Creating the dome
Video: Creating the domeSo now we're looking down at the sea from the last movie, and the sea could be used for just about anything. You can have a whale out there or a ship, whatever you want to do. But in our particular case, it's going to be Atlantis rising from the sea. The first structure we're going to create-- there's going to be quite a few of them--first structure is going to be a large domed building coming out right over here, large dome building. So I went through all those shots that I've taken from all those trips, and I found two shots which are going to work perfectly.
- Final thoughts
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Discover how to use Adobe Photoshop, without any added fine art skills, to modify artwork and turn the ordinary into extraordinary. Author and illustrator Bert Monroy takes an unexciting photo and transforms it into an amazing dream sequence by combining it with other photos and techniques. His process touches on compositing, digital painting, masking, and other key image editing techniques. All you need is Photoshop, some images that could use a boost, and your imagination!
- Creating alpha channels
- Isolating content with clipping groups and layer masks
- Turning a day sky into a night sky
- Compositing photos
- Creating tableaus
- Blending color and tone in combined images
- Painting in explosions
Creating the dome
So now we're looking down at the sea from the last movie, and the sea could be used for just about anything. You can have a whale out there or a ship, whatever you want to do. But in our particular case, it's going to be Atlantis rising from the sea. The first structure we're going to create-- there's going to be quite a few of them--first structure is going to be a large domed building coming out right over here, large dome building. So I went through all those shots that I've taken from all those trips, and I found two shots which are going to work perfectly.
First one is this one right here for a dome. There is a dome. Now this is structure in Munich, Germany, but this dome is going to work perfectly for what I want to do, I'm going to start with that. So I'm going to go in here, and I'm going to select the dome, right there, I'm going to select this whole piece right here, and then I'm going to deselect the sky, hold down on my Option key and using the magic wand I'm going to click on the blue of the sky which brings me down to just the dome itself. Now I'm going to take it, and I'm going to drag it into my ocean scene.
So there is my dome. So I'm going to bring it over here into position, and I'm going to do a few modifications to it. The first thing is I want to get rid of that. Atlantis didn't have this kind of a structure, so what I'm going to do is I'm going to go in here and just cut that little section off and rearrange it a little bit. So what I'm going to do is I'm going to use my pen tool and just select this little circle right through here, right through there, right in there, yeah, that little section, and then just go right across and close it off, and I want to get in real close to make sure that I'm going right along that edge, and yes, right there, right along that entire edge.
So now, that I have that selected, let's pull back. I got the dome, and let's go ahead and call it dome, and I'm going to say take that path and make it a selection. So now it's a selection I'm going to say come over here and give me a new Layer Via Cut, so there. So now I'm going to take that little piece and put it in back of the dome, and then I'm going to bring it down. So I'm sinking it down, so it's going to become this second dome on top of the larger dome, so I just bring it down, I'm hitting my cursor keys just to bring it down, straight down, so we can see this whole little guy start to slowly disappear and become the kind of dome that I want it to have.
The little thing on top that's fine, I like that, that looks kind of cool, and we just bring it right down into there. So now we have a whole new kind of a dome. So I could take these two--and let's just merge these down, they become one--and we'll call it dome again. All right, so there is my dome. Let's pull back, there is the dome. I need to age it a little bit, but we'll do that later. Let's first complete the whole building. So what I'm going to do here is I'm going to go in and get another file that I have open back here. It needs some columns, there is the dome, we can say goodbye to that one, then there is this building here, a building in Rome--well, not that little, but a building in Rome--and I just want this section right in here just this section right here with the columns.
So what I'm going to do with this one I'll just select with my lasso tool, because it will be a little easier. I'm just going to just right up here, and I'm going to hold down my Shift key to constrain it to like the polygonal tool, I just go down and then start to follow this shape right through here and follow it down to the bottom here, go straight across, and I'm not going to worry about those people's heads because they are going to be taken right out. I'm going to just go in here and select this little section right through here, go up to the top where I started and go straight across, there it is.
Now the resolution of these guys I can see is different, but no problem, I'm going to drag into here, and there it is. So what's going to happen is I'm going to now grab that and put it in position right here, and let's pull back a little bit, so we can see what's going to happen next, and I'm going to enlarge it so that it matches the size of the dome structure, right there, like that, and maybe drag it down a little bit just a little longer, click OK, and let's get a little closer. Let's see what's going to happen next.
I need it to be part of this dome building. So what I'm going to do is I'm going to go in there, and I'm going to warp this structure, and I'm going to drag this up, I'm going to drag this right up there like that, and I'm going to drag this side straight up there like that. Even them out a little bit more. This one up just a little, and right about there we have it, and I'll bring this guy down just a little, so I could correct for that curve, and the same thing here, there we go, right in there like that, click OK, and now, we could see that my little dome structure is complete.
Now I need to shade this side, because we see we have this big strong shade, so what I'm going to do I'm going to just take my burn tool, and I'm going to start to shade this whole side of it. I got to set it for shadow, then I'm going to set it for mid tones so I can start to effect all the tones together, I'm just going to go in there and start to darken that whole side right through there, I got a bigger brush and just kind of darken that side so that it starts to even out with the dome above, going to get the dome and just make sure that, that side gets a little darker as well, there we are. So now, now we're starting to get this sense of the dome.
The dome I'm also going into go in there and desaturate it a little bit, bring down the tone so it starts to become a little more on the gray side. And maybe just a little extra touch right there in the color and click OK. And the same thing with the stone structure, I'm going to go in there and desaturate it a little bit just so we don't have that same tonality. Though we are going to effect all these guys later, all the different buildings uniformly, but right now we just want these two to kind of match a bit. So now I'm going to go in there and age it. We got that going, I'm going to go and merge that down so that, that building becomes one big solid building.
And to age it it's going to be a pretty simple process. I'm just going to go in there and use my good old-fashioned spatter brush, one of those spatter brushes, that one right there. And we're just going to go in there and with paint, take a little black, and we'll get a little gray like that, and in the layer on top, I always put things in a layer just in case I mess it up, which does happen quite often, I'm going to go in there and start to paint with this. Let's adjust that brush.
Give it the spacing, give it the size and angle change and angle change, and a little color dynamics. Let's bring these guys down, I don't need those anymore. And I'm just going to go in there and start to bring down the opacity a little bit as well, bring it down to about 50%, and I'll make it a little larger and start to just draw some tones in here. Just some little tones right along the edges of my dome in different spots just so it's just given it that kind of an aged look, come back here, bring down the opacity a little more and just add some more dirt, and what looks like some grime in different areas, all through there.
I'm going to clip it with the dome so that it's locked into that area right there. Close this. Go in there, click, and there we see that that's being confined to that area, and I can bring down it's opacity just a little bit, this is not so strong just bring it down, and we'll call it grime or age, there we go. And there it is the first building completed, let's put it into position, let's take both of them here and move them together back into here, and we're going to shrink them down a little bit just to put them into that area where they are going to go, and there is our first building in position right there.
In the next movie we're going to start adding some more structures.
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