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Bert Monroy: Dreamscapes Volume 1

Bert Monroy: Dreamscapes Volume 1

with Bert Monroy

 


Discover how to use Adobe Photoshop, without any added fine art skills, to modify artwork and turn the ordinary into extraordinary. Author and illustrator Bert Monroy takes an unexciting photo and transforms it into an amazing dream sequence by combining it with other photos and techniques. His process touches on compositing, digital painting, masking, and other key image editing techniques. All you need is Photoshop, some images that could use a boost, and your imagination!
Topics include:
  • Creating alpha channels
  • Isolating content with clipping groups and layer masks
  • Turning a day sky into a night sky
  • Compositing photos
  • Creating tableaus
  • Blending color and tone in combined images
  • Painting in explosions

show more

author
Bert Monroy
subject
Design, Photography, Design Techniques, Digital Painting, Masking + Compositing
software
Photoshop CS5, CS6
level
Intermediate
duration
4h 38m
released
Sep 18, 2012

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Introduction
Welcome
00:04Hi, my name is Bert Monroy, and welcome to the course Dreamscapes.
00:08In this course we are going to let our imagination go wild.
00:12You don't have to be able to draw, all you need to do is have a good imagination and
00:16the knowledge of what Photoshop can do.
00:18We are going to create landscapes based on scenes right here on this planet, but we are
00:22going to change them so that they look like we're in some off world.
00:25It's a question of looking at something like a tree stump and seeing something beyond the tree stump
00:31to see it as a whole other world in which you can pull out some story from that simple little tree stump.
00:37Everything will be based on bad photography, the kind of vacation shots that you wouldn't show your friends.
00:43You can take all those images, no matter how bad they are, and utilize them.
00:46Take bits and pieces of each one to create the overall scene that you have imagined.
00:51So let's just do that.
00:52Let's get creative, have some fun, see what it's all about, and see what we can come up with.
00:58
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Using the exercise files
00:00If you are a Premium Member of the lynda.com online training library, or if you are watching
00:05this tutorial on a DVD-ROM, you have access to the exercise files used throughout this title.
00:12The exercise files are organized in chapters.
00:15At the start of each lesson, you will be provided with an overlay showing you the location of
00:18the files you need. Right here, we see the folder of exercise files.
00:22I open it up, and you can see that they are broken down into the chapters.
00:26We'll look at chapter 1 right here, and you will see that there you will find JPEGs and a PSD.
00:32Now these JPEGs will be the files that are actually used for the exercise, and you will
00:36see that there is the Final.
00:39That is the final file that you see at the end of the movie, and it has all the layers
00:43and all the pertinent features that have been added throughout the lesson.
00:46You will be working primarily with these three and then, that will be your guide as to what
00:51it's supposed to look like.
00:52If you're a Monthly Member or a Annual Member of lynda.com, you don't have access to the
00:57exercise files, but you can follow along from scratch with your own assets.
01:01And I really want to stress that that these files are purely for the exercises shown here.
01:07What I want you to do is take your own images, and create your own dreamscapes based on what
01:12you come up with.
01:17
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1. Understanding the Basics
Using clipping groups
00:00In quite a few of the movies, I use clipping groups to mask out parts of a layer.
00:05Here, I want to explain what a clipping group is.
00:08I have here three layers, red, green, and blue. Each one is set on a transparent background.
00:14There is the red, there is the green, and there is the blue.
00:19Now, right now they are on top of each other.
00:23I am going to use the red layer as the clipping group for the other two.
00:29What's going to happen there is that these guys will be confined to the live area of
00:33the red layer, the live area where the actual pixels are not taking into account what's
00:39going on in back with the transparency.
00:42This will also take into account transparency along the edges for the anti-aliasing.
00:46It will take all that into account in preparing how these things are masked.
00:52Now, I am going to do it the way I do it throughout this series, and that is by the shortcut.
00:57I simply hold down the Option key and press between them.
01:01Now, if I don't hold the Option key, you see that the little hand is going up and down
01:05through the Layers Panel.
01:07But when I hold down that Option key, it changes the cursor when it gets in between.
01:11So, what I am going to do is I am going to click right here.
01:14And you notice that the red suddenly became underlined, and the green became indented
01:19with an arrow pointing down.
01:21And you see that it's only visible inside the area of the red.
01:25I am now going to clip the blue.
01:28The blue doesn't seem to make a difference, but if I was to take the blue and move it
01:31around, you can see that, yes, the blue is being hidden inside of the red.
01:36And they are still individual layers that I can do things to, as you can see.
01:40I could take that green layer and reduce its opacity.
01:44I can even go in there and give it a drop shadow, increase the distance, and the size,
01:50so there is this nice little drop shadow right there.
01:53I can go to the blue layer. There it is. There is the blue layer.
01:57We'll kind of bring it over to the side here a little bit, and I am going to go in there
02:01and give that a nice little drop shadow, give it a Bevel & Emboss.
02:07Nice depth, we'll make it a Chisel Hard, and we'll make it a little bigger.
02:12So, it's got this nice little effect going on in there, and I can even give it a filter,
02:17because it is a totally separate layer.
02:19So we'll give it some noise, we get a lot of noise, click OK, and there you can see.
02:23I have affected all these layers and they are still individual layers.
02:27If I want to separate them from the group, all I have to do is Option-click between them.
02:31So, I can go over here, and I could just go in there, and Option-click between these two
02:36layers, and you can see that it get separated from it, Option-clicking again, and they'll
02:42come back and become part of the group again.
02:45Now, they are manipulated in any way I want, opacities, anything I want to do.
02:50Now, anything I do to the base layer will affect all of them.
02:54There, I made the blue one transparent, didn't do anything to the green one.
02:58I will, however, go to the red one and reduce its opacity.
03:03When I reduce its opacity, you notice that they are all being affected.
03:08If I give a layer style to the base layer, I say we give that an Inner Glow which will make quite large.
03:15You see that it is affecting all the other layers, they are getting the glow as well
03:20based on the shape of what we are creating here. So that's what a clipping group is.
03:24It's a way of going in there and masking other layers with the live area of the base layer
03:30in that clipping group.
03:35
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Explaining alpha channels
00:00Throughout the series, I use alpha channels quite a bit.
00:04I want to go in here and explain to you what exactly an Alpha Channel is.
00:08First, what are the Channels?
00:11Well, right here, we are going to see this, and we have the Red Channel, it shows you
00:16the red components of that image, the greens, and the blues.
00:20Now, we are seeing them in black and white, we can see them in color, but it is important
00:24to see them in black and white because there are certain different gradiations of a particular tone.
00:29You see that, it is blue.
00:31Now, that particular pixel right here, we are going to go in there and select that
00:35little tiny pixel right there.
00:38That little composite pixel is a certain value of the red.
00:42There is no green in it, there is the red, the red and blue, there was no green.
00:47But the result is that green right there.
00:50So now, each one of these channels is an 8 bit channel, which has 256 colors.
00:55So, there are 256 variations for that 1 pixel that we are seeing right there.
01:03The number of value for the red, and the green, and the blue mix will give you that particular color.
01:10If we were to bring up our Info window here, we would see that there is the RGB that we
01:15will see that, that particular pixel right there is 0 red, 122 green, and 255 blue.
01:22So, that's what the Channel will do, gives you your color.
01:27Now, Alpha Channels are a whole another animal. An Alpha Channel is not part of the image.
01:33In fact, there are no alpha channels until you create an Alpha Channel.
01:36If I go in here and create an Alpha Channel, right now it's going to be completely black.
01:40So, what exactly is happening in an Alpha Channel?
01:44An Alpha Channel is also an 8-bit channel if you are working in an 8-bit file, and it has 256 levels.
01:51But there, those levels have a whole different function.
01:54In the color channels, those levels will determine what the end result color will be.
02:00But in an Alpha Channel, you are selecting. You know what a selection is?
02:04If I go in here, and I select right here, and select this little area of my image, and
02:10I start to draw, you know that anything that I do, let's get a nice big brush is going
02:15to happen only inside that area.
02:18See, it happens only inside there because by selecting it, I have segregated that area
02:23from the rest of the image. When I deselect it, it's gone.
02:28I can undo, and say yeah, there it is.
02:30But if I have done something else, that selection is gone.
02:32If I come back tomorrow, or next year, and open this file, that selection is gone.
02:37But when I have something selected like this circle, and I say Save the Selection, and
02:44I can call it anything I want. I will say circle.
02:48Now, I can deselect it. Did it do anything to my image?
02:52No, but when we go look our channels, there is the circle.
02:56And you'll notice that the area that was selected is white, everything else is black.
03:01The way an Alpha Channel works is where things are white, they are selected, where they are
03:05black, they are protected just like the regular selection works.
03:10But it is an 8-bit channel, so there are 256 levels.
03:15You go from zero black, to white, which is 255, with 254 levels of gray in between, which
03:21will determine how something is selected, giving you much more control on how something
03:26is going to be selected in order to be modified.
03:28So, let's go back to our color channels here and look at our layers, let's turn this guy
03:34off, and we have a little rod here.
03:36This rod is going to be casting a shadow which right now we don't have a shadow.
03:40I have a path right there for my shadow, and in that layer for the shadow right there,
03:45I am just going to go ahead and fill that with black.
03:47And there is my nice long shadow.
03:49Now, I am going to go in there, and I am going to bring down the opacity, so it starts to
03:52look more like a shadow.
03:54Now, I can soften it up, I am going to go in there and give it a little Gaussian Blur
03:59just to soften my shadow up just a little bit.
04:02But if you look at reality and the way things work, you notice that a long shadow like this
04:07is going to get softer as it gets further back.
04:10It's going to get a little more blurred out, sometimes a little stretched out.
04:14It needs to be gradually getting softer as it goes back in space.
04:19That's where the Alpha Channel comes in, because I can control how something is going to happen.
04:25And that something can be anything from a colorization, a filter application, even a
04:30pace through, anything can be done through a specialized selection of the Alpha Channel.
04:34So, what I am going to do here is I am going to go in, and remember that first Alpha Channel
04:39that I created, it's blank.
04:41I want to see the color on top so I can control exactly where my gradient is going to work.
04:45I want to blur this much stronger as it gets further away way out here leaving this area alone.
04:52So, I am going to get my Gradient tool, set it to Black to White, make sure it's a linear
04:59gradient, and down here is where it's going to be protected, right?
05:03Back here is where it's going to be exposed.
05:04So I am going to start my black here, because black protects, white exposes, and I am going
05:10to draw my line how I want it to work. Just like that.
05:14Now, if we look at just the Alpha Channel, you see there is my gradient.
05:18Here, nothing is going to happen, here everything is going to happen, through these grays, it's
05:22going to happen based on that level of gray.
05:25So, I come back to my art, and I load that Alpha Channel.
05:30It's showing me my selection from the 50% gray to white.
05:33I am just going to go in there and hide those marching ants, so we have a nice blank slate to work with.
05:39Now, I am still in the shadow layer here, I am going to blur it again.
05:42So, I am going to give it a Gaussian Blur, and this time I am going to increase it a
05:47little more like that.
05:49Now, you notice how it's getting blurrier out there.
05:52Now, I am going do this in steps because if I apply a large blur, it's going to really look weird.
05:57So, I am going to apply it a few more times.
05:59You notice how each time, the outside area here is becoming more blurry than down here
06:04where it's not becoming blurry at all. Each time I apply it, it gets softer and softer.
06:09So now it starts to take on the look of a true shadow.
06:13And that's what an Alpha Channel can do, it allows you to control a selection and how
06:18that selection is going to affect the image.
06:21It itself is not part of the image, it is simply a way through which you apply effects
06:26to an image in a controlled fashion.
06:31
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Using layer masks
00:00Layer Masks is something that I use quite a bit throughout the series.
00:04So I am going to show you what a layer mask is.
00:07Now, this is the file I use to explain the Alpha Channel.
00:10Well, a Layer Mask is very much like an Alpha Channel, and that it uses the same concept
00:15of going from zero black to 255 white with the 254 levels of gray in between.
00:21Except in the Layer Mask, they are for a different purpose. They are also part of the image.
00:27Their very presence will affect the image, unlike an Alpha Channel whose presence
00:32is only there and does nothing to the image until you do something through that Alpha Channel.
00:37This image before we created with the Alpha Channel to blur the shadow as it got further
00:41away, well, something else should happen to this shadow.
00:44It should get lighter as it gets further away, because it gets affected by ambient light.
00:49It should be darkest down here, and lightest up here.
00:52Now, it's blurry, but it's still just as equally dark all the way through.
00:56We need this shadow to get lighter as it gets further away.
01:00So basically, I need to start to hide it, gradually. And that's where the Layer Mask comes into
01:08play, because the Layer Mask allows me to control how something is going to be seen.
01:13Where the Layer Mask is white, we will see it 100%, where it is black, it will be completely hidden.
01:20The level of gray will determine how much we see it, 50% gray, we will see the layer content by 50%.
01:28So, I am going to add a Layer Mask to my shadow. There it is
01:32It automatically came in white, because nothing was selected.
01:36Had something been selected, it would have come in with that selection as I will do in a second.
01:41But in that Layer Mask, I want this to get softer as it gets further away.
01:46So, white is where it's going to be visible.
01:49I don't want it to completely disappear, because I am not going to use black, I am going to use a gray.
01:55Remember, the level of gray, level of visibility.
01:57So, I am going to draw a gradient right inside of my Layer Mask, which is currently selected like this.
02:05And you see that the shadow got lighter as it got further away because it's being hidden by the layer mask.
02:13I am going to Option-click on the mask to show you the mask. There is the mask.
02:17It's going from white where it's visible to very light where it's gray.
02:22So, that's why it slowly disappeared.
02:24Now, I am going to go to this rod layer here, and if I had selected something like right
02:31here, if I go in there and select this and then say make a Layer Mask, notice that the
02:38Layer Mask automatically reflected what was selected. There it is.
02:45I did that in a couple of situations throughout the series where I can go in there, and select
02:50an area and then created the mask.
02:51Now, if I want to turn off the mask slightly, I can easily hold down the Shift key and click
02:57on the mask, the mask will temporarily be disabled, Shift-click on it, it brings it back.
03:03Right there, you see that lock?
03:05If I took my little rod now and moved it over here, you notice that it moved just the way it was.
03:12If I unlink the mask from the layer itself, I can now move the layer around, and it's
03:20going to stay inside the area of the mask.
03:23I could also move the mask around, which will give me a whole different feel of how I see
03:29the contents of that layer.
03:31So, the Layer Mask is just a way of going in there, and hiding parts of a layer in a
03:37controlled fashion, whether it's 100% or just gradually.
03:42But you have full control over what and how is being masked.
03:47
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Creating alpha channels
00:00In this movie we are going to cover how to create alpha channels.
00:03Now, the easiest way to create an alpha channel is to be in the Channels Panel, and simply
00:08click on Create New Channel.
00:10Now, that creates a totally black channel which means it will have no effect at all,
00:14it's totally black. The entire image is protected.
00:18Now that we have this blank channel, we can start to draw into it to do things like let's
00:23just say we create this little swirl like this.
00:25So now I can come over here, load that channel, and we'll hide the marching ants, so we don't
00:31see those, and I can go in there and say let's go and colorize that.
00:35So, I'll go to Hue/Saturation, Colorize, increase the saturation, and you see that, that area
00:41is being controlled inside the alpha channel.
00:44That's the quickest way of creating one provided you have nothing in mind from the image to
00:50create that alpha channel. Now, another way is to have something selected.
00:53So, what I'm going to do here is I'm going to select this rock, because in the exercise,
00:59I have an alpha channel already created for this rock.
01:02So I have that, and I'm going to go over here and say Save Selection, where I have the ability
01:07to save the alpha channel, and give it a name.
01:10Now, another very important thing to look at this window here is that there is the document.
01:17You will notice that I can actually send it to a new document.
01:19So, the alpha channel does not have to reside with the actual file.
01:22So, you are not limited to the number of alpha channels in a particular image or you might
01:28want to have say a couple of 100 alpha channels that you don't want your client to see.
01:33So you can put all the alpha channels for a particular file in a completely separate
01:37file, and that way, you could use them.
01:39You could also send it to a new channel or you can actually just bring it in, and replace
01:46an existing channel.
01:47So, if I click on Alpha 1, which is the little swirl I made, and you can see it down here
01:52in the panel, it will replace that particular channel.
01:55So now that I have it, I click OK, and there is the rock.
02:00Now, once it is there, I deselect it, and I go to that channel, and I can see the RGB on top of it.
02:09You notice its showing up as a quick mask.
02:11Now, if red is not a good color to see the stuff behind, you can double-click on it,
02:18which brings you up to the options, which allow you to name it again or choose a different color.
02:23So, I can go in here and say use green, and increase the opacity, so I can see more of it and so on.
02:30So there, now it's using green.
02:32So now once I have that, I can come in here, get in real close, and refine this mask to
02:39get it just the way I want. Remember that white exposes, black protects.
02:43So, if I paint with black, I'm going to be protecting.
02:46If I paint with white, I'm going to be exposing.
02:49So now, I can go in there and very specifically, go in there and say I wanted to get these
02:53little areas, and start to paint my alpha channel the way I want it.
02:58And once I have all those areas exposed and just get just how I want it, I can go in there,
03:03and then I have an alpha channel which will allow me to select this rock as you will see
03:08in the various exercises where I use that.
03:12Now, sometimes you can pull an alpha channel from an existing image.
03:18Now, this is without selecting it.
03:20I'm going to redo what I did in that particular exercise where I used this waterfall as a
03:25waterfall falling from the high cliff.
03:27I'm going to look at the existing channels to make it easy, because this is not an easy
03:32thing to select on its own.
03:34So, I'm going to look and see where I'm going to have my contrast. Is it in the red?
03:40Is it in the green or in the blue?
03:42The blue, the blue is giving me the most contrast.
03:45You can see how white it is here and how gray the rocks are as opposed to the red where
03:49they are fairly even and the green where they are pretty close, whereas the blue is giving
03:54me a strong contrast.
03:55So, by taking the blue and duplicating it, I get blue copy.
04:00Now, the image did not get any bluer, because remember, the alpha channel has nothing to
04:05do with the actual image, it is simply a mask.
04:08So, in that blue channel, I can now go in there, and we'll bring up our levels.
04:14And I can go in there and take all my midtones and darken them, and take all my dark tones
04:19and darken them, and make those whites stronger, see.
04:23Click OK, then all the grays that are left, I can quickly eliminate those.
04:28Press F here so I can get a full screen, and I can go in here, and I'll select this entire
04:32area up here, and I'll just say, fill it with black.
04:36And I can take this entire area here and say fill it with black, this whole area here and then down here.
04:49So now I can be a little more selective and go in here with a brush and paint these areas
04:55to black, and there you'll see that I'll now have an alpha channel that exposes just this water here.
05:03So, I can do things to it in the image.
05:05So, once I have all my water selected right there just, like so.
05:12I can now go back to the image, load that alpha channel which selects the water.
05:16So now, I'm going to just hide those marching ants so we can easily see what's about to happen.
05:21So I can in there and say let's colorize this. Let's throw a little tone in there.
05:26Let's say we throw a little red in there. We could just make it red, see.
05:30Do anything we want to it, or make it a little lighter, make it a little darker, whatever.
05:34If we want to throw a gradient through there, we can, because we'll just throw a nice little
05:37gradient so it's water turning into blood or whatever.
05:41Now, whatever we want to do there, we can because the water has been selected from the rest of the image.
05:46And in that particular case, we use an existing channel to make our alpha channel.
05:51So creating alpha channels has many different ways, but the uses are infinite.
05:56
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Using Adobe Bridge to stay organized
00:00This entire course deals with taking photographs and manipulating to create these dreamscapes.
00:07Now the beauty of digital is that you can take pictures for as long as you want, and
00:11as many as you want.
00:12The big problem is staying organized and quickly finding those photographs when you need them,
00:18that's the beauty of Bridge. Bridge is what I use to stay organized.
00:23So right now we're looking on the screen, and we see that I have my Hikes folder open.
00:28There is my Hikes folder, which shows all the different hikes.
00:31So if I open this up, and let's just say we go down here to say 2011, and we'll go to
00:37the content of this folder, there is a bunch of different pictures there, all these different pictures.
00:42So, I want to stay organized, I want to be able to go in there and quickly find that
00:48picture, I do not remember which one of these years or which one of those hikes was that particular picture.
00:53So what I could do is I can go in there, and I'll just select say these cows right here,
00:57I'm going to go in there and start selecting all these picture of cows, right there.
01:02And I have right here, I have a keyword for Cows.
01:07So I'm going to click on Cows. That just added the Keyword to it.
01:11And here are some Trucks, so I'm going to take the pictures of the truck, let's go see
01:15what these trucks look like, right there.
01:17I've got all the way down to here, and I have a keyword for Trucks.
01:20So I'm going to click on Truck. I've got a Panda Bear here.
01:25I see here is a Panda, Kung Fu Panda's sculpture that I saw.
01:28I don't have a keyword for that.
01:30So I'm going to click on those, I'll select all three of them, there they are, and I'm
01:35going to come over and here and say give me a New Keyword, and I'll call that panda and
01:42assign that keyword to those pictures.
01:45So now, I'll go into the main hikes folder where all these pictures appear.
01:50There are all the folders of all the different years, and I'll go in there and say, well, let's find cows.
01:54I just got to go in there and find all the pictures of cows that are tagged as Cows.
02:00We'll go in there and say Trucks, and there are all the Trucks that are keyed.
02:05I'll say Bird, and there are some birds, and of course, let's do the one we just found,
02:10which is panda, and there I found the three pictures that I recently keyed as panda.
02:16So you set out these keywords, there are some that come with it, some like Events and People
02:22and Places, you have Places.
02:25So these comes with the program, but you can set up your own as you saw me set up right
02:29there, and once you have that keyword, it falls into the list, my computer at home,
02:34I have a very long list with all kinds of things, and fortunately they are in alphabetical order.
02:40But you setup these keywords, so when you need a picture of a panda, you don't have
02:43to go through the thousands and thousands of pictures you might have stored, you just
02:47type in the keyword panda, and it will find all the pictures of panda in your entire collection,
02:53making it easy to find the reference material you need to create your dreamscapes.
02:57So Bridge is your friend, get used to using it, it's a great place to stay organized.
03:02There are lots of windows you can play with.
03:04The best thing is to go in there and start looking.
03:07And other information like for instance, Metadata, when did I take that panda?
03:11Well, you go in to Metadata, it'll tell you what you were using, the size you shot it
03:16and even the date and time and everything that you--there is the date and time of
03:20when it was shot, and so on--all the information is right there at your fingertips within Bridge.
03:25
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2. Moonlit Night
Introduction
00:00This chapter will be called Moon Lit Night.
00:03And in it we are going tell a story of a young man back in the days of the renaissance, who
00:07stays up really late at night drawing all these fantastic pictures of the visuals that
00:12he sees in his imagination.
00:15
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Preparing the scene: Retouching
00:00Now this early morning shot in the city of Florence is going to be the basis for our
00:04moonlit night, in the days of the renaissance.
00:06Now of course, there are some things here which shouldn't be here, like this truck and some
00:12of these people, because we are going to talking way into the wee hours of the night.
00:17So we need to eliminate some of these people in the street.
00:19Now these people here I am not going to worry about, because I am going to crop this.
00:23So the first thing we are going to do is crop it to the way I want it to be.
00:25So I am going to crop it right about in this area here and come down to about this section
00:30about like that, and I am going to go in there and say Crop.
00:35So that's it, that is the beginnings of our image.
00:38Now let's get in closer and start to do the retouching that's necessary to get rid of all these people.
00:44Now some of them, once it gets dark, you are not going to see them anyway, so it is not
00:47that crucial to get them perfect, but I do want to get them as close to perfect as possible.
00:53So I am going to use my Clone tool, I am going to get a smaller brush here, and I am going
00:57to Option+Alt-click right here so that I can just go in there and start to get rid of this
01:02person right there. That's good enough.
01:04That's just enough that I need to get rid of him.
01:06Same thing with this one here, I am going to click and kind of paint that person out
01:10and bring that wall down into this area here, Option right there, and bring it down, so
01:16there we are painting the wall in.
01:18Same thing with this person, now, you notice that I am lining the little crosshairs with
01:22that edge of the wall so that I can then start in that same area and just drag it down.
01:28So you can see that I am just getting ridding of all this, and it's just working right down
01:32to the area of the sidewalk right there and then bring the sidewalk over.
01:36So just like that, and that person is now gone.
01:40And this area here, these areas are so intricate here that we want to be a little more precise.
01:44So I am going to go in here, and you notice that I am starting with that edge right there
01:49and at the bottom, so I am going to click right there and then go right here.
01:52So I can start to create my own new edge right through there, and you can see I am lining
01:57these guys up, and I am starting to get this person gone there, and this person gone.
02:03Now I am going to bring up the wall, so I can just slowly start to click down.
02:08Now I am not doing complete swipes, I am doing single little touches and the reason for that
02:14is if you do a complete swipe, what is there originally will be brought down below so that's
02:20why I wanted to just get these nice little bricks to appear as individual bricks.
02:24Now I am going to go in there and clean up the sidewalk.
02:27Now, the truck here is a little more complex.
02:30So what I am going to do is, first of all, I am going to go in there and get rid of this
02:34part of the truck, which is kind of like the doorway, so I am going to kind of retouch
02:37my door right into that area there just, like so, and I have a door, and I am going to
02:44bring a sidewalk right into here.
02:47And I will do that right here and start drawing, I am getting rid of the truck and its shadow.
02:54Now you notice that I am picking from different areas each time so that I am painting away.
02:59Now that's a little too light, so I am going in to this darker area here, select it, and
03:03then I can start drawing from that area.
03:05Now one thing when you start getting these little smudges is because you are working
03:09completely with that dark area on top of this area that's slightly lighter.
03:14Now one thing I like to do is to lower the opacity of the brush to about 50%.
03:19I just clicked on 50, so you see the opacity has been lowered to 50%.
03:23That way I can slowly start to build on top of these colors, and it is not so stark, and
03:30I could do with a couple of strokes until I have a nice even tone exactly where I want it.
03:35So I am slowly painting away, getting rid of all this part of the truck down below.
03:41Now I am going to bring back my door again, and start from that edge and start to draw
03:45my door right into here, and we are getting rid of this whole part of the truck, there
03:51it is that area is gone.
03:53And now I can start to bring this area down, and again, I am going to start with small strokes each time.
03:58So that way I am just dragging the entire doorway down into this area, right in there like that.
04:06These areas I can just kind of very quickly paint those out, and that tail light is very
04:11obnoxious, let's get rid of that right away. All right, now we have this dark area.
04:15So I am going to just go in here and clone in this dark tone from up above into this area here.
04:21Now it's no longer looking like a truck.
04:23So, I could, since this is such a small area, leave that as is.
04:27This, however, is objectionable.
04:29So what I am going to do is I am going to bring down the wall from up above into this
04:33area right in there, and that's good enough to have the truck pretty much become part
04:41of the building there.
04:42If you really want to get rid of that even further, let's just say we like that doorway,
04:46right, like this here.
04:48So what I am going to do is I am going to select this doorway right here.
04:50I am going to select this little area right in here just like that--and I don't need this
04:55part--and I am going to go in there and send that to a New layer, a new Layer Via Copy.
05:02So now that I have that New layer I can drag that right over into this area here where
05:08I can then go in there and adjust it so that it goes into that little area right there
05:12like that, click Enter, and that area is now gone, and we see that that entire truck and
05:18all its people are gone.
05:20Now this sign here, that's a bit objectionable as well.
05:23They didn't have those kind of signs during the renaissance, so we need to get rid of this.
05:28And again, it is going to be the exact same process where I am going to go in there and
05:31click in an area and start retouching across, and here I am going to bring my Opacity back
05:35up to about 80%, so I can start to clone.
05:39And let's merge this down, it becomes one layer again, and then I am going to go in
05:44there and start to clone this away.
05:47And we can see where it's all going away, I'm just going to click, and there is the pole.
05:53The pole is now gone.
05:54Now here we have to rebuild the wall, so I am going to start right here, way down here,
05:58click on that center of that line, come up here on the center of the line, and I start to draw.
06:04And we could see that we are getting rid of that whole part of the wall, and we can see
06:09where it is quite large, so I am going to make my brush a little larger and just very
06:13quickly start to paint that up.
06:15So we are getting rid of that whole area of my sign.
06:19We can start bringing up this whole area, and you can see that each time as I draw,
06:24it is going to go in there and start to pull it right from there, and there we can see
06:29that we are getting the whole doorway rebuilt.
06:33Now here, we got a little arch situation going on, again, so what I am going to do is I am
06:37going to pull this arch just like I did before, I am going to pull this arch right here, right
06:44in there like that.
06:45I am going to send that to a new Layer Via Copy and drag it into this area here and line
06:52it up right where I want it, right in there like that, and that looks fairly good.
06:57So now what I am going to do is I am going to make this guy fit into the existing wall
07:01and what I am going to do with that is I am going to give it a mask, give it a layer Mask.
07:05I take my Paintbrush and black, which is going to hide, and I am going to make sure that
07:10it is nice and soft, no hardness there, and I am going to bring down the Opacity to about 50%, so it's soft.
07:16I am going to very lightly start to paint in, into this area, so it is going to just
07:21blend in to the existing wall just like that.
07:30And now we have gotten rid of the truck and all the people, and we are ready to turn this into night.
07:34
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Turning day into night
00:00In this movie we're going to take out ancient renaissance city and turn it into night time.
00:05Now the first thing we need to do is to actually isolate the room where our little boy is staying up late.
00:12The reason I'm going to it now is because, since it's still day time in its original
00:17form, it's easy to go in there and select things, like for instance, up here, this is
00:21the room where our little boy is going to be, right up in this area here.
00:25So I'm going to go in there and select these window panes.
00:29Now in your particular situation you can use the Lasso tool, you can use the Pen tool,
00:34whatever you feel is necessary.
00:36But because it's such a strong contrast going on here, I'm just going to use the Magic Wand tool.
00:41So I am going to click on each of these windows, Shift-click to add another one, and that one,
00:48this one here and the other two.
00:50Now that I have all of them selected, I am going to go over here and say Save Selection
00:55to send into an Alpha Channel, which I'm going to call windows.
01:01And our Alpha Channel of course will appear right there.
01:04For a complete explanation what the alpha channel is refer to one of the basic movies
01:08at the beginning of this series.
01:11Now back here again I can deselect it, my windows are ready for it later on.
01:14I'm going to go in here now and turn this into night time.
01:18Now I need to separate all these buildings from their background.
01:22So again, the Magic Wand is going to be perfect, because my sky is one big white area up here,
01:27so I am going to click on it, and it selected the entire sky.
01:30I can now go in there and say Inverse that Selection so that the buildings are selected.
01:35I'm going to send them to a New layer.
01:37So I go in there and just say send them to a new Layer Via Cut.
01:42And they appear in their own layer as we can see right there.
01:45Now the background, I'm just going to invert it.
01:46I am just going to hit Command+I there to invert it, now we see that that we have this
01:50black sky, and this whole scene down here that is looking like this.
01:55Now what I am going to do is I am going to select my city, which I am going to go in
01:59there and call it city.
02:00It is advisable to name your layers, especially when you start creating a whole series of
02:04layers, you want to be able to quickly see what they are.
02:07Some times they will be little tiny windows you need to be able to tell exactly what they are.
02:11Now that I have that layer selected, I am going to my Hue/Saturation.
02:15I am going to go over here to Adjustments and go down to Hue/Saturation right there,
02:21and I am going to go in there and say Colorize. It's going to turn everything into a single Hue.
02:26So I am going to go in there and pick the Hue which I want for our moonlit night, which
02:30is going to be this blue like that.
02:33Pump up the Saturation a little bit and then darken it.
02:36I'm going to bring it down, so it starts to get a little darker like that.
02:40Bring up that Saturation just a little, I can play with these so that I have just the
02:44one I want right there like that.
02:46Bring this down even more, so it gets just a little darker, click OK, and now we are
02:50starting to see this dark street here.
02:52Now these two areas of these buildings, they are in shadow, in the shadow of the moon that's
02:58going to be up here, because we see the light coming in, so the moon is going to be up here.
03:02So we need to darken those, those two areas.
03:05So I'm going to go over there and get close to them, and because they are a bit intricate,
03:09this is a case where I am going to actually use my Pen tool to do this, to surround them.
03:15Now I don't have to be that precise on the top, I just have to worry about the sides
03:19where I have these darkened area.
03:21Now for the sake of making things quick, I already have part of a path setup.
03:26And here you can see this path how it's encompassing that part of the building.
03:29So I am going to go over here to this area here and select this side of the building.
03:34Again, I go to my Pen tool, and I am going to go in here and start clicking.
03:38I can go straight across, all the way across to this side, right to that edge.
03:42Now there is a little piece going up here, so let's undo that and just go up there across
03:48down, up, and then over to that edge.
03:52Go straight up to this side of the building here, up. Now here I don't have to worry about
03:58the side, so I can actually go a little beyond out into this area out here, because there
04:03is nothing in this layer here. So nothing is going to be affected.
04:06So now I can just close it off, it's totally encompassing the area I worked in, and I only
04:11have to worry about these areas here, because those are the areas that butt up against
04:15another part of our scene.
04:17So now that have both those areas selected with our paths, I can go in there and turn
04:22that path into a selection.
04:24So now that they are selected, I am going to hide those marching ants, so we can see
04:29exactly what's happening there.
04:31Now I can see them, now I'm going to go into any of my controls, in this case I am going to use my levels.
04:35So I'll go to Adjustments, I say Levels and in Levels I'm going to just see one of them
04:41there, I will go in there and start to darken it.
04:43You can see I am darkening that area, pretty dark.
04:46I want to get it about as dark as these areas here, click OK.
04:50And there it is getting dark, and I am also going to go into Hue/Saturation.
04:52I am going to go into that control again. Why? Because they are little too blue as you can see.
04:57So I want to bring down the Saturation a bit and maybe make them a little darker right
05:01in there like that.
05:02So now I've got these nice little dark areas the way they should be.
05:06Now that we have this whole scene setup like this, I am going not going to turn on the
05:10lights in that room up there.
05:12So what I am going to do is I am going to create another layer right on top this whole
05:16thing, and I am going to call it the windows.
05:17And I am going to turn that channel that I created into a selection, I can Command-click
05:23on it, or I can go in here and just say Load Selection, which is going to show me the windows.
05:30I'm going to go in there and have that area selected, right there you can see it, come in
05:34close, and you can see that those little windows are selected.
05:37Now again I am going to turn of the marching ants, because these are tiny areas, so you
05:41wanted to really see what's happening in there.
05:43And I am going to get some colors for my candlelight, so I am going to pick a nice bright yellow
05:47for the foreground color and for the background color I'll pick kind of dark orangey color
05:53like that one, maybe a little darker. Let's just go darker like that.
05:57And I am going get my Gradient tool right there and chose a Radial Gradient.
06:03Now that area right there is confined to the selection, so I am going to click down here
06:07and draw it up, and there we could see that, when we pull back, we have the little lights
06:11on in that room up above.
06:13In the next movie what we are going do is give that sky a little life
06:18
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Creating the sky
00:00In this movie we are going to take that black sky and give it some life, especially the
00:04moon that's casting these wonderful moon glows all over the street.
00:08To do that I am going to use two files that I have.
00:12One is this file of clouds. Now they are not very fancy clouds.
00:17It's just some clouds that I shot.
00:18I walked down the street and just see interesting things, and I take a picture.
00:23And clouds, I am always fascinated by clouds. So I just took these clouds.
00:27Nothing fancy, it doesn't matter. It's their shape that's important here.
00:30Then I went on the web, and I did a search for full moon, and I came up with this file here.
00:35I made sure that it was file that was royalty free so that I could use it without anybody
00:39getting upset. And those two files right there are going to make up our night sky.
00:45First thing I'll do is I'm going to take our clouds right here and they are going to be
00:48put right in the scene right there.
00:51So let's get those clouds, and I'm going to take my Move tool and simply drag them into
00:56that scene right there. Now they are very large.
00:58I have not modified any of these images ahead of time just so you can see what happens in
01:03situations like this where the files don't quite match.
01:06I need to resize those clouds to fit into that area.
01:09So I'm going to hit the F key, which is going to bring me to full-screen with the menus,
01:13and then I'm going to shrink it down a little bit so I can kind of see the whole scene there,
01:17and then I'm going to hit Command+T, which is going to bring up all the little controls
01:21for the actual dimensions of that file.
01:23I'm going to hold on my Shift key to constrain, and I'm going to shrink it down a bit right
01:28to that edge of the wall right there, and let's bring it over just a little and grab this side.
01:33Hold down that Shift key and drag it over just so I can go in there and start to get
01:38that size just the way I want it.
01:40Let's shrink this down just a little more right there, bring it down, right in there,
01:45and maybe a little further down just like that, and there is our clouds.
01:49I'll hit Enter, make that happen, and you can see that, that file came right above the
01:53background which was selected at the time.
01:55So I'm going to get a little closer now and these clouds kind of look like daytime.
01:59So I'm going to go and make some adjustments to them.
02:02First thing I want to do is I want to go in there and get rid of the color that's there.
02:06So I'm going to go into my adjustments and go in to Hue/Saturation where I'm going to
02:10go in there and bring down the saturation so it just becomes kind of like just the black and white.
02:15Not completely down just enough so that I'm getting rid of the strong blues.
02:19I click OK, and now I want some more contrast.
02:22So I'm going to go in there, and I'm going to go into another adjustment.
02:24I am going to go into my levels and in levels I'm going to go in and bring my blacks in,
02:29because I got really strong blacks and then bring my whites so that those whites are going
02:34to be really strong in this area here.
02:36Let's bring those mid tones in a bit more. There you go.
02:39So now we're getting these really strong clouds. It's starting to look like a night sky.
02:43So we're getting there. Now I click OK.
02:45Now fortunately right here is that bright area, which is where my moon is going to be,
02:50right in that area there.
02:51Now I want to the moon to appear behind the clouds.
02:55So I'm going to click on the background so when I bring in that file, it's going to appear
03:00above the background, but behind the clouds.
03:02I'm going to turn off the eye for the clouds right now so that I could see my moon.
03:06So now that I have that I'm going to hit my F key right there and hit it again which brings
03:11me back to my Normal mode, and I'm going to go in there and find that moon file, right
03:15there, and I'm going to select it.
03:17I'm going to use the elliptical selection tool, I'm going to just go in there and with
03:20the Option key and my Shift key to constrain it from the center out, I am going to draw
03:23a nice big circle like that. It doesn't have to be perfect.
03:26I just want to encompass most of the moon right there, right in there, that's good.
03:31Now I can copy this, because it's a fairly small file, or I can just go in there and
03:36copy it over like this by just dragging this.
03:39I'm holding down my Option and Command keys, and I'm going to drag it right into that scene there.
03:43Now hold it right in there. So I'm going to go in there and bring that.
03:45There is my moon, right there.
03:47I'm going to put into position right up there where I want it, right up in that area there.
03:51Now it's a little larger than natural.
03:53This is not a fantasy, this is just a story that we are doing here.
03:57So I need to resize my moon.
03:59So I'm going to hit Command+T to bring up the transform tools and holding on my Shift
04:03key to constrain I'm going to make the moon much smaller up into that area right there
04:08and put it in position right where I want it, right about there, hit Enter so it falls in to place.
04:14There is my moon, which I'm now going to go in and start giving it some life.
04:19In my background here, which is right now set to black and white.
04:21I'm going to reverse these two so that black is in the background and for the foreground
04:25I'm going to pick a blue right from my scene down here.
04:28I'm going to pick a nice bright blue like this one right here. Nice bright blue.
04:32That might be a little too strong.
04:34So I'm going to just bring it down just a little like that, click OK, but it's in the same family.
04:39So I got that blue and with my gradient tool, set to Radial gradient, I'm going to go right
04:44at center the moon and click and drag out like this, which is going to go to give me
04:48this nice kind of a glow, and I might want to make it a little bigger so I might just
04:52pull it out a little further. So I got a little bit more of a glow.
04:55Now I want an actual glow around the moon itself.
04:58So I'm going to go in here, and let's start naming these layers.
05:00I'm going to start losing track.
05:01So I'm going this moon, and I'm going call this the clouds.
05:06In the moon layer I'm going to double-click on it to bring up the layer styles, and I'm
05:10going to go in there and give that a little outer glow. Tiny outer glow.
05:14So I'll make it a little bigger.
05:15So I get this little glow right around the moon there, and I don't want that yellowish tone.
05:19I'm going to go into the blues to make it a little lighter, click OK, and I get the
05:23nice little blue halo right around moon itself, click OK.
05:27So now we got our moon, and we need our clouds back.
05:30So I'm going to click on the clouds, right there.
05:33Now they've completely hidden everything, but I have these light tones and what I want
05:38is I want those light tones that make up the clouds themselves to come through.
05:42So I'm going to go to the clouds layer, right there, and set the mode of those clouds to
05:47Screen so that now the moon shines through, and you get the nice blue glow from the sky
05:52behind, and now we are seeing that our sky is starting to look more like the night sky that we want.
05:57Now this area down here, we might want to darken that just a little bit, and that is in the clouds.
06:01Still in that layer I'm going to go in there with my Burn tool--and make the size a little
06:06bigger--and I'm going to set it right now to Midtones, and I'm just going to go in there
06:09and just kind of touch that area very lightly like that just to darken that horizon back
06:14there a little more, and there we see that our sky has now come to life.
06:20In the next movie we're going to add life to the scene itself.
06:25
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Creating chimney smoke
00:00Our scene is now almost complete.
00:02The one thing we need to do is add a little life.
00:04Now this is back in the days of Renaissance.
00:06They didn't have central heating back in those days.
00:09So they still relied on fire places. And those chimneys that came from those fire places
00:13have to be spewing all kinds of smoke in the middle of the night so that those people can
00:17sleep nice and comfortably.
00:19So we are going to create some smoke coming out of all the smoke stacks.
00:23Even though we don't see smoke stacks there is going to be some smoke coming out of them.
00:27Now to do that we are going to create a smoke brush.
00:30Now I am going to do that right from here, right here in our clouds file.
00:35Now what I am going to do is I am going to go in here, and I am going to look at the
00:37channels of this clouds file.
00:39I am going to look at the red, look at the green, and look at the blue.
00:43Now the one that gave me the most contrast happens to be the red channel, which is where
00:47the contrast information is for any file.
00:49So I am going to go in there and use this particular channel as my source.
00:55Now we are not concerned at all with what's going to happen to the color we're just using
01:00this to create the brush itself.
01:01So I am going to in here, and I am going to invert this.
01:05I am going to hit Command+I, or I can come up here and under Adjustments and go down
01:10here and say Invert, right there.
01:13Now we are looking through here to find a nice little puff of smoke, and there is a
01:17good one right there.
01:19So let's get a little closer to that, and I am going to go into my levels.
01:23Adjustments > Levels and in Levels I am going to push my whites to become a nice pure white
01:28all around that puff right there.
01:31Now in the movie on creating brushes it will explain some of the necessity for things to be white.
01:39Watch that movie if you really need to know why, but right now we are just going to create the brush itself.
01:44Now that I have pushed this area to white, I am going to click OK, and I am going to
01:48get a white brush and with the paint brush make sure that the Hardness is set to 0.
01:54I am going to go in here, and I am going to make it little bigger, and let's just start
01:59to paint, right into this area here. Now I got the Opacity set to 0.
02:02So I am going to bring it back to 100, and I am going to kind of paint and isolate that
02:07little puff of smoke with white all around it, like so.
02:12Isolated that little puff right there.
02:16So now I am going to take my selection tool and select that little puff of smoke right
02:20there, and I am going to say, Define Brush Preset.
02:25I am going to call that brush smoke, click OK. That's it.
02:30I go back to my original file right there, and I am going to go to my layers.
02:35Now I want this to be behind the city, but in front of the clouds.
02:38So I am going to go in there and right now I have the cloud selected, and I am going
02:42to create the layer right there which I am going to call chimney smoke.
02:46And I get a little closer here so we could see what's going to be happening now.
02:50I am going to get my paint brush, and I am going to choose that brush that we just created,
02:54and it will appear at the end of our list.
02:56I'm going to click on it. Right now, it's pretty big.
02:59So I am going to create a much smaller brush, and when I paint it does that.
03:03So let's undo that.
03:04I am going to go into my Brush controls, I am going to bring up the brush panel right here.
03:10There is my Brush panel, which is going to automatically show me the currently selected brush.
03:15I am going to give it a little more spacing and increase the spacing to it so I get nice
03:19individual tips just like that, maybe a little more spacing right there.
03:23Now I kind of looks like caterpillar or something right there.
03:27That's because it's just laying down tip on top a tip.
03:29I am going to go in there and go to my shape dynamics where I am going to turn off my pen
03:34pressure, but I am going to do is size jitter.
03:36So now I have a little variation in the sizes, and I am going to change my angle.
03:39I am going to send that all the way to 100%.
03:42So now you can see what's starting to happen there.
03:44I am getting a little spacing kind of a thing happen.
03:48Say OK, and I am going to make my brush a little smaller, I am going to bring down the
03:52Opacity, bring it down to about let's say maybe about by 20%.
03:57So we are going to say that there is a smoke stack right back here.
04:01So I am going to go in there and start to draw these little tones right in there like
04:04that, and I draw a couple right in here, make my brush a little smaller, and we'll draw
04:09a couple back here and smaller still and draw a couple back here.
04:16One right there and one right there.
04:21Now I am going to make my brush a little bigger now, and I am going to bring down the opacity to about a 20%.
04:26And I start to draw more little touches right in there of my smoke couple in there, make
04:33it a little smaller and throw some in here, maybe a little bigger just couple right in
04:37there, and we'll throw a couple in here and a couple in there.
04:42I will make it even bigger, and we'll bring down the opacity all the way down to about
04:4710% maybe even lower than that just so that we get a little hint, and we just throw a
04:51couple, last little touches of the smokes just as it starts to dissipate the way from
04:56our chimney, make a little smaller and throw a couple in there, like so, and a couple in
05:01there, and we are just going to throw enough in there so that we start to see it distinctly
05:05against the sky right into that area there.
05:08They are much smaller.
05:10I don't have to worry about our building here because of the fact that it's a layer behind
05:14the building so they are not going to cover our building, and we are just going to throw
05:16that smoke right up in there, and there and then when we pull back to the full scene,
05:22and we'll go to full-screen on this, and there we see that we now have our completed scene,
05:26complete with the life on the chimney and a little guy sitting up really late at night
05:31thinking up all these cool stories and painting about them.
05:36
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3. Castle in the Sky
Introduction
00:00In this chapter we are going to take a fairytale castle and put it on a large chunk of land
00:06floating up in the sky.
00:08Kind of surreal scene, but really easy to create once you have all the elements.
00:12Let us see how it's done.
00:15
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Creating the castle
00:00Here we see the castle that's going to be floating in the sky.
00:03It's a cloudy overcast day and it's winter time.
00:07So you notice that all the trees are now dormant.
00:09We need to bring those trees to life and take this castle and bring it to life.
00:13Now the first thing we need to do is to separate this castle from the background.
00:17Now I have created an alpha channel for that purpose.
00:20The chapter on creating alpha channels will show you exactly how this alpha channel is
00:24created, but there is my alpha channel.
00:27So what I am going to do is I am going to go over here and say Load Selection.
00:30So right now it knows that that other file is open back there. See?
00:34It knows that as being an alpha channel so it's bringing that one in.
00:36So I am going to click OK and my castle is selected.
00:40Plus parts of the ground underneath it.
00:43So I am going to go in there and send this to a new Layer Via Cut.
00:47We are going to actually take the background and throw it away. We don't need it.
00:51And I am going to go in there and call this the Castle.
00:54Now these trees right now are all dormant.
00:56We need to go in there and create some life in them.
00:59So let's get rid of the alpha channel back there, and I have a file here of some trees.
01:04I am going to clone these trees into this scene here to make it come to life.
01:09But one thing about these trees is that they are pretty solid area and here the trees are
01:15going into areas that are open.
01:18If we just take our Clone tool with whatever is the default brush, and I click, let's say,
01:23I am going to go from here and come over here and start drawing them in--let's get a nice
01:28big brush so we can see what's going to happen--I start drawing it and they don't really look like trees.
01:33You see that soft edge?
01:35So you might say, well, maybe I'll harden the edge? No.
01:37That's not what you want.
01:38What you want is a brush that's going to look like all the tiny little leaves that are at
01:43the edges of those trees.
01:44So I am going to change to brush that's being used by the Clone tool.
01:48I am in the Clone tool, and I am going to go in here, and I am going to choose one of
01:51spatter brushes that come with Photoshop.
01:53In fact, I am going to take this one right here, which has a nice little clump around
01:57it, and I am going into my brush engine.
02:00Well, I am going to go in there and give them a little bit of a space, just like that.
02:06So now we got a little variety going on in there, and I am going to go into Shape Dynamics
02:10where I am going to turn off my pen pressure, I am going to set up a little bit of a size
02:13jitter, and turn the angles all the way to 100% so now we have total randomness happening through there.
02:21Let's close this up, and I am going to make my brush a little bigger.
02:23You can see that I am going to get a nice little clump of trees just like that.
02:28I am going to get all these individual little leaves starting to happen on top of my trees, right there.
02:33So I am going to start clicking all through this tree to bring that tree back to life.
02:37Then we are going to go in here start drawing some of the stuff in here.
02:40Now this dark area here is because of where I am cloning from.
02:44You know what I am going to do is I am going to throw these trees into a whole new layer
02:48to make sure they work like I want.
02:50So let's go look at that trees layer, and I am going to start from a fairly even
02:54toned area like here.
02:55So I am going to say let's clone from right there.
02:58So now when I come back over here, and I start to clone, there you can see I am getting all
03:02these nice light tones happening through there, and you can see the individual leaves start
03:06to look a little more realistic.
03:07I am going to throw some of those light tones into this dark tree here, and we will start
03:13putting all of these other trees to life, and let's pull back a little bit so we can
03:16see what's going to happen here.
03:17And I am going to just start to draw all through here clicking away at all my trees.
03:23I can make my brush a little bigger, if I want, just to speed things up, and let's add
03:27a little life to these trees here. There we are getting those dark ones.
03:30So let's undo those.
03:31If we could just go to history and get rid of those last bunch of trees we just created
03:35there, bring that all down. Let's start with a nice light area.
03:39In fact, what I am going to do is I got my trees here, I am going to tell the brush to not align them.
03:47So I am going to pick it from the same spot every time, but that might look a little too rough.
03:53So I am going to go in there and just make sure I get a nice even tone there, like here.
03:57I am going to pick that up right from there.
04:01Come over here and start to bring my trees back to life again.
04:05I am going to start clicking away get all these nice light color trees and bring some into this area.
04:12Now I am going to start to form a circle down here, a circular area, because this is where
04:17I am going to connect this little castle to my other scene.
04:21So I am going to go in here and just start to cut all this up and all these trees, and
04:26we can see where everything is coming right to life just like that.
04:32Now just to know exactly what I am creating here I can go to my background, and I want to erase.
04:37So I am going to hit my F key to bring me to full-screen and pull back a little bit.
04:42So I can see what's going to happen.
04:43I am going to just erase this area down here just so I can get a better sense of the shape
04:49of my little castle here. So that's going to be the shape right there.
04:53So now that I have that I can go back to my Clone tool and continue to add the trees along
04:57this edge here just to soften it up.
05:02Now that we got all the trees in place, all the nice little foliage, we'll go back to
05:07our trees, pick up some of these light tones from right here.
05:10In fact, let's pick this really nice bright green right there.
05:15Go back to our scene of the castle, and we'll throw some of those light tones right into
05:19there giving us these nice little lighter highlights of trees right in that area there.
05:24So now that we have all that let's make that castle a little more alive.
05:28So I am going to go into the layer of the castle right there, and let's put those light
05:33tones in those trees right there, there we go, and bring that one.
05:38I go to layer of the castle it self, and I am going to go into my Adjustments and say Hue Saturation.
05:44I am going to pump up the saturation for the castle, bring it up, make it nice and colorful
05:49like that, and maybe darken it just a little bit.
05:53Pump up that saturation, click OK, and there we see that kind of drab looking castle is now alive.
05:58What I am going to do is I am going to take these two layers, merge them together, and
06:03I am going to go into my Transform tool and right here I am going to rotate it so it's
06:08nice and straight up and down.
06:11And there we see that our castle is ready to go.
06:16
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Creating a floating island
00:00In this movie we're going to take our castle, with all the nice little trees around it,
00:05and we're going to put it on top of an island that's going to be floating in the sky.
00:08Now here's a situation where I don't really have an island laying around, especially one
00:13that's floating in the sky.
00:15So this is a case where we're going to have to create one.
00:17You don't have be a professional photographer with a big giant studio, no.
00:21I'm going to show you what I did.
00:23I took a dead plant from my garden, and I just raised it in my patio right here, I just
00:27took couple of patio chairs and put them up on a table, and some bamboo that shoot right across the top.
00:33On one of the bamboo that shoots I just put a large piece of white paper and on the other
00:37one I put down the dead Azalea root ball.
00:41I shaved it down a little bit just to get the shape that I wanted, and using my little
00:46Cannon G9 I shot the shot that we see here.
00:50I'm going to go in there and select that ball and separate it from its background and in
00:54this particular case it's going to be easy, because I made the background a pure white.
00:57So I'm just going to go in there and select that background.
01:01Then I'm going in there and inverse that selection so that the root ball itself is selected.
01:06Just to make sure I don't have little white haloes or anything like that, I'm going to
01:09go into my selection, I'm going to say Modify and Contract it.
01:13I'm going to contract it about 2 pixels to bring in that selection just to that edge.
01:17I'm going to send that to new Layer Via Cut.
01:22So there we can see that our root ball is in its own layer.
01:25Now I'm going to go in here, and I'm going to move it down a little bit and erase this part on top.
01:28Even though my castle is going to cover that, I don't want to see it.
01:32I'm going to give this a little more space.
01:36Go to Canvas Size here and on the Height I'm going to make it a full 20 inches, and make
01:41the original down at the bottom here, click OK so that my additional space will be on top.
01:47Now that I have my root ball ready to go, let's get rid of this.
01:50I'm going to come over here to my little castle, which was merged in the last movie.
01:55I'm going grab that and drag it into the scene here.
01:58It will automatically fall right on top. Now it's a little smaller. No problem.
02:02We could either shrink this one down or make the castle larger.
02:06So I'm going to go in there and make the castle larger.
02:07So I'm going to drag it, my Shift key to constrain it and then put it right up in there like that.
02:14I'm now going to take the root ball, put it in position where I want it, I'm going to
02:17rotate it slightly just like that to get it the angle that I want, and move it up a little
02:24bit so it's right below my castle.
02:26My castle and its trees are now sitting on top of this root ball.
02:30Now I want to give this a little more drama. So what I'm going to do is I'm going to come
02:33over here to my Burn tool, and I'm just going to go in there and just start adding a couple
02:38of little dark tones right through here.
02:40I'm going to set this over here to my Shadows so that I'm going to work with deeper tones
02:45right in there. And I'm going to make it a little larger and just kind of darken along
02:50the edges right in here and maybe down in here just to get some little wedges going
02:54through this dirt down here. And just darken it up along the edges right down in here like
02:59that and it starts to add a little more drama to my little island that's going to float in the sky.
03:04So once I have it all together, I can now go in and take this layer of the trees and the
03:09castle and merge it down to the layer holding the little island.
03:14So let's merged visible into one, and there it is.
03:18Now in the next movie we are going to put this into a nice little scene, but now we
03:22see that we have our castle with its trees resting on top of an island that's going to
03:26be floating in the sky.
03:31
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The final composite
00:00In this movie we're going to finally put our castle and its floating island into place.
00:06I got another shot back here, it's another one of my many hiking shots, in fact, there
00:11is my nephew right there who hikes with me and just took this shot looking out over the
00:15mountains, and this is where our castle is going to be floating.
00:19I want to crop this, I want just this area here, but we'll crop it after our castle is in place.
00:24So I go back over to this file where I have the layer with the castle and the island,
00:27I'm going to drag that into my scene.
00:30Now it's much larger, again these are all shot at different times, different resolutions,
00:34some are raw, some are not.
00:35So what I'm going to do is I'm going to go in here and resize this. So I'm going to hit
00:40the F key, which is going to bring me to full screen mode, and I'm going go in there and
00:44shrink my view a bit so I can get the whole scene of my castle.
00:48I'm going to hit my Command+T, which is going to bring my Transform tools and holding down
00:52the Shift key I'm going to shrink it down, and I'm going to hold down my Option key so
00:56it shrinks down from the center.
00:59And I bring it into place, just like this, and make it a little smaller right there and put it
01:03into position right there.
01:05Let's get in a little closer, we see we that we got these little white things happening in there.
01:10Now I can erase it, or I can go in there and colorize it, I'm just going to erase those
01:14because that's a rough area in there, so we don't really need those.
01:17Now I want it to be even rougher because I see that some of those spots are kind of smooth.
01:22So from my Eraser I'm going to use that same brush I've been using, that rough edge brush,
01:27but I'm going in here and use one of these smaller ones like that one right there.
01:32I'm in my Eraser tool so in my Brush panel, I'm going to go in there and modify that like
01:37I did with the others.
01:38I'm going to go in there, give it some spacing, just like that, and then Shape Dynamics, turn
01:42off my Pen Pressure and change the Size and the Angles so they are all nice and uneven
01:49there, so now I got this very rough kind of an edge.
01:51Make it a little bigger, and we'll get a little closer here so we could see what's going to start to happen.
01:56I'm going in there and start erasing from that area all the parts, and you see as I
02:01erase it's making it even rougher now along the edge, which is what I want.
02:05I want it to be even rougher than my original root ball.
02:08So as I erase the parts that I want you can see that it's giving me this nice really rough
02:13edge, right in there, and let's go into some of these parts that are clean, and let's roughen those up as well.
02:19And there we go on this side, and we clean this up and roughen it up at the same time
02:24right there, so we just go in there and just get rid of this whole little horn right here.
02:29There we go, we've got that happening there, and there just soften that up a little bit.
02:34So there's our root ball in place.
02:36So now we pull it back a little bit, and we could see the scene has started to come to life.
02:40So now I'm going in there and crop this.
02:43So the area that I want is pretty much this area right in here just like that.
02:49I'm going to go in there and go ahead and crop that, so there, now my image is starting
02:54to come to life here, let's deselect it.
02:57This is so saturated, I'm going to going go in there and saturate the background as well.
03:00In my Hue/Saturation I'm going to just go in there and say pump up that Saturation so
03:04I start getting that same kind of vibrant colors that I'm seeing here.
03:07This is like a fairy tale thing, so we want these nice exaggerated colors, click OK, and
03:12now we see that we're getting all this color happening in here.
03:15As a final touch this castle is floating in the sky, so what I'm going to do is a layer
03:22on top of the background right here which I'm going to go ahead and call shadow, our
03:27island is going to be casting a shadow down below.
03:30Now we see that the light is coming from down here somewhere, and we see these strong shadows
03:33that's something to consider now that we have it in place.
03:36We might want to go in there and play around with these shadows in here as well so that
03:40they follow the light of the scene we've brought it into.
03:42But right now let's deal with the shadow.
03:45I got black for the foreground, I get my paint brush, and I'm going to get that spatter brush,
03:50and I'm going go into my brush engine.
03:53And here we can kind of leave it like that, it doesn't matter, we'll give it just the
03:57angle so that it's a little different.
03:59Then down here start painting with black, and let's bring that Opacity all the way up.
04:03And we're going to start painting our shadow right into this area down here just in there
04:09like that, there is our shadow that this thing is casting.
04:13You notice that I'm getting away from this part right here because that's a wall there
04:16that we want to keep.
04:18So we'll erase any parts that we don't need, so let's just keep going, and I'm going to
04:22start clicking away just like that.
04:25And I'm going to take that and put that in Multiply mode and reduce its Opacity, so it
04:31starts to become a much softer shadow down below.
04:35The way this shadow would work since it's way down below, it should get a little softer in certain areas.
04:40So let's get a little closer and start to see our shadow.
04:43What I'm going to do now is I'm going to give that shadow a layer mask, and that layer mask
04:48I'm going to go and get a nice soft edged brush, make sure that Hardness is brought down.
04:53And I'm going to go in there, and I'm going to bring down the Opacity to about 50% and
04:58using black I'm going to start to paint that shadow to soften it up and make sure that
05:02it's not seen at all on the top of these rocks here.
05:05So let's go in there and just paint it out completely, I'm masking it in the mask right
05:10there so it's not visible through that area. There we have this long shadow down in there.
05:15Now, in the castle itself, now I'm going to go in here, and I'm going to create these
05:19shadows in a separate layer, I can easily adjust them if I need to.
05:24I'm going to go in here, and I'm going to paint some black right on top of this and
05:29paint some blacks right up in here.
05:32And then I'm going to go in here and very carefully start to paint some blacks.
05:36Now I'm not going to do it that careful because in fact this just for demo purposes but I'll
05:41go in there and start to darken these little areas right in here just for this side of
05:46my castle and some of these areas in here.
05:49And you can see I'm going a little over it, it doesn't matter that I'm going over because
05:52of the fact that this will all be masked.
05:54So now I got all these darker tones on the sides of my castle right through here, get
05:59all this nice and dark.
06:00Then I'm going to go ahead and clip this, Option-click on these two so that they clip
06:04into place, and there we could see that now it's been hidden inside of the actual area
06:09of the castle, and I'm going to bring down the Opacity just a little bit and put that
06:13in Multiply mode, so it's going to just darken those tones, and then we can pull back, and
06:17we look at the overall scene, and we see that our castle is now floating in space, right
06:22above our land, and we have a whole little fairy tale scene.
06:27
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4. High Cliff
Introduction
00:00In this chapter we're going to create a very high cliff with an entire terrain on top of
00:05it, with a little castle, same little castle we've seen in some of the other movies in this series.
00:10Now, I look at things and sometimes see something else. Kind of like when you look at clouds,
00:16and you see a little horse up there or something floating in the clouds. Well I have here a
00:21tree trunk, and that tree trunk is going to become the basis of the cliffs, and then we're
00:26going to build all the elements around it. So, let's see what happens.
00:31
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Creating the basic cliff
00:00Now here we see a tree trunk.
00:02When I looked at this, I didn't see a tree trunk I actually saw it as this cliff.
00:06Now to isolate it I went in and created an alpha channel.
00:11The special movies on explaining an alpha channel will tell you how this was created
00:14but this isolates that little tree trunk from the rest of scene in back.
00:18So I'm going to load that channel to make it a selection, I'm going to send this over
00:22to a new Layer Via Cut.
00:25Now it's in its own layer and still it's like a tree trunk but now if you squint your eyes
00:30a little bit you could almost see a cliff here with a big city in the back ground, you
00:34can just let your imagination go to town here.
00:37Now what I'm going to do here is I'm going to start to add a new top to it.
00:42So I have here another file that I have, which I called river because it has this river right there.
00:49This is a faraway scene kind of like our little cliff is faraway, so this is going to be the
00:54element that I'm going to bring into this scene.
00:56So I'm going to take this whole thing and bring it into here. So there it is.
01:00it's much bigger than I want so what I'm going to do is I'm going to in here and go back
01:06to the layer with the cliff.
01:08Let's turn this one off for now, and I'm going to take the layer of the cliff, and I am going
01:12to surround this little part up on the top here, I'm just going to go and surround this
01:17little general area being pretty rough about it just to get a general idea of that shape,
01:25there's my basic shape up there.
01:27So now I turn this layer back on and what I'm going to do is with that selection made
01:31I'm going to go in there and say give it a mask. So now it's contained inside of that area.
01:37Let me hit the F key to bring me to full screen so I can pull back a little bit, so I could
01:42see the extent of the overall file itself, which is right here.
01:47Here I'm in a mask, now I'm in the layer itself.
01:49I'm going to unlink them, and the reason for that is I'm going to resize that main image to
01:55fit my new top there, and if they link, the mask will be resized as well.
02:00I want the mask to stay exactly where it is so I unlink them.
02:04So now any modifications I do to the layer are not going to affect the mask, the mask
02:08will remain in place.
02:09So now, Command+T to bring up the actual handles, and you see they're much bigger than what
02:14I have, so let's escape.
02:16These files are in their original size in which they were created so now let's Command+T,
02:20now we could see it.
02:22So I'm going to hold down my Option and Shift key to constraint it and size it from the
02:25middle and bring it down to a manageable size like that, put it centered in there, hit Enter
02:31that make it happen.
02:32And then I'm going to go to full screen here, so now I can kind of pretty much see my entire scene there.
02:37So I'm going to move it into place.
02:40Now I want that river just about there and yes that river is going to be cascading down
02:47in the form of a waterfall coming off this side of this cliff.
02:51So what I'm going to do right now is I want to keep the mask as is so let's just get a
02:56little closer and what I'm going to do is I'm going to take that mask and enhance it a little more.
03:01So now what we are going to do is we are going to adjust this mask.
03:03So I got myself a paintbrush with a nice soft edge, make sure it's a nice soft edge.
03:07I am going to switch to the mask, and I want to expose so I'm going to use it white, I'm
03:12going to paint with a soft edge brush using white, make sure my Opacity is brought back
03:16up to 100%, and I'm painting in the mask.
03:19So as I start to paint on the edge you see that the area is coming back.
03:24I'm starting to expose more of what was hidden before by the mask.
03:27So I'm just going to kind of go right up to these little edges right in here, like so.
03:32So it's getting exposed into this whole area right through here where I want it to be.
03:37Put the little river going right into that area, right in there like that.
03:42We'll just kind of bring this whole area back in here through there and right in through here as well.
03:49And let's just cover up that little hole right there.
03:51All right so that's starting to get there.
03:55This we are going to completely change so we are not going to worry about that.
03:58There is our river, that's what we needed.
04:00Now this grassy area I'd like to expand that into this area here.
04:04So I'm going to take my Clone tool, and I'm going to set it up with soft edge brush as well.
04:09And I'm going to clone from right here, and I'm going to pick up this green and start
04:13putting it and make sure I'm into the layer itself.
04:14I'm going to pick up the green and just kind of throw it into this area right in here.
04:18So I'm just kind of getting rid of that little edge of water that we are seeing right in there.
04:23And that will expand this a little into here just so we get a little more grass going there,
04:28roughen that up there.
04:29I'm going to put another set of grass in here so we are not going to worry about that any more.
04:33So now we got the river going along the top of our cliff.
04:37When we pull back we see that in our basic scene we're starting to get the sense that
04:41this is a big high plateau somewhere.
04:43In the next movie we are going to start to add all the details that go to the top of this cliff.
04:50
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Including cliff details
00:00Now in the last movie we added this terrain to the top of our tree trunk to make it look
00:05like it's a plateau.
00:07Now taking that away we see that there is this really great cracks going through the
00:12tree trunk. I'd like to bring some of those back so that they show through our terrain here.
00:19So what I am going to do is I am going to go in here, and I am going to turn that off,
00:22and I am going to make sure I'm in the layer of the trunk here, and I am going to go look at the channels.
00:26I am going to look at the Red, the Green, and the Blue.
00:31Now the Green has nice detail going on this, nice and sharp, that's the one I want.
00:37I am going to duplicate that layer to an Alpha Channel.
00:41Now in this Alpha Channel here what I am going to do is I am going in there, and I am going
00:45to invert it, Adjustments > Invert.
00:49So now I see I got these nice white tones in there.
00:51So I am going to go into my Levels, and I am going to start to darken my darks and lighten my lights.
00:59You see how I am starting to get a really strong definition of all those little cracks
01:05in my tree trunk here.
01:08Go all the way in there and so I click OK, so now these areas here are really nice and strong.
01:14Now that I have this what I am going to do is I am going to go back to my color, and
01:19I am going to load that selection.
01:21I am going to just do it up here so you could see I am going to say Load Selection, I am
01:25going to say I want to use the Green copy, that's the one, and I am going to say load it.
01:30I am going to go back to my Layers and turn on that layer, and let's see it.
01:37What I want to do is work in the mask.
01:41Now remember that black hides in the mask, so I am going to paint with a black brush.
01:45Now I am going to start to paint in to those areas of those particular tones.
01:51Let's get a larger brush, and I am going to start to paint in, and as I paint in you could
01:55see that I am starting to expose those areas of those cracks.
01:59And now let's just hide those marching ants, we just got the main areas so we see where
02:03they are so that way we can see better where we are working.
02:06So now I am going to start to go in there and continue to paint where I want my cracks
02:10to appear right through there just like that, and now we have this nice texture going on
02:15to the top of our cliff.
02:17We've brought back this big drop here and a couple of little cracks in front and then
02:22this nice crack going through there and then this main little valley being caused right
02:26in there, which at this point it's a valley, because this is a big plateau on top here.
02:33There we see that we've brought back all the details on the top of our trunk.
02:38
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Adding plateau details
00:00Now in this movie we are going to start adding all the rest of the trees that are going to
00:04form this entire landscape on top here.
00:07Now I've got quite a few other files open that are just pictures of trees that I've
00:11taken during some of my many hikes and here is a good start for, right here.
00:16I am going to go in here and select this sky area right there, and I am going to Shift-select,
00:23get this white and get these darker tones in here, these blues right in there, and let's
00:28get this blue up here.
00:30So now that I have that I am going to go ahead and Inverse this selection, I've got my trees
00:34are selected, I'm going to drag that into position right on top of my painting here.
00:40It shows up pretty big, again these files haven't been modified so we are seeing them
00:45in their original state. Now right here I could see I get this trail.
00:49Well, I don't want that trail, so let's go in there and clone it out.
00:52So I am going to just take area right in front here and just going to just go right through
00:57this little trail and blot it out.
01:00So I am using a soft edge brush and just cloning the areas around it just to get rid of it,
01:05that's pretty close. I am going to pull back, and I can resize this.
01:10So I go and do this I am going to go in there and just resize this down to a manageable
01:15size that I want just going to be about like that.
01:18Let's go do a full screen view here, and let's put these trees in position where I am going
01:24to want them right about there, so I am going to shrink it down even more.
01:29And let's just shrink these guys all the way down to about where I want them right about like that.
01:35That's good for now, I am going to have to give them a little mask so give them a layer
01:39mask, and I'll start to paint out all the parts that I don't want.
01:42So we're going to start to let this blend in to this foreground, right through here,
01:47and we want those little cliffs to show through right through there, and we might want to
01:51get rid of these trees altogether just these on the side here.
01:56And let's just get rid some of the stuff in here.
01:59Now although I go in there and get really tight on this I can get a paint brush, one
02:05of the spatter brushes, this would be a good one right there.
02:08I'll just make it a little smaller, I'll just start to paint into this area right in here.
02:15Just to get those trees to start to look like they are in fact soft edged trees against
02:20our background, and let's get rid of these guys, because they are inside of our cliff there.
02:27And a little smaller, and we just paint right through here, there we go.
02:32I just pull back, I got some more trees. That was trees now we got trees2.
02:39Just going to grab this little section right in this area right in here, that's going to
02:45be good maybe a little longer.
02:46And we are going to dump the sky so I am going hold down my Option key and click up here
02:52to make sure we get rid of these bluish tones that we don't want those.
02:56Now that we have that I am going to hit F key to bring me to full screen, I am going
03:00to grab that and drag that into here as well, and again they are really big.
03:05So let's go in there and size this one down to the size we want.
03:09So I am going to drag it, my Shift key to constraint it and put it right up in there like that.
03:15Now we have that manageable let's go look at that, and let's see what that looks like,
03:21we'll put this somewhere right about here, in fact let's do a little Flip Horizontal
03:26on it for various reasons.
03:28One, the shadows, you see that our shadows are all coming from the light source over here.
03:33I had to flip it because now the shadows are on that side so that is where we want.
03:37So let's go and shrink it down some more because these trees are even further away.
03:41So we're going to put these way back in here right there, because they are way in back.
03:47And we are going to mask that out a little bit, let's just keep adding the trees for now.
03:51Now let's go see number 3.
03:54Now here we have some nice little croppings down below here, these are kind of cool.
03:58So what I am going to do is I am going to just select right through a nice little section
04:02right through here and get these guys right through there.
04:08And let's add to this, and it's nice we have some little cracks happening here like in our general scene.
04:16So I am going to take that and drag that into our overall scene again right in there, these
04:22aren't that big so we can kind of resize them right off the bat right here.
04:26And let's start to get these guys down and these guys are going to be right down here
04:30in this little area, let's bring them down a little more like that.
04:35What I am going to do here is I am going to load that mask.
04:40That mask is going to allow me to go in here and start to actually give that one layer
04:44the mask and mask that area out. Now, I am going to bring back some of it.
04:49So I am going to use white, and I am going to start to bring back some of this tree right
04:54in here, right into that area, and bring back some of this tree.
05:00And then with black and a soft edge brush I am going to start to go in here and get
05:06rid of the stuff that I don't want.
05:08So I am just going to start to kind of soften up these edges right through here, and we
05:14start to get this nice sense of our area of the plateau up there in that corner.
05:20We are starting to get there.
05:23One more set of trees down here, let's go see number 4, let's see what that looks like.
05:28Now this is a nice big plain back here, so I am going to select this whole section right back in here.
05:35And like before I am going to eliminate the sky so I am going to Option-click on those
05:39areas of the sky, and that background scene way back there, make sure none of that is
05:44selected, and I am going to drag that into my scene here.
05:48I am going to shrink this down. This is going to be way in the back.
05:54Hit Return for now, and I am going to make sure that that layer is, in fact, behind all
05:58the other trees, I am going to put it back here, there it is way back in there.
06:04And do we have anymore trees that we might want to use? Let's just go down here, and
06:07let's see number 4.
06:09You know what we could take some of these trees, right here, let's take some of these,
06:14this little batch right in here, and let's drag those into there as well.
06:20Those are going to be way in the foreground down in here.
06:24Let's shrink them down a little bit, and that's going to be this little batch of trees right in there.
06:30Let's go in there and start masking these guys all up, let's see the whole scene, we
06:35can get rid of this guys back here, we don't need to see the trees.
06:38So now we are going to start to mask these guys so that they are all going to fit into place.
06:42Say Auto Select so we can select that layer right there.
06:45So now, I am going to select the layer behind it because then I am going to put a structure here.
06:50So what I got is our little castle in the sky from before, right there.
06:55So what I am going to do is I am going to go to the Layers, and I am going to turn off
06:59these two layers, and I am going to cut my shadow layer, I am going to go ahead and merge that down.
07:03It's in the right direction so that's pretty good.
07:07And I am going to bring it into my scene, and we'll shrink it down just a little bit.
07:13Move it down so we can see what we are doing, and let's just shrink it down just a little
07:17bit, put it into position where we want it right in there like that.
07:23Now I am going to start to put this whole thing together and make it all become one big giant plateau.
07:28I am going to go in here and give this a mask, and in that mask I am going to paint away
07:34all this bottom area, don't want any of that stuff.
07:38There we start to expose our little crevices in the terrain.
07:42There is our little castle in position, so now we are going to select this layer here,
07:47and let's go in there and give that a mask, and you notice that I am masking rather than erasing.
07:52The reason for that is that it allows me to go in there and be little more selective,
07:57and it also gives me the ability to change my mind later on if I want to keep some of this stuff.
08:01Now this guy really belongs a little further out here like that, and we'll give it a mask
08:08so we could start to mask out the areas that we don't want there, like down in here, get
08:14some of that terrain showing back up right into that area there.
08:18And finally, we are going to go in here and select this guy.
08:22We have a mask for him so we'll just go and continue that mask to expose some of these
08:26other trees in the background, and we are also going to desaturate that one, which is
08:30going to go in there and get that layer and desaturate it a little bit because it's a
08:33little stronger than all of the others, so we're just going to bring it down just a tad like that.
08:38So there we see that we now start to have this entire scene on top of our plateau with
08:44a little river running through it.
08:46In the next movie we are going to create a waterfall cascading right down the side of the cliff.
08:53
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Creating a cascading waterfall
00:00So now, going to go in here and start to finish our entire scene here.
00:05Now, the beauty of having everything in layers is that I can still go in there and make any
00:09adjustments at any time. So like, for instance, this particular area here is not looking quite
00:13like the others, so I might want to go in there and do some adjusting to it.
00:18So I am go in there, and I am going to select that layer, that layer right there, and just
00:21go see that--select that particular layer.
00:24So I can go in there and start to play with that one, and I'm going to do it in say--if
00:28we go into Hue/Saturation--well I am going to go in there and kind of change those colors
00:32a little bit and darken a little bit, so it starts to become closer to its neighbors right there to the side.
00:37Bring down that Saturation just a tad right in there and bring it more towards those tones
00:43right in there and darken it just a little bit more just a little more like that, and
00:48you see that it starts to become a little closer the ground plains.
00:51And these particular trees they are not as bright, so I go in there and select that particular
00:56range right there. And what I am going to do is I am going to select that particular area
01:01for that bunch right there I am going to say, Inverse that, so I can go in there, and I am
01:04effecting just those dark areas.
01:06Well, I am going to go in there to Hue/Saturation, I am going to pump up the Saturation in those
01:10areas, lighten up a little bit, just a little, and start to form closer to Greens that we
01:16have elsewhere, click OK, and now it all starts to get a little more uniform, and that area
01:22starts to all start to work together.
01:24These we could also go in there and start to desaturate those a little bit if we want to.
01:29But you could do that on your own, because you are going to have these files, and you
01:32can create this whole thing yourself.
01:33What we need to do now is to have this water run off somewhere, because you can see that
01:38river comes right up to the edge so we need a water fall coming down.
01:42Now in my many hikes I have taken shots constantly.
01:46So right here I have a shot of a waterfall.
01:49So, I go to my Channels, and you could see that I have an Alpha Channel for it already.
01:53Now the way I created that Alpha Channel is I looked at the individual color layers, I
01:58looked at the Red, I was looking at the Green, and the Blue to find the most contrast, and
02:03you see that in the Blue channel, in this case, is where you really see the waterfall against the rocks.
02:09Red, kind of together there, Green not much difference, but the Blue, the waterfall really stands out.
02:15So I duplicated the Blue layer, giving me an Alpha Channel based on the information of
02:20that Blue layer, there is a Blue copy, and I am in that layer right now. So what I am
02:24going to do is I go into my Adjustments and Levels I am going to punch up all those tones,
02:30I am going to go in there and make all those dark tones real dark and then lighten up the water.
02:35So I go in there, and I start clicking on these guys and make them darker and darker.
02:38Once I have a nice configuration that I want I click OK and then using a black paint brush
02:44I am going to go in there, and we get a nice hard edge brush like this, harden it just
02:49a little bit, and I am going to go in there and start painting away all the area around it.
02:54I can do it quickly by selecting the entire area like this and then go in ahead and filling
02:59with black and so on, let's deselect this little area.
03:03I'll go in there and just go ahead and fill that with little black, click OK, and I start
03:09getting rid of all this so that what I am left with is this little Alpha Channel here.
03:14So now going back to the color channels, I am going to go head and load that by either
03:19Command-clicking here or coming up here and saying Load Selection at which time it's going
03:24to show me Blue copy, that's the one I want, click OK, and now it's selected.
03:29So with the waterfall selected I come over here, and I make sure I am in the layer that I want to cover.
03:34So I go see my Layers, and I want to cover this layer here, so I am going to select that layer.
03:40I make sure I have Auto Select selected for my pointer tool, and then I click on that
03:46and then selected that layer right there, which is the basic river or the plateau layer right there.
03:51So now when I bring something in it's going to fall right on top of that layer.
03:55So I go back to my waterfalls, and I grab this and drag it into this layer here, and
04:00there is the waterfall, right there. So now, I am going to shrink it.
04:04Command+T to bring up the tool for scaling, and I am going to put it right so that this
04:09splash at the bottom is gone, we don't see that right.
04:13So I am going to scale it now, some more, but this time I am going to do it non-uniformly.
04:17You can see that I am going to scale it this way, I am going to scale it like that just like that.
04:22I am going to scale this in here, so it starts to take on the basic shape of my waterfall.
04:29So I am going to just keep scaling it a couple of times till I have it just where I want
04:32it, right in that little area, right in there.
04:35Okay, and we'll just grab this, no turning, there we go just about like that, make that
04:42happen, and now I got the waterfall in place.
04:45Now, right in there it's not quite looking right so I am going to get in a little closer
04:49here, and now that I am really close I can probably shrink it just a little bit more
04:54right in there, now it's perfect the way we want it, and I am going to give that layer a mask.
04:59So I give that layer a mask, and using black, with that soft edge brush as before, I am going
05:05to go in there and just paint into this area to make the waterfall just appear where the
05:09water is right there like that so we have that nice little area happen, and then we
05:15could see that now we have the cascading water coming down from the edge of the river.
05:19Now, right there that doesn't quite look right, it's in its own layer that's the beauty of all this.
05:23So I can go back into my adjustments and bring it right into that area perfectly, and now
05:29we have a true looking waterfall.
05:34
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Building a rock cliff
00:00In all the previous movies we've gotten to where we are now.
00:03And looking at it, our cliffs are really starting to look like a tree trunk again.
00:09So what we are going to do is we are going to take this section here and change it a bit.
00:13So what we are going to do is add some rocky surface to this.
00:17Now in all my travels I take shots of everything, and I have here a nice stone facade, nice texture of stone.
00:24This is going to be perfect for our rock cliff, and you notice that these shadows are going
00:28in the right direction, it's just where we need them.
00:31So we got this little curve here so that's going to be a nice little area to work with.
00:35So what I want to do is I am going to take this section right in here, I am going to
00:40drag that into our scene.
00:43Now it's quite large, now I want to make sure it's in the right place so let's make sure
00:47that it's in front of our tree trunk right down there, that's where it belongs.
00:51So now you see it's going to fall and in front of our tree truck right there, there it is in place.
00:57So now, what I am going to do is I am going to shrink it down to the size that we want, bring it down.
01:03There is that nice little curvature that we saw in that scene there, so I am going to
01:06just put right behind the waterfall right there like that, click OK.
01:10Now we see that we have a completely new structure back here, which almost matches what's happening back here.
01:17Now it's a little bright, so I am going to into my Hue/Saturation where I am going to
01:20bring down the Saturation a bit so it's not so strong, it start to match more what's going on over here.
01:24I am going to darken it just a tad so it starts to look more like the same kind of material
01:29but just a little rougher.
01:31Click OK, and we do have this shadow.
01:34So what I am going to do is I am going to take my Burn tool, and I am just going to
01:37hit the F to bring us to full screen, so I just brush where I want.
01:40And I am going to go in here, and I am just going to very lightly go in here, and let's
01:45set this up to the Midtones, make the brush a little smaller, and I'm going to kind of
01:49darken it behind the waterfall right in there like that, and I'm going to darken some of
01:53these areas in here a little more just to give them a little more definition, and it
01:57just darken that area behind the waterfall just a little bit more, right in there like that.
02:02And there we see that now our cliff is starting to have a whole new life.
02:06In the final movie of this particular chapter we are going to add the background that this
02:11cliff is living in.
02:16
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The final composite
00:00In this, the final movie of the chapter, we are going to put this beautiful little cliff
00:05in an actual setting.
00:06So I have another image open here, which I call background, and that's going to be where
00:12we are going to put our cliff.
00:13Our cliff is going to be coming up right into this area here.
00:16So, I am going to come over here and what I am going to do is I have all of my different
00:20layers, there is the original background, which just basically kind of look kind of
00:24funny now like a little Lilliputian kind of a town there maybe.
00:28But we have all of these layers.
00:29So what I am going to do is I am going to select my top layer here, and I am going to
00:32just say Merge Visible.
00:34Now I am going to hold down my Option key when I do this and before I do that let's
00:40just do it just by saying Merge Visible.
00:43See what happened, they all got merged into a single layer.
00:46I am going to undo that, and this time I am going to hold down my Option key and Merge Visible.
00:53Now you see what happened, it created a new layer that merged all the layers below into a single layer.
00:59Now the beauty of that is if at any time you ever want to use any of these individual pieces
01:04you still have all those original layers, so you can go back and refer to pieces of
01:08it that you might want to use somewhere else, so you are basically creating a whole little
01:13picture library for yourself based on all of the pictures that you already used, but
01:17now you can re-use pieces of them with masks and anything that you might need to be able
01:22to use this somewhere else.
01:24So, I am going to take that layer, and we'll call this cliff, that's my cliff layer, and
01:29I am going to go in there, and I am going to take that layer and drag it into our new
01:33background, there it is.
01:35I'd say good bye to our little cliff back here, and then we'll put this one on full
01:40screen, there is our little cliff, which I am going to now enlarge to the scene that we want.
01:45So I am going to go in there and say enlarge it, and I am going to put it right down here, like so.
01:52And I want to be about there, right about that area there like that.
01:56And there is my little scene in place.
01:59Now, I want to go in here and crop this, so I am going to crop this just like this, I
02:05want to just see that background, and that little area like this.
02:09So I am going to say Crop. Right, so now my cliff is going way down.
02:18So what I am going to do is deselect it, and I am going to go in there I am going to get
02:23my Burn tool, and I am going to go in and darken those lower areas, and I am going to
02:29enlarged Burn tool, set the Midtones, and I am going to go in there and just kind of darken down here.
02:33Just make it little darker down there so it's way down below, okay right down there.
02:39Now, this tree here, this tree, I want that tree to come in front, because it's right near us.
02:45We are looking down into this deep column like down here so I want to get this tree to come out.
02:50So I am going to give the cliff a mask and in that mask using black I am going to start
02:55to paint my tree back into place.
02:57And as I see where my tree is I can now go in there and start to make it look more realistic.
03:03So I'll get my brush, and I'll get one those little brushes that we had before, one of
03:08these guys, let's get one that's a little looser, little lighter like this one right
03:12here, or maybe that one right there.
03:14And then I am going to go into my Brush panel where I am going to modify it slightly.
03:18I am going to give it a little spacing just a little spacing right in there and little
03:25change in the size, not much change in the size, but I am going to play around with that
03:30angle just like that.
03:33And now I am going to go in here and start to very lightly start to paint the details
03:38of that tree back in.
03:39So now it starts to look like the real tree being seen in front of my cliff, it's way
03:49down here in front of us.
03:54And now that area that's dark, I am going to go in there and just get rid of that.
04:00I am painting back with white again, where I want the thing to appear, come back, and
04:04there we see that we have this overall scene, and there is some parts down here, well we
04:08need to get to those too.
04:11Let's go in there and start masking those guys in, and we'll just go in there, bring
04:15out our tree and just kind of brush in just the little edges so we get little pieces of
04:23the tree just coming through--Bob Ross would say happy little tree--coming out and coming
04:30back to life and just little dabs in the edges just to get little needles showing.
04:37Now we pull back, and there we see that we have our cliff, and this scene completely
04:42from old photographs and things that you normally wouldn't even look at.
04:47
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5. Planet
Introduction
00:00In this chapter we're going to go off world.
00:03We're going to take a bunch of vacation shots from different cities in America and Tokyo
00:09and South America and even Bodega Bay right here in California, and we're going to take
00:14all those photos and combine them to create an entire world somewhere out in the universe.
00:20And we are going to create a planet with rings around it. That one we're going to create from
00:24scratch, but really easy just having a knowledge of the tools and being able to click and drag, that's it.
00:30No fancy painting just creating what's in your mind, what your imagination conjured
00:35up, and that's what we're going to do now. So let's take a little trip on this spaceship.
Collapse this transcript
Creating terrain
00:00This image is going to start with this vacation shot taken way down in Los Cabos Mexico, and
00:06it makes a great rocky terrain for our planet.
00:10I'm going to go in there and isolate those rocks by selecting this sky up here, and I'm
00:17going to Shift to select all of the sky, including that little area down in between there.
00:22And I'm going to make sure that these little birds are also selected, so I'm going to Shift-select
00:28them with the Marquee tool so they will be completely selected, there.
00:31Now that the entire sky area is selected I'm going to Inverse that selection and send those
00:38rocks and water into a whole new layer. I say New > Layer Via Cut.
00:44So now, this is going to be the basis of my planet.
00:48Now, it's going to be a waterless planet, not going to have a beautiful sea like this
00:53so I have another shot that I'm going to use, a little shot taken of a dry lake bed in Bodega Bay.
00:59Now this is going to be perfect for our little ground plane.
01:04So I'm going to take this image and drag it right on top of this one, there it is.
01:08So I'm going to press my F key to bring me to full screen so I can see what I'm going to be doing now.
01:13I'm going to take this terrain here, and I'm going to drag it right into the center, and
01:18I'm going to go in there, and I'm going to press Command+T to bring me my transform tools.
01:23I'm going to hold down my Command key so I can do a little distortion here, I'm going
01:28to drag this guy out, little beyond there, and this guy a little beyond there, and I'm
01:34going to drag this down to the base, down in here, right into this area here, I'm going
01:40to pull it out just like that.
01:44Now if that's a little too intense, that's no problem I can go in there and very easily
01:49just pull back a little bit, and let's bring these guys back in so they won't be so distorted,
01:53this is all the stuff we can do visually after the fact once as we are working, it's in its
01:59own layer so it's not affecting anything else, and there we have this ground plane down below.
02:04And there we now have whole new set, it's starting to look more like an alien planet.
02:10Here is our background, I'm going in there and change the color of that sky, so I have
02:15this dark kind of an orangey color I'm going to use here, very dark kind of a color like that.
02:22And go to my Foreground Color, and you know what we'll pick that one in a second.
02:27Let's change the color of this scene first.
02:30I'm going to go ahead and merge this down into that rocket plane there, so now we have
02:36this as one layer, and I'm going to go up here and say Hue/Saturation, and I click on
02:43Colorize, so everything gets colorized together.
02:46And I pump up the Saturation a bit, darken a little bit, and I'm going to go into a nice
02:51warm tones like that, I want it to be kind of a, almost like a Martian landscape, about
02:57like that, click OK.
03:00Now that I have that color I'm going go in there and pick something in that range, let's
03:04put that dark color, and let's make it a little darker now, and we'll put that as a Background
03:08and for the Foreground Color I'm going to go in there and pick one of these tones in
03:11here like let's say this dark tone right there.
03:14Now that I have that I'm going to go in there and lighten that up just a little bit, a little
03:18warmer right in there, we have it in the right range.
03:21Now that I have those two colors I'm going to go to my Gradient tool and in the background
03:26I'm going to go ahead and throw in a whole new sky, which will look like that, and make
03:32sure we're set to Linear Gradient, there we go, there so now we have our new terrain.
03:37So there is our landscape.
03:41Into this in the next movie we're going to start to add some buildings and some other
03:44details which will make this look very real.
03:49
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Adding buildings
00:00So now we're going to go through all our files of buildings and things that we've shot through
00:05our vacations and travels all over the place, and I have some buildings here.
00:10Now the first one I'll use is just convention center, this is the convention center in San Diego.
00:17Now bad shot, not much contrast, overcast day but it's going to be fine for this, again,
00:23because we're going to move these things around, change them, do all kinds of things to them,
00:27this is going to make the basis of a building that's going to connect these two islands
00:32way down here, there is going to be this building.
00:34Now I've got an alpha channel that I created previously, to separate that building. There
00:40is the intro chapters that will tell you about what alpha channels are and how they are created, here is one.
00:46I've just created this alpha channel so I'm going to go up to the color channels and load that channel.
00:51So I can now take that and drag it into my scene here.
00:56Now there it is quite large, in back, so we're going to go in there and start to shrink this
01:00down to the size that we want.
01:02So I'm going to hit Command+T to bring up the controls for it, holding down my Option
01:07and Shift I'm going to go in there and start to shrink it down.
01:10Once I have it in place I'm going to bring it down in here and shrink it some more.
01:14So I want to have just these little parts in here visible, and I can kind of stretch
01:19it out if I want, because it doesn't have to exact, it doesn't have to be what it was
01:23before, and I can even spin it around a little bit just to make it even with the terrain
01:27down there, and I have this little building down there, this little connection between
01:34these other areas, right. So there, there is that one.
01:38So now we're going to go find another building.
01:41And I have another building here, this is a big high-rise in Tokyo, now this building
01:46will be perfect for what I want.
01:48Now I have got a path already created for it right there, okay there is a path that
01:53I am going to create.
01:54You want to know how to create paths, there is a--in the intro chapter there is a whole
01:58movie on how to use the Pen tool.
02:01I'm going to go in there and make that a selection just like that.
02:04Now, I've made it a pretty rough path so that it incorporates part of the sky. So it's no
02:10problem, I didn't have to get that detailed around all this area, it's pretty clear that
02:15it is separated from the sky. So now after I've made that initial selection I can, say,
02:19hold down my Option key and with the Magic Wand just click in the sky area and all that
02:24stuff disappeared, tightening this selection to just the building.
02:27And now that I have that I'm going to drag that into our scene, there it is.
02:32I'm going to transform it and do a Flip Horizontal, because I want it to be in that direction
02:38like that because I see the dark areas on this side, and I have most of my dark tones
02:42as we could see in the image, are on this side.
02:45Okay, so now I have it in there, I'm going to go in and do a little transform and change
02:51the size of this building, make it fit into this area right up in here, like so.
02:57So it's a tall building that's visible way in the background back there just like that.
03:03Okay, so now we're going to find another building and here is this building here, it's a skyscraper
03:12somewhere in Florida.
03:13I am going to get a little closer, and this one is fairly easy to select. Now I'm going
03:18to use the Pen tool this time because I have a nice straight line right through here, right
03:21there, and I'm going to just go straight across to here and go right to that corner and straight
03:27down and then finish it off right there.
03:30Turn that into a selection and just like before I'm going to go in there and eliminate any
03:35unwanted sky like right in there, take this and drag it into my scene, there it is.
03:42Now this guy I'm going to put here in place, I'm going to transform him so it's a little
03:47smaller than what we had before, let's go in there and stretch it out a little bit,
03:52have it bleeding off the page right there like that, and there is this second building.
03:59And one more set of building is over here on this side, so it's this whole city behind these rocks.
04:04And I have here a bunch of buildings that came from somewhere in Vancouver.
04:10Now this one I'm going to select by just clicking on the sky because it's a nice solid blue
04:15sky, I Shift-select to get this area here, and this area here.
04:19Once I have the entire sky selected I could go in there and just say Inverse it, so my
04:24buildings are selected and bring them in, there they are in place.
04:30Now these guys, I'm going to go in there and shrink them down, like way down.
04:38These guys are really far away, they are going to be right back in this area here just like
04:43that, way in the background.
04:45Click OK, and I don't want these particular pieces right in here so I could just go in
04:50here and just eliminate this whole side here, and I'm going to just select it, like so, and eliminate that.
04:59All right, so there is all our buildings.
05:01So what I'm going to do is I'm going to take those layers of all those buildings, these
05:04four layers, I'm going to eliminate the background so I see just my buildings, and I'm going
05:09to go ahead and merge those together, merge those into a single layer.
05:13All right, so now let's see everybody else in place.
05:16Now that I have them all selected and they're in a single layer I'm going to go in there,
05:20and I'm just going to kind of play with these a little, I'm going to go into my Levels command,
05:24and I'll start playing around with them.
05:26I'm going to start to add a little more contrast here and there, and lighten them up, get the
05:31lights going, get the darks going.
05:34Just get them into that thing and then go into my Hue/Saturation, I am going to bring
05:38down the Saturation so that's not strong, a little softer back there.
05:43Now, I'm going to take certain sections of these buildings, and I'm going to select this
05:49whole little section right here of this building and go to the outside areas and just make
05:57sure that that little spot in there isn't selected.
06:00And I'm going to go in there I'm going to darken that.
06:04I'm going to use the Hue/Saturation's darkness, because it's going to be nice and even, I'm
06:07going to just darken that area a little more just in there, like that.
06:11I'm going to select this area of this building just this little corner right here, going around like that.
06:18Now I'm going to darken that area right in here, using my Burn tool, a slightly larger
06:25brush I'm just going to darken that area right in there just so it starts to get those shadows.
06:30I'm going to set this up to Midtones here so I'm going to get a stronger effect, and
06:34there we can see that I'm starting to darken those.
06:36Now, these are behind these rocks.
06:39So what I'm going to do now is I'm going to create a layer on top of this where I'm going
06:42to throw in some shadows.
06:44So I'm going to go in here and with my paint brush and black I'm just going to paint in
06:48a couple of shadows in there.
06:49I'm going to get a nice hard edge brush, soften it up just a little bit.
06:54Now I can actually take the rocks themselves, in fact, let's even do that.
06:58Let's get rid of that layer we just created, and as you're working you start to solve problems in other ways.
07:05So I'm going to go in here and select this section of the rock, right there, here it is.
07:10I'm going to say send that to a new Layer Via Copy.
07:13I'm going to put that in back, right in back.
07:17I'm going to go here and move it, turn off Auto-Select so we can move things, there is the rocks.
07:21I'm going to put them there, I'm going to make them a little smaller, little smaller
07:26like that, and I'm going to go ahead and lock the Transparency so I can fill that area with black.
07:34So I go in there and say fill it, there it is fill with black, which I'm now going to
07:40go in there, change the mode of that to Multiply and bring down the Opacity quite a bit.
07:47And then soften it up just a little bit.
07:49I am going to turn off the locking of the Transparency so that I can blur it, otherwise it will not blur.
07:56I'll go into my Gaussian Blur and soften it up just a little bit just slightly like that
08:01maybe a little more.
08:04And then I'm going to lock it, clip it right into this layer here by holding down my Option key and clicking.
08:09And there my shadow is now constrained inside of that area there so it's casting the shadow
08:15of the rocks on to my building and back.
08:19So now we have the basics of our planet here, I might want to go in there and darken some
08:25of these areas just a little more, so I'm going to have this set to Mid Range, and I'm
08:29going to go in there and just kind of darken some of these rocks on the side to increase
08:33the kind of sense of there being a darkening in this area, and I just went a little too
08:39far down there so I might want to go in there into my history and get rid of where I messed that up.
08:44No problem, once we have that let's isolate that area down there, let's just isolate.
08:49So we're only going to be affecting the rocks themselves.
08:51So now I can go back in here and start playing with these rocks, and now you can see that
08:55I'm not effecting the area below because I've selected something to be specific.
08:59I'm going to go in there and just darken certain spots of these rocks just so it starts to
09:04give you that sense of being in a deeper shadow. All right, so now we have that.
09:10In the next movie what we're going to do is to add something in the sky over here.
09:15Wait till you see what that's going to be.
09:20
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Creating the planet
00:00In this movie what we are going to do is we are going to put a distant planet right here.
00:04Because we are on a moon of this planet.
00:06It's going to be about half the size of our existing file, so when we look at the file
00:11here we see that it's 32 inches high.
00:15So what we are going to do is create a new file, and we'll make it a little smaller,
00:20let's say we'll make it 72 just like what we are working at 72, and we'll set this up
00:25to Inches, and we are going to make it 24 Inches high, and we'll make it 24 Inches square,
00:31there we go, and we'll click OK.
00:34So here is our new file where we are going to create our planet.
00:38So what I'm going to do is I'm going to get my Elliptical Marquee tool and right from
00:42the center here I'm going to hold my Option and Shift keys--Option will help me draw from
00:47the center out and the Shift will constrain it to a perfect circle--and I create this
00:52big circle about like that.
00:55That's going to be my planet.
00:56I'm going to create a new layer, right here, and I'm going to just fill it with, it doesn't
01:02matter just fill it with black because that's not going to be the color.
01:04But to use the next filter, which is what I'm going to use to create the planet, I do need
01:09to have something inside that space.
01:12So now I'm going to and pick the colors for my planet.
01:16So I'm going to go in here, and we're going to pick this kind of an orangey color right
01:20here, nice light kind of beige color there like that okay.
01:25And then for the background we are going to go with that family but go really dark like
01:29say this guy down here, click OK.
01:33So we'll keep it as a similar color scheme to our actual moon back here.
01:36So now that we have that in that planet, or that selection, I'm going to add a filter,
01:42and it's Render > Fibers, and there's Fibers.
01:45Now I can play around with the Variance to get all kinds of different details and such,
01:50but I'm just going to go with a little Variance I start getting these nice little tones like
01:54that, and I'm going to click OK, and I'm going to get that texture right there.
01:59Now that I have that texture, that's going to work for me, I'm going to start to give
02:03it that roundness by giving it another Filter here, under Distort we have Spherize, which
02:08I'm going to go in there, set to 100% I'm going to go ahead and say do it.
02:13And then I'm going to apply it again, so I'm going to apply it a few times until it starts
02:17to have that really round kind of sense of the planet that I'm trying to create.
02:23One more time should do it, maybe one more just for fun, there, now we have this planet.
02:27It starts to have a feeling of something like Jupiter or something, we might even want to
02:32throw a couple of storms in there but we'll do that in another of our dreamscapes later.
02:37But there we see that we have this nice kind of a texture for our planet.
02:41And you know, just for the fun of it, I'm going to go in here, and I'm going to get a Lasso,
02:46and I'm going to select a little Feather for it, I am going to do a Feather of 20.
02:50Now this is set to Pixels.
02:51So 20 is quite high because we are working at 72 dpi, if we were working at a 300 dpi,
02:5720 isn't that match.
02:59So keep that in mind when you are setting some of these things that are set to Pixels.
03:02So I'm going to go in here, and I'm just going to select a little area right in here, like so, just
03:08like that, and I'm going to go to another filter, which I have a filter down here which is called Liquify.
03:15And Liquify, what I'm going to do is I'm going to do some weird stuff to this.
03:17I'm going to make my brush a little bigger and right in there I'm going to do something
03:21like little twisting just to twist this around like that just to start forming a little storm
03:28kind of a thing happening in that area right there just to add a little more variety to
03:32our little planet just like that just a little distortion, click OK, and there we see that
03:39we have this little distortion happening to our planet, that's the portion that we are
03:43going to see right in there.
03:45Now, I'm going to take this and rotate it so that our planet is going to be kind of shaped like that.
03:51Well, maybe we'll even turn it this way, yeah that looks good, see we could do anything
03:55we want until we have exactly what we would like it to look like, and there is about the
04:00shape that we are going to have.
04:01In the next movie what we are going to do is we are going to add some rings to this planet.
04:06
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Creating planet rings
00:00Now we are going to create the rings for this planet.
00:03I want those rings to be quite large, and I want to use the planet as my basis, so I
00:07am going to have to go in there and increase the size of my canvas to accommodate the rings.
00:11Now I want the background to be white so I am going to return the Foreground and Background
00:15Colors to black and white, and then I am going to increase the canvas.
00:18I am going to pull back a bit, and I am going to press the F key so I get just this screen
00:23here, and I'm going to just go back a little bit more, I'm going to come up and say Image > Canvas Size.
00:28I am going to increase the Width quite a bit, so it's 24 right now, I am going to go head
00:34and make it let's go 60 inches and make sure that that planet is centered, click OK, now
00:39I got all this additional space.
00:41That's plenty of space for me to create the rings.
00:43So now, I am going to take my Elliptical tool right here--now this is not the Elliptical
00:49selection this is Elliptical tool which creates shapes.
00:53I don't want it to create a shape, I want it to act as a Pen tool, so I come up here,
00:57and I am going to choose Path.
01:00Now when I use it it's going to create paths that are elliptical.
01:04So I am going to start from the center of my planet right here and hold down my Option
01:09key, and I am going to start to draw out this long set of rings just like that.
01:17That's what the ring is going to look like just like that.
01:20All right so now, what I am going to go do is I am going to select that ring, and I am
01:24going to copy it and just go into here and say Copy, and then I am going to Paste it.
01:31Then I Paste it right on top, it looks like nothing happened but what happened is that
01:36original one is underneath and became deselected, the new one is on top, and it is selected.
01:41I am going to press Command+T to allow me to transform the path.
01:47And I am going to drag it in from the top, drag it in from the bottom.
01:53Now I am not doing this uniformly because you are looking at this for shortening so
01:59it's going to be a little different.
02:00I am going to bring the sides in right a bit, right like that.
02:06Those could be fairly equal and bring this down just to tad, and this up just a little bit.
02:13Now I am going to say do it.
02:15So there is my basic shape of my ring, I am going to have a still selected, I have my
02:20Pointer tool selected so when I hit my cursor keys it can move the path.
02:24I am going to move it up so that this will widen, and that will become a little narrower,
02:28giving me the sense that those rings are way in back just like that.
02:33All right so now I am going to paste again, there it is again.
02:38I am going to go in there and transform this one, and this time I'll do it from the center
02:42out so I'll hold down my Option key, and I'll just bring it in about like that, and we'll
02:48put that one right there, and then I am going to go in there and just shorten this one and
02:54shorten that one just a little bit, there we go about like that make it happen.
03:00There we have another ring going on in there.
03:02So now, now that I have these basic shapes, these are going to be my rings.
03:07So what I am going to do now is I'm going to go in there, and you don't need my planet anymore,
03:12I am going to go in here and start to play with the rings.
03:14So I am going to select a new layer, and we shall start naming these so we know what we
03:20are doing here, this is the planet right there, and this will be the outer ring.
03:26I am going to go in there, and I am going to pick a color for that outer ring, and we
03:30could pick it right from the planet.
03:32So I am going to pick this light tone, right here, this lightest tone right there and just
03:37turn the planet off again, and I am going to pick a lighter version of it, so let's
03:42go right into this area here like that.
03:46And in that layer I am going to go ahead and take that path and fill it just like that.
03:52Now I am going to take this inner one right here, that's that second one right there,
03:56and I am going to go and turn that into a selection, turn off the paths so that they
04:00are not on and with that area selected I am just going to hit the Delete key.
04:06Deselect it, so there is my first ring.
04:10I have that second set of rings right in there this one right here, so I got that same color.
04:15What I wanted to do this time is make a little narrow extra ring there and a little lighter too.
04:20Let me go a little lighter, maybe less saturation there, right there, and I am going to get a paint brush.
04:27And I got a paint brush right now which is that size, that's a good size right there.
04:31So with that I am going to go in there and take that path, and it's only going to take
04:35into consideration the one that's selected, the other two are deselected, so it's only
04:38going to work with that one.
04:39I am going to say, stroke it, and that created another ring on the inside like that.
04:46So now, it's getting nice and close.
04:49So we can see what's going to happen, I am going to go in there, and I am going to blur
04:52them a little Gaussian Blur just enough to soften them just like that.
04:58Bring my planet back, and now we see that have these rings around the planet.
05:02Don't worry about that we'll get rid of that in a few minutes.
05:06Now let's go back to a, the regular windows, and we are going to transform these guys into our scene here.
05:14So, there is my scene, so I want the scene just to happen in the background.
05:20So I make sure that I have my background there, it's selected so that anything I bring in
05:25will fall right on top of it.
05:27So I am going to take the planet, there is my planet, and I am going to drag it in to
05:31my scene and put it in position where I want it right about there.
05:37Now I am going to take the rings, there is the rings, and I am going to drag them into
05:42the scene, right there.
05:45So now just go to full screen so we can see what's happening and pull back a little bit,
05:50so I can see all the elements in unison here.
05:54So now I am going to take my rings, there is the rings I still have them.
05:57So I am going to go in there and rotate them.
06:00So they are in fact around the planet just like that, and I want to center them around that planet.
06:06I might want to make them a little smaller, they're a little too big so I can see that
06:09curvature so I really get the feel that they are rings.
06:12So I am going to in there and shorten them a little bit.
06:15There they are right in there like that, make it happen.
06:19So now I am going to go in here and make the planet a selection, and now that the planet
06:27is a selection I am going to go in there and in the rings layer I am going to say, give it a mask.
06:33So now we are seeing it only inside there, so what I wanted to do is I am going to take
06:36that mask and invert it.
06:39So I just go in there and Invert it, there now you see it here right, it hit the area in back.
06:45I want to bring this part back into mask, I take white and with a paint brush make the
06:51brush a little bigger I'll just bring the rings back in this area here, and there they
06:56are on top of my planet.
06:59So now they have to be there, so the planet we have that light, our light is coming from
07:04down here somewhere, right somewhere in this area I would say just about to our left and
07:10forward of this stone section.
07:12So what I am going to do is I am going to double-click on the planet layer to bring
07:16up the layer Styles, and I am going to give it an Inner Shadow just like that.
07:22And my light, it's coming from this side so I can go in there and start giving a little Distance.
07:26So we could where it's coming, okay so it's got to come more from this side because I
07:30want that shadow to be down in this area here, right about there.
07:35Let's go little more distance, little more, there we go, so we are starting to get that,
07:42and maybe a little bigger. So there we have this dark shadow on our planet.
07:48Right in there click OK, and there is the shadow on the planet.
07:51Now, the planet has to cast this shadow on the rings.
07:55So in the layer of the rings right here I am going to create a layer on top of it, and
08:02we're going to call this layer shadow.
08:03And I got to go in there and with black I am going to just paint where my shadow is
08:09going to be, and I want that shadow to be just about this area here like this just like that.
08:15So, what I am going to do is I am going to clip that with the layer of the rings so now
08:21that shadow is contained inside there, I can bring down the Opacity just a little, so it's
08:27not so dark just a little darkness, and I am going to go ahead and blur it.
08:31I am going to give the same Blur, Gaussian Blur but soften it up a little more so it
08:36becomes a soft kind of a shadow inside the rings right in there like that.
08:41And now that we have that I'm going to take all three of these guys, and I am going to
08:46bring them down in Opacity just a little bit so that we start to see the background coming through.
08:50All right, so now I want to lighten up the bottom part of this planet, why because the
08:56atmosphere is obscuring part of the thing along the horizon, the visibility of the planet.
09:02So, I got the planet, I am going to give it a mask and in the mask using black and a brush
09:08which has a soft edge, really nice soft edge, and I brought the Opacity down to about 27%
09:13just kind of go to very lightly start to make the planet disappear towards the bottom.
09:19And then I am going to do the same thing to the rings.
09:21It already has a mask so I am going to very lightly just make that part disappear just like that.
09:27And now we have this planet up in the sky.
09:30In the next and final movie of this chapter we are going to add a little atmosphere right
09:36here on the surface of our moon.
09:41
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Adding atmosphere
00:00So, right now it looks like an extremely clear day on our little moon out in space.
00:05So we are going to go in there, and start adding some atmospheric effects.
00:09First thing I'm going to do is I want to tone down some of the saturation on those buildings.
00:13So, I'm going to go to the layer that has buildings right there, and I'm going to go
00:18into Hue/Saturation, and just bring down the saturation a bit, just a tad, just so it starts
00:24to take away some of those strong blues that we're seeing there, just like that.
00:29That's looking good.
00:31And these buildings back here, I'm going to select those buildings, and I'm going to blur them.
00:35I'm going to go in there and just give them a little blur because they are further away.
00:39So maybe not that much just a little bit just so that they are a little further away so
00:43they start to get a little more blurry. Click OK.
00:46Now that we have this, I'm going to go in here, and create a layer on top of the entire
00:51scene, and I'm going to pick a color.
00:54Let's just pick this color right from here or maybe the color from the planet back there.
00:58It's nice, kind of orangey color, and then we'll go in there and in that same range,
01:02we'll just pick a slightly lighter version of it right there.
01:07I'm going to throw in a gradient.
01:09I'm going to make it a gradient that's going from foreground to transparent.
01:13I'm going to throw in a gradient right across, like so, just like this, and maybe make it
01:21a little longer like that. There we go.
01:25I'm going to bring down the opacity for it just to add a little extra atmosphere to our
01:31area here, just like that.
01:33Now, we're going to go in there and add some mist.
01:36So, what I'm going to do is I'm going to create a new layer, let's pull back a little bit.
01:41I'm going to create a layer right on top of this one, right here.
01:46I'm going to go in, and let's just return this to black and white, and I'm going to give it a filter.
01:52There's a filter called Render > Clouds. That creates clouds like that.
01:59So now, I'm going to undo that.
02:02This time, I'm going to hold down my Option key and say Render > Clouds.
02:07And you'll notice that there's more contrast now.
02:10There's more contrast, the darks are darker, and the lights are lighter.
02:13So, it kind of changed the way that filter was working.
02:16So now, let's get back to a full screen here, so we could what effects are going to be.
02:22I'm going to change the mode of that to Screen so that only the whites are showing through.
02:27I'm going to bring down the opacity a bit, quite a bit, so it's just this little mist like that.
02:34I'm going to go in there, and I'm going to kind of scrunch it down, bring it down so
02:38it's closer to the ground level so that my little mist is down here along the ground, like that.
02:45Then I'm going to give that layer a mask.
02:48And using black and a soft edge brush, I'm going to bring the opacity back up to about an 80.
02:53I'm going to start to draw in right along the top here, very loosely painting black
02:59so that it's going to start to lessen my mists, and kind of confine it down to the lower parts
03:05of my planet, closer to the ground like a low fog.
03:09There we see that now we have this moon surrounding a planet way out in space and the rest of
03:16the story is something you can make up.
03:21
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6. Secret Base
Introduction
00:01In this chapter we're going to create a secret base on a far moon somewhere. We see these
00:06in so many science fiction movies.
00:09And we are going to create our own right here based on all kinds of little pieces.
00:13Now, one thing to keep in mind, and I've mentioned this in a couple of other chapters is that
00:18sometimes you see things out of nowhere.
00:21You just will be looking at something, and you'll just get some idea from it.
00:26Now, this particular sinkhole that I came across in one of my hikes, I took a picture of it.
00:32And I looked at it, I just saw it as a mountainous terrain, that if I just went in there and
00:37isolated parts of it, I can construct an entire world from it.
00:42So now what we're going to do is take that terrain, and create a whole new world on a
00:46moon far, far away.
00:51
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Creating islands
00:00Now, here is a close-up shot of that same sinkhole that I talked about in the introduction.
00:04Now, I am going to carve out the parts of this sinkhole that I want to use in my image.
00:10So, I could turn it into a mountain range, a big side of a mountain.
00:14Now, I have created an alpha channel right here.
00:17There is the alpha channel that's going to encompass the part of the island that I want.
00:23Now, in the movie on how to use and create alpha channels, I explained the process that
00:28I went through here, but here, we see that the alpha channel is already created.
00:31So, what I am going to do is I am going to turn that into a selection, then isolate those
00:37sections of the rocks.
00:38I am going to send them over to a new Layer Via Copy.
00:42I am going to do the same thing to this other picture of the same sink hole just another
00:47section of it, and again I have an alpha channel there that I have created that isolates the
00:52part of this sinkhole that I want to use as my mountainous terrain.
00:56So, as before, I am going to go in there and turn the alpha channel into a selection, and
01:03send that to a new Layer Via Copy.
01:06So now I have layers for each of these little island areas right there. There it is.
01:14This seascape here is where I am going to go ahead and create my visual.
01:20So, I am going to go in here, and let's go to full screen.
01:23What I am going to do is I am going to take that sea, and put it into a layer of its own, a whole new layer.
01:30And that little pelican right there, well, we don't worry about him, because he is going
01:33to get covered by our islands.
01:35But if you really were worried about him, I could just take my Clone tool, and we'll
01:39just clone the water right next to it, and there, here is gone very quick.
01:43Hopefully, no environmentalist will be made at me for doing that, but there, you know
01:46the pelican is gone. All right.
01:47So now, what I am going to do with this is I am going to rotate this guy horizontal.
01:52I am going to do a little flip.
01:56I will have my light area here, and we'll play with that in a few minutes after we bring our islands in.
02:01So, I am going to take that first one right here.
02:03I am going to grab that layer, and just drag it right into here.
02:06Now, it's much larger than we need. So we'll adjust it in a minute.
02:11Let's first go, and get that other island, take this one right there, there is the other
02:15one, drag that into our scene. So now we have all our islands.
02:19So now, I've got a full screen on this, so I can now start to adjust them.
02:23Let's adjust the big one here first.
02:26Let's pull back a little bit, so we can get to see the whole thing, and I'll hit Command+T
02:30to give me my controls for transforming.
02:33I am going to go in there, and let's reduce our island here, and put it in position right
02:40about where we want it, right about here like this.
02:43That will be a nice size for it right about there.
02:46Then we'll have it kind of bleed off the top right there.
02:50So, there is our island in position. Now, this one here, we'll turn that on.
02:57We actually want this one to be behind our little scene here.
03:01So, we are going to go in there and just kind of truncate this one down a little bit, and
03:06see what we've got.
03:08And I am going to go in there and shrink it down as well.
03:12We'll put it in position right about where we want it, right in there like that, and we'll
03:18shrink it even more.
03:20This is a little further away, much further away, way out there like that.
03:25Now that we have it in there, we see that there is parts that we don't want, we can
03:28easily get rid of those.
03:30Now, there is our other little island, and I am just going to kind of tuck it in back here.
03:35So, it's going to be really far back, and I shrink it down even more, shrink it down,
03:40because this one is way in the back, back there, and we are going to blur it a little
03:44bit in a little while, so we just put it way back in there, and I am going to darken it a bit.
03:48I am going to go in here, and darken it this way, so this just becomes a little darker
03:52and reduce its saturation.
03:54And let's go to full screen here so we can see what's happening.
03:56There is my island a little further back, and we can make it even smaller.
04:00Now that we see it in place, we just put it way back there, way in the back, and we are going to blur it.
04:09Because of the fact that it's so far back, we are going to go in there, and we are going
04:11to blur that island.
04:13Kind of like its surroundings around there just bring it down, it's a little further
04:18away, way back in there. There is our little island far away.
04:22So now, we are going to duplicate it.
04:25And the one that we just duplicated, the one in back here, we are going to do a little
04:29flip vertical on it. I am going to drag it down below.
04:36Now that it's below, I am going to go in there and bring down its opacity, considerably, right
04:41a bit there like that.
04:43And let's get real close so we see what's going to start to happen now.
04:45I am going to go in there, I am going to blur that just a little bit more, go in there,
04:49and blur that some more just a little tiny bit more.
04:53I like some of those tones to show through.
04:55So, what I am going to do is I am going to double-click on it to bring up the layer styles.
05:00And down here in the Blend If modes, I want some of those dark tones to show through,
05:04so I am going to pull in these lines right here.
05:07I am going to bring this so that the underlying layer is going to start showing through.
05:10I am going to Option-Split that, so I get really soft transition.
05:14So, I start to get a really soft indication of a little reflection now there, and the
05:19same thing with the whites.
05:20I am going to bring those in so that my whites are show through, split that, so all my little
05:24white tones are show through.
05:26And then I am just getting this nice little softening of the water showing through this
05:30little reflection underneath.
05:32And as a final touch to it, I am going to give it a little filter of Motion Blur, Motion
05:39Blur, and I am going to go straight up and down.
05:41So, I'll set this up to a 90, so it's straight up and down, and just give it just enough
05:46so that it softens it up like that, and I have a reflection of what's far away.
05:51So, we are going to, in the next movie, set up the foreground for this particular island.
05:56
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Creating a beach
00:00So in this movie, we are going to create a beach, which is going to be right along this
00:03side here, cementing our island to our foreground.
00:07I've got back here one of the many shots that I've taken along my hikes, and this is somewhere
00:13along Tomales Point in Northern California, and this is going to be perfect for our beachhead.
00:19Now, I only want this area here.
00:22So I'm going to go ahead and select just that one area that I need, and I do want to have
00:26this foreground here.
00:27So let's make sure we get all of that foreground in there, and there it is.
00:31I am now going to drag this scene into our overall image back here.
00:36Now I want to put this into foreground, it's going to be way in the foreground.
00:39So I'm going to flip it.
00:40I am going to go in there and say flip horizontally so that it is exactly where we want it to
00:45be, and I could bring down its opacity a little bit just like to see the island underneath,
00:49so I could start to get a feel of where it should be.
00:53So what I'm going to do is I'm going to start to shrink it down a little bit.
00:55So I'm going to go in there and start to shrink this beach down, bring it out, there is the
01:01whole foreground area, and I'm going to bring it down some more.
01:04So it's just into this little area that I want it to be, right in here, right there like that.
01:10Now, this foreground stuff down here, we are probably going to end up losing some of that.
01:14But I will just play with it for now, right in there like that, okay.
01:19And I'm going to bring it down just a little bit more into this area here like this. All right.
01:26So now, I'm going to put it behind my thing just to see how that beach is forming, it's right in there.
01:32It's not quite the way I want it.
01:33So I'm going to go in there and shrink it a little bit more.
01:37And I'm going to shrink it non-uniformly so that I can actually play with this perspective a little bit here.
01:42No problem with it, I can do anything I want, so we'll just move that into position right
01:46in there like that. Click OK.
01:48So now we are starting to see where our beach is starting to work.
01:51So now, I'm going to go in there and bring its opacity back up, and I'm going to give it a mask.
01:57In this mask, I'm going to start to now blend it into its background.
02:02So what I'm going to do is I'm going to paint with black and make sure I have a very soft
02:07brush, and I'm going to start to paint up in this area here.
02:10Make the brush a little bigger, I can very quickly paint some of this stuff right out.
02:14I'm going to slowly start to blend it into my existing sea back here and then start to
02:19erase right along here. So I start to bring my island into play.
02:25So now it's starting to mix right in there like that.
02:27Now I'm going to start to lower my opacity of my brush, so I'm going to bring it down to about 50%.
02:33So now I can very slowly start to blend these rocks into the beach.
02:40And there you can see that now we are starting to get our little beachhead right on the edge
02:45of our rocks, right in here, like so.
02:49There we can see that we are starting to get all of the beach blending in.
02:52And then out here, we are going to start to kind of loosen this up a little bit, get rid
02:57of some of these rocks, we don't want all those rocks, and this little area right in
03:01here, we are going to just kind of soften this up, and now we can get a hard edge brush
03:05because with a hard edge brush, we can create very, very definite edge to this and bring
03:11this back up to 100%, so I can go in there and make a very definite edge to that little rock right there.
03:17There we can see that now we are starting to get our beach happening here and there.
03:22So now, the actual water back here, we are going to take that water, remember we have
03:26a second piece of it here, so I'm going to bring this out, I'm going to bring this over
03:30so that we are going to get some light along this edge right in there.
03:33So now we are starting to get some light, right into here.
03:37Now the reason for this light is because we are going to put some planets here in the next movie.
03:40So now that I have that there, I'm going to go back to the mask over here and blend it in some more.
03:45So let's get that soft brush again and bring down the opacity, bring it down to about 50,
03:51make the brush a little bigger, and I'm going to start to blend these up just a little more
03:54just blend them in there so that they start to give it that same sense of these waves
03:59do in fact belong with this existing water just like that.
04:04And there we can see that now we have all these nice little waves that's crashing into the shoreline.
04:08There we go, and now we have an entire beachhead that's been established, that fits with our--
04:14and see, and I'm just going to clean it up.
04:15As I look at it, I start to see little areas where I want to just bring back the natural
04:20cliff side back, and there we can see that now we have a beachhead.
04:24In the next movie, we are going to put some planets up here in the sky.
04:29
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Adding a planet and a moon
00:00In this movie, we are going to create a planet and a moon and put them into the space right
00:05here way off in the distance.
00:07So now, let's see the resolution of our current file.
00:11This file right now is 6x5 at 300 dpi.
00:15So I'm going to create a little tiny little planet back there.
00:19So we can make it a lot smaller.
00:20But we want to keep the resolution about the same.
00:23So we'll create a new file and just to give ourselves some room, we'll make it 4x4, and
00:31we'll make it 300 dpi just like the original image, click OK, and right here we are going
00:36to create our planet. In a layer, right here, we'll call it planet.
00:41I am going to select a circular ellipse right here with the Elliptical tool, create a little
00:50circle like that, I held down my Option key to paint it from the center out and my Shift
00:55key to constrain it to a perfect circle.
00:57Now right in there, I am going to throw in some color just to have something in there
01:01it's in a layer, and I am going to pick the colors for my planet.
01:04So I want it to be fairly earthlike.
01:07So I am going to pick a nice green, nice deep green like that.
01:11Instead of white I am going to pick a nice, nice deep blue like that and in that selection
01:17right there, I am going to go ahead and give it some Render > Clouds.
01:21It's going to give me that.
01:23So I am going to undo it and hold down my Option key to increase the contrast and say
01:29Render > Clouds, so I get stronger blues and greens, which I am going to get even stronger
01:34now by going into my Levels here and bringing all those whites in there and darkening those
01:40tones and just really emphasizing some of those colors in there.
01:43Now you can see that I am starting to get these really cool delineations happening in
01:47there, right there like that, right?
01:49So now I am going to give it a little bit of a spherize just to make it look rounded.
01:55So I'll go in there and just give it a little kind of a curvature like that.
01:58So now we got some continents and some seas happening there.
02:02Okay, so now I am going to go in there and the layer on top of this, I have got the black
02:07and white, and I am going to give it some clouds.
02:08I am going to go in there and say Render > Clouds.
02:11Again, I am going to hold down that Option key to constrain it, and there I get these
02:16which I am going to lock into the planet like that, and I am going to go in there and set
02:22the mode of that to Screen.
02:23So now I see my planet showing up underneath, and I am going to go in there and shrink it a little bit.
02:27So I am going to go in there and shrink those clouds just like that, and I am going to erase
02:34some of them, I don't want that many of them.
02:36So what I am going to do is I am going to take my Eraser tool, and I could do this with
02:40the mask, but I am just going to go ahead and do it with the Eraser tool.
02:43So I got a nice soft-edged eraser here, and I am going to just go in and start to erase
02:47just so it starts to look like clouds over a planet, like so.
02:54We can then take that little area there, and we'll spherize that.
02:58Let's go in there and spherize it. So now we have got some clouds over the planet.
03:05So there is my planet. All right.
03:07That's the planet, I am going to go ahead and merge the clouds down into it, merge them
03:12down, and there is that.
03:13So now in another layer on top of this, I am going to turn that into a selection.
03:20So I am going to go in there and apply with black and white except I am going with a gray.
03:26I am going to go in there and give that the same little clouds, Render > Clouds which gave me that.
03:33I am going to go in and with my Levels, increase the contrast, make those darks darker and
03:39lights a little lighter. That's the moon for my little planet.
03:44So now they are both in separate layers, so we'll call that one moon, and we are going
03:49to drag them into our scene.
03:51Now we want them in this scene here to appear behind everything.
03:56So we are going to put them right here by our sea, on top of that.
04:00So when I drag them in, they are going to come in right on top of the sea.
04:03So we'll drag in the planet first and then the moon. All right.
04:10So now, turn the moon off for a second.
04:12We'll take the planet, and we are going to shrink it down.
04:15I am going to shrink it down to the size that we want it to be, little size about like that,
04:20and we are going to put it right there on the horizon, there is our planet, make that
04:25happen, and I am going to blur it a little bit.
04:28So we'll go into our Filters, and we are just going to go and say Gaussian Blur and just
04:32soften it up a bit, because it's off into background, and then we are going to bring
04:38down its Opacity because it's just visible through the atmosphere ever so slightly.
04:45And then I am going to give it a mask.
04:46In that mask, I am going to go and block out the areas along the bottom so that they kind
04:52of fade in to our horizon, just like that.
04:58Make sure they are not overlapping that sea at all.
05:00So I just go in there and make sure that area is hidden.
05:04Make the brush a little bigger, bring down the opacity some more, and just kind of very
05:08lightly hit it towards the top, so it's softening it up even more.
05:11Then I have my moon, there is the moon.
05:14So we are going to take the moon, and we are going to shrink that quite a bit.
05:18Now there is just a little moon out there, right there, and I am going to put that moon,
05:24right here partially in front, right in there, and we are going to bring down its Opacity
05:30a bit, so it's real soft, and we are going to blur it with that same blur as we did before, there we go.
05:37So we see this little area right here, we see into planet right through the moon, we
05:40don't want to do that. We want that moon to be opaque.
05:43So what I am going to do is I am going to take the moon and turn it into a selection, there.
05:48And back in the planet's mask, right there in the mask for the planet, right there, I
05:54am in the mask for the planet, I am going to paint that area with black.
05:58So let me get in real close, so we can see what's going to happen here.
06:00Now we can see that the planet is showing right through there. See the blue?
06:04So that area is selected.
06:06So with a black paintbrush, let's make it small, let's see what happens, and we are
06:10going to bring the Opacity back up to 100. I am going to go in there and paint that out.
06:14See how the planet just disappeared?
06:16The planet just disappeared because in fact that it is now being masked by the planet.
06:21So if I take the moon away, you see that there is a big hole there.
06:24We didn't really cut it out, we simply masked it with the shape of the moon that's covering it.
06:29We come back on top, there is our planet and moon for this new world that we have created.
06:35In the next, and final movie, of this chapter, we are going to add the secret base right here.
06:41
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Adding the secret base
00:00In this movie we are going to complete the scene by adding our secret base, right here.
00:06A secret base, a giant tunnel dug into the wall of this mountain here where spaceships
00:13are coming in and out. Now, where do we get the materials for this?
00:18Well, let's go look.
00:21Right here we have the backside of a dam, this is just a dam, you can see it back there,
00:27and this is just one side of it. So I just took a picture of this dam.
00:30Because it looked cool, I didn't know what I would use it for, but I take pictures of
00:35everything because everything can be useful in one way or another.
00:38Now, I isolated this dam by creating this Alpha Channel.
00:42In the movie on creating alpha channels, it explains how this thing was created, but there
00:46you see a basic idea, and you see that the Alpha Channel is called Green copy because
00:51it was based on the Green channel.
00:53There is the Red channel, there is the Blue channel, and there is the Green channel which
00:56gave me the details that I wanted right in there, so this was basically a green copy.
01:02So now, I am going to go in there and turn that into a selection, and I am going to drag
01:06that into our scene.
01:07Now I want to make sure that I am at the front here.
01:10So let's go to the front of the mountain itself right here.
01:12In fact, let us put it way up at the top.
01:15So that's selected so when I drag this in, it's going to fall right on top of it, right there.
01:20There is our base of our entrance right here.
01:22So what I am going to do is I am going to scale this guy down.
01:27So it's going to fit into this side of this mountain right here.
01:30So I am going to just scale it down a little more right there like that and maybe we can
01:35crunch it in a little bit, and we'll put it right into this whole side of this mountain
01:40right here. And one last little thing here is I am going hold down my Command key to
01:45skew it ever slightly, right up there like that and maybe a little tiny bit smaller,
01:53there, and we will put it in a position right about there.
01:59Now this is dug into the side of the mountain here, right?
02:03So it has to look like that.
02:05So I am going to have to do a couple of things to it, but first let's do the actual entrance
02:09to our little secret base.
02:13I have here another file, and this is actually shot with an iPhone.
02:18No big fancy camera here just an iPhone.
02:20The only thing I have done is I have smeared some of that black into this side railing
02:25here just to give myself more black.
02:28That's the area that I am going to want right in there.
02:31So let's get a little closer right in here.
02:34And I want to go in there and select this little guy right here.
02:38This is what I want, right there, and I am going to deselect the Green.
02:45So I am going to hold down my Option key with the one, I am just going to click on the green,
02:49it gets rid of that green area, and I want to add a little to this area here, I just
02:53want to grab that little part.
02:54That green doesn't matter because it is going to get blended out.
02:57Now that I have that area selected, I am going to take that and copy that into here, there it is.
03:02Now that is going to be behind the wall. You can see where this is starting to go.
03:06So what I am going to do is I am going to take that tunnel, and I am going to bring
03:09it up into this area right up in here, right up in there, and that is the entrance to our
03:14big hideaway secret base here.
03:16Now I am going to go in to my Hue/Saturation, I am going to play around with some of the colors.
03:21So I am going to go to Hue/Saturation, and I could see that it's a little on the bluish
03:25side, so I might want to go in there and desaturate it a bit and lighten it.
03:30Not too much because I want that stuff in there to get light, but I am going to desaturate
03:34a little more, so it starts to bit look more like that stonewall in front of it down below.
03:39Okay and then the stonewall below, I am going to go in there into Hue/Saturation and here
03:43I am going to increase the saturation just a little bit and bring it more towards those blues.
03:49So it starts to match that other wall just a little more, just like that, and maybe darken
03:55it, there we go, bring it more towards those blues, click OK, and now we have the basis
04:00of our secret base.
04:02Now let's get in close and start to modify this, so it starts to look like it actually is here.
04:07So what I am going to do is I am going to go to the tunnel.
04:10There is the tunnel there, and I am going to give it a mask.
04:15And in that mask, I am going to take my black brush here, and I am going to bring down its
04:19size, make sure that it's a soft edge, it is.
04:22I am going to bring down the Opacity to about a 50 and slowly start to bring the actual
04:27mountain side into it.
04:29So it starts to look like it has been, in fact, carved out of this mountain right in there like that.
04:35Just like that.
04:38Now to the entrance of this base down below, I am going to add a mask to that. Go in here
04:45and add a mask to that one.
04:46So now I got a little flat terrain here, so in that flat terrain I am going to just bring that terrain back.
04:53So let's just go in there and just soften this whole part, right there like that and
04:59start to have this blend into the mountain side as well just like that.
05:05Same thing down here, I am going to just get a smaller brush and just kind of take certain
05:09areas and just slowly kind of blend them into the mountain side, same thing on this side
05:14just little rough areas just so it looks like it has been built right out of just rock and
05:20our little structure has built right out of this rock, right there like that.
05:25And this one we'll just get all this little terrain showing there. Okay.
05:29So now there is a curvature to this.
05:31So what I am going to do is I am going to go in and in the main layer, I am going to
05:35just darken that just a little bit in there like that.
05:39Now, see the shadow right here? Well, it's being cast by this outcropping here.
05:45We need to have that down below.
05:47So what I am going to do is I am going to go in, and I am going to select with my Lasso,
05:51I am going to start right here at this edge and just going to draw this little shape,
05:56and it's kind of rough so that it seems to be going over the rocks and goes right up
06:00to the edge of where the shadow ends, and then I go in here and close it off.
06:06So now in a layer above the rocks themselves, I am going to create a layer, right there,
06:12which will be my shadow. And I see this kind of a bluish kind of a shadow and these dark tones over here.
06:21So I am going to kind of just use black, and we'll see what kind of an effect we are going to get.
06:25So I am going to use a warmer black, so let's just use like a really deep brown like that.
06:30I am going to fill that with that color, right in there like that which I am now going to
06:35put in Multiply mode and then bring it down in opacity, so it just becomes this shadow.
06:41I am just going to lower it enough so that it starts to match these shadows in there,
06:46bring it down a little bit more, and I might want to just blur it just a little bit, like
06:50that, maybe a little less because it is pretty sharp on this edge, click OK, and there we
06:56see that we now have this big mountainside secret base on some moon somewhere out in
07:04space where bad guys or the good guys could be going home.
07:09
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7. Crash Site
Introduction
00:00In this chapter, we're going to tell the story of an ill-fated flight from long ago.
00:06I was in the airport not long ago, and there was this really cool old plane, so I took
00:10some pictures of it.
00:11This is the one we're going to set up so that it had crashed a long time ago and the whole
00:17story about the survival and all that good stuff, whatever the story you want to make up.
00:21But what we need is that crash site.
00:24So we're going to take that beautiful shiny new plane and turn it into a complete crash
00:28site like this one here. So let's see how we work this out.
00:33
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Manipulating the plane with the Pen tool
00:00Now we need to take this plane out of this scene so that we can manipulate it and put
00:04it into our new background of the jungle.
00:07Now the jungle is back here. There we see it back there.
00:10So now it would make sense that the sky here would be an easy thing to select, but underneath
00:16here is not as easy.
00:17There are all kinds of intricate parts down here, we don't really need all these parts,
00:21like we don't need this engine, we certainly don't need the fence over here.
00:24So there are a lot of pieces that we don't want to have.
00:27We don't want the landing gear out, because the plane crashed, it wasn't landed, it crashed.
00:32So we need to select just the portions of the plane that we want.
00:35So here is a case where we need to be very specific of how we're going to select, and
00:39that's where the Pen tool comes in.
00:42The Pen tool allows me to go in there and start to select.
00:45So we've got to go in here and start to get real close into these areas here and start
00:50defining areas that we want to start working with.
00:53So right here, I'm going to press my F key to bring me to full screen here so that way
00:58I can kind of move it around and see all my nice edges here.
01:02So right here I'm going to start right there.
01:04Nice even plane, and it's also the beginning of image.
01:08So I've got my Pen tool, and I'm going to click and drag.
01:11Now when you click, you're getting a corner point, which means the next click is going
01:16to be all straight lines, but if you click and drag, you get the handle which allows
01:22you to go in there and get a soft or curved edge.
01:26I am going to just delete that, and I'm going to pretty much use that kind of a curved edge
01:32all around because if we look, you see there is a slight curve to the edge here, there
01:36is a curve to the engine, there is another curve here and of course there is a big curve
01:40around the propeller. So that's what we're going to use.
01:43I'm going to start right out here, right in this safe area out here. Doesn't matter that
01:48this is not the file here, it doesn't matter. We can create the path starting out here.
01:52So I'm going to click and drag my handle, and you notice that I'm dragging in the direction
01:58of the plane that I'm trying to select.
02:00I'm going to go over here to this first edge right there where the engine starts, and I click and drag.
02:06There is another handle. Now at any time I can adjust these.
02:09So if I get in real close here, we see that there is a slight little overlap there, right?
02:14So by holding down my Command key, I automatically get the Pointer tool which allows me to manipulate
02:19those handles to change that curve, right there, see?
02:22I'm going to go in there and just get it right there so it's resting on the wing.
02:27And now I'm going to go up this way.
02:30Now if I start clicking over here, you see this curve? That's wrong.
02:35These handles control the direction of the line that I'm creating.
02:40So right now they have to follow the tangent of the curve, and I have this new direction going here.
02:46So I need a new handle on this side to control this new line.
02:51Holding down my Option key and clicking on the point allows me to pull out a totally
02:57new independent handle which I can now have it follow the tangent of this curve here.
03:01So I can go in there and go right up to this little edge right here and click and drag.
03:06And again, if I need to adjust it, I could do it after the fact, and in fact, I can even
03:10move the point itself so that it's right on the edge.
03:14Here, I got a slight change.
03:17So I'm going to just slightly change it a little bit, go over to this edge and click and drag.
03:23Now it's going to go up.
03:24So I raise it up a little bit, go over to this edge and click and drag.
03:30Now I have to go around this entire propeller.
03:32Now one thing to keep in mind is that the longer your line, the smoother it's going to be.
03:38So if I add a point here, a point here, a point here, a point here, the more chances
03:42I have of that line having little dents in it.
03:45So right here, I can pretty much go all the way up to the top.
03:48So what I'm going to do is I'm going to Option- click and drag on the point, pull out a new handle,
03:53and I'm going to pull a long one, because it's going to be a fairly long line, and it's
03:57following the tangent of the curve, I come all the way up to here and click and drag,
04:02and there you can see that I'm going to get a very nice smooth line going all the way across. All right!
04:06From there, I go right over the top of the propeller just like that.
04:11I can adjust this later, and I will.
04:14And then I go all the way down to here, click and drag.
04:17Now I need to adjust these after the fact, so I'm going to just move this one here, and this one.
04:23If it's not quite right, I can very easily as I put the Pen tool, right over the existing
04:29line, I can click, giving me a new point which I could then manipulate and put it exactly
04:36where I want it, see? Just like that. Coming back to the point where I left off.
04:41I will click and drag a new point, get around that little curve, adjust it 'til I have
04:48it just the way I want it, click and drag a new one and come over to here, over this
04:53little area here and around, and here I'm going to change my direction again to follow
05:01this little curve right here, and finish it off right there.
05:07Now I need to lift this up a little bit, no problem. I could do everything after the fact.
05:12I can make all the adjustments that I need.
05:14Now I can just come over here and continue the selection right across to the end here.
05:24And then out to the end of the nose, right through there, pick it up at the bottom and
05:30then start to grab along this side where I want it, see?
05:35And again I can just pull this out a little bit just to soften that and to meet that whole
05:39edge and then go all the way down to--well, I can go this far, but there is a slight curve
05:46here, so let's just go up to the top of that curve.
05:48I can just pull it in and put it right there, and then we'll go right to this little piece
05:54here, whatever this is and go around that.
05:56We'll go right around this little curve to the edge of the propeller like that, and then
06:02we'll go around the tip of the propeller, put it where I want it, I Option-click and
06:08drag, and we'll go right to the top of the propeller right there and then go around.
06:15Now here, I am going to pull this really tight, so we can see that's getting that nice little
06:19curve in there, and there I got a little bit showing, I'll just close it off.
06:23Now I can go to the bottom of the plane right here and here we go straight across.
06:29So I just clicked on it without dragging, so I have no handle, and I just go straight
06:34across, and we can get a little closer here, so we can see exactly what's going to happen.
06:38I'm going to go right here, straight line, so I'm just going to click.
06:42And then I'm going to now pull out a handle to go around this little curve and around
06:48this little curve there, back to here, and now we'll just put that one in position where
06:54we want it right about there, and here we'll just go straight across, right there.
07:01Now here we have a big curve again. Let's pull back a little bit.
07:04So we can see that entire piece.
07:06Yeah, it's where we want to go, around this entire piece.
07:08I'm going to pull a long handle all the way out like that, all the way to this edge right
07:15about here and drag.
07:18Now that I have it, I can adjust this so that one pull right there, that gave me one continuous
07:27line that's nice and smooth all the way across.
07:30And right here I'm going to just go down, let me make sure this is a straight line,
07:37go down, go up and then here we're just going to close it off right here because most of
07:44this stuff is going to be on the ground.
07:47So right up here and close off the entire path, the path has now selected so that we
07:51can go in there, and let's just clean this up a little bit.
07:55We now have the plane completely selected, so I can turn that path into a selection right
08:01there so that now I can go in there and say send it to a new Layer Via Copy, and we turn
08:07off the background, we see that the plane is completely separated from the background.
08:12
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Adding the logo to a curved surface
00:00In this movie, we're going to add a little title to our plane right there, a little logo
00:04that's going to be at here to this area here. But before we do that, we have to first position
00:09the plane how we want it.
00:11Now this plane is going to be crashing into a jungle.
00:14Now this scene back here is going to serve as our jungle.
00:18Now the plane is going to be coming in from this side right here, and it's going to be
00:21lodged in between these trees right here, it's just going to be kind of anchored in there.
00:25So, it's going to be coming this way.
00:28So right off the bat, the first thing we have to do is we have to go in there and rotate this plane.
00:32So I'm going to go in there and say Flip Horizontal so that our plane is now facing in the right direction.
00:39So now we're going to go get our logo.
00:41Now, I started to think of what kind of a logo I can put on here, and I remember that
00:48a little over 20 years ago, I did this Illustrator file for this company. They wanted me to create
00:53a logo, and I did a whole series of logos for them, and one of them was this logo little here.
01:01It was a company, I don't even remember which logo they ended up picking, but I thought
01:05this would be a great little logo to put on our plane, except I wanted to make some changes to it.
01:11So it is an Illustrator file, and Illustrator will still open up its old files.
01:15So I opened it up in Illustrator and recreated it to look like this.
01:20So I changed the triangle as you can see, made it a little bigger, and I changed Productions
01:24to the word Missions, bogas Missions. I thought that would be prefect for our dead plane.
01:29So this is the piece we're going to do, and you can see that it's in separate layers.
01:34There is the triangle, it's by itself there in a layer.
01:37So what we are going to do now is I'm going to take the word Missions, the logo and the
01:41triangle, and I'm going to merge them together.
01:45This also kind of reminds you as to why it's really important to keep things in layers,
01:52and the possibilities of being reused sometime. Now this is something I did over 20 years ago.
01:58But since everything was in layers then and using Illustrator, it was real easy to use
02:02it again now and just make the necessary changes to make it fit what I needed in this particular situation.
02:10That's why I put everything in the layer because it becomes this great collection of stock
02:14photography you might say or stock elements that can be used.
02:17So I'm now going to take this and drag it into our scene of our plane there.
02:21Now I can say goodbye to this, don't save it, and there is our little logo, which I'm
02:26going to put in position right about there.
02:29Now I'm going to have to go in there and modify this a bit, so let's get a little closer,
02:32so we can see what's going to happen now.
02:34Now I could very easily just go into my Transform Tools, and I'm going to just say Command+T
02:40just to call it up.
02:41I hold down my Command key so that this will control it so that I can go and do a little skew like that, see?
02:48Now there is a little skew.
02:50Now typically you might say well that looks good enough, that's perfect, that's just what
02:55you need, may be just a little more.
02:58Okay, there we here we go, that's perfect, but not really. It's not really perfect, why?
03:03Because of the fact that the plane is slightly curved, see? There is a curvature to this,
03:08and this straight line right here is kind of hiding the fact that the plane is straight.
03:13So if you want to be a perfectionist, and you want to make things just the way they
03:16should be, we're going to go in there and make that little curve to this.
03:20So what I'm going to do to it now is I'm going to go into my warp, Transform > Warp which
03:26is going to set up a nice little grid for me right here.
03:28So I can now go in there, and we're going to take this side and just warp it ever so slightly.
03:33We're going to drag this down just a little, and we want to make it just a little bigger.
03:38So we can now pull this down just ever so slightly.
03:43So there we see that we have this curve that's now starting to follow the curvature of the
03:46plane, and we actually have these little bolts that we can use as guides.
03:49So there they are, following the bolts, and I can just bring this one down just a little
03:53bit, and we'll even curve it in just slightly just like that, so it starts to have that
03:59little bit of a curve to the edge of the plane.
04:01And that's all, very slight moves right there, but just enough to make it look like now it
04:07is in fact painted onto our plane, and our plane is ready to be totally destroyed.
04:12
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Compositing and aging the plane
00:00In this movie, we're going to take our little plane, and we're going to put it in position and age it a bit.
00:06So right here what I'm going to do is I'm going to merge down the logo that we created
00:11in the last movie so that the plane is complete, and I'm going to take that layer and drag
00:15it into our scene, right here. There is the plane.
00:20Now I want to put it right in this position here, so let's go in there and size it down,
00:24so I call Command+T, and there. I'm going to drag the plane down to the size that I want
00:29it be and put it in position right where I want it, right about there.
00:33There is our plane in position, where it's going to have landed after a long flight and ill-fated.
00:40It enters, so there is a plane in position. So now, we have to actually pull it there.
00:47So the first thing I'm going to do is give it a mask.
00:51And in that mask I'm going to go in here and get real close.
00:54I'm going to reduce the opacity, so I can see the tree in back.
00:58That way I can see where I'm going to mask.
01:00So with a black, hard-edged brush, and we can soften it up just a little bit.
01:07I'm going to go in there, and I'm in the mask, I'm going to start to paint, so we don't see
01:12that part of the plane behind the tree.
01:15I'm going to go in here and turn that Shape Dynamics off, which is on by default so that
01:20I'm not going to get a pressure sensitivity happening, and I'm going to go in there and
01:24start painting away the tree to expose it.
01:28Now if you're using a mouse, you don't have to worry about pressure sensitivity, but I'm
01:31using a Wacom tablet which is pressure sensitive, so therefore I had to go in there and turn
01:35that off, and I'm going to go in there and start painting away, right there, we can see
01:41that I'm--and let's bring the opacity all the way up.
01:45Now we're really erasing, there we go.
01:47Now we're just going to get all this part of the plane to disappear behind the tree.
01:53I can bring the Opacity back up, and there we can see that now the plane is in fact behind
01:59the tree right there. Now we want to start aging it a bit.
02:03So I'm going to go in here and in a layer on top of the plane, let's press the F key
02:08here to bring us to full screen.
02:11In a layer on top of the plane, I'm going to start to add some dirt.
02:15Now what I'm going to do is I'm going to take my paintbrush, and I'm going to use one of
02:20the spatter brushes. I love those brushes. They are so versatile for so many things.
02:24I'm going to use the largest one right here, which right now is just going to do that.
02:28So what I want do is go into my Brushes engine and modify it by giving it some space.
02:35Shape Dynamics where I'll turn off that Pen Pressure, set up the Size Jitter and the Angle
02:41to 100%, so now we have this nice little variety going on there.
02:44I'm going to say Color Dynamics as well.
02:46Between Foreground and Background give me 100% change between them, and add a little
02:50bit of Hue and some Saturation and a little Brightness Jitter.
02:56Now what's going to happen here is that each tip is going to jump between the foreground
03:02and background colors, as it applies them, because each tip is here, these are all individual
03:06tips that are close together.
03:08Hue, I kept that low, because right now I have like a dark brown and a white.
03:12If the Hue Jitter is pushed all the way up, I'm going to have greens and purples. I don't want any
03:17of that stuff. I just want to just a little variance and same thing with Saturation and
03:21Brightness, just a little bit.
03:23So now that I have that, I'm going to go in here, and let's make the brush a little bigger,
03:29and I'm going to bring down the Opacity for it.
03:31I like to work with low opacities in situations like these.
03:35Let's change this to a deep gray, like that, and we'll change this to a lighter gray, like that.
03:43Now I'm going to start to paint, and my brush is a little too big here, right into these
03:48areas, and you can see that I'm starting to add all this grime to our plane.
03:53So I'm just going to go in here, and let's close down, and we'll start adding grime in
03:57all kinds of places where we're just starting to add some grime.
04:01Now I'm going to change these colors.
04:03I'm going to change this to kind of a slightly orange, maybe a little more on the yellow
04:10side, slightly kind a beigy color like that, and I'm going to take my Background Color
04:15and make that more of a brownish color, somewhere in this area here and continue to paint.
04:21So now you notice that I'm starting to add the sense of some rust.
04:25Some rust starting to happen around our plane.
04:27Now it doesn't matter that I've gone over, because of the fact that we're going to mask
04:33this all up in a few minutes.
04:35So it's just adding rust in all of these little areas like that.
04:39Okay, now we're going to go in there and add some greens, little bit of green, a little
04:46soft green like that and a darker version of it, but kind of a muted green, kind of
04:51grayish green, and I'm just going to add a couple of little touches of little moss in a couple of spots.
04:58Now in the next movie, we're going to create some serious moss, but right now we're just
05:01adding little touches here and there.
05:04Now that we have all that stuff happening in there, I'm going to go in there and clip it.
05:08Holding down my Option key, I can clip that so that you can see that right there, it just
05:13locked everything into the area of the plane itself, so we don't see the stuff beyond.
05:18And in certain areas, I want to erase that, so I don't want it inside here.
05:21So I'm going to go in there and just erase that moss, that's right inside the area and the rust.
05:26We don't want it in there. We're going to put other things in there later.
05:30So there we can see where we're starting to get that plane kind of dirty.
05:33And I'm going to pull back a little bit just to see the overall scene, and now we need
05:37to darken this down here.
05:38So what I'm going to do is I'm going to take my Burn tool, I have it set to Midtones, I'm
05:43going to go to the plane layer itself, and I'm going to start to darken the bottom of the plane.
05:47I'm going to darken that quite a bit down in there.
05:50Now I'm going to take my dirt that I created, I'm going to darken that as well, because
05:57we want that to be pretty dark down there, and we're going to do this even more so later,
06:01once we add a whole new foreground to our scene here.
06:04So there we see that we have started to age our plane, and in the next movie we're going
06:08to bust it up a little bit. We're going to break some propellers, break some glass, and
06:12add the moss, like I said.
06:17
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Busting up the plane
00:00So in this movie, we're going to bust up the plane to make it look like it really went
00:03through a massive crash.
00:06So I'm going to go in here, and let's start doing some stuff to it.
00:09Now, right now it's still kind of smooth all along here, so what we're going to start to
00:13do is to add some scratches, all kinds of scratches like it just when through all those
00:18trees in that jungle, and I'm going put it in a separate layer.
00:21Let's start naming these layers so we know what they are.
00:24So we're going to call this one dirt, and this one we're going to call scratches.
00:33And it's also going to be clipped to the actual layer of the plane.
00:38Now for this, I'm going to take my paintbrush. I'm going to use a very small brush.
00:43Let's just use a hard-edge brush like that and make it pretty small.
00:46I'm going way down, and I'm going to start to draw some lines.
00:50Now the color that I use isn't really that important.
00:54So I'm just going to use a black. In fact, we'll go with a nice kind of a medium gray.
00:57I'm going to start drawing a bunch of lines through here.
01:00Now these, all these lines are just going to be, as you can see just a whole bunch of
01:05different lines going through here and just scratches.
01:08So they are all just scratch.
01:09Now some of them you're not even going to see just yet, but you will in a minute, a
01:12couple of long scratches.
01:14We're just getting all of these scratches going through here, a bunch of scratches in
01:17here, bringing all of these scratches and more scratches down here, all these little dents.
01:25Now what's going to happen is I'm going to go into my layer Styles for this.
01:28I'm going to start giving them a little Bevel & Emboss, right there.
01:32So I am going to give it a little Bevel & Emboss, and I'm going to give it an Outer Bevel, see,
01:38right there, something started to happen already.
01:41Now I'm going to change my light source to come from above, that gives me the lights
01:46on top and below, well, I want it the other way.
01:49So I'm going to go to bottom, see now it starts to look like they are dented into the scene here.
01:53And they are a little big, so I'm going to bring them down, I'm going to bring them down
01:55to about a 1, just really small, and I want the Depth to be really strong.
02:01These lines, you can see how they are starting to happen there.
02:04So I'm starting to get a nice effect for them.
02:07And then I'm going to go in there and just kind of lighten up that white a little bit
02:10and the black just a little so that it's not so strong. All right!
02:15Well, that's good, right the way it is. Now I can start to continue these scratches.
02:17I am going to start to draw a whole bunch more.
02:19I'm going to start getting scratches all over the place, all these little scratches, and
02:25some more in this area here, all these scratches.
02:29Now, in certain areas, they are not going to look that good, they are not going to look
02:35good, they are not going to look like a series of scratches just like that.
02:38So what I'm going to do now, I'm in that layer and what I want to do is I want to separate those effects.
02:45So what I want to do is I'm going to go over here to layer and go to Layer Style and say Create Layers.
02:51Create Layers is going to allow me to separate those scratches into separate layers.
02:58So there we see that we have the lights, and we have the darks.
03:02So I'm going to take the lights and the lights, what I'm going to do is I'm going to give
03:06them mask, I am going to give the lights a mask so I can start to hide parts of them.
03:11So I'm going to get a soft-edged brush, make it a little bigger, nice and big, and my Opacity
03:17is lowered, so I'm going to go in here and just kind of lighten those scratches at the
03:21bottom, the lights of the scratches at the bottom so that they are not so pronounced, see?
03:27So now those start to have more of a realistic look of being the scratches on our plane.
03:33There we go through there, see?
03:35So we're just lightening--or rather making the lighter tones start to disappear along
03:42the bottoms of the plane--so that the scratches along top will be fine.
03:45Now we're going to go in there, and this propeller, well, that propeller went through hell.
03:51So what we're going to do is I'm going to actually go in here and select my Lasso tool,
03:58and I'm going to go in here and figure out how this thing cracked.
04:02Let's say we're going to crack it this way, came around, and it cracked like this, like that, all right!
04:09Then I'm going to go in there, and I'm just going to surround the whole thing just like that. All right!
04:17So now, what's going to happen here and--in fact, let's just add a little bit to this edge
04:22of the--I'm going to go in here and start to clone in some of my dirt.
04:29So I'm going to just take the Clone tool, make it a little bigger. I'm going to clone
04:33from right here, right there, I'm going to start cloning from there into the area of my plane.
04:38Let's go to the plane here, right there.
04:39I'm going to start to clone in, not the scratches, but I want to actually clone in everything.
04:45So let's just say this layer only just the Current layer.
04:50So it's this layer, the layer of the plane, and I'm going to start to clone in all these
04:54little scratches that we have here, there is a dark of the plane.
04:58So now you can see where it's just getting pretty much rid of that whole part of my plane down there.
05:06Let's get some of this stuff up here.
05:09I'm just cloning from different parts to get different tones happening, right through here like that.
05:14Now we can deselect, and I can go in and darken this.
05:18Let's just darken that whole piece.
05:21And you know what I'm going to come back and bring back that selection, because what I
05:28want to do here is I actually want to darken right up in here.
05:31So let's go in here, make that a little smaller and just burn in right under there, make it really dark.
05:40Now we'll deselect. Now I can start to darken the rest.
05:44Make it really dark.
05:46Underneath there you can that our propeller has now broken off.
05:49Now I can go and erase this section of my propeller because that's no longer visible.
05:57Now we don't have to worry about under here because we're going to add a whole bunch of
06:00more stuff, but now we see that that part the propeller has broken off.
06:03Now we're going to come up here, and take this part of the propeller and break it.
06:08Now what I'm going to do just like I did before is I'm going to go in here and start to just
06:12figure out how this thing broke off, right through there, like that. Okay.
06:20And I'm going to go in there and send that to a new Layer Via Cut.
06:27Now this one is I'm going to bring this up, because you saw what happened, since I cut
06:32a layer in-between there, all my dirt and dusts and scratches were all of a sudden trapped by this one.
06:39So I'm going to go in there and reestablish those clips, all those little clips right
06:43through there, so there's all my dirt back.
06:46There's my propeller that I just broke off, and let's just do this and call it the prop tip.
06:52So now that I have the prop tip, I can go in there and say, rotate it a little bit,
06:58put it in position, right there, maybe rotate it just a little more, let's rotate it quite a bit.
07:04And move it down, so it's just along the tip of my propeller so it's just broke off right there.
07:09Click OK, and there is a break.
07:12So now I'm going to go in here and break it again, right there like that.
07:18I'm going to go in there and tip that, and bring it down in position, maybe rotate it
07:25some more and bring it down.
07:29So now we can see that our propeller has broken off--and maybe that's too much of a tip there.
07:34Okay, so now our propeller has broken off in a couple of spots.
07:38Now we got to go in there and do stuff to this.
07:41Now, I'm going to grab this little section right here.
07:44Just going to grab this little tiny piece of my propeller, and I'm going into warp.
07:50Remember warp, we've used before, I'm going to go in there and start to warp this edge
07:55of the plane just this little piece right in here, so it starts to look like it got
07:59bent, it got bent along the way, there we go, click OK, and now we see that we've just
08:04bent that little piece there.
08:05I'm going to do the same thing to this guy.
08:07I grab the end of it, and we'll go in there to Warp, I'm just going to kind of twist this
08:13edge, so it starts to look like it got really bent up just like that.
08:21Now that we added this extra stress to these guys, I'm going to go in there and start to
08:25darken those a little bit, so they got pretty messed up and add a little highlight because
08:31we're going to bend it right there, and this guy got bent, right in there.
08:34So it's going to pick up that little extra light in that little area right there.
08:38So now we see that our propeller has broken off and the other one down below is completely gone.
08:44In the next movie, what we're going to do is we're going to break the glass, got to
08:48have broken glass after that kind of an accident.
08:51So we'll see what happens in the next movie.
08:56
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Breaking glass
00:00Now that we have this plane all crashed and broken up here, we are going to have to break up the glass.
00:04So I am going to get in real close here so we could see the glass, real close.
00:09And what we are going to do is create a layer right on top of this, where we are going to
00:14see the broken glass, and so I am going to go in here, and I am going to take my Pen tool.
00:20So my Pen tool will give me a lot more control.
00:23I am going to go in there and start breaking the glass.
00:25So what I am going to do is actually I am creating the negative area for the glass.
00:29So I am going to go in here and start to draw a bunch of splinters, the way I think the
00:34glass should have splinted.
00:35Now here is a case where you might want to maybe break a window, not in your own house
00:40just somewhere, though I am not suggesting violence, but you should go out and break
00:44a window and see how it breaks. What does it look like?
00:47How does it look when the glass splinters and stuff?
00:49So that's what we are going to do here is we are just going to create the sense that
00:53this glass has been broken out.
00:55So we go in here and just create all these little splinters, and you notice in some cases,
00:59it's going right up to the edge and creating this little stuff going on here and here is our broken glass.
01:11I am just going to click around just so I have enough of area covered where my glass has been broken.
01:22And I am just clicking, having good time with it, and let's just move that one, that's the
01:27beauty of the fact that we have our thing as a path is that I can maneuver it and play
01:32with it wherever I want.
01:36And those last couple of points we are going to knock out.
01:39So here we go, I am just going around, and let's pull this up.
01:46So we are just going in, and let's just create a couple more.
01:54Okay, there is one glass. And we are going to break this one too.
01:59Let's close this window area and here we go. So there, there is our broken glass.
02:07Now that we have this area selected, what we are going to do is I am going to turn that
02:12path into selection, make it a selection, and I am going to do a couple of things to it.
02:17One is I am going to go in there and in a new layer, a new layer for the broken glass
02:24itself, I am going to go in there, and I am going to go ahead and fill that with black.
02:31So I am going to go in there and choose the black, a nice deep color for thing, and we
02:36will go ahead and fill it, we'll just fill it, and there is the black.
02:41Okay, so now this layer right here, I got my layer, I am going to go to that layer and
02:47give it a Layer Style.
02:48I am going to give it a Layer Style of Bevel & Emboss.
02:53Now I am going to sharpen this.
02:54I am going to sharpen it and make it real strong so I get really strong lights and darks.
02:58I am going to make it really small, just bring it down to about a 2, see what that is going to look like.
03:03That's fairly good, fairly good right there.
03:05In fact, we might even make it small or make it a 1. All right!
03:09So there, so there is our hard edge.
03:11Now we are not seeing the black stuff, so I don't want it to be black.
03:14I am going to go in there and pick a gray.
03:15So we'll pick a nice light gray, and we'll change this to Screen, which will allow the gray to show.
03:21So now we got the top portion of our glass, but here we have all this broken glass, these big charred areas.
03:28I am going to click OK.
03:30Now, when we pull back, we see that now the glass looks like it's broken.
03:34Now that white in that area right there which is down along the bottom, it's a little strong,
03:40so I can go back into here and just bring down that white just a little so it's not
03:44just so strong, and I get a nice little effect like that, same thing with the gray, we will
03:49just tone it down just a little bit.
03:52Click OK and here is the broken glass, which we are going to call it glass.
03:57Now, looking through the glass, let's turn this off for a second, we see that little
04:02area of the other side of the glass, the other side of the window, so what I am going to
04:06do is I am going to go in there and select that.
04:08I am going to use my magic wand, make sure I am in the plane layer right there, I am
04:13going to select that little area in there. There is that little area.
04:15So what I am going to do with that is in the plane, I am going to go in there and delete it, see?
04:22So now we see the jungle behind it because that's what it is we are seeing through this little thing.
04:26And going back to the glass layer, here is the glass layer again, now there is the glass
04:31layer, what I am going to do is right in that area there, I am going to go in there and
04:35cut that area right out of my little window here by just going in there and say let's give this a mask.
04:42I am going to go in there and say mask it. Now I am seeing it only in there.
04:47So what I am going to do is simply invert the mask.
04:49So I am going to see everywhere else. Now, see that little edge that came up?
04:54I am going to go to my Bevel & Emboss. I am going to go into the Blending Options.
04:57I am going to say that layer mask hides the effects.
05:01So right through that area we won't see the effect of our glass. Click OK.
05:05Now we see that this glass just expanded a little bit, so what I am going to do is I
05:09am just going to go in there and just cut out that little piece.
05:13So I am going to take my little Selection tool, and I got my glass.
05:16I am just going to go in there and cut this right through here, right through there, cut that piece out.
05:24I am going to take that piece, and I'm in the glass.
05:27I am going to go in there and just add a little black to that.
05:31So there we see that we have that little extra little edge that that way it's showing through the window.
05:38So now when we look through that, we see the jungle through the glass, through the broken
05:42glass, and we see that all the glass is broken.
05:44Now in the next movie, we are going to finish the aging of the plane by adding the moss
05:50that has grown over the plane.
05:55
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Adding moss and lighting
00:00Now we could look at our plane, and it's starting to look like it's crashed, but now we got
00:05to make it look like it crashed a long, long time ago.
00:07So we have got to do a couple of little adjustments here and there.
00:11Now right off the bat, I see that the propellor is a little blue.
00:16So I am going to take this area back here where I broke it which is right there, a little
00:20prop tip, and I am going to go into Hue/ Saturation and kind of bring down the Saturation, so
00:24it starts to become a little more like a gray just like that.
00:27And in fact, I am going to do that to the entire plane.
00:29So I am going to go down to the plane here, and I go into the Hue/Saturation, and we will
00:33tone it down a little bit.
00:34I want to see the effect it is having on low. I'm just going to bring it down just to kind
00:39of unblue it a little bit.
00:42Click OK, and that's starting to look a little better.
00:45So now the lighting in this scene. If we look at it, overall scene, we have seen that these,
00:49all these little blotches of light coming through it, kind of working on a plane, but
00:53not quite as defined as you see it here.
00:57So what I am going to do is let's get close around the plane here.
01:01What I am going to do here is I am going to-- on top of all these right here, right there
01:06on the top of the scratches, I am going to create another layer, one more layer, and
01:10I got black and white selected here.
01:12So I am going to go in there, and I am just going to give it a filter.
01:14I am going to hold on my Option key to increase the contrast and just add the Clouds filter
01:21to that area right there.
01:23And then we see the propeller, which are in front and the broken glass, so we see that,
01:27right there like that.
01:27So what I am going to do is I am going to set that into Screen mode just like that and
01:34trap it with the plane like everything else, right there.
01:37So now we are seeing it only inside the plane.
01:39I am going to bring down the Opacity for it considerably, right there like that.
01:44And I am going to give it a mask so that I can now start to paint away the parts I don't
01:49want it to show, which is right in this-- down here, I don't want that highlights to show.
01:55So I am going to kind of paint them out from the wings and certain parts of the plane that I don't want them.
02:01I just want them along the top just like that, so there is where my little highlights are.
02:06Then I got all these nice little highlights happening through there, see? There they are gone.
02:10There they are on top, so now we got these little highlights, and I might go even--
02:13want to go in there and maybe hide a couple of little other areas, so I'll just set this
02:18up and maybe erase a couple of little spots just to add more of that sense of blotchiness.
02:26Now, we are going to add some moss.
02:29Let's get real close, and this is going to be all the way on top.
02:33So way up here, we are going to create another layer, I'm going to call it moss.
02:37Now we are going to use our favorite brush, one of the Spatter brushes.
02:41I'm going to go down here and get the Spatter brush, and we are going to use one of the
02:44clunky ones like this one here, it's got little kind of a cluster in the center there.
02:49That's going to be perfect.
02:50We are going to go in there, modify it as we have done in the past, so we are going
02:53to give this a spacing, so we the individual tips right there, and we're going to Shape
02:58Dynamics where we turn this off, give it a Size Jitter, and we are going to set up a
03:02minimum size so they don't get too small, and we are going to bring that angle all the way
03:06around to 100%, right there.
03:09Okay, and then we are going to go in there, and we are going to do the Color Dynamics
03:13so that we can go in there Foreground/ Background just a little bit of Hue shift and a lot of
03:18Saturation shift and Jitter.
03:21Then I am going to pick some colors for the moss.
03:23So I am going to pick them right for the image.
03:26Close this up, and I am going to pick this nice deep green here for the Foreground, and
03:31for the Background I'll pick this lighter green right there.
03:34So now that we have that I am going to go in here and start to draw my moss.
03:38So I am going to just kind of very loosely start to just paint right on top.
03:43Right on top of the plane, I am just going along the edge and creating this ridge of
03:47moss, right through here and a little on the glass along the edges of the glass.
03:53Then I am going to start to make my brush a little smaller and start to kind of make
03:57them drop down, so we are just having the moss kind of hanging down, a little build
04:02up here and just kind of fall down, so we are starting to get all this moss.
04:07Here I'll make the brush a little bigger.
04:09So we start getting big at clumps of moss, right through here, right at the tip.
04:13Make it smaller, and I start to drag them down.
04:17All the little moss coming down along the edge through there, and we are going to put
04:21some moss along the top here, a little bigger, and there, and then there is--right along
04:28the edge of the engine right here. We just create some moss along the top of the plane,
04:33along these edges, and definitely right here because that's too clean looking.
04:39So we are going to just kind of cover that up with our moss, and this edge here, it's part of the motor.
04:47Let's make the brush a little smaller and the propellor right there gets covered, that
04:51little wedge right there where the wing comes in and along the top, and let's undo that
04:58part, I just want to go back here and start adding the moss, and then it starts to come
05:04down just kind of curving it around the edge of the engine here in all these little things.
05:14And they could kind of fall down a little bit, and there I just noticed that our highlights are right there.
05:19We don't want those highlights in there from the lights, so we'll get rid of those in a minute.
05:24So we go in there, and we start adding some more moss and here under wing, we are going
05:28to put a whole bunch of moss, let's make it bigger, and I have the moss going right after
05:32this edge of the page, down along the edge here, and then it starts dripping down.
05:38It's just growing all through here, along the top, and then we are going to have some
05:41more coming down right through here.
05:44I am going to have little moss build up in these areas in here, little moss there and
05:49all kinds of moss inside there, tons of moss which is then dripping out all over the place,
05:57along the propeller, that stuff just goes all over the place, doesn't it?
06:02Just mossed everywhere, and this plane has been here for a long time, so we are just
06:06going to add all kinds of moss.
06:09I am making a bigger brush here, and I'm just going to fill those areas up with a lot of
06:15moss, make that brush smaller, and there we go, so now we are starting to cover our
06:23plane with all this moss that's been invading it for years.
06:28Now go to that highlight that we created a minute ago, and it's right there, and we make
06:33sure we go to its mask where I can go in and just make sure I get a regular brush, I am
06:39going to paint in to get rid of that highlight inside the engine.
06:43We don't want that highlight in there, we don't, there we go.
06:48Make sure it's gone, and in here I don't want it in there.
06:52Okay, so that makes our engine nice and messy again.
06:56And there we see that now we have all this moss in place and our plane is starting to
07:00really look like it has been there for a while.
07:02In the next movie, we are going to add another touch, a little pool of water with a reflection
07:08of our plane in it.
07:09So that's going to be one of the final touches that we are going to add a little pool and some additional foliage.
07:18
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Adding water and reflection
00:00So now that our plane is in place and old aged and dirty and mossy, we are going to
00:04go over and add another feature to our landscape.
00:07I am going to add a little water here, because it is very bright down here, it's kind of
00:11distracting, we want to add something to this which kind of relate more to the plane.
00:16So I have an image back here. Here it is of just that, a little water.
00:24So I am going to go in here, and I am going to select this.
00:25I am going to take this whole picture and drag it into here.
00:29And now it's much bigger than what I need, so let's close this off, and let's see what's
00:34going to happen here.
00:35I am going to press F to bring me to full screen and pull back a little bit so that
00:40I can go in there and see the whole image.
00:43Now I am going to take this, and I want to take this scene and put it right down here
00:49below, and I actually want it below the plane itself.
00:53So let's put it way down here right behind the plane itself.
00:57So there is the scene.
00:59So I am going to go in here and do a little resizing of this, press Command+T so that
01:06I can get the transform tool.
01:09So I can go in here and put it right into position where it want it.
01:12I want it right in this area here like this, right about like that.
01:19I'll put it right there.
01:22There is just about where I want it, maybe we'll make it just a little bigger. There we go.
01:27So there is our little pool of water, click OK.
01:31So now, I want this to look like it really is part of this scene here, and in this--so
01:37what I am going to do is I am going to give it a mask, and I am going to start to paint
01:41away all the parts that I don't want.
01:43So I am going to go in here and just right off to the bat get rid of the whole top area,
01:47don't want any of that stuff in there.
01:49Let me undo that for a second, I can keep some of this little stuff in there right in
01:56there, that's not so bad, and let's bring this all the way down here. We'll just kind
02:03of blend this into this area here and kind of blend it into our area. We can keep that
02:10little nice, little stick there. And it's right in there.
02:13So now we got this little area that's just kind of add a little bit of our--a little roughness
02:18to it, so it starts to have the same kind of lighting effect like the rest of our scene.
02:23So there is our little pool, all right. That's looking good.
02:27So now, what I am going to do is I am going to turn off all these guys so I see only my plane. There is my plane.
02:36So what I am going to do is I am going to come up here to the top of what I see right
02:39here--in fact, we don't even need to see the brush tip or the broken glass.
02:44But right here what I am going to do is I am going to hold down my option key and say
02:48Merge Visible, and the reason I am holding my option key is so that it's going to merge
02:53all those elements into a separate layer leaving everything else still there.
02:57So now I could turn everything back on. All right, bring everybody back on.
03:01Now I am going to take that layer I just created and bring it down and put it right here on
03:05top of my little water scene.
03:09I am going to drag it down, so it's right down in here, straight down.
03:14Now I am going to do a little flip vertical on it, little flip vertical right there.
03:21Okay, and now what I am going to do is I am going to bring down its opacity, bring down
03:25the opacity considerably, about like that and give it a mask, and in that mask I am going
03:32to pretty much obliterate most of it.
03:35I want to see most of it, I just want to go in there and make sure that we see it only
03:39inside of our little pool right there like that.
03:43So there we see that we have it inside our little pool, we are seeing a reflection of
03:48the plane above in our pool of water right down there.
03:55Now we've got this in place, I am going to go in there, I'm going to take that pool,
03:59I am going to darken it up a bit, because it's underneath the plane, so I am going to
04:03go in there and start to darken what's visible.
04:05I am going to get a nice big burn brush here, and just going to kind of darken this area down here.
04:10Now I am going to do the same thing to the jungle itself, I am going to start to really
04:14darken this area down here, because its underneath the plane. This stuff is all underneath the
04:18plane so it should be shaded by the plane right there.
04:22And now I am going to go back to my plane itself, and I am going to start darken that a lot more.
04:27I'll start going in there and just messing with this, and I am going to go into my shadows
04:32here, so I can really darken some of those tones.
04:35We want to really go in there and darken that, and the same thing with my jungle. I am going
04:40to go in there and really darken that area directly underneath the plane and in the lake.
04:45Directly underneath the plane I want that stuff to be really dark.
04:49Now the final touch. In the next movie what we are going to do is we are going to take
04:53this fern and put it in front of the plane so that it makes it look like the plane is
04:58in fact dug down deep inside of the jungle.
05:03
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Applying finishing touches
00:00Now I'm going to add the finishing touches to our scene to make it look real.
00:04Now looking at it at this angle right now, I see that the moss is not quite there.
00:11It's there but not really on the plane, so we are going to add one more touch to the moss itself.
00:16The moss is lying on top of the plane, and it should be casting a shadow.
00:21So I'm going to go to the layer of the moss, I'll just move this over so we could see what's
00:24going to happen, and I'm going to double-click on it to bring up the layer Styles, and I'm
00:29going to give it a drop shadow.
00:31Now I'm going to take that drop shadow, I'm going to bring it down to--just give it a
00:34size of about 2 and a distance of about 2, nice and small. I'm going to have the light
00:39coming from the top right about there like that, and that just gave us a little more
00:44body to our moss, click OK. You see if I undo it, you can see that moss is just kind
00:49of lying there, now it's really on top of the plane.
00:52And then the finishing touch is going to be right here, taking that fern and having it
00:57get come to the front, in front of the plane because it is pretty much in front of the
01:01plane, it's pretty large if it's not.
01:03So what I'm going to go and do is I'm going down to the layer that contains that fern,
01:08which is right down here, let's just see that layer by itself.
01:12And what I'm going to do is I'm going to go in and select that to bring it to the front
01:19and to select to that fern, I'm going to use a whole different way of selecting.
01:23I can't use the pen tool because it's just a little too complex.
01:27The magic wand, well, it could work here, but this is going to be kind of hard in all these little tiny areas.
01:31So what I'm going to do is basically work with the color.
01:34So I'm going up to Select and say Color Range.
01:38And in Color Range, I can go in here and start to click on the green that I want.
01:43And I can go in there and just really start to see the effect that I want. I'm going to
01:47say None so that I can actually see my green in the back.
01:50I'm going to allow my shift key. I'm going to click and drag right through those green
01:55tones and some of the lighter tones.
01:57So you could see that it's starting to pick up all that stuff. I'm going to go into some
02:00of these darker greens and these darker greens through here.
02:04And so it's starting to pick up all these nice little tones for my fern.
02:09Once I have it I'm going to say select them right there, and then I'm going to pull back,
02:15and you can see that it picked up a lot of other things, so what I'm going to do is I'm
02:18going to deselect those.
02:19I'm going to go in there, hold on my Option key, I'm going to deselect all these little
02:24ranges in here because I don't want those. I'll just deselect that.
02:28And there's my green, right?
02:30So in that layer that has all that nice green I'm going to say send me to a new Layer Via Copy.
02:39Okay, so now let's turn everybody else back on and see all the other layers, everybody
02:45else is on and turn on our background as well. There it is.
02:50So now what I'm going to do is that layer that I created which I want to call Fern,
02:54there it is, I'm going to move that all the way to the top.
02:58By moving it to the top, I'm putting it in front of the plane, and there we see that
03:01now the fern is in front of our plane and our entire scene is now created, and I'm going
03:08to hit F so we can see it complete, and there we could see that plane crashed a long time
03:12ago, and it's been laying in that real muddy creek there forever.
03:17
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8. Ruins by the Sea
Introduction
00:00In this chapter, we are going to tell a story of Atlantis rising.
00:04And of course, we are going to use all kinds of mixed shots to take an ancient city and
00:09have it come up from the sea. So, let's get into it and have some fun.
00:14
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Creating the sea
00:00Now, the first thing we need for our scene of Atlantis rising from the sea is the sea itself.
00:06Now I've got a shot right here that I took one day in Bodega Bay, not a spectacular shot
00:12but this beach area right in front, this is perfect for what we need, right there.
00:18This other stuff, well that's not going to work because Atlantis, well we've got mountains
00:22back there and Atlantis is going to come up all by itself out of the sea right here.
00:25So all this stuff has to go, that sky has to go, we are going to create our own sky,
00:29it's going to be a little more misty, so we just want that foreground area.
00:33And back here I have another shot, now this one you can see it is a very bad shot because
00:38of the setting, kind of overcast, one of those typical summer days in Bodega Bay, both in
00:45the Bodega Bay, California here.
00:47This area of the sea is perfect for what we want.
00:50So what I'm going to do is I'm going to select that portion back there.
00:53I like the angle of this beach, but I like the flowing back into infinity of this particular scene.
01:00So what I'm going to do is I'm going to select this whole area right here, and I'm going
01:03to drag it into the other sea right there. Okay, so there it is.
01:08What I want to do now is I'm going to go in here, and I'm going to kind of stretch it
01:12out, I'm going to hit my F key to bring it to full screen so I can see everything
01:16there, and I'm going to stretch this out to fit into that other scene.
01:20So I'm going to go in there and do Command+T, and I'm going to pull it out, let's make
01:25it a little bigger, and bring it all the way out to there.
01:29And then I'm going to rotate it a little bit just to straighten out that horizon right
01:33in there like that and then bring it down so that it starts to match into that part
01:37of the sea right out there, kind of bringing it out just a little bit on both sides so
01:41it bleeds off just like that.
01:44I want to curve it just a little bit just a little so we have a little bit of curvature
01:48there, and we'll click OK, and I'm going to move it down just a little more, right there.
01:54Now I want these guys to blend in together so I'm going to give that layer a mask.
01:59And I'm going to go in there, and I'm just going to throw a gradient right into it, white
02:05is where I'm going to see it and black is where it's going to hide.
02:07So I'm going to make sure I'm just going from black to white.
02:11And I'm going to go in here and start to create that little gradient right in there about like that.
02:17There you can see where it is starting to flow together, we'll make it little bigger,
02:21there we go, and there we are starting to get that nice little flow from one sea into the other.
02:25So now it's starting to look like a long expansive of this kind of nice bluish sea.
02:31And now, the one in front is a little too saturated. I want to give it that muted kind
02:35of feel because this is going to have a kind of mystical look to our overall scene, so
02:40I'm going to go into Hue/Saturation right there, and I'm going to go in there and bring
02:45down the saturation for that foreground sea, so it starts to match the one in back a little more.
02:51There you could see we are just getting a nice little match happening there, click OK,
02:55and now we have a continuous sea.
02:57Now the sky, sky, we are going to go in there, and we are going to pick a color, right there.
03:02I like this color right in there. That will be for the foreground color.
03:06And then for the background color, I'm going to pick a much deeper version.
03:10Let's go in here and say we pick this darker blue right there. That's going to look really good.
03:16So now I'm going to go in there and in a layer on top of this, I'm going to go and call this the sky, okay.
03:23And we are going to call this one just so we can tell what our layers are, we are going
03:28to call this sea, far sea, all right.
03:32And now, I'm going to go in there and throw that gradient into my sky from the light color
03:37to the darker color right up in this area right here like this. Not that high up there,
03:42right about there, like that. That's looking good.
03:45Now I'm going to bring down the opacity just so I could see it there, and I could see,
03:49I'm going to give that another mask.
03:53And this mask is going to be right in this little area right in here where I want it
03:58to appear, so I'm just going to give it a little gradient right through there, and there we
04:02can see that now we are getting this nice little effect of--there's our sky, it's
04:06nice and smooth going up, and we have created from this original scene here. We now have
04:11a complete sea, which is where we are going to have Atlantis rise.
04:16
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Creating the dome
00:00So now we're looking down at the sea from the last movie, and the sea could be used for
00:05just about anything. You can have a whale out there or a ship, whatever you want to do.
00:09But in our particular case, it's going to be Atlantis rising from the sea.
00:13The first structure we're going to create-- there's going to be quite a few of them--first
00:17structure is going to be a large domed building coming out right over here, large dome building.
00:24So I went through all those shots that I've taken from all those trips, and I found two
00:29shots which are going to work perfectly.
00:31First one is this one right here for a dome. There is a dome.
00:37Now this is structure in Munich, Germany, but this dome is going to work perfectly for
00:41what I want to do, I'm going to start with that.
00:44So I'm going to go in here, and I'm going to select the dome, right there, I'm going
00:48to select this whole piece right here, and then I'm going to deselect the sky, hold down
00:53on my Option key and using the magic wand I'm going to click on the blue of the sky
00:57which brings me down to just the dome itself.
01:01Now I'm going to take it, and I'm going to drag it into my ocean scene.
01:05So there is my dome.
01:06So I'm going to bring it over here into position, and I'm going to do a few modifications to it.
01:12The first thing is I want to get rid of that.
01:15Atlantis didn't have this kind of a structure, so what I'm going to do is I'm going to go
01:19in here and just cut that little section off and rearrange it a little bit.
01:25So what I'm going to do is I'm going to use my pen tool and just select this little circle
01:29right through here, right through there, right in there, yeah, that little section, and then
01:34just go right across and close it off, and I want to get in real close to make sure that
01:40I'm going right along that edge, and yes, right there, right along that entire edge.
01:44So now, that I have that selected, let's pull back.
01:47I got the dome, and let's go ahead and call it dome, and I'm going to say take that path
01:54and make it a selection.
01:56So now it's a selection I'm going to say come over here and give me a new Layer Via Cut, so there.
02:04So now I'm going to take that little piece and put it in back of the dome, and then I'm
02:11going to bring it down.
02:14So I'm sinking it down, so it's going to become this second dome on top of the larger dome,
02:19so I just bring it down, I'm hitting my cursor keys just to bring it down, straight down,
02:24so we can see this whole little guy start to slowly disappear and become the kind of
02:29dome that I want it to have.
02:30The little thing on top that's fine, I like that, that looks kind of cool, and we just
02:34bring it right down into there. So now we have a whole new kind of a dome.
02:41So I could take these two--and let's just merge these down, they become one--and we'll
02:45call it dome again. All right, so there is my dome.
02:50Let's pull back, there is the dome.
02:53I need to age it a little bit, but we'll do that later. Let's first complete the whole building.
02:59So what I'm going to do here is I'm going to go in and get another file that I have
03:03open back here. It needs some columns, there is the dome, we can say goodbye to that one,
03:08then there is this building here, a building in Rome--well, not that little, but a building
03:13in Rome--and I just want this section right in here just this section right here with the columns.
03:19So what I'm going to do with this one I'll just select with my lasso tool, because it
03:21will be a little easier.
03:23I'm just going to just right up here, and I'm going to hold down my Shift key to constrain
03:28it to like the polygonal tool, I just go down and then start to follow this shape right
03:33through here and follow it down to the bottom here, go straight across, and I'm not going
03:38to worry about those people's heads because they are going to be taken right out.
03:40I'm going to just go in here and select this little section right through here, go up to
03:44the top where I started and go straight across, there it is.
03:49Now the resolution of these guys I can see is different, but no problem, I'm going to
03:53drag into here, and there it is.
03:56So what's going to happen is I'm going to now grab that and put it in position right
04:01here, and let's pull back a little bit, so we can see what's going to happen next, and
04:06I'm going to enlarge it so that it matches the size of the dome structure, right there,
04:12like that, and maybe drag it down a little bit just a little longer, click OK, and let's
04:18get a little closer. Let's see what's going to happen next.
04:21I need it to be part of this dome building.
04:24So what I'm going to do is I'm going to go in there, and I'm going to warp this structure,
04:29and I'm going to drag this up, I'm going to drag this right up there like that, and I'm
04:34going to drag this side straight up there like that.
04:38Even them out a little bit more.
04:40This one up just a little, and right about there we have it, and I'll bring this guy
04:47down just a little, so I could correct for that curve, and the same thing here, there
04:53we go, right in there like that, click OK, and now, we could see that my little dome
04:58structure is complete.
04:59Now I need to shade this side, because we see we have this big strong shade, so what
05:04I'm going to do I'm going to just take my burn tool, and I'm going to start to shade
05:08this whole side of it.
05:09I got to set it for shadow, then I'm going to set it for mid tones so I can start to
05:12effect all the tones together, I'm just going to go in there and start to darken that whole
05:16side right through there, I got a bigger brush and just kind of darken that side so that
05:21it starts to even out with the dome above, going to get the dome and just make sure that,
05:26that side gets a little darker as well, there we are.
05:29So now, now we're starting to get this sense of the dome.
05:32The dome I'm also going into go in there and desaturate it a little bit, bring down the
05:35tone so it starts to become a little more on the gray side.
05:39And maybe just a little extra touch right there in the color and click OK.
05:45And the same thing with the stone structure, I'm going to go in there and desaturate it
05:49a little bit just so we don't have that same tonality. Though we are going to effect all
05:53these guys later, all the different buildings uniformly, but right now we just want these
05:57two to kind of match a bit. So now I'm going to go in there and age it.
06:01We got that going, I'm going to go and merge that down so that, that building becomes one
06:07big solid building.
06:09And to age it it's going to be a pretty simple process. I'm just going to go in there and
06:13use my good old-fashioned spatter brush, one of those spatter brushes, that one right there.
06:19And we're just going to go in there and with paint, take a little black, and we'll get
06:26a little gray like that, and in the layer on top, I always put things in a layer just
06:32in case I mess it up, which does happen quite often, I'm going to go in there and start
06:37to paint with this. Let's adjust that brush.
06:40Give it the spacing, give it the size and angle change and angle change, and a little
06:47color dynamics. Let's bring these guys down, I don't need those anymore.
06:52And I'm just going to go in there and start to bring down the opacity a little bit as
06:55well, bring it down to about 50%, and I'll make it a little larger and start to just
07:00draw some tones in here.
07:03Just some little tones right along the edges of my dome in different spots just so it's
07:09just given it that kind of an aged look, come back here, bring down the opacity a little
07:14more and just add some more dirt, and what looks like some grime in different areas, all through there.
07:21I'm going to clip it with the dome so that it's locked into that area right there. Close this.
07:28Go in there, click, and there we see that that's being confined to that area, and I
07:32can bring down it's opacity just a little bit, this is not so strong just bring it down,
07:37and we'll call it grime or age, there we go.
07:41And there it is the first building completed, let's put it into position, let's take both
07:47of them here and move them together back into here, and we're going to shrink them down
07:51a little bit just to put them into that area where they are going to go, and there is our
07:57first building in position right there.
08:00In the next movie we're going to start adding some more structures.
08:05
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Compositing and colorizing the city
00:00So now we have our main building built, let's go in there and create some of the other buildings.
00:05So I have here a archway that I am going to use.
00:09Now, I need to isolate that archway, so there is a lot of different ways I happen to have
00:13an alpha channel already constructed.
00:16There is a movie that explains what the alpha channel is and how it's created.
00:20I would suggest that you refer to that in case you want to know exactly, how I created
00:24this alpha channel.
00:25But that's what I am going to use to isolate this part of the structure.
00:29I go in there and select it, and I am going to drag it into my scene, right there.
00:35Now it's a tiny little guy, and it shadows around the opposite side so I am going to
00:39right of the bat do a little flip horizontal on it, so the shadows are all facing the right
00:44direction, and I'll make it a little larger.
00:46I want to go in there and start to make this a larger building just like that.
00:51I am going to put it right here down at the base of this building here. Let me make it little bigger.
00:57There is our little archway there.
01:01Okay, now I am going in there, I am going to desaturate a little bit because it's very
01:05strong right now, and that looks good.
01:08And actually our shadows are actually going in the right direction. Let's switch that back.
01:15I am just looking at it closer, now that I raised it up and okay.
01:19So now our shadows are in right direction, because they are just going to the left just like we see here.
01:25So now, now that we have it in place, let's just put it so that we can have a little of
01:29the other building showing through right in there like that.
01:32Okay, now let's get rid of that, and I have another one here, there is another building.
01:37Now this one, this one has definitely got the shadows going in the opposite direction
01:42so that I am going to go in there and flip this one.
01:43So let's say flip it horizontally, and I have an alpha channel set up for this one as well.
01:51So I go in there, load that alpha channel and drag these guys into here.
01:56Now in this particular case, I don't like to save that. I want to put that in back--
02:03in back of the little arch that I just created. Let's put into position here, and I am going
02:07to make this pretty large as well.
02:09I'll get this enlarged, and we'll put it out here.
02:13Now these bordering areas, we don't have to worry about those now. We will not worry about
02:16those at all, because they are all going to be changed later.
02:18So it's going to kind of put it in position there like that, and that's going to be a good size for it.
02:24In fact, we'll bring it in just a little, click OK, and I am going to desaturate this one as well.
02:29Let's just desaturate a little bit and so they start to kind of blend in to each other a
02:33little better, just a little better there. Now I like these little columns right here.
02:38And so what I might want to do is I am going to make sure that this guy is selected, and
02:44I am going to grab those little columns right here at the edge, and I got to duplicate those
02:50right across and stick them way out here, there. That's going to be good. It comes way
02:56out in the outside area.
02:58And then, I have one more set right here, this guy. This guy is going to be good.
03:03Now he's very large, so he's actually going to be a little close to us and sure enough,
03:08I have an alpha channel set up for that one as well.
03:10So we'll go ahead and load the channel, and we'll drag this into our scene, and it will
03:15appear right there, and it's at the top. So let's go in there and enlarge this.
03:21It's going to be much larger, this guy is like really close to us.
03:26So let's just kind of put him right about here. Right, so there is all our little buildings.
03:33So this guy we can turn off for now, and we are going to concentrate on this little group back here.
03:38So I am going to go in there, and I am going to take these guys, and let's take them and
03:45right now we are going to go near and adjust all that colors and make them kind of the same.
03:50So what I am going to do is I am going to unite them and go in there, and we are going
03:55to merge them. Let's turn off the ones we don't want to see, which is to see and everything
03:59else in the background and then this batch here, these buildings, and we'll select the
04:04bottom, I'm going to say Merge Visible.
04:07Right, so there they are, one big set of buildings.
04:11Now we can turn back our backgrounds.
04:13Now what we are going to do is go into Hue/Saturation right up here, Hue/Saturation, I am going to say Colorize.
04:20So now they are all going to be colorized into the same color, and I am going to bring
04:23them down into a kind of a beige color like this and bring down the Saturation just a
04:30tad, so now they are all kind of like the same color and maybe darken them just a little bit, like that.
04:37click OK, now they are often a distance, so what I am going to do is I am going to blur them.
04:41So I am going in there to Gaussian Blur, I am going to give them a little bit of a softening.
04:45Yeah that's good enough, and now I'm going to move them up a little bit, so they are
04:51right at the top here and what I am going to do now is I am going to give them a mask,
04:58and I want the bottom area to disappear.
05:01So what I am going to do is I am going to just give it a little tight little mask right
05:04through here like that, and now you can see that they are just coming out of the water
05:08just out of the water back there, and it just kind of flowing up coming through, right?
05:14So now I am going to take that whole bunch, and I am going to duplicate that.
05:20There's the duplicate. And the one in the back, let's put this guy in back, 'cause what this is going
05:26to be, it's going to be the reflection, right there.
05:30So I am going to do a Flip Vertical and drag him down.
05:37So that they are directly below what we see in there, I am going to bring down their opacity
05:42considerably, way down, quite a bit.
05:44I am going to give it in that mask, I am going to darken of some of these areas down here,
05:51so I am going to get a nice soft brush, soft brush, and I am going to just kind of paint
05:57down here, so these areas will disappear and all these areas will disappear right through
06:02there, don't want to see those right.
06:04And I am going to give it a little bit of a motion blur.
06:08I get the layer itself, and I'll give it a motion blur.
06:11I go in there and say Motion Blur straight up and down, and we'll increase that distance
06:18a little more, click OK, and there we will see that that starts to give you that kind
06:23of an effect there.
06:25Now I would like to show in certain areas only, so I am going to go into the layer styles
06:29for that layer and in the Blend mode, the Blend If modes down here for the Underlying
06:35layer I like those white areas to show through and some of those dark areas to show through.
06:39So I am going to bring this in just like this and split that.
06:44Holding down the Option key I could split that.
06:47So that you see that my white tones are being hidden, and some of those really dark tones,
06:50I am going to bring those in so that they don't get hidden.
06:55And I'll Option split that so we get a nice softening of the reflection in the water,
07:00so it starts to look a little more realistic.
07:02Then we have that final piece right there, this guy here we are going to go in there
07:07and give it a similar color treatment, I am going to into my Hue/Saturation and say Colorize,
07:15bring it to kind of warm tones that we did before, kind of grayish, kind of brownish
07:21and a little more Saturation and darken them just a little, and let's bring that Saturation
07:27just a little more.
07:28Now these are going to stay clear because they are much closer to us, much closer.
07:32So that we'll leave right there like that, and we'll go ahead and give that layer mask
07:36and go and hide that just as we did before and go in there and just hide the bottom part
07:43so they are in the water just like that.
07:46And we'll give it a reflection, so I'll duplicate it, put the guy in back, this guy we are going
07:53to go and save flip it vertical and move it down into position right where we want it, directly below.
08:03Now back in it's mask, I am going to go in and erase all the stuff that I wanted to see--
08:09especially in the sandy area. I don't want it to show anywhere in there.
08:13So I am going to go in there and start to paint away all the parts I don't want.
08:17And let's paint right through here, bring down its opacity, it's just a little bit
08:27of reflection, give it that same motion blur that we did before, and I am going to give
08:31the motion blur to the layer itself.
08:36And just as I did with the other reflection, I am going to go in and allow the dark tones
08:41from underneath to show through and the light tones to show through, option split those
08:48sliders to soften out that reflection, and there we could see that now we have that reflection
08:54happening for that.
08:55Now in the next and final movie, we'll add a little flock of birds that are flying around
09:00saying, hey, what's going on over here? There might be food.
09:05
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Adding a flock of birds with the Pen tool
00:00And now for the final thing that we need to add to our little Atlantis rising scene, and
00:05that's a little flock of birds just flying off through the sky here.
00:08It will kind of round out the composition and just give it some life.
00:13So I'm going to go in here and create my bird.
00:15So I'm going to create new file and its size, in fact let's just see what we're going to--
00:22240 DPI in this particular file, so I'm just going to work with a low res, it's okay,
00:28no problem because it's going to basically be a brush, so let's make it 72 DPI.
00:34All right, and it's 4 inches by 4 inches, that's fine.
00:37So right here I'm going to create a little bird, and I'm going to use my Pen tool to do this.
00:43So I'm going to go in here and just create basically a simple little bird.
00:48So I'm going to go in here and create the little wing, comes down, like so.
00:53and a little bit of a body right there and then another wing that's going to come up
00:59here, here's another wing right there, and we're going to kind of bring it down, and
01:05we're going to adjust all these a little later, and then I'm going to throw a little tail
01:10right here, a little tiny tail right through there.
01:16And then the body that's coming around, like so.
01:20and then give it a little beak right here, come back and to fully understand what I'm
01:27doing you can watch the movie on the outlining the plane in the Crash Site movie, there you'll
01:36get an idea of how I was manipulating these little paths.
01:42So let me just go in here, and now start to modify this just a slight bit, I'm going to
01:46just to make my bird look kind of nice. I want it to be a happy little bird here.
01:51So there we go in there, and that's fairly good.
01:55Let's bring this wing over a little, and let's bring this one up there right there like that, and that's good.
02:01So now that we have that little bird in flight there, I'm going to take that path and add black.
02:07I set this to black and white. I'm going to go ahead and fill it with black.
02:12I can take away the path.
02:15There's the basic shape, which I'm now going to select that.
02:17I'm going to select that little shape right there and Define a Brush Preset, which I'm
02:24going to call bird.
02:26Okay, now this can go away. We don't need it anymore.
02:30We don't have to save it.
02:31So back in this scene here and then go to my Layers, and way in the front I'm going to
02:38create a layer, and I'm going to call it birds.
02:41I get my Paint Brush, I'm going to select the little flock of birds--or rather the single
02:48bird which is going to become a flock.
02:50So there is the little bird, which right now is going to do that.
02:56Not very attractive, but we're going to modify it.
03:00If we go into our Brush engine where we're going to give it some spacing, and I'm going
03:05to give quite a bit of spacing to make all our little birds quite distinct, there we go.
03:12And I'm going to go into my Shape Dynamics, where I'm going to turn on my Pen Pressure,
03:16but I am going to set up a Size Jitter, so there's very definite difference between each
03:21bird, and I'm going to set up a Minimum so they don't get too small. See that one right there?
03:25He was really tiny. There's a little tiny one right there. I don't want it to be
03:29that tiny, so I'm going to just set up a Minimum for about 21%, that's good.
03:34I'm going to shift the Angle just a little bit, just a little on these birds, not too much.
03:41I don't want them being upside-down. I just want to just shift the angle just a little,
03:46and I'm going to play around with the Roundness.
03:47Now the Roundness is going to flatten them, so some of them are going to get flattened
03:51so they start to look a little different, see, a little flat, and I'm going to set up
03:56Minimum Roundness, so right there, right about there.
03:59So now some are a little longer than others and so on, right? And then I'm going to scatter them.
04:05So now they're going to scatter, and you can see I'm going to set it up on Both Axes so
04:08they're just scattering all over the place, just a little scatter of birds like that.
04:13I'm going to setup a little Color Dynamics as well, so they will go jumping between foreground
04:19and background, little Hue shift and a little Saturation shift and definitely a Brightness
04:24Jitter so that they're going to shift from tip to tip to different tones.
04:29And I'm going to set some Colors here. I'm going to get a nice dark gray, like that.
04:32In fact, we will go even darker, almost black.
04:35And go to a very light lighter gray, let's say about like that, don't want to go too
04:42light just so we have enough of a shift between those, and then now that we have that, we have
04:47a good size. I'm just going to go in here and just draw right across here and do a couple
04:52of those strokes so that we have a little flock of birds just flying through the sky
04:56there, and there we see that we now have the completed scene of Atlantis rising from the sea.
05:02
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9. Castle on the Lake
Introduction
00:00In this chapter we are going to revisit our little castle that has made its appearance
00:04in two other chapters.
00:05Except this time the castle is going to appear in a little island, situated in a little tiny
00:10lake somewhere way off in the mountains, and we are going to be peering at it from way
00:15up on top of some high cliffs, looking down onto this lake.
00:18So let's see what we do now. Let's put it together.
00:21
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Creating the scene
00:00In this first movie what we're going to do is we're going to create the basic scene as
00:04we look over the cliffs down on to this lake.
00:08So here we go. This is where we're going to create the whole thing, because this is going
00:12to serve as our backdrop, way back here, all these nice little clouds down there, because
00:17we're way up on the cliffs looking over at this.
00:19Now in this scene we happen to be that way, we're looking over some high cliffs, but we're
00:23not really in cliffs, we're just on a high mountain. This happens to be a view from
00:27Mount Diablo in the Bay Area of California.
00:31But right now I'm going to go in here and get this little lake here.
00:33Now I have this lake.
00:35This lake is going to be the lake that we're going to have inside of our scene.
00:39Now the first thing that I need to do is to get rid of this part of the island here, but
00:43we'll do that after we've got the other rocks in place so we see how much of it is showing,
00:47we don't want to do extra work than we need to.
00:49So what I'm going to do is I'm going to come in here, and I'm going to start to select
00:52just the portion that I want, which is basically this bottom portion of my image right here,
00:59incorporating some of the trees just a little bit of the trees there and in fact let's just
01:03grab a little more of those trees right there, and that's the area that we're going to bring in.
01:08I'm going to take that and drag it over into our scene here.
01:11So now I'm going to put it into position where we want it, right down in here.
01:15So let's just place it, I would say right about, put it right about here, that's a good
01:21spot for it, right there.
01:23So now what I'm going to do is I'm going to go in here and start to eliminate some of those trees.
01:29So I'm going to give this a mask, and in that mask I'm going to start to go in there and
01:33start to paint out these trees.
01:35I'm going to come in close so we can start to see what's going to happen here.
01:39Now these trees are fairly large, so what I'm going to do is I want to cut them out
01:44by just making them still look like little trees.
01:48So I'm going to use one of my little favorite brushes here.
01:50I'm going to get this one here, which is a little bit of a cluster, and I'm going to
01:54go in and start to modify it as we have before.
01:58Give it a little Space and a little Shape Dynamics where we can just go in there and
02:02say the Size Jitter and the Angle Jitter, so we have enough of variety going there,
02:07so I can now start going in there and start to mask out these trees.
02:11I'm going to make the brush a little bigger, and then I'm going to start to just paint
02:16in, right into these areas, so you can see that I'm starting to paint the trees, and
02:20I just kind of painting in a mess as you can see. I'm painting with black so that I'm actually
02:25getting the tops of these trees to show through.
02:28See, I'm just kind of cutting them down, and it's doing it with this brush that has shapes to it.
02:34So it starts to make the trees look like they are little closer to us, and that they are
02:39in fact nice little trees, there they are, and let's come back to this in a minute, because
02:46again I don't know for sure how much of this is going to be visible.
02:50So let's go in there and start getting the cliffs that we're standing behind looking
02:54at this scene. Say goodbye to this. And back here I have a couple of images taken from
03:00various heights, it's just a rock, and I have another one, there is the other one right there.
03:08I don't have to worry about the wires because this is basically just certain sections of
03:11this that I want, like here.
03:13I want this guy right here, really good little area.
03:17So you'll see that I created an Alpha Channel right there which selects that portion of the rocky face.
03:24So I'm going to turn that into a selection, and I'll drag that into my scene right here.
03:30There is that rocky cliff.
03:32Now I'm going to go in here, and I'm going to make this a little larger in a second,
03:36and let's create this rock.
03:38Again I have an Alpha Channel I created to separate that rock, so I'm going to load it
03:44and drag that rock into here.
03:45So now that I have these two rocks in place, let's put them in position.
03:50I'm going to hit my F key to go Full Screen so I can see what's happening.
03:55Now this rock here is going to go on this side, so let's just set this to Auto Select.
04:00All right, so there.
04:01I'm going to put it in place, and I'm going to press Command+T to give me my Transform
04:05tools, and I'm going to just drag it right up to the edge of the image here and drag
04:10it down so that it just bleeds off the bottom right down there.
04:14Okay, right in there like that.
04:17Let me just grab this guy, put him in place, there we go, all right.
04:22Now I'm going to drag them and put them going right out.
04:24Now I can see how much of that island is showing down here, which I'm going to have to get
04:27rid of, but there we see that we have this one rock in place.
04:31Now that's a cliff that's pretty far away from us, it's pretty far.
04:35This was a little closer, as you're going to see when we start to construct this overall scene.
04:38So this one I'm going to bring down, and I'm going to flip it, because we see where the
04:42lights are coming from, you can see lights are all coming from that side, you can see
04:45it in the trees as well.
04:47So we're going to take this rock, and we're going to do a little Flip Horizontal on it.
04:51And there it is in place, and I'm going to drag it into position right in there, and
04:57I'm going to hit that Command+T again just to enlarge it, so I can now make it a little
05:01bigger, and this one we'll bring down a bit, there it is a little lower.
05:06Make just a tad larger so that it kind of fills up that space on the side there, and
05:11we'll move it out, out of range so that we can--there we go, so now we can see, now
05:15we see how much of the lake we're going to see and how much of the trees we're going to see.
05:19So I'll hit Enter to make that happen.
05:21So okay, this is the cliff that we're standing on, it's pretty close to us, we can see that
05:25little moss on the rocks, this one is a little further away.
05:28Now we're going to establish that sense of distance in a little while when we start adding some foliage.
05:33So now we can go back to our other layer right here, the lake layer and back to its mask
05:39so we can continue to paint out those trees.
05:41Let's get a little closer, and we can go in there and start to paint out those trees with
05:46the brush that we were using.
05:47So we'll go in here, and we'll start, get a little smaller, and we start to paint out
05:53those trees just so that we have it exactly the way we want it, right in there like that.
05:58So there are all our little trees in place.
06:01Over here, and we just clean up a couple of spots, and let's get these guys a little pointing.
06:07So there we have all our little trees and our lake.
06:10All right so that's starting to fall into place.
06:13Now this portion here, we don't want that.
06:16So what I'm going to do is I'm going to my Clone tool, and because we have this texture
06:20here, this texture is very important.
06:23I don't want to use it in its default state, which is usually a very soft brush, and I
06:28don't want to go very hard, because I'm going to have a hard edge.
06:31Let's bring the size down a little bit, more manageable.
06:34Now that I have a hard edge, which again, is going to be make it very easy to see where
06:38you're cloning, so what I'm going to do is I'm going to soften the edge just a little bit.
06:42I usually bring it down to about an 85. That's enough of an anti-aliased edge so that it's
06:47going to give me a nice smooth transition in here.
06:50So I'm going to say Option, click here, this is where I want to clone from, right there,
06:56and I'm going to go over here, and I'm going to reduce the Opacity a bit, and bring it
06:59down to about 70 so that as I start to paint here, and I'm going to paint right here in
07:04the actual lake, I'm going to go in there, and you can see I'm starting to get the--now
07:09you see those hard edges, see the hard edges that are happening? All right, that right
07:13there is telling me that, that edge is still too hard for this particular resolution, so
07:18I'm going to bring it down a little more. And then I'm going to continue to clone.
07:22Now since I'm not working with full opacity you can see that I'm slowly building it up as I go along.
07:28So I can start to slowly start to build this thing, and I bring down my opacity a bit.
07:32So I can just very lightly start to add a little tone which is going to kind of blend
07:36the waters into each other just like that, so there.
07:40So now we've gotten rid of that item that was there.
07:43In the next movie what we're going to do is add a new island and put our castle on top of it.
07:48
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Making a castle on an island
00:00We need to add our little island with our castle on it.
00:04So let's go see what we have.
00:05I have some images back here, and there's a picture from one of my hiking trips, in fact.
00:10There I am with my nephew Chris.
00:12Now why am I using this shot? Right there. This is going to be a perfect island for what
00:17we need, right there. I need to isolate these rocks.
00:21Now I'm going to do it very quickly because I have an Alpha Channel for it, right there.
00:25Now if you want to learn about the Alpha Channels just refer to the movie on how and why to
00:29create Alpha Channels, and it will explain to you, but I'm just going to go ahead and
00:32use my Alpha Channel, load it, and then I'm going to take that and drag it into my scene right here.
00:39Now I had the layer of water selected because that's the last layer I worked on from before,
00:45so it automatically fell on top of that, which is where I want it.
00:47So I'm going to take it, I'm going to put it down here, right there in the middle of
00:52the water, right there, that's where my island is going to be.
00:55Now I might want to darken it a little bit.
00:58But let's just do it now, so I'm going in there and in Levels I'm going to go in there
01:02and just darken it a bit, make it a little darker, that's good like that, and Hue Saturation,
01:08I'm just going to bring down the Saturation, because it's a little too saturated right
01:12now, I like it to fit more like with the rest of the scene back here that we have.
01:16Okay, and that's looking pretty good.
01:19Click OK, and I just want to go in there and maybe darken it a little bit.
01:22So I'm going to take my Burn tool, I'm just going to kind of darken this side just a little
01:26bit, because we have some shadows happening all through there, so let's just do that.
01:30Now I want to make it blend into the water a little better, so what I'm going to do I'm
01:34going to give it a mask, and let's get a little closer here so we can see what's going to happen next.
01:40I'm going to start to blend it to the water.
01:42So I'm going to use a brush that's a little softer this time, so I'm going to soften up
01:47the edge quite a bit, about like that.
01:50Okay, and that's the brush I'm going to use and make it a little bigger, and now I'm going
01:54to start paint to my mask just enough right in there.
01:58And I'm going to bring down the opacity a bit to about 50 just so I can start to very
02:01slowly start to bring the lake up into the water.
02:06So it's going to look like the actual island is going into the water itself.
02:10I'm going to go in here and just kind of mask it way just so we're starting to get a nice
02:15little sense of the island coming out of the water.
02:19Now we're going to put a whole reflection on it in a few minutes, which will complete
02:23that kind of an effect, but we see where this is going now.
02:26So we just got to go and revive that a little bit.
02:29Now that we have that in place, now we see that we have the island, we have the stone
02:33cliffs in front, and now we're going to add the little castle.
02:37And here is our little castle back here that we've used before, and I have a channel for
02:41it, so it's going to make it easier to select it.
02:44So I'm going to take the castle, I'm going to say Load the Selection, and here is that
02:49Alpha Channel in the background, click OK.
02:50I'm going to take that and bring it into my scene, and it automatically fall on top of
02:55the island because that's the last layer I had selected.
02:58So, I'm going to go in here, and I'm going to rotate a little bit and bring it down in
03:03size just a tad to go on top of my little island here.
03:07I might want to do that a little more in a second, but first let's put it on the island.
03:11I'm going to give it a mask, and I'm going to mask out all the areas that I don't want.
03:17So I'm going to go in here and just start to erase or mask out these little areas right
03:22in here, where we're going to make it blend on to our island.
03:26So now we have a good idea of where it is right, so let's go in there and shrink it
03:30a little more, right from the center and place it right on the top of our island right there
03:36like that, and we'll shrink it a little bit more, right there.
03:40Now that we have that, I'm going to go in there and play with this.
03:43I'm going to go into my Levels where I'm going to go in and right now I'm in the Mask, so
03:49you saw that Histogram effect, let's look at it again.
03:52There, it's very plain, because I don't have much going on in the mask.
03:56When you see things like this, there is something wrong, you should have more values in there.
04:00So look and see, before you start doing anything make sure you are in the right place, which
04:04I should be here in the layer itself and not its mask.
04:08So now when I go into the Levels, see the difference in the histogram?
04:10So I'm going to go in there and bring my darks in and bring my Midtones in, so it starts
04:16to darken my little castle there, click OK, and there it is, right?
04:20So now I'm going to get in close, so I can now start to refine the mask that make it
04:25look like it is in fact on top of my little island.
04:28Go back to the mask again, get my Paint Brush, I can start to paint all this stuff into the
04:35island, so now it's going to start to look like my little castle is in fact on top of
04:39the island right here, like so.
04:44I'm not sure what that is so we just kind of blank it out there completely.
04:48We can erase that whole part, we don't need that.
04:51There we go, so there is our little castle now sitting on top of the island, now we're
04:56just going to erase a couple of more spots just so it starts to really feel like it's
05:00inside those rocks there, there we go.
05:03So now our island is now sitting on top of the whole scene here.
05:08Now the last thing we need to do at this point is to give this thing a reflection, so it
05:13will start to look real.
05:14So what I'm going to do is I'm going to take the castle, which is right here, and I'm going
05:18to merge it down to the island, Merge Down.
05:22There it is. Now it's one piece and their masks went away, because they have conflicting
05:28masks, so I might want to go in there and just erase little leftover stuff, right there that's good.
05:33So now, I'm going to take this on, and I'm going to duplicate it, and the one in back,
05:39in fact let's call this one the island, and we'll call the one in back reflection.
05:44This will be the reflection of our island.
05:46So I'm going to take it, and I'm going to do a Flip Vertical.
05:53Drag it down into position directly beneath our island there just like that.
05:58I'm going to bring down its Opacity considerably, about like that.
06:03I'm also going to give it a layer Mask, and that layer mask I'm going to have it kind
06:08of disappear towards the bottom just like that.
06:14I'm going to then give that layer itself, let's get closer so we see what's happening
06:18here, I'm going to give the layer a little Motion Blur, go down here to the Motion Blur,
06:25make sure it's set to Vertical, and it's got the right setting right now, that's prefect,
06:29click OK, and there we have that little reflection.
06:31Now the little ripples, we need to see those little ripples coming through.
06:36So I'm going to double-click on it to bring up the layer Styles where I'm going to play
06:39with the Blend If modes, right down here and allow those dark tones of the ripples to come
06:44through, and there they come, right through there.
06:46I'm going to split that slider so that I'm going to get the--just enough of those little
06:51tones coming through to give me the sense that they are in fact little reflections inside
06:55of our water, and when we pull back we see that now we have our little island, and we're
07:00peering down to it from these giant rocks.
07:04Now we still need to get a sense of where these two rocks are, so in the next movie
07:10we're going to add some foliage which will complete the scene and add a little color
07:13to this area down here.
07:16
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Adding foliage
00:00The last thing we need to do is add some foliage to the foreground to kind of establish how
00:06close we are to this rock and then add in the same kind of foliage way back here to
00:12give you a sense that this is in fact far away from us.
00:15Now looking at it right off the bat before we even start, I think our castle is a little too saturated.
00:21So what I'm going to do is I'm going to make sure I'm in the layer for the actual castle.
00:25I'm going to go in there and just going to desaturate a little bit more, just bring it
00:30down some more just so it's not so jumping in your face there, click OK.
00:35So there, now that's looking a little better.
00:37So now, I got back here some foliage, that's the foliage that I'm going put, it kind of
00:43go, see, it's growing in the same kind of environment, so we know that, that kind of
00:48plant will grow there.
00:48All right, this isn't an important thing, because sometimes you create something, and
00:52you think it looks cool, and then you show it to people and then somebody is going to
00:55say, you know, that wouldn't work like that because that particular tree will not grow
00:59in that environment. Well, we don't need that.
01:01So here we know that this plant will in fact grow in our environment.
01:05So I'm going to select the plant, and I'm going to select this whole area right here,
01:10and then I'm going to deselect the blues.
01:13By clicking here, clicking up there and clicking in these blues, we don't want any of these
01:18blues showing through, and that's pretty good!
01:20I'm going to even go a little step further, and say Contract my selection by say yet another pixel.
01:27All right, now that I have it, I make sure that I'm in top of everything else.
01:32I'm going to go way up on top here, I'm going to drag that into that scene. So there it is.
01:40Here is my little plant. I'm going to rotate it. Let's Flip Horizontally here.
01:47I'm going to put it way down here, right into the scene, and I'm going to enlarge it a bit.
01:55Plants are nice and large, and they are right down in here, right at the base of our little scene here.
02:01Now if there are little pieces that I don't want, there are a lot of ways of getting rid of those.
02:05I can go in there and just kind of select those particular tones, so I just go in there
02:10and select that little thing, and I just go and tell it to select Similar, and it's going
02:16to find all those, and I could just hit Delete and they will go away.
02:19So there, so now I got this nice looking little plant here.
02:24So we're really close to it. We can see it.
02:26So what we want to do now is create this plant over here.
02:31But instead of taking the same one and just shrinking it way down, we're not going to
02:35see the detail over here, we're just going to create the little hints of it, so what
02:39I'm going to do is I'm going to select these greens, this green, and this darker green,
02:44maybe not that dark, there we go, and let's just make that a little bit darker, there we go.
02:49And I'm going to take my good old Spatter Brushes--I love those guys, they work so well--
02:54and I'm going to take this guys right here, and we're going to modify it, give it a little
03:00spacing, we have been doing and just a little bit of this, let's just turn this off, and
03:06we just do the angle change, that's all. See how I am going to do here.
03:10And what I'm going to do is I'm going to come over here and start creating the little green brush.
03:15So I'm going to pump this up a little bit and make sure we're set at 100% Opacity right
03:21there, and I'm just going to start to draw little crops of the bushes right in here,
03:25and one more thing we need, yes, we need the color.
03:28Color Dynamics, go between the foreground and background. All right!
03:32So now, there we go, so now we're getting the little dark tones and the light tones.
03:36I want to create a little bush there and another here, and we'll put one in this little cropping
03:42here, right there, and there is some natural foliage on here, so we can kind of follow
03:46the foliage that's there.
03:49Just creating little clumps, and maybe a little tiny one down here, and a couple of big ones
03:53up here. There we go, there's a nice one, right there, happy little bushes living in there.
03:59Okay, now that we have that, I'm going to pick up his yellow right there, and let's
04:05make it more yellow, make it a little brighter.
04:08There we go, that's looking more like the real thing, and I'm going to make this a very
04:14tiny brush, very tiny brush, and we're going to get in real close to see what I'm going
04:18to be doing here, because what I'm going to do now is I'm going to just kind of make it even smaller.
04:23I am going to go in there and start adding the little flowers just like we have and the
04:28guy in the foreground.
04:29So we just add our whole bunch of little clumps like this, which is going to start to help
04:35create the illusion that these rocks are much further from us.
04:39It establishes a relationship between where we are and what we're looking out into.
04:44So we just add a few more to this.
04:49So I'm just tapping along here just adding little flowers to the clumps of green, you
04:54can put as many as you want, and I'll add a bunch here.
05:00And I go right on top of that green mess, and I'm just using that same brush I had before,
05:05because the flowers are like little tiny little bunches of little petals, so they are not
05:10like a rose or anything, they are just these little things going on there, so I'm going
05:15to go up to the top here and add a couple of little flowers to this guy.
05:17I'm going to put some towards the top.
05:21Now we've established that the same kind of foliage is growing, but much further away
05:25from us on the other side of this big cliff here, and there we see that we have the completed
05:31scene where we've taken our castle, and we've put it in the middle of a cool little island
05:36out in the middle of nowhere.
05:41
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10. War-Ravaged City
Introduction
00:00In this chapter we are going to look at the dark side of humanity. We'll look at war.
00:05I'm going to take a city and destroy it by war.
00:09Now to do this, I did a search on the web for demolition sites. There's tons of material
00:16out there, and that's a good place to go and look for images for your projects.
00:21Just make sure that when you download an image, that is something you have the rights to,
00:25that it is royalty free, and that you can in fact use it, and hopefully then you are
00:30still going to manipulate it enough so that it doesn't look anything like the original image.
00:35Another thing about the web, though, is that everything is going to be low-res, so it's
00:39kind of hard to get some real good imagery if you want to create a giant mural, but it's
00:44a good source for a lot of reference material.
00:47But we are going to go in here and now destroy a whole city. Let's see how we do it.
Collapse this transcript
Composing the scene
00:00We are going to start with this image right here. And when we look behind, we can see
00:05all the other images that are going to be used, there are just a lot of demolition sites
00:09of different buildings being torn down.
00:12We are going to take bits and pieces of each of these.
00:15So we go with this one first. This is going to be the main foreground street.
00:19Now this looks like a proper demolition, so we are going to be hiding that.
00:24Right now, let's go in here and start to separate this.
00:28Now I am going to go in here and select my sky.
00:30I am going to make sure the entire sky area is selected, right here. I am going to go in
00:35here and select these little portals in between here as well.
00:37Because I want all the areas of the sky to be selected, and I can get it real close here,
00:43so I can see these little areas.
00:44And I am holding down my Shift key each time I click just to make sure I get all these
00:48little areas selected, and that one we'll just take that one away there, okay.
00:53So just pull back, and we see that we got the entire thing selected, and I am going
00:58to go in there and Contract it a little bit too.
01:00I am going to go in and actually in this case, I am going to Expand it just a little bit,
01:05I'm going to Expand it by a pixel just so it goes in there a little further, right?
01:10So now I am going to Inverse it.
01:12So all my buildings are selected, and I am going to send them to a new Layer Via Cut.
01:20So that building is now all by itself right here in the foreground.
01:24Now I am going to start adding stuff to it. First thing we'll do is cover this guy up.
01:28So I am going to take image here, and what I want from this is this building here.
01:34So what I am going to do is I am going to get a little closer here so we can see what
01:38I am doing, and I am going to go in and very loosely select this section of the building,
01:47because we can easily go in there and eliminate the parts we don't want after the fact.
01:54We go in there, and let's just go ahead and select that, and I want to deselect these
02:01areas of sky up here.
02:02I don't want that sky, so we'll go in there and make sure that the sky is deselected and
02:07in there, and okay, that's looking good.
02:10So now that we have that, I am going to take this and drag it into my scene here, and there
02:16it is right in front.
02:17So we are going to use that to cover up our tractor, right there.
02:22Now I am going to go in, and I am going to call up my Transform tools and hold down my
02:26Command key to automatically turn this into a distort, I am going to kind of distort this
02:30building into a different perspective, so it kind of fits more into the scene that we have here.
02:35I am going to go in there and just kind of drag it down a little bit, it starts to kind
02:40of fit the perspective of the scene that we are working with, like there, like that.
02:44I'll bring this up a little bit just a tad, there we go, and we got this happening here.
02:50Now I'm going make it blend in a little better, so I am going to give it a--let's get a
02:55little closer so we can see what's going on here.
02:57We got this little piece of what looks like a coke machine, right? Let's get rid of that.
03:01So I am going to go in and get a nice little Clone brush, and I am going to make sure it's
03:06a little sharper here.
03:07And you know what I am going to do? Because I don't want to go beyond this, I am going
03:11to say lock the transparency so that I can go in here, and I can just pick up right from
03:17here and start to clone and not have to worry about it going outside of that little area.
03:23I can grab from here and start dragging that down a little bit, so I got this little window
03:28action happening right in there.
03:30Let's grab this and throw right in there-- oops, a little off. Let's just undo that.
03:36That's the beauty of having History is that we can easily go back there and undo parts
03:40that we don't want. There we go.
03:42All right, so now that we have that, I am going to unlock the transparency, so I can
03:46kind of pull some of this stuff in.
03:47Here we go, and there we are getting all this starting to happen in there, get some of this
03:52groundwork there, and I am going to kind of pull up some of these other dirt right in
03:59there, there we go, and I'm going to kind of eliminate some of this.
04:03And now I'm going to give it a mask.
04:06So in the mask I can kind of blend it up even more.
04:09So I get my brush, I'll make it a one of these solid brushes here, make it a little Harder,
04:17and I am going to start to go in there and start to paint it, in the mask, painting with
04:22black, so I can start to kind of hide it.
04:24And I am going to bring down my Opacity to about 40%, so I can just slowly blend this
04:28stuff into its existing background like that. There we go.
04:32So now we have got the beginnings of our construction going there.
04:36So this building can now go away.
04:39Let's take another piece. We have got this guy here. Let's put him somewhere.
04:43I am going to just go ahead and select this whole section right in here like this, and
04:49I am going to deselect the sky, and I am going to deselect it right inside there.
04:54Now that I have that, I am going to take this and drag it into my scene.
05:00Now this one, we can see that right off the bat, it is not as strong as the other guy,
05:04so what I am going to do is I am going to go into Levels, and I am going to increase
05:07those darks right there, there you go.
05:10Now we have a little more contrast happening, and I am going to go in there and make it a little larger.
05:15Larger like that, and I am going to flip it, I am going Flip it Horizontally.
05:19Now this building is going to be right here off the side, right in there like that just
05:26a little chunk of it, right in there.
05:28Now, I can erase or mask, but in this case I am just going to erase I am going to erase
05:32some of the stuff in here, and it could just be rough, because the whole thing is destroyed, right.
05:38It looks pretty messy anyway. All right, so we got that.
05:42So now we got this building, this is a pretty intense looking destruction site here, so
05:48what I am going to do is I am going to select this entire area, all this, and I am going
05:54to deselect the sky, all right, and let's get rid of that little area.
06:00Now I want that in a specific spot, so I am going to come back here to this original file
06:05and go to the background, and that's where I am going to put this guy.
06:09I'm going to drag him in, and there he is. Now, he is really big.
06:13These are all different resolutions.
06:15So I am going to hit my F key to go to full screen and then pull back a little bit.
06:19So I can see the whole thing.
06:21So now I can go in there and bring up my Transform tools and start to shrink that building way
06:26down into position where I want it, right back in here.
06:31And we are going to have a kind of going off to the side like that.
06:36Let's go to full screen here, so we can see where it is.
06:38There is that building.
06:39It's just back there, and we might even make it a little bit smaller if we want.
06:44We can do that and just kind of lift it up a little, and there is that building in place, way back there.
06:52And we got this little opening here, so let's just go back to our regular view, and we can
06:59say goodbye to this one, and we have one more scene back here, this one.
07:02So this, I am going to take.
07:03I am going to select this whole section right here, that section, and I am going to deselect the sky.
07:12Don't want the sky, and then we can leave that sky in there for now.
07:16So I am going to bring this into here, and it's also way in back.
07:24So what I am going to do is I am going to do a little Flip Horizontal, and this one
07:28I am going to shrink way down, because this is going to be our street way in back, back here.
07:36Now when I see in, and that's because this other building is still there.
07:40So we'll just leave it there for now.
07:42Let's go back to this original building, this building, and we are going to get rid some
07:46of that visibility back there.
07:47So I am going to go in a little closer here, and we're just going to kind of erase it a little bit.
07:53We don't have to really go in there and mask it and waste time, because this stuff has
07:57all been destroyed, including those trees.
07:59Don't want those trees, but those tress are going to go away.
08:02I am going to make my eraser a little smaller, I am just going to erase this stuff back here,
08:08which is exposing that building we just brought in, see?
08:11Then I will just get rid of all this stuff, and we can get rid of that whole thing, there we go.
08:18So now that last building we brought in, there it is. Let's pull back so we can see the overall
08:24scene, and we'll pull in just a little bit.
08:27I'm going to go in there, and we got it set up, I am going to in there, and I am going
08:33to distort it so that it takes on the same perspective of everything else and then shrink it down.
08:40Now this is the building way off in the background back there.
08:44Now that one is a little bright, so what I am going to do is I am going into Hue Saturation
08:48and bring down the Saturation for that building, so it's way in the back, and darken it, because
08:53it is further back, click OK, and there is our basic destroyed city, which we are now
08:59going take a step further and darken it and start to add some explosions that are still in progress.
09:04
Collapse this transcript
Creating explosions
00:00So in this movie what we are going to do is start to create the explosions.
00:04Now I need a special brush for that. There's not an explosion brush that comes with Photoshop,
00:08so I am going to create one.
00:09So I am going to create a New File here, where I am going to create my little explosion brush,
00:14so right here, and let's just hit F7, so we don't have to see all this other stuff going
00:20on, and we'll go to full screen. There we go.
00:24Now what I am going to do is I am going to use black, and I am going to take my existing
00:29paintbrush, I am going to soften it up quite a bit, very soft.
00:32And I will make it a little bigger, too, and what I am going to do right here is I am going
00:37to just draw a couple little dots.
00:41Just drawing a couple, little dots, make it smaller, increase my Opacity a bit and start
00:51drawing other little dots.
00:53Now I am going to start to kind of connect these a little bit.
00:59So I am going to just do a couple of things to do that, I am going to smear a couple just
01:04so I get a little smearing happening going in there like this, and let's just smear a few.
01:11And then I am going to go in with the brush again and kind of just bring down the Opacity
01:16way down and just kind of add a couple extra little tonalities inside here.
01:22I am just basically almost looking like I am creating a little puff of smoke.
01:29Okay, it's kind of like the little cloud, the smoke that we created in the moonlit night,
01:35but this one we are creating from scratch.
01:37So it is the basic shape of what I want to create right there.
01:40I'll make a little tiny brush and just add a couple of little wispys in the edges like that.
01:47I am going to select that and turn that into a Brush, and we'll call it Explosion.
01:57Now it's going to serve a multitude of purposes, but its main purpose is going to be the explosions,
02:02so we will just call it an Explosion, so now we can close this. We don't need it.
02:07Now back in our overall scene here, the first thing we are going to do is change the sky a bit.
02:11Now the entire foreground is going to be changed in the next movie, but for this movie, we
02:16got to just change our background scene here.
02:18So what I am going to do is I am going to pick some darker tones.
02:21So I am going to get a dark blue, kind of a murky blue like this, going into a lighter
02:27version of that same blue, like that, and I'm going to throw a gradient in that background.
02:33So now we can say, we have set the foreground and background, and I'll just throw kind of
02:37a murky tone like that to our sky, maybe a little too purple, but that's okay.
02:42It's a war ravaged city, they are not really worried about a nice beautiful blue sky.
02:47So in a layer on top of that is where we are going to start to create our explosion, and
02:51we are going to name this one. We are going to call it explosion.
02:54And I am going to choose a nice Bright yellow color, Bright yellow like let's say almost
03:04white, not like that, I think we'll go even lighter, right there like that.
03:08I am going to take that brush I just created. There it is, there is my brush I just created,
03:14which right now is going to do that.
03:16So what I want to do is I want to go in here and start to play with it.
03:19I am going to go in and play around with this brush, I am going to give it a little spacing.
03:24Give this some spacing, you can see what is starting to happen there.
03:27I am going to go to Shape Dynamics, where I am going to move that angle around, so it's not so pronounced.
03:31And I am going to do a little scattering on it, but not that much just a little bit of
03:36scattering just like this.
03:38All right, so I have a little spacing and stuff right in there like that.
03:42Click OK, I'm going to make the brush much smaller and right in here I am going to start
03:48to draw, and I am going to bring the Opacity back up, back up to 100% I am going to start
03:54drawing with that color I just created, that yellow.
03:58Now I am going to just draw in here all these little kind of shapes like this.
04:02Now this is going to be the basic explosion.
04:07It doesn't look like an explosion yet, but it will start to look like one in a few minutes.
04:12Now I am going to make it a little bigger, bring down the opacity a bit and start to
04:16throw some softer puffs along the edges like that.
04:20Now to this, I am going to go in there, and I am going to give this explosion a Layer Style.
04:26I am going to give it an Outer Glow, and this Outer Glow is going to be a Bright, Bright
04:34orange, very Bright orange, almost red like that.
04:41This is an Outer Glow, which I am not going to expand that.
04:43I am going to expand that glow so it comes out like that, really strong kind of a glow.
04:48Then I am going to give it a--and we'll even increase the Opacity of that a little
04:53bit, we get this strong glow going on there.
04:56And then I am going to give it an Inner Glow, and the Inner Glow is going to be a nice deep
05:01kind of a warm yellow like this, which I am then going to go in there and start to--and
05:08this is set to screen, which we are not seeing, because it is actually darker than the original color.
05:12So I am going to set that to Multiply.
05:14So I am going to get that kind of color happening inside, and when we increased the size of
05:18that one a little bit, so you start to get that kind of an effect happening right inside there.
05:23I am going to bring up the Opacity a little more, so I get a really strong effect of that
05:28color, right in there like that.
05:30Click OK, so there is the beginning of our explosion.
05:33So now what I am going to do is I am going to bring our colors to black and gray and
05:40a nice deep gray like this, and with that same brush I am now going to start to create the smoke.
05:47So in a layer behind it, I am going to hold down my Command key and click New layer which
05:51we have created behind, and I am going to call it smoke.
05:56I am going to start to throw in little puffs.
05:58And let's add one more feature to our brush, and that is the Color Dynamics so that it's
06:02going to go in there and create a little color dynamics, and I am going to go in to my Shape
06:07Dynamics and set up that Size Jitter.
06:10So I am going to start getting more of a Size Jitter and a little bit more of an Angle, click OK.
06:15So now I am going to start to throw all this smoke back in here, and I can throw much bigger
06:20brush, so I can start getting bigger puffs of smoke all through this area back here,
06:26all this smoke that is starting to happen from this main explosion that's just happened back here.
06:31All this smoke is just pouring up into the sky.
06:35Then back here we have a smaller brush, and there are some other smokes from some other
06:40explosions that happened, and I am getting too much color, so let's go to Color Dynamics,
06:45we'll just get that Hue slider over there and bring the Saturation down.
06:50All right, so let's start throwing some puffs of smoke that are just coming from other explosions
06:56down in this area here.
06:57And then there is one really far away, so I am going to make the brush much smaller,
07:01and we've got this other smoke coming out from back, way back there somewhere.
07:06All right, so we are going to go in there, and let's just go to a full screen here so
07:13that we can really see what we are doing here.
07:16And I am just going to start to create this smoke, I am going to make it larger now, much
07:19larger brush and bring down its Opacity so that start to blend that smoke in with bigger
07:25puffs, same back here.
07:27And I am going to add a few more to that main explosion that just happened just so we start
07:32getting some more smoke happening all through that area in there.
07:36So here's the other explosions that have been happening.
07:40So now I am going to create a layer on top of the explosion right here, right here.
07:48We'll call it front smoke, and we are going to take that same brush, so at this time it is going
07:53to be really small, and we are going to start to add little puffs of smoke all through this
07:59area right in here so it starts to break up our explosion.
08:04Now I am just going to start drawing all these little shapes that are just going to cover
08:10up parts of the outside edges and start blending our explosion into our little smoky patches.
08:18And some of them we'll start making it even darker.
08:21We'll start getting all this smoke and fire happening all through this explosion.
08:28Now we'll make it bigger.
08:29I am going to bring that Opacity some more and just kind of add bigger puffs along the
08:35top, right through there like that, and now we see this major explosion that's just happened
08:41way back there in our city.
08:44Now in the next movie, I am going to add all the final touches to this, including all the
08:49debris that's being thrown up from this explosion.
08:54
Collapse this transcript
Adding flying debris
00:00So now we are going to create all the debris that's flying from this explosion way off in a distance.
00:05Now it sounds complicated, but it's not, it's just creating a brush.
00:10So what I'm going to do is I'm going to take my Marquee tool here, and I make sure I'm
00:13in a layer that's mostly transparent, and the front smoke is mostly transparent.
00:18So I'm going to go up right here. I know there's nothing there. Let's go look at that layer.
00:21See? There's nothing there.
00:22So I'm going to just create long little rectangle like that.
00:27And I'm going to go ahead and fill that with black.
00:32I have it selected still, so I'm going to say Define Brush Preset, and we'll call it debris.
00:38I can throw it away, you select it, it's gone, but it is a brush.
00:45So I'm going to go into my brush and select-- there it is right there. It's just this little
00:50black which you know it's going to do this. It's got some modifications now, it's got
00:53a full opacity, and you could see it's just doing that. It's following whatever I set
00:59up for the smoke the last time.
01:02So we'll undo that, and we are going to create a whole set of flying debris here.
01:08I'm going to go into my brush engine where I'm going to modify this.
01:12I'm going to give it a lot of spacing.
01:15I'm going to go into Shape Dynamics where I'm going to give it a lot of Size Jitter
01:21and set up a minimum, so they won't become too tiny, but very small, because I do want
01:25some little tiny things.
01:26And I'm going to set my Roundness, so some of them will be flatter, right?
01:33Flip that all the way up. Minimum Roundness, we will bring that down as well.
01:37And then I'm going to go into my Color Dynamics. Color Dynamics, I'm going to go in there and
01:43say Foreground to Background and add a couple of extra colors in there and throw some jitter--
01:49maybe not that much Hue, okay, right in there--and I'm going to scatter them.
01:54I am going to scatter them in both directions all over the place.
01:59Now we can see the spacing.
02:01Let's go back and bring them a little closer together, so now we start to get--okay, there we go.
02:05That's starting to look little better.
02:06And you're starting to see what's going to happen there.
02:08So I click OK, and I'm going to make it a much smaller brush.
02:15And I'm going to go to the top of my layer stack here, so we go all the way to the top,
02:19let's bring our little layers here, so we can see that, then we'll go way up to the
02:23top--actually, it should be in front of the explosion itself.
02:27So where is that front smoke? There is the front smoke.
02:30So right there is where I'll create a New layer which we'll call flying debris.
02:36I'm going to pick some colors. I've got a nice deep brown for my foreground, and for
02:43my background I'm going to pick kind of beige color, somewhere in that neighborhood, right about there.
02:52And then I'm going to just start to draw right in here, and there we can see that we have
02:56all this flying debris, stuff just flying around that's from the explosion just stuff
03:04flying around, and I'm going to make the brush a little smaller and kind of fill up this
03:08area here with a lot more of it.
03:12And there we see that we have the flying debris from the explosion.
03:16Now in the next and final movie, we are going to finalize this by adding all the nice little
03:21touches and little more drama to the lighting and the effects of the explosion on the other
03:27buildings that are in front of us.
03:32
Collapse this transcript
Applying finishing touches
00:00So now we are going to finalize this image and make it look like the way it should.
00:05So I am going to go in here and add a little drama to this scene, so I am going to take
00:08this building here, and I just selected it by clicking on it with my Move tool, set to
00:13Auto Select, so it's selected that layer right there.
00:17And let me go in there and apply some Levels to it.
00:21I am going to in there and just take the dark tones and make them darker and the midtones
00:24and make them darker just to add a little more drama to that building there.
00:28All right, now I am going to do that to all of the other buildings as well, but we'll do them uniformly.
00:34First what I am going to do is I am going to select this particular building right there,
00:38that building just way in the back there, and I am going to add a layer in front of it.
00:44And this layer what I am going to do is I am going to add a couple of little tones in here.
00:48Let me take away everything that I did to my brush before, and let's get in real close,
00:53so we can see what's going to happen right in that area there, let's go right in here,
00:58and let's go to full screen, so we can get into that area.
01:01Now I am just going to draw a couple of little tones right in here.
01:04I am going to get the brush little smaller. I just kind of throw couple of tones into this area.
01:10And see, you can see I am just drawing a couple of little weird little shapes.
01:12What I am going to do is I am going to clip that right there to that scene, I am going
01:18to split that layer in overlay mode.
01:21So what's happening here is as you can see is that I am starting to get light coming
01:25in from that explosion that just happened over there.
01:27So what I am going to do now is I am going to slow make it fade away, so I am going to
01:31add a layer mask to that little thing, and I am going to throw in some tones.
01:35I don't want it to totally disappear, so I am going to start my black out here and slowly
01:40work its way into the white, right about here.
01:43So you can see how it got a little softer, let's just do a little more, and there we
01:46could see that we are getting just that little softening happening right along the edges.
01:50I will that last one there, we can see it's stronger along this edge, getting lighter
01:54as it gets further back.
01:56Okay, so now that we have that, that's looking pretty good.
01:59All right, so let's just pull back to a full scene, and at this point I can now go in there,
02:05and let's eliminate the stuff in the back, the sky, the explosion, the smoke, and the flying debris.
02:15And there is the flying debris and the front smoke.
02:17That leaves only our buildings.
02:20So what I am going to do is I am going to go in there and merge all those buildings
02:23into one, Merge Visible.
02:27And we are going to go ahead and call that layer our foreground.
02:32Now we'll see everybody else, bring everybody else back on, and we are going to take that
02:36foreground right there, and I am going to go into my Levels again.
02:40And we can see that we have a lot of light tones in there, so we are going to just kind
02:45of bring the whole city down, bring it down, so it's really dark.
02:49I am going to go into my Hue/Saturation so I can bring down saturation.
02:54I don't want all that color in there, this is a really drab looking dead city. Click OK.
02:59So now, for the final touch I am going to give that a Layer Style, I want to give it
03:07a Inner Glow, and I am going to pick that same orange I just picked up a second ago.
03:13Nice bright orange like this, which I am going to bring up the Opacity and the Size just
03:18a little bit, right in there, like that.
03:21And I am going to choke it, I am going choke it a little bit more, so it gets a little
03:24shaper, and now that we choked, we can bring it down Size just a little, about like that.
03:30That's looking good.
03:31All right, so what I am going to do now is I am going to take that Layer Style I just
03:35created, and I am going to separate it from the rest of the image.
03:38So I go over the Layer Style and say Create layer. So it's a separate piece altogether.
03:43I am going to select that, and I am going to start to erase it from all the places I don't want it.
03:49So I am going to go in, make a nice big brush for my eraser. I am going to just erase it
03:55from the edges. We don't want it there, of course.
03:58And I am going to raise it from here, and I am going to go in and start to erase it
04:02from very selective spots.
04:03I am going to go in, and I am going to just erase it from here.
04:06I am going to erase it from certain spots in here, this side can be completely erased,
04:12and this little corner here and up here, we don't need it in there.
04:16So we can what's happening is just creating this little halo, and let's get it real small.
04:21This little halo being caused on the edges of the buildings where they're picking up
04:24the light from that explosion right into these little areas in there, let's lower this one
04:29up in there, and let's get there.
04:32And there we can see that now we have all these little explosions happening, and we
04:37have the light coming from it, and when we pull the full screen, we can see there is
04:41our totally destroyed city.
04:43It was all done with little pieces all put together and with a couple of specialized brushes.
04:48
Collapse this transcript
Conclusion
Final thoughts
00:00So now you've learned how to create all these dreamscapes, learned all these little tricks,
00:04there are many more that you can find on your own.
00:06It's just a question of going on there and playing, pushing those buttons, and seeing what they can do.
00:12Go through all your photography and come up with your own dreamscapes, let your imagination
00:16go wild, and I'd love to see the kind of stuff you come up with.
00:20Go in there and have some fun!
00:23
Collapse this transcript


Suggested courses to watch next:


Digital Painting: Street Scene (4h 0m)
John Derry

Bert Monroy: Dreamscapes Volume 2 (3h 47m)
Bert Monroy


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