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Learning how to use Adobe Photoshop efficiently and effectively is the best way to get the most out of your pixels and create stunning imagery. Master the fundamentals of this program with Julieanne Kost, and discover how to achieve the results you want with Photoshop and its companion programs, Bridge and Camera Raw. This comprehensive course covers nondestructive editing techniques using layers, masking, adjustment layers, blend modes, and Smart Objects. Find out how to perform common editing tasks, including lens correction, cropping and straightening, color and tonal adjustments, noise reduction, shadow and highlight detail recovery, sharpening, and retouching. Julieanne also shows how to achieve more creative effects with filters, layer effects, illustrative type, and the Photomerge command for creating panoramas and composites.
Not only does Photoshop have your basic shapes that you can draw with the different Shape Tools, but it also ships with a lot of custom shapes. So in order to select our Custom Shape Tool, I will click and hold on the Rectangle Tool, and then select the Custom Shape Tool. Soon as I select that, you'll see there's an option for the shape up here in the upper right, with a small drop down menu. So I can click on the little triangle here next to the arrow, and I'll get all of the default shapes that are loaded. In order to make this larger, I'll use the Grabber Handle here, and I'm actually going to make this significantly larger, because we're going to load a lot of other shapes. In order to this, I will click on the Gear Icon. And one of the nicest things about loading shapes, is that I don't have to go and load each one of these little categories individually, I can simply select All, and Photoshop will add of the shapes.
And it's going to add all of the shapes including the defaults, so I don't need to append it, I can simply click OK. So, now you can see why I open this up so wide. There are a lot of different shapes that ship by default, in Photoshop. Now, the one that we're going to select, is this one right over here, and it's called Grime 6. So, I'll select that, and then I'll tap Enter or Return in order to dismiss the dialogue. And then I'll Click and Drag out this Grime Shape.
And I'm actually going to Click and Drag out a number of them. So we are going to put a bunch of grime on top, and of course we can actually hold down the Option key, and Drag out from the center, and that will enable me to drag far past the image boundaries. Of course if I want to move this or reposition it, I'll select my Move Tool. And you'll notice that they all are moving still independently, because each one that I have drawn, has been on its own shape layer. I might want to revisit one of these, like maybe shape 2, and use Free Transform.
And if I do, I'll select Edit and then Free Transform, because that will enable me to rotate it, by positioning my cursor outside of the transformation boundary, and then Clicking and Dragging, and I can reposition that. And we'll just drop that down, tap Enter or Return,and maybe I want one more shape right down over here. So I'll tap the U key again, and then I will Click and Drag out one last shape. So now I have all these kind of grimy Shape Layers, but they're all solid black, and they're all on different Layers.
If I want to put them all onto a single layer, which I in fact do, because I want to add this other effect. Then I just need to select the Layer, so I'll click on Shape 4, and then I will hold down the Shift key and click on Shape 1. And then I'll use the keyboard shortcut Cmd+E or Ctrl+E to merge all of these shapes together. Now they are all on the same shape layer, of course if I wanted to move them around I can tap the V key, and then I can just reposition them if I need to. But what I really want to do, is I want these to interact with the layer below it.
But since they are black, even if I choose one of the different Blend Modes, like say Multiply, I am not going to see much difference, and its just not very visually interesting because they are the solid black shape. So one of the things that we can do, is we can actually take some other kind of texture, and we can Paste it into a Layer Mask. So I'm going to toggle over to the Cement Image. I'll do a quick Select All, and then choose Edit > Copy, and then, I'll close this file, because I don't need it and I've already Copied all the information to the clipboard. So once I close that file, I'm back here in the door image. But if I choose Paste, Photoshop is going to Paste this as it's own layer. I actually want Photoshop to Paste it into a Layer Mask. So while shape 4 is selected, I will click on the Layer Mask icon at the bottom of the Layers panel, in order to add that Layer Mask. But again if I use Cmd+V to Paste or Ctrl + V on Windows, watch what happens. Photoshop doesn't Paste it into the Layer Mask, it Pastes it into a new Layer. So I'll go ahead and I'll Undo that, by selecting Edit and then Undo Paste. What I need to do in order to Paste this into the mask, is I need to make the mask visible.
So, I'll hold down Option key on the Mac, or the Alt key on Windows, and then I'll click in the thumbnail for the Layer Mask. Now that the Layer Mask is visible, if I use the keyboard shortcut Cmd+V, or I choose Edit > Paste, Photoshop will Paste that texture into the Layer Mask. So now when we make the layer visible by toggling the I icon, we can see that we've got this great texture, that's masking that grungy overlay. I'll go ahead and Deselect, so Cmd+D or Ctrl + D, and then we can alter the overlay of this. We've already changed the Blend Mode, but we could also change the Opacity if we wanted to.
I actually prefer it at the Higher Opacity, but I do want to show you one last shortcut. If you ever want to move at this point, the layer independent from the mask. Or the mask independent form the layer, you'll notice that there's a link icon in between them. If you click on that link icon to toggle it off. I can now click on the Shape Layer, and with the Move tool I can move the shape, and if you watch closely the texture underneath is not moving, so I can reposition everything that's on it, independently of the texture underneath.
If I were to click on the Layer Mask thumbnail in the Layers panel, and then reposition the mask, you can see actually I run out of texture there, as I bring it down in the image. But, I'll just Undo that, using Cmd or Ctrl Z. And then, if I ever need them to move together again, all I have to do is click to toggle on the link icon, between the Mask and the Shape Layer. Of course if I tap the U key and we return back to the custom shape, we can see that there are a lot of other shapes that we can select from. So we're obviously not limited to this grime overlay, there's flowers and nice floral ornaments and things that you can also choose from. So there you go, an overview of the Custom Shape Tools in Photoshop.
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