't add color to them.
07:05But I just color coded them so that we can see how they sort of break out.
07:09For example, you'll see Fan Brushes by far have more versions of themselves in
07:15this list than the other ones. Why is that?
07:17I just found that the Fan Brush, because of its character, has a lot more
07:22variability that I can control.
07:24But each category is represented, so we have Angle Brushes first and you
07:29can see how they break up into Flat and Round categories, and so on through the list.
07:34And it's just a way to quickly identify what brush you're going to use.
07:40So without that being visible we don't have this nice charting.
07:43Well, let's just go to a blank screen.
07:45I'll just demonstrate a couple of these brushes to show you.
07:48For example, if I take an Angle, Round Opaque, well, I am going to get an Angle
07:53Brush, and as I rotate my brush around you can see it has an angled tip.
07:57And what I'll get then is a character that is indicative of a brush with that
08:02angled tip, and it's opaque, just like we said, so if I get a different color,
08:07it's opaquely covering over the last color I had.
08:11Whereas a Smeary Brush, let's get a very different color.
08:15Okay, at first it looks it's doing the same thing, but look what happens here.
08:19See how it's blending in with the color underneath of it.
08:23If I do it enough in one area, I'll pretty much build up to the full Opacity,
08:28but otherwise it wants to blend colors.
08:31Let's look at a Dirty Brush and we'll start off with a color here.
08:35So it's starting off with this orange, but if I end right there, where that
08:40other color was, watch what happens.
08:42See, now the brush has been dirtied with the color I picked up before.
08:46So each time this brush ends up in a color, some of that color is now on the tip
08:52of the brush, and every time you paint with it, you're going to get a different
08:56stroke because it's constantly being contaminated by the last color it was in
09:00contact with when you stopped painting with it.
09:04Let's look at a Floppy Brush, because that's another one that's got some pretty
09:06interesting characteristic here.
09:09We'll go with this Round, Smeary Floppy here, and once again, I'll just pick a different color.
09:13And what you can see is this brush exaggerates and even when I kind of press down,
09:20it's almost like I can press and make the individual hairs splay out from the brush.
09:27But as I draw with it, you get these exaggerated, kind of very interesting
09:31irregular strokes and once again, you can use this for very expressive
09:36characteristics in the type of painting you may want to do.
09:40Well, we've been able to take a look at a sampling of these brushes.
09:43Obviously we didn't have time to go through all of them.
09:46But throughout the rest of this project I will be using a pretty broad selection
09:50of them so that you'll see them in action there.
09:52I also advise you to take the time to just play with these brushes and
09:56experience for yourself the kind of expressibility you can get out of them.
Collapse this transcript
Working with canvas texture
00:00My artist brushes provide the authentic appearance of a traditional brush.
00:04But brushstrokes are often influenced by the texture of the applied surface,
00:08which is typically canvas.
00:11The artist's brushes come with a set of six canvas textures and enabling these
00:15textures adds a whole new level of expressive quality to applied strokes. Let's take a look.
00:20Well, the first thing I want to start off saying is unfortunately in Photoshop,
00:24the words pattern and texture gets somewhat interchangeably used.
00:30So sometimes you'll hear the same element referred to as a pattern and
00:33sometimes a texture.
00:34I definitely think of them as textures, and it does say Texture panel here.
00:39This is the sub-panel of Texture that you'll find in the Brush palette.
00:43So once you're here, this is where you can control all of these textures and if
00:48we click here we'll see these are the six patterns that are included with my
00:52artist brushes and I've just created a variety of different canvas weaves, all
00:58the way from very coarse to very fine, so you've got a lot of character
01:02differences in the way these are going to look in concert with a brush.
01:07The other thing that's important to know is you can adjust the Scale and
01:11we've got a little sample here of the current brush, and you'll see that as I
01:17change the Scale I can get, even with the same texture, I can get what looks
01:22like a very fine textured canvas, or I can go up and get a very large
01:28coarse-grained canvas.
01:30So Scale is one of the things you're going to want to work with.
01:34Also, Depth is very important.
01:36Let's just do a little sample stroke here so you're seeing what this does.
01:41If I didn't have Texture enabled, this is what my brush looks like, and you may
01:45want to use brushes like this some of the time, but without texture, they lose a
01:50lot of their character, and enabling texture is just a matter of clicking on the
01:56little check box next to Texture in the Brush panel and now I've got a nice
02:02texture working with my brush.
02:04I can further play with this texture through the Depth slider.
02:08The lower it is, the less I'm going to affect all of the grain.
02:12In fact, see I'm pressing down as hard as I can and I never penetrate all the
02:17way down into the grain, whereas if I go increase the Depth slider, now with
02:24very light strokes, I'm using pressure here.
02:28I can still get a very light amount of texture, but if I press hard, now I'm
02:34completely filling and flooding the texture of the canvas.
02:39One of the things that artist will often do is use a light amount of pressure to
02:46just kind of skip along the top of that grain so that I am getting somewhat of
02:51an optical affect of orange right here, because the eye wants to start
02:56intermixing the yellow and the red together to produce orange.
03:01So Texture can be used for one thing just to make a stroke have that
03:06characteristic that you associate so much with oil paint on canvas.
03:11But you can also use it like artists do to overlay a light dusting of texture
03:18so to speak on top of a second color to produce interesting optical blends in the eye.
03:25So to wrap up, the appearance of canvas weave is integral to the vocabulary of paint.
03:31You may choose to keep it subtle or pump it up to a major visual component of
03:35your expressive style.
03:36Either way, the artist brushes canvas textures are there to enrich your paintings.
Collapse this transcript
Using Sample All Layers
00:00The combination of layers on the Mixer Brush eats up a lot of processor
00:04power, so much so that sampling the color found on underlying layers can slow
00:09brush performance down.
00:11In this video, we'll take a look at the Mixer Brush's Sample All Layers option
00:16and I'll show you how to avoid potential interruptions in your creative flow.
00:21So the thing is that we've got this Sample All Layers option when we're in the Mixer Brush.
00:27You typically want to keep it off.
00:31The reason is, as I mentioned at the beginning, when I start to paint on another
00:35layer, and let's just take something like the Smeary Brush.
00:38Now it's normally smeary, but you can see when it's not interacting with
00:43the layer below it. It doesn't smear, whereas another color on this layer
00:47will smear with it.
00:49If I want a color to smear with the color on a layer underneath of it, I have to
00:54enable Sample All Layers.
00:56Now, it's going to do the extra push to look at that color underneath of it.
01:02Now, in this particular instance, just dealing with a color layer to sample
01:07color found underneath of it is not necessarily a huge performance hit.
01:12Where you're really going to find the issue however is when you're on cloning layers.
01:17If you're on a cloning layer, and using the cloner, Sample All Layers, if it's
01:22enabled is going to just slow your brush way down.
01:25So if you happen to be on a cloning layer with a cloning brush, and you start to
01:31paint and it's very slow, the first thing you should think of is Sample All Layers,
01:35and look up here and I'll guarantee you that you've got it checked.
01:38So you normally want this unchecked, specifically when you're working on cloning layers.
01:45Now, I'm going to give you a little tip that is kind of hidden, and that is, you
01:50would think, okay, cloners only work with cloning layers. But guess what?
01:55They actually can perform two functions.
01:58So I'm going to get a round cloner here.
02:00Now, we're not on a cloning layer.
02:02What do you expect to happen when I use it? Well, watch this.
02:07It actually becomes a blending brush.
02:09It's a brush that blends, but doesn't apply color.
02:12It could be very useful.
02:15In this case, I do want Sample All Layers on and now here I am blending colors
02:22very nicely, but it's on a separate layer completely.
02:26So this lets me do all kinds of blending and not be destructive about it.
02:32For example, normally I tell you keep Sample All Layers not enabled when you're
02:39using the cloning brush.
02:40Well, when you're on a cloning layer, yes, but you may later on want to create
02:45a blank layer and then use the cloning brush in its alter ego, which is as a
02:51blender on a normal layer as I'm doing here, and then you could go over your
02:56cloning layer and use that same cloning brush on a normal layer to become a blender.
03:02So it's a nice technique for being able to use the cloning brush as a blender.
03:11To kind of wrap this up, the Sample All Layers option can be very useful for
03:17blending color on overlapping, multiple-layer, underlying color, but in doing so,
03:23it can dramatically affect brush performance.
03:26Being processor and memory dependent, it's very difficult to predict whether or
03:31not it will affect your specific setup.
03:33For the most part, you can work with Sample All Layers disabled and never notice it.
03:38But don't forget my little trick.
03:39You can use the cloning brushes on regular layers and blend.
03:44Very big trick.
Collapse this transcript
9. Expressive Interpretation: Underpainting
Being willing to destroy detail
00:00I've talked expressive interpretation classes to a lot of photographers and the
00:04number one mistake they typically make is to not initially remove enough detail
00:10from the source photograph.
00:11Remember a key element in the language of photography is sharp focus and fine detail.
00:16It is very hard for photographers to let go of this element.
00:20As a result, too much detail is often retained in the translation and the
00:25so-called painting continues to look photographic.
00:28In this video we'll look at how always having the original source imagery
00:32available provides a safety net for vigorously destroying detail during the
00:37underpainting step.
00:38I'm using the project image from Chapter 9 in the exercise files and one of the
00:44things that is kind of difficult to start with here is how you know how to break
00:49up this detail. Because this is an admittedly fairly complex scene and I am going
00:54to show you a little trick that I've figured out that helps me determine what
00:59are the critical areas.
01:01So I am going to create a new layer above this and I also am going to fill it with white.
01:08I am going to set the Opacity to around 50% and finally I'm going to just get a
01:14small airbrush, very small size, in black and basically what this gives me is a
01:21tool I can kind of sketch with and what I am going to do is just very roughly
01:26without taking a whole lot of time, I don't want to be very specific about it,
01:32I'm just going in and delineating what are the major kind of compositional
01:37elements in here, without regard to what they actually are as objects, but just
01:42their shapes on a page is all they are.
01:45So I'm seeing these basic lines and you do not have to be super accurate about
01:52this at all, but I'll show you here in a moment that just going through and doing
01:57this ends up giving you a nice template for understanding where your composition is.
02:02And you don't have to lever over this for long at all.
02:07We just want it very simple.
02:09Now I am going to turn off the Reference layer and right there what I've
02:13delineated in just a few seconds is the major building blocks of this image.
02:19They are almost like puzzled pieces and all fitted together.
02:22They come together to create the composition that is this street scene.
02:28So just this little exercise alone helps you visualize exactly what are the
02:34key areas you are going to work on destroying all the detail and there are
02:37places where you are going to want to kind of preserve some of these shapes
02:41that you see in here.
02:42So that's our goal, to take these large compositional shapes and destroy all
02:47the detail in them.
02:50So having done that, I'm going to go ahead and I can throw this away now.
02:52It was just an exercise for me to just quickly see that and give me a
02:56visualization of really what I'm after in terms of breaking down the shapes in this image.
03:01Let's go ahead and we're going to apply our Cloning Layer action and since we're
03:09starting off here, we're going to be working in the Underpainting layer.
03:13You are going to work from the largest brushes down to the finest bushes as you
03:18progress in this painting.
03:20So by the time you are finished, you are going to be working with very small
03:23brushes at 100% in doing a lot of detail.
03:26Right now, we're just doing this kind of overall thing and a good brush I've
03:31found is as the Fan, so I am going to use the Fan - Flat Cloner, which should be right up here.
03:39There we go.
03:40And I can adjust with my Left and Right Bracket keys the size of this brush, so
03:47that's how I'm doing the left bracket key and you can see how it gets smaller.
03:51Doing the right bracket key and it gets larger.
03:53So that's how I'm making these adjustments.
03:56So we saw how these are major areas.
04:00I also know from experience and I am going to impart it to you, that you don't
04:05want to try to block out this building and somehow think to yourself "Oh, but I
04:10don't want to get rid of this tree, because it's in the scene."
04:12We can obliterate it now and get it back, because the key rule about this whole
04:18process is that you always have access to the original photograph.
04:23So if I completely blend out the trees right now, I'm not losing them.
04:27They're just temporally gone on this layer, but every other cloning layer I
04:30create those trees are in there.
04:32So I can always bring them back and I can tell you it's going to be much easier
04:37to just get rid of them now in this total destruction of detail layer and bring
04:43them back in a later cloning layer.
04:45So don't worry about it.
04:46And now I can see on this system, this is a little slow.
04:51So one thing I might do to help myself out is just take the size down a bit,
04:55because I want to get to where I have a fairly quick motion.
05:00The other thing you can do is you sometimes can kind of speed things up
05:02if you are not looking at the entire image. It doesn't tend to try to do so much.
05:08So here we are.
05:09I am just going in here and I am going to clone this out.
05:12Now we are not going to have time to completely do this.
05:17So you are not going to see me do everything, but I am going to go through the
05:20major steps of what would be done, and then we continue on,
05:24I will have finished this up. But you can see what I am doing right here?
05:27I am just dragging color down over the tree areas and if we disable temporarily
05:34our layer, you can see it goes away. It's not there.
05:37So I can pretty much dismiss this just by painting right over it with the existing
05:44color that's already on there.
05:46You are just smearing color around basically and I may use some of these guides
05:51that are part of the building, strokes I'm making.
05:55They can be against the grain.
05:57They can be with it.
05:58The goal is just to simply lose all that detail.
06:02So in all these areas you are pretty much going to just smear things out.
06:07I don't care about these frontal details.
06:09They can go away. And this can be a very liberating activity, particularly if
06:15you're a photographer, whenever I show photographers, so this is what
06:18you are going to do,
06:19they really get into it, because it's so against their grain.
06:22They are so used to dealing with lots of detail that it liberates them when they
06:28realize, I can just go in here and just get rid of all of this.
06:31And the other thing that's very important about doing this is you want to be
06:37loose when you do this. Hopefully you're seeing the way I'm doing it.
06:40It's a very loose painting style.
06:43Don't worry about perfect lines, straight lines, lines that are outside the lines.
06:49All of these things are going to get tightened up in the later layers as
06:55we move towards the finishing of this image.
06:59So right now of all times in this painting where you can just play like your Van Gogh
07:04and you just slop paint around, this is the time to do it.
07:07So I am going to go ahead and keep doing this and in the next video we'll take
07:11a look at the next step where we start to add more detail back in here.
07:16In the meantime, I will keep painting and I'll see you in the next video.
Collapse this transcript
Establishing the painting style
00:00The style of painting done on the underpainting basically defines the style of
00:04brushstroke use for the rest of the painting.
00:07Everyone has a different style, so I'm not going to sit here and try to tell
00:10you how to define yours, but I do recommend considering a loose versus a tight style of painting.
00:17Why?
00:18Because a tight style tends to meticulously follow the shapes and detail the source photo.
00:23What is the result?
00:24A painting that looks photographic, which is what we're working hard to avoid.
00:29A loose style painting places a premium on spontaneity, a key vocabulary element
00:34of expressive painting.
00:36Let's take a look at painting with a loose style.
00:39Now one of the things you've got remember when you're working is that the
00:43underpinning is not the detail layer.
00:46We are going to do that later, so you don't want to get caught up in trying
00:51to detail too much.
00:52Here's what I did in the underpainting of our general project image.
00:56Now I'm going to critique myself a little bit here and show you a few things
01:00that I would probably do to work it a little more.
01:04Now first and foremost even with the very loose brush stroking that I did,
01:08I think we can all agree we can tell that this is still is a city scene.
01:12It's not so decimated that it's unrecognizable, and that's good, because this
01:18is the basic model of which we are going to place all of the detail as we
01:22finish through this.
01:24Now one of the things I noticed as I finished it up, this area where the tree
01:28and there is a light standard here and some signage.
01:31This area got really kind of dark. In fact, we can turn on the underpainting
01:37layer and look at that, and you see what happened here is there is all this dark mass.
01:42Well, when we shut this off even trying not to paint those lines very much,
01:48we ended up still getting rather dark area.
01:50So one of the tricks I could do is I'm already been working with the
01:53Flat Cloner Fan Brush.
01:55I'm just going to switch to the Flat Opaque here and I'm just going to sample a
02:01color that is more of the background, and then go back to my brush and this
02:06lets me, now I can go in here and I'm just going to paint some strokes in here,
02:11just to get rid of that overly dark area.
02:14I might actually switch to a Flat Smeary here, because this will let me kind of blend strokes.
02:21It won't be quite so harsh,. And we really don't know what's behind here, but
02:26I'm assuming it's a continuation of the street off into this rather misty snowy background.
02:32So without really knowing too much about what's there, I'm just going to make an
02:37educated guess that the buildings are somewhat in a line right here, and then it
02:42just kind of goes into a city scene.
02:44And remember, this is all going to get covered by the trees and the light post
02:50when we repaint them back in.
02:52So what's back here isn't important.
02:54We just don't want it be dark and cluttered and you can see here I'm kind of
02:59playing with my brush strokes.
03:01I'm not keeping them super tight.
03:03The one thing you don't want to be is what I call a white knuckle painter.
03:07It's like people that fly and they just sit there with their hands gripping the armrests.
03:12You don't want to do that.
03:13You want to maintain a pretty loose approach to how you're doing this.
03:18Now the other thing I'm going to do is I'm going to go back to my Flat Cloner,
03:22and I'm going to zoom up here a bit.
03:25You can see what I have got some of these areas of white. Those don't bother me
03:29too much. What bothers me more is that in stroking these, I just kind of stroked
03:33in the direction of some of the architectural elements on the building and I
03:38really don't want them there, because it's detail and here I really want to
03:41minimize detail here.
03:43So I'm just going back in and kind of scrubbing over this, using my cloning brush,
03:47and I'm just going to get rid of some of this detail.
03:51And again, just like we did before, I may not sit here and have you watch me do
03:57all of this, but I want to kind of give you a few tips as to what you can do to
04:02get your underpainting really in the state that I'm expecting it for my own work to be in.
04:08One nice thing you can see here too is when you do pick some of these colors and
04:12move the light over dark or dark over light,
04:15the texture of the canvas shows up and that's another nice vocabulary element of
04:20painting that we're allowing to be in here.
04:23See how I'm also I'm kind of breaking up straight lines? Nothing in this should be detail.
04:30It's strictly a rough shape of the composition of the background.
04:36Now I'm going leave some of these white areas in here, because one thing you do
04:40want to allow to happen is what I call happy accidents.
04:44When you're working, sometimes you may, "Oh, I did that stroke and I didn't mean do it."
04:48Well, in real painting that happens. In real life we do things we don't expect
04:52to do, and part of the expression of this is allowing both the intended things
04:58to happen, as well as some of these accidents, because it's that kind of
05:01allowing all of those variations to occur in a painting here is what adds a real
05:06sense of life to it.
05:08So I'm going to keep on working on this, and then I will see you in the
05:13beginning to the next chapter, where we'll talk about starting a reintroduce
05:17very selectively detail back into this.
05:21So here's where we are at and you'll see a little bit more work done to this,
05:25starting in the next chapter.
Collapse this transcript
10. Expressive Interpretation: Intermediate Layer
Simplified indication
00:00Simplified indication is my term for representing visual elements with a minimum of detail.
00:06This relates to my "connect the dots" theory of engaging the user. Our brain
00:11delights and filling in detail and creates interest.
00:14A painter, for example, does not typically paint every leaf on a
00:18representation of a tree. Rather he creates an underpainting of light and dark
00:23areas, then applies a few well-placed brushstrokes to fool the eye into seeing greater detail.
00:29Simplified indication is yet another element of the vocabulary of painting.
00:34Now, before we start, I want you to notice that with the exercise file from
00:40Chapter 10, instead of gridlines we have a set of guides and the reason they're
00:46there is I cannot do this whole painting.
00:49It would be prohibitively long to do that.
00:52So we're going to concentrate on the area right here.
00:57It has elements that are throughout the entire painting and that way I can work
01:02on this part of the painting without going to the extent of doing all of it.
01:07But it also provides you with a whole set of unfinished areas that you can do on your own.
01:14So I'm going to work here and you will be able to work in the rest of the
01:19image to complete it following the various techniques that I am going to be showing you.
01:24So having said that, let's go ahead and take a look at simplified indication.
01:28I am going to zoom up and I don't typically work at 100% at this point, because
01:34you do want to get an overview.
01:35If I were to go to 100%, we'd be looking at this much detail.
01:40And while there are times when we are going to work that close, right now is not the time.
01:46So I'm guessing about 50% is about the size I want to work at.
01:51It gives me a good overview of what I'm doing, but I'm not working so close
01:55that I am missing out on how the addition I'm putting into the image is
01:59affecting other areas.
02:01Let's start off and go to the Layers palette and I'm now going to go to the
02:06Intermediate Strokes.
02:08All of the underpainting we did earlier is on our Underpainting layer.
02:12We are going to move up to Intermediate Strokes.
02:15One of the techniques that I use is as I start to refine detail in a painting,
02:23I use the brush size almost like the aperture on a camera.
02:26The smaller the aperture, the greater the detail I am going to be bringing into the image.
02:32So smaller brush sizes provide more detail.
02:36That's the way this works.
02:38Let's go up and look at our tools and I can go in here.
02:41I am going to probably at this point,
02:43I am big fan of the Round Fan, so I am going to take the Round Fan Cloner.
02:48You can see there's its default size, but I'm going to use my left and right
02:52bracket keys to be controlling how small or large this is.
02:57And remember, we've now got another copy of the original image in
03:02our Intermediate layer.
03:03So as soon as I start painting with the clone brush, I'm going to be bringing
03:07out color based on the original image.
03:10But now we are working with a smaller brush.
03:13So at this point I am going to go up and turn on my Reference layer, so I can
03:17see the true detail that's in the image, and now I start to go to work to color
03:21in some of these detail areas.
03:23So I am going to bring in the area of the car and you can see I'm painting it
03:30pretty precisely so that the shapes of the car are going to become much more
03:37rendered and visible in the painting.
03:39I am not going to necessarily paint every element of the car, but I am going to
03:44start to delineate much more precisely elements of the car.
03:48So in the case of this taxicab, you can see how I am following the shape of the
03:55windshield a bit more and this little advertising sign on the top.
03:59This is where this indication now starts to really come into play.
04:03Now, you don't have to sit here and render every tread on that tire.
04:08You just want to have a stroke or two that gives the intent of a tire.
04:12You are indicating and by not taking time to slavishly render every single bit,
04:21we're going to end up with some nice lines that describe a car without being a
04:25precise rendering of a car.
04:28And we can turn this on and off at will, so we can see, see how now there is
04:34much more detail there.
04:35Let me shut off the Intermediate layer, and you can see how just the addition of
04:41those strokes now is bringing much more detail in.
04:44I may have even done too much.
04:46But for this area of focus, that's where the greatest amount of detail is.
04:50As I move back here, we'll see in a moment, I'm going to use less detail, but still
04:57just kind of capturing the actual strokes that represent the shape of the car,
05:04and everybody's going to do this a little differently.
05:06Every time I redo this painting, which I've done during this project, it comes
05:10out different every time.
05:11This is going to look different than the final painting I did in preparation for the course.
05:17It's just the way it works.
05:19Hit some of the street elements in here.
05:21This is an area where there is definitely reflection is happening on the
05:25pavement, and drawing my lines somewhat in the same direction of those is going
05:32to help portray the cement as if it is wet.
05:36There is also the notion of these crossing stripes here, so I want to make sure
05:42that I at least provide some of that detail.
05:46And then once again enlarge my brush a little bit, because this is just less of
05:51a detailed area to worry about.
05:53But see how I am just painting downward here with very quick strokes.
05:57Now, here's where my brush size goes down a bit.
06:00I'm not going to touch the tree yet, because I am going to do that on a separate layer.
06:07Just because there's three layers presented here at the outset doesn't mean that
06:10you have to restrict yourself working with three layers.
06:14You use as many as you need.
06:16And in fact, the layer for the tree is not even going to be cloned.
06:20I am going to actually paint it, because I want it on its own layer and you'll
06:25see in a little bit why I want to do that.
06:28So we've got a good indication of the light standard.
06:35Now, to get to the tree I am going to go ahead and create a new layer.
06:40And I'm not going to be cloning, so what I need to do here is get one of
06:44brushes and I think a Smeary Brush is going to work in this case.
06:48I don't want it to be Solid Opaque.
06:51And I am going to reduce the size a bit and I am going to go and I'm just going
06:55to select that color and then what I may do over in my color palette is just
07:03darken it up a little bit.
07:04So if something is somewhat dark, you might want to make it a little bit darker.
07:08If something is somewhat light and you're going to paint in your own color, you
07:12might want to lighten it up a little bit.
07:15Because when you do that, you are in effect increasing the contrast in the image
07:20and you could see this tree is somewhat faded in the processes that we went
07:24through to get this into an underpainting state, and I probably want a little
07:29bit more darkness there, so that's the reason for selecting the darker color.
07:34Now I can go in here and I'm just going to paint and I'm going to be doing
07:38this actually just on its own layer. And I'll show you in a moment why we want to do that.
07:45Now, I've already kind of used up the size of my brush here, so I am going to
07:49reduce the scale a bit.
07:50And you don't have to go through and exactly precisely render every branch on this,
07:59because once again, it's pretty much an impression and it's not going to
08:06be painterly if you try too precisely to follow what the photograph is.
08:11What are you going to end up with? A photograph.
08:14So we don't want to do that.
08:17And then we've got some trees back here, so I am just going to vaguely use the
08:23shape of the lights as well as some of the branches I can see in those trees to
08:29just provide a skeletal outline.
08:33Look how I'm just indicating them.
08:34I am not even now following real tree limb structure.
08:38I'm just providing a few loose lines in those areas that will be close enough
08:42for the eye to read as the tree branches.
08:46But they're going to be so far in the background we really don't need to worry about them.
08:51So I've shown you the basic techniques I am using here.
08:54I am going to go ahead and keep working and finishing this up and then when
08:57we start the next movie, you'll see the result of what I did and then we'll continue on.
Collapse this transcript
Understanding color
00:00Besides indicating details brushwork, you can also indicate depth and visual
00:05importance with color by controlling its temperature and saturation.
00:10Atmospheric or aerial perspective is a painting technique in which
00:14three-dimensional depth is portrayed by reducing color saturation and tinting
00:19retreating colors towards blue.
00:21This mimics the effects of the atmosphere on distance.
00:25We can additionally use this optical queue to place greater importance on
00:29subject matter in a painting.
00:31In this video, we'll take a look at how to use this technique.
00:34So here's where we are.
00:35This is the work I did since we last talked and I wanted to show you that within
00:42each of our cloning groups, there is a Hue or Saturation adjustment layer and
00:48I'm going to take advantage of that now, because I want to start to play around
00:52with this saturation of these images to provide more focus on the subject matter,
00:58which is really the cars in the foreground here.
01:01That's the most important element.
01:04We will be adding some people into the scene later, but we want to start
01:08working already on getting the stage set for our actors that we're going to
01:11supply a little later.
01:13So I'm going to go to the Underpainting first and turn it on.
01:18What I want to do is reduce the Saturation.
01:21I'm going to overplay it here because I want to see exactly what's going to happen.
01:25Okay, so can see we've almost turned into black and white, which is too far.
01:30So I'm going to start to bring it up a bit. And like so many settings in here, I
01:35can't tell you which one is wrong or right.
01:37I'm just going to turn this on and off and watch the image.
01:42And I can see here some color brilliance is definitely been removed, but
01:46it's not noticeable and that's the other thing you want to do in these kinds of effects.
01:51When they're done right, the eye isn't attracted to them and so even on a
01:56small scale like this, where I'm just slightly adjusting the Saturation, less
02:01is generally more. You don't want to turn that into a black and white painting in the background.
02:06It would look unnatural.
02:08So we've done that one.
02:09Let's now go up to our Intermediate layer, Hue/Saturation, and in this case I'm
02:15going to increase it and once again I may just overshoot.
02:18Let's see what it's actually affecting and yes, it is affecting quite a bit there.
02:24So I'm going to start turn this down and I can turn the Hue/Saturation
02:30adjustment layer on and off in the Layer panel to see the difference.
02:34It's definitely changing it and I might punch it up just a little bit more.
02:40Remember these are nondestructive adjustments, so if later on I realized gee,
02:45I kind of over did it and that taxicab is way too yellow,
02:49I can always come back and fix this, but I want to at least have the start of
02:54the visualization of how I'm going to control the hierarchy of importance through
02:59color saturation in this image.
03:03The other thing I could do, we'll just try it to see if it does anything, is if
03:08I go here I can play with the Lightness.
03:11Let's, for example, turn it down to see what happens.
03:13It kind of hiked that a little bit.
03:16This is the kind of thing where if this was a traditional painting, you could never
03:19see these to try them out and because we have this as a safety net, I can try
03:25things out I never even would try.
03:27Who would have thought that darkening that a little bit would make a difference?
03:30And yet now that I'm looking at it, I really like it.
03:33Let's go to the Intermediate Hue/ Saturation and toggle it on and off.
03:38And sure enough you can see how that's just adding a little bit more life to
03:43what is right now our primary subject.
03:46So what I've done here is used warm and cool color and brightness as a useful
03:53tool for focusing viewer attention to desired areas within our composition.
03:58The trick is to be subtle about it and not let it call undue attention for the wrong reasons.
04:03And in the next movie, I'm going to talk about adding texture, which is another
04:07visual element that attracts the eye.
Collapse this transcript
Introducing texture
00:00As we advance further into the intermediate layer of our translation it's time
00:04to start introducing some texture into the mix.
00:07Within the vocabulary of painting, the appearance of canvas texture is a way of
00:12reestablishing the high-frequency detailed destroyed in the underpainting step.
00:18We can effectively use this detail to control the viewer's eye and weigh the
00:22importance of the subject matter in a scene.
00:25So this is where texture is now going to start to play a greater role.
00:30I can see a little bit in some of the cross-strokes that idea down here in the
00:35street area, but they're pretty subtle and we want to start to reintroduce
00:40that texture, to provide some visual activity that the eye is going to be attracted to.
00:46Remember in a photograph everything that's in clear sharp focus has the elements
00:52of high-frequency noise in it that attracts your eye.
00:57In a painting we can indicate it by using the canvas in a way that it provides
01:04some high frequency and we are totally in control of it through the
01:08application of our brush.
01:10I will show you what I mean.
01:11Now this is another one where I definitely am going to want to do this on its own layer.
01:18So I'm going to probably put this one outside of this group, because I don't
01:24want the adjustment layer of Hue/Saturation to affect it.
01:29So I am going to go ahead, I am going to create a new layer, and what I want to
01:32do is just take this layer and put it up so it's above the grouping that
01:37includes the Hue/Saturation slider.
01:39That way it won't be affected by changes made there.
01:44Now we are going to use our brushes on this and we are going to not use cloning,
01:48but we are going to use opaque brushes and we are going to have to look at a
01:51couple of things here to get this straight.
01:54Again, I'll probably just use my Round Opaque Fan Brush.
01:57Now if you look down here in the preview we are getting a really good
02:01representation of how the current Depth setting through light to full pressure
02:07will apply to our layer and I don't want a fully engaged paint occurring on this
02:16texture layer that I am making.
02:17So I'm going to play with the Depth slider here and notice as I turn it down,
02:22see what's happening down in the preview.
02:24I'm able to reduce the influence of texture so that even with my hardest
02:29brushstrokes I am not going to get a canvas-clogging color.
02:33It's only going to skip along the highest parts of a grain, and that's what we
02:38want to do, because we can start to use this as a way to do optical mixing and I
02:44will show you what I mean in a moment. By being able to apply color but not as a
02:49fully coverage type color,
02:52but by only using the tops of the canvas weave we can establish a very
02:57interesting additional layer of information on our painting.
03:02I am going to leave it open for a moment and just try a very wild color here on my layer.
03:07The other thing I am going to do is I am going to call this texture so that I
03:12know where that is in case I start building up so many layers.
03:15I am just going to try it here.
03:17That's still pretty tight in terms of how much texture is showing through this.
03:21So I am going to turn it down even more. That's better.
03:27I think it's even still at this point a bit too much.
03:30I am going to turn it down a bit more.
03:32Maybe even down about 3%. Now let's see.
03:36That's in there where I want.
03:37So almost like you want the most coverage to be maybe 50% coverage and then
03:43through pressure be able to go from that 50% down to a much lighter amount and
03:50that's exactly what I'm looking for.
03:52So I'm going to delete all that and we can go ahead and close this up.
03:58Oddly enough, even while this has to do with the main subject, you can use it in
04:03some very interesting ways.
04:05Remember, we talked in the last movie about warm colors advancing and
04:09cool colors retreating.
04:11I can do a little bit of interest on these buildings in the background without
04:16calling too much attention, but just providing some optical mixing and what I
04:22want to do here is actually go and get a blue.
04:27Now I could do this by the numbers here, but the other thing we don't want to
04:32forget, I did create all the swatches which represent traditional colors.
04:37So I've actually got a whole set of colors here that provide me with the
04:43equivalent of what a commercial set of artists' colors would have.
04:47So if we stick more to these colors rather than just dialing in any color I want,
04:52it's going to be yet another element of painting that the colors applied
04:57this image are coming from a traditional model of what color should be like.
05:03So let's go ahead and do that.
05:05I'm just going to see a little bit here.
05:09In fact, let's go to 100% for this.
05:12Now we are getting to the point where being able to see makes a great amount of difference.
05:17See how I am just putting a little bit of that in there.
05:21We will back out in a moment and look at that.
05:25Now this building is getting a little closer.
05:27I am going to provide a little warmth for it.
05:29So let's take this color. And again very, very light.
05:35You don't want to overdo this.
05:37I might do purple, and remember this is on a layer, so later on I could say, you
05:44know, that's a bit much.
05:45I can play with, for example, the Opacity to adjust the strength of this.
05:50So while it looks good to my eye now, I often find after you have done something
05:55like this and you get away from it, you realize later oh, I overdid it.
06:00That's once again where I call my 50% rule into play.
06:03It may work out that it looks good, but it's calling attention to itself.
06:07Now let's get down here on the cars and I am going to work a little bit in these
06:13vehicles right in the front.
06:15Another trick I'll show you, and this deviates a little bit from using the exact
06:20colors, but you don't always have to stay rigidly tied into these colors.
06:25I am going to go over here and I am going to sample a color off of there.
06:30I want to point something out, because I'm doing a little trick here that I
06:33haven't told you about.
06:34Normally, when you hold down the Option key when you're using the Mixer brush,
06:39you're going to see that cursor.
06:42What is that cursor?
06:43This cursor actually enables me to pick up a broad range of color.
06:48I will just show you a sample here.
06:49I am going to pick right there and then let's just do a stroke.
06:52So normally when you're in the Mixer Brush, you will find if you hold down
06:56the Option key, which normally is what you do to get the eyedropper, instead
07:01you get this little cursor.
07:03What this cursor does in terms of the Mixer brush is it actually picks up a range of colors.
07:09So if I were to position it here and sample it, my brush would start
07:13painting with yellow on one side and kind of this brown on the other, which
07:17is a great technique.
07:18It's called a loaded brush technique.
07:20I use it all the time.
07:21But for what I am doing right now, I don't want to actually get a range of colors.
07:27So I just want a single color.
07:29So what I have done and what you will be seeing we do while I am in the Mixer
07:33Brush is I have got a key assigned to my Wacom tablet so that when I press it,
07:40it just initiates the eye shortcut for the dropper.
07:43So I can sample and let it up and it goes away.
07:47So that's one little trick you can do so that you have the ability to grab both
07:51add mixtures of color for a loaded brush technique or in the cases like this where
07:56you just want to grab a single color you can do it with a simple push of a
08:00button on a device like your Wacom tablet.
08:03Otherwise, you've got to go all way over here, click on this, sample it, go back and select.
08:09There is a lot of movement in the interface that is distracting.
08:13So that's my little trick.
08:15So we've sampled that color.
08:17Let's go ahead and jump back here and this is where I can play with its saturation.
08:22I might resample it again.
08:23It doesn't quite look great. There we go!
08:26So here is where I probably turn up Brightness a little bit and increase
08:29Saturation and now let's go in here and paint on this.
08:34See there it is and I am going to reduce my brush size and just put a little bit on there.
08:41It looks like it could maybe be a little lighter, there.
08:47So now I am just going to put a little bit of that on there and I don't think
08:53there is really other areas. I need to do it there.
08:56Another thing that's happening is these windshields are reflecting the sky and
09:02while it's really gray and a windshield tends to have kind of this bluish green
09:08kind of color in it,
09:09it wouldn't hurt to highlight the fact that there's some reflection going on there.
09:14So once again I am going to sample a single color and let's punch it up and
09:20lighten it up a little bit and then with a very light touch, I am just going to
09:24go in here and add little bits of that reflection from the sky to show up on here
09:33and anywhere where there's a windshield I will do some there, anywhere where
09:41that kind of curving towards the sky.
09:42It's just a little technique to indicate, there is that word, indicating kind of
09:48a reflection on glass.
09:50I don't know that it really be here so much, but that's good. Same thing here.
09:59I am going to once again sample this color and if anything I am going to
10:02brighten it up a bit.
10:03So I will take it to brighter, and keep in mind I am always doing this with light touch.
10:09If I go all the way I am going to get that, which there may be occasions I
10:13want it, but for the most part I want it to be that or less, generally less.
10:19Maybe also little bit right along the top here.
10:25Let's once again turn on our preview and we do have this bus here.
10:33So that's another area I think I am going to go ahead and sample there and
10:38lighten it up just a bit.
10:40Maybe just little bit along here.
10:45They are small moves, but each of these small moves are slowly but surely
10:55bringing this back into sharper focus and it's all through this indication.
11:00I am going to shut that off.
11:04Let's back out a little bit here so we see.
11:08And what I like to do is just A/B it by turning the layer on and off.
11:11So you can see what we are doing is subtle, but we are going to be doing a lot
11:17of subtle things on our way to completion that are going to put this in a much
11:22more finished state.
11:23And I will be using more texture.
11:25This isn't the extent of texture I'm going to be using.
11:28This is just one usage of it, but there will be more texture used in the
11:33image as I move forward.
11:36So I am going to keep working on this and I will see you over in the next
11:39chapter which is the detail chapter.
11:41This is where we are really going to start to lock in our subject matter.
11:45So I will see you on the other side.
Collapse this transcript
11. Expressive Interpretation: Detail Layer
Providing rest areas for the eye
00:00While I have been stressing the importance of using detail to direct the
00:05viewer's interest, it is equally important to utilize areas of
00:08contrasting non-interest.
00:11An image with no rest areas becomes fatiguing to look at, and confuses the
00:16viewer's eye as to what is important within the scene.
00:19Let's take a look at how to use the contrast of detail and rest areas to
00:24emphasize the subject.
00:25Before we get started, I'll just show you the difference between the texture
00:30that I applied in the last chapter.
00:33We'll take a look here at both the texture on and off, so you can see how
00:37it affects the image.
00:39It's subtle, but it is adding detail to the image and that's what we're all about here,
00:45adding more detail.
00:48Now, let's talk a bit about rest areas.
00:51I've got a couple of big rest areas in this image.
00:53One is in the foreground here, in the street.
00:57There is far less going on here than there is in the main subject area where the
01:02line of cars is sitting.
01:04We've also got a primary rest area here in the back.
01:08You can see a good contrast of a rest area with detail in front of it.
01:13So these both support each other.
01:16The act of this detail being here reinforces the rest area and vice-versa.
01:22This rest area makes this detail seem all the more important, because there's
01:26not a lot going around it otherwise. Same thing is going on here.
01:31In fact, we've got a little bit of a problem here.
01:33I told you earlier that I wanted to put this on its own layer and the reason I
01:39did that is because I can do a little trick here and I've already turned it on.
01:44I've enabled the Transparency Lock for this layer.
01:48Once this is enabled, what this lets me do is paint into only areas that have
01:55already existing painting on it.
01:58I feel like the trees are too prominent even as they move back.
02:03The problem was as I was using pretty much the same color for all the trees and
02:08these are retreating in distance and yet they still bear the same importance in
02:13the distance as the trees closer in the foreground, and that's just not correct.
02:18These trees need to have less saturation and less dark color associated with them.
02:25So by using this Transparency Lock, I can paint into here and literally adjust the colors.
02:32So what I've done is I've switched over from the Mixer Brush to the
02:37regular Airbrush tool.
02:38I also made sure I selected a nice soft airbrush.
02:43Just it helps in being able to add a change of color in here, because we're
02:47literally going to be airbrushing.
02:48I've made it rather large.
02:52The other thing I'm going to do is I'm going to sample the colors in this area.
02:57So something like right here.
02:59So there is our color and it's pretty dark.
03:01So I'm going to go ahead, and lighten it up a bit and let's just do a test
03:05and see how it works.
03:06I'm just going to go ahead and slam it in there.
03:08Okay, it's so light,
03:10it makes it invisible, which is not what I want.
03:12So I need to darken it up a little bit and let's try it again.
03:17That's much better.
03:18See how it's light, but you still see it.
03:20So I'll start with full pressure here, but then I'll lighten my pressure as I come forward.
03:25You can see what I've done here is now I've added some atmospherics to this so
03:30that as it retreats in the distance, they become lighter and that's just a way
03:34to accentuate the appearance of depth in this image.
03:39So something that I didn't do correctly initially, by leaving it on a separate layer,
03:44and I kind of knew in advance I might want to adjust this, I'm able to
03:48take advantage of this layer's Transparency Lock to then paint into it as if it
03:53were masked, which essentially it is, and I can alter the color within it.
03:58So it's just a little trick to visually portray depth in this particular area.
04:04One of the concepts I use to think about what is important in a scene is what I
04:09call the "actors on a stage" concept.
04:13If you've ever been to a Broadway play or even a high school play, you'll see
04:17that at the beginning of a play, the stage is all lit up.
04:21You see the scenery, the props, the actors, everybody is on there, because
04:25they're introducing the environment that this play is going to be in.
04:29But once the play starts, the focus becomes centered on the actors and through
04:34the use of spotlights, they'll often have lighting that is only lighting up
04:40the actors and the rest of the stage is darkened down to where you don't even see it.
04:44They're doing exactly what we've been talking about.
04:47They are restricting your focus so that you're only going to pay attention to the actors.
04:52You already have a sense of them being in that environment.
04:55If it mysteriously disappears, you're not even going to notice it, because
04:59you're so focused on those actors that the fact that the scenery has somewhat
05:03disappeared doesn't bother you, because the focus is on the actors.
05:08If the stage stayed lit up through the whole play, you'd find yourself wandering
05:12around looking at different elements of the scenery and the props and you'd be
05:15distracted from the actors at times.
05:17So the way lighting is used in the theater is a very good analogue of what
05:23we want to do here.
05:24We want to focus on the actors and so using that concept, I will look at a
05:29scene like this and I ask myself, who are the actors? What's the stage?
05:33And in this case, right now, until we had people, the actors on this stage are
05:39definitely the cars and the traffic and to a degree the trees.
05:44The stage itself is this foreground, the street, and the buildings in the background.
05:50They provide a sense of place, but they are not the actors on the stage.
05:56So, by asking yourself that question, who are the actors, you can ensure that
06:02you are paying attention to the proper elements within an image.
06:06If you find yourself fussing too much over how this looks like a watery street,
06:11you have to ask yourself, is this the actor or the stage?
06:14If it's the stage, you're spending too much time on it.
06:17So that's one way you can evaluate a scene and decide where should I
06:21be spending my focus?
06:23Where am I going to be spending my time with my brush?
06:25You want to spend it on the actors.
06:27So what have we learned here?
06:30A well composed photograph will naturally have some rest areas, but you can
06:34always make artistic decisions during the translation process to increase the
06:38visual contrast between the actors and the stage.
06:42I make it a practice to regularly check myself when fussing over an area of a
06:47painting by asking the question, is this an actor or the stage?
06:51If it is the stage, stop spending time on it.
Collapse this transcript
Focusing on the subject through detail
00:00We talked about simplified indication earlier in Chapter 10, and to a degree this
00:05video is a continuation, but on a smaller scale.
00:09Now that we are working on the Detail layer, it is time to focus on the subject
00:14and utilize small brush size in order to provide the greatest amount of detail.
00:19As we know, the eye seeks out detail, so by imbuing our subject with the
00:24greatest degree of detail, we control where the viewer will focus his attention.
00:29Now, I am going to start by dealing with these trees and I don't have a
00:35specific brush in the collection that actually is going to create a splattery effect.
00:42So we have to manufacture it.
00:44And what I am going to do is switch over to the regular Brush tool.
00:49I also want to go up here and I am just going to grab one of the hard edged
00:54brushes for now and we'll create a new layer.
00:58In fact, I've added it here.
01:00It's called Detail Strokes, and I want to just try this out and see what happens.
01:06Well, that's no good.
01:08So how do we adjust this to do what we want it to?
01:10I am going to open up the Brush menu and the first thing we are going to do is
01:14we are going to go to Scattering and you will notice down there, see what
01:17happens when I adjust Scattering? I am going to just really crank it up.
01:23That's the first thing we are going to do.
01:25Next, we are going to go to Shape Dynamics and here is where I can play with
01:30what's called the Jitter Size.
01:32See how it's randomly changing sizes as I turn that up, and that's what I want.
01:39That is going to create a range of sizes as I spray this out.
01:44The third thing I want to do is go to Brush Tip Shape and let's try it out.
01:50Okay, that's getting good, but it's a bit too much.
01:53So how do we slow down the delivery of all these?
01:56We can do it with the Spacing slider.
01:58So as I turn this up, see how we're getting less dense version of those.
02:03I'm going to keep turning it up here and trying it out till I get about
02:09the delivery I want.
02:11There, I think that's pretty good.
02:14It's a little large for the sights of the light, so I am going to turn this down a bit.
02:19That's better.
02:20I might even turn it down one degree more, maybe another, there.
02:25So I've now got the light.
02:28The other thing I may do here is play with the Hardness, because these lights
02:32are like twinkling a little bit and a little bit of soft edge won't hurt.
02:38I think that looks pretty good.
02:39So I am on my Detail layer.
02:41I am going to go ahead and let's just give it a try. There we go.
02:48I am putting in these lights and you have to kind of imagine that there are
02:53little branch elements that we're not even seeing that those lights are going on to.
02:57So don't have a hard and fast rule that your sparkly little lights in right
03:04with the ends of the branches.
03:08Implied branch is a little farther out and kind of going beyond the range we
03:13are going to imply that, which again is a sense of indication.
03:18Let's try it here, and I am going to go ahead-- and I am not pressing this hard.
03:22So I am getting smaller lights, which is, they're in the distance.
03:27Just add them in there and as we go back, now I can't worry about the color
03:31but we'll go back and mask this off with our Transparency Lock and I will
03:36lighten those up a bit.
03:38Okay. I think there is some back in here, but they are almost nonexistent.
03:45So we've added our lights. Maybe a little bit more here, in the foreground.
03:49And I am also going to lightly go in here and just do some smaller ones
03:54overall, just to add to the density and to give it a feeling of kind of lights
03:59twinkling and glowing.
04:00Remember, this is an impression here we are doing.
04:02It's not photography.
04:04That's what we are trying to get away from.
04:06And I can clean this up in a little bit with an eraser.
04:10So that looks pretty good.
04:13Now, let's go ahead and lock this off, and this is where I can take this color
04:19and just turn it down as well as its saturation, and now I'll go pick out just
04:24a normal brush that doesn't have all of those attributes about it and enlarge it here.
04:29Let's just try it. Yup, it's working.
04:32I can see I can take it down a little more though, so I'll go down there and
04:37now I am just kind of feathering from the lights being less bright in the
04:42background to brighter in the foreground. Same back here. And there it is.
04:47That's how simple those lights were.
04:49Now, looking at them it's like they look great, but gee, maybe they are a
04:52little too overemphasized.
04:54So the other thing I can do here is I am going to use Command+U or Ctrl+U, which
04:59brings up the Hue/Saturation slider, and I am just going to, while I can see this,
05:04turn down the Lightness of it a bit.
05:08I didn't take it too much where these don't look right at all, but this gives
05:12me a way to play with this look without necessarily losing exactly all the work I've done already.
05:20So I like the placement and everything.
05:21It's just the look of the light seemed a little off.
05:23So by having this, again, on a separate layer, I can play with this and get it
05:28right where I want it, and that's about it.
05:30Because once again, you don't want these elements to necessarily over attract attention.
05:36Yes, they are subject areas and the detail helps your eye go to it, but I don't
05:40want it to be overemphatic.
05:42In fact, this is the main actor on the stage.
05:45This is kind of supporting cast essentially, so there's no reason to have it as
05:50brilliant and as "look at me" as the actors on the stage are.
05:55So by turning that down a little bit, I have created some interest in an
06:00otherwise rest area of the image, but I've also created some interest.
06:05So I'm balancing who are the primary actors and who are the supporting actors basically.
06:13Okay. The other thing we're going to do now is start to use a very small brush stroke.
06:19So if we go down here to my point and I go down to Round Opaque Fine, let's grab that.
06:25And I want to be sure I disable my Transparency Lock and let's just try
06:30a little sample here.
06:31I want to just see the range of small to large I am getting.
06:36At the largest end it's a bit too big.
06:39So I am going to use my left bracket key here to turn it down a little bit. And what was it?
06:43It was a 7. I've taken it down to 5. Let's try that.
06:46Still a bit much.
06:48Let's take it down to 3.
06:51That's probably the range of largeness to smallness that I want in my strokes.
06:58So we'll undo these and now I'm ready to start applying some fine detail to this
07:06and for this I do want to be up at 100%.
07:09This is where we can really start defining these elements, and you'll notice
07:13too we are spending less and less time using the referenced image. It's now
07:19becoming more and more of our painted image, and that's where we want to go with this.
07:24So one of the things I am going to do is kind of delineate the cars a bit more.
07:28I am going to go down with a fairly dark brush to do this.
07:31I am just going to go into some of these spots and just detail, feather in small
07:39amounts of detail on some of this.
07:43You want to be careful because too much is going to be pretty noisy, but we
07:47just want to start adding some small areas.
07:50One thing I kind of like is the way it's almost like the rim here got lit up by
07:55the side lighting from looks like this vehicle.
07:57So I am going to grab that color and just throw a little right there.
08:02See, that's very small but it helps define the roundness of the tire and the
08:07rim and that's where small amounts make a big difference.
08:12The other thing we can do is I am going to take it all the way up to white,
08:16and you want to reserve whites for highlights only. You can't start using white everywhere.
08:22None of this is white right now.
08:24These are all less than white.
08:25In fact, I'll draw an exit so you can see, the white is brighter than that, and
08:31that's why I reserve white only for my highest highlights.
08:35And I am going to start putting it like on the very tops of the cars.
08:40And notice I am not necessarily being a slave to exactly keeping these
08:46perfectly straight lines that match the exact geometry of the car, so to speak.
08:52Just bits and pieces here are enough to help the eye connect the dots.
08:58Remember, that's the trick here.
09:00We're connecting the dots.
09:01There's going to be highlights back here, these other car elements, one back
09:09there, we've got there.
09:10See, how I am also by being lighter and allowing a bit of the texture to work,
09:15I can simulate less brightness by allowing this thing to become reticulated and broken up.
09:23That's another way to kind of add to that.
09:26Also, on things like the tops of these signs, we are just going to assume
09:30there is a bit of a light coming from above, and so little areas like this are
09:36where just adding little highlights help define the illusion of
09:42three-dimensionality to the scene.
09:45And it's amazing how just a few little strokes like that are enough to start to
09:50give the illusion of greater detail.
09:54I think these are little areas that are the tops of awnings that are in the scene.
10:00Now, let's back this out, and where this will really make a difference is when
10:05you turn this layer on and off now. It should really be like, wow, without that
10:09there's a lack of what I want to be a finished image.
10:13I mean, look at the difference.
10:14It looks okay there, but you turn that on and just those few lines that we have
10:19added to the cars, the detail in the trees, it's an amazing difference that's
10:25starting to happen to this image and it's through such small amounts of
10:30additional paint on the image and yet it really starts to make a difference.
10:35So I am going to go ahead and finish detailing this and then I will catch
10:39you in the next video.
Collapse this transcript
12. Expressive Interpretation: Non-Photographic Addition
Being willing to depart from the original
00:01I shoot a lot of architectural stuff, and when I do, my practice used to be to
00:05shoot a facade or a scene without pedestrians in the scene.
00:09I mean after all, the subject is the architecture, right?
00:12Well, on one occasion I was shooting near the Plaza in Kansas City, where
00:17there's a lot of great architecture and I had driven past this area a couple
00:21times and I just noted that an early morning light would get some interesting
00:26side-lighting on the face of the architecture.
00:29So I was shooting this scene and during the shooting of it this little old lady
00:36comes walking by and it's kind of like my normal thinking is, okay, I wait till
00:40they are out of the scene and I'll take my shot, and then I just hit and it's
00:43like well, she is walking through there. I'll just shoot it just for variety.
00:48I'm almost certainly not going to use it, but I'll try it, and here's what
00:52that shot looked like.
00:53Well, the second I reviewed the shots and I saw this it just struck me what a
01:00difference a person in the scene makes.
01:03I mean if you look at it without it there is a certain I guess loneliness or
01:08desolate kind of environment, but you add a person into this scene and all of a
01:14sudden there's a new level of interest about the image.
01:17Who is this woman, where is she coming from, where is she going, what's in her shopping bag?
01:22All of these things start to add a focal point for the scene and as I've
01:28talked about before actors in a stage, well it turns out that a lot of these
01:33architectural shots I've been doing I was merely shooting the stage without actors on it.
01:38I was assuming that the stage was the actor and once I had this breakthrough
01:44and saw this image and realized you need an actor on was really a stage,
01:49it really changed for me how to shoot these kinds of images.
01:52Another thing it does is it just gives scale to the image.
01:56You start to get a sense of how large the buildings are and overall the addition
02:00of people really makes these images.
02:03And I've since used this little old lady in a number of images.
02:07Here's the finished image. I did do these long panoramas of a whole block, and
02:12there she is in the center.
02:13The other thing that worked out, and I have to thank her for it, she happened to
02:16be in the perfect spot where that's a rest area.
02:20We talked about this earlier. And you put her in it, and all of a sudden her detail
02:25pops out against that area of non-activity.
02:29So when you look at this scene you almost focus right away on her. She is
02:35centrally located, she's got that bright red scarf, she's against a black
02:39background with the white or the very bright bag she's carrying, all come together
02:45for your eye. You want to go that. Even though there is a lot of other detail in
02:49this image, it's just a spot that you tend to go to.
02:52So it becomes a focal point for the whole image.
02:54Here is she is in another image.
02:56Now I got to place her where I wanted to this time and I tried several
03:00different locations, but just like the earlier one with the window I had a
03:04perfect opportunity with this doorway that was shut and had no detail in it
03:09to add her to that location, and without her in this scene it's a nice
03:14architectural scene, it's another one of these early-morning shots, but it was
03:18dead without an actor on the stage.
03:21So the addition of that one person made a big difference in how I've
03:26photographed these kinds of scenes now.
03:28The moral of the story is you don't want to be a slave to the original photograph.
03:34You always have to be thinking of how can I improve this, how can I add to this,
03:38how can I add a storytelling element, for example? And that's where the addition
03:43of these actors on the stage make a huge difference.
03:47Now another thing I want to mention while we're covering this subject is
03:50looking at illustration work is a great place to get a lot of ideas for this.
03:55And in the mid 50's maybe a little earlier and up to the 60's was an era called
04:02the golden age ofillustration. It's before photography took over, and in that
04:07earlier era illustrators or painters did all kinds of illustration work for
04:13magazines and books and novels.
04:16Their ability to tell a story in a dramatic way is unparalleled, and so I
04:23recommend that you spend some time looking at that era of illustration and some
04:28of the names I can give you that are really big to look at is Norman Rockwell
04:32for sure, N.C. Wyeth is another one, Howard Pyle, Maxfield Parrish, J.C.
04:39Leyendecker, Bernie Fuchs, all these guys were masters at adding extra elements
04:46to an image to create a sense of drama.
04:49Now let me just show you one other example of not being a slave to the original.
04:55This is the image we played with earlier where I corrected the perspective and
04:59this just happens to be my daughter's sorority house that she lived in when she
05:03was going to college. And we wanted to do something with this image and the idea
05:09was why not take this scene, which I had to shoot at towards the end of summer,
05:14and we used it for an auction item, a print, and we wanted to do a autumn scene.
05:20So you can see here, I've done a lot of changes to this image.
05:24It's still based on the photograph, but I changed it quite a bit in order to add
05:29a sense of charm and illustration to it
05:31that wasn't in the original image.
05:34Now here's one case where I didn't add a person in the image and I could have,
05:38but we did really want to focus on the house itself.
05:41Then the next year we wanted, they said, can you do another one?
05:44And so I thought wouldn't it be interesting to do the same scene, different season?
05:49And so here yet again is another rendition of that same original scene, but now
05:55I've completely changed its character through adding snow and wintry sky and
06:01taking leaves off the trees, so all of this combines to take an original image
06:07and in many cases steer it very far off of what its original content was.
06:15So the idea is, behind my whole little epistle here, is that you don't want to get
06:21stuck on the original image, and if you're a photographer that's especially hard.
06:26Besides destroying photographic detail,
06:29altering a photograph is very hard for photographers to do.
06:32Both of these are in direct opposition to the vocabulary of photography.
06:38They are however key elements in the language of painting.
06:41So don't be afraid to utilize these powerful elements in the service of expressive painting.
Collapse this transcript
Creating detail to enhance the artwork
00:01Here's where I'm at now in the process of adding detail to my image and you can
00:06get this file from the Exercise folder for Chapter 12.
00:11What I want to talk about now is starting to add elements that aren't in the
00:16original scene, which is yet another way to differentiate yourself from the
00:20language of photography and the language of painting. We're going away from
00:24what the camera sees and we're putting into this what our vision of what we want to see is.
00:30And at this point on one add the pedestrians into this scene.
00:35And so here's how the process worked for doing that.
00:39There weren't any people in this scene and I needed some reference.
00:44So what I ended up doing was going out on the web and just using a Google search
00:49to find you know pedestrians or street scenes and in doing so I found several
00:55examples of people walking.
00:57So I had some anatomy reference how people walk and I actually put them on my
01:01second monitor in my studio and then here's what I did.
01:06I did little sketchy versions based on these references that I had and I wanted
01:14to keep them intentionally very loose to go along with the rest of the style of
01:20the painting and it also once again is yet another move away from photography
01:25because these definitely are not photographic silhouettes of people.
01:28They are hand rendered in a loose style.
01:31That's what I wanted.
01:32And once I made them, I took them and I would take these and I would bring them
01:38down into the scene.
01:40I didn't worry about when I rendered them what scale they were at.
01:43Because I knew I was going to need to rescale them anyway.
01:47And in this case I will just kind of play with this so I got a scale that seem
01:51appropriate and I am looking at kind of the height of the fire hydrant here, the
01:55size of the car which is probably a little bit further back, so this would be a
01:58little bit oversized.
02:00It's probably a little taller, maybe like this.
02:03And so I would put those into the scene.
02:06Now here is another one that's finished and the nice thing about this too is you
02:11know I can play with where I want to put this, her silhouette. It kind of stands
02:14out against the plain detail of the cab.
02:18So I am going to put her there.
02:19I am using my arrow key here just to adjust it a little bit and I am going to
02:24put the gentleman here.
02:26And now here's how I went about coloring these.
02:29Because these are just silhouettes, I can take this layer and lock its
02:33transparency and now I can paint into this without fear of going past the edges
02:39of the already sketched out silhouette.
02:42So let's add some color to him.
02:44I am going to give some blue for his suit and I am going to take my brush and
02:48make it very small here.
02:50So I've selected my Fan - Round Opaque Brush and sized it down a little bit.
02:56And now I am painting and as you can see, the paint doesn't go beyond the
03:01confines of the silhouette, which is perfect for what I'm doing here.
03:05So I am just going to paint him in and I am going to add a little bit of detail.
03:09But you don't want to sit here and try to you know add stripes and
03:13everything else on this.
03:14We are indicating. We are not trying to unnecessarily get every single detail on here.
03:19I am just going to take what looks like a darker blue here and just put a little
03:22bit of shadowing on this to give it a little bit of dimension.
03:26But you can see, I mean, very little real effort is going into this.
03:30Let's see I guess the appropriately attired men.
03:33We have brown shoes, so we'll just put a little brown down there.
03:36Well, I want to get some flesh tone, so right here is a good flesh tone.
03:40I make my brush a little smaller.
03:44That's maybe a bit much, but we can darken it up a little bit.
03:47Again, just, I am not going to try to put eyes and everything.
03:51You don't need that, just enough to represent a human form.
03:56Now I am going to darken along the edge here little bit, just maybe to get
03:59little bit more profile, and now we might add a little bit of brown to the hair.
04:04I am going to turn off the Transparency Lock and the one thing I might do here
04:11is just additionally put a briefcase in the hand, business situation.
04:16See, and here you're kind of thinking a little bit about the story of this.
04:20You know, who are these people, where are they going?
04:22Limited what you're adding, but it's just enough to give a little bit more of a story to it.
04:27Now the other thing I may do here is I am going to add another layer above and
04:33we'll just call this Highlights and this just gives me another layer now.
04:38I am going to add little highlights to them to help pop them out a little
04:43bit from the scene.
04:44And so I am just going to grab some white and let's get a nice fine brush here,
04:49so I will get a Round Fine Opaque. And I always test one so I am just going to
04:53draw with it, and okay that's pretty good.
04:56I do notice that right now the brush is very slow, so you can see my brush all
05:01of a sudden seems to be painting in molasses and as I've told you before, if you
05:06encounter a slow brush what is the first thing you do? You look up and see if
05:12Sample All Layesr is turned on and yes it is.
05:15So I am going to disable it.
05:16So look, now my brush is real time again.
05:18So I'll delete that from there.
05:21Now I can use this Highlight layer, just to go and I am just going to add a
05:24little bit of highlight on them.
05:26And this just helps to differentiate them from the background a bit.
05:30Merely you don't have to be necessarily accurate to any lighting source or anything.
05:35We are just adding little bits of highlight and you can see,
05:39because you reserve white only for the highlights, these are the brightest
05:44colors on the whole scene.
05:46So the addition of these highlights, just like I've done in the cars in the
05:50background and whatnot, give these particular elements more weight visually.
05:55Without them, it sort of melt into the scene.
05:57With them they pop better.
06:00So, little highlight elements.
06:02While they are very small details, they sure do change the character of how you
06:08read these particular elements within the scene.
06:11Now that we've got two pedestrians in the scene, the one thing that's a little
06:15odd about them is just still seem to be floating the scene because they're not
06:20reflecting in this foreground.
06:22And in order for them to see actually in the scene, they need to be
06:26appropriately reflected as are the cars and the lights and everything else.
06:31So, I'm going to grab my Move tool here and I am just going to select the man
06:39and the woman and I am going to hold down my Option key, click and drag, and
06:44make a copy of them.
06:45I don't need the highlights in this case.
06:48And then I am going to take those two layers and go to Transform and go down and
06:55say Flip Vertical and now I may want to work on each one of them individually to line them up.
07:02But now I've got these reflections of them.
07:05However, at this point they're way too prominent.
07:08So I need to dial them down somehow and the way to do that is to first of all
07:14lower their Opacity at least to about 50%.
07:18And reflections typically are the most intense nearest the object that they
07:22are reflecting from, that's causing the reflection, and then they diffuse out as they move away.
07:30So a simple way to do that is to grab my eraser and then just take one of these,
07:36the woman in this case, and I am just going to feather that reflection out a bit.
07:41And then we'll go to the man, same thing.
07:44If he is completely disappeared by the top of his head, that's fine.
07:48You just want to get that hint of reflection. And these are so easy to overdo.
07:53You don't want to call attention to themselves.
07:55Yet it's the kind of element, if it's not there it's noticed.
07:59There, that's nice and subtle.
08:01It's enough there to place them in that scene and dimensionally kind of give
08:06them proper weighting visually.
08:09So that reflection looks good and basically what we've done here is we've taken
08:14something that wasn't in the original and put it in there just to add an
08:18additional element of life and storyline.
08:22In the next movie we're going to talk about the addition of the appearance of a
08:27physical surface to the painting, which gives it a sense of physicality, almost
08:32like it's a photograph of an actual physical painting.
Collapse this transcript
Creating physical surface texture effects
00:00Once you've transformed a photograph into a painting, you have the option of
00:05adding the appearance of physical surface texture. What is this?
00:09It is a simulation of light on the three-dimensional surface of paint,
00:14canvas, and varnish.
00:15When a physical painting is photographed or viewed under gallery lighting,
00:19the lights will cause the painted brushstrokes, particularly impasto style
00:23painting, and canvas texture to be emphasized by highlight and shadow.
00:28Applied varnish or a glossy protective coating will appear as subtle
00:32brushstrokes delineated by specular highlighting.
00:35These visible artifacts make a part of our perception of the painted physical object.
00:41Depending on the wishes of the artist, gallery, or museum, these physical
00:45effects can be attenuated or suppressed depending on the lighting setup.
00:49I display a lot of my painting on the web.
00:51So I like to add this virtual surface to the finished work.
00:55This provides the viewed representation with an extra painting vocabulary element
01:00that adds an additional degree of realism to the work.
01:04My technique is nondestructive.
01:06So you have the option of displaying or printing the painting with or without
01:11this virtual surface.
01:13I used to think that this surface effect would not mix well with prints on
01:16canvas, but I've been pleasantly surprised that it can and does work.
01:21This is definitely a personal preference.
01:23Depending on your style of print reproduction and presentation, you may or may
01:27not wish to utilize virtual surface effects.
01:31Before I do anything else, one thing I want to going to bring up is as we
01:34have been going through this, we have been adding a lot of layers and
01:37deepening on person's system,
01:39you may not notice this at all, or it could start making your system huff
01:43and puff quite a bit.
01:44What I am going to do here is I am going to flatten this image down, but I
01:50always make sure I have saved the layered version first.
01:54If I'm happy with all of the layering and the cloning that I've done and I don't
01:59feel like it's going to be something I'd be going back to, then I'm freed at
02:04this point flatten this image down and that relieves a whole lot of memory so
02:07that the performance can jump back up if it's been bogged down at all. And you
02:11can do this anywhere in the process you want.
02:14I've let a whole bunch of layers build up here and I think it's time for me to flatten it out.
02:20That way I'll still have a preserved layered version of the image by saving it
02:24before flattening and then post- flattening I can continue to work on it and in
02:29fact when I add the Varnish layer onto it,
02:31if I want to, I can always take that Varnish layer and duplicate it over to
02:36the layered version, so that I still have a fully layered version all the way
02:41up through and including the varnish, even though I didn't do it with all of the layers intact.
02:46So it's just a way to help performance on your system.
02:50So let's go ahead and I'll go over to the Layer menu and right here at the
02:55bottom is Flatten Image and we want to discard the Reference layer too. That's fine.
03:00So now we've got a flattened version of this image, but we have saved the
03:05layered version previously and I can go ahead with adding my varnish.
03:11So what I want to do is go the Actions palette and we are going to go to
03:15Create Varnish Layer.
03:16Let's click on that and we get a little dialog here.
03:19It's just telling you that it is going to add the Varnish layer.
03:22You are going to see in a moment when we hit Continue that the Layer Style
03:26dialog will come up.
03:27You can just dismiss that and then a little bit later I'll get into what you
03:30can do there. And then finally, you are going to want to make sure you use the
03:34Varnish Brush over into the tool presets in connection with this particular layer.
03:40So let's hit Continue and as I said you can dismiss this for now.
03:45I am going to go ahead and close this and now we've got a latent varnish layer,
03:49sitting there ready to be worked on.
03:51I want to make sure I take my Varnish Brush and one thing I want to point out,
03:55I am going to temporary going to go down to the Brush panel and in the Texture
03:58panel, you want to keep this locked.
04:00As long as this is locked, you won't inadvertently be loading up other textures
04:05or changing the scale of it, because as we work through our painting, we want the
04:11scale and the texture to be honored all the way through and if this is
04:16unchecked, you can get changes. All of a sudden you are working with one of the
04:20canvas texture. So be sure that you check that this is enabled.
04:25We've got our varnish coat and I am just going to try a little sample outside my
04:29area here, just to see what I am getting.
04:32And as you can see it's applying brushstrokes that are kind of raising the grain
04:38a bit as well as imparting some of those brushstrokes.
04:41That's what I want on my layer.
04:44I am making my brush size a little larger here. And there are a couple of ways
04:48you can go about this.
04:49I just like kind of a general overall approach.
04:51It's almost like I'm applying a protective coat, but some people might want to
04:57use the brush to follow the shapes in the image so that it appears that that
05:02paint actually is raised, and you're certainly free to do that.
05:06I just tend to be a little more freeform here.
05:08I want it to be a recognizable textured surface, but I'm not too concerned about
05:13following the exact painting elements within the image.
05:18Okay, let's take a look at how we can control this via the Bevel and
05:23Emboss layer style.
05:24So I am going to double-click on that, bring up its dialog.
05:29The primary way to control is right here in the Bevel and Emboss Depth slider.
05:33I'll turn it up so we can see what happens.
05:36These things take a little while to catch up, but you can see now it's really
05:40super thick varnish, more than we really want, but I just want to show you you
05:45can totally control this.
05:47So if you want to raise the attenuation of it a bit, you certainly can do that.
05:51There are two ways to do this.
05:52You can either use the control in here to set it visually the way you want it,
05:57or I'll show you another way to do it.
05:59Another key control right here is in the Opacity slider for Highlight mode.
06:04If I turn this up, it's going to attenuate the supposed highlights coming from
06:09above and if I do the Shadow Opacity, it will attenuate from below.
06:17So now you can see we've got really over- attenuated varnish, way more than we want it to be.
06:23As I said, you can control it from here, or you can go ahead and leave it over-
06:28attenuated and then use the Opacity slider of your Varnish layer.
06:33Let's just turn it down and now you can see how I can bring this down and
06:38sometimes I've found that kind of over-attenuating it and then turning it down
06:42using Opacity to control how much it's there is actually better than trying to
06:48control it strictly from the Bevel panel itself.
06:52So now let's turn it on and off.
06:54It looks pretty good.
06:56Although I can tell you right now it looks great, but I wouldn't be surprised
07:00if I get away from this and come back a little later and look at and realize
07:04oh, it's way too strong.
07:06I generally use what I call my 50% rule.
07:09Whenever something looks really good, give it some time and then come back and
07:13turn it down by at least 50% and you'd often be surprised at oh, yeah, it was way
07:18overdone, even at this point. Like I say this is too much.
07:21So I am going to turn it down some more and now I can turn it on and off and it
07:26adds a nice subtle dimension of texture without being obvious. It also looks like
07:33we didn't quite paint in here, so paint in this area.
07:40The last thing I'll show you is if we go back to the Bevel and Emboss panel,
07:45you can also control the lighting from here and I am going to just turn this so
07:51it's directly overhead.
07:52That's a little more neutral as opposed to some angle. In a gallery in
07:56particular it would be directly overhead and you could see it's slightly changed
08:01the attenuation of how the strokes and texturing looks.
08:06So you can also play with this and this is all nondestructive, what we are doing here,
08:10so you can play quite a bit with the look of this varnish once you've
08:14applied it and it's nondestructive which is great.
08:18So that's applying varnish.
08:20As I said, this is a highly personalized element of the painting.
08:24You may or may not choose to use it.
08:27You may choose to use it for display on the web and then shut it off when you
08:31print, or you may want to print with it on. As I said I've been pleasantly
08:35surprised that this actually does work when it's printed on canvas.
08:39You'd think it somehow would interfere, but in most cases it actually enhances
08:44the sense of three- dimensionality. This is varnish.
08:47Use it if you want, and as I said, it's one more way to add a vocabulary element
08:52of painting to our finished image.
Collapse this transcript
13. Expressive Interpretation: Final Refinements
Waiting a day
00:00After you've supposedly finished the painingt, you may think you're done.
00:04But my advice is to wait at least a day without looking at the work before
00:08re-examining it again.
00:10Then take another look.
00:11You're probably going to find a few small things to change that you
00:14haven't noticed before.
00:16I believe this fresh look is brought about by time away from the painting, and
00:21let's take a look what we have here so far.
00:23And the first thing I'm going to do is I'm going to turn off the Varnish layer
00:28and I just want to look around at this spot anything that doesn't make any sense
00:34and here's the way I do this.
00:35I apply what I call my "what is that?" rule.
00:38And if I see something and I have to ask "what is that," take it away because
00:43you don't want things in your image that are going to do precisely that to your viewers.
00:49You want everything to be clear enough to be read so that there's no confusion
00:54about what things are and I can see a few right away.
00:57For example, if we go over here, there are some strokes I painted at one point
01:03for some reason, but now there are just kind of the squiggles and you know, what is that?
01:07Well, I have to ask that question.
01:08So this is due for removal and I'm going to go and create a new layer above my
01:15background underneath the Varnish coat and let's get a little bit of Opaque Fan brush,
01:23because this is going to reduce it now and this is just going to be a
01:25painting brush that I'm going to use to pick up color and paint with.
01:29So let's grab this gray.
01:32I'm just going to go in here and paint this out.
01:34Now because the entire image is painted, all the strokes are going to fit in very
01:38nicely and I'll just kind of feather this in here.
01:43So we don't want to have oddball things in here that are something that has to be asked.
01:50Here is another one, this little drip.
01:52I'm not sure what that is I'm sure it was a reflection or something, and I'm
01:56just going to give rid of it.
01:58Another one is right here and you look at the total image and all of a sudden
02:05this thing kind of stands out.
02:06It's like "what is that?"
02:08Well, since I have to ask that question, it's going away.
02:10Well, here we'll just paint in the side of the car and I think the windshield
02:16kind of got a little occluded by some paint, so I'm going to just add-in a little
02:22hint of windshield color, just gives the side of the car a little more shape
02:27that relates to the shape of a car. What else?
02:30Here's another one.
02:31This is a light standard with a traffic light on it.
02:34I'm not sure why this happened, but once again I'm asking what is that, so I'm
02:40going to get rid of it. Even this little reflection or lighting back here is bothersome.
02:45So we're going to reduce that.
02:49Here's another thing I noticed.
02:51When I photographed this image these cars were at a stop sign and there were no
02:55people in the intersection.
02:57However, the light had just turned green and it was up here, and some how I kind
03:02of painted over it, so there is no color in there.
03:05But if these people are crossing the intersection, it has to be red and so I've
03:10got to change this traffic light, so that it's red.
03:14So it's usually green, orange, and red.
03:17So red belongs right down here.
03:20And I'm going to grab a color not too bright and just paint it in there so that
03:25now we have the correct red light for this intersection.
03:29Also this should be darker since it's not lit up.
03:33Let's sample that color, our dark color, and just fill it in.
03:38Okay, so now we've got the correct red light that should be showing when these
03:42people are crossing the intersection.
03:44So my advice to you is always, always, always give yourself a day or so to get
03:51away from a painting before declaring it finished, if at all possible.
03:55Sometimes in a rush job you can't do that.
03:57But whatever possible, try to give yourself that time.
04:00It's all too easy to get completely absorbed by the minutia and lose sight
04:05of the big picture.
04:07By getting away from the work you will clear your mind in return with a fresh
04:11perspective that which to evaluate the painting.
Collapse this transcript
Examining your importance hierarchy
00:00Earlier in Chapter 11, I used the analogy of actors on a stage to represent the
00:05distinction between a painting's subject and background.
00:08Now is a good time to again utilize this analogy.
00:12Assuming you are creating some sort of storytelling element to a painting,
00:17you should examine your importance hierarchy.
00:19The actors, your subject in the scene, should be the beneficiaries of detail,
00:24saturation, contrast, composition, all of the techniques we've discussed in order
00:29to focus the viewer's attention on them.
00:31Everything else is secondary.
00:33Now, we're going to take a look at where we are in our partially
00:37completed painting here.
00:40I have said this before, but I will remind you again.
00:43If you have flattened your image and started to add new layers as I've done
00:47here, this is my varnish layer, this is the, what is that stuff removed from image.
00:54These layers can be highlighted, and assuming I had another image open, I can go
01:00here and say I want to duplicate these layers, and then I could duplicate them
01:05to the existing layered file.
01:08So I just want to go through that quickly, so you understand you can continue to
01:12build up one master file with everything in it if you want.
01:16It may be too big to operate on, because all your memory is getting by all the
01:20layers, but at least you can have a master file where you can go through and
01:25click off and turn on every element within the image if you want to.
01:29I'm not going to do that here, but assuming I was going to deal with this
01:34importance hierarchy, I may in fact want all the layered information here.
01:39The main thing I'm going to show you, and I'm going to zoom back a little bit, I'm
01:42going to go ahead for the purpose of this exercise, trim this image down now,
01:47because we've got all this unfinished painting around the image. In reality,
01:53what we just did in this section would have been applied everywhere.
01:56But I've left all this other area for you to try out your own painting on, or
02:01you can take the whole thing and do it all from scratch.
02:04But what I want to do here is just reduce this down to this amount.
02:08We'll call this our complete painting because what I'm going to show you
02:11requires that to be applied to a complete image.
02:15I can zoom back up again, and what I often do for the actors on the stage is a
02:22little bit of stage lighting.
02:25Typically, on a stage, the actors are going to be the brightest elements on that
02:31stage, and we've got a lot of bright color and stuff surrounding the actors.
02:37So what I want to do is suddenly diminish non-actor areas of the image and
02:44the way I'm going to do that is I will create a new layer, but I'm going to
02:47hold down the Option or Alt key on Windows, and that just calls up the New Layer dialog.
02:54What I want to say here is I want to take this to Soft Light.
02:58You can use the Overlay if you want, but it's a little aggressive.
03:00I like Soft Light for this.
03:02I'm going to fill with neutral gray and we'll say OK.
03:07It appears invisible because it turns out that these blending modes, from Overlay
03:12down to Hard Mix, all treat 50% gray as transparent.
03:16Anything lighter than that lightens the image, anything darker darkens the image.
03:21So it effectively gives me a nondestructive Dodge and Burn tool.
03:27I can be very simple about this and just get the standard Air Brush tool.
03:32I'll check it out for how it works.
03:35I don't think I want to have the size of this particular one change with pressure.
03:40So if we go to Shape Dynamics here, I can turn that off and I will just turn
03:46this up all the way.
03:47But what I may want to do is in Transfer, I want to turn Pen Pressure on.
03:53Now I can control the amount of opacity with this.
03:57I'm going to generously enlarge this brush and I'm also going to turn Opacity
04:01down to somewhere between 10 and 20%.
04:05I'm going to start to apply a bit of a vignetting here.
04:08It's just subtle enough, particularly on the top and bottom.
04:12I'm going to darken this up.
04:15Of course I would be doing this very differently if we had the whole image, but
04:21I would do a similar technique as well.
04:23So I am just darkening this up and I'll turn it on and off, but you can see it
04:28definitely has an effect of darkening non-subject areas and what that does is
04:35conversely it makes the actors much more prominent in the scene.
04:40Although it is subtle, it does have an effect of helping the eye want to go to
04:45the brightest elements of the image.
04:48So simply using a vignetting technique like I'm using here is one way to
04:53diminish the importance of non-actor areas on your image.
04:59It's a simple little fix, but it's a great way to focus viewer attention on the
05:05subject within your image.
05:07So what have we learned here?
05:08Well, by evaluating a painting's importance hierarchy, we can make decisions
05:14about what adjustments may need to be made to the image in order to further
05:18control the viewer's eye in reading the image.
05:21So the trick is with these adjustments we've made is to not make them call
05:26attention to themselves.
05:27They should be there.
05:28They should do their job, in this case, helping to highlight the actors on the
05:32stage, but not calling attention to the fact that we've darkened other areas.
05:37If we over-darkened it, it would look dramatically dark and that would call
05:40attention to the fact that the lighting is changed so much.
05:45You don't want it to be that way. Just this subtle change.
05:49So all the techniques I've shown you throughout these videos really put
05:53together the notion of how we take this photographic source and translate it
05:59into a painted result.
06:02We've only been able to work on this one section.
06:04But I've left all the other areas of the image for you to go ahead and try your
06:10skills at it, or you can just start from scratch and not even use my central
06:14area as a reference and just go ahead and completely do it in your own style.
Collapse this transcript
Conclusion
Goodbye
00:00Well, here we are at end of the course.
00:03If you followed along from the beginning, then you have installed new artist brushes,
00:07explored custom actions in Photoshop, and in the process, started to
00:12create an expressive work of art that communicates your vision.
00:16This course is only the beginning of the process.
00:19You hopefully are now ready to take these tools and techniques and start
00:23scouring your digital photo collections for images that you can take from plain
00:28pixels to artistic brushstrokes.
00:31You will be amazed at some of the things you can create.
00:34If you want to explore, more on the topic of brushes, I recommend that you check
00:39out my course, Photoshop CS5: Painting with the Mixer Brush, or if you want to
00:44see how other artists use the Brush tools and create digital painting, check out
00:49Bert Monroy's The Making of Times Square.
00:53Thanks for joining me and happy painting!
Collapse this transcript


Suggested courses to watch next:

Photoshop CS5 One-on-One: Mastery (20h 1m)
Deke McClelland


Photoshop for Designers: Textures (4h 38m)
Nigel French


Are you sure you want to delete this bookmark?

cancel

Bookmark this Tutorial

Name

Description

{0} characters left

Tags

Separate tags with a space. Use quotes around multi-word tags. Suggested Tags:
loading
cancel

bookmark this course

{0} characters left Separate tags with a space. Use quotes around multi-word tags. Suggested Tags:
loading

Error:

go to playlists »

Create new playlist

name:
description:
save cancel

You must be a lynda.com member to watch this video.

Every course in the lynda.com library contains free videos that let you assess the quality of our tutorials before you subscribe—just click on the blue links to watch them. Become a member to access all 104,141 instructional videos.

get started learn more

If you are already an active lynda.com member, please log in to access the lynda.com library.

Get access to all lynda.com videos

You are currently signed into your admin account, which doesn't let you view lynda.com videos. For full access to the lynda.com library, log in through iplogin.lynda.com, or sign in through your organization's portal. You may also request a user account by calling 1 1 (888) 335-9632 or emailing us at cs@lynda.com.

Get access to all lynda.com videos

You are currently signed into your admin account, which doesn't let you view lynda.com videos. For full access to the lynda.com library, log in through iplogin.lynda.com, or sign in through your organization's portal. You may also request a user account by calling 1 1 (888) 335-9632 or emailing us at cs@lynda.com.

Access to lynda.com videos

Your organization has a limited access membership to the lynda.com library that allows access to only a specific, limited selection of courses.

You don't have access to this video.

You're logged in as an account administrator, but your membership is not active.

Contact a Training Solutions Advisor at 1 (888) 335-9632.

How to access this video.

If this course is one of your five classes, then your class currently isn't in session.

If you want to watch this video and it is not part of your class, upgrade your membership for unlimited access to the full library of 2,025 courses anytime, anywhere.

learn more upgrade

You can always watch the free content included in every course.

Questions? Call Customer Service at 1 1 (888) 335-9632 or email cs@lynda.com.

You don't have access to this video.

You're logged in as an account administrator, but your membership is no longer active. You can still access reports and account information.

To reactivate your account, contact a Training Solutions Advisor at 1 1 (888) 335-9632.

Need help accessing this video?

You can't access this video from your master administrator account.

Call Customer Service at 1 1 (888) 335-9632 or email cs@lynda.com for help accessing this video.

preview image of new course page

Try our new course pages

Explore our redesigned course pages, and tell us about your experience.

If you want to switch back to the old view, change your site preferences from the my account menu.

Try the new pages No, thanks

site feedback

Thanks for signing up.

We’ll send you a confirmation email shortly.


By signing up, you’ll receive about four emails per month, including

We’ll only use your email address to send you these mailings.

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

By signing up, you’ll receive about four emails per month, including

We’ll only use your email address to send you these mailings.

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked