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Painter 11 Essential Training
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Exploring the Growth effect


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Painter 11 Essential Training

with John Derry

Video: Exploring the Growth effect

Now we're going to take at another buried treasure in Painter and that is the Growth command. Growth has been around for a while, and I'm going to open it up here. Go to the Effects menu, once again we go to Esoterica and go to Growth. I think again part of why this may be a little obtuse for people is that it's not exactly straightforward how this works. So I'm going to go through it a little bit and show you a practical application for this. Basically, this a fractally generated branching structure.
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  1. 1m 49s
    1. Welcome/demo
      54s
    2. Using the exercise files
      55s
  2. 3m 45s
    1. What Painter can do
      1m 15s
    2. Let's paint!
      2m 30s
  3. 23m 16s
    1. Starting Painter for the first time
      6m 39s
    2. Creating, opening, and saving files
      4m 52s
    3. Sizing image resolution for output
      6m 16s
    4. Extending the canvas
      2m 36s
    5. Creating and using templates
      2m 53s
  4. 37m 46s
    1. Navigating Painter
      8m 46s
    2. Rotating the canvas
      3m 3s
    3. Using the Tool palette and Property bar
      6m 41s
    4. Understanding Tool palette selectors
      8m 58s
    5. The Brush Selector bar: an art store in a palette
      4m 2s
    6. Configuring palettes
      6m 16s
  5. 28m 37s
    1. Accessing and controlling color with the Color palette
      8m 27s
    2. Mixing color in the Mixer palette
      10m 41s
    3. Color sets: choose 'n' use color
      9m 29s
  6. 37m 13s
    1. Understanding the six axes of motion
      3m 19s
    2. Introducing tablets: Intuos3 and Intuos4
      8m 6s
    3. Introducing tablets: Cintiq
      7m 49s
    4. Customizing your Wacom tablet: part 1
      4m 57s
    5. Customizing your Wacom tablet: part 2
      9m 25s
    6. Maximizing your tablet's pressure response
      3m 37s
  7. 14m 56s
    1. Understanding the selection tools
      2m 16s
    2. Making selections using the Lasso tool
      3m 20s
    3. Making polygonal selections
      2m 51s
    4. Making selections using the Magic Wand tool
      6m 29s
  8. 42m 34s
    1. Understanding layers
      8m 1s
    2. Using the Preserve Transparency control
      2m 50s
    3. Using the Pick Up Underlying Color control
      4m 36s
    4. Resizing and rotating layers using the Transform tool
      5m 45s
    5. Making selections using channels
      4m 23s
    6. Working with layer masks
      9m 52s
    7. Adding text
      7m 7s
  9. 37m 40s
    1. Understanding the Brush Creator workspace
      6m 11s
    2. Exploring brush properties using the Randomizer
      8m 15s
    3. Exploring brush properties using the Transposer
      4m 45s
    4. Using the Stroke Designer to create custom brushes
      9m 39s
    5. Managing brush variants
      8m 50s
  10. 38m 24s
    1. Adjusting brush size: three techniques
      3m 3s
    2. Fine-tuning your stroke in the Brush Controls palette
      5m 12s
    3. Working with texture-aware media
      8m 59s
    4. Painting with Artists' Oils brushes
      10m 45s
    5. Painting with RealBristle brushes
      3m 39s
    6. Working with hard media
      4m 57s
    7. Painting with markers
      1m 49s
  11. 20m 21s
    1. Understanding the Image Hose
      3m 26s
    2. Controlling the Image Hose
      8m 32s
    3. Creating a nozzle file
      8m 23s
  12. 22m 11s
    1. Warmup exercises
      7m 54s
    2. Draftsmanship: drawing media
      10m 56s
    3. Doodling
      43s
    4. Creating outline sketches utilizing the conceptual squint
      2m 38s
  13. 17m 28s
    1. Understanding cloning
      3m 1s
    2. Tracing a clone's source using Tracing Paper
      3m 27s
    3. Painting a cloned image
      5m 55s
    4. Creating a Quick Clone
      2m 46s
    5. In-document cloning
      2m 19s
  14. 25m 51s
    1. Understanding the vocabularies of paint photography
      8m 51s
    2. You must destroy detail
      6m 20s
    3. Focusing on the subject
      4m 1s
    4. Adapting color in a photograph for photo painting
      6m 39s
  15. 28m 16s
    1. Under-painting
      6m 26s
    2. Auto-painting
      5m 25s
    3. Using manual controls for auto-painting
      11m 53s
    4. Restoring detail using the Restoration palette
      4m 32s
  16. 18m 44s
    1. The photo as wet oil paint
      6m 47s
    2. Cloning the canvas and building detail with multiple layers
      11m 57s
  17. 25m 57s
    1. Applying surface texture
      6m 53s
    2. Matching the color palette between two images
      4m 10s
    3. Marbling
      9m 27s
    4. Exploring the Growth effect
      5m 27s
  18. 25m 10s
    1. Understanding frame-by-frame animation
      2m 9s
    2. Creating an animation with onion-skinning
      11m 51s
    3. Using a movie clone source
      11m 10s
  19. 17m 47s
    1. Using each application for its strengths
      4m 24s
    2. Working with Photoshop's PSD file format in Painter and Photoshop
      4m 52s
    3. Configuring color management
      8m 31s
  20. 33m 25s
    1. Setting preferences
      7m 37s
    2. Customizing keyboard shortcuts
      5m 5s
    3. Saving and restoring palette layouts
      4m 3s
    4. Creating custom palettes
      3m 36s
    5. Accessing favorite brushes using the Tracker palette
      5m 55s
    6. Organizing custom workspaces
      7m 9s
  21. 8m 17s
    1. Undo, undo, undo
      3m 33s
    2. Painting on layers
      1m 57s
    3. Save often, save early
      2m 47s
  22. 10m 7s
    1. Resetting brushes: Painter's panic button
      2m 0s
    2. Resetting workspaces with the Shift key restart
      6m 12s
    3. Troubleshooting brushes with the brush checklist
      1m 55s
  23. 16s
    1. Goodbye
      16s

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Painter 11 Essential Training
8h 39m Beginner Jul 24, 2009

Viewers: in countries Watching now:

In Painter 11 Essential Training, John Derry, one of the original Painter authors, demonstrates basic and advanced creative techniques that can get beginners up and running. He also shows old hands the new features that can get a creative vision out of the head and onto the canvas. John demonstrates how to establish an easy workflow in Painter by using a Wacom tablet, and he explains how to create, edit, and publish projects. Exercise files accompany the course.

Download the Painter/Photoshop Consistent Color Management PDF and the Brush Troubleshooting Checklist PDF from the Exercise Files tab.

Topics include:
  • Understanding the Painter 11 interface
  • Exploring Painter's brushes and painting styles
  • Creating and using templates
  • Working with layers and channels
  • Adding text to a canvas
  • Designing captions and text for photos
  • Integrating Painter projects with Photoshop
  • Creating animation sequences with Painter
Subjects:
Design Digital Painting
Software:
Painter Wacom
Author:
John Derry

Exploring the Growth effect

Now we're going to take at another buried treasure in Painter and that is the Growth command. Growth has been around for a while, and I'm going to open it up here. Go to the Effects menu, once again we go to Esoterica and go to Growth. I think again part of why this may be a little obtuse for people is that it's not exactly straightforward how this works. So I'm going to go through it a little bit and show you a practical application for this. Basically, this a fractally generated branching structure.

Right now I've got it set to one branch, so it's rather tree-like, but you can use it to make all kinds of interesting fractal patterns and I think that's where most people think, oh, it's this neat little eye candy thing, but how is it useful? I'll show you that in a moment, but right now let's just talk about how I can control it. For that right now, I'm just going to temporarily go back down to one branch so we don't get confused by overlapping iterations here. Flatness, as you can see, kind of plays around with whether the tree has started to grow yet, or is it branching out. So I can literally make it branched so it's so big it would touch the ground were on a tree.

I can also adjust the Thinout and this just kind of controls the visual weight of what's going to render. So right now it's very dark, but it would also tend to black up some of the fine details, so I'm going to keep that open a bit here. I also can adjust Randomness. Right now it's set to full randomness. You'll see as you unadjust that, it just makes it a little kind of this of perfectly symmetrical design, which could be used for just that. It's creating an interesting design. But I'm going to throw in some Randomness here, pull it all the way up.

Then Thickness, once again, just kind of plays around with weighting of it so I want this to be kind of a young tree, so I'm not going to want to really big trunk around it. The branches, as I said, start to take this and reproduce it. Then you get into this Maximum Level, and you kind of see what's happening here, it's just reducing the complexity of the tree. As you design a new level, it just creates a new level of branching, till you get all the way up to the top here. It's the maximum kind of number of branches that could happen. Same with Forks too. You can kind of play around, with how the forks either come together, or appear near one and another, or how they spread out.

Finally Fork Ratio just kind of plays around with how far off of the axis of the last branch do the next branch set want to migrate away from that angle, and the farther it is, the more non-tree like it gets. But all of these things kind of play around with being able to generate a broad set of interesting looks. I'm just going to go ahead and show you how do you finally get this on the canvas. Well, what you do is if you go out on to your canvas and click-and-drag that will create a circle that this pattern is going to be generated in.

You can see this pattern is not the same as that pattern, and that's partially because this is some what random generated, so you don't get the same pattern every time. It's somewhat random. So that's the basis for this, but I'm going to take up one more step here and show you kind of an interesting way to take advantage of this Branching and Growth Pattern Creation tool. I'm going to create a layer, so I'm going down at the bottom of my Layers palette and click on the New Layer icon. So all I'm changing at this point is, I want this to happen on a layer.

And we'll go back to Growth. I'm going to reduce this down to one. So what my goal here is I actually want to create some tree silhouettes and the only way to that would be with one branch and that gives me that tree look. The one you can't do here is you can't control either the angle in this little preview or how it decides to recreate itself out on the canvas. Let's just do one of these. I'm going to do it fairly large and what I'm going to show you here it could be duplicated multiple times to create many different tree silhouettes. Let's say OK.

So in order to rotate this now, what I need to is take advantage of the Free Transform tool, which is nested in with Layer Adjuster tools. One of the commands I can do here is I can Rotate it. So I'm going to go here. I'm just going to Rotate this around so that I get it into the upright position that I want it at, and I'll go ahead and hit the Return key. Now I've got my sample done at the right angle. So the idea here is, I could create as many of these as I want using the procedure to create an Image Hose Nozzle.

I created an Image Hose out of this, so I'm going to turn this off and grab my Image Hose, and I'll just show what I got out of that. So you can see here, this one way you can take advantage of this to get a really nice kind of artistic feel for little trees in winter. It's a great way to create a branching structure. And I've even used it before just to create one very high resolution one then used the branching structure to paint leaf clusters on to it so that instead of trying have to make up a branching structure, I've got it some prebuilt ones that I'll use.

So Growth is an interesting Pattern tool. But used specifically in this way you can actually kind of play with it in order for it to actually turn into a tree silhouette creation tool and combined with the Image Hose, you get some pretty nifty results.

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