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In this course, author Nigel French shows how to use textures to create visual interest, heighten realism, and add dimension to Photoshop artwork. The course demonstrates how to apply multiple filters and paint in effects with layer masks, combine textures with images using layer blending modes, use brushes to paint in and accentuate texture, and create brush presets by sampling textures from photographs. The course also shows how to automate the application of textures with actions.
The Texturizer Filter is an easy way to apply textures like Sandstone, Burlap, or Canvas to your layer. There is also a fourth option, and that's Brick, but this one is best avoided because it looks really amateurish. So here's how we do it. It's very simple. First of all let's Convert for Smart Filters, so that we can retrace our steps and so that we can build a filtering key notably. I am going to come to the Filter Gallery, and then go to the Texturizer, and start out with a Sandstone texture. Now, because I have my Relief set really high, it looks like this, which is not very attractive.
So I am going to bring the Relief way down and that maybe a good starting point, maybe where we want to put some image on top of this and blend it into this to give the impression of the image being set on sandstone. We also have Burlap, and Canvas, and I will be working with Canvas in a later movie. But we also have this option Load Texture and we can use this to use a Photoshop native file, a PSD file as a texture. I am going to use this one repeating_pattern, it's in the Chapter 3 folder, and it's just a simple repeating pattern of light bulbs.
So when I load that, we are hardly seeing anything and that's because the Relief is way down low. But if I bring the Relief up, we don't have any other color of the original image, but we have just its texture, and this is how you might want to use this. You can use it to create some sort of wallpaper like effect. We can also change the angle of the light; all well and good. So I am going to accept that, and we see there is quite a lot of grain here. Now I just want to point out that the grain that we see is actually part of the repeating pattern.
That's where that's coming from. Now, if we're working with a pattern that doesn't have texture like the one I am about to work with now, after Converting for Smart Filters and then coming to my Filter Gallery, Texurizer, it's remembering the last one that I used, but I am now going to change it to load this one. I need to bring the Relief up, so that we can really make those leaves pop out a little bit more from the background.
We are not seeing any grain or texture on the surface, and maybe that's what we want. But if we wanted to add some, then the best way to do this is by creating a layer above this layer, and using a layer Blending mode to blend the two together. So I am going to work with two Texturizer layers here. I am going to click OK to accept this after just bringing the Relief up a little bit more. I am going to duplicate this layer, Command or Ctrl+J. Because I have Converted for Smart Filters, I can go back to the Filter Gallery by double-clicking on this one here.
I will now change that to Burlap. Since we're not going to be using Burlap elsewhere let's give Burlap a chance to shine here. I want to take the Relief way, way down, click OK. Now, to blend the two together, I need to change the Blending mode of this layer. So I am going to cycle through my Blend modes, but I am going to find that none of them really work particularly well. The one that's closest to working is Soft Light where we see some of the leaves coming through but not nearly enough.
So I kind of reduce the Opacity of this and that might help a bit but what I am also going to do as well as changing the Blending mode of the layer, I am going to change the Blending mode that is used to apply the filter. Then I get to that by double-clicking on that icon right there, and change that to Soft Light as well. So now we see much less of that Burlap and far more of the leaves themselves. Let's have a look at some other things that we can do with the Texturizer. I am going to switch now to this image.
I am using this as an example just to point out that there have been some things that are no longer in the current version of Photoshop that were in previous versions and one of those things is the Textures presets. But we can load those textures presets, and here's how we do that. If you go to the Adobe web site, and then in their Search Field, type-in Photoshop CS5 optional plugins, you will come to this link where you will be able to download the optional plugins, among which are the Texture Presets for the Texturizer.
So I have done that, and I have put the Textures folder in the Photoshop Application folder in the Presets folder. They can really be anywhere but that's probably the best place for them. So now I am going to come back to Photoshop. Let's convert this image for Smart Filters. Then we will go back to the Filter Gallery where we don't actually want the leaves this time, but what we want is one of those textures. So I am going to come to my Applications folder, to my Photoshop CS5>Presets, and these are the textures that definitely worth looking at, some of them look very cheesy.
There is no other way to put it really. There will come a time if it hasn't already happened when someone will ask you to put a jigsaw pattern texture onto an image and if you need to do that, here is how you can do it very easily, just by loading the Puzzle Texture that is part of those Textures Presets. There we are; instant jigsaw, not something you'll want to do often, but when you do need to do it, very handy to know those extra textures are there if you need them.
To really get the most of this, it's worth spending a few moments just working with these extra presets that you can download from the Adobe web site.
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