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Photoshop for Designers: Textures
Illustration by John Hersey
Watching:

Applying a texture channel with Lighting Effects


From:

Photoshop for Designers: Textures

with Nigel French

Video: Applying a texture channel with Lighting Effects

Here we're going to look at using a Lighting Effects to get some sort of texture into our image. I have to confess I'm a fig fan of the Lighting Effects filter, it's a rather old filter, and much of what it does can now be done more easily elsewhere maybe using the Gradient Overlay layer effect. That said, there is one particularly interesting thing about Lighting Effects and that is the ability to apply a texture channel to your image. Before we get going with this though I should also mention this and that is that if you're working on a Mac and you go to the Filter menu and come down to Render right there and you don't see Lighting Effects, that's because Lighting Effects does not work if you've been installed Photoshop in 64-bit mode, which means that you need to do this.
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  1. 1m 30s
    1. Welcome
      1m 2s
    2. Using the exercise files
      28s
  2. 6m 52s
    1. Working with textures
      6m 52s
  3. 30m 19s
    1. Creating a rocklike texture with Clouds
      6m 17s
    2. Improving a flat sky with Difference Clouds
      3m 43s
    3. Creating a grunge effect with Fibers
      11m 30s
    4. Applying a texture channel with Lighting Effects
      4m 22s
    5. Adding an effect and blending with Lens Flare
      4m 27s
  4. 15m 20s
    1. Applying textures with Texturizer
      6m 8s
    2. Applying realistic cracks with Craquelure
      5m 11s
    3. Preparing an image for a stained glass effect
      4m 1s
  5. 30m 48s
    1. Adding noise to an overlay layer
      1m 33s
    2. Adding film grain
      6m 5s
    3. Painting with grain
      4m 10s
    4. Adding grain to a Camera Raw image
      2m 21s
    5. Matching grain when cloning
      5m 32s
    6. Accentuating texture with Speckle grain
      3m 4s
    7. Creating a split-toning effect with Stippled grain
      4m 20s
    8. Beyond the Mezzotint filter
      3m 43s
  6. 18m 5s
    1. Creating deckled edges and sepia tone
      8m 6s
    2. Adding water stains
      5m 41s
    3. Adding cracks
      4m 18s
  7. 38m 16s
    1. Blending textures with Soft Light
      4m 15s
    2. Blending textures with Hard Light
      54s
    3. Blending groups
      3m 59s
    4. Blending textures with layer masks
      3m 49s
    5. Creating an antique poster
      5m 59s
    6. Blending mode sandwich
      4m 34s
    7. Blending texture from a pattern fill
      4m 9s
    8. Applying texture to an uneven surface
      10m 37s
  8. 42m 43s
    1. Creating a watercolor effect
      5m 30s
    2. Painting on canvas
      9m 57s
    3. Creating a rubber stamp
      8m 42s
    4. Converting a photograph to a drawing with Find Edges
      2m 58s
    5. Combining a black-and-white halftone with color images
      5m 6s
    6. Creating a textured duotone effect with Conté Crayon
      2m 33s
    7. Creating an abstract image with Mosaic
      6m 2s
    8. Creating a reticulation effect
      1m 55s
  9. 59m 11s
    1. Finding and installing brushes
      2m 19s
    2. Creating a shatter effect
      3m 58s
    3. Creating a smoke brush
      3m 50s
    4. Combining Photoshop with Illustrator to create a sample brush
      9m 56s
    5. Creating coffee rings
      4m 13s
    6. Creating a Bokeh texture
      9m 50s
    7. Creating corner brushes
      4m 24s
    8. Sampling a brush stroke
      3m 3s
    9. Creating a rust jewel brush
      5m 43s
    10. Building density with brush settings
      6m 45s
    11. Painting with the Mixer Brush
      5m 10s
  10. 17m 30s
    1. Adding texture to type using clipping masks
      2m 25s
    2. Applying texture to type with layer effects
      2m 53s
    3. Applying texture to type using a layer mask
      5m 33s
    4. Painting with a texture brush
      4m 31s
    5. Blending type into background texture
      2m 8s
  11. 17m 55s
    1. Using the texture actions set
      3m 12s
    2. Editing an action
      3m 18s
    3. Creating your own texture action
      5m 14s
    4. Finding, downloading, and installing actions
      3m 2s
    5. Applying texture styles
      3m 9s
  12. 20s
    1. Goodbye
      20s

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Photoshop for Designers: Textures
4h 38m Intermediate Sep 06, 2011

Viewers: in countries Watching now:

In this course, author Nigel French shows how to use textures to create visual interest, heighten realism, and add dimension to Photoshop artwork. The course demonstrates how to apply multiple filters and paint in effects with layer masks, combine textures with images using layer blending modes, use brushes to paint in and accentuate texture, and create brush presets by sampling textures from photographs. The course also shows how to automate the application of textures with actions.

Topics include:
  • Using render filters
  • Applying textures with the Texturizer filter
  • Adding noise and film grain
  • Matching grain when cloning
  • Aging photos
  • Blending textures with layer masks
  • Applying texture to an uneven surface
  • Creating texture brushes
  • Building density with brush settings
  • Applying texture to type
  • Finding, downloading and installing actions
Subjects:
Textures Design Design Techniques
Software:
Photoshop
Author:
Nigel French

Applying a texture channel with Lighting Effects

Here we're going to look at using a Lighting Effects to get some sort of texture into our image. I have to confess I'm a fig fan of the Lighting Effects filter, it's a rather old filter, and much of what it does can now be done more easily elsewhere maybe using the Gradient Overlay layer effect. That said, there is one particularly interesting thing about Lighting Effects and that is the ability to apply a texture channel to your image. Before we get going with this though I should also mention this and that is that if you're working on a Mac and you go to the Filter menu and come down to Render right there and you don't see Lighting Effects, that's because Lighting Effects does not work if you've been installed Photoshop in 64-bit mode, which means that you need to do this.

This is only relevant if you're working on a Mac. You need to come to the Finder and you need to find the Photoshop application and then go to the File menu and choose Get Info and then check this check box and then relaunch Photoshop and you'll get your Lighting Effects back. So what I've done with Lighting Effects is to use it on this rather dreary looking image just to make it a bit more austere and creepy looking. And if I turn off Lighting Effects it looks like that and it's doesn't look really that dreary or creepy looking without Lighting Effects, but when we apply them it certainly does.

And just to accentuate that I've also reduced the Saturation to make it a little bit more aged. So I'm going to switch now to the starting point which is this image and the first thing I want to do is convert the background layer for Smart filters. I've made myself a keyboard shortcut, Command+Option+Shift+F, Ctrl+Alt+Shift+F, we'll do that and then come to the Filter menu, Render>Lighting Effects. Now you can mess around with the Type of Light; Directional, Omni, Spotlight, various other options which I've never really had that much success with.

I also find this little thing right here to not be as easy as I'd like it to be to mess with, though we can change the size of the light right there. So I'm going to put that on the center point and then what I'm after is the ability to use a texture channel. I'm just going to use one of the channels that are already there but if I had another channel I could use that as an alternative, but I'm going to use one of these. Now red and blue are going to give me a more contrasty result than green, which is why I'm going to use Green, because I don't want to amp it up too much, and then I can just determine how much of an embossed look I get with this slider right here.

So I'm going to go for about that amount of 70, and then that's what it looks like. Now if that's just a little bit too cracked for you then we can tone it down by using this option. We could just go back to the Lighting Effects filter by double-clicking on its name in the list of Smart filters, but I could also double-click on this Levels icon right here to fade the amount of the lighting effect and also to change the Blend mode that it's applied with.

I'm going to change the Blend mode to Overlay, and or may be to Soft Light, no Overlay, and then just reduce the Opacity on that a little bit. So now our effect looks like that, so it's really is bringing out the texture on the wall and we're also getting this Vignetting effect that is a result of the light itself. Now on top of all of that I'm going to also add a Hue/Saturation adjustment layer and bring that down, so that we're making that Ice Cream sign here a bit less vivid, and the whole thing is now a bit more monochromatic.

So while Lighting Effects are interesting much of what we can do in Lighting Effects, we can do elsewhere, as I mentioned with gradient overlay, but also with the Texturizer Filter which is another place where you can apply a texture channel to your image and we'll be seeing that coming up very shortly.

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