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Bert Monroy, Digital Painter and Illustrator

Bert Monroy, Digital Painter and Illustrator

with Bert Monroy

 


Renowned artist Bert Monroy is known for his hyperrealistic style of extremely large format Photoshop illustrations. As an early adopter of digital imaging tools, he has been working with Photoshop since before it was released as a product by Adobe. He is the author of several books that showcase his illustrations and digital paintings, co-authored the very first book about Photoshop, and has authored numerous courses on photorealism for lynda.com. He is the former host of the long-running podcast Pixel Perfect with Bert Monroy, and an inductee of the Photoshop Hall of Fame. This installment of Creative Inspirations takes viewers inside the home studio and the personal world of this modern-day master. Watch as Bert adds the finishing touches to his largest digital image yet, a 25-foot wide digital illustration of New York's Times Square.

In Bonus Features, Bert talks about the differences between digital and traditional art and how he chooses reference material for his paintings.

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author
Bert Monroy
subject
Design, Illustration, Creative Inspirations, Documentaries
level
Appropriate for all
duration
53m 6s
released
Apr 30, 2010
updated
Nov 04, 2011

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Bert Monroy: Creative Inspirations
Introduction
00:00(Music playing.)
00:07Bert Monroy: Reproducing Times Square is something that I have wanted to do.
00:10Even before the computer, when I was working traditionally, I always wanted to
00:13do Times Square, because it's such an incredibly colorful place, and I like doing
00:18neons. And where do you find more neons than Times Square?
00:23Now, what makes my work unique is that it's not a photograph.
00:26So I am creating these things very sharp, very large, so I can get all the detail I want.
00:33Epson love my stuff because of that.
00:34No matter how big they make it, it's going to look sharp.
00:37Nothing is out of focus.
00:39Well, here is the actual character I created, and there it is in the actual size
00:43it's going to be in the final painting.
00:45I went and createe a lot more details sometimes than I need, just so that when I bring it down
00:50it's going to look really clean and crisp.
00:53Something in my head clicked and said, "This is it.
00:54This is the media of the future," because I used to work large to get detail in my paintings.
01:01Digital just changed the whole landscape of the graphic arts industry.
01:04When I write a book and showing all the stuff that I did, it's not really giving
01:10away my secrets; what it is is this is what I did with that particular tool.
01:14Now, here is how it works. You do something.
01:16I had eaten here many times before, but I never was inspired to paint it until
01:21that one moment, because the light was just right, the shadows were just right,
01:25and the inspiration hit me, and I said, "Here is a painting."
01:29Art is a personal thing.
01:30I don't do my paintings for other people.
01:32If I did, I wouldn't be doing rusty old bar signs.
01:34I would be doing nice little floral arrangements with little fruits baskets and
01:38stuff that people want to put over their couch, not a rusty bar sign.
01:42I do things that I feel, things that I want to do.
01:45We should find that little child inside of us that just does something just for
01:48the sake of it, just because it makes us feel good and because it's fun doing it.
01:52(Music playing.)
Collapse this transcript
Workspace
00:00(Music playing.)
00:06Hi! I want to welcome you to my studio and my home.
00:10I work out of my home, so let's go in and see.
00:19This is one of my prints here. This is on paper.
00:24The actual truck isn't far from here, but it's just a truck that sits in
00:29a guy's driveway. It's an old Diamond T.
00:34This print here is in a nice, little dark area because it will fade.
00:39It's one of the first Iris prints, which was done back in 1991.
00:45This is where my wife works.
00:48And she is there at work.
00:49That's my wife sitting at her computer.
00:51And beyond there - hi Zosha! - and beyond there, normally, on a clear day you can see San Francisco through her
00:58window there, but today is not a very clear day.
01:00This is my studio, my command center, as I like to call it.
01:08So you could see how I have it set up here.
01:10I work on these two Cintiqs.
01:12This is the main Cintiq I work on.
01:13This one has all my panels and so on.
01:16And then this is my viewing screen up here.
01:19That's John Knoll on the screen there, one of the guys who wrote Photoshop,
01:24And right now, I am in the process of doing his hair.
01:30This is an early piece done in MacPaint.
01:33It's dated 1986 on here, but it was somewhere in there.
01:37I was drawing in MacPaint in 1984, when the first Mac came out.
01:44These are some of my books.
01:45In fact, here is a good one.
01:47This is the first ever Photoshop book that was co-written by David Biedny and myself.
01:53And it was the first book and the only book for almost two years.
01:57It was in black and white.
01:58We had 16 pages in color that we had to fight for.
02:02They didn't want to do any color.
02:06A long time ago, I just printed out all these different art disks that I had.
02:10So I had everything that was on each disk, so I could refer to it.
02:15We didn't have things like Bridge in those days, things that we can refer to, to
02:19look at the different art.
02:20So what I did was, to print out all these things, I just let the little image
02:23writer print away, day after day, and I have kept it just for nostalgia.
02:29Here in the window are awards and then these things that the NAPP gives you when
02:35you are a speaker at the Photoshop World.
02:38Now, I keep them up there because at a certain time in the day when the sun is
02:42low, they send prisms all through the studio. I like color.
02:47I like light, and to see the light playing in my studio is kind of a lot of fun.
02:52It's a little moment of joy during the course of the day.
02:58We have been here for 15 years. It's home.
03:00I don't plan on leaving anytime soon.
03:02I really enjoy it here. It's peaceful.
03:05It has got everything I need.
03:07It's quiet, which is really nice.
03:09So that's basically my environment.
03:12So now, what we have to do is get down to business and talk about what it
03:16is that I actually do.
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Discovering pixels
00:00(Music playing.)
00:08I have here a really early painting that I had done. It's dated 1981.
00:14And it's not framed.
00:15It's been sitting in drawers since then.
00:18When this was done, this was a bright blue sky.
00:21This was a charcoal gray building.
00:23Now you can just about make out the lines, the separations in the bricks, but
00:27most of the detail, at this point, is gone.
00:29So these things weren't really archival.
00:31They weren't meant to last forever.
00:33But I didn't expect my artwork to last forever.
00:36I was doing it just for fun and for the experience of it.
00:39So I was born in Manhattan.
00:42I was born in New York City.
00:44We lived in Harlem at the time, Spanish Harlem, back up on 138th Street and Broadway.
00:50All through elementary school I was always drawing.
00:53I was always getting in trouble because I was constantly drawing.
00:56I used to draw the Alamo with 4,000 little Mexicans charging in.
01:00I used to love to draw all the time.
01:03And when I was applying for high schools, it was the nun, my teacher in the eighth
01:09grade, who suggested that I try out for the High School of Art and Design.
01:13Because she says, "You know, you have got in trouble for drawing.
01:17Why don't you do it professionally?"
01:19So I tried out for the High School of Art and Design, and I made it.
01:22I got into Art and Design, which was in Manhattan.
01:24So all of a sudden I was leaving the neighborhood and going to Manhattan, and
01:27then it was a whole awakening for me.
01:30I actually started learning how to compose things, how to properly illustrate
01:37things, lighting, all kinds of stuff.
01:40When I got out of high school, I wanted to go to college, and we were poor.
01:43So back then, there wasn't all the opportunities you have now,
01:46so I joined the Marine Corps, so I would get the GI Bill so I could go to college.
01:51And then I got a job in an ad agency, my very first job in an ad agency.
01:58I was going to be working in the Bullpen -
02:01Bullpen, a term they used to use, which is where the mechanical artists were.
02:07The mechanical artists, which today would be the guys who are working in
02:10InDesign. Back then they were the guys using rubber cement or waxers and
02:15pasting up all the stuff, which was fun in those days.
02:19Once I had become a Creative Director, then each job I went to I went as a
02:23Creative Director, which wasn't as much fun, because Creative Director didn't -
02:27the only actual hands-on that I had was basically sketches on cocktail napkins
02:32during lunch with the client.
02:33I didn't actually do work.
02:37I would just be directing art directors on what they are going to do and so on.
02:40So it wasn't as much fun, and I liked getting my hands dirty and
02:46management didn't like that.
02:47They wanted me to be the manager.
02:48They didn't like that I socialized with my workers.
02:51That wasn't my job.
02:52My job was to sit in my office and be grumpy.
02:55So I did that for a little over a year, and I left and went into my own business again.
03:01I started another small agency, doing catalogs again.
03:06And it was there that I took a partner, who was going to be my account man, and
03:12he told me that we had to computerize. And I said, "Okay.
03:16We will get a computer, but don't expect me to be sitting in there entering data."
03:19He said, "No." He said, "There is a new computer coming out that you can actually do layouts on."
03:24So I went down to the store in Manhattan and looked at this little Macintosh
03:29128, and I said, "Well, it's cool."
03:33I picked up the mouse, and I did a little box. "That's cool."
03:36And I selected the box and moved it over - "Oh. That is cool."
03:40I could move things around.
03:42Then I accidentally discovered a thing called FatBits, which allowed me to zoom
03:45in, and all of a sudden I was at the pixel level, and that clicked.
03:49Something in my head clicked and said, this is it.
03:51This is the media of the future.
03:53Because I used to work large to get detail in my paintings, but now I felt I could zoom in.
03:59It's only black and white and big giant pixels, but I felt that this was going to grow.
04:05So I just went crazy into that computer.
04:08I was in that store every day until my computer was delivered.
04:11I was doing demos of MacPaint in the store.
04:13I had mastered it sitting in the store everyday. They let me play.
04:18They just let me there, and they saw it as a good thing because customers would
04:21come in and they would see me doing stuff.
04:23So I became kind of almost like a salesman.
04:26So I was doing demos in MacPaint, and then when I got my own machine, I
04:30completely got submerged into the machine, gave up the ad work, stopped the
04:34whole ad agency thing and started a whole business around the Mac.
Collapse this transcript
Pioneering digital workflows
00:00(Music playing.)
00:08This is a little piece that I did back in 1977, which was actually published in 1978.
00:14So I remember the day I went to present the artwork for this page here, and I
00:19had this - I had spent hours and hours - and actually a couple of days - creating
00:24these tubes to look very real, very photorealistic, and they looked at it and
00:28they said, "What's this?"
00:30I said, "Well, that's the artwork for the cover."
00:33They said, "Where is the other one?"
00:35And I said, "Well, that was the comp."
00:38And they said, "No.
00:39We want the other one."
00:40So I had spent all this time to do this, and what ended up happening is that they
00:44used all of the comps, the comprehensives, for the finished art, because these
00:49were all just rough, little sketches with press type for the headlines and stuff,
00:55but that's what they ended up using as the final art.
00:57So it was kind of fun to be able to do that.
01:00So I remember setting up one of the first ad agencies in New York with the Mac Plus.
01:06And we were going to produce everything digitally.
01:10We got the CRTronic 300, which was the first imagesetter that connected directly
01:15to the Mac Plus, and using ImageStudio, which was the only product at the time,
01:19Microsoft Word, and a recently developed product called PageMaker,
01:28those were the main tools that we were doing to produce the ads.
01:31So we were doing everything on the Mac Plus, on that little 9-inch black-and
01:35white-screen, and then spitting everything out onto the imagesetter. It spit out
01:40the whole page with the text in place, the illustrations, and the photographs,
01:43everything in place, black-and-white.
01:46After two months, we did some estimating, and we realized that we had saved the
01:51company 82% on all production costs by doing everything on the Mac.
01:56Now, a lot of these agencies had computers.
01:58They had these big Quantel Paintboxes, and Harris, and all these things, in their basements.
02:05These things cost a fortune.
02:06They were difficult to use.
02:07They always had to have a techie running them.
02:11But then all of a sudden came this big revolution which was Photoshop.
02:15Photoshop really changed the landscape for the whole graphic arts industry,
02:22because now, all of a sudden, what happened is that they started buying small
02:25computers, little desktop units, putting them right on the art director's desk,
02:31and they would then start doing everything digitally.
02:33Now, the tools were there, everything you needed was in one place, and what was
02:40coming out of it was high-end professional.
02:43It wasn't that now you had to rely on all these other places; everything could
02:46be done within one little device, by one person. And that started changing the
02:52whole landscape to where it is today.
02:54Whereas there was a time where Madison Avenue was the place, even though very
02:59few agencies were actually on Madison Avenue, but the companies relied on the
03:06big ad agency to produce all their work.
03:08Now all of a sudden, you started finding most companies were starting to form
03:12their own in-house departments to produce the collateral material, the
03:16pamphlets, the give-away stuff, that before they were spending a fortune on.
03:20Now we were starting to see that stuff being produced in-house by companies.
03:23And we started seeing the proliferation of a lot of small graphic design
03:28studios, because now you didn't need that big infrastructure to have all this stuff.
03:32Talk about space, back in the old days, you needed a few rooms just to store the artwork.
03:39You would produce that big mechanical with the rubber cement and stuff, and
03:44you had to store it somewhere, because the client might want to run last year's
03:48ad with a couple of changes. So you had to go to that big room, go through all
03:52those bins and pull out that big board, which was the artwork,
03:55and 'Oh my God, somebody got coffee on it,' or whatever.
03:58But you had to store all this stuff.
04:00So that, right there, was a real estate expense.
04:03Digital just changed the whole landscape of the graphic arts industry, for
04:08the creative process, the production process, with not that much more additional effort -
04:13in fact, in many cases, a lot less effort to get a really finished-looking
04:17piece, good color, good type, everything the way you want it, to get it
04:23exactly the way you want it, because it's just so much easier to produce
04:27things doing it digitally.
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Working with large prints
00:00(Music playing.)
00:08So nowadays, with these color printers, you can print on a variety of materials,
00:12like a glossy paper or a nice matte paper, various sizes from a little thing
00:17like this to a better size, or you can even get really big, like this guy here.
00:22This is printed on the Epson GS6000.
00:24It's printed on a semi gloss canvas, 74 inches.
00:3174 inches. The Times Square piece: same height, except it's 300 inches.
00:38Size is a consideration, okay?
00:39If you're shooting, say, 35mm size, you shouldn't expect to print something this big.
00:44I remember, pre-computer,
00:47I used to do a lot of catalogs and stuff, and I remember we shot this model. It was
00:52Cristina Ferrare, and we shot these shots of her, and the client says, "I want
00:56her face on the cover."
00:57Well, everything we had shot was shot in 35mm. Now we had to blow something up to
01:028 and 3/4 x 11 and 1/4 the size of that catalog.
01:05It wasn't holding up.
01:06It was very grainy.
01:08Because of the fact that you're shooting such tiny things, you can't expect to
01:11blow it up this big and have it look good.
01:13Like you say, well billboards, are they shot really big? A billboard,
01:17if you get up close to a billboard, you'll be astonished at how low the quality is.
01:23It's really low quality.
01:24I remember the first billboard I ever did.
01:26I started getting worried. I said, "Oh, my God!
01:28What kind of file am I gonna -"
01:29I said, "What do you want?"
01:30They said, "Well, we want it to be 22 inches wide at 72dpi."
01:35I said, "22 inches wide at 72dpi. That's it?"
01:38"Yeah."
01:39You look at a billboard from a block away, it looks great!
01:43If you get up close,
01:43you'll see that it is really heavily pixelated. It's really bad!
01:47But you're looking at it from far away.
01:49Now, what makes my work unique is that it's not a photograph, so I am creating
01:53these things very sharp, very large, so I can get all the detail I want.
01:59Epson loves my stuff because of that.
02:00No matter how big they make it, it's going to look sharp.
02:03Nothing is out of focus because everything in my painting is in focus.
02:06Whether you're far away down here or real close over here, it's the same focus
02:11wherever you're looking.
02:12So, for instance, the fact that the little edges of the paper here are torn and
02:17buckled over, the pepper flakes inside the pepper shaker here have all the
02:21little rough edges and all the little details that pepper would have, the little
02:26stains on the edges of the glasses;
02:28these are things that are hard to see on a little tiny print.
02:31These are the things that are hard to see if you're looking at the image
02:33full-size on the screen.
02:35So, it's important to be able to see all those details, so when you print
02:38something this big, the overall piece looks real.
02:43
Collapse this transcript
Hyperrealism
00:00(Music playing.)
00:08Now, a lot of this stuff is made up. It's not based on the photograph
00:12because a photograph can't have this detail.
00:16So many times I will go in there, and I will get some actual models, like I got
00:22some other salt and pepper shakers.
00:25These are the ones that were in the scene, but I got others just to see, how does
00:28that light work? How does it look when those reflections go through? Because I
00:31couldn't see that in my original photograph.
00:33So, I'll just take other things.
00:35I took other glasses to see, how does this thing really look against a material?
00:40Things like this little reflection here, I like to do this in my seminars to
00:43explain how important it was to get that reflection proper.
00:48I couldn't see that reflection in the photograph.
00:50It was back there, slightly out of photograph - or out of focus, rather - but I
00:55needed, in my paint, to see that reflection of the table cloth in there.
00:58There is the printout, flat, the tablecloth flat. All I wanted to see is how the
01:04reflection is being distorted, and a little mirror that I just took out. I have
01:08little mirrors here that I have in my drawer.
01:09I taped them on a side of a Kleenex box, put it on top of the printout, so I
01:15could see how it is that that reflection would bend inside of the glass, so that then
01:22when I created the painting, that was the edge of the glass reflecting the
01:25tablecloth below it.
01:28I've seen - and I myself was guilty many times, years ago, of creating things,
01:33and they'd look good.
01:35Then I'd print the whole thing out, and then all of sudden, I'd look at it, and
01:39it's like, that looks wrong, and I'd have to really study and see why, and then I
01:42started working up perspective lines.
01:44I realized that, oh yeah.
01:44Well, there is a certain perspective here, and now my shadow is not
01:49following the perspective.
01:50Since the shadow was not following the perspective, it throws everything else off.
01:55So, any imperfections in the painting, people will be drawn to it, and they'll say,
01:59"Oh, that looks wrong."
02:00They'll disregard that other 24 feet are great, but they'll see that thing
02:04that's wrong, and that's what's going to stand out.
02:07So it's very important that everything follows the perspective,
02:10the proper lighting, the color; everything should work together to make the
02:14image look like it really is there.
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Times Square project: overview
00:00(Music playing.)
00:09So now, this is a project that's taken quite some time.
00:11In fact, when it's done, it will be a little over three years in creating this.
00:16Now, I'm at the stage now where I am completing the people down at the
00:20bottom and the street.
00:22That's what's left at this point, and there are three buildings that have to go back here.
00:27I've created the basic buildings up Seventh Avenue there.
00:29I just don't have any details on them yet.
00:31I didn't complete one whole part I would do. I did this Cindy poster.
00:36Then I went over and did Novotel hotel.
00:39Then I came over and did that Cindy poster, and then I did this little
00:43storefront over here.
00:44I did different sections.
00:45If it was taking too long, I would stop, leave it, go to something else.
00:50If I leave it and then come back to it, I'll say, "Wow!
00:52"Why did I do it like that?
00:54I could have done this."
00:55So I look at it with a fresh eye.
00:57So I start to fix it.
00:59I fix things that I did before, and then you start to become to better.
01:04There is no time, ever, where this was exactly what Times Square look like,
01:08because this is a compilation of many different photo studies and things that
01:12I have added myself.
01:13There is billboards here that don't exist and never existed, like this Wacom
01:18billboard doesn't exist.
01:19I just decided to put one there.
01:21These guys playing Three Card Monte, that's gone.
01:24You can't play Three Card Monte in Times Square anymore.
01:26There was a time when you would find one on every other corner.
01:29Here is some of the people over here. Here is Thomas.
01:33There he is in the actual size.
01:35Here is my nephew Mark and his girlfriend Soo Jin.
01:39There is that little bunch playing the Three Card Monte. Dan-o from
01:44Epson is the guy who was playing the card, and this is Dan and Wes from Wacom.
01:49Wes just blew that $20 that you see there. He just lost $20 and Dan is
01:55giving him hell for it.
01:56Well, see there, the taxicab is in here somewhere.
02:00Yeah, here is the taxicab, and there is the guy driving the cab.
02:05Who is that guy driving the cab?
02:08This guy. This is my hack license when I drove a cab in New York City.
02:12So that's me, in 1981, driving a cab.
02:16In this particular painting, I'm driving the cab down there in the street, so
02:20that's me down there.
02:23So, a lot of this, a good, I would say, a good 70% of this is all made up.
02:30It's just stuff that I wanted to stick in there, ads that I decided to stick in
02:33there, the little dirt and the little grime and the little stuff that I feel
02:37will make this come to life.
02:39A lot of things that no longer exist are in this poster, in this painting,
02:45whatever you want to call this gigantic thing.
02:47So it's just a lot of fun - three years of having a good time.
Collapse this transcript
Times Square project: planning
00:00(Music playing.)
00:08When I did that first print, Damen, it took 11 months, and it was very frustrating.
00:13I was so tired of it.
00:15I was so bored with it.
00:16I wanted to go to the next painting.
00:17It's taking too long.
00:18But if you look at that, it's kind of monotonous. There is a girder and then
00:22another girder and then another girder, girder, girder, a whole bunch, and the
00:25track goes on all the way back.
00:27So it was very tiring, and I was afraid I was going to get that with this, for
00:32such a long project to take so long.
00:34I thought, "I am going to get bored with this, but if I tell the public about it,
00:37I am forcing myself to finish it."
00:39But surprisingly, as I have been doing it, there has been absolutely no boredom.
00:44Here, every inch, like Times Square, is completely different.
00:49Reproducing Times Square is something I have wanted to do. Even before the
00:54computer when I was working traditionally, I always wanted to do Times Square
00:56because it's such an incredibly colorful place, and I like doing neons. And where
01:02do you find more neons than Times Square? All 24 hours, 24/7, that place is alive
01:08with people and lights and things going on.
01:11So it was a - the photo study that I based the whole thing was way back in 2004,
01:18that I took a bunch of shots that I later then decided to put together. I took
01:22some shots which basically formed the painting.
01:26In Photoshop, using Photomerge, I combined all four images to form my basic
01:32reference for the panorama.
01:35Now it's hard to see anything in these shots.
01:37There is not much detail.
01:39So I did a bunch of subsequent trips to Times Square and took other shots.
01:46There is the first study right here.
01:50So these were the original studies for the painting.
01:53Here is study two, another set of shots, which were daytime.
01:58At this point, I had already started the painting.
02:01Study three was a nighttime shot, and this I started getting into more tighter
02:07detail of certain things with signs look like the inside of what the interior of
02:11the thing looked like.
02:13Now the Web is extremely useful in the creation of this because it's giving me a
02:18whole other way of getting my reference material.
02:21So here we see that we have the reference material for the Mister Softee truck,
02:26the shots that I took and then these shots here came right off the Web.
02:29I just did a search for Mister Softee, and I had all these pictures that
02:33showed me what the Mister Softee trucks look like, so I could see exactly what was on there.
02:38So I could then recreate that whole thing, the right words and so on.
02:43Now there have been many times when I am looking at some street corner or something, and
02:48I am not sure what exactly is there.
02:50So I have gone to the street views available in Google Maps and Google Earth,
02:55and I could see street views. And I am not sure exactly what that marquee is, so
02:59what I will do is I will just travel up Broadway a little bit here, get right in
03:03front of the marquee area, and then I will just turn around and say, "Well, what
03:07exactly does that look like?" And I will see, all right. There I see.
03:10There is my little area there. If I need to, I can always zoom in so I can get some detail.
03:17So since I haven't been able to go back and make that many trips to New York to
03:21shoot this, I had Google Maps so that I can just take a little virtual walk up
03:26and down Broadway, and I have all the material that I needed. So it made it real
03:30easy to go in there and research what I needed.
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Times Square project: painting
00:00(Music playing.)
00:09A lot of things I won't see until I get to the once-over file, which
00:11is whole point of the once-over file, because that's where everything has been put into place.
00:16Now, what's not working? Like, for instance, there is a lamppost right here.
00:20We are not seeing the reflection of it anywhere in here.
00:23Until I put it together and put the lamppost in place, I didn't know that there
00:27would be a reflection there.
00:28My photograph didn't show it. It just showed a couple of white dots that told me that was a lamppost.
00:34So when I recreate it, I create a realistic-looking lamppost, and now I have to
00:38go in there and put the reflection of that lamppost in the glass.
00:42The actual painting starts in Illustrator.
00:46I created that composite of the four photographs to make one long panorama.
00:53Now Photomerge does a beautiful job of combining these pictures into one,
00:57but what it does is it does bend things and twist them around so that they
01:01seamlessly line up.
01:04In the process of doing that, it does distort certain things, and it just makes
01:08them look good, but it doesn't really adhere to true perspective.
01:12So perspective is crucial for me.
01:14So we can see all the different vectors showing up, which are my
01:19basic guides as to correct perspective of where these things are, with the
01:26vanishing points going up 7th Avenue and up Broadway, down 44th Street on two different sides.
01:32So I've got this area here, like, for instance, let's just say I have to got work on
01:36this just a side of that facade of the building.
01:39So here we see that file where I am working on this side here, and this side is
01:44in place, and I have a layer here called Guide.
01:46When I turn that on, and we see that we have these little red lines that just
01:50appeared, that our true perspective because they are converging on the vanishing
01:54point. So these vanishing lines are a real perspective,
01:57not the distortion you are going to get both in the camera and in Photomerge
02:01compositing of multiple camera views, which are going to distort that and bend it.
02:06So if I was to recreate that exactly, it looks cool as a little photograph, but
02:12if we are talking about a 25-foot print, it's going to look distorted.
02:16So my perspective is exact, so it follows the horizon, and so on. The very nature
02:23of Times Square and its lights make dark areas difficult to photograph.
02:28So like, for instance, that Novotel Hotel way down there, at night all you see is
02:34little dots of light which are windows.
02:36Now if you are standing there, you can just about make that building up, which
02:40you will be able to do in the painting.
02:42You will see the building.
02:43You will be able to see the bricks.
02:44You will be able to see what's going on. You will see the window sill.
02:46So this is a low-res version of the current status of wherever the thing is in
02:53place, so that I can see how everything is fitting. I don't do it in high-res
02:56because the file is just so huge. It takes forever.
03:00Just to show you the difference between this and the actual file, I am going to
03:05go zoom into this area right in here.
03:07There is the Iron Man, and we could see how rough he is, how pixelated, and
03:12there is a stuff in the window there.
03:13It looks like a light or something, some weird little things there. Pull back a
03:18little bit, and we could see what these things look like. Very rough!
03:23Very low-res.
03:24Now I am going to open up that file, that section right there in the actual composite.
03:30Now we could see, much clearer, what's going on.
03:33I can zoom in a little closer here, and now you see what that light was, and
03:36it's these people.
03:37There is a little party going on there.
03:38There is a guy just looking out the window, and now we could see that the Iron
03:41Man is much clearer, sharper.
03:43We could see all the stuff going on.
03:45Now it looks a little clear right now, a little bland, and that's because this is
03:50the composite of the elements. When I do what's called the once-over file, that's
03:54when other little details, like there will be a little dirt, grime dripping down
03:59through here. In the once- over file, those things get added.
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Times Square project: printing
00:00(Music playing.)
00:08Since Times Square is being designed primarily for the print, that's going to be how
00:12people are going to see this.
00:13This is not something to be seen onscreen.
00:14A 25-foot print doesn't look good on the Web.
00:17So printing along the way has been very important for me.
00:20For one thing, it's very important to see the overall piece.
00:23I could see it on the screen, but I don't see the whole thing.
00:25So I have been doing these small, little prints along the way.
00:29The final is 60 inches, so this is like one-sixth of it.
00:33So this gives me - it starts to give me an idea of how it looks, and I have
00:36printed many along the way.
00:38They are all stacked up here at different stages, so I can see how things are
00:41working. Everything has to be printed and every little part has to be printed
00:45because I have to know, am I going to waste a lot of time putting in details
00:49that the printer isn't going to hold up?
00:50So in this top drawer here, I have all these sections set up.
00:53I have the Building on the Left and the Central Area and up 7th Avenue, Up
00:57Broadway, the Street Level, the Buildings, the Toys 'R' Us, the People, and
01:02I'll look at any one of these guys and in there, there will be a whole series of parts,
01:09like, for instance, the Iron Man.
01:11This is an early stage, and I want to see how much detail I was getting.
01:16So in the final piece over here, here's an interim where I started making notes, and
01:21there is the final one where here is the actual character I created, and there
01:25it is in the actual size this it's going to be in the final painting.
01:28I went and created a lot more detail, sometimes when I need just so that when I
01:34bring it down, it's going to look really clean and crisp.
01:37In some cases, I've actually had to do an actual size.
01:42Now again, I am limited to 44 inches here, so I can't go to full 60 inches.
01:46So what I have done is I have broken it up into sections, but these were printed
01:49actual size, and these are just done on a regular paper, just so I could see how
01:53things are working and making sure that all the parts are going into place.
01:59The building that's just to the left of this, I went ahead and printed an
02:03actual size of that, just to make sure that things were working out right. And
02:08when I had this giant print, I'll see these little things that I won't see on the screen.
02:12On the screen, I am not seeing everything together.
02:15If I pull back, I am not seeing detail.
02:17So these are the little things that I'll miss.
02:18So I need to make these giant prints as tests, so that I can see how things are
02:22working, go back to the original art, and start making those fixes.
02:26So I keep these pretty well- organized, so I just want to make sure that
02:30everything is working together. And like the street level, here's this little Nuts for Nuts
02:37sign. All these things, they all get printed so I have a little actual size kind
02:41of a print showing me how things are working until eventually everything is
02:46done. The entire street and all the elements are in place. Then I will print one
02:49huge piece, which I will hang somewhere, and then I will sit there for hours and
02:54look at it inch-by-inch, study what's going on, and that's where the final
02:59touches come into place that will make the whole thing hold together.
03:03As far as prints are concerned, I actually sold three already, even though it's not finished.
03:07So I am not expecting a lot of sales because how many people have a 25-foot wall?
03:13But I have sold two that are small and one that a guy's not sure yet, but he wants
03:19a pretty large print.
03:20So I didn't do it because I want to sell prints.
03:23I did it because this is a hell of a challenge, and it's been fun.
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Reaching people through media
00:00(Music playing.)
00:08I remember when I wrote my first solo book, this one here, back in 2000.
00:15A good friend of mine, she said to me, she says, "You are crazy.
00:19You have given away all your secrets."
00:21I said, "They are not really secrets.
00:23"They are just little things I have developed, and the way I see it, it's not
00:27"like I am giving things away.
00:28"It's not like I am expecting everybody to go out there and become a photo realist.
00:31"What I am doing is inspiring, to stimulate people to get creative, and that, to
00:37me, is a tremendous joy."
00:39The reward for a lot of this stuff, writing books, like for instance my latest
00:44book, and I write for a lot of foreign magazines, like this one here that comes
00:48out of Poland, here's a little article on how I did the little Corona bottles in
00:52Times Square. In Photoshop User, I have a column in every issue. That's right here.
00:58It's called From Bert's Studio, where I am talking about the Iron Man from Times Square.
01:04I have a column in Layers Magazine for every issue, which is called Artistic
01:09Expressions, where it says I am talking about the creation of 3D letters in the
01:13Toys 'R' Us sign in Times Square.
01:15The painting isn't tremendous, but the rewards are tremendous. And the rewards
01:20are that I get all these e-mails from people who write and say, 'Look what I did
01:24from what I learned from you,' and that was the reward: to know that I am
01:28reaching all these people. And for me, it's kind of like a payback because I came
01:32from a poor background, and very little stimulation, and there were some people
01:37who saw my talent and said "We are going to help you.
01:41We are going to show you," like that nun in my Eighth Grade who told me to go
01:45High School of Art and Design.
01:47That was an inspiration. Without her, who knows where I would be today?
01:50So these people inspired me.
01:51So that's my motivation for doing all this stuff is to inspire other people.
01:55When I write a book and showing all the stuff that I did, it's not really a
02:00giving-away-my-secrets.
02:02What it is is this is what I did with that particular tool.
02:05Now here is how it works.
02:07You do something. And that, to me, is a tremendous reward of reaching to the
02:12public, whether it's through DVDs, or TV shows, or books, magazines, whatever it is.
02:19It's reaching that whole public and making them feel like they can do something,
02:25giving them that power to go over there and get creative.
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Creative philosophy
00:00(Music playing.)
00:10So we are here at one of the sites of one of my paintings.
00:13It's Spenger's Fish Grotto, which is a landmark here in Berkeley, and when I got
00:19the inspiration I was basically driving down the street right here.
00:22It was one of those autumn days when the sun is a bright orange, and the white of
00:28the building was being bathed in this orange light.
00:32So it actually looked like it was an orange-colored building. I was in my car.
00:35I couldn't actually take the shot at the time.
00:38I came back later to do my photo studies. But it was just this color, and the
00:43intensity of the shadows that just caught my eye, and it was just so beautiful
00:46And I had eaten here many times before, but I never was inspired to painting it
00:49until that one moment, because the light was just right, the shadows were just
00:53right, and the inspiration hit me, and I said, "Here is a painting."
00:56A lot of people will say to me, 'Well, I can't draw.
01:00I can't draw a straight line.' Well, the beauty of the computer is that by
01:04holding down the Shift key and the Line tool, you automatically get a straight line.
01:07You don't have to worry to being able to draw a straight line.
01:10I tell people that because they look at my work, and they say, 'Oh, I can never
01:14do that kind of stuff.' They don't have to do my kind of stuff.
01:18You don't have to be able to draw to be creative.
01:21You don't have to go in there and suddenly create something that looks like a photograph.
01:26I said, "Art is not something that's structured in a certain way.
01:31It's a feeling that you feel inside."
01:33You have the Richard Estes who does the photorealism, and you have a Jackson
01:37Pollock who just throws a lot of paint and stirs emotions by doing that.
01:41Art is a personal thing.
01:42I don't do my paintings for other people.
01:44If I did, I won't be doing rusty, old bar signs.
01:47I would be doing nice, little floral arrangements with little fruit baskets and stuff.
01:51I do things that I feel, things that I want to do.
01:54And that's what I want to encourage other people to do is to do what they feel,
01:59what makes them feel good and not feel that they have to make it look perfect. No.
02:04It doesn't have to do anything.
02:07So you don't really have to be able to draw.
02:09You just have to be able to express yourself, and however you do it is fine.
02:14I mean, a child finds a tremendous joy in drawing a stick figure.
02:17He knows what it is. 'Look, there's mommy.' He knows.
02:22The adult will say, 'Well, that doesn't look like me,' but the child will say, 'That's you.
02:26Look, that's you.' He felt it.
02:27That child felt that thing, and he just had fun drawing that little stick figure.
02:32It's not important that they couldn't draw.
02:33That child doesn't get frustrated because they can't draw.
02:35They are just very freely going in there and doing something.
02:40We should find that little child inside of us that just does something just for
02:43the sake of it, just because it makes us feel good and because it's fun doing it, and
02:47not get ready to criticize and say, 'Oh, nobody else is going to like that.'
02:51I used to do that a lot when I used to work traditionally.
02:54I used to do a lot of things that never saw the light of day. People never saw
02:57them because they didn't look good to me, and that was very frustrating to me.
03:03It wasn't until a long time later that I realized that it doesn't have to look good to anybody.
03:08It doesn't even have to look good to me.
03:10I just had fun doing it, and that's what's important.
03:13The fact that I was being creative, letting go, and just going in there and
03:16drawing something. If it wasn't perfect, it didn't matter.
03:19I wasn't looking for perfection.
03:21There was no such thing as perfection.
03:22I wasn't looking for it.
03:23I was just looking to spend a little time being creative, and letting loose, and
03:28doing something that I like to do.
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Interview with Lynda
00:00(Music playing.)
00:06Lynda Weinman: Hello! I am Lynda Weinman, and I am here today with my dear friend, Bert Monroy.
00:13Bert is one of the consummate photo illustrators, digital photo illustrators,
00:19and I believe, Bert, that we must have met over 20 years ago at Macworld.
00:24Bert Monroy: Yeah, at least 24 or 25 years ago, yeah.
00:27Lynda: So I think we are the elders at this point, we can say.
00:30Bert: Yes.
00:31That's what Jeff Schewe calls us, the elders, yes, the graybeards.
00:34Well, you don't have a beard.
00:37Lynda: It's just what a good dye job does.
00:39So I know that Photoshop just turned 20, and you have been using Photoshop
00:46exclusively in your work, and we also have just seen the release of CS5.
00:52What are some of the new changes to Photoshop that are influencing your work?
00:57Bert: The reason I was able to co-author that first book on Photoshop is because I was
01:01already using Photoshop for two years before Adobe knew it existed.
01:05I was using it as part of my PixelPaint work back then because it had a really
01:10cool air brush, way back in the beginning.
01:14One of the strange things about the new CS5 is the brush.
01:18There is a whole new brush, the Bristle Brush, which pretty much, to my mind,
01:24has taken the digital and brought it all completely to the world of the
01:28traditional, where you now have a Bristle Brush that you can twirl and twist
01:33and press and have the bristles spread, just like you would with a traditional brush,
01:37the kind of techniques that people who were traditionally trained with a real
01:40brush can now take advantage of digitally, without the mess, and the smell, and
01:45all the other stuff.
01:46So it really has taken the digital world and brought it all the way around so
01:50that there is nothing to differentiate it from the traditional media anymore.
01:55Lynda: In your work, you labor very intensively to get things to look real, and I am
02:02curious why you would do that rather than taking a photo, like what your
02:07obsession is with that level of realism, because it's clearly something that
02:11takes an incredible amount of work and skill to do.
02:14Bert: Well, first, let me start by saying that I am not a photorealist, because
02:19photorealism is a movement and photorealists adhere to the photograph.
02:23So it deals with things like depth of field.
02:26So if something is far away, it's going to be out of focus, whereas in my
02:29paintings everything is in focus.
02:31So it's more like hyperrealism.
02:32It's like you are actually there.
02:34Wherever your eye looks, it's going to come into focus.
02:36So everything is very sharp.
02:39Now, for me, it's not the picture.
02:41It's recreating that picture, recreating that experience for the viewer,
02:44that's important for me.
02:46How did that light enter that window and hit that vase in a certain way and
02:50create that little glimmer?
02:52The photograph might be able to capture it, but no, my eye caught it in a
02:56certain way, so I painted the way the eye captures it, and then try to recreate
02:59it, because to me, it's that challenge of duplicating those effects of lights,
03:03reflections, shadows, and how they interact with each other.
03:07How to create that effect is what drives me.
03:10So it's not the picture.
03:11It's the journey to that picture.
03:13Lynda: And what inspires the subject matters of your paintings?
03:18How do you decide which subject you are going to bring to hyperrealism?
03:21Bert: I would say they do.
03:23They are the inspiration.
03:24I can walk down the street, just thinking, "Oh, I have got to do this
03:28tomorrow," and then all of a sudden, something will pop out.
03:30It's like, I see it.
03:31I see there is a painting. Okay.
03:33Like one of my last pieces is just after lunch. It's called Lunch in Tiburon.
03:38It has half-drunk glasses and dirty glasses with lip stains and torn up napkins and stuff.
03:43And I was just sitting there waiting for the check, and I looked at it, and I said,
03:47"There is a painting here.
03:48I see the painting."
03:49So I get inspired by that sudden moment where everything comes together, and I see the light.
03:54I see the shadows.
03:54I see the filtration of light through substances.
03:59And that's my inspiration.
04:01So I get inspired by the subject.
04:02I don't look for it.
04:04If I look for it, I don't really find it.
04:06It has to present itself to me, and that's how I get inspired.
04:09Lynda: That's fantastic!
04:10Your work is so magnetic.
04:13I mean, I think people are so drawn to it.
04:14One of the things that I really love about you is your interest in sharing your
04:19knowledge, and not only do you share it in programs like what we are doing right
04:24now, and on lynda.com, and other places, but I know you also do a lot of work with
04:28high school students.
04:29I was wondering if you could talk a little bit about why you like share what you do.
04:34Bert: I think that's kind of like a payback.
04:35I came from a pretty poor background, and I was inspired by people who came
04:41and said, 'Hey, look. Look what's outside of the world you live in. Look what's out there.'
04:45And I kind of like to do the same thing.
04:46I go to inner city high schools.
04:48I don't go to well-to-do schools.
04:51I mean, they have their own little thing.
04:53I go to schools where the kids don't have much hope for the future, and those
04:56are the ones that I want to inspire.
04:58I want to say, 'Look at what's available to you, and these ways in which you can
05:03take your creativity and your energy and focus it to something.'
05:06And then I see what they produce, that's the real reward, and I just love that.
05:10I love to get these e-mails from people, 'Look what I did from what I learned
05:14from your podcast,' or whatever, and that's a real reward to me, that I know that
05:17I have inspired other people the way I was inspired.
05:20I have inspired them to take their creativity and create stuff.
05:24Lynda: Fantastic!
05:26Your most recent piece is perhaps your most ambitious, the Times Square piece.
05:30Bert: Ambitious is a good way to put it, yeah.
05:33Most of my paintings take, on the average, about 250 hours to do.
05:37My first panorama was this painting, Damen, of a train station.
05:41That took 11 months.
05:42It was pretty involved. It was the first painting that I did with the print in
05:45mind, so it was pretty large.
05:47It was 10 feet wide by 40 inches high.
05:50When I did that, that's when I realized that the one painting I wanted to do all my life
05:54I realized now there was a way to do it.
05:57And I always wanted to do it, but I could never feel it.
05:59I would look at it, and I never felt the painting, until I realized that the
06:02only way to do it is the way Times Square is, is to do it big.
06:06And then when the printers came out that have 64 inches on them, that's when
06:09I said, "This is it.
06:10I have to do it with that size print involved."
06:13So the print is 60 inches by 25 feet. It's huge.
06:17Everything is different.
06:18So everything has been just one constant challenge, how to recreate this and
06:22that - and I am having a ball with it -
06:24and people, because I never did people digitally. I did people traditionally,
06:29but I never did people digitally, and the people will always say, 'Well, why
06:33aren't there people in your paintings?'
06:35There was a reason for that, but Times Square, you can't have Times
06:38Square without people.
06:39Lynda: You are putting some interesting people in this.
06:41Bert: You are in there.
06:41Lynda: I know. Bert: You are walking across the street.
06:43Lynda: A photo of myself, and my husband Bruce, was requested by Bert, but I know you are
06:48putting a lot of other people that you know in there.
06:49Bert: Yeah. I am putting pretty much a lot of the people that I have known through the years
06:53- friends and people from the industry.
06:56I had to populate the streets, and instead of having all these kind of soulless-
07:00looking people, I decided to put everybody I know.
07:02And they are all doing something.
07:03Everybody is involved in some kind of an event, a little story that I kind of
07:07based on their personalities, the way I know them, and so on.
07:10So everybody is just all over the street, and there is people everywhere.
07:14There are a few hundred people I have to do.
07:16So I am having a ball with that.
07:18The new Photoshop has made that a lot easier, which is another reason I hadn't
07:22done people, because I used to do people.
07:23I do a lot of smearing, with chalk and stuff, whereas I never had that full
07:28capability digitally.
07:29But now with the Bristle Brush and the Mixer Brush, I am able to go in there
07:33and blend colors much nicer and get feelings and hair a lot nicer than I could have before.
07:39So it has made it real easy to do these few hundred people that are in the painting.
07:43Lynda: Now, did I hear correctly that you actually worked with Adobe on those brushes?
07:47Bert: Yes, I have been an alpha tester for Photoshop for a long time.
07:52And it's funny because when Photoshop 7 came out, which introduced the Brush
07:57Engine, I remember when I went down to see it, they said - the first thing I
08:02said is, "I haven't seen anything this cool since PixelPaint," and they all
08:05laughed, because it turns out Jerry Harris, one of the two guys who wrote
08:08PixelPaint is the guy who wrote the Brush Engine.
08:11The new Bristle Brush, I was brought down to San Jose to look at it when they
08:16were thinking about buying it, because they did buy that technology third-party,
08:21and it was pretty cool. And I saw it, and the movement of the bristles and the
08:26twisting and the turning.
08:27So I gave a lot of input on how it should be implemented and so on.
08:31Then they started putting it into the product.
08:33And so I worked with them, and I used it really early.
08:38In fact, I used it in the painting before it was put into the product, so it
08:43worked a little differently then than the end result.
08:46But I did have a lot of input.
08:48Being one of the few painters that are alpha testers, I got called in on
08:53anything that has to do with painting and brushes.
08:55Lynda: Smart on their part.
08:55Bert: Yeah. You've got to have somebody who tells them what to do with a paintbrush, so I
09:02got called in early on that one.
09:03Lynda: I am sure that it will.
09:04I want to thank you on behalf of all the people that you have inspired.
09:07Your generosity with your techniques and how you work is so brilliant, and we
09:12are just all very grateful to have you in our universe. Thank you, Bert.
09:15Bert: Well, thanks for the opportunity! It was a lot of fun doing it.
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Bonus Chapter
Digital art
00:17Bert Monroy > Digital art, what is the whole concept of digital art?
00:23Digital is something that has completely changed our lives.
00:26And basically what it really is is a medium.
00:30And it's a misunderstood media.
00:31For one thing the art community has kind of shied away from it.
00:36"That's not art. The computer is doing all the work."
00:39I dare you to turn on Photoshop, open a brand new canvas, and wait.
00:48And the most important part about digital, which I wish we had in real life: undo.
00:55You have a Command+Z and the mistake is gone.
00:59What digital does is it really enhances the creative process.
01:04It's all instant, it's spontaneous.
01:07Having to wash out the brush before you pick another color, that maintenance
01:11right off the bat slows down the creative process.
01:14The show is a retrospective.
01:19The show is not just only my work but it's kind of the history of digital art
01:22and it shows where it started.
01:24Because digital art is just a big tag that it just means it was done digitally
01:29but what can be done is up to the imagination of the person sits in front of the machine.
01:39It's not photorealism.
01:40It looks like a photograph by my work is not photorealism.
01:45My pieces are more like a really more like hyperrealist.
01:46They're more like being there.
01:48So I also sketch. Why?
01:53Because the camera distorts.
01:55I use a little point and shoot, no interchangeable lenses, so there is some
01:58distortion that happens.
02:00I also take notes.
02:02My notes will tell me like right here, if I zoom in on this little area here,
02:05there's this black line.
02:08That black line right there.
02:08What is that?
02:09Well it's the cable that's holding up the sign but it just looks like a big black line.
02:14My notes told me that it was a metal cable encased in a tube of plastic.
02:19So if we go into the actual painting we see that there's the metal cables
02:24encased in the tube of plastic.
02:25See it inside?
02:26So I'll throw little things in there like down here you'll see there's little
02:31dried paint chips and stuff like that.
02:33So I make up things along the way just to give it a little more life.
02:40See the reflection in there?
02:42There is that reflection of the tablecloth in the glass.
02:44I don't guess at the way things are going to look.
02:47It might look good to me, but it might the wrong and if it's wrong the untrained
02:51eye is going to look at that piece and they're going to say that looks phony.
02:54They might not know why, but something is wrong and your eye will be drawn
02:58to that imperfection.
03:00So I try to make sure that all my paintings are precise and accurate in every
03:05detail, that every shadow, every reflection has to be accurate, or else it's
03:09not going to look real.
03:10That's the challenge for me, that I discovered by just experimenting with the software.
03:16When I do a commercial piece, I don't have the luxury of taking 300 hours.
03:21I have a deadline so I've learned all the tricks through my personal work.
03:25Another question people ask, how come there's no people in any of your paintings?
03:28Well, the painting I'm doing now is going to shut that question down because
03:33there'll be about 600 people in it.
03:36So they're all going to be people I know.
03:38You can be there on your own, take a deep breath, and look around.
03:42Look at every little detail that you normally wouldn't do.
03:44Now, this comes from growing up in New York City, and I would walk around it's
03:48like "Look at these beautiful buildings, look at this great garbage can."
03:52Everything looked beautiful to me, but nobody ever looked at anything.
03:57So I kind of forced people to stop and look at something.
04:00Take a deep breath, relax, and enjoy what you're looking at.
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Marian Bantjes, Graphic Artist (2h 18m)
Marian Bantjes


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