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Photoshop for Designers: Textures
Illustration by John Hersey

Creating a smoke brush


From:

Photoshop for Designers: Textures

with Nigel French

Video: Creating a smoke brush

Smoke and other translucent subjects make excellent candidates for sample brushes. Let's see how we can create and apply a smoke brush. So the first thing I am going to do is apply a Black & White adjustment layer so that we lose the color. Now, why it's not absolutely necessary to do this when you are creating a sample brush, it's using the Grayscale values from the image regardless of whether its color or black and white. So in terms of preparing it just helps to think over it in Grayscale.
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  1. 1m 30s
    1. Welcome
      1m 2s
    2. Using the exercise files
      28s
  2. 6m 52s
    1. Working with textures
      6m 52s
  3. 30m 19s
    1. Creating a rocklike texture with Clouds
      6m 17s
    2. Improving a flat sky with Difference Clouds
      3m 43s
    3. Creating a grunge effect with Fibers
      11m 30s
    4. Applying a texture channel with Lighting Effects
      4m 22s
    5. Adding an effect and blending with Lens Flare
      4m 27s
  4. 15m 20s
    1. Applying textures with Texturizer
      6m 8s
    2. Applying realistic cracks with Craquelure
      5m 11s
    3. Preparing an image for a stained glass effect
      4m 1s
  5. 30m 48s
    1. Adding noise to an overlay layer
      1m 33s
    2. Adding film grain
      6m 5s
    3. Painting with grain
      4m 10s
    4. Adding grain to a Camera Raw image
      2m 21s
    5. Matching grain when cloning
      5m 32s
    6. Accentuating texture with Speckle grain
      3m 4s
    7. Creating a split-toning effect with Stippled grain
      4m 20s
    8. Beyond the Mezzotint filter
      3m 43s
  6. 18m 5s
    1. Creating deckled edges and sepia tone
      8m 6s
    2. Adding water stains
      5m 41s
    3. Adding cracks
      4m 18s
  7. 38m 16s
    1. Blending textures with Soft Light
      4m 15s
    2. Blending textures with Hard Light
      54s
    3. Blending groups
      3m 59s
    4. Blending textures with layer masks
      3m 49s
    5. Creating an antique poster
      5m 59s
    6. Blending mode sandwich
      4m 34s
    7. Blending texture from a pattern fill
      4m 9s
    8. Applying texture to an uneven surface
      10m 37s
  8. 42m 43s
    1. Creating a watercolor effect
      5m 30s
    2. Painting on canvas
      9m 57s
    3. Creating a rubber stamp
      8m 42s
    4. Converting a photograph to a drawing with Find Edges
      2m 58s
    5. Combining a black-and-white halftone with color images
      5m 6s
    6. Creating a textured duotone effect with Conté Crayon
      2m 33s
    7. Creating an abstract image with Mosaic
      6m 2s
    8. Creating a reticulation effect
      1m 55s
  9. 59m 11s
    1. Finding and installing brushes
      2m 19s
    2. Creating a shatter effect
      3m 58s
    3. Creating a smoke brush
      3m 50s
    4. Combining Photoshop with Illustrator to create a sample brush
      9m 56s
    5. Creating coffee rings
      4m 13s
    6. Creating a Bokeh texture
      9m 50s
    7. Creating corner brushes
      4m 24s
    8. Sampling a brush stroke
      3m 3s
    9. Creating a rust jewel brush
      5m 43s
    10. Building density with brush settings
      6m 45s
    11. Painting with the Mixer Brush
      5m 10s
  10. 17m 30s
    1. Adding texture to type using clipping masks
      2m 25s
    2. Applying texture to type with layer effects
      2m 53s
    3. Applying texture to type using a layer mask
      5m 33s
    4. Painting with a texture brush
      4m 31s
    5. Blending type into background texture
      2m 8s
  11. 17m 55s
    1. Using the texture actions set
      3m 12s
    2. Editing an action
      3m 18s
    3. Creating your own texture action
      5m 14s
    4. Finding, downloading, and installing actions
      3m 2s
    5. Applying texture styles
      3m 9s
  12. 20s
    1. Goodbye
      20s

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Photoshop for Designers: Textures
4h 38m Intermediate Sep 06, 2011

Viewers: in countries Watching now:

In this course, author Nigel French shows how to use textures to create visual interest, heighten realism, and add dimension to Photoshop artwork. The course demonstrates how to apply multiple filters and paint in effects with layer masks, combine textures with images using layer blending modes, use brushes to paint in and accentuate texture, and create brush presets by sampling textures from photographs. The course also shows how to automate the application of textures with actions.

Topics include:
  • Using render filters
  • Applying textures with the Texturizer filter
  • Adding noise and film grain
  • Matching grain when cloning
  • Aging photos
  • Blending textures with layer masks
  • Applying texture to an uneven surface
  • Creating texture brushes
  • Building density with brush settings
  • Applying texture to type
  • Finding, downloading and installing actions
Subjects:
Textures Design Design Techniques
Software:
Photoshop
Author:
Nigel French

Creating a smoke brush

Smoke and other translucent subjects make excellent candidates for sample brushes. Let's see how we can create and apply a smoke brush. So the first thing I am going to do is apply a Black & White adjustment layer so that we lose the color. Now, why it's not absolutely necessary to do this when you are creating a sample brush, it's using the Grayscale values from the image regardless of whether its color or black and white. So in terms of preparing it just helps to think over it in Grayscale.

So having done that, I'm then going to come to the Channels panel and Command+Click on the RGB channel to load that as a selection, and then I am going to return to the Background layer and press Command or Ctrl+J to copy that selection on to a new layer. I am now going to hide the background layer and we can see what I have there it's very semitransparent and that's the whole point. But we are also, including currently the Opaque pixels of the white background. So I am now going to remove those and I am going to choose my Magic Wand tool, take my Tolerance all the way down to 0 and make sure I have Anit-alias on, Contiguous off.

Click on the Y of the background and then delete that. So now if I deselect, what we see on the checkerboard transparency is what will not become as Sample brush when I come and choose Define Brush Preset. And I am going to call this smoke. Now I am going to switch over to this document where we are going to apply the Brush preset. Last time we saw this model she was supporting a cheetah outfit and now she's had a makeover, she also had some contrast adjustment and she is currently a Grayscale image or a Black & White image technically still an RGB image.

I am going to come and create a new layer at the top of my layer Stack, I am going to name that smoke, I am then going to press B to choose my Brush tool, come up to my Brush picker, scroll down choose smoke, it will be the last one in the list, click on that to dismiss it and now I can just dab with that to apply the smoke, I might want to change foreground color before I do that, I am going to undo that, make sure my foreground color is white. And I could dab, repeat it times if I want to, to add multiple plumes of smoke.

If I do that I do want to avoid the danger of running into a repeating pattern. Anyway I think I am going to quit while I am ahead and let me just rename this, somehow that didn't get named right. What I also might try is adding a layer mask to that layer and then on that layer mask painting with the brush itself as a way of disrupting any possible repeating pattern that might emerge from multiple clicks of that brush.

If I wanted to change the color, I can come to my Swatches panel, I am now going to get out of my Brush tool because that large cursor is rather irritating. Now I am going to come to my swatches to be on the Image layer rather than the layer mask, let's choose a blue color and now to fill that layer with the color I need to lock the Transparency so I can either click on Lock Transparent pixels or hold down the Shift key along with the Alt or Options key when I press Delete and that's going to apply that color which is actually not the color that I want.

So let's change that color again and yeah maybe I like that one. So there we see an example of creating a smoke brush, first of all making it into a Grayscale Sampling only transparent pixels and then randomizing it somewhat by painting on it's layer mask and also changing its color.

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