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Blending mode sandwich

From: Photoshop for Designers: Textures

Video: Blending mode sandwich

In this example, we are creating a sandwich of blend modes and we are also using the displace filter. I have this ornament which has been created from a shape layer and then saved as a smart object and we want to blend this onto the crumpled paper background. And in order to do that I have a copy of the background at the bottom of my layer stack I have a copy of the background at the top of my layer stack. I am changing the blend mode of the ornament itself.

Blending mode sandwich

In this example, we are creating a sandwich of blend modes and we are also using the displace filter. I have this ornament which has been created from a shape layer and then saved as a smart object and we want to blend this onto the crumpled paper background. And in order to do that I have a copy of the background at the bottom of my layer stack I have a copy of the background at the top of my layer stack. I am changing the blend mode of the ornament itself.

I have a copy of the texture of the crumpled paper texture being used as a layer mask on that ornament. In addition to that we have also applied a copy of this crumpled paper texture as a Displacement map. So let's see how this works. I'm going to come to the starting point and first thing I'll do is change the blend mode of that to Multiply and that right there is allowing some of the texture to come through. Then I'm going to come to the background layer and I'm going to just brighten it up a bit by applying a Levels adjustment layer and also make it a bit warmer by using a Color Balance to go slightly more to Yellow.

Then I am going to copy that layer and coming to select the crumpled paper layer command+J, or Ctrl+J to copy it drag that copy above to the top of the layer stack and make it's blend mode Overlay. There is the before and there is the after and you'll see with each of the steps we are bringing in more of the texture to the ornament itself. Now I'm going to hide all layers above the background layer. Come to my Channels panel Command+Click, or Ctrl+Click on the RGB channel to load the grayscale values.

Return to my layers where I'll Alt+Click on the Eyeball of the one visible layer to turn them back on. Come to my ornament layer and make that active selection into a layer mask and it will look like that. Now that's going to fade the image quite considerably, because there are too many gray values in that layer mask. So I'm going to now increase the contrast on that. Command+L, or Ctrl+L will bring up my Levels where I'm going to get the White point slider and drag that over towards the center.

And now if I hold down my Shift key and click on that there is the before there is the after. And it's not having a whole lot of effect as we actually obliterated most of it, but you can see down here and up in the top left it is strengthening some of the folds. So let's have that turned on. Finally, what I'm going to do is click onto the layer itself. I'm now going to run a displacement map, so I'm going to come to the Filter menu and down to Distort and then choose Displace.

Exactly how much you choose to displace it's going to really depend up on the nature of the image that you're working with, but I'm going to displace by 5%. And then when I click OK I need to find the image that I want to displace my layer with and that image is a copy of the crumpledpaper has to be saved as a PSD file. So I am going to click Open that's what it looks like and you can see that its roughening up the edges and it's helping to work in the edges of our pattern onto the crumpled paper.

And if that is the wrong amount of Displacement if we want more or less, because we've applied this as a smart filter we can just double-click on that and return to it here and let's see what it would look like if we had say 7. We have to choose the image again I think that's probably a bit too much I'm going to go back to how it was. I'm pressing Command+Z, or Ctrl+Z and we'll go back to a displacement of 5. So there is our end result we've got an overlay blend mode at the top.

This is itself set to multiply. We've got a layer mask applied to that layer, and then we've also run a displace filter on it and as a result is really integrated nicely into a crumpled paper background.

Show transcript

This video is part of

Image for Photoshop for Designers: Textures
Photoshop for Designers: Textures

60 video lessons · 19579 viewers

Nigel French
Author

 
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  1. 1m 30s
    1. Welcome
      1m 2s
    2. Using the exercise files
      28s
  2. 6m 52s
    1. Working with textures
      6m 52s
  3. 30m 19s
    1. Creating a rocklike texture with Clouds
      6m 17s
    2. Improving a flat sky with Difference Clouds
      3m 43s
    3. Creating a grunge effect with Fibers
      11m 30s
    4. Applying a texture channel with Lighting Effects
      4m 22s
    5. Adding an effect and blending with Lens Flare
      4m 27s
  4. 15m 20s
    1. Applying textures with Texturizer
      6m 8s
    2. Applying realistic cracks with Craquelure
      5m 11s
    3. Preparing an image for a stained glass effect
      4m 1s
  5. 30m 48s
    1. Adding noise to an overlay layer
      1m 33s
    2. Adding film grain
      6m 5s
    3. Painting with grain
      4m 10s
    4. Adding grain to a Camera Raw image
      2m 21s
    5. Matching grain when cloning
      5m 32s
    6. Accentuating texture with Speckle grain
      3m 4s
    7. Creating a split-toning effect with Stippled grain
      4m 20s
    8. Beyond the Mezzotint filter
      3m 43s
  6. 18m 5s
    1. Creating deckled edges and sepia tone
      8m 6s
    2. Adding water stains
      5m 41s
    3. Adding cracks
      4m 18s
  7. 38m 16s
    1. Blending textures with Soft Light
      4m 15s
    2. Blending textures with Hard Light
      54s
    3. Blending groups
      3m 59s
    4. Blending textures with layer masks
      3m 49s
    5. Creating an antique poster
      5m 59s
    6. Blending mode sandwich
      4m 34s
    7. Blending texture from a pattern fill
      4m 9s
    8. Applying texture to an uneven surface
      10m 37s
  8. 42m 43s
    1. Creating a watercolor effect
      5m 30s
    2. Painting on canvas
      9m 57s
    3. Creating a rubber stamp
      8m 42s
    4. Converting a photograph to a drawing with Find Edges
      2m 58s
    5. Combining a black-and-white halftone with color images
      5m 6s
    6. Creating a textured duotone effect with Conté Crayon
      2m 33s
    7. Creating an abstract image with Mosaic
      6m 2s
    8. Creating a reticulation effect
      1m 55s
  9. 59m 11s
    1. Finding and installing brushes
      2m 19s
    2. Creating a shatter effect
      3m 58s
    3. Creating a smoke brush
      3m 50s
    4. Combining Photoshop with Illustrator to create a sample brush
      9m 56s
    5. Creating coffee rings
      4m 13s
    6. Creating a Bokeh texture
      9m 50s
    7. Creating corner brushes
      4m 24s
    8. Sampling a brush stroke
      3m 3s
    9. Creating a rust jewel brush
      5m 43s
    10. Building density with brush settings
      6m 45s
    11. Painting with the Mixer Brush
      5m 10s
  10. 17m 30s
    1. Adding texture to type using clipping masks
      2m 25s
    2. Applying texture to type with layer effects
      2m 53s
    3. Applying texture to type using a layer mask
      5m 33s
    4. Painting with a texture brush
      4m 31s
    5. Blending type into background texture
      2m 8s
  11. 17m 55s
    1. Using the texture actions set
      3m 12s
    2. Editing an action
      3m 18s
    3. Creating your own texture action
      5m 14s
    4. Finding, downloading, and installing actions
      3m 2s
    5. Applying texture styles
      3m 9s
  12. 20s
    1. Goodbye
      20s

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