Beyond Skin: Going Deeper with Photoshop CS3

Beyond Skin: Going Deeper with Photoshop CS3

with Lee Varis

 


Beyond Skin: Going Deeper with Photoshop CS3 was created and produced by Lee Varis. We are honored to host his material in the lynda.com Online Training Library®

Portraiture can be one of the most rewarding skills for a photographer to master, and the right post-processing and enhancement techniques can make all the difference. In Beyond Skin: Going Deeper with Photoshop CS3, Lee Varis uses Photoshop CS3 as a digital darkroom to bring out the best in photos of people, faces, and bodies. He examines tone and contrast, color correction, retouching, and more.
Topics include:
  • Customizing the Photoshop CS3 workspace
  • Controlling tone and color balance with Curves settings
  • Correcting and enriching color with Hue/Saturation
  • Converting images to black and white
  • Retouching and sharpening portraits
  • Enhancing background bokeh
  • Adding portrait glow
  • Blending luminosity

show more

author
Lee Varis
subject
Photography, Retouching
software
Photoshop CS3, Wacom
level
Intermediate
duration
3h 57m
released
Jun 06, 2008

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Volume 1
Introduction
00:00Hi! I'm Lee Varis. Welcome to Beyond Skin: Going Deeper with CS3.
00:06I have been a photographer for 30 years and I have been doing digital for just about 20.
00:13I'm going to be showing some of the things I've learned in my long career doing
00:16digital photography.
00:18We are going to be using Photoshop as a digital darkroom to post-process and
00:23enhance photographs of people, faces, and bodies.
00:28So first we are going to start by examining the Photoshop CS3 interface.
00:34So let's get going.
Collapse this transcript
Lesson 1: The workspace
00:00The first thing you will notice when you launch CS3, especially if you're
00:04familiar with previous versions of Photoshop, is that the UI is
00:07completely different.
00:10It still works the same, we still have palettes, but now we can kind of
00:14collapse the palettes.
00:16If I click on this little arrow here in the upper-right corner, you can see how
00:21the palettes collapse into little thumbnail icons, and then if we click
00:27again we can expand the palette to see the full palette.
00:31If I click on the arrow over here, I have all these other palettes.
00:35Now this is the default layout.
00:40You will also notice that on this side, the toolbox is now one thin collection
00:45of icons as opposed to the traditional one, which if I can get it to work here,
00:52that's the way it used to be.
00:54So we can always return to the default from previous versions of Photoshop with
00:58two columns or go to the single column, which keeps the Tool palette kind of out of the way.
01:07There are a number of workspaces--default workspaces that they give you for alternative uses
01:16and you can explore these.
01:19They give us a little helpful little dialog here, which of course I don't need
01:23to see all the time.
01:27And it's worth exploring these different palette arrangements.
01:34The whole point of this however is to make your own custom arrangements.
01:40So how do you do that?
01:41We can move these palettes and set them up anyway I want.
01:44We can grab a palette and move it out, and then by pulling on the tab, we can
01:52nest it anywhere we want.
01:54I can decide to put my History palette in this set or pull it out and
02:02rearrange it anyway you want.
02:06If you want to return to the default, you can just pick it right here.
02:11Since I am on Vincent's computer, I see that Vinny has a workspace here.
02:17We will select that.
02:23For the most part I am going to be working with the default workspace here
02:27so that it doesn't look different from what you're seeing at home.
02:30However, I am going to make one change, because I am right-handed. I am going to
02:34move my Tool palette onto the right side here.
02:40So now all my palettes are right here.
02:44I can work in a collapsed state like this or expand that or expand anything that I need.
02:51If I want to go back to the History, I just click on the little icon that
02:56represents the History palette and I can have this open like that.
03:01If I want to look at say the Color Picker, click on the little Color Picker icon
03:09and now I have access to my color pickers.
03:12I like to set up HSB sliders rather than RGB, so I will leave it like that.
03:20Layers, click on the Layers icon and I get the Layers palette.
03:25I usually like to have that open a bit.
03:28So it's worth experimenting with this to get comfortable with an
03:32arrangement that works for you.
03:34Once you're done setting up your palettes, you can just go and save the
03:40workspace, and we'll save this as Lee's palette, and that's going to save
03:51my palette location.
03:53So now the next time I want this I'll just go back there and pick Lee's
03:58Workspace, which shows up right in the list here.
04:01So I can always return to the default or now select Lee's palette.
04:09The other thing that you can do with a workspace is customize your menus.
04:16Any menu command that you have from the top here, the menu bar, has keyboard
04:23shortcuts and different menu commands that you might want to use. You can
04:28customize that now in CS3 to be whatever you need. So in order to customize the
04:34workspace or the menu commands for the workspace--
04:38okay to customize your menus, we can go in here to Workspace, and now going here to
04:57Keyboard Shortcuts & Menus allows us to customize what menus show up and
05:02allows us to create custom keyboard shortcuts.
05:06So what we see here is the Photoshop defaults.
05:10We can save a new set after we make some alterations.
05:14So for instance, let's look at the types of keyboard shortcuts and menu commands
05:24that are visible here.
05:26Under the Edit menu, there is probably nothing that I am going to want to change.
05:33But I could make a different keyboard shortcut for anyone of these things.
05:37Right now they are saying None.
05:41Let's look under the Image menu, because there is one thing that I always want
05:49to eliminate and that's the Brightness and Contrast adjustment.
05:57I never use Brightness and Contrast, that's kind of a baby tool.
06:01So by clicking the icon, the little eye icon off, I turned the visibility of that menu off.
06:08I am never going to see the Brightness and Contrast control again in the Image menu.
06:14You can go through here and kill anything that you never use.
06:19Like I never use Variations, here is another one. I will just go ahead and kill that.
06:25I'll never have to see that again.
06:29You can look through here, Pixel Aspect Ratio.
06:32This is great for video applications, if you do any editing of images that
06:38are intended for video. I never do that.
06:43I'll unclick that.
06:44I can always get these things back by saving a different workspace.
06:53Here is another one, under Analysis.
06:57In CS3 Extended, there's a bunch of tools that are intended for forensics or
07:02scientific measurements and things like that, things that I am not likely to use
07:09on a day-to-day basis.
07:11I can go ahead and turn off these things so that I don't even see that
07:18 menu anymore.
07:21I may use the Ruler tool or the Count tool, but I'll never place a marker in an image.
07:28So I just turn those things off.
07:33Now once you've done going through everything and killing all of the things that
07:38you just don't want to see anymore, you can save, you see how this says here,
07:42Photoshop Defaults Modified, we can save our customized set and I'll just call
07:48this Lee's menus and I'll save that.
07:59Now I have that as a selection.
08:03I can go back and select that and it will preserve all of those changes that I've made.
08:11Now once you've made changes like that, you can also save that with your palette locations.
08:16If I save the workspace, I have the option also to save the keyboard
08:24shortcuts and the menus.
08:25So in this case, I haven't changed any of the keyboard shortcuts, but I did
08:29change some menus, so I will just save that again into my workspace.
08:36And now, every time I open up an image and start to work on the adjustments,
08:41I'll never see that Brightness and Contrast Adjustment again.
08:45So I just don't have to worry about picking out of the menu.
08:52So hopefully this helps you get yourself organized and arrange your palettes in
08:57the most efficient way for you.
08:59Everybody works a little bit differently and I encourage you to experiment with this stuff.
09:03It's going to take a while before you really decide that this is the way you
09:07like your menus and your palette locations and all that kind of stuff.
09:12So I can't really tell you how to set it up.
09:15I have shown you how I am going to be working with the menus and palette
09:22locations for this DVD, which is primarily going to be like the default, except
09:26that I've moved the keyboard--I mean toolbar over to the far right.
09:32I encourage you to really experiment and figure out what really works best for you.
09:36Obviously, if you're left-handed, you can rearrange the menus completely to put
09:42them overall on the left side if you want.
09:45So go ahead and experiment with this and really try to find the best
09:50arrangement for your needs.
Collapse this transcript
Lesson 2: Curves and grayscale images
00:00Now we're going to begin to do basic image adjustments and the tool, the primary
00:05tool that I'm going to be using is Curves.
00:08Curves is the least understood tool, one of the least understood tools in
00:12Photoshop, but it's the most important and the most powerful Image
00:16Adjustment tool that we have.
00:18I'm going to show you how I use it and give you a breakdown on the basic
00:22functionality of the Curves, and so that you can understand what's happening when
00:27you use a Curve on your image.
00:30We'll start by looking at a grayscale image.
00:33No color at all, so we're really only going to be working with contrast,
00:37brightness, and tone.
00:44All right, so I have an image open here, I have got a black and white photograph, and I've
00:50put a step wedge at the bottom.
00:54This is a series of steps.
00:56I've go 11 steps here that go from black to white and they're all equally
01:01spaced grayscale steps.
01:05Now I'm going to go to the Layers palette.
01:07At the bottom of the Layers palette, this little circle with a slash cut through
01:11it, that's your adjustment layer types.
01:14So I'm going to make a new adjustment layer, a Curves adjustment layer.
01:20Now we see the Curves dialog.
01:23If you're familiar with Curves at all from previous versions of Photoshop, you
01:26may notice a few little UI changes.
01:29CS3 is full of these little UI changes.
01:32They now have kind of a Histogram display in the background of the Curve, and we
01:40have also here now Curve Display Options. I open that up,
01:43I get to see other controls that we can apply to the curves.
01:48Right now I'm showing the Curve as Light, this little check box here.
01:54That gives me steps from 0 to 255, which is what we would use in an RGB file.
02:01Some people prefer to use Pigment, and that you'll notice that it reverses
02:07the gradients here.
02:09Let me do that again.
02:11That's where we're dealing with the curve as light values.
02:14So as we add light, it gets lighter.
02:18If we do pigment, we start off with paper white, and as we add pigment, it gets darker.
02:25This is very comfortable for people that are used to CMYK editing.
02:28We're primarily photographers, so I tend to think in terms of adding
02:32light, adding exposure,
02:35so I like to set up the Curve this way.
02:38Now new for CS3, we can Show Clipping.
02:42So if I check that, I now look in the image and I can see way down here I have a
02:48value that's clipped to black.
02:52We can change and clip more of the image, and you can see as I drag this
02:58endpoint down, I'm clipping--all of these areas now are clipping totally to black.
03:03Okay, if I select the little white triangle, now I'm showing the areas that
03:09are clipping to white.
03:10At the moment I don't have very much, but if I move the endpoint over, you'll
03:15notice that now I have more parts of the image that are clipping to white.
03:21It may not be apparent when you look at the image without the clipping warning
03:25that actually some of these high values are now clipped to blank white, usually
03:30that's something we want to try to avoid.
03:33Now this particular image doesn't really need any adjusting, but I'm using it to
03:38show you what happens when you move the Curve, how it affects the image, and
03:43importantly, how--what happens down here when we change the Curve.
03:49Now one way that you have to understand what's happening in the Curve is we
03:56have an input side of the Curve which is represented by this gradient here, and
04:00the output is represented by this gradient.
04:04So for instance, if I was to move the endpoint over, let's make it really
04:11drastic here, and you can kind of see what's happened down here, I'm losing--I'm
04:15clipping values, and I can see that now this is pretty dramatic. I can see it
04:20happening in the image here.
04:22What the Curve is telling you at this point, where this lines up with
04:26the bottom gradient, this tone is now being remapped to the output
04:31gradient as white, up there.
04:35And you can see that I've changed this tone, if I uncheck the Preview here,
04:42that's what I had before.
04:44Now when I apply this Curve, I've clipped all those values to white. All right,
04:52so let's get back here to the straight line.
04:54No change is happening at all.
04:56All of these values map one-to-one from the gradient down here, all the way
05:03along this Curve, it's just mapping one-to-one to the output, so I'm making no change at all.
05:07As soon as I move the Curve, I'm going to make a change.
05:12So what this is doing now, this simple move is darkening everything, because
05:16this line now is below the baseline.
05:21So every value from black to white is being darkened by a certain amount here
05:28represented by the gap between this Curve and the center line, and you can see
05:32in the image that it's all been darkened down.
05:37I haven't clipped anything, because I haven't moved the endpoints, and because
05:41I'm dragging in the center, I'm sort of just darkening everything between black
05:45and white in equal amount, so I haven't really changed the relationship of the
05:50tones to each other.
05:51I've just made the whole image darker.
05:53So this is a very basic darkening move.
05:57Now you ask, what about that famous S-Curve?
06:01See, I just dragged that point off.
06:03If I drag it off the Curve, it goes away and I'm back at that straight line,
06:08so I can start over.
06:10You remember the S-Curve probably from seeing books about film, how
06:17the responsive film is,
06:18so this is your kind of classic S-Curve.
06:21The Curve makes an S shape.
06:24And one thing to notice about this is that the center portion of this Curve is
06:29still passing through the center of the graph here, and so I haven't really
06:37changed the center point with an absolutely mid-gray value in this image.
06:43But I'm increasing the contrast and you can see that in the image.
06:51I'm increasing the contrast, because I'm making the center part of this
06:55Curve more vertical.
06:57So that's one thing to remember.
07:00Any part of the Curve that's more vertical is going to have more contrast along
07:04that range of tones.
07:06And that range of tones, you can see, it starts here, right underneath that
07:12point, and ends here, right underneath this point.
07:17So this section of this gradient now has been pushed into more contrast.
07:22And in fact, if we take this as our center point, this is medium gray, you
07:27can kind of see that as it's progressing out here towards black, it's getting a
07:32little bit darker than it was before.
07:34So we're increasing the contrast away from the center point here.
07:39Look at this area as I uncheck this Preview.
07:46So I haven't lost steps yet, but I am compressing these values closer to black
07:53and these values closer to white, so I'm getting more contrast in the middle.
07:57Look at that again.
07:59See the three steps right in the middle have more contrast.
08:04This step is now darker and this step is lighter than the middle gray.
08:13The other thing to remember about Curves is that there's no free lunch.
08:18If we make a portion of the Curve more vertical, usually some other part of the
08:23Curve is going to get more horizontal.
08:24So this section here is more horizontal.
08:27We're losing contrast in this part of the Curve.
08:32That's these steps right here. Look at that.
08:38You can kind of see that this is getting lighter and this is getting lighter,
08:42and so they're losing separation from white.
08:45Same thing in the bottom part of the Curve, as we flatten it out like this,
08:50these values are getting closer together.
08:57Now if I make a shape like this, I'm lightening this, everything in the Curve,
09:04but I'm actually getting more contrast at the tail part of the Curve here, which
09:12is these shadow values.
09:13Look at these values right down here.
09:15We have a big step here, whereas before, if I uncheck this, this gray value was closer to black.
09:23Now it's further way. I'm increasing the contrast in this section of the Curve,
09:27which just has the very low values.
09:29These are things to be aware of when you're making Curve adjustments.
09:33You can't just use a simple S-Curve all the time to increase contrast, because
09:38I'm crushing low values here, closer to black and I may need more contrast down there.
09:45So a simple S-Curve is not always the answer to increasing contrast.
09:48You have to know where you want to increase contrast and strive to have a more
09:54vertical Curve in that place.
09:58So for instance, if we do kind of an inverted S-Curve here, all the contrast is
10:05going away in the center part of the Curve and that's kind of where these hands
10:09live, and you'll notice how flat they've gotten.
10:14I'm sort of flattening out the detail in the hands because they live right in
10:18the center of the Curve.
10:20But I'm increasing the contrast in the shadows, so like an area like this over
10:26here, has actually more detail, because I'm increasing the contrast there, the
10:33difference between this step and black.
10:37I'm also increasing the contrast on the highlight side.
10:41So the highlights here on the hand are actually getting further away from the
10:46midtone values, which are getting closer together here.
10:49You can see these steps over here are getting brighter and there's more of a
10:56contrast here between this light gray and white, because those are living right
11:01here in the vertical part of the Curve.
11:05Okay, this is an inverted S-Curve.
11:07It generally flattens out the image, but it's helping the contrast in the
11:11shadows and the highlights.
11:13You may have an image where that's necessary to do that.
11:18The other thing to point out here is right now I have a full range image.
11:24I've got tones that go from black to white.
11:30A lot of times you'll get an image where the darkest tone is maybe this step right here.
11:36In that case, I'm going to--you'll see I'm going to pull the endpoint over until this
11:43step goes to black. All right,
11:50so now these two values have merged together and that's my new black point.
11:56The best way to increase contrast if you don't have full range, which is usually
12:01why we would want to increase the contrast, is to just move the endpoints.
12:07Then we're going to get--I'll save this, this tone was the lightest tone in your image.
12:13I'd move the endpoint over until I get that to go white.
12:18Now these two tones merge together and I've got maximum contrast through the
12:23range in the image from here to here, because I've actually made the Curve more vertical.
12:32And you can kind of see here, we've lost some deep shadow values separation, but
12:39we've really enhanced the contrast in the hands.
12:47This part is straight line, more vertical than it was before.
12:53Now if you hold down the Option key, you'll notice that the Cancel button
12:59now becomes a Reset.
13:00So I can always get back to my Neutral Curve by holding down Option or Alt if
13:05you're on a PC, and clicking the Reset button.
13:11Okay, if we lower the endpoint, I'm going to make that white grayer.
13:19If I raise the shadow point, I'll make the black grayer and now we're just
13:24overall softening the contrast and we have a more horizontal Curve.
13:29Very rarely we see this occurring, but in some special applications we may use a shape like that.
13:36Mostly, we're usually looking to increase the contrast and so we're usually
13:44looking for the most important parts of the image to be in a more vertical
13:48section of the Curve.
13:53So this is the basic operation of the Curve control.
13:57We have options for the UI, you can turn --the grid spacing can be changed from a
14:05wide space to small space here.
14:07And a couple of these other things we can turn on and off.
14:11This is the default state of the Curve where everything is showing.
14:15I can turn off that Histogram.
14:17If it's bothering me, I just turn it off.
14:21The intersection line which is not visible unless we've made a change to the Curve.
14:28Here is the Baseline.
14:30That's the straight Curve, so we have a reference.
14:33When we've made a change, we can always see where it was.
14:36It's always this straight line.
14:38You can turn that on or off.
14:41The intersect line is where the Curve intersects.
14:55So for instance, where the Curve intersects, we have an intersect line.
15:07And the Histogram shows you the distribution of values and you can kind of see,
15:13and it really is like the histogram display, but it's inside the Curves dialog,
15:19so it has the square shape instead of a horizontal rectangle.
15:23But it's giving us a distribution of tones in the image and you can kind of see
15:26generally by the shape of this Histogram that this image has a lot more dark
15:31tones, which are over in this section of the Curve.
15:35So I may want to, for instance, lighten up just that section of the Curve and I
15:41know that this is an area that is of interest and I'm steeping the Curve at that
15:48point and also moving it up to make it lighter.
15:52In general, that's about as useful as this Histogram gets.
15:55We're going to be looking at a more precise way of adjusting images than
16:01using the histogram.
16:02So I generally find that the Histogram is not that useful.
16:08Okay, so we're going to be looking at a more precise way of analyzing the image than
16:18we get from the Histogram.
16:20So I generally turn the Histogram off, just because I don't need to see it when
16:24I'm working with Curves and it actually will slow down Photoshop just a little
16:28bit, as it has to update that Histogram when you make a change.
16:33So at this point, we can Reset back to Normal. I don't want to change this image at all.
16:41The next step in working with Curves is to actually start working in color and
16:45what we're going to discover is that when we work with an RGB image, a full
16:49color image, what we're dealing with is actually three black and white
16:54versions of this image.
16:56The Curves work on those black and white versions the same way I've shown here
17:00working with this black and white image.
17:03Only they are working with the individual channels of a color image, so
17:07different curve shapes and different channels are going to give us different
17:11results for our color.
17:13And we have very, very fine control over what happens with the color, in essence,
17:18by manipulating the grayscale channels of the full color image.
Collapse this transcript
Lesson 3: Curves and color images
00:00So we saw how curves can be used on a black and white image to control tone and contrast.
00:06Now we're going to look at a color image and develop a strategy for addressing
00:11the color as well as the tone and contrast using curves.
00:19So I have an image here and let's start working on a strategy for dealing with
00:26what appears to be a kind of cool colorcast here.
00:30What I want to do first is find the lightest value in the image and the darkest
00:37value in the image and there's a little trick that we can use to do that.
00:41I'm going to call up a Threshold adjustment layer.
00:45Click on the little Layer adjustment icon down here at the bottom of the Layers
00:51palette and select Threshold.
00:52Now I get this Threshold adjustment which turns the image into black and white.
00:59Right now, the slider control is right in the middle,
01:03but if I move it down towards the left, I'll see everything turns to white
01:09except the very darkest area will be the last thing to go.
01:13And it looks like we have a shadow down here in the bushes.
01:17If I turn the Preview on and off, we can kind of see, yeah, this dark point is
01:22down over here in the bushes.
01:24I'm going to hold down the Shift key and place a Color Sampler right in that point.
01:31Now I'll go back to my Threshold control here, move the slider to the right this
01:37time to find the lightest area in the image.
01:41And right before everything goes to black, I'm looking for a white point in the
01:46subject which are the people.
01:48And it looks like right here on this woman's shoulder is the lightest value in
01:56the image of any importance.
01:59So I'll hold down the Shift key here, place another sample point right there.
02:04Now I'm done with this, I don't have to use the Threshold command.
02:07I'm only using it temporarily, so I'll hit Cancel and it goes away, and now I
02:12have two sample points;
02:14one right here and one over in the shadows in the bushes, and we can see
02:19those numbers up here.
02:20Let's zoom in and look a little bit.
02:22Over here the number one point is the shadow value which says right now 14, 12, and 12.
02:31It's not balanced.
02:32It's pretty close, but ideally I'd like to see 10, 10, 10 there; a
02:37neutral black point.
02:38And then over here, I see for my number 2 sample point, this is the white point
02:48on her shoulder, 201, 223, 247.
02:53Well it's pretty high in blue and ideally, what I'm looking for is 245, 245, 245
03:00and a balanced white point.
03:03So let's see how we can achieve that using curves.
03:05I'm going to go down and go to my Adjustment Layer icon here and I'm going
03:11to select Curves and make a Curves adjustment layer.
03:15So here is the Curves Control dialog and I'll start with my white point which is
03:22the most unbalanced here.
03:24I see that I'm high in blue, but I'm pretty close to what my maximum value
03:29should be there for blue.
03:31So I'll start here, select the end point for blue, and I'm just going to nudge
03:37that down using the Arrow keys until I get to 245.
03:43Now I'll go over to the Green channel and I still have that end point
03:48selected, but now I need to clip that. I want to move that point to the left
03:55and bring it up to 245.
03:57So I'll start just by pushing it over, I'm looking at those numbers, 238, 241,
04:02243, and now I'll finish it off with the Arrow keys, 244, 245.
04:11There's a shortcut for changing from one channel to the other.
04:15So I can go Command+1 or Ctrl+1 will give me the Red channel;
04:21Command+2 or Ctrl+2 gives me the Green;
04:24Command+3 or Ctrl+3 gives me the Blue, and then Command+~ or Ctrl+~ gives me
04:30the Composite channel.
04:32I want to go to the Red channel, so I'm going to go Command+1 or Ctrl+1.
04:36I'm in the Red channel, my white point here is still selected.
04:40I'm going to move that over until I get close to 245 there, and then finish off
04:48with the Arrow keys, 242, 243. Here we go, 245, 245, 245.
04:53So I've balanced the white point and we've made a significant improvement in the image.
05:02Let's look over at the black point.
05:04Well we could do a little improvement here.
05:06I'm going to go ahead and select the black point in the Red channel, which
05:11now reads 16, and I'm going to move that point over using the Arrow keys until it says 10.
05:19So I move it to the right, now it says 10.
05:24Let's move on to the Green channel, Command+2 or Ctrl+2 gives me the Green channel.
05:31That point is still selected. I'll nudge it over until it says 10.
05:37Let's go to the blue channel, nudge it over until it says 10.
05:42Now we have 10, 10, 10 for my black point;
05:45245, 245, 245 for my white point.
05:48And let's look at what we've achieved just by setting the black and the white point.
05:58So we've improved the contrast and it seems like we've cleaned up the image a little bit.
06:06We still have more to go on this, but you can see how powerful it is just to set
06:10the black and the white point.
06:12Now we need to start working on the most important color in the image.
06:16And what's the most important color of any picture of a person?
06:21It's going to be the skin tone.
06:23Almost everything else we can accept some variation, but we like to see good skin tone.
06:28So next, we're going to look at how we can adjust the skin tone.
06:33All right, so let's get back into this.
06:35I'll open up the Curves dialog again, and now I want to find out what my skin value is.
06:42So I'm going to place a sampler on this woman's cheek here and we need to
06:48evaluate skin tone. It's kind of hard to tell how red or yellow, and we know we
06:55can see it's kind of definitely high in the Red channel here.
06:59But it's easier to evaluate the skin tone if we look at CMYK numbers, even
07:03though we're in RGB, we're going to change the readout, and I do that here by
07:09clicking on this little Eyedropper icon and selecting from the dropdown menu.
07:16Hang on, here we go, CMYK Color.
07:20Okay, so now I get CMYK numbers.
07:24And the important thing to look at is the relationship between magenta and
07:28yellow, and then secondarily what the value of cyan is.
07:33What we're looking for is magenta and yellow to be close to each other; magenta
07:38and yellow should be closer than either one of those is to cyan.
07:43But usually we see yellow as a bit higher than magenta, and right now we have the opposite.
07:49So we have more magenta than we have yellow and that's giving us a pink skin.
07:53It's like sunburned color.
07:56So we want to increase the amount of yellow in this image.
08:01So we're going to do that by using the opponent color to yellow, which is blue,
08:08and the Blue channel is where we're going to find the control over yellow.
08:13So I'm going to take a little blue out and I'm going to place a sampler in the
08:20curve by Command+Clicking that color.
08:25And that's where the skin color lives in the Blue channel.
08:29Now if I take that out, I will increase the amount of yellow.
08:36So now I'm getting 63 and 63.
08:40So now they're equal, but I'm also making the color a little bit darker, and in
08:45fact, what I'd rather do now is make it lighter.
08:48So instead of adding yellow by taking out blue, I'm going to knock back how much
08:54magenta is in this mix by adding green.
09:00So I'm going to place now--I'm going to go ahead and place a sampler in all
09:05three channels, and the trick to doing that is to hold down the Command or Ctrl
09:09key and the Shift key and click.
09:12And that'll place control point in all three channels.
09:16So right now, we're going to add green to knock back the amount of magenta.
09:23So ideally, what I'd like to see is at least 10% more yellow than magenta in
09:29this value, and so I'm adding green and I am now in 55, 68--over here. Here we go,
09:3657, 67, that's a pretty good value for the skin tone mix here.
09:43And I look over here and I can see that I've taken the red out of the skin.
09:49Now ideally, I'd like to see cyan at about a third or up to one quarter slower
09:58than the average between magenta and yellow.
10:01And right now it's way up at 45, so that's giving me kind of a dark color for the skin.
10:07I'm going to look at the opposite or the opponent color for cyan is red.
10:13There's that tone in the Red channel and we'll move that up by adding red, we'll
10:21reduce the value of cyan.
10:23So I'm going to add red, and you can see 43, it's dropping down, 42.
10:28The magenta is changing as well but not as rapidly as the cyan.
10:34I will at some point have to go back and readjust this mix, because now yellow
10:39and magenta are changing slightly in the relationship.
10:46So I'll go back and go back to the Green channel, add a little bit more green to
10:52knock down the additional magenta which just showed up.
11:00And I'm going to stop there.
11:03This value--this tone is in the shadow side of her face, so I'm not going
11:07to really take cyan all the way down because we're starting to look much better now.
11:15Now the last step here, I'm going to go to the Composite channel, the RGB, and
11:20make a final little tweak; make it a little brighter, add just a little more
11:26contrast through the center, steeping the center part of that curve.
11:33And now let's look at the result.
11:34We went from dull and blue kind of overcast really somber-looking scene, now
11:42we've put a little more life into it. Opened it up; warmed up the colors, all
11:46with a curves adjustment.
11:48So you can see by using a Curves adjustment layer, we can target individual
11:54colors, very importantly, the skin tone color.
11:58Place a point on the curve exactly where that skin tone lives and adjust the
12:01color in surgical precision by moving those points up and down.
12:06The numbers give us a clue as to which direction to move that point in the curve
12:12to achieve the result we're looking for.
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Lesson 4: Curves and skin tone
00:00Okay, we're going to work on a slightly more difficult image, but we're going to
00:04use the same strategy.
00:05We're going to find the white point, the black point, and then we're going to
00:09use the curves to adjust the colors to get what we want.
00:13So exactly the same strategy;
00:15start it off finding the white point, the black point, and move on from there. Okay, let's go!
00:21Okay, so first we open up this image and at first glance it doesn't seem like there's
00:27a whole lot wrong with it,
00:29but we're going to use the numbers to identify where a colorcast is and we're
00:36going to enhance this image using Curves.
00:39So the first thing I want to do is find my white and my black point.
00:43Now don't be fooled, if you look at this image, it may seem obvious where the
00:48light point and the black point is.
00:50The black point probably is in the shadow area and almost everybody will pick as
00:55the lightest important value of this collar here on the girl.
01:00But if you do that, you'd be wrong.
01:02And to prove it, I'm going to go ahead and sample that color and let's paint
01:11that perceived white color up here, the actual white color that we got here, I'm
01:21painting it up there and you can kind of see that the white color is actually
01:26darker than this cabinet back here.
01:30So even though we think we can identify the white and black points just by eye,
01:37it's very easy to get fooled.
01:39So we're going to actually identify the real light value and dark value in this
01:43image using our Threshold command strategy here.
01:47So I'll pull up the Threshold command and we'll move the slider over to find
01:53out that yes, in fact, at this point, that white collar has disappeared and all
02:01of these tones back there on the cabinets are actually brighter than the white collar.
02:07So I'm going to place a sample point there for our highlight by Shift+Clicking,
02:13we'll move our slider over to the left to find the black point, and as expected, our
02:22black value is going to be somewhere in the shadow between the girl and the boy.
02:27So I'm going to hold the Shift key down and place a sampler there for that.
02:32Now we can cancel the Threshold command and move on to fixing the white point
02:37and the black point with the Curves.
02:41So what this demonstrates is that your eye can be very easily fooled by other
02:47values in the image.
02:48So don't think just by glancing at this that you can identify accurately the
02:53real light point and dark point in the image.
02:56It's always good to verify with your Sampler tool; find out what is the actual
03:02lightest value in the image, not what just looks white.
03:08Okay, so getting back here, we're going to open up our Curves and start working on the
03:13light and the dark point in the image.
03:16Okay, so we're going to look at the white and the black points.
03:19My black point over here 24, 18, 17; I'd really like that to get down to 10, 10, 10.
03:28So I'm going to start in the Red channel, move it over a little bit until we get
03:35close to 10, and then use the Arrow keys to nudge it, zero in on 10.
03:41Okay, right now, red is at 10.
03:45Let's move to the Green channel. I'll use Command+2 or Ctrl+2, gets me the
03:52Green channel, move that over, Arrow keys, zero in on 10.
03:58Now I've got 10 in the red, 10 in the green, next is blue.
04:03I'll move that over a little bit, nudge it with the arrow keys.
04:09Now I have 10, 10, 10 over here.
04:12So my black point is set. Let's work on the white point.
04:17I can see the white value here 217, 187, 186; kind of high in the red, and it's
04:26not particularly bright.
04:27We might really want to force some contrast into this image.
04:30I want my white point to be actually white.
04:32So we're going to have to move this quite a bit.
04:35Since we're in the Blue channel, we'll go to the end, the white point in the
04:39blue channel, and nudge it over to the left, and I'd like my white point to hit 245.
04:46So I'm just moving this over, looking at just the numbers.
04:52Don't freak out about how the color changes because we're not done yet.
04:55So we'll just use the numbers to hit 245, and I'm nudging past 245 here.
05:05We will stop at 246.
05:07Okay, move to the Green channel, same thing, and move over here until we get to
05:15246. Red channel, same thing.
05:27Use the arrow keys to nudge into.
05:29Well so we're going to end up with 245, 246, 246, and that's pretty neutral.
05:35Let's check the image.
05:36So far, we've set the white and the black point and you can kind of see what
05:40we've done is sort of removed this brown smog from the image.
05:45So now we've cleaned it up, we improved the contrast, and even improved the
05:49color quite a bit, but we're not quite done.
05:54So strategy, again, find the white point, the black point, and neutralize them.
06:01Nine times out of ten that kills any colorcast that's apparent in the image.
06:06But then we have to look for the most important color.
06:09Right now, all we've done was balance the white and the black.
06:13What's the most important color in this image?
06:15Got to be the skin tone.
06:16Any picture of a person or people, the most important color is definitely going
06:22to be the skin tone.
06:24So let's work on adjusting this file for that.
06:26Okay, now we're going to start working on the most important color, the skin tone.
06:32So I'm going to place a sampler right here on the boy's forehead.
06:41One thing that you want to do before you really start doing any of these things
06:49is to check your Sample tool and make sure that you have it set to 5x5 sample.
06:58Right now, it's set at Point Sample.
07:00So we could be measuring noise here and we'd rather have that at 5x5 average.
07:07So I'm changing the sample point here, sample size to 5x5, instead of where it
07:15was, which was Point Sample.
07:21All right, so now we've set our black point, our white point.
07:27Now let's start attacking the skin tone.
07:32I placed the sampler around his forehead and now I'd like to place that point in the Curves.
07:41A shortcut to doing that is to use the Command+Shift+Click or Ctrl+Shift+Click.
07:54That will place a point in all three channels.
07:59So you can see now I've placed a single point in all three channels, right where
08:03that skin tone lives.
08:06Now let's analyze the skin tone.
08:07We're going to analyze the skin tone in Sampler 3 here, but we want to use CMYK numbers.
08:13So I'm going to come up to the little Eyedropper icon here, switch that to CMYK,
08:20so now I can see CMYK numbers.
08:24All right, looking at this value, I can see what I'm aiming for is magenta and yellow to be
08:31closer together than cyan is to either one of them.
08:35And right now I have much more yellow than magenta, and in fact, I think magenta
08:41is probably closer to the Cyan value than it is yellow.
08:44That's a big warning sign.
08:46We definitely have a skin tone that's kind of too yellow, jaundice-looking here.
08:51We have to reduce the amount of yellow in the image.
08:55So the fastest way to do that is to work in the Blue channel which is
09:00exactly opposite yellow.
09:03And as we add blue, we're going to reduce this Yellow value.
09:07So let's switch over to the Blue channel. There is my point.
09:11I want the Yellow value to go down relative to the Magenta value, so let's lower that point.
09:25So ideally, what I'm looking for here is about 10% spread, and I'd like to reduce the cyan.
09:37So the skin tone value is easier to evaluate in CMYK than RGB.
09:43We can see how yellow or magenta the skin is just by looking at the numbers and
09:48it's very helpful to know how magenta something is or how yellow it is, even
09:53know we're working in RGB.
09:56So what's important to point out here is the opponent colors for the CMY are
10:02actually red, green, and blue, RGB.
10:04We're working in RGB file, but we can shift the percentage of magenta to
10:11yellow using the RGB channels.
10:15So if we want Yellow value to go down, we'll raise the blue level.
10:21If we want magenta to go up, we would reduce the green.
10:28Green is opposite to magenta, blue is opposite to yellow.
10:30So let's look at that in action.
10:33So right now, I'm reducing the amount of blue and I'm increasing the Yellow value.
10:41If I want less yellow, I want to increase blue, and you notice how the
10:46blue value goes down.
10:49So I'd really like to get these closer together, I'm going to increase blue a
10:55little bit more here.
10:57I'd also like to get, maybe I can move the magenta up, and I'm making a big
11:03move in the Curve here.
11:05Let's switch over to the Green channel and if I want magenta to increase, I've
11:13got to remove green.
11:15So I'm going to move the Green value down and you'll notice as I do that,
11:19now we're at 31, 41.
11:22That's a pretty nice spread, 10% more yellow than magenta.
11:26The skin tone is starting to look better.
11:29If I toggle that on and off, less yellow, so we're definitely doing better now
11:37as far as the skin color goes. Are we done?
11:41We're not done yet.
11:43The next thing to check for, once you've set your important color is, are there
11:48any other neutral colors in the image that you might be able to neutralize?
11:52Right now, I'm thinking that the boy's black sweatshirt should be black instead of brown.
11:57It looks brown to me now.
11:59We'll check that with the numbers and see if we can improve the image.
12:05So for that, I'm going to place another sample point in the black sweatshirt here.
12:13So oops! Hold the Shift key, click, now I've got a fourth sample point that represents
12:20my black sweatshirt.
12:22And sure enough I can see the numbers again here, 67, 53, 36;
12:30definitely it has a warm bias.
12:32It's very low in blue.
12:34What I'd like to be able to do is bring up the Blue value to match the green.
12:39So I'm going to try and force blue to be 53, green is 53, and I would like to
12:44reduce the Red value to be 53 and then I'll get a neutral color there.
12:52So green we're going to leave alone.
12:53Let's go to the Blue channel.
12:57Here's where that sweatshirt is in the Blue channel and I need to increase the
13:05Blue value so that it matches the green.
13:07So let's just use the Arrow keys and nudge that up.
13:11So I'm really aiming for 53 and you can see this point nudging up here and my
13:19numbers change until I'm at 53.
13:21So I'm 53 in blue, 53 in green, now I need to work the red.
13:25So let's go back to the Red channel, there's that point in the Red channel. I
13:30need to bring it down from 67. I'll nudge it down with the arrow keys and
13:37stop when I get to 53.
13:42All right, right there I've balanced out the black sweatshirt.
13:47But now I need to check and see if any of the other values have changed, because
13:54I've made a lot of changes in the curves.
13:56If you change one place in the curve, it very often will affect another area in the curve.
14:01So let's look and double-check all our black point, white point, our skin tone
14:06and see if we've damaged either of those other areas by making this move for
14:11the black sweatshirt.
14:15All right, so I'm going to go up here, our skin tone has value 3, it's in CMYK, and
14:23we're still pretty close.
14:24We haven't really damaged that color at all.
14:27Let's look over here, number 2, that's our black point.
14:29Well that suddenly got a lot bluer.
14:33And I'd like to neutralize that, so let's go back to our Blue channel.
14:39I want to reduce this from 24 to get it back down to 10, and notice that I
14:47might have a problem doing that, because the black sweatshirt is pretty close
14:52to that shadow value.
14:54And this point right here on the Curve is anchoring.
14:59I can't move this over that much.
15:20And now I'm at 11, now I'm at 10. There I am;
15:3010 in the Blue channel, let's go back to the Green real quick, move that point over.
15:37Now I'm at 10 in the Green channel. My red is at 9; move over to red and nudge that over.
15:45Now I'm 10, 10, 10 there. My highlight, let's check that;
15:48246, 245, 244, well within a three-unit spread, so that's fine. I don't need to change that.
15:56Check my skin tone again; 11, 31, 42.
16:00That's all still good.
16:03My black sweatshirt; 53, 53, 45.
16:07It's lost some of the blue when we corrected for the black point.
16:12At this point, I think it's close enough, and I'm going to call it done.
16:17Let's just see how far we've come.
16:19That's where we were, kind of brown, smoggy, haze over the whole image and
16:24not enough contrast.
16:26Here we've improved the contrast and the color using one Curve adjustment layer.
16:34Okay, we saw how that image was a little more complicated than the others, but
16:38basically we're using the same strategy.
16:40Set your white point, your black point, and attack the most important color.
16:45In every case with a picture of a person, the important color is going to be the skin.
16:50So we saw how placing a value, a point on the Curve where the skin color is and
16:55adjusting it in each channel up or down, we can solve 99% of all the color
17:00issues that you might have with an image with a simple Curves adjustment layer.
Collapse this transcript
Lesson 5: Curves techniques
00:02Okay, we're going to look at one more image and partly why I'm showing this to
00:07you is to show you how fast you can get with Curves.
00:10You don't have to take all that time and measure everything so precisely.
00:15Once you know how these things work, you can get much quicker at it and I'll
00:19show that with this next image.
00:20And I'm also going to show one other technique for using Curves that can help
00:25you out when you don't want to adjust the contrast and all you're looking for is
00:29a color change, so let's look at this.
00:32Okay, I've this image up here this is a lovely photograph by Erin Manning, nice
00:38little portrait of this little girl.
00:41One of the things I'm looking for here is skin tone of course, important color,
00:47and something to watch out for.
00:49Here we have--she is lying down on the grass and the skin on the shadow side is
00:54picking up green from this grass, so that's something that we're going to want
00:59to address, as far as the color, but overall the contrast is pretty decent.
01:04So I don't really want affect that with the curves. I do want to affect the color only.
01:10So let's start with our strategy.
01:13We'll get our Threshold adjustment up to find our black point and I'll just move
01:21that over and it looks like our darkest tone is this shadow under the ear, so
01:27I'll set up fix sampler for that, and let's move our slider over and it looks
01:34like our collar here is the light point. I'll put a sampler for that.
01:38And all right, now let's evaluate; our shadow point, 10, 8, 9, within three units
01:45of each other, so I'm not even going to worry about that, but our white point
01:49is, well, it's clipped in the Red channel, green is 249, blue is 239. I'd like
01:57to get red up to 245 and everything should be equal at 245, thereabouts, but
02:07overall, I don't want to change the contrast of this image, so here is a little
02:11trick to doing that.
02:13Before you go and make the Curves adjustment layer, hold down Option key, then
02:19when you call up the Curves adjustment, instead you'll get a New Layer option
02:22dialog and that allows us to change the Mode or how the Curves will be applied
02:29from Normal to Color only.
02:33So this way we can only affect the color, we can't change the contrast of the
02:36image. So let's see how that all works.
02:42My white point, I need it to get balanced, so we'll start with blue. I'm going to
02:50select the endpoint of the blue,
02:52the white point move it over. I'm aiming for 245, I hit 246. That's good
03:00enough. Let's go to the Green channel, it's 249, I'd just like to bring it
03:07down just a little bit.
03:07Now watch what--I'm bringing it down, but both the green and the blue numbers
03:15are changing, that's because I can't affect the contrast.
03:19So right now I have a balanced green and blue, but all three numbers will change
03:23as I try to hit that balance point.
03:30So one thing to watch out for with this approach, when you have Curves in Color
03:38only mode, contrast is in all three channels, but now we're telling Photoshop
03:45you can't change the contrast, you can only change the color. So it's going to
03:49sort of proactively adjust the other channels as I try to hit a certain color,
03:56and all three channels will change.
03:58So it's something you just got to pay attention to when you're working the
04:01numbers in the Curve.
04:03So now I have to bring the red down, but again, I can't change the contrast, so
04:09you see what's happening.
04:11As I bring the red down, it's bringing the other two numbers up. So I'm trying
04:16to equal those--get those values equal.
04:18Right now they're equal at 250.
04:21If I need to bring it down even more, I'd have to go into the other channels,
04:26bring them down, and go this sort of back and forth nudging thing.
04:30250 for me right now in this area is just fine, I'm going to leave it alone,
04:35I've got a balanced white and a black point.
04:37The next thing to do was attack the important color, so let's put a fix
04:42sampler on the right side of her face here, and let's look at those color
04:50values, what those are;
04:536%, 31, 48. We're actually really close to a decent color skin tone on that side;
05:01Let's look on the other side.
05:06Okay, our shadow side is a bit different. Let's see what the CMYK numbers say.
05:12All right, 48, 53, 78, so there's a much bigger gap here, and so we are
05:18definitely more yellow.
05:21So I want to leave the good color side alone and work on the bad color side.
05:28So what I'm going to do now is place a point on the Curve in all three channels.
05:33On the good color side, I will just lock that down.
05:36And I'm going to go to the bad color side, do the same thing, holding down the
05:41Command+Shift or Ctrl+Shift key clicking, and that puts a point in all three
05:46channels. So this is the point I'm going to want to work.
05:49Looking at my numbers again, I need to get the Blue value up. Let's see what
05:56happens if I just move that Blue point up to decrease the amount of yellow.
06:03And as the numbers change, now I have 53, 73 and I'm looking at the image, 54, 71.
06:20I'm not going to be fascist about this and force these to hit a certain value,
06:24because right now the color is looking pretty good.
06:28The shadow side is going to have to be a little darker, so it's going to have
06:32more density in all these colors here. That's good enough for me, so I'm done.
06:39Now if we time that, you'd probably find that wasn't--it didn't take long at all,
06:47and you can get even quicker than this if you're not talking.
06:50So you can see how the curves can be very powerful and very accurate.
06:56I can target a shadow side, a highlight side, I can also use the curves in
07:00Color Only mode, so I don't change the contrast and just the color, and it's
07:05very quick and precise.
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Lesson 6: The Hue/Saturation command
00:00All right, well, we've seen how to do basic color adjustment using curves.
00:04Now I've got a technique that solves a little more complicated problem that you
00:09just can't quite address fully with curves.
00:12This is a special technique using Hue/Saturation and we're going to talk about
00:17getting the red out of your skin tone.
00:23So here I've an image I took of a Dr. Doug. He's an acupuncturist and a
00:30really, really healthy guy.
00:32But in this picture his skin looks really red and it seems like he's been
00:38drinking or something. He's got a red nose and he looks just way too pink.
00:45So there is a couple of things here, this-- people complain about this all the time.
00:50One of the reasons it's like that, and I'm going to check the profile here,
00:56whatever has been assigned to this.
00:58And we kind of see here that this image is opened up, it's in Adobe RGB.
01:05Well sometimes when you shoot JPEGs in the camera and you get a choice to pick
01:12Adobe RGB or sRGB in the camera settings, some of the cameras, especially the
01:17older ones, weren't really doing this properly and they would tell you that it
01:21was Adobe RGB, when actually it was sRGB.
01:26So one thing, if your skin is always coming out way too red, a simple thing to
01:30do is check and make sure if you have your camera set on Adobe RGB, maybe it's
01:35not really giving Adobe RGB;
01:38sRGB seems to work better for this image, so this is one quick little way to
01:42help take some of the red out, but it's still too red.
01:46So how are we going to deal with that?
01:48We're going to use a Hue/Saturation adjustment layer and there's a little trick
01:54for using Hue/Saturation.
01:57And as we're not going to change the color using the master here, we're going to
02:02edit a specific color.
02:04We're going to look at red.
02:07When I select Reds in this Edit dropdown, you'll notice that there is this
02:12eyedropper selected here, the first eyedropper, that allows me go into the
02:15image and click on the most offensive red color on his face. It's right on
02:22the end of nose here.
02:24And you'll notice that this area in the rainbow bars at the bottom of the
02:28dialog has shifted and moved and centered itself over that color that you just clicked on.
02:34Now we can take the minus eyedropper and find--like over here I see is a
02:43good skin color.
02:44I want to click on that and it's trimmed it in just a little bit.
02:50So we subtracted the good color from the bad color and right in the center, this
02:55region, this is where the Hue/Saturation adjustment is going to be most strong.
03:01And then in this gray regions is where it ramps off into the surrounding color.
03:06So we can visualize which colors are going to be shifted by doing a
03:11ridiculous Hue shift here, and all these areas that are bright cyan, that's right in
03:18the center. That's where it's most prominently going to be affecting the color.
03:23We can ramp off and adjust how much of the other color is affected by pulling in
03:29these little triangles in the gray bars.
03:31And you'll notice I am taking it off the color on the side of his face which is
03:36actually a good color.
03:40Now I've trimmed down the selection a little bit, maybe I can go in and just trim it
03:45in just a little more.
03:47So now I am really only going to be effecting the regions that are most red.
03:51I will bring this back to 0, and actually we're going to move the Hue towards the
03:58yellow, until the color merges, and check this out.
04:03I'll turn this off; that's before the adjustment, on. I've cleaned up his red
04:09skin. I haven't done any cloning.
04:16So this technique you can use a lot. It's really great for dealing with acne,
04:22without ever picking up the Clone tool, we can use this Hue/Saturation to
04:25target just that red color and shift it towards the yellow and merge with the rest of the skin.
04:31A really powerful technique and you can use it over and over again in all
04:35kinds of situations.
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Lesson 7: Curves and Hue/Saturation
00:00All right, let's look at another image. This is going to be another quick correction.
00:05We're going to use a combination of curves and Hue/Saturation.
00:08And we're going to address another type of problem that you may see from time to time.
00:14All right, so I've an image here, this one was taken by Anthony Nex, who
00:20specializes in child photography and I have got a great little shot of a little baby here.
00:25It's a very pink baby.
00:28Let's look--I am just going to move the cursor over the image here and I can see
00:33up there in first set of numbers in the Info palette there, magenta is higher
00:41than yellow by 10 units. That is the exact opposite of what we want.
00:45So clearly we need to do something here with this. White point, black point; this
00:51image has clipped highlights over here.
00:54We are just going to leave that alone.
00:58And there isn't anything that is particularly black in this image, so right now
01:02I'm really just concerned about the skin tone.
01:05So I'll bail on the Threshold adjustment.
01:09We'll go right into Curves and let's place a fix sampler on the skin here.
01:21And change our numbers to CMYK.
01:28All right, well we need to take and increase yellow relative to the magenta,
01:34so we are going to use that in the Blue channel.
01:37When we put a point there for the blue--I'll actually put them in all three channels.
01:53Okay, so there is our point for the skin.
01:56I need less blue to make more yellow.
01:59So I'll just use the Arrow keys and now we're starting to get this reversed out here.
02:07We have a much nicer looking baby.
02:13Let me check our Highlight value here and put a point in the image there.
02:20So number 2, we should really get this neutral and right now I'm a little hot
02:28in the Red channel, so lets go back to the red, find out where that is. Way,
02:35way up there, okay.
02:36There is also where my skin tone is, so maybe I'm not going to bring the red
02:44down, I have to bring green up.
02:46I'm going to have trouble here, this is pretty light.
02:50So I am going to have to bring this red value down, it's too close to
02:54my original skin tone.
02:55So I am going to move it down, looking at these numbers, then we will have to
03:01come back here--we are actually still okay there. I keep looking at the 2
03:05numbers, bring this down to 26, That's good, that's good, a good neutral.
03:13And we're still okay with our skin tone here, a good spread. All right, so far
03:21we've fixed the color, but there's one other problem.
03:26The issue with this image now is in the shadow area, and we'll zoom in and check
03:31that out in a minute.
03:33The shadow on her hand is way too red, so we're going to use Hue/Saturation
03:38adjustment in a unique way to target that one specific red color and
03:43desaturate it a bit.
03:47So what's the problem here?
03:52Here we have a lot of red in the shadow.
03:57Sometimes this happens when you make an adjustment or you--as you in your RAW
04:02processor, you increase the saturation to improve the appearance of picture, but
04:07the shadow values get too saturated. So we have to target this value in here, but
04:12save the rest of the skin.
04:15So again, our little friend the Hue/ Saturation adjustment comes into play.
04:22I am going to target reds and actually I think these maybe even more magenta
04:27than they are red, so I'll select magenta and target the magenta color.
04:36So Photoshop decided it's not really magenta, it's red, and it changed the name
04:40up here. It says Reds 2, centered it in that area. Now let's use the minus
04:46eyedropper to subtract the good color,
04:49and in fact, we're pretty far away from the good color. Let's just double-check
04:54and make sure by cranking the Hue, ridiculous yeah, we're pretty much targeting
05:00just those super red values.
05:03Maybe I can trim this in just a little bit off of the good color skin.
05:08And so we want to bring those red values now, instead of changing them one way
05:17or the other, let's just desaturate it.
05:19So we're going to desaturate those--see what's happening here?
05:23I pulled the saturation to the left and now I've killed that really ugly look
05:28of the supersaturated shadow.
05:32This is pretty normal. Shadows as they get darker, they get less saturated.
05:36If they are doing something else, there's a problem and our friend Hue/Saturation
05:41here can help solve that for us.
05:45So there is our baby, now let's look at the way she looked before; pink baby,
05:54now we have much better color.
05:56So we use two image adjustment layers.
06:00So in general, I try to do all my color correction with as few layers as possible.
06:07In this case, we had use two because we had two different things going on.
06:11And Hue/Saturation was a much better tool to address that one particular area of the image.
06:16So I used to--took care of most of the color with a Curve adjustment layer and
06:21we followed up with Hue/Saturation to do the fine tuning.
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Lesson 8: Basic retouching
00:00Now when you say Photoshop, the first thing people think of is retouching.
00:07That's what Photoshop means to most people, taking out all the flaws and pimples
00:11and zits and wrinkles and all that kind of stuff.
00:14And in fact, now-a-days anytime you look at a picture in a magazine, there's a
00:1999% chance that it spent some time in Photoshop getting retouched.
00:24So we're going to cover the basic retouching tools right now to do the typical
00:31flaw removal sort of retouching.
00:37All right, I usually have trouble finding somebody who's willing to show the
00:41before picture, so I have to resort to this really ugly looking gentleman here.
00:53Now when you're working with a client, it's always a good idea to kind of markup
00:56notes and make sure that you get all the things that you dislike.
01:01So I'm going to make an empty layer here this is just my markup layer.
01:05I'll type in Markup and really what you do is you circle all the little things
01:14that you want to remove, little moles, lines, under the eyes and take off a few
01:26years here. There are some defects, little spots on the sensor here.
01:30Work the hairs around, the hairline, stray hairs; anything that you think
01:43needs to be removed you want to circle, and we're just doing this in an empty
01:48layer, so we can turn it on and off and this just helps us make sure that we
01:52caught all the mistakes. This little thing here, hairs in the middle of the nose.
01:58All right, now we're ready to start retouching.
02:04Always, always, always retouch into an empty layer, if you can do it.
02:09We're going to start off with this most basic retouching tool, which is new with
02:17CS2 actually, the Spot Healing brush.
02:23This tool is just a great retouching tool and really makes work so much easier.
02:30I am going to zoom in a little bit here.
02:32Spot Healing brush, you just locate a spot and take it out.
02:38Now you notice nothing happened. That's because there is something you
02:42have check and make sure you sample all layers, because we're going into an empty layer.
02:48If I don't check that, I'm sampling empty and I can't fill in that little spot.
02:54So what the Spot Healing brush is doing is it's looking for a proximity match
02:59here. It's looking in for the surrounding area to sample from and it
03:04automatically fills in from the area surrounding the defect.
03:09If you are brushing along and it seems like it's too smooth, you can
03:14try clicking on the Create Texture, but I find most of the time this is too textured.
03:19So leave it at the Proximity Match there.
03:22And now as you kind of cover up the spots with your brushstrokes, it just sort
03:30of magically takes them away.
03:32And now quite a bit of work being done in retouching just uses this one
03:40tool, whereas before we had to do a lot of cloning to eliminate these things.
03:47Now we can use the Spot Healing brush to remove a lot of these defects.
03:56Turn on and off the layer to check your progress and just keep working the tool
04:04to take out the spots.
04:11So Spot Healing brush is used mostly for spots, taking out the little lines,
04:18little features, little defects, but for larger things we use different tools.
04:25So let's look at a different retouching tool, the Healing brush.
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Lesson 9: The Healing brush
00:00The next tool we're going to use is the Healing brush and this tool is very
00:06popular, because it's great to demo, it's like a magic Cloning tool.
00:12It blends in seamlessly, and well, you just kind of have to see it.
00:17I am going to takeout the bags under my eyes here.
00:21But I want to make a separate layer for that, now I'll explain why that
00:25happens in a minute, but I am going to make a separate layer that we're going to call Healing.
00:34And again, I'll go and select the Healing Brush tool, it's underneath the same
00:42Spot Healing brush, all of the sophisticated retouching tools are in the same
00:47place in the Tool palette.
00:48This next one down is the Healing Brush tool and you really have to make sure
00:53that you're not sampling on the Current Layer. You can sample on the Current &
01:00Below, or All Layers.
01:04So right now Current & Below makes the most sense for me.
01:07I am going to just sample Current & Below and check Aligned, okay.
01:14Source should be sampled.
01:16And right now it's going to work pretty much like a Clone tool, but unlike the
01:25Clone tool, which we would use a very small brush size, I can use a pretty big brush
01:30here to take out this wrinkle.
01:33And I'm actually going to sample from the forehead.
01:39Now watch this, we're just going draw it in and it looks like ooh, nasty, okay.
01:46So you see what happened here, my source went into the hair, but it blended in seamlessly.
01:53Let's try a different place to sample from.
01:56I just hit Command+Z or Ctrl+Z. Here we go again.
02:02Now it doesn't look like this is going to blend in very nicely, but as soon I
02:07let go, it blends into the underlying color.
02:11So this is very easy to blend out wrinkles and it assumes the same value
02:23structure of the underlying image.
02:27Let's do the same thing over here.
02:41Okay, now this looks a little weird. It looks like the alien from outer space.
02:48Nobody is this perfect.
02:51And the more you retouch out the stuff, the more smooth and perfected it gets to look.
02:59The reason I'm doing it in a separate layer is that the whole secret to this
03:03retouching is not to kill the wrinkles entirely, but just to knock them back.
03:07So if I reduced Opacity just a little bit to bring back some of the underlying
03:13wrinkles, that looks more believable, but it's certainly more attractive than
03:18having the full strength wrinkle in there.
03:22So that's the Healing Brush tool.
03:26The trick to all of these tools is to do the retouching in a separate layer,
03:30that way you can always back off if it's too much.
03:34And you're starting to look to plastic, you can back off, reveal some of the
03:37underlying skin and we're patching the skin with other skin.
03:42So when we blend the two together, it's pretty seamless and you can't really
03:46tell where the retouching begins and leaves off, it just makes it look nicer.
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Lesson 10: The Patch tool
00:00The next tool we are going to look at is the Patch tool.
00:03This is another new of retouching tool that was introduced in Photoshop CS, and
00:09has gone through some improvements.
00:12I'm going to use the Patch Healing tool to remove these spots from the CCD, the
00:17sensor on the digital camera.
00:19The Patch tool is the third one down in the list here of retouching tools that
00:27really is kind of a special case selection tool.
00:31I have the image layer in this case selected and I'm going to use the Patch tool
00:37to patch the source.
00:40So what I'm doing here is making--identifying the source for my patch, make a little
00:45selection out of it.
00:47I drag it off, and you can see as I drag it off, it shows me inside the previous
00:53selection what it's going to look like.
00:55It replaces what was in there where I dragged to.
01:00This tool is great and it's really fast for removing these kinds of defects.
01:04So you can go through the whole image really quickly and smooth out a background
01:11or remove little defects.
01:14Now it's not so good in this situation here, where I am right at the edge of something.
01:22In some cases this will work fine, in other cases it tries to blend in at the edge.
01:29Let's see if that--yeah, some of the hair got blended back in, because what
01:32it's doing really is blending the edge of the selection.
01:35So go to be careful where you draw the selection and how big you make it, but I
01:42primarily use that for cleaning up the background spots.
01:51So Patch tool is not used as frequently, it's more of a quick select and fix thing.
01:57It happens to work pretty good on even backgrounds where we are trying to remove spots.
02:02I wouldn't use it inside the face, because the edges will get blended and we
02:08have problems with the skin texture.
02:12Spot Healing brush and the Healing brush work great in retouching the skin areas.
02:18The Patch tool is really just something to use for a real quick fixes in an even background.
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Lesson 11: The Clone tool
00:00Okay, so you're saying to yourself with all these cool new retouching tools,
00:04am I ever going to use the Clone tool again, when I have the Healing tool and Spot Healing tool?
00:10And yes, in fact, the Clone brush still has a use and I'll show it to you right now.
00:16All right, the problem with using these sophisticated retouching tools like
00:22the Healing brush and Spot Healing brush is when we come up to an edge here
00:28where part of the background is gray here, you can see, and then on this side we have skin tone.
00:34If I use the Healing brush to establish a source for the background and then I'm
00:40brushing over it here, it looks like I'm doing okay.
00:43I go right up to the edge, all right, great, I have done my retouch. As soon as
00:48I let go, you can see what happens, it pulls the skin color from this side into that retouch.
00:55No good, so I can't use the Healing brush there.
00:59What still works, however, is the venerable Clone Stamp tool.
01:02It's perfect in this instance. Establish a sample, and then just clone right
01:10up to the edge and I don't have to worry about pulling in the skin color into that retouch.
01:17So there is still a use for the Cloning Stamp tool.
01:23We tend to use the Clone Stamp tool with very, very small brushes and do
01:28very little detailed things along edges like this, that's primarily the main
01:33use right now.
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Lesson 12: The Dodge and Burn tools
00:00Now I'm going to use a special Dodge and Burn technique that I find a lot of use
00:06for this to when we're trying to preserve the skin texture.
00:08If you do too much healing, too much cloning or spot healing, you tend to smooth
00:14out the skin texture.
00:15So what I'm trying to do is avoid a smoothing--creating plastic looking skins.
00:21I want to preserve the texture.
00:22But in many cases all I really need to do is knock back some wrinkles.
00:26So for that we use a special technique here with an overlay layer.
00:35So I'm going to create a new layer above my healing here and hold down the
00:39Option or Alt key when I click on the Create New Layer icon, and I get New Layer options.
00:47So very important here at this point we're going to make this an Overlay layer.
00:54We're going to fill with Overlay neutral. You notice how as soon as I switch to
00:59Overlay I get this option down here.
01:00It says, Fill with Overlay-neutral color.
01:03I'll check that, I'm going to call this a Dodge & Burn layer.
01:17And it creates this gray layer here.
01:19You'll notice that nothing is happening, that's because in Overlay mode as
01:24opposed to Normal, we'll just fill it with gray.
01:26Overlay--50% gray has no effect on the underlying image, but where it gets--where
01:34it deviates from 50% gray, it has the exact same effect on the underlying image.
01:39So we are going to pick the Dodge tool here and it's a thing that looks like a
01:45little Dodge tool you'd use in the Enlarger.
01:47And pick a small brush size. We'll leave it at 50% Exposure and Midtones.
01:59And we're going to dodge back the wrinkles here in this overlay layer.
02:10So this is a detailed type tool. I can use it to knock back little wrinkles.
02:21It looks like I am kind of not doing a whole lot here but bear with me here.
02:41Usually work this with a very, very small brush, we're just going to dodge right
02:49into those wrinkles.
02:56Look at these areas up here as I turn this on and off.
03:00It's a subtle kind of thing, you can see what's happening back in here.
03:07I'm using this gray layer to dodge back the darker wrinkles.
03:13And this is a technique that we use a lot for people that have better skin than
03:17I do, but we still want to remove fine lines and smooth out the skin without
03:23destroying the skin texture.
03:25Sometimes you can use Soft Light. Overlay is a little bit stronger acting than
03:30Soft Light, if you watch this area right now as I switch to Soft Light, it gets
03:35just a little bit darker.
03:38Soft Light also tends to a not have as much of a saturation effect.
03:45So if you see how that works there.
03:49So Soft Light and Overlay layers can be used to dodge or burn in and make
03:55things darker or lighter.
03:56And they keep that dodging and burning away from the actual pixels.
04:00Prevent the over saturation that you sometimes see if you burn or as you
04:05lightened a colored area you get this light color in there.
04:10Soft Light and Overlay layers allow you to control that a lot better, and it's
04:14perfectly suited for dodging back wrinkles.
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Lesson 13: Rebuilding skin pt. 1
00:00All right, so you've seen the basic retouching tools when you don't have to
00:04completely reconstruct something and you're trying preserve as much skin texture
00:08as possible, those are the tools of choice.
00:13Now what if you have a situation where you really need to cover up defects?
00:19In some cases it's better to just kind of wipe the slate clean and start from scratch.
00:25And I have a special technique for rebuilding the skin, and actually Vinnie
00:30used that in his tutorial for retouching on a laptop. I'm going to show how I do it.
00:40All right, so here we have--I usually have trouble again getting people to
00:45show the before picture.
00:46This is my sister who has given me permission to show the before.
00:51All right, there she is in all her glory, and you can kind of see that this is
00:59not a spring chicken anymore and she's seen maybe a little bit too much sun.
01:05And we're going to have to really rework the skin quite a bit.
01:09This is the technique we use for the older actresses, and it starts by copying
01:15that background layer, make a new copy, all right.
01:20And then we're going to go up to our Filter menu and we're going to use a
01:24special kind of blur.
01:25I am going to use Surface Blur.
01:29All right, now Surface Blur is a really interesting filter because we can use
01:34this to smooth out the skin without blurring major edge transitions.
01:40So you can kind of see we've got a-- kind of even blur that skin out even more.
01:48The Radius is how much of a blur, the Threshold tells us how much of the
01:55original image we're going to try and preserve.
01:58Higher Thresholds will result in more blur.
02:05So I'm stopping right at the point where I'm really kind of covering up those
02:08wrinkles under the eyes.
02:13All right, now obviously we can't use this the way it is, that's not helpful at all.
02:20But I'm going to use this blur layer to cover up parts of the underlying image.
02:25The next thing I'm going to do here is to make a mask that hides this blur layer.
02:30Let me come down here to the bottom of the Layers palette and you'll see the
02:34little Layer Mask icon.
02:37If I hold down the Option key when I click that I'll create a black layer mask.
02:44So that's Option+Click or Alt+Click; you'll get a black layer mask which now hides the blur.
02:51Now the trick is to paint into the black layer mask with white.
02:57So I've got white as my foreground color.
02:59I'm going to pick a nice soft-edged brush.
03:12Now I go in here and just paint into the area of the skin that I want to cover up.
03:26I'm working into the areas that I want to cover up but trying to avoid all areas
03:32that I want to remain sharp.
03:34But I'm going to actually cover up all of her skin, with this blur image here.
03:47Now here along transitions like this nose, I want to kind of preserve a little
03:52bit of that edge of that nose.
03:56So I can shift to a smaller brush, and just go through and work this in
04:02pretty good detail here.
04:06All right, so we're going to go ahead cover up all of these areas with this blur.
04:19So it's somewhat tedious to go through and cover up all these areas and
04:25that's only step one.
04:26I am going to cover up all of the bad skin with this blurred skin.
04:32And then we're going to go back into this and work at some more.
04:35So it's gradually build up bad skin texture again.
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Lesson 14: Rebuilding skin pt. 2
00:00Now I've completely covered up all the bad skin with this blur layer.
00:05I've painted in the mask to reveal the blur on sitting on top of the
00:12original unretouched image.
00:13And I have to at this point start to rebuild the skin texture, so let me show
00:18you this technique here.
00:19We can see here that I've covered up all of the bad skin with this blurred
00:25layer. I've kind of created a whole mask over her which covers up all that skin.
00:31The next step is I need to re-create a skin texture, a convincing skin texture
00:36here, and I'm going to use a little trick for that.
00:40But right now I'm going to punch a hole through the mask so we can see the skin
00:46right underneath it, right next to the smooth skin.
00:54So here is the old skin texture underneath the smooth skin.
00:57I am going to create a skin texture layer.
01:02To do that I'll hold down the Option or the Alt Key, create a new layer.
01:08Very important, this check box gets checked, Use Previous Layer to
01:14Create Clipping Mask.
01:16This is going to be my skin texture layer.
01:23Okay, we're going to change the Mode to Soft Light and fill with Soft Light
01:32Neutral Color, 50% Gray.
01:37What this does when we create a Clipping Mask, we force this layer to affect
01:44only this underlying layer and it will be controlled by the mask which is going
01:50to prevent this texture from going anywhere but the smooth skin.
01:54So now I'm going create my texture by going up to the Filter menu
02:00selecting Noise > Add Noise.
02:07And one of the reasons why I punched a hole in the mask to show the underlying
02:12skin is, so that I can get the noise to sort of match the texture of the
02:17underlying skin, so we're going to use Gaussian, Monochromatic, and we'll pick
02:23a level of Noise.
02:27A lot of people--this is as far as they get, they just add Noise into the Blur.
02:32We're going to actually create a sort of fake skin texture here.
02:36But it starts with Noise and you really kind want to use a little more Noise
02:41than you think you need, because we're going to do a couple steps; first we
02:47noise it, then I am going to blur the Noise.
02:51So take Gaussian Blur and pick a small amount of Blur just enough to knock
03:06the edge off.
03:09And I actually I'm already starting to get something that looks a little bit
03:13more like the skin texture, but we're not quite done. We're going to run another
03:18filter on this which is our Stylize > Emboss.
03:27And now we're actually creating more of an embossed texture for the skin. It's
03:32not just noise, but it now has some depth to it.
03:37Usually what I do is I'll create a fairly strong Emboss effect, and then
03:49immediately after running that, this looks like it's way too strong, but
03:52immediately after running that I'm going to go back here and fade the Emboss,
03:56and I found that this actually really works better to create a kind of fake skin texture.
04:03So I am going to fade this back, right now it's looking to me like 50% is about
04:10right, and one more application of Noise and we should be just about there.
04:20Only this time a very small amount of Noise. Let's go to about 3, all right.
04:37Now we've punched a hole to see that you can kind of barely see now where
04:42the real skin texture is a little more chaotic and it blends into this fake skin texture.
04:50Let's now cover that back up by painting with white again into that area of the
04:55mask, and now it doesn't look that convincing yet, but we're not done yet.
05:05Now we're ready for the next step.
05:09So I've created this blur layer to hide the underlying skin and I created a kind
05:15of fake texture layer which is again on a separate layer.
05:18So everything is in a separate layer and I have a lot of control over how I
05:22apply these things, and we're going to keep working this texture until it
05:26looks really convincing.
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Lesson 15: Rebuilding skin pt. 3
00:00Okay we've blurred the skin and now added this sort of fake texture and by now
00:07you're probably saying to yourself, but Lee, this doesn't look good at all. And
00:11that's because we're not done.
00:13We have a couple of more steps to go through and we'll get to that right now.
00:17All right, so here we are and we have this sort of sandpaper like texture over
00:25the skin. It's a little heavy, one of the advantages of keeping this texture
00:30stuff in a separate layer of course is that we can dial back the opacity which
00:34will help a little bit here.
00:37The other thing is we can also dial back the opacity of the whole blur and
00:43blend it back in with the original skin texture, so I'm going to do that right now.
00:50And you can bring back as much or as little of that as you want.
00:54I'm now down to about 64% and let's just toggle back to the original picture,
01:00kind of see how far we've come.
01:04So by changing the opacity and blending it back in with the real skin texture,
01:11we create a much more convincing effect than if we applied it at a 100%.
01:16So again, taking that whole layer off you can see the original skin, blending it
01:25back in. We still have a sense of the reality, but we have this more uniform
01:30texture kind of covering up most of the defects.
01:33Now there is a couple of other little fine-tuning things that you can do.
01:37Sometimes when you have this skin texture sort of uniformly in all different areas of
01:44the image it looks a little fake.
01:47And sometimes the shadow areas look too textured.
01:52So I am going to use another little trick here to help improve that, and just
01:57so you can see what's going on, I'm going to bring the opacity of that texture back up to 100%.
02:03Right in this area I've got too much texture, as it gets darker I'd rather that
02:09that textured sort of ramp off and be less apparent.
02:11So we're going to double-click on the skin texture layer, and when we do that we
02:17get this Layer Style dialog.
02:22What we're interested in is this bottom part down here, the Blend If area. So we
02:26have this area which is the skin texture and the underlying area which is the
02:32rest of the picture.
02:34So this area being the texture, if I want to ramp it off of the shadow area I
02:39can actually pull this little black point slider over until we start to lose--
02:46and now you can start to see it's starting to lose the texture underneath the nose there.
02:53Now I want to ramp it back so that we don't get a hard transition.
02:59I want to bring back some of that texture.
03:01I'll hold down the Option or the Alt key and split this little triangle apart.
03:05We can then ramp that into the shadows.
03:09So now when it gets really dark the texture ramps off and it looks more natural,
03:16and when it's light the texture is applied at 100%.
03:21So that's another little fine-tuning kind of thing to help you make the texture
03:26look a little more convincing.
03:32All right, so let's now back out, toggle on and off, and really you can use this
03:44layer now as a kind of let's roll the clock back 20 years, or now I'll bring it
03:53back up to only 5 years.
03:55Just how opaque you make that layer determines how smooth the skin looks.
04:05There are few more refinements.
04:08You can use this--you can create that skin texture as a Smart Filter, so you can
04:13adjust the Noise of that layer after the fact, interact with it that way.
04:20Vincent Versace, he use that in his retouching on a laptop tutorials.
04:27I have another method here to store libraries of these textures. I am going to
04:31show that to you right now, it's very useful here.
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Lesson 16: Rebuilding skin pt. 4
00:00Okay, so I'm going to now take my texture layer back to Normal, and I'm going to
00:12release the Clipping Mask.
00:13So now bring it back up to 100%.
00:16This is the texture I used.
00:19All right, so I have a method of creating a whole library of these textures that
00:24we can call up at any time at a later date.
00:27First, I'm just going to select that whole layer, Command+A or Ctrl+A, and now
00:38I go up here to the Edit menu and Define Pattern.
00:43So we can call of this--I'll call it Texture 1.
00:51And give it a name that means something to you, because this is going to go in
00:55your Pattern Library.
00:56All right, now that I've defined this as a pattern, I don't--I can call up
01:04this texture again.
01:05I'm going to throw this one away.
01:08When I'm ready to introduce the texture let's bring this smoothing back up a 100%.
01:13I go down here to my adjustment layer and I'm going to make a Pattern
01:21Fill adjustment layer.
01:24So here's my skin texture pattern and actually it's better if I do it like this.
01:34Hold down the Option key and we're going to make that pattern adjustment layer
01:39apply it as Overlay here.
01:45Use the Previous Layer to Create Clipping Mask, pretty much the same way we
01:48started off, only now my texture is already done.
01:53And I can now decide how to scale it.
02:00So maybe I want to actually make this skin texture a little smaller.
02:05So I can scale it to make the texture any size that I want.
02:12Same things apply here, I can reduce the Opacity, plus I get a Layer Mask to
02:19further control how that texture interacts with the underlying layer.
02:23Let's bring our Opacity back down.
02:35So I can still control the opacity of the underline layer, the opacity of the texture.
02:42I can interactively come back in here and change the scale at any time to make
02:46the texture match up or look better.
02:49And I can have libraries of different textures to apply.
02:55So I find that the ability to store these different skin textures as a pattern
03:01library, very useful when working on different skin textures because I don't
03:06have to stop and run a filter again, and multiple steps to create that texture.
03:12Only have to do it once.
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Lesson 17: Rebuilding skin pt. 5
00:00Now we've really gone quite far with this image and done a lot of work.
00:07What this represents is a whole strategy for dealing with this kind of thing.
00:11I start big and apply a broad move. We blurred the skin, really hammered it.
00:19Then I wanted to build up skin texture.
00:22Put a really aggressive skin texture and then backed off.
00:25So often times when we are approaching the stuff, we go a little bit further
00:30than we think is right, and don't try and attempt to end up at the finished
00:35result in the first step.
00:37So we start with a fairly aggressive move, the blurring of the skin, and
00:43then begin to refine it, refine it, refine it and polish it down into its final state.
00:49We're getting to the point now where I'm going to put the very fine-tuning
00:52little things on, just to nudge it back into just the right condition.
00:57So to do that, I'm going to use my Overlay Dodge and Burn at the top.
01:08Reviewing here, I'm going to create a new layer, but hold down the Option or Alt
01:13key, so that I get the New Layer dialog here.
01:18I'm going to change the apply from Normal to Overlay, and Fill with
01:24Overlay-neutral color.
01:27Now sometimes you can go to Soft Light, I'll start with Overlay because that's a
01:32stronger effect. If it ends up being too strong, I'll just back off again to
01:37Soft Light. It's a part of that same strategy.
01:39I'll call it Dodge & Burn or I'll just call Dodge right now.
01:49And now I'm going to work just the fine lines under the eyes here. Do a very, very,
01:57very fine-tuning kind of thing.
02:03I'll just Dodge back.
02:08So now I'm really just kind of using the last little emery board to polish this
02:16image down into its final state.
02:22And this part actually and usually ends up taking longer than all the other
02:28steps that have gone before this.
02:29We are really starting to arrive at the final destination here and this is where
02:35I'm going to really be polishing and polishing and polishing it down to its
02:42complete finished state.
02:46So this Dodge & Burn, it's very subtle, but that's like the last 1% that it
02:52really needs to finish off.
02:54I'm not going to take the time to go everywhere that I need to go in this image
03:00for this demonstration.
03:02But I wanted to talk about how keeping all your retouching like this in separate
03:09layers, we have all our steps are separate.
03:11I can always return to my background.
03:13If I Option+Click or Alt+Click this little Eye icon on the Background Layer, now
03:18I reveal the original starting point, the original image.
03:22Everything is in a separate layer, so I can go back and refine any one of these
03:26later--these layers at a later day.
03:29If I decide later that I don't like the dodging and burning that I did, I can
03:33just delete that one layer and fix that, or I can change the texture.
03:37I can come back in here, recall up a different texture out of the library or
03:42scale it differently.
03:44So I have lot of options for revising this image.
03:49And that's what it's all about.
03:50You got to keep your options open, so you never want to work yourself into a corner.
03:54So many times very talented retouchers I've seen, they worked an image and they
04:00work themselves in the corner, they have no way to escape.
04:03So by leaving your options open, always preserving your layers, don't flatten
04:08the image too early.
04:10And you can get out of any corner that you paint yourself into.
04:14Remember, sometimes you think it's done, you show it to a client and they have
04:20other ideas, so you have to be able to get back to wherever you need to get to,
04:26in order to finish off the job properly.
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Lesson 18: Depth of field
00:00We're going to look at a common photographic technique of limiting the depth of
00:04field to throw the background out of focus.
00:07Now this is achieved photographically in the camera by using a larger f-stop,
00:13a more open f-stop, to throw the background out of focus, and have limited depth of field.
00:18Very often we need to replicate that effect after the fact. Maybe we couldn't
00:24use the right f-stop, maybe we didn't have the right lens, the background was
00:27too close to the subject.
00:30So the trick is, how do we achieve a realistic looking limited depth of field
00:35using Photoshop after the fact?
00:40All right, here we have a photograph with a subject against a slightly blurred background.
00:45I'd prefer that this background was more blurred.
00:48Now the usual way of achieving that is we're going to separate the subject
00:54from the background by masking him off, and I have prepared a Channel mask
00:59ahead of time for this.
01:00I'm just going to load it by Command+Clicking or Ctrl+Clicking on it.
01:04I load that selection.
01:06I'm going to place it in the layer.
01:08I've duplicated this layer and if I click on the Mask icon here at the bottom of
01:13the Layer palette, I'll put that selection in the Layer Mask.
01:16So now you can see I have him separated from the background, and the normal
01:22strategy at this point would be to select the Background, and what most people
01:27do is blur that background using Gaussian Blur.
01:33And we can make it as blurry or soft as we want.
01:39However, this is not an entirely convincing effect.
01:43There are two problems with it.
01:46One is, if I zoom in to the edge of the subject here, the hair from the original
01:54background subject has blurred into the background and it's causing a sort of
01:58dark halo around the subject.
02:01So that's a problem that we have to solve.
02:06The other issue is this is not actually a very convincing appearance for
02:14a blurred background.
02:15It's not an actual optical blur.
02:17Let's look at what a real blur looks like.
02:23Here is real camera blur.
02:26This is an out of focus lens and you'll notice that an out of focus lens will
02:31take highlight areas and actually generates these artifacts. These are little
02:35images of the iris of the lens, and they actually have sharp edges.
02:42So if I look at this, this is out of focus, but it has some sharp edges and it
02:47creates all these interesting little patterns in the image.
02:51This is what I want to try and replicate rather than just blur everywhere.
02:56The other thing that goes on is that the highlights that are out of focus stay bright.
03:00When we do a digital blur, we use Gaussian Blur;
03:06these highlights get darker when we blur it.
03:12So they are bright here and then when we blur, they actually get a little bit
03:16darker and that's another telltale sign that what we've got going on here is a
03:20digital blur and not a real optical blur.
03:23So we're going to try and replicate the real optical blur, and I have to fix the
03:32halo effect that we created earlier, we're going to take care of that in the
03:36next step here before I decide how I'm going to blur the background.
03:41Okay, so to eliminate this halo thing, I'm going to be working on the
03:45background, which is this part of the image.
03:48So I'm going to turn off the figure in the foreground here and look only at the background.
03:54I'll make an empty layer here that's going to contain my cloning, because what
03:59I'm going to do is clone over the edge, so that when we blur this, the dark edge
04:06of the hair won't blur into the lighter background.
04:08So I'll take my Clone tool here and I'm just going to very roughly clone into
04:17this edge to hide the edge of the foreground figure.
04:26This is in preparation for the blur step.
04:36If I just clone all the way around like this, I don't have to be that careful,
04:53because none of this is actually going to show up.
04:58I'm going to be blurring it. All right,
05:01so I decide if I've covered up all the edge here, turning my layer on and off,
05:06and now I'm satisfied. I'm just going to merge that down, because it needs to be
05:12part of that background layer that I'm going to blur.
05:19Now the next step, I want to make sure that this background I can blur so that I
05:24don't dull down the highlights.
05:28That's another little trick here.
05:30We're going to end up using another technique to blur, to avoid darkening
05:35down the highlights.
05:38So right now I'm going to duplicate this whole image, but I only want to
05:45duplicate the merged layers, and what that means is I've turned off this layer
05:49on top and I only want to duplicate essentially the background.
05:55So I Duplicate Merged Layers Only.
05:59I get a whole new document.
06:01Now why do I want to do this?
06:03Well I'm going to convert this from eight bits, and if I can do this right, 8
06:13bits to 32 bits, this is what we use for high dynamic range imagery.
06:19And in fact, I think I'll make another duplicate of this document so I've at
06:25least two different types of images or I'm going to do two different types of blurs.
06:34But right now, because it's in high dynamic range, 32 bits per channel, I can
06:42control how these highlights render.
06:47Now I'm going to use a Blur filter here and we're going to use a different Blur
06:54filter. This is a new filter from CS2, and available of course in CS3, the Shape Blur.
07:01Now the Shape Blur allows us to use different shapes, and in fact, they give you
07:08a library, an extra library of shapes here.
07:12And I'm going to select that from this little fly-away menu here. I'm going to
07:19add these shapes on to here, and now I have a shape that's very similar to the
07:28iris shape that you get with a real optical blur.
07:32And if I find the right blur level, I can replicate some of that telltale
07:43shape in the blur.
07:55Let's look at the other copy here, and I'm going to run a different shape on that.
08:11And here, this one is giving me that sort of double image look, which is closer
08:18to the effect you'll get with an out of focus lens, and now the trick for making
08:32this all work is that now I'm going to go back to 8 Bits/Channel.
08:40Now as soon as I do that, I get to make some choices.
08:47I can change the Exposure here, putting some brightness in to some of those out
08:54of focus shapes, or I can change the contrast using this Gamma slider here.
09:04Right now, for this layer, I'm going to leave it alone.
09:12Let's go back, go here at Gamma 1. I'm going to leave this alone.
09:19This is the way it was.
09:20Let's return to the other one which is out of focus, and go back to
09:288 Bits/Channel again.
09:31This one I'm going to crank it up just a little bit, so that my highlight blasts
09:36out just a little more.
09:45All right, so now I have two copies. I'm going to go back to Window Mode here, so I've got
09:54two different blur variations, and here's my original image.
10:00
10:19All right, so I'm going to take the Move tool and drop these into my original document.
10:26The trick here is you hold down the Shift key when you do this, and I'm going to
10:32drag from when inside one window into the next window.
10:36By holding down the Shift key I make sure that it lines up and now I am getting
10:41a profile mismatch here. It doesn't matter,
10:45Photoshop will convert from the one profile environment to the other.
10:51Hold down the Shift key again,
10:52drag the second copy in there.
10:59All right, so now I've got two different types of blur going on here.
11:08This is going to be kind of my main blur, and I can always stick the sharp
11:12focused picture on top.
11:14You'll notice now that the edge doesn't have that halo that it had before. Now
11:22it's pretty convincing.
11:27And now I have like a second level of blur here that's really just
11:33containing bright areas.
11:37I'm going to use predominately this blur shape which has the interesting little
11:41geometric patterns in double shapes.
11:45But this one, I'm going to paint in just the little bright areas to pick up some
11:50of the highlights, and so I'm going to start by masking it off here, Option and
11:56clicking on the Mask icon at the bottom of the Layers palette will give me a
12:01black mask that hides it.
12:03Now I can come in with a Paintbrush and paint right into that mask where I want
12:08to pick up a brighter shape in there.
12:12Inside the centers of these highlights, I can bring in a brighter shape;
12:19put some highlights back in there.
12:27So I'm really not using this for a lot, but I am changing up the highlights to
12:36bring them back into this blurry image.
12:41So you can do this technique with a number of different blur layers.
12:48Sometimes I'll use three or four different shapes to create interesting effects
12:53in the blur background.
12:56And the Shape Blur filter actually replicates the look of an optical blur a lot better.
13:03Now I know what you're thinking, why don't you use the Lens Blur?
13:07Because there is a whole new filter in Photoshop called Lens Blur.
13:11Let's look at that.
13:16I'll go and we'll try Lens Blur on this background right now.
13:22So now I've duplicated that so I can look at the Lens Blur filter to our copy.
13:33And just looking at the interface it looks like we should be able to get
13:37that those Iris shapes.
13:38We've got these things in here.
13:40I can pick the Hexagon shape and I've got a Radius for the blur, even Blade
13:48Curvature, all this kind of stuff, but the problem is I'm not seen any of those
13:54shapes. I'm not--it's really just looks a lot like the Gaussian Blur.
14:00The only good thing is that I can keep my Specular Highlights, and I have a slider
14:06here, so I'm going to make those Specular Highlights brighter.
14:14Somehow, still it really just looks like Gaussian Blur to me. I'm not really
14:18getting the same thing as that Shape Blur gives me.
14:21So I find that aside from just making the highlights brighter, I can't get the
14:30effect that I'm looking for here.
14:34All I get is really pretty much what Gaussian Blur looks like.
14:38So that's why I use the ones that I prefer is the Shape Blur effect, and maybe
14:47altered a little bit with a secondary blur layer.
14:50Then we turn on or put our subject on top and we've got something that looks a
14:55lot more convincing than the regular Gaussian Blur.
15:01So this is something that's worth playing around with.
15:05Try different shapes in the Shape Blur.
15:09Different shapes will give you different effects, also depending on what the
15:13background looks like.
15:15So it's well worth experimenting with different shapes to see what effects you
15:19can get and it creates a little more character for your blur, and it makes it
15:26more convincing than just the straight Gaussian Blur.
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Volume 2
Introduction
00:00Hi! Lee Varis here again!
00:01What we have seen so far has been the application of basic tools and techniques
00:06to enhancing images.
00:08We've been looking at images of people and using a simple strategy step-by-step,
00:14we've been developing and enhancing the color, tone, and contrast of our images.
00:20We're going to look at this in a little more detail in the following lessons and
00:24combining different techniques to extend these enhancements into a little more
00:29complex imagery and achieving some results that would be impossible using single
00:34technique by itself.
00:36Whenever we're working with images, it's not just two different things that we
00:41do, or one, two, three step tricks. We're trying to use a bunch of tools in
00:47concert to create a more evolved effect, a more mature kind of image enhancement
00:53technique that goes beyond just the simple tips and tricks.
00:57So let's look at some of these more advanced techniques in the
01:00following lessons.
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Lesson 1: Portrait glow
00:00We've looked at color correction and retouching, and now I would like to put
00:06them both together in one project, a classic kind of high school senior
00:11portrait, and I want to finish with a new technique to add a soft diffusion glow in the image.
00:19So let's get started.
00:23I have this image here of my daughter and we want to start again with our color
00:29correction strategy.
00:31So I am going to go ahead here, and we'll find out white point and our black point.
00:35So I get that Threshold command up, and let's find our black point. Okay.
00:44It looks like it's this area under her chin at the collar, I am going to go
00:51ahead and place a sampler there, and I will zoom in a little bit and make sure
00:58I've got that placed correctly.
01:03Sometimes it's a good idea to check by turning on and off the Preview and make
01:06sure where you've placed that point.
01:11Let's go ahead and now look at what the white point is, and it looks like we
01:20have a little area here that's part of the shirt.
01:24It's a pattern in the fabric.
01:26I will place the sampler there.
01:31Okay, now we're done with that.
01:34And let's look at what our numbers are.
01:38So our black point, 9, 9, 2, we're a little weak in the blue there.
01:45Our white point also a little low.
01:48Let's see what happens if we just set those values.
01:52So open up my Curves, and let's start with a black point since we're pretty
01:59close, we want 10, 10, 10.
02:01I will take 9, I am not going to go ahead and push the red and the green, so
02:06we'll go with the blue.
02:08And blue is a little weak. I am just going to nudge it up a little bit until
02:15it's the same value.
02:16So now we have 9, 9, 9, that's close enough.
02:19Now we've got to work on this white point. Let's see what happens here.
02:23I'm looking for, again, my 245 value.
02:29So I am just going to see what happens when I set that to 245.
02:36Let's go to our other channels.
02:43I am using arrow keys here just to nudge it over.
02:49All right, go to the Red Channel.
03:04Let's back up just a little bit, look at the whole image, and try and
03:12evaluate where we are.
03:13Well we've added some Brightness and some Contrast, and the color has kind of
03:19cooled off a little bit.
03:21So now the strategy calls for us to look at the important color.
03:24What's the important color?
03:26Again, it's the skin tone.
03:28So I'll place some samplers for the skin tone and then we'll try and evaluate
03:31and see where we are with that.
03:38All right, let's see, we'll place one on her forehead here, and it looks to me like her
03:47face might be a little on the pink side than her neck down here might be right.
03:53Let's just place two samplers there and take a look.
03:56I've got to change them from RGB to CMYK.
04:00So again, I am going to zoom in here and take the little Eyedropper, move it to
04:06CMYK for both of those.
04:12All right, so let's look at that.
04:13Well number 3 is on her forehead, that's 29, 28, we've got magenta and yellow
04:19very close together, so it's a little on the pink side.
04:23On the other hand, the neck, which is sampler number 4, has 32, 44, we've
04:30actually got a better color on the neck.
04:36So I have a situation that seems to call for perhaps our Hue/Saturation move,
04:44because I've got a good color in the neck, and I've got a little bit too pink in the face.
04:49So I don't necessarily have to move the color for the rest of the skin, I just
04:55have to move the pink skin back towards yellow to get the right color.
05:02So I am going to leave Curves now and go up to our Hue/Saturation technique.
05:13I am going to edit Reds, and let's go ahead and use our Eyedropper, which is
05:19selected here, and click on that redder skin.
05:24In fact, I think her cheeks maybe have a touch of acne showing, we will
05:29select that, and it's moved the region and centered it around that area that I just clicked on.
05:36Now we use the Minus Eyedropper to subtract the good skin color, which is on the
05:42neck, and you see it's trimmed it in.
05:46Let's check by making our kind of crazy move with the Hue, and I think I can
05:54afford to trim in this just a little bit more here.
05:59Let's look at that a little closer.
06:00See, in this region, the dark gray region is what's being affected very strongly.
06:06The gray area is where it ramps off into the surrounding color.
06:11If I take the end of the gray ramp and move it in a little bit, I make that
06:16transition a little more rapid.
06:20So I am confining the correction now to areas that are really too red, and you
06:25see it's come off completely off the neck.
06:29All right, well now instead of moving towards blue, I am going to move this correction a
06:34little towards yellow.
06:36And my forehead color is over here.
06:39So let's see what happens.
06:40I am going to try and affect the color.
06:45It's changed a little bit.
06:47Now we have 30 and 25;
06:4930, 24, we're getting there.
06:53Looking over here on my other side, it hasn't really changed at all.
06:58So I can afford to go just a little bit more, right there is probably close enough.
07:04So I have more yellow than magenta.
07:07My Cyan value is pretty low.
07:10So I have a good saturated skin color, and I am going to say OK at this point.
07:19Now again, remember, when you use this move, it affects every area that's a
07:25little too red, like the lips.
07:28So we have to make sure that we take the correction that we've applied to take
07:31the pimples out and remove that from the lips and bring back some red lip color.
07:40So I am going to zoom in here.
07:46This Hue/Saturation correction has a layer mask built in and all I really need
07:51to do is paint into that with black to remove it.
07:57So I am taking that off by masking it off the lips.
08:11Now while I'm here I notice that the teeth are perhaps a little bit too yellow.
08:18This is another common situation where you would want to brighten up the teeth
08:23and maybe take the yellow out.
08:24So we'll do an additional correction specifically for that, and it's going to
08:29require doing a selection and a mask.
08:35So I am going to do this as simply as possible.
08:38I will use the Lasso tool to make a selection.
08:42I will go ahead and put 5 pixel feather in it, and let's lasso just the teeth area.
08:54And this is just kind of a preliminary selection.
08:59I am going to check my selection by going to the Quick Mask mode and I can
09:05see now what is actually selected, because it's the clear area, and I am
09:12going to check and make sure I may have a little corrective action I need to
09:16do here to adjust the mask.
09:19So I am going to open up the selection here by painting white and make sure I
09:27get this little tooth in there. Okay.
09:31Now I can go back to my selection and I'm going to go to Curves.
09:40So what is the opposite of yellow?
09:43Yellow, we want to take the yellow out, so we're going to work in the Blue Channel.
09:49And I'm just kind of looking at this, and you don't want to go too far,
09:55because if we make it too perfectly white, and I'm just holding the Eyedropper
10:03over there and looking at the top, because I don't want to place another fixed sampler.
10:07I am just checking.
10:09I don't want to make it too neutral.
10:11So right now that area reads 224, 220, 216.
10:16I just want it to be a little bit on the warm side, and that's exactly where it is.
10:21So we're going to leave that there.
10:24And now, this one tooth here is bugging me.
10:28Well I think the easiest thing there is just to paint a little white into it.
10:32So I am going to sample the color of the white tooth right next to it, and we'll
10:39just gradually paint up that color.
10:45I'll use a lower Opacity on the brush, like 33% here, a third, and I'm
10:52painting into an empty layer here, just add a little bit of whiteness to that
10:57tooth, and that's good enough.
11:10All right, now I've made a bunch of corrections really quickly.
11:14At this point, it's a good idea to start to go back and make sure you've named
11:19your layers, because we're going to save this document, maybe later on make a
11:23print and decide, well, we want to change something that we've already done, but
11:28which layer was that, that I did that in?
11:30So it would always be a good idea to name your layers, and be careful that you
11:35know what you did so that you can go back and fix it later.
11:40All right, so here I've gone in and I've renamed these layers according to what they do, so
11:46I know later on what this is actually doing.
11:49And you can see here my first curve layer is the black and white point, the
11:54hue/saturation layer is the skin color, the next curve layer is for the white
12:01teeth, and I've labeled it all so I know what's going on.
12:04The last one up here just contains the white paint for the tooth.
12:09Now I am going to look at this and do a little bit of spot healing.
12:16And usually what you want to do with your whole strategy for working on the
12:23image is work on the color first, then do the retouching on the corrected image,
12:29and then after that any special effects or any other things that you want to do
12:34to finish off the image.
12:37So work for the big problems first.
12:39The biggest problem here was the color, and then we kind of fine-tune it as we go along.
12:44So we work global, down into the sort of granular level of the image.
12:50So now we're into the next step, which is the spotting, and we'll get the Spot
12:57Healing brush out here.
13:00I've made an empty layer at the top, and I'll go ahead and name that now.
13:04We'll call that spotting.
13:11Okay, so what I'm looking for here is just any little things.
13:16We've taken care of a lot of the acne, but the Spot Healing brushes can take
13:22care of those little last minute things like this, and we'll just go through,
13:27and little moles, and little bad pores, and very quickly kind of removing all
13:37that kind of stuff, little thing on her lip here.
13:43So you want to go through the whole image and do the little fine-tuning,
13:47spotting, clean it all up, before you move on to anything else.
13:53Now that I have taken care of the spots, I am noticing that she has little bags
13:57under her eyes, I am going to use the Healing brush for that.
14:02So I will select the Healing Brush tool here, and I am actually going to make a
14:08separate layer for the Healing brush, because very often underneath the eyes I
14:12want to back off on the Opacity of that layer.
14:14So we'll call this a healing layer.
14:20And I want to make my brush size big enough;
14:28make it big enough to cover the area that I want to heal, and that's about right.
14:34So we'll hold down the Option or Alt key to sample, and then I'm going to
14:42brush in my healing here;
14:47I do the same thing on the other side.
14:59And again, this is like way too much, so that's why we put it in an empty layer.
15:05I will just back off from the Opacity, just a little bit, bring back some of
15:10that, and okay, now let's see where we are.
15:19So here we are.
15:20And let's look at the original.
15:25Yeah, you can see we've taken quite a bit of the red out, we've cleaned up her
15:30pimples with the Hue/Saturation move, and now we're ready for finishing touches.
15:37I am going to show a technique here for putting a kind of soft glow over the
15:42image, and it takes a few steps, but it gives you that sort of classic portrait look.
15:52Now in order to achieve this, we're going to make a duplicate of the image the
15:57way it looks right now at the top.
15:59So I make an empty layer at the top, and this is going to be my blur layer, so I
16:05will rename it here.
16:07And this layer I want to get a duplicate of the result of all this work that
16:16I've done, I want to put it in there.
16:18So here's the trick, I've got to hold down the Option or the Alt key, and we'll
16:22select from the Layer Options menu here, Merge Visible.
16:26So what this does is it puts a copy of the image into that top empty layer,
16:33which I've labeled blur here.
16:35So this image is exactly the same as everything, the combined result of all the
16:40layers underneath it.
16:44I want all of the color changes and all the retouching to be represented in this layer.
16:48But I am going to use this layer as my blur layer, so I am going to go up here,
16:54go to Blur > Gaussian Blur, and I want to pick enough blur to really pretty
17:03much obliterate all of the texture, all of the detail, I don't want to see the
17:10eyes, just kind of dark circles here, but I don't want to completely eliminate the image.
17:17I want to get some sense of the image here, but I am totally blurring out
17:21all texture and detail.
17:26And here is the next step;
17:28this is kind of the trick for the Soft Glow thing.
17:30We're going to change it from Normal to Overlay.
17:37All right, so check that out.
17:41At this point we're still not done, but we've created a kind of a glow effect.
17:46It's not really out of focus anymore, we're seeing through that top layer to the
17:51underlying layer, but it's changing the contrast.
17:55So we have to work that a little bit.
17:57It's too contrasty. Let me turn this layer on and off and you will see what I mean.
18:01We have a nice glow effect, but we've added all this extra contrast, and
18:08in fact, it's maybe a little bit dark, and it's also a little bit light in the skin.
18:13I want to put some color back into the skin.
18:16It's warmed up and gotten a kind of an interesting look to it.
18:20So here's the next part of the trick.
18:23So we're going to go and select the layer right underneath that.
18:26I am going to add a Curves adjustment to take care of this increase in contrast,
18:34start by just dragging the white point down until the skin tone value starts to
18:41get some more weight.
18:43So before it was a little white here in the cheeks, so we're bringing this
18:47down just to kind of soften that, and I'm going to open up the darks a little
18:53bit at the bottom here; just a little bit.
19:02All right, now let's evaluate the result.
19:04Here's our before and after.
19:12Now sometimes I do one more thing, because at this point we have a nice glow
19:19and it's got a kind of really interesting look. We can check the color and make
19:24sure that it hasn't shifted too far, but I'm going to open up the shadows a
19:29little bit more, because they tend to get a little plugged up when you use this technique.
19:36To do that, I am going to do my trick again and put the combined result of all
19:42this work on the top.
19:44And we won't rename it yet, but I am going to hold down the Option or Alt key,
19:51select my Merge Visible command here.
19:55And again, now this is the combined result of all those layers.
19:59And now, I am going to go up here to Image > Adjustments > Shadow Highlight.
20:08I find this now is a very cool way to open up the shadows without altering the
20:16overall glow look here.
20:18So I am going to--I just need just a little bit, I am right in there at like 10%, 15%.
20:26And I can actually darken down the highlights a little more too, just a little bit.
20:38Check my numbers on the skin.
20:41I'm a little more yellow, which is pretty typical once we do this technique.
20:46So at this point I probably want to put just one more Curve adjustment to
20:53fine-tune the color.
20:56So we'll use the same technique to adjust the color and get the skin tone back
21:03into a little bit nicer color, away from the yellow, which it tends to pick up
21:07with this Overlay Glow technique.
21:12All right, so what I did is put a color adjustment layer at the top and take out a little
21:18green to redden back the yellow, too yellow skin, so there's my adjustment.
21:25And to review again, always name the layer.
21:30So I've got my color fix layer on top, that shadow highlight layer was how I
21:36opened up the shadows, the blur glow layer is right here.
21:40Underneath that is the Minus Contrast that we used to adjust that Overlay Glow.
21:47The healing, spotting, that white tooth is down there;
21:49you can see how by labeling these layers I know exactly what they are.
21:54So if I need to go back in and readjust something, now that I've put all these
21:59layers on top, I'm thinking maybe I made those teeth too white.
22:04I will go back and make a slight adjustment with the blue here to make it
22:11a little bit more yellow, and I've still got my skin adjustment with the
22:20Hue/Saturation, and the first thing I did was the white point and the black point.
22:26So there we are with the complete image.
22:30Let's turn it on and off so you can kind of see the total effect of that kind of portrait glow.
22:36That's where we started, and that's where we ended up.
22:41And we have this nice kind of glow on the skin, but it doesn't look like it's out of focus.
22:46That's the kind of classic portrait look I like for this.
22:51One last thing that I might like to do here as a final finishing touch, I am
22:57going to do some edge burning to darken the edges and bring the eye into the
23:02center, towards the face.
23:04And this is very common, we used to do this in the Enlarger, burning the edges,
23:09and I am going to achieve this in a very similar way using the Gradient tool.
23:16So I am going to select my gradient here, and very important to make this
23:20technique work, I have to have an empty layer at the top.
23:25So I will make sure that my top layer is selected, and I make a new layer, a new
23:30empty layer, I will call this edge burn.
23:40And the Gradient tool, you have to change the mode for the Gradient tool.
23:46Let's select black as our foreground color, and I'm going to select the
23:52second gradient from the end here, from the left corner is foreground color to transparent.
24:00Very important; when we're doing this that's what you want to select.
24:04And the other thing to make this technique work, I am going to reduce the
24:08Opacity of the tool down to about 30%.
24:14Now I am going to work from the end.
24:17I start with that black gradient and work to transparent.
24:22But because I am only doing it at 30%, it's going to build up very slowly.
24:28So see, I work from the edges--this is exactly how you would do it in Enlarger, and
24:33work from the bottom.
24:35Let's zoom out just a little bit here.
24:39Maybe not that much. Here we go;
24:42coming up from the bottom.
24:44You can hold down the Shift key and that will constrain the action to a perfect
24:50straight line, 90 degrees.
24:52I do the same thing in the corners.
24:54If you hold down the Shift key, you get a perfect 45 degree angle.
25:02All right, just gradually kind of build up the edge burning.
25:07And we will also do it from the top.
25:11Hold down the Shift key, and I will bring it way, way down here.
25:16And now you can kind of see what's happening;
25:19the edge burning helps bring the eye into the center and contains the edge.
25:26And that's a good finishing touch for our portrait.
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Lesson 2: Basic sharpening pt. 1
00:00We looked at a softening technique, and now I think it's time that we looked at
00:04sharpening, which is something that we have to do at the end when we're ready to
00:08go to print, we often have to sharpen these images.
00:13So I've got another picture of Erica here, in costume, she is a belly dancer, and
00:21we want to sharpen this image.
00:24Most of the time people tell you, we've got to sharpen at 100%.
00:27So now I will zoom into 100% here.
00:35I'll show you a basic strategy here, as I am going to duplicate that Background
00:40layer and then run Unsharp Mask on it.
00:44So I will go the Filter > Sharpen > Unsharp Mask.
00:52And usually people tell you, oh, you adjust the amount until it look sharp enough.
00:56Well I subscribe to the Dan Margulis School of real men sharpen at 500% and I
01:04am going to really crank this sharpen up here until I can really see major sharpening.
01:10Now why am I doing that?
01:11This just seems a little extreme, right?
01:13And it is now at 100%, but I'm never to make this image that size in the print.
01:21So actually I find the best way to evaluate this to zoom out to 50%.
01:28See down here 50% magnification and then evaluate the sharpening.
01:34In this case it still looks a little hard and that's why I put it in a separate layer.
01:42So we can always back off from the Opacity and also very important, I am going
01:46to change from Normal Apply mode to Luminosity Apply.
01:51Okay, and then we can modify how this sharpening interacts with the underlying
01:58image, because it's in separate layer, so I can back off from the Opacity;
02:02bring it down to where I want it.
02:04Or another little more advanced technique;
02:06we can go our Blending options.
02:08If I double-click on that layer, I get the Layer Style dialog and remember we
02:13have this Blend If section down here.
02:17And I can tell the sharpening to ramp off the shadows by moving my black point. Now,
02:24absolute black is not going to be sharpened, because that's where most of the noise is.
02:29Hold down the Option or the Alt key and I can split that little triangle apart,
02:34and ramp off the sharpening from the very darkest parts of the image and that's
02:38going to kill a lot of the noise enhancement that happens in the lower values.
02:44Sometimes you want to ramp it off the highlights, in this case though, I'm going
02:49to leave it like that.
02:50So this a good basic sharpening strategy, but sharpening is an art and very
03:00often basic only takes you so far.
03:02So we are going to look at a few more advanced sharpening techniques.
03:10So one of the problems with sharpening is that it sharpens highlights and
03:17shadows equally. We've ramped off some of the sharpening in the low values, but
03:23one of the things here that's going on in this particular image, and you can
03:27probably see it better close-up, is the Sharpening effect is most prominent
03:38in the highlight areas.
03:39You can see that on this edge the halo that's really obvious on this arm that's
03:47causing sharpening around this edge is the highlight halo.
03:51The dark halo can barely perceive the dark halo in this image.
03:55So what I need is a way to separate the darkening halos from the lightening
04:01halos. So the basic application of sharpening is to apply to luminosity
04:08sharpening, rather than normal sharpening.
04:16But another way of achieving this, is to immediately after you sharpen, to fade
04:24this, so I am going to go ahead and redo the sharpening effect.
04:30I am going to throw away this layer, do it again, now you can see how blurry it
04:34really is and I will do that same thing again, use the same filter settings,
04:41run it again.
04:43And now immediately after doing that I go up here to Fade Unsharp Mask and I'll
04:50select Luminosity in the little fade dialog box.
04:59So watch what that does, if you can see, all of the colored areas have
05:05colored halos and all these little jewels sort of pick up little red and green highlights.
05:15Using Luminosity, we fade that back, so we don't get those kind of color
05:19artifacts everywhere.
05:23All right, I am going to split this layer, duplicate it, so now I have--oops!
05:29Come on, I now have two different sharpening layers.
05:35They are of the same application of sharpening, but I am going to change the one
05:41on the bottom to Darken; watch what happens.
05:45So now all the lightening halos go away, and I'm only using the darkening halos.
05:50Now that looks kind of funky, but again, we're not going to evaluate at 200%, I
05:56am going to back out just a little bit here, try and to evaluate this at 50%.
06:03This is just the darkening halos, the darkening part of the sharpening, and you
06:07can kind a see that it does sharpen up the image.
06:11But now I'm going to add this layer on top and change that layer to Lighten. So
06:17now I have lighten on top, darken on the bottom, together they look the same as the
06:22regular application of Usharp Mask.
06:24But if I take the Opacity down of the lighten sharpen, I can take off that
06:33that over-bright white halo.
06:36So I can adjust the ratio of light halos to dark halos this way, and I get a better result.
06:43And then when I'm when I'm done, I can select both those layers.
06:48I'll hold down the Shift Key and select both those layers, and now we can put
06:52both of those layers into a group by selecting New Group from Layers.
06:57We'll call that Sharpen and now that can be treated as if it was one layer and I
07:09can back off the Opacity of that to get just the right result on the sharpening.
07:17So this is a little more advanced application of sharpening, but a there is
07:22way more we can do.
07:25Experiment with this and adjust the lighten to darken halos. That's the first
07:29step because very often the sharpening should not be applied equally across
07:34both highlights and shadows.
07:36And we want our lighten halos usually to be a little less heavy than the
07:40darken halos.
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Lesson 3: Basic sharpening pt. 2
00:00We're going to look at another sharpening issue that you have to pay attention
00:04to when you have subjects on a real plain background.
00:10So right here I have an image shot on a white seamless, so all very clean
00:16background here, and we need to sharpen it.
00:18It's actually quite soft, so let's go and just do our basic sharpening.
00:23I am going to duplicate the background layer.
00:27We'll change the Opacity from Normal to Luminosity.
00:31I'm just going to do straight Unsharp Mask on this, nothing fancy.
00:36Sharpen > Unsharp Mask.
00:42Again, real men sharpen at 500, and maybe 1.3 is about right.
00:53All right, one of the biggest problems when you sharpen on a plain background, it could
00:59be sky, in this case it's a white seamless, we have what I call an exposed edge here.
01:05This is a real clear edge, and it gets sharp, but the edge that's closest to
01:13this light background receives the strongest haloing, and that tends to give the
01:19whole thing a very cutout look.
01:21So we're going to build a mask here.
01:23I am going to pick my Magic Wand tool and very quickly--
01:31use a Tolerance of 15 here and just start selecting the background.
01:36Hold down the Shift key and I can add to the selection, and make sure I add all
01:40the negative space here.
01:48And I need to keep adding to the selection here.
01:53And I am going to switch over to Quick Mask mode to make sure I can repair any
02:03problems with this selection.
02:05So paint with black.
02:09I am essentially selecting the background so the black areas, which are colored
02:14red here, are the ones that I am not selecting.
02:18And then, what we're going to do is invert the selection.
02:25So now the figure is selected.
02:28Now you'll notice that the marching ants are just outside of the figure here.
02:37If I zoom in really close you can see that they're just outside the edge.
02:44I want to get this to come inside the edge.
02:46Let me just double-check my little mistake here.
02:57Part of my selection was creeping into the white cuffs, so I want to paint that out.
03:03I want this selection to come just inside the edge.
03:06So I am going to go up to the Select menu here, Modify, and Contract the selection.
03:15And I'll look at this, maybe 2 pixels will do it.
03:18Now you can kind of see in here it's coming just inside the selection.
03:22So why am I doing that?
03:33I have this selection on the sharpen layer, if I now add a Layer Mask by
03:42clicking on the Layer Mask icon, the selection is put into the Layer Mask.
03:46Now what that has done is it has trimmed into the hard halo, and just the
03:57interior of the figure is now sharpened, and that hard edge is kind of ramped off.
04:04When it prints, this will look more convincing than the hard cut out edge,
04:09because we have a light background.
04:10And what we're attempting to do is create a convincing kind of an image.
04:17If the background is really light, it will kind of bleed around the edge.
04:21As soon as you make that edge too sharp, which we did with the Unsharp Mask,
04:25your eye picks it up as there's something wrong here, because it has defined
04:29optics and we're expecting the edge to round into the background.
04:34So look for these exposed edges, and if possible mitigate that sharpening effect
04:41along edges where it really shows up.
04:43This is a quick and easy technique to trim off the cookie-cutter hard edge in
04:48the Unsharp Mask halo.
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Lesson 4: Basic sharpening pt. 3
00:00I'm going to talk about another sharpening technique that I use for more
00:03aggressive sharpening and this is something that I've dubbed Octave Sharpening,
00:09and I'll explain that in a moment.
00:12Here I have an image that has some motion blur combined with just kind of, just
00:19missed the focus with auto focus during the action here.
00:23And I'm going to need to really sharpen this up.
00:26So my first move here is I'm going to make four copies.
00:37To duplicate, just drag that on to the background, so I've got four copies of this.
00:43And we're going to build the sharpening up from the bottom to the top.
00:48And what we want to do, start with our sharpening, again, change Luminosity mode there.
00:58And I'm going to apply the strongest sharpening to the bottom layer.
01:06So let's zoom in here, I will show it at 100%.
01:11Let's go down to Sharpen > Unsharp Mask.
01:20Now the strongest sharpening, I'm going to use the smallest Radius I can.
01:26I want to have the tightest halos, and this is going to pick up all the little
01:31details and bring them out.
01:33But, I'll go down to 0.5 pixels, so less than one pixel, Amount 500.
01:42We're going to leave that layer on at 100%. Now let's move up.
01:49I'm going to do another level of sharpening here.
01:58I'm not going to change the Amount, what I'm going to change is the Radius.
02:02I'm going to go to 1.0 pixel.
02:04Now the sharpening is stronger here.
02:10But I'm going to change the Opacity of this layer to 50%.
02:22Then on my top layer, I will go and do sharpening, and this one, I'm actually
02:33going to use a wider Radius, 3 pixels here.
02:44And that one, I'm going to change to 25% Opacity.
02:52And why am I doing this?
02:55Again, make sure I have all of these layers on Luminosity only.
02:59I start at highest amount of sharpening with the tightest radius.
03:06So that's going to be the smallest halo.
03:09Then I go up to a little wider halo but drop the sharpening amount by changing
03:18the Opacity of the layer down half, cut in half.
03:23And then I go to the next layer, even more wider sharpening, more obvious
03:27halos, but I cut the Opacity down to 25%.
03:30What this achieves is a gradual ramping off of the halo.
03:36So the halo starts at 100%, it's the tightest to the edge and then it gradually
03:43ramps out to invisible at the wider radius.
03:49So this achieves a more invisible kind of a halo, instead of having a hard edge
03:54halo, which Normal Unsharp Mask gives you, it softens it as it gets wider.
03:59And overall it creates a stronger sharpening effect without as obvious a halo.
04:06We still have a problem with this image though, because again, it has those
04:10exposed edges against the white background, so we'll trim that off in this next step.
04:18I'm going to combine all of these layers, all the sharpening layers into one group here.
04:26I'll select all the layers and then I'm going to go, New Group From Layers.
04:32I'll call that Sharpen.
04:40And now this is the sharpening layer and you can kind of see how radical
04:46that sharpening is.
04:48Now I already built a selection for the background and inverted it, so now I
04:55have a--my trim off selection, I have already built, just like we did before,
05:00I'm going to add a layer mask for the whole sharpening group all at once.
05:05So I have the Group selected, Active Selection, click on the Layer Mask, and it
05:12puts that selection into the Layer Mask and trims off the extra hard cookie
05:19cutter edge off of that.
05:24And that helps us to keep--contain the sharpening into the interior of the figure
05:29and it makes it less obvious how much sharpening has been going on.
05:32Occasionally we'll see like, let's zoom in;
05:35there's an exposed edge, interior edge right here.
05:39There is a little extra sharpening halo, on the light side it's really obvious
05:44and I want to take that off.
05:46So I can work it on the mask here.
05:50I'll just fine-tune it by painting with black into the mask area and I'm going
05:59to take the sharpening off that's exposed, and hide that halo effect.
06:07So these are all things to consider if you're trying to create some sharpening
06:11but not make it obvious.
06:16So remember to hide the sharpening on exposed edges, so it doesn't look so cookie cutter.
06:24And also look for interior edges where that extra haloing can show up and you
06:29can mask it out with a Layer Mask.
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Lesson 5: Combined tools
00:00Now we are going to look at an image that has some problems and we are going to
00:04use several of the tools that we've already discussed and gone over in
00:08conjunction to help bring the foreground figure away from the background, give
00:13it more shape as well as sharpness, fix some color problems, and all of these
00:19things working together to create a complete unified effect.
00:26I have this shot here.
00:27It has a number of problems just initially looking at it.
00:32But let's start with our color strategy first and I am going to find the white
00:38point and the black point.
00:39So we will use our Threshold command, find the black, black point, it's going
00:47to be in the shadow down here, pick sampler, and well, there is white in the background.
00:59I don't care about that.
01:01I am going to look for the whitest thing in our foreground subject, which is
01:05sleeve on his arm here.
01:12Now let's look at those numbers.
01:13We have a black point that's 555.
01:15It's perfectly balanced, and our white point is 251, 251, 251.
01:21It's a little high, but at the moment I am going to leave that alone.
01:27I am not going to really fix any of these color things.
01:30What's the next problem that we have is the skin.
01:34Let's zoom in here and I can see I have that same kind of red sort of roseola
01:43kind of effect on his face here.
01:45Let's check what the numbers say about the color.
01:54On his forehead we will look at the CMYK numbers, 43, 43, and this is the
01:59skin that's not red.
02:00So he's already starting off a little too red.
02:04So let's put a Curve on there to fix the overall color of his skin.
02:09So right now we didn't need to do too much with the black point or the white
02:15point, but we have to make his skin a little yellowier.
02:18So I am going to go into the Blue channel and let's go ahead and place a
02:22sampler on all three channels there right where his forehead is and we need to
02:27get that color, right now it's 43, 43, magenta and yellow are equal, so his skin is too pink.
02:35We are going to remove blue, until we change this relationship and now we're 42, 52;
02:46it's looking much better.
02:49Now I can fix this red discoloration using our friend Hue/Saturation.
03:00We are going to edit red, so I will click right in that red color.
03:06It moves the range to center it over that color.
03:10Let's subtract what is now the good color.
03:12It's trimmed it in. Let's check.
03:17I'll do the crazy hue shift, and pretty much I am going to open up that
03:24range just a little bit.
03:25These are the things that are most going to be affected and it's the reddest part.
03:32So let's bring this back, shift it a little bit towards yellow, and I'll
03:39stop when I get it.
03:45All right, we are pretty good there.
03:50So this Hue/Saturation has adjusted the red discoloration on his cheek.
04:02So now we've handled the quick color fix here.
04:08We've fixed the biggest problems in the color.
04:11The other thing that's bothering me about this is that the subject isn't
04:14well-defined from the background.
04:16He is sort of blending in with this and there is unfortunate placement of
04:19elements in the background that are conflicting with the subject.
04:23So I've got to find a way of toning that back to help bring him forward.
04:27We are going to do that in the next step.
04:30So looking at this I am really concerned about this background is conflicting
04:35with him and there's too much going on in the background.
04:38I want to push it back.
04:40So I'm going to make a selection around him and I've built that ahead of time here.
04:45So I am going to load the selection. I've selected him.
04:52Now actually, I don't want to work on him right now, I want to work on the background.
04:57So I am going to invert the selection.
04:59I have everything but the foreground figure selected, and I am going to put
05:06another Hue/Saturation adjustment layer on there.
05:09And I am just going to desaturate the background.
05:19So I'm looking for a way of subduing the background without making it too obvious.
05:24So I don't want to really crank it down to black and white, but knock the
05:30saturation back just a little bit and dim down--
05:33this will take, if we use the lightness slider here, it takes the white point
05:37down, just sort of knock into the background.
05:40But I don't want to go too far.
05:45So let's see the effect of that.
05:47I will turn on and off and it just sort of brings him forward a little bit.
05:51The next thing I am going to need to work on is to actually enhance the
05:58foreground figure and pull him forward more.
06:01And the way I do that is through sharpening.
06:04Right now everything has the same uniform sharpness, but if we sharpen just him,
06:09he'll come forward off the background a little bit.
06:15So let's go in and work our sharpness.
06:22For that I am going to put a merged version of all of this in the top layer.
06:29Hold down our Option or Alt key and select Merge Visible, and now I have in this
06:40top layer an exact duplicate of the result of all of our adjustments.
06:45This is the one that I am going to sharpen, but first I'm going to put a
06:50selection for the mask that isolates him.
06:55I'll load that from the saved Alpha Channel I have here, and I am going to make a mask first.
07:02So click on the mask icon at the bottom of the Layers palette, and the selection
07:07goes into the Layer Mask.
07:10So if we turn off everything underneath it, you'll see he is separated out from
07:14the background and this is what I'm going to sharpen.
07:19We'll change the Apply mode back to Luminosity and I am going to do a little bit
07:25of sharpening on him using Unsharp Mask.
07:32Of course, you've got to be careful-- see when I created the mask, the mask was
07:36selected, make sure you have the actual image pixel selected, so you can sharpen that.
07:48All right, now that's pretty extreme.
07:51I don't want to sharpen so wide that the halos become that obvious, so I am
07:57going to narrow this down.
07:58You can see a little bit in the inside preview what's getting sharpened here and
08:06a narrow radius will give us nice edge sharpening without obvious halos.
08:16So at this point he's starting to come forward from the background, but I need more.
08:21I need him to have a little more substance.
08:24So we are going to use another trick, another sharpening trick that's really
08:28kind of a midtone contrast enhancing move.
08:32It utilizes the high pass filter.
08:35Let's look at how that works.
08:38So what I'm looking for is I want to add more shape and volume and more contrast
08:44to bring him out, but I don't want to darken the black things or lighten the
08:49light things too much.
08:50So I am going to use another technique that's really more like a
08:53sharpening technique.
08:55So first I am going to duplicate that whole layer that I already have as Luminosity.
09:02We are going to change this back to Normal and now I am going to desaturate it.
09:11Now I want to actually just desaturate directly, so I am going to go up here
09:16under Image Adjustments and do the Hue/Saturation directly on those pixels,
09:22rather than as an adjustment layer.
09:24So I'll move the Saturation back to 0 and we have essentially a black and white
09:29version of this foreground figure here.
09:32Now part of the trick is we are going to run a special filter on this.
09:40Filter > Other > High Pass and what this does is at low radiuses it mimics what
09:51happens with Unsharp Mask, and you see how all the edges get emphasized.
09:56If we up the radius and we are looking for a kind of sculptural effect,
10:03almost like a bas-relief sort of effect, and I want to go and stop when I see
10:09the kind of shape I want.
10:12So the highlights in the hair are starting to come out, his face is getting some
10:17shape and volume, we have some details showing up on his leatherneck protector
10:24here, and when I go too far, it gets softening out again.
10:31I have to find just the right level of kind of embossing to bring out the detail.
10:38I'll stop here, and now if we change the Apply mode for those two overlays,
10:48we get an additional kind of contrast effect.
10:51Look at the difference here.
10:52See how his face all of a sudden picks up some contrast.
11:01Now we are in at 1:1.
11:02This looks a little sharper than it should, but look at the shape that's showing
11:08up in his leatherneck protector here.
11:11It's really now suddenly gotten a much more 3D look.
11:15At size when we print this, this is going to look really nice.
11:20I might have overdone it a little bit here, so I am going to adjust the opacity
11:24of this effect just by changing the opacity of that layer, bringing it back.
11:30So we've brought this figure forward out of the background by adding more
11:34contrast and shape using that High Pass Overlay effect, which is very similar to
11:40sharpening, but we are sharpening with a very wide radius and thus adding shape
11:44and contrast mostly to the midtones.
11:48We haven't really affected the light shirt so much or the dark shadows in some
11:53of the dark leather, but we've added contrast in the midtones and created a
11:57sense of volume and shape for the rest of the image and thus helps bring that
12:01figure forward and separated from a distracting background.
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Lesson 6: Black-and-white conversion
00:01We're going to look at black and white and we're going to specifically look at
00:05converting color images into black and white.
00:08I'm going to make a departure from the usual here, instead of looking
00:11at pictures of people;
00:12I'm going to start off with a picture of a flower.
00:15We're going to use this exploration of black and white to begin to understand
00:21the channel structure of color images and how we can take advantage of that.
00:26This will become very important later on when I get into luminosity blending,
00:30but right now, let's try and understand what happens when we make a black and
00:35white conversion; how best to take advantage of the individual RGB channels of a color image.
00:41All right, here we have a very colorful picture of a flower and what we have to understand
00:47with all color pictures, they're actually made up of three black and white
00:51pictures, the three channels, Red, Green, and here's Blue.
00:59As you can see, the Blue channel is very dark in the yellow flower but bright in the blue sky.
01:06The Red channel is dark in the blue sky, but bright in the yellow flower.
01:12So we really have three different ways of rendering this color image into black
01:17and white and they're found in the three channels.
01:20In this image, it looks like the most useful channels are red and green.
01:26So when we go to make a black and white conversion, if I will go to Image >
01:31Mode and select Grayscale, I get this dialog that says, do you want to start the
01:38color information?
01:40And they're suggesting that we use the new black and white adjustment tool.
01:45We're going to look at other ways of doing that.
01:48But if I throw away the color information, I end up with a grayscale conversion
01:53and a single channel.
01:56Let's look at a more controlled way of doing that that takes advantage of the
01:59individual channels.
02:03Because what happens, when we do a grayscale conversion, if we do Mode >
02:09Grayscale, Photoshop actually mixes the channels.
02:13So we're going to use a Channel Mixer adjustment layer, so just enter it here,
02:18and if you check Monochrome, you get a mix.
02:24This is the default mix here of the individual channels to give us a grayscale picture.
02:29The total of the mix adds up to 100.
02:34Now the actual conversion that Photoshop uses is this, 60 and 30 in the Red
02:44channel and 10 in the Blue channel. It adds up to 100.
02:51This is a standard grayscale conversion mix.
02:56We're not getting a lot of benefit from the Blue channel in this mix, so if we
03:00put that to 0, we might like a different mix.
03:03So we can try 50, 50, it still adds up to 100.
03:09Maybe we try 30, 70.
03:14So we can try out different mixes and come up with different rendering for
03:18the color flower.
03:21But there's also no rule that says you can't subtract a channel.
03:25So we're going to move, I'm going to subtract blue and darken the sky way down,
03:30and now we have created kind of an infrared effect where the sky has gone black
03:36and all the brightness is in that flower.
03:39We can also do crazy things like subtract green and add red and crazy mix and we
03:46can get this solarized effect.
03:48So we have a lot of power in the Channel Mixer that most people never see.
03:53We also have some presets here.
03:57We can see what this image would look like;
04:00they have an infrared preset, so we can select that.
04:04That's not very convincing with this image.
04:06We can see a Green Filter, and this is the effect that you'd get if you use the
04:13Green Filter over the lens and it's 100% of the Green channel.
04:18An Orange Filter would be an equal mix of the Green and Red channel, and if we
04:25use the Yellow filter, we're going to get a mix that favors the Green channel,
04:29and this simulates what would happen, if you took the picture with a colored
04:33filter in front of the lens.
04:35All right, well there's a couple of ways of taking advantage of the channel structure and
04:46we're going to look at those next.
04:50Okay, so when I place a Channel Mixer adjustment on the top, what I get is as
04:58soon as I check Monochrome, I get one mix of the channels.
05:03And this may or may not be exactly what I need for the whole image.
05:07If I would like to use a different mix for a part of the image and another mix
05:12for another part of the image, what I'd like to be able to do is put multiple
05:17layers of these mixes in there and blend them together.
05:22So we're going to use Vincent Versace's special stacked Channel Mixer layer
05:27technique to achieve that.
05:29What I'm going to start off with is a Red channel mix here for the bottom
05:38layer, because that represents now what the Red channel looks like.
05:42I'm going to put on top of that a new Channel Mixer layer and we're going to
05:49make that the Green channel here, 100% Green channel, and you may have noticed
05:55that nothing happens when I do that.
05:58And that's because by the time I put this Channel Mixer layer on top, all the
06:03channels are already equal, red equals green equals blue, and there's no change.
06:07So no matter what mix I put in there, it's always going to be the same.
06:12So because this has already been established as the Red channel, even though I'm
06:17asking for the Green channel up here, I'm getting the same thing that has
06:21already been established.
06:22So the trick is to force the Channel Mixer to dig down to the bottom and we're
06:28going to do that using Blending Options.
06:31So I have my second Channel Mixer layer selected and I select Blending Options.
06:37I get the Layer Style dialog and here's the trick, I'm going to zoom in,
06:43because this is a good one.
06:44We're going to force this Channel Mixer layer to reach down into the bottom.
06:49So we take the Knockout and force it to go deep.
06:53So the Knockout option here Deep, and that's going to force this Channel Mixer to
07:01dig all the way down to the bottom layer and give us a new result.
07:05So this now represents the Green channel, but the first Channel Mixer layer
07:11represents the Red channel.
07:12So now I have the Green channel on top of the Red channel and looking at the
07:18difference between these two, I decide that I like the lighter Red channel
07:24center of the flower here, and I'm going to mask off the Green channel, which
07:30gives me better petals so that I can get at the center of the flower and make it brighter.
07:37So I'm going to paint with black into this layer mask and reveal the Red
07:43channel version of the center of that flower by masking off the Green channel
07:50version at that place.
07:56Okay, so far we've got two Channel Mixers that are giving us different results
08:02and I'm now selectively bringing forth the Red channel in the center of this
08:07flower by using a Layer Mask.
08:11The real power of using layers with these channels is the different blend modes
08:17that we have available.
08:21But unfortunately, using the Channel Mixer, I can't effectively use the blend
08:26modes like Overlay, Multiply, Screen, because they don't interact very well with
08:32the Channel Mixer commands.
08:33So I'm going to do one other trick here to get at the Blue channel, which I'm
08:38going to use in an interesting way.
08:41Okay, so now I have the Green channel on top, the Red channel on the bottom
08:48here, and what I really want to get is access to the Blue channel, because I
08:53want to do something with that.
08:55And I'm going to show you a different way of getting and putting the
08:59Blue channel in a layer.
09:01So I'm first going to make an empty layer.
09:05I'll actually call it Blue, so we know what we're doing, and now we're going to
09:13use a different way of getting the Blue channel information into this layer.
09:17Go up here to Image, and then we're going to use this little known
09:21command, Apply Image.
09:24Apply Image allows us to take any channel from any document that's the same size.
09:31We have a Target here.
09:32The Target in the center is the empty layer that we selected.
09:37So right now, we can see that we're putting a merged copy of the RGB.
09:43So it's a copy of everything we've done so far.
09:46Actually, what I want to get at is the Blue channel, not from the merged, so
09:51here I select channel Blue, but the Layer instead of Merged, I want to go all
09:58the way down to the Background layer, which gets me the Blue channel from the
10:02original color image.
10:05Right now it doesn't really matter what we put in here for blending.
10:08We're going to select Normal and this now is exact copy of the Blue
10:13channel sitting on top.
10:16Okay, and why do I want to do this?
10:18Well if I invert this, I got to do Image > Adjust > Invert;
10:27now I have a negative version of this.
10:29And the flower inside is white instead of black, but if we now take the Layer
10:36Apply mode and change from Normal to Multiply, now I have a darker sky.
10:47Because this dark sky is in a separate layer, I can use Layer Mask and I'm going
10:52to add a Layer Mask to this top layer, it'll crop right here. Here we go!
11:00And I'm going to put a gradient into the Layer Mask.
11:04All right, so we're going to select our Opacity 100% and put a black to transparent
11:14gradient into this white layer mask.
11:17And we're going to get, we'll start with black, hold down the Shift key to
11:23constrain it to exact vertical line.
11:28Now I've put a gradient filter over the sky.
11:34So I've got to darken the sky at the top and it blends into lighter at the bottom.
11:39This is something that would be impossible to achieve any other way.
11:43So now we've really taken advantage of the individual channels in this black
11:49and white document.
11:51The three color channels can be interactively blended and mixed together in all
11:55kinds of interesting ways.
11:57If you think about it, take advantage of the differences between each channel.
12:02This is a very powerful way of working with black and white conversions from
12:06color images, because you always have three different versions of black and
12:10white in every color image.
12:12So I've completely stopped shooting black and white anything.
12:16I always shoot color.
12:18My digital files, I never use the black and white mode on the digital camera;
12:22I always shoot color, because I can come into Photoshop later on and get all
12:26kinds of different black and white treatments of my color images.
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Lesson 7: Channel mixing
00:00Now we're going to look at another image, this time of a person, and we're going
00:05to see how we can use these channels in the layers and blend them together with
00:11layer mask to achieve some interesting effects.
00:15Right now I have this lovely picture of Jamie here and I want to convert it into
00:20a black and white, but we're going to put the different channels using the
00:26Channel Mixer into layer.
00:29So let's start off with the red filter which is the Red channel on the bottom
00:41and then we're going to go for new Channel Mixer layer and this one we'll make green.
00:52We have to change the Blending Options so that we can dig down to the bottom layer.
00:59I'll change my Knockout to Deep.
01:03Now that actually is the Green channel.
01:07This first one was red.
01:08Now we're at green.
01:10Now let's put blue on top of that.
01:14Channel Mixer will take the blue filter which gives us 100% of the Blue channel.
01:18We have to change the blending option here Knockout > Deep.
01:29So now we have blue on top, green in the middle, red on the bottom.
01:34Well the Red channel has the lightest skin which we often find attractive for woman.
01:41It gives you that kind of high fashion look.
01:45I can use the Green channel for some things, but really what I think I want to
01:55have predominantly the Red channel for the nice light-colored skin.
02:00Let's invert the mask here for the Green channel and I'm just going to use
02:08Command+I or Ctrl+I to turn this mask into black mask.
02:12So now I'm hiding the Green channel with a black mask.
02:16Now what happens if I paint the Green channel just in certain areas?
02:25I'm going to kind of enhance the edge shape here.
02:30I'm just going to paint in with white into the black mask here and reveal just
02:39along the edge, a little shadowing here on the face.
02:43So I'm contouring and shaping the tones.
02:55So, right now I'm using just the Green channel to provide some shading.
02:59Let's zoom in on the face here and see what else we can do.
03:06Now something that's kind of interesting with Jamie here;
03:10she has green eyes.
03:13So let's see what happens if I bring the Green channel eyes in. Oops!
03:20Let's paint with white.
03:21I can increase the eye shadow here and I actually have darker eye shadow and
03:31slightly lighter eyes from the Green channel.
03:43Now the lips in the Green channel though, well, they're too black.
03:48So I don't want to use the Green channel for the lips.
03:51But let's see what happens with the Blue channel.
03:54Well Blue channel has even more dramatic skin tones, really dark.
04:00Let's invert that mask the black, but I know that the lips are not quite as
04:09black and the Blue channels they're in the red and the Green channel, but maybe
04:19that's even too much and I can reduce the opacity here to color the lips just
04:25the way I want them.
04:31So we've created a blend and we've painted in specific areas to give us now
04:38completely different shading.
04:40Let's go back down to my Red channel there. No shading.
04:45We had the shading from the darker Green channel, and in fact we could
04:50probably add even more dramatic arm shaping from the Blue channel, which I
04:54think is little darker. Let's try that.
04:59On top of everything here, yeah, a little bit more dramatic there.
05:11Now we've created kind of a unique conversion for our color image turning
05:19into black and white.
05:20I've blended all these channels together in layers and I'm creating something
05:25that's not possible just by straight channel mixer adjustments by taking the
05:32best parts of each channel and blending them together, I can achieve a unique effect.
05:37Now what's interesting is we can take advantage of the luminosity structure
05:43which we've just built up in black and white and apply that to the color image. Check this out!
05:52So here we're with our black and white, but we can actually apply the color to
05:59this black and white luminosity.
06:01I'm going to duplicate this background layer, move it to the top, and there is
06:11our color image, but now I don't want all of the color image.
06:16I only want the color from the color image so I change the Apply Mode from
06:21Normal to Color and I have a combination of the color with the black and
06:28 white luminosity.
06:30So I have all the contrast and the shading and all that
06:33that happened with the black and white applied to the color of the image.
06:38And you see what a dramatic change it makes to the color image.
06:42Here is the original color image and here is the new super high fashion
06:49altered color image.
06:54So this is a very powerful way of shaping the tones in your color image by
07:00concentrating on the black and white.
07:03We can often see the tonal structure easier if we look it black and white and
07:07then apply that artificially to the color and we can get some very interesting
07:12effects and achieve some things that would be impossible to do using Curves in
07:16Contrast Mode alone.
07:19So the next thing we're going to look at is another image and explore this
07:23technique a little further.
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Lesson 8: Luminosity blending
00:00Okay, we've been concentrating on black and white conversions from color, going from
00:04color to black and white.
00:06And we know that we can actually go from black and white and apply that back
00:10to the color image.
00:11There are some very, very powerful things you can do with this and this comes out
00:15under the heading of luminosity blending where we are taking luminosity, using it
00:20to our advantage, the luminosity that may exist in the individual black and
00:24white channels, and changing the tonal structure of the image in the color, full color image.
00:31So we're going to look at some of the very powerful things we can do with that
00:35and I'll start with this next image.
00:40Here I have a picture of Nathan.
00:44The actual values for my skin tone, if just check the values, really not too bad.
00:53The mix of the skin is fine.
00:55He just looks kind of pasty here.
00:57So let's take a look at what this might look like in black and white.
01:02Well here's the Red channel.
01:03There's the big problem.
01:04His face is completely white in the Red channel.
01:07Well the Green channel is better.
01:10He actually now has some tone in his face, but most of the tone or the richness
01:17of tone in his face is found in the Blue channel.
01:20So let's see what we can do here to take advantage of that.
01:23I am going to go back to our color image.
01:26Let's zoom in for a little bit better look here.
01:30And what if I took from the Channel Mixer, turned it into a Blue channel mix.
01:40Let's select the Blue filter here, I get 100% of Blue channel, monochrome.
01:47Now if I change the Apply mode from Normal to Luminosity, I'm taking the black
01:56and white luminosity from the Blue channel and applying it to the color image. And look at that.
02:02I get a complete reversal or a whole new look out of the tones.
02:07I haven't run a curve on this yet.
02:09And in fact I get much better richness of tones than I had in the
02:16original color image.
02:17He is real pasty here.
02:18Now he is movie macho, has a nice tan, and the only problem I see now is that
02:24I've created a kind of baby blue gi here; his karate uniform.
02:32And I've rather get back some of the richness of that blue color.
02:37So let's look at Blending Options.
02:40A lot of powerful things can happen here under Blending Options.
02:47So let's look down at the bottom here, our Blend If area, and I'm going to zoom in on this.
02:53And what we're looking at here is Blend If and we have the darkness in
03:03this Blend If Gray.
03:05So if This Layer which represents our Blue channel, Channel Mixer, the
03:08Underlying Layer which represents the original layer.
03:13But what if we looked at the Red channel?
03:19In the Red channel the blue gi is very dark.
03:23So if I want to get some of that blue gi back, if I move this black point over,
03:28and you can kind of see in the image here what's happening.
03:31Let me zoom back out.
03:33As I move this little gray black point slider over there, I'm getting black more
03:37and more of that original blue color.
03:42I'll use the Option key or Option or Alt and split this little triangle apart.
03:46So we get a smooth blend into that.
03:50And I'm actually getting a little bit of this texture of the original blue or
03:58the lighter blue from the Channel Mixer.
04:01And I'm using this too put a little of that texture back.
04:07So now here's my new mix.
04:09I still preserve the darker skin from the Blue channel luminosity.
04:17But I'm going back to the original color in the blue gi.
04:24And I've also put a little more detail in the gi, because I didn't blend a 100%
04:30back using the Blending Options.
04:33So let me turn that on and off again. Look at that.
04:36I haven't had to mask this off or anything and I achieved a result that I could
04:41not achieve just using Curves.
04:45So this is a hint at the power of luminosity blending.
04:49You can achieve much more complicated results.
04:52This was a solution and an easy solution to a somewhat more difficult
04:56problem in the color image.
04:58It turns out to be pretty trivial if you know how to use your Blending Options.
05:02We are going to look at a more complicated image next.
Collapse this transcript
Lesson 9: Blending continued
00:00Well here we have a very interesting photograph of a dancer dancing with a veil
00:06and I'd really like to see a little bit more of her face.
00:12This is going to be somewhat difficult, I could try using Curves and try to get
00:20some contrast in this area which happens right through the middle there, try
00:28and contrast that up.
00:31Now if I use the Curves this way it oversaturates the color.
00:36I can change the Apply mode from Normal to Luminosity and that way this Curve
00:42can't affect the color, but there is sort of a limit to how far I can contrast
00:50up this and all I'm really doing is getting the highlights here.
00:53So we'll leave this here, but we're going to use a different method to at her
01:03face and let's find out where her face is in the channels.
01:06Well I can see where the big problem is, there's no girl there in the Red
01:12channel, she was completely blasted out.
01:16Here is where she is in the green channel.
01:19The Blue channel is little bit better than the Red channel, but it's not nearly
01:22as good as the Green, so I know that I'm going to be using the Green channel to
01:26try and get her luminosity into the color image.
01:30Now the other issue is because it's blasted out in the Red channel, it's pretty saturated.
01:37A good strategy here is to first try and desaturate this and see if we can get
01:46back some kind of color, because we have--we're losing tonal shape simply
01:52because it's too saturated.
01:55So first I'm going to try and build in a little bit by just desaturating, and you
02:03can kind of see I'm starting to get a little more shape in certain areas.
02:08I don't want to lose the color completely, but--and if I stop around here, I'm
02:13starting to get a little more shape, so that helps a little bit.
02:19Now let's go and we'll put a Channel Mixer and get at the Green channel here.
02:34Actually if we check Monochrome here and pick the Green filter, we get 100% of
02:42the Green channel, and there is the Green channel and we can apply that as
02:49luminosity over the color image, and we're starting to get a little more
02:54information, but it's now too dark.
02:59So really what I need is a lighter version of the Green channel and
03:03unfortunately I cannot apply a Curve to this Channel Mixer to lighten up
03:09the Green channel.
03:12So I'm going to use the other method of getting the Green channel in there and
03:18create an empty layer and use our Image Apply mode to apply the Green channel
03:29from the background to that layer.
03:36So now I have the Green channel up there as black and white, I can apply the
03:40Luminosity, and now here is the trick.
03:46Now I can put a Curve adjustment and attack just this layer with a Curve
03:51adjustment and brighten up the Green channel.
03:53So the way I do that is I'm going to hold down the Option key when I create--the
03:59Option or Alt key, when I create a Curve adjustment layer, this Curve I can make
04:06it use the previous layer as a clipping mask.
04:09So I'm going to make this Curve lighten up just that the Green channel, so I'm
04:19going to open up and make it a little brighter here.
04:29Maybe do a little bit of a contrast move there and now I'm really starting to
04:35just see the face coming out here.
04:45So this Curve is affecting the Green channel copy first and then that whole
04:51thing is being applied over the color image.
04:53Okay, so what's the problem?
04:55Now I've created, although I'm getting more of her face showing up, I've these
05:01ugly black areas in the image, so we can mask those out, but I'm too lazy to do that.
05:08So I'm going to use Blending Options.
05:10So I select my Green channel layer, go to Blending Options.
05:17Now in this layer, the Green channel layer is black and white and I want to see
05:23through the darkest areas, so I'm going to move the little black point slider and you
05:29can see now I'm seeing through to the underlying layer and I'm just going to move
05:36it over until I've eliminated most of those black areas.
05:38Now the problem is I have a hard edge transition here, so holding down the
05:43Option or Alt key allows me to split apart the little triangle there and blend
05:48that in until it disappears.
05:54And so now I've blended into the underlying image and blended out the dark, ugly parts.
06:03Let's look at how this is applying again, so we've really brought her face back
06:12in and all that remains maybe now there is parts of this image up in here where
06:20I think I can mask it off, I'll add a Layer Mask to this Green channel
06:25Luminosity and I'll just brush that out.
06:33So I don't need it up there or maybe down in here, and right now I've got--an
06:40impossibly--impossible to achieve any other way, brought her face through the
06:46veil and made it more prominent in the image.
06:51So here's the background without that, there it is with the Green channel
06:58luminosity and let's compare that now to the Curve adjustment; that's the best I
07:05could have achieved using Curves alone.
07:09Here's with the luminosity.
07:14So you can see that luminosity blending is a very, very powerful way to actually
07:20control--put detail into a color image that you could not achieve any other way.
07:25So we should explore this further and really understand how much and how far we
07:30can push these things and how we can take advantage of the black and white
07:34channel structure in our color images.
Collapse this transcript
Lesson 10: Channels continued
00:00We're going to look at another image now where we can take advantage of the
00:04different black and white channels of a color image and achieve a corrective result.
00:10So let's take a look here.
00:13I have this great shot.
00:14This is by Anthony Nex.
00:15My child photography expert here.
00:18He has got great shot of Jordan here, and one thing we want to do we want to
00:24correct, he is a little dark looking.
00:26It's always a problem with African- American, try and bright them out without
00:31changing them too much.
00:33Let's start with our--let's start with our color first.
00:38I'm not going to check black and white points, but I'm going to check for
00:41the color of the skin.
00:42So let's first put a thick sample around the skin.
00:47Check out the CMYK values here.
00:50And we can see magenta is at 61, yellow is at 51.
00:54It's exactly opposite the usual.
00:56We are very high in magenta here so his is looking kind of red.
01:02African-American skin is a little bit different.
01:04As it gets darker we usually want to have a little more magenta than yellow,
01:08otherwise the skin starts looking green.
01:10But this is just a little too far so.
01:13What we'd like to do is get a little more yellow relative to the green.
01:21So I'm going to actually brighten the skin up by adding green to knock back the magenta.
01:31So I'll Command+Click and put a control point on the Green channel where the
01:37skin color lives and I'm looking at the numbers.
01:42Let's add green, and you see the ratio is changing now 56, 54, 55, 54.
01:51With African-American skin we usually go to maybe equal and that gives us--on a
01:58Caucasian that will look sunburned, but on African-American or darker skin it
02:04looks better if magenta equals yellow.
02:08So we're going to stop there.
02:10Now I want to take advantage of the fact that in the Red channel he's brighter.
02:20Green channel is pretty dark.
02:22Blue channel, he is dark. He is the darkest.
02:25But the Red channel he is actually even more opened up than he is in that full color image.
02:31So we're going to apply.
02:33I'll go back to make an empty layer here at the top.
02:38I'm going to use this approach.
02:40I'm going to apply the image here under Image > Apply Image and we get this command.
02:48We're going to go back to the Background where the Red channel is actually brighter.
02:55Pick the Red channel and we're targeting that empty layer.
03:00So now we have the duplicate of the Red channel brought into the layer on top.
03:11Now we're going to apply the Luminosity from that.
03:16You see how now he's opened up here.
03:20So we already helped him out by making him brighter.
03:25The problem is look at his blue shorts.
03:29Blue shorts get dark.
03:32So I'm going to put a layer mask there and mask off the blue shorts by painting
03:40with black into the layer mask.
03:52So we've open him up a little bit.
03:54I want to push this a little bit further and create a little more shape in his face.
04:01So we're going use the technique that we had from the sharpening moves and we're
04:07going to add that High Pass Luminosity overlay effect to create more shape.
04:14So in order to do that I'm going to hold down my Option or Alt key and select
04:22Merge Visible while I'm targeting that top layer and that'll put a duplicate of
04:29the result of all these layers into the top layer.
04:35Now I'm going to go Image > Adjust > Hue/Saturation, because to make this
04:43effect work properly I want to desaturate the layer that I'm going to run the
04:48High Pass filter on.
04:50So now that he's desaturated.
04:53I'll use Filter > Other > High Pass and now we're looking for a level of
05:03High Pass that gives us enough sculptural shape in the face and highlights on the arms.
05:10So if I'm way down here it's almost like sharpening just the edges.
05:14I'm going to find a level, a Radius setting that's going to increase the
05:22highlights on the face and on the arms, think I'm right around here around 15.
05:32Now this is going to be applied in Overlay mode.
05:35Let's zoom in little bit so you can see this a little better.
05:46We've added the highlights and added some midtone contrast.
05:51Look at how the highlights have brought out his arms and his face.
05:56Now let's compare this to the original image at the bottom.
06:02See we've achieved a very dramatic effect.
06:06This effect would be difficult to achieve using curves alone.
06:10So take advantage of those channels and you can achieve really interesting
06:14results, combine that with a High Pass overlay layer and we can open up and
06:20create shape that wasn't there before.
Collapse this transcript
Lesson 11: Channel mixing wrap-up
00:00So here we have an image, a landscape shot, stand of trees here.
00:04And we're going to use our same strategy for adjusting the color and contrast.
00:10We're going to get up a Threshold adjustment layer here, and we'll start by
00:17finding the darkest important tone in the image, which looks like it's going to
00:22be a shadow here, in the background right about here.
00:28So I'll Shift+Click to place the sampler there, and now I'm going to find the
00:34lightest point, and it looks to me like the lightest value is most likely going
00:39to be one of these tree branches here.
00:45And yes, there is a highlight side of the tree branch, so I'm going to place of
00:49sampler there by Shift+Clicking.
00:52Now I'm done with that Threshold adjustment, I'll just zoom back out.
00:58Okay, so we're going to attack this problem with the Curves adjustment layer.
01:04So I'll make a Curves adjustment layer here.
01:07Look at my values here.
01:09For Shadow it's 21, 21, 16.
01:14It's a little high, I really like 10, 10, 10.
01:16My Highlight 210, 227, 229; so it's on the blue green side and it's not very white.
01:24So let's start with the Blue channel here, and I'm going to take the Black Point
01:32first, we'll move that down to 10, and moving over Command+2 or Command or
01:41Ctrl+2 gives me the Green channel.
01:45We'll move that endpoint over as well, nudging it to the right to inch up on
01:5210 up here.
01:54We have now 10 in the Green channel, moving over to the Red channel, we'll do
02:00the same thing, 10, 10, 10.
02:05Now let's look at the Highlight side, our numbers 208, 226, 229.
02:11Well I like that really up at around 245 to get a nice white highlight on these
02:16white birch branches here.
02:20So I'm going to move my endpoint in the Red channel over to the left and we're
02:27going to use the Arrow keys to inch up on it.
02:30Now I have 245 in the Red channel.
02:33Command+2 or Ctrl+2 gives me the Green channel.
02:36Same thing, we're going to move that over to the left, and inch up on it with the
02:42Arrow keys until we have 245.
02:47Now we'll go to the Blue channel, do the same thing.
02:56And now we're inching up on it.
02:58We have 245 in the blue.
03:00It's 245 all the way across red, green, and blue.
03:02And looking back at my Black Point, it's 12, 11, 11.
03:08Close enough, I'm not going to go back and adjust that again.
03:11And let's take a look.
03:12We've got a lot more contrast and we've moved away from the green look to get a
03:22little more color in the image actually.
03:28Now what I'd really like to do in this image is improve the tone and contrast
03:36and I'm going to look at the channel structure here and see if I can't get these
03:42stand of trees, the bare birch branches to stand out against the background.
03:47And we can use a little luminosity blending trick here to improve the look of this.
03:54Okay, now I'm looking at this image and I really would like to bring out the
04:01white tree branches and separate them more from the background.
04:05So I'd like to darken the background and I'm just definitely not going to go in
04:11there and try and mask out all these trees.
04:14So we're going to use a little luminosity blending trick here with the Channel Mixer.
04:21So I'm going to make a Channel Mixer adjustment layer, bring it up at the top
04:25here, and let's go right to Monochrome.
04:29I know that the trees in the background are green.
04:35So I'd like to subtract green out of the mix.
04:39I'm going to bring this down here, maybe like around 60 or so.
04:45I'm going to add back the other channels to bring back the tree branches.
04:52So I think as long as I end up at a 100 here I'll end up back with the tree
04:59branches at full intensity and I've darkened the background.
05:06Now this is my black and white mix, I'm going to apply that, instead of
05:13Normal, which gives me a black and white image, I'll apply that Luminosity to the color image.
05:18Okay, so now we've darkened all the green trees, but I don't want to do that over
05:26the whole image, only behind these trees right here in the foreground, because I
05:30don't want to destroy the green leaves everywhere.
05:33So I'm going to invert the Mask, Command+I or Ctrl+I, I'll change the mask for
05:39the Channel Mixer adjustment to Black, and now I can paint in with a paintbrush
05:44and white paint into the mask which will now reveal the darkening adjustment,
05:51and I can just bring it behind the trees that I want to emphasize here.
06:00Make it look like I've got a shadow that perfectly highlights these trees.
06:06I don't have to mask that.
06:08You can see now it's really knocking back the background behind these trees.
06:20So I'm using the Channel Mixer to create a special blend of the channels that
06:25knocks the Green channel way back and reduces the brightness of the green so
06:30that I can bring these tree branches forward;
06:33a kind of complicated maneuver that achieves a result that I couldn't
06:38achieve any other way.
06:40One last thing I'm going to do to finish this all off, we're going to use
06:43our High Pass Overlay layer to just crisp up the image and give it a little more shape.
06:50All right, so I'm going to do our little trick with a High Pass Overlay layer.
06:55So I'm going to make an empty layer at the top. I'm going to hold down my Option
07:02or Alt key, and select Merge Visible, and that will put the result of all that
07:10we've done so far merged into the top layer there.
07:12Okay, so this is identical to everything that we did before. I'm going to
07:16desaturate it with an Image > Adjustment > Hue/Saturation, we'll do that right
07:24on those pixels, Desaturate.
07:29And now I'm going to run the High Pass Filter on this.
07:32Let's zoom in just a little bit so we can get a little bit better idea of what's
07:37happening with that, Filter > Other > High Pass.
07:48So here I'm just looking for just enough to make the leaves really kind of--the
07:55tree branches stand out against the background.
07:58If I take a very low radius, it all kind of goes gray and I'm just
08:03emphasizing the edges.
08:04I want to really kind of make those tree branches look dimensional, so I'm
08:09looking for just enough radius to have the tree branches really pop out.
08:16And I'm looking for almost a bas-relief effect here.
08:19Then when we go back to Overlay, or I'll use Soft Light in this case, so I don't
08:29need a strong effect.
08:31I get this kind of edge enhancement that crisps up the image quite a bit, and
08:38that's my finishing touch here.
08:48So here we've used a couple of the tricks that we've learned so far and applied
08:53them on a different subject, a landscape.
08:56So luminosity blending and the sharpening effects and the color controls that
09:01we've been using on people work just as well on other subjects.
09:06So you should explore it with all types of photography.
09:09Don't limit yourself to people.
09:12Explore everything, all of these techniques work equally well everywhere.
Collapse this transcript
Goodbye
00:00We have come a long way in our series of lessons on Photoshop CS3.
00:05We have used a lot of techniques and tools in different combinations to create
00:11image enhancements that go beyond just the simple tips and tricks kind of thing.
00:17I want you to remember that it's not just one, two little steps to create a
00:22trick, but a series of techniques in combination to create more mature and more
00:31evolved image enhancements.
00:34And all of this would be meaningless unless you applied it to your own photography.
00:39So that's what I would like you to leave with. Take these techniques, make them
00:44your own, make your own magic.
00:46I've given you the basics and the tools to begin your journey for your own imagery.
00:51Thank you!
Collapse this transcript


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Photoshop CS3 for Photographers (13h 20m)
Chris Orwig


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