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The third part of the popular and comprehensive series Photoshop CS6 One-on-One follows industry pro Deke McClelland as he plunges into the inner workings of Adobe Photoshop. He shows how to adjust your color, interface, and performance settings to get the best out of your images and the most out of Photoshop, and explores the power of Smart Objects, Shadows/Highlights, and Curves for making subtle, nondestructive adjustments. The course dives into Camera Raw to experiment with the editing toolset there, and returns to Photoshop to discuss toning, blur, and blend modes. Deke also teaches tried-and-true methods for sharpening details and reducing noise, as well as creating quick and accurate selections with Quick Mask, Color Range, and Refine Edge commands.
In this movie I'll show you how to blend the tattoo in with the flesh of the arm and I'll also show you how to blend away these little bits of flame that are extending beyond the arm, and this will serve as a kind of advance preview the sort of blending options that we'll see in a future chapter. So for starters here, you want to double-click on an empty portion of this layer here inside the Layers panel, in order to open up the layer Style dialog box, I'm going to go ahead and move this dialog box off screen and also zoom into the artwork by Ctrl+Spacebar or Cmd+Spacebar clicking.
Now notice this slider bar that's labeled underlying layer, it extends from black over here on the left-hand side to white over on the right-hand side and we also have luminance values of 0 for black and 255 for white. What we can do by modifying these slider triangles is force through luminance levels from the underlying layer so that they become visible and the pixels on the active layer on top of them become invisible. So notice if I drag this white triangle over to the left, let's say to somewhere around 150, I'm saying anything in the arm with a luminance level of a 150 or brighter is going to force its way through.
As a result, we end up having some pretty choppy transitions as you can see here, so the pixels just die away, they're either visible of those portions of the arm are 150 or darker or they're invisible if the arm is 150 or lighter. The good news is that we've gone ahead and dropped away the flames on the outside of the arm. So where as previously, the flames were extending into that white background as soon as we moved that white triangle just a little bit over to the left those flames disappear. If you want to achieve smooth transitions, so that the pixels gradually drop away, then you want to press the Alt key or the Opt key on a Mac and notice that we have this little sliver in the middle of the triangle.
That's showing us that it's really two triangles that have been merged together and if you Alt+Drag or Opt+Drag the left half of that triangle you'll go ahead and pull it apart, and I'm going to take it down to a value of a 100, like so, so that we can clearly see some of the flesh in the arm and then I'll go ahead and move the right side of that white triangle back up to 250. And so what we're seeing in this case is anywhere where the arm is 250 or brighter the pixels completely disappear anywhere where it's a hundred or darker, the pixels on the tiger tattoo layer are all together visible and anywhere in between they're gradually disappearing.
So we get an affect that makes it look like the tattoo is really painted onto that flesh. The next thing you want to do is change the Blend mode from Normal to Multiply, so that you get a uniform darkening effect and that's just going to go ahead and sink those red strokes into the skin and then you want to click OK in order to accept that change. So to get a sense of what we've been able to accomplish, I'll press Ctrl+Z or Cmd+Z on a Mac to restore the opaque version of the tattoo, so that's what it looked like before obviously a synthetic piece of artwork just slapped on top of the image and now if I press Ctrl+Z or Cmd+Z again, we get a tattoo that looks like it's really emblazoned onto the skin and therefore it serves as a credible element of this composition.
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