Photoshop CS3 One-on-One: Beyond the Basics

Photoshop CS3 One-on-One: Beyond the Basics

with Deke McClelland

 


Photoshop is the tool of choice for most creative professionals and has quickly become household name synonymous with computer art and image manipulation. In Photoshop CS3 One-on-One: Beyond the Basics, internationally renowned Photoshop guru Deke McClelland teaches such digital-age wonders as masking, filters, layers, blend modes, Liquify, Vanishing Point, and vector-based type. Along the way, Deke also teaches tried-and-true methods for sharpening details, smoothing over wrinkles and imperfections, trimming away jowls and fat, and wrapping one image around the surface of another. Plus, the training teaches how to construct and organize the elements in a composition so you can edit them easily in the future. Exercise files accompany the tutorial.

Ready for more Photoshop CS3 training with Deke? Check out Photoshop CS3 One-on-One: Advanced Techniques.

Note: Photoshop CS3 One-on-One: The Essentials is a recommended prerequisite to Photoshop CS3 One-on-One: Beyond the Basics.

Download Deke's customized keyboard layouts for Photoshop from the Exercise Files tab.
Topics include:
  • Understanding what Photoshop CS3 is and what it can do.
  • Zooming, scrolling, and getting around an image.
  • Making the most of the new-and-improved CS3 interface.
  • Using Adobe Bridge to organize and manage images.
  • Saving workspaces for maximum comfort and efficiency.
  • Correcting colors using the Variations and Hue/Saturation commands.
  • Taking on the professional-grade luminance editors, Levels and Curves.
  • Resampling an image and selecting an interpolation setting.
  • Cropping and straightening a photograph.

show more

author
Deke McClelland
subject
Design, Photography
software
Photoshop CS3
level
Intermediate
duration
10h 47m
released
Apr 16, 2007

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10. Masking Essentials
Welcome to Photoshop CS3 One-on-One: Beyond the Basics
00:00Remember Evil Knievel? He was the motorcyclist who was so evil he jumped over things. A bunch of really big things all in a row.
00:08Like cargo vans, buses, the Snake River Canyon. He once jumped over 27 Las Vegas casinos stacked on top of each other. On fire.
00:17That's how evil he was.
00:19Hello, I'm Evil McClievil.
00:22Well, Deke McClelland. Here to welcome you to Part 2 of the most comprehensive videos series yet attempted on the subject of Photoshop.
00:29It's my way of jumping over 27 of the most essential concepts in the realm of image-editing and photographic manipulation.
00:37On fire. It's a little thing I like to call Photoshop CS3 One on One.
00:42The topic of this next chapter, Chapter 10 in the grand order of things, is masking.
00:47Perhaps you've heard of masks. Or maybe you've heard them called friskets, or mattes, or alpha channels. Whatever you call them,
00:54a mask is essentially a selection outline represented as a black-and-white image. White indicates the selected area,
01:01black indicates the deselected area.
01:04While that probably sounds strange, masks are really powerful. They allow you to communicate with Photoshop on a much deeper
01:10level than anything we saw in Part 1.
01:12Remember that flower analogy back in Chapter 8? There's a flower, you want to reach out and select it? Well once you
01:19understand the language of masking, you can tell Photoshop to select that flower. It may require a long conversation and
01:25there may be some misunderstandings along the way,
01:28but with a little time you'll understand how to translate your vision of the world into something Photoshop can
01:33recognize as well. Masking is the art of using the image to select itself.
01:38Now masking is a vast topic. Not as vast as the Snake River Canyon, but still vast. So vast that I give it an entire series.
01:46The 20 plus hour Photoshop Channels and Masks freely available to lynda.com subscribers as part of the Online Training Library.
01:54What you're about to see here in this series is an introduction to masking
01:58and as always, it's on fire.
02:00Ladies and gentlemen, these are the essentials of masking.
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Selecting glass and water
00:00Okay gang, are you ready to begin masking inside Photoshop?
00:04This is an alarmingly fun topic I must warn you, at least I think it's fun, this is my "Oh my gosh, am I going to have fun" voice.
00:14I hope you have got your own "My gosh, I am going to have fun" voice on too.
00:18Here's the idea.
00:19We are going to be starting things off with a little bit
00:22of a selection masking hybrid function inside the Photoshop that's known as the Color Range command and I will introduce you
00:29to that command in the very next chapter but first I have to set the stage here
00:34and I would like you to work with me in that endeavor.
00:37I want you to open up Splash In Glass.jpeg. It's available to you inside the 10 Masking folder.
00:44And this image comes to us from photographer Chris O'Driscoll and we are going to be selecting this glass and this water, believe it
00:51or not, with all of its translucency intact and we are going to be moving it
00:56into this background right here, this StartPattern.jpeg background, also available to you inside of the 10 Masking folder.
01:03This beautiful image comes to us from Harold Fila.
01:06and I want to show you what the final composition is going to look like.
01:09I am going to Shift+Tab away my palettes, here it is right there this gorgeous image.
01:14I am going to go ahead and press the F key in order to enter the Maximize mode.
01:18Notice that we can not only see the star field in the background, is that not awesome, but we can also- I am going to go ahead
01:25and zoom in on it. We can see this big star inside of the glass here and if you move up you can see a bunch
01:32of little stars inside of the water. Is that not radically cool? And that is a function of masking inside Photoshop
01:43as it turns out that's how powerful masking is.
01:45Now I am going to zoom back out here because I want you to notice something.
01:49Even though it may look like we have a little bit of distortion going on inside of the water and inside of the glass
01:55because we have got this big old star inside the glass here, there is no distortion going on, this is simple masking;
02:02we are just keeping the highlights and the shadows and that's about it.
02:05Anything else that you are seeing is your mind making it up.
02:09But that's okay, I will accept that.
02:11It's okay if your viewer goes ahead and imagines that there is more to your image than is actually there.
02:17Alright I am going to press Shift+F in order to return to the multi image window mode here
02:22and I am going to click on Star Pattern and SplashInGlass.
02:26Those are the images that we will be working with.
02:27I am going to Shift+Tab back my palettes here so that we can see those palettes on right hand of the screen.
02:33Now you might think if you didn't know better that the best way to approach this image would be maybe the Magic Wand tool
02:41and just so you can get a sense of what a rotten choice that is for this particular image let's go ahead and try it out.
02:47I am going to go over to the Quick Selection tool slot and select the Magic Wand tool
02:53and I still have my tolerance set to 12 from way back in Chapter 8.
02:58So I am going to operate on a theory here that it's easier to select the background
03:02than the foreground where this image is concerned.
03:04So I am going to go ahead and click in the background and I select quite a bit of it
03:08and then maybe I will Shift Click inside the glass and maybe Shift Click inside this area as well because I am trying
03:14to Shift Click away things that look sort of like background colors.
03:18And oh I will Shift Click inside the water too what the heck and maybe Shift Click here gosh I don't know.
03:24I really don't know what I am doing at this point because I mean really what are you going to do
03:28with the Magic Wand tool, what is it you are trying to accomplish?
03:32How are you going to approach such an enormously complicated image and keep its transparency intact?
03:37Anyway, I am doing my best here.
03:39I think I will now go up to the Select menu and I will chose the similar command in order to grow that selection
03:45to include non-adjacent pixels and that gets me it looks like I have gotten the majority of the backgrounds selected.
03:52Now I will go ahead and switch to the foreground image by choosing the Inverse command from the Select menu.
03:59I will now go ahead and get my Move tool here so that I can move the selection into a different background,
04:05I will make sure that my Move tool cursor is inside the selected area and I can tell when I see
04:11that little scissors icon in the bottom right corner of the cursor.
04:17And then I will go ahead and drag the glass like cell into the other image, press the Shift key and drop it into place.
04:25So I register the glass into its new background because the two images are pixel for pixel the same image size
04:32and that looks terrible as it turns out I would go so far as to say.
04:37Not only do we have some just horribly jagged transitions as if the glass is horribly broken
04:43but also we have done a pretty bad job of selecting the colors that we need to keep
04:48and I have got some weird little black things going on as if some sort of tobacco ash
04:54or something along those lines is flying out of the glass here.
04:57This is no good.
04:58I would go so far is to say the Magic Wand was a bomb.
05:02So I am going to go ahead and Undo the addition of that glass into that star background.
05:07Here's the deal.
05:09There is a much better way to work that gives you much better results and turns out to be easier as well and we are going
05:16to investigate that much better easier method in the very next exercise.
Collapse this transcript
Establishing a base layer
00:01In this exercise, we are going to lay down a Base Layer that's going to convey much of the highlight and shadow detail
00:07about the glass, so that we can then build on that Base Layer in order to create the final effect.
00:14Now, as before, I have opened the starpattern.jpeg image that's found inside the 10 masking folder.
00:20I also have from that same folder; I have opened this splashinglass.jpeg image.
00:26And I have a little bit of a magic one selection outline going on from the previous exercise.
00:32I don't really need it, we saw how bad it is.
00:35But I want to point out something about the Move tool that you might find of interest.
00:39Notice the appearance of the cursor when I have the Move tool cursor inside the selection, that looks like a black arrowhead
00:46with a pair of scissors next to it, and then indicates that I will move just the selected portion of the image, like so.
00:53Alright, I am going to undo that modification and put the glass back.
00:56Now, if I move my cursor outside of the selection, then it appears as a black arrowhead
01:02with a little four-way arrow cursor thing, like a compass rose or something next to it,
01:08and that shows me that I am going to move the entire image.
01:12So I want you to go ahead and do that.
01:13I want you to go ahead and drag that entire image, regardless of whether you have a selection outline
01:18or not into the star pattern background, then press the Shift key, press and hold that Shift key and drop the glass into place.
01:25And notice the entire glass comes over and the selection outline does not come over with it.
01:30So you just get the entire glass, and that's all, which is good, we want that entire glass.
01:36We do not want that obnoxious magic one selection, it was no good for our purposes.
01:42Now, notice that Photoshop has thoughtfully put the glass on an independent layer
01:46above the star pattern that appears on the background layer here.
01:50Let's go ahead and double-click on the words Layer One and we will rename this layer something along the line of base glass,
01:58and then press the Enter or the Return key in order to accept that modification.
02:02Notice the word Normal here inside the Layers pallet, if you click on the word Normal,
02:07you are going to reveal a list, a very long list of blend modes.
02:11Now, we are going to examine all of these blend modes in glorious detail in a forthcoming chapter,
02:18another one of those really exciting topics as it turns out.
02:21But for now, I just want you to blindly select this guy right here Hard Light.
02:26And the Hard Light mode is going to retain the highlights and retain the shadows
02:31and drop away the midtones to reveal the layer below.
02:36Now, it doesn't reveal the ton of the layer below because the image is so very dark, that background is so dark,
02:42so we need to reduce the opacity of this layer a little bit.
02:46Now, notice that the Hard Light mode remains active here on the PC.
02:50So I will press the Escape key in order to make it inactive, on the Macintosh side, you don't have to do that.
02:55Then, I am going to press the 8 key to reduce the opacity value to 80%, you can see that right there.
03:02Pressing a number key when anyone of these selection tools is active affects the opacity of the active layer.
03:11So I just reduce the opacity of the layer to 80%.
03:14It's a little more palatable now.
03:15We can see through to the star layer in the background.
03:19We can see some night's rich shadows.
03:22However, our highlight, it seems to me, are a little bit weak and I am going to go ahead
03:26and Shift+tab away those pallets once again, so that we can compare this star pattern composition that I have created so far
03:33to the final composition that I am going for, this is the glass-on-pattern image, also found inside the 10 masking folder
03:39and you can see how much better those highlights are.
03:42And that's a function of having selected the highlights and move them over again
03:48in a separate pass into the star pattern background.
03:51And we are going to do exactly that using the Color Range command beginning in the next exercise.
Collapse this transcript
The Color Range command
00:01Alright, a brief recap, I went ahead and dragged and dropped the glass image into the star background,
00:07then I set the new base glass layer to the Hard Light Blend mode and 80% opacity that allowed me
00:13to retain the base shadows and highlights from the glass image.
00:17Dropped away many of the midtones in order to reveal the star pattern in the background.
00:22Problem is that my highlights lack, I want them to appear as nice bright glint to go along with these stars in the background here.
00:32And I am going to do that by returning to the splash-in-glass image here that you can find inside the 10 masking folder.
00:40And I am going to select the highlight using the wonderful naturalistic organic Color Range command.
00:47But before we can do that, we need to get rid of our existing selection outline, otherwise the Color Range command will try
00:52to select inside of the existing selection and that would be a disaster.
00:57So go ahead and press Ctrl+D or Command+D on the Mac
01:01to decimate any existing Magic Wand selection outline in the event you created one.
01:06And now, I am going to switch back to the Marquee tool just so that I have this nice simple cross cursor.
01:12Then I am going to press the F key in order to enter the Maximize mode.
01:16Then, I am going to go up to the Select menu.
01:18I invite you to do the same and choose the Color Range command right here.
01:23And I think so highly of this command that I have gone ahead and assigned a custom keyboard shortcut.
01:28If you loaded my D-key shortcuts, then you will see that you can access the command by pressing Ctrl+Shift+Alt+O
01:35or Command+Shift+Option+O on the Mac, and that brings up the Color Range command right here.
01:41Now, your preview may look different than mine, don't worry about that at all.
01:46Just know that this command works a lot like the Magic Wand tool.
01:51It's basically the Magic Wand on steroids as it turns out.
01:55Move your 1:56 EyeDropper cursor, notice you have got a little EyeDropper cursor here, move it out into the larger image window
02:01and then click on any old color inside of the image.
02:06And what that does is that goes ahead and nails that clicked pixel as the base color for your selection just
02:13as if you had clicked on that pixel with the Magic Wand tool.
02:18But instead of seeing a new selection outline, you will see this mask preview right here,
02:23it's a little difficult to see what's going on.
02:25So I am going to click inside the background instead like so, and then I am going to add to the selection.
02:31I am going to add another base color by pressing the Shift key and clicking again.
02:36You may recall that Shift-clicking with the Magic Wand added a base color, well that's exactly what happens when you Shift-click
02:42with this little EyeDropper cursor hare when you are using the Color Range command, you add base colors to your selections.
02:49So I am going to go ahead and click a few times.
02:51You can also Shift+Drag, as it turns out, to add colors on the fly, something that you can't do with a Magic Wand tool,
02:58there is a lot of stuff that the Color Range command can do that that the Magic Wand can't do.
03:03Now, check out this little Preview inside the dialogue box.
03:06It's showing you the selection as a mask.
03:10So instead of showing you the selection using marching ants, which are really actually not very helpful,
03:15it's showing you the selection as a very helpful mask.
03:18And you may recall when we are reading a mask, white means selected pixels, black means deselected pixels
03:25and gray means intermediate degrees of selection.
03:29So you can have nice naturalistic transitions between your selected and deselect areas.
03:36Now, other things you can do, you can also by the way Shift-click inside of the preview if you want to
03:41and Shift+Drag inside the preview as well in order to add colors.
03:47And if you add too many colors like this, I have gone way too far at this point, then there is a couple of things you can do.
03:52One is you can press Ctrl+Z or Command+Z on the Mac in order to take advantage of your one level
03:58of Undo that's available to you inside the Color Range dialogue box.
04:02The other option is you can press the Alt key or the Option Key on the Mac and click on a color to remove it from the selection.
04:11And you can even Alt or Option+Drag if you want to, I am not going to do that because I get rid
04:15of pretty much my entire selection if I were to do that.
04:18But that is an option so you can subtract base colors from the selection by Alt
04:23or Option-clicking just as you can with the Magic Wand.
04:26Alright, I am going to go ahead and Shift-click in order to add back a little bit of base color here.
04:32Notice now this fuzziness value that's at the top of the dialogue box,
04:37it's analogous to the tolerance value associated with the Magic Wand tool.
04:40So in this case, our default value of 40 is saying that Photoshop is going to go ahead and select 40 luminance levels brighter
04:47and 40 luminance levels darker than my base colors that I clicked and Shift-clicked on.
04:54But there is two differences between fuzziness and tolerance.
04:57For one, fuzziness is a dynamic control so it works on the fly.
05:01Notice that as I raise that fuzziness value, Photoshop goes ahead and adds to the selection.
05:08On the fly, it's not a static control as it is with the Magic Wand tool.
05:12Secondly, I will go ahead and switch this selection preview here to grayscales
05:17so that we can see the mask big and beautiful here inside the image window.
05:21Notice that we have got all kinds of grays at our disposal and that is because fuzziness is an incremental selection control
05:30so it doesn't go ahead and select all 138 of these luminance levels in each direction, it incrementally selects them,
05:38so that only the colors that we clicked and Shift-clicked on, only our base colors are 100% selected,
05:45the other colors are slightly less and less selected as we move farther and farther away from them in terms of luminance levels
05:52until we get 138 luminance levels away in either direction, at which point the pixels are not selected at all, they are black.
06:01Now, that's great because it means that the Color Range command is doing an amazing job
06:05of matching the organic information inside the image.
06:09So it will result in a naturalistic selection outline, something you can't really achieve using the Magic Wand tool.
06:16Alright, I am going to change that selection preview back to none so that we can see the full color version of the image.
06:22The final thing I am going to tell you about here is this invert checkbox, which allows you to reverse the selection.
06:28So it's just like the Inverse command under the Selection menu.
06:32Those are the important controls inside the Color Range dialogue box.
06:35We will put those controls to work to select the highlights inside of the image inside the very next exercise.
Collapse this transcript
Selecting sparkles
00:00Alright kids let's set about selecting those sparkles by which I mean the highlights in the water and these little water droplets
00:08that spring out here and inside of the glass and along the tabletop as well.
00:14And we are going to do that by For Starters clicking inside of the Highlights so go ahead and locate a very bright highlight
00:22like this white area at the base of the glass here where you see my eyedropper floating around.
00:28Go ahead and click at that location to load that as a base color.
00:32Then I want you to Shift click on one of these sort of light purple areas like this item that's running along near the base
00:39of the glass and if you want to you can Shift click elsewhere you can Shift click inside some of these sort
00:45of white bubble areas this little bit of foam here that's flying off of the water.
00:49I am going to Shift drag around some of these very light purple areas just to make sure that I have all
00:55of the highlights selected and you can see that every once in a while I add highlights
01:00to my selection here inside the preview area and this actually looks pretty good.
01:06The only thing is I would like to tamper the fuzziness just slightly, I have got it raised way the heck up there,
01:10let's take it down to 125 and this looks like a pretty good selection to me.
01:16You can see that we have done a nice job of isolating the highlights in sparkles inside of the water and glass and so on
01:25and if you want to check out the integrity of your selection in the big image window then go ahead
01:30and choose the gray scale option to see the mask version of the selection outline.
01:36You can also view the selected area against black if you like to get a sense of what it's going to look like
01:42or against white or as a Quick Mask Selection.
01:45This is what white would look like by the way not all that helpful because we are seeing basically white on white here
01:51but black is pretty good, black gives me a sense of where I am going with this image
01:56and I have done I think a very nice job of selecting those highlights.
02:01And notice these gradual drop-offs totally a wonderful function of the Color Range Command that's something like the magic wand
02:09and for that matter all of the other selection tools can't match.
02:13Alright so we have done it, we have selected the highlights.
02:16If you want to, you can go ahead and save the selection for later use.
02:19Now this doesn't actually save the selection as an alpha channel as we saw back in Chapter 8 instead it just saves our settings,
02:26it goes ahead and saves the fuzziness setting and it saves my base colors and that's it.
02:31And it's just a special file that you can open inside the color range dialog box and nowhere else inside Photoshop.
02:37So I don't really see any real purpose in clicking Save however if you can't get the same results that I am getting,
02:43you could click on the Load button and load My Highlights settings
02:48that I have saved for you inside of that 10 Masking folder.
02:51But I am just going to go ahead and click OK because I have set up the selection beautifully I must admit.
02:58And as soon as I do click OK notice that Photoshop converts the mask that I was just seeing a moment ago to a Marching
03:05and Style Selection Outline which is ready to go and we are going to drag and drop this highlights
03:12into the Star Pattern Composition, when, in the next exercise, that's right.
Collapse this transcript
Setting sparkles to Screen
00:01Alright, drumroll please, it's now time to add our selected sparkles to the star pattern composition.
00:08I am going to print Shift+F to restore the multi-window mode here and I am going to press Shift+Tab
00:15to hide the palettes on the right-hand side of the screen.
00:17We can now see both this splash-in-glass image and the starpattern.jpeg image
00:23which has been built into a two-layer composition.
00:26I am going to return to the splashinglass.jpeg image.
00:30Notice that my Marquee tool is active and it's active for a reason because I want to show you yet another cool trick.
00:37Now, I have shown you this in the past.
00:38If you just set about dragging the selection with one of the selection tools,
00:42you are going to move the selection independently of the pixels and you are going to get sort of this ghost image here.
00:49So go ahead and undo that modification, return to this splash-in-glass image.
00:54If you want to move the pixels, you have to grab the Move tool or take advantage of this ultra wonderful keyboard trick here,
01:02press and hold the Control key on the PC or the Command key on the Mac to get the Move tool temporarily when just
01:09about any other tool is active inside of Photoshop, any but these guys right here, so any of the painting or editing tools,
01:17any of the selection functions and any of these navigation functions down at the bottom of the toolbox.
01:23Alright, so I still have the Control key down.
01:25You Macintosh people, make sure that you still have the Command key down.
01:29Then I am going to move my cursor inside of the selected area, so I get a little black arrow with a pair of scissors next to it.
01:36I will now drag the selection.
01:38I still have the Control key down by the way or the Command key on the Mac.
01:41Now, you can release that Control or Command key if you want to, keeping the Mouse button down, press and hold the Shift key,
01:49now release your Mouse button and now release Shift.
01:53Did you get that?
01:54I am just going to review that again because it's so many wacky keyboard things happening,
01:58but it really is a useful function, I use this one all the time.
02:01Once you get used to it, you will use it.
02:03So I am going to press and hold the Control key again, the Command key on a Mac, move my cursor inside of the selected area.
02:10I still have Control or Command down.
02:13I am now doing to set about dragging the image into its new home.
02:17I still have my Mouse button down at this point.
02:19I release the command or control key because I don't need it anymore.
02:22Then I press and hold the Shift key.
02:25I release my Mouse button and now I release the Shift key.
02:27Could it be more simple, I ask you?
02:30Is it not absolute child's play?
02:33Alright, I will press the F key at this point to restore the Maximize screen mode and I am going
02:39to Shift+tab my palettes, bring them back into view.
02:42Now, this isn't necessarily the best integration of my highlights along with the rest of the composition.
02:51But you have to admit we have some awfully naturalistic edges going on, some nice soft drop-offs.
02:57Now, for the integration, here is how we are going to pull it off.
03:00Go to the Layers palette, make sure the Layers palette is up on screen.
03:03Let's go ahead and rename this layer Sparkles, if you will.
03:09And then I am going to change the blend mode from normal.
03:12Go ahead and click on the word Normal and change it to the screen blend mode, which is going to retain the highlights
03:18and merge those highlights into their new home, like so.
03:22Is that not awesome?
03:24Alright, so I am going to press the Escape key in order to deactivate the word Screen here in the Layers palette.
03:29You Macintosh people, don't have to do that, that's a Windows-only thing.
03:33Now, I am going to back out so that we can see the final version of the composition.
03:38This is what it looked like before we applied the screen mode,
03:40this is what it looks like after we have this wonderful integration of the highlights and the shadows
03:47and the midtones dropping out in order to reveal the star pattern in the background.
03:52We can see through the glass into this big star.
03:55We can see through the water into the tiny little stars back here.
04:00It's an amazing composition.
04:02I am going to go ahead and tab away my palettes so we can see the entire thing and press the F key a couple of times to switch
04:08to the Full Screen mode, an amazing composition.
04:11Thanks to the Color Range command, the simple but elegant Color Range command here inside Photoshop.
Collapse this transcript
Selecting and compositing hair
00:00Now, the Color Range command is an excellent introduction to the topic of masking but it's just that.
00:05In the introduction, masking is much, much larger than that is we are about to see.
00:10Over the course of these next exercises, I am going to show you how to create what I call a full-blown mask,
00:18by which I mean we are going to examine the colors inside the image and we are going
00:22to generate an alpha-channel-based mask from those colors.
00:27We are going to use the image to select itself.
00:30And to that end, I want you to open up three images in all.
00:33We have faceinthedark.tiff, desertbackdrop.jpeg and winswept.psd, all available to you inside of the 10 masking folder.
00:45I am going to go ahead and press the F key in order to enter the Maximize mode so that we can check out each one of these images.
00:52This first one here, this portrait of this woman with all the hair and stuff, comes to us from photographer Pascal Genest,
01:00and it's an amazing image from a masking vantage point.
01:04Notice that we have a couple of things going on, not only do we have some very tiny tendrils of hair
01:11that are sharply focused here toward the top of the image, but if you scroll down,
01:16you will see this Hairsetter outside the focal range and therefore are extremely blurry,
01:22which is something you can only accommodate using a mask.
01:25You can't select blurry details using standard selection outlines, you have to go for a mask if you want to be able
01:32to blend this kind of blurry information with this kind of sharp information especially.
01:37Alright, so I am going to zoom out a little bit here.
01:40We are going to take this image and we are going to composite it against this background.
01:44This is a desertbackdrop.jpeg file by the way, which comes to us from photographer M. Lenny.
01:50He goes by the handle mlenny@istockphoto.com.
01:55And then, here is the final composition.
01:58This is the file that goes by the name winswept.psd and I have managed to convey all of the hair inside of that first image,
02:08inside the Pascal Genest image, whether softly focused or sharply focused.
02:13So here is all the soft information, we have a little bit of an edge going over here, but you will have to forgive me that
02:19and I'll show you how we got this good, actually how we made things look this good.
02:24But these hairs right there, no edge whatsoever, look just totally awesome.
02:29And then, finally, go ahead and scroll up and you will see these tiny, tiny little hair tendrils,
02:35some hairs of which don't even look to be a single pixel-wide.
02:40So we just have this tiny bit of partial selection going right there until we get to the tip of the hair,
02:47which is exactly the way the hair looks inside the original image, so it's amazing that we are able to pull
02:52that off using masking inside the Photoshop as we are about to learn.
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When Color Range falls short
00:01Now remember how at the outset of the first exercise of this chapter I showed you how the Magic Wand tool was is no way,
00:07shape or form powerful enough in order to select that glass and that water and all that Chas.
00:13Well now I would like to show you how the Color Range command sometimes falls down in the job too.
00:18Even though it's a much more powerful feature than the Magic Wand it isn't up to the task
00:24of selecting every image out there by a darn site.
00:28So make sure that you have the faceinthedark.tif image opened so we can see the Pascal Genest photograph.
00:35I would also like you to go ahead and the press the D as in default colors key, just D by itself in order
00:41to reset the foreground color to black or at least to make sure it's black if it already was and the reason I am having you do
00:48that is I want to go ahead and select black inside the image.
00:52This is another one of those images where it's easier to select the background than it is to select all the colors going
00:57on in the foreground and the Color Range command will by default go after that foreground color.
01:04So now let's go up to the Select menu and choose the Color Range command and these are the usual default settings fuzziness of 40
01:12and all that Chas and notice that sure enough it is gone ahead and made the black areas of the image white in order
01:19to demonstrate to us that, that's the portion of the image that's going to select.
01:23Now I am going to change the selection preview by the way to grey scale so that we can really focus in on what this selection looks
01:30like out here inside of the image window and notice that it's not only selecting blacks over here in the background
01:36over on the left side of the image but it's also selecting the shaded portion of the face on the right side of the image as well
01:43as some of the shading here in the hair and that's because the Color Range command is always selecting any colors
01:51that fall inside of its fuzziness range whether they are adjacent or non-adjacent.
01:55So remember that contiguous checkbox we saw then in Chapter8 that contiguous checkbox that's associated with the Magic Wand tool.
02:02Well it's as if that checkbox is always turned off so that the Color Range command is invariably selecting on adjacent pixels
02:11and there is nothing you can do about that, which is a little bit of a downside actually associated with this command frankly.
02:18Alright another weirdness is that it's getting a lot of noise.
02:21I am going to ahead and zoom in on this image, see all this weird sort of pixel variation that's going on here,
02:27that's digital noise inside of the mask and the Color Range command is picking up a ton of that noise.
02:34Now we can smooth up some of that noise by brining up the fuzziness value like so.
02:40As we do I will go ahead and zoom back out here and notice that when I press and hold the Control key or the Command key
02:44on the Mac I see the standard version of the image inside of this preview in case you are wondering what's going on and I am having
02:51to press the Control key in order to zoom in and out that's why we are seeing that flash every once in a while.
02:57In any case notice that by raising the fuzziness value I do soften some of the noise inside of the image
03:03and some of the stair stepping and the achier stuff that's going on but it also creates a more tenuous transition
03:11between the foreground image which is the woman and the background which is of course that black background.
03:18Alright and anyway this is fairly good actually so far.
03:22I would however want to go ahead and reverse this selection because I don't want to select the background and I do want
03:28to select the foreground so I am going to turn on the invert checkbox.
03:32Now at this point you might say hey why don't we try adding a few colors to the selection inside of the hair,
03:37why don't we don't we do that and then we will make the hair more clearly defined from its background.
03:42Well you don't want to be shift clicking here.
03:44If you shift click here you are actually going to make the image darker.
03:48Isn't that bizarre?
03:49You are actually going to be making the mask darker and therefore you are going to be deselecting and that's a function
03:55of having the Invert Checkbox turned on so now Shift Clicking deletes from the selection and Alt Clicking adds to the selection
04:02so let's undo that last modification and instead let's press the Alt or Option key in order to get the minus sign next
04:10to the eyedropper here and then click inside the hair.
04:13And did you hear that little beep?
04:14That's the Color Range command's way of telling you there is no more to delete from this selection.
04:19You only had one base color setup in the first place black
04:23and you can't delete anything from a single base color so forget about it.
04:27This is the mask we got.
04:29Our only option is to reduce or increase the fuzziness value and if we reduce it we are going to strengthen the hair information
04:37but we are also going to get more noise so I suggest we leave it set to 100 and then click OK
04:43in order to convert that mask to a selection.
04:47Now let's convert it back to a mask which is something we can do of course by saving the selection outline.
04:53I am going to press Shift+Tab to bring back my palettes and I want you to switch over to the Channels Palette next door
05:00to the Layers palette or you can go up to the Window menu and choose the Channels command or use my keyboard shortcut
05:07that I have provided to those of you who are using my D keys.
05:10Alright so I have got the Channels Palette up on screen.
05:12I was telling you back in Chapter8 you can save the selection by going up to the Select menu
05:16and choosing the Save Selection command but I got to tell you now that's the sucker's way.
05:21No sense in doing that my friends because there is a much easier single click solution here inside of Photoshop.
05:28In the Channels Palette go to the bottom the Channels Palette and you will see this little icon right there.
05:33If you hover over it it's going to say Save Selection As Channel.
05:36Go ahead and click on it and it converts the selection to a new alpha channel called Alpha1.
05:43Now an Alpha channel is a non-color bearing channel inside of Photoshop,
05:48usually used to house a mask which is what we are using it for.
05:52So there is it is.
05:53There is Alpha1.
05:53I am going to go ahead and press Ctrl+D or Command+D on the Mac to get rid of the marching and style selections
05:59so we can just focus in on this Alpha channel version of the selection outline.
06:04Go ahead and double click on it and let's just call this guy color range so we remember where it came from later
06:10and then later I will be able to show you how it compares to the better mass that we are going to create.
06:15Now here is the problem.
06:16It looks pretty darn good I would say but there is so much darkness inside this area that we need to select and there is
06:22so much noise and just weird transition, check out this neck.
06:25That's not a portion of the image that we are going to have to worry about in terms of generating the mask too much
06:30but it certainly is indicative of just how weird the shades that were generated by the Color Range command.
06:36Compare that to the final mask.
06:38Now I have got the head included in Alpha channel called maskforyou
06:41which represents the mask that we will be creating here.
06:44Compare these two alpha channels together so a mask looks very good that is to say that we have white,
06:51where we want to select the head and the hair detail.
06:54We have black where we don't want to select the background and we have nice soft transitions in between,
06:59nice grey transitions whereas with the color range command we have a lot of noise and we have a lot of weird guck
07:05that we are going to have to deal within this region right there which is why I am going
07:10to tell you we could make the Color Range Mask work that is possible but it's not worth it because there is an easier way
07:17to go at it and a more precise way as well which we will begin to investigate in the next exercise.
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Selecting a base channel
00:00Alright, so how do you go about creating a channel based mask you may ask yourself.
00:06No, no, ask me I know the answer, here let me show you.
00:09Go to the RGB image for starters here inside the channels palette.
00:13Actually you know what I am going to do, I am going to make these little thumbnails a little bigger here and I am going to do
00:20that by right clicking in this empty area down here below the channel names and I am going to choose Large.
00:27Another thing you can do if you don't have an empty area down there or its just too slim to get to as it is now
00:32for me then you could click on the little menu icon and choose palette options and that will bring
00:38up these bizarre little silhouettes as it turns out, they are silhouettes of tiny little wizards with magic wands sitting
00:45on a paint palette, believe it or not that's what they actually are and go ahead
00:49and select the largest of the group and then click OK.
00:53So that works too.
00:54But anyway that way we can see big versions of our thumbnails here.
00:59Now when you are anticipating creating a channel based mask by which I mean we are going to create one of these a mask inside
01:06of an alpha channel that's all that's about but it's also based on one of the existing color channels inside of the document
01:12which means that we need to peruse the channels, we need to sort of stroll through the channels and see what's going on here.
01:19So just so that you are on board with me here we are working it in the FaceInTheDark.tiff image,
01:25we are looking at the channels palette of course.
01:27Here is the RGB version of the image at the top and that's just the full color composite,
01:32that's the blended version of the red, green and blue channels.
01:35Now each one of red, green and blue channels is a separate grayscale document and each one conveys different information.
01:45So let's take a look at each one of them.
01:47I am going to stroll through these three channels by pressing the keyboard shortcuts.
01:51Notice that there are these little keyboard shortcuts over here on the right side of the channels palette that's a Control 1,
01:56Control 2 and Control 3 and those would be Command 1, 2 and 3 on the Mac and they allow you to switch between the channels.
02:04So here's Control 1 for red, here's Control 2 for green and here's Control 3 for blue
02:11and notice that they are getting increasingly dark inside of this image.
02:16So red is the brightest channel, green is the sort of moderately bright channel and then blue is the dimmest channel of the bunch
02:24and that just turns out to be the case because we are looking at a flesh based person here so somebody
02:31who trends toward the warmer colors as we all do, I am not implying that this woman is somehow warmer than other people
02:39out there, any picture of a human being is going to resonate more inside
02:43of the red channel than inside of the green or blue channels.
02:47Green is always going to be second and blue is always going to be third.
02:50What we are looking for isn't so much the brightest channel or the dimmest channel or anything along those lines,
02:55we are looking for the channel with the most contrast and that is going
02:59to be the red channel right here, it's the closest to the end mask.
03:03Because she is very light, her hair is moderately light, her background is very dark, how much closer could we get?
03:10So this is the channel that we are going to start with.
03:12What happens when you are creating a mask is you begin with the channel and then you start in editing it,
03:18you start making the bright brighter and the dark starker but we don't want to do that yet, right.
03:22If I started manipulating the red channel I would mess up my image, I would muck up that red information
03:28and that would affect the RGB composite as well.
03:31So instead I want to click on the red channel to make it active and then I want to duplicate it which I am going to do
03:37by dragging the red channel down to this little page icon, see it down here at the bottom of the channels palette.
03:44That little page icon when you see it in any palette indicates that you are going to create a new something rather right.
03:50So inside this palette it means new channel inside the Layers palette, it means new layer and so on.
03:55So I am just going to go ahead and duplicate the red channel here and I will name it "My Mask" just so that I can keep it separate
04:02from the one that I gave you Mask, alright and you can name it anything you want.
04:06Just go ahead and give it a name there.
04:07I am also going to make my palettes a little wider by dragging them over to the left
04:11so that I can see this name uninterrupted without that dot, dot, dot.
04:16Alright so this becomes the base channel for my mask, we will see how we turn it into a mask beginning in the next exercise.
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Enhancing the channel's contrast
00:00Our next task is to enhance the contrast of this channel right here, this My Mask channel,
00:07that's a duplicate of the red channels, you may recall it from the previous exercise.
00:11We need to enhance the contrast so that her hair and face are totally white against a totally black background
00:18with a little softness, a few gray values in between.
00:22In other words, we are trying to get to this mask channel right there to that final mask.
00:27Alright, so I am going to go ahead and click on My Mask which as I said is the channel
00:32that I created by duplicating the red channel.
00:34And I am going to enhance the contrast for starters using the Levels command just because it's the simplest approach
00:43to the problem, you could also use the Curves command if you want to.
00:47I am going to up to the Image menu, I am going to choose Adjustments and I am going to use the Levels command.
00:53And I am going to go ahead and raise the black value and lower the white value.
00:59Let's start by lowering this white value, so we are going to drag this white slider bar over to the left, until we get to somewhere
01:07in the neighborhood of 120 let's say, which means that I am saying that anything that has a luminance level of 120
01:14or lighter is now going to become white inside of the image.
01:18So that means I am blowing a ton of highlights.
01:20If you take yourself back to our levels' discussion several chapters ago, you might say golly, Deke,
01:25you are taking all of these colors right here, this world of luminance levels inside the image and you are making them white.
01:33Well, that's okay in the context of a mask.
01:36You want to turn a lot of colors white.
01:38You want to turn everything that's inside of this woman and inside of her hair white against a pitch-black background.
01:45Now, speaking of the pitch-black background is pretty weird that the background has a bunch of sort of dim noise in it now
01:53because we have elevated the colors, we've made those shadow lighter until we get to this point right here
01:58where it's solid black, all of a sudden it just cuts off.
02:01And I imagine that the photographer went ahead and extended the canvas a little bit to include some black over here
02:08on the left-hand side, that's perfectly fine, it's something we are going to deal with right now,
02:12we just need to make sure that this entire area is a homogenous black.
02:16And I am going to do that by raising the black value, I am going to drag the black slider triangle
02:21over to the right until this first value right here is 20.
02:26So I am saying anything that has a luminance level of 20 or darker is going to turn black inside the image.
02:32And that's what we've done, and we definitely have a higher contrast effect as a result.
02:36So, once again, 20 for black, 120 for white, don't worry about the gamma value in the middle here, just leave that alone
02:44and then go ahead and click OK in order to accept the modification.
02:47So, just so you can see what kind of difference that command made.
02:50This is before the before version of this specific channel and this is after.
02:55So we are a heck of a lot of closer to our destination right here, which is this, however, we still have some room to go.
03:02Now, I do want you to see on other thing.
03:03I am going to zoom in here a little bit.
03:05Notice that we are seeing a fair amount of noise inside of the gray area, that's left over here inside of this channel.
03:14But we are not getting nearly as much noise as we got from the Color Range command.
03:18This is the noise that was produced by Color Range.
03:21This is the noise that is produce by working directly from the red channel.
03:26So let's go and zoom out here so that we can see the differences right too.
03:29This is the Color Range selection and this is the work we've done so far with the red channel.
03:34They are similar in many regards here.
03:37That big difference is that the Color Range produces a much rougher selection, a much rougher mask.
03:43If we can, we better off working directly from the channel information.
03:47Alright, so there we have it.
03:49We did a lot of work just using that Levels command and we are going to do a lot more work,
03:53we're going to fix these guys right here, we're going to lighten them
03:55up so we get a nice bright mask using the Dodge tool beginning when, in the next exercise.
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Dodging the highlights
00:00Here I am working inside the face in the dark.tif image and I have made a few alterations.
00:05I duplicated the red channel, I renamed it My Mask and I went ahead and enhanced the contrast
00:12of this channel using the Levels command, but we still have some more contrast enhancement to go
00:18because after all this is our destination, this mask channel is what we are trying create here.
00:24So I have got to take these grays, this entire region of grays right here and somehow make them white,
00:30something that I couldn't do inside Levels command.
00:33If I try to accomplish this in Levels then I would have ended up obliterating the good transitions that I have inside
00:41of this image, particularly this region up here where we have these very fine strands of hair going on.
00:48It's just not worth rushing things don't you know, might as well enhance the contrast one little baby step at a time in order
00:56to achieve a desirable beautiful wonderfully accurate mask.
01:01So I am going to go in and selectively brighten this dark gray hair using the Dodge tool, you may recall the Dodge tool
01:10from the previous chapter, we are going to be using it again.
01:12Go ahead and click on the Dodge tool to select it.
01:15And I am going to increase the size of my cursor a little bit so it's about a 150 pixels here.
01:22Now recall that you have a few range options available to you.
01:25The default setting is midtones is a great settling when you are working inside of a continuous tone photograph,
01:31but when you are working inside of a mask, it's not such a good setting.
01:34Check this out, if I start brushing in the hairs using the midtone setting, I make those hairs thick and gloppy
01:42and they start encroaching on the background, notice that.
01:45So they are getting way too thick, way too gooey and the background is going away
01:50and we are ending up creating some harsh icky transitions.
01:54So let's go ahead and back step to get rid of that dodging.
01:58We certainly don't want to switch over to shadows.
02:00If I were to dodge the shadows then I would lighten the background exclusively without affecting the hair barely at all,
02:07alright, so I will undo that modification as well.
02:10The setting you want to choose is Highlight, so go ahead and choose Highlight.
02:14By dodging the highlights, we protect the shadows, which is the background and we focus our attention on the hair, alright.
02:23So I am going to paint inside this area of the hair once in order to start brightening it up and then I am going
02:31to reduce my exposure value, notice that it starts out at 50, I am going to reduce it to 20% by pressing the 2 key
02:37and now I am going to paint over this region some more.
02:39Now it's going to take several passes in order to get things looking the way you want them to.
02:44So be patient, this is my third brush stroke, this is my fourth one.
02:48Make sure to be patient, lot of things happen, don't rush it, because if you start rushing it, then you are going to lighten
02:56up the background and that's certainly not something that you want to do.
02:59Alright, I will paint in these hairs a little bit as well
03:02and that's pretty much the transitions that we are looking for at this point.
03:05You don't have to paint in these hairs, these little tiny hairs at the top, because they are already sharply focused,
03:11they already have a great degree of contrast, so leave them alone.
03:13We are just worried about getting these soft hair set up.
03:18Now you may also find it necessary to bolster the shadow detail to darken the background a little bit and if you want to do
03:26that then you would switch to the Burn tool and you would change the Burn tool range to Shadows like so.
03:32Now go ahead and press the Esc key in order to deactivate the Shadows option, not necessary once again on the Mac.
03:39I will press the right bracket key a few times to make my brush larger and then I would pain in the shadows like so.
03:44But in our case, that's not such a good idea, notice what happened, I just paint away a bunch of hairs
03:50and those hairs are already delicate enough and more to the point, our background is already dark enough,
03:55so I will undo that modification just by pressing Ctrl+z.
03:59The next step is to get rid of all this other garbage over here and I don't mean to imply that her face is garbage,
04:06it's just that from a masking perceptive, we don't need it.
04:10We have a nice gully here, nice alleyway between the good hair edges and this stuff that we need to get rid of.
04:17So let's go grab the Lasso tool, make sure that you are scrolled over so that you can see the far right side of the image.
04:23Grab the lasso and just generally select through this region, see that.
04:28And drag all the way up, and all the way over and down, around to encompass the entire top and right
04:36and bottom portions of this right half of the image.
04:40Now that I have selected all the stuff that I wanted to delete, how do I delete it?
04:43Well normally, you could just press the Backspace or Delete key because normally the background color is white,
04:50but when you are working inside of an alpha channel, default background color is black
04:54and the default foreground color is white because Photoshop is making the assumption that you want to paint with white
05:00when you are painting in the image, when you are painting in the foreground and you want to paint with black
05:04when you are painting it away, so it makes a lot of sense actually,
05:08but you have to take different approach to deleting the selection.
05:11Press Alt + backspace or Option, Delete in order to fill that selection with white.
05:16That's it folks, I am now going to press Ctrl+D, Command D on the Mac to get rid of that selection, check out this mask,
05:23it is awesome, you can zoom in on those hairs and you will see that you have some very natural soft transitions,
05:29a little bit noisy but it's matching the noise that's inherent inside the image, so that's actually a great thing.
05:35I am going to zoom out a little bit here and scroll to the top, check out those individual strands
05:41of hair, could that not be more awesome or what.
05:45And if you are amazed by that, stay tuned because in the next exercise I am going to show you how
05:50to take off this wonderful mask that you have created and put it in play.
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Putting the mask in play
00:00So how do we take this fancy mask of ours and use it to convey the image with all of her hair into a different background.
00:08Well I will show you, I am going to go ahead and zoom out from the image so that we can see most of it on screen.
00:14As a general rule of thumb, before you can use a mask, you have to convert it to a Selection Outline.
00:19So I am going to go ahead and click on the RGB version of the image,
00:24click on the RGB Composite, so that we can see the full color image.
00:29And then I am going to load my mask as a selection, now you may recall, I showed you how to load an alpha channel
00:36that is load a saved selection by going up to the select menu and choosing the Load Selection command.
00:42And we could do that here too, I could choose Load Selection and I could say that I want to work
00:47with the My Mask channel right here and then load it as a new selection outline.
00:52But I am going to cancel that because I want to show you another way to work that I think is much easier.
00:57Go ahead and just scroll down to My Mask, so that you can see it here at the bottom of the channel's pallet and then I want you
01:03to press and hold the Ctrl key or the Command key on the Mac.
01:07Notice when I have the Ctrl or Command key down, my cursor when positioned over the mask thumbnail looks
01:13like a pointing finger with a little dotted square next to it.
01:17Alright so if you Ctrl click or Command Click on that thumbnail, you will load the channel as a Selection Outline just like so.
01:26We have the selection loaded, we are ready to use it.
01:29I am going to go ahead and press Shift+F in order to return to the multi-window mode here.
01:35And I am going to zoom out from the face in a dark image a little bit, so I can take in both it and the desert backdrop image.
01:41If you don't have desertbackdrop.jpeg open, go ahead and open it from the 10 masking folder by the way.
01:47I am going to Shift+Tab away my pallet, so I have a little more room to work on screen here.
01:52And now I am going to go back to faceinthedark.tif, I have a Selection tool active, which is the Lasso tool,
01:59so I need to in order to get to the move tool I need to press and hold the Ctrl key or the Command key on the Mac.
02:06Notice that I will get a little arrowhead with some scissors next to it as long as I have that Ctrl or Command key down.
02:13I will now drag the face like so, drag that selected face, press and hold the Shift key and release the mouse button in order
02:21to register her into place inside of this desert background.
02:26Alright now press the F key once again so that we are just viewing the woman against the desert background.
02:32I would go so far as to say this is pretty darn amazing, our mask has served us very well.
02:38If you zoom in you can see that we have some very nice soft subtle transitions between foreground and background,
02:45especially in some of this hair detail up here at the top of the image.
02:49The only problem is this, we are getting some dark halos around our hairs
02:54and that's not something that I want to see quite frankly.
02:57That is not a function of having a bad mask, we have got a great mask, those dark edges are a function
03:03of having brought the image in from a different background.
03:06And so what we have got to do now is we have got to take advantage of a few compositing tricks in order
03:12to make those dark edges go away and I will introduce you to those compositing tricks in the next exercise.
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Reducing the edge fringes
00:01Okay let's take a moment to make sure that we are all on the same page here.
00:04Here is what I have done so far.
00:06I have gone ahead and selected the woman along with her hair from the FaceInTheDark.tiff image from photographer Pascal Genest
00:14and I have dragged and dropped this selection
00:17into a new background here called DesertBackdrop.jpeg from photographer M Lenny.
00:24And go ahead and go to the Layers palette by clicking on the Layers tab or by pressing the F7 key and you will notice
00:31that the woman and her hair have landed on an independent layer inside of this composition.
00:37And I am going to go ahead and change the name of this layer by double clicking on Layer 1 and I am going
00:43to call this layer Normal which may seem like a weird thing to do.
00:48But I am naming it after its blend mode notice the normal blend mode is at work on this layer,
00:54the blend mode being this item here directly below the word Layers in the Layers palette.
00:59Now the great thing about this independent layer here is that of course it is independent of the background meaning
01:05that we can edit background and woman independently of each other.
01:09Also it's the result of an incredibly accurate mask that traces individual strands of hair, how cool is that
01:16but it did result in some dark edge fringing.
01:19And I need to get rid of those fringes and I am going to do that using a series of compositing tricks.
01:26For starters in this exercise we are going to take a look at little Blend Mode trick
01:30that will help downplay the edges not entirely get rid of them but downplay them.
01:34In the next exercise we are going to take advantage of a function called a Layer Mask and then later we are going
01:40to use the Quick Mask Mode in order to modify that layer mask.
01:44Alright so currently she is set to normal.
01:47What we need to do is create a layer of lightness in between normal and the background layer
01:52and I am going to do that by duplicating this layer.
01:55The easiest way to duplicate a layer, you can drag it on to the little page icon at the bottom of the Layers palette if you want
02:01to or you can go to the Layer menu and you can choose New and you can choose Layer via Copy.
02:08But by far the easiest way to duplicate a layer is to take advantage
02:11of this keyboard shortcut right here Ctrl J or Command J on the Mac.
02:15Now you might wonder why in the world is the keyboard shortcut for duplicating the layer Ctrl J and the reason is J for jump,
02:24we are going to jump the layer to a new layer.
02:26However you decide to do it, go ahead and jump that layer and notice that it's automatically named Normal Copy.
02:31I am going to double click that name and I am going to rename this layer lightness like so and then press the Enter
02:38or Return key and I am going to drag that layer downward until I see a heavy bar, notice that heavy horizontal bar
02:44between Normal and Background and then I will release.
02:48That allows me to move the layer down the stack which is what I want you to do as well.
02:52Then let's go ahead and change the blend mode.
02:54Click on the word Normal in order to display the blend mode pop-up menu here and keep your eye if you can keep your eye
03:01on the image here inside the image window so you can see the change that occurs when I change the blend mode associated
03:08with this layer to Linear Dodge and in parenthesis it says Add.
03:12That's a new little addition inside Photoshop CS3 to show us that that is the same thing
03:16as the Add Blend Mode that's available elsewhere inside the software.
03:21Alright anyway I will go ahead and choose Linear Dodge and notice the difference.
03:24Did you see that?
03:25I will go ahead and press the Escape key so that the Linear Dodge option is no longer active there.
03:30So this is before we changed that blend mode and this is after, significantly lightened those edges those fringes
03:39around the thick GUI sort of soft hairs near the bottom of the image.
03:44Also it did a lot, I will go ahead and zoom in to the top of the image here, it did a lot to bring out the hairs at the top
03:52of the image so sharply focussed strands of hair.
03:54This is before.
03:56Notice how dark they are and this is after, notice how light and bright and beautiful and easy to see they are thanks
04:03to the sandwiching of two copies of the layer, one set to the normal blend mode and the other set to the linear dodge mode.
04:12As I say in the next exercise we are going to get rid of more of these fringes using Layer Mask, Quick Mask and more.
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Adding a layer mask
00:00You know all of a sudden it occurs to me you might want to see what this lightness layer actually looks like by itself.
00:06So I am going to go ahead and turn off the normal layer for a moment here
00:09so that you can see how outrageously bright this layer is as a function of the Linear Dodge mode.
00:15The Linear Dodge mode is a very exaggerated brightening mode inside Photoshop and it completely gets rid
00:23of those dark edges, those fringes that we saw before.
00:28Problem is of course it gets rid of everything inside the image which is why we have the normal layer stacked on top of it.
00:35But just having it in between does a good deal to lighten those edges, that's the before version of the dark fringes
00:42and this is the after version thanks to the lightness layer.
00:46Alright in this exercise we are going to create a layer mask.
00:50Go ahead and click on the Normal Layer that you have created assuming that you have been working along with me.
00:56Click on the top layer the one that's called Normal and set to the Normal Blend mode.
01:00Now at this point what I need is to contract the edges a little bit so that we get rid of those edge fringes.
01:08That means I need to regain access to the original selection outline.
01:12I am going to switch back to my FaceInTheDark.tiff image that still has the selection outline intact,
01:18you can see the marching ants marching round the edges of this selected area here.
01:23But problem is as soon as I move this selection
01:26into a new background it became an independent layer and the selection outline went away.
01:31Well I still need it and it still turns out to be completely available to me,
01:36it just got converted into what's called a Transparency Mask inside Photoshop.
01:41The Transparency Mask determines which portion of the layer's transparent and which portion of the layer is opaque.
01:48To convert that Transparency Mask to a selection press and hold the Ctrl key or the Command key on the Mac and then click
01:56on the layer thumbnail right here so just go ahead and Ctrl click or Command click on the Normal Layer thumbnail and that converts
02:03that Transparency Mask back into a selection outline it's the same selection outline that we have available to us inside
02:11of the FaceInTheDark image, alright, they are exactly the same.
02:16Now I want to edit the selection outline as a layer specific mask so I am going to convert it to a layer mask and I am going to do
02:23that by going to the bottom of the Layers palette here.
02:26Notice this little circle on the square icon, if you hover over it, it says Add Layer Mask.
02:31Go ahead and click on it and that converts the selection outline, gets rid of it as well and converts it to a layer mask
02:39and you can see the mask thumbnail just to the right of the layer thumbnail.
02:44To view that mask thumbnail by itself I want you to Alt Click on it or Option click on it on the Mac and you can see
02:51that it's the exact same mask that we had before.
02:54I am going to go back by the way, I am going to go back to the FaceInTheDark image,
02:58I am going to deselect it so we get rid of those marching ants.
03:01I am going to switch to the channels palette, scroll down to the bottom and click on My Mask.
03:06There is the original mask right the one that we converted into a selection
03:09and used to drag and drop the woman into her new background.
03:12Now check this out.
03:13I am going to now press Ctrl Tab to switch to the desertbackdrop.jpeg image
03:18and we are now viewing the layer mask by itself.
03:20Do you see any difference?
03:21This is the original alpha channel mask, this is the layer mask, they are pixel for pixel identical.
03:28So we converted the alpha channel mask into a selection outline and then we dragged the image into a new background,
03:35the selection outline got converted into a Transparency Mask and then I Ctrl clicked on the layer thumbnail and in order
03:41to convert the Transparency Mask back into a selection outline
03:45and now we just converted the selection outline into a layer mask.
03:49So we have gone back and forth a couple of times actually I guess about 5 times in all and yet we didn't lose a darn thing.
03:55Converting between a mask and a selection outline is a completely lossless transition.
03:59Even though a selection outline is a fairly rudimentary way to show off the edges that we have available
04:06to us it does convey all of the softness and detail information, is that not amazing?
04:13Alright anyway I am going to go back to the Layers palette here.
04:16We are looking at the layer mask by itself.
04:19In order to see the image once again you can either Alt Click or Option Click on the layer mask or I will go ahead and Option
04:26or Alt Click it again to see it by itself or you can just click on the layer thumbnail and that will take you back
04:32to the RGB Composite View of the entire layered composition.
04:37Alright, so nothing, we didn't really do anything in this exercise,
04:41we didn't make the fringes go away all we did was gain access to this layer mask here.
04:46We are now going to set about editing that layer mask beginning in the next exercise.
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Creating a gradient quick mask
00:00Now I assume you have been working along with me for the last few exercises, if you have then you have a layered composition
00:08and we can see here inside the Layers pallet that includes the background image from photographer M. Lenny
00:15with two blend mode variations of this portrait shot from photographer Pascal Jeness, one set to the Linear Dodge mode
00:24and the other set to the Normal mode subject to a Layer Mask.
00:29We are now going to set about editing that Layer Mask, but before we do, we need to evaluate what in the world we are trying
00:36to accomplish here, so I am going to zoom in.
00:39Notice that we still have these heavy edges going on, they are not only these dark fringes,
00:44but they are also kind of sharp fringes, which really doesn't make sense in the context of these very soft blurry details,
00:52these out-of-focal range details in the bottom portion of the hair.
00:57Meanwhile at the top of the hair, we have very sharply focussed individual strands of hair that we don't want to mess up,
01:05so we want to soften this bottom detail without affecting the top detail at all.
01:11And we are going to do that by modifying the Layer Mask.
01:13But what I am basically suggesting is that we need to modify the bottom portion
01:18of the Layer Mask independently of the top portion of the Layer Mask.
01:23And we are going to do that using something called a Gradient Mask and I am going to create
01:29that Gradient Mask using the Quick Mask mode.
01:33So go down to the bottom of the toolbox here and notice that there is this little circle on the rectangle icon available
01:40to us right underneath the foreground and background colors.
01:43And if you hover over this little icon it tells you that you are going to edit something in the Quick Mask mode,
01:49you are going to edit the selection as it turns out in the Quick Mask mode.
01:52Well there is no selection right now, so if you click on this little icon or press the Q key for Quick Mask mode
01:58to enter the Quick Mask mode, you won't see anything different because we didn't have a Selection Outline to start with,
02:04so now we don't have anything going on inside the Quick Mask mode,
02:07but we can add something to this mode, specifically a gradient.
02:12Now the idea behind the Quick Mask mode is that it allows you to basically create a temporary mask
02:17that you will immediately convert into a Selection Outline.
02:20And it's just that it's just handy as heck, so go ahead and select the gradient tool by clicking
02:25on it here in the toolbox or by pressing the G key.
02:30And then go up to the Options bar, click the down pointing arrowhead and make sure that the first
02:35of the gradients is selected, this guy that says foreground-to-background, go ahead and click on it in order
02:40to make it active, then press the Enter key or the Return key in order to hide that pop-up pallet.
02:46I would also like you just as a precaution to press D key,
02:49D as in default colors to make sure black is your foreground color and white is your background color.
02:55Alright now we are ready to roll, and we are going to draw a vertical
02:59that is drop-downward here, a vertical black to white gradient.
03:04Let's go ahead and drag it over her eye, actually because it's a good way to measure this gradient.
03:09We are really trying to select portions of her hair but because this is a vertical gradient,
03:14it's going to look the same way across the entire width of the Image.
03:18So I am going to drag from roughly the top of our eyebrow here, down to just below her eye like so.
03:24And I am going to press the Shift key as I drag, press and hold that Shift key so that you are constraining the angle
03:31of your gradient to exactly vertical like this.
03:34Alright then go ahead and release the mouse button and then release the Shift key.
03:38Now it may come as a surprise that your black to white gradient ends up looking red
03:43to transparent, like a red to transparent overlay.
03:46That's a function of working inside the Quick Mask mode.
03:49Any portion of the Image that's going to be deselected up here is red and any portion that will be selected up here is transparent.
03:56There is no overlay in top of it.
03:58And that is how the Quick Mask works.
04:01Alright having done this, you should see this fading red at the top of the image.
04:05Once you see that, either go ahead and click on the Quick Mask button again or just press the Q key again in order
04:12to leave the Quick Mask mode and convert that temporary mask into a Selection Outline.
04:18Now it's just going to look like a rectangular marquee and the reason we are seeing this horizontal line of marching ends
04:24through the center of the gradient is because the marching ends represent a threshold between the 50% least selected pixels
04:32and the 50% most selected pixels, so I can't hope to represent that entire gradient.
04:38But were you to switch back into the Quick Mask mode, you would see that the gradient is still intact, alright.
04:43So again entering and exiting the Quick Mask mode just like any conversion between a mask
04:48and a Selection Outline is a non-destructive transformation.
04:52You are not hurting the selection or the mask by going back and forth.
04:56Alright we are now ready to use this Selection Outline in order to modify the Layer Mask,
05:01so I want you to click on the Layer Mask thumbnail here inside the Layers pallet.
05:07And starting in the next exercise, we are going to blur the selection portion of the Layer Mask and we are going
05:14to apply the Levels Command in order to back off these edges,
05:18so we no longer see those dark fringes and we see nice soft transitions.
05:23Please stay tuned.
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Blurring the layer mask
00:00Alright I have been throwing a ton of masking and compositing techniques your way it's almost done though
00:06and it's all for a good cause.
00:07We are trying to achieve the most realistic composition possible.
00:12And we are going to do just that in this exercise we are going to modify the selected portion of the layer mask in order to ensure
00:21that we have nice soft transitions down here in the low focus portion
00:26of the hair detail while retaining nice sharp transitions up here in the high focus areas.
00:33Now you may recall we had just visited the Quick Mask mode and I am going to go ahead and press the Q key to reinsert ourselves
00:40into the Quick Mask mode here so that we are seeing the mask version of the selection outline and I had drawn a dark
00:47to light gradient here a black to white gradient inside the Quick Mask mode.
00:52Then when you press the Q key to escape that Quick Mask mode it converts it into a marching and style selection
00:57but we still have the soft transition at the top.
01:01Alright I want you to click on the Layer Mask thumbnail here inside the Layers palette.
01:06Let us now set about softening the bottom portion of this Layer Mask.
01:11For starters I want you to go to the Filter menu I want you to choose the Blur command
01:15and I want you to choose this guy right here Gaussian Blur.
01:18Now I have already taken the time to enter the correct setting the setting I want you to enter which is a radius value
01:23of 30 pixels so we are going to do an whole lot of softening and go ahead once you have entered a radius of 30 you don't have
01:31to say 30 point like I have on screen just 30 is fine then click OK in order to apply that modification and notice the difference.
01:39I am going to zoom in here a little bit.
01:41This is before we blurred that layer mask this is after and we have done a tremendous job of getting rid
01:48of those dark halos that edge fringing that we had a moment ago.
01:54But in its place we have somewhat I would say unnaturally soft edges because we can see this top
02:00of the desert this ridge here going into the translucent portion of the hair.
02:05Let's try to tighten that up just a little bit.
02:07We are not going to get to rid of all that translucency just a little bit of it by pressing Ctrl+L or Command+L
02:13on the Mac in order to bring up the level dialog box.
02:16And I am going to increase the black level here to 50 so I am saying anything with a brightness level a 50
02:22or darker inside the layer mask is going to go black.
02:26And that moves, notice that moves the edge inward a little bit so I will show you what's happening there.
02:32The more I drag the more we are moving that edge inward.
02:36And if I don't want to do that if I want to move it outward a little bit then I would drag the black slider triangle
02:41to the left instead I could also move the white triangle to the left in order to bolster that edge notice that.
02:49But I don't want to take it that far because that reintroduces the dark fringing that we had a moment ago.
02:55So I will just take this value down ever so slightly just 10 luminance levels to 245 so I have got 50 for black 245
03:04for white 1.0 for gamma I didn't change the gamma value and I clicked OK in order to accept that modification.
03:11So that takes care of the softening that I want to apply to the hair detail.
03:16There is one problem however you may notice in this composition I am going to go ahead and press Ctrl+D or Command+D
03:22on the Mac to deselect that region of the image.
03:26Isn't it peculiar that the hair at the top of the image is in high focus and in this large region of hair toward the bottom
03:32of the image is out of focus and then somehow the background is back in focus again?
03:38Cameras don't work that way.
03:40You can't have multiple levels of focus inside of an image.
03:44Now you can if you want to.
03:46I should say it's your art work you can do whatever the heck you want with it.
03:50You can violate any rule you like but if we are going for realism then this background also needs to be out of focus so I am going
03:57to click on the background layer at the bottom of the layer stack here then I am going to go up to the Filter menu.
04:03I am going to choose Blur and this time instead of choosing Gaussian Blur
04:06which is a relatively simple blur function I am going to choose this more elaborate blur function
04:11which stimulates the effect you get when you are actually shooting an image out of focus and it's called Lens Blur.
04:18Go ahead and choose that command now there is a ton of sliders I am not going
04:21to walk you through how this command works right now.
04:24You can set your iris shape to anything you want to I don't care what you said blade curvature and rotation to.
04:29Brightness should be 0 threshold should be 255 noise should be set to 0
04:34but the value I am really concerned about is this guy right here radius.
04:38I want you to set the radius to 30 and then once you have done that go ahead and click OK in order to accept that modification
04:46and we now have a blurry background combined with some blurry hair detail toward the bottom of this portrait shot
04:54and of course this high focus hair detail at the top of the shot.
04:58I am going to go and zoom in here so we can evaluate some of this information.
05:02Now we do have some nice soft edges toward the bottom of the hair a little bit
05:07of fringing going on in this region and this region too.
05:12But we have to choose our battles when we are compositing one image against a new background,
05:16not everything is going to go totally right especially when the images were shot under such different conditions.
05:22But now I am going to scroll toward the top so we can see the just absolute wonderfulness of these individual strands of hair
05:29and let's see what a difference this middle lightness layer makes.
05:34This is without the middle lightness layer this is with it.
05:38Can you see what a difference that makes?
05:40How integral that lightness layer is to the entire composition?
05:44Just absolutely amazing the power of masks in compositing here inside Photoshop.
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And that's just the beginning...
00:00Alright, let's go ahead and wrap things up here.
00:02I am going to press Ctrl- a couple of times to zoom out.
00:05Then, I am going to fill the screen with the image and tab away the palettes, so that we can focus on our completed composition.
00:13It is absolutely amazing what you can do with masks inside Photoshop, but it's a little bit overwhelming as well,
00:21especially if you are trying to take in the entire topic in a single chapter like this one here,
00:26which is why I have devoted an entire series to this topic.
00:30It's called Photoshop Channels and Masks, and it's available to you here at the Lynda.com Online Training Library totally free
00:38to those of you who are Lynda.com members or premium members.
00:43And I need you to understand as opposed to trying to cover all of Channels and Masks in a single-hour-plus-long chapter
00:49like this one, I devote more than 21 hours to the topic, that's how much information there is.
00:57It is amazing.
00:57So definitely, give it a try, what you've done with this series or what have you, go ahead and check it out,
01:03and I think you will find it very aluminating indeed.
01:07In the next chapter, we are going to see how you can sharpen the perceived focus of an image here inside Photoshop.
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11. Sharpening Focus
Edge-enhancement parlor tricks
00:00When an image is formed by the camera lens its focus is defined. The moment you press the shutter release, you accept that focus and
00:07store it as a permanent attribute of the photograph. If the photograph is slightly out of focus, it stays out of focus.
00:13No postprocessing solution can build more clearly defined edges than what the camera actually captured
00:20or fill in missing or murky detail.
00:22So how can I do a chapter on sharpening an image?
00:25By faking it.
00:26Well.
00:27I won't be faking it. I'll be completely sincere. You'll be faking it and with Photoshop's help.
00:32Although Photoshop can't reach back into your camera and adjust the lens element for a better shot, it can simulate the
00:39appearance of enhanced focus by comparing neighboring pixels and increasing the amount of contrast between those pixels
00:46that trace the already existing edges. Your brain thinks it perceives a differently focused image, but really it sees
00:53an exaggerated version of the focus that was already there.
00:56But so what if it's a contrast trick? Does that say anything less of Photoshop's sharpening capabilities?
01:02Not to my way of thinking. After all photography itself is a trick that simulates reality, very specifically geared to
01:09human eyes and brains.
01:10If Photoshop sharpening augments that trick, more power to it.
01:14I just want you to know what you're doing. After all, the magician who truly understands his bag of tricks is better
01:20equipped to perform magic and sharpening magic, or at the very least parlor trickery, is what this chapter is all about.
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The subterfuge of sharpness
00:01Let's start things off by opening the image called OrangeOnBlue.jpeg it's found inside the 11Sharpen folder
00:07and this image once again comes to us from photographer Andrea Gingrich.
00:11Wonderful thing that these photographers are willing to share their work with us helps us all out tremendously I think.
00:18Alright I am going to go ahead and press the F key in order to switch to the Maximize mode here so that we get rid
00:23of that weird little blue title bar here under Windows Vista and let's go ahead and check out this snake.
00:30I am going to zoom in on it so that we are viewing the animal at the 100% zoom level and notice that there is a certain softness
00:38to the focus of this image, it is by no means blurry because were the image blurry,
00:44there is just about nothing we could do in order to save it.
00:47Photoshop as we learned earlier when we took a look
00:51at Up Sampling using the image size command a few chapters back Photoshop is not capable
00:56of generating detail where no detail exists.
00:59Real focus is a function of the lens element of your camera so you have to lock that focus on in order to get sharpness.
01:09What Photoshop can do is exaggerate edge differences inside of the image to create the appearance of additional sharpness.
01:18So this image for example is ideally suited to sharpening inside of Photoshop and here's what I am going
01:25to do just to demonstrate how Sharpening works.
01:27I am going to go ahead and zoom in on this snake's eye like so, so I am Ctrl Spacebar dragging
01:32that would be Command Spacebar dragging on the Mac in order to zoom into the image.
01:37Let me just take it out a notch.
01:39I am looking at this eye at the 1200% zoom ratio now.
01:44And take a look at what's going on with the eye.
01:46We have sort of a darkish sliver on the outside edge of the eye.
01:52Then on one side we have got light blue background going on and on the other side
01:56of this dark sliver we have lighter red colors going on in the interior of the eye.
02:02Alright, let's see what Sharpening inside Photoshop will do.
02:06I will just go ahead and apply a Sharpening function here and we will learn what the Sharpening features are in the next exercise
02:13but for now I am just going to apply it magically and notice the difference.
02:17Photoshop just made that sliver darker and it made the eye slightly lighter
02:22and it made the background slightly lighter as well so this is before and this is after.
02:27So it's exaggerating the degree of differences between neighboring pixels and that means in addition to calling
02:35out real details inside of the image it also calls out digital noise.
02:40Notice the blue background here.
02:42Here's what it looked like before much smoother, here's what it looks like after much rougher.
02:47So the sharpen functions are also going to call out not only the good detail inside your image but the bad detail as well,
02:55the random detail like noise and film grain and so on.
02:59So now we know how Sharpening works.
03:01It's all about exaggerating differences between neighboring pixels.
03:06In the next exercise I will show you where the Sharpen functions are located and how you go about applying them to an image.
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The single-shot sharpness
00:00Alright, I am now zoomed into the 200% zoom ratio on this orange snake against a blue background
00:08that is found inside the orangeonblue.jpg file inside the 11 Sharpen folder.
00:13And the reason I am zoomed into 200% is so that we can see the results of some of the more subtle sharpen functions.
00:21Now all of Photoshop sharpening capabilities are located under the Filter menu and the Filter menu frankly is something
00:29of a hodgepodge as it turns out there are all kinds of commands, they run the gamut and they are organized into one submenu
00:37after another as you can see here just gobs and gobs of submenus.
00:41Now if there is a tie that binds some of the filters anyway, it's that many of them are edge detection functions,
00:48so they either exaggerate the degree of contrast between neighboring pixels or they downplay the degree of contrast
00:55or they merge pixels together, what have you, some sort of edge detection and edge manipulation is going on.
01:02And that's certainly true of the Sharpen functions right here.
01:06So you go midway down the Filter menu to the Sharpen command which brings up a submenu of 5 additional commands.
01:14Now the best of the 5 are these two at the bottom here, the ones that end in an ellipsis here the "..."
01:19meaning that the command is going to bring up a dialog box so that you can customize the behavior of the function.
01:26And these two commands are actually really great commands as it turns out which is why I have assigned them keyboard shortcuts
01:32with my D keys keyboard shortcuts if you have loaded those and you will get Shift+F5 for Unsharp Mask and Shift+F6
01:39for the newer Smart Sharpen function, this one was actually introduced in Photoshop CS2.
01:43The guys above them here sharpen, sharpen edges and sharpen more are single shot sharpeners
01:49as what I call them because they just apply immediately.
01:52You choose a command, it sharpens the image, you are done, they are non-intelligent commands,
01:56they don't analyze the existing brightness values, luminosity levels that kind of thing inside the image,
02:02the way for example the Auto Color and Auto Levels and Auto Contrast functions do.
02:08They are just these predefined algorithms that apply and they are done.
02:12So I will go ahead and show you what they look like and you can safely ignore them actually if you want to but just for the sake
02:17of complete coverage here, I will go ahead and choose the Sharpen function.
02:21Did you see there that is the effect of sharpening, this is before and this after,
02:26just a tiny little bit of additional sharpening going on and that's it.
02:31I am going to undo that command because I don't want to be heaping one sharpening function onto another.
02:37Now I am going to go up to the Filter menu, choose Sharpen again and this time I am going to choose Sharpen More which is
02:43about three times as much sharpening as it turns out, quite a bit more sharpen is going on inside the image that time around.
02:49Again I am going to undo the command and then finally I will show you Sharpen, Sharpen Edges.
02:55The idea here is that instead of just sharpening the degree of contrast between all neighboring pixels,
03:02it will sharpen only the most defined edges inside the image which apparently includes none of the edges because there is just
03:11about no difference between the before and after views.
03:14In fact, if you are seeing a difference at all then you are seeing more than I am.
03:18I am going to go ahead and undo that big old modification, so those are them.
03:22Those are the single shot sharpeners, you can purge all knowledge of them right now because we are never going to see them ever,
03:30ever, ever again in this training series or hopefully any other one.
03:33From now on in the next couple of exercise, we are going to focus on the Unsharp Mask command and then we will find our way
03:41to this guy right there Smart Sharpen coming right up.
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Unsharp Mask
00:01Let's take a look at the simpler and older of the two customizable sharpening features and that would be Unsharp Mask,
00:09so named because it actually uses a blur function that is masked
00:14by the existing edges inside the image in order to produce its sharpening effect.
00:20So let's go out to the Filter menu and then choose Sharpen and of course finally choose the Unsharp Mask command right here
00:27or if you have loaded D keys and you compress Shift+F5 in order to bring up the Unsharp Mask dialog box.
00:34Now, this dialog box is fairly indicative of the best of the filters in my opinion.
00:40It's got an in dialog box preview and a preview see effect in the larger image window as well.
00:46So you have a combination of two previews at your disposal in order to keep track of the image.
00:52What I tend to do is zoom into the 100% view size inside the larger image window and you can do
00:59that even when the dialog box is up on screen.
01:01You can go ahead and Ctrl-click or Command-click on the Mac in order to zoom in or Alt-click or Option-click on the Mac in order
01:08to zoom out and you can Spacebar+Drag the image round and you can take advantage of the other zoom options as well,
01:14Ctrl+ and -, that would be Command+ and - on the Mac.
01:18At any rate, I would basically keep the image zoomed into about 100% and then I will zoom out from the in dialog box preview here
01:25by clicking on this - button, so I see the image at the 50% view size.
01:30So I can keep track of it at two different zoom levels, which gives me a better opportunity to go ahead
01:36and gauge the sharpness that's been applied to the image.
01:40Alright, now down here, we have got three slider bars, and that's it, just three numerical values, that's all we have to deal with.
01:47It's a little bit tough to come to terms with these options right at first,
01:50but once you understand how they work, it's really easy to manipulate them.
01:54The amount value I think is fairly straightforward.
01:57The idea is that if you raise the amount, you are going to get more sharpening as you can see here inside
02:03of the larger image window, as well as inside the little dialog box preview.
02:08And if you lower that amount value, then you get less sharpening, pretty much that straightforward.
02:13I am going to go ahead and take this value up to 250%, which is about half of its maximum.
02:19The maximum is 500% so I guess it's actually exactly half of its maximum.
02:24Now, the radius value controls the thickness of the edges.
02:28I was telling you that Unsharp Mask works by creating softness around the mask edges and that softness manifests itself as Halos
02:38which can get pretty darn thick if you raise the radius value or they can stay nice and tight,
02:45nice and small if you lower that radius value.
02:48And I will show you more about what's going on with radius in the next exercise as it turns out.
02:53Then finally, you have the threshold value which allows you to eliminate some neighboring pixels from the sharpening equation.
03:01I am going to go ahead and zoom in even farther on this snake image here, onto its eye, so I am looking at both eyes actually
03:08at the 300% zoom ratio and notice the amount of digital noise that's being caught
03:14in the background here, in the blue background.
03:17Well, the idea behind threshold is you can try to get rid of some of that noise by going ahead and raising the threshold value.
03:26And so let's say I take this value up.
03:27Notice as I am raising the value, the noise is starting to go away in the background there.
03:32And when I take this value up to 8, which works pretty well for this image as it turns out,
03:36I am saying that any two neighboring pixels, if they are at least 8 luminance levels different
03:43from each other, then they will get sharpened.
03:45If they are less than 8 luminance levels different from each other, then they will not get sharpened.
03:50And you recall luminance levels are measured from 0 for black to 255 for white.
03:57So, a threshold value of 0 means that everybody gets sharpened because all the neighboring pixels are at least 0, that is none,
04:05luminance levels different from each other but as you raise that value, you start to rule out the neighboring pixels
04:12that have less differences and you just focus in on the neighboring pixels that have more differences.
04:18Now, you have to be careful with the threshold value.
04:20It works very nicely for this image here, especially when it's set to about 8, I find for this image.
04:26However, for some images, it's not going to work too well, you are going to get something of a pockmarking effect
04:31because it's an on-and-off proposition, either you are sharpening pixels
04:35or you are not sharpening pixels according to this threshold value.
04:38So keep the value low.
04:40I suggest you make sure that the threshold value never exceeds 10 levels, that would be sort of a rule of thumb.
04:47Sometimes you are going to violate that rule, but it's just good precaution.
04:50For low noise modern images that you would capture with a digital camera, a threshold value of 2
04:56or 3 is probably your best bet, so very small values there.
05:01Alright, so that's basically what's going on.
05:04The threshold value doesn't come into to play that often, most of the time you are focusing on amount and radius,
05:09and I am going to explore those options in more detail in the next exercise.
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Understanding the Radius value
00:00Okay so by now you probably have a pretty rough understanding of how these sliders work,
00:05the amount value controls how much sharpening you will apply from the Unsharp Mask dialog box.
00:12The threshold value, we are skipping one here the threshold allows you to avoid sharpening grain inside the image
00:19so you raise that value in order to skip the grain and focus in on the details.
00:25And then there is a radius value which allows you to determine the thickness of the edges.
00:31Of the three it's the trickiest to understand.
00:34So let's go ahead and cancel out of the dialog box for a moment in order to return to the original version of the snake
00:40and I am going to go ahead and make this darn navigator palette a little smaller here and switch over to the Channels Palette
00:48so that we can see our Red Green Blue channels inside of the image and bare in mind that Photoshop when it's working
00:56through the RGB image is actually sharpening each color channel by the exact same amount.
01:03So when you are operating on the RGB channel Photoshop is actually evaluating the red channel green channel
01:09and blue channels independently of each other and applying a passive Unsharp Mask to each of the three.
01:16Alright I want you to go ahead and switch to the red channel because of the three it has the highest degree of contrast.
01:21We have a very light snake against a very dark background here and I am going to go ahead and zoom out to the 50% zoom size
01:30so that we can see the entirety of the snake here and so with just the red channel selected just
01:35for demonstrational purposes here I am now going to go back to the Filter menu and once again choose Sharp and Unsharp Mask
01:43to display the Unsharp Mask dialog box here and I am going to go ahead and scroll over to the head
01:49of the snake but there is another way to do this.
01:51Notice that I am trying to scroll inside of the in dialog box preview.
01:55There is another way to make this happen.
01:57You can notice when you move your cursor outside the dialog box it appears as a little square.
02:02If you click on a location inside of the image then you center that point inside the in dialog box preview.
02:10I am going to go ahead and raise the amount value to 250 once again just so that we can easily see what's going on
02:16and now check this out I am going to raise the radius value and I am going to do it in whole number increments by pressing shift
02:22up arrow and notice what happens I keep pressing shift
02:25up arrow here watch the screen see how we are getting a thick black edge around the snake.
02:31And I will go ahead and take it up a little more quickly I am going to take this value eventually up to 30 pixels
02:38as you can see here so I have a radius of 30 and notice what that means.
02:42It means that we have a thick black edge going around the snake and outside of the snake
02:49and a thick white edge tracing the inside of the snake.
02:53The idea being that Photoshop is making the lighter edge the lighter side
02:57of the edge even lighter and the darker side of the edge even darker.
03:02And as a result it's creating halos with thick GUI blurry as it turns out halo according to the radius values
03:09so this actually turns out to be a Gaussian Blur halo for what it's worth and we will see the Gaussian Blur filter
03:17in the next chapter as it turns out but for now I just know that that's what's going on.
03:22It is the Blur function that's tracing around the image and it's masked by the image itself, hence Unsharp Mask.
03:30So that's what going on with the radius value I just want you to see it there.
03:34It is tracing black on one side on the dark side and white on the light side of the image.
03:39Again I am going to go ahead and cancel up but before I do I do want to show you that you have a preview checkbox here
03:44so that you can turn off the preview and then turn it back on in order to do it before
03:50and after out here in the larger image window.
03:53If you want to do a before and after inside this little in dialog box preview then click and hold the preview like so in order
04:01to see the before version and then release in order to see the after version.
04:05So it's just something else to bear in mind.
04:07Alright I am going to go ahead and cancel out of this dialog box.
04:10Now we have a sense of what's going on with that radius value thanks to our look at it inside of the high contrast red channel.
04:19I want you to go back to the RGB channel and let's actually see how we would actually sharpen this specific actual image
04:28in the next actual exercise.
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Gauging the best settings
00:00In this exercise I am going to show you how to figure out the perfect Unsharp Mask settings for a specific image.
00:08I have gone ahead and zoomed to the snake down to the 50% view signs here and I have filled the screen with the snake
00:14by Shift+Tabbing way my palette so we can focus in just on this creature hair.
00:19And I am going to the Filter menu and I am going to choose Sharpen and I am going
00:23to choose the Unsharp Mask Command as I have done so many times now.
00:27Brings up the Unsharp Mask dialog box but of course and I am going to click on the creature's head in order to scroll
00:33to the head inside of the, in-dialog box preview.
00:37And I am actually going to zoom out a couple of clicks inside the preview to see it at the 50% zoom ratio as well.
00:45Now here is how I suggest you use the controls inside the Unsharp Mask dialog box.
00:49First take the amount value up really high.
00:52Now I typically start with something in the 200% to 400% range, you can go all the way to 500
00:58if you want to, which tends to be a little bit of overkill.
01:00And you are not going to stick with this value because this would be straight on over-sharpening of the image,
01:07you are going to ruin your image if you apply this much sharpening.
01:10You are going to make it very difficult to edit in the future because you are going to have so much contrast
01:15between neighboring pixels, you are going to have brought out so much noise inside the image and so on.
01:20But a high value is useful for gauging the effect of the other values.
01:25So as I say, I am going to raise it to 400 in the case of this image, subtlety be darned and then I am going to tab
01:32down to the threshold value and I am going to take that value up to 8 luminance levels because we have already determined
01:39in advance that 8 luminance levels work well for this specific image.
01:44And now finally let's go back to the radius value.
01:47Now if were sending this image to screen, I am actually going to zoom in to a 100% inside the larger Image windows
01:55so that we can take in the snake at the 100% zoom ratio.
02:00If I were getting this image ready for screen display then I would want to keep the radius value very low.
02:06I might take it down to 0.5 pixels or even lower.
02:11You can go down to about 0.3 pixels before the effect starts dropping away.
02:16So something like 0.5 combined with a very high amount value will give you an effect that pops on screen.
02:24The problem is it's not going to show up very well in print and in order to demonstrate that I am going to zoom
02:29out even farther here inside the in-dialog box preview.
02:33Notice that I am now looking at the image at the 25% zoom ratio which more or less something like 25 or 50 is going
02:41to give you a rough sense of what the image is going to look like when it finally prints.
02:46So I will go ahead and click and hold on the image which takes away the preview, right and it shows me the before view
02:52and then I will release to see the after view.
02:54There is no difference going on.
02:56So it's a safe bet that this affect will drop away the sharpening affect that I have applied will drop away when I print the image.
03:04Now it's not necessary going to go completely away but you are not going
03:07to see it nearly as strongly as you see it on screen here.
03:11So compare that to the 100% preview out in the larger image window, this is before
03:17and this is after, it's a pretty easy affect to see.
03:21So what I am going to suggest, you do if you are going to print you need to take this radius value up to a higher level.
03:27And instead of going with 0.5 you are going to want to send this value to something along the lines
03:32of 4 times that much which would be about 2 pixels.
03:36Now that's just a rough approximation, you are going to want to modify your radius value to taste but something
03:42in the neighborhood of 2 might end up working up pretty well.
03:45Now check out the larger 100% image window preview and it looks
03:50like we have applied way too much sharpening, this is before and this is after.
03:54And certainly our amount value is way too high, we are going to have to tamper that.
03:58But it also looks like we have fairly thick GUI edges that don't really look all that sharp.
04:03Compare that to the in-dialog box, 25% preview if I click
04:07and hold there is the before view, if I release there is the after view.
04:10Now that looks pretty tactile, it's looks pretty sharp, it looks over sharpened.
04:14I am applying too much amount as I have mentioned before but it does look like a tactile pop-off the page effect.
04:20Something else I have to tell you about gauging your sharpness on screen only certain zoom levels are going to work for you.
04:27A 100% works great and anything larger than a 100% is useful as well because you are blowing up the pixels.
04:33But once you start dropping away pixels it's not such a good story.
04:37If I zoom out to the 66.7% zoom ratio that's a terrible zoom ratio.
04:42I am dropping pixels out, it's a nearest neighbor interpolation, remember nearest neighbor from our discussion
04:48of the Image Size command that means that some pixels are just getting dropped away.
04:54Photoshop is not taking the time to average neighboring pixels, alright so we get a very choppy screen display
05:01that is not indicative of how the image is actually going to look when you print it or export it or whatever you decide to do
05:07with the image, whereas if you zoom at another click here by pressing Ctrl minus
05:12to zoom it out to 50% that's a good zoom ratio.
05:15This is a Bicubic Interpolation, so Photoshop is going around and averaging neighboring pixels in order to figure
05:22out how it should show you the image on screen.
05:2633% is once again bad, 25% is good, 16.7% is bad, 12.5% is good-bad, good-bad, good,
05:35well you can't even see at it this point, but you get the idea.
05:37So every other click is bad.
05:40Basically you are good ones, alright our 12.5% that's good you are probably not going
05:45to be zoomed out farther than that on a regular basis.
05:4825% is good, 50% is good and a 100% and larger is good as well.
05:54Alright so that's why I have got 25% inside the dialog box and a 100% outside the dialog box.
06:00Let's now take this amount value down to something more reasonable and I am going to scale it
06:05down to 200% just as sort of a starting level.
06:09And now if you don't feel like that's high enough based on the previews that you are seeing on screen,
06:13you can press Shift up arrow in order to raise that value in 10% increments.
06:18If you feel like it's too high then you can press Shift down arrow to lower the value in 10% increments.
06:24Now you can also just press the Up and Down arrow keys without the Shift key in order to raise and lower the value
06:30in 1% increments, but 1% increments aren't really going to do with that much.
06:34So that's why I tend to work in 10% increments where amount is concerned.
06:38So I work with the Shift key with amount and I work with and without the Shift key for radius and I work totally
06:44without Shift key for our threshold, in case you are curious.
06:48Alright anyway I am going to take this value down to about a 160%, I think a radius of 2 pixels and a threshold
06:55of 8 works well for this image, I am going to go ahead and click OK in order to accept that effect.
07:00So this is the image before I apply the sharpening, this is the image after I applied the sharpening.
07:07We can customize the amount of sharpening we apply using Unsharp Mask.
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Sharpening the luminance data
00:01Here's the sharpened version of the orange on blue snake from the previous exercise.
00:06Now were you to inspect this image very carefully, you might start to notice that there are some color disparities showing
00:15up inside the image so in addition to sharpening the edge detail, the Unsharp Mask command has also brought
00:23out some color anomalies and they are very subtle as it turns out but they are evident inside this image but subtlety be darned.
00:32I figure I am going to show you when I am talking about more obviously inside of a totally different image here,
00:38so I would like you to switch this image, it's called barehead.jpeg,
00:43it's also available to you inside the Elevensharpen folder.
00:47Now this image I shot, I photographed this one, it's a bare head on a wall unfortunately dead animal I am afraid.
00:55Now if you check out its fur, I am going to go ahead and zoom in on the fur here.
01:00It looks like it's fairly uniformly sort of orange and warm, doesn't it?
01:05Turns out that there are some slight color variations going on and some rather cool shades going on inside of this fur as well
01:14and that's the kind of thing that the Unsharp Mask command and any sharpening functioning for that matter tends to exaggerate
01:21and I want to show you what I am talking about.
01:23So let's go up to the Filter menu and notice now that the first command at the top of the Filter menu is Unsharp Mask.
01:29We could repeat the last settings we applied by pressing Ctrl+F on Command+F on the Mac or if wanted to bring the dialog box back
01:39up on screen and apply different settings then you would press Ctrl+Alt+F or Command+Option+F.
01:45Let's go ahead and do that.
01:46I will go ahead and escape off the menu here and I would press Ctrl+Alt+F on my keyboard in order
01:52to bring up the Unsharp Mask dialog box once again.
01:56And I am going to apply some very exaggerated numbers here.
02:00I am going to zoom out from the barehead inside of the in dialog box preview and I am going to focus in on his eye here
02:07and I am going to take this amount value up to 500% and I am going to raise the radius value to 4
02:12and I am going to take the threshold value down to 0.
02:15Alright so these are some very exaggerated values but go ahead and check out what the barer looks like.
02:21I am zoomed in now to the 100% zoom ratio.
02:24Not only am I bringing out a lot of noise which one would expect given the high amount value and high radius values
02:31but I am also bringing out a lot of weird colors inside the bare and there is nothing special going on inside of this image.
02:38This is the way it is.
02:40I didn't prep this image to make it specifically behave this way.
02:43It just has this quality about it and what's happening is
02:47that Photoshop is exaggerating color problems that were already inherent inside the image.
02:53They were just so subtle that we couldn't see him but now that we have sharpened the image we really can't see the problems.
02:59So alright, I am going to go ahead and click OK in order to apply those exaggerated settings.
03:05What's happening here is that Photoshop is going through and sharpening the red channel, the green channel
03:11and the blue channel independently of each other.
03:13Check out that blue channel.
03:15What a mess?
03:16Now I photographed this image using a midrange camera, so not a really super deluxe model
03:22and mid-range cameras often hide a bunch of garbage inside the blue channel and that's what's happened to this image.
03:29So this is the before version of the blue channel, still really bad and this is the after version,
03:34thanks to the Unsharp Mask command and thanks to the horrible mess of this blue channel.
03:39We are having a lot of color mis-registration going on in the composite RGB image
03:44and as a result we are seeing blue and purple up here inside of the hair.
03:49Alright I am going to zoom back out because we can see it clearly from pretty far away here.
03:54Alright I am going to show you two fixes for this effect.
03:57I am going to undo the Unsharp Mask command.
03:59First I will show you a very popular technique for avoiding color sharpening and strictly sharpening the luminance levels inside
04:08of an image and then I will show you what I think is a better and certainly an easier way to work.
04:13Alright so here's the common technique, starting with an RGB image go up to the Image menu,
04:19choose mode and switch to L-A-B color or LAB color if you prefer.
04:25And that divides the colors inside of an image into 3 different channels,
04:30lightness which is all the luminance levels then we have got A and B. Now they don't look
04:37like much but there are different color variations.
04:39Basically B is showing you your temperature variations between blue and yellow and A is showing you your tenth variations
04:47between green and magenta and we will look at temperature and tend to more detail when we take a look at Camera but for now
04:55if you want to see what their contributions are you can just turn on like A and lightness at the same time and then you can see
05:02that A is contributing the greens and magentas.
05:05I will turn off A and I will turn on B and you can see that B is contributing the yellows and blues.
05:11Alright, doesn't really matter because always care about is lightness, so what I want you to do is this, starting in the LAB,
05:18the composite LAB image, click on the lightness channel here inside the Channels Palette and then click the eyeball in front
05:25of the LAB image so that you are seeing all the channels but you are only modifying the lightness channel.
05:30Now go to the Filter menu and reapply the Unsharp Mask command.
05:34You don't have to press Ctrl+Alt+F or Command+Option+F this time.
05:37You can just choose the command or press Ctrl+F and notice what happens.
05:40This time the exact same settings and amount of value 500%, a radius of 4 and a threshold of 0
05:47and we are not exaggerating the color disparities at all.
05:51We are only focused in on the luminous levels inside the image.
05:55Alright, so that's one way to work.
05:57It's a good way to work.
05:58There is nothing wrong with it except it's kind of a multistep operation and in that regard it's a little bit inconvenient.
06:04My preferred way to work is not only a little more straightforward and involves fewer steps
06:09but also it provides a little more flexibility as it turns out.
06:12So I am going back-step I am going to press Ctrl+Alt+Z, Ctrl+Alt+Z a couple of times there to restore the RGB version
06:19of my image that would be Command+Option+Z twice on the Macintosh side of things.
06:24Now here I am back in the RGB image.
06:26I am going to reapply the filter once again by just choosing the Unsharp Mask command from the Filter menu.
06:31It's going to look right and it's going to look horrible.
06:34Now go to the Edit menu and choose Fade Unsharp Mask.
06:38Brings up the Fade dialog box which allows you to merge the after version,
06:42the Unsharp Mask version of the image with the original version of the image.
06:46Now I am going to start things off by modifying the mode setting here.
06:51I am going to click on the word Normal and notice these guys down here Hue Saturation Color and Luminosity.
06:57Now as we have seen in the past color is made up of Hue and Saturation working together.
07:03Where I to apply my modifications just to the color, I would just bring out these color anomalies
07:09and I would not affect the luminance levels at all.
07:12The opposite of color is luminosity right here, if I choose it I will only affect the luminance levels
07:18and I won't affect the color at all and that's what I want.
07:21So go ahead and choose luminosity, notice what it does, those colors fade away.
07:25We get the original colors inside the bare.
07:28We apply the Unsharp Mask command just to the luminance levels and here's where I say thanks for more flexible.
07:34Now that I have seen that luminosity takes care of my problems I can back off my affect.
07:39I know I went way too far with it, right, I didn't want an amount value of 500% and a radius of 4, that's ridiculous.
07:46So I will go ahead and tamper my affect by reducing the opacity value.
07:51I can apply both operations from one dialog box with convenience and I didn't have
07:56to go onto the LAB mode so it's totally awesome.
07:59I will click OK in order to accept the affect.
08:02Now I am going to go ahead and show you before and after version of my sharpening.
08:05I will press the F12 key to load the original image, the one that was saved to disk and then I would press Ctrl+Z or Command+Z
08:13in order to show you the sharpened version, thanks to the Unsharp Mask filter and the Fade command set
08:19to the luminosity blend of mode and a lowered opacity value.
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USM vs. Smart Sharpen
00:00We now move from a topic of Unsharp Mask to the topic of Smart Sharpen, the more powerful, more capable,
00:08and more complicated as it turns out Smart Sharpen filter.
00:12It does almost everything that Unsharp Mask does plus a whole lot more.
00:17So I am going to demonstrate how it functions by comparison to the Unsharp Mask filter and I am also going
00:24to show you the three primary settings in how they compare to each other using this illustration right here,
00:31which is called bigbrushstrokes.bsd it's included inside of the 11 Sharpen folder of course and it features four versions,
00:40just four identical versions of this brushstroke what I am calling a big brushstroke here, it's really this big thick sort
00:46of dark area with some light circles inside of it.
00:50And this big dark area here helps to see very distinct edges inside of the image
00:56as well as little edges represented by the texture.
01:00So, that will help us to get a sense of what's going on with this new filter here
01:06that was introduced by the way inside Photoshop CS2.
01:08I am going to go ahead and reduce my pallets to icons over here.
01:14So this is the Layers pallet, I am going to go ahead and click on it to bring it up and I just want you to see that each one
01:19of these identical images is relegated to its own layer.
01:23So we have got Unsharp Mask in the upper left corner, Gaussian Blur as we will see that's one
01:28of the Smart Sharpen settings over here in the upper right corner.
01:31Then we got Lens Blur another Smart Sharpen setting down in the lower left corner and Mo-Blur, yet, another Smart Sharpen setting
01:38down in the lower right corner, just so you have a sense of what's going on here.
01:41So make sure wherever your Layers pallet is, make sure that USM shot for Unsharp Mask of course is highlighted,
01:50so that we are working on the upper left image, then I want you to go the Filter menu
01:55and you will see that Unsharp Mask is right there at the top.
01:58So what I recommended you do at this point is go ahead and click and hold on that mouse button, so the menu doesn't go away.
02:04Then press and hold on the Alt key or the Option key on the Mac and then release the mouse button
02:09and up will spring the Unsharp Mask dialog box.
02:12Here's the settings I want you to apply, go ahead and change the amount value to 200% and then change the radius value
02:19to 20 pixels, a big heaping helping of Unsharp Mask here, it might as well drag the preview
02:25into the dialog box, so we can see what's going on.
02:28Finally, leave the threshold set to zero levels, because there is nothing analogous
02:33to the threshold option inside the Smart Sharpen dialog box.
02:36So if we end up messing with it, it will ruin our comparison, so leave it set to zero.
02:41If it's set to something else, set it to zero by all means and then click on the OK button in order to apply that filter.
02:47Alright, now let's go over to the Layers pallet once again and click on Gaussian Blur this time around and then I am going
02:55to hide the Layers pallet by pressing the F7 key again.
02:57Now, the upper right hand image here is highlighted and just in case you are thinking like you only have two
03:04of these brushstrokes on screen, what's the deal, the other ones are down here; they are there, alright anyway.
03:08So the upper right layer is now active, I am going to go up to the Filter menu, I am going to choose Sharpen and I am going
03:15to choose Smart Sharpen, you can also press Shift+F6 if you loaded D keys.
03:21I went ahead and gave you that keyboard shortcut because this is a sensational command that you are going to want to use
03:25on a regular basis and it's fairly hard to get to because of the submenu system here.
03:30And also the fact that there are still different submenus that start with an "S" that always throws me off, I don't know,
03:35maybe I am challenged, but anyway I am going to go ahead and choose the Smart Sharpen function.
03:40Now, you will immediately notice among other things that it's more gargantuan or maybe you won't, you know on a regular screen,
03:47it doesn't look this massive, but I am recording a 1024x768 and therefore this dialog box takes up almost my entire screen.
03:56So we are just going to have the focus on the in-dialog box preview here, which works just like it does,
04:01it's just more massive, but it work just like it does inside the Unsharp Mask dialog box.
04:05Alright, let's replicate those same settings that we saw before.
04:08First of all make sure that basic is turned on, don't worry about the default settings, you should see the default settings
04:14by the way, but don't worry about what the settings option is set to.
04:18We do need to go ahead and enter an amount value of 200% and a radius value of 20 pixels,
04:23so that we are matching the last settings, we applied inside Unsharp Mask.
04:27Also make sure that Remove is set to Gaussian Blur meaning that Photoshop is going to try to remove Gaussian Blur from the image
04:35and it does that actually by applying Gaussian Blur.
04:38I know that it just doesn't make any sense sometimes, but it's masking just in the same way the Unsharp Mask Command works,
04:44it's masking a Gaussian Blur haloes, with dark halo on one side and light halo on the other side.
04:50And More Accurate is turned off, make sure that one is off alright, so 200%,
04:5520 Gaussian Blur that's it, then go ahead and click OK.
04:59And you might be struck by the amazing similarity between these two images.
05:03Now, I told you did I not, that Smart Sharpen it's very more complicated and it's very more powerful
05:08than the Unsharp Mask command and it's true I did not lie, I wouldn't do that to you.
05:12It's all true, the reason we are seeing very similar images and actually they are not very similar,
05:18they are pixel for pixel identical, it's because first of all we enter the same settings and secondly, we set the Remove function
05:26to Gaussian Blur that means that that is exactly what the Unsharp Mask command does.
05:31So basically, what I am trying to show you is Smart Sharpen does everything that Unsharp Mask done, plus much more.
05:37Now, that one thing it doesn't do, it doesn't have anything that's analogous to that Threshold option
05:42and that's actually more or less a good thing as we will find out,
05:45because the Threshold setting is an on-off proposition, it's not really all that terribly useful.
05:50What Smart Sharpen is more useful and more intelligent once we start investigating the other settings,
05:56as we will do in the very next exercise.
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Smart Sharpen's Remove settings
00:01I am still working inside the bigbrushstrokes.psd image that you will find inside the 11 sharpen folder.
00:07And you may recall in the previous exercise, I went ahead and applied the Unsharp Mask filter with an amount value of 200%
00:14and a radius value of 20 pixels to this upper-left hand brush strokes image.
00:20We just can't see the bottom to brush stroke images right now.
00:25And then, I turned around and applied the Smart Sharpen filter using the same amount and radius values with a remove settings
00:32of Gaussian Blur to this upper-right hand version of the brush strokes image, and we discovered that the two,
00:39our pixel for pixel identical, the two effects exactly match each other.
00:43So, what's the big deal with the Smart Sharpen function?
00:46Well, it offers a lot more options including two other remove settings.
00:51Right now, we have remove set to Gaussian Blur but we can also set it to Lens Blur
00:56and to Motion Blur as well, and we should check that out.
01:00But first, I want to show you what's going on with my image and you should have an open on-screen if you have got access to it.
01:06Notice that there are these other two brush strokes down here that have not been modified
01:12and I call these guys Brush Strokes even though they are not really brush strokes,
01:15but they are thick lines that provide us with some edges here.
01:19Notice that I have exactly aligned a size of my window so I can pop back up and down between these brush strokes so that
01:26when I pop up and down, they will exactly align with each other.
01:29And I am going to do that popping using the Home and End of keys.
01:34The Home key takes you to the upper-left corner of an image and the End key, and I am talking about those keys
01:40on the right-hand side of your keyboard, the End key takes you to the lower right hand corner of your image as it turns out.
01:47And you may say hey, Deke, why didn't you mention those keyboard shortcuts way back in the navigation section?
01:53Because you weren't ready for them.
01:55Actually, that's a lie, I forgot.
01:58But, nevertheless, you weren't ready for them, now you are.
02:02Anyway, I have got to press the Home key again so we can see those, just see how they exactly align with each other.
02:07That's going to come in handy in just a moment.
02:09Now, I am going to press End in order to see the bottom two images.
02:12And yours may not exactly align, this is totally a function of having meticulously size
02:17of this window so this little trick is going to work.
02:20Alright, anyway, I am going to press the F7 key to bring up my Layers palette here and I am going to click on the Lens Blur item
02:26which selects the bottom up left hand image, and I will go ahead and press the F7 key to make that go away again
02:33and then I am going to press, because the last filter I chose was the Smart Sharpen filter, I am going to go ahead
02:40and press Ctrl+Alt+F or Command+Option+F on the Mac in order to bring back
02:44up the Smart Sharpen dialog box, complete with the last settings I applied.
02:48And now, I am going to change the remove setting from Gaussian Blur to Lens Blur, and I invite you to do the same thing.
02:55Now, the idea here is Lens Blur is going to give us a different style of halo,
03:01did you see that, it's pretty different than Gaussian Blur.
03:03The Gaussian Blur halo is soft and very drifty, pretty big as it turns out, fills out a big area of radius.
03:11But the Lens Blur halo meanwhile is tighter as it turns out, it's more selective and it's designed to account better for images
03:20that have a little softness that were sharp with digital cameras.
03:24So Gaussian Blur is a better choice if you have down sampled an image or if there is some softness associated with the scanner,
03:32so in other words, you scanned an image and it's a little soft
03:35because of your scanner hardware as opposed to the original image itself.
03:40And Gaussian Blur is a pretty good setting, but Lens Blur is much better where digital photographs are concerned
03:45and where sharp film scans are concerned as well.
03:49Anyway, I am going to go ahead and click on OK in order to accept that modification.
03:53Now, let's take advantage of that Home/End trick I was showing you.
03:57This is the remove Gaussian Blur version of the image.
04:00It's actually the Unsharp Mask version but they are exactly the same.
04:04So it severs its purpose of comparison here.
04:06And I got to it by pressing the Home key of course.
04:08And if I press the End key, we will see the Lens Blur version.
04:11So this is Gaussian Blur, this is Lens Blur, this is the loosey-goosey Gaussian Blur here, very distributed.
04:19This is the much tighter, more focused if you will Lens Blur.
04:23Alright, now, let's check out the final option.
04:26I am going to press the F7 key to bring out the Layers palette once again.
04:29Let's switch over to MO Blur, short for Motion Blur.
04:32Press F7 to make that palette go away, and I am going to press Ctrl+Alt+F in order to bring up the Smart Sharpen dialog box.
04:40Move that guy into the preview area so I can see what I am doing.
04:43Now, I am going to choose Motion Blur, and you will see a big difference this time.
04:47Notice that this is a directional haloing effect that we have right now and you can specify the angle if you want to.
04:55So for example, I could go ahead and raise that angle value to set it to let's say 45 degrees,
05:01so that we just have a nice diagonal halo going on here.
05:05And so you can see we have got instead of tracing all the way around the circles for example with the dark halo
05:11and all the way inside with a light halo, we have basically what look like drop shadows, so we have got a dark drop shadow
05:18in one direction and the other direction as well inside the dark area of the image and inside the light area,
05:24we have a directional glow going on right there and right there as well.
05:30So, we get yet a tighter effect you will notice than we got with the Lens Blur and it's a directional effect as well,
05:38and it's designed for situations where you encounter camera shake essentially.
05:42If you have got either a movement in your image or you move the camera, then you can use Motion Blur to account
05:48for that movement, and I will go ahead and click OK in order to accept the modification.
05:52You can of course compare these two guys side by side and I will go ahead and compare with the Home and End key,
05:59so I will compare this Motion Blur setting to the Gaussian Blur.
06:02This is Gaussian Blur right there and this is Motion Blur right there.
06:06Alright, so you can investigate more to your heart's content using this image
06:10if you enjoy this sort of analytical approach to your filters.
06:13If not, if you prefer to see how the darn filter actually functions and how you use it
06:18on a regular basis, then join me in the next exercise.
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High-resolution sharpening
00:00Now let's see how we might use the Smart Sharpen command in order to sharpen a high-resolution image. This is a very large image,
00:09as it turns out, from photographer Kateryna Govorushchenko.
00:13A beautiful image. She goes by the handle incidentally, of iconogenic at iStockphoto.com. iconogenic is also the name of her website.
00:22And if you care learn more about any of these wonderfully
00:26generous photographers, you can always go to the File Info command
00:30under the File menu.
00:31And this image is indeed a high-resolution image. Notice the dock value of 12.7 MB, so at 267 PPI,
00:40this image is more than 12 inches tall.
00:42So it's something of a real world image, if you will and we are going to get a real world effect out of it using the Smart Sharpen filter.
00:50I'll press the F key a couple of times in order to enter the Full Screen with Menu Bar mode which allows me
00:57to scroll the image off screen like this.
01:00So that I can keep an eye on it while the massive Smart Sharpen dialog box is up on screen.
01:05You will know under the Filter menu that the Smart Sharpen command was last filter I chose,
01:10therefore I'll press Control+Alt+F or Command+Option+F on the Mac
01:12in order to bring up the Smart Sharpen dialog box.
01:16I should tell you, if you didn't notice, that I'm viewing the image inside the image window, that is to say,
01:21at the 25% zoom ratio. So it's a good zoom ratio and I can get a real sense of how all my sharpening's
01:29going to affect that image.
01:30Meanwhile I'm seeing the image magnified to 100% here inside the dialog box. I'm seeing a portion of her cheek though,
01:36so I'll click on her eye in order to re-center that preview.
01:41And this is the opposite way of the way I was telling you I usually work where I go and zoom out on the in dialog box preview
01:47and zoom into the one outside.
01:49But in my case, I have about the same amount of room inside the dialog box and outside the dialog box.
01:55So I figure either ways just fine.
01:57Your screen's going to be of course much more generous to you, I think.
02:01Anyway let's go ahead and switch the Remove setting to Lens Blur. No real sense and even looking at Gaussian Blur.
02:06We've already seen what Gaussian Blur does because we spent a long time in the Unsharp Mask dialog box and
02:12Unsharp Mask only removes Gaussian Blur.
02:14So let's switch to the more powerful, more capable Lens Blur filter, at least more capable where digital photographs
02:21like this one are concerned.
02:22And currently I have the Radius value quite elevated as you may recall. Now sometimes an elevated Radius value's actually
02:29useful on a day-to-day basis. For sample if I were to take the Amount value down
02:34to about 50% let's say and then I'll elevate the Radius value to 50 pixels. So a low Amount
02:40combined with a high Radius ends up producing a high contrast effect, an elevated contrast effect notice that.
02:47So this is before.
02:49And this is after, inside the dialog box, and if you'll keep an eye outside the dialog box now,
02:56I'll show you before and an after there.
02:57So a low Amount combined with a high Radius, great for elevating the contrast. That's not what I want to do however in this case,
03:04so I'm going to go and take the Radius value way down.
03:07To 0.5 pixels and I'll take the Amount value up to its maximum 500%.
03:13And notice now that we get an extremely subtle effect. It's almost not any good because not only is the Smart Sharpen filter
03:22tracing the real edges inside of the image.
03:24But it's also tracing the artificial edges,
03:27whether they come from JPEG compression artifacts, which actually isn't really the problem inside of this image.
03:33This is a JPEG image.
03:35but it's compression is very, very light. What we're actually seeing is the demosaic pattern that is a function
03:43of bringing an image in from a digital camera and if you want to learn more about demosaicing,
03:48you can check out my Photoshop Mastering Camera RAW series
03:52in which I go into a good deal of detail about that.
03:55Anyway now at this point, let's start raising that Radius value. Since it's not really doing us any good this low, let's take it up.
04:01Add about one pixel when you're working with the Smart Sharpen function. One pixel of Radius is
04:08that super, snappy sharp Radius that we were seeing at a lower Raduis value inside the Smart Sharpen dialog box.
04:15So if you're doing screen work, I recommend something around one pixel. In fact, I would suggest about one pixel
04:21of Radius for every 100 pixels of resolution.
04:25So that means that we're looking at something along the lines of 100 PPI image on screen so we're settling
04:32for about one pixel of Radius here. I'm going to continue to take this value up actually. I'll go Shift+Up arrow, Shift+Up arrow
04:39Shift+Up arrow and about at four pixels- even though I'll be printing this image at 267 to 300 PPI,
04:47something in that range- I like a Radius of four pixels where this image is concerned. So that one pixel of Radius for
04:52every 100 pixels a resolution, that's just a ballpark figure,
04:55and I expect you to vary from it at will, but it's just an FYI in case you want it.
05:02Anyway, I think this image looks really super sharp in the background here at the 25% view size,
05:07which represents more less how it's going to print,
05:10and it also looks nice and sharp without looking too gooey here at the 100% view size.
05:15Now I'll go and take the Amount value down. It's way too darn high so let's go ahead and actually instead of pressing Shift+Down arrow,
05:23let's Shift+scrub on the Amount value here to go up and down in 10% increments and add about 250%. I think it starts looking good.
05:32Note when you're doing then Shift+scrubbing, you've got to release the mouse button
05:36in order to update the preview properly.
05:39Alright, so it's not a live update, which is too bad. I wish it was but anyway we'll take it to 250%.
05:44I think that'll look awfully darn good.
05:47250% combined with a Radius of four pixels looks awesome for this image.
05:52And notice that I'm leaving More Accurate turned off. Why am I leaving it turned off?
05:58Well, I'm going to tell you that whole story
06:01in the next exercise.
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Leave More Accurate off!
00:00Alright as promised in the previous exercise I am going to show you how the more accurate checkbox works and notice if you hover
00:07over it you get this little tip that says toggle to produce more accurate sharpening effect,
00:11which isn't very helpful because it's just repeating what we are already seeing here more accurate.
00:16And it implies that we should go ahead and select it, after all who wants a less accurate sharpening effect?
00:22Nobody. Well as it turns that's not really what this checkbox does.
00:26It does a double sharpening, sort of a double scrub sharpening inside the image.
00:30Go ahead and turn it on and you will see what I am talking about.
00:33Did you see that second pass of sharpening going on there, so it's doing an ultra-fine sharpening
00:39of the very, very tiny details inside the image.
00:42You might think of it as being almost the opposite of the threshold function so where the threshold function allows you
00:49to rule out microscopic edges inside of an image more accurate goes through
00:54and exaggerates the microscopic edges inside the image, which is probably not what you want to do for a portrait shot.
01:02Now this woman, this model is very fortunate in that she is almost perfect in terms
01:07of her skin and her makeup and her teeth and so on.
01:12Check out this tooth in fact.
01:14Don't think it would kill you.
01:16She still has little sort of these fine hairs on her mouth and these fine hairs coming off of her nose
01:22and I say she is a very fortunate person because here I am inspecting her
01:26on this microscopic level and she is still holding up pretty well.
01:30It's unlikely that the subjects of your portraiture are going to hold up nearly as well,
01:34especially if they are just plain old ordinary people as opposed to models.
01:39And this is a very unkind option to apply to them.
01:43I am here to tell you.
01:44I know portrait photographers who won't even sharpen their shots, they won't apply Smart Sharpen or Unsharp Mask
01:49to anything they photograph instead they will start blurring them.
01:52Now we will talk about that in the next chapter but for now just be kind,
01:56turn this checkbox off when you are working with portrait shots.
02:00In the next exercise I will show you an instance in which this is actually a useful function.
02:06Alright, but not where portraitd are concerned so let's leave it off, amount of 250, radius of 4.0 pixels this is wonderful.
02:13I am going to go ahead and click on the OK button in order to apply the effect and this is an example
02:19of high resolution sharpening with more accurate turned off here as applied with a smart sharpen filter.
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Turn More Accurate on
00:01Now, I was telling you in the previous exercise that you want to leave
00:03that more accurate checkbox inside the Smart Sharpen dialog box, you want to leave it turned off when you're sharpening portraits.
00:11That's my advice anyway unless you have just a model of perfection and you want to Alt sharpen that person
00:17because not only are you going to exaggerate pores and nasty details in the flash and all that jazz,
00:23but you are also going to exaggerate the digital noise that's associated with the photo.
00:27When would you want to use more accurate, when would you want to turn it on?
00:30Well, anytime that you want to do some micro sharpening like in this still life for example, I might want to sharpen the fabric
00:39in this t-shirt, this is a stretched t-shirt in the background because I shot this image at a cabin for reasons
00:45that will become evident in just a moment or maybe I want to sharpen the wood grain inside of these little scrabble tiles.
00:51And this is a very low noise photo that I shot as well so it's going to hold up when we apply the more accurate option to it.
00:58Now, the reason I shot this image was because I lost a game of scrabble and I was just convinced that this game is messed
01:05up because I was being a sore loser of course, but it is messed up.
01:08Let's see how we might go ahead and sharpen this image, shall we?
01:12Alright, so go ahead and press Ctrl+Alt+F or Command+Option+F to redisplay the Smart Sharpen dialog box assuming
01:19that it was the last command you applied from the Filter menu.
01:21And I still have my same amount value and radius values here from the previous exercise.
01:27I am just going to go ahead and turn more accurate on.
01:29Of course, I am removing Lens Blur by the way, and you can see, did you see that high-level tracing
01:35of the t-shirt fabric and of the wood grain inside of the tiles?
01:39Now, that's way too much so I am going to take these values down.
01:41First of all, I am going to take that radius value down a notch by pressing Shift+Down arrow to get it down to 3 pixels,
01:47which I think is more reasonable for this image.
01:49And I am going to take that amount value way down here.
01:52Let's take it down even further.
01:54And about 100% I think is going to work well for this image.
01:57So this is before and this is after, so quite a bit of sharpening getting applied.
02:02Thanks to the more accurate checkbox.
02:04And just to see the difference between having this on and off, I will turn it off, much more subtle effect.
02:09Now, let's do it before and after.
02:10This is before, this is after, barely any modification happening at all,
02:14but when I turn more accurate on, we can see a big difference.
02:18And once again, it's going through and sharpening these individual threads in the t-shirt and these individual bits
02:25of wood grain inside of the tile and also doing a very nice job of sharpening these tiny little details
02:31such as the horrible scores that are associated with this letter.
02:35So for this image, more accurate turns out to work very, very well because we want this microscopic level of sharpening.
02:43Go ahead and click OK in order to accept the effects.
02:45Well, now, we are looking at the image at 50% zoom ratio.
02:48Here is before and here is after.
02:51This time, thanks to turning the more accurate checkbox on inside the Smart Sharpen dialog box.
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The Advanced options
00:00Before we look at the third remove setting which is Motion Blur I want to introduce you
00:05to the advanced settings inside of the Smart Sharpen dialog box.
00:09To that end go ahead and open this image it's called notrespassing.jpeg.
00:14This is an image that I shot.
00:15It's a low resolution image it's kind of a cruddy image as well.
00:19And these advanced settings are useful for cruddy images as it turns out this image is so cruddy that's it's got a little
00:26of bird poop on the top of this on the top of this pole here, which I knew you would want to stare at for the entire exercise.
00:35Actually I am going to move it up so I will make this image a little more discreet, cover it up buddy alright so now I am going
00:41to press Ctrl+Alt+F or Command+Option+F on the Mac in order to once again visit the Smart Sharpen dialog box here
00:49and these are the last settings I applied in the amount value of a 100% and a radius value of 3.0 pixels.
00:54We are going to stick with remove set to Lens Blur but we are going
00:58to change these other values a little bit specifically I am going to take the amount value up to 400%
01:04so that we are exaggerating the amount value when we can really see what's going on inside of this image.
01:09And now I am going to move it down a little bit not that far down,
01:12no little farther up there so we can still see the fly though.
01:15It's a little fly sitting here on top of this sign.
01:18Now notice that we are clipping some highlights and shadows.
01:22One of the effects of exaggerating the edge contrast is that you will on occasion blur your highlights and clip your shadows
01:32but not in super big regions the way you can with a Levels command for example, let's say, rather you are going to just sort
01:39of blow these little edge pixels which isn't as big a deal but it might not be the effect that you are looking for.
01:45So this is before notice that the edge was much more tampered in this area near the fly and this is after.
01:52So let's say you want to turn down the highlights and shadows well you would take advantage
01:56of the advanced options right here go ahead and click on this Advance radio button.
02:00And notice now you have got tabs you didn't have tabs before check that out now you have got tabs one
02:06that includes Sharpen all the sharpen controls that we have already looked at and the others are shadow and highlight.
02:11Now I am going to go ahead and turn More Accurate off for this image.
02:15We certainly don't want More Accurate turned on if anything we want for this image we want less accurate,
02:21fewer flies, less bird poop those kinds of controls.
02:24Anyway 400% and a 3.0 radius will work for us.
02:27Remove set to Lens Blur, now let's start by checking out highlights since it's most obvious
02:32that we are blowing highlights inside of this image.
02:35Now this three values here the bottom two don't do anything until you adjust the fade amounts, so let's go ahead
02:40and crank the fade amount all the way up to a 100% and notice, did you see that we just faded out those highlights right there.
02:47And if you want to fade more highlights if you want to include more highlights into the highlights grouping there then go ahead
02:53and raise the tonal width value if you want to include fewer luminance levels
02:58in the highlight equation then reduce the tonal width value so in other words if you raise this all the way
03:03up to a 100% this is just like a tonal width setting inside of the shadow highlight dialog box, remember that way back when so
03:10in other words the idea is that we are starting with white as our absolute highlight and then tapering off over the course
03:16of the entire brightness range when we set this to a 100%.
03:20If you don't want this shadows to be effected at all not even little bit then back off this option here.
03:26I am going to go ahead and take it fairly high so we can include a few midtones as well
03:30so I will take the tonal width value up to 75%.
03:33The radius value allows you to distribute the effect if you need to
03:36but in reality it barely does anything it has very little effect in the way of a visible effect inside of your image.
03:44I am going to go ahead and take it up to 10 pixels just so that radius value is bigger than the radius value
03:50that we have assigned for the sharpen effect, just so that we are not going to see edges inside of edges there.
03:56It's very unlikely we would by I am just running a precaution and then I would go ahead and take that fade value
04:02down to something that makes a little more sense.
04:04And I am just sort of going to keep an eye on my preview in order to gauge how much fading I really want
04:10and then about 35% I think it looks pretty good so this is the unsharpened version of the image
04:16and this is the sharpened version of the image without any blown highlights thanks to these values right here and working
04:22on this same rational I figure I have probably got some clip shadows inside this hideous little photograph here so I might
04:29as well apply the same settings 35, 75, 10 so let's go ahead and enter the same values of 35% 75 tonal width and of course 10
04:37for the radius value just to keep things moderately distributed there.
04:42And this actually looks pretty good now.
04:43This is a before version of the shot and this is an after version and you see how much we have reined
04:48in the sharpening effect even though we still have this relatively large amount value actually I would say not even
04:55relatively this is just a large amount value but because we have tampered the shadows
05:00and highlights we backed off the effect considerably.
05:04Now there is one more option inside this dialog box that I want to show you the fact that you can save out settings
05:10and it sufficiently bizarre that I am going to explain how you work this option in the next exercise.
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Saving Smart Sharpen settings
00:00Alright so we spend a fair amount of time adjusting our settings here inside of the Smart Sharpen dialog box coming
00:08up with Customs Sharpen settings and Custom Shadow and Highlight settings as well.
00:13And note if you switch back to basic at this point, watch the preview, it didn't change it all,
00:18your Customize Shadow and Highlight Settings remain in force.
00:23So it's very easy to kind of mess up those settings for later use, you know you don't always want
00:28to be tampering those Highlights and Shadows, do you.
00:31And if you go ahead and switch back to basic at this point and then use the Filter forever from this point on,
00:37you are going to have messed up those shadows and highlight settings
00:40and that's going to affect the behavior of the dialog box.
00:44I think there should be a reset to default function.
00:46Now you would think there would be because there is this default setting right there but if you choose it,
00:51it doesn't make any darn difference because we have wiped out our old default settings,
00:54we have replaced them with new ones as it turns out.
00:57And if I go ahead and press the Alt key or the Option key on the Mac and click on Reset it will just reset the settings
01:03to the way they were when I first entered the dialog box
01:07which if I have applied the command that isn't necessarily going to help me out.
01:11So what I would suggest you do this is a long-winded way of saying
01:15that you are probably wise to go ahead and save out your settings.
01:19So let's go ahead and leave Advanced enforced so we can at least see what's going on with shadow and with highlight.
01:26And now I am going to go ahead and click on this little Save a Copy of Current Setting button, this little floppy disk alright
01:33because we all save the floppy disks of course.
01:35So I am going to go ahead and name these options Advance Settings just for lack
01:39of anything better to call them and I will click OK.
01:42Now here is the really important part.
01:45Notice that it didn't change the settings options to Advance Settings it's still set to Default but if you click on the pop
01:50up menu here you do have Advance Settings available to you.
01:54Now what I would suggest you do is switch back to Sharpen just so that we are looking at the Sharpen options here
01:59and then before you apply the command you have got to choose Advance Settings,
02:03otherwise you will wipe back your default settings.
02:06You will not only have saved these settings but you will wipe out these settings at all and you don't want to do that.
02:10Saving settings inside the Smart Sharpen dialog box is for "who knows what reason" a two-step operation,
02:16it's just terrible design in my opinion but you have got to choose that option and then click OK
02:21to make sure you don't wipe out your defaults.
02:23Alright so I have just gone ahead and applied my settings to the image, this is before and this is
02:28after so you can see that we have done something to this image.
02:31Now let's go back into the Smart Sharpen dialog box by pressing Ctrl Alt F or Command Option F on the Mac.
02:38My Advance Settings are intact of course because I clicked OK that's all that's about.
02:42The Smart Sharpen dialog box always goes ahead and saves your last settings and makes them the next settings you apply.
02:49Alright but now because I didn't save over defaults I can go ahead and choose the Default Function,
02:54it reset these defaults which are messed up but they are messed up from a couple of exercises ago
03:00because we weren't paying attention to our settings but that does reinstate our default shadow
03:06and highlight settings so those are no longer messed up, alright.
03:09So I could go ahead and click on the Sharpen Tab.
03:12And if I wanted to really reset these guys, I could now manually by clicking on Basic and leaving the amount value
03:18to 100% taking the radius value down to 1 pixel turning off More Accurate that shouldn't be on
03:25and resetting the Remove option to Gaussian blur.
03:28Those are the Default Settings right there and then I would click OK and that just progressively messed up my image
03:34so I would go ahead and press Ctrl Z or Command Z on the Mac to undo that modification.
03:40Now we can see we have got nice unmodified settings at this point.
03:44I press Ctrl Alt F again, Command Option F once again and defaults are now set to the real defaults
03:50and Advance Settings are now set to the real advance settings and so on.
03:53So that's how you modify settings.
03:55If that seemed totally twisted and bizarre well, welcome to the way it's implemented.
04:02I must say I totally agree with you it is twisted and bizarre that's why I saved it for a separate exercise but I wanted you
04:08to know how it works just in case you want to keep meticulous track of your settings here inside the Smart Sharpen dialog box.
04:15It's a wise idea my friend.
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Accounting for camera shake
00:00In this final exercise we are going to take a look at that last option that I haven't shown you
00:05so far inside of the Smart Sharpen dialog box.
00:09That Motion Blur setting that allows you to account for a motion inside of an image or for camera shake which happens to be
00:16at work inside this particular photograph, this image is called greatexpectations.jpeg and it comes to us
00:23from photographer Rasmus Rasmussen and I am going to go ahead and zoom in on this image so I can see it at the 100% zoom level.
00:31And actually I want to go in just a little farther here.
00:33I am going in to 200% so that you can see how there is a little bit of shake associated with this image.
00:40So the blur that we are seeing has nothing to do with the focus not being locked on,
00:44the focus was probably locked right on this target here.
00:48It looks like we have got a somewhat long exposure because the photographer was shooting the subject under low light
00:54without a strobe and as a result we have some very nice natural lighting
00:59but because the photographer was holding the camera we have just a tiniest bit
01:03of camera shake just a few pixels of camera shake as you can see here.
01:08And we need to figure out both the number of pixels associated with that camera shake because we have
01:13to fix it and we need to know the angle of this shake.
01:16Now the easiest way to tell what that angle and distance is, is to take a look at these little fibrous details right here.
01:24You can tell that there is a camera shake in the eyes and we need to fix the eyes most of all
01:29because as you may have heard the eyes are the window into the soul.
01:33But there is also the element of the photograph that your viewers are most likely to lock on to.
01:38So we have got to get those eyes right but in term of judging what's going on these hairs,
01:42these little eyebrow hairs are the most telling so you can see that we have got sort of an angle like this going.
01:49The scrubbing I am doing here is the angle of movement this is the way the camera shook.
01:54And then it looks like it's about I don't know, what's this about three pixels worth of stuff, let's just go ahead
02:00and set up a sort of 2 pixel tall marquee right here maybe about 3 pixels tall and I will start it where the shake starts
02:09at this location right here and then I will move it up 1, 2, 3.
02:12Sure enough we have got about 3 pixels, maybe 4 for mapping things out with Pythagoreans theory
02:18but I think 3 is going to do us pretty nicely, we will see.
02:21At any rate I am going to go ahead and zoom out just little bit so we can take in the guy at a 100% zoom ratio.
02:26Now I am going to press Ctrl Alt F or Command Option F on the Mac to bring up that last used filter which happens
02:33to of course be Smart Sharpen, we have been here for little while now and I am going to go ahead and zoom in once again
02:40on this guy's eyebrows for just a moment here so that we can make sure we have got the right settings.
02:45Notice I have reinstated my default settings so I am going to have to be careful
02:49to save whatever settings I come up with in just a moment.
02:52I am going to raise that amount to 400% as I want to do just to figure out what I am doing here and I am going
02:57to change Remove Setting to Motion Blur, I am going to make sure More Accurate is turned off because it's really not your friend
03:05when you are accounting for camera shake, it just ends up exaggerating, I will turn it on here, exaggerating the noise
03:10and making an absolute mess of the image in this case.
03:13Alright so I am going to go ahead and turn it off.
03:15Now as I was saying there is this kind of angle going on to the motion inside of this image so let's change the angle
03:22of this little line inside the circle to match and I think 70% is going to work out pretty nicely.
03:28I will move this dialog box over so that we can see this option a little better.
03:31And now let's raise a radius value.
03:33This time we are not so much concerned with whether we are going to print
03:37or what our resolution is we are more concerned with the distance of the motion blur.
03:43And in this case I was telling you I think it's about 3 pixels so I am going
03:45to just go ahead and take this radius value up to 3 pixels.
03:49And you notice, check out what happens when you change that radius value, you are actually moving the image back and forth
03:54or at least creating the appearance of the image being moved back and forth.
03:58Maybe let's try to sort of split the difference between 3 and 4 pixels here by going with a radius value of 3.5 pixels,
04:05you can do decimals if you want to inside this dialog box at least where the radius value is concerned.
04:11And this looks actually pretty darn good to me.
04:13Let's now check out that eye.
04:15This is before because I am dragging, this is after, looks good to me actually so before once again,
04:20after looks like it's settling that eye down quite nicely.
04:23Now we are assigning way too high of an amount value so I am going to take this down.
04:28And you might want to take it down lower than this, I am going to go ahead and assign a value of 300% which ends
04:33up exaggerating the noise inside the image quite a bit.
04:36You might have better luck with a more subtle value such as 200% or something along those lines but I don't feel
04:41that really completely resolves my camera shake issue here.
04:45So I am going to take it up a little higher.
04:47Tell you what I will split the difference once again what the heck let's make everybody happy by going to 250%.
04:53So I have got 250% for the amount, 3.5 for the radius, I am removing motion blur because I am trying to account
05:00for that camera shake, I have got an angle of 70 degrees because that seems to be about what the camera was shaken at
05:06and More Accurate turned off of course and the final thing I need to do before I click OK is what,
05:11if I click OK right now I will overwrite my default settings because that's the way this wacky dialog box works.
05:17Instead let's go ahead and save off our settings as something along the lines of camera shake because even
05:23if it's not the camera shake settings that I am going to use
05:25on a regular basis they are a good starting point for any camera shake I might want to adjust.
05:31So I will click Okay.
05:32Then I will choose Camera Shake from the Settings menu, very important here because that ensures that you are going
05:38to preserve your default settings, you won't overwrite your default settings and then click OK in order
05:44to accept the modification just so that you can see what an amazing job this filter has done.
05:49This is the before version of the photograph and this is the after version.
05:54That's how the Smart Sharpen function is here inside Photoshop.
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12. Blurring and Averaging
Why the heck would you blur?
00:01Sharpening has a clear purpose. It makes a photograph appear more sharply focused, but what good are the many blurring and
00:07averaging filters? Blurring is something you actively avoid when shooting a photo. Averaging makes an image look like it was
00:13rendered in candle wax and melted. Why would you want to take an image with sharply focused details and gum it up?
00:20Because details are not always good. Especially when they're unflattering flaws that are ingrained into every square
00:27inch of exposed flesh. Entire multibillion dollar industries, cosmetics, dermatology, plastic surgery are founded on the principles
00:36that we just as soon withhold such details from public scrutiny.
00:39So where focus is concerned, give me the eyes of an eagle,
00:43but make those around me blind. Photography only makes matters worse.
00:47Film adds grain, print adds texture, scanners add dust, digital cameras add noise. These artifacts are the relatively
00:54slight miscommunications inherent in the enormous translation from real life to the photographic image.
01:00Some photographic problems demand meticulous, painterly attention, as we reviewed back in the chapter on replace retouch and edit.
01:08But others just need a little bit of generalized focus removal.
01:11That's when you bring in the likes of Gaussian Blur, Median and Reduce Noise, which not coincidentally
01:17are the topics of this chapter.
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The "bell-shaped" Gaussian Blur
00:00Alright so here is how things are going to go down.
00:02In the first portion of this chapter I am going to introduce you to what I consider to be a few of the best of the blurring
00:09and averaging functions inside of Photoshop and we are going to approach the commands
00:14on an analytical level so we can figure out how they work.
00:16And then in the second portion of the chapter I will show you the fun, creative and very practical applications of these filters.
00:25Yes they are all filters because they are edge detection functions after all.
00:29I am working inside this analytical illustration here rectangles.psd inside the 12 Blur Average Folder.
00:35Pretty simple little diagrams to start with, just these rectangles at again sort of a textured background
00:41and altogether there is four of them two side by side at the top and two side by side below so a pair up and a pair down.
00:49And of course I have sized my window on screen here so that I can use the Home and End keys to bounce back and forth.
00:56Look at that scroll bar, Home and the images exactly aligned with each other for comparative purposes don't you know.
01:04Alright let's start with the upper left hand image.
01:06It should be selected by default but let's just check.
01:09I will bring up the Layers palette.
01:10Sure enough there it is it's 1TL meaning top left.
01:13We also have two top right, three bottom left and four bottom right.
01:17So go ahead and make sure 1TL is active.
01:21I am going to press the F7 key to make that palette go away now
01:24because I have tucked my palettes away into these tiny little icons.
01:27I tell you what I am falling in love with that feature.
01:29It did take a little bit of time actually I have to tell you but now me and it I see marriage, baby carriage the whole thing.
01:37Alright anyway and we got the top left image selected.
01:40I want you to go up to the filter menu now, choose blur and choose the boss
01:44of all the blurs this guy right here Gaussian Blur and it's not going to seem like much.
01:49This is a very simple filter as it turns out.
01:52All you have got is a radius value and it just blurs things.
01:54Big deal, big whoop but how it works is sort of key to understanding what's going
01:59on with filtering in general inside Photoshop.
02:01I did allude to it back when I was talking about unsharp mask and smart sharp
02:05in the Gaussian Blur function you might recall back in the previous chapter.
02:09Anyway let's see what's going on with it.
02:10Go ahead and choose the command or if you loaded my Deke keys you can press Shift F7 in order to bring it up, that works too
02:17and I will go ahead and drag the preview over inside this little preview box.
02:21It's not all that necessary because we can see it out here as well.
02:23I am going to change the radius value it starts at 1.0.
02:27I mean it's the default setting, refractory default setting.
02:30It might appear something else for you, doesn't really matter.
02:32Notice that of course I mean this is not unexpected at all for you and lower values, you are going to do just a little bit
02:39of blurring so if you just want a slight panache of blurring then you can enter a very low radius value
02:44such as 0.3 that's about as low as I go.
02:46When you drop to 0.2 and 0.1 you start to lose these radius effects it's basically what's going on.
02:51Now I am going to take it up and just sort of keep an eye on this.
02:54I am just pressing the Up arrow key to raise that value in 0.1 increments and now I am going to press Shift Up arrow to raise it
03:04in whole number increments until I get up to about here 20 pixels worth of radius and notice how blurry things are now.
03:12There are two things I want to point out about the Gaussian Blur.
03:14Why in the world is it called Gaussian Blur in the first place?
03:18Well it's named after this fellow this mathematician named Frederick Gauss in case you are curious and it's named
03:24after this thing he came up with which is the Gaussian bell shaped curves so the idea,
03:29notice I am kind of drawing half of a bell here.
03:33Imagine this is the top of the bell and then I am dragging down like this and here is the bottom edge of the bell
03:38and then it goes over like this and then I drag back up.
03:40I just drew a bell.
03:41Do you see that?
03:42Think of the liberty bell there.
03:44So anyway the bell shaped curve just is one half, just that one edge of the bell like this and the idea is this the slope
03:54of the curve starts, the slope of the blur that is imagine that this blur right here is a slope.
03:59So when we are seeing the dark color, we are at the top of the slope, we are at the top of the bell
04:03and when we are seeing the light color we are at the bottom of the bell.
04:07And so you start very slowly, the blur starts very slowly at the top of the bell here and then it goes quickly down the side
04:15of the bell at this point and then I accidentally click so that was why that changed that in that area and then it goes slowly
04:21at the end as well and that slowness at the end is the key factor.
04:26Notice what's happening inside of the dialog box here.
04:29You can see the edge of this layer blurring into this checker board and the checker board represents transparency.
04:36So it's actually blurring the layer into nothingness and in here we are seeing white in the background so it's blurring
04:43into the whiteness and you can't really see the edge, can you, that's because of this Gaussian bell shaped curve.
04:50I will show you what it looks like if we didn't have that curve in the next exercise but just take my word for it for now.
04:56That Gaussian equation there is one of the things that makes Photoshop so great because there is applications out there
05:02that aren't capable of Gaussian equations and this means that we have very soft drop offs on screen and print and so on,
05:10so wonderful softness at the end of our blur.
05:13Go ahead and click OK in order to accept that modification.
05:17Now not only did we blur the contents of the layer, we also blurred the transparency mask
05:23that is to say we blurred the edges of the layer.
05:25So if I went over here to Layers palette and I am going to go all the way down and click on the background layer and I am going
05:31to fill it with black, black is my foreground color right now you can see that at the bottom of the toolbox.
05:36So I am going to press Alt Backspace or Option Delete to fill the background with black
05:40so that you can see no matter what it's still blurring very softly into the background.
05:44No matter what I change the background to, this layer this top left layer 1TL is always going to blur very softly into it
05:51because the edges of the layer are actually blurred.
05:55Isn't that amazing?
05:55Alright I am going to undo that modification now if you don't want to work that way.
05:59I will go ahead and back up and undo the application of the Gaussian Blur command
06:04to this TL layer as well and that automatically selects it.
06:08If you just want to blur the contents of the layer and not the edges of the layer, you want to keep them nice
06:12and crisp for whatever reason then you would go to this little Lock icon in the top left corner of the Layers palette here,
06:19this little checker board lock and click on it so that first icon to the right of the word Lock.
06:24Click on it, makes a little lock.
06:26That locks the transparency so it can't be modified.
06:29Now let's just repeat the application, the Gaussian Blur filter by choosing it from the filter menu
06:33and notice this time it just blurs the contents of this layer and not the edges.
06:38Alright it turns out I don't want to do that, I want to go ahead and blur the edges too so I am going
06:42to undo that modification and check this out.
06:44There is a keyboard shortcut for accessing that transparency function right there and it happens to be the slash key.
06:51I just pressed the slash key, I didn't click on it.
06:52I just pressed the slash key the one under the question mark so slash turns it on, slash turns it back off.
06:57In case you need another keyboard shortcut smashed in your head there.
07:01Alright so let's go ahead and reapply that Gaussian Blur filter to the layer and we get a nice soft drop off
07:06that is the amazing world of Gaussian Blur inside Photoshop.
07:10In the next exercise you will see what a world without Frederick Gauss would look like.
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The Linear Box Blur
00:00Okay. So in this chapter we are going to see what a world without the Gaussian Blur function would
00:05like if we had some other less sophisticated kind of blur available to us.
00:10Spooky, another spooky chapter.
00:12Actually it's interesting when I was first working on my Photoshop One-On-One Book the first version a few years back,
00:18I wrote that a lot of people, this is true, a lot of people pronounce the Gaussian Blur as Gassian Blur
00:24which is totally wrong it's not Gassian Blur.
00:26And I instructed my readers that if they heard somebody say Gaussian Blur you should slap them.
00:31My editor wouldn't let it fly.
00:34He didn't think that was a crime worthy of slapping which to me implied that he thought there were crimes that were worthy
00:40of slapping this just didn't happen to be one of them.
00:42I mean if this isn't worthy, if you can just go around calling Gaussian Blur Gassian Blur
00:48and not get slapped what kind of punishment is there.
00:51So of course we changed it to if you heard somebody say Gassian Blur, you should cane them.
00:56We didn't do that.
00:57I just caved, I just got rid of it.
01:00Let's go ahead and slap this layer over here the top right layer here and you will need to select it first.
01:06Go to the Layers palette and click on 2TR right there in order to make it active and now let's apply what's known
01:13as a Linear Blur function where you don't have that nice bell shaped transition there,
01:18you just have a straight diagonal transition imagine that.
01:23And to apply that kind of blur you go up to the filter menu, you choose blur
01:27and you choose this guy right here box blur it's a linear blur function.
01:31It's called box blur and you will see why in a second, it has sort of a boxy appearance.
01:36Let's ignore the fact that you can raise and lower the radius value.
01:38Let's just cut to the chase and enter a radius value of 20 pixels and click OK.
01:43And do you see what I am talking about?
01:44You can see harsh edges in this blur.
01:47There is an edge right there that's where the blur starts and then it goes there and it's done.
01:51So that's the diagonal linear blur going on here and we have the same thing around this dark rectangle,
01:58the blur starts right there at least that's what it looks like, it blurs to this point right there
02:01and it stops and it looks like it gets lighter.
02:03And we have got this weird optical illusion here and it is an optical illusion by the way,
02:07there is no lightness at this location but it looks like we all of a sudden have a little bit
02:11of lightness there and a little bit of extra darkness there.
02:14Totally our eyes making that up by the way but notice if we employ the Gaussian bell shaped curve we don't have that problem.
02:22Gaussian good, linear bad is one moral of this story.
02:27The other moral is that if you need a linear blur then you have it inside of Photoshop
02:32and remarkably enough we didn't have a linear blur inside a Photoshop until the last version until Photoshop CS2
02:38and it can be on occasion you may find it useful I will put it that way but I just want you to see that it's there
02:43so you know how great if nothing else, how great Gaussian Blur is
02:48and you will also know that if you call it Gassian I will slap you.
02:51I am not going to really slap you, I just had to say that it just seemed like fun really.
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Median and its badly named progeny
00:00Alright, so great now I have got you thinking, I am going to slap you the next time I see you
00:04and I am not, I am not that kind of person at all.
00:06It reminds me though of Golden Eye, did you ever play that game, the game not the movie, the 007 game.
00:11And if you ran out of weapons, you could run around and slap each other and you could slap each other so much
00:15that what if you died it was that much slapping.
00:19They just fell down and died, which I thought was really cool.
00:23Now you couldn't make your opponents say Gaussian.
00:25If you could have done that I would have won that game every single time, good times.
00:29Alright so here we are inside the rectangles.psd image, we are looking at the top pair of layers.
00:35The Gaussian Blur image on the left and the Box blur image on the right.
00:40I am going to press the end key to go down to the lower pair of rectangles.
00:45Those layers, I have so far are not modified, I am going to though in this exercise, so I will click on the Layers palette
00:52and click on 3BL in order to select this bottom left layer right here.
00:56And the idea this time is we are going to check out, we are going to move away
00:59from the Blur submenu onto the Filters menu for just a moment.
01:02We are going to move away from the Blur submenu onto the Filters menu for just a moment here and we are going to check
01:13out the Noise submenu instead and we are going to take a look at a couple of key averaging functions,
01:18features that average pixels instead of blurring them.
01:21Go up to the Filter menu and choose Noise.
01:23The idea is all of these commands are supposed to either add noise or in the case
01:27of the other four commands remove noise from an image.
01:29A noise is random straight non-information bearing pixels basically, so just random pixel variations.
01:35Add Noise allows you to add random pixel variations if you want to and you can check that filter out on your own if you want to.
01:45Despeckle, just goes ahead and removes individual pixels of Noise, completely isolated individual pixels of Noise.
01:54I will go ahead and show you what it looks like just for larfs.
01:58This is it, alright that's it.
01:59That little tinny thing that it did, that's what it does.
02:01It is these days I would go so far as to say completely outmoded,
02:05a very ancient command that they should drop from the software in my opinion.
02:10It is just taking up space.
02:12Anyway, I will go back up to the Filter menu, and I am going to choose Noise once again.
02:18We have got Dust and Scratches and Median, I will come back to those too.
02:24Those are the two that we are going to look at inside of this exercise actually and then reduce Noise a big function,
02:32big useful function actually and we are going to use it later in this chapter.
02:39We will use it in order to remove Noise from a digital image, but we will take a look at it
02:47in a creative context as opposed to in an analytical context here.
02:53Let's start off with the Median command, which you can see is another key filter at least insofar as I am concerned
03:01because I have given it a keyboard shortcut in my D keys, which is Shift+F8 if you have loaded them.
03:12Alright, go ahead and choose the Median command and I am going to go ahead and center this of course
03:17and then raise this radius value once again to 20 pixels, because 20 pixels is what we have been applying
03:26so far both inside Gaussian Blur and inside Box Blur.
03:30And notice this time instead of blurring the pixels, Photoshop goes through and averages them and it's scrubbing
03:37through the image actually in these big 20 pixel diameter brushstrokes.
03:43So you can think of it as working that way anyway and that means that it completely gets rid of the low level noise,
03:51this low level texture at least at this high radius setting it does.
03:54And then when it comes to a big edge, it goes ahead and rounds off the corners, notice that, so it rounds off the corners here
04:04and it rounds off the corners here and those are some pretty jagged transitions.
04:08If I Ctrl+Click inside the image or Command-Click in Mac, you can see that we have a jagged transition with a little bit
04:15of extra softness on the outside and just a tiny bit on the inside as well.
04:20Alright, I am going to Alt+Click or Option-Click in the Mac in order to zoom back out and I am going to apply that filter,
04:29that's all I am going to do, so we just have this one radius value inside Median
04:35and that's it, go ahead and click OK to apply it.
04:39Now let's go to this next door layer by going to the Layers palette clicking on 4BR, 4 Bottom Right.
04:47Press F7 again to hide that palette from view at least on my screen because I don't have that much room to work.
04:54Then I am going up to the Filter menu.
04:55I am choosing Noise and I am choosing Dust and Scratches.
04:58Now the important thing to know about Dust and Scratches is it's based
05:03on the Median filter, the Median filter is really like its father.
05:07Dust and Scratches just goes ahead and adds one more option a Threshold function as we will see,
05:11that's the only difference between it and Median.
05:12It has an extremely misleading name.
05:13Dust and Scratches has nothing to do with this filter.
05:14It removes neither dust nor scratches.
05:15That's how far off this naming is.
05:16In fact, I would go so far as to say it leaves behind only dust and scratches because it averages the big stuff
05:19and leaves the little stuff like these little tiny textures behind.
05:21I will show you what I am talking about.
05:22Go ahead and choose Dust and Scratches and notice that we have got a radius value right here and a threshold value.
05:25The radius value I will set it to 20, so you can see the radius value behaves just like the one inside the Median dialog box.
05:28When I have the Threshold set to 0, this command Dust and Scratches behaves identically to Median,
05:31so these two images right here are pixel for pixel identical to each other.
05:33Alright, I will bring this backup on screen.
05:34Now as we raise the Threshold value, remember the threshold value
05:36from the Unsharp Mask dialog box, it rules out very small pixel transitions.
05:38So if in this case if two neighboring pixels are less
05:39than 10 luminosity levels different from each other they don't get averaged.
05:41Only neighboring pixels that are at least 10 luminance levels different from each other are going to get blurred,
05:44alright so it's leaving the little stuff behind and it blurring the big stuff,
05:46sounds like Dust and Scratches alright, no it doesn't.
05:47Anyway I am going to go ahead and raise this to let's say about 15,
05:49so you can see that I have got some nice texturing left behind but I have rounded off the corners and I have not,
05:52as it turns out rounded off the big corners because they just aren't different enough to qualify.
05:55So I will click OK in order to accept that modification, so we have got Median here on the left,
05:57Dust and Scratches on the right, just in case you are curious.
05:59This is how they compare the blurring, so this is blurring Gaussian Blur versus Box Blur and this is averaging Median
06:02versus Dust and Scratches here inside Photoshop.
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Surface Blur and the rest
00:00Now I should mention in case, I am not conveying my message properly here.
00:05I like the Dust & Scratches filter, I think it's great, in fact I am going to go so far
00:09as to show you a really wonderful practical application of the filter in an upcoming exercise.
00:15I just think it has a bad name, that's all, alright so Dust & Scratches misleading name, end of story.
00:20They should call it Median with Threshold, sure tons of people would call it and say what happened
00:25to my beloved Dust & Scratches filter that I use so often to remove dust and scratches, that is the price of progress.
00:32Alright, I am going to go ahead and press Ctrl+Alt+C, Ctrl+Alt+C, a couple of times here, Command-Option-C, Command-Option-C
00:38and the reason is I am undoing the application of Dust & Scratches and the Median filter,
00:44so that my bottom two rectangles are returned to their original states, so that I can apply some other Blur functions to them.
00:52We are going to go back to the Blur submenu now and check out some
00:55of the secondary blur functions, I would go so far as to call them.
00:59Now notice up here in the tittle bar you can see that the two TR layer is selected in parenthesis,
01:05you see the name of the active layer and then the Color mode and the bit depth for the image as it turns out.
01:11So when you undo an operation that's going to apply to a layer, Photoshop goes ahead and takes you back to the layer
01:17that was selected before the application of the filter in this case.
01:21So I have to go back to Layers palette and click on 3BL to make it active once again and you should do that as well.
01:27And there are other ways to select layers by the way, but I am just trying to keep it clean.
01:31Once we get into our layering chapters, I will show you a bunch of quick ways to switch between named layers,
01:36anyway I have got this bottom left layers selected here and I am going to go back up to the Filter menu,
01:42choose Blur and very quickly, and let me show you the filters that I am not going to be discussing in an analytical fashion,
01:48the Average filter, which just averages all colors on a given layer, I will show you that one later actually,
01:53it can't be useful, but it's kind of a brain-dead function.
01:56And then there is Blur which just applies tiny bit of blur,
02:00notice these guys don't have "..."after them, so they are single-shot blur functions.
02:05Blur More, which just blurs a little bit more, not useful commands.
02:08We saw Box and Gaussian Blur here, Lens Blur, a big function that allows you to blur a background so create a real focal blur
02:17and if you want to check out that function because there is a lot of stuff associated with Lens Blur,
02:22if you want to see that function in operation, we did see it a little bit in operation back in Chapter 10
02:27when we were discussing Masking, but if you want to see a really great application, check out my Photoshop Channels
02:33and Mask series, there is just so much going on in that series, I don't want to repeat it.
02:36And then you can check out Chapter 8 which is called Specialty Mask.
02:40And there is a couple of Depth-Mask discussions, a couple of exercises on creating Depth-Mask
02:45and one of them is called Fashioning a Depth-Mask and the other is called Blurring the Background.
02:49Those two exercises, check them out, you can learn all about Lens Blur if you want to.
02:53We will be seeing Motion Blur and Radial Blur in just a moment.
02:56Shape Blur blurs in predefined shapes, it's just a nutty function, never figured out an application for it.
03:01If you find one, ride in, won't you.
03:03Smart Blur absolutely not a smart function, unlike Smart Sharpen which is just an awesome feature inside the program.
03:10Smart Blur is absolutely the opposite, it is completely counterintuitive, it is designed by monkeys,
03:16I swear to it and what it does is much better accomplished by the Surface Blur function.
03:22And if anything is not, it's another "S" word, it's not smart though, it's another "S" word that I have been trained
03:27by my little children, we don't say in this house "daddy" alright so another "S" word.
03:30You know what I am talking about right, that's right, stupid, oops I said it, stupid blur though.
03:36Alright anyway, I am going down to Surface Blur.
03:38Let's start with Surface Blur, this is really useful one.
03:40See I just went through the list, right okay.
03:42So here is Surface Blur, I am going to choose it so that we can see how it works.
03:46And the idea is that it's design to blur the surface detail in an image without harming the big transition,
03:53so it's sort of the opposite of what we were seeing with Dust & Scratches except
03:57that it's a Blur function instead of an Averaging function.
03:59A Dust & Scratches averages the big stuff and leaves the little stuff behind.
04:02Surface Blur, blurs away the little stuff and leaves the big stuff behind.
04:06Now I am going to go ahead and take the radius value up to 20 because that is our value
04:11that we have been applying over and over here.
04:13And I am going to take the Threshold option, this is an upside-down threshold by the way.
04:17I am going to take the Threshold option up to 255 levels.
04:20And that saying that's when you are blurring everything inside the image because you are saying any 2 pixels as long
04:26as they are 255 luminance levels, different or less, alright, that or less is what's coming in the play here.
04:33Then they will get blurred, so everything gets blurred at 255 and you can see what the blur looks like,
04:38it's a little weird sort of linear blur variation as it turns out.
04:42Looks kind of like the Box blur with little bit of stuff left behind in the background.
04:46As you take this value lower you are going to begin to rule out the big details.
04:51So if I take it down for example, let's just take it down to 60 and see what it does here.
04:56Notice that it's saying in this case if two neighboring pixels are 60 luminance levels different
05:01or more then they don't get blurred, if they are 60 luminance levels different or less then they do get blurred.
05:08Alright, so let's end this, I am just going to end this with a Threshold value of a 100 luminance levels and then I am going
05:14to click on the OK button in order to accept that modification.
05:18This is another one of those functions and I am going to show you in the context of a practical application,
05:24the creative practical application in a later exercise.
05:27In the next exercise, we are going to see our Motion Blur filters beginning with Motion Blur and then we will see Radial Blur.
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The Motion Blur filter
00:00Alright we have just two more analytical exercises looking at the Blur functions here inside Photoshop
00:07and both of these exercises are going to be covering Blur Filters that convey a sense of movement inside of an image.
00:15First we will look at the Motion Blur Filter inside this exercise and in the next exercise we will look at the Radial Blur Filter
00:21which allows you to spin and zoom an image as we will see.
00:25Alright so go to Layers palette and make sure that 4BR is selected and this should be an unmodified rectangle so far.
00:32This is the lower right layer inside the document.
00:34And then I am going to go up to the Filter Menu I am going to choose Blur
00:38and I am going to choose this guy right here Motion Blur.
00:40You may recall the Motion Blur setting that was available
00:43to us inside the smart sharpen dialog box based on the exact same technology.
00:47So it turns out pretty simply filter.
00:49I am going to go ahead and take the angle value up to a much higher value than we have been using in the past.
00:54I am going to take it to a 100 and right now it's scrubbing back and forth at an angle of 0 degrees.
01:00You can change that if you want to by changing this angle setting either by dragging this little line here
01:06or by modifying the value itself in anyway that you see fit
01:09and you can see how it not only blurs the image but it also blurs the transparency mask.
01:15So that we are changing the boundaries of the layer and if we didn't want to do that we could turn
01:19on that lock transparency function inside the Layers palette as I showed you way back in the first exercise of this chapter.
01:26Alright so that's all that the Motion Blur function is about.
01:30Now notice I am going to go ahead and click on the OK button.
01:32Notice that it's a bidirectional effect meaning that you are blurring in both directions i.e. 45 degrees
01:39and down here a negative of 135 degrees as it turns out so in the opposite direction
01:44as well from the center of the layer in this case.
01:48And if you don't want a bidirectional effect then you would have to mask the effect.
01:52For example, if you wanted to make something look like you were shooting in a single direction then you could use a layer mask
01:57to convey that and I will actually show you how to do exactly that in my photo again I know my Photoshop channels
02:03and mask series you can checkout Chapter7 which is called layer specific masks and a very first exercise that's called a jet
02:12of motion blur, shows you how to basically assign a unidirectional effect to a jet as it turns out.
02:17And it may sound like I am hyping this series, I am not.
02:19It's available.
02:20If you are a subscriber to Lynda.com it's free.
02:23You can just go there and check it out anytime you want.
02:25So anyway, there it is the Motion Blur Filter assigned to this lower right image and over here
02:32in the lower left corner we have got the Surface Blur Filter applied from the previous exercise and just for the sake
02:38of comparison I am going to press the Home key that's going to take us up to our original blur filters,
02:43the results of our original blur filters at least.
02:45Here's Gaussian Blur on left and here's Box Blur the Linear Box Blur function on the right,
02:50compare those if you will to Surface Blur and Motion Blur.
02:55Alright in the next exercise we will finish off the analytical discussion with a look at Radial Blur.
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The Radial Blur variations: Spin and Zoom
00:00Let's now end our blow by blow look at the blur and averaging functions here inside Photoshop
00:06with an examination of the radial blur filter.
00:10It's actually a really great function as it turns out.
00:13It's an old one and it yearly needs to be updated.
00:16I wish it to be updated because there is so much you could do with it that would be so cool
00:20but it's still good it's still great actually I should say.
00:23They have the little bit of a pain in the neck so I will show it to you Ctrl+Alt+C, Ctrl+Alt+C or Command+Option+C,
00:29Command+Option+C a couple of times in order to undo the motion blur effect and then undo the surface blur effect.
00:35I am going to click on the Layers palette and make sure that the 3 BL layer is active
00:40which it wasn't so that was a good thing I checked.
00:42And I am going to go ahead and apply two different variations of the radial blur filter to these two side
00:48by side rectangles here these two side by side layers.
00:52One is spin and one is zoom as it turns out.
00:56It's almost like they are two totally different filters.
00:58So go up to the Filter menu choose Blur and then I want you to choose Radial Blur right there and it brings
01:05up this dialog box so it's a little frustrating.
01:07In that there is no preview outside the dialog box there is no preview inside the dialog box all you have is this Blur
01:13Center function.
01:15I am going to go ahead and stick with the Spin function,
01:17which spin things around the center point and I am going to take this value.
01:21Notice this I am pressing Shift up arrow and it doesn't work.
01:24You actually have to manually adjust this option here.
01:27That's how old this filter is.
01:30You could also enter a value if you want to but it really hasn't be touched since the Photoshop equivalent of the Stone Age.
01:36There are a lot of things got updated in starting about Photoshop 3 with previews and with up
01:41and down arrow control and all this other stuff.
01:43And Radial Blur dismissed the boat there, but very powerful function as I say so blur method will leave set
01:49to spin you can see what it's going to do and quality you can set between draft which will be pretty noisy,
01:55good which has a little bit of noise and then best which has the least amount of noise associated with it.
02:00They are all a little bit noisy.
02:02Though as it turns out best is awfully slow, also so I would typically stick with good.
02:08I mean on modern machines draft isn't all that much faster than good so I might as well just stick with good
02:13and of course they are going to slow down when you are working on larger and larger images.
02:17Alright notice that you can you can drag this blur center around if you want to.
02:23I am going to leave it set pretty much where it was because I don't want to damage the fact
02:27that it was nice and centered even though I already have.
02:30There is no way to snap it right back to the middle there.
02:33I wish it was.
02:34Anyway I am going to move that to the center and you will see that it's not working from the center of the layer it's going
02:39to be working from the center of the entire image so I will click OK and you will notice of course that it spins
02:45with respect as I said from the center of the image.
02:49So we get this Radial Blur going around like this.
02:52That's okay I guess it's kind of interesting but it's not what I am looking for.
02:56What if you want to spin the layer around its own center point, well you could monkey around with that center control
03:02which is a real hit or miss proposition I mean you are just going to hunting and packing for a while to figure
03:07out where exactly you should put that center point because you have no context for it.
03:12You are working inside of, I will go ahead and show you again.
03:15We are working inside of a square that's kind of a problem and our image is rectangular and we have no idea
03:20where everything fits in respect to this square we don't know if it stretches out.
03:24I don't know what's going on with this.
03:26So anyway go ahead and cancel out of that.
03:28I will show you the better way to work.
03:30I will undo the application of Radial Blur on this bottom left image.
03:35I will go over to the Layers palette.
03:37I am going to have to click on 3BL to make it active again because undoing the operation send me back to 2TR top right here
03:44and now I am going to load the selection outline that's associated with this layer by Control or Command clicking
03:51on the thumbnails, so just go ahead and Control or Command click, control click on a PC command click on a Mac
03:57on this layer thumbnail right there and now go back to the Filter menu and just choose Radial Blur you don't have
04:04to do anything else just choose the command or you can press Ctrl+F and notice that it goes ahead
04:07and blurs inside centered inside the selection outline.
04:12Alright now it doesn't violate the edges of the selection outline which it would if we deselected the image and took the time
04:19to figure out exactly where the center point needs to be.
04:21But you can do that on your own time if you are interested in figuring that up
04:24because it's really as I said I have nothing to give you there.
04:28It's just you know it's just hunt and pack so I am going to go ahead and press Ctrl+D or Command+D in order to deselect
04:34that layer then I am going to go back to the Layers palette click on 4BR and then control click on it or command click
04:41on the 4BR thumbnail in order to load its selection outline.
04:45Now I am going to go ahead and press F7 to hide that palette and then I am going to press Ctrl+Alt+F or Command+Option+F
04:52on the Mac in order to reload the Radial Blur dialog box.
04:55I am going to click on Zoom in order to zoom the image outward from the center point.
05:00Instead of spinning it we are going to zoom it toward the viewer.
05:03Now a value of 30 resulted in a relatively large spin blur here.
05:08But it results in a pretty small zoom blur as it turns out so let's just go ahead and maximize this value take it all the way
05:13up to a 100 and then click OK in order to zoom the image and there you have it.
05:19Once again it went ahead and centered inside this selection outline and although there is not really any reason
05:24to do it let's just go ahead and compare this to the Gaussian Blur and Box Blur functions.
05:29Here is Gaussian Blur and Box Blur right there at the top of this image
05:32and then if I press the End key here is this Spin Radial Blur variation and here is this Zoom Radial Blur variation.
05:41Alright, enough analysis already.
05:43Let's see some creative applications starting in the next exercise which is a little thing I like to call the Captain Kirk
05:50in Love effect and it turns out to be a really practical effect.
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The Captain Kirk-in-love effect
00:00Now, our first creative, and it turns out, highly practical application of a Blur filter, in this case,
00:07it's going to be Gaussian Blur, is a little thing that I
00:09like to call the Captain Kirk-in-love effect, and here is the setup, alright.
00:14You may recall from if you have ever seen the original Star Trek TV series, most of us have I think,
00:19when a woman of a certain means would come on board the Starship Enterprise
00:24and the Captain got a bead on her for the first time, right.
00:28We would see the Captain's face and you could tell he was lit up a little bit, he was starting to feel amorous,
00:34and there would be a little bit of a musical interlude.
00:36And then we would shift back to the woman who we had just watched enter the scene a moment ago and now, she is in close-up
00:44and in a totally different lighting scenario.
00:46She is lit in shadow with this sort of diagonal beam of light across her eyes.
00:51I swear they always did that, every single time.
00:54The Captain fell in love.
00:56They would have a diagonal bead of light across the woman's eyes, it's true, look at the shows.
01:00We are not going for that effect, that's not I want to go and try to pull off here.
01:03There was a second part to it and this is the Captain Kirk-in-love effect.
01:07There would be a little bit of a Vaseline lens effect.
01:09So there is a blur basically aminating from the woman, a little bit of a blur,
01:15sort of softness on her face, a little bit of radiance.
01:18And I think the idea was we were supposed to recognize the Captain's affections at that point and sort of identify with them
01:25to the extent that we would think oh, yeah, the games would flit.
01:29So, that's what we are going to do with this gentleman right here.
01:32He is horacioqmarketforce.jpeg and he is available to you inside the 12-blur average folder.
01:39And he seems like an unlikely object of the Captain's affections but once we are done with them, he is going to look red.
01:46And I am sort of setting this up as a big joke.
01:49It's really a great effect.
01:50It really is an awesome effect what we are about to pull off.
01:53And it's the kind of effect that gets used on a regular basis by portrait photographers and wedding photographers and so on,
01:59and it's really easy and it's really effective.
02:03So here is what I want you to do.
02:04By the way, this image comes to us from photographer Duncan Walker.
02:08Make sure that you can see the Layers palette on screen here, and I am going to make this Navigator palette smaller.
02:13And I want to go ahead and copy this layer, I want to create a duplicate of it.
02:16So I am going to press Ctrl+J or Command+J on the Mac, to jump it to a new layer.
02:21And let's go ahead and call this the Gblur layer right here for a Gaussian Blur of course.
02:27Now, the fist thing I am going to do is I am going to change the Blend mode that's assigned to this layer
02:32from normal to overlay, so an important first stamp.
02:35And it's going to seem like we are already going sort of over the top with this image.
02:40It's going to become slightly radioactive at this point.
02:44We are going to see some very, very vivid colors now.
02:47And we are getting some very bright details and some very dark details too.
02:51If you turn this layer off for a moment and then turn it back on,
02:54notice how this area around his hair starts disappearing into the blackness.
02:59So this is without the layer, this is with the layer.
03:03So the hair is starting to recede into the blackness and a lot of the other details are as well, his jacket and so on.
03:08And by the way, I am going to go ahead and press the F key a couple of times in order to fill the screen with this image
03:14so that we can see a little bit more of it, so we can see how this jacket is going away.
03:18We are going to take care of that in a moment, but it's just nice to set things up with the Overlay mode
03:22in the first place because we are going to need that mode.
03:24And now, we can gauge the effect of the Gaussian Blur filter a little more accurately.
03:30So go up to the Filter menu, choose the Blur command and choose Gaussian Blur, and for you,
03:36who knows what the radius value is going to come up as it may be 20
03:39if you are using Gaussian Blur with me at the outset of these exercises.
03:44But you can see how I have got it set now to a radius of 10 which works pretty well for this guy.
03:48Now, it's tempting to go too far with the radius value and do like this big ultra blur as long as we are blurring on top
03:55of the original image, because we are not harming the original at this point.
04:00We are just blurring the Gblur layer and since we have it set to the Overlay mode, we can get away with a fair degree of murder,
04:07really we can do a lot of damage to this layer and still be able to see through to the underlying original.
04:13But I am going to advise you that less is more where this effect is concerned.
04:17You are better off with relatively low radius values just to create a little bit of highlight.
04:23You don't want to completely smear away the details in the person's face,
04:26you just want to get a little bit of a soft bounce off of their features.
04:31So I have got it set to 5 here.
04:32I am going to go ahead and take it back to 10.
04:35And I think we can all agree that this is a pretty good setting at this point now, it's a little too hot.
04:39And by that, I mean it's oversaturated.
04:42We still have this sort of nuclear appearance to this image.
04:46So anyway, go ahead and apply radius of 10 and then click OK.
04:50Now, the next thing I want you to do is we need to back off the shadows and the highlight.
04:56So, what Overlay does is it goes ahead and burns in the shadows and dodges the highlights.
05:02So in other words, it uses the highlights to light everything underneath this layer and it uses the shadows
05:07to darken everything underneath this layer and then, let some of the midtones shine through.
05:13So as a result, we get a very heightened-contrast effect and a heightened-saturation effect as well.
05:18But if we rain in those highlights and shadows, we can tamper the effect, and I am going to do that by pressing Ctrl+L or Command+L
05:25on the Mac to bring up the Levels command here and I am going to change the output levels.
05:30Go ahead and click in that first option levels field there, the one for the black point.
05:34And I want you to press Shift+Up arrow five times in a row to change that value to 50.
05:39And now, I am going to tab to the second value, the one that controls the white point,
05:43and I am going to press Shift+Down arrow five times in a row so that we are changing both values by 50.
05:50And that makes this value 205.
05:52So we are saying whatever used to be black, raise it up to a luminance level of 50 and whenever used
05:57to be white, lower it to a luminance level of 205.
06:01So we are reducing the contrast of the layer and you can see this in the layer of thumbnail,
06:06the contrast has been reduced dramatically inside this image.
06:09And I will go ahead and click OK in order to accept the results, and that's all there is to it.
06:14And just to give you a sense of what we have done, here is the before version
06:17of the image, here is the after version of the image.
06:19Not only does he have a nice healthy glow coming off him, but all of his details look great.
06:26The information that needs to stay sharp remains sharp inside this image.
06:30The only thing that this Gblur layer is blurring is the sort of the skin stuff that's going on here,
06:37and that could use a little bit of blurring now that we see how it works.
06:40So this I think looks stunning in fact and it's so simple to pull off.
06:45And wouldn't Captain Kirk be proud?
06:47I think he would.
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Averaging skin tones
00:00Here's another astoundingly simple technique as it turns out.
00:04This one is all about averaging skin tones.
00:08So basically modulating the skin tone, so there is more uniformity,
00:12so that you have less blotching especially in the color department.
00:16I am looking at an image called dudesonblue.jpg and it comes to us photographer Mark Aplet.
00:23And these guys look at little windburn from a day of skiing, I believe and this guy might have some sort of rash on this face,
00:30I am not really sure what's going on there, doesn't matter, some handsome youngsters let's go ahead and fix up their skin tones
00:36so that there is no windblown look to them at all.
00:39And we are going to do that using the Average function as it turns out.
00:44So for starters, we need to select their flesh tones.
00:49Basically, select just their faces and nothing else.
00:52And we are going to do that by going out to the Select menu and choosing the Color Range command.
00:57Now I want this to be a pretty discrete selection.
00:59So I am going to leave the Fuzziness value turned down to 40 and if you don't have it there already, go ahead and reduce the value
01:05to 40 and then click somewhere in one of these little red patches and one of these guys here and then start Shift dragging
01:14around the faces and I am just kind of going to drag around the left-hand guy's face here.
01:20And then once you select a fair amount of the face,
01:23you should see a couple little ghost faces here inside the in-dialog box preview.
01:28I am going to go ahead and change the selection Preview to Grayscale so that I can gauge whether
01:36or not I have selected enough of these faces and I haven't at this point.
01:39So now I am going to Shift drag through some of these gray areas like so.
01:43And what you want to watch out for is selecting too much of the jacket and so forth.
01:48When I drag over this area above this guy's lip, I do end up selecting some of his hair, some of his friend's hair
01:55and some tiny little strands of jacket detail toward the bottom of the image, that's okay.
02:01But you don't want to select anymore than about what you are seeing on-screen right now.
02:05For example, if I clicked on his tooth, I am going to select way too much stuff, so I don't want that, I will go ahead and undo,
02:12might just Shift click there, few more Shift clicks just to see if there is anything else I need to grab.
02:17And about this point, I think things look good.
02:19And I am going to click Ok in order to exempt that new selection.
02:24Now I want you to press Ctrl+J in order to jump just the selected portion of the image to a new layer.
02:32And you might want to go ahead and turn off the background layer, so you can see what you have accomplished here.
02:37We have selected this area, balance it to a new layer and that's what we have got, so there are faces without their eyeballs
02:44or any shading, their faces are hovering on an independent layer.
02:48And let's go ahead and call this one Average and then I will press the Return or Enter key.
02:54Now I am going to go up to the Filter menu and I am going to choose Blur and I am going
02:58to choose this very first command, I was telling you about it earlier on.
03:02What it does is it averages, it finds the average color inside of a layer and fills the entire layer with that color.
03:09Now you may get a weird effect when you choose this command, sometimes it's behavior is a little odd.
03:15In this case, it's filling the entire layer with blue, so it's obviously looking at information beyond this one layer,
03:22it looks like it's looking for information inside the entire image at this point
03:27because certainly their flesh tones don't average out to blue.
03:29Let's go ahead and undo that modification.
03:32Here's what I want you to do Ctrl+Click or Command-Click on layer thumbnail like so, in order to select the contents of the layer
03:40and then go to the Filter menu and choose the Average command again in order to apply it
03:45and this time you should get a rosy color like what we are seeing here on screen.
03:48Now press Ctrl+D or Command-D on the Mac in order to deselect the image, turn the background image back on
03:55and notice now we have got some pretty homogenous skin tones now, but of course they are dark sort of clay red at this point.
04:03So what I would like to do is merge the color from this layer, from this average layer with the luminance levels from the layer
04:11in the background, so that we can keep the detail from these dudes' faces.
04:15So I am going to change the Normal Blend mode to Color because that will keep the color
04:20and let us see the luminosity from below, so I will choose color.
04:24Now that looks like overkill to me, their faces are just bright red at this point
04:29and I am suspecting that they are oversaturated.
04:32So I can break color up into its components here saturation in hue, I don't want to keep the saturation of this layer,
04:39I don't want a uniform saturation, I want uniform hues inside their flesh tones, so I am going to go ahead
04:45and choose the Hue Blend mode and that's pretty good.
04:48So just to give you a sense this is without the Average layer and this is with the Average layer.
04:53Now it's still too red, it's sort of a red orange color now and I would like it to be more
04:58of a skin orange, so a little more yellow than this.
05:01So I am going to press Ctrl+U with the average layer highlighted here in order to bring up the hue saturation dialog box
05:08and then I am going to increase the hue value incrementally and just keep an eye on the faces here
05:14and will decide when they are starting to look good.
05:16Actually I think I have just gone just slightly too far, a hue value of plus 8 looks
05:21like it's going to work out well for this image.
05:23Now I am going to click Ok in order to accept that result.
05:26Now that is I must say much better than it was before.
05:30Here's before and here's after.
05:33We have certainly done a great job of getting rid of the pink inside the image,
05:37but we still have a few little sort of blistery details going on.
05:41This guy's nose has this really hard orange point right there, possibly a pimple who knows what
05:48and this guys rash is still showing through in certain areas like on his chin and over here on this cheek.
05:54We can address that as it turns out by doing a little more work and we will do that work in the next exercise.
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Addressing the stubborn patches
00:00Now often times the technique I showed you in the previous exercises, all it takes to get rid of modeled skin tones.
00:06All you have got to do is select the faces, jump them to a new layer, if necessary load the Transparency mask
00:12for the layer then apply the Average command, the Average filter and then apply Hue Blend mode
00:19and you are done and everything is taken care of.
00:21But in this case, we have got a few more problems, because the skin modelling is not only a function of random hue variations,
00:30but it's also a function of some brightness and saturation variations as well especially this little bump
00:37on this guy's nose here is highly saturated and dark as it turns out.
00:42Let's go ahead and select the red patches inside these fellows' faces and balance that to a new layer
00:48and see if we can do something to it that might benefit the image.
00:52So go ahead and turn off the average layer if you are working along with me and you created such a layer
00:57in the previous exercise, I want you now to select the background layer here inside the Layers pallet.
01:03And we are going to once again go up to the Select menu and choose the Color Range command.
01:08This time I don't want to see this kind of selection preview, so I am going to go ahead
01:11and switch it back to None instead of seeing Grayscale there.
01:15And I am going to click on this guy's chin and then I am going to Shift drag across just this upper portion of his chin like so.
01:22And then I am going to Shift click on this little pimple on this guy's nose and that should pretty much take care of it.
01:29If I am worried, I need to get a few other details, I can Shift click here and there,
01:33I don't want you to select too much information inside of these faces, much better to select too little at this point.
01:39Alright, so we have some very discrete selections going on, go ahead and click OK,
01:44by the way the Fuzziness value should remain set to 40, then click OK in order to generate these selection outlines.
01:51Now I want to refine the selections and I can do that by making sure I have one of my selection tools active and then I can click
01:58on the Refine Edge button or I can just go the Select menu and choose the Refine Edge command that works too
02:05and you will see the familiar Refine Selection Edge dialog box, new to Photoshop CS3, we saw it in Chapter 8.
02:11And these are default values, radius of one smooth set to 3, Feather Value of 1.0 that's all fine by me,
02:18actually might just leave those set as it is.
02:20Then let's just go ahead and take the Contract/Expand value up 50%, so it will expand the selection ever so slightly.
02:29So this is what it look like originally, this is what it looks like now.
02:32So it covers a larger area and it has a smoother drop off.
02:36Now click OK in order to accept that modified selection outline, it will take a moment in order to do its math there.
02:44Now notice that the background is selected at this point, I want you to create a new layer,
02:48go ahead and click on this little Document icon down here, the Create a New Layer icon in order to generate a new layer
02:55and let's call this one Patches, why don't we and then press the Return key to accept that.
03:00Now I haven't done anything with the selection outline, this layer is completely empty at this point,
03:06I want you to go down here to this tool right there, the Eyedropper Tool, go ahead and click on it in order to select it.
03:12And then I want you, I am going to go ahead and zoom in on this guy a little bit, this guy in right and I am going
03:18to load a color that's not selected, one of the good skin tones right there, alright that's not too pink or not too Red,
03:25go ahead and load that color by clicking on it, and what that does when you click on a color with the Eyedropper,
03:30it turns that color into the foreground color, so you should see a light sort
03:34of peachy patch down here at the bottom of the toolbox.
03:38Then I want you to fill the selection with that color by pressing Alt+Backspace or Option-Delete on the Mac.
03:44Now that of course looks ridiculous at this point, that's okay, go ahead and press Ctrl+D in order to deselect the image.
03:51I am going to switch back to my marquee tool, I am going to change the Blend mode assigned to this patches layer,
03:57I am going to change the Blend mode to screen like so.
04:01And that's going to use that patches color, that sort of light peach color in order to lighten everything underneath it.
04:09Again it doesn't look right, that's okay it will look right in just a moment.
04:13Now I want you to turn the Average Layer back on, so that we can see the Average Layer in front here.
04:18I want you to press the Esc key if you are working on the PC, press the Esc key to make sure
04:23that the Blend mode is no longer active inside the Layers pallet.
04:26And then I want you to press the 2 key to reduce the opacity of that layer to 20%, would you check that out.
04:35Alright, so this is what the image looks like without this new patches layer right there
04:40and this is what it looks like with this patches layer, much improved.
04:45The transitions are not perfect and you could go in there and sort of raise at the edges little bit to soften those edges,
04:52but I doubt anyone coming to this image for the first time especially once we zoom
04:56out from it a little bit, is really going to notice that effect.
04:59They are not really going to notice that you have applied this screened layer over at the top of the original image.
05:07And if you are worried, they are of course you can adjust the image little bit you can paint into it a little bit
05:11if you want too and you could reduce the opacity further, I am going to press 1,5 to take that opacity level
05:17down to 15% so it's a little more of a subtle effect.
05:21Now just to give you a sense of what we were able to accomplish here, I am going to Alt+Click on the eyeball in front
05:26of the background layer, those of you working on the Mac you would Option-Click on that eyeball.
05:30And that way you are hiding everything but the background layer and if I Alt or Option-Click
05:35on the eyeball again, I will see all the layers working together.
05:39So this is the original version of this image, this is the new version of the image.
05:44Thanks to some pretty simple little alterations we have gotten rid of 90% of the modeling that's going on inside of the skin
05:54and we have really come up with some nice even skin tones as a result.
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Combining Gaussian Blur and Average
00:00Now as I mentioned in the previous exercise, sometimes that Average filter combined with the Hue Blend mode is all
00:07that it takes in order to fix color modeling inside of somebody's face.
00:11And as it turns out when you combine Averaging Skin Tones technique with the Captain Kirk-in love technique,
00:17the one that involves the Gaussian Blur, you can get just amazing results.
00:22Two simple techniques combined together to create one fantastic image and that's what we are going to see here.
00:28So what we are looking at is the horacioqmarketforce image with the Gaussian Blur layer on top of it.
00:35So if you still have that image open with Gaussian Blur set to the Overlay mode then great.
00:40If not then, you can open my version, it's called hurrayforhoracio.psd
00:45and of course it's still that same Duncan Walker image here.
00:49Alright, I am going to select the background layer and I am going to turn off that GBlur Layer for a moment here,
00:55just long enough so that we can select this fellow's face.
00:58So I will go up to the Select menu and I will choose the Color Range command.
01:04And I am going to click inside this guy's face and then Shift drag of course inside of his face and his forehead
01:12and down along his chin and wherever else I think I should Shift drag.
01:15And I am going to raise the fuzziness value to 65 for this specific image and that's of course you know something
01:22that you are going to have to experiment with, different settings works for different images.
01:26This does select a little bit of his tie actually and I am not sure that I want that much of his tie,
01:32so I am going to start this selection over and this looks actually a lot better this time around.
01:37Alright so I will click OK in order to accept that new selection and then I will press Ctrl+J, Command-J in the Mac in order
01:46to jump this image, this selection to a new layer and let's call it Average and then I will press the Enter key
01:54or the Return key in the Mac to accept that name.
01:57Now I am going to load the Selection Outline, the Transparency Mask from that layer by Ctrl+Clicking on the Layer Thumbnail
02:04or Command-Clicking on the Layer Thumbnail on the Mac.
02:06I am going to go up to the Filter menu and if Average is the last command you chose then you can just choose the Average command
02:12or you can go down to the Blur menu and choose Average in order to find that beautiful average color.
02:19Now I press Ctrl+D, we no longer need this Selection Outline, Command-D on the Mac and let's go ahead
02:23and change the Blend Mode from Normal to Hue.
02:27And we get this fairly sort of orange version of the image but that's okay, I will go ahead and hit the Esc key in order
02:33to deactivate the Blend Mode option here inside the Layers palette.
02:37And now I will turn on the GBlur Layer.
02:39And notice what this Average layer has done, if I turn it off and then I turn it back on, can you see what I am talking about.
02:46Look at this little bit of Red modelling that's going on inside of his face over here, above his lip, on the top of his chin,
02:54on his ears and so on inside the image around his eyes, around his nostrils.
02:59When you turn the Average layer on, that all goes away, we just get this nice smooth sort of orangish skin tone.
03:06Now if you think that's too orange for whatever reasons then once again with the Average Layer active, you would press Ctrl+U,
03:12Command-U on the Mac, you would click inside the Hue value there and you would rotate it upward a little bit.
03:19So you would raise that value and I would say something like 3 to 4 is going to work pretty well
03:24for this image, you don't want to go too far with it.
03:26By the way changing the saturation and lightness sliders is not going to do anything because we are only seeing the Hue,
03:33thanks to the Hue Blend Mode, so we are only seeing the Hue that's associated with this layer right now.
03:38So go ahead and click OK in order to accept that modification.
03:42And just so we can see how far we have come with horacioqmarketplace from the very beginning here,
03:48I will Alt or Option-Click on the background layer, this is what it looked like originally, this is what it looks like now,
03:54thanks to a combination of that Average Skin Tone technique along with the Captain Kirk-in love technique,
04:01two very-very powerful functions for producing flattering portrait shots.
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Blurring surface details
00:00Okay. Another exercise in my ongoing mission to share with you some quick and dirty blur techniques
00:05that are moderately effective that gets you 60%, 70%, 80% the way, they are not all the way there necessarily
00:11but they are good enough is the moral of the story and they are very quick
00:15and they are very fast you know just take a few minutes even a few seconds so not a big time investment.
00:20And in this case we are going to start things off in this exercise by using the Smart Blur Filter in order
00:28to downplay the freckles inside of this image and then in the next exercise we are going to spend a little more time
00:34and take another swing at this image using the dust and scratches filter.
00:37Now the name of the image is frecklesarefine.jpeg it comes to us from photographer Renee Lee
00:44and I call this image frecklesarefine for a very specific reason.
00:47The freckles are a stand-in for let's say a more serious skin problem because the thing
00:52about the freckles I mean freckles are fine, it's very unlikely that you are going to be trying to edit away freckles.
00:58But they have that quality of sort of more serious skin issues where they are densely packed and they are very difficult
01:06to get rid of and they convey some very important contour and volumetric information.
01:13So you can't just sit there and get completely rid of them, you have to focus on downplaying them instead.
01:19So as I say freckles are fine, I have friends with freckles.
01:23The whole thing I just want to you know deflate any anger and resentment that I am going to get
01:28from the International Consortium of Freckled People or something along those lines.
01:32Alright so anyway what are we going to do?
01:35Well you could take a stab at this image with a few of the other techniques I showed you so far and each one
01:40of the techniques might or might not work is what it comes down to.
01:43And as you gain experience with the techniques you will start to figure out which one you might want to use when
01:49but at first you are just going to kind of try them out in the order that I am suggesting them with any luck.
01:53So you start with something like Gaussian blur.
01:55You go up to the filter menu, you choose Blur and then you choose Gaussian blur right.
02:00I didn't bother making a new layer because I am going to show you a simpler way when you are just trying to feel out the commands
02:04and get a sense what's going to work, what's not going to work.
02:06The radius of 10 just like that ratio dude I showed you the businessman.
02:12I go ahead and click OK in order to accept that and now I will go up to the edit menu,
02:16choose the Fade command it's got a keyboard shortcut Ctrl Shift F, Command Shift F on the Mac in order to fade that operation
02:22and I will change the mode from normal to overlay.
02:25So just a different approach instead of working with layers I am just applying this function directly to the image
02:31and fading it just in the name of trying things out very quickly.
02:34Alright so I apply the overlay effect and it looks pretty good actually it's little over saturated in the whole number
02:40but I think she is a more likely candidate for the affections of Captain Kirk anyway,
02:44she is so darn spunky among other things very open wonderful face there.
02:48Alright and then you could play with the opacity mode if you want to what have you.
02:51Alright I am going to cancel out though that doesn't really get me where I want to be.
02:55I don't want this high saturation effect and I want to downplay the freckles a little more than this.
03:01So I am going to cancel out press Ctrl Alt Z or Command Option Z on the Mac in order to undo the Gaussian blur in the first place.
03:07Now let's try the average command what the heck.
03:08Let's go to the blur menu here, the blur submenu under the filter menu and choose average.
03:14And I didn't even bother with the selection this time just because I am trying to get a sense will it work or not.
03:19Now press Ctrl Shift F, Command Shift F on the Mac that keyboard shortcut for the fade command
03:24and I will change the blend mode this time from normal to hue just like we have been doing in the past
03:31and that's absolutely a hideous solution, it doesn't work at all, it makes your skin all grey,
03:36we would have to adjust the hue value here and it doesn't get rid of the freckles even in the least.
03:41So let's cancel out of that one Ctrl Alt Z, Command Option Z on the Mac.
03:46The better approach if we are staying quick and dirty with this image is surface blur
03:50as it turns out, it's designed for this kind of thing.
03:52It's designed to blur away surface details.
03:55We are going to take a little more deliberate approach to this command working in the Layers palette here,
04:00make sure that the background layer is active and then press Ctrl J or Command J on the Mac to jump it to a new layer.
04:06And I am going to go ahead and rename this layer Surface Blur and then press the Return key or the Enter key here on the PC.
04:13Now go up to the filter menu, choose Blur once again and this time choose Surface Blur.
04:18Now as I was telling you with Surface Blur it's got an inverted threshold function right here.
04:23So right now these are the last settings I applied is the radius value of 20 pixels and we have got a threshold of a 100
04:30and I am just going to kind of nudge this value down.
04:33What you want to do is choose the smallest radius value that is still going to manage to blur away those freckles right there.
04:41And in the past I have had success with this specific image not with all images just this specific one with the radius of 17.
04:47So that's what I am going to go with here.
04:49And now let's take the threshold value down until we can get some of those details back so I am pressing Shift down arrow in order
04:55to reduce it incrementally and then I am just sort of keeping an eye on the screen to see how far I need to go down,
05:00right about 30 things start popping into view so let's just nudge it down without the Shift key.
05:05Now I am just pressing the down arrow key till I get about here, this looks pretty good; we have had the definition
05:09around her mouth, the definition around her teeth, her nose, her eyes, her hair,
05:13her eyebrows but we have got a lot of smearing going on inside the flesh.
05:18Now you may look at this and think are you looking at a different image than me Deke,
05:21do you think this looks good, this looks terrible.
05:22And of course yeah it looks terrible but we are going
05:24to modify the blend mode/opacity right so that we can merge these images together.
05:30Alright so ahead and click OK in order to accept those values radius 17, threshold 25 for this specific effect.
05:37And then what I suggest you do assuming that one of your selection tools is active up here in the toolbox just go ahead
05:44and press the 5 key in order to reduce the opacity value to 50% and that's it and that's all there is to this effect.
05:51Now you also might sort of look at this and go there are still freckles, I see freckles,
05:55I don't know about you once again Deke but I do see some freckles.
05:58Yes, as I say, it gets you 60%, 70%, 80% the way they are whatever I am just making up those percentages
06:03but you understand it doesn't get you all the way there and we are not trying to completely get rid
06:07of the freckles, we are just trying to downplay them.
06:09And notice we have done a heck of a job.
06:11If you turn Off this layer you can see how many freckles she used to have and this is how many she has now.
06:16Now if that still seems like too many freckles to you or the freckles are having a little bit too much impact
06:21on the image then go ahead and take that opacity value up and I went ahead and press the 7 key for 70% opacity
06:27and this helps smooth out the freckles that much more.
06:29But if you go too high with the opacity value, you get this thing right here, this is a 100% opacity,
06:34we have got very bad transitions going on inside the images
06:37and it's just not credible that's why you need to take that opacity down.
06:41So as I say 50% is what I recommend for this specific image.
06:45I think it looks pretty great.
06:46This is before this is after, I would say it gets us I don't know 50% the way there let's just say that.
06:52In the next exercise we are not going to settle for 50% we are going to get 85% the way there
06:58by bringing in the dust and scratches filter.
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Smoothing blemishes while matching noise
00:00Okay so in the last exercise I showed you how to use the surface blur filter a modestly capable filter at best as it turns out.
00:08In order to smooth away skin imperfections not that freckles are imperfections I think I have said enough in that vein
00:15but this is just a stand in for a blemish X that you might want to remove you know tightly packed blemish X
00:22that you might want to remove in somebody's face.
00:24Anyway surface blur does a pretty good job so forward on an intense deadline and we are just trying to get this done
00:29or we have got you know 15 images we need to smooth out then this is okay this is without the surface blur layer and this is
00:36with it, so it definitely downplays those freckles.
00:38In this exercise we are going to say you know surface blur, you are getting sort of 50% the way there
00:43and doing you know half paid job that's not good enough.
00:46Let's go ahead and try to do a better job by throwing the dust and scratches filter into the mix as well.
00:52So ahead and click on the background layer if you are working along with me and turn off the surface blur layer
00:57which I just did well I was yammering at you as it turns out.
01:00And I am going to go ahead and jump this guy to an independent layer as well by pressing Ctrl+J or Command+J on the Mac
01:07and now I am going to double click on the name of this layer and I am just going
01:11to call it good old D and S because I know what that means always.
01:16It's only one filter in Photoshop that's DNS and that's dust and scratches which as you may recall fixes neither.
01:21Alright anyway with the DNS layer active let's go up to the Filter Menu choose noise this time around,
01:28choose dust and scratches even though it's no good for removing dust and scratches inside of an image it's great
01:33for averaging skin tones while living the digital noise that's inherent inside the image intact and the idea being that we need
01:42that digital noise because we are going to later paint in and just a few seconds here we are going to paint in this effect
01:49into the image and we need to make sure that our transitions
01:52between the painted areas and the unpainted areas is nice and smooth.
01:56Alright so the values that I want you to enter I will just go sort of cut to the chase with this one,
02:00is a radius value of 25 so I am going to take that radius value up just in an attempt to blur away more of these freckles
02:06and I am going to leave the threshold value set to 15.
02:08For you it might be something different so go ahead and enter these values 25 and 15 so all neighboring pixels that vary
02:16from each other by less than 15 luminous levels they will stay, they will not get blurred.
02:23Hence we retain the digital noise as you can see if you inspect this image.
02:27I will go ahead and zoom in on the image and you can see that we do keep those random pixel variations inside the image
02:33but we get rid of the big stuff so we can see this little noise here but then the lips are very blurred.
02:39Alright so go ahead and click OK in order to except that modification.
02:42Now like the surface blur filter right after we apply it the effect is no good, right we have just goofed
02:49up the image something fair so I don't know what could we have done this image.
02:52We have kind of smooth over her freckles I guess but at the expense of some pretty nifty details inside of her face
02:58like her eyes and her nose and her mouth for example.
03:01And notice that I am not bothering with the selection by the way I am like who cares about the background inside of this image
03:07if it gets a little blurred away that's okay.
03:08But we do worry about the face and the hair and so on so we are going to start
03:13with this filter turned off with this layer turned off.
03:16And I am going to add a black layer mask, alright and black in a layer mask means transparency,
03:22right so we will start by turning off the entire layer with the transparency mask
03:25and then we will brush in white in order to brush in the layer.
03:29And here is I want do it make sure the DNS layer is active then press and hold the Alt key or the Option key on a Mac
03:35and click on this little square with a circle inside of it that little layer mask icon and notice when you Alt click
03:41or Option click on that icon you add a black mask instead of a white mask.
03:45So you get to play the bad guy in the movie for once.
03:48Excellent alright now go ahead and get the brush tool the standard brush tool right here, we haven't really spent anytime
03:54with it yet very common tool inside Photoshop, allows you a just brush away inside of an image.
03:59And I have increased the brush size a little bit actually I might take it up another notch so I have got a 125 pixel brush,
04:06doesn't really matter you can brush it any size you want to but it is important that mode is set
04:10to normal opacity a 100% flow 100% and this guy right here the air brush icon turn that off if it's on.
04:17But these are the default settings by the way,
04:18and then white should be a foreground color because you are working inside of a mask.
04:23So make sure the mask is active so that we are painting in right part of the image and then make sure
04:28that white is your foreground color and start painting and see while we get here we are now painting in these details
04:35and I am going to make this brush actually bigger here.
04:38And I am painting in along the skin I am painting in this effect I am painting in the dust and scratches effect
04:45so that it's not applied all over the place and you can see how this takes a little extra work in.
04:49Feel free to paint over the hair we are going to bring that back in a moment
04:52so don't be thinking well that looks terrible which of course it does.
04:57But go ahead and paint over the hair we are just going trying
04:58to hit all these skin tones I am going to have to make the brush smaller.
05:01I am sizing the brush of course by pressing the left and right bracket keys and now I am going to paint
05:08over in this portion I am just painting away every single freckle area that I can and I am trying to avoid edges like the edge
05:14of the nose for example or the edge of the mouth.
05:17But I will paint right into the mouth.
05:19Actually you know what I am going to paint into the lips just a little bit.
05:22Oh and I should say I have a very soft brush active too.
05:26You should have a soft brush active as well meaning that the hardness value up there in the options bar which you can get
05:33to by bringing up that Popup Palette up here that hardness value should be set to 0 so that we have really soft transitions
05:39between the areas where we have applied the dust and scratches filter and the areas where we have not applied the filter.
05:46Now go ahead and paint in down here a little bit as well
05:49and this is looking pretty darn good, actually a little bit of overkill of course.
05:53I have gone too far with the effect but that's alright we can always back it off.
05:57Now check out the mask Option Click or Alt Click on this mask icon here inside the Layers palette.
06:03Doesn't it look exactly like that guy from the movie Scream?
06:06All of a sudden she is very scary she has got this Halloween theme going on in the background
06:10and here's why it might look a little different that that, it might look even scarier spooky, spooky.
06:15Alright Alt Click or Option Click once again on that mask in order to bring back the full color composite image
06:20and the next thing that you need to do is just reduce the opacity of this layer so go ahead and click on one of the selection tools
06:27and then I want you to press something like let's press the 5 key again in order to reduce the opacity of that layer to 50%.
06:34And this is what the image looks like without that layer.
06:37This is what it looks like with the layer.
06:39We have nice smooth transitions between the painted areas and the unpainted areas.
06:44Thanks to the fact that I was able to retain the noise, a level of noise from one area
06:50from the painted area all the way through to the unpainted area.
06:53So we are looking at the inside of our mouth that I didn't paint.
06:56In that way that people aren't likely to notice that harsh transition that where your noise suddenly disappears.
07:02That would be a give away that you have been inside the image and you know in as much as where saving ourselves time
07:07and trying to do quick and dirty job that doesn't mean we want our effect to be sloppy or look like garbage.
07:12It's just modesty effective it's what it comes down to.
07:15I have got this DNS layer set to 50% now I am going to also turn on the surface blur layer I am going to click on it
07:21and I am going to reduce the opacity value for it to 30% by pressing the 3 key and so this is basically it folks.
07:28This is the final version of the effect.
07:30Once again it gets this you know let's say 85% the way there or conservatively 75% the way there.
07:37I don't know how we would graph or measure such a thing but this is the original version of the image
07:41and this is the revised version of the image thanks to a dust and scratches layer with a layer mask
07:46and an unmask surface blur layer that's set to a low opacity value.
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Reducing digital noise
00:00We are now going to discretely step away from our creative applications of the blur and averaging functions and we are going
00:06to take a look at a filter that allows you to reduce the amount of noise inside of a digital photograph.
00:13And I am looking at, by the way I am looking at an image called enhancednoise.jpg that's found inside the 12 Blur Average folder.
00:20And you may recall from the previous chapter, this is that image from Rasmusen that had a little bit of camera shake inside of it
00:28and we remedied the camera shake to a degree of course by choosing the Smart Sharpen filter
00:33and then setting the Remove function to Motion Blur.
00:36And it's done this image a tremendous amount of good.
00:40The motion blur now is virtually gone from the image but the command also managed to increase the effect of the noise inside
00:47of this photograph and in case you don't know what noise is I am going to zoom away into this image.
00:55See those random pixel variations right there, there is this array of random colors inside of this image
01:02and these random colors are not imparting detail, they are not imparting actual information about the subject of the photograph,
01:09they are strictly random and that's called Noise.
01:12And noise is always a function of a digital photograph whether you like it or not, but it doesn't have to be this bad.
01:18If it starts getting this bad whether it's because the image was noisy in the first place because it was blurry,
01:24blurry images are frequently noisy images or whether it's because you sharpen the image and exaggerated the noise or a combination
01:31of both as with this image then you can reduce the amount of noise inside the image without harming the details
01:37that turns out, if you are careful using the Reduce Noise filter, very powerful function inside of Photoshop.
01:42So I am going to press the F key a couple of times in order to fill this screen with this image and I am going
01:46to press Shift+Tab to make those palettes go away and then I am going to go ahead and zoom out by pressing Ctrl+Alt+0
01:54or Command-Option-0, I am going to zoom this guy out to the 100% view size here.
01:59And I am going to move him over to the right hand side of the screen and it's going
02:02to be evident why I am doing that in just a moment.
02:04This is another one of those gargantuan dialog boxes that takes up this entire little format screen here so I am going to go
02:10up to the Filter menu, I am going to choose the Noise command and I am going to choose Reduce Noise right there.
02:16And if you load in my D keys, I gave you a keyboard shortcut Shift+F9 and as I say big dialog box of course,
02:24these are the default settings by the way, Strength of 6, Preserve Detail 60%, you can read the rest.
02:30What really matters is how do the functions work.
02:32Now we have a dialog box inside the preview notice that and then the Reduce Noise filter is also capable
02:37of previewing it's effects outside in the larger image window.
02:40So I am going to do this number here, I am just going to move this dialog box over to the left hand side of the screen,
02:46isn't that clever, so that we just have a single preview inside of the larger image window and we are not missing anything
02:54over on hidden part of the dialog box right now.
02:57Alright so these settings I would say are way too conservative.
03:01This image does look better for it, but it looks better on screen.
03:04If we were to print the image, I doubt we would notice any difference between the corrected version
03:09and the uncorrected version without and with noise.
03:12So I am going to increase the strength of this function and I will show you how I am going to go about doing that.
03:18Go ahead first of all and this is how I recommend you work inside this dialog box,
03:22turn up the strength value to its maximum which is 10.
03:25Now the strength value tries to smooth over luminance noise that is random variations
03:32and luminance levels between one pixel and its neighbor.
03:35Preserve Details tries to keep the real detail inside the image and make sure that it doesn't gets smoothed over.
03:42Unfortunately, if you have the Preserve Details value set too high
03:45and I believe 60% is too high then you are really not going to get very far with the strength value.
03:49So for now as a starting point, just turn Preserve Details down to 0% and then you will really start to notice.
03:56See that you really start to notice the effects of the filter.
03:58Now this is too much and we are starting to get this, actually this is really cool painterly effect,
04:03but for now it's a good place to start, it's basically my point.
04:06Alright Reduce Color Noise that's the other kind of noise you might encounter, so you have got luminance noise
04:11and then the other ingredient in the full color image besides luminosity is color,
04:15so this would be random variations in colors from one pixel to its neighbors.
04:21I also recommend you go ahead and max this up for now, just go ahead and take it as high as it goes a 100%
04:26and then finally take the Sharpen details value down and there is a couple of reasons for this,
04:30one we have already sharpen this image, so I am not sure how wise it is to sharpen on top of sharpening.
04:35And the other thing that you should know about Sharpen details,
04:37it's a very sort of quick and dirty once again sharpening function.
04:42Remember that little more accurate checkbox inside this Smart Sharpen dialog box,
04:46well if you max out the Sharpen details value, you will see basically that same effect going on inside the image.
04:53There is no radius control, it's just an amount control you know and there is none
04:57of the other high fluid controls inside the Unsharp Mask and Smart Sharpen dialog boxes.
05:01So you just get very detailed sharpening, so it works well for the hairs
05:06and for you know these details inside the lips and so on.
05:09But it also ends up creating this sort of wormy effect throughout the image, so it displaces a noise
05:15but it doesn't really make the noise go away and I am not sure the image looks sharp,
05:19particularly if you sort of zoom out from the image a little bit.
05:22You are going to have a hard time seeing the effects of Sharpen details, so I don't recommend this function.
05:27If you are going to use it use sparingly, the default value I believe is 25% and that I wouldn't go
05:34that high, it's basically what it comes down to.
05:36The idea though is it's trying to account for the bad effects of the other functions,
05:43the Strength and Reduce Color Noise functions that end up averaging pixels, this is trying to account for that averaging
05:49and basically sharpen the details sort of in opposition.
05:52Anyway, once you have set up these values here, once you have set up them this high, you might want to leave Strength alone,
05:58I like a high strength value but you can take it down if you want to, you have only got 10 increments available to you.
06:03So you could go ahead and press the down arrow key to take it down a little bit, if you want.
06:07I am going to leave it set pretty high, I am going to set well not pretty high, all the way up, I wish even higher.
06:12I am going to leave it set to a Strength value of 10 and then I am going to press the tab key a couple of times
06:15to go to the Reduce Noise Color function here.
06:18And I am going to press shift down arrow in order to take this value down, because what I don't want to see happen,
06:24I don't want the colors around the flesh for example to start bleeding into the white of the eye and I don't want the color
06:30of the iris to start bleeding into the flesh or into the eye and I don't want the colors of the lips to bleed away and so on,
06:37because if you have too high of Reduce Color Noise value that's exactly what will happen,
06:40you will start bleeding colors into each other.
06:43So I am going to, for this image, I am taking it down to 50%.
06:46Now let's go ahead and take the Preserve Details value up, now if I take it, now watch this screen this time,
06:52if I take it up to 10% it makes a pretty big difference, see that.
06:57Right away we are starting to see those details come back and we are starting
07:00to see some of the noise information come back as well.
07:03So I recommend a low Preserve Details value, I am going to take this down to 5% as it turns out.
07:10And if you are going to use, once again if you are going to use Sharpen details at all then use it sparingly
07:16and I am just going to take it up to 5%, what the heck.
07:19Remove Jpeg Artifact, don't worry about this checkbox right now, I will show it to you in the next exercise.
07:23Now it's probably a good idea, you can save your settings here,
07:26so go ahead and save your settings by clicking on this little Save button.
07:30And I am going to call this setting Routine Noise because it's kind of noise that I encounter inside images on a regular basis.
07:36I will change the settings value of course to Routine Noise and then I will Click OK in order to accept that modification.
07:43And this is the modified version of the image, notice that the command can take a little bit of time in order to apply,
07:49but this is the before version and this is the after version, so it's probably going to be pretty subtle in the video here,
07:54let's go ahead and zoom in a little bit, so that we can see it better.
07:57This is the before version of the image with ton of Noise especially notice that we have got a lot of luminance noise here
08:05in the shadows and an awful lot of color noise in the midtones and then when I redo the application of that filter just
08:12about all that noise goes away, it all gets smoothed out very, very nicely,
08:16thanks to the incredibly powerful Reduce Noise filter.
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Smoothing out JPEG artifacts
00:00Another function of the Reduce Noise Filter is that it allows you to smooth away JPEG compression artifacts inside of an image.
00:08Now the image that we are looking at on screen right now is called ornamentaldetail.jpg.
00:12It's inside the 12 Blur Average Folder and this is an image that I shot myself.
00:17I wouldn't do this to anybody else's image and not only was it pretty darn compressed in the first place but then I turned
00:24around and saved the image with a JPEG quality setting of zero which is the lowest setting you can apply from Photoshop.
00:31And that means even though the image is 1.5 Megs in memory it's not very big but still 1.5 Megs it only takes up 50K on disk.
00:40That's how much you compress down.
00:42But it looks like garbage because of this heaping helping of JPEG compression.
00:46Now I am going to go ahead and zoom in on this little detail here.
00:49Notice this little highlight that's in the lower right corner of this generic holiday ornament here and you can see it's supposed
00:57to be a smooth highlight but it's anything but smooth it's choppy, it's made up of a bunch of gargantuan squares.
01:03Now these squares measure 8x8 pixels alright so 8 pixels wide, 8 pixels tall this is how Photoshop invokes its JPEG compression.
01:14And the idea is it locks down so JPEG compression is lossy meaning that it goes
01:19through and rewrites the pixels inside of an image.
01:21It locks down in these 64 pixel blocks, it locks down the top left pixel, locks down its color and then it tries
01:29to change the color of the other 63 pixels based on this upper left pixel.
01:35So it tries to change them to be slightly similar is basically the idea and it makes for smaller code on disk
01:42and it also makes for a choppier image on screen and in print.
01:46Now what's amazing about it even though we have this enormous amount of JPEG compression applied to this image to the extent
01:52that we have just a bunch of big squares here when we are zoomed in this tight, we are zoomed into 1200%.
01:59If I were to zoom out or press Ctrl Alt 0 or Command Option 0 to zoom
02:03out to the 100% view size notice how amazingly smooth that actually is.
02:07Now it's not entirely smooth you can see that there is a lot of compression artifacts there but it doesn't look like a bunch
02:13of squares quite to the extent that it did when we were zoomed in.
02:15And the amazing thing about JPEG and the way that it works is it does a heck of a job of fooling our eyes from a distance
02:22so as long as you stick with a high resolution file you can get away with a lot
02:26of compression not this much of course but you know pretty much.
02:31Alright anyway let's say that your image is either highly compressed like this one or it's not all that compressed,
02:37it just has some light compression artifacts inside of it but you want to be able to sharpen the image or otherwise modify it
02:43without enhancing those compression artifacts.
02:45What do you do?
02:45Well I am going to once again Shift+Tab away my palettes and press the F key a couple of times in order
02:51to switch this Full Screen mode here and I am going to scroll the image over to the right a little bit.
02:55Now the Reduce Noise Filter appears at the top of my Filter menu because it was the last filter I applied so I can just go ahead
03:03and press Ctrl Alt F or Command Option F on the Mac in order to bring up the reduce noise dialog box and once again I am going
03:10to move it off to the side so we can maximum use of this small format screen.
03:16And I am going to really lay on the reduce noise function here.
03:20First of all I am going to turn on Remove JPEG Artifact because that does a better job, it's a subtle function as it turns out
03:27but that will go through and do a better job of focussing the command's energies on the contrast areas
03:34between one 64 pixel block and the next 64 pixel block.
03:39Now I am going to really maximize my settings by of course turning the strength
03:44up to 10, taking the Preserve Details Value down to 0.
03:48I am going to take the Reduce Color Noise function up to 60% and I am going to raise Sharpen Details just a little bit here
03:55because we just want a little bit of sharpening applied to the image because we are losing so much information.
03:59Now in addition to remove JPEG artifact here we have another control.
04:04At the top of the dialog box you can see Advanced and watch this area when I turn on the Advanced Radio button.
04:09We now get two tabs overall and we have already seen these controls and then per channel which allows us
04:15to modify the image on the channel by channel basis.
04:17Now I am going to click over here so that we can see this weird little highlight and also we can see the red channel of the image
04:23and you can see the compression artifacts are by far worse inside the red channel.
04:27Now you can apply various settings to the red, green and blue channels independently if you want to,
04:32I am just going to focus on red channel here by raising the strength to 10 and reducing Preserve Details to 0
04:39so that we are smoothing over as much as we can inside this image and you can see how much smoother the red channel is as a result.
04:48Now I am going back to overall and because we have done so much work on red channel I figure we can afford
04:54to take the strength value down a little bit, I am going to take it down to 5 actually and I am going
04:58to take the Preserve Details value up to 50% in order to raise that so that we get some of our details back inside the image.
05:06And notice even though we are getting the details back in this region right here you can see that we are still getting rid
05:13of a lot of the compression artifacts, we are smoothing away a lot not all of course because they were so bad in the first place
05:19but we are doing a pretty darn good job of smoothing them away all things considered.
05:24Okay let's go ahead and save our settings and I will click on that little floppy disk icon
05:29and I will enter Really Bad Artifacts or something along those lines here and then I will click OK.
05:35In order to accept those new settings, I will choose the new settings of course to make sure
05:39that I don't overwrite routine noise when I click the OK button and now I click OK and this is the result of having applied
05:47that filter, this is before and this is after.
05:51An amazing actually an amazing transformation of this heavily compressed image thanks
05:56to that awesome powerful reduce noise filter.
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13. Layer Essentials
Behold, the layered composition
00:01Every photo begins life as a few channels of data, most commonly one each for red, green and blue, fused into a single
00:08composite image. Whether it comes from the least expensive digital camera or a professional level drum scanner,
00:14the image exists entirely on one layer. One and only one
00:19color value exists for each and every pixel, and there's no such thing as transparency. Such an image is said to be flat,
00:26but as soon as you begin combining images, you add layers. Each layer serves as an independent image that you can stack,
00:32transform or blend with other layers. An image that contains two or more layers is called a layered composition
00:39or simply a composition or comp.
00:42There's no need to wait until certain point in the editing cycle to build such a composition. You can add layers whenever you like,
00:47as we have several times in previous chapters. In fact, it's difficult to avoid adding layers in Photoshop,
00:53but layers have a way of becoming even more useful after some of the basic editing is out of the way.
00:59That's why I've waited until now to show you the many ways to create and manage layers in Photoshop. So with your permission,
01:05I'd like to introduce you to the layered composition as if you've never witnessed such a thing in your entire life.
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The Layers palette
00:01Alright, in this chapter, we are going to scrap it up here with the Layers palette.
00:06We are going to learn the many machinations of what has got to be the most important palette in all of Photoshop.
00:13To that end, I want you to open an image that is the beginning of a project that will carry us over a few exercises here,
00:21it's called stsebastian.psd and it's included inside the 13 Layers folder.
00:27And what we are seeing here is a multilayered image of the layers but the background are turned off right now because we are going
00:33to use the other layers to build the remaining portions of the composition as we will see.
00:38But we are starting things off with a painting of St. Sebastian as imagined by High Renaissance Artist Raphael.
00:47And we are going to take this image and we are going to transform it
00:50into this image right here stdexter.PASD is what I am calling this one.
00:54There is not really any reason for you to open this image, I do include it however in case you later want
00:59to see how it's put together, if you are going to confuse as you work through the exercises.
01:03But this is the final version, this is what we are going for.
01:06And you can see there is a fair amount of differences going on.
01:09For one, my face of course is being substituted for that of St. Sebastian.
01:13Also, the hand has been made bigger.
01:16Notice that wee little hand that St. Sebastian has.
01:19When he hadn't raised it to a more normal sort of ratio where my hand and face are concerned.
01:25Also, I put a frame around the entire image and added a black vineyard around the edges, and we will be doing all of that
01:33as well over the course of these next few exercises.
01:35The reason I came out with this project in the first place was not to show you.
01:39It was actually because I was called upon to serve as the speaker at an event that had a Renaissance theme associated with it
01:46and they wanted a photo, of course, of me for the brochure or what have you for the website, and I came up with this.
01:53So, that's what we are seeing here and it just happens to be something of a fun project I think.
01:58But I would, it's me.
02:00Alright, anyway, so let's switch back to St. Sebastian here, the moon faced St. Sebastian with this tiny little hand.
02:06Alright, I want you to make sure that the Layers palette is open on screen.
02:09If it ain't, then click on the Layers tab or go up to the Window menu and choose Layers command or press the F7 key
02:17and that is not a keyboard shortcut that I have included for you, that is one of Adobe's predefined shortcuts by the way.
02:24Now, you will see that we have the Background layer active and it's turned on,
02:29so the eyeball appears in front of the Background layer.
02:32The other layers are all turned off and inactive right now.
02:35Now, Photoshop is kind enough to show me these tiny itsy-bitsy little thumbnails associated
02:40with each and every one of my layers.
02:43I prefer to see larger thumbnails than these.
02:46So, I tell you what we are going to do here.
02:47First of all, if necessary, you can make your Navigator palette even smaller by dragging this horizontal bar upward,
02:54and that should give you some room to see this blank area at the bottom of the palette.
02:58So at that point, you should be able to right-click and then just choose Large Thumbnails, that's one way to work.
03:05The other way to work, I will just go ahead and show you, is to click on this little Menu icon right there
03:09and then choose Palette options from the Layers palette menu, and then you will get this dialogue box here
03:14from which you can choose larger thumbnails, and you can see these are little tiny Merlins on a little Paint palette.
03:21Back in Chapter 10, I was showing you when you change the size of items in the Channels palette, you see a little silhouette
03:27of this very graphic, and you may say how do you know they are Merlins, Deke.
03:31Well, let me show you.
03:32I will click OK after selecting the largest one and now we can see big thumbnails
03:36as you are seeing here inside the Layers palette.
03:38How do I know they are Merlins?
03:40Check this out, press and hold the Alt key or the Option key in the Mac, then choose Palette options once again
03:46and you will get this little teeny Easter Egg that's been inside Photoshop for ever and ever,
03:51that says Merlin lives if there is enough room -- the entire title bar, it's Merlin Lives and there is Merlin,
03:58that's how we know it's Merlin because I am assuming the flower ate Merlin, although you never know.
04:02And then you click the gun, that's all that's going on there, not a feature really per se, just kind of an Easter Egg once again.
04:10Alright, one other thing you can do if you like, notice that the thumbnails are scaled according to the size of the full graphic,
04:18so that you are seeing transparency and imagery inside of a layer.
04:23If you just want to focus in on the pixels that are associated with the layer and get rid of the transparency,
04:29then go back to that same palette, just choose Palette options, don't press Alt option this time around,
04:34and make sure the thumbnail content is set to layer balance instead of entire document, make it layer balance
04:40and then click OK, and you will see much bigger thumbnails now inside of the space.
04:46So Photoshop is going ahead and cropping each one of these thumbnails to make it its absolute biggest.
04:51Some of these thumbnails are very scary admittedly, but that gives you a sense of what's going on inside the image.
04:57In the next exercise, we will set about actually creating our first layer inside this composition that is
05:03and that layer is going to convey the larger more manly hand.
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Enlarging the hand
00:01Now far be it from me to criticize the painting of a High Renaissance artist like Raphael but it seems to me
00:08that this hand is awfully dinky especially by comparison to this big moon pie
00:13of a face here and so I am going to make the hand bigger.
00:17I figure it's incumbent upon me to do so and you can do the same either by working along with me throughout this exercise
00:24or by taking a shortcut and just turning on the second to bottom most layer here inside the Layers palettes
00:30so you would scroll all the way down to the bottom of the Layers palette and then just turn
00:33on the eyeball belonging to this hand layer that you can see here.
00:37And that will turn on the manly hand that I have created that has a little bit of garbage at the bottom of the screen
00:42as you can see but that ends up getting covered up by the picture frame so it's not an issue.
00:47Alright but I am going to show you how I made this layer so I am going to throw this one away rather boldly I think
00:52and to throw away a layer here is what you do.
00:54You just grab it and drag it to the trash can like so that's one way to work or I will undo that modification.
01:02You can also just select the layer and click on the trash can icon but if you do that Photoshop is going to ask you
01:07if you really mean to delete the layer or not and you can say Don't Show Again if you want to.
01:12I will show you a different way to work.
01:14The other way to work is just to press the Alt key or the Option key on the Mac and click on the trash can icon
01:19and that way you don't see the delete layer alert.
01:22I am going to switch from the rectangular marquee tool to the elliptical marquee tool and then I am going to Alt drag
01:28or Option drag from about this point here outward in order to create an elliptical selection from the center out like so
01:37and if I don't have it exactly where I want it to be in place that is I can press the spacebar,
01:42press and hold the spacebar in order to move that marquee around.
01:46So I have both the Alt key and the spacebar down right now,
01:49on the Macintosh side I would have both the Option key and spacebar down.
01:53Anyway once I get the marquee in place I will release the spacebar then I would release the mouse button
01:58and then I would release the Alt or Option key and that goes in and selects the hand.
02:03Now I am going to go ahead and jump the hand to a new layer.
02:06You may recall that there is a few different ways to do that.
02:09You can go up to the Layer menu, choose New and choose Layer via Copy if you want.
02:13That's the hard way I think or you can press the keyboard shortcut Ctrl J
02:17but what if you want to name the new layer as you create it.
02:20Well then you press Ctrl Alt J or Command Option J on the Mac.
02:26To bring up the new layer dialog box then we can name this layer ManlyHand like so and then click OK in order
02:35to generate the new layer and there it is ManlyHand all ready to go.
02:39Now the next thing I want to do is enlarge the hand and I am going to do that using a distortion filter known as Spherize
02:47but if I apply the Spherize filter right now it's going to work from the center outward.
02:51It's kind of like that radio blur filter that we saw on the previous chapter where once it worked from the center
02:56of the image as a whole as opposed to the center of the active layer.
03:00And in order to make it work from the center of the active layer you need to load the selection outline that's associated
03:05with this layer and you can do that in a couple of different ways one is you can go up to the select menu
03:11and you can choose load selection and then you would say that you want to load the ManlyHand Transparency Mask as your channels
03:21so you would select ManlyHand transparency and that's the only one that's available for me and then you would click Okay.
03:26So that's one way to work.
03:27I will cancel that because the simpler way to work is just to press the Ctrl key or the Command key on the Mac
03:33and click on that layer thumbnail that will load that selection outline as well.
03:37Now let's go up to the Filter menu, choose the Distort command and choose the Spherize command and at this point I am just going
03:46to go ahead and leave the amount value set to a 100%, I want the mode set to normal, I don't want horizontal only
03:52or vertical only so normal is the way to go here.
03:55You can check out the preview, the in-dialog box preview if you want to or you could just say to heck with it I am going
04:00to click OK because Deke told me to and that's what I want you to do just go ahead and click that OK button
04:05and by Spherizing the hand we make it much, much bigger as you can see here more in keeping I think with the face
04:12and especially the face that I am going to add my own face which is going to cover up that of Saint Sebastian's.
04:18Alright so that's what it takes to enlarge this hand but if you now press Ctrl D or Command D on the Mac in order
04:24to deselect the hand, you will notice that we have a horrible transition
04:28between the distorted hand and the rest of Saint Sebastian.
04:33We are going to make that transition look much, much better using a layer mask inside the next exercise.
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Erasing with a layer mask
00:00Now that we have enlarged the hand, we need to blend it in with its background and I could just get rid
00:07of this stuff that's outside the hand by erasing in a way using the Eraser tool right here.
00:12So if you click on the Eraser tool maybe make the cursor little bigger by pressing the right bracket key
00:18and then just paint away the offending pixels here around the outside of the hand then of course you are going
00:26to make those pixels invisible and you are just going to leave the hand behind.
00:30The problem with working this way is this is a permanent pixel level alternation and that means in the future if you decide
00:38that your transitions look wonky and you want to fix them you don't have a lot of options available to you.
00:44So you are much better off, the more flexible route is to create a layer mask and that's what I am going to do,
00:49I am going to press Ctrl Z or Command Z to undo that Eraser tool modification then I am going to go down to the bottom
00:56of the Layers palette say this Add Layer Mask icon and I am going to click on it in order to add a new white layer mask
01:03because for starters I want to be able to see all of the hand.
01:06And now I am going to erase it away by painting black into the layer mask using the standard paint brush tool right here.
01:13So go ahead and get the brush tool.
01:15Let's make that tool much larger actually something about 60 pixels works out pretty nicely I think.
01:21Make sure that black is your foreground color, if it's not then you would want to press the D key and then press the X key.
01:28So D key gets you your default colors and then X switches them so that you have black as your foreground color
01:36and I also want my brush to be a little harder.
01:38Right now it has a hardness of 0% by default.
01:41In order to make it harder than that, I will go ahead and press the Escape key.
01:44I am going to press Shift right bracket twice in a row so now I have a pretty hard brush going and now I can paint away notice
01:52that I am painting away by masking away the portions of the hand that I don't want,
01:57the portions of the hand layer that is to say that I don't want.
02:00Now I am going to zoom in a little more closely here and reduce the size of my brush cursor.
02:05Now I have got kind of a straight-line going at this point along the index finger so I am going to click here and then I am going
02:11to Shift Click here in order to connect that click point and the shift click with a straight-line and then I am going
02:16to carefully paint around this knuckle like so and then I am going to paint this junk away over in this area to get rid of it.
02:24We may have some other stuff that needs to be painted away.
02:27Oops I need to paint over the thumb as well to get rid of that.
02:31And what's beautiful about this technique about layer masking in general is note if you go too far,
02:36if you like paint into the fingers a little bit like you sort of scrape off the end of the finger
02:42like I did just there then you can paint it back in by pressing the X key to switch white to your foreground color
02:48and then just click on the finger in order to paint white into it and you will paint that finger back into place there.
02:54So it's nice to have this kind of flexibility.
02:57That's a degree of flexibility obviously that you would not have were you working with the Eraser tool.
03:03Alright I am going to press the X key again in order to switch black to my foreground color and I am going
03:08to paint along the bottom of the hand just a little bit.
03:12Oh scraped off a knuckle that's okay, actually I am going to go ahead and gouge down into here
03:17because we have a 90 degree angle that's difficult to represent with the soft brush and now press the X key in order
03:23to switch my foreground color to white and I will paint that finger back in like so.
03:27And you can see that we are exposing a little bit of the finger underneath the little hand from underneath there.
03:33We will go back to it and paint that back into place in just a moment.
03:37But first I want to make sure that I have got my existing layer mass the way that I want to, it looks pretty good.
03:42Now go ahead and grab your Move tool because notice one of the primary issues here is that this arrow.
03:48Saint Sebastian is holding an arrow because I believe he was pierced with one, I believe that's how he died
03:54and so he is holding this arrow and the arrow shaft goes into his hand here but then we are seeing it go between his index finger
04:04and his thumb at this location so that's a little out of whack.
04:07So what I want you to do is I want you to grab the Move tool and then drag that hand over until you are starting to expose regions
04:15of the background finger there because we don't want the fingers, the original fingers to show up.
04:19So just go ahead and drag it over to the left a little bit using the Move tool and notice that both layer and mask move together
04:27because of that little chain icon, see that tiny chain icon between the thumbnails inside the Layers palette,
04:32that allows you to move the two with each other.
04:35If you decide you want to move one or the other independently, you just click on the chain icon
04:39to turn it off and that chain indicates a link.
04:41Anyway I will click again in order to turn the link back on
04:44and then finally I might need to modify the layer mass just a little more.
04:49I will press the X key in order to paint back in some of this hand layer here in order to cover up some of the details
04:55that I don't want to see showing through from the hand in the background.
05:00So everything looks pretty good except that I actually have a little of a double sleeve going on over here
05:05in the lower left hand corner of the image, you can see it right there.
05:08I am going to actually press the F key to switch to the Full Screen mode so I can move this guy around.
05:13Alright so you can see how I have a double sleeve.
05:15I am going to press the X key in order to make sure that the foreground color's black once again
05:20and then I am going to paint that excess sleeve away.
05:23And if you want to make sure that you have gotten rid of everything on the outskirts on the parameter of this layer
05:29so that you have some smooth transitions really set up and you are not missing anything then you would Alt Click or Option Click
05:35on the layer mask thumbnail in order to see the mask by itself and now you can see oops there is some area there
05:41that you should click, there is that area you know I should probably just trim this stuff up to make sure
05:46that I am not allowing anything to show through that I really don't want to show through.
05:51Alright once I have done that then I would Alt or Option Click on the layer mass thumbnail again
05:55and everything looks actually pretty darn good.
05:57Alright so that's the enlarged version of the hand don't worry if you have a little bit
06:00of edge going on at the very, very bottom of the image.
06:04That is going to get covered up by the frame as I said before.
06:07So this is St. Sebastian with his larger more manly hand thanks to the Spherize function of course that allowed me
06:15to enlarge the hand in the first place and layer masking of which I cannot say enough positive things teal wonderful feature
06:23that you should take advantage of all the time inside Photoshop.
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Moving a layer
00:00In this exercise I am going to show you the various ways to move a layer around inside Photoshop assuming
00:06that you are working along with me here inside the SaintSebastian.psd image then go to the bottom
00:11of the layer stack here inside the Layers palette and you will see a layer called MyFace that is currently turned off.
00:17I want you to turn it on by clicking in this eye area here, this eyeball area and that makes it
00:23of course visible inside of the image window.
00:26Now get the Move tool which allows you to move layers around inside Photoshop and go ahead and drag the face.
00:32And what you will probably find is that you are dragging the hand instead which can be a little bit confusing.
00:38The reason is that Photoshop is by default moving the active layer.
00:42Now by turning the MyFace layer on I didn't make it active, I just made it visible.
00:47So I am going to undo that modification there so that I don't move the hand.
00:51You need to actually click on the MyFace layer here inside the Layers palette and then drag it or I will undo that modification.
00:59If some other layer is active and you want the Move tool to behave in a more intelligent fashion then you can turn
01:05on this Auto Select checkbox here in the Options bar and you can also choose whether to automatically select a group or a layer
01:12and that would be an individual layer inside of a group.
01:14We don't have any groups inside of this document and I will show you groups a little later inside
01:18of this chapter so let's not worry about that for now.
01:22But notice the hand layer once again is active and were I to drag the face, Photoshop would go ahead
01:28and automatically select the face and move it to a new location.
01:31Now that might make you think that that's the best solution is to just go ahead and turn on Auto Select, turns out not really.
01:39I don't like this option on by default, I go ahead and turn it off.
01:43The reason is that sometimes I want to be able to move an item when my cursor is well outside of the confines of that layer just
01:52for alignment purposes or just because I am being sloppy whatever, you get used to working a certain way
01:58and it becomes your way of working, isn't that philosophy for you.
02:02Alright so in my case I am going make sure that my face is selected and then I am going to drag it to a new location
02:07for example I could put it down here so it looks like Raphael is wearing a very realistic mask in a foreground.
02:13We can even make it look like he's got his mask on this little sort of this little mask holder.
02:19Alright anyway I will undo that modification.
02:21If any other tool is selected for example if I still have the brush tool selected I can press the Control key
02:27or the Command key on the Mac in order to get the Move tool temporarily so that I can drag things
02:32around so once again that's Control or Command dragging to move a layer when some other tool is selected.
02:39If you want to be able to nudge a layer to a new position then go ahead and select the Move tool once again
02:44and either press an arrow key which will move the image in single pixel increments or press Shift along
02:50with the arrow key in order to move in 10 pixel increments.
02:55Now I prefer the 10 pixel increments because when you press Shift
02:59with an arrow key you always get 10 pixel increments regardless of your zoom ratio.
03:03If you just press the arrow key then you get 1 screen pixel increment so it varies depending
03:10on your zoom ratio which is really weird in my opinion.
03:13Alright let's say you want to nudge a layer around when some other tool is active.
03:18I am just trying to show you all your options here folks.
03:21Then let's say the brush tool is still active then I would press Ctrl Shift
03:26or on the Macintosh side Command Shift along with an arrow key.
03:30And what I want you to do is assuming that you are working this way I want you to press Control Shift left arrow four times
03:36in a row or Command Shift left arrow four times in a row to move my face 40 pixels to the left
03:43from where it was originally located and you will get this nice match of my face with the background.
03:49Now we obviously have a lot of problems, my face isn't colored properly, I don't have enough hair covering up this portion
03:55of Saint Sebastian who is showing through in the background.
03:58We will of course solve all of those problems in future exercises.
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Combining layers into a clipping mask
00:00In this exercise we are going to add a couple of layers to help make my face better match its environment here.
00:07And if you are looking very closely you might notice that my face is a tad bit pink compared with the rest
00:13of the image particularly when compared with Saint Sebastian's kind of orangish face.
00:19The good news is he is barely awake and I am very alert
00:22but I need to somehow make my face more orange and I also need to make it more painterly.
00:27Now I have already done a lot of healing work over my face in order to get rid of some details like I just
00:33about healed away my eyebrows and some of the hairs on my goatee and I sort of trimmed up my entire jawline and so on.
00:42And I healed some texture into my face as well using the healing brush as it turns out.
00:47Now I am going to add some more stuff, some more texture starting with a little bit of background a little bit
00:53of the image background here that I jump to a new layer.
00:56So inside the Layers palette, let's scroll up a little bit.
01:00Above my face you will see two layers called paint and coloring, I want you to turn on paint first.
01:06And all this is, is a marqueed area of the image actually right around here I marqueed the image with a rectangular marquee tool,
01:14I jumped it and then I scaled this selection here, I scaled this layer that is to say using the Free Transform Function.
01:22There is a Free Transform Function under the Edit menu and you can choose free transform or you can choose transform
01:27and the transformation of your choice which in this case would be scale.
01:32And now I am going to click on this paint layer what I am calling the paint layer because it is real painted background
01:39and I am going to merge it in with my face using a blend mode and that blend mode will be the overlay mode.
01:46We have seen this mode a couple of times before now and it allows you to merge layers together,
01:50it's particularly useful for merging a texture with another layer because it keeps the highlights and shadows
01:55from the active layer and lets the mid tones drop out.
01:58So we are still seeing the mid tones and some of the highlights and shadows in the MyFace layer as well.
02:05Now the one problem of course is that you can see the boundaries of the paint layer here, you can see the rectangular boundaries
02:11of the layer and I just want to limit that layer to the confines of the MyFace layer.
02:17So I want to use the MyFace layer to clip the paint layer and you do that by clicking on the paint layer,
02:25going up to the layer menu and choosing Create Clipping Mask or you can press the keyboard shortcut Ctrl Alt G
02:31or Command Option G on the Mac if you prefer and that goes ahead
02:34and clips the paint layer inside the confines of my face and see the difference on screen.
02:39This is before where we can see the entire rectangular area of the paint layer and this is
02:45after with the paint only falling in the confines of my face.
02:49Alright now we need to make my face much oranger and we are going to do that using this excellent coloring layer right here.
02:55Can you believe how meticulous I was in the creation of this layer?
02:59Go ahead and turn the layer on and click on it to make it active and all I have done here is I have used the lasso tool in order
03:05to select an area that's larger than my face and I have filled it with kind of a light orange color and then I used the brush tool
03:11which is still active for me here and I painted in these areas in front of my eyes and in front of my mouth with white.
03:18That's all that's going on very crude artwork.
03:23But actually it serves its goal very nicely as we will see.
03:26So the first thing I am going to do is I am going to change the blend mode associated with this layer from Normal.
03:32Now you might think I choose the color mode because I want to color my face but that ends up making my face look too homogenous
03:38in terms of the coloring and just doesn't look right at all.
03:42The mode that I am going to use instead is the multiply mode which is sort of the magic marker mode in Photoshop,
03:48it goes ahead and uses the colors inside the layer to darken the layers below it.
03:53Once again I need to clip this image into the MyFace mask because I am creating a clipping mask here and I could do that by going
04:02up to the layer menu and choosing Create Clipping Mask once again
04:05or I will show you an alternative, I go ahead and Escape out of that menu.
04:08You can press and hold the Alt Key here on the PC or the Option key on the Mac,
04:13move your cursor over this horizontal line inside the Layers palette and click.
04:18So when you Alt Click or Option Click on a horizontal line between two layers you combine them into a clipping mask.
04:25So this guy joins the larger clipping mask like so and both the color layer
04:30and the paint layer are now clipped inside the MyFace layer so that we have a halfway decent match
04:35between my face and the rest of the painterly composition.
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Hair and stacking order
00:01You know on second thought I think that I have overdone it with the orange on my face here a little bit
00:06so I am going to switch to my marquee tool here.
00:09And I am going to change the opacity value that's assigned to the coloring layer.
00:13Let me make my layers piled a little wider so that we can see what the name of the layer is it's called Coloring.
00:19And I am going to press the 8 key to reduce the opacity value to 80%.
00:24Of course you can also scrub the value or click on this little arrow and move the slider triangle or enter your own value
00:30by just pressing a number key on the keyboard when one of the selection tools is active.
00:34It's by far the easiest way to change the opacity of an active layer.
00:40Alright so that looks a little better to me.
00:41What still looks just of course terrible is the fact that we have this big gap between my face
00:47and where the hair starts inside St. Sebastian the background.
00:51So it looks like he is wearing some kind of Mission Impossible mask
00:54which doesn't make any sense because he never saw the show right.
00:58So we need to fill in that gap by adding some more hair and I have got a couple
01:02of hair layers towards the top of the stack here.
01:04One is called hair extensions and one is called still more hair.
01:08And you know what I feel like my thumbnails now that I am trying to take in a lot of layers that we want so I feel
01:12like these thumbnails are too big so I am going to bring up my Palette menu once again, choose the palette options command
01:19and switch to the midsized thumbnails here and then click OK.
01:23This is better I think this will help me out.
01:25Now I am going to turn on the hair extensions layer which fills in the gap immediately in a fairly disturbing way it might seem.
01:31What I did was I just kind of selected a random portion of St. Sebastian's head,
01:36I jumped that to a new layer and I applied the Liquify command.
01:39I used the Liquify command which is a fairly complicated function as it turns out.
01:44Something that we are going to see in a later chapter but of course and I used the Warp tool inside the Liquify dialog box
01:51in order to mush his face inward so that I had a lot more hair to work with.
01:56But the hair extensions layer which I will click on to make it active now is in front
02:00of my face and it shouldn't be that way at all.
02:02It should be behind my face.
02:04And I can change the stacking order that is the order in which the layers are stacked by dragging a layer up and down the stack.
02:12So I could drag this layer down until it appears below my face so that I get a dark horizontal bar below my face layer
02:20and then release and that would move that layer where it needs to be, other ways to move layers just
02:25so you know so I went ahead and undid that modification.
02:29Another way to move a layer is to press Control+Left Bracket to move it down the stack or Control+Right Bracket to move it
02:35up the stack, on the Macintosh side that's Command left and right bracket.
02:39Notice in doing this, I have managed to move the layer into the clipping group like so but if I go ahead
02:46and press Control Left Bracket three times in a row I believe it will move hair extensions below my face
02:53and back out of the clipping mask which is really great.
02:56That's something that used to confuse Photoshop quite a bit.
02:59Now it has no problems with that so that's nice.
03:01Yet another way to work I will go ahead and undo that movement.
03:04I am going to have to press Ctrl+Alt+Z a few times in a row actually Command+Alt+Z on the Mac a few times
03:09in a row to put hair extensions back where it was.
03:12Another way to work is you can select multiple layers.
03:14Let's say instead of moving hair extensions downward I want to move my face upward I would go ahead and click on coloring
03:21and Shift+Click on my face in order to select that entire range
03:25of layers then I would press Control Right Bracket to move the layers up.
03:31All three layers up, one layer so that they all go above the hair extensions layer.
03:36Isn't that wonderful?
03:37So again Ctrl left and right brackets on the Macintosh side that's Command left and right bracket
03:44in order to move layers down and up the stack.
03:48Alright so now we have my face where it needs to be above hair extensions we have covered up St. Sebastian
03:53so that it doesn't look like he is wearing a Mission Impossible mask anymore.
03:57The one thing is that we have some pretty mushy hair detail now and it would be nice if I wasn't wearing like this painted
04:04on hair cap it would be better if I had a few hair sort of blending in around my face.
04:10So I created this fairly elaborate layer called still more hair.
04:13I will go ahead and turn it on to see what that layer looks like.
04:17And I painted this layer actually using a Wacom Tablet so using a Stylus and Wacom Pressure Sensitive Tablet I painted
04:25in this layer and this is a little more complicated, involves artistic talent I suppose in order to do this kind of effect.
04:32But I just, I did a lot of smearing with the Smudge tool as it turns
04:36out that's a tool that's available right here this guy right there with a Smudge tool.
04:40And also I did just some plain old painting in brown using the Brush tool in order to fill out some of these regions.
04:48But this is, once again this is the kind of thing that you can do in Photoshop on an independent layer and the nice thing is now
04:54that I can still move my layers around so for example if wanted to get my Move tool and I clicked on my face and Shift+Clicked
05:01on coloring to select an entire range of layers there then I could move my face around behind the hair if I wanted to.
05:10That would be a crazy thing to do.
05:11I should move my hair as well.
05:12So I will go ahead and click on still more hair and Shift+Click on my face or another way you can do that by the way.
05:18The reason I choose that route was because I clicked on coloring and I Shift+Clicked on my face and then shift clicking
05:25on still more hair would create a different selection range.
05:29So if you have a range of selected layers already defined like this and you want to add just one more
05:34in the list whether it's adjacent or non-adjacent then you press the Control key and click outside of the thumbnail.
05:42So don't control click on the thumbnail because that loads a selection.
05:45Control Click or Command Click elsewhere on the layer out here in sort of the empty area or above or below the layer name
05:53and that will add it to the selection and then I could drag these layers around in order
05:57to move them independently of the rest of the image.
06:00Of course I don't want to do that.
06:01That looks terrible but still it shows you how much flexibility you can afford yourself
06:06by relying on the advantages of a layered composition.
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Adding a frame and expanding the canvas
00:00In this exercise we are going to add a frame around our layer dark work and I have that frame right ready to go
00:07for you it's called pictureframe.psd and it's available to you inside the 13 Layers folder.
00:13But first let's go back to Saint Sebastian the reason being
00:16that Photoshop always introduces the new layer in front of the active layer.
00:21So for example if hair extensions was active and of course you activate a layer by clicking on it and I were to drag
00:27and drop the frame into the composition at this point then the frame would appear
00:32in front of hair extensions and behind my face.
00:35So I really want to make sure the top layer in the stack is active.
00:38Let me show you a little trick here.
00:40You can cycle from one layer to another by pressing Alt on the PC or option on the Mac along with a bracket key
00:47so Alt right bracket goes up the stack, Alt left bracket goes down the stack and if you go down too far you will go back
00:54to the top so both keyboard shortcuts cycle all the way around the stack.
00:59Alright so I am going to go ahead and cycle my way however I get there to the very top layer in the stack.
01:04Another cool thing by the way in case you are interested if you hover your cursor over the Layers palette
01:09and your mouse includes a scroll wheel then you can use the scroll wheel to scroll up
01:13and down the layer list, very handy in my opinion.
01:17Alright anyway Still More Hair is active now and I am going to go to the picture frame image.
01:22I have still got my Move tool active and if you do then you can just use the Move tool to drag the frame and Shift Drop it
01:30into the SaintSebastian.psd image very important that you Shift Drop it in the place so that it registers
01:37so that Photoshop centers the frame inside of this layer composition.
01:42Now I am going to go ahead and press the F key a couple of times to fill the screen with the image and you may notice
01:47that the frame doesn't actually quite fit inside the canvas.
01:50It's extending far outside the image and that's a function of having a smaller canvas than the layer
01:57and that's a beautiful thing about Photoshop is the visible size of your image can be much smaller than the size of the layers.
02:05Notice that the layer shows the entire frame because it is really there and this is a function called big layer.
02:11That's what it's actually called by the Adobe crew and it just means a layer can be bigger than the image that houses it.
02:17So how do we go about revealing this entire frame so that we can see what's going on?
02:22Two ways that you can scale the canvas to include the largest element inside the image: you can go up to the image menu
02:27and you can choose Reveal All and that's going to make the canvas much bigger so that every bit
02:33of every layer is visible inside the image window.
02:36Alright so as I say that's one way to work.
02:38A better way to work where this image is concerned because notice that I have a lot of extra room at the bottom,
02:43I just want to scale this image to exactly match the frame image alright so I will undo that modification and my reasoning here
02:50by the way is that the frame image is obviously the right size already because it nicely houses the frame and I should be able
02:58to scale the composition the Saint Sebastian composition to match and sure enough I can.
03:04You go up to the image menu and you choose the canvas size command or you can press Ctrl Alt C or Command Option C
03:11on the Mac and the canvas size command allows you to either crop an image
03:16or make it bigger or uncrop it to reveal more background.
03:20So that's what we are going to be doing we are going to reveal more background here.
03:23Go ahead and choose the command and at this point I could enter some numerical values, some specific values.
03:29You will probably see the relative checkbox turned off so you will see that the width and height of the image are 1001
03:36and 1292 pixels respectively and you can make those values bigger if you want to.
03:41You could say with relative turned on you could say gosh I want to make it 500 pixels wider than it is currently
03:48and 400 pixels taller something along those lines or you can exactly match the dimensions of another open image by going
03:57up to the window menu and choosing that other image.
03:59So I am going to choose the pictureframe.psd image from the window menu and notice that Photoshop automatically goes ahead
04:05and enters those new values and notice it turns off Relative by default as well.
04:11You can turn Relative back on to see oh it's only 1000 pixels bigger in both directions interesting.
04:16Anyway doesn't matter how you work.
04:18Go ahead and click OK after choosing the picture frame document from inside the canvas size dialog box.
04:24Now I am going to go ahead and zoom in here a little bit.
04:27We can see the entire frame but it's not exactly aligned with the image currently.
04:32If you zoom in close to the image you will see that you have a little bit of extra white edge over here on the right hand side
04:38so what I want you to do is I want you to assuming that the Move tool is active you just have to press the left arrow key
04:44about 3 times I think 3 or 4 times in order to move that picture frame over to the left and then if I were you I would go ahead
04:51and check out the right side of the frame and make sure that it matches up, okay it does.
04:56I might also press the Up arrow key in order to nudge the picture frame up slightly.
05:01Then I am going to scroll upward to the other frame intersection here in the navigator palette so that I can make sure
05:08that this edge looks pretty darn good which it doesn't actually.
05:12Look at that, it looks terrible so let's go in and move that down a little bit
05:16so that we are not revealing a bunch of white at the top of the image.
05:19And I am going to click at the bottom of the image just to make sure that we are covering up what we need to because I don't want
05:23to reveal that little weird hand edge down at the bottom of the image.
05:27Alright this looks good.
05:29So anyway I am going to zoom out in order to take in more of the image at a time and because the image is getting
05:35so much larger I have to zoom out to the 25% zoom ratio on my screen at least.
05:41That's the frame.
05:42We manage to add the frame to the image and expand the canvas to include this big old frame.
05:48In the last exercise of this particular project, we are going to add a vignette,
05:53we are going to add a soft black vignette around the entire composition.
05:58Stay tuned.
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Adding a vignette
00:00Our last task in this project is to add a big dark vignette around the entire frame and the image here and we are going to do
00:08that by adding a new layer by creating a layer of darkness essentially, a layer of faded blackness
00:16and I want to add this layer on the very top of the stack and that gives me the opportunity to show you yet another way
00:22that you can switch layers here inside Photoshop.
00:26Notice when I have got the Move tool active right here if I were to right click inside of the face that I will see a list
00:32of layers that intersect my right click position and if you are working on a Macintosh computer
00:38and you don't have a right mouse button then you would Control Click with the Move tool.
00:43If some other tool is active like let's say I have the Brush tool active then you would Ctrl+Right Click here on the PC
00:51or Command Right Click on the Mac and if you don't have a right mouse button then you would Command Control Click on the Mac
00:58and then choose whichever layer you want to make active so if I choose my face it automatically becomes the active layer.
01:05And the great thing about that is you can switch layers very easily, very conveniently just by right clicking
01:10with that Move tool or by Control or Command right clicking with some other tool so long as you have taken the time
01:17to name your layers because if you don't name your layers then you are not going to know what layer it is that you want
01:24to choose from the list because Photoshop is always going to show you multiple layers to choose from,
01:29at least one layer in the background layer as it turns out.
01:33And this selects similar layers, it allows you to select for example all pixel based layers or all text layers
01:38or all vector shaped layers or all adjustment layers or all smart objects that kind of thing all layers
01:44that have a certain functional similarity to them.
01:48Anyway in my case I just control right clicked on the picture frame and I will now choose Frame in order
01:53to make it active because it's the top layer in the stack.
01:56Now I am going to go ahead and grab the elliptical marquee tool because I am going to use this tool in order
02:01to create my vignette but as I say I need to create the vignette
02:04on an independent layer so I want to add a layer to my composition.
02:09I can do that in a few ways.
02:11One is I can click on the Create New Layer icon here right next to the trashcan at the bottom of the Layers palette.
02:17If you do that however you are going to create a generically named layer like this one here.
02:21It's just going to be called Layer1.
02:22I don't want that for the exact reason I just showed you.
02:25Now if I press the Control key and right click there is a chance that I am going to see Layer1 listed in the Pop-up menu
02:31and I don't want to see Layer1 because I won't know what that means so I want to make sure to name the layers as I make them
02:37so I will undo the addition of the generic Layer1 layer and instead if you want
02:42to name a layer as you make it you have two options.
02:44One is to Alt Click or Option Click on this little page icon.
02:48That brings up the new layer dialog box.
02:50The other way is you can take advantage of a keyboard shortcut.
02:53This is the way I work anyway.
02:55You can press Ctrl+Shift+N or Command+Shift+N on the Mac for the new layer command.
03:01Then go ahead and name this layer Vignette and press a Return key or the Enter key in order to create this new Vignette layer.
03:11Alright now we are ready to fill the Vignette layer with a Vignette of course.
03:15I am going to Alt Drag or Option Drag from the approximate center of this painting outward and what I want
03:21to have happen here I want the arcs, the centers of the arcs of my elliptical marquee
03:27to exactly intersect the corners of the interior of the frame.
03:31Do you see what I am talking about?
03:33So this would be the corner right there, one of the corners that I am trying to intersect and I want to make sure all the corners
03:38for that matter intersect the elliptical marquees so that may mean a little bit of spacebar dragging on your part
03:43but in any case keep that alt key down or that option key
03:46down until you release the mouse button then you can release the alter option key since we are dragging from the center outward.
03:52Alright now we need to create a little bit of a feather here so that we have a soft selection outline and we are going to do
03:58that by up out the select menu, choosing modify and choosing the feather command.
04:03This is the first time we have gone here in this series
04:06and notice inside Photoshop CS3 the Feather command has been tucked into the modify sub-menu used to be loose.
04:13Actually it used to be where refine edge is right now and now it's been tucked away so anyway go ahead
04:18and choose the Feather command or you can take advantage of that keyboard shortcut there and I am going
04:22to use a feather radius value of 30 pixels which I have pre-entered
04:26and click OK in order to accept that modification now.
04:29It's not going to look any different on screen
04:30because the marching ends can't really represent a soft edge selection outline.
04:36Now I want to fill the area outside the selection, not the area inside the selection so I am going to go up to the Select menu
04:42and I am going to choose the Inverse command to find the inverse of the current selection
04:46so I am reversing the selection, selecting the area outside the marquee.
04:51This looks great.
04:52I can tell that the right area is selected now because the marching adds around the parameter of the image and I am going
04:58to fill the selection with black, with the foreground color and you can do that in one of two ways.
05:04You can go up to the Edit menu and choose the Fill command.
05:07This is a really tedious way in my opinion but you can choose the Fill command and then you can say you want
05:12to use foreground colors set to normal in 100% opacity.
05:16Make sure Preserve Transparency is turned off and then you would click OK in order to fill the selection with a foreground color.
05:23Alright that may seem pretty straightforward.
05:25I am going to undo that but there is such an easier way to work and here it is.
05:28All you got to do is press for the foreground color you press Alt Backspace.
05:33For the background color you press Control Backspace.
05:37On the Macintosh side you would press Option Delete for the foreground color
05:42or you would press Control Delete for the background color.
05:47I am going to go ahead and press Alt Backspace because I am working on Windows here.
05:50You Macintosh users press Option Delete in order to fill the selection with the foreground color.
05:55We are done my friends.
05:56Go ahead and press Ctrl+D or Command+D on the Mac in order to accept that modification.
06:01This portrait was later set against a black background on a webpage so it blended in perfectly with that black background.
06:09It worked out just duckily.
06:11If that is indeed an authentic adverb and in order to see how wonderful this finished composition looks I am going
06:18to change the piece board color to black by switching to the Paint Bucket tool here and with black
06:26as my foreground color I am going to Shift Click inside the piece board.
06:30Then I am going to tab away my palettetes.
06:31I am going to press the F key to switch to the full screen without Menu Bar Mode and I am going to press Ctrl+ a couple
06:39of times so that we can take in the image set against the black background.
06:43This is the final composition substituting my face for that
06:47of St. Sebastian's I now look officially like I was painted by Rafael.
06:52I feel very privileged in that regard.
06:54Thanks to the monumental power of layers inside of Photoshop.
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14. Groups and Layer Comps
Organization: It sounds dull, but it rocks
00:01This chapter is all about organizational tools. Things like layer groups that let you combine layers into folders and
00:07layer comps, which are...
00:08Well, which are little more difficult to explain.
00:11As you increase the complexity if your layered documents, you'll find yourself experimenting with different compositional arrangements.
00:18What if you move this layer over here? What if that layer were hidden?
00:23What if we gave a third layer a drop shadow?
00:25Sometimes the answers obvious the moment you give it a try. Other times the answer alludes you until several steps or
00:31even sessions later.
00:32Photoshop's Layer Comps palette let you save the current state of the document before you venture down an unclear path.
00:39As long as you don't delete or merge any of the layers in the same layer comp, you can restore the saved state
00:44in it's entirety at a later date.
00:47Layer comp states are actually saved as part of the PSD file on your hard disk just like layers. This might seem all fairly obscure,
00:56but it's actually fairly brilliant.
00:58To learn how, what, where and why groups and layer comps are so great, I invite you to emerge yourself in the following chapter.
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The terrible battle
00:01In this chapter we are going to be building a fairly elaborate layered composition and as we work we will try out a couple
00:08of key organizational tools that Photoshop makes available to you when you are working with layers.
00:13The first is called Layer Groups and the second are called Layer Comps, they are both very useful as it turns
00:20out very practical tools but I find a lot of people don't know about them even fairly advanced Photoshop users as it turns out.
00:28Now I would like you to open this image right here it's called terriblebattle.psd,
00:31it's included inside the 14GroupsComps folder.
00:36And this is a name it started shot at the Denver Museum of Nature & Science.
00:39It features a classic battle between some brittle old Tyrannosaurus Rex and Stegosaurus Skeletons.
00:46Now if you open this image on your system it's possible you might get this message right here.
00:51The idea is that this image contains a live text layer and anytime you open a Photoshop image
00:57with a live text layer there is always the chance that Photoshop is going to want to update those layers
01:03for vector output meaning for high resolution text output.
01:07And the reason is that the Adobe team is constantly finessing the Photoshop textension 1.12 even between versions as it turns out.
01:14So you never know when this alert message is going to come up on screen.
01:18The only reason you would want to click No is if you didn't have the fonts loaded on your system that I am using inside this file.
01:24But it turns out I am using a font called Verdana which is one of the most common fonts on earth,
01:30it's included on every single recent version of the Windows Operating System, it's included on the Mac
01:35and so there is no reason not to click on update.
01:38Things will just go more smoothly for you if you click update and you might even want
01:42to just say don't show again and update for all that.
01:45I am going to turn that off just in case we come to it again.
01:48Alright, so here we are inside of this fantastical composition.
01:53It does contain a bunch of layers by the way, we just happen to be seeing the background layer at this point of time.
01:58Now the image is sufficiently large that I have gone ahead and collapsed all my palettes icons here
02:04and I want to show you really cool thing about working with palette icons.
02:09I am going to press the F7 key in order to spring up the Layers palette out of this little Layers palette icon here.
02:15You probably know that you can make this palette larger by dragging down on the bottom
02:20of this pane, this start pane that surrounds the palette.
02:24You could also drag this lower right corner if you want to.
02:27But did you know you can also drag up like this so that the palette stretches to more
02:33or less the full hide of your screen not quite but almost.
02:36And that will be remembered so if I press F7 to hide the palette and then press F7 again to bring
02:42up the palette I have more room devoted to the Layers palette this way than I would
02:46if all of my palettes were visible on screen.
02:49Isn't that totally awesome?
02:50Yes, it is.
02:51Alright, so let's take a look at the layers that I have already created inside of this composition,
02:58only one thing let's do that in the next exercise.
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Assembling the base composition
00:00Now as I mentioned in the previous exercise,
00:02we are working inside of an image called terriblebattle.psd that's found inside the 14 Groups Comps folder
00:09and this features an image that I shot in the Denver Museum of Nature & Science and we are going to be building it
00:15up into a layered composition or rather fantastical composition that's going look like a still frame from live
00:22and developing news coverage of two wicked creatures locked in fierce battle with each other.
00:28You know just an absolutely epic struggle covered on you know DNN as it turns out the Dinosaur News Network with little
00:35of zipper text along the bottom of the screen.
00:37But before we do that we have to build up the base layers, I am going to go ahead and press the F key in order to switch
00:44to the Full Screen mode and move my composition over to the left a little bit, so that I leave room for my Layers palette.
00:51I will press the F7 key to bring up the Layers palette and here are my base layers that we have to choose from.
00:56So there are a lot of layers already going on inside of this composition including, for example the Stretch Layer,
01:02if you will go ahead and turn that one on for me.
01:04And that's just a stretched version of the Background Layer that's all that's going on with it.
01:09And I made it just by selecting the Background Layer, pressing Ctrl+J or Command-J on the Mac and then with that layer selected
01:16that new Jump layer selected, I went up to the Edit menu,
01:19I chose the Free Transform command, we will see more from this command later.
01:23And once I had entered the Free Transform mode, I just went ahead and drag the side handles associated with the bounding box
01:31for this image outward in order to stretch the image horizontally, so not too much going on there.
01:37So that's our Stretch Layer.
01:39Now I want to point out something to you very, very briefly, this is just little bit of a side note,
01:43you can switch I was telling you this in the previous chapter actually that you can switch between,
01:49it turns out between visible layers inside of an image by pressing Alt or Option on the Mac along with the bracket keys.
01:56So for example, if I press Alt+Right Bracket over and over,
02:00I will just keep cycling between these two visible layers inside of this image.
02:06Well what happens if only one layer is visible, I will go ahead and turn off Stretch for a moment so that you can see.
02:13Now if you press Alt+Right Bracket or Option right bracket on the Mac, you will not only select different layers
02:20but you will also make them visible by themselves, so this is a way to just check out layers by themselves inside of an image.
02:27So here I am pressing Alt+Right Bracket to go up here, I am pressing Alt+Left Bracket to go down.
02:32Just a little bit of FYI in case you are interested.
02:36Anyway let's turn on Stretch, next I want you to turn on the Dark Blur layer and this is an image, a completely unrelated image
02:42that I shot and I blur the heck out of this image, but I am not sure whether it's some grass
02:49or whether it's some you know sea green element or whether it's some painting that I put together
02:55and then blurred I am really not sure what the history of it is,
02:57I just forget as it turns out, because I am addle minded you know.
03:00But what's great about this is I can use it in order to enhance the colors inside the stretch dinosaur image and I am going to do
03:07that by going up to the Blend mode menu here in the Layers Palette and switching from Normal to Difference, like so.
03:15And what Difference does is it uses the colors inside of the Dark Blur layer in order to invert the colors in the layers below
03:23and white anywhere where the Dark Blur Layer is white.
03:26It completely inverts all the colors below it and anywhere where it's black, it doesn't invert the colors at all
03:32and all the other intermediate colors invert to intermediate degrees.
03:36And as a result I will go ahead and sort of zoom in on some of these elements in the skeleton of the Tyrannosaurus Rex here.
03:44You can see that it makes a pretty big difference in terms of what we can see,
03:48so this is without the Dark Blur layer and this is with the Dark Blur layer.
03:51So it creates this wild highlight inside of the animal.
03:55And down here it creates this interesting sort of fountain of colors inside of what turns out to be the shadow on the wall,
04:04the shadow that the great creature's skeleton is casting on the wall here, so I think it's pretty nifty.
04:09Anyway I just want to show you how it's working, I will go and zoom back out here to the 50% zoom ratio and move things
04:15over a little bit, so that we can see what's going on.
04:17Finally at the top of these 4 layers that is finally we have the blur dinos layer I will go ahead
04:23and click on it as well as showing it to you.
04:25And I created this layer by jumping the background layer and moving it to the top of the stack
04:30and applying the Gaussian Blur filter with a radius of 12, so not too much going on there.
04:35I want you to change the Blend Mode assigned to the blur dinos layer to lighten,
04:40so that we just keep the lighter colors on a channel by channel basis.
04:44And as I say we are going to devote an entire chapter to Blend Modes, come and write up, but for now just go ahead
04:50and choose the light mode then press the Esc key if you are working on Windows
04:53to make sure that the Lighten option is no longer active.
04:56And then I want you to press the 5 key in order to reduce the opacity value to 50% and this assumes
05:02that you have one of the selection tools active here.
05:05And that's another variation on the Captain Kirk-in love effect I am not sure if he was ever you know,
05:10if he ever took a fancy to smell dinosaur's skeletons or not but if he was going to take a fancy to them,
05:17this would be the shot that caused him to take a fancy to them.
05:23Anyway so we have got a combination of these 4 Base layers,
05:27working mostly together really actually the background layer is being covered up, so it's just these 3 layers working together.
05:33In the next exercise, we will add something called an Adjustment layer to heighten the saturation inside of this composition
05:39and then we will take our first look at a layer group coming right up.
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Adding adjustment layers
00:01Given this slightly supernatural nature of this composition, I think that the colors are a little undersaturated.
00:07So what I would like to do is boost the saturation of the composition as a whole.
00:13Now, as you may recall, you can boost the saturation of a single image by going up to the Image menu, choosing Adjustments
00:22and choosing the Hue/Saturation command, but that affects just one layer at a time.
00:27What if you want to increase the saturation of an entire composition, entire layered composition?
00:34Well, in that case, you need to add an Adjustment layer.
00:38So go down to the bottom of the Layers pallet, click on this little black white icon right there and then go ahead
00:43and choose Hue/Saturation from this popup menu and click on the Saturation option right there.
00:49Let's go ahead and press Shift+Up arrow three times in a row to take the saturation value up to 30%
00:55and that of course delivers some much more of vivid colors.
00:59Click OK in order to accept that modification, and you can see that this now an independent layer
01:05of color adjustment that affects all layers below it.
01:09Now, what we have here to identify this layer is a little thumbnail that looks sort of like a gradient film that indicates
01:15that this is a Hue/Saturation layer as it turns out.
01:18So that little gray area is supposed to represent the full color spectrum just in grayscale, don't you know?
01:24And then to the right of it, we have a black layer mask.
01:28Well, in our case, we don't need the layer mask.
01:29Reduce the layer mask if we wanted it, to limit the area that's affected by the Adjustment layer
01:35by painting some of the layer mask black, for example.
01:38But, in our case, we don't need that.
01:40Let's go ahead and get rid of that layer mask.
01:42And the easiest way to get rid of a layer mask just to delete it, so that you have more room in order to see the layer name
01:47for example is to press the Alt key or the Option key on the Mac and click on the Trash Can icon, and that will go ahead
01:54and delete that layer mask because the layer mask was the portion of the layer
01:58that was selected, it had the heavy rectangle around it.
02:01Now, I will go ahead and double-click on this layer name here and call it Boost Sat, just so that I know it's a saturation booster.
02:10Now, above this saturation booster right here, we have this folder that's called Adjustments,
02:16and this folder indicates a layer group as it turns out, meaning a group of other layers that are just sort of grouped together
02:24so that they take less room inside the Layers palette.
02:27If you want to see that group of layers, go ahead and twirl it open by clicking on this little twirly triangle right there.
02:34Then, I invite you to click in front of the Adjustments item to turn on its eyeball.
02:39Now, sometimes, that will go ahead and turn on all the layers inside of the group as well.
02:45But in this case, it didn't because the individual layers were hidden.
02:49So I need to turn them on one by one by clicking in front of them,
02:52and notice that each one of these items is an independent Adjustment layer.
02:57This guy, this little thumbnail, indicates the Levels Adjustment layer.
03:01This one indicates a Gradient Map Adjustment layer.
03:04We haven't seen that yet, we will see that later actually.
03:07And this one indicates another Hue/Saturation Adjustment layer.
03:11So I will turn on dimmer which dims down the image according to the levels adjustment.
03:15And if you want to see the specific settings assigned to that Adjustment layer, all you have to do is double-click
03:21on the thumbnail, and that will bring up the dialog box and you can see that I didn't do anything to the input levels
03:26but I took the white value in the output levels and I dimmed it down in order to create a dimmer effect right here, interesting.
03:35Alright, so I will cancel out of this dialog box.
03:37I don't need to change it, but if I want to, I could, I could make changes inside
03:40that dialog box and update the image dynamically.
03:44Really cool thing about Adjustment layers, and we will by the way spend an entire chapter
03:49with Adjustment layers later on in the series.
03:51Alright, now, I am going to turn on the Duotone layer which goes ahead and assigns a sort of red color throughout the image.
04:00So it gets rid of the previous colors that we were seeing and replaces them with this red.
04:05And then, I have got another layer that goes ahead and colorizes the whole thing green.
04:09Now, let's say I want to take this Boost Sat layer here and make it part of the Adjustments group, how would I do that?
04:16Well, I just go ahead and drag it and drop it onto the group.
04:21So if I drop it on to the folder icon like this, then the Boost Sat layer will appear at the bottom of the group like so.
04:28What if I want to put it elsewhere in the group?
04:30Well, I'll go ahead and undo that modification.
04:32You just have to drag it and drop it where you want it to be, like I could drop it there or I could drop it there.
04:37If I want it to be at the top of the stack, I would go ahead and drag it at the top of the stack like that.
04:42So your options are boundless.
04:44Let's go ahead and put it at the top of the stack incidentally and then you can go ahead and twirl your folder close in order
04:50to keep all of your adjustments tidy inside of this little group.
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Creating a layer group
00:01Now, what if you want to create your own layer group inside Photoshop?
00:05Easiest pie as it turns out.
00:06I already have the Adjustments layer group selected inside my Layers palette.
00:11If I go down to the bottom of the layers palette, I will find a folder icon.
00:15And if you hover over it, it says "create new group."
00:18If you click on it, you will create a new group in front of the previously selected layer item.
00:24So whatever we selected before, your group will appear on top of it.
00:28Alright, I am going to go ahead and undo that medication so that I can show you a few other options available to you.
00:33If you press and hold the Ctrl key or the Command key on the Mac and click on this icon,
00:39you will create a new group below the previously selected layer item.
00:43I will go ahead and undo that modification as well.
00:45And by the way, that little Ctrl/Command key trick works with a new layer.
00:50So if you press the Ctrl key or the Command key on the Mac, and click on the new layer icon,
00:55you create a new layer below the previously selected item.
00:58Alright, I am going to undo that as well.
01:00What else can you do?
01:01Well, if you press and hold the Alt key or the Option key on the Mac and click on the folder icon,
01:07then you will be invited to name the folder as you make it.
01:10Alright, I am going to escape out of that so I can show you one last keyboard trick.
01:15If you press Ctrl and Alt on the PC or Command and Option on the Mac, and click on the folder icon, then of course,
01:23you will once again be invited to name this group, and I am going to call mine Dinosaurs, click OK.
01:28And notice where it appears, below the previously selected layer item.
01:33So that's the function of pressing Ctrl and Alt or Command and Option on the Mac as you click on this little group icon.
01:41I am just passing along these keyboard tricks in case you are interested, I know many people, this will be too much;
01:47but for many other people, it will be like oh yeah, I have more keyboard tricks, that's great.
01:52Alright anyway, let's go ahead and move a couple of items into the Dinosaurs group now.
01:57I will go ahead and drag blur Dinos and drop it on the folder icon in order to put that layer inside the group.
02:02Then I will drag dark blur and drop it on the folder icon, and it will appear at the bottom of the Dinosaurs group as well.
02:10Alright, so that's how you make a new group and put stuff inside of it.
02:14What if you want to improve a bunch of selected items inside the Layers palette?
02:18Well, then, you will want to watch my next exercise.
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Grouping selected layers
00:00Now, let's say that you want to create a group and put layers inside of it at the same time.
00:06Well, you start off by selecting the items that you want to put in the group and I am going to start
00:10by selecting the Stretch layer right here by clicking on it, and I could also Shift-click on the Background layer
00:18but I can't add the Background layer to a group.
00:21Notice by the way, the Background layer has a little lock icon next to it and that demonstrates to you
00:25that there is not a lot you can do with the Background layer, it is a fixed layer at the back of a stack,
00:30you can convert it to an independent layer if you want to.
00:32But so long, as it remains the Background layer, by definition, it is flat and independent
00:38of all layers inside the document, and you can't group it either.
00:42Anyway, I am going to go ahead and Ctrl-click on that layer in order to deselect it.
00:47So I've just got the Stretch layer selected at the moment and then I am going to Shift-click on the Adjustments group.
00:53And that's right, you can group not only layers, but you can group groups as well,
00:58so you can have up to five groups deep inside of a composition.
01:04So nested groups, groups inside groups inside groups, totally up to you if you want to work that way by the way.
01:10Alright, so I have selected this bunch of layers and groups right here.
01:15I would now go up to the Layers palette menu and I would choose new group from Layers.
01:20That would bring up this naming dialog box and I would go ahead and call this group,
01:24Uber group and click OK in order to manufacture the new group.
01:28And notice, right off the bat, it's got the other stuff inside of it.
01:32So it's got the Adjustments group, the Dinosaurs group and the Stretch group all contained inside of this Uber group.
01:38Now, a command that useful must have a keyboard shortcut, but if you look at it, it doesn't look like it has a keyboard shortcut.
01:44There is no shortcut listed.
01:46In fact, it's something of a hidden shortcut as it turns out.
01:49It's listed in the Layers menu, but it's not listed here, and this is what you do.
01:53Go ahead and press Ctrl+Z or Command+Z on the Mac to undo that operation just so that we can try out this alternative here.
02:00And then, with all of these groups and layers selected here, press Ctrl+G or Command=G on the Mac, that's all there is to it,
02:08Ctrl+G, Command+G goes ahead and groups those selected items in the Layers palette into a new group.
02:15And by the way, if you go to Layer menu, you can see this keyboard shortcut right there, group layers,
02:20and there is another keyboard shortcut that allows you to ungroup layers which is Ctrl+Shift+G or Command+Shift+G on the Mac.
02:27Alright, let's go ahead and rename this layer, that's the downside,
02:30so it doesn't bring up that naming dialog box at the same time.
02:34And normally, you could force the dialog box to come up on screen by pressing Alt or Option key, so like you press Ctrl+Alt+G
02:42or Command+Option+G but that does not work as it turns out.
02:45That gives you a clipping mask instead, just one of those things.
02:48So I am just trying to anticipate any questions you might have because I can't hear you very well from here.
02:53That is how you make groups inside a Photoshop.
02:56Is that not awesome?
02:57Very tidy, handy, little tool available to you inside of the program.
03:03In the next exercise, we are going to start building up some of the TV elements,
03:07including the interlacing lines that make TV so very enjoyable.
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Making the TV lines
00:00Now it's time to make the interlace TV lines, the alternating horizontal lines that identify a television
00:08as being a hooky device from the past as it turns out.
00:12Anyway notice right here inside the Layers palette, there is a layer called Orig Line that's the original line upon
00:19which we are going to base our interlacing lines.
00:22I want you to press the Alt key or the Option key on the Mac and click the Eyeball in front of this layer
00:27so that we are seeing only this layer and nothing else inside the composition.
00:32Then I want you to zoom into this image, quite a bit actually you want to zoom pretty far in.
00:37So that we can see this 3 pixel tall line as it turns out, go ahead and get your rectangular marquee tool here.
00:44And then start dragging right at the top of the line like this and notice it's 1, 2, 3 pixels tall.
00:51So I want you to move your cursor 1, 2, 3 more pixels down so that you get 3 pixels worth of green line and 3 pixels worth
01:00of transparency that checkerboard pattern by the way indicates the transparent portion of the layer.
01:05Now don't worry about the fact that I haven't and you don't need to either, I haven't selected the entire width of the line.
01:12It's only important that you get just a little bit of it, any width will do as it turns out.
01:16The height is the more important element.
01:18So as I say you want to make sure that you select all the line height wise and 3 pixels below it and just to confirm
01:25that your Selection Outline is exactly 6 pixels tall, I would like you to bring up the Info Palette.
01:31And for me I am going to click on this little (i) icon here on the right side of my screen,
01:36you could also choose the Info Command from the Window menu or press the F8 key.
01:41And then notice you will see a W and H value, the W value being the width of your selection, you don't care about that
01:47as it turns out and height value being the height of the selection, and that should be 6 pixels that's very important.
01:54Alright so once you have gotten the selection outline the right size,
01:57go ahead and press the F8 key in order to hide the Info Palette.
02:00Then I am going to go up to the Edit menu and I am going to choose this command right here Define Pattern
02:06which will define the selection as a repeating pattern.
02:10And I will call this pattern interlacing and click OK in order to accept it.
02:15Now then let's go ahead and zoom back out or zoom way too far in for this next step as it turns out.
02:20Where are we inside this image?
02:21Oh it's so easy to get confused.
02:24Now then let's go back to the Layers Palette, bring it back up on screen
02:27and press the Alter Option key and click on that eyeball again.
02:31That's the simplest way to make that line disappear on screen
02:35and to make the other items come back on screen then this is very important.
02:40Press Ctrl+D or Command+D on the Mac in order to deselect that little tiny selection
02:47that you had going there inside of the image.
02:49Now I want you to click on Uber group, on the Uber group, group that you have made Uber group folder and I want you to go
02:57down to the black white icon at the bottom of the palette which allows you
03:01to choose adjustment layers as well as dynamic fill layers like pattern.
03:05Go ahead and choose the pattern layer in this case and I want you to make sure that you have the proper pattern selected.
03:11It should go ahead in default to the last pattern you just created but if not go ahead and click on this
03:16down pointing arrow head and then click on this guy right here interlacing which will show you that it's something
03:21by 6 pixels RGB mode and it's okay to go ahead and scale it to 100% that's actually really good.
03:26Then click OK in order to create those new lines.
03:31Finally I recommend you go ahead and throw away this layer mask.
03:34It's just cluttering up the palette my pressing the Alt key or the Option key on the Mac and clicking on the trashcan icon.
03:41Now let's go ahead and name this layer Interlacing just for the sake of consistency here and then I am going
03:47to change the blend mode that's assigned to this interlacing effect to overlay, a good old friend overlay here so click
03:54on Normal and choose Overlay from the Blend Mode Pop-Up menu like this and we end up getting this wonderful television effect.
04:02Could that not be more TV like?
04:04I don't think so.
04:06In our next exercise we are going to add the little zipper text across the bottom of the screen and we will start
04:11to get a taste for layercomps inside Photoshop.
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Introducing layer comps
00:00In this exercise we are going to get our first taste for how layer comps function inside Photoshop.
00:06I am going to start things off by adding the zipper along the bottom of the screen and I am going to do that by clicking
00:11on the bar layer that is clicking the eyeball in front of bar layer in order to turn it on so we can see it and clicking
00:17in front of the face-off layer as well and it reads DNN Live this is of course Dinosaur National News.
00:24That's the ticker that would sort of go by at the bottom of the screen were this a live video feed.
00:29Now I like this greenish cast that I have got assigned to the image currently because it invokes a certain sort
00:35of retro TV sort of retro computer field as well, has a combination of worst of TV and worst of DOS effect going here.
00:44But then I thought well maybe it would be cool to make it all red like blood.
00:48So I added this reddish layer at the top of the stack another hue/saturation layer the idea being that it's just easier to heap
00:55on more adjustment layers as opposed to go back and edit the previous ones.
00:59And if I feel like the effect at this point is a little hyper saturated thanks to the fact that I added that Boost Sat Layer
01:06that saturation booster layer a few exercises ago that I could compensate by double clicking
01:11on this thumbnail right here to bring up the hue/saturation dialog box.
01:15Then I click inside that saturation value and press Shift Down arrow a couple of times in order to reduce
01:21that saturation to plus 20% as opposed to plus 40%.
01:25Now I am going to Click OK in order to accept that modification.
01:28Now at this point let's say I am just not sure.
01:31I am not sure if I want the composition to look red or green or if I want the zipper to be at the bottom of the screen
01:38or at the top of the screen and as it turns out you can save layered states inside of a composition
01:46from the layers comps palette, you can save which layers are visible, you can save the blend modes that are assigned
01:52to different layers, you can save the opacity values, you can save the layer effects like drop shadows and glows and so on
01:58and you can save the position of layers as well.
02:01So I can say whether the zipper is at the bottom of the screen or the top of the screen all using layer comps,
02:07they are so great as it turns out and I have already created a few of them in advance for you.
02:12I am going to go up to the Window menu and I am going to choose the layer comps command,
02:16you can also get to it by pressing Alt F7 or Option F7 on the Mac if you loaded my Deke keys shortcuts.
02:23And for me that's going to display the layer comps palette in a new doc here behind the Layers palette and I am going
02:30to hide the Layers palette for a moment and sort of mess with the layers comps palette
02:34so that it becomes part of this second column of icons.
02:38And I am going to do that by dragging the grey sort of empty title bar above the word layer comps and I am going
02:44to drag this item over so that I see a tiny blue horizontal strip right there at the top of the second column and then I am going
02:52to release and it goes ahead and adds this little page icon right there that indicates layer comps.
02:58Now I am going to go ahead and expand this doc so that we can see all of the palettes at the same time.
03:04And I might make the layer comps palette a little taller like this here.
03:08Alright so you notice that I have got three layer comps altogether and at their simplest layer comps allow you to save
03:15which layers are visible and which layers are turned off.
03:20And if you do nothing more than that with them they are still very powerful tools.
03:24Alright I am going to bring the Layers palette back up on screen at the same time here and I am going to scale it
03:29down a little bit so that we can still see the layer comps at the same time and I am going to go ahead and twirl open my group
03:36so that we can see all these groups toward the bottom of the palette actually I am going
03:40to make the palette a little taller so that we can see everybody.
03:43Alright let's start with the base layer.
03:44Now clicking on one of these layer comps doesn't in an of itself do anything.
03:49If you want to switch to a layer comp you have to click in front of it in order to switch the placement of that little page icon.
03:55So I will click in front of base layer and notice that Photoshop goes ahead and turns off every single layer.
04:01Some of the layer groups are still turned on but the layers inside of the groups are turned off to some extent
04:07or other so that the only layer that's visible is the background layer when we are working with this comp.
04:13If you click in front of Stretch, that also turns on the stretch layer down here.
04:18And then finally if I click on white type, I will click in front of white type that is, I will go ahead
04:23and turn on several layers inside of the composition including the bar layer and the face-off those two layers
04:30that represent the zipper at the bottom of the screen.
04:33Some things though are getting a little less.
04:35For example remember that boost sat layer, I was referring it to just a moment ago, we created that layer inside of this chapter
04:42and if you double click on it you may recall that it boosted the saturation to 30%
04:47so it raised the saturation of the entire composition.
04:51Well we have created this layer since I created the white type layer comps.
04:56So the white type layer comp can't be expected to have any knowledge of this boost sat layer.
05:02So here's what I am going to do.
05:03Notice that right now the page icon appears in front of white type.
05:06As soon as I turn on boost sat, the page icon moves to last document state showing us
05:13that this layer composition has not been saved.
05:16So this is an unsaved custom layer state at the present moment in time.
05:21If we want to go ahead and save it then I would go ahead and close Layers palette just to get it out of the way here.
05:28I would make sure that white type is selected and then I would move to the bottom of the palette to this double arrow going
05:33in a circle icon which allows me to update the layer comp.
05:37I would click, nothing happens, it doesn't turn on or off any new layers all it does is it updates white type
05:43to represent this layer state including the recently added boost sat adjustment layer.
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Saving your own layer comps
00:00Alright, now let's go ahead and create a couple of custom layer comps of our own.
00:04I am going to go ahead and twirl close these folders that I have got open here, these layer groups,
00:10so that we save a little room inside the Layers palette and I am going to turn on the Interlacing layer
00:15which conveys those TV lines and I am also going to turn on the Reddish layer
00:19so that we have the nice blood red action going here inside the composition.
00:24Now, how do we go about saving this as a layer comp?
00:26Well. let's hide the Layers palette from view by pressing the F7 key so that I can get to the Layer Comps palette.
00:32Notice, of course, that the page icon now appears in front of last document state indicating
00:37that we have a custom state that has not been saved yet.
00:40And we can save that state by clicking on the little new icon,
00:43the little page icon here at the bottom of the Layer Comps palette.
00:47Notice, that brings up the New Layer Comp dialog box.
00:50So this time around, whereas in order to display a dialog box in the Layer palette,
00:53you have to Alt-click or Option-click the little page icon.
00:57Here just clicking the little page icon displays the dialog box and allows you to name the new layer comp.
01:03If you were to Alt or Option-click, you would skip this dialog box.
01:07It's another one of those cases of when in doubt, press Alt or Option here inside Photoshop,
01:12it always changes the behavior of something or other.
01:15Anyway, I am going to go ahead and name this layer comp Red Version.
01:20Now, I want to direct your attention to these three checkboxes right here.
01:23It says apply two layers, visibility position and/or appearance.
01:28What this means is you are going to save certain attributes that have been assigned to the layers along with this layer comp
01:33and you need to decide which ones you are going to save.
01:35Now, when in doubt, I suggest you turn all of them on and that's what I am going to have you do in this case.
01:40But what they mean is this visibility determines which layers are visible and which layers are invisible,
01:45so it's all about those eyeballs inside the Layers palette.
01:48Position is where the layers are located vertically and horizontally inside of the image.
01:54It doesn't have any effect on stacking order.
01:58Alright, so none of these options control stacking orders, it turns out,
02:02the layers are always stacked the way you last left them.
02:05And then finally, we have appearance which is the Blend mode and the opacity value
02:10and the layer effects such as drop shadow and glow and so on.
02:14You can also enter a comment, if you want to, just to remind yourself why you made this comp in the first place.
02:19I am not going to worry about that in this case, I am just going to click on OK in order in order to create that new comp.
02:25And now, I can switch between the comps.
02:27I can see the stretch version of the image.
02:29I can see the version of the image that appears green and has white type in front of it,
02:34and then I can switch to the red version of the image as well.
02:37Now, let's say gosh, I am wondering what this composition is going to look
02:41like if the zipper text is at the top of the image window.
02:45So let's go ahead and return to the Layers palette here.
02:48Here is the face-off text and here is the bar, they go together.
02:52Of course now, the first thing I need to do is I am going to click this little down-pointing arrowhead on the right side
02:59of the face-off layer in order to twirl it open so that we can see the effects that have been applied to this layer.
03:05Now, currently, the effects are hidden, hence it's little dimmed eyeball and no eyeball in front of the word effects.
03:11And if I click in front of effects or if I were to click on that dimmed eyeball either way, I would create a dark sort
03:17of a dark glow in the background here, even though it's called outer glow
03:21and by default, outer glows are sparkly they are light.
03:25They can be dark.
03:27Layer effects are quite flexible as it turns out.
03:29And I've got a dark glow assigned to this text.
03:32And you can see that glow darkening up the background here.
03:36Alright, now, I am going to twirl that close down I've turned it on.
03:39And I am going to grab the bar layer as well by Ctrl-clicking on it although strictly speaking,
03:45that's not necessary because I've already linked these two layers together.
03:48Notice that they've got little chain icons next to them.
03:51This is an old way of working inside Photoshop as it turns out.
03:55Inside Photoshop CS and earlier, you had to link layers together in order to move them together.
04:02Whether or not you weren't linking on is a function of this little link icon down here at the bottom of the Layers palette.
04:08I am mostly just telling folks who've used previous versions of Photoshop and have gotten in their habit of using
04:14of layer linking, I am wondering where it's gone, it's right here.
04:17It's not strictly speaking necessary though as I say and I am going to turn it off because both layers are active.
04:22I am now going to press and hold the Ctrl key here on the PC or the Command key on the Mac in order to get my Move tool
04:29on the fly here and I am going to drag at this text along with the bar up to the top of the screen,
04:34and it should more or less snap into position here.
04:37And by the way, I am also pressing the Shift key in order to ensure that I have an exclusively vertical drag going,
04:44so I am moving the text upward only and not to the right or to the left.
04:48And I will go ahead and release the Mouse button and then release the Ctrl and Shift keys or the Command and Shift keys on the Mac.
04:54Alright, now I am going to click on the bar layer by itself and move it upward a little bit by pressing Ctrl+Shift
05:00or Command+Shift up arrow about four times in row.
05:04You may need to take it down a little bit from there, something like that.
05:07So at any rate, I am just moving this text to the top of the screen as zipper text
05:11and it should align nice and tight to the corner up there.
05:15Alright, let's just go ahead and save this out so we can see what its looks like.
05:18I will go ahead and close the Layers palette from View here, hide it from View and then I will create
05:23yet another new Layer Comp and I will call this one Final Version.
05:28And I do want to save visibility position and appearance, all those attributes.
05:32A position will save the fact that the texts at the top of the screen as well as the bar of course.
05:37Appearance will save the fact that I turned on that outer glow effect
05:43that appears behind the text and darkens the top of the screen.
05:46I'll click OK in order to accept that modification.
05:48Just to make sure that all my Layer Comps are in order, I am going to move them so I am going to move the Red Version
05:55to the top and then Final Version even above that like so because I was creating these Layer Comps in opposite order starting
06:03with the oldest one at the bottom and the newest one at the top.
06:06Now, check this out, you can use these little arrow icons to flit back and forth between the comps.
06:12So I am going to start at Base Layer here, then I am going to click the left arrow to advance to stretch and then to white type
06:20and then to Red Version with the text of the bottom of the screen without the layer effect and then to Final Version with the text
06:26at the top of the screen and with the layer effect.
06:29It's amazing what you can do with Layer Comps inside of Photoshop.
06:34It really will, given time, change the way you work inside Photoshop.
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Final footnotes
00:00Two last footnotes that I would like to mention before we put this chapter to bed
00:04and those are merging layers and saving the layer composition.
00:09Both of these items affect layer comps as it turns out.
00:13I am going to go ahead and bring up the Layers palette, so that we can see it here and I am still working
00:18of course inside the terriblebattle.psd image though I have to admit, I have made several modifications to it.
00:24We have added a few layers and we have added some layercomps as well.
00:28Working along inside of this image, I am going to go down to my uber group folder here, that contains the adjustments group
00:33and the dinosaurs group and the loose stretched layer and I am going to click on a stretched layer.
00:39I want to take it out of the uber group.
00:41Notice, that it's a little indented to show me that it's part of the uber group right now.
00:44I am going to press Ctrl+Shift+Left Bracket or Command+Shift+Left Bracket on the Mac to move it out of that group.
00:52It no longer appears indented inside the palette and if I were to close the group,
00:56I would still see the stretched layer right there.
00:59Alright, now let's say I want to merge the stretched layer with the background layer.
01:03After all this is an entirely opaque layer, therefore the background layer is not contributing to my composition one iota
01:11and one might argue that it's distracting from my composition because after all it's making the image more complicated,
01:17it's making the image take up more room in memory and so on and so on.
01:20So Photoshop's computations will be slightly slower, the printing might be slightly slower, the saving process might be slower.
01:27If you don't need layers, if you are absolutely not going to use them, you might as well get rid of them in one way or other
01:33and the simplest way to get rid of them is to merge the layers.
01:36If you bring up the Layers palette menu, you will notice towards the bottom of the menu three commands, Merge Down,
01:42which merges the current layer with below it, Merge Visible which merges all visible layers together
01:47and leaves the invisible layers independent of each other and then Flatten Image, which merges all layers,
01:53all visible layers and throws the invisible ones away.
01:58Merge down by the way also affects groups you can merge groups together.
02:02So if I had a group selected, I will just go and show you this, if I have the uber group selected for example,
02:07then you will see that this command changes to merge group.
02:10So you can merge groups, you can merge layers that are inside of a clipping mask
02:14and some other sort of grouped items inside the Layers palette.
02:18I just want to merge the stretched layer with the background layer.
02:21I would click on the stretched layer, I would go up to this Palette menu once again and I would choose Merge Down
02:27or I would press the keyboard shortcut Ctrl+E or Command+E on the Mac.
02:31You went ahead and merged that layer down that's tremendous however there is a problem.
02:35Notice that all of my layercomps got messed up and that's really kind
02:39of strange actually given how many modifications we have performed so far
02:43that haven't created problems for the layercomps at all.
02:46If I go ahead and undo that modification for example, I will do the merging, you may recall that stretched used
02:52to be inside uber group just a moment ago and that didn't create any problems.
02:56When I moved it out of the group or back into the group or anywhere in the stack, that's not going to mess up the layercomps
03:02at all, it's only going to mess up the layercomps if I start deleting the layers in any way, shape or form.
03:08If I start deleting layers then the layercomps get mixed up.
03:11Well, that's actually not that big of a deal, so I am going to press Ctrl+E or Command+E on the Mac in order
03:17to go ahead and merge those two groups together.
03:19The reason I am showing you this is I want you to know how to deal with this problem, when you encounter it
03:23and this is what you do, you just have to manually update each one of the layercomps.
03:29So you would click in front of base layer, it would show you everything it has got to offer you and you would click Update.
03:35Now actually base layer doesn't really help because base layer went away,
03:38right that was the unstretched version so let's just go ahead and delete that guy.
03:41We don't need it anymore, then click in front of stretched that represents the stretched version of the layer that's fine,
03:47so update it, click in front of white type, that brings up the white type down there, update it, click in front of red version,
03:54it's fine update it, click in front of final version it's also fine, update it.
03:59So you get the idea the layercomps are really surviving, they are just unhappy with you and you are going to have to go through
04:05and manually update each one of those items in order to make the palette happy,
04:10so it doesn't have little yellow warning icons all over the place.
04:14The other thing that I wanted to mention to you think and this is possibly even more important is
04:18that layercomps are full-fledge citizens of an image.
04:22So if you go to the File menu and you choose the Save command as long as you are saving to a file format that supports layers,
04:29which would include tiff or PDF or most notably the native Photoshop format ".psd" as long as you are saving to one
04:38of those file formats then you will save your layercomps as well.
04:41So layercomps do get saved along with an image, they take up very, very little room because they are just caused
04:48to the visibility and blend modes and so on associated with the layers.
04:52The layer comps don't actually save pixels and therefore they don't take much room inside of a file.
04:57So I just want you to know, when you press Ctrl+S or Command+S on the Mac you are saving your layers
05:03and your layercomps as well inside of your composition.
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15. Opacity and Blend Modes
Parametric operations
00:00Now so far you may have heard me bandy about an unfamiliar word and now I need to tell you what it means. The word is parametric and
00:09where more multilayered compositions are concerned, it's the most beautiful word you've ever heard.
00:14Now I know it sounds a little techy, but here's the deal. A parametric operation is one that relies on parameters.
00:20In other words, I might change a numerical value or I might select an option from a pop-up menu or I might click on a check box,
00:27but later I could change that number or select a different option or turn off the check box. So everything I do is undoable.
00:35Not in a conventional sense, where I choose the Undo command immediately after applying a setting, but anytime,
00:41ages later, whenever I want to. It's all a matter of changing a setting.
00:46And that's just the beginning. In this chapter I'll show you how to set layers to interact with each other in ways that are forever
00:52changeable. In the same way you presently take for granted that you can change a word in a line of e-mail, you can change
00:58the essential appearance of a layer.
01:01Here's how.
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The power of blend modes
00:01This exercise is an introduction. I'll introduce you to two things actually. First I want to show you the layered
00:07composition that we'll be modifying over the course of this chapter and then secondly, I want to give the most
00:14rudimentary sense possible of the degree to which you can blend layers using the two Opacity settings and
00:22the 20 plus blend modes available to you inside Photoshop.
00:25So let's start things off by opening this image right here. It's called skyandstatue.PSD. It's available to you inside
00:32the 15 Blend Modes folder that's inside the exercise files folder.
00:36And you should just see one layer on screen right now and that is a sunset sky captured by photographer Sean Lowe
00:45In order to see the other layers go ahead and bring up the Layers palette either by clicking on its tab or pressing the
00:51F7 key and you can see that there is the background layer, visible by itself, a handful of other layers that
00:57are turned off right now. Let's cycle between these layers and get a sense of what each one of these layers looks like
01:03on its own by pressing Alt along with the Right bracket key
01:07that would be the Option+Right bracket on the Mac.
01:10By pressing Alt+Right bracket I advance to the gradient layer right here, which features an independent layer on which I drew
01:17a white to black gradient, white starting in the lower left region of the image and black in the upper right region.
01:23Now I'll press Alt+Right bracket again to see this statue image right here and this is a statue by Michelangelo,
01:30from the tomb of Giuliano De'Medici as it turns out. Set against a transparent background so wherever you see
01:37checkerboard inside Photoshop that indicates transparency. Now every single one of these layers right now is set to
01:43the Normal blend mode
01:45with an Opacity and Fill value, both values, set to 100%. I'll be explaining what these values mean in subsequent
01:52exercises, but for now just note that that's telling us that every single pixel in the active layer is as opaque as
02:00it can possibly be. So in other words all the pixels inside of the statue's head are opaque in the case of this layer,
02:07and all the statues outside of the statue's head are completely transparent, because that's the way these pixels are hardwired.
02:15Now you can modify things on the fly by changing the blend mode and the Opacity value and the Fill value, as we will see later.
02:22Alright, now let's press Alt+Right bracket once again in order to switch to the Texture layer. This is a pattern layer that I created
02:30by clicking on this little black-white icon, choosing the Pattern command and then selecting one
02:34of the predefined patterns that ships along with Photoshop.
02:38And this one ends up looking like sort of a marble texture.
02:42It doesn't look like much right now, but it will look like a lot once we start blending it with the other layers,
02:49again using blend modes.
02:50All right. Again I'll press Alt+Right bracket to advance to this layer. It's called 'slight blue' and it features a very low saturation blue-color
02:59expressed as a gradient that fades to transparency. Once again relegated to its own layer. So wherever we see
03:07the checkerboard pattern that indicates transparent or translucent pixels. Finally, if I press Alt+Right bracket once again I'll advance
03:14to the Text elements group and now I'll twirl that one open and click in front of each one of these layers right here
03:21in order to make of the layers visible and we can see is some text that says Michelangelo,
03:28with a little bit of a cast shadow underneath that I created using the Motion Blur filter and I'll show you how
03:34I achieved that in a later exercise but for now, just note that this is live, editable text so you may get a message when
03:41you first open up this image that asks you if you want to go and update the text layers for vector output.
03:47If you do see that message and if you ever see in the future, just go ahead and click on the Update button.
03:52Alright. Anyway I'm going to Shift+Tab back my palette, so I can see them on screen.
03:57Now that we've reviewed all the base layers that are available to us, let's go and check how we might go about
04:03mixing and matching those layers. Go to the Window menu and choose the Layer Comps palette or you can press that keyboard
04:10shortcut that I gave you with my Deke keys, Alt+F7 or Option+F7 on the Mac.
04:15Again that keyboard shortcut is only available to you if you loaded Deke keys.
04:19And I'll get a big tall Layer Comps palette to the left of my other palettes. I'm going to go ahead and move this guy.
04:25I'll drag the Layer Comps tab, and I'm going to drop it underneath right there, underneath the Action item,
04:32that little Play button there that's inside of my History and Actions palette group and then I'll click on Layer Comps
04:40in order to make it visible. Notice that I've made my Layer Comps palette extra wide and there's a reason for that.
04:45I've got two Layer Comps inside of this palette that I've created in advance
04:49and saved along with this image.
04:52One's called 'opaque layers' and the other ones called 'blend mode madness' and if you twirl the items open,
04:57you will see descriptions of each one of these Layer Comps. I created these descriptions in advance so notice that the opaque layers item
05:06says that the background and statue layers are visible. Other layers are hidden and all layers are set to
05:11the Normal blend mode with an Opacity of 100% and if you want to see that, just click in front of opaque layers in order to see
05:18what I'm talking about. That is indeed the saved composition and by the way, to create a comment like this so that you can tell other people how
05:27your layered compositions work, all you need to do is double-click your Layer Comp and enter your comment text into the comment field.
05:34It's that simple. All right. I'm going to cancel out of there and bring back up my Layer Comps palette.
05:40Now the only difference between this comp right here and this comp right there, blend mode madness, which is all
05:47layers turned on, so all layers visible, subject to various blend modes and Opacity settings. The only difference is that
05:54I have applied a bunch of different blend modes, a bunch of different Opacity settings and also there's an Outer Glow
06:01layer style going on as well, but I haven't modified a single pixel inside the image. So big difference between where we're starting
06:10and where we're going to end up, all thanks to these parametric effects. That is to say-
06:15these editable parameters that are made available to us as Opacity settings and blend modes inside Photoshop.
06:23All rights. So now you have a sense of what we're going to be doing. What I want you to do is click in front
06:27of the opaque layer's Layer Comp,
06:30then go ahead and tuck the Layer Comps palette away so that we can just see the Michelangelo head set against
06:36the sunset sky background.
06:38And that's where we're going to start things off, beginning with the next exercise.
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Changing the Opacity value
00:01In this exercise, I'll show you the simplest way to blend layers inside of Photoshop and then choosing the Opacity
00:07value inside the Layers palette. Now if your working along with me, you should have open the skyandstatue.PSD image
00:14that's found inside the 15 blend modes folder
00:17and you should've gone to the Layer Comps palette and clicked in front of opaque layers.
00:22In which case you'll see on screen the Michelangelo carving of Giuliano De'Medici set against
00:29the sunset sky image from photographer Sean Lowe.
00:32Alright now I'll go to the Layers palette and for me anyway, the background layer is highlighted by default
00:39and perhaps it is for you as well, in which case all of these options at the top of the Layers palette, the Blend Mode setting,
00:45the Opacity setting, the Fill setting, all that stuff is going to be dimmed.
00:49The reason is that these parametric effects here control the interaction of the active layer with all the layers below it.
00:58Now by definition, and there's nothing below the background layer. The background layer is the ground level of your
01:03layered composition. So each and every pixel in the background layer is opaque. If you want to change these settings up here,
01:11you have to switch to a different layer. Now it has to be a visible layer as well. If I click on the gradient layer,
01:17notice because it's turned off, all of these options are dimmed still.
01:21If I click on statue however, the statue layer, then I suddenly have access to the blend mode, the Opacity setting and so on.
01:30Now I'm really change the Opacity setting for the statue layer, which of course represents the Michelangelo carving on screen.
01:36I'll change the Opacity setting by clicking on the right pointing arrowhead and adjusting this slider value and
01:42I'm going to go and take it down to 50%. Now what I've done is not only have I created a translucent version of
01:49the Michelangelo carving but I've created a 50-50 mix. So we've got 50% of the statue layer mixed with 50%
01:57of all the layers below it, all the visible layers below it, which in this case is just the background layer.
02:03So that's why I say we have a 50-50 mix of the two.
02:06If I wanted to weight it toward the background layer, than I would lower the Opacity value. At this point we have 30% statue layer,
02:13mixed with the remaining 70%,
02:16because 30 plus 70 equals a hundred, the remaining 70% background layer.
02:20If I wanted to weight the statue, I would raise the Opacity level. So in this case, I've got 70% statue layer mixed with 30%,
02:29the remaining 30% background layer. In any case, this allows you to achieve a translucent statue. I'm going to go and
02:37press the Escape key in order to escape out of that value. That also returned me to 100% as it turns out, but that's not a problem
02:43because there's so many different ways to change that Opacity setting.
02:47For example I can scrub directly on the word Opacity in order to
02:52make the value smaller or larger in 1% increments. If I want to work in 10% increments, I would press the Shift key as I scrub.
03:00So notice each little teeny pixel of scrubbing with the Shift key down changes the Opacity value in a 10% increment right there.
03:09But the best way to work in my opinion is just to press an number on the keyboard.
03:14Notice these groups of tools over here in the toolbox. Notice that you have four groups of tools in all. You've got the
03:19top tools under the Selection tools and Crop and so on. You've got the painting and editing tools, then you've got
03:26the Pen tool going down to the Shape tool here and finally the Note tool going down to the Zoom tool. As long as any tool,
03:32except for those guys in the second group,
03:34as long as any of the other tools is selected then you can just press a number key on the keyboard in order to change
03:41the Opacity of the active layer. So if I press six, I'll change the Opacity value to 60%. If I press three, I'll get 30%.
03:50If I press two numbers in a row, such as 3-5, I'll get 35%. Or 7-8 for example, for 78%. Zero takes me back to 100%.
04:01The only value therefore that's unavailable to you is zero percent.
04:05Because after all, you can press 0-1 for 1% Opacity. Unfortunately 0-0 just gets you 100% Opacity. So if you want to make the layer
04:160% opaque, that is completely transparent, then you actually have to change the value to 0% manually.
04:23All right, now I'll go and press zero in order to take that back up to 100% Opacity.
04:29Now the reason I'm cautioning you against having these tools, the painting and editing tools active, is because if you do,
04:35I'll go and select the Brush tool here, notice that it includes its own Opacity value. So if you press a number key,
04:41watch that value up there, if I press a number key such as four, I'll change the Opacity of the brush, not the layer.
04:48So that's something to bear in mind when you're working inside Photoshop.
04:50So I'll go and return the Opacity value back to 100%.
04:54If you end of doing that, if you end up changing the Opacity value when you don't mean to, just press zero to restore
05:00that value to 100% then press the M key for the Marquee tool, because that's just a good base tool,
05:06then press whatever key you want, whatever Opacity value such as 4 for 40% Opacity.
05:12All right. So that just gives you a sense of what you can do with the Opacity value.
05:16I'll restore my Opacity value back to 100% so that I can see just the statue layer and
05:23I'm only seeing through to the background where the layer's transparent.
05:27In the next exercise, I'll show you the difference between the Opacity value and the Fill value directly below it.
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Opacity vs. Fill Opacity
00:01One of the most common questions I get even from very experienced Photoshop folks is what the world is the difference
00:06between this opacity value right here and the fill opacity value? Because when you're first starting off it seems like
00:12the two values do exactly the same thing. Well let me show you the difference inside of the big layer style dialog box and
00:18I'm going to do that by double clicking on the statue layer thumbnail right here. Double clicking on that little head
00:25inside the layers palette that brings up this big layer style dialog box and you see there is the blend mode.
00:32There's the opacity value, and there's the fill opacity, the item that goes simply by fill inside the layers palette.
00:39All right. So with the preview check box on I'll reduce the opacity value to 50%, we saw this in a previous exercise.
00:45We get a 50-50 mix of head and background sky.
00:49All right. So just kind of make a mental note of that. I'll go ahead and increase the opacity value to 100% and now
00:55reduce the fill opacity to 50% and now we get a 50-50 mix of the head along with the background sky. So what gives?
01:02These two effects so far are exactly identical when the blend mode is set to normal as it turns out.
01:09So what in the world is the difference between the two? Well.
01:12Simply stated, the opacity value affects the opacity of everything associated with a layer.
01:19The fill opacity affects just the pixels and nothing else.
01:24So how in the world do we see the difference?
01:26Well, let's restore the fill opacity value to 100%. And then I want you to click on this item right here outer glow,
01:32in order to turn it on and make it active.
01:35By default, the outer glow is set to yellow so I want you to click on this little yellow swatch here, change the color to white by
01:41clicking in the upper left hand corner of the color picker graph, then click OK. Now change the opacity value that's
01:49associated with the outer glow effect to 100%. Click inside the size value and raise that to 65%, and I'm achieving that
01:58value by pressing shift up arrow six times in a row. So I've got 100% opacity.
02:03White is my color and size is set to 65 pixels and I get this fairly garish actually outer glow effect applied to my image.
02:12Now click OK.
02:14All right. Now we're going to be able the see the difference between the opacity and fill settings very easily. I'll go
02:19and bring up the Layers palette. Here's what happens if I reduce the opacity of the layer to 50%. Notice that I affect not
02:26only the head, not only the Giuliano de'Medici himself but also his outer glow. Everything is reduced to 50% opacity.
02:36All right. Compare that to raising the value back to 100% and lowering just the fill value to 50%.
02:44This time I affect the head. The head becomes translucent and the outer glow effect remains as strong as it ever was. All right.
02:52Well fill turns out to be a very useful setting so it's not surprising that it's available to you from the keyboard at any time.
03:00Go and click on the statue item again to make that fill slider go away.
03:04Now you can press shift along with a number key in order to change that value. So if I press shift eight I change
03:11the fill opacity to 80%. If I press shift two, I make the fill opacity 20%. If I press shift 56 then I'll make the fill opacity value 56%
03:21and so on, and of course shift zero restores the fill opacity value to 100%.
03:27If I want an absolutely transparent fill, then I need to manually reduce the fill value to 0%
03:34like so and that allows me to completely drop out the layer and only see its outline as expressed by the layer style,
03:41which can be very cool when combined with text for example. You might be able to imagine that. All right. In any case I'm
03:47going to press shift eight in order to increase the fill value to 80% so that we have a strong outer glow effect going
03:57here with a just barely translucent head.
04:01So we can just barely see through the head to the landscape and you can see the effect most clearly down here in
04:06the neck region so you can see slightly through the neck to this landscape below.
04:11All right. So that's the effect of the fill value.
04:13It does turn out it's a little more complicated than that because the fill value does affect some specialized blend modes
04:20differently than others and we'll see how that works in subsequent exercises, but for now just know if you remember
04:26nothing else about this, fill affects just the pixels inside of layer, independent of the layer style.
04:31Opacity affects pixels and layer styles equally.
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Meet the blend modes
00:01In this exercise I'm going to introduce you to the blend modes that are available to you inside Photoshop. I have the
00:06Statue layer active here inside the Sky & statue.psd document that's found inside the 15 Blend Modes folder.
00:14You may recall in the previous exercise I applied the Outer Glow layer style, and I also applied a Fill value of 80%.
00:22Now what that means, just to recap, is that I'm seeing 80% statue mixed with 20% background,
00:30so a fairly simple mix of layers inside Photoshop.
00:33You might think of this as being sort of a mathematical equation: 80% statue plus 20% background gives you
00:41the result that you see onscreen.
00:43Well, all that's going on with blend modes is that they're more complicated mathematical equations. So if you click on the
00:49word Normal here inside the Layers palette,
00:52you'll see a list of 25 blend modes in all that are available to you inside of Photoshop CS3, and every one of these
01:01named blend modes such as, for example, Overlay, Soft Light, Hard Light and so on, every single one of them represents a
01:08mathematical equation, a unique equation as it turns out as well.
01:13Now in a way, these labels make things easier because you don't have to look at the complicated math that's going on
01:19in the background.
01:20In another way though, they make things more complicated, because you have no idea what Overlay means, or Soft Light, or
01:27Hard Light. I mean, what do these labels do? Well the good news is that many of these blend mode equations are related
01:34to each other, and Photoshop goes ahead and organizes the blend modes in this list according to their relationship.
01:41So we've already seen the Normal blend mode. Right below it is this variant called Dissolve, that I'll explain in just a moment.
01:49But first I want to show you the organization. After Dissolve we have a second group of blend modes. Every one of these uses
01:57the current layer to darken the layers below it. So we have Darken, Multiply, Color Burn, and Linear Burn, and they're
02:03related by their ability to burn things in, to darken for example the face into the layers below. The next group
02:12are the lightening blend modes, so they would lighten, they would blend the layers together in order to create
02:18a lighter effect.
02:19Then we have the contrast modes that lighten and darken the image in order to create a higher contrast effect.
02:26Next we have the complement modes that use one layer to invert the colors in the layers below. And then finally we
02:35have the somewhat messy group- things got a little messier thanks to the addition of Lighter Color and Darker Color
02:40inside of Photoshop CS3- but they're basically composite modes, which use
02:46hue, saturation, and luminosity in order to calculate color mixes inside of the image. We're going to look at every single
02:56one of these modes throughout this chapter, but let's start things off with Dissolve. So we've seen Normal, we can see it
03:03right there. There's no special math associated with the Normal mode.
03:07We're just seeing a pixel mixed with the pixel directly below it according to the Opacity and Fill values here. Dissolve
03:15creates a dithered noise effect, like what we're seeing onscreen right now. Notice, by the way, on the Windows side
03:21that the blend mode is sticky. So if you want to be able to take advantage of other keyboard shortcuts you're going to have to
03:26press the Escape key in order to unstick that mode. Alright so I'll zoom in on the image quite a bit here
03:33so that we can see this dither pattern that's applied
03:37when we choose the Dissolve mode. So instead of seeing any sort of interaction between the pixels on the statue
03:44layer and the pixels on the layer below,
03:46we just see 80% of the face layer pixels and we don't see the other 20%. And it's a random sort of variation between
03:55the two, so we get this dither pattern right here. I'll just zoom back out. Not too useful, as it turns out, so I'm going
04:02to go ahead and restore the Normal mode by going back to the Layers palette and choosing Normal from the list.
04:09A better way to use the Dissolve mode is over soft transitions, like this Outer Glow effect for example. I'm going to modify
04:16the Outer Glow by finding it inside of the list, it's right here below the Statue layer, and if you can't see it
04:22then you have to click this down-pointing arrowhead here to expand the layer.
04:26Then I'll double-click on Outer Glow in order to bring up the Layer Style dialog box, and notice that you have a blend
04:32mode associated with each and every layer effect that you assign inside Photoshop.
04:37By default, the blend mode for a glow is set to Screen.
04:41You can, however, change it to Dissolve, and watch the glow in the background here when I choose Dissolve. Notice that it
04:47turns into this dithered noise effect. It's no longer a smooth glow effect. Instead, it's this sort of choppy pixel effect.
04:56Now back in the old days, this was kind of a cool thing to do, especially with GIF graphics that you were creating for the web.
05:02Nowadays, I would go so far as to say that you're going to get very little use out of Dissolve. So you know,
05:08if you find a use for it, great. If you don't, don't worry about it.
05:11I'm just going to go ahead and press Ctrl+Z or Cmd+Z in order to restore that soft glow effect that we
05:18were seeing before. So now we've seen the difference between Normal and its immediate neighbor, Dissolve.
05:23In future exercises we're going to take a look at the other groups: the darken modes, lighten modes, the contrast modes, and so on.
05:29But first, in the next exercise we'll take a look at how you can change the blend modes from the keyboard.
05:37
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Blend mode shortcuts
00:00Photoshop gives you shortcuts for changing the Opacity value, shortcuts for changing the Fill value, so it's no surprise
00:06that you have keyboard shortcuts for changing the blend modes as well. In fact, altogether you have
00:11almost 30 different keyboard shortcuts to choose from.
00:15I'm going to tell you about every single one of those shortcuts inside of this exercise, and you can decide which ones you
00:20want to memorize, which ones you want to give the slip, and so on.
00:24I have currently selected the Statue layer inside of the Sky & statue.psd image, that's found inside the 15 Blend Modes folder,
00:33and that layer is set to the Normal blend mode. Now notice I can press Shift+Plus in order to switch to the next blend
00:40mode in the list, so Shift+Plus takes me to Dissolve, then Shift+Plus takes me to Darken, and then to Multiply, and then
00:46to Color Burn, and then to Linear Burn, and then Lighten, and Screen and so on. You don't know what a lot of these modes do yet,
00:52but I'm going to tell you starting in the next exercise.
00:55But for now, just note that you can change those shortcuts by pressing Shift+Plus. You can also switch back, you can
01:00cycle back through the pop-up menu by pressing Shift+Minus. So that'll take you to Lighten, then Linear Burn, Color Burn,
01:07Multiply, Darken, Dissolve, and Normal.
01:10If you keep pressing Shift+Minus of course. Now the problem with working this way is that every single time you press
01:16Shift+Plus or Shift+Minus it gets recorded as an independent history state. So now if I go to the History palette,
01:22which I can do by clicking on this icon here or choosing the History command from the Window menu,
01:27notice that I have a ton of states that are called Blending Change, and that just shows me that I changed blend
01:33modes inside of my image. Now if I press Shift+Plus or Shift+Minus too many times, then I would roll off some of my
01:40previous states- which I have actually- making them unavailable to me. So you might not want to work this way.
01:46It's great for just cycling between modes
01:48when you're not sure what they're going to do to your image, but if you have a sense of where
01:52you want to go, you're better off switching to that mode either manually or
01:57by switching to a very specific mode
02:00using a shortcut. Let me show you how those shortcuts work.
02:03I'm going to press Ctrl+Tab to switch to a different image than I have open here, and it's called Blend mode keys.psd,
02:10and it lists all the blend modes that are available inside the Layers palette, as well as the keyboard shortcut, which
02:16is Shift+Alt, along with a letter key. On the Macintosh side you press Shift+Option along with a letter key. This of course assumes
02:24that you have any of the tools selected except for the painting and editing tools in the midsection of the toolbox here.
02:30So Shift+Alt+N or Shift+Option+N gets you Normal. Shift+Alt+I gets you Dissolve. We have K for Darken,
02:39and so on, you can read down this list here.
02:41Now sometimes the keyboard shortcuts make sense, like M for Multiply, so I don't provide any additional
02:46information inside of my chart here. But B for Color Burn might be little bit of a stretch, which is why I show you
02:53a little bit of the rationale. It's B for Burn or A for the A inside Linear with Linear Burn. G inside Lighten,
03:00and so on. Sometimes it's a big stretch. For example it's W for the Linear Dodge mode. That doesn't have a W inside
03:08any portion of the blend mode name.
03:11Well you can think of it as being an upside down M, because M is assigned to the primary darkening mode,
03:18which is Multiply, and Linear Dodge is the ultimate lightening mode, so it's an upside down M for W.
03:24Or you can just think of it as being 'Way Light.'
03:26F for Soft Light and so on. We have J for Linear Light, which is really odd, but J is a backward L, and there's a
03:34couple of Ls inside Linear Light, so you might remember it that way. Pin Light we have Z because it zeroes out the midtones.
03:41Hard Mix we have L, which is really weird because Linear Light and Luminosity have Ls inside of them, but instead
03:47L goes to Hard Mix. Well, it's the least of them all, as it turns out. It's probably the last blend mode you'd want to select,
03:54and so on going down the list. Now there's no reason to memorize every single one of these,
03:58and to this day I've never really gotten around to memorizing all of them, I must say. I just keep track of the most
04:05important ones, which I've gone ahead and circled in blue. So N for normal is very handy, and M for Multiply because
04:11Multiply is a great mode as we'll see. S for Screen is a really good one to memorize. O for Overlay, H for Hard Light,
04:18E for Difference, because Difference is the kind of mode you might want to come back to on a regular basis, C for color, and
04:23then Y being the last letter in Luminosity. Finally, in case you're noticing that a few of the
04:28letters are going unused, three letters in all, that's because those are the brush-only modes.
04:34In other words, they only appear if you select the Paintbrush.
04:38And then you'll see them here inside of the Mode pop-up menu. They do show up elsewhere inside the program, it's just that
04:44they're not available from the keyboard except when using one of the painting or editing tools.
04:49So notice now that we have this new Behind mode, as well as Clear,
04:53and we also have this Airbrush option right here. Now those are available to us by pressing the P, Q, and R keys.
05:01All right in a row there, that's how you can keep track of those, if you're so inclined. So P gets the Airbrush, and that's
05:08because it's pushing out the paint when you're holding down the mouse button. Airbrush mode pushes that paint out. Q is
05:13just the letter after P. I don't know anything else to tell you there, but it does get you the Behind mode,
05:17and I'll show you that later when we talk about the brush-only modes. And R gets you the Clear mode.
05:23So notice right here it's telling you at the bottom, these guys are the ones that are worth memorizing. I don't think any of
05:28these are particularly worth memorizing as it turns out. So those are all the modes that you have available to you, just remember
05:34that you've got Shift+Alt on the PC side or Shift+Option on a Mac, along with these keys that you can memorize or not,
05:43totally up to you.
05:44In the next exercise we're going to check out how the individual blend modes work starting with the darkening modes.
05:51
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The darkening modes
00:01In this exercise I'm going to demonstrate the effects of the darkening blend modes, which use the active layer to darken
00:08the layers below it. For the most part these darkening blend modes are located in the second section
00:14of the Blend Mode pop-up menu.
00:16Alright, I'm going to escape out of there because I want to show you that I'm working on the Statue layer still inside this
00:21Sky & statue.psd document. Since opening this image from inside the 15 Blend Modes folder, I have assigned an Outer Glow
00:29effect and reduced the Fill Opacity value to 80%. I'm now going to switch from the Normal blend mode to the first and simplest
00:37of the darkening blend modes, which is simply known as Darken.
00:42And notice what happens here in the case of this mode. I'm going to go ahead and zoom in tight on the image in the eye and nose
00:48region, and we can see that Photoshop is keeping the darkest colors inside the layer and dropping away the lightest
00:54colors inside the layer, so anywhere where the statue layer is darker than the background layer we keep the colors,
01:02anywhere where the statute layer is lighter than the background layer, we drop the colors away. So we're basically keeping
01:08the shadows, dropping away the highlights, on a channel-by-channel basis.
01:12So inside one channel, one pixel may be darker, inside of another channel a different pixel might be darker. As a result
01:19you sometimes get these wayward colors going on, thanks to the Darken blend mode. If you don't like those wayward colors,
01:26you can switch to a new blend mode- new to Photoshop CS3, that it is. Now inside this particular beta version of
01:33Photoshop CS3, the different mode, this variation on the Darken mode, is located at the bottom of
01:39the blend mode list. It's called Darker Color,
01:42and I mention that because I live in the hope that Adobe will come to its senses and go ahead and move this mode where
01:48it belongs, to the second section up here, but for now for engineering reasons they've decided to move it to the bottom of
01:54the list. Also worth noting, whereas every single one of the other blend modes includes a keyboard shortcut, these two new modes,
02:02Lighter Color and Darker Color, do not include keyboard shortcuts, and not only are they located in odd positions,
02:09odd and I would go so far as to say inconvenient positions at the end of a list here,
02:13but they don't have keyboard shortcuts either. Anyway I'm going to go ahead and choose Darker Color,
02:18and notice that we end up with harsher transitions. What's going on here is that Photoshop is calculating which pixels are
02:25darker and which pixels are lighter on a composite basis. So as a result inside one channel a pixel may be darker,
02:32inside of another channel a pixel may be lighter, hence the harsh transitions that we're seeing along the bridge of the nose.
02:38And if we go to the neck region, it's even more obvious. So this the Darken mode, and this is the new Darker Color mode,
02:46just to give you a sense. Now, I'm not going to belabor this mode too much for two reasons.
02:50First of all, if you're interested in the real-world use for the new blend modes here,
02:54you can check out my Photoshop CS3 Beta One-on-One Preview series and take a look at an exercise
03:02called "The new blend modes."
03:03It'll tell you all about how to use Lighter Color and Darker Color.
03:08But here's a little tip from me to you: not all that useful.
03:11Much more useful is this guy right here, Multiply. It's better than Darken and Darker Color put together.
03:18Go ahead and switch to the Multiply blend mode and you'll see what I'm talking about. We now end up with these nice smooth
03:24color transitions, and we don't see any wayward colors either. So I'm going to go ahead and switch over
03:31to the eyes and nose region.
03:33So just for the sake of comparison, this is the difference between the Darken mode, which I'm getting to by
03:38pressing Shift+Alt+K, or Shift+Option+K on the Mac, and the Multiply mode, which I'm getting to by pressing Shift+Alt+M
03:46or Shift+Option+M on the Mac. And that second keyboard shortcut, Shift+Alt+M/Shift+Option+M,
03:52is a keyboard shortcut that I suggest you memorize. The Multiply mode is really, really useful.
03:59Now a couple of other notes about the Multiply blend mode here. It's the rare blend mode that is named after its
04:05underlying math. Photoshop is actually multiplying colors in order to create this darkening effect.
04:12But it may be more helpful to think of the effect in terms of its real-world analogy. So imagine the Statue layer is
04:21printed on one transparency and the Background layer is printed on another transparency, and you've stacked the two
04:27transparencies directly on top of each other on a light table. This is the effect you would get. So the light from the light table
04:34is having to shine through two transparencies, and therefore it's getting incrementally darker as it goes
04:39through the ink of these transparencies, as it were.
04:43As a result you get nice smooth transitions, nice even shadows, which is why the Multiply mode is the blend mode of
04:51shadows inside of Photoshop. A really terrific blend mode, the best blend mode to use when in doubt, the best darkening
04:59blend mode available to you.
05:00Alright, if for some reason you decide that the Multiply blend mode really isn't doing it for you, doesn't have enough punch,
05:06then you can switch to the punchier modes, which are the burn modes. I'm going to get to them by pressing Shift+Plus.
05:13So pressing Shift+Plus once gets me to the Color Burn mode right here, which produces a high-impact darkening effect.
05:21It usually results in some clip shadows, as we're seeing here, as well as some very, very saturated midtones.
05:28If you like the darkness of the Color Burn effect,
05:31but you don't like the oversaturated midtones, then you can scale down the midtones a little bit and punch
05:36up the darkness of the effect by switching to the next blend mode,
05:41which is called Linear Burn. So I press Shift+Plus to switch to the Linear Burn mode. This is Color Burn,
05:47and this is Linear Burn,
05:49where this face layer is concerned. So you can see that we are losing a little bit of midtone saturation, which is a nice thing.
05:55So those are the darkening modes that are available to you inside Photoshop. In the next exercise, I'm going to show you
06:02a little trick that you can pull off using the Fill value when working with either the Color Burn or the Linear Burn mode.
06:11
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Tempering a Burn effect with the Fill value
00:00In this exercise I'm going to demonstrate the unique relationship between the Fill value and the burn blend modes.
00:06I've gone ahead and assigned a Linear Burn to the Statue layer, and notice that even though I've got an ultra-dark version of
00:13the layer going on, I still have a nice bright outer glow, and that is because blend modes that are assigned to layers
00:19have no effect on outer functions, like the Outer Glow effect or a drop shadow, which extend outside the boundaries of the layer.
00:28So you can have nice bright glows mixed with ultra-dark interiors such as we have here. Now in our case, I think the ultra-dark
00:35interior is way the heck too dark. I'm ending up with a whole lot of clipped shadows, and I'd like to temper the effect. So
00:43my natural reaction of course would be to reduce the Opacity value. So I'll press the 4 key to reduce the Opacity value
00:50here inside the Layers palette to 40%. And I end up with a translucent version of the layer, but it's no better looking, it's simply washed out.
00:58So we still end up with these flat shadows, they're just weaker shadows. And tepid is not what I want, not what I'm
01:06trying to achieve at all when I apply a burn function inside Photoshop. So let's just go ahead and undo the Opacity value.
01:14Compare that to pressing Shift+4 to reduce the Fill Opacity to 40%, and notice what a world of difference it makes now.
01:23I was telling you a few exercises ago that the whole purpose, the raison d'etre
01:28for the Fill Opacity option is that it affects
01:32pixels inside of the layer independently of layer effects. But Fill also affects some blend modes differently than the
01:40Opacity value does. So referring here to the darkening functions, Darken, Multiply, and Darker Color,
01:48all three of those blend modes are equally affected by Opacity and Fill.
01:53So a Fill value of 40% would look the same as an Opacity value of 40% where the pixels inside the layer are concerned. However,
02:01if you choose Color Burn or Linear Burn, then Opacity and Fill work differently. Now at this point these are the options I
02:08want you to assign to this layer by the way, if you're working along with me. I want you to assign the Linear Burn mode and
02:13a Fill Opacity of 40%. But at this point, you might be thinking, "Gosh Deke, I can follow along with you, that's fine,
02:20but there is no way, in addition to trying to keep track of what all these blend modes do,
02:25that I stand a prayer of remembering which blend modes are affected
02:29differently by the Fill value."
02:31Well, that's why I've gone ahead and included a little bit of a helper inside of a document that's available to you here.
02:39If you switch back to it the Blend mode keys.psd document, which shows you of course all the keyboard shortcuts
02:46that are available for your blend modes, including the fact that the new Lighter Color and Darker Color modes don't even have shortcuts.
02:55You will see at the top of the Layers palette, a group that's called top secret. Go ahead and twirl it open and then go ahead
03:02and turn this fill opacity layer on by clicking on its eyeball. You will see now a total of eight bars
03:10that have been added to this image, and they highlight
03:14the 8 out of 25 blend modes, that is to say, that are affected differently by the Fill value, that are affected in a
03:21unique way by the Fill value. Those include Color Burn and Linear Burn, Color Dodge and Linear Dodge, Vivid Light
03:27and Linear Light, and Hard Mix and Difference. I don't expect you to remember them, that's why I've gone ahead and
03:33included this fill opacity layer for you, so that you can come back to this document any time you like,
03:39because this is a really useful, undocumented trick
03:44that can be extraordinarily helpful when trying to back off severe effects such as Linear Burn.
03:52
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Saving a blended state
00:01Now if you haven't gotten this sense already, let me assure you that working with blend modes inside of Photoshop can be a
00:06highly experimental process. Even if you know, for example, what the Linear Burn mode does, it's something of a surprise
00:13when you actually go ahead and assign the mode to a layer. Which is why I recommend that every so often when you're assigning
00:21blend modes to your layers inside Photoshop, you take a moment to go ahead and save out the state of your image
00:26as a layer comp, so that if you need to, you can always come back to it.
00:31And that's what we're going to be doing, ever so briefly, inside of this exercise. So I've got my Statue layer here, I've
00:37assigned an Outer Glow effect, I've assigned the Linear Burn blend mode, and I've reduced the Opacity value to 40%.
00:44Let's go ahead and save out this state of the image as a layer comp.
00:48Bring up the Layer Comps palette if you will, which you can do by clicking on its tab or choosing the Layer Comps
00:54command from the Window menu.
00:56Then click on the little page icon at the bottom of the Layer Comps palette to bring up the New Layer Comp dialog box.
01:02Make sure in addition to the Visibility checkbox that you turn on the Appearance checkbox. Now it goes ahead and tells you
01:08that Appearance saves out the layer style, so it will save out the Outer Glow, but it also saves out the Blend Mode,
01:15Opacity, and Fill Opacity settings. Those are all part of the Appearance option right there. If you don't turn on that checkbox,
01:22your Blend Mode and Fill and Opacity settings will
01:25not be saved. So make sure that checkbox is turned on. Then I'll go ahead and call this image Face to LBurn or something
01:34along those lines. I could assign a comment if I wanted to, but I'm not going to take the time to do that right now.
01:39I'll just go ahead and click OK in order to save out that the blended state. Now I'm going to click on the Layer Comps icon again,
01:47and I will see that I have a new comp added to the bottom of the list here. Why don't we move it to the middle, so it appears right after
01:55Opaque layers? So I can switch between Opaque layers, which is the original version of this layered document, with all layers
02:03set to Normal and Opacity and Fill values of 100% each. Compare that to the layered state so far, Face to LBurn. Now even
02:12though we've done relatively little work to the image at this point, and we really haven't gotten an effect that
02:18looks super-duper great, it's going to look better and better as we work through these layers here,
02:23because we are going to achieve this in the end, which is a beautiful effect, don't you know? We still have this effect
02:30saved in case we need to come back to it and make some modifications to it at a later point in time. So remember to save
02:37out your blended states as layer comps, and then all you need to do is go up to the File menu and choose the Save
02:44command and all of your blended layers, as well as the blended states, will be saved along with that composition.
02:54
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The lightening modes
00:01In this exercise, we're going to take a look at the lightening blend modes inside of Photoshop. Not lightning, but
00:07lightening, and those are the third group of blend modes, these guys right here,
00:12starting with the Lighten blend mode, of course.
00:15Alright, so here I am working inside the Sky & statute.psd document. I want you to click on the Gradient layer
00:21and turn it on, make it visible, so that it's active and visible here.
00:25This is the white-to-black Gradient layer. I want to go ahead and drop out all those blacks, just keep the whites, and blend
00:31them in with the Background layer. I'm going to do that using these lightening blend modes. So for starters, let's go ahead and
00:38switch to the first and simplest of the bunch, which is the Lighten mode.
00:42In this case, we're keeping the colors that are lighter inside the Gradient layer than the colors in the background. Wherever
00:49the background is lighter, it shows through instead. And this is happening on a channel-by-channel basis, so we may
00:55end up getting some different color transitions going on, some wayward color transitions. If you don't want those
01:02wayward colors, and you'd rather calculate your lighter colors on a composite basis,
01:07then you can switch from Lighten to the new, and misplaced, Lighter Color function down here at the bottom of the Blend Mode
01:15pop-up menu, at least inside this version of Photoshop CS3.
01:19And you'll end up with some harsh transitions, but you'll also end up keeping colors on a composite basis. Notice that we
01:27don't get any color interaction going on this time around. Alright, so while that's interesting, I don't think it's
01:34good-looking in the case of this image. So let's switch to the creme de la creme of the lightening functions, and that
01:41is the Screen mode. The Screen mode is to the lightening modes what the Multiply mode is to the darkening modes, that is,
01:49it's the mode to turn to when in doubt.
01:51So I'll go ahead and choose Screen, and it ends up creating a nice, smooth, even transition. Notice that we don't see any
01:58darker colors going on, the blacks are totally dropped out, all the darker grays are dropped out as well, and we just end
02:05up with a smooth white gradient that's dissipating into nothingness over here on the right-hand side of the image.
02:12So there's a lot of math going on under the hood here.
02:16But this time, the Screen mode, unlike Multiply, the Screen mode is not named after the math. Instead it's named after the
02:23analogy that's at play, the real-world analogy. So imagine this,
02:28imagine that the Gradient layer has been printed on one slide, like a 35 mm slide,
02:34and the Background layer has been printed on another slide, and we take these two slides and we put them in separate
02:40projectors, and we shine both projectors at the same screen. That's what's going on with the Screen blend mode.
02:47So as a result, we get a uniformly lighter effect,
02:51because we have two different projectors with two different light sources going on there.
02:56And we end up with just this wonderful, smooth, beautiful transition. Alright, let's say that's not enough. You want something
03:02with more punch. Well you've got these punchier options in the form of the dodge functions. You've got Color Dodge, which is going to
03:09punch up the highlights, probably blow them out a little bit, and give you some very hypersaturated colors.
03:16If those colors are too saturated, then you can switch to the Linear Dodge function, which is going to back off the midtones
03:23a little bit and deliver brighter highlights as well.
03:28Now bear in mind that the dodge functions are a lot like the burn functions in that the Fill value behaves
03:35differently when one of these options is selected than the Opacity value does. Just to refresh your memory here, I'll go ahead and
03:42switch back to the Blend mode keys.psd document that's there inside of that 15 Blend Modes folder.
03:48And I've turned on the fill opacity layer so that you can see the highlights over those blend modes that are affected
03:54differently by Fill and Opacity, and sure enough, Color Dodge and Linear Dodge rank among those functions.
04:01I'll switch back to this image here, and just for the sake of demonstration I'll press Shift+4 in order to
04:07back off this effect, in order to back off the Fill value to 40%. Notice now we get a much more agreeable, I think, effect
04:17assigned to the Gradient layer.
04:19Alright, but that's not what I want. I'm going to go ahead and undo that Fill value, and I'm going to press Shift+Alt+S,
04:25or Shift+Option+S, for the Screen mode. The Screen mode is so great that I recommend you assign that keyboard shortcut
04:32to memory. So once again, that's Shift+Alt+S on the PC, Shift+Option+S on the Mac.
04:38Then press the 6 key in order to reduce the Opacity of the Gradient layer to 60%, and that is our image so far.
04:46In the next exercise, we'll take a look at the next group of blend modes, which are the contrast modes.
04:55
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The contrast modes
00:00Alright, now let's take a look at the contrast modes that are available to us here inside of Photoshop. The contrast blend
00:07modes are organized into this fourth grouping inside the Blend Mode pop-up menu here inside the Layers palette.
00:13Every single one of these options multiplies in the shadows, screens in the highlights, and drops away the midtones in
00:21order to create a high-contrast effect. So they're all somehow combining the darkening modes along with the
00:29lightening modes. So we'll see that every single one of these modes combines a different sort of coupling,
00:35a different pair of these modes together.
00:38Alright, assuming that you're working along with me inside of the Sky & statue.psd document, I want you to select the
00:45Texture layer, and I want you to turn it on as well, and you'll see this marble texture that I created by adding a pattern
00:52layer to my composition.
00:55And now I'd like you to go ahead and change this texture layer to the Overlay mode by selecting it from the list. Now the
01:01Overlay mode is your "when in doubt" mode where contrast modes are concerned inside of Photoshop. It really, truly is
01:10merging together the Multiply and Screen modes in order to keep the highlights and keep the shadows in the darker
01:18regions where those shadows overlap the darker regions of the composite layers in the background here, and it drops
01:25away the midtones. So you can see that our few midtones inside of this layer are dropping away and revealing the colors
01:33from the layers underneath.
01:35Alright, so that's the Overlay mode, your base contrast mode inside of Photoshop. I'm going to go ahead and press the Escape key
01:41so that blend mode is no longer active there inside the Layers palette, then I'll press Shift+Plus. If Overlay
01:48is too harsh, then you can advance to the Soft Light mode, which is a downplayed, reduced version of the contrast
01:56modes inside Photoshop. It uses totally different math, as it turns out. It's not simply Overlay set to a reduced Opacity
02:03or Fill value, it's something quite different, quite its own thing.
02:07If you want something that's a little stronger than the Overlay mode, then I'll press Shift+Plus again to advance to the
02:14Hard Light mode, and this is basically the Overlay mode turned on its head, as it turns out. The math is an upside down
02:21version of the Overlay mode, if that makes any sense. If not, just bear in mind that it's a stronger version of Overlay.
02:28And it's starting to look a little too strong, as it turns out, but it's still based on that same
02:32Multiply and Screen mathematics. If you want to switch from Multiply and Screen,
02:39which are represented by these three options, to dodge and burn, then you want to switch off
02:44to Vivid Light and Linear Light, those guys right there. Vivid Light is analogous to combining Color Burn with Color Dodge,
02:51and Linear Light is analogous to combining Linear Burn with Linear Dodge.
02:57I'll go ahead and show you how those two work by pressing Shift + Plus. This is the Vivid Light option, and this is the Linear
03:03Light option, and they are of course totally over-the-top at this point, but we can mitigate them using the Fill value,
03:10as we will in just a moment. But in the meantime, let's advance on, let's check out the remaining contrast modes. I'm going to
03:18press Shift+Plus to advance to the Pin Light mode. Notice this time, we keep the highlights, we keep the shadows,
03:24and we really totally drop out the midtonesin between.
03:27The reason is, we are now performing a composite lighter and darker measurement. So it's like we're
03:34combining those new Lighter Color and Darker Color functions, new to Photoshop CS3 that is, even though Pin Light is a
03:40couple of versions older. So Pin Light results in some pretty harsh effects as it turns out, some pretty harsh contrast
03:47between the highlights that remain totally visible, the shadows that remain totally visible, and the midtones that drop completely away.
03:56And that can be useful for creating a textured effect, especially when combined with a reduced Opacity value.
04:03The next and last of the contrast modes is this guy right here, Hard Mix. Hard Mix is basically Vivid Light
04:12with a threshold applied on top of it, so that you're reducing the number of colors on a channel-by-channel basis to just
04:19black and white. And because we're doing it on a channel-by-channel basis, that means that we're seeing a total of eight colors,
04:25black, white, red, green, blue, cyan, magenta, and yellow, but that's it. Which might make you think,
04:32Why in the world would you use this totally, unspeakably ugly blend mode?
04:37The reason is- I'm going to go ahead and press Ctrl+Tab to switch back to the Blend mode keys.psd document, where I've
04:45turned on the fill opacity layer- and you can see that Hard Mix is one of those blend modes, along with Linear Light
04:52and Vivid Light, by the way, that are uniquely subject to the Fill Opacity value.
04:58So let's go back to our composition in progress, our extremely diminished composition in progress at the present moment in time,
05:06and let me show you what happens if you are to back off the Opacity value to say,
05:12let's go ahead and take it down to 10% by pressing the 1 key.
05:16You'll see that this just results in a very translucent version of the Texture layer, but we're still ending up with
05:23those same eight colors and nothing more, blended in with the layers below.
05:29So we get a faded, sort of ghosted effect that I don't think looks all that great.
05:33So I'll press Ctrl+Z or Cmd+Z to undo that opacity setting, and that was a result of reducing
05:39the Opacity value to 10%.
05:41Let's now press Shift+1 to reduce the Fill Opacity to 10%, and notice how we get a considerably different option.
05:49This time we're not limited to our eight colors, we are taking advantage of the entire range of muted colors here inside of the
05:58image, and we get some very smooth, usable transitions, thanks to combining Hard Mix along with the Fill Opacity value.
06:06Well imagine, if we start with Hard Mix and we get such a great effect, what if we start
06:11with something that's more useful. Like, let's say, Vivid Light. We'll go ahead and switch to the Vivid Light blend mode here, and
06:19we get a slightly different effect, because we're working with such a reduced Fill Opacity value. I'm going to go ahead and press the
06:25Escape key, and I'm going to return the Fill Opacity value to 100% by pressing Shift+0. So this is the standard
06:33application of the Vivid Light effect. Compare that to pressing Shift+2, which is what I'd like you to do if
06:39you're working along with me, Shift+2,
06:41to reduce the Fill Opacity value to 20%, and we get this wonderful, I think, just wonderful sort of interaction
06:50between this crackled marble pattern and the layers below, this sort of
06:56ancient Michelangelo carving below. That is the effect that I want you to apply. So once again, this is a
07:03result of taking the extremely aggressive Vivid Light mode and tempering it using a Fill value of 20%.
07:12
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The comparative modes
00:00Our next topic are the comparative modes, and those include just two modes inside the Blend Mode pop-up menu, Difference
00:07and Exclusion, both of which use a layer in order to invert the colors in the layers below them. Let me show you what
00:14I'm talking about here. I'm going to switch to the Statue layer inside my ongoing Sky & statue.psd composition.
00:21This layer currently has a Linear Burn mode applied to it. I'm going to switch from Linear Burn to Difference,
00:29and we get an inverted version of the face. But it's a controllable inversion, it's not strictly the kind
00:36of inversion you would get by choosing Image, Adjustments, Invert, for example.
00:41It's much more selective, and it's organic to the image. So you're actually merging the Statue layer and blending it with
00:48the layers below. So here's what's going on. Any place where the layer is white,
00:52anywhere where the Statue layer is white,
00:55completely inverts the layers in back of it. Anywhere where the Statue layer is black, in the shadows here, you don't
01:01get any inversion whatsoever. And where like colors run into each other, they cancel each other out,
01:07and the image turns black.
01:09So as a result we get this sort of eerie luminescent glow to this image, a sort of underglow to it.
01:15The Difference mode is another one of those modes that responds differently to Fill and Opacity, to the Fill and Opacity
01:22values here inside the Layers palette. So I'm going to go ahead and raise the Fill value to 100% by pressing Shift+0.
01:28And just for the sake of demonstration here, I'll take the Opacity value down to 70% by pressing the 7 key,
01:34so we just get a weaker version of the Difference image.
01:38Now I'll take it back to 100% by pressing Ctrl+Z or Cmd+Z on the Mac,
01:42and compare that to pressing Shift+7 to change the Fill Opacity to 70%. So instead of having the interior of the
01:51image turn a sort of weird green color, we end up getting a robust purple this time, sort of this
01:59organic violet, as it turns out, which I think is really nice.
02:02So just remember, Difference is another one of these that responds differently to Opacity and Fill. Now it has a variation
02:10called Exclusion that does not respond differently to Opacity and Fill as it turns out.
02:16It behaves, I think, in a lesser fashion. Exclusion is one of the blend modes I really don't have a lot of use for. But I'll
02:22tell you how it works. White goes ahead and inverts, just like before. Black is not inverted all. Similar colors, that is
02:29similar colors in the Statue that match more or less the colors in the Gradient and Background layers, don't so much
02:35cancel each other out as turn gray. So you'll have a lot more colors turning gray inside of the image.
02:42Not really what I'm going for in this case, so I'll go ahead and undo that modification so I can return to the Difference mode.
02:48And I'm going to leave this image set like this, Difference mode and Fill Opacity of 70% for the moment, applied to the
02:55Statue layer, we're sort of playing around here. Now, you might think, okay well there's another mode to add to your list of
03:01blend modes, but why in the world would you ever really use Difference other than to achieve some sort of
03:07weird psychedelic inversion effect? Well, let me show you. The Difference mode can be
03:12very useful for finding differences between images. I'm going to go ahead and press Ctrl+Tab here in order to
03:20switch to another image that I have open. It's called Three Giulianos.psd,
03:24and it is indeed three copies of the Michelangelo sculpture of Giuliano de Medici.
03:30And this image can be found by the way inside the 15 Blend Modes folder.
03:34Now, you should see giuliano 2 selected inside the Layers palette. Giuliano 1 for the moment should be turned off.
03:42I want you to go up to the Filter menu, and I want you to choose the Noise command, and I want you to choose Median.
03:49What we're going to do is just run a comparison between the Median filter and the Gaussian Blur filter. So let's go ahead
03:55and set the Median filter to a Radius of 10 pixels and then click OK. Sure enough, we get sort of this rounded edges effect,
04:03just as we might expect from having learned how the Median filter works.
04:07Alright, now I'm going to click on the giuliano 1 layer and turn it on, and let's go ahead and apply the Gaussian Blur
04:15filter to this image. I'll go to the Blur menu under the Filter menu, and then I'll choose Gaussian Blur, and I will enter
04:21once again a Radius value of 10 pixels and I'll click OK.
04:25So we now have a blurred version of Giuliano on one layer and a Median version of Giuliano on another layer. Let's go ahead and
04:32compare those two layers by going up to the Blend Mode pop-up menu and choosing the Difference command, which allows us to
04:40figure out exactly where the differences are. So anywhere where we see black, there are no differences. The two layers are
04:46identical to each other. Anywhere where we see any other colors going on, those represent the differences between the
04:52two layers. Now our differences are looking pretty murky at this point.
04:56Let's boost the contrast by merging the two layers together and then applying the Levels command.
05:03So I want you to go to the Layer menu, with giuliano 1 selected, by the way,
05:07and choose the Merge Down command, or you can press Ctrl+E if you like, Cmnd+E on the Mac, to merge those two
05:13layers together. So now we have a single layer called giulano 2 that is the Difference blend of the Median and
05:21Gaussian Blur effects.
05:22Now I'm going to press Ctrl+L in order to bring up the Levels command. That's of course Cmd+L on the Mac, and
05:29I'm going to drag this white slider triangle over to the side of the histogram,
05:34until I get a final Input Levels value of 50. So I'm saying anything with the brightness value of 50 or lighter,
05:43make white. So we're creating a lot of highlights inside of this Difference image. We'll go ahead and click OK, and now you can
05:50really see where the differences are occurring. I'll go ahead and zoom in to this hair and ear region right here. The sort of
05:58striation patterns, these little sort of cross-hatched rectangle patterns going on, those are a function of the Median filter.
06:05And then the soft glows that you can see around the eyes and so forth, that's a function of the Gaussian Blur filter.
06:12Now I'm going to take this giuliano 2 image that I've sort of created as a combination of Median and Gaussian
06:19Blur and of course the Difference blend mode, and I'm going to blend it with the giuliano 3 image in back,
06:26which is just the original image. If you turn off giuliano 2, you'll see that giuliano 3 is an unmodified version of the statue.
06:33Alright so I'll turn giuliano 2 on once again, and I'm going to switch this to the Color Dodge mode, so we keep just the
06:40highlights, and we're going to have some nice, bright, vivid highlights associated with this image. I'll press the
06:47Escape key to deactivate the Blend Mode pop-up menu. I'm going to zoom in actually another click, so that we can see the image at
06:53100% view size, and I'm now going to press Shift+5 in order to reduce the Fill Opacity value to 50%.
07:01So we just get these nice highlights, some nice,
07:03eye-popping highlights here around the edges of some of the more interesting portions of the image. So this is without
07:12the giuliano 2 layer; this is with that giuliano 2 layer. An interesting effect that we're able to achieve by finding the
07:19differences between two filtered effects here inside Photoshop.
07:25
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The composite (HSL) modes
00:00Now let's take a look at the composite blend modes, also known as the HSL modes. I'm going to go ahead and switch back to
00:08my Sky & statue.psd image in progress here. And you know what, let's go ahead and save out a layer comp at this point,
00:16because I've done a lot of work. So I think I'll go ahead and click on my Layer Comps icon. I'll create a new layer comp by clicking
00:22on the page icon. Make sure that the Appearance checkbox is turned on, Visibility should be turned on as well,
00:29and I will call this Difference mode,
00:31because I'm probably going to switch away from that mode before we're done here, and I'll click OK.
00:36And just to make sure that things are in order, I will move that to the third position here by dragging it up the stack.
00:43So I now have Opaque layers, the original Opaque layers, Face to LBurn looks pretty good, and Difference mode. Quite a few
00:50changes made. Ultimately we're going to get to something along these lines right here, the Blend mode madness layer comp.
00:57Anyway, let's return to Difference mode, if you're following along with me.
01:00I want you to click on the Slight blue item, the Slight blue layer here inside the Layers palette,
01:06and also turn it on so it's visible.
01:09And you can see what it is, it's a very low-grade blue to transparent gradient sitting on its own layer,
01:16and I'd like to use it to experiment with this set of modes down here. As I say, they're sometimes called the
01:22composite modes, which is why, by the way, the engineers have elected to include the Lighter Color and Darker Color items
01:29inside of this area, because they are composite lightening and composite darkening effects. I totally agree with that
01:36rationale. But anyway, that's why they're there. What really binds the other modes together, however, is not so much
01:42their composite behavior, but rather the HSL mode that they subscribe to, Hue, Saturation and Luminosity.
01:51And you may recall that Hue plus Saturation equals Color. So you can divide colors up into those properties.
01:58So in other words, if I were to apply the Color mode to the Slight blue layer,
02:02I would go ahead and keep the color of the Slight blue layer
02:06and let the Luminosity values, that is the Brightness values, from the underlying layer show through.
02:13If I were to switch to Luminosity instead, which is the opposite of Color, then I would keep the Luminosity values that
02:20are associated with the Slight blue layer, and I would let the color values from the underlying layer show through.
02:26That doesn't turn out to be that great-looking of an effect.
02:29Color certainly looked a lot better. So I'm going to go ahead and press the Escape key
02:32to make sure that the Luminosity value is no longer active, then I'll press Ctrl+Minus to back up to the Color mode,
02:39then I'll press Shift+Minus to back up to the Color mode,
02:42then just to get a sense of what the other two modes do. As I mentioned just a moment ago, Color is made up of Hue and
02:49Saturation so we can peel it apart. Here's what things look like if we just keep the saturation values from the Slight
02:56blue layer and mix them with the Luminosity and Hue values from the layers below. And here's what the image looks like [00:03:04.0 7] if we mix the Hue values from the Slight blue layer with
03:09the Luminosity and Saturation values from the layers below. And of all the modes that we've seen so far here, I think this
03:15looks the best. In other words, Hue does the best job of mixing the Slight blue layer along with the other layers in the stack.
03:23So I'm going to settle on Hue, and by the way all of these guys have keyboard shortcuts, it's Shift+Alt+Y or Shift+Option+Y
03:31for Luminosity, Shift+Alt+C or Shift+Option+C for Color, Shift+Alt+U or Shift+Option+U for Hue.
03:38While I almost never use the Saturation mode, it is Shift+Alt+T or Shift+Option+T, for Sat, the last letter
03:47in Sat there. Anyway, let's stick with Hue for now. And to go ahead and finish off all of the layers except
03:55for the text layers, I'm going to switch back yet again to the Statue layer, and I'm going to change its mode setting from
04:01Difference- I'll go ahead and press the Escape key so that mode option is no longer active- I'm going to switch it from
04:08Difference to Luminosity
04:09by pressing Shift+Alt+Y or Shift+Option+Y on the Mac,
04:13and we end up getting this effect right here.
04:16Which I find to be highly pleasing. It does a great job of mixing this background with the image, with the marble
04:25texturing, which I think looks really really great at this point, with that color. So we get an nice
04:31transition from the blue inside of the statue face here and the warm colors of the sky region in the background.
04:39So this is our more or less final version of the composition. So why don't we go ahead and save that out as yet another
04:46layer comp, go ahead and click on the Layer Comp icon if you're working the way I'm working, or you might choose
04:50the Layer Comps command from the Window menu.
04:53Then click on the page icon
04:55and name this guy Almost done, or something along those lines. Make sure that the Appearance checkbox is turned on,
05:01Visibility should be turned on as well, and click the OK button.
05:04And now we have several different Layer Comps to work on. I'll move the layer Almost done above Blend mode madness, and you
05:11can see that I've made a few different decisions here between these two items. If you want to click in front of
05:16Blend mode madness, you'll see something of a change. Not only will you see the text appear onscreen, that's the biggest difference
05:22of course, but you'll also see a difference in the marbling texture. Notice that we have more of a hot marbling texture
05:30going on inside of our composition thus far than I assigned
05:34when I was building this composition in the first place. I like what we're doing now better, as it turns out.
05:40Anyway there is our composition as it stands. We've seen every single one of the blend modes. Whew!
05:48What an exhaustive if brief overview, if I do say so myself.
05:52In the next exercise we'll check out a couple of blend modes that are not available to the Layers palette
05:58because they're applicable to the Brush tool.
06:00
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The brush-only modes
00:00In this exercise, I'm going to show you a couple of blend modes that are not found inside the Layers palette. Even though they
00:06are applicable to layers, you have to apply a them using a painting tool or the Fill command under the Edit menu.
00:14You may recall these guys from our blend mode keys document. I'm going to switch to that document. This is the Blend mode keys.psd
00:22document that's found inside the 15 Blend Modes folder.
00:26And if you scroll to the bottom of the document, it mentions the brush-only modes, which are Behind and Clear,
00:33these guys right there.
00:34Airbrush is not a blend mode, it's just an option that happens to have
00:38a keyboard shortcut assigned to it.
00:40But Behind and Clear are authentic blend modes, at least they're treated as blend modes inside the program. They work
00:46a little differently than the blend modes we've seen so far, though.
00:50Alright, so I'll switch back to the Sky & statute.psd image and I'm going to go ahead Alt+click or
00:56Option+click on the eyeball in front of the Statue layer, so that we're seeing the layer by itself without any other layers
01:02going on inside the document, and I'm going to press Shift+0 in order to raise the Fill value to 100%,
01:10so that we're seeing the image by itself.
01:12Notice that we're seeing a normal version of the image, even though it's set to the Luminosity mode,
01:17because there's no other layers to interact with it. It just shows us the normal version of the image,
01:24which can be handy for experimentation as it turns out, and that's what we'll be doing. I want you now to grab this
01:30tool right here, the Brush tool, which you can also get by pressing the B key if you want,
01:34and I'm going to increase the size of my Brush pretty significantly here. Something along the lines of a 100-pixel
01:41Brush will do nicely. And it's a soft Brush as well, the Hardness value is set to 0% right now.
01:46And I'm going to switch my foreground color to 255 red
01:51and 0 green and 0 blue, so that I have a solid red Brush going on. Now currently the mode is set to Normal.
01:58Notice that we have all the blend modes available to us, every single one of those 25 blend modes that are available
02:05inside the Layers palette are also available to us when we are using the Brush tool, plus two more. We also have Behind
02:11and Clear in the top section of the Blend Mode pop-up menu. So I'm going to just go ahead and press the Escape key
02:18a couple of times so that blend mode option is no longer active and I'm going to paint,
02:22just so that we can see the results of the Normal mode. That is normal painting for you, nothing
02:27special going on. I'll press Ctrl+Z to undo that brush stroke. Now I'm going to press Shift+Plus in order to
02:33advance to the next blend mode, which is Dissolve. Notice because I have a Brush tool active, I don't change
02:40the blend mode associated with the layer,
02:42I change the blend mode that's associated with the Brush instead.
02:46And if I paint in the Dissolve mode, you can see that I get this dithered edge to my brush, so that I get sort of a
02:53weird pixilated spraypaint effect. Kind of nifty, might find a use for it. I don't tend to work this way, but you know,
03:00there it is. I'm going to press Ctrl+Z to undo that brush stroke once again, and then I'm going to press Shift+Plus
03:05to advance to the Behind mode. Now what the Behind mode does is it allows you to paint strictly behind an image.
03:12And wait one second, I'm actually going to back up just as a sideline here. I'm going to
03:16back up to the Normal mode once again by pressing Shift+Minus a couple of times.
03:21If you want to paint exclusively inside the confines of a layer,
03:25you may recall you can do that
03:27by turning on this first Lock option, the one that locks the transparent pixels. So I'll go ahead and click on that option,
03:34and now were I to paint inside the layer,
03:37I would only paint inside the layer.
03:40I'm always painting inside the lines. Compare that to the Behind mode. So I'll go ahead and undo that modification, I'll turn off
03:47Lock. It's very important that you unlock the transparent pixels for this next step to work. And then I'm going to switch
03:53from the Normal mode to the Behind mode.
03:56And now if I paint, I paint only outside of the layer. So the Behind mode, the Behind blend mode,
04:03is the exact opposite
04:05of locking the transparent pixels. Those two options, even though they are exact opposites of each other, are expressed
04:11in very different ways inside of the program.
04:14So anyway, the Behind mode allows me to paint exclusively inside of the transparent portions of the image. And were I
04:22now to switch to a different color, like I'll switch to sort of a dark green here, and paint again,
04:27I would paint exclusively behind not only the face, but also the red brush strokes that I added a moment ago. Finally,
04:34we've got the Clear mode available to us. I'll go ahead and choose that mode from the menu.
04:39The Clear mode strictly turns the the paintbrush into an eraser.
04:44So notice now that I'm erasing away colors.
04:48That's what the Clear mode does. Not really anything super special, and not super unusual either, cause if you want
04:54that behavior you could just switch to the Eraser tool as well. But that's what the Clear mode does. Alright, I'm going to
05:00go ahead and undo those last few modifications, so I'll restore the original version of my layer by pressing Ctrl+Alt+Z,
05:08or Cmd+Option+Z on a Mac.
05:10Three times in a row in my case. Then I'm going to press Shift+Alt+N, or Shift+Option+N, in order to switch back
05:16to the Normal mode. I want to show you the same modes applied from the Fill command. So I'll select a region
05:23using the Marquee tool,
05:24I'm going to go ahead and select a region of the image.
05:28I want to make sure that my rectangular marquee
05:31goes inside of the image as well as outside of the image, that is to say inside the layer and outside the layer.
05:39And I'm going to restore red as my foreground color.
05:42Then I'm going to go up to the Edit menu and choose the Fill command.
05:47And notice once again that we have blend modes available to us. Make sure, by the way, that Use is set to Foreground Color.
05:53Then notice that we have blend modes and opacity settings available to us, and I've got my big list of blend modes,
06:01including those modes that are available to us when using the Brush tool, Behind and Clear. Now as things stand right now,
06:08I'm not seeing Lighter Color or Darker Color. Who knows if that's going to change in the final released version of
06:14Photoshop CS3, but in my beta version those blend modes are missing. Alright, I'm going to try the Behind mode
06:20right here, and I'll clicked OK, and notice I just fill the region
06:23behind the face. I don't fill into the face at all.
06:26Alright, so I'll go ahead and press Ctrl+Z once again to undo that modification. I'm going to choose the Fill command
06:32once more so that you can see the effects of the Clear blend mode, but I'll do it in a different way. I'm going to do it
06:38from the keyboard. The keyboard shortcut for the Fill command is Shift+Backspace, believe it or not, an undocumented-
06:45it doesn't appear in the Edit menu- an undocumented keyboard shortcut for Fill. And that's Shift+Delete on the Macintosh
06:51side of things. I'm going to switch the mode from Behind to Clear, and then I'm going to click OK and
06:56sure enough,
06:57I used the selection in order to cut a hole. Now I could have done that just as easily by- I'll go ahead and undo that
07:04modification- I could have done that just as easily by pressing the Backspace key, or the Delete key on the Mac,
07:08but there it is, there's the Clear mode. I just want you to know every single mode that's available to you inside of Photoshop.
07:15Go ahead and restore the original version of the layer.
07:19I want you to make sure that it's not all messed up on the pixel level.
07:22But you don't have to restore the Fill Opacity value and all the other layers because, if you went ahead and saved the
07:28layer comp in a previous exercise, you can just restore that layer comp
07:32by going to the Layer Comps palette and clicking in front of Almost done.
07:37Again, that's if you've been working along meticulously with me here. Then you will restore every single ingredient of
07:44that composition. Now, it's important that you don't have any pixel-level modifications, that is to say your brushstrokes
07:51should be undone, and your Fill effects should be undone as well,
07:55because Layer Comps only tracks parametric modifications, that is blend mode modifications, Opacity settings, Fill settings,
08:02and so on inside of the image. In the next exercise, we're going to finish off this composition by bringing in a little bit of text.
08:11
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Blending groups
00:00In this exercise we're going to finish off our composition by adding the text elements and in doing so we'll learn how you
00:07blend the groups inside of Photoshop. Assuming that you've been working along with me inside of this skyandstatue.PSD image
00:16that's found inside the 15 blend modes folder, then your composition should look something like this one.
00:22I'd like you to go ahead and turn on the text elements group that's at the top of the layer stack right there.
00:29And by clicking in front of the folder, you should make visible both the editable text, the line of editable text,
00:35that says Michelangelo.
00:37Along with a little bit of Motion Blur trail underneath the text and I'll go ahead and show you how I created that Motion Blur trail.
00:44Twirl open the text elements group.
00:46Turn off for the Motion Blur layer for now so that we can create a new one. Then I want you to click on the editable text layer,
00:53which will look like a big T here in side of the layers palette and then go and press Control+J or Command+J on the Mac
01:01to jump to the text to a new layer and I'll also press Control+ Left bracket or Command+Left bracket on the Mac in order to move
01:08that new layer underneath the original and I'll rename it 'Mblurred' because we'll be assigning the Motion Blur filter to it.
01:16Now go up to the Filter menu and choose Blur, Motion Blur, like so and as soon as you do,
01:23because you have an editable text layer selected.
01:26Photoshop will ask you, "Hey, in order to filter this text layer, I need to rasterize the type in advance." Now this isn't
01:33the way you have to work. Thanks to Smart Filters inside Photoshop CS3, you can first convert the text to a Smart Object
01:41and then apply an editable nondestructive filter to it, but in our case it's just simpler to go ahead and rasterize
01:49that type. So I'll click OK in order to proceed.
01:52And I'm going to change the values like you see here. An Angle value of 90 degrees and a Distance value of 100 pixels
01:59and I'll click OK in order to accept the modification and finally I've pressed Shift+Control, or Shift+Command on the Mac,
02:06Shift+Control+Down arrow five times in a row in order to get this effect right there.
02:12Anyway, I just wanted to show you how the effect was created. Let's go and get rid of it now because we don't need it.
02:18That's just a lesson in what I did, just in the name of complete coverage here. So I'll Alt+click on the trash can or Option+click on a trash can
02:26in order to delete that layer and I'll turn on my original Motion Blur layer here and I'm not deleting,
02:32notice I was careful not to delete the Motion Blur layer because I want to keep my layer comps happy. Any time
02:36you throw away a layer, the Layer Comps get grumpy at you. So anyway we've got this Michelangelo layer and we've got
02:43the Motion Blur layer. I want to make both of the layers a little bit translucent so I could
02:48go ahead and reduce the opacity settings for each one of the layers, but let's say that I want to reduce both layers
02:55to 70% opacity. The easier way to pull that off, as opposed to applying an opacity level of 70% first to the text layer
03:02and then to the Motion Blur layer,
03:04is to simply affect the entire group. Notice that it has an opacity value associated with it. Fill by the way is not
03:11available to you when you're working with groups. A little sad actually because that means you don't have access to some of
03:17those special blend mode functions. But anyway, I'd now press the 7 key in order to reduce the opacity of both layers to 70%.
03:26Notice we also have a blend mode setting. You can choose from any of the blend modes to assign a blend mode to the group as a whole,
03:33or you've got this default guy called Pass Through. And what Pass Through does is it applies no special blend mode.
03:40It just goes ahead and accepts what ever blend modes you have assigned to the individual layers,
03:45but Pass Through isn't always your best setting. Let's imagine for example that I want to make this text blue.
03:52I want to make both the text and the shadow blue and I want to burn that blueness into the background.
03:58How might I go about doing that? Well first I would click on the T here, on the Michelangelo layer, in order to make it active.
04:05And then I would go down to this little black-white icon and choose the Hue Saturation command.
04:13I'll turn on the Colorize checkbox in order to assign a color to the text as a whole and
04:18notice that I'm affecting not only the text,
04:21but the entire image as well because I'm creating an adjustment layer and an adjustment layer by definition affects
04:28all layers below it by default.
04:30All right. Let's change the Hue value to 210, which is sort of a cobalt blue. I'm then going to raise the Saturation value to 50
04:38and I'm going to raise the Lightness value to 30. Now I was telling you in an earlier chapter, way long ago,
04:45that you really don't want a use the Lightness value when you're working with the Hue Saturation command.
04:49One of the big exceptions is when you are colorizing something that starts out as black.
04:54Because this text was black, in order to make the text some other color,
04:59I need to raise its Lightness value.
05:01Alright, so these are my values: 210, 50 and 30.
05:05With Colorize turned on. Then I'm going to click the OK button in order to accept that modification. Now as I say
05:11I've colorized everything inside the image so I need to bring up my Layers palette once again.
05:17And instead of having my group set to Pass Through, which allows the adjustment layer to flow through,
05:24outside of the group to other layers in the stack,
05:27I'm going to go ahead and click on the group,
05:29and I'm going to change its mode to Normal. Basically anything except Pass Through will contain the adjustment layer
05:37inside of the group. And notice right away,
05:40I go ahead and contain that Hue Saturation adjustment to just the text and nothing else inside the image.
05:46But I really want to burn that text to its background,
05:49so I'm going to change the blend mode to Linear Burn like so
05:54in order to get this effect right here. Now as I say you don't have Fill Opacity control,
05:59when you're working with the group. It's too bad because it would be useful for some of these Burn and Dodge,
06:04and Vivid Light and Linear Light and Difference and all those guys.
06:07Alright anyway, let's go and hide that Layers palette so that we can focus in on the image here.
06:12And just because I want to be tidy as all get out, I'm going to go and save a final layer comp.
06:17I'll go ahead and click on the little page icon. Make sure that the Appearance and Visibility checkboxes are turned on.
06:24And I will call this one 'final comp!'
06:28Then click OK in order to create that final version of the image. So this was the blend mode madness version that I showed you
06:35at the outset of this chapter, and this is the final comp that you and I have created together. Looks so much better
06:42then that blend mode madness version in my opinion. This is the final version of the image. I'm going to go ahead
06:48and Tab away my palettes so that we can focus in on just the image itself. Congratulations!
06:53You have created this amazing blended composition without harming
06:58a single pixel inside the image, thanks to the parametric capabilities of blend modes and opacity and fill levels inside of Photoshop.
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16. Transform, Warp, and Liquify
At this point, there is a great shift...
00:01This is an interesting chapter. It marks the beginning of a sidebar from everything we've seen so far. See Photoshop is
00:08ultimately two programs. On one hand it's the photographer's tool. A program that lets you correct an image until it's
00:14a work of absolute perfection.
00:16On the other hand, it's the designer's friend, permitting you to take images from a dozen or more sources and composite
00:22them into a seamless mind blowing whole. W-H-O-L-E by the way as in the sum of its parts.
00:29In other words, you have the vision.
00:31Photoshop delivers in post.
00:34In this chapter we're solidly in designer's territory. We'll see how you take a bunch of layers and make them serve your ultimate
00:40and absolute needs. You can scale a layer, rotate it, slant it, distort it and apply a series of rather interesting
00:47envelope style warps, by which I mean-
00:50you'll see.
00:51Plus, you can paint custom distortions. I can't even tell you how cool-
00:56let me show you.
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Messing with the masters
00:00Alright, so, how is it going, hanging in there, having fun?
00:04I hope you are having fun, good, sounds good, awesome.
00:08I am just sitting here anticipating your answers.
00:09Of course, I have no idea what you are saying, if indeed you are talking at all.
00:13In these first few exercises, we will be taking the works of several different high renaissance artist
00:18and we will be marrying them together in a fairly elaborate layered composition.
00:23So to start things off, I would like you to open this image right here.
00:25It's called Cardinale tondo and it's found inside the 16 Work Liquify folder that's available
00:31to you inside the exercise files folder, and it features the works of a handful of different high renaissance artists.
00:38Starting with the cardinal of the title of the image, brought to us by none other than Raphael, great painter, wonderful guy.
00:47And I have set the image inside of this frame that's normally associated
00:52with a piece called Doni Tondo that's hanging in the Uffizi Gallery in Florence.
00:56Doni Tondo is the rare oil on panel painting, oil on wood panel as it turns out, by Michelangelo.
01:04I have gone ahead and stripped that rare painting out of the frame and just kept the frame.
01:08Now, the frame is supposedly was designed in part at least by Michelangelo, but it was executed by Giotto or Brunelleschi
01:17or Ghiberti, one of those dudes that helped carve the Duomo Baptistry Doors
01:21in Florence, if you have ever seen those awesome doors.
01:25And then I have set the entire thing against this Fresco by a Michelangelo.
01:29So Michelangelo still has a part to play inside of this composition.
01:32But I figure, I haven't done really enough to defile the works of thee great masters.
01:38So I am going to take the entire thing and turn it into a clock.
01:42And I would like you to join me, if you will.
01:45And I have got some clock parts available to you, clockparts.tiff,
01:49also available to you inside this 16 Work Liquify folder.
01:53And this image comes to us from new low renaissance artist, Nicholas Belton who sells his wares through iStockphoto.com.
02:01And this guy has done a terrific job of disseminating these various clock elements
02:06so that we might build our own clock, totally awesome image.
02:09And I have gone ahead and added a mask to the image so that we can select the elements very easily.
02:14In the next exercise, the first exercise in which start building things and assembling our pieces,
02:19we are going to take this clock face, we are going to move it into the Cardinale Tondo composition
02:23and we are going to scale the clock face to fit.
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Scaling a layer to fit a composition
00:00Alright, so let's grab that clock face and scale it in the place.
00:03You should have two images open if you are working along with me, one is called clockparts.tiff
00:08and the other is called Cardinale Tondo and they are both available to you inside the 16 work liquify folder.
00:15Go to the Channels palette and you will see in addition to the RGB channels, you will see a Mask channel which I have created
00:21for you to make the selection of these various pieces a little bit easier, and it was pretty simple to create this Mask Channel.
00:29I just duplicated the blue channel, inverted it and increased its levels, a few other tricks as well.
00:35But generally speaking, it wasn't very hard because after all the elements are set against the white background.
00:40I want you to load the channel as a selection by pressing the Ctrl key or the Command key
00:45on the Mac, and clicking on the Mask channel thumbnail.
00:48Then, I want you to make sure that just the clock face is selected, not the hands.
00:53Let's go ahead and deselect the hands by Shift+Alt dragging with Marquee tool or Shift+Option dragging
00:59with the Marquee tool around the clock face, like so.
01:03And if you need to use the Spacebar in order to get that Marquee in the place, go for it.
01:07But anyway, we are doing Shift+Alt or Shift+Option Marquee so that we are going
01:11to find the intersection of that Marquee along with the clock face.
01:15Once you have the clock face and only the clock face selected, go ahead and press the Ctrl key or the Command key on the Mac,
01:21and do a drag-and-drop, go ahead and drag that clock and drop it into its new background.
01:26Yo don't have to worry about pressing the Shift key on the drop, we're just pressing the Ctrl key or the Command key
01:32in order to temporarily access the Move tool.
01:35Now, the clock face is way too big and by the way, it should appear as you are seeing it here on screen
01:41that is directly behind the frame layer but in front of all the others layers.
01:44And if you want to check that, you can go over to Layers palette and make sure that this new Layer 1 is the second layer
01:51from the top in the stack here inside the Layers palette.
01:54I will just go ahead and call it Face as in clock face and then, I will press the Enter
01:58or Return key in order to accept that modification.
02:00The clock face is way too big and I am also going to press the F key in order to switch to the Full Screen mode.
02:06So we don't have any distracting elements in the background here.
02:08Now, as I said, the clock face is way too big, it's taking up too much room.
02:13So I need to scale it.
02:14And to scale a layer, you go up to the Edit menu and you choose the Free Transform command, that you don't have to work that way,
02:21you could go to the Transform command directly below a Free Transform and then you could choose one of the specific items,
02:29the specific types of transformations from the Transform popup menu.
02:33For example, you could say I want to scale this image, so I will go ahead and choose the Scale command.
02:37The advantage of using the Free Transform command is that it allows you to scale, rotate, skew, distort, apply a perspective
02:44and warp and do all these other stuff from one convenient mode, so you don't have to lock yourself
02:50into one particular kind of transformation or other.
02:54Plus, Free Transform has a keyboard shortcut, a very easy one to remember as well, just press Ctrl+T or Command+T on the Mac.
03:02Alright, as soon as you choose the command, you may get an effect like this where you see some but not all
03:08of the transformation boundary that surrounds the clock face.
03:12So I am seeing right here in the center of the clock face and the center of the hole, I am seeing a little transformation origin
03:18that shows me the point around which the transformation will occur.
03:22I happen to also be seeing the top of my transform boundary, but I need to be able to see all of the handles.
03:27So I am going to go ahead and zoom out and the easiest way to zoom out so
03:31that you can see the Transform Handles inside a Photoshop is to just press Ctrl+0 or Command+0 on the Mac.
03:38And as soon as you do that, Photoshop will take you out as far as you need to go out in order
03:42to see the entirety of the transformation boundary.
03:46Alright now, I am going to move my cursor over one of these corner handles and I am going to go ahead and Shift-drag.
03:54Now, the reason I am pressing the Shift key is because I want a proportional resizing.
03:59And this ensures that the width and the height of the clock face are affected by the same percentage,
04:05they are both being scaled uniformly so that I don't get one of these stretched effects like this here.
04:11Alright, I have gone ahead and stretched the clock face.
04:13I don't want that.
04:14So I am going to take advantage of my one Undo that I have available to me when I am working inside the Transform mode.
04:19Go ahead and press Ctrl+Z or Command+Z to take advantage of that one level of Undo.
04:25Then I am going to move my clock face up a little bit.
04:27I can just drag inside the boundary in order to move it to a different location and then I can continue to scale.
04:33Now, notice that I have more or less center of the clock face inside the frame at this point.
04:37I am going to go ahead and zoom in as well, so that I can better see what I am doing.
04:41And I am zooming into the 66.7 zoom ratio, so things are going to look a little bit jagged on screen, don't worry about that.
04:48Now, if I have things centered, I may want to transform a little differently,
04:53I may want to scale not from one corner to the other corner like that.
04:57Alright, I will go ahead and undo that modification.
04:59But I might want to scale with respect to this center origin point right there.
05:05And I will do that by pressing and holding the Alt key or the Option key on the Mac.
05:10So notice when you have that Alt or Option key down, you will scale from the center point outward
05:15which happens to be handy in this case anyway.
05:18I also have the Shift key down by the way.
05:20So I have both Shift and Option down, you have to have those keys down throughout the entirety of your dragging.
05:26And so you have to release the Mouse button before you release the keys, otherwise things will switch on you
05:31as you are dragging with the mouse cursor there.
05:34Now, I am not nudging the clock face up a little bit from the keyboard by pressing the Up arrow keys,
05:40so you can nudge things around using the arrow keys on the keyboard.
05:43And of course, if you want larger nudging increments, then you can press Shift along
05:48with an arrow key, like I am doing right now.
05:50Alright, I think this is pretty good actually and I will just sort of take note that I have scaled the clock face by 44.4%.
05:58So the Options bar is busy tracking your transformation up here.
06:02And this is the width value and this the height value, and they are the same because I took care
06:07to press the Shift key as I was scaling the image.
06:10Alright, that's it.
06:11I am going to go ahead and accept the transformation either by clicking on this little checkmark over here
06:15on the right-hand side of the Options bar or by pressing the Enter key or the Return key on the Mac.
06:21And that's all there is to it.
06:22I have now placed the clock face into the frame.
06:26I have also scaled it so that it fits.
06:29In the next exercise, we are going to move the face underneath the portrait and we are going
06:32to merge these items together so that painting and clock face are as one.
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Merging clock face and cardinal
00:00Now let's go ahead and merge the clock face along with the cardinal portrait and this has nothing whatsoever to do
00:07with transformations or warping or liquifying.
00:10This has everything to do with the Blend modes that we looked at in the previous chapter so I will make it pretty short.
00:16But I want you to make sure that the face layer is active here inside of the cardinaletondo image
00:22if you have been working along with me of course.
00:24Then I want you to press Ctrl left bracket twice in a row that would be Command left bracket twice in a row on the Mac in order
00:30to move the face layer below the portrait layer.
00:33You can also just drag it down the stack if you want to here inside the Layers palette.
00:37Then click on the Portrait Layer and switch it to the Linear Burn mode and I am going to do that from the keyboard
00:44by pressing Shift Alt A or Shift Option A at the Mac that switches you to the Linear Burn mode right here.
00:51You can also choose the option manually from the Blend mode list if you prefer.
00:55Then finally I am going to press Shift 6 in order to reduce the fill opacity value to 60% so that I see this effect right here
01:05so that we get this nice merging of the cardinal image and the clock face that we are seeing here.
01:10Now I shouldn't really be seeing this hole, in other words I shouldn't be seeing the cardinal image leaking
01:17into this hole if it's really printed on the clock face.
01:21Now for the sake of this composition that doesn't really matter all that much because the clock hands are going to cover
01:27up this hole but if you are at all concerned about that and you want to be able to see all the way
01:31through to the Michael Angelo first go in the background, then with the portrait layer active, go up to the Layer menu
01:40and choose the Create Clipping Mask command and that will go ahead and mask the portrait inside of the face layer
01:48and you will end up with this effect here with this nice hole in the background and that's it.
01:52That's all we are doing in this exercise.
01:54In the next exercise we are going to bring in the first of the clock hands and scale it and rotate it into place.
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Rotating the minute hand
00:00In this exercise we are going to go ahead and add a minute hand to this developing clock face composition.
00:06I am working inside the cardinaletondo.psd image that's found inside the 16WarpLiquify folder.
00:13Now bear in mind that I have made some changes to this composition over the previous couple of exercises.
00:18If you are working along with me I would like you to click on the frame layer at the top of the Layers palette.
00:25The reason being this will allow us to drag and drop the various clock hands on top of the frame layer
00:32so they don't get mired inside of this face clipping mask right here.
00:35So just a precautionary measure and now I am going to press Shift+F to restore the standard window view and I am going
00:42to switch back over to the clockparts.tif image from Nicholas Belton.
00:47Now I want to select this hand right here.
00:49This I judge to be the minute hand, this center hand on the left hand side of the image.
00:54I could in order to select it I could reload the mask alpha channel as a selection outline that's one way to work
01:01or I just want to show you a different way to work here.
01:04I am going to bring up the History Palette and you can get to this palette
01:08by choosing the History command from the window menu if you prefer.
01:11If you have been working along with me you should see a short sequence
01:14of operations basically you open the image then you loaded the selection outline that's when you loaded the mask alpha channel
01:20as a selection and there is this step rectangular marquee where you found the intersection by Shift+Alt+Dragging
01:27or Shift+Option+Dragging with the regular marquee tool to keep only the clock face selected.
01:33If you backup a single operation here you will restore the entire mask's selection outline
01:39so it's not necessarily an easier to way to work.
01:41It's all that much easier that is to click on this option as opposed to Control or Command clicking on this channel down here
01:49but it helps demonstrate that the History Palette tracks operations for each and every open image.
01:55So just bear in mind that you have that option available to you alright I am going to go ahead
02:00and close the History Palette then using the rectangular marquee tool once again I am going to Shift+Alt+Drag or Shift+Option+Drag
02:08around the minute hand like so and I have now only the minute hand selected then I will press and hold the Control key here
02:15on the PC or the Command key on the Mac and I will drag and drop the minute hand into the cardinaletondo composition.
02:22Now I am going to press the F key to switch back into the CS3 maximized view.
02:27And I am going to go ahead and Control+Drag or Command+Drag this hand into place so that the center
02:35of the clock hand is at the center of the clock.
02:37Now the clock hand is way too big as you can see it extends outside of the canvas
02:42so I want to scale it to a more reasonable size.
02:44I can repeat the last transformation that I assign that I apply to the clock face here.
02:50By going up to the Edit menu choosing the Transform command and choosing this guy right there again transform again
02:57where I compress Control+Shift+T and this is a very good keyboard shortcut to memorize that's Command+Shift+T on the Mac
03:04and that will repeat that previous transformation.
03:07If you like it now it may not turn out to be all that great.
03:10There is two problems with it from my perspective one I would like the minute hand
03:14to be slightly bigger perhaps I am not sure actually maybe it's fine the way it is but I am a little worried about leaving
03:22that gap right there around the center dial of the minute hand and that allows some
03:28of the Michael Angelo Fresco to showing from the background.
03:32Of course they could end up hiding that gap using some of the other hands so it may not be that big of a problem.
03:37On the other hand maybe the hand is too big, maybe it's extending too far into the numbers and I definitely want to rotate the hand
03:43to some sort of minute on the clock face here so it looks a little more natural than just hanging
03:48down it exactly the 30 position so if you run into a situation like that where you want to follow up one transformation
03:55with another transformation then you probably want to handle everything in one clean transform operation.
04:02You don't want to be keeping transformation on top of transformation on top of transformation because you end
04:07up destroying the original pixel information inside the layer.
04:12Now you can apply non-destructive transformations inside Photoshop using smart objects.
04:16We just haven't gotten the smart objects yet so right now we are not working with the smart objects we are just working
04:20with static layers so, I am going to undo that last modification actually I have to press Ctrl+Alt+Z a couple of times
04:27in a row that's Command+Option+Z on a Mac in order to back step so that we are seeing the original version of the hand.
04:32Here is a trick that I want you to bear in mind.
04:35It's little weird but it's going to make a lot of sense once you start doing a lot of transforming inside of Photoshop.
04:39First press Control+T or Command+T on the Mac to enter the free transform mode then press Control+Shift+T or Command+Shift+T
04:49on the Mac to restore the last applied transformation and keep yourself inside of the free transform mode
04:57so that you can still apply some other transformations non destructively.
05:01Does that make sense?
05:02So I am still inside the free transform mode and
05:04yet I have lifted my last transformation values of 44.4% proportionally that's awesome.
05:12By the way that is what I just gave you that little trick that was gold you are welcome.
05:17Alright I am going to move this central handle upward by the way.
05:20I should just near instead of being snide I should never write what I am doing I will go ahead and drag the minute hand
05:26down a little bit so that it's centered on a clock face and then I am moving this transformation origin.
05:31Notice that I can drag the transformation origin anywhere where I want it to be, so that little target I am dragging to the center
05:38of the pivot for the clock hand and now by moving my cursor outside the transformation boundary notice that it changes
05:48to a little rotate icon and I will now drag with this rotate cursor in order to rotate the clock hand around the face like so.
05:58So I think this is a good time of day for this clock I would do want to not sort of cover up too much of the Raphael face
06:07in the background so maybe I should move the clock hand a little higher
06:10so that it's covering let's say this part of the nose right there.
06:14Some portion of this guy's faces got to be covered up.
06:16Let's leave you know elements like the eyes opened and maybe the base of the nose and the mouth and so on.
06:21And then finally I might go ahead and I am sort of still grappling with whether this clock hand ought to be bigger
06:27or smaller but let's say I decide it needs to be a little smaller.
06:30I am going to go onto the W and H values up there which control the scaling of the hand and I am going to turn
06:37on that little link so that I maintain a consistent aspect ratio i.e. I go ahead and scale the width and the height
06:44of the image proportionally then I am going to click inside either the width or the height value it doesn't matter which one.
06:49And I am going to press the down arrow key in order
06:51to make this clock hand a little bit smaller maybe not quite that much smaller.
06:56Let's go ahead and go with let's say 41%.
06:58What the hack and then press the Enter key or the Return key on the Mac in order to accept this value right here.
07:04I haven't exited the free transform mode quite yet by the way because I do want to show you notice that the rotation
07:10of the clock hand is also being tracked using this little angle value right there.
07:15These suckers over there H & V that have little degrees next to them those are the skew values
07:20in case you decide to skew your clock hand at some in time.
07:24Alright now I am going to press the Enter key or the Return key once again in order
07:28to accept my transformation and depart from the free transform mode.
07:33So there you go I have a nicely scaled and rotated minute hand at the center of my high renaissance clock.
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Replaying the last transformation
00:00Alright, let's bring in the second hand and hour hand.
00:03I am going to press Shift+F in order to return to the standard window mode.
00:08I am going to switch over to the clockparts.tif image.
00:11I am going to press Ctrl+Alt+Z or Command-Option-Z on the Mac in order to restore the full selection outline
00:18and then using my marquee tool, my rectangular marquee tool.
00:22I am going to Shift+Alt+Drag or Shift-Option-Drag around the hour hand, so that only the hour hand is selected.
00:28Now, I am going to Ctrl+Drag and drop or on the Macintosh side Command-drag and drop the hour hand
00:34into the cardinaletondo.psd ongoing composition and I will press the F key in order to switch back to the Maximize mode.
00:43Now, then let's go ahead and scale and rotate this clock hand in the place, we are going to want to match the scale
00:50that we have applied to the minute hand presumably or at least nearly match it.
00:55But we are going to want to rotate the hour hand differently than the minute hand, so that means a little bit of matching
01:01that previous transformation and a little bit of going our own way that means of course, you first press Ctrl+T to enter
01:08that Free Transform mode that would be Command-T on the Mac, then you press Ctrl+Shift+T or Command-Shift-T in order
01:15to repeat the previous transformation while staying inside the Free Transform mode.
01:21Now, let's go ahead and move the hour hand more or less in a place, now because the centres of both hands are black,
01:27it's a little bit difficult to align them and it's not necessary that we get them exactly aligned at this point,
01:33but I just want them more or less roughly aligned in place.
01:36And then I am going to drag the origin target into the center of this hand,
01:42into the location where the pin would be holding the hands in place and then I will drag outside
01:47of the transform boundary in order to rotate the hour hand.
01:50At this point, it becomes sort of an arbitrary decision as to exactly what hour of the day it is,
01:56why don't we make it let's say almost 2 o'clock, since it's about 10 minutes to some hour here.
02:02Let's go ahead and drag it to this position right there and I might go ahead and make the hour hand a little bigger,
02:08because I want to start covering up this whole, I don't want to be able to see through this little crevice here between the hole
02:14in the clock face that reveals the Michaelangelo fresco in the background.
02:18So I am going to turn on the Link icon, here between the W and H values and then I am going to click inside the W value
02:24and nudge the W value upwards in order to scale that clock hand up to 45% let's say, just as a rough percentage.
02:32Then I am going to press the enter or return key in order to accept that value and I am going to press the down arrow key
02:39to nudge that hour hand down ever so slightly and that's still not as big as I wanted to be,
02:43I wanted to be just slightly bigger, so that this crack is completely covered up.
02:48So let's go back to that W value and increase it even further to 47%, looks actually pretty darn good.
02:55That's a big whopping hour hand, but I don't think anybody is really going to see, oh gosh that hour hand is thicker
03:01than the minute hand, I think things look pretty good.
03:03Alright, so I am going to press the Enter key or the Return key on the Mac in order to accept
03:07that transformation and exit the Free Transform mode.
03:10Then I am going to the Layers palette and I am going to move the hour hand below the minute hand by pressing Ctrl+Left bracket,
03:17that's Command+Left bracket on the Mac, because the smallest center hole should be on top.
03:22So the minute hand should be on top of the hour hand and the hour hand is going
03:25to be want to be on the top of the second hand as well.
03:27Now, let's go ahead and rename these layers just so that we can tell them apart, this guy is hour and of course this guy
03:33at the top is minute, as it turns out and that's groovy.
03:38Alright, now I am going to click the Frame layer, because the next hand wants to be directly above the frame layer
03:43between the frame layer and the hour hand, as we will see inside the next exercise.
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Second hand and shadows
00:00Alright, babies, it's time to add a secondhand to this ongoing clock composition that goes by the name cardinaletondo.psd.
00:07If you have been working along with me, then you should have a minute hand, followed by an hour hand,
00:13followed by the frame layer, and the frame layer should be active, so that the secondhand that we are about to move
00:18in appears directly in front of the frame layer and directly in back of the hour hand.
00:23I am going to press Shift+F to return to the standard window mode.
00:27I am now going to bring the clockparts.tiff image from Nicholas Belton to top and I am going to press Ctrl+Alt+Z
00:34or Command+Option+Z on the Mac to restore the full selection outline.
00:38Now, using the rectangular Marquee tool, I am going to Shift+Alt+Drag carefully around the secondhand,
00:44that would be Shift+Option+Drag around that secondhand on the Macintosh side of things ,and that is the secondhand
00:50down here in the lowerl-eft region of the image.
00:53Then, I will press the Ctrl key and I will drag the secondhand into the cardinaletondo.psd image,
00:59that would be Command+Drag on the Mac of course.
01:01And next, I will press the F key so that we are looking at the image by itself, hiding of the clock parts from view.
01:08And I will press Ctrl+T or Command+T in order to enter the Free Transfer mode and then finally, I will press Ctrl+Shift+T
01:16or Command+Shift+T on the Mac in order to reload the Last Apply Transformation.
01:22So I am matching the transformation that I apply to the hour hand in the previous exercise.
01:27Okay, so far so great as it turns out.
01:30Now, let's go ahead and move the secondhand into place and rotate it the way that the secondhand wants to be rotated.
01:37And I am nudging the secondhand from the keyboard, notice this, by pressing the arrow keys here and I am going
01:43to move this center point, this origin point, down here to the central pin location for the clock hands.
01:50And then, I will drag outside of the transform boundary in order to rotate the secondhand,
01:55I would say down to this location right here, just shy of the six.
02:00And I want that secondhand to be a little longer and a little bigger so that it covers up even more of that hole in the center
02:06of the clock, and I am going to do that by clicking on this link icon between the W and H options in order
02:13to make sure those options are linked together, so that I can create a proportional resizing.
02:18Then I will click inside the W value and I will nudge it from the keyboard by pressing the Up arrow key.
02:23And notice that the secondhand is indeed getting larger, 53% looks pretty good to me.
02:29I will press the Enter key or the Return key on the Mac in order to accept that value.
02:33Then, I will nudge my hand into place, which means for me, I need to nudge it up ever so slightly.
02:38So I'll press the Up arrow key a couple of times and then I'll press the left arrow key once,
02:42for what it's worth because you are going to have to do your own thing there.
02:44But this is the effect I am going for, I think this looks actually pretty darn good.
02:48So now, I will press the Enter key on the PC here or the Return key on the Mac in order to accept that transformation.
02:56Now, at this point, I think our clock hands look pretty darn good.
03:00So I will go ahead and rename my clock hand second of course, because this is the secondhand.
03:05I might as well spell it correctly as long as I manage.
03:08So there we have minute hand, followed by our hand, followed by secondhand with the frame layer in back.
03:14Now, the one thing you might notice is that the frame layer, if you take a look at the interior of this round Tondo frame,
03:22you may notice that I have a little bit of a drop shadow,
03:25it's just a slight drop shadow to give the clock a little bit of depth.
03:29I think the hands want that exact same drop shadow applied to them.
03:33So, I am going to go to the frame layer and I am going to click.
03:36Notice, this little FX icon right there, I am going to go ahead and right-click on it in order to bring up this popup menu.
03:42On the Macintosh side, if you don't have a Right Mouse button,
03:44then go ahead and press the Ctrl key and click on that little FX icon.
03:48And then I want you to choose Copy Layer Style.
03:51Now, we haven't discussed layer styles yet, we are going to discuss layer styles
03:54and all kinds of glorious detail in an upcoming chapter.
03:57But for now, just go ahead and choose Copy Layer Style.
04:00Then I want you to click on second and Shift-click on Minute in order to select that range of layers right there.
04:07Right-click on any one of them and choose Paste Layer Style in order to paste
04:13that drop shadow on each and every one of these hands.
04:17Doesn't that look fantastic?
04:19Yes, it does if you ask me, and I am the only one here to answer, so I am going to go with a Yes, a resounding yes in fact.
04:26And that is our final composition as it turns out.
04:29I am going to go ahead and press the Tab key in order to hide my palettes and press the F key a couple of times
04:34so that we are filling the screen with the image.
04:37So here we have our final high renaissance clock, something that Raphael, Michelangelo, Giotto,
04:43Brunelleschi and Ghiberti never experienced but you, not with this cool clock face on it anyway, they didn't experience that,
04:50did they, and you can experience that, thanks
04:53to the amazing transformation power that's available to you here inside Photoshop.
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Series duplication
00:00Okay, in this exercise I am going to show a total throw away technique.
00:04It's of limited practical value I don't know that I have used it in a real world job ever but it has such an enormous wow factor.
00:13If nothing else you can use it to show off your Photoshop acumen to friends and neighbors and let's face it
00:20that can be a valuable thing to do because when you are showing off how great you are
00:23at Photoshop you are not only winning friends, you are also influencing people.
00:27That could get you a pay raise for no good reason you could end up getting a pay raise out of this technique.
00:33I am here to tell you write me if you do please, won't you?
00:35So here's the idea.
00:36This is one of those techniques that nobody knows about and that's because it's buried it's only available from the keyboard.
00:42It turns out that you can replicate and transform an object over and over again.
00:49A function that goes by the name of series duplication inside of other applications,
00:54inside Photoshop it doesn't really have a name and here's what I want you to do.
00:58Here I am working on this ongoing clock face composition that's inside the cardinaletondo.psd image.
01:05I want you to select the second hand layer if you are working along with me and we are going to do this strictly
01:10from the keyboard because there is no other way to pull it off.
01:12You may recall if you press Ctrl+T or Command+T on the Mac you will enter the free transform mode for the active layer
01:19but if you press Ctrl+Alt+T or Command+Option+T on the Mac you will not only enter free transform
01:25but you will also end up duplicating this layer in the process.
01:29Now it doesn't look like you are duplicating the layers so far,
01:31but keep your end on the Layers palette, it will change in just a moment.
01:35Alright, now I am going to move this origin point to the center of the hand like so and I am going
01:44to drag outside the transformation boundary in order to rotate the hand vastly and you can see right away I go ahead
01:53and duplicate the hand and a new duplicate second layer appears inside the Layers palette.
01:59Alright, so I want to go ahead and rotate this layer 36 degree so that I can be assure that I will have a total
02:06of 10 second hands inside of a 360 degree circle.
02:09So let's change that angle value here inside the options bar to 36.
02:14Whatever it turns out to be for you change it to 36 like so and then press the Enter key a couple of times or the Return key
02:20on the Mac a couple of times in order to apply that transformation.
02:24Now here's the incredibly cool part.
02:27Here's the series duplication network.
02:29I want you to jam on a few keys here, it's Ctrl+Shift+Alt+T on the Macintosh side that's Command+Shift+Option+T and I am going
02:37to go ahead and keep pressing those keys Ctrl+Shift+Alt+T on the PC or Command+Shift+Option+T on the Mac in order
02:44to duplicate the hand over and over and over again.
02:48And every time you press that keyboard shortcut you not only duplicate the layer but you also rotate
02:54and otherwise transform it into another position and you get this nice series duplication effect.
03:01Will you ever find a use for that inside Photoshop?
03:04Maybe you will, maybe you won't.
03:05Will you ever find a use for it at a party?
03:08You sure will depending on what kind of parties you go to but this is a fantastic technique really.
03:15If you are not already just going oh my goodness that was so cool, your friends will be.
03:19Try it out on them see how it works.
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Skews and perspective-style distortions
00:00Alright now purely for the sake of variety here I have modified a few of the elements inside of this tondo themed image.
00:08I have used the hue/saturation command to give the frame something of a gilded appearance.
00:13I have colorized the Michael Angelo fresco in the background, I have rotated the hands a little bit,
00:19I have modified the face ever so slightly and perhaps most obviously I have switched out the Raphael Cardinal
00:26with another Raphael image one of the famous cherubs from the Sistine Chapel and this time around we are going to try out a few
00:32of the distortion functions that are available to you when you are working with a Free Transform command.
00:37Now turn your attention for a moment to the Layers palette.
00:40You will notice that I have kind of tidied things up a bit.
00:42I have put all of the clock face elements inside of the face group and that includes the clock face from Nicolas Belton
00:51as well as the Raphael cherub and a little bit of a relief overlay there.
00:56And then comes the frame layer which is sitting loose inside of the stack and then finally we have a group for the hands for each
01:03of the clock hands, the minute hand, the hour hand and the second hand.
01:07Alright so I am going to go and twirl that close.
01:09What I would like you to do is go ahead and select all of the elements that make up the clock.
01:12So, click on the face group and then Shift Click on the hands group.
01:17That will select that entire range of layers including the layers that are inside the group.
01:22And if you Ctrl drag the clock around inside the image Window you notice that the entire clock moves independent
01:29of the Michael Angelo fresco in the background which should be deselected inside of the Layers palette.
01:34Alright I am going to undo that movement.
01:36Now one of the wonderful things about the Free Transform command is that it is applicable to multiple selected layers at a time.
01:44So I would like you to go up to the Edit menu and choose a Free Transform command
01:47or of course you can press Ctrl T or Command T on the Mac.
01:50Now I mentioned how you can scale the image by dragging any of these handles either a corner handle like so or,
01:58I will undo that movement, you can also drag one of the side handles which includes the top and bottom handles by the way
02:06in which case you will squish the image like I have here.
02:09Alright I will undo that modification as well by pressing Ctrl Z, Command Z on the Mac.
02:13If you want to slant or distort the image all you have to do is press and hold the Ctrl key on the PC or the Command key
02:21on the Mac while dragging one of these handles.
02:23For example I am going to Ctrl drag the side handle right here and notice that I skew the image or if you prefer slant the image
02:32on screen and I will go ahead and Ctrl drag or Command drag this top handle as well.
02:37So that gives you a sense of the kind of skews that you can perform and your slants will be recorded up here inside
02:45of the Options bar to the best of Photoshop's ability, it doesn't always do such a great job of recording the slant information
02:51as it turns out but that's what these H and V values are all about.
02:55This is telling us that we have 4.6 degrees of horizontal skew and for some reason it's telling us that we have 0 degrees
03:02of vertical skew because it's gone ahead and rendered out the skew as a straight rotation which maybe accurate as it turns out,
03:08not sure, I will leave it to Photoshop to figure that one.
03:11Anyway you can also Ctrl or Command drag a corner handle and if you do, you will move that corner handle independently
03:19of the other corner handles around the transformation boundary and that's called a four-point distortion
03:25because you can move each one of these four corner points independently of each other once again
03:31by Ctrl dragging or Command dragging that point around.
03:34A few other tricks that you should keep in mind if you Ctrl Shift drag one of the points,
03:39notice that you will constrain it along the existing axis.
03:43So you will either constrain along this sort of horizontal axis that you have setup or along the vertical axis
03:51that you have setup and that's once again a function of pressing the Shift key along with Ctrl
03:55or Command as you drag one of the those corner handles.
03:58Of course the same thing applies when skewing, you can Ctrl Shift drag or Command Shift drag in order
04:05to skew along the existing skew line that you have set up, along the existing axis as Photoshop sees it.
04:12Check this one out, this one is really weird as it turns out that if you press Ctrl Alt or Command Option on the Mac and drag one
04:22of the handles you will move the opposite handle symmetrically around the transformation origin and that goes
04:29for not only Ctrl Alt or Command Option dragging a corner handle but also Ctrl Alt or Command Option dragging a side handle.
04:38Alright this isn't really the effect I want.
04:40So I am going to go ahead and press the Escape key in order to exit the Free Transform mode
04:45and restore the original unmodified version of the selected layers and I am going to press Ctrl T or Command T again
04:53to once again reenter the Free Transform mode.
04:56So what I have done is I have just cleared out all the old garbage I have applied and reentered the free transform mode
05:01so I can start things over again because what I really want to do is I want to apply a perspective distortion.
05:08That means pressing a whole lot of keys.
05:10You press Ctrl Shift and Alt at the same time or Command Shift and Option on the Macintosh side and then drag one
05:19of the corner handles and notice what you get, you get a pure perspective style distortion and I have still got Ctrl Shift
05:26and Alt down as I am making these modifications.
05:29Now I am going to release the keys and drag up on this top handle in order to stretch the image upward a little bit
05:37and I might go ahead and increase the impact of the effect by Ctrl Shift Alt dragging one
05:43of these lower handles a little bit more one of these lower control handles and then I will Ctrl Shift Alt drag on one
05:49of the top handles on one of the top corner handles and then I will drag up a little bit,
05:54I don't have the keys down any longer because I am performing a scale.
05:58I will drag up a little bit on the top handle in order to stretch the image upward and finally I will Alt drag not Ctrl,
06:05I am just Alt dragging the side handle outward in order to move both of the side handles symmetrically outward with respect
06:14to that transformation origin in the center there.
06:17And once I get the effect that I am looking for, I will press the Enter key on the PC or the Return key on a Mac
06:22in order to accept my perspective style distortion.
06:25So there it is.
06:26This is the original version of the clock layer and this is the modified version of the clock layer thanks
06:33to the distortion functions that are available to you when you Ctrl drag or Command drag one
06:38of the handles inside of the Free Transform mode.
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The envelope-style Warp function
00:00Now if you have been following along with me, go ahead and undo that last modification in order to restore the original version
00:08of the Chair Up Clock here inside the chairupclock.psd file that's found inside the 16 Warp Liquify folder.
00:16And this time around we are going to see Photoshop's Warp function which allows you to apply an Envelope Style Distortion,
00:22in case you have ever heard of Envelope Style Distortions, that gives you a sense of what's coming.
00:27If you have never heard of that, don't worry about it, you will learn everything you need to know in just a few minutes here.
00:33Now I still have selected several layers, everything from the face group up through and included the hands groups,
00:40so all of the layers that represent the clock, but when you have multiple layer selected even though you can go ahead
00:46and apply the Free Transform function, you can't access the Warp function.
00:51Very unfortunate in my opinion, but when multiple layers are selected,
00:54the Warp command here underneath the Transform sub menu is dimmed.
00:59Notice I should tell you that I have given you a special keyboard shortcut for the Warp function which is Ctrl+Shift+R,
01:06Command-Shift-R in the Mac assuming that you when had it loaded my D keys keyboard shortcut but it's not going to do you any good
01:12at this point, because we as I say have multiple layers selected.
01:16So we need to go ahead and flatten those layers, merge them into a single layer.
01:21And go ahead do that now by going to the Layer menu and choosing the Merge Layers command or you can press Ctrl+E,
01:27Command-E on the Mac in order to merge those guys together
01:31and notice that all the layer styles go away they basically get mushed into this Merge layer.
01:36So the drop shadows that were formally assigned to the image now become actual real static pixels inside this new layer
01:43which is called Hands, no reason to call it that, why don't you go ahead and rename the layer Clock at this point.
01:49Alright, now you can go to the Edit menu, you can choose Transform and you can choose the Warp command
01:55or you can take advantage of that keyboard shortcut, I was just telling you about, if you loaded my D Keys.
02:00Or there is another way to work and it gets you to the exact same place.
02:04You can go to the Free Transform command by pressing Ctrl+T or Command-T on the Mac and then you can go up to the Options bar,
02:11see this little icon right there that's next to the "no can't do cancel ghost busters" icon.
02:16This guy right here if you hover over it tells you that it allows you to switch between the Free Transform and Warp mode.
02:22So go ahead and give it a click in order to turn on the Warp function and you get this Envelope Style Distortion boundary
02:31in which the transformation box is now divided into nine pieces, nine even pieces as you can see here.
02:38Now there is a couple of different ways to work.
02:40One way to work is you can choose the kind of Warp a preset that you want to apply
02:45for example you may say gosh I want to go ahead and arch this image.
02:50And as soon as you that Arch command it goes ahead and applies a predefined a preset arch function
02:57which you can then modify using these numerical values if you like.
03:01So I will go ahead and select the bend value and I will reduce it by pressing Shift+down arrow to reduce that bend value
03:09in increments of 1% at a time, that's a function once again of pressing Shift+down arrow.
03:15You also have the option to increase, I will go ahead and scrub in this case just to make things happen little faster.
03:21I will go ahead and increase the horizontal dimensions of this distortion
03:28so that the image appears becoming toward us on the right hand side.
03:32You can do something similar with the vertical distortion here.
03:35If I make the value bigger, I will make the bottom of the arch bigger, if I make the vertical value,
03:41the V value smaller I will make the top of the arch bigger, so it appears to becoming toward me at the top.
03:47Now that's one way to work as I say, another way to work is just to switch to this custom function right here.
03:53And I am going to clear things out by clicking on None actually in order to clear out my Warp function.
04:00And then I will change it to Custom, so that I can modify my Warp exactly the way I want to modify it or by the way you can start
04:08from something you can start from let's say an arch, I will go ahead and choose that this time,
04:13and this is pretty bent actually, but that's okay I kind of like it.
04:17This is a good amount of bending at this point and I will use that as a starting point then choose Custom
04:22and now you have the option of modifying this envelop distortion on the fly
04:28by dragging either a corner handle like so, notice the effect that that has.
04:34Or I will go ahead and drag this corner handle out a little bit as well.
04:37You can drag one of these control handles, notice these little guys are kind of like levers that allow you to tug
04:46at the curvature of this boundary right here in order to bend it upward or bend it downward.
04:54And then finally and you have got two of those, by the way you have got two of those control handles associated with each one
05:01of the four corner points or best of all you can just drag inside the image just drag directly inside the image
05:08in order to move that point around.
05:10So I am going to go ahead and drag the central portion of the clock upward both at the top and the bottom and I am going
05:16to drag the sides downward like so in order to create a fairly precipitous free form arch.
05:22Now at this point, let's say I want to rotate this clock a little bit.
05:25Well all I have to do is switch out of Warp mode into the Standard Free Transform mode and I will do that by just clicking
05:31on this little icon here in order to switch out.
05:34The other thing you can do provided that you loaded my D Key shortcuts is you can press Ctrl+Shift+R in order
05:40to enter the Warp mode and then press Ctrl+T to exit that Warp mode and go back to the Free Transform mode.
05:47But the nice thing about this is Photoshop goes ahead and remembers your Warp settings and your Free Transform settings,
05:54at the same time it's keeping track of both these sets of settings as long
05:57as you stay inside of the larger Free Transform mode.
06:01So in other words, you don't actually apply your destructive modification
06:06until you click this check mark or press the Enter or Return key.
06:10Alright now I am going to go ahead and drag outside of the transform boundary in order to rotate this clock into sort
06:17of a different angle right here and that gives a sort of a droopy clock appearance sort of that Salvador dolly look
06:23that we are going for with our high renaissance art.
06:25And now that I have rotated the image in the place, I am going to reenter the Warp mode and I am going to do
06:31that by pressing Ctrl+Shift+R, Command-Shift-R in the Mac because I have my D keys loaded but you could just as easily click
06:37on this little icon up here in the Options bar.
06:40And I am going to move things around just a little bit more to make sure that everything is inside of the canvas,
06:46so that we can see this clock nicely here and it's turning it also into a kind of shield
06:52as well, notice that which I think is kind of nifty.
06:54And then once I am done, once I have applied the Warp to my liking, I will go ahead and press the Enter key on the PC here
07:03or the Return key on the Mac in order to instruct Photoshop to recalculate those pixels.
07:08So this is the modified version of the image I am going to tab away my palettes and switch to the Full Screen mode here,
07:14zoom in just a little bit so that we can see the modified version of the image.
07:19This is the original version of the clock and this is the modified version of the clock.
07:25Thanks to the envelope style warp function here inside Photoshop.
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Introducing the Liquify command
00:00We now turn our attention from the Free Transform and Warp functions which allow us to take one or more layers
00:06and modify them directly inside of the image window.
00:10We are going to turn our attention to the Liquify command here under the Filter menu which allows you to take a single layer
00:17and modify it on a pixel level basis inside of a separate utility that just happens to run inside Photoshop,
00:24a very powerful retouching function as it turns out.
00:28And we are going to take on this command because it's so big and powerful.
00:31We are going to take it on in two parts which will cover a few exercises as it turns out.
00:35We will start by learning roughly how the command works and we will do that inside of this image right here,
00:41it's called the ufisifellow.psd and it features another one of these Raphael images inside
00:47of once again this Tondo frame set against the Michaelangelo fresco background.
00:52And then once we figure out how Liquify works, we will take the command and we will use it to retouch this painting right here,
00:59another Raphael image that's called madellina.jpg and we will ultimately turn her
01:05into something resembling this image, which I called madelooker.jpg.
01:10And you can get a sense now of what an amazing retouching tool the Liquify filter is even though we are working
01:18on a painting just for fun and of course to spare people's feelings, you can use this filter.
01:24You wont' be doing demos presumably, so you can use this filter in your own work on real pictures of real people.
01:31Trim them up, make them look at their absolute best.
01:34Alright, so I am going to switch back to this ufisifellow.psd image.
01:39Make sure that the Portrait layer and only the Portrait layer is active inside the Layers palette,
01:45so that we are editing this guy right here and Raphael just as Michaelangelo had a habit of when sculpting women,
01:53he made the women look extremely masculine, you may know that from your art history experience.
01:58Raphael had sort of the opposite habit in his paintings of taking men and making them look very feminine.
02:05I am not sure what that's about, but it's just sort of an interesting thing that I have noticed here.
02:09By contrast of what he does with women, let's start contrast in fact.
02:13Alright so I am going to switch back to this beautiful looking guy here and I am going to go up to the Filter menu
02:19and I am going to choose the Liquify command or you can press Ctrl+Shift+X or Command-Shift-X on the Mac in order
02:25to invoke this big old dialog box right here and as I say it really is a separate utility
02:32that just happens to run inside Photoshop.
02:35It has its own set of tools over here on the left hand side of the dialog box and it is big whopping collection of options
02:42over here on the right hand side of the dialog box.
02:45So just to give you an introductory sense of how the function works, I am going to increase the brush size a little bit
02:51so I will take this brush size value up to well I have got it at 199, let's go ahead
02:56and take it all the way to 200 if it will cooperate with me.
03:00And then I am going to move things around.
03:02I assume if you are working along with me then you have this top tool selected which is the forward warp tool.
03:08It's the main editing tool inside the Liquify dialog box here and I will explain why it's called the forward warp tool
03:14in a later exercise, but for now just know that it allows you to move details inside of the image.
03:20And I suggest even though I am making some ridiculous modifications at this point,
03:24I suggest you take it slow and easy inside of this dialog box.
03:29No sense in just dragging something all over the place because if you do while you are going
03:33to get a pretty whacky maybe even hilarious modification.
03:36It's not going to look the least bit realistic, whereas if I press Ctrl+Z or Command-Z on the Mac,
03:42the modifications I have made so far even though they are borderline not realistic
03:47because it's eyes are so widely separated at this point.
03:50We are not getting a lot of what I call ripped pixels, a lot of stretch marks inside of the image, alright.
03:56So just take it easy, it's basically the moral of the story.
04:00I am going to give them something of a horse look for now because we are not really trying to make him look better.
04:05He already looked just dandy.
04:08So I will go ahead and mess him up a little bit just for the sake of you know entertainment
04:12at this point while we learned how the command works.
04:15And I have to tell you if you get the loved ones around you and you whipped out your computer and you decide
04:20to show them something inside Photoshop, this is the tool to show him.
04:24Guaranteed it will have them laughing out loud and rolling around amused by the wonderful miracles of modern computing,
04:33it is a guaranteed laugh riot, I tell you this from experience.
04:37No matter age, it would be darned.
04:40People just love this one.
04:41Kids and old folks alike, alright anyway I am just sort of dragging here while I am yakking at you.
04:47This is the basic idea.
04:48It allows you to move pixels around inside of the image in order to distort the image on a pixel level basis.
04:57In the next exercise, we are going to take on a few of these options on right side of the dialog box.
05:01Starting with these options right here, Brush Size, Brush Density and Brush Pressure stay tuned.
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Adjusting the brush settings
00:00In this exercise we are going to take a look at these tool options these top three tool options that are available
00:05to me right now when I am using the Warp tool.
00:07But first I am going to go ahead and zoom in on the image by pressing Ctrl+ a couple of times that's Command + on the Mac.
00:15So, any of those keyboard tricks that allow you to zoom in and zoom out and scroll the image
00:20around by spacebar dragging all those tricks that work outside in the larger realm
00:26of Photoshop work here inside the liquefied dialog box as well.
00:30Alright the brush size value it's pretty straightforward, it controls how big your brush is.
00:35What I would like to do is show you the keyboard tricks.
00:38You can press the bracket keys just as you can when working with a brush tool in Photoshop.
00:42You can press the left bracket key to make the brush smaller and you can press the right bracket key to make the brush bigger
00:48but notice that you are always modifying the brush size in 2 pixel increments so very tiny increments there.
00:57Luckily you can press and hold if you want to in order to reduce and enlarge the cursor in real time so that's pressing
01:05and holding the left bracket key or pressing and holding the right bracket key to make larger adjustments at a time.
01:11Press Shift along with the bracket key so this is the result of pressing Shift left bracket,
01:16this is the result of pressing Shift right bracket.
01:19Bear those options in mind because those are some great keyboard tricks and you are not going to want to be going
01:25up to the brush size option every 10 seconds in order to change it because one of the best ways
01:31to control your modifications inside of this dialog box is to keep that brush size liquid in other words change it around over
01:39and over again so that you can make big changes followed up by little changes
01:43and we will see what I am talking about in the later exercise.
01:45The brush density value is analogous to the hardness setting inside Photoshop that is
01:51to say it controls how much of the brush is active at a time.
01:55So if you reduce this brush density to 0 let's say then notice that just a little pinpoint of portion of your brush is dragging
02:05around the image notice how sharp that modification is right there.
02:10I will go ahead and Undo that change.
02:13If you enlarge the brush density value then you are going to devote a larger portion of the brush to the modification
02:20so that you get duller changes, more blunted transitions which tend to be a little more realistic as it turns out
02:26but you don't want to be mashing too many pixels around at a time.
02:30So I recommend that you leave that brush density when in doubt just leave
02:35that brush density setting set to its default which is 50.
02:39And then finally you have got brush pressure which determines the degree of your edits.
02:45So when you have the brush pressure maxed out as we do right now you are going to make big modifications like that
02:51and if you reduce that setting, I will go ahead and take it down to 10% for example then you make very tiny modifications
02:58and you have to scrub over an area multiple times in order to get anywhere.
03:03Alright I am going to Undo my modifications and I made a few different modifications in a row, few different brush strokes
03:09in a row right there so after pressing Ctrl Z to undo the first one or Command Z on the Mac I will have to press Ctrl Alt Z
03:16or Command Option Z in order to back step incrementally.
03:20So you do have multiple undos inside of the liquify dialog box.
03:25So I am going to take that brush pressure value back up to 100.
03:29Now one of the things I want to caution you here is don't press the Enter or Return key in order
03:35to activate the value that's not necessary and you run the risk of basically invoking the OK button
03:41and exceeding the dialog box and applying your modifications.
03:44So when you are changing these values numerically just go ahead and enter a different value and start in painting.
03:50So much for the tool options.
03:51In the next exercise we will take a look at the View settings including the Show Backdrop option
03:57down here in the bottom right corner.
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Viewing layers and the mesh
00:00Now, let's take a look at the view setting starting with the Show Backdrop checkbox
00:04down here in the lower-right corner of the dialog box.
00:07Now, one of the things about working inside of a separate utility like this is that you may feel
00:12like you are seeing the layer completely out of context because after all, by default, you are just seeing the layer
00:18and not any of the other layers inside the image.
00:21The Show Backdrop checkbox seeks to remedy this situation and it does so in half successful manners, it turns out in my opinion.
00:30Go ahead and turn it on, and you will see, if I zoom out here, you will see a dimmed version of the layered composition mixed
00:38in with the modified version of the current layer.
00:42That means that you are seeing both the original version of the layer and the modified version of the layer piled on top
00:48of each other, which makes for a very, very confusing view of this image in my opinion.
00:54Luckily, you can switch things around using these options down here, which include Use, Mode and Opacity.
01:01By default, mode is set to In Front, meaning that the layered composition is stacked
01:06in front of the modified version of the image.
01:10So if you were to raise the opacity value, you would stress the original image.
01:14And if you were to lower the opacity value, you would stress the modified version of the layer.
01:20Alright, I am going to take that value back to 50% or so right here, so that I can show you the Behind mode
01:27which is a little better in my opinion, because it sets the layered version
01:31of the image behind the modified view of the image.
01:35That means you can then increase the opacity value to 100% so that you can see just the modified view of the image
01:42with the other layers in the background, but you are not having the modified view
01:47of the layer compete with the original version of the layers.
01:50So that's a really good thing in my opinion.
01:52Or, even a better way to work is pick and choose exactly which layer you want to see here.
01:58Alright, so I am going to restore that opacity value to 50% so that we are all starting on the same page here.
02:03And I am going to change the used value to frame because I don't really care about, for example,
02:09the background layer which is just white or the painting layer which is that Michelangelo Fresco.
02:14All I'm really concerned about is how the current layer interacts with the frame that directly surrounds it.
02:21So let's go ahead and choose Frame from the Use option.
02:24And let's put the frame in front because that's where it really is, it's really stacked in front of this face layer right here,
02:32and let's change the opacity value now to 100% so that we see the two layers interacting with each other in very much the same way
02:41that they interact with each other outside in Photoshop.
02:44We're not seeing the drop shadow but otherwise it looks pretty darn good.
02:48So that's one way to change your view settings here inside the Liquify dialog box.
02:52The other thing you can do is turn on the Show Mesh option right here.
02:54And what that does is it turns on this grid, see this little light gray grid, I will go ahead
03:00and zoom in on the image so that we can see it even closer.
03:03And the grid by default is rectilinear, meaning that it's made up of exactly vertical and horizontal lines.
03:10But as soon as you start warping the image or otherwise modifying it,
03:16you create sort of roundness inside of the Mesh and you drag the Mesh outward.
03:21And it's just helpful for tracking how your distortion is being measured mathematically inside the Liquify dialog box.
03:29So you can turn it on or off to your pleasure, it's up to you.
03:32But it's just a way of tracking what's going on.
03:35What I typically do is turn it on and then raise this Mesh size so that I am seeing fewer Mesh lines,
03:43so that they are not interfering with my view of the image.
03:46You can also change the Mesh color if you like, so you can change it to some bright color like yellow, if you prefer.
03:52I generally like to keep it gray.
03:54Alright, so those are your view settings, you've got Show Backdrop and you've have got Show Mesh available to you
04:00so that you can see the image in context, and you can measure the results of your modifications.
04:05In the next exercise, we will see how you can reconstruct an image either incrementally or entirely in order to get rid
04:12of undesirable distortions like the ones that we are seeing right here.
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Incrementally undoing undesirable effects
00:00Now, we have made some pretty hideous modifications here.
00:03How do we go about undoing even incrementally reconstructing the original image?
00:09Well, we've got a lot of options available to us.
00:11For starters, notice that the name of this tool is the Forward Warp tool.
00:16You may wonder why that is, what's so forward about warping.
00:20Well, it is a cheeky little tool for one thing, but also, you can reverse the effects of your warping by pressing the Alt key
00:28or the Option key on the Mac, and clicking with the tool.
00:30Notice how I just slightly undid that distortion right there by Alt-clicking on one eye and then Alt-clicking on the other eye.
00:39That behavior is identical to the Reconstruct tool, so you could switch to the Reconstruct tool
00:44if you prefer, and click with that tool as well.
00:47And notice that that incrementally reverses the effect of whatever adjustments you have applied.
00:53It doesn't have to be a warp adjustment, it can be any of these other adjustments as well.
00:58Alright, so you can click with a tool, you can drag with a tool.
01:02I don't really recommend you drag because when you drag with a Reconstruct tool or Alt or Option+drag with a Warp tool,
01:09you end up undoing your modifications much too quickly from my liking.
01:13So I will go ahead and press Ctrl+Z or Command Z on the Mac to reestablish the bad stuff.
01:18And I might even press Ctrl+Alt+Z, Ctrl+Alt+Z, a couple of times in a row in order to get back to the really bad modification,
01:26so that we can see the results of a few other functions.
01:28By the way, if you find that either of these tools is working too quickly, in particular the Reconstruct tool,
01:36then you can change your brush pressure settings.
01:39So let's say I take this brush pressure down to 20 and then click.
01:43And you will notice that the reconstruction happens much more slowly.
01:47Alright, anyway, what I would really like to show you or these guys down here, I love these guys, reconstruct and restore all.
01:53Notice, if you click on a Reconstruct button, Photoshop just goes ahead and applies a little bit of reconstruction,
01:59it doesn't do the whole thing, it just goes ahead and incrementally backs
02:03up everything that's been applied to the image.
02:05And what that can mean as if you have gone way too far, you can back things up
02:10and restore some pretty realistic detail to your image.
02:14And if that's not enough, just click on the Reconstruct button again.
02:17Now, it's going to take several clicks of that Reconstruct button to get back to the original version of the image.
02:23And of course, reconstruct is undoable, you can press Ctrl+Z or Command+Option+Z to back up here, Ctrl+Shift+C or Command+Shift+C
02:32on the Macintosh side, it goes ahead and forwards steps through the reconstruction in this case.
02:37In any event, I am going to press Ctrl+Alt+C or Command+Option+Z on the Mac in order to restore a few of those bad manipulations
02:43because in addition of reconstruct, you have this guy Restore All.
02:46If you just want to abandon all your modifications, get back to the original image, then click on the Restore All button,
02:52and you will return to the original version, in this case, of the Raphael fellow.
02:58Now, one other way to work, and by the way, once again, that is undoable,
03:03I just need to make sure you understand how wonderfully flexible this function is, so if I press Ctrl+Z or Command+Z on the Mac,
03:10I will undo the effects of the Restore All button.
03:13If I press Ctrl+Z or Command+Z again, I will redo the effects of the Restore All button.
03:19You have one other sort of DEFCON 4 option here, and that is you can press and hold the Alt key
03:25or the Option key on the Mac and click on this Reset button.
03:28Notice, that cancels changes to reset.
03:30That not only resets the image just as the Restore All button does,
03:34but it also resets all the settings inside of the dialog box.
03:38So it's going turn Show Backdrop off, it's going to turn Show Mesh off,
03:42it's going to reinstate the original tool options and so on and so on.
03:47And that's not necessarily something that you want to do.
03:49So I would lay off Alt-clicking on cancel, but know that it's there, just in case you want to restore your original settings.
03:56And I would focus on using the Restore All button in order to reinstate the original version of an image.
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Twirl, pucker, and bloat
00:00Now we have seen the Warp tool, we have seen the reconstruct tool let's keep moving down the list.
00:05The next tool is the Twirl Clockwise tool and it's called Twirl Clockwise because if you click and hold with the tool it's going
00:12to go ahead and twirl whichever element is falling under the cursor in a clockwise direction.
00:18And notice for me it's twirling very slowly.
00:20That's because I have my brush pressure set to 20% which is a low setting of course.
00:25Now you can also twirl counterclockwise if you like by pressing the Alt key and clicking with the tool,
00:30that's Option clicking with the tool on the Mac.
00:33Now I do stress that I am clicking and holding with the tool, I am not dragging around with it
00:38because it becomes a little unpredictable if you start dragging around notice that.
00:42Alright and I end up upsetting the bridge of the nose and everything following the Twirl Clockwise tool which of course
00:49as I said twirls in both directions depending on whether the Alt or Option key is down.
00:54After that we have got the Pucker and Bloat tools which are interchangeable
00:58with each other subject to the Alt or Option key as well.
01:02The Pucker tool if I go ahead and select it allows you to reduce the size of an element.
01:06The Bloat tool I go ahead and select it now here from the list allows you to increase the size of an element
01:13and in this case I am giving this guy sort of these Steve Tyler lips here.
01:18Actually it looks a little more like Liv Tyler but that's okay.
01:22Now if you want to interchange these two tools if you just want to stick with one and sort of mix it back
01:27and forth then you can press and hold on the Alt key.
01:30So for example if I press the Alt key or the Option key on the Mac I am going to convert the Bloat tool into a Pucker tool.
01:37Alright so there is those guys Twirl Clockwise, Pucker and Bloat some very useful tools as it turns out,
01:44I would call these guys the next most useful tools after the Warp tool.
01:48In the next exercise we will see this group of tools that's not quite as useful but they come in handy every once
01:55in a while the Push Left tool, the Mirror tool and the Turbulence tool, coming right up.
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Push, mirror, and turbulence
00:00Hey, you are back that's awesome news, because now we are going to be taking a look for starters that this guy right here,
00:06the push left tool and what it allows you to do is drag with the cursor in order to push details,
00:13in this case I am pushing details to the right.
00:15So may wonder why in the world is it called the push left tool and I want to stress by the way,
00:21that I have got this low brush pressure setting.
00:23If you are working with a brush pressure of a 100% you are going to be moving your pixels a lot more quickly inside of the image.
00:30Well, the reason I am pushing the pixels to the right instead of the left is that I am dragging downward with the tool.
00:36In order to push to the left you have to drag upward with the tool, like so.
00:41Also notice, if I drag to the right, I am going to push upward and if I drag to the left I am going to push downward
00:50and in my case, I am going to go ahead and push this hat down a little bit.
00:53If you want to for whatever reason change that behavior for example, push the pixels to the left as you drag down,
00:59then you press and hold the Alt key or the Option key on the Mac.
01:02So this is a result of Alt or Option dragging downward, this is the result of Alt or Option dragging upward
01:09and I will let you experiment with that tool from this point on.
01:12But where it can be really handy is reducing the size of limbs, for example if you have a heavy arm or a heavy leg,
01:20you can make it much slimmer by for example, dragging down with the tool along the left side of the limb or dragging
01:28up with the tool along the right side of the limb and so on.
01:32Alright, so anyway give it a try.
01:34These next guys are a lot less useful.
01:38In fact I have yet to come up with a real world application of either of them but they sure are weird, so I will go ahead
01:44and select this next guy, which is the mirror tool and notice by the way, I am really mentioning this but everyone
01:49of these tools has a keyboard shortcut and that keyboard shortcut is shown in parenthesis.
01:54So if nothing else go ahead and memorize the Warp tool is W, so you can always switch back to that Warp tool.
02:01You may also want to keep in mind that the Blow tool is B and perhaps the Pucker tool is S,
02:07but you know why bother since you can get to the Pucker tool when you are using the Blow tool
02:10on the fly by pressing the Alt or Option key.
02:13Anyway I digress, we are talking about the Mirror tool here and I am going to go ahead and increase the brush pressure to 100%
02:19so that we can see in a very radical way how the Mirror tool works.
02:24If I drag from the right to the left, I go ahead and get rid of the eyeballs in this guy's head.
02:34What I am doing is I am reflecting his cheeks and so he ends up looking quite strange as it turns out.
02:42And you might find this to be a useful effect for a strange science fiction book covers, something along those lines.
02:48Alright, I am going to undo the modification because you will see now, if I drag in the opposite direction I am going
02:54to mirror a different portion of the image, I am going to mirror it downward.
02:57So it's a lot like that Push tool except, instead we are mirroring details inside of the image.
03:03Now, what I want to do is I want to drag not this direction, let's try dragging the other direction.
03:08I want to mirror those eyeballs if I can, but I am not having much like there we go.
03:12Now, I am starting to mirror those eyeballs.
03:14Here we go, now we are seeing mirror versions of the eyeballs, which I think are a little more sort
03:20of give you a better sense of what's going on with these tool.
03:23Alright, but anyway you can mirror whatever portion of the image you want, have a blast with that tool if you dare.
03:30The final tool, the Turbulence tool here is just whacky.
03:35What it does is it applies random distortions as you drag with the tool.
03:40So notice as I drag around I am just doing completely weird things and if I just click and hold things are just happening,
03:49basically inside the image and it is entirely random.
03:53So, you know again a fun tool yes, a practical tool I wouldn't think so and you can control by the way the amount
04:01of turbulence that's going on by modifying this turbulence jitter value right there.
04:06I would say at this point, our best bet is to go back to the reconstruct tool and start dragging like crazy in order
04:13to get rid of some of the junk that we have applied so far.
04:16So in the next exercise we will see these final two tools; we don't need to worry about these
04:21because we know how the Hand tool and the Zoom tool work.
04:24We will see these guys right here though, the Freeze Mask tool and the Thaw Mask tool, which allows us to mask away portions
04:31of the image so that they are safe from our bizarre modifications.
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Protecting regions with a mask
00:00Alright I have gone ahead and restored the original version of the image
00:03so that we can see how we can protect portions of the image using the mask functions.
00:10Let's say for example that I want to focus my attention on the face and only the face,
00:16I want to protect the hat and I want to protect the hair details.
00:20Then I would go over to this tool right here that's the Freeze Mass tool.
00:23It allows you to paint in a mask sort of in a quick mask like fashion.
00:28So I am just going to paint over the hat and then I will paint down here over the hair.
00:33It's not really necessary that I go too far out, I could paint all over the place over here but as long
00:38as I constrain my mashinations to this area inside the face I should be okay.
00:45And I am going to paint down over this region as well.
00:48Now if you end up making a mistake and you paint into the face
00:51like this then you could erase away the mask by selecting this guy the Thaw Mask tool.
00:56So even though these tools have really bizarre names freeze mask and thaw mask as if somehow masking is cold I don't know
01:04where that comes from but they have good icons.
01:07They have got a little painting icon for adding to the mask and they have got a little eraser icon for erasing away the mask
01:15which makes a lot more sense I think than that strange ice metaphor there.
01:20Alright so I will paint away, I will go ahead and erase away that mask that I had inside of the face and then I will paint
01:26in a little additional mask just right around the hair detail so that I am tied to the face here.
01:32Now I will go ahead and grab some wacky tool like the turbulence tool and I will increase the size of my brush pretty dramatically
01:41and just sort of click and hold here at various locations.
01:44And notice no matter what horrible things I do to the face,
01:48I am not going to affect the hair and I am not going to harm the hat either.
01:55So the hat and the hair are protected from my wacky and I think plain undesirable modifications at this point.
02:05He has that turbulence tool, I am sure you will find many a real world use for it.
02:10Alright anyway I am going to go ahead and undo that modification.
02:14You will get a sense of what I am talking about and if you feel like getting rid of your mask at any point entirely getting rid
02:19of it then just go over here to your masking functions and you can click
02:23on the None option like so in order to get rid of the mask.
02:27And notice that we did bring a little bit of the hat into the face but that's because I had a little bit of hat on mask there.
02:35You also in case you want to get really serious about masking you have some options for replacing the mask
02:41and adding to the selection which actually subtracts from the mask and subtracting
02:45from the selection which really adds to the mask and so on.
02:48And what these options allow you to do is bring in masking elements from either the transparency mask that's associated
02:54with the layer so the layer outline itself, any selection
02:57that you may have active inside Photoshop and the layer mask if indeed there is one.
03:02Now these options are dim for me because I have no selection and no layer mask associated with this specific layer.
03:09Alright, that's it folks.
03:10That is how the various options inside the liquefy dialog box work.
03:16At this point I recommend you just cancel out because we haven't done anything very useful so far.
03:21So go ahead and cancel out of the liquefy dialog box so we don't mess up this fellow's face.
03:27In the next exercise we are going to get a big dose of a practical application of the liquefy filter
03:33when we attack this image right here Madeline.jpeg.
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Applying a digital facelift
00:00Now in this exercise, we are going to take a step at a practical application of the Liquefy command.
00:06And we are going to try our talents on this image right here, it's called madelina.jpg
00:11and it's available to you inside the 16 Warp Liquefy Folder.
00:17And I don't know quite what the story is behind this image,
00:20I don't know if Raphael hated this woman or exactly what the deal was.
00:25She does have somehow or other a very droopy face and pretty astronomically long nose by comparison to the proportions
00:35of the rest of her face as well as something of gargantuan bowing ball of a forehead here.
00:41These dinky little lips, this nice cleft chin of course.
00:44A healthy undercarriage of flesh here just above the neck.
00:49And then some of sloppiness, most boneless shoulders you ever darn did see.
00:54Now back in the 1500s, this porcelain look was all the rage.
00:57Nowadays not so much so, so I would like to take this image and give it something of a quite literal facelift and we are going
01:05to try to make this image look something more or less like this.
01:09This is an image that I am calling madelooker.jpg, hubba-hubba, it's dramatic improvement, I would say,
01:17it's not necessarily the improvement that you might want to choose.
01:20The eyes might be a little bit too big and the lips might be a little bit too big as well.
01:24You can make your own choices and certainly the effect that I apply in front of you right now is going
01:29to look somewhat different as every application of the Liquefy filter does.
01:34But anyway let's go ahead and return to the Madeline, oh my goodness the madelina.jpg image right here.
01:41And let's see what can be done, I am going to go up to the Filter menu and I am going to choose the Liquefy command
01:47or again I could press Ctrl+Shift+X or Command-Shift-X on the Mac.
01:52And I have got a gargantuan brush at this point especially where this fairly low resolution image is concerned.
02:00This image doesn't have really all that many pixels going on.
02:03So I am going to take the brush size down quite a bit and that is the way that you are going to want
02:09to work inside the Liquefy command, that is to say with high resolution images you are probably going to want to be working
02:16with large brushes with low resolution images, you are probably going to want to be working with small brushes.
02:22I am not going to be using the Turbulence tool, believe it or not, I am going to switch up here to the Forward Warp tool.
02:28And at this point, I am going to drag in some of this flesh a little bit.
02:32Now I am not seeing any modification, notice I am dragging here and I am not seeing anything happen on screen,
02:38it's not because I have too low of a pressure value, a Brush Pressure value, it's max out to a 100%.
02:44So what's going on, it's this darn Show Backdrop option that still turned on and it's trying to show me all layers
02:51in front of my existing layer at a 100% opacity.
02:55So in other words, the original version of the image is covering up the modified version of the image,
03:01so I am never going to see the results of my edits until I have to modify these settings or turn off the Show Backdrop function
03:08because after all, this is a single layer image, there is nothing to see.
03:12Except that I have sort of ruined my image, so I am going to go ahead
03:16and click on Restore All in order to bring this jaw back here.
03:20And I am also going to turn off the Show Mesh functions because I just want to focus in on this image right here and nothing else.
03:27Notice I am making very-very small manipulations.
03:32I don't want to make big manipulations because even my small adjustments are softening the image dramatically.
03:39Alright so you just want to make very small adjustments when you are working inside of this dialog box.
03:46Small adjustment go long ways, don't you know.
03:49Now I am going to switch to the Blow tool right here and I am going to reduce my Brush Pressure value to 50% and I am going
03:57to increase the size of my brush a little bit and I am going to click and click to expand the size of those eyes.
04:05And I might go ahead and click on the lips as well to expand their size ever so slightly here,
04:11I don't want to expand them too much, just a little bit.
04:14Now I am going to Alt+Click with this tool in order to pucker the flesh underneath her chin.
04:21And this is a really great way, notice that I am clicking many times here.
04:25This is a really great way to get rid of access flesh underneath a jaw line, definitely a nice way to work.
04:31Now I will go ahead and get my Warp tool once again, increase the size of my brush and drag this area slightly up.
04:38Now the Warp tool doesn't behave quite as well with the low pressure setting.
04:42And I will go ahead and stick with this low pressure setting for a little bit here for a few strokes of this brush.
04:49Alright that works out pretty well and I might drag this area down a little bit,
04:53it's okay to go back and forth a little bit using these tools.
04:57Alright let's take the Brush Pressure value back to 100% and this is a fairly time consuming filter,
05:03if you haven't already gotten the sense of that.
05:05I am going to go ahead and increase the size of the mouth and I might drag up the corners of the mouth as well to get
05:11for a smile, I mean it's no crime to smile for a photograph, don't you know or even for a painting,
05:18they say they tell me I haven't actually posed for one lately but if I were to, I might go ahead and give it a big old smile
05:25or at least something resembling a smile like this here.
05:28And I am going to drag the nose up just a little bit because I do think it's awfully long.
05:33There is nothing wrong with this nose except I just think, I just think it was not really that long
05:39in real life unless she is related to Pete Townshend, you never know, but anyway I will go ahead
05:43and drag these items in, ever so slightly here.
05:47Finally, I might drag down on her hairline like this in order to reduce the size of the forehead or I could grab the Blow tool
05:58and click a few times inside of the hairline like so in order to add a little bit of hair information to this area here.
06:06I don't have to get rid of this forehead entirely, it's okay that's she has got a forehead that means she is smart after all,
06:12but we might not want it to take up quite this much area inside of her head,
06:19mean that we want to devote a little more information to the features.
06:22Alright the bigger issues are her neck which I certainly don't want to blow,
06:27so I just made her neck bigger that wasn't what I wanted to do at all.
06:30I am going to switch back to the Warp tool here and I am going to move the neck inward on both sides in order to give
06:37that neck more of a thin appearance, more of a sort of you know a swan like appearance don't you know.
06:43Now I am going to zoom out and it's time to take on those shoulders, I mean what is going on with those shoulders,
06:52I suspect she was deboned at some point or she was wearing one of those long necklaces
06:57but I don't think they were in fashion in 16th century Europe.
07:02Alright what I am going to do is I am going to grab this Push Left tool and it's kind
07:06of a mysterious tool you never know which way it's going to go.
07:08What I suggest you do is just sort of drag with the tool to get a sense of what's happening,
07:12that was the wrong direction for her shoulders obviously.
07:15I want to take them down a little bit and I am going to do that by clicking and then Shift+Clicking
07:20in order to draw a straight line of movement.
07:23Now that's too much movement, so I will undo that modification
07:26and I will reduce my Brush Pressure to let's say 20% for this tool.
07:31Then I will click and Shift+Click again just to move things down ever so slightly.
07:35Try it again to see if I can get a little more movement down there.
07:38And then I will try the same thing by clicking and Shift+Clicking on this side.
07:43And you can click and Shift+ Click in different directions, in other words one time you might want to take it this way
07:49and other time you might want to take this way and so on in order just to sort of vary things up a little bit.
07:55And then you go back to your Warp tool by pressing the W key, so every one of these tools tends to be a preamble
08:02to revisiting the Warp tool which is your big major tool inside of this dialog box.
08:07I am now going to drag downward a little bit and I have got too low of a Brush Pressure to really get anything done,
08:13so I am going to raise it back to a 100% and then I am going to move the shoulder details down a little bit from the neckline,
08:20I might also drag some of this hair detail out or I might load it a little bit to increase the size of that hair
08:29without increasing the size of her jaw flesh there.
08:33Alright anyway let me go back to the Warp tool here and let's drag the shoulders up, but with a bigger brush I will go ahead
08:39and jam on that right bracket key a little bit.
08:42Now let's move these details around a little bit, I just I want her to have the appearance of an actual shoulder blade
08:49and you know those things, so shoulder bones that you have, that most of us have anyway, she seems to be missing them.
08:58Now I need to drag in on the arm a little bit, but notice as I drag it on the arm I am going to do an exaggerated movement here.
09:05Notice that I start revealing the transparent area, in other words I am revealing non-existent pixels inside at the image
09:12and I don't want to do that so, I will undo that modification, I will grab the ridiculously named Freeze Mass tool right here.
09:20Decrease the size of my brush and I will just mask this edge, so it doesn't get damaged.
09:25Now I will return to the Warp tool, increase its size a little bit and move the shoulders inward.
09:33And notice now I am stretching at the background but I am not revealing non-existent areas of the image.
09:39Now if you get weird stuff like this where the edges turn rumply on you,
09:44which they frequently do when you are using the Warp tool, then attack those rumples using a very small brush
09:51and you can drag those areas back outward like so.
09:54And I am going for as much of a smooth transition as I possibly can at this point.
10:02Now it looks pretty darn good.
10:03Now I am going to go over to this area of the image, attack it, a little bit more as you can see it's really a matter of going back
10:11and forth inside of the various details inside the image, until you get an affect that you think you can live with.
10:18Now I think this looks pretty darn good and if you want to get a little bit of a before
10:22and after comparison just go ahead and click on that Restore All button.
10:26This is the original version of the madelina.jpg image and if I now press Ctrl+Z or Command-Z
10:33on the Mac, this is the modified version of the image.
10:37We are not going to click OK quite yet, we are going to do that in a next exercise, but first we are going to take a moment
10:44to save our mess so that we don't make any mistakes and as I say that's something we will do coming up in the very next exercise.
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Saving and loading mesh settings
00:00Once you come up with an effect that you like, it's very tempting to go ahead
00:04and click on the OK button, but I don't want you to do that.
00:08Here is the reason why, if you later, working inside a Photoshop, you later decide that you don't like the modifications
00:14that you applied, you come across some little problem with your Liquefy effect and you go ahead and undo that modification
00:21and you revisit the Liquefy dialog box, you will not be presented with your last applied settings.
00:27There is no way know how to make that happen automatically that is to say, instead you will have to reapply your settings
00:34from scratch and that is a big pain in the neck,
00:37because after all you are probably spending 15-20 minutes inside the Liquefy dialog box maybe even longer.
00:44So you want to go ahead and take the time, make the effort to save your Mesh settings before leaving this dialog box.
00:52So before you ever click OK, make sure you click on this button right here Save Mesh and I want you to do that right now.
00:59It brings up this little dialog box right here.
01:02I am going to click on Browse Folders, so that I can see the folders on my hard drive
01:06and I am working here inside the Exercise Files folder inside 16 Warp and Liquify, you can save your settings anywhere you like.
01:13I can see this file right here MadelinaSettings1.msh.
01:17Those are the settings that I saved earlier when I applied some other settings inside the Liquefy dialog box.
01:24This time around I am going to save my settings as MadelinaSettings2.msh.
01:30Both of these files will be available to your inside the 16 Warp Liquify folder.
01:36Okay so go ahead and click on the Save button in order to save those settings out and that's all it takes.
01:41It's that quick, it's that painless as long as you get in habit of doing it.
01:45Now if you want to, you could click on Load Mesh and load my other settings, for example in order to see how they look
01:52by comparison, so those were the settings I applied before, pretty good I would say actually.
01:57Now I am going to click on Load Mesh and load my newer settings MadelinaSettings2 and I will click open
02:02and these are the settings that I applied this time around, a little more subtle,
02:06a little less skinny in places probably better settings all the way around.
02:10And now I will click on OK in order to apply those settings to the image, so this is the before version
02:17of the image this is after version of the image.
02:20Thanks to the Liquify command, an extremely powerful retouching command available
02:25to us thankfully here inside the mighty Photoshop.
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17. Vanishing Point 2.0
Planes and perspective
00:01Despite Photoshop's considerable and much ballyhooed capabilities, it typically confines you to the two dimensions of your canvas:
00:08height and width. Granted you have the added dimension of layers and you can add bevels and drop shadows to
00:14simulate depth, but there's precious little in the way of 3-dimensional imaging tools and inside the Standard Edition
00:20of the program, that precious little goes by the name of Vanishing Point. Introduced in Photoshop CS2 and updated in CS3,
00:27the Vanishing Point filter lets you edit an image in perspective.
00:31Mind you it doesn't miraculously bring your 2-D layers into 3-D space, but it does a heck of a job pretending.
00:38The filter lets you divide your canvas into a series of rectangular planes that match the angles of actual objects and surfaces
00:44in the photograph. Then you can move, paint, clone and even heal areas of your image within that simulated 3-D space.
00:52It takes a little bit of time to set up the planes and the tools don't always work the way you might expect them to,
00:57but I think you'll agree that Vanishing Point opens a whole world or at least another dimension of image editing flexibility and fun.
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The Blue Gallery
00:00Throughout the first several exercises in this chapter, we will be working with the image you see on screen before you hear,
00:06it's called bluegallery.psd and it's available inside the 17 Vanishing Point Folder.
00:13And this gallery image here shot in Perspective, one can't really help but shoot an image like this in Perspective after all.
00:21This image comes to us from Malcolm Romain.
00:24And what we are going to do, we are going to make several modifications to this image using the Vanishing Point filter.
00:30I am going to go ahead and switch to the full-screen mode and zoom in a little bit.
00:34We are going to clone away these electrical sockets along the baseboard.
00:39We are going to clone away this electrical socket in the floor of the image.
00:44We are also going to put several paintings into these blue frames and we are going to add some type in Perspective
00:52above these two frames right here on the central wall of the image.
00:57Now as I say this image comes to us from Malcolm Romain, Malcolm is the one who created the blue frames.
01:04If you take a look at the reflections of the paintings in the floor,
01:07you can see that while they are very dark, they are not by any means blue.
01:12So the photographer went ahead and switched out the original paintings for these blue campuses, which is very handy for us
01:19because it means that we can easily mask the new images inside of these frames as I have done in the case of this image here.
01:28If you take a look at the Layers palette, I will go ahead and open it up here you can see that in addition
01:32to the Background layer and I will go ahead and widen this palette just a little bit in addition
01:37to the Background layer, which looks like this.
01:39If I Alt+Click in the eyeball in front of background or option click on that eyeball,
01:43you can see that this frame right here used to be empty inside the original eyestockphoto.com image then I went ahead
01:51and added this layer right here that I am calling guy, I will Shift+Click on the Layer mask
01:56so that you can see it's actually a vertical image from photographer Lise Gagne that I have thrown into place
02:03and I have mapped into the scene using the Vanishing Point filter.
02:07So I have mapped it into Perspective to match the scene after all and then I masked the image inside
02:14of the blue frame using this Layer mask right here and then finally I added a little bit of shading in the form
02:20of the Shading layer that is masked inside of the guy layer as a clipping mask
02:26and it's actually a very simple shading effect, we will see more of it in a later exercise.
02:32Alright so I just wanted to give you a sense of where we are here, what our environment is like.
02:38Inside the next exercise we are going to visit the Vanishing Point filter
02:42and we are going to create our first Perspective grid.
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Introducing Vanishing Point 2.0
00:01Alright let's get our first taste for the Vanishing Point Filter and by the way what we are
00:04about to see is Vanishing Point 2.0 newly updated inside of Photoshop CS3.
00:11Make sure that you have the bluegallery.psd image open from the 17vanishingPoint folder then go up to the Filter menu
00:19and choose the Vanishing Point command or you can press Ctrl+Alt+V or Command+Option+V on the Mac.
00:25And just as with the Liquify function that we saw in the previous chapter Vanishing Point brings up an entire utility.
00:34You will see that it comes complete with its own toolbox, a bunch of options along the top of the screen that vary depending
00:41on the selected tool and an image window in which you do your work.
00:46You also see that I have already drawn a base plane.
00:50Go ahead and zoom in on this image if you need to so that you are seeing it at the 10% zoom size and you can checkout the zoom size
00:57down here in the lower left hand corner of the window and of course you zoom and scroll inside
01:02of Vanishing Point the same way you do in the larger realm of Photoshop.
01:07So I press Ctrl+ or Command+ on the Mac in order to zoom in.
01:11Now the reason I have this base plane in place here, this perspective plane in place is just to show you
01:19that once you draw a plane and click the OK button here inside the Vanishing Point Filter the plane gets saved along
01:25with the image and it doesn't matter what file format you use that is to say this could be for example,
01:30in the case of this image this is a layered native Photoshop, a native psd file.
01:35But I could just as easily save a plane with a tif document or a jpeg document or what have you.
01:40Now I want to give you a sense of how this plane was created.
01:43So let's go ahead and delete the existing plane by clicking on it to make sure it's active and then pressing the Backspace key
01:49or the Delete key and that will go ahead and switch you automatically to this tool right here the Create Plane tool
01:55that allows you to lay down a base plane and this is a 4.
01:58plane meaning that it has four corners it's basically a rectangle rendered in perspective and here's how you draw that base plane.
02:06We are going to draw it along the central wall just because it's the most obvious surface inside the building
02:11and that's the way I always recommend you work, always choose whatever is the most obvious plane, work with it,
02:16you can draw other planes out from it as we will see in a moment but for now go ahead and click at one
02:22of corners along this wall then click at another corner, click at a third corner like so and then click at a fourth corner
02:30and it doesn't matter if you get things exactly right for now because we will be able to modify this plane in just a moment.
02:37But notice that as soon as you click four times Photoshop goes ahead and renders out your plane.
02:44Now at this point I can modify the plane by dragging a corner handle like so in order to get those corners exactly
02:51where they need to be and notice as I am moving the corners around my grid is changing colors.
02:57These colors actually mean something so you should pay attention to them.
03:00When you see a blue plane it means that Photoshop is happy with you that this is a good plane and it can work with it.
03:07If you see a yellow plane let me go ahead and get the yellow one here, it means that Photoshop is none too happy with this plane,
03:13it doesn't really think it works very well for the image but it will do its best to keep up with you no guarantees.
03:19And then finally if you see a red plane that means Photoshop is just plane angry at you forget
03:25about it it's not even going to try to play ball.
03:28So that's what's going on you have got blue, yellow and red don't settle for anything less than blue,
03:34don't settle for yellow there is no point in doing that and definitely don't leave the plane red.
03:39Alright at this point we do need to get this grid exactly right because every other grid we create from this point on is going
03:46to be based on this central grid and once we have a lot of planes based on each other things get pretty complicated,
03:52things get pretty gnarly in terms of trying to modify the plane.
03:55So make your first plane its absolute best and I am going to do that by just dragging these corners
04:00around until I get them exactly in place and here's a little trick you might want to be aware of.
04:05If you press and hold the X key you will zoom in temporarily for as long as the X key is down you will zoom
04:11in to twice the current level of magnification.
04:13So I am zooming in at 200% right there then I release the X key in order to go back out then I will drag this corner handle
04:21around press the X key to make sure I have it exactly in place as I do then release X
04:26and release the mouse button in order to set that point down.
04:30I will go ahead and drag this guy up here to where it wants to be.
04:33Notice that I am trying to follow the angle of the base of these light units right there.
04:39Alright so I will drag this corner around press the X key in order to make sure
04:42that it's in exactly the right place and then release.
04:45We have a bit of a bow associated with this wall it may not be the wall it maybe the distortion associated with camera lens
04:53but in any case we have a little bit of bow that we are not going to be able to account
04:57for with this very straight line along the edge of the plane.
05:01Nothing to worry about, we are just concerned about these corners and finally let's get this guy
05:05into place again I will press the X key in order to zoom in tight and make sure I have got it exactly where it needs to be,
05:12everything looks good then I will release the X key
05:15and I have got my base plane yeah this is the first of several planes that we will be creating.
05:21So go ahead and make sure that you have got one drawn and then join me in the next exercise when we draw a bunch more.
Collapse this transcript
Drawing out perpendicular planes
00:00Now that we have drawn the base plane, it's time to draw out some perpendicular frames
00:06to cover the other walls inside of this image.
00:09First I am going to go ahead and scale this existing plane just a little bit by dragging down here on the bottom handle in order
00:16to cover up this baseboard and I am also going to drag upward along this wall in order to just make sure
00:22that I have got this plane set up accurately.
00:25Notice as you move the plane up and down that it matches the perspective of the scene,
00:30so you can see now that we have an inclined top that's going down into the right here.
00:36And I just want to make sure that it aligns with the molding up toward the top of this image and it looks pretty good.