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This movie-based tutorial is designed to give new and existing users of Corel Painter IX a basic understanding of the latest version of the program and its new and improved features, including the new Welcome Screen, Customizable Keyboard Shortcuts, Artists' Oils Painting System, Snap-To-Path Painting, QuickClone, and integration with the Wacom Intuos3 tablet. The training begins with an overview of the Corel Painter IX interface, a review of basic tools, and tips on working with a Wacom tablet and then moves to practical sketching and painting exercises, including how to convert digital photographs to drawings, paintings, and mosaics. Exercise files accompany the training, allowing you to follow along and learn at your own pace.
- In this chapter of movies, we're gonna talk about to work with layers in Corel Painter IX. If you've worked with other applications such as Adobe Photoshop or Adobe Illustrator, chances are, you're already familiar with layers and how to use them. If you haven't worked with layers, it's important to understand the benefits of using them and how to work with them before beginning some of the projects in Corel Painter IX. So let's first talk about what layers are and what the benefit is of using them. Here, you can see I have a painting on my canvas. I have the sky, a building, and a tree.
And it's all contained on a single canvas layer. You can see that in the layers pallet. Now, let's suppose I decided that I wanted to add some apples to this tree. Well, let's go ahead and paint some apples in here. Now, what if I decided that I didn't like those apples? Well, sure I could use "Cmd + Z" or "Ctrl + Z" to undo them. What would give me more flexibility would be to create those apples on a whole separate layer.
So, let's take a look at that. I'm gonna go to our file here that's open, called layer.rif. Let's take a look at how different this image is structured. We have our canvas at the bottom, then we have a layer for the sky, a layer for the building and a layer for the tree. Now, if I wanna add apples... I'm gonna click my tree layer to select it. Click the "new layer" button to put a new layer above the tree layer. And let's go ahead and paint some apples.
Now, if I decided that I didn't like it, instead of going through, ya know, the hassle of undoing multiple times... Sometimes you might actually get to a point that you can't undo any further, or erasing or trying to, ya know, get my image back to the way it was. All I have to do is either flip off the visibilty of that layer or I can just toss it right in the trash. And I haven't affected the rest of the content of my file. So, layers provides a way to work that's basically called "non-destructive editing".
And when you're working digitally, you really want to get into the habit of working in ways that are non-destructive as much as possible. Building all of your elements of your images onto separate layers will offer you a lot of flexibility both when you're creating the file and if you ever have to go back and make changes. Let's suppose, ya know, I added something to this file that I didn't like. If it was all on canvas, just like we have in our flat file here, it would be very difficult to go back and get to our original composition.
Let's suppose that we had a client who decided that they didn't like having a beige building. Well, in this example, again, we'd have to go in and try to change the color of that. In our layered file, sure we'd have to change the color, but we could just turn off the visibility of those two layers and focus exclusively on this "shop" layer without having to worry about affecting the contents of the other two layers. So, you can basically think of layers as a really flexible way to experiment and build your compositions without having to worry about going back and redoing things over again because you've made a mistake.
It's one of the benefits of working digitally. Let's go ahead and close these two files. I don't need to save my changes. And you can see here that I have a layered file open. And there's a number of layers in this particular file. You can see that in the layers pallet, I have quite a list. And you'll notice that a lot of these have different icons beside them. And that's because there are different types of layers in Corel Painter IX. So, before we actually get started with our projects, let's take a minute and just look at what types of layers exist in Corel Painter IX, and when you use them.
You can see that I have a screenshot of that layers pallet, right here. And I have a list of all the diffrent types of layers in Corel Painter IX. Now, before we actually start describing the layers, it's important to understand that Corel Painter IX has both bitmap based or pixel based layers, and depending on the type of tool you're working with is going to depend on the type of layer you need to work with. The first type of layers are default layers, which are pixel or bitmap based layers, and for the most part any feature in Corel Painter will work on those layers, most of the brushes, most of the effects.
It's pretty much the standard default layer. There's a few features that don't work on those layers, and that's what these other layers in this list are for. The first other type of layer are what we call media layers. And there are two types of media layers in Corel Painter IX. "Water color" and "liquid ink". And the reason that we have these special media layers is because water color brushes and liquid ink brushes have different physical properties than some of the other brushes. Water color for example contains a lot of information about the wetness of the brush.
Liquid ink, on the other hand, carries some 3D information. So, as a result, only water color brushes will work on water color layers. And only liquid ink brushes will work on liquid ink layers. Let's take a look over at the layers pallet here. You can see that we have one water color layer and one liquid ink layer. And you can see that there is sort of a visual connection between the two. The icons are both drips, but in the case of water color, it's blue. And in the case of liquid ink, it's grey. So, that shows us that they're media layers and then also by the color, shows us that they are either liquid ink or water color.
Now, one thing I want to mention about default layers, they're defined by this little "stack" right here, you can see the little stack icon. That's showing us that we have a default layer. So, there's basically three default layers in that file. The next type of layer are what we call "shape" layers. And the shape layers are defined by these icons with the circle and the triangle. And shape layers can only be used in conjunction with the shape tools and the pen tools. And that's because those particular tools are vector-based.
They're vector-based drawing tools, and you use them to create vector-based squares, circles, ellipses or whatever type of irregular vector-based shape. Now, I'm not gonna talk a lot about shapes in this particular chapter. There's actually and entire chapter dedicated to shapes later on in this movie training, so you can check that out. The next type of layer is also vector-based, and that's a text layer. And if you haven't guessed, the text layer is the one up here at the top, which is defined by the "T" icon, which is similar to what we have on our text tool.
And just like with our shape layers, because this is a vector-based layer, the only tool that will work on this is the text tool. So, shape layers, again, are vector-based shape and pen tools work on it. Text layers, also vector-based, only the text tools works on that type of layer. The last type of layer is kind of a special type of layer, it's called a dynamic layers. And, those are basically pixel-based layers and it allows you to apply a dynamic effect to the layer.
You can see we have one right here, and it's defined by that little "plug" icon. If we look down here in the bottom of the layers pallet, you can see that there's a little plug icon and this little tiny tiny arrow. That's actually a little pop-up menu that allows us to choose what dynamic layer we want to apply to our image. And some of the ones that are included in Corel Painter IX are burn, so if you wanna make the edges look like they've been burned. Tear, to make the edges look like they're torn. Bevel rolled, which is excellent for creating beveled buttons and beveled text.
So, those are all available down here in the dynamic layers pop-up menu, and as I said, it's defined by this little plug icon. Let's just go back to Corel Painter IX, and as you can see this is basically an exact copy of the layers pallet that we saw in that last example. And if we take a look at the contents that make up this file, our layer 4 as I mentioned is a dynamic layer. If I turn the visibility of that on and off by clicking the eye, you can see that that shows the burn around the edge. Let's just take a look at that pop-up menu so you know what I'm talking about.
It's this right here that are the series of dynamic layers in Corel Painter IX. Next, we have a water color layer, which is our background. We have our little bubbles on a layer, which is just a default layer. Same thing with that fruit collage. Now, here we have a liquid ink layer, which defines that green circle. Our layer 3, is that blue ring. And then we have a series of shape layers, which are vector-based that make up the lemon slice.
And then at the top, we have our vector-based type layer. So, as you can see, there's a lot of benefits to working with layers. And there are a number of different types of layers in Corel Painter IX. Now that we have those basics established, we can start taking a look at some actual project files, and start creating and working with layers.
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