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In this course, author Nigel French shows how to use textures to create visual interest, heighten realism, and add dimension to Photoshop artwork. The course demonstrates how to apply multiple filters and paint in effects with layer masks, combine textures with images using layer blending modes, use brushes to paint in and accentuate texture, and create brush presets by sampling textures from photographs. The course also shows how to automate the application of textures with actions.
A very simple and effective way of giving your images a bit more of an analog feel is to apply some noise or grain to them and this is going to give them something of a quality of a slide or an old print. This is very easy to do and it's very easy to do in a way that it's nondestructive as well. I'm going to apply it here just to the simple gradient and this also has the practical benefit of breaking up any potential banding that might occur when you output a gradient like this.
So I'm going to create a new layer above my Gradient Fill layer and since I want to change the options of the layer I'm going to hold down my Option or Alt key when I click on the Create New layer button and I'll name it. I'll change its Blend mode to Overlay and I'll fill it with Overlay-neutral color. Now the next step is not strictly necessary. I am perhaps been over conscious, but doing this allows me to always go back and see how much of the grain I applied, and if I need to, revisit this layer and apply more or less.
So I'm going to convert small filters, and then I'll come to Add Noise where I actually get to add the noise. I probably want a little bit less than that and I want it to be Monochromatic so that we not introducing any color into the grain. It's as simple as that. If I need to change the amount of that grain maybe I'm outputting to a different device or maybe I've just changed my mind I can double-click on that and vary it as I need to.
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