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All right, gang, I'm still working inside of Incredible composition.psd and I renamed the Max layer spokesboy and then applied a Drop Shadow, and there it is. You could see it right before your very eyes. So these are the settings. Now what I want to do? Let me set this up a little bit for you. I'm going to Spacebar+Drag Max down a little bit. We're got some problems with these hairs right here. They just defy credibility. I do not believe that they are part of this composition and Max was shot against the sky.
So, I'm going to integrate a little bit of sky brightness into this side of Max. Oops! I just accidentally dragged my Drop Shadow and you can't undo that. Darn it! We figured that out last time so I had to reenter. I was trying to just gesture it Max and I went and dragged on him. Darn it! I hate when I do that to my son. Anyway, I'm just worried about this side of him, which happens to be the opposite side of the Drop Shadow. So we can use a directional effect, which would be an Inner Shadow. But wait. I said I wanted to apply some sky brightening, a sky glow is what I want on this side of his head.
So why would I use a shadow to get a glow? Why wouldn't I use the Glow Effect instead? Well, here is why. The Outer and Inner Glow effects, they are omnidirectional. So if I try to put some glow on this side of Max's head, I would also add some glow over on this side of Max's head. I would have no choice. Whereas, Inner Shadow is directional and you can always flip a shadow to make it a glow or flip a glow to make your shadow if you want to, just by changing the color and the blend mode, and I'll show you what I mean. Click on Inner Shadow, not only to select it but to turn it on as well kind of which layers behave that way actually, make things a little bit easier sometimes. Now I'm going to change the color right here from black -- actually, you know what? Let's change the blend mode first. Let's change the blend mode from Multiply, which is the blend mode of Shadows, to Screen, which is the blend mode of Glows, that easy.
Now that's going to render the shadow invisible at the moment because it's set to black. So go ahead and Click on that Color Swatch and let's dial in a different color and that's going to be for Hue, Saturation and Brightness I want you to enter these values, 210 for Hue, 55 for Saturation and for some reason that's second 5 didn't take, so there we go, and 95 for Brightness. This is the color we're looking for and notice now we have a nice little highlight over on this side of Max's head here, very nice. Click OK.
Now I want to keep the Angle value the same so that the shadow is coming from this direction. The idea is an Inner Shadow is being cast on the inside edge of the layer. So it's as if the layer a little bit concave so it's creating its own shadow. It's casting a shadow on to itself. But in our case, Max looks like he is convex, like he is coming out at us, because we've given him a highlight instead of a shadow. We're just using the Inner Shadow effect to create a highlight using a light color and the Screen mode. Opacity, leave that set to 75%. Leave Angle value set to 130. Leave Use Global Light turned on, that's fine. Now Distance and Size, I'm going to go ahead and take the Distance value up just 1 pixel to 6. Choke is at same depth, you can make your shadow bigger, so it's actually an inside Spread, that's why they call it Choke.
So if I were to increase my Size value really huge for example, and then increase that Choke value to something like 100%, all right, I went too far, let's take that back a little bit. You can see that size is, in fact, affecting the size and it's choking inward hence the use of the word Choke there. Anyway, we want that down to zero. We do want a diffused effect, like we're getting right now with this high Size value, but not quite that diffused. That's a little bit too much diffusion. So let's take it up to about 11 pixels. Now that's going to just completely take care of these hairs. They look really, really great. The ear looks a little strange and the neck looks odd and the shirt just looks crazy, but the hair looks great. So it did solve that problem.
We'll solve the rest of the problems in just a moment. But you've got your Contour option, you've got your Anti-alias to take care of your spiky contours if we happened to go that route, we're not going to take advantage of that at all and you got your Noise matcher right there. So the same options that we see with Drop Shadow are available here with the Inner Shadow effect as well. And that, my friends, is our Directional Glow effect created using the Inner Shadow style. In the next exercise, we're going to give Max something of an orangish glow, so he matches our product, the orange juice, and we're going to do that using Color Overlay.
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