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In Painter 11 Essential Training, John Derry, one of the original Painter authors, demonstrates basic and advanced creative techniques that can get beginners up and running. He also shows old hands the new features that can get a creative vision out of the head and onto the canvas. John demonstrates how to establish an easy workflow in Painter by using a Wacom tablet, and he explains how to create, edit, and publish projects. Exercise files accompany the course.
Download the Painter/Photoshop Consistent Color Management PDF and the Brush Troubleshooting Checklist PDF from the Exercise Files tab.
Safety nets, what are they? Well, in the context I'm using them here, I refer to things that I can put in place that will enable me to experiment and also work without fear of ruining my work as a safety net. There are several types of safety nets you can put in place. The more you can have, the more it's going to encourage you to try out new things and that's how we grow as artists is trying new things out. So to live with the knowledge that things are undoable, things are not permanent, gives you that wherewithal, and we are going to go through a few techniques here in the next few videos, so let's jump into the safety net.
One of the best safety nets you can take advantage of, not only in Painter, but anywhere on a computer is Undo. Undo is probably the single best contribution of computers to artists. We are so use to working on traditional media, where a brush stroke or paint drip or a slipped hand with a pen results in an unforgivable, undoable mistake and you're forced to have to start all over again. In the digital world, we have Undo, this almost magic command that can back us out of something that we didn't want to do.
And it's a great way to be very experimentive. I'm just going to start drawing here a little bit. I'll show you what I mean. If I'm working on something, let's just say some kind of just loose design here. So I'm trying this out and I get to here, and I, oh, I skewed that up. Well I can undo, and the quickest way to do it is to take advantage of the keyboard shortcut, which is Command +Z or Ctrl+Z. So if I Undo, I have erased that mistake. I can also redo.
By default it's Command+Y or Ctrl+Y on Painter, and so I can get back to where I was as well. So one way to use it is like I have just done here. It eliminates a mistake. Another way to do that is to go up to the Edit menu, and just undo the brush stroke. So I undo. Painter actually has 32 levels of Undo built into it, and it's great to be able to take advantage of that. Another way to control undo on the Wacom Intuos3 and 4 is either with the touch strip or the touch wheel that they have.
I have actually mapped my touch wheel on the Intuos4 that I'm using here, and if I go counterclockwise so that you can see that I'm just undoing all those strokes, and then I just go on the touch wheel, in the opposite direction, and I'm redoing everything I have done. So, it actually it kind of gives me a neat way to sort of see how I'm doing something. But more than anything, even more mistakes, what this gives you is the ability to be fearless. If I have done something like this, I'll might say yeah, I want to put some sort of and -- I didn't like that one so Undo.
Well that's a little better, I don't quite like it. But you see, I have the opportunity to keep trying this out to, let's like I hit the one I like. So let's, okay there, I like that. But I was able to visualize it completely without fear of, okay, I have done that, it can't be undone anymore. So Undo is the primary safety net that gives you the ability to be fearless and try out new things and when that all too often accident happens, well, it's there as well.
So you want to take advantage of the Undo command as your primary safety net, when you are working.
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