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In this course, author Nigel French shows how to use textures to create visual interest, heighten realism, and add dimension to Photoshop artwork. The course demonstrates how to apply multiple filters and paint in effects with layer masks, combine textures with images using layer blending modes, use brushes to paint in and accentuate texture, and create brush presets by sampling textures from photographs. The course also shows how to automate the application of textures with actions.
Here we are going to see an example of creating a simple script. So I am going to create a script that will create texture type on a black background, using this background texture. To start what is I need to be on my top layer and I am going to include in the Action instructions, that proviso because without that it's not going to work. So I am going to go to my ACTIONS panel and why don't we create a new Action Set, not necessary but just a housekeeping thing.
So I'll create a new set and I will call it My Actions. And then within this Action Set I am going to create a new action and I am going to call this Textured Type. I could add a function key to it, I am not going to -- I could color code it, I am not going to do that either, but those are options. So now I can click Record. Now the good news is when you're recording, it's not recording in real time so just take your time to get it right.
We have to red button on indicating that we are recording and the first thing that we want to, go to the background layer and hide the top layer. Wherever possible when I'm recording actions I like to use keyboard shortcuts just so there's no ambiguity about that action step. The keyboard shortcut to select the layer beneath is Option or Alt and the Left Bracket. So that selects the layer behind the one that you are up and now I want to turn off the visibility for everything else and that keyboard shortcut is holding down the Alt or the Option key and clicking on the eyeball of your current layer.
Now I want to load the Luminosity channel for layer 1. So I am going to the Channels panels and Command or Ctrl+Click on the RGB channel and we will see the selection active. Now return to the layer's panel where I want to turn the type layer on I am going to press Option or Alt and the Right Bracket to turn that layer back on which is simultaneously going to hide the Texture layer, and then I am going to click Add layer mask.
The next thing I want to do is add a layer behind this and fill it with color, because I know I want the layer to go beneath it, I am going to hold down the Command or Ctrl key and click on Create new layer and making sure that black is my foreground color, press Option or Alt and my Backspace Delete key. So far so good, but now what I want to do is I want to work on this layer mask to increase the contrast so we really bring out the texture of that background.
Select that layer mask, Option or Alt and the Right Bracket we will select the layer above because it's a type layer it's actually selecting the layer mask. And now so that we can allow ourselves already or any other user a level of interactivity with it rather than go to Adjustments and Threshold which is going to require that we put in a value that would be applied exactly the same way every time.
What I'm going to do is choose Insert menu Item, its going to insert the menu item and its just going to stop right there. Now that is the end of the action I am going to click Stop. There is one other thing I need to do as a safe guard at the very beginning I am going to insert a save history snapshot. So I am going to select the name of my action all the way at the top, click on the Record button, go to my History panel and choose New Snapshot.
Come back to my ACTIONS and it's put that in the wrong place and the sequence, I actually wanted to go at the beginning of sequence. Having stop the recording I am just going to drag the step up, to the top of the sequence and not let's see how our action is going to work so I am going to just put things back to how they were. Let's do that by clicking on my starting history state. I'll select the top layer come to my ACTIONS and then just play that action and you will it stops at the threshold command where we get the chance to just dial in exactly how much of that texture we want to incorporate it into the type.
So a simple example of creating your own action and, including the option for the user to interact with the exact amount of settings that are applied.
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