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Adding perspective type

From: Photoshop CS4 One-on-One: Mastery

Video: Adding perspective type

My newest version of this document is called Thank you Scrubbco.psd, because the walls of this subway have been scrubbed clean by our good friends at Scrubco and the trains will run on time and so on and so on. But you know what, I'm not sure that this looks terribly realistic. I'm going to go ahead and zoom in. I think the edges are way too sharp and I think they want to be blurred away just a little bit. With the Scrubbco elements layer active, I'm going to press Ctrl+Alt+F or Command+Option+F on the Mac, and this tiny Radius value of 0.3 pixels works out pretty nicely. Let's take it up to 0.4, just to nudge it up just a little bit there. And of course Ctrl+Alt+F brought up Gaussian Blur, Command+Option+F on the Mac, because it was the last real filter that we had applied. The last filter that Photoshop tracks anyway.

Adding perspective type

My newest version of this document is called Thank you Scrubbco.psd, because the walls of this subway have been scrubbed clean by our good friends at Scrubco and the trains will run on time and so on and so on. But you know what, I'm not sure that this looks terribly realistic. I'm going to go ahead and zoom in. I think the edges are way too sharp and I think they want to be blurred away just a little bit. With the Scrubbco elements layer active, I'm going to press Ctrl+Alt+F or Command+Option+F on the Mac, and this tiny Radius value of 0.3 pixels works out pretty nicely. Let's take it up to 0.4, just to nudge it up just a little bit there. And of course Ctrl+Alt+F brought up Gaussian Blur, Command+Option+F on the Mac, because it was the last real filter that we had applied. The last filter that Photoshop tracks anyway.

Click OK. And then you know what I'm going to take the Opacity down to 80% by pressing the 8 key when my Rectangular Marquee tool is active. And we get this effect here which I think looks pretty good actually; it looks like it could be a real part of that scene. All right, so now I want to add some text. I want to add a little bit of text right there on that plane. And I have gone ahead and created the text in advance. It's called Some type.psd. But you know here is the thing, now I'm going to switch back to the other image for just a minute, and let's go ahead and create a new layer. I'll press Ctrl+Shift+N or Command+Shift+N on the Mac and I'll just enter a URL, it's a good name for that layer I think. And then I'll click OK.

And if I go up the Filter menu and choose Vanishing Point with the expectation that I can then type in some text in perspective inside Vanishing Point, I'll be horribly disappointed, because there is no Type tool. And that's it. There is no Type tool. There is no nothing going on in here. So how in the world do we not get Type and I mean really Vanishing Point, this perspective tool doesn't allow you to do perspective type, one of the common things you would want inside of this filter, really? Anyway, cancel out, because yes, it really. Here is what you do instead. You go ahead and render the type in some other image like so and then make sure that the Type layer is active, as it is. This is live type inside of Photoshop. Now you might think what you do is copy it which is true, you do copy and paste it.

And you might figure while you will go ahead and get your Type tool right there. And then you will go ahead and select the type like so and then go up to the Edit menu and choose the Copy command, something along those lines. No, you don't do that. Because Vanishing Point not only does it not have a Type tool, it can't even see type. It doesn't know type from anything; it only knows pixels. So what you do, and this is a little known function inside of Photoshop, you press Ctrl+A or Command+A on the Mac. And then you press Ctrl+C or Command+C on the Mac and what you just did, because the Type layer was active, you just copied the pixel version of this type. So Photoshop is always tracking a pixel representation of live type and you can copy it just by doing a Ctrl+A, Ctrl+C, Command+A, Command+C on the Mac.

Now go back to the other composition here. You have got your URL layer all right, ready to go. So go up to the Filter, Vanishing Point, and now press Ctrl+V or Command+V on the Mac in order to paste in your text. Now get ready for the pain, my friends. Go ahead and drag this text around and see what happens to it. So it's up here on the ceiling. That's kind of cool. It will go down to the proper location on the back wall. It does something just bizarre on the sidewall and on the floor. It gets upside down and sideways and stuff.

And there is nothing you can really do about that, even if we had copied the text sideways, it comes in this way. I don't know why. And this though, once we match it to this little plane right there, it comes in very nicely. And now switch over to your Transform tool and we'll go ahead and scale the text into place like so. And we want it right about there; I think it's going to look nice, maybe not quite so tall, so it doesn't look like it's stretched. So something along these lines. And then I'll go ahead and click OK in order to put that text on a new layer.

Now at this point I want to make some Photoshop modifications to the text. I want it to the white. White is currently background color. So I'm going to press Ctrl+Shift+Backspace or Command+Shift+Delete on the Mac in order to fill the text with the background color because of Ctrl+Backspace or Command+Delete on the Mac. And because we have a Shift key down as well, we are just filling in the opaque portions of the layer. So we are respecting the transparency. And now I want to go ahead and add an outer glow effect to this layer so that it looks like its projecting light just like the lights next to it.

So I'll go to Outer Glow down here from the fx icon. I'll change the color of course to white like so, click OK. Let's take the Opacity down to like 55% and then tab down a size and take it up to 15 pixels like so. And actually maybe let's go back to Opacity; let's take it up to 65% that looks good. Click OK and then I'm thinking those letters are too sharp once again. So let's go up to the Filter menu and choose Gaussian Blur, Ctrl+F, Command+F on the Mac. And we don't have anything, but pixels to work with so I might as well just go ahead and filter them directly and we get this wonderful perspective text, accurately represented perspective text here inside of Photoshop.

And remember this URL, people. If you ever decide to leave the lynda.com Online Training Library and then later you decide to come back, won't you use this wonderful entrance right here? LYNDA.COM/DEKE is your portal of choice my friends. In the next exercise I'm going to show you how to map an image that's already in perspective into another perspective scene. Stay tuned.

Show transcript

This video is part of

Image for Photoshop CS4 One-on-One: Mastery
Photoshop CS4 One-on-One: Mastery

147 video lessons · 27712 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 21m 17s
    1. Welcome
      1m 21s
    2. Installing the DekeKeys keyboard shortcuts
      5m 38s
    3. Resetting the Function keys on a Mac
      3m 51s
    4. Installing the CS4 color settings
      4m 34s
    5. Setting up the CS4 color settings
      5m 53s
  2. 2h 31m
    1. Introduction to masking
      51s
    2. Introducing color range
      4m 22s
    3. Adding base colors and adjusting fuzziness
      4m 46s
    4. Localized color clusters
      6m 12s
    5. The Quick Mask mode
      7m 33s
    6. Viewing a quick mask by itself
      6m 40s
    7. Testing the quality of edges
      3m 55s
    8. Introducing the Masks palette
      7m 45s
    9. Editing a layer mask
      6m 18s
    10. Choking a mask with Gaussian Blur and Levels
      6m 44s
    11. Choking a mask with Mask Edge
      7m 43s
    12. Adding a Gradient Overlay shadow
      4m 23s
    13. Using live Density and Feather
      6m 12s
    14. Journeyman masking
      5m 44s
    15. Creating an alpha channel
      7m 6s
    16. Increasing contrast
      7m 15s
    17. Overlay painting
      8m 28s
    18. Cleaning up whites and blacks
      5m 48s
    19. Soft light painting
      5m 47s
    20. Selecting in style
      6m 55s
    21. Employing masks as selections
      5m 2s
    22. Scaling and compositing layers
      6m 30s
    23. Compositing glass
      5m 10s
    24. Selecting glass highlights
      8m 41s
    25. Working with found masks
      5m 46s
  3. 1h 34m
    1. Introduction to vector-based shapes
      1m 10s
    2. Vector-based type outlines
      7m 23s
    3. The benefits of vectors
      6m 27s
    4. Upsampling vs. nondestructive scaling
      7m 35s
    5. Vectors and effects
      8m 7s
    6. Fill Opacity and clipped layers
      4m 24s
    7. Basic shape creation
      3m 15s
    8. Drawing interacting shapes
      6m 21s
    9. Power-duplicating paths
      3m 12s
    10. Combining pixels and vector masks
      5m 19s
    11. Line tool and layer attributes
      7m 5s
    12. Copying and pasting path outlines
      3m 28s
    13. Drawing custom shapes
      3m 59s
    14. Drawing with the Pen tool
      7m 48s
    15. Creating cusp points
      7m 28s
    16. Defining a custom shape
      3m 34s
    17. Assigning a vector mask to an image
      2m 38s
    18. Adding a vector object to a composition
      5m 40s
  4. 1h 23m
    1. Introduction to Vanishing Point
      1m 11s
    2. Creating and saving the first plane
      8m 9s
    3. Creating perpendicular planes
      5m 16s
    4. Healing in perspective
      8m 47s
    5. Cloning and scaling in perspective
      8m 33s
    6. Patching an irregularly shaped area
      6m 59s
    7. Healing between planes
      3m 34s
    8. Importing an image into a 3D scene
      5m 45s
    9. Adding perspective type
      5m 37s
    10. Removing and matching perspective
      5m 36s
    11. Applying a reflection in perspective
      5m 1s
    12. Creating a perspective gradient
      6m 11s
    13. Converting a gradient to a mask
      2m 58s
    14. Swinging planes to custom angles
      4m 32s
    15. Wrapping art around multiple surfaces
      5m 49s
  5. 1h 15m
    1. Introduction to Smart Objects
      58s
    2. Placing a Smart Object
      5m 7s
    3. Saving a PDF-compatible AI file
      4m 27s
    4. Performing nondestructive transformations
      6m 7s
    5. Editing a Smart Object in Illustrator
      6m 50s
    6. Converting an image to a Smart Object
      6m 50s
    7. Cloning Smart Objects
      5m 24s
    8. Creating a multilayer Smart Object
      5m 51s
    9. Updating multiple instances at once
      2m 54s
    10. Creating a Camera Raw Smart Object
      4m 17s
    11. Editing a Camera Raw Smart Object
      3m 25s
    12. Assembling a layered ACR composition
      5m 54s
    13. Using an ACR Smart Object to effect
      3m 41s
    14. Blending multiple ACR portraits
      6m 56s
    15. Live type that inverts everything behind it
      6m 32s
  6. 1h 48m
    1. Introducing nondestructive Smart Filters
      46s
    2. Applying a Smart Filter
      4m 22s
    3. Adjusting filter and blend settings
      4m 25s
    4. Heaping on the Smart Filters
      5m 19s
    5. Smart Filter stacking order
      7m 23s
    6. Resolution and Smart Filter radius
      6m 12s
    7. Masking Smart Filters
      4m 41s
    8. Employing nested Smart Objects
      5m 5s
    9. Dragging and dropping Smart Filters
      6m 31s
    10. Using the Shadows/Highlights filter
      5m 53s
    11. Regaining access to the pixels
      7m 8s
    12. Parametric wonderland
      5m 52s
    13. Working with the Filter Gallery
      6m 28s
    14. Freeform filter jam
      5m 51s
    15. Swapping filters from the Filter Gallery
      3m 45s
    16. Mixing all varieties of parametric effects
      7m 30s
    17. Addressing a few Smart Filter bugs
      3m 11s
    18. Applying a Smart Filter to live type
      5m 30s
    19. Choking letters with Maximum
      3m 7s
    20. Duplicating a Smart Filter
      2m 38s
    21. Enhancing a filter with a layer effect
      6m 30s
  7. 1h 6m
    1. Introduction to Auto-Align, Auto-Blend, and Photomerge
      1m 2s
    2. Merging two shots into one
      3m 49s
    3. Applying Auto-Align layers
      3m 44s
    4. Masking images into a common scene
      1m 38s
    5. Auto-Align plus Auto-Blend
      8m 11s
    6. Assigning weighted Opacity values
      4m 7s
    7. Employing a Difference mask
      7m 17s
    8. Masking smarter, not harder
      3m 53s
    9. Capturing multiple depths of field
      3m 37s
    10. Auto-blending real focus
      8m 31s
    11. Creating a panorama with Photomerge
      7m 27s
    12. Correcting a seamless panorama
      4m 52s
    13. An altogether nondestructive Lab correction
      7m 59s
  8. 1h 44m
    1. Introduction to new CS4 technologies
      1m 1s
    2. Applying Content-Aware Scale
      7m 18s
    3. What works and what doesn't with Content-Aware Scale
      4m 19s
    4. Protecting areas with masks
      7m 31s
    5. Applying incremental edits
      7m 6s
    6. Protecting skin tones
      7m 12s
    7. Scaling around a model with TLC
      9m 0s
    8. Adjusting the scale threshold
      5m 22s
    9. When Content-Aware Scale fails
      4m 2s
    10. Creating a lens distortion effect
      8m 39s
    11. Layer masking the family
      11m 44s
    12. Installing the Pixel Bender
      3m 42s
    13. Introducing Pixel Bender kernels
      6m 50s
    14. Pixel Bender kernel roundup
      7m 24s
    15. Tube View and Ripple Blocks
      3m 58s
    16. Making a seamless pattern with Kaleidoscope
      6m 13s
    17. Introducing the Pixel Bender Toolkit
      3m 24s
  9. 1h 20m
    1. Introduction to actions
      42s
    2. Creating an action
      5m 45s
    3. Recording operations
      5m 12s
    4. Reviewing and editing an action
      4m 45s
    5. Playing an action (the Button Mode)
      4m 50s
    6. Saving and loading actions
      5m 0s
    7. Copying and modifying an action
      4m 8s
    8. Permitting the user to change settings
      5m 50s
    9. The Best Chrome Effect Ever II
      3m 41s
    10. Recording a fail-safe action
      7m 33s
    11. Rounding corners with a mask
      4m 33s
    12. Cleaning up layers
      3m 51s
    13. Automating layer effects
      7m 1s
    14. Applying chrome with Gradient Map
      6m 24s
    15. Action anomalies
      4m 11s
    16. Rendering effects to layers
      5m 1s
    17. Testing that it works
      2m 0s
  10. 1m 14s
    1. See ya
      1m 14s

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