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Photoshop CS5 One-on-One: Mastery
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Canvas texture and brush libraries


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Photoshop CS5 One-on-One: Mastery

with Deke McClelland

Video: Canvas texture and brush libraries

Throughout this chapter we're going to take a look at the two new big painting innovations inside Photoshop CS5, and that's Bristle Brushes and the Mixer Brush. But before we go there, I wanted to show you some of the advanced painting settings that have been around for a long time now. So there were two watershed versions of Photoshop where painting is concerned; one is CS5, the most recent edition and one was Photoshop 7. A you old schoolers may recall that Photoshop 7 was that version of the program that introduced the Healing Brush, it also introduced all kinds of new painting technology into Photoshop.
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  1. 40m 45s
    1. Welcome
      2m 45s
    2. Making Photoshop your default image editor
      7m 43s
    3. Installing the dekeKeys keyboard shortcuts
      8m 10s
    4. Remapping OS shortcuts
      7m 37s
    5. Installing the Best Workflow color settings
      4m 31s
    6. The color settings explained
      6m 54s
    7. Loading the CS5 color settings in Bridge
      3m 5s
  2. 1h 11m
    1. Your creative range continues to expand
      1m 46s
    2. The Avatar project so far
      2m 38s
    3. Painting on a photograph
      7m 50s
    4. Adding texture and depth
      6m 14s
    5. Simulating chalky white paint
      7m 23s
    6. Masking and placing an image
      7m 20s
    7. Upsampling and Lens Blur
      5m 9s
    8. Blending blurry elements
      3m 48s
    9. Making a Smart Object
      6m 46s
    10. Placing an image as a Smart Object
      3m 22s
    11. Blending away a background
      5m 56s
    12. Applying Smart Filters
      4m 34s
    13. Creating a glow with Lens Flare
      3m 45s
    14. Blending and masking a glow
      5m 3s
  3. 1h 26m
    1. Using the image to select itself
      1m 53s
    2. Introducing masking
      6m 32s
    3. Making an alpha channel
      6m 54s
    4. Using the Calculations command
      6m 48s
    5. Add, Subtract, Offset, and Scale
      5m 54s
    6. Prepping an image with the Dodge tool
      6m 55s
    7. Fixing mistakes before they get too big
      6m 32s
    8. Painting in the Overlay mode
      5m 51s
    9. Exaggerating and selecting flesh tones
      7m 39s
    10. Smudge, Median, and the Blur tool
      6m 59s
    11. Masking low-contrast details
      6m 7s
    12. Creating a flesh-and-clothing mask
      5m 45s
    13. Masking and compositing the foreground
      5m 27s
    14. Finessing the final composition
      7m 39s
  4. 2h 24m
    1. Connecting the dots
      1m 40s
    2. The Pen tool and the Paths panel
      6m 32s
    3. Drawing a straight-sided outline
      6m 25s
    4. Editing a path outline
      6m 36s
    5. Adding and editing smooth points
      5m 35s
    6. Creating vector masks with the shape tools
      4m 59s
    7. Building a complex outline from shapes
      4m 26s
    8. Subtracting and transforming shapes
      6m 45s
    9. Cloning, flipping, and combining shapes
      8m 58s
    10. Roughing in non-symmetrical paths
      7m 41s
    11. Finessing a complex outline
      9m 15s
    12. Masking a layer effect
      8m 26s
    13. Isolating an image element
      6m 8s
    14. Smooth points and control handles
      9m 3s
    15. Stretching curved segments
      7m 49s
    16. Using the Rubber Band option
      9m 33s
    17. Drawing smooth points with the Pen tool
      6m 59s
    18. Shading an isolated object
      3m 45s
    19. Drawing cusp points
      7m 14s
    20. Setting points in the pasteboard
      9m 57s
    21. Using the Convert Point tool
      6m 42s
  5. 2h 57m
    1. Everything you need to know about blending
      1m 45s
    2. Photoshop CS5's blend modes
      7m 21s
    3. Cycling between blend modes
      6m 15s
    4. Darken and Lighten and their derivatives
      6m 3s
    5. The blend mode shortcuts
      8m 6s
    6. The Multiply and Burn modes
      4m 28s
    7. The Screen and Dodge modes
      6m 0s
    8. How opposite blend modes work
      8m 24s
    9. Why Multiply darkens and Divide lightens
      5m 23s
    10. Cleaning up a client's bad art
      5m 3s
    11. Dropping out a white background
      5m 56s
    12. Blending inside blend modes
      8m 3s
    13. Overlay, Soft Light, and Hard Light
      6m 26s
    14. Vivid, Linear, and Pin Light (and Hard Mix)
      6m 35s
    15. Difference, Exclusion, Subtract, and Divide
      7m 34s
    16. Great uses for the Difference mode
      6m 18s
    17. Promising uses for the Divide mode
      9m 6s
    18. Hue, Saturation, Color, and Luminosity
      7m 0s
    19. Blending an inverted layer
      3m 32s
    20. The "Fill Opacity Eight"
      7m 25s
    21. Making bad blend modes good
      5m 16s
    22. Making a knockout layer
      6m 53s
    23. Blending in the CMYK mode
      8m 3s
    24. Overprinting black text
      8m 29s
    25. Using the Luminance slider
      5m 24s
    26. Parametric luminance masking
      6m 21s
    27. Adjusting the behavior of luminance effects
      10m 8s
  6. 2h 2m
    1. Smart Objects = protective containers
      1m 35s
    2. Placing an Illustrator graphic
      6m 30s
    3. Vector copy and paste options
      6m 56s
    4. Applying Puppet Warp to vectors
      8m 9s
    5. "Gluing" vector art for Puppet Warp
      5m 50s
    6. Warping art onto the surface of an image
      8m 7s
    7. Blending a Smart Object
      4m 30s
    8. Blurring and blending a Smart Object
      6m 8s
    9. Making changes in Illustrator
      5m 57s
    10. Creating "true clones"
      7m 18s
    11. Double-flipping text
      4m 44s
    12. Applying effects to multiple layers
      3m 24s
    13. Updating true clones in one operation
      7m 36s
    14. Editing JPEGs as Camera Raw objects
      5m 49s
    15. Creating a double-exposure effect
      7m 15s
    16. Masking and shading transitions
      7m 47s
    17. Applying and repeating Camera Raw edits
      6m 9s
    18. Copying vs. cloning a Smart Object
      5m 18s
    19. Flipping a Smart Object and its mask
      3m 42s
    20. Adjusting multiple Camera Raw clones
      3m 53s
    21. Text that inverts everything behind it
      5m 34s
  7. 1h 59m
    1. This time, "smart" means dynamic
      1m 37s
    2. Introducing Smart Filters
      6m 28s
    3. Traditional High Pass sharpening
      5m 17s
    4. Smart High Pass in the Lab mode
      7m 57s
    5. Sharpening a high-frequency image
      7m 46s
    6. Retroactively reducing noise
      7m 31s
    7. Which filters are Smart Filters?
      6m 20s
    8. Shadows/Highlights as a Smart Filter
      4m 37s
    9. Nesting one Smart Object inside another
      7m 11s
    10. Drawing a mask from a nested Smart Object
      8m 7s
    11. Better Shadows/Highlights inside Lab
      9m 16s
    12. Tempering saturation values in Lab
      7m 0s
    13. Filtering live, editable text
      9m 2s
    14. Enhancing filters with layer effects
      4m 33s
    15. Applying a filter multiple times
      5m 0s
    16. Creating a synthetic star field
      7m 7s
    17. Making a stucco or drywall pattern
      6m 28s
    18. Land, sea, and clouds
      8m 30s
  8. 2h 50m
    1. Photoshop's advanced painting tools
      2m 3s
    2. Canvas texture and brush libraries
      6m 40s
    3. Painting with a predefined custom brush
      9m 21s
    4. Dissecting a custom brush
      11m 9s
    5. Designing and using a custom brush
      4m 54s
    6. Saving and loading brush presets
      5m 27s
    7. The ten styles of bristle brushes
      9m 47s
    8. Size, Spacing, and Angle
      7m 2s
    9. Using the Bristle Brush preview
      7m 53s
    10. Bristles, Length, Thickness, and Stiffness
      6m 53s
    11. Stylus tilt and mouse behavior
      5m 25s
    12. Stroking a path outline with a brush
      4m 0s
    13. Troubleshooting a stylus
      5m 49s
    14. Introducing the Mixer Brush
      7m 22s
    15. The Load, Mix, and Wet values
      5m 1s
    16. Cleaning and loading a brush
      6m 26s
    17. Shading a piece of graphic art
      6m 34s
    18. Shading with color
      7m 53s
    19. Mixing a photographic portrait
      6m 11s
    20. Tracing the fine details in an image
      5m 52s
    21. Crosshatching and brush size
      5m 53s
    22. Covering up and augmenting details
      7m 36s
    23. Painting in hair and fabric
      5m 54s
    24. Painting and scaling very fine hairs
      8m 7s
    25. Adding texture with the Emboss filter
      8m 31s
    26. Exploiting a "happy accident"
      2m 46s
  9. 1h 40m
    1. Artificial intelligence that works
      1m 22s
    2. The Auto-Align Layers command
      7m 25s
    3. The Auto-Blend Layers command
      3m 54s
    4. Masking auto-aligned layers
      4m 50s
    5. The Geometric Distortion setting
      6m 44s
    6. The Seamless Tones and Colors checkbox
      4m 8s
    7. Creating the best possible layer mask
      9m 18s
    8. Auto-blending depths of field
      5m 54s
    9. Finessing masks, accepting imperfections
      6m 29s
    10. Shooting and downsampling panorama images
      5m 54s
    11. Introducing the Photomerge command
      6m 40s
    12. Evaluating the Layout settings
      6m 47s
    13. Loading, aligning, and blending with Photomerge
      5m 36s
    14. Tracing and extracting seams
      7m 18s
    15. Adding a masked element into a panorama
      5m 55s
    16. Simplifying and correcting a panorama
      5m 58s
    17. Smart Filters and nondestructive cropping
      6m 43s
  10. 1h 18m
    1. The most mysterious of mysterious topics
      2m 29s
    2. Introducing HDR Toning
      6m 43s
    3. Reigning in clipped highlights
      5m 54s
    4. The Local Adaptation options
      9m 5s
    5. Nondestructive editing with HDR Toning
      8m 22s
    6. Using the HDR Toning Curve
      7m 2s
    7. HDR Toning vs. Shadows/Highlights
      6m 0s
    8. Merging multiple exposures
      7m 14s
    9. A first look at HDR Pro
      6m 24s
    10. Removing ghosts, correcting backlighting
      7m 11s
    11. Generating and editing an HDR comp
      7m 0s
    12. HDR rendered to completion
      5m 19s
  11. 1h 27m
    1. Processing hundreds of files in no time
      1m 43s
    2. Creating an action set
      6m 37s
    3. Making an action
      7m 7s
    4. Stop, Delete, and Record
      7m 12s
    5. Add, Undo, and Rerecord
      6m 40s
    6. Playing and testing an action
      6m 31s
    7. Playing and editing a specific operation
      6m 39s
    8. Permitting the user to change settings
      4m 58s
    9. Explaining an action with a custom stop
      5m 0s
    10. Batch-processing multiple images
      7m 22s
    11. Adding a Save As operation
      6m 34s
    12. Creating an action to save web graphics
      7m 59s
    13. Batching two actions into one
      7m 15s
    14. Saving and loading actions
      5m 30s
  12. 1m 19s
    1. See ya
      1m 19s

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Photoshop CS5 One-on-One: Mastery
20h 1m Advanced Sep 30, 2010

Viewers: in countries Watching now:

In the all-new Photoshop CS5 One-on-One: Mastery, the third and final installment of the popular series, join industry expert and award-winning author Deke McClelland for an in-depth tour of the most powerful and empowering features of Photoshop CS5. Discover the vast possibilities of traditional tools, such as masking and blend modes, and then delve into Smart Objects, Photomerge, as well as the new Puppet Warp, Mixer Brush, and HDR features. Exercise files accompany the course.

Recommended prerequisites: Photoshop CS5 One-on-One: Fundamentals and Photoshop CS5 One-on-One: Advanced.

Topics include:
  • Using masks and blend modes in radically new ways
  • Mastering the Pen tool and Paths panel
  • Transforming and maximizing Smart Objects
  • Employing Smart Filters to create complex effects
  • Exploring the capabilities of Bristle brushes and the Mixer Brush
  • Merging multiple images into seamless panoramas
  • Exploring the full range of luminance with HDR Pro
  • Recording actions and batching-processing images
Subjects:
Design Photography
Software:
Photoshop
Author:
Deke McClelland

Canvas texture and brush libraries

Throughout this chapter we're going to take a look at the two new big painting innovations inside Photoshop CS5, and that's Bristle Brushes and the Mixer Brush. But before we go there, I wanted to show you some of the advanced painting settings that have been around for a long time now. So there were two watershed versions of Photoshop where painting is concerned; one is CS5, the most recent edition and one was Photoshop 7. A you old schoolers may recall that Photoshop 7 was that version of the program that introduced the Healing Brush, it also introduced all kinds of new painting technology into Photoshop.

And Photoshop 7 came right before Photoshop CS. It was right before Adobe changed it's numbering conventions, incidentally. So I want to show you some of that technology because I think just about all of you will find it to be terribly entertaining if not downright useful. So a couple of things upfront. First of all, I'm working inside of this image called Canvas texture.psd. And I want you to understand how it was put together because it's yet another synthetic texture pattern just like those patterns I was showing you at the end of the previous chapter.

This one, however, is built on one of the patterns that ship along with Photoshop. So if you take a look at the Layers panel here, you'll see that there is the smart object called texture. If you double-click on it, you will open up this temporary texture.psb file. And it contains just two layers, one of which is a pattern layer. So if you want to check out what's going on with it, you can just double-click on it. You can even, if you want to, you could switch out that patterns for some other pattern that you have loaded. If you want to load more patterns, you click this right-pointing arrow head and choose one of the pattern libraries down here.

Anyway, the name of the one I'm using is Black Weave as you can see here. And all I did was Scale it to 200%, click OK. It's a dynamic pattern layer so I can change it anytime I like. I have a levels adjustment layer that's brightening the texture up a little bit. And then back in the larger composition here, I went ahead and took this smart object, and I assigned a few different smart filters. The first of which is Clouds set to the Overlay mode incidentally and then I went ahead and threw Add Noise on top of that and then I've got Emboss at the front of the list.

And to make the texture brighter, because otherwise it would look like this after the Emboss command, I went ahead and threw on yet another levels adjustment to create this texture right here. So there is so many variations for creating synthetic textures inside of Photoshop. Now if you are going to work along with me, I'd like you to click on this paint layer right there, the paint layer layer, and it's currently completely blank, so that you can paint to your heart's content and then delete the painting if you don't like it and start over again. The layer is set to the Multiply mode.

So I won't be setting the brush to any special mode. It'll just be set to Normal, but we'll be multiplying our colors into the background so that they look like conventional brushstrokes or ink strokes or what have you. I've also set my Color to the following H, S, B values. So once again if you want to emulate what I am doing you would make sure that your flyout menu options are set to HSB sliders like so and then I've got the Hue value set to 0, Saturation to 50%, and Brightness set to 25%. And next I'm going to go ahead go ahead and grab my Brush tool here, which I can get by pressing the B key of course.

And finally, I am armed with a Wacom Art Tablet. This happens to be a Wacom Intuos4, which is the most recent version of their drawing tablets as I'm recording this. And you can find out more about them at wacom.com; a really great tablet by the way if you're thinking of investing and painting inside of Photoshop via tablet, it's a wonderful way to go. All right, now we've already seen a lot of the basic painting options that are available to us, way back in chapter 7 of the Fundamentals portion of the series.

So I won't dwell on those. What I am going to do is I'm going to show you that there is two key panels that are available to us; one is Brush Presets which is going to list all the presets that are available to us at any given time, and you can get to the Brush Presets panel just as you can get to all panels inside of Photoshop by going out to the Window menu, and choosing Brush Presets. If you loaded dekeKeys, I gave you keyboard shortcut of Alt+F5 here on the PC or Option+F5 on the Mac, and then we also have the Brushes panel right next door here.

And you can get to that one by pressing F5 whether you loaded dekeKeys or not. And this is where you control your specific brushing options if you have a mind to. But anyway what I'd like to do is switch over to Brush Presets for a moment, not so that I can show you the default presets because we'll come to those, by the way, the way the presets are organize is the first six presets are just round brushes; just your standard, everyday, average round brushes that combine some size along with some degree of hardness as well as some kind of pressure response.

And so you can go ahead and select from those if you want to and then you press the bracket keys to make the brush smaller or larger or Shift with one of the bracket keys to make the brush softer or harder. Then we come to the Bristle Brushes. These little guys that look like sideways brush tips are the Bristle Brushes. And in all there are 10 of them and we will be discussing them in all kinds of details shortly, but for the moment I want to give them the slip because I want to show you some of the other brush libraries that are available to us. Go to the Brush Presets flyout menu and notice it's big whopper of a menu, it's so big that it has to have a second column on my screen.

If you drop down here, you'll see all of the libraries. Now, none of these libraries are designed to accommodate Bristle Brushes, rather, they are custom brushes. You can actually define your own custom brushes inside of Photoshop by essentially drawing a piece of artwork and then saving it out as a brush. And a lot of folks have done this in advance for you, is the great thing, and there are some awesome brush libraries to choose from. My favorite, for just getting a sense what's going on, is M Brushes. So go ahead and choose M Brushes and then rather than saying Append, which will go ahead and add the M Brushes to the end of your list and keep the ones that are here so far, I'm going to may recommend you say OK because you can always reset the brushes, as we will later, to bring back the Bristle Brushes and all the other guys.

I'm going to click OK to replace the old brushes with the new M Brushes and I'm going to show you how these guys work. Just check out what you have to choose from here, some extremely interesting stuff, and I'll show you how they work in the next exercise.

Find answers to the most frequently asked questions about Photoshop CS5 One-on-One: Mastery.


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Q: The instructions for installing the dekeKeys don't work on my computer (which is running Mac OS X Lion). Is there an update to these?
A: The dekeKeys distributed with this course will still work for Lion. You just need to add them to a slightly different folder than in previous versions of OS X.

Open a new Finder window and choose Go > Go to Folder. Type the following file path exactly as written below. Copying and pasting may result in an error.

~/Library/Application Support/Adobe/Adobe Photoshop CS5/Presets/Keyboard Shortcuts

Move and/or copy/paste the dekeKeys to this folder and follow the rest of the instructions as outlined in the video, "Installing the dekeKeys keyboard shortcuts."
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