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Photoshop CS6 for Web Design

Developing a layout with shape layers


From:

Photoshop CS6 for Web Design

with Justin Seeley

Video: Developing a layout with shape layers

Now that we've got all of our guides in place on our blank blog design that we're creating here inside of Photoshop, it's time to start utilizing shape layers to quickly mock up the rest of this design. Now I've also got my sketch document open here, and inside of the sketch I have basically a blueprint for exactly what I need. I need a header, a content slider, two rows of thumbnails, some text, an image, and a footer, and that's exactly what we're going to put in place. So let's go back over into my blank blog here, and I am just going to start working with the shape tools. So I'll back down here and select the Rectangle tool. And by the way, the Rectangle tool is the main tool that I use when I'm mocking things up.
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  1. 1m 9s
    1. Welcome
      48s
    2. Using the exercise files
      21s
  2. 25m 50s
    1. Designing for screens
      1m 8s
    2. Decoding screen size and resolution
      3m 9s
    3. Exploring the PSD-to-HTML workflow
      2m 25s
    4. Setting up Photoshop for web work
      5m 29s
    5. Creating a new document for web
      2m 36s
    6. Creating a new document for mobile
      4m 24s
    7. Setting up a responsive web layout
      3m 31s
    8. Creating email newsletter documents
      3m 8s
  3. 20m 39s
    1. Adjusting color settings
      4m 13s
    2. Understanding web color
      4m 0s
    3. Creating a color palette
      4m 56s
    4. Creating custom swatches
      3m 34s
    5. Applying color to shapes and graphics
      3m 56s
  4. 20m 36s
    1. Exploring the Layers panel
      4m 9s
    2. Renaming and grouping layers
      7m 19s
    3. Searching and filtering layers
      3m 11s
    4. Using layer comps effectively
      3m 4s
    5. Using automatic layer selection
      2m 53s
  5. 29m 2s
    1. Using vector shapes vs. pixel shapes
      3m 31s
    2. Creating vector shapes
      5m 2s
    3. Working with fills and strokes
      4m 36s
    4. Working with Smart Objects
      7m 47s
    5. Importing images
      3m 57s
    6. Cropping and resizing images
      4m 9s
  6. 28m 48s
    1. Planning your project
      3m 13s
    2. Using guides and rulers
      6m 40s
    3. Using a grid system
      8m 28s
    4. Developing a layout with shape layers
      4m 4s
    5. Making pixel-perfect adjustments
      6m 23s
  7. 23m 19s
    1. Using point text vs. paragraph text
      2m 10s
    2. Using text as text vs. using text as an image
      2m 47s
    3. Understanding web-safe fonts
      2m 41s
    4. Inserting placeholder text
      4m 2s
    5. Creating and using character styles
      2m 37s
    6. Creating and using paragraph styles
      6m 11s
    7. Creating editable 3D text
      2m 51s
  8. 26m 54s
    1. Understanding layer styles
      7m 0s
    2. Creating and using drop shadows
      3m 23s
    3. Creating better bevels
      6m 9s
    4. Simulating metallic textures
      5m 8s
    5. Saving and applying layer styles
      2m 48s
    6. Turning layer styles into independent layers
      2m 26s
  9. 50m 23s
    1. Starting with a wireframe
      54s
    2. Organizing page structure
      2m 29s
    3. Adding master elements
      5m 37s
    4. Creating navigation
      4m 36s
    5. Working with photographs
      4m 0s
    6. Working with text
      8m 31s
    7. Creating media placeholders
      7m 22s
    8. Creating buttons
      7m 15s
    9. Creating form fields
      7m 54s
    10. Simulating pages with layer comps
      1m 45s
  10. 33m 38s
    1. Understanding slicing
      2m 4s
    2. Slicing up a mockup
      4m 15s
    3. Understanding web file formats
      4m 3s
    4. Exploring the Save for Web dialog
      5m 3s
    5. Optimizing photographs
      4m 17s
    6. Optimizing transparent graphics
      4m 56s
    7. Saving Retina display graphics
      5m 34s
    8. Using the Image Generator (NEW)
      3m 26s
  11. 10m 40s
    1. Understanding image sprites
      1m 25s
    2. Creating a sprite grid
      2m 54s
    3. Assembling a sprite
      4m 51s
    4. Optimizing sprites for the web
      1m 30s
  12. 18m 6s
    1. Creating a basic action
      5m 28s
    2. Exploring batch processing
      2m 55s
    3. Creating droplets
      3m 20s
    4. Using the Fit Image command
      4m 5s
    5. Using the Image Processor
      2m 18s
  13. 6m 56s
    1. Integrating PSD files with Dreamweaver
      3m 22s
    2. Integrating PSD files with Fireworks
      1m 59s
    3. Integrating PSD files with Muse
      1m 35s
  14. 50s
    1. Goodbye
      50s

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Photoshop CS6 for Web Design
4h 56m Appropriate for all Jul 17, 2012 Updated Oct 04, 2013

Viewers: in countries Watching now:

Join Justin Seeley as he reveals how designers can create vibrant web graphics, wireframes, and complete web site mockups in Adobe Photoshop. The course covers creating a custom web workspace for maximum efficiency; drawing, coloring, and optimizing web graphics; creating vector shapes and text that scale seamlessly; mastering transparency; building navigation bars and buttons; and speeding up these tasks with the Photoshop automation tools.

Topics include:
  • Customizing a web workspace
  • Decoding the mysteries behind screen size and resolution
  • Coloring web graphics
  • Using layers and layer comps effectively
  • Working with transparency
  • Creating wireframes on a grid
  • Styling text
  • Creating image sprites
  • Optimizing images as JPEG, GIF, or PNG files
  • Integrating with the rest of the Adobe Creative Suite
Subjects:
Web Web Graphics Web Design Web Foundations
Software:
Photoshop
Author:
Justin Seeley

Developing a layout with shape layers

Now that we've got all of our guides in place on our blank blog design that we're creating here inside of Photoshop, it's time to start utilizing shape layers to quickly mock up the rest of this design. Now I've also got my sketch document open here, and inside of the sketch I have basically a blueprint for exactly what I need. I need a header, a content slider, two rows of thumbnails, some text, an image, and a footer, and that's exactly what we're going to put in place. So let's go back over into my blank blog here, and I am just going to start working with the shape tools. So I'll back down here and select the Rectangle tool. And by the way, the Rectangle tool is the main tool that I use when I'm mocking things up.

I'm also going to make sure that the Rectangle tool is set to create shape layers and not paths or pixels. I'm going to select the fill color of a dark neutral gray and then I am just going to come out I am going to start clicking and designing shapes. So I'll click, and in this case I know the header needs to be 100 pixels tall because I set up my guides to be that way, and I also need it to be the full width of the template, which is 1200 pixels wide. So I'll do 1200 pixels by 100 pixels and I'll hit OK. That creates a brand-new shape layer exactly the height that I needed to be.

I'll grab my Move tool, and I'm just going to throw it up at the top. If it doesn't line up perfectly, that is okay, because we can always come back in and make what I call pixel-perfect adjustments a little bit later on. I am now going to grab the Shape tool again. I'll click. I want this to be 960 pixels wide by about 350 pixels tall and I'll hit OK. And again, I'll just kind of move this up in the area of where I think I want it to go, the content slider is going to go up there. Then I'm going to grab my Rectangular tool again.

I am going to start adding in the thumbnails for the little video rows that I have. So I'll just click and I want this to be about 300 pixels wide, and let's make them 200 pixels tall and hit OK. That creates 1, and let's go ahead and create two other copies. And then I'll just kind of move these in place. Select that one, move it over, select that one, and move it over. Again, it does not matter if these don't line up properly. That's okay. We can make adjustments on that later. Again, remember, this is just a rapid prototype.

Now if I want to create a second a row, the easiest way to do that is to select all three layers right here and then hit Command+J or Ctrl+J. Once I do that, it duplicates all the layers and then I can use my Move tool to just drag them down, something like that. Pretty simple. Now I'll grab my Text tool, because I do have a bit of text according to my sketch that goes underneath here. So I'll go back. And I am just going to click, draw out a box, something kind of like this. I want to make sure I'm using just a regular font, like Helvetica. I'm going to choose Regular.

I'll set it to 14 points is okay. And I'm going up to Type > Paste Loren Ipsum. That just pastes in some text for me. And if I need to increase the size of that, I can. In this case I am just going to shrink up the size of the box a little bit to match it. Switch to my Move tool. We will move it down just a little. I'll grab my Shape tool again, and I need an image over on the right-hand side, so I'll move that in and draw out, just like that. And again, we can always make adjustments to this if we need to later. Final thing that I need to include in here is going to be my footer.

That's the only other required thing that I need according to my design, so I'll just come down. And instead of clicking and typing in numbers, I'll just click and drag out a box, something kind of like this, that fits at the very bottom. And so just in a few short minutes, I have actually put together a full mockup of this blog design. So you see, I started off with the plan, which was just a hand-drawn sketch just like this and moved over into Photoshop, and I put together some guides, threw together some shapes, and now I've a pretty nice-looking mockup. It's messy, but I can always fix that later on.

So as you continue to evolve your workflow, try to get in the habit of going from one phase to the other throughout your design process. And it is going to make things a lot more streamlined and a lot easier for you to understand everything that's going on inside your file.

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