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Painter 11 Essential Training
John Derry

Painter 11 Essential Training

with John Derry

 


In Painter 11 Essential Training, John Derry, one of the original Painter authors, demonstrates basic and advanced creative techniques that can get beginners up and running. He also shows old hands the new features that can get a creative vision out of the head and onto the canvas. John demonstrates how to establish an easy workflow in Painter by using a Wacom tablet, and he explains how to create, edit, and publish projects. Exercise files accompany the course.

Download the Painter/Photoshop Consistent Color Management PDF and the Brush Troubleshooting Checklist PDF from the Exercise Files tab.
Topics include:
  • Understanding the Painter 11 interface
  • Exploring Painter's brushes and painting styles
  • Creating and using templates
  • Working with layers and channels
  • Adding text to a canvas
  • Designing captions and text for photos
  • Integrating Painter projects with Photoshop
  • Creating animation sequences with Painter

show more

author
John Derry
subject
Design, Digital Painting
software
Painter 11, Wacom
level
Beginner
duration
8h 39m
released
Jul 24, 2009

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Introduction
Welcome/demo
00:00(Music playing.)
00:03Hi, I'm John Derry and I'd like to welcome you to Painter 11 Essential Training.
00:09I'm here to get you familiar with Painter so you can use this program to
00:12express the creative artist in you.
00:14To start off, we'll take a detailed look at the interface.
00:17I'll show you how to use a Wacom tablet, so you can see what an invaluable tool it is.
00:22We'll get into creating and importing images, exploring the expanse of brushes
00:26and painting styles Painter has to offer, plus layers, cloning, effects and
00:31integrating your work with Photoshop.
00:33Whether, you are new to Painter or an old hand, I'm going to show you all of the
00:37basics and the upgrades that have been put into this version of Painter to get
00:41your creative juices flowing.
00:43As one of the original authors of Painter, I'm happy to have this chance to show
00:47you how the program has grown.
00:49Now, let's get started with Painter 11 Essential Training.
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Using the exercise files
00:00 If you are a premium member of the lynda.com Online Training Library or if you are
00:05 watching this tutorial on a DVD-ROM, you have access to the exercise files used
00:10 throughout this title.
00:11 You will find these exercise files in a folder named Exercise Files and once
00:16 you open it up, you will find a sub- folder for each of the various chapters
00:19 found in this title.
00:21 And within each of these sub-folders, you will find any pertinent content that
00:25 is associated with that particular chapter.
00:28 I may be asking you to open up a certain file or if I have done something and
00:32 you'd like to look at the results, I have saved my files into these various
00:36 sub-folders so that you will have access to those files to look at within
00:40 Painter or even another application.
00:43 If you are a monthly subscriber or annual subscriber to lynda.com,
00:47 you don't have access to the exercise files, but you can follow on from scratch
00:51 or use your own assets.
00:53 Let's get started.
00:56
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1. Painting on the Computer
What Painter can do
00:00Painter is driven by the artist's hand.
00:03By utilizing the hand's motions, the artist can express him or herself through
00:08the mark-making process.
00:10The human hand is an amazing expressive instrument.
00:13Painter captures the hand's unique expressive motion via the pen tablet,
00:18a special input device allowing you to use a pressure sensitive stylus to draw and
00:23paint directly on your digital canvas.
00:26Through the stylus, you are able to express yourself through Painter's wide
00:29range of mark-making tools.
00:32Painter is stocked with natural-media tools.
00:34It's like having a complete art store available at any time.
00:38Use a traditional approach to create art from scratch.
00:41Treat digital photographs as wet oil paint and apply natural-media tools to
00:46create a painted result.
00:49Apply expressive hand input to unique non-traditional, out of the box media
00:53like the image hose.
00:54Painter's brushes are unmatched in their ability to emulate traditional media.
00:59Besides creating imaginary from scratch, these tools can be applied to existing
01:04images like photographs to imbue them with a natural media characteristic and
01:09don't forget those not so natural tools for a totally unique experience.
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Let's paint!
00:00 Do you remember the excitement you experienced the first time you sat in the
00:03 driver seat of your parents or perhaps a willing friend's car?
00:07 Your first time in Painter can produce similar emotions.
00:10 With a few basic instructions, you can quickly experience the thrill of creating
00:14 personally expressive marks on your own.
00:16 Now we're going to go through a few short instructions here, and as soon as
00:20 I get you up and running, you're going to be wanting to find out everything
00:24 you can about Painter.
00:25 So the first thing we have to do is create a new document.
00:28 Go up to the File menu at the top, click on it, select New, and just hit OK.
00:34 All right, we've got a canvas. We're ready to go.
00:38 The next thing we need to do is select a brush.
00:41 So I'm going to go up to the upper- right corner of the interface, and I'm going
00:46 to click and I want to go to the Artist's Oils category.
00:50 If it's not already on it, just locate it and click on it.
00:53 Then go to the right icon, click on it and go down and locate the Wet Brush.
00:59 Okay, we've got our brush.
01:02 We want to get a color now.
01:04 So go ahead and use the color wheel to visually find some favorite color of yours.
01:09 You use the large circle to find a particular hue and then you locate in the
01:15 triangle the particular color within that hue you want to use.
01:18 The last thing we need to do is go over to the Tool palette on the left side and
01:22 make sure that the Brush icon is selected.
01:25 And after that, all it is is a matter of painting.
01:28 So if you start playing with this, you'll see right away that this brush already
01:33 has some very interesting characters going with it.
01:36 It runs out of paint for one thing and if you select a new color, you'll see
01:43 that there is even a little bit of mixture that goes on between colors.
01:48 And the more colors you select and the more you apply it to the canvas, the more
01:53 you're going to end up with a painting.
01:55 So you can either play abstractionist or realist or impressionist, any kind of
02:01 paint style you're interested in.
02:02 It's just a matter of picking up the brush and selecting the color and going.
02:07 So without any knowledge, you can create some pretty interesting results,
02:12 but you're going to soon realize that you need some instruction and practice to be
02:16 able to express yourself without constantly thinking about the interface and
02:19 where all the tools are.
02:20 That's what this training title is all about.
02:23 And by the time we're done, I'm going to have you painting better than you
02:26 ever thought you could.
02:28 So let's get started.
02:30
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2. File Basics
Starting Painter for the first time
00:00You've purchased Painter 11 from the web, in a store, you have brought it home
00:04or downloaded it, you've unwrapped it, opened it up, you get the CD or the file
00:10that holds all the information, you have put it in your computer, you have
00:14installed it, you have clicked the application to launch it... now what?
00:18This chapter is going to tell you about your first experience with Painter,
00:22what to expect and how some of the introductory material is going to be helpful to you.
00:27Let's get started.
00:29Here we are, sitting at the gates of Painter.
00:31We are ready to enter and see what's going on. It's installed.
00:35It's ready to go.
00:36I'm going to go down to my launch application, start it up and we get a little
00:41bit of a splash screen and here we are.
00:43The first time you open Painter this is basically what you are going to see.
00:47And the thing we are going to concentrate on right now is the Welcome Screen.
00:50There is some helpful information in here that is useful and at some point
00:55you are probably not going to want the Welcome screen to come up.
00:58So I'm going to show you how to do that as well.
01:00The first thing I would tell you to do is go right down here and enable Check for updates.
01:06Now, it's not going to go out and automatically install an update without you knowing it.
01:11When an update is ready for download, you will be presented with a screen to let
01:15you know that it's available and you have the option of downloading and
01:19installing it or not.
01:20So, we have taken care a little bit of housekeeping there.
01:23The next thing let's look at is the image here.
01:25You can see down here below it, there is the name.
01:28Now I'm probably going to butcher this artist's name but it looks like it's Ad van Bokhoven.
01:34Probably Dutch.
01:35He is the artist that did this.
01:37He has a website as well.
01:38So if you like his work, you can go and see it and there's this little Reset button
01:42and each time you click on it, we are going to see another artist's work.
01:47So, what this is intended to do is just be some instant inspiration for you to
01:51kind of give you some ideas about what can be done with Painter.
01:54One of the things I have always said, if you want to improve your art, look at good art.
01:59The more you look at good art, the better your ideas about what you want to do get.
02:04So, that's the first thing I wanted to show you.
02:06Secondly, you get over here and some of this is kind of training wheel stuff.
02:11If you haven't even gone into Painter, you have no idea how do I create a new
02:14document, you just click on this and it instantly brings you up to the New dialog,
02:18so you can create a new document.
02:20So, you have to do nothing more than click OK and you have now got that.
02:24Now, if you want to get back to that Welcome Screen, just go to the Help menu
02:28and drop down to Welcome and click on it and it will bring it back up.
02:32So, you can bring this up anytime you want.
02:35Now, I'm not going to click on all of these because it will dismiss it each time,
02:38but if I click on Open an Existing Document, it's going to launch the Open
02:43dialog and let you open an existing document.
02:46You can select Recent Documents. Like I have been going through a lot of
02:49different files as we have been creating this title and so all of the recent
02:55files I've had opened up appear in this list.
02:57So, it just gives me a shortcut rather than have to go back and try to remember
03:01where was floating world.
03:02It was recently in here.
03:04So, it retains a list of several of the last opened documents to make it
03:08convenient to return to them.
03:10You can also open a template and we describe in one of the movies how to
03:15create your own templates.
03:16This is a new feature in Painter 11. You can create an entire list of commonly
03:21used file formats, dimensions, resolution settings that you use for documents
03:27and rather than hand create them by the New Document dialog, you can go in and
03:32just instantly open a document that is set to your template settings that
03:36you've provided it.
03:38You also have Set-up. For example, you go into Brush Tracking and again, we are
03:42going to get into this in greater detail but you could just read the little
03:47description down here.
03:48What it wants you to do is basically go in and just draw a stroke that is
03:51somewhat indicative of your hand pressure and velocity, and to be honest,
03:55that changes day-to-day, hour-to-hour.
03:56You may find sometimes it's useful to go back into the Brush Tracking dialog
04:03and just draw another stroke.
04:05And again, we are going to show you more about this in the forthcoming chapter.
04:09So, I'm not going to get into in-depth here but it's just another nice thing to
04:12have immediately available when you first launch Painter.
04:17Another thing is Color Management.
04:19New to Painter 11 is a Color Management dialog that is much more aligned with
04:25Photoshop style Color Management dialog.
04:27In fact, another feature now is that if you use Adobe tools, you can actually
04:32have the Adobe Color Management Module as your color engine, and that even makes
04:37working back and forth between Photoshop and Painter even more easy because
04:43you are going to have total accurate color when working in both applications.
04:48We also have a little bit of assistance here, like you can ask what's new and
04:52it's just going to open up a little quick file here that gives you just a quick
04:55overview of the new features.
04:57Now, let's jump back to Painter here.
05:00Finally, it gives you access to online training and help.
05:03This is going to go ahead and open up a browser here.
05:06What it's going to do is go to Corel's Painter website.
05:10Now, we can go in here and find out things about features.
05:14We can go down here and it tells you what's included.
05:18It gets into all the various aspects of it.
05:21You can get into resources.
05:23For example, there's tutorials here and these are tutorials for all of the
05:27different applications, which you can jump in here and go to the Painter ones.
05:30In fact, I have got a set of three tutorials right here that goes through how I
05:34go through the workflow that I do to do my layer painting process, which again,
05:38we are going to talk about in this title.
05:40So, you have access to a bunch of training information as well while you are in Painter.
05:46So, the Welcome dialog is really just there to kind of get you started and
05:51get you on your way.
05:52It's set up for you are right here so that you can go ahead and get started.
05:56Now, the last thing I'm going to show you, I mentioned as nice as this is when
06:00it comes up, especially as a new user, you are eventually going to say that's
06:04just an additional thing I have to go through and dismiss every time I launch.
06:08You can actually stop it from coming up.
06:10If you just go right here and disable this, now when you launch Painter,
06:15you won't be presented with this dialog.
06:18I don't want to make it go away forever.
06:19There are times when I want to get to it.
06:21So, once again, going to the Help menu and going down to Welcome will bring that back up.
06:27So, that's the Welcome Screen in Painter.
06:30That's what's going to happen the first time you open it up and it just is a way
06:34for the people at Painter and myself to all say hello, we are here.
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Creating, opening, and saving files
00:00In the last video, we saw how to save a file from the Welcome Screen.
00:05Now I'm going to show you how to do the same thing but inside of Painter itself.
00:08And to do this file management, we go up to interestingly enough the File menu.
00:12So we'll click on File and what we are going to do here is create a new file.
00:17If you are doing this on the keyboard, then you will see throughout the tutorial
00:20and throughout Painter itself that all the little keyboard shortcuts are notated
00:25to the right of the commands.
00:26So for the New command on the Mac, we'd use Command+N and on Windows, we'd use
00:32Ctrl+N. So either way, we'll open a new file.
00:35So by clicking that, this brings up the new dialog and this is where I can
00:40now enter the information about what I want my file to be in terms of the
00:44size and resolution.
00:46You have several options here, so you can either work in inches or pixels or the
00:49various other measurement systems that are common.
00:52I'm going to stay in pixels right now and I'm going to make my file 800x800.
00:58So I'll just enter in 800x800.
01:01I'm also going to stay with the default resolution right now but a little later,
01:06we'll talk about resolution and how to determine what that correct resolution
01:10would be for a project you are working on.
01:12We'll stick with the rest of the defaults at this point and click OK and here is my new file.
01:18Now you have got a new file, you are going to do something with it.
01:21So I'm just going to play around with the brush here and just kind of draw,
01:24nothing fancy unless you are really into abstract expressionism and after we
01:29have worked on the file for a little while, you are going to want to save it.
01:32So once again, I'm going to go back to the File menu and this time, we are going
01:36to say Save and you can see here that the shortcut for this is Command+S or
01:41Ctrl+S. So click Save.
01:44This brings up the Save dialog.
01:45Now, I can go ahead and give this file a name.
01:48So I'm just going to call it myfile and you'll see that there is some letters here.
01:53This is the file extension.
01:55By default, this normally isn't on.
01:57I have turned it on and I recommend that you do the same thing.
02:00If it's not on, you will see it would save a file with no file extension and
02:03it's just good information.
02:05As a first time Painter user, I say click that on and then just forget about it.
02:09It will always be on from that point on.
02:11We'll leave everything else in its default state right now and we'll click Save
02:16and that's now saved this file. So let's close it.
02:20Some point later, you want to work on that file.
02:22So we go back to the File menu and now I'm going to say Open and once again,
02:27if you are using the keyboard, you can use Ctrl+O or Command+O to do that.
02:30This will present you with the Open dialog. There is my file.
02:35So I go ahead and I can either double- click it or click on the Open button and
02:40that will open the file that I was working on.
02:42So those are the basics of creating a new file, saving a file and opening it.
02:47But you also have some options here.
02:49I'm going to show you one that's very useful.
02:51Let's say I have started on this file.
02:53I saved it, I went out to lunch or whatever, and now I'm going to go back in and
02:58actually create some other work on it.
03:02So I'm continuing to work.
03:03One of the things that's nice is if you are working on a file and you are going
03:07to be stopping and starting, you can save iteratively, which means Painter will
03:12automatically assign a number to it.
03:14So if I have worked on my file and I go up to File now, I can go to Iterative
03:20Save and you will see that is Option+Command+S on the Mac or it'd be
03:25Alt+Ctrl+S on Windows.
03:27So let's go ahead and say Iterative Save and you'll see it just automatically
03:31saves it, but you will see what it did at this point is it called that myfile
03:36but it appended a 001 on it.
03:39So let's say I want to continue to work.
03:41So now I do some more work on this file.
03:43I wanted Iterative Save again.
03:46So I go up or use the keyboard shortcut, hit Iterative Save and this bypasses
03:52the need to go to the dialog.
03:54It just automatically saves that for me.
03:56So if I happen to go back to my Open, we'll see that I have the original file
04:02but now I have also got iteratively saved files that are automatically numbered for me.
04:07Now why would you use this?
04:08Well, a lot of times in a project, you will find that it's just good practice to
04:13save a file along the way, especially when you are doing work where you may need
04:18to make a change later on.
04:20If you save your file iteratively during that process, each time you get to a
04:25critical junction, if the unfortunate circumstance that it happened you had to go back,
04:30rather than having to go all the way back and start over again, you could go
04:34back to the iterative saved file then continue on.
04:37Iterative Save is a very good way to be able to give yourself a bit of a
04:42safety net as you work.
04:43I recommend that you take advantage of Iterative Save when you can.
04:47That's the basics of creating, opening and save files.
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Sizing image resolution for output
00:00Depending on where your image is going to end up, you'll need to consider the
00:04document's resolution and knowing this can avoid potential disasters later.
00:09And I can tell you a little story that I've heard many, many times and that is
00:13working with people, they were confused by resolution or they didn't consider it,
00:18and they created a file that they later on wanted to reproduce,
00:22typically at a larger scale.
00:23And when I find out what the actual data of the file was, I have to tell them
00:27the sad news that image is not going to reproduce at that scale.
00:31So I happen to know, I hate to say it, but probably dozens of people
00:35have patches of hair torn out around the world that have gone through this
00:39experience and I want to help you not to go through that experience.
00:43So let's talk a little bit about resolution.
00:46Now resolution is critical because it directly relates to the image's output medium.
00:51The output could be the web, an inkjet printer or offset four-color printing like in magazine.
00:58Those are typical forms of output, and each of these output mediums has a
01:02different resolution requirement.
01:05So the first thing to consider is that in Painter, imagery is made up of pixels.
01:10That's a contraction for picture element.
01:12They are the little squares that you see when you magnify into an image.
01:16And the resolution is based on the density of those pixels and that is normally
01:21expressed in pixels per inch or you'll see it abbreviated as ppi.
01:26We are now going to go up to the File menu and we are going to go to New,
01:30which is Command+N or Ctrl+N, and I'm going to talk a little bit about what we
01:34are looking at here.
01:35So first of all, you'll see that we've been talking in the last movie and
01:39currently it's set to pixels.
01:40We are going to go ahead and switch this to inches, and Painter isn't automatic.
01:45Like if you are a Photoshop user, you need to set each of these manually.
01:49I'm going to go ahead and I'm going to set this to 10 inches, 10x10 square at
01:54this point for demonstration purposes.
01:57Now 72, that's a perfect resolution for the web.
02:00I'm going to just slightly up it here because we are going to do a little math
02:03and I want to keep it in a number that's going to be easy to work with.
02:06So I'm switching this to 75 pixels per inch.
02:09Now let's go ahead and look at this in pixels because now I have got this
02:13information in here.
02:14I can't temporarily switch back.
02:15And if we go to pixels, we'll see that is 750 pixels on an edge of that image
02:22and you can notice here it's 10 inches at 75 ppi. Most apply that.
02:27That's where this 750 pixels come from.
02:30So for web work, if you want an image that is acceptable for web, you'd probably
02:35work in pixels, but I'm doing this in order to give you an idea of how the
02:39different resolutions affect the size of the image.
02:42So this is a perfectly acceptable web image.
02:44Now, let's change this.
02:47And I'm going to say I'm going to double it.
02:48I'm going to go to 150 pixels per inch, which gets into the range of
02:52acceptability for say inkjet output.
02:55Now, let's look at this and look at the pixels.
02:58Well now it's 1500 pixels.
03:00So it's actually 10 times larger and once again, 10 times 150 gives us that
03:041500-pixel wide or tall image.
03:08Let's go one greater. Let's take this up to 300 dpi, which is in the range you
03:12do for offset color or magazine quality output and once again we'll look at this
03:17and switch from inches to pixels.
03:19Now it's 3000 pixels.
03:21So you can see how the difference in the density of the pixels per inch is
03:27going to change based on your resolution and that's why now we are up to a 3000-pixel image.
03:33So each one of these resolutions is very different based on what your
03:38resolution setting is at.
03:40So ultimately the computer and Painter only know about pixels.
03:44It has no idea that you want it to be a 10-inch large image, say, in print.
03:48You have to tell it that and that's why it's very important to know what your
03:53output medium is and what you are intending the size of that image to be
03:57because it all starts here.
03:58And if you don't consider that and say you wanted this to be an image
04:02destined for the magazine and you didn't consider the resolution and you put
04:06it down here, well, all of a sudden, you are going to have a image that's only 750 pixels across.
04:11And that, as you can see it's only a quarter of the resolution necessary for a good image.
04:16In fact, let's go ahead and create this image.
04:18And the other thing is when the image opens, sometimes it will open up and
04:21it would look exactly like this, but you wouldn't be obviously aware of the fact
04:26that you are dealing with a low resolution image.
04:29Now I'm just going to draw a little bit here, and that looks a little funny
04:32because it wasn't at 100%.
04:34So I'm just putting something in here.
04:36So let's say now, I found out, oh, this is going to a magazine, I'll go ahead
04:41and res it up, which means you are going to somehow resize this image.
04:45And you certainly can resize it, but let's change this now to inches and
04:50I'm going to say well, geez, I want it at 300 dpi.
04:52Okay once again, if we look here in pixels, oh good.
04:55It's going up to the resolution I need.
04:57Well, when I res that up, as they say, you can see what's happened here is it's
05:02gotten very soft and so you can't necessarily go back retroactively and re-res
05:08an image up for the proper resolution, because what's going to happen is
05:12you are going to deteriorate and soften that image up and it would be unacceptable quality.
05:16So the real lesson here that I want you to learn is when you are going to work
05:21on a project, if at all possible, find out what is the output medium and what
05:27is the size that is destined for that output, because with that information,
05:33you'll know-- say it's a magazine illustration.
05:35You want it to be four inches wide by five inches tall.
05:39And oftentimes you can even ask in the situation that you're working with the
05:43person responsible, "What resolution do you want this at?" and they'll say,
05:47"Well, do it 300 dpi."
05:49So that will automatically set it up for you so that you'll have an image that
05:53is the proper number of pixels or pixel resolution for that output medium.
05:58So find out that required resolution and find out what the final size is going
06:04to be and with that information, you will not find yourself among the ranks of
06:08people with patches of hair missing from their scalp.
06:11So follow my directions and you'll maintain a nice healthy head of hair.
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Extending the canvas
00:00One of the situations you can encounter after you've created a piece of work,
00:03which I have got an image here I have done as an example, I may realize,
00:06I really wish I had a little bit more space on the left side, and what can you do about that?
00:12Well there is a command in Painter, and if we go to the Canvas menu and go to
00:17Canvas Size, we can click on this and this actually gives me the ability to add
00:23extra canvas to an edge or multiple edges of the image.
00:27In this case, it's the left edge that I want to go here.
00:31You can't change the units of measurement here.
00:33It's always going to think in pixels.
00:35So sometimes you may need to do a little conversion in your head or a lot of
00:38times I just kind of do it visually.
00:40I'm just going to make a guess here and try 100 pixels.
00:44So let's put that in there. That's a bit much.
00:47So I'm going to undo, which is Command+Z or Ctrl+Z, and I'll go back to my Canvas Size
00:51and I think maybe about half of that is what I want to work with.
00:55So I'll go ahead with 50 pixels and okay that's more what I want to do there.
00:59So now I have got the extra canvas width but what do I do with this
01:04white unfinished canvas?
01:05Well there is multiple ways to deal with this.
01:08You can go back in with brushes and continue to paint whatever content is at
01:12that edge of the image and fill it in.
01:16I am just going to quickly take the Cloning Brush in Painter here and I'm just
01:20going to sample a bit of the existing Canvas or a painted area here.
01:24I can just go in here and very quickly in this case just for the purpose of
01:28showing you how this works kind of fill this in.
01:32Whatever technique is going to work that's appropriate for the imagery is
01:35certainly how you do that and in this case I might do a little cleanup here to
01:39get rid of these little areas.
01:41We'll be covering the Clone Brush in a later chapter, so don't worry about
01:44the specifics right now. Just understand that you can use it as a way to fill in this area.
01:49But you can see this is a very handy technique for adding a little extension of
01:54imagery onto your Canvas.
01:56So under the Canvas menu, the Canvas Size menu can be your friend in these situations.
02:01One little bit of advise I'll tell you, if you happen to be working in a layered image,
02:05if you are on a layer and not the Canvas, Painter doesn't understand
02:09what's going on there, and this command would be grayed out.
02:12So if you encounter the situation where you go to Canvas and this is grayed out,
02:16what it means is you are on a layer and not the Canvas.
02:19In our situation, I'm just working with the Canvas.
02:22So it's automatically going to be highlighted.
02:24But that could be a situation where you may see this grayed out and that's
02:27because you happen to be on a layer.
02:29So you just want to go back down, select the Canvas, go back up, and you'll be
02:32able to go to that command.
02:33So Canvas Size.
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Creating and using templates
00:00You may find yourself in the situation where you have a certain file size that
00:04you commonly use and previously in Painter, each time you wanted to create that file,
00:08you have to go to the New dialog, and put the dimensions and resolution
00:13and you would go from there.
00:14However, starting in Painter 11, there is a nice new feature called Templates
00:19that enable you to have commonly used file sizes that you can add to and create
00:25your own library, which makes it very easy to be able to call that file size up
00:29and bypass the New dialog.
00:31So to do that, you are going to go up to the File menu and let's just look
00:35at this feature here.
00:36If I go to Open Template, you'll see that there is one that's just installed by
00:40default from the factory.
00:41It's a file of 810x500 pixels at 72 dpi.
00:46So when I click on that, what will happen is it will open up a file at that size.
00:51So that's very convenient. I can keep going back here and open that file up as
00:55many times as I want and never have to go through the typical New dialog.
01:00So that's very nice that's in there, but how do you add additional
01:04templates within there?
01:06Well what you would do is create a file with the particular sizing and
01:10formatting, the resolution you want to work with by going to the New dialog.
01:15Let's say for the sake of how I'm working here, the image resolution I'm working
01:20at is 1280x800 pixels.
01:23I am working in Screen Resolution.
01:26So here I'm going to put this down to 72 dpi and click OK and now I have got a
01:32file that is the exact size of my screen.
01:35What I want to do is save this as a template.
01:38So that I don't have to go through the little process I just did.
01:41So to do that, I'm going to go to the Save As menu and what I want to do here is
01:47navigate to the Templates folder.
01:50So on the Mac, you would go to Applications/Corel Painter 11/Support Files/Templates.
01:59So by placing the file in there, that is going to add it to the library.
02:03I'm going to go ahead, and you can use any naming convention you want, but I'm
02:07going to use similar to the one that was installed here.
02:09So I'm just going to say 1280x800 and I know that that's at 72.
02:15So basically by putting that in there, and you need to save it in the native RIF
02:19format, and go ahead and hit Save.
02:22After we have created the file, we need to exit Painter and relaunch it.
02:28So I'm going to Quit and let's go back down and we'll relaunch Painter.
02:33Let's go to Open Template and there is my new template that I have created.
02:37So now I can open this up and not have to go through the New dialog.
02:40So I can imagine maybe having several specific file types in terms of their
02:45dimensions and resolution that you may want to put in here.
02:48So Templates is a nice new feature that streamlines your workflow.
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3. Painter's Interface
Navigating Painter
00:00 Imagine yourself driving.
00:02 How do you get around?
00:03 Drivers rely on standardized signage for example, or they might take advantage
00:07 of customs like driving on the right or the left side of the road.
00:11 Applications employ a similar technique to aid the user in navigating around the interface.
00:16 We are going to take a road test in Painter and try it out and see how
00:19 we can get around in it.
00:21 Let's go for a test drive now.
00:22 Well, here we are, sitting in front of Painter with an image open.
00:26 What's the first thing you are going to want to do?
00:28 Well, the first thing is going to be navigating this image. Before we even start
00:33 talking about the interface the elements around an image, we want to talk about
00:37 just how do you control and adjust the appearance of the image on the screen as
00:43 you are working with it?
00:44 Consider the way an artist works on a canvas.
00:46 When he is working up close, he is only a foot or two away from the image and he
00:50 is painting and creating detail.
00:52 However, at one point, he is going to move back and get several feet from the
00:57 canvas, so that he can get an overview of what he has done and how the entire
01:01 composition is working and a painter will continue to work back and forth up
01:05 close and at a distance during the creation of the image.
01:09 You want to be able to do the same thing when you are working on a digital image.
01:13 In Painter, there are several ways that you can basically accomplish the same
01:17 technique that the traditional painter uses of moving in and out of your image.
01:22 It's typically referred to as zooming and the tool that is most associated with
01:27 it is not surprisingly the Magnifier tool down at the bottom-left corner of the
01:33 tools in our Tool palette.
01:34 So I'm going to click on that and you will see where I put it out onto the screen
01:37 that there is a little plus in it.
01:40 That means that when I click now, you will see that it zooms in or magnifies the image.
01:45 So the first thing you will probably ask is well now I have gotten very close,
01:49 how can I get away from the image?
01:51 Basically if you hold down the Option or the Alt key, you will see that the
01:55 little indicator in the cursor changes to a negative sign.
01:59 That now indicates that you can zoom out or away from the image.
02:03 So simply using the Magnifier and your finger with the Option or Alt key gives
02:09 you a very quick way to be able to move in and out of an image.
02:13 So that is the first thing you want to understand.
02:15 Now secondly, you can be at a very extreme magnification in or out of an image
02:20 like I am now, and one way to get back at the full resolution is to just
02:24 double-click on the Magnifier.
02:25 So I'll double-click and now the image is at 100%.
02:29 But as you can see in the case of this image, it's at 100%.
02:33 I'm actually not seeing the entire image.
02:35 So how can I get it so that it fits on the screen very quickly?
02:39 Well the companion to the magnifier is right to its immediate right, and that
02:43 is the Grabber tool.
02:44 The little hand, so if I click on that, you will see I now have a little Hand Cursor,
02:49 and what I can do with this is if I click and drag, you will see that
02:53 I'm moving this image around.
02:56 So if I pick up, and click, and drag, this lets me navigate the image when I'm up close.
03:01 So how do I get my image back to fit on the screen?
03:03 Well, just like we double-clicked on the Magnifier to get to 100%, if you
03:08 double-click on the Hand tool, it makes the image fit within the allocated space
03:14 available minus the interface itself.
03:17 So with this pair of tools, the Magnifier and the Hand, you have got two quick
03:21 ways to be able to quickly zoom in and by holding down that all important Alt or
03:26 Option key, zoom out and you have got the Grabber tool which even if it's
03:31 zoomed-out lets me move it around, or by double-clicking on the Grabber tool,
03:36 I can instantly get it to fit the screen.
03:38 So that is the basics of just being able to move in and out of your screen.
03:42 However, Painter does offer multiple ways to do the same task and another one is
03:48 right down at the lower-left corner of the current image.
03:52 You will see there is a slider here and a value associated with it.
03:55 If I move this to the left or right, I can zoom in and out this way.
03:59 So this is yet another way you can close in on your image and you can then use
04:04 your Grabber tool to pick up and move the image around.
04:08 Here is another thing that can happen.
04:10 You might be working and you are doing some detailed work up close.
04:14 A lot of times what I like to avoid is what I call Navigation Time.
04:19 If I have to start now, I want to pick this up.
04:21 I want to move this over.
04:22 Now, I have to go and get my Brush.
04:23 If I was doing a little work, I'd do it, then I want to move it again.
04:27 This takes up a lot of navigation time.
04:29 You really want to focus on the task of painting, and not be spending a lot
04:33 of time driving back and forth from your image over to the Tool palette to
04:37 change these tools.
04:39 So one thing you can do in many of the tools and probably the most this will
04:43 happen is when you are in the Brush tool is, if I hold down the Spacebar,
04:48 you will see that automatically switches me to my Grabber tool.
04:52 So this is an excellent way to be able to be painting, if I'm painting in the
04:56 image and then I want to move just by holding that Spacebar, I instantly now
05:00 can navigate to other areas of my image and continue to paint or work on
05:04 whatever I'm going to do.
05:06 The second keyboard shortcut that's important is you also want to be able to
05:10 zoom in and out while you are in the Paint tool, and what I can do is by holding
05:15 down the Spacebar just as I did before that changes me to the Grabber, but if I
05:19 also at the same time hold down the Spacebar and the Command or the Ctrl key,
05:24 that changes to my Magnifier.
05:26 Now, I'm already zoomed in, so I'm sure some of you are saying,
05:29 "Well, how can I zoom out?"
05:30 Well, if you have got one more finger left here and if you put it on the Alt
05:33 or Option key, that does change it to the Magnify or zoom out version of the Magnifier tool.
05:40 So this is what I call cording.
05:43 What you are starting to do is use 1, 2 and 3 finger combinations to be able to
05:47 quickly change the function of the cursor.
05:50 So I can have my Brush tool, I can quickly change it to be able to zoom in.
05:55 I can also quickly move to zoom out.
05:58 So I have a trio of commands here that are worked out by the combination of the
06:02 Spacebar, Command or Ctrl and Option or Alt keys that enable me to very easily
06:08 navigate throughout my image.
06:11 So those tools are very important and ones that you are going to use all the time.
06:15 The final version of zooming in and out I'll mention to you is you can use a
06:19 pair of keyboard commands and these are consistent as are the cording
06:23 techniques I just showed you with Photoshop.
06:25 So if you are a Photoshop user, you are going to find these fit right in with
06:29 what you already know in Photoshop, and like the cording scenario I just showed you,
06:34 you can also use the Command or Ctrl and Plus and Minus keys.
06:39 If I do Command or Ctrl+Plus, that zooms in.
06:43 If I do Command or Ctrl+Minus, that zooms out.
06:47 So some people are very keyboard oriented.
06:49 They want to do it that way.
06:51 Some people want to use the icons and they work that way.
06:55 Some people like to use the slider.
06:57 There is no right or wrong way.
06:59 Whichever method you prefer, that's the way that works best for you and don't
07:03 let anybody tell you you are doing it the wrong way.
07:05 There is multiple ways built-in here for different types of workflows and for
07:09 you it's just a matter of taking advantage of it.
07:11 Now, the last thing I'm going to show you that's another important feature is
07:14 something that is called Full Screen Mode.
07:17 One way to get to it is you can go up to the Window menu and you will see right here,
07:21 Screen Mode Toggle.
07:23 If I click on this, what this does is it eliminates my desktop, so that I no
07:27 longer see anything but this gray background.
07:30 What it helps you do is focus on the image.
07:33 That's an important thing. You don't want to be distracted by a lot of icons
07:38 or file folders or whatever in the background.
07:40 I work most of the time in this Full Screen Toggle.
07:44 But as you saw, we also have a keyboard shortcut associated with it, Command or
07:50 Ctrl+M. By using that, you can see here I can very quickly toggle between being
07:56 able to see my desktop or completely working in Full Screen Mode.
08:00 So that's yet another command that is very useful.
08:04 The final one I'm going to leave you with is there are many times when I'm working
08:08 even the interface is a bit distracting.
08:11 So I can use the Tab key to turn that on and off.
08:16 So if I want to get into Full Screen Mode and have my Paintbrush,
08:19 I'm just kind of drawing here.
08:20 So you can see I can work without any interface elements on the screen and
08:26 I can also have no distractions around the image at the same time.
08:30 So I can completely focus on my image.
08:33 So these are basic navigation skills that you are going to want to learn,
08:37 because as you incorporate them into your workflow, you are going to find that
08:41 you are going to become much more efficient.
08:43 So navigation, learn it.
08:46
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Rotating the canvas
00:00 Imagine you are sitting at a desk and you have got a sketchpad and pencil.
00:04 You are going to begin to draw on that sketchpad.
00:07 As you begin to draw you are not going to treat that sketch pad as if it's
00:11 cemented down to the table. You are going to rotate and move that as you sketch,
00:15 because you have got to accommodate your hand, wrist and arm motion, so
00:20 that as you draw certain angles are going to far easier to accomplish with the
00:24 sketch pad oriented the way that's most comfortable for your hand.
00:29 And the same thing can be done in Painter.
00:31 There is actually a command and a tool called the Page Rotate tool that
00:36 enables this to happen.
00:38 Now it is actually on the Tool palette and I'm going to click and hold the
00:43 grabber so that I can call this up.
00:45 You will see there is actually this little Rotate tool and what happens is if I
00:49 click and drag, I can actually rotate this page to any angle.
00:54 Well that's great, but just like the Hand and Grabber tool I was showing you before,
00:58 there is actually a way to do this without having to bother going in and
01:03 locating and unearthing the Rotate tool itself and that is actually another
01:09 cording action and let's put ourselves in the Brush too because this is most
01:13 likely when you are going to encounter wanting to use this tool.
01:16 If I hold down the Spacebar as well as the Option or Alt key, you will see I
01:21 get that same cursor and now without actually going to that tool I can go in
01:26 here and quickly rotate to accommodate my hand and I'm going to show you why I
01:30 would want to do that.
01:31 Now I'm going to do this a little artificially, but imagine once again, if I
01:36 have got my tab at right at front of me here, when I want to draw a horizontal
01:41 line across the screen, I have got to somewhat tuck my elbow up to the side of
01:46 the my body and then draw back and forth this way and it's a bit unnatural.
01:52 Now I'm going to go ahead and use the page Rotate tool and once again I'm
01:56 holding down the Spacebar and the Option or Alt key and I can rotate this now so
02:01 that this is a much better way for me to draw those lines and that's why this
02:06 Page Rotate tool is so important.
02:09 There are just many, many times you are going to find where it's very difficult
02:13 to draw a particular angle.
02:15 For example, I'm left handed and for me to draw kind of a circle sometimes this
02:20 way is very difficult, but if I rotate the page around to an angle like this
02:25 that's much easier for me to do and again what you are going here is you are
02:29 accommodating your hand, wrist and arm, just so you are in the most comfortable
02:34 position to accomplish that angle and artists use this all the time.
02:38 If you ever sit and try to sketch without ever rotating your sketch pad around
02:43 you will find it's very difficult to be able to accomplish and have the same
02:46 freedom to draw that you get when you do rotate the sketch pad around, and the
02:50 same holds true here.
02:52 Being able to rotate the page is a very key component of natural drawing and
02:57 fortunately it's built into Painter with the Page Rotate tool, so take advantage of it.
03:03
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Using the Tool palette and Property bar
00:00In this video, we are going to start taking a look at the components of the on
00:04screen interface in Painter and I'm going to begin by taking about the toolbar,
00:08which is right here, the Tool palette and I'm going to also discuss the Property Bar.
00:14So, this is normally where you wouldn't put them but I'm just pulling them out
00:17so you can see the components I'm talking about.
00:20Interestingly, the Tool palette and the Property Bar are almost two faces of a coin
00:26and the reason that is, is that you will notice if I switch from my Brush tool
00:30by clicking over here on the Layer Adjuster you will notice that the
00:34Property Bar changes and in fact, every time I click to a different tool the
00:39contents of that Property Bar update.
00:42Why is it doing that?
00:43Well, one way I think about the Property Bar, it's almost like the dashboard on your car.
00:48When you are driving down the road, you don't spend 20%, 30%, 40% of your
00:52time looking down at the dashboard. In fact you would probably spend less
00:56than 1% looking at it.
00:57But at the same time it gives you vital information about the status of your car,
01:02so you know how much gas you have, you know how fast you are going, you can
01:06tell what radio station you are listening to, the time, they are all there but
01:10they are laid out in such a manner that you can pretty much glean that
01:13information from a single glance.
01:16And that's exactly how the Property Bar works in conjunction with the Tool palette.
01:22So, each one of these tools has bits of information that is very useful to be
01:27able to almost in a glance be able to find out.
01:30We'll begin with the Brush because that's literally the heart of Painter.
01:34You will be in these other tools at various times but you are going to spend
01:38the majority of your time in Painter in the Brush tool since that what Painter is all about.
01:43And so, the Property Bar reflects the fact that you are using the Brush tool.
01:47What you will find up here are various elements that tell you the status of that
01:53brush at the current time.
01:55Now, it's not my intent in this video to go through and describe for you what
02:00every component of every Property Bar setting is going to look like for every
02:05tool but the idea here is to let you know that you can get the key information
02:11you need about a tool from the Property Bar.
02:14And the way the Brush tool is set up in particular is it gives me some
02:18very vital information.
02:20For example, I can find out right away what size brush I'm working on right now
02:24and it's listed in pixels.
02:25So, this is a 20 pixel brush.
02:27I also can find out what's the Opacity of this brush at the moment.
02:32It's a 70% Opacity.
02:34Finally, and we'll talk about this in greater detail in a later video but the
02:39Paper Grain interact with some tools, and this gives me a indication of what's
02:44the current setting of the Paper Grain.
02:47And then you are going to get into some more a little bit esoteric things here
02:50like Resat, Bleed, Jitter.
02:52You know they are not common word that you encountered in everyday conversation,
02:56but to the brush they are important.
02:57For example, Resat is a contraction of re-saturation, and re-saturation and
03:03bleed as we'll find out later are two components of the brush that very much
03:08control how color comes off of the brush.
03:12And you can adjust them to get a wide variety of looks with the color that's
03:17coming off the brush and once again, we'll investigate that in depth at a later chapter.
03:22Jitter is another one.
03:23It allows me to play around with the stroke that is made by a brush.
03:29In fact, let's just temporarily switch to a different tool and I'll show you
03:33a little bit of this.
03:34If I draw with this brush right now you will see that it in fact draws us a
03:38very nice straight line.
03:40However, if I go in and adjust my Opacity down and this is an important feature
03:47to show you, you can adjust the Opacity or any these boxes in several ways.
03:52I could go in here and this is an editable field.
03:55I want to do 90% and you can see that the brush is not quite 100% opaque anymore.
04:01Another way to adjust it is to click on the little down arrow on the rectangle
04:07on the right side, if I click on that you will see what pops up here is a
04:11slider and I can now use this slider to adjust very coarsely or I can actually
04:16use these little right and left arrows to very precisely adjust exactly the level I want.
04:21Now, I have a brush that is 55% transparent.
04:25The other thing though that is very useful to know about the way this little
04:28drop-down menu that brings the slider up is you don't have to go through one,
04:34two, three actions in order to adjust opacity.
04:38I can instead just click and drag, just clicking and dragging instantly make
04:42this adjustable so that you are not having to do three clicks.
04:46The only time you would use the three click method, the one and then two and
04:51then finally three to slide or to adjust this when you really want to make very
04:55precise adjustments.
04:56Normally I don't, especially with opacity.
04:58It's not something you necessarily need an exact level of Opacity.
05:02Many of the sliders in Painter employ what I call season to taste.
05:07There is no particularly correct Opacity level.
05:10It's all in what your intention is and what kind of expression you are trying to make.
05:14So like a chef many of these sliders are really season to taste, you just get
05:19into roughly where you want.
05:20So, if I'm not at 50% exactly that's close enough for me.
05:24I don't need to spend the time threading the needle here to find exactly 50%,
05:29I can just basically click and drag and get to a percentage within a range
05:34that I want to work with.
05:35So, that's one way to very quickly work on these.
05:38Another way to do this what's you are going to happen to do when you are in the
05:42Brush tool is the 1 through 0 keys, work in 10% increments.
05:47So if I want to get to 80% right now, if I just click the 8 key you can see it
05:52immediately moves up.
05:53So I can go like 10, 20, 30, 40, 50, 60 and so on just by using those numeric keys.
05:59So you do have one way to quickly kind of move in 10% increments and often times
06:04that's totally useful.
06:05So what I'm talking about here that's specific to the Brush Property Bar is
06:11going to apply in basically any one of the palettes you are in.
06:14So if I want to change the Brush Size clicking and dragging is a way to do that.
06:19The basis, as I said though, is that the Property Bar acts as if it were a
06:23dashboard for the particular tool that is active in the toolbar.
06:28So, you want to use this two sides of this coin to be able to give yourself a
06:34instant status check on what a particular tool setting is at any given moment.
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Understanding Tool palette selectors
00:00Painter comes with several forms of content and these are in the form of
00:04Libraries and the different kind of content you have access to are Paper Grains,
00:10Gradients, Patterns, Weaves, Brush Looks and Nozzles, and for each one these
00:17categories there are number of existing variations on there particular type of
00:22content available to you.
00:25The thing is, how would you get to them?
00:27Well, if we take a look at the tool palette on the left side of the screen here
00:31and go down to the bottom, you will see these six icons and you've probably been
00:36staring at and wondering what are those.
00:38Basically, these are the content selectors and each icon represents the various
00:43form of the content we talked about.
00:44So the upper left here is the Paper Selector and then we have the Gradient
00:48Selector, we get to the Patterns Selectors, the Weave Selector, and then this a
00:54little bit of variation on the actual Libraries themselves that we have the
00:58Brush Looks Selector and finally the Nozzle Selector and it's not my intent here
01:02to go through and describe in depth all of these.
01:05We'll be doing that later on in the title.
01:07But I'm going to use the Paper Grains as one way to show you how the mechanism
01:12of content selectors works in Painter, because of we work with one, you will
01:16have the tools to be able to work with any of these Libraries, and to be quite honest
01:21you probably are going to be spending most of your time in the Papers
01:24Library in terms of these various form of content.
01:27So let's begin by just clicking on the Paper Selector and you will see what
01:32we immediately get is a drop-down list of the current contents of the Paper Library.
01:38So I have got both a small iconic representation as well as the name of a
01:43particular element in that library.
01:45If I, for example, click on Basic Paper now, you will see that icon has slightly
01:50changed to indicate that I'm now using that particular Paper Grain.
01:54And a small of the sample as this is, once you get to know Paper Grains, you can
01:58actually look at this and just by looking at that Grain you can almost instantly
02:02tell that working with basic paper right now.
02:04So somewhat like the property bar, this is a bit of dashboard for you as well
02:08that quickly tell you what's the current status of a particular content element
02:12that you are working with.
02:13So let's open this back up and you may have seen this that there is a little
02:17arrow and if I click on it, a small fly out menu of options shows up.
02:22And for example one of the things I can do is change the view of this
02:26particular drop down menu.
02:28So if I switch to Thumbnails for example, you will see that I now get all of the
02:33Paper Library, but in a thumbnails form.
02:36The thing that I don't particularly care for is that I don't know the names of
02:40them, for example like this one which is a favorite of mine.
02:42I have to hold the cursor over to find out, oh, yes that's Coarse Cotton Canvas.
02:47So to my way of thinking, I prefer the List view.
02:49It's up to you which way you want to use it, but I find this one a little more
02:52informative as opposed to a strictly iconic view of it.
02:57Now once you start working with one of these library elements, and I'm going
03:01to switch to Coarse Cotton Canvas because that's one that I like, you're going
03:05to work specifically on it and again this is going to apply to all of these libraries.
03:09What I'm going to do here is go to the Window menu and I could go down to the
03:13Library palettes here and I want to go to the Papers and if I click on this,
03:17this brings up my Paper palette.
03:19So this is where I can start to control and adjust this palette.
03:23But as I mention earlier with regards to changing other tools that navigation
03:28time, you are having to go all the way up to the Window menu, click it, drop
03:31down find the Library palettes, go to over here.
03:34I'm spending lot of time navigating interface and I want to minimize my
03:38navigation time, if possible and just focus on the task on hand.
03:41So another way to get to this, and we'll click on to little red button that closes it.
03:46If we click on this one more time and once again go over to our fly out menu,
03:50you will see that Launch palette is right there.
03:52So if I click on that, that let's me get to this palette, which I think is the
03:57much quicker way to do.
03:59So that's the another way to get to it, and once again just depending on of
04:02you are a menu person or you a quick navigation person, you will find the way
04:06that works best for you.
04:08Now while we were in here another thing we want to talk about, I'm going to
04:12pop this open one more time is important command down here which is the Paper
04:17Mover and Open Library.
04:19Both are important, but I think the one that you really are going to be
04:22interested in is the Paper Mover.
04:24Once again there is a Mover associated with each of the content Libraries.
04:28I am going to click on this and you will see that what I get is the current
04:32library over here and now I have got the opportunity to open another library,
04:37and one of the reasons I'm bringing this up is many people don't know this that
04:40when you get Painter on the CD, you actually get several other Paper Libraries.
04:45So you are not relegated to the 20 or so textures that happen to be in the
04:50current Paper Library.
04:51There are multiple libraries available.
04:53And I have just selected one here.
04:55I believe this is from Painter 4 or Painter 5, which is one of the
04:58libraries available to you.
05:00I can go ahead and click and open this and now I have got some Paper textures
05:04that I don't have in the current library and I can actually add this to my
05:09current library, if I wanted.
05:10So if I want to click on this rather unusual type texture, I can just grab it
05:14and take it over here and that's now been added to my Paper library.
05:18So I can actually retrieve content from other libraries and just click-and-drag
05:24to bring it over to the current library.
05:26Sometimes you will get textures in there you don't want.
05:29Well, I can also go in here and select that and see now I have the option to if
05:33I want to delete it, I can remove it from the library.
05:36So the Paper Mover is really a management tool that lets you aggregate and
05:42organize various content Libraries so that you can get them to exactly the way you want.
05:47You could even close this and create a new library for example.
05:50I'd give it some name like MyPaper and we'll save that and now I have got this
05:56library and I could go ahead and say well, you know I really like this texture.
06:00I'm going to put that in there and I want to take this and put it there.
06:03Whichever Pattern of Paper texture in this instance you want to do, you could
06:07go ahead and do that and hit Done and now I have got the new library with my content in it.
06:12So once again the Movers within each of the Selectors.
06:16So for example I'll just pop open Gradients here.
06:20You can see right there, there is the Gradients Mover.
06:21So you will find that is mirrored in all of these content Libraries and
06:25it's just a great way to manage and actually add additional content to your Paper Library.
06:32Because as I have said I have mentioned to many students that there are other
06:35libraries available and they are surprised to know that they have actually have
06:38access to these libraries.
06:40So once you have a library palette open as we do here, it gives me the
06:45opportunity to start to make adjustments.
06:48For example, one of the things I can do here is I can actually adjust the Scale
06:52of this and why does this make a difference?
06:54Well, I just happen to have this Square Chalk Brush current, and that's the
06:59brush that is sensitive to the Paper Grain.
07:02So I'm going to press very lightly with my tablet and you will see I'm just now
07:06kind of skipping on the top of the Grain.
07:08Whereas I press down, I can work all the way down into that.
07:12But why does this look like a chalk?
07:14Because it's interacting with the paper texture and I can alter the character of
07:18that texture so that I can adjust how it looks.
07:21Another nice feature of this is it's even got contrast and brightness
07:24associated with it.
07:25Why would you use that?
07:26Well, you can see how the paper texture looks right now.
07:29If I increase that contrast, I'm going to start to get out different appearance
07:33just by changing, you see now the appearance of that same texture looks very
07:38different than it did in its default.
07:40So being able to adjust the various forms of content give you the option to not
07:46be stuck with just a particular look of the Paper Grain.
07:48You can actually change it quite a bit.
07:50In fact, for Paper in particular, if I click on this icon, this reveres it.
07:55So one way to show you this is I'll Select All, which is Command+A or
07:58Ctrl+A, and Delete.
07:59I'm going to go ahead and draw with this in the inverted state.
08:03Now I'm going to change it, and let's change to an opposing color here and now
08:07I'll draw and you could see what's happening there is because of the medium of
08:10the Paper Grain has been inverted, it's now treating what it considers the peaks
08:14in the valley of that Grain to actually be reversed.
08:18So you can even change the character further by actually inverting the Grain
08:22through that particular icon.
08:25So you have got several controls available for each of your content Libraries
08:29and by exploring and adjusting the various type of controls that are available
08:34you can dramatically alter the character of even a single texture.
08:37So one texture can actually be called into service in many different ways
08:41depending on the particular look that you are after.
08:45So the content Selectors are a great gateway to a variety of content that can be
08:51applied with various tools through Painter and as I mentioned that we'll be
08:54looking at some of these other categories later on in the title.
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The Brush Selector bar: an art store in a palette
00:00When you open Painter and just click on the Brush icon and you start drawing,
00:04you're certainly going to most likely start drawing with something, but how do
00:08you know what it is that you are drawing with here?
00:11That's where Painter's Brush Selector bar comes into play.
00:15This is the main interface for all of Painter's brushes and the way you tell
00:19what you are painting on is in a couple of ways.
00:22One, you can see it says Oil Pastels and then underneath that it says Oil Pastel 30.
00:27Well, what this is is a category, Oil Pastels.
00:32It's also represented over here by an icon and then Oil Pastel 30 is also
00:38represented by an icon that gives somewhat of an indication of the shape of the tip
00:42and underneath each of these are actual scrollable lists that contain all of
00:49the Categories and all of the Variants.
00:52The Categories are almost like art store aisles and so when you walk into an art store,
00:58you are going to find an aisle with chalk and it's not going to have just
01:02one box of chalk sitting there.
01:04It's going to have many different kinds of chalk there.
01:07So here is a square chalk.
01:09But if I want to get to a different type of chalk that's in that aisle, how do I find it?
01:14Well, we go to the Variant list.
01:16These are all the different kinds of chalk in the chalk aisle or on the chalk shelf.
01:22So I could go and get a different type of chalk.
01:25It just depends on the characteristic you want, how a piece of chalk is going to work
01:30and it's a matter of trying each of these out over time and finding out
01:36what works as the kind of character of chalk I want.
01:40So you have basically got Categories and let's say I want to go to Oils now.
01:46If I go to Oils, I'm going to have many different brushes available that are
01:51designed to paint with an oil type of stroke.
01:55So if we get Smeary Round for example.
01:57I'll take this and you see now I have got a very different stroke going on than
02:03we had with chalks and once again, in here, you are going to find several
02:07different kinds of brushes that are going to work based on the characteristics
02:12they were set up for.
02:14Most of the time, the name indicates pretty close to what it suppose to do,
02:19but there's no way you can know for sure what Bristle Oils is going to do
02:23until you try it out and so the only way to really experience all these is to
02:29ultimately go through and try them and that's something that at the outset of
02:33Painter is a good idea to do.
02:35Just go through the Categories and try them.
02:37You are going to find some brushes you don't like, you will find other brushes
02:40that are great and you will use them all the time.
02:43It's just a matter of experimenting and finding out which brushes are the ones
02:47that suit your particular feel or outlook or media that you want to work with.
02:52It's all a matter of trying things out.
02:55Now a secondary part of the Brush Selector bar is this little triangle here.
03:00You will see these in many places in the interface.
03:02Whenever you see that, that's a disclosure triangle that pops open a little
03:07options menu about what's going on or different kinds of commands or options you have.
03:12I'm not going to go into these in depth right now because elsewhere I'm going to
03:16describe this in detail.
03:18But I just want you to know that that's where a lot of the options are stored
03:22for the Brush Selector bar.
03:24You have also got a small disclosure triangle for each of the pop-ups.
03:28So if I want to switch this to thumbnails, for example, I could.
03:32I would recommend it because this is like an IQ test.
03:35What does this mean, what does this mean, what does this mean?
03:38It's kind of a hard to recognize these strictly by their icons and so normally,
03:43I keep it set to the list.
03:44It's just easier to view this in alphabetical order where the text is there to
03:50help you recognize what these icons mean.
03:53So the Brush Selector bar is your friend and even though it takes up a small
03:58amount of real estate, it's packed with a lot of power.
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Configuring palettes
00:00Well, as we have taken our grand tour of the interface elements in Painter,
00:04we've kind of made our way over here from the left, looking at the Tool palette,
00:07and the Property bar.
00:09We have also taken a look at the Brush Selector bar, but we've got this big area
00:13over here on the right.
00:15And what's going on over here?
00:17Well, these are various palettes that we'll talk in depth about in some of
00:22the later chapters, for example, this basically has to do with color and
00:26we'll explain that.
00:27We've got layers and channels. Those are also going to be covered in later
00:31chapters but where I want to go over specifically now is just the behavior of
00:35these palettes, because there are some interesting things going on here that
00:38makes it very configurable.
00:40So that you don't have to stick with the so-called factory setting.
00:43You can make some adjustments to these palettes and I want to go through
00:48exactly how that works.
00:49Now, you'll notice that at the top of the Colors palette for example and
00:53it's identified by its name,
00:54you have got this little gray bar. In fact, each one of these is a palette bar
00:59and I can use the little disclosure triangle to the left of each palette title,
01:05to open and close these various parts of, in this case Color tools, within Painter.
01:11So, right away you've got the ability to decide which one of these is open and
01:15which one of them is closed.
01:17And whatever actions you do to this, Painter remembers it so that the next time
01:22you open Painter up, it will be exactly as you left it.
01:25And some of these controls like this, I think it's almost like a pair of jeans.
01:29When you first buy them they are kind of stiff and blue.
01:32As you wash them and wear them they slowly sort of mold to your particular frame
01:37and so the palettes are much like that.
01:39As you adjust them and you sort of grow into them, they kind of take on the
01:43shape that fits your workflow.
01:45So, that's the first thing.
01:47We can collapse these all down and minimize it if we want to, or we can open up
01:51to get to various areas of the interface as needed.
01:55The next thing I want to show you here is that and let's open one of these up to show you this.
02:00I can actually rearrange these.
02:02For example, if I think the Mixer is really something I want to use all the time.
02:06If I click-and-drag this, I can bring this up and place it up there.
02:10So now, I could set this up so that if I'm a person who uses the Mixer all the
02:14time, I could have that be my primary form of color selection rather than the
02:19Color palette itself.
02:20So you can organize these according to the way that you want to prioritize
02:25what's important and what's not.
02:27You also have the ability to decide what you want to open or close.
02:31You'll see each one of the palettes has a little box, with an x in it.
02:34If for example, if I just never used Color Expression, I can just click and
02:38close this and now it's not even there to work with.
02:42But fear not, you can always go back to the Window palette and in this case, if
02:46I go to the Color palettes, I can see right here this Color Expression is
02:50unchecked, if I click on that it now shows up.
02:54So you never lose a palette by turning it off.
02:57You just disable its visibility.
02:59It's always retrievable back through the Windows menu to determine, if you want
03:04to turn it on or off.
03:05So, you have complete control over what palettes show up in Painter.
03:10Here is another interesting feature.
03:12Let's take for example layers.
03:14I can take a palette and if I click-and -drag it, I actually can detach it, so
03:19here it was in this palette container, I've actually detached it, so now, I have
03:23got it as a separate palette and one of the things that's nice about that is the
03:27way it comes from the factory which would set up like this.
03:30I find a little cumbersome because, like obviously, well now that's lost I've
03:34got to close this to find that there is Channels.
03:37It's actually-- I find it works a little better when it's not so broken up.
03:41So what I do is I take Layers and I put it right in the bottom of this palette.
03:46And I do the same thing with Channels.
03:49Now they didn't quite pop into the right spot, so I'm just going to
03:51click-and-drag that and I'm organizing this now.
03:54So, now all my palettes are in one palette stack.
03:57I have no longer got two palettes.
03:59I just find putting this in a single what I call layer stack is a much more
04:03elegant way to work.
04:04Because as you open and close it, it's kind of like an accordion.
04:08It will collapse and open.
04:09So that whatever you are opening up, it will accordion open or close the other
04:15particular palette, so that this becomes the palette that's now your focus.
04:19And in fact, talking about the notion of an elevator, if I close these, like
04:25this, I could go in and this is like an elevator instead of buttons.
04:30Now, say I want to go to the Colors floor, let's open another title up here.
04:35By clicking on the title itself it will close that or open it.
04:40So you can see here by clicking on each on one of these, it will close in the
04:44other palettes and focus on just that palette.
04:47So, you can almost use this like an elevator.
04:49I want to go to the color variability floor or I want to go to the Mixer floor
04:53or I want to go to the Colors floor.
04:55So you can keep this basically collapsed and only deal with one palette open at a time.
05:00But to be honest, you are going to find times where you want the Colors palette
05:03and the Layers palette open and that's why it's nice to be able to determine
05:08when you want to open and close multiple palettes.
05:11Now here is another little power secret that a lot people don't know.
05:14If you hold down the Shift key and click on one of these disclosure arrows.
05:19It will open all of the palettes.
05:21Now obviously, it's larger than can fit on the screen, but you can instantly
05:26open all of the palettes with that little trick and conversely, if I hold Shift
05:31key and click it again, it collapses them all down.
05:34So, through this mechanism of being able to move palettes around, turn
05:39palettes On and Off, determines which ones are open and close, you can really
05:44organize the palettes to exactly suit your working style and what you want
05:50open at any given time.
05:52So, the palette behavior is just a nice way to customize the interface to your
05:57particular workflow.
05:59So definitely take advantage of this ability and don't just think of the factory
06:03setting is the way you have to work.
06:06As you get acclimated to Painter, you are going to find that certain palettes
06:09are open more often and other ones you never use.
06:11So edit your palette stack and organize it to suit your needs.
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4. Color Your World
Accessing and controlling color with the Color palette
00:00Color is a major component of Painter.
00:02In fact, you need it in order to paint.
00:05In this chapter, we are going to take a look at Painter's various methods for
00:08controlling and accessing color.
00:10Because without them you are dead in the water.
00:12So, let's get started before we start drowning.
00:15Besides Painter's brushes themselves, the other key component to being able to
00:19express yourself is color.
00:22Color connotes a lot of emotion and feeling and so it's that combination of the
00:27expression of the marks made by the brush along with the color that is applied
00:32to the canvas that really is the carrier of emotion or feeling that you are
00:38going to be applying and communicating through your imagery.
00:41So, we are going to talk in depth about color in this chapter.
00:45And I'm going to start off by talking about the Color palette.
00:48I'm just going to pull it off here for a moment so that we can actually look at it.
00:52We are going to take a look at what's going on in here in the mechanics of
00:56the palette itself.
00:58So, first and foremost, you'll see you have this display of a circle with a
01:03triangle inside of it.
01:05And the outer circle is actually what we call the Hue ring.
01:09This is where your redness, your yellowness, your greenness, all of those
01:13various colors that if you remember Roy G. Biv from grade school, all of those
01:18colors are contained in here.
01:20And I can actually take this little indicator and you can see I can move it
01:23around and that is how I can dial in a particular kind of blue or cyan or
01:29whichever color I'm after.
01:31Secondly, you have the triangle in the center.
01:34And this triangle actually at the far right corner, whatever hue you
01:40currently have selected, this far right corner indicates that color at its full saturation.
01:46If I take this indicator and kind of drag it along the top edge of the triangle,
01:51what I'm doing is controlling the tint of this hue.
01:54So, as I go more increasingly towards white I'm tinting that color, so that it
02:00becomes more and more tinted with white and similarly, as I drag this little
02:04indicator along the bottom edge of the triangle, I'm shading this color.
02:09That means I'm adding more and more black to it.
02:12And then finally, the left edge of the triangle is a grayscale.
02:16So, I go from 100% white through to 100% black.
02:20So, what I have got inside of this triangle are all the possible combinations of
02:26shade and value within this particular Hue.
02:29And that's basically how you select color using this. New in Painter 11 is
02:35they've added what was the Color Information palette is now actually part of this.
02:40And it's nice because it's gives you a dual way to control what's going on with color.
02:47You can see right now it's set to RGB, which is the Red, Green and Blue
02:50components of color.
02:52So as I move this around, you'll see that those sliders are updating and the
02:55values are changing to reflect the particular RGB value these pair of
03:00indicators are focused on.
03:03Another way to look at it and probably a little bit more intuitive in terms of
03:06the hue saturation value triangle here is if I switch this to Display as HSV,
03:12which is Hue/Saturation Value, now you'll see as I move the Hue Indicator,
03:17I'm only addressing the dimension of Hue you can see in the slider. The Saturation
03:22values are not changing.
03:24I'm only addressing hue then once again, if we go here and drag this along here,
03:29you can see I'm only altering the value. Same here as well.
03:32But I'm controlling one dimension.
03:34When I get into here, I'm actually intermixing both the combination of
03:39Saturation and Value.
03:40Remember the farther we get to the right corner of the triangle, the more fully
03:44we are saturating this particular Hue and the farther to left I go,
03:48I'm desaturating and as I go up and down, I'm adjusting the value.
03:53So, the nice thing about this is it's a totally visual way to select color.
03:58So, if I want a dark blue, well I just navigate to blue and then I visually say
04:04well, that's what I'm looking for.
04:06You'll notice we have two little squares here.
04:08The front one is the Main Color and then the one in the background is called
04:12the Additional Color.
04:13So don't confuse this with the way Adobe, they do this as a foreground
04:17and background color.
04:18These are used a little differently and when we talk about some of the other tools
04:22like Gradients for example, these colors become important in the way they work.
04:27But you'll notice within this square that there is a black outline and if I
04:33click on this one, there is now a black outline.
04:35So, this black outline inside the square is telling you which one of these
04:40happens to be the active color you are adjusting.
04:43So, if I click on here and then start making adjustments, you can see that it's
04:47now focused on that secondary color square.
04:51When I click here, now I'm addressing the front-most square.
04:55So this tells me at any given time what my current color is and that is
04:59reflected over here as well.
05:01So, even if I don't have the Color palette open, I can still in kind of
05:06dashboard view, see what my current color is.
05:09But I tend to keep this open over on the right as I'm working.
05:12Another new feature of the Color palette in Painter 11 is that is now resizable.
05:17Now why would you want to resize it?
05:19Well, it turns out that when it's at this scale, that's actually not a lot
05:23of room for all of the possible colors that are actually able to be created with this system.
05:29Internally it knows about all these colors, but you can't get to them.
05:32When we can now enlarge this, this actually gives me far much more of a
05:37scale to work with.
05:39So that I can actually get to many more values within this triangle, for
05:43example, and there is even more iterations or increments of color within the Hue circle itself.
05:49So, being able to enlarge it is something that I'm not going to use all the time myself.
05:54But it is nice to know that when I do want to have really precise color control,
05:58I can temporarily enlarge the palette to be able to get to it.
06:02And if you do happen to have like a two -monitor setup, you may end up having
06:06this over in your second monitor at a larger scale for the purpose of higher
06:10color resolution basically with respect to the Color palette.
06:14Now, another new feature in Painter 11 is the little indicator inside of here.
06:19Actually it can be controlled by the arrow keys.
06:21So, I'm going to click on my Up arrow and you'll see I'm now changing
06:26where that's located.
06:27So, by using the various left, right, up and down arrow keys, it gives me
06:32another very precise way to get into specific colors I want.
06:37Now, another way to do something similar is you can also go in here and type in a value.
06:42Now in respect to Hue/Saturation value, that's probably not as logical as RGB
06:47but somebody may say oh!
06:48This color is certain value of H and S and V. And then you can go ahead and
06:53actually type them in there rather than trying to play around with this and
06:57lock it in that way.
06:58So, you do also have the ability to actually type in a specific value.
07:03Now you can only do this enlargement when this palette has been torn off from
07:08the main palette stack.
07:09As soon as you put it back in here, it's now going to become this smaller size.
07:14And you can't resize it because there is a constant width to all of the palettes
07:18when they are in a stack.
07:19This also does have an Options menu here, so I could hide it, which I can also
07:24do through the little x in the box.
07:27If you don't want to have these sliders here, you could turn that off.
07:30This looks more like the older version of Color palette.
07:34You can also determine whether you want to Display as RGB, so I can click on here
07:39and once I open my Color Info back up that's now switched to RGB.
07:44So, you have some options in here that you can use.
07:47I'll just mention this now but we'll get into it in greater depth when we are
07:50discussing cloning and to be honest, I'll mention this enough to tell you that
07:53this is what I think of as a major point in Painter.
07:56We'll go into an in depth at the cloning chapter, but this is where you can
08:00disable this so that it's no longer using these colors as the current color.
08:05It's instead going to use the current clone source and I just want you to
08:10understand that this is a very valuable component that we'll go into depth a little later.
08:15So, the Color palette is really a very major tool that you are going to spend a
08:20lot of time in and it really gives precise control over the colors that you are
08:25applying with your brush.
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Mixing color in the Mixer palette
00:00 In the last movie, we took a look at the Color palette, which as you may
00:04 remember is very good for very precisely dialing in a color and it is also a
00:10 nice visual way to find a color.
00:12 But if you come from the traditional world, particularly in painting, this may
00:17 seem a little alien to you.
00:18 It's definitely a very good color selecting tool, but in the traditional world,
00:23 color is arrived at very often in a very different way and folks from that side
00:27 of track are going to be very interested in Mixer palette.
00:30 The Mixer palette behaves very much like a traditional painter's palette in that
00:35 I can mix colors in this mixing area and you can actually control what the
00:41 background color is.
00:42 Now, I'm working on white, so I'm going to go ahead and change this and this is
00:46 the first thing I'll show you is if you go up to the disclosure triangle on
00:50 the Mixer palette bar and click on it, this is where I can do various options
00:54 and the one I want to do right now is down at the bottom, Change Mixer Background.
00:58 So, this is going to call up a Color Picker and depending on your system and
01:02 how you've got a set up, you may or may not see something exactly like this,
01:06 but I'm going to use this one in this case to just dial it down to white and I'll say okay.
01:12 And now I have got in mixing area that matches the background I'm going to work with.
01:16 I do have a set of colors that I can work with across here, so I'm just going
01:21 to select one for now.
01:22 This orange and you will see that the tools down here provided a great deal of
01:27 functionality in what I can actually do in the mixing area.
01:31 The primary mixing tool is actually the second one here, this Apply Color, and
01:35 the one on the immediate left is the Dirty Brush mode and I'm going to show it you
01:40 both ways, so you can see why you would and wouldn't want to use it.
01:43 So, this is basically an option to the Mix Color tool.
01:47 You know turning it on and off.
01:49 It's off right now.
01:50 Turning it on, changes the behavior of the Mix tool itself.
01:53 So, we are going to start with Dirty Mode on.
01:56 I'm going to apply a few strokes, grab a different color, start to mix and I'll
02:00 just mix a bit here so, you can see and it works very nicely.
02:04 In fact this is very faithful to the way real mixing works because what's
02:07 happening here when Dirty Mode is on is when I take a color and paint into an area,
02:12 it smears and blends but now my brush has whatever was at the end of that stroke.
02:17 That's on my brush.
02:18 So the next time I stroke, you can see it's contaminating.
02:21 Even though I have blue on my brush, it is now going to each time, it is
02:24 going to pick up the color from the last stroke.
02:27 So, as traditional painters know, you can very quickly kind of turn your
02:31 colors to mud when this happens because your brush is contaminated with the last stroke.
02:36 And you can also use that to its benefit and mix in a way that you get very
02:41 subtle color gradations.
02:42 But I also, you know, a lot of times where I don't necessarily have to
02:46 stay in this traditional model.
02:48 So, I can disable the Dirty Color Mode.
02:52 Now, when I select a color and while I'm up here I want to show you, you can
02:56 use this in concert with the Color palette.
02:58 You are not relegated to these little color chips in the Mixer itself.
03:01 I can actually select a color here and sure enough that is my color.
03:05 But notice it's no longer dirty.
03:07 Each time I stroke into an existing color area, the brush doesn't remember it.
03:11 It's always starting as if it were a fresh stroke.
03:15 So, I find that sometimes for mixing purposes, I like to disable this Dirty Mode
03:20 because it gives me a little bit more control.
03:22 But if you want the sensation and the look and the feel of actually mixing
03:27 colors like you would traditionally and you get that Dirty Mode, by all means turn it on.
03:31 That's exactly how you get that look.
03:33 The next tool we'll look at here, it looks like a little palette knife, is the
03:37 Mix Color tool and this lets me go in and unlike the brush which applies color,
03:42 this just mixes color that's on the mixing pad.
03:46 So, this just gives me a way to start to create more color by just gradating
03:50 them together with the Mix tool.
03:52 I can move back and forth, get a very different color here and mix it in, do
03:57 a couple more here and then go to my Mix tool and once again, I'm going to
04:01 use just kind of blend is to get intermediate values between the colors that
04:05 have been laid down.
04:07 So, we have got several ways here to add and blend and modulate color.
04:11 The next thing you are going to want to do is select color from your mixing area.
04:15 So, you have got what is very similar to the basic eyedropper in the Tool palette.
04:19 This lets me select a color and then I'm going to use the Artist Oils Brush here
04:24 and sure enough as I pick a color up from here, it's painting with the color
04:28 that I have selected on my mixing pad.
04:31 But this is almost like just adjusting this and getting to colors.
04:34 The real advantage of selecting colors of the mixer pad has to do with the next
04:39 eyedropper here, the one that has the little circle on it.
04:42 This let's you sample multiple colors and a traditional technique is what's
04:46 called brushloading.
04:47 You actually use the fact that you have multiple colors mixed on your canvas so
04:53 that you can pick an area and I'll do one here that's fairly obvious like this
04:56 kind of browns and yellow.
04:58 I am going to select that and I'm going to draw with it and sure enough you can see
05:01 I have got multiple colors across my brush, so I can literally load my brush
05:07 with these multiple colors.
05:08 The feature of this is that it gives you an incredibly powerful way to add a
05:13 different of emotion or character to the expression of the brush that you are using.
05:17 So, that is a very useful feature that you'll want to take advantage of.
05:22 In fact most of the time I'm working, I typically have it set to the Sample
05:26 Multiple Colors mode so that I'll get this.
05:29 Now, I have to tell you not every brush in Painter respect or is
05:33 knowledgeable of being able to apply multiple colors across the brush and
05:38 I don't have a list in my head that I can cite to you, but just be advised that
05:43 you will find some brushes are aware of the ability to distribute multiple
05:48 colors across the brush and others aren't.
05:50 And it's really just a matter of experimentation as you are working with a brush.
05:53 You just may want to go try it out and see well, this is a brush that applies multiple
05:58 colors so I can load it and some brushes just don't know how to do that.
06:01 So, be advised that you will run into some that do and some that don't.
06:05 You can also change the size of the brush so if I want to get a much
06:08 larger mixing brush here, and we'll go back to Dirty Mode for finding a different color.
06:13 Now, I'm working with a much larger strokes for example, so I'm not constricted
06:17 to the initial size that I was working on.
06:20 Now, you will see that there is a Hand tool here and yeah, I can move this.
06:23 I can actually -- Wow!
06:24 I took it to where I don't even know it's there, but reason that's is there is
06:28 that you actually have more mixing area than you are seeing here and
06:32 like I showed you with the Color palette earlier if I detach this, I can actually have
06:37 a much larger mixing area.
06:39 The other thing that you will see that happened is there is actually more subtle
06:43 color gradations in the chips going on.
06:45 So, as I enlarge this and I've now got it to its maximum width, I have got many
06:49 more colors up here that I can work with.
06:52 The other thing that's very interesting is I can find a color that I really want
06:57 to work with, like I may have some shade of dark red that I want to use.
07:01 If I go up and click on one of these little color chips while I'm holding the
07:06 Command or Ctrl key, I can actually put that color into that chip.
07:11 So, if I have colors that I use a lot, I can go through and just decide
07:16 I really want to use this color and I don't want to forget about it.
07:19 I'll hold down the Command or Ctrl key and then click in the particular place
07:23 where I want to put it and I can store that color in there.
07:26 Now another important feature of this is both with regards to the mixing pad
07:32 itself as well as these color chips at the top is if we once again open our
07:36 little Options palette here on the right side of the palette bar, you will see
07:40 I can load and save the Mixer colors as well as the Mixer pad.
07:45 So, if this is some pad that I have designed and I specifically want to be able
07:49 to repeat picking up different loaded strokes, I can go ahead and save my Mixer pad
07:54 and we'll just save it to the Desktop here for convenience sake.
07:58 But I'll go ahead and say I want this to be My Mixer Pad, so I'll just append it
08:02 here at the beginning, say My Mixer Pad.
08:05 And once again you can see here as in other Save dialogs, you can either hide
08:10 the extension or not.
08:11 I tend to leave it on which happens to be the MXS for the Mixer palette.
08:16 That way there is not a file just floating around in your folder somewhere
08:20 that's like 'My Mixer Pad.' What's that?
08:21 Well, when it has got the MXS on it, it gives you an indication that oh, that's a Mixer Pad file.
08:26 So Painter just saves this in a format that it can load back up.
08:30 So, I typically disable Hide Extension for these, so that I do have that extra
08:34 bit of information that tells me what this is.
08:37 So, I'll go ahead and save this now and then let's say I got rid of this.
08:41 Later on it's like, "Oh! You know what? I want to get that back."
08:43 So, we'll go back up here and I say well I want to open a Mixer Pad.
08:47 And we go to my Desktop, there is My Mixer Pad and I click on it and open it
08:52 and there is that pad.
08:53 So, I can save these and get them back and similar to the pad itself, I can go in
08:58 and save and load and retrieve these colors.
09:01 I have changed some of these and it may be like I want to get that back to the original.
09:04 So, if I click on that, you see I have now restored this to the original order.
09:08 But if I were to go through here, maybe create a much longer say gray scale or a
09:12 scale that goes from very dark blue through to almost a white with just a little
09:18 bit of blue, I could go through here and using my Color palette, create
09:21 different ramps of color that I want to repeat or if I have specific colors that
09:26 are associated with say a logo or some color you are using in a particular
09:31 advertising or brochure work or something, you want to repeat that color and
09:35 even though you may be mixing it, you want to always start with that same color.
09:38 This is a perfect place to save those colors.
09:42 So, the Mixer palette-- and let me just finish by saying you can expand it when
09:46 it's detached from this palette stack, but keep in mind even now, if I go ahead
09:51 and put this back in here, it can be longer but it can't be any wider.
09:56 And in fact you kind of run into a difficult situation at times.
09:59 You can see you can adjust the size somewhat, but the best way to do this is
10:03 rather than put it in large like that, what I typically do is kind of get it
10:07 back down to its normal size, then put it in here and then you will end up with
10:12 a weird shade mixing area that's taking up an inordinate amount of space.
10:17 So, this is the Mixer palette and it's really a great addition to Painter that a
10:22 lot of people appreciate and now with the ability to even expand this into
10:26 a larger area, it even gives it more power so that you can have rather large
10:31 mixing areas and save those mixing area and retrieve them at a later time.
10:35 So, I'm sure many of you will find yourself using and loving the Mixer palette.
10:41
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Color sets: choose 'n' use color
00:00 Well, as we've been going on our tour of color control in Painter, we've now
00:04 looked at the Mixer palette.
00:06 Then next area up is the Color Sets palette.
00:09 I'm going to open that up and you will see what this is, is a group of colors
00:14 and there are many applications I can think of where you would want to be able
00:19 to save colors for later retrieval.
00:22 In fact, again from the traditional side of the tracks, there are a set of
00:26 colors that you want to be able to get for instant retrieval.
00:29 Those are colors out of the tube. Okay.
00:32 Most people working with paint are very aware of the traditional colors that
00:36 they'll get either out of a tube of oil paint or acrylics and this palette that
00:40 you see here is the one that actually comes by default in Painter.
00:45 But I'm going to show you something that a lot of people probably never
00:48 realize is actually there.
00:50 This can be changed, this particular palette, in a very dramatic way.
00:55 So I'm going to go to the Colors Sets option toggle here.
00:58 We can look at this menu and you'll see right down here I can turn on something
01:02 called Display Name.
01:04 When I do that, look what happens.
01:06 We now have the color set that is based on all the naming conventions of
01:12 traditional tube colors.
01:14 And just to explore this a little more in depth, I'm going to go ahead and pull this out.
01:17 Because this is actually a pretty big palette and even though you can look at it
01:21 and scroll through it, it's little bit easier to see here what's going on.
01:24 This is literally all of the different colors that you would associate with
01:28 traditional painting.
01:29 So if I want to use Scarlet Lake for example with my brush, I can do that and
01:35 I can go grab Carmine red, or I can get Magenta.
01:39 But people who come from the traditional world are going to be very happy to see that
01:43 oh, I don't have to kind of try to guess what the color is.
01:46 I can find something like Yellow, Green, or Prussian Green.
01:50 These colors are already in here and as you can see using
01:54 the particular brush here, the Artists Oils dry brush.
01:57 I'm just kind of mixing and playing around with these.
01:59 So I have got built into Painter a literal entire set of traditional paint
02:05 color using the traditional naming convention here and they have been matched
02:09 very accurately to those colors.
02:11 So right after that, just by turning on this little Display Name, you'll go from this,
02:17 which is interesting, but you know what is it?
02:19 To actually be able to display this with the traditional names on.
02:24 Now, all Color palettes do not have naming conventions automatically in them.
02:29 This particular one does and because it's such an important set of naming
02:32 conventions, I felt it important to show you that.
02:36 But you can actually have other color sets.
02:38 This is one that comes with Painter, but there is actually several of them in there
02:42 and there is a couple of ways to get at them.
02:44 You can certainly get at colors from the Options menu here, but another way to
02:48 get to it is, if we go down to the bottom here.
02:50 I'll close this up a bit now.
02:52 You'll see there is a little Library icon.
02:54 When I click on that, that also gives me the access to various types of
02:59 management of color sets.
03:00 So if I want to open the color set, I can say Open Color Set and this whole
03:05 thing is telling you that if you would make changes to this, you'll lose them.
03:09 You'll have to go through the process of saving the color set, which I'll show
03:12 you here in a moment.
03:13 But I'm just going to ahead and say Load for the time being.
03:16 And if you go into Painter-- and then let me back out here on my Macintosh, but
03:21 on Windows, you again go to the same place. You are basically going to go to the
03:25 Painter application folder.
03:27 Okay, so I'm going to Corel Painter 11 and we have a nested folder within there.
03:32 Support Files and then within there, we have Color Sets.
03:36 When we finally get there,
03:37 you'll see that I've got a whole bunch of different color sets that I can select from.
03:42 Any many of these, they've just been saved and you may never use them,
03:46 like Colored Pencil Set, which is kind of nice.
03:48 I'll open that up and here is a bunch of colors that have been saved based on
03:51 commercial colors, from colored pencils.
03:54 Now, this one, as I was saying earlier, here I'll say Display Name. It's empty.
03:57 It doesn't have it.
03:58 So you are not going to find that automatically in there.
04:01 I just want to clarify that with you, the default color set, and in fact
04:05 now that I've opened this, this opens up another interesting thing.
04:08 There is nothing that says default color set anywhere in the library, when I go
04:13 back to Open Color Set.
04:14 If you want to get to that original color set, we'll look over here.
04:18 This Artist Oil Colors, that is that color set that is there by default and
04:24 it's the one that has the name associated with them.
04:27 And it will come up by default without those on.
04:30 That's why it's a little hidden, that this pretty important feature is there.
04:34 You do have this available.
04:36 So Color Sets give you just a really great way to access repeatable color.
04:41 Now, there are some other things that you might want to use this for and
04:45 to start this off, I'm going to go ahead and go to my Exercise Files here and in
04:50 Chapter 4, I've got an image that I'm going to open up
04:53 that's actually a photograph.
04:55 And one another things that you can do is you can take any image and it's kind
04:59 of interesting to seen it happen with a photograph, but it could be another
05:02 painted image you have.
05:03 One of the things I can go in here and I can say I want a new color set from image.
05:08 So I go ahead and say New Color Set from Image.
05:10 What it just done is just gone through and picked out the major colors
05:14 within that composition.
05:16 So now, if I go here, I can start painting with colors that are based on the
05:20 colors found in that color set.
05:23 So that's a nice way to actually automatically build a set of colors based on
05:28 existing imagery and you have got options.
05:30 Let's take a look at what we have in the Mixer.
05:33 This earlier set of colors that I mixed.
05:35 Well, I can go in here and say I want a New Color Set from the Mixer.
05:39 When I do that, now I get a set of colors chips
05:42 that are essentially based on the Mixer itself.
05:46 So I have different ways that I can actually create these color sets.
05:51 Yet another way to do it is to go in and I'm going to say I want a New Empty Color Set.
05:56 Okay, so now, I've got an empty color set.
05:58 I could for example, either use the Eyedropper to pick colors up off of an image,
06:04 or I could very precisely go through and say well I want to start with
06:07 some dark red, for example.
06:09 And then I go down here and say Add New Color to the Color Set.
06:13 I'll click on that.
06:14 That adds that and then I probably be kind of organized about.
06:17 I moved that so it's a little lighter.
06:19 Add that one, I'll get a little lighter.
06:22 Add that one, I'll go to the full saturated color and that.
06:25 So I'm just kind of going through from a darker shade and tint of this
06:29 particular hue and working through it.
06:31 And I could continue to build it as large as I want.
06:34 But now I've got these colors stored and I can go ahead and then save this color set.
06:40 So I could go in here and call this reds for example, and I'll just go ahead and
06:45 save it out on the desktop here and I'll go ahead and say Save.
06:49 So now, if I were to open a color set, perhaps we'll go back to the Artist Oils
06:55 that we have opened earlier.
06:56 Now, if I want to get back to that, as long as I know where it is, all I have to
07:00 do is go back to Open Color Set.
07:02 We know it's on the Desktop.
07:03 I click on that and there is my file for the reds.
07:07 So I have the ability to create a new color set as well.
07:12 And finally, I'm going to once again here open up the color set that we started with,
07:16 because it's a one that really show this rather interesting feature.
07:20 We're going to go back to the Painter folder, which I'm going to find in my
07:23 Applications folder on the Macintosh.
07:26 Corel Painter 11 folder/Support Files/Color Sets and Artist Oils.
07:31 So we've got all these.
07:32 Another nice thing you can do here is you can organize how a particular set of
07:37 colors in a color set are organized.
07:39 I also have the option of looking at this in different ways.
07:42 And if we now go up to the Color Set options menu, I can adjust the Sort Order.
07:48 So I can go here and say I want to sort these so that it's primary by hue,
07:52 then lightness or brightness and then finally saturation.
07:54 So I want to do that.
07:56 I get them ordered in that particular order.
07:58 Or I can go in here and look at it so that lightness is primarily how it's organized.
08:04 And I can go through and also look at it how it is by saturation.
08:08 So it's actually starting from the least saturated to the most saturated and
08:12 finally whatever way it was saved, you can bring that up as well.
08:15 So you have got different ways in which you view and organize the ways these
08:20 colors are displayed.
08:21 The last thing I'll show you here that's useful is you can adjust the Swatch Size.
08:26 So I can go in here and I can change this.
08:28 Actually that is at 16X16.
08:29 But if I change this to say 24X24, well now I get a much larger size of swatch.
08:35 But I can even go in and customize this further.
08:38 I can say Customize and now I can adjust this down to whichever size and
08:43 I can see it in advance.
08:44 So if I want a lot of colors but I don't want to take up a lot of space and
08:47 I feel like I can get to that color, I can go ahead and take this down to some
08:51 very kind of small palette that doesn't take up a lot of space and then work
08:56 with it in it's minimal size.
08:57 So what you can basically do here is manage colors that you want to repeat and
09:02 you have a number of choices in which to organize it.
09:05 You can create new color sets.
09:07 You can retrieve color sets.
09:08 You've really got a very novel way in which to store colors that you're going to want
09:13 to use over and over again.
09:15 And as I've been saying about Painter's color controls, you've really got a lot
09:18 of different ways, to create and manage and access color.
09:23 So Color Sets is really kind of the container for large number of colors that
09:27 you want to store together.
09:29
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5. The Wacom Tablet: A Must-Have Item
Understanding the six axes of motion
00:01Ever since cavemen were using sticks and their berry juice to draw with, men has
00:06used a stylus based instrument in their hand to communicate and express
00:11themselves to the world, and in talking about the notion of using the hand and
00:17a stylus to communicate, you can really breakdown the motions with the hand, wrist,
00:22and arm make into six basic motions.
00:25And I'm going to go through those with you and then explain how they relate to
00:28the Wacom tablets and how Painter then takes advantage of them.
00:32So I'm just using a piece of paper here at this point but it can stand in for
00:36the tablets as well.
00:37You have got a flat two dimensional surface and when you start to draw on a 2D
00:43surface, well any one of the places on this tablet can be described in an x and y fashion.
00:51So you've basically got a two- dimensional grid here that represents the first
00:55two axis of motion, the x and y motion that happens on a 2D surface.
01:01Then when you get to the third dimension, you can describe the actual sense
01:07of depth and really what we're not dealing with physical depth here as much as we're
01:10talking about pressure. The pen can sense varying pressure from very light to very dark.
01:17So, we are now up to the three axis of motion and those are all communicated
01:22through the tablet set to the software, in this case Painter, which takes
01:26advantage of that information.
01:28Well, the next thing you can do is you can start to talk about if I have the pen
01:33or my pencil in this case setting perpendicular to the face of the tablet or
01:39the paper in this case, I can now start to tilt this and that is Tilt.
01:45And that can be measured as an angle based on where it is when it is perpendicular.
01:49So, now we have got tilt information as well as x, y and z. And if you have got tilt,
01:54well now I can describe a circle 360-degree sweep and that is Bearing.
02:00So, now we are up to five axes of motion and with that Bearing and Tilt,
02:06anything I do within Tilt and Bearing is the combination of angels that can be described.
02:11Finally, we get to the sixth and the most recent attribute of motion that
02:16the Wacom tablets are now able to capture and that is Rotation, Barrel Rotation.
02:21And it is important especially with tools that have shape like a brush for example.
02:27This brush has a narrow and a wide aspect to it.
02:31So when I'm painting with this and rotating that Barrel this is going to have a
02:36great deal of impact on the stroke that's being made.
02:40So, artists are using the expressive qualities that their hands impart to this
02:45tool through all of these combinations of axis of motion.
02:49So, to wind up here you've basically got the six axis of motion that
02:54incapsulate all of the movements that are possible between the artist's
02:57hand, wrist and arm.
03:01So, all of these are captured and sent to the software which takes advantage of it
03:06and the whole idea of all of this is basically that the artist is taking
03:11what's in here and utilizing all of these motions to express what out there.
Collapse this transcript
Introducing tablets: Intuos3 and Intuos4
00:00We've been talking about the six axes of motion and basically, they are just the ways
00:05that we can measure the motion of the artist's hand, wrist and arm and
00:10all of those combined together is how an artist expresses themselves through the
00:14medium of a stylus-based instrument.
00:16Well, how do I get this information from out here into in there?
00:22There's actually a very good technology that helps that happen and that's
00:26pen tablets and in the world of pen tablets, Wacom is known as the gold standard
00:30of this technology.
00:32They've mastered the ability to get all of these axes of motion into the
00:37computer and ultimately to Painter, which takes advantage of it.
00:40The first tablet we're going to take advantage of and take a look at is Wacom Intuos3.
00:47The Intuos3 is been out now all about four years and this tablet introduce some
00:54new features that have proven to be very popular and in fact this tablet right
00:58now in its various sizes is probably the most widely in-use pressure sensitive
01:05tablet around today because it's been around for few years.
01:10Now, I want to talk a little bit about the control surfaces that we have to deal with here.
01:16What you get within Intuos3 tablet, by default, is the Intuos Grip Pen and
01:24this comes with it, so there's no extra expense involved with this.
01:27But if you want to explore the six axes, which you remember is barrel rotation,
01:32this pen does not communicate that information.
01:35To get that, you've got to go to the 6D pen and the 6D pen is an optional
01:39purchase by the user, but this pen does understand barrel rotation.
01:45So if I go in here and start to use it, I think you'll see how this pen
01:49actually, depending on my hand motion, does take advantage of barrel rotation.
01:55In fact I found that using this pen is actually very good to kind of hold it
01:59farther back in the hand, like you would a traditional brush. In doing so,
02:03you actually get a better leverage on the pen to show off and control all the
02:08different axes of motion and really it becomes a subconscious thing.
02:12You really are not thinking consciously about doing it.
02:15It just becomes part of the use of the tablet.
02:18Now, I mention the control surfaces and these are built into the sides of the
02:22tablet on both the left and right side.
02:25These control surfaces enable me to map various commands in my applications,
02:30in this case, Painter, to be able to have a shortcut without having to go to a menu
02:35or a pop-up or context-sensitive menu.
02:40I can do several things from here, and over time, I figured out several
02:44commands that work for me.
02:46It's never going to be the same for two people.
02:48You're always going to have someone who wants to do one thing and someone wants
02:51to do another, but the idea here is that you actually can build into your
02:57workflow through the surface of the tablet, the types of things you want to have access to.
03:02Now there's two types of controls on here.
03:04You have the ExpressKeys, which are literally buttons
03:08you can use to assign a shortcut, which would normally be, say, a keyboard
03:12shortcut could be assigned to this.
03:14You can even, if you want to, keep this one as the Command or Ctrl key, one as the
03:19Option or Alt key, one as the Shift key.
03:22So you can actually use combinations if you want.
03:25I prefer to just have them used for one combination or one press causes
03:31one thing to happen and the thing about it is, you have to remember well, what
03:35does this button do over here, what does this button do, and what I've actually
03:39done is created little labels for myself so that I could remember that, oh yes!
03:44This is my Rotate Page button or this one is for adjusting the Brush Size button.
03:51So, even though I use them all the time, every once a while you'll kind of
03:54forget which one does what and I have these here, just as
03:59a mnemonic way to remember what it is I'm supposed to do.
04:02The other piece of technology on here are the Express Strips and you could see,
04:08this one is set up to zoom in and out, so that just using my finger here, I can
04:12actually use this to adjust whether I'm zoomed in or out on the tablet.
04:17So, the Wacom 3 Intuous tablet really has some very interesting features in it.
04:24One of the things I do want to bring up, as we're going to look at the next
04:27generation tablet here in a moment.
04:29This tablet has 1024 levels of pressure, which sounds great and it is.
04:35There is no reason to think that this is a limited tablet, but the next tablet
04:40we're going to talk about is the Intuos4.
04:43This tablet goes a little further and it actually has 2048.
04:47So it's doubled the amount of pressure that it has and so I'm going to show you
04:52a little bit about it.
04:53It gets into being a little bit of unique way that they've done away with
04:58control surfaces on both sides.
05:00It's now only on one side and you think, well, how is that going to work for
05:04left and right-handed people?
05:06What they've actually done is you can flip these around and actually there's a
05:12pair of USB ports in here, so you can decide most people want the cord leaving
05:16from the top of the tablet.
05:18So either left or right- handed, people can do it.
05:20Another great innovation in here is that unlike my previous tablet where I had
05:25to deal with the little mnemonic devices that I put on here to remember what
05:30the pen controls do is this actually has LED displays built into it and when I
05:37use the Wacom driver, I can go in and map exactly as I want various controls into this tablet.
05:44So that I have the same functionality I had before.
05:47It's just now it's all on one side of the tablet.
05:50This leaves in my case, this leaves my left hand available for drawing and
05:54concentrating on the activity of your expressing through the pen itself, but the
06:00right hand is now available so that I can use it for things like redoing or
06:05undoing what I'm doing.
06:07I actually got this setup to undo my strokes.
06:10You can see here it's going backwards in time in undoing the stokes and I can go
06:14forward, back through my undo.
06:17So, it gives me a great way to have a bit of a safety net built in here.
06:21I know I can try something out, like well, I guess I don't want that.
06:25So what I would do is just undo that and it's a really nice feature to have this new,
06:31what they call the Touch Ring involved.
06:33So the control surfaces have been updated with this pen and the sensitivity of
06:39it has been updated.
06:41Part of this sensitivity involves the technology of the pen.
06:44This is a new technology pen that actually is sensitive to less than one gram of
06:50force and because of that, that's why the 2048 levels of pressure come in handy
06:56when you're dealing with media like pencils or chalk and charcoal.
07:01Those kinds of mediums are very sensitive to a light touch and the expanded range
07:06of pressure allows there to be much more overhead in that lighter touch.
07:10It just makes for a much more sensual almost feel when you use it.
07:16The first time I used it, I was really impressed with how different it felt by
07:22having those additional degrees of pressure available to me.
07:26So, the one thing about this tablet, unlike the earlier Intuos3, which does have
07:32the 6D pen, this is so new and the pen technology is so new, they don't
07:36currently have the 6D pen available.
07:39It will be available later this year and I'm looking forward to it to have all
07:44of this cool, new technology, new sensitivity and the barrel rotation as well.
07:50But for the time being, I'm totally happy.
07:53So we've looked at the Intuos level of tablets.
07:55Next, we're going to take a look at the next level up and I think you're going
07:59to be thoroughly impressed when you see what you can do with the top of the line tablet.
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Introducing tablets: Cintiq
00:00We've taken a look at the Intuos tablets, the 3 and 4.
00:04Those are the primary workhorse tablets that you see in the industry and in the
00:09arts all over the world today.
00:11They are great tablets, nothing wrong with them, but I'm going to show you
00:15the next level of tablet.
00:16What I have here is the Cintiq 12WX, and this tablet has a built-in integrated
00:24LCD display along with the fact that it's still a pressure sensitive tablet.
00:28So what does that mean?
00:30That means that this tablet is literally a virtual pad of paper or canvas.
00:36So I can draw on this and at the same time, I'm seeing the actual drawing on the tablet.
00:41So let's take a look at this at a little bit closer up.
00:46So we've got the tablets setup here, and I'm just going to do a little bit of
00:50drawing, so you can see how this works and how it really is just like drawing with a
00:55digital form of paper.
00:57The really cool thing is about this is that it really makes it feel as if you're
01:03working on a traditional medium, more so than the separation in some cases.
01:10The thing I really like about this is that, I can't tell you.
01:14It's one of those things you almost have to try out to find out just really
01:19how much this senses to yourself, like you're dealing literally with a
01:24traditional medium.
01:26The fact that it's all in one spot like this is very powerful.
01:30Now the thing that's a little funny for me is my background has so many years
01:36literally of working with tablets separated from the monitor where I'm
01:41dealing with the tablet in front of me, but the monitor is where the imagery is happening.
01:46That when I first started dealing with Wacom tablets, it was a little unusual,
01:51because all this time I've gotten very used to with my hand not being in the way of
01:56the tablet, and the first thing I noticed when I first stared using Wacom, was,
02:01oh, my hands in the way, how can I get around that?
02:06I found that was just an impediment.
02:08Well, the thing is that's because of my background. I'm used to that and as a
02:13result, it's very easy for me to see that as something that's problematic.
02:20However, a lot of people who come from backgrounds where they have spend
02:24many years working with medium in which they're marking the mark right at
02:28the same time and in the same place that the stylus is, are not going to
02:32find this unusual at all.
02:34So it really comes down to a matter of experience.
02:37My experience is a little different and as a result, I started wanting to figure out,
02:41 well, I like this and it's pretty cool, but how can I make it a little bit
02:46more like something that I would like to use and take advantage of the tablet
02:51and yet at the same time, be able to still take advantage of the fact that I've
02:56got this really unique surface to work with?
02:59So what I have done is come up with a way that I can combine my favorite aspects
03:06of how this tablet works with the way I've worked for years and I'm going to
03:09give you a look at it here.
03:11I think it's really a unique way to take advantage of this tablet, as well as
03:16the way we've just seen.
03:18So I've got things setup here and it's a little different than than I did
03:21before and I just want to give you a little indication of how I did this.
03:25Basically I have made the Cintiq a secondary display.
03:28So right now, my monitor is my primary display, this is where my menu bar is,
03:33and as a secondary display, I can take palettes from Painter and bring them over
03:39to this secondary display.
03:40That's how I have done, what I'm going to show you here.
03:43So let's go ahead and get going.
03:46What you're going to see is I've taken the Mixer palette, which in Painter 11 is now resizeable.
03:51I've resized it so over almost two-thirds of the entire display is just mixing area.
03:58This means that I can start to mix on this display just like it were a
04:03traditional painter's palette.
04:05Along with the mixing area, I've also got my color set, which I've opened up,
04:10and this is the default one I've turned it on, so I can see all of these
04:14traditional names, like Manganese Blue, or Permanent Magenta, Carmine, Cobalt,
04:21Violet, these are all traditional colors.
04:23So I've got a whole set of tube color paints sitting here that I can mix with.
04:29I've also got my color wheel, if I want to mix colors here.
04:33The other thing I've put in here that works well is Color Variability.
04:36So if I want to do something with my brush to introduce some color variability
04:40in the strokes, I can do that as well.
04:43So what this becomes now is my color control.
04:46I've isolated all of the color work and color control out of the main display.
04:53The main display is my painting area.
04:56So I'm going to go and I'm going to start by mixing a few colors, and just kind
05:02of play around here, so you can see exactly how this is working for me.
05:06So I'm going in here and again here's that sensation, I mean this really feels
05:11of very much like I'm mixing colors right on this surface, much as if were a
05:18traditional artist's palette.
05:21It feels a lot like the only that's missing is the smell of the oil paint.
05:25So I suppose you could open some kind of a solvent and have it sitting next to
05:31here so it enhances the sensation, but it's closer enough now, I don't even I
05:35need that in order to get the feeling that I want.
05:39So here we go, I've got this setup. I'm now going to start to select some colors.
05:46The first thing I want to show you is once I've selected a color, there's one
05:50of the buttons that's programmed on here currently, so that I can just toggle to this display.
05:56Now I'm in here and I'm painting on my canvas.
06:00So just like the traditional tools, I'm up painting on a canvas, I press the button,
06:04I'm down here, I grab a color, press the button, and it's just all,
06:08you know, other than the fact that I'm pressing a button to get back and forth
06:12between these two monitors, it really, really comes close to feeling like a
06:19traditional painting where I've got a painting area that I'm working on.
06:24I've also got a mixing area, where all of this paint is happening.
06:29I'm just kind of horsing around here to show you how this works without trying
06:32to get too specific, but I can go in for example, I'm selecting some white in here
06:38and I'm using the Color palette and basically to do and select a couple of colors here.
06:45So this really, really, really-- I can't emphasize enough how authentic this feels.
06:51Not to mention, I happen to have a brush here that is an Impasto brush and so
06:56there is actually a sense of three- dimensionality about the brush strokes that
07:00I'm currently drawing.
07:02So all of this comes together to show you, for me, this is kind of the next step.
07:08We're now starting to get close to where not only is Painter emulating natural
07:11media, but we have hardware technology around which we can even take this
07:16further and start to do some things that just-- these are the things I dreamed
07:21about years ago being able to do, and now here we are. We're actually doing it.
07:26That is kind of intoxicating to see this, finally getting to the point where a few
07:34years ago this was science fiction.
07:36Well, science fiction has become reality and here it is sitting in front of us.
07:40So that in a nutshell is the Cintiq tablet and considering what it does,
07:45it really is the state-of- the-art in tablets today.
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Customizing your Wacom tablet: part 1
00:00Now that we have seen three tablets that Wacom offers, let's take a look at how
00:04you customize the tablets to your preference.
00:06So let's call-up the Control Panel here. We'll go kind of by age.
00:10We'll start with Intuos3, then I'll go to the Intuos4 and then finally we'll go to the Cintiq.
00:16The Intuos3 is probably the one that's in the most usage right now because it's
00:20been around for a while and I set my, what we call ExpressKeys, so that they do
00:26a variety of things.
00:27I can show and hide palettes with the button, set the image to the actual pixel
00:33size so I'm seeing it at 100%.
00:35I can fit an image into the screen.
00:37I can also toggle the screen mode.
00:40These are all things that you can basically do from the keyboard but once you
00:43map them to the Wacom, it gets into this navigation time I talked about.
00:47Rather than moving around in the interface on the screen, it gets to moving
00:51around on the interface on the keyboard and by mapping some of these to the
00:55control surface of the Wacom, you just have a much more quicker way to work.
01:00I am left-handed so a lot of what you see here may kind of look backwards to you.
01:04But I have worked out a lot of these out because I normally have the pen in my left hand.
01:09That leaves my right hand free and so as you'll see, I typically kind of put
01:13all of my screen navigation controls on the right side for my right hand, which is free.
01:20My left hand has the pen in it and what I found works very well with the
01:24ExpressKeys is I used to slightly change the position in my hand so that I
01:29had to get a finger free to press these buttons and I finally realized, you know what?
01:34I don't need to press these keys with my finger.
01:36I can just use the tip of the pen.
01:38So I just go over and click on one of these buttons and it performs the function.
01:42In that way you are not having to change the fit of the brush in your hand.
01:47You can just use the brush tip to change it.
01:49And so that's one way you can take advantages of these buttons and not worry
01:53too much about changing hand position temporarily to get a finger available for
01:58one of these buttons.
01:59I am going to show you how to set some of this up so that you will understand
02:04how this is doable and in terms of the ExpressKeys, what I want to make this
02:10brush do is to be able to change brush size and in order to do that, let's just
02:16look at Painter for a second here.
02:17If I was doing this on the keyboard, you know here I'm drawing, I would
02:21hold down the Command+Option key, which temporarily changes the cursor to a small crosshair.
02:27Then I can click-and-drag and create a new size brush.
02:31So that's a real quick way to do it but why not map that to the Wacom?
02:37Most of the times, you can use keyboard shortcuts and I'll show you that in one
02:40of the other control panels, but here I want to show you a special case because
02:44these are both modifier keys, you can't go to keystroke which normally you would go in here. Let's even try it.
02:50I would hit Option and Command and nothing is happening because those keys are
02:55slightly different and that's why they actually have a separate category called Modifiers.
03:00If you are only using Modifiers, you can select from here.
03:04So I want to select Option and Command, or it'd be the Ctrl key on Windows, I say OK,
03:08and there is no way to type in here, say change brush size, but that's what this command does.
03:14Now that that's mapped to that, this will then let you press this key.
03:19While it's pressed, your cursor will change to that crosshair, you can click-and-drag
03:22and then let up the key and you have now got a resized brush.
03:26So it's very handy to have something like brush resizing instantly available to you
03:31on the surface of the tab and as I said you may find that you want to move
03:35these around or do something completely different.
03:38Another control you have on both the Cintiq and the Intuos3 tablets is the Touch Strip
03:43and the Touch Strip can be used to do some very interesting things.
03:48And for example, I have set it up so that my Touch Strip can undo and redo and
03:54we'll just take a look at how that's done.
03:56Undo represents moving the finger on the Touch Strip upwards and Redo is
04:02bringing it forward.
04:03So that's a really good use of the Touch Strips and the other thing that I'll
04:07tell you that I use over here, I used to keep this off because again being a left-hander,
04:11my palm of my hand, the side of it, would rub up on here and
04:14all of a sudden things would change.
04:16I think it's set by default to zoom and my screen would start to zoom.
04:20So I disabled this, what you could do here, and for the longest time I didn't use it
04:24and then I finally realized, well not only can I use it to control brush size
04:29but there is an Advanced button here and what you can do is tell it to Accept
04:34Touch input from the pen only and if you enable this and say OK, what will
04:39happen now is if I rub this with the side of my palm, nothing happens.
04:44You just take you pen and I kind of channel it along this edge right here, and I
04:48can slide up and I can slide down and that increases and decreases brush size.
04:54So that's the Intuos3.
Collapse this transcript
Customizing your Wacom tablet: part 2
00:00 Let's take a look now at the Intuos4, which has been updated with this TouchRing
00:05 and much as I did before, I have set all of these up similarly mapped to the way
00:09 they were on the Intuos3.
00:11 It's just now everything is on one side.
00:13 So I kind of transposed things from the left side over here and everything from
00:18 the right side is down here.
00:20 Now another one I want to show you that is a little not straightforward to figure out.
00:25 It is in relationship to the buttons.
00:28 It's Rotate Page and the reason I want to bring this one up is I have seen
00:32 several discussions about this on the web.
00:35 People want to use this to rotate the screen.
00:38 In Photoshop, you can use this in the new version of Photoshop with the rotate
00:42 page, and this works.
00:43 Unfortunately, you cannot map this to rotate the page in Painter and why is that?
00:49 Well, Photoshop actually has two keyboard commands:
00:52 Clockwise and Counterclockwise screen rotation.
00:55 Painter doesn't currently have keyboard commands equivalent to that.
01:00 So the only way to instantiate page rotation in Painter is with a button and so
01:06 what I did is I went in here and I said I want to do a keystroke and in Painter,
01:12 it is Option+Spacebar is the two keys that you have to press in order to
01:18 instantiate the Rotate Page command.
01:21 Once you have done that, then you just simply put the name in there and say OK
01:26 and now all I have to do is press this button and when I do that, my cursor
01:31 changes to the little finger that indicates Rotate Page and then you just
01:35 click-and-drag with your pen. So it does work.
01:38 It's just you can't map it here.
01:40 So what do I use this for?
01:42 Let's go to the TouchRing.
01:43 You can have four different functions in here and I have actually mapped two to
01:48 it and I'll show you how I do that.
01:50 I'm going to put Undo and Redo in here.
01:52 So let's go to -- this is an automatic feature, so I'm going to say keystroke
01:56 and you can see what I have done here is I have got them setup so that undoing
02:00 is a counterclockwise action.
02:02 So it's almost like going back in time and redoing.
02:06 Going forward in time is the Redo command.
02:09 So by setting them up in that kind of logical counterclockwise goes back,
02:13 clockwise goes forward, makes it easy to remember.
02:16 So that's how I have got that setup and what I have actually done is I could use
02:21 this for four different functions but I find I use Brush Size and Undo/Redo so
02:26 much with this that I would rather only have a one keyboard click away.
02:31 The other thing is unlike the LED displays that give you a title or a label for
02:36 the buttons on the Intuos4, there is no labeling here.
02:40 So you are forced to have to remember what these do.
02:43 I find it's just easier if I know it's either going to be Brush Size or
02:47 Undo/Redo and it's just always one click away.
02:49 It makes it much easier for me to just double up these commands.
02:53 I have also found setting the sensitivity of the wheel to Slow, works as well.
03:00 The other thing I want to show you here, and this also works in the Cintiq as
03:03 well as the Radial menu, and if I click on this, you will see that I have set
03:08 this to Painter and it allows me to apply commands to a little pop-up menu that
03:14 I'll show you in a moment that can come up.
03:17 In fact, let's jump over here and let's say I'm working and I want to make a
03:20 change, I just click here, I click on Painter and I have got it setup, for
03:24 example, I can quickly adjust my tracking because I find more and more with all
03:28 the different brushes that in some cases it's slightly different tracking helps.
03:33 So to have this right there and not necessarily attached to a keyboard command
03:37 makes it very easy to get to.
03:39 Also if I click on here, click on Painter and the Papers.
03:43 I use Papers a lot, so I'll click on that and that pops-up my Papers palette.
03:47 Now right now these are attached because we have been doing a lot of different
03:50 things this week but if I close that now and go to Painter and say Papers,
03:55 again, now it brings it up.
03:57 So this is another way to quickly bring this up and not have to go through a
04:00 menu or anything and I want to show you a little bit how you have to do this
04:04 because, some of doing this, it requires mapping keys in Painter using the
04:11 keyboard shortcut customization in order to make this happen.
04:15 It can be a little confusing how you setup a command to work on the Radial menu
04:21 because in many cases, a command you wan to set there, it has no command
04:24 available for it in Painter.
04:25 So you end up having to actually do two steps.
04:29 You have to go to Painter's Keyboard Customization and give it a keyboard
04:33 command and then put it in here.
04:35 In the example, I'll show you to illustrate how you do this is I would like to
04:38 put a, Save Variant here.
04:40 So if I'm making the brush, and I like it, I can just click on my Radial menu
04:44 and click on the Save Variant button.
04:46 It will call-up the little dialog and lets me type in a name and I'm on my way.
04:50 But right now it just has default Paste in there.
04:52 So the first thing I need to do is go back to Painter and we'll go to the
04:56 Preferences > Customize Keys and if we go into Palette Menus > Brush Palette, we
05:02 can go down here and here is Save Variant.
05:04 You can see there is nothing currently associated with it.
05:07 So I click on Save Variant to highlight the area where the keyboard shortcut
05:12 goes in and I'm just going to give it a kind of an obtuse command,
05:15 Shift+Option+Command+S. So that happens to be used by something that I don't
05:20 care about so I'll say Accept, I'll say OK.
05:23 So now that I have got a keyboard shortcut associated with this command.
05:27 We can go back to the Radial menu controls here in the Wacom tablet and
05:32 I'm going to go ahead and say that I want to change this to a keystroke
05:36 and I'm going to clear this and then I'm going to put my keyboard command
05:41 in there, there we go.
05:42 I'm going to say OK and I'm going to give it a name now.
05:45 So I'll say Save Variant.
05:50 So that appears on there now.
05:51 Let's go back here.
05:52 I'll open this up, click on Painter and there is Save Variant.
05:56 So if I click on it now, if I created a brush I could very quickly through this
06:00 process, oh yeah I want to save it, give it a name, hit OK and I have saved
06:04 without having to move around.
06:06 So this Radial menu, I'm showing it to you in a very simplified form.
06:10 I have actually shutoff four commands here.
06:12 So you can have eight commands and you can literally keep having sub-menus.
06:17 So you could remap all of Painter to this if you wanted to.
06:20 I wouldn't want to do that because you would be digging down the menus and
06:22 probably taking longer than it actually takes to navigate in Painter itself.
06:26 But a few commands that you will find you just want to have very quickly, this
06:29 is a good place to do this.
06:31 Now the other thing I want to show you is you are probably wondering well how is
06:34 you making the Radial menu command come up.
06:38 That's associated with my pen that I have.
06:41 And you can see right here, I have set this up so that it works on my pen.
06:45 Some other people may want to use one of the buttons on the control surface of
06:49 the tablet itself to call this up but I find, I have enough commands I want to
06:53 put there that I don't want to give it up for this.
06:56 So what I have done is I typically leave this front button on my pen disabled
07:02 because I click it a lot by accident and so by disabling it, it's less likely to
07:07 cause a menu to come up I don't want.
07:09 On the other hand, I don't ever seem to accidentally hit the back button and by
07:14 assigning the Radial menu to that, I just click it, go to my Painter menu and
07:19 select one of the things that I want to do here.
07:22 So you definitely have a bunch of controls you can do in both the Intuos4 and
07:27 the Cintiq, have the Radial menu as part of its structure.
07:31 So it will translate over to the Cintiq as well and speaking of the Cintiq,
07:35 let's go take a look at it.
07:37 In fact, see here is, there Radial menu Command.
07:40 Let's look at the ExpressKeys.
07:42 And basically there is one extra button that's different than the Intuos3.
07:48 For example, see how they are almost identical but there is just one more button on the top.
07:52 That button assuming you have multiple displays hooked up which means one
07:57 display is in the tablet itself and the other display is a second display
08:01 that you are using.
08:02 I show you elsewhere in this title how you can actually set this up in a
08:05 very unique way so that you can mix paints and control all your color from
08:10 the tablet, but then do you painting and have your canvas on your main
08:14 screen and that's why this button is really important to keep it programmed
08:18 for multiple displays because all I do is click this, and I'm instantly
08:23 toggling between those.
08:24 So in my circumstance, I have it setup so if I'm currently on the Cintiq and I'm
08:29 mixing paint, I then click to this button which I just kind of have sitting at
08:34 the ready next to the tablet, while I'm working, I click and boom!
08:38 That pen with the paint I have just loaded onto it is now on my canvas and I start painting.
08:44 I want to pick up some more paint, click on it, I'm back down and so it's just a
08:48 matter of using this as the equivalent of taking your brush from the canvas down
08:53 to a Mixing palette and vice- versa and it's very natural.
08:56 And then I have basically kept all of my commands from the way I'm used to among
09:00 the other tablet, you can see they are all essentially the same here.
09:04 So that's really how everything works on these tablets.
09:08 Bottom line here is don't ignore this great functionality that you have
09:12 available to you on the Wacom tablet because it really does improve productivity
09:17 and workflow and ultimately that's the goal of accessories like this.
09:22 So take advantage of them.
09:25
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Maximizing your tablet's pressure response
00:00After you choose your tablet and get all the settings the way you like them
00:03in the Wacom preferences, there is one more preference you're definitely going to
00:06want to adjust in Painter to maximize the way your Wacom tablet works and to
00:11get to this, we're going to go to the Preferences menu, which in Mac is under
00:16Corel Painter 11 menu.
00:18In Windows, it's under the Edit menu.
00:20Go to Preferences and we're going to go to Brush Tracking.
00:23So, let's open this dialog and what this basically wants you to do is to draw a
00:28stroke that is similar to your typical pressure and speed and I'm going to
00:35purposely draw incorrectly, because I want to show you how this works.
00:39I'm going to draw so light and basically, I'm just going to be letting my pin
00:43touch the tablet surface and I'm not giving it any weight.
00:46So I have drawn a stroke. I'm going to say okay, I have got Square Chalk here,
00:50which is a texture aware brush, and at my lightest stroke l should be able
00:55to just skip along the tops of that paper grain and already, I mean I'll try as best I can.
01:01It's so hard for me to actually get to the light end of the pressure because that
01:08ultralight stroke I did set up the tracking, so that even the lightest touch
01:14makes it pretty full.
01:16Now, let's go back and notice when we're in here that Shift+Command or
01:21Shift+Ctrl+K gets you here.
01:23I'm going to be using that for the rest of time.
01:24Now, I'm going to draw with a very heavy-handed stroke.
01:27Just almost as heavy as I can.
01:29Okay, now I'm drawing a very heavy stroke.
01:31And now I'm going to say OK.
01:33Now, I'm going to try to get that light pressure.
01:35I'm pressing and feeling nothing.
01:37Pressing, pressing, pressing.
01:39Now, I'm finally getting to it and an extreme amount of pressure finally gets to
01:44the maximum pressure.
01:46So, it definitely senses what your hand is doing and the best thing to do is not
01:51press real light, not press real strong. Just draw a stoke that is typical of
01:56the kind of painting activity that you are going to be doing.
01:58And let's see this.
02:00Yeah, see now I have perfect control over my pressure and this is in
02:05particular important with the new Intuos4 because it has a much higher
02:11sensitivity to light pressure.
02:14And you want to be able to get the maximum out of it.
02:16I can tell you a quick story to tell you how important this is.
02:19In some of my workshops, it will be actually a day or two before I get to a student,
02:24to work specifically with them, and sometimes I'll see what they are
02:28doing and there is just something about it.
02:30And they'll say, "I can't do it the way that you are doing it."
02:32And I say "let me see your pen" and I'll go to draw with it and it will be
02:36set up like one of these extremes that I have told you about and they didn't
02:41realize there was any control over it.
02:43And so,when I took them in there, and I'll just do a quick stroke and then I
02:46try it and it's like, "Oh here, try this."
02:48The second they try it, they are just like, "Oh my gosh! I can't believe this."
02:52"There is so much more pressure capability in this than I thought."
02:56So it's really important to visit the Brush Tracking palette fairly regularly
03:03and I used to be more on this side of just set it once and forget it, but
03:07I found for different brushes in Painter, if it just feels kind of funny to me,
03:10I'll open this up and do a stroke and go back and sure enough that corrected it.
03:15So, there isn't one size fits all for brush tracking anymore.
03:19It's now somewhat depended on the various media that you're working with.
03:23So take advantage of brush tracking.
03:26It's going to get you the maximum feel for the Wacom tablet that's possible.
03:31Well, we have our Wacoms configured, we've got them gassed up and ready to roll,
03:35go forth and paint!
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6. Selection
Understanding the selection tools
00:00 In this chapter, we're going to take a look at selections.
00:03 Selections are the primary tool for isolating areas of your canvas.
00:07 Whether you want to selectively paint, or create a layer element, or apply an
00:11 effect to a specific area.
00:13 Selections are just the ticket. Let's take a look.
00:16 Selections are basically a way to isolate an area of an image and we're going to
00:21 use this image on the screen as our example throughout this chapter.
00:25 But the first thing we want to do is actually get a selection and the kind of
00:29 most basic selection in the Tool palette is the venerable Rectangular Selection.
00:34 Once I've selected that tool, I can essentially click and drag to create an area
00:39 that is now selected.
00:40 And just as an example, if I temporarily grab my brush, you'll see now that with
00:44 this Airbrush for example, it's isolating the area where I can work on screen.
00:49 So first and foremost a selection acts as somewhat of a mask.
00:53 So that only those particular areas can be affected.
00:56 Now, there are a couple basics here you want to understand about selections.
01:00 I'm going back to my Selection tool here.
01:03 I can add and subtract from a selection.
01:05 And if I hold down my Shift key, you'll see that a small plus sign appears on the cursor.
01:12 Now, when I create a selection, it's added to the current selection.
01:16 As long as you're holding the Shift key down, you can continue to add to a selection.
01:22 Conversely, if I hold down my Option or Alt key, I can subtract from a selection.
01:28 So now we see a little minus on there and I can even punch a hole,
01:31 for example, into my selection.
01:33 So, this let's me, the combination of the Shift to add and the Alt or Option key
01:40 to subtract, allows me to build more than just a Rectangular Selection with even
01:46 a simple tool like the Rectangular Selection tool.
01:48 And this generally applies to the various selection tools we're going to be looking at.
01:53 You have the capability to both add as well as subtract from a selection.
01:59 So this is just the basis for selections.
02:02 It's an area that isolates or defines a particular area on the image and from
02:09 there you can use it for variety of tasks, which we'll be exploring here
02:13 throughout the rest of the videos in this chapter.
02:16
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Making selections using the Lasso tool
00:00 In this video, we're going to take a look at the Lasso tool.
00:03 The Lasso tool is designed for creating free-hand selections.
00:06 This is going to be really useful for selecting irregularly shaped image elements.
00:10 We're going to select the Lasso tool by going up to where you find your
00:13 Rectangular Selection tool, but if you Click and hold, you'll get a little
00:17 flyout menu and we're going to go over to the little Lasso tool and now we have
00:21 our Lasso tool active.
00:23 A couple of things I'm going to tell you here is that when you're selecting an
00:27 irregular object, this is where the page rotation can come in really handy.
00:32 And I'm going to be using that here to show you because as I'm drawing,
00:36 I'm going to just use this little African head sculpture to work on.
00:40 So when it gets to certain angles, it's sometimes nice to just have a correct
00:45 angle on this that's going to be comfortable.
00:46 So I'm going to move my image area out here a little bit and this just lets me
00:51 rotate to get what my eye looks like.
00:53 That's maybe a little bit better angle.
00:55 The other thing what works well when selecting is to get close to the image.
00:59 So I'm using in this case my Command or Ctrl and plus key to zoom in and get it up here.
01:05 And here is going to be that issue and I'm going to show you this.
01:08 I'm going to start to draw.
01:09 Now you need a steady hand for this and some people don't necessarily feel that
01:14 they have that kind of steady hand.
01:16 So while I'm showing you the facility of the Lasso tool, it also has it's
01:21 limitations and one of them is if I would pick up right now because I want to
01:25 adjust my angle or something, watch what happens.
01:28 You see it automatically completes and right there, that can be
01:32 somewhat aggravating.
01:33 Now, I'll go ahead and start again and redo it and I do a lot of selecting, so
01:38 don't be frustrated if you try to do what I'm doing.
01:40 It's like "how he is doing that?"
01:41 Well, I do it a lot and for that reason I got a developed eye for it.
01:45 But you can find that this can sometimes be a little difficult to do and because
01:49 of that, I'm going to be showing you some other tools that can take the place of
01:53 this that are much more of facile at doing this kind of work.
01:56 Now, once you've made a selection, one of the most obvious things to do with it
02:00 is to make a layer out of it and all I have to do is just at this point, Copy
02:05 which is Command+C or Ctrl+C and then I'm going to do Command or Ctrl+V for
02:10 Paste and that just made a copy.
02:14 So now, I can pick this up and move it around.
02:15 And let's go ahead.
02:17 I'm going to hold down my Space, then Option or Alt key, which is going to
02:21 temporarily give me my Rotate tool, and just by clicking once in the image, that
02:24 brings it back to normal orientation.
02:27 But you can see now I've got a copy of this.
02:28 So, we could play around and put it somewhere else in the image as well.
02:32 But the basic idea here is that the Lasso tool gives you this ability to isolate
02:37 a particular area of an image, so that you can work on it.
02:41 Now, one last thing I want to mention is you remember that, we can also add and subtract.
02:46 So after I make a selection, if I have a little anomaly or some place where I
02:51 slipped a little bit, you can always go back and using your plus or your Shift
02:55 key to add, or your Option or Alt key to remove areas.
02:59 You can finesse that edge so that you get exactly the selection you want.
03:03 But in the next video I'm going to show you even a better way to do this, so
03:08 that you don't have to be so perfect as you are drawing, and fearful that if you
03:12 accidentally pick up your pin, you're going to have to start over again.
03:15 So let's take a look at the Polygonal Selection tool in the next video.
03:20
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Making polygonal selections
00:00While the Lasso tool is good for quick uncomplicated image element selections,
00:05the Polygonal Selection tool enables much greater control over following the
00:08edge of a complex shape or element.
00:10Now we are going to begin by going up to where the Lasso tool is currently
00:15active and click and hold. That will pop-up the little fly-out menu for our
00:19tool options and I'm going to go over to the right here and select the
00:22Polygonal Selection tool.
00:24Now, I'm going to start at the bottom here and we'll begin by creating the point,
00:27and you will see what immediately happens is it creates a rubber band line
00:30and I can now start to create a series of points and each time I have
00:35the option to decide where that point is going to be.
00:37So I'm going to start to work my way around this object and I think you can see
00:42right away. In the first instance, we used the Lasso tool on a simpler object
00:48which was fine, but I would never attempt to use the Lasso tool for this kind of
00:52complex object. As you can see, there is more complexity to the shape than I
00:57would ever want to attempt with it.
01:00So in this case, it's just a matter of kind of walking these little flying
01:04segments around your object and when you work on circular areas as I'm doing,
01:08it's best to work in shorter line segments. Otherwise, you will start to get an
01:13artifact that I call poker chipping that's where you can start to see the
01:16visible facets of the line elements that you have created.
01:20Here, we come around, we are in the home stretch and I could sit here and click
01:25all day and nothing happens.
01:26You have to use the Enter key or the Return key and that creates your selection.
01:31So now that I have got this selected, I still have the option to add or subtract
01:36to it using the same tool.
01:37For example, I can see an instance here where that's a little inward, a little
01:42more than I would like.
01:43So if I hold down my Shift key, you will see I get the little plus sign.
01:46That means I can now add to this.
01:48So I'm just going to go in and just select a little bit more perhaps here and
01:52in this case just letting up adds to the selection.
01:54It doesn't look like I quite did it, so I'll go out, just a little bit more here.
01:59And then as soon as I led up the Shift key, which I'm holding to add to that
02:02selection, that's what interprets it as your finish with the selection.
02:07So you do have the option with this tool as well to go around and refine it with the tool.
02:12Now, the reason you are seeing that little cross hair there is that lets me
02:15pick up the selection and move it if I want which I normally wouldn't want to do here,
02:18so if I do a couple of Undos, I'll get it back to where it was.
02:22And as we did before, if I do a Command+ C or Ctrl+C that copies and then if I do
02:27a Command+V or Ctrl+V that pastes it and it's just it's pasting it in place.
02:31That's why nothing seems to be happening.
02:34But with the Layer Selection tool now active I can pick this up and move it around.
02:38So, that's a very good way to be able to select an area.
02:43The Polygonal Selection tool enables greater precision when selecting complex elements.
02:48Don't forget to use it in those situations!
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Making selections using the Magic Wand tool
00:00Earlier, we saw how the Lasso and Polygonal Selection tools work by selecting
00:06the edge or the outline of an image element in order to isolate it.
00:10Those tools are great for very specific image areas.
00:13But you are going to run into cases where it's not so well defined and that's
00:17when the Magic Wand becomes your tool of choice.
00:20Now the Magic Wand is located up here.
00:22It's the tool immediately to the right of the other Selection tools.
00:25So I'm going to select that and the way this tool works rather than describing
00:29an area by hand, it works based on color and for example, if I click in the
00:35area of the sky, you will see that it very quickly is able to locate most of
00:40the colors in the sky.
00:41So what happened there was, when I clicked on a pixel or a color in the sky, it
00:47used this Tolerance to determine, well how far from that color should I move out
00:52and select other colors.
00:53So there's two things going on here.
00:55There is the color you select as well as what the Tolerance Level is set to that
01:01determines what your selection ultimately is going to be.
01:04So now I'll do a Ctrl+D or Command+D, which clears the selection, and the other
01:09thing that is useful with this Magic Wand tool is it can go beyond just
01:13selecting a single color.
01:15I can actually select a range of colors.
01:17So if I click-and-drag now, you will see it's now selecting a better selection
01:22of area. That's because it's now still using tolerance but it's not using it with one color.
01:27It's using it with all of the colors I selected, plus spreading out by the
01:31Tolerance Level and selecting all those tools.
01:34So we have gotten closer to selecting our sky, which ultimately in this case I
01:39want to just add a little bit of a Contrast to the sky to punch up the colors a
01:43little bit and we are very close to be able to do that.
01:46However you will see I still have some erroneous unselected areas back into the far shoreline.
01:52So let's undo one more time and I can certainly collect more colors.
01:57So let's try that out.
01:58Actually, go a little farther now, but you will see what has happened now is
02:02it's selected too many colors.
02:04So one of two things has happened.
02:06I have either through moving my Magic Wand, over a series of colors have
02:10collected too many colors or my Tolerance is too high and there is a balancing
02:16act you have got to play here when you are starting to do this.
02:19I'm going to undo one more time and I'm going to be a little bit more selective
02:23about what colors I'm selecting.
02:25But I'm still getting more than I want.
02:27So now that I have arrived at probably the range of colors I want to select by
02:32dragging the Magic Wand, the next area of refinement will be playing with the
02:36Tolerance Level and just lowering that a bit.
02:39So it's not looking so far beyond the colors that I'm collecting.
02:42So I'll Undo one more time and this is at normal procedure, you will usually try
02:47three four times before you start to get into the sweet spot that's going to
02:51select the colors you want.
02:52I am going to lower this and because it is somewhat of a guessing game, I don't
02:57know exactly what the right setting for this is.
02:59I may have to try it one or two times.
03:01But let's try it one more time. I'll go down here.
03:03Okay, now you can see now I have gotten very close, this is almost exactly what I want.
03:07I have got some little hick-ups here where it has gone a little bit below the
03:11horizon line or there may be some clean up work over here because these hills
03:16are so far away in the distance and it's a hazy day, they could probably stand
03:20to be a contrast enhanced a bit too.
03:23So at this point, you don't want to try to find some magical setting that's
03:28going to absolutely select exactly the colors you want.
03:32But what you want to start thinking at this point is what tool is going to get
03:35me where I want to go and because all of the Selection tools can be added to
03:40or subtracted from.
03:42It's really a matter now of just logically thinking well what's the best way
03:45to, for example, eliminate these colors that are intruding past the horizon
03:49line into the water and for that something is simple as the Rectangular
03:54Selection tool can work.
03:55But what I want to do here is I want to use it as a subtracting element.
03:59So I'm going to hold down my Option or Alt key and that will let me just kind of
04:03take this up to the horizon line and now what it's done is cut away all of those
04:07elements that were beneath the horizon line.
04:10Now over here, I'm going to have a slightly different problem.
04:14I want to start to work on some of these areas but the Rectangular Selection
04:18tool isn't going to work.
04:19So what's a good tool?
04:21Well, the Polygonal Selection tool.
04:23So let's go ahead and grab that one.
04:24I'm going to open this up just a little bit more and I'm going to move this off
04:29to the edge and remember selecting can be added to or subtracted.
04:33So in this case, if I hold down the plus key, I can add to pickup this area here
04:38and I'm just creating a few line segments following around and then when I let
04:42up, it adds to that selection.
04:44One more area is right here, once again I'm holding down my plus key or my
04:49Option or Alt key to select and add to this area and now I have got a good
04:56selection that pretty much is giving me the area that I want.
04:59So the thing to emphasize here is each one of these tools are good at what they
05:03do, but don't rely on just one of these tools to try to do everything.
05:08You are going to find that it's generally a combination of tools.
05:11The rule is like this.
05:13The more complex the element selection becomes, the more likely you are going to
05:18be incorporating multiple tools to do this.
05:21So I was just going to jump up here to my Effects and go and get my Brightness
05:25and Contrast and we'll move it down here and I'm just going to darken it a
05:30little bit and little bit right there and let's Apply that.
05:37So now we are going to do a Command+D to deselect and I'm going to Undo to see
05:42what I had before, and as I Redo and undo you can see my change.
05:47It's subtle but that's what I was going for, I just wanted to add a little bit
05:51more punch to the sky.
05:53So the way I did this was through being able to first of all make that
05:57selected area and then apply my particular effect in this case, brightness and contrast to it.
06:03So the selection tools really give you the power through basically using all of
06:08them as needed, to create a selection to do what you want to do.
06:13So really the Magic Wand is great for selecting specific limited color range,
06:17visual elements in an image.
06:19It will produce both hard and anti-aliased edges.
06:22And for subtle visual element extraction, you will need to use the Color
06:26Selection tool, which we'll look at in the next video.
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7. Layers
Understanding layers
00:00In this chapter, we are going to be taking a look at layers.
00:03Layers offer an amazing degree of flexibility.
00:06It's like working on acetate sheets, and you can isolate various parts of your
00:10imagery on multiple sheets.
00:13You can also save these images to retrieve them later on for further editing.
00:17You also have tools like layer masks and transparency to blend various
00:22image elements together.
00:24Layers are an important component of digital painting and they enable a wide range
00:29of creativity that's not possible otherwise.
00:32Let's take a look at layers.
00:35To begin, we are going to look at the Layers palette and I'm going to go over
00:39to the right-side of the screen here. In my palette stack I have the Layers
00:45palette opened and this is where you are going to manage layers, create
00:50layers, delete layers.
00:51So this is really kind of home base for working with layers.
00:56And the first thing we want to do is create a new layer.
00:59Like many things, you have more than one way to do it.
01:02I'm typically an icon oriented person, so I'll go down here and use the little
01:07icon which represents a new layer, I can click on that, and that will create a
01:12new layer, but if I undo here, Command +Z or Ctrl+Z, I can also go up to the
01:17Layers palette and I can say New Layer here.
01:20So you have the menu command, but you then have the third option of also using
01:24the keyboard command, Shift+Command+N, Shift+Ctrl+N. So depending on your way of
01:30working, you have multiple methods to create a new layer.
01:34Now, once we've created a new layer, I can start to do a variety of things and
01:39I'm going to go through the process here of creating three different layers.
01:43So I'm going to number this one, number 1, I'm going to create a new layer
01:47again, this time I'm using the little icon at the bottom.
01:50Let's change color and this will be Layer 2, and then we'll go create a third
01:55layer and give this another color, and this will be Layer 3.
01:59So I've got three different layers here, and I'm going to now go over, and
02:05get the other kind of a half of the Layer palette, again it's a situation
02:09where these are almost like two sides of a coin, I'm going to get the Layer Adjuster tool.
02:14What I'm going to show you is whenever layer is active, I can pick that up and move it.
02:19If I want to select another layer, I'd have to go down here, and select Layer 1
02:24and then I can move it.
02:25I don't like working this way.
02:26I find this is to me rather indirect method of picking up and moving layers.
02:31What's far better is to activate in the Property bar for the layer selector
02:38is Auto Select Layer.
02:40This way, I can just pick up each layer, and you do have to now touch a pixel in that layer.
02:46So if I do this nothing happens.
02:48But this is kind of point to do what I wanted to do, rather than going through
02:52this indirect method.
02:54So the idea of using Auto Select Layer, I find it to be very useful and you can
03:00see things coming in front of and behind here.
03:03The next thing you're going to want to be able to do is adjust the order of these layers.
03:06How can I move layers back and forth in this layer order, or it's as simple as
03:11just clicking and then dragging the layer element, and that will bring it to
03:16that order in the layer stack.
03:18So this represents a top to bottom order as they appear above the canvas.
03:24So we've got here, basically a schematic representing the order of these layers.
03:29Another way you can do this is, you also in the Property bar have the ability
03:35here to move a layer.
03:37The first pair of buttons allow me to move the layer element all the way to the
03:41top, or all the way to the bottom.
03:42The second pair of layer elements allow me to take a layer, like Layer 3 here,
03:47which is down at the bottom, and now I can move it up one layer at a time.
03:51So this gives me the ability to work one floor in the elevator at a time or this
03:56just pops me all the way to the top, or pops me all the way to the bottom.
03:59So I've got a couple of ways either through these icons, or through just moving
04:04them up and down in the list to adjust layer order.
04:08Now I'm going to show you another feature that's rather important
04:11particularly in painted imagery.
04:13Let's go ahead and delete these and to do that, all I have to do is if I hold
04:17down my Shift key, I can select these multiple layers and I'll just click on the
04:22Trashcan and that removes them.
04:24I am going to select a new layer, and I want to paint and this is particularly
04:29important with regard to tools that Smear and Blend.
04:33So this brush has a smearing and blending component to it.
04:37I am now going to create a new layer, and let's take a very different color
04:40here, and I'm going to paint on it.
04:42You can see how it's literally smearing these and it feels as you're painting as
04:47if it's just one flat area, but in reality this is actually a separate area, and
04:53when it's moved away from where it blended the colors underneath of it, it
04:56becomes rather nonsensical because, why is this transitioning from blue to red.
05:01Whereas when I undo and pop that back where it is, it for all the world appears
05:06as a flat painted canvas, and that is one of the major powers of layers is that
05:11as I continue to create new layer elements, I can go in and blend and smear as
05:18if they were single layer.
05:19That enables me to do an amazing amount of isolated work, and yet still have the
05:25ability to go back and edit, turn on or turn off or decide what I do want to do
05:29with these various elements.
05:31But in fact that it acts visually as if it's a single flat canvas, and in
05:36reality, you've got elements on various layers is a very big conceptual leap
05:42from working flat to having these so called acetate sheets that enable the build
05:47up of imagery through multiple layers.
05:50Now one of the reasons that this whole aspect of blending the various layers
05:55together is due to Pick Up Underlying Color, if this isn't enabled, you're going
05:59to get different effects.
06:00It just looks like flat paint, but when this is enabled, you are going to get
06:05the illusion that you're painting through it.
06:07So if you run into a situation, and it isn't behaving the way you believe it
06:11should, to blend with the colors underneath of it, that's because Pick Up
06:15Underlying Color is not enabled.
06:17It is by default and normally it's on, but you may have inadvertently turned
06:21this off at one time or another, and that's why it's important to understand
06:26what the Pick Up Underlying Color does.
06:27It's the key to enabling this blending of imagery underneath of it.
06:33Another key tool in the Layers palette is the Transparency slider.
06:37You'll see here as I adjust this, I can control the amount or degree of Opacity
06:42of a particular layer.
06:44So this is another very powerful way to start to manipulate how layers are
06:49interacting or working with one another.
06:51And finally, you can even get into compositing methods or in Photoshop it
06:56known as Blend Layers.
06:57That's where I can go in and start to alter what the pixels think they are
07:01suppose to do in that layer with the imagery underneath of it, and we'll get
07:06into this in a little more detail later on, but basically this is yet another
07:10way in which you can use the power of layers to modify how various layer
07:17elements are interacting with the other layer elements.
07:20So there is a few pieces of the puzzle to learn here, but once you understand
07:25how these puzzle pieces fit together, it provides you with an amazing place to
07:30do things that you otherwise couldn't do.
07:32Another thing is what I've just done here, this in effect could be a safety net.
07:36If I get rid of that layer well, I just try something out, and if I decided I
07:40didn't like it, the fact that I did around the layer, gives you the power to try things out.
07:44So layers are just really I can't emphasize enough how important it is to start
07:50to get into, and understand how layers work, particularly with regard to
07:55digital painting because it opens up doors, and if you otherwise we'll just not
07:59have access to.
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Using the Preserve Transparency control
00:00As we move on up the ladder of layer concepts, we find ourselves on the rung
00:05known as Preserve Transparency.
00:08Now Preserve Transparency is kind of a geeky sounding word but it's actually a
00:12very useful tool and one way I often describe it as is a poor man's mask.
00:17It's a really cool way to do some masking work without even having to think in
00:22terms of mask because that's yet another rung on the layers ladder that
00:26sometimes gets a little challenging for folks.
00:28So I'm going to show you, what I called poor man's masking here.
00:32I am going to start and create a new layer and I'm just going to draw just a
00:36simple shape here, just kind of a star element with the brush.
00:39So the idea here is just to get something on this layer, okay.
00:44I have done that and you will notice over in the Layers palette, just above
00:48Pick Up Underlying Color, there is another possible checkbox, which is Preserve Transparency.
00:53I am going to go ahead and enable that now and we are going to get a
00:56very different tool.
00:57So let's go and we are going to grab the Sponge here, down at the bottom.
01:01Let's just switch this background.
01:03I am going to go and just get a very different color and now remember
01:07Preserve Transparency is on.
01:08What that means is and again, not to get too geeky on you, but when you paint on
01:12a layer, unbeknownst to you, you are actually creating a mask.
01:15It's just an invisible mask that you are not really thinking about and you don't
01:19have to think about.
01:20But because it's there, that information can be used to do this
01:25Preserve Transparency trick.
01:26Wherever I haven't painted, that's transparency and by enabling this,
01:31I'm locking that area of the image off so that it can't be altered.
01:35So what that means is I can go in here with my little Sponge tool and I can now
01:40use the transparency or the non- transparency in this case, the places that
01:45I have painted, in order to create a mask.
01:49So if you know this in advance, you can start to do some amazing tricks with
01:53Preserve Transparency to treat something as a mask.
01:56For example, now that this is on, I could go in and grab an Airbrush and just
02:02kind of doing some shading work here.
02:04Maybe I'll make this a little smaller.
02:06You know, I can start to give this the illusion that it's somewhat of a
02:09three-dimensional element.
02:11You know it's not, but just by kind of using the fact that I have a mask, I can
02:16start to create a pretty cool illusion here that makes this scene a bit
02:20like it's a pillowed or rounded three-dimensional shape.
02:24So Preserve Transparency is totally a feature that probably sits there for lot
02:30of people that have no idea what it means and it's very valuable.
02:33So take advantage of Preserve Transparency.
02:36It enables you to modify various painted areas on your layer without
02:40disturbing the non-painted areas and that just opens up an entire world of
02:44expressive possibilities.
02:45So, take advantage of this rung on the layers ladder.
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Using the Pick Up Underlying Color control
00:00We took a look at pick up color earlier, but I want to go into some more detail
00:04about it because it's such an amazing and crucial feature to working with layers
00:09particularly in a painted environment.
00:11It does things that are not even possible in the real world and because of that,
00:16it really opens up a doorway to some very interesting creative possibilities.
00:22I am going to start by creating a new layer and I'm going to go here and I just
00:26want to build up some color.
00:27So, I'm going to go just create a few shapes here and basically just want to get
00:32some various colors on the screen.
00:34So, the idea here is not to create great art, but just to have some color that
00:40we can experiment with.
00:42I do, however, come from an abstract expressionist painting background.
00:46So, this is very close to my heart, abstraction.
00:51Okay, so right now, you can see we are painting and this is all on one layer
00:55but I'm getting to add mixtures of color much like I would with traditional paints.
01:01They are mixing and blending and smearing together.
01:04So, all of this on one layer looks very real to the way traditional paints work.
01:10I am going to go ahead and create a new layer and let's take some white and I'm
01:14going to go in here.
01:15Now, keep in mind, I'm on another layer and yet that blending and smearing still
01:20appears exactly as it did on the original layer. That right by itself is
01:24one of the keys to this whole pick-up color tutorial that I'm giving you here is
01:29that even on a separate layer I'm getting what appears to be paint all being
01:34laid down as if it were on one flat canvas.
01:38Now, I can pick this up and move it and sure enough, all of those correct
01:42blends and smears and blurs are there, but it looks goofy when it's not in its proper context.
01:47When I undo and snap it back in there, that looks just exactly like it should as
01:52if it were all flat color.
01:55Now, I'm going to select all and delete that from that layer and let's turn Pick
01:59Up Color off and we'll go back and we'll paint again.
02:03And notice the difference now is, this could be useful if that's what you intend,
02:07but I'm now just painting on a layer with absolutely no interaction with
02:11the layer beneath it.
02:12So, we have kind of lost that ability to smudge and blur.
02:17But let's take this one step further.
02:18So far we have been applying paint and getting this illusion of blending and smearing.
02:23I have temporary turned off Pick Up Underlying Color, which is why I just get
02:27this more kind of flat pick- up with a lack of interaction.
02:30I'm going to turn it on and create another new layer.
02:33So, keep in mind now, Pick Up Underlying Color is enabled again.
02:37I'm going to go to another brush, down at the bottom, the Wet Oily Palette Knife,
02:41and this brush, I'll just do something out here.
02:43This brush does not lay color down.
02:45It only moves existing color it finds underneath of it.
02:48And because we have got Pick Up Underlying Color on, that enables me to start to
02:52go in and smear this around in a manner that once again appears as if it's just
02:58flat canvas, but it really is multiple layers going on here.
03:03So, now that I have done this, just like I did earlier, I can pick this up and move it.
03:07You can see, once again, out of context,
03:09it's kind of like, what am I like looking at?
03:11If I turn this off totally, it's like what is this odd sort of thing?
03:15But when I undo and it's snapped back into where it belongs, I have got this
03:19amazing ability to have all of these layers acting for all the world as if it's
03:24a single layer but in fact, it's individually built up layers.
03:30And as I said at the beginning, this is something you can't even do
03:33with traditional paint. It's not possible.
03:35But in the digital realm, all of a sudden, what was one flat existing set of
03:42colors can now be on multiple layers and it opens up all kinds of editing
03:46possibilities. Just simple edit here
03:48would be maybe I want to have a certain amount of opacity or transparency
03:53added to this, so that it even seems like it's not as opaque as it was.
03:57Again, that's something I couldn't do in the real world, or I could even take
04:00this layer and play with its opacity.
04:02So, this ability to start putting separate elements on separate layers and then
04:07having the ability to interact with him later on is just totally new in terms of
04:13digital paint compared to what you can do traditionally.
04:16So, as great as Painter is doing all of the traditional stuff, it even offers
04:20vistas that are beyond what's possible in the traditional world.
04:24And you definitely want to take advantage of this sort of doorway that you are
04:28allowed to go into and definitely take advantage of it.
04:32So, Pick Up Underlying Color, it can't be ignored.
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Resizing and rotating layers using the Transform tool
00:00In this movie, we are going to take a look at the Transform tool.
00:03Transform is short for Transformation and what it allows us to do is to take a
00:08layer or a layer element and warp it and move it in some interesting ways that
00:13kind of bend it out of its original shape.
00:15So, I'm going to start by creating a new layer and I'm just going to go
00:19through a short little project here to kind of show you how I would go about
00:23using this particular tool.
00:25I'm going to get the Selection tool and if you remember from earlier,
00:28this essentially is acting as a mask right now.
00:31I have got my Sponge tool set up here.
00:33So, if I go and get my brush, I can just click a few times in here to put kind
00:38of a sponge pattern.
00:40I might take a couple of other colors just to kind of create something with a bit of color in here.
00:48Let's go one more here, a little bit of green.
00:52Okay, so we have basically got an element here. I can go ahead and use Command+D
00:56or Ctrl+D to delete my selection and I have now got this layer element.
01:01So, what I want to do is create the illusion that we are looking in a
01:05three-dimensional cube and I'm going to use this as my wall surface.
01:10So, what I need to do is manufacture a few extra versions of this same element.
01:16Now, one thing you can do that's a good feature to understand in Painter is,
01:20if I hold down the Option or Alt key while I'm in the Layer Adjuster tool, it will
01:25allow me to create a copy.
01:28So, I have just made a copy of my layer.
01:30I'm going to need to do that a few times.
01:32So, rather than go through a bunch of menus and things to try to do this,
01:36it's very easy to just to use the Option or Alt key in concert with the Layer
01:40Adjuster to quickly create a new layer and this is identical to the way
01:44it works in Photoshop.
01:45So, if you come from the land of Photoshop, this will seem entirely natural to you.
01:50So we are going to go up to the Edit menu and right down here, we have Free
01:53Transform and you will see you can also use Option+Command+T or Alt+Ctrl+T to
01:59get this command through the keyboard.
02:01Once I have done that, it creates a set of handles on here.
02:04Also, it gives us a visible feedback that this particular layer is under
02:08transform right now.
02:10You will notice that it automatically switches to the Transform tool from the
02:14Layer Adjuster and our Properties bar up here has changed as well.
02:19We now have some options we can do here.
02:22The one I want to play with is the one that's going to allow me to pick up
02:25a corner and move it.
02:27So, I'm going to pick this up and I want to make this look as if it's kind of coming forward.
02:33So, I'm just kind of picking these up and as soon as I get to what I like, all I
02:38have to do is hit the Return key and that now takes it out of its transformation
02:43and puts it back into a regular layer.
02:46So, let's go ahead and use the Option or Alt key again.
02:48I'm going to click and drag, and if we go up to the Edit menu, we can take
02:52advantage of the Flip Horizontal command here.
02:55So, I'll just flip it and this lets me have a mirror copy I can put over here.
02:59Now, I'm going to hold my Alt or Option key and create another copy.
03:03Now this time we want to transform it.
03:05So, let's go up to the Edit menu and Free Transform and another option is to rotate.
03:12So, if I get in proximity to the corner here, you will see it changes to a
03:15little rotate cursor.
03:16I'm also going to hold down the Shift key and that constrains it, so that it's
03:19not just free rotating but it snaps to regular increments and I want to get it,
03:24so that it's rotated 90 degrees here.
03:26And I need to grab that moving tool here, so I can move this up and once again,
03:30we are going to rely on the corner adjuster, so that I can stretch this to fit
03:36the corners of the two walls I have already built and hit Enter or Return and
03:42we'll do just like we did a moment ago.
03:43Hold down the Option or Alt key, bring that down and we'll go once again up
03:47to the Edit menu and this time we, will use Flip Vertical and we'll lay that in there.
03:52We didn't do this with a high degree of precision.
03:54So, if we go ahead and free transform it once again, grab our corner adjuster,
04:00which is already selected.
04:02I can go in here and adjust this so that it fits right within there.
04:06Then hit the Return key.
04:08So, the last thing I'll do here just to show you how I follow through with this
04:12is I'm going to select this layer, the top layer that's kind of the ceiling and
04:17I could go up and grab something like under Tonal Control > Adjust Colors and
04:22this will let me play with just the value.
04:24I want to really darken this up a little bit and then because I'm set to Auto
04:28Adjust layer, all I have to do is click on another wall element and you can use
04:33the Command or Ctrl and the forward slash key to instantly bring up the last
04:39effect that you worked on.
04:41So, I also want to darken that one.
04:42I'm going to click on the right wall and once again, hold down the Command or
04:48Ctrl plus the forward slash to switch this, so it's lightening it.
04:54So really, it's just kind of step and repeat operation here, but you can see
04:58what I have done here.
04:59In general we say a little final finishing of the corners.
05:02I have created the illusion of kind of a three dimensional room that we are
05:06looking into with a rather radical paint job that would literally drive you
05:10insane if you had to stay in here for any length of time.
05:13But the Transform tool is just a great way to be able to take an existing layer
05:18element and distort it into a perspective or a different angle or attitude so
05:24that you can not have to unnecessarily create a layer element, specifically
05:28designed for that angle, you can literally take an existing element and stretch
05:33it and warp it and bend it into a desired shape, via the Transform tool.
05:38So when you want to do any construction work in Painter, I advise you to go
05:42straight to the Transform tool.
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Making selections using channels
00:00 Well, we are slowly but surely working our way up the ladder of layers and I'm
00:05 going to introduce you to yet another rung on this ladder.
00:08 This one is Channels.
00:10 A channel is something that sometimes confuses users and my guess is that this
00:15 is because Channels essentially represents something else.
00:18 In this case, what it represents are selections.
00:21 This creates a bit of a conceptual disconnect for a lot of users, and in this
00:25 particular video, I'm going to try to clear this mystery up for you a bit.
00:29 So Channels which are also sometimes referred to as Alpha Channels are really
00:33 the opposite side of a coin in which selections represent the opposite side.
00:38 And Channels and selections are really two representations of the
00:42 same underlying data.
00:43 It's just how they are presented.
00:45 When you make a selection, a channel is implicitly made.
00:48 It's just not automatically added to the Channels palette.
00:51 So let's take a look at the Channels palette.
00:54 I'll pop it open here.
00:55 It, basically, looks very much like layers.
00:58 There are some conceptual differences that you really don't worry so much about
01:01 the layer order of Channels.
01:02 It's more of a depository for saved Channels, but the thing we want to start
01:08 with here is, I'm going to grab the Polygonal Selection tool and I'm just going
01:12 to make some kind of selection.
01:14 It doesn't have to be anything special here, just enough to get the idea across.
01:18 So I have created a selection.
01:20 Now there are times when you are going to want to save a selection.
01:24 It could be some very complex selection outline or a representation of a visual
01:29 element that you want to isolate for various reasons.
01:32 So it would be nice to be able to save a selection, and here is the thing that's
01:37 important to understand.
01:38 Channels and selections are both created by using 256 shades of density.
01:45 So imagine from black to white, you have got a grayscale.
01:48 That is what is the 256 shades of density that is used to store this data.
01:56 You can think of them in a way as masked with a varying levels of transparency
02:00 in them and the phrase I want you to remember here is this one.
02:03 You might even want to get a tattoo with this put on you.
02:05 White reveals, black conceals.
02:08 If you can remember that phrase, white reveals, black conceals, it can really
02:12 keep you from getting confused about what's going on with Channels when they are
02:17 represented visually as opposed to a selection.
02:19 So white reveals, black conceals.
02:23 So let's go and take this selection.
02:26 And if we go up to the Select menu, you will see down here, I can save my selections.
02:30 So I'm going to say Save and we'll just call this my_selection and we'll
02:37 go ahead and say OK.
02:39 And look what just happened.
02:40 An alpha channel is created.
02:42 So you may have saved selections before and never realized where they are going
02:46 off to, to being saved.
02:48 They are being saved as a channel and the fact that they can both be represented
02:52 as an Alpha channel or a selection makes it very easy then to be able to
02:57 retrieve a selection later on.
03:00 Let's say it's the next day, and I have come back and I have saved this file,
03:04 which is an important concept here.
03:06 Channels are saved with your image, if you save them in either of the RIFF or
03:12 the Photoshop format.
03:13 In fact, I'll go so far as to tell you that Channels are identical to Channels
03:17 in Photoshop, and if you save Channels in the Photoshop format in Painter, they
03:22 transfer right across to Photoshop and vice versa.
03:25 So that information goes back and forth between the two applications.
03:29 But let's say now I want to get this selection back.
03:32 So I go back to Select and I say Load Selection, and where it's getting this
03:38 from is in the Channels palette.
03:40 So I say OK and there is my channel or in this case, my selection from the day before.
03:46 So Channels and selections are the same thing, they are just represented in two
03:52 different ways, and you can flow back and forth pretty seamlessly from a
03:57 selection to a Channels and vice versa.
03:59 Now what I'm going to do is we are going to move on here in a moment to talk
04:03 about layer masks, which is really kind of the top rung of the layer ladder, and
04:09 it's one area that really confuses people.
04:11 But I want you to keep in mind I talked about the fact that Channels have
04:16 256 shades of density.
04:18 You are going to see how that can be really important when we investigate layer masks.
04:23
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Working with layer masks
00:00In the last video, I introduced to you the concept of Alpha Channels or Channels
00:04and as you remember, a Channel is basically the same thing that a selection is
00:09and it just represents varying levels of transparency.
00:13Layer masks, which we are learning about in this video, extend the concept of an
00:18Alpha Channel by associating it with a layer.
00:21So the first thing we want to do is learn how we create a layer mask.
00:26And what I'm going to be doing is applying it to this little statue figure,
00:31which we cut out earlier and give the illusion that this is actually
00:35protruding from the water.
00:37Layer masks are the perfect tool to do that, because it's going to enable me
00:41to determine exactly how transparent or opaque portions or the bottom of this are going to be.
00:47If we go over to the Layers palette itself, I'm going to create a layer mask.
00:52So there is a couple of ways to do it.
00:54I can go down to the row of icons down here and if we go to the one at the far right,
00:58I can click on there and you will see that two things have happened.
01:02For one thing in the Channels palette, we have created a channel.
01:05But it is a channel that is associated with this layer.
01:09Hence the name layer mask, because we are going to use its transparency
01:14capabilities to determine which parts of this layer are transparent or opaque.
01:20Notice in the Layers palette that right now there is a dark outline around
01:25the little thumbnail.
01:26This is telling me that the color information of this layer is now targeted.
01:32If I were to use a brush, I would paint with color on that layer.
01:36If I want to work in the layer mask, I have to click on it and you will see what
01:40happens is now it's targeted.
01:42It shows us that it's targeted by putting the black outline around it.
01:46That means when I paint now, I'm going to be painting with a density,
01:51basically, in this layer mask.
01:52Remember we have 256 levels of density from white to black and once again
01:58remember that white reveals, black conceals.
02:02Right now, our layer mask is 100% white.
02:04That means it's 100% able to show me any pixels that are on this layer.
02:10Now let's go in here.
02:11I'm going to open up my Color palette for a moment so I can get to my colors.
02:15We have this set up so that my main color is black and the secondary color
02:20back here is white.
02:22With that setup, I can either in the Color palette or over here on the Tool
02:27palette, which I'll be using, I can click on this little toggle.
02:29You can see I can switch these two colors back and forth.
02:33I can also use the Shift+X key to do the same thing.
02:37So right now, I'm no longer clicking on there. I'm actually using the keyboard
02:41shortcut to do that.
02:42The reason this is important is when you're doing masking work, you really only
02:46need black and white to do the masking.
02:48So by being able to toggle these two colors back and forth like this gives me
02:52very elegant way to instantly switch between adding opacity and adding
02:56transparency, because as we remember white reveals and black conceals.
03:01So by having black there right now as my color when I paint, I'm going to
03:06painting the transparency into this layer.
03:09So before I get started, I instantly make sure that I have both my black and
03:16white setup, which I have just done there.
03:18I make sure I have targeted my mask so I'm not going to be painting in the color
03:23information of that layer.
03:24I also want to make sure that I have my brush setup.
03:27So with all of these things setup I'm ready to go, but if you don't stop to do that,
03:31you could very easily start painting and something doesn't go right and
03:34you have to adjust those things, if you want to draw with masks safely.
03:38So let's go in now and I'm going to switch to black and I'm going to start to paint in here.
03:44You will see that as I paint and because this is an airbrush, it very slowly
03:49builds up color and its pressure control.
03:51I can very slowly kind of decide how much I want to make an area of this invisible.
03:57Now you could do a similar thing with the Eraser tool, for example, which will
04:02look like you are doing the same thing I'm doing here.
04:04The difference is that is destructive.
04:06Once you have done that, you can undo it. You can use then Undo tool, but
04:10later on, after you have done a bunch of things there is nothing to bring back
04:13what you've erased.
04:14What we are doing here is painting into this mask, which visually looks the same,
04:20but the difference is this mask is nondestructive.
04:23I can switch to white and start to paint in here and you can see I can bring
04:26this back and I can switch back and forth between black and white as much as I
04:30want and continue to bring back and erase my image.
04:34So that's one of the very important concepts around why a layer mask is so powerful.
04:39I have the ability to do this nondestructive editing and not worry about losing
04:44some of the actual color layer pixel information of my image.
04:48So let's once again switch to black. I'm going to start thinking in terms now of
04:52this kind of disappearing into the water.
04:54So I'm just applying very light feathering strokes here to get this to slowly
04:59sort of go down into the water.
05:01The water is fairly transparent in my mind's eye and I'm just using that kind of
05:06visualize how I want this to look as if it's going beneath the water and say
05:09it's kind of right around there.
05:10So up to about one dark edge is the water line and then it starts to disappear into it.
05:16So that looks pretty good.
05:18I am going to go ahead and at this point I realize I'm going to want to reduce
05:23the scale of this a little bit.
05:25So I'm going to go up to the Edit menu and now you'll notice-- this is a good lesson right here.
05:31If you wanted to Free Transform it, it's grayed out.
05:34Why is it grayed out right now?
05:35Well, we are targeting the layer mask.
05:38We need to target the actual pixels in the color layer in order to be able to do that.
05:43When I go back to there now, you will see that it's enabled.
05:46So if you go up and Free Transform is not enabled, it means that most likely
05:52you've got your layer mask with a particular layer you are working on targeted
05:56rather than the color information.
05:58So now I'm free to transform this and I'm just going to reduce the scale, just a
06:03little bit and hit the Return key.
06:06So now I have got this setup, I'm going to kind of place it where I imagine it
06:10coming out of the water, somewhere around here.
06:13The next thing I want to do is I want to create a reflection because it looks
06:17a little unnatural.
06:18It's there but it doesn't seem to have any weight, because unlike everything
06:21else here which is reflecting in the water, it's not and so to make this
06:25coherently in the scene, it makes sense for it to have a reflection.
06:30So if you remember from earlier, if I hold down the Alt or Option key, while
06:34I'm in the Layer Adjuster tool, I can click and drag this layer and it will
06:38create a copy for me.
06:39So now I have got two of these in here and what I'm going to do is take this and
06:46I basically just want to flip it.
06:47So I'm going to go into my Edit menu and go down here and say Flip Vertical.
06:52So now I have got this flipped and right now think about how a reflection works.
06:57The farther it gets away from the object, the more transparent it's going to get
07:01and right now we don't have that going on.
07:03So I don't even need it in place here.
07:05What I'm going to start to do is once again if I started painting here with
07:09my airbrush right now.
07:10In fact, I'll do it just to show you what can go wrong.
07:13See, we don't want that to happen, because I'm targeting the color information.
07:18If I click on the layer mask itself, now I can go in here and if I switch to
07:22white, I can bring back all of these information.
07:26So now I can start afresh and what I want to do is we'll flip back so that we
07:29are going to painting in transparency.
07:32I'm going to enlarge my brush a bit here and what I really want to happen is I
07:37want this to be pretty transparency as it gets down towards the bottom here.
07:40I think I'm also going to want to do some cutting off at the very top, because
07:45we don't really see the top of this in the water because it's submerged.
07:48I'm just going to go in here and really kind of get rid of this altogether.
07:52Feather it just a little bit, so it's got a soft edge to it and here we go.
07:56Now let's go ahead and get the Layer Adjuster and we'll set it in here.
07:59I'm just going to put it roughly where I would feel like that is the spot at
08:03which it's going to be reflecting.
08:04Now I'm just going to take advantage of the Opacity slider in the Layers palette
08:09and see I can start turning this down and all I'm going to do here is just
08:12visually kind of slowly turn it down, so I see what it looks like.
08:15Yeah, that's about where the reflection would be.
08:19You don't want it to be too obvious.
08:20So I'm just keeping it very, very slight.
08:22I also because I'm in the Layer Adjuster tool, I can use my arrow keys.
08:27I'm just going to nudge this.
08:28You could see how it's moving a little bit to the left and right.
08:31I'm just using this now as well as Up and Down arrows key to just finesse it
08:36into the spot that gives the feeling I want.
08:38It might need a little bit more opacity in it.
08:42I can also at this point still go back and target that layer mask and use my
08:47airbrush to do any additional size adjustment.
08:50I'm going to go up here and enlarge my brush a bit, and let's just--
08:54So now we've got our elements.
08:55In fact, if I click and drag my Layer Adjuster, I can click-and-drag on the image
09:00and as long as I select both of those layer elements, I can now actually
09:03pick this up and move it around.
09:04Now this gives me the opportunity to turn it right where I want it and
09:07everything is already set.
09:09So I would say right about there.
09:11So that is just a quick explanation of how I can adjust elements to give them
09:18different degrees of transparency by taking advantage of an Alpha Channel that
09:24is simply been attached to a layer and at that point, it's just known as a layer mask,
09:29but you are doing nothing more than dealing with an Alpha Channel.
09:32It's just one that happens to have this unique connection to a layer element.
09:37So the major thing, the walkaway with this, is layer masks are major
09:40nondestructive compositing tools that you can use to blend various layer
09:45elements together and by adding this technique to your arsenal, you can create a
09:49wide variety of visual results.
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Adding text
00:00Fonts, lettering, text, whatever you want to call it, it's a primary
00:05communication medium.
00:07Painter's Text tool enables you to do dynamic adjustment of text.
00:10It's a great tool for customizing letterforms to your purposes.
00:14Let's take a look at it here.
00:16I am going to go over and select the Text tool, which interestingly is actually
00:20a form of text, the T, and by clicking on that now it puts me in the Text tool
00:26and you will see that's reflected in the Property Bar.
00:28I have a number of things I can control here.
00:31But I would recommend when you are using the Text tool, you want to go over to
00:34the Window menu and go down and select Text.
00:37You could also use Command+6 or Ctrl+6 to bring that up.
00:42But this enables more than you have here, and it just makes sense to have it
00:46available while you are working on text.
00:48So I'm going to go over here, and one of the things you can do is, you can
00:51select the particular font you want to use.
00:54This one is jam-packed with a lot of different fonts.
00:56I'm going to go ahead and use the Century Schoolbook Bold to start with.
01:00I am just going to go ahead and click, and you will notice now, when I click
01:03right away, a text layer has been created in the Layers palette.
01:07Now, a text layer is different than a regular layer, because unlike everything
01:12else, we have been looking at, the text layer is more or less vector-based.
01:15You're really dealing with outline information at the basic level, and because
01:21of that, it's its own unique layer type.
01:24You can't paint on a text layer.
01:26Only text can happen on a text layer.
01:28But towards the end of this, I'll show you how you can convert this to a normal
01:33text layer, so you can go on and use things like brushes and stuff on it, should
01:36you want to do that.
01:38So let's go in and I'm just going to type-in Painter.
01:42So we've got our word.
01:44Now, right away one of the things I want to show you, because it's not
01:46immediately obvious is how do I move this around while I'm in the Text tool?
01:51Well, if you hold down the Ctrl or Command key, you will see that we get a little arrow.
01:56If I go up to right where this little crosshair is, this lets me pick this
02:00up and move it around.
02:01Where that crosshair is, is somewhat dependent on whether you've got Centered
02:06text or Right Justified or whatever.
02:08You can see now that I have switched it to Centered text.
02:10It now appears in the middle.
02:11So don't expect it to always appear in the left-hand side of your text input.
02:16It just depends on what you've got your justification set to.
02:20Now that I have done that, I want to start to do a few things to the text.
02:24Well, I think it's kind of widely letter spaced here.
02:26So I'm going to go up and adjust the kerning that's right here and just kind of slide it in.
02:31Now, if you are used to Illustrator or Photoshop, or other text packages, this
02:37does have some basic text control tools.
02:40But it's by no means designed to be an exhaustive Text tool.
02:44What my recommendation is this is best used for kind of a display style
02:49headline type text.
02:51You don't want to try to compose paragraphs or anything with it.
02:54It's not built for that, and you'd find yourself very frustrated, if you did try it.
02:59But what it is very good at is for just doing a very interesting word or like I
03:04said, more like a display style approach.
03:06I'm just going to tighten this up even more.
03:09I can also, from here, I can control the size.
03:11So I have got your controls here to work with.
03:15Now, we could just keep the text at this point on a straight line, but I'm
03:20going to show you another little feature here that's kind of nice is you can
03:23play with curve styles.
03:24So I'm going to select the first one here, which will curve the letters, but it
03:28sometimes start off a little odd here.
03:30So I'm going to move this around, there we are and just what's you have been
03:34doing with this previously can influence how this is going to work.
03:38I am going to just stretch this out.
03:40So you may have to do a little kind of wrangling of this Bezier Curve to get it
03:45to not completely distort your text.
03:47You can see once you have sort of unwrapped it, if it is a little strange at
03:50first, you can adjust this and use the Bezier handles to play with the actual
03:55way that the curve is adjusting.
03:56So I kind of like that.
03:58So let's give it a little bit of flag wave there.
04:00Once I've got that, there are other things I can do for example, I can give it a style here.
04:05You can do a style that gives it a drop- shadow, and then when you are down into
04:09this lower portion, this is where I can play with the shading of that.
04:13If you want to offset this, basically you just go in and just use the Layer
04:17Adjuster tool to play with your offset.
04:19Another style is kind of the Inside Shadow.
04:22So it appears as if it's inset into the surface, and the same thing goes here.
04:27You can move this, and adjust to play with kind of the depth and the field that
04:30you want for that particular element.
04:33So once you've got this all done and setup the way you like it, you are most
04:37likely going to want to convert it to just a raster or pixel layer.
04:41You can save this in the RIFF format and it will come back up and all of the
04:46text properties will be kerned with it.
04:48I can go in here for example change to a different letter style.
04:50So it's still dynamically linked to the outline information that is the font and
04:56as long as you keep it in text format, you have all those editing abilities.
05:00But at some point, you are going to want to convert this, and the way to do
05:04that is if you go over to the Layers palette, and make sure that you've
05:07selected the current text layer.
05:10Now, if you have a mouse with a right mouse button.
05:13If you right-click, you can call up this little dialog.
05:15If you don't, hold down the Command or the Ctrl key.
05:18That will bring it up as well, and just go down and say Commit.
05:22Now, once it's committed, it's now de-texted it.
05:25It still has the individual layer that represents the color layer and the
05:29shadow information.
05:30So I still have those to play with if I want or I can merge these together in fact.
05:35Let's do that.
05:35I'll go in here, and I'll just say I want to collapse my layers.
05:39So that's in the Layers option palette.
05:41When I do that, now I have got one flat layer.
05:44While we are here, this is something that sometimes pops up.
05:47You will see these little indicators.
05:49This is just kind of a layer indicator to show me that that's my current layer.
05:53If I had many layers selected, this would show me.
05:55A lot of times they kind of are visually distracting to me.
05:58So once again if you go to Layers palette Options menu here, and go down, you
06:02can select Hide Layer Indicators and now you won't see that anymore.
06:06But that's the basics of text.
06:09As I said, it's great for creating various kinds of display style text, but
06:13unlike Photoshop, it does not have the ability to make a text-box and flow
06:18text in or anything.
06:19So anything more than just a few words or a few lines is going to go beyond what
06:25Painter's Text tool is capable of.
06:27Also, don't be fooled, because it has the same name as Photoshop's tool.
06:33This is not compatible with their text or type layer.
06:37If you try to save this as a Photoshop file, what it would do is it would
06:40convert this, and flatten it just like I did.
06:44So it ends up in Photoshop with a flat rasterized pixel layer, and the same
06:48going from Photoshop.
06:49Painter has no knowledge of what Photoshop's type layer is and so they may look
06:54similar, but they are really unique and you need to keep them in their own
06:57native file formats to preserve their editing capabilities.
07:01So the Text tool provides a great deal of flexibility.
07:04Just don't forget about readability.
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8. The Brush Creator
Understanding the Brush Creator workspace
00:00 At the heart of Painter is its brushes.
00:02 That's what really is the heart and soul of this application.
00:06 These tools enable you to express yourself.
00:09 It enables you to take something up here, express it through yourself, and
00:14 apply to it your feelings, your senses, your emotions, and communicate them to other people.
00:20 We have been doing this for eons with traditional tools all the way back to
00:24 cavemen, on through the various art forms, through the centuries to today,
00:29 where now we can actually apply many of the traditional techniques in a digital environment.
00:35 So Painter has an array of controls that enable you to adjust this brush engine
00:43 to act as many, many different natural media tools.
00:49 What we are going to look at first is the Brush Creator, because it takes a
00:54 little while to absorb what all of these little controls do.
00:57 The Brush Creator is a great way to introduce yourself to how to start to adjust
01:03 and build and create your own brushes.
01:06 But rather than expose yourself to hundreds of dials, and buttons, and levers,
01:11 we are going to start off rather simply.
01:12 This is kind of like brush creation on training wheels.
01:16 Once we go through the Brush Creator, you are going to start to be able to think
01:20 about taking those training wheels off.
01:22 So let's get started on the Brush Creator.
01:25 So the Brush Creator, where is it?
01:27 I don't see it anywhere.
01:29 It's actually a whole separate room if you want to think of it that way,
01:33 aside from the normal interface we see in Painter and to get there, we go up
01:37 to the Window palette, and drop-down to the bottom here, and you will see
01:41 Show Brush Creator.
01:43 Now, you can also use the keyboard command, Command+B or Ctrl+B, to get there as well.
01:47 But we'll go ahead and click on that.
01:49 What happens is we get kind of a mini version of Painter, and in some respects,
01:53 it looks similar, but then we also see some very different things going on.
01:57 What's happened here is all of Painter has been whittled down to just focus on
02:01 nothing but brushes, and all the tools and things associated with it.
02:06 So while we do see parts of the interface that we recognize, the rest of it as
02:11 well is dedicated at this point to just concentrating on brush and brushes.
02:17 The main area to concentrate on at first is right there.
02:20 This is the Brush Creator.
02:22 It's broken up into a few parts here that I want to talk about.
02:26 The left side is basically the control area and you will see that there are
02:31 three different tabs that we have to work here.
02:35 We are going to go through these in individual chapters coming up.
02:38 But each one of these has its own set of controls associated with it, and as I
02:44 said we'll familiarize ourselves with those a little later.
02:47 Down at the bottom, we have a Sample Stroke.
02:50 So just depending on what the current brush is, it actually draws a little
02:53 sample stroke for us.
02:54 So we can get an idea of what the current settings would give us if we started
02:59 drawing with that brush.
03:00 Every time you start to stroke, you are going to see exactly that look.
03:03 But it gives you an indication of what to expect.
03:06 So it's a little bit like a preview of what you are designing.
03:09 We've also got the area here.
03:11 This is a Scratch Pad.
03:12 This is just an area where you can test out your brush and try it, and practice
03:16 with it, and see as you are working with the designing of brush, if it's doing
03:21 what you want it to do.
03:22 Because as you iterate and change things over on the left side here, you are
03:26 going to want to go and not rely simply on the Test or the Preview stroke.
03:31 You are going to want to actually try it out with your hand to see how it's working.
03:35 Then we'll get into the rest of the area around it, which is very familiar.
03:38 Some of the Tool palettes are here, but only the ones you really need.
03:42 I mean most of the time you are only going to be in the brush.
03:44 These other tools, they are nice.
03:45 But to be honest, I've never even used them while I'm over here.
03:48 So you are pretty much going to be using the Brush tool.
03:50 Some tools may relate to some of the Content Selector.
03:54 So the ones that are important are here, in case you want to try them out and
03:59 play with a texture aware brush for example with a paper selector.
04:02 You will have the option here to be able to try different papers with
04:06 that particular brush.
04:08 Then we get over to the Colors palette.
04:09 It's just like what you are used to.
04:11 You are also going to want to be able to adjust color to try out a brush.
04:14 So that's here for us.
04:16 We also get here to the Tracker.
04:18 The Tracker is kind of what I think of as a History palette for brushes.
04:22 As you make adjustments to a Brush, you're changing some control in the brush
04:28 engine and what the Tracker does is each time you make one of those adjustments,
04:32 it makes a new entry.
04:33 What's a little confusing is for example right now, because I came across
04:37 from the application with the Digital Airbrush current, it happens to be on that list.
04:41 Let's say I went in and I started making adjustments to the Digital Airbrush.
04:45 Each time I made an adjustment, it's going to make a new entry, which is just
04:49 going to say Digital Airbrush.
04:50 So you could end up with 20 or 30 entries that say Digital Airbrush and really
04:55 only way to make that useful is you can click backwards through it and slowly go
04:59 back through the different changes you've made to a brush.
05:03 But the idea of the Tracker palette is a bit like a cookie crumb trail or as
05:06 I said history of what you are doing with the brush so that you can get back
05:10 to earlier iterations.
05:12 You will see some differences in what's available in the menu bar.
05:16 For example, we don't see Variant when we are in the main application, but as
05:21 we learned earlier, a Variant is a particular unique setting of the Brush
05:26 Engine, and variants are then stored in categories which are like the aisles in a art store.
05:33 So when we are working over here, we are thinking in terms of I'm building a
05:37 variant or I'm adjusting a variant.
05:39 So the Variant palette is where I'll be able to manage and save and restore, do
05:44 the various things that I want to do with a Variant.
05:47 You get into the Brush menu and certain brushes you may want to capture a
05:52 particular texture or something.
05:54 That lets you do this.
05:55 But for the most part, the rest of this is going to be very familiar to you from Painter.
06:00 So this is the basic layout of the Brush Creator and in the next few videos, we
06:06 are going to take a look at the individual components, and go into a little
06:10 more depth.
06:11
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Exploring brush properties using the Randomizer
00:00 The first area of the Brush Creator we're going to take a look at is the Randomizer.
00:04 I showed you earlier how to get to the Brush Creator, but how do I get back to Painter?
00:08 Well, it's the same way actually.
00:10 If I go over to the Window menu, we can go down here and say Hide Brush Creator
00:14 and here we are in Painter, and vise versa, I go up to the Window menu in
00:18 Painter, I say Show Brush Creator and now we're back.
00:21 And actually that's good to know because there are times when you're going to
00:24 be working in the Brush Creator and you're going to get some point with the
00:27 brush where you may want to go back to Painter and start using it.
00:31 The concept behind the Brush Creator as a separate space is sometimes when
00:35 your working on Painter you're thinking more in a right brain activity where
00:39 you're being creative.
00:40 When you come over to the Brush Creator, well you are kind of slipping into left brain,
00:44 logical, figuring things out and so as a result there are two kind of
00:48 very different activities and to divide them up and put them in actual different
00:52 spaces is one way to sort of keep the left and right brain activities from
00:57 running into one another.
00:58 So, let's look at the Randomizer.
01:00 Now you'll see very similar to the Brush Selector bar, in the Painter it looks
01:06 very much the same here, and in fact it is.
01:08 Look, here is all our categories and then we have all of our variance.
01:12 So, what I like to think of the Randomizer as it's a almost Las Vegas style slot
01:18 machine, where you put a brush into it and you pull the lever and it just
01:23 creates a bunch of variations on that brush.
01:26 You don't have any control over it. It's all random.
01:29 But just like Las Vegas, who knows when you're going to hit the jackpot.
01:33 So, this is the absolute beginner's tool for starting to explore brush creation.
01:39 I'm just going to go down here and just try to think what would be a good
01:43 opening volley here.
01:44 Let's go to something like Pens and I'm going to go to the Flat Color.
01:50 The reason I'm selecting this, this what I call the dumbest brush in Painter.
01:54 It's very, very basic and it's a good brush to explore here, to see what's it's
01:59 going to do with brush.
02:01 So, we see a sample stroke of the brush and just to show you a little bit over
02:05 here, I can paint with this.
02:07 It's a rather large brush, so let's make it a little smaller.
02:09 And I'll go to show you here, ones you've worked on here, you can just Clear right here.
02:14 So here's my brush and this does give me the facility to kind of play with it.
02:17 So, this is just like the brush would behave in Painter, because right now,
02:21 we're dealing with the default brush just as we selected it.
02:25 So, let's go ahead and you'll see these little pairs of gears here, you'll see
02:29 it says Randomize Current Selection, this is the Las Vegas one-armed bandit arm,
02:34 we're going to pull it here. So lets pull it.
02:36 I just clicked it.
02:37 It's going to go through now, and it's just going to create random variations by
02:41 changing various parameters of the brush engine without our control at all.
02:46 It's just doing it.
02:47 So we've come up with a bunch of variations.
02:50 You do have some control over this process and that is right down here.
02:56 This is the Randomization slider, the lower this is the less it's going to
03:01 adjust all of the various controls.
03:04 So if I go through here and do it again, you'll see hardly anything is
03:07 happening, and in fact, it doesn't look like anything is happening.
03:09 But the higher up I take this and then click it, the more radical it's going to
03:14 start making adjustments.
03:16 It's going to start giving it more radical color differences.
03:19 It's going to start jiggling the path of this brush.
03:22 So, if I take I all the way up to 10 and hit it.
03:25 Now, it's at its maximum kind of diddling around with all of these controls,
03:29 so let it run through.
03:31 Now, I can select one of these newly coined variants.
03:34 So, I'm going to select this one.
03:36 And I can just go over now here and I can try it.
03:37 See for some people you may go, I like that.
03:40 That is a cool brush.
03:42 So right there, we've already created our own brush.
03:45 No, we didn't have a lot of understanding of how it was created, but the idea
03:50 behind the Randomizer isn't to understand how it's done.
03:53 It's just to see what the varying controls will do.
03:58 Once this brush is current as it is now, when I click this again, it's not
04:02 going to start from the original Flat Color Brush that we brought in there,
04:06 which is solid blue, it's going to start with this, and its even going to get more varied.
04:10 Because it's taking this and once again, applying a varied set of
04:14 different adjustments to it.
04:16 So, if we go over here now let's look at, this one looks kind of interesting.
04:20 So I'm going to Clear and I'll paint with this one.
04:22 And now you can see, here's a very interesting brush.
04:25 So again, you don't have control over how these are made, but you have control
04:30 over selecting which brush you may say I like that. I want to use it.
04:35 This is a really neat kind of festive style brush.
04:38 Now, the next thing I want to show you is, you've discovered it, this is my
04:42 brush, what do I do with it?
04:43 Well, what you want to do is save this variant.
04:46 So we're going to go up to the Variant menu item here, and this is where I
04:50 can say Save Variant.
04:52 So I'm going to go ahead and say Save Variant, and right now it's in the Pens category.
04:57 That's where we got it.
04:58 And when I save this, it's going to save it back into the Pens category.
05:02 We'll have an opportunity later to change that, but for now, I just want to change this.
05:07 So let's just call it Festive Brush.
05:09 So I hit OK and I've got it.
05:12 Now, one thing you'll notice is it still looks as if we have the Flat Color
05:16 brush current, and in fact, we do.
05:19 What we've been doing is altering all of its settings to where it now acts like this.
05:24 So this is another key concept to understand.
05:27 Once you've adjusted a brush, Painter just maintains those settings.
05:31 I mentioned this earlier that Painter in some cases and this is a good example,
05:36 acts like a pair of jeans, when it's brand new, they are kind of, they are dark
05:39 blue, they are stiff, but as you wash and wear them, they slowly mold and fade
05:44 to your shape, and after a while they're your jeans, they're not the like the
05:48 jeans you bought off the rack.
05:49 They're your jeans, because they've accommodated themselves to you.
05:53 That's what happens in Painter, as you make adjustments to a brush, it's going
05:56 to remember those and assume, well you wanted that setting, I'm going to keep it there.
06:00 Well, we temporarily wanted this setting, because we adjusted the Flat Color
06:04 Brush to look like this.
06:06 But how do I get back to my original brush?
06:08 You can do this in many ways.
06:10 Eventually I'm going to show you how you can make adjustments just over in Painter.
06:14 You don't even have to come to the Brush Creator.
06:16 But you can often start playing around and all of a sudden you've realized I've
06:19 lost the original brush, what do I do?
06:22 Well, we're going to go right up here to the upper left corner and the same icon
06:26 appears when you have the brush tool open in Painter.
06:29 When you click on this, look at it.
06:31 It even calls it the Reset tool.
06:32 This is kind of the emergency button.
06:34 When I click this, this resets the button, so that it's now just like the
06:39 original brush that I brought in.
06:41 So, anytime you think you've messed up a brush and I can never get it back, you
06:45 hit that reset button and it brings that brush back into it's factory default.
06:51 Now you may say well, what happened to my cool fun brush?
06:54 Well, if we go into the category here and look, we'll see, in alphabetical
06:58 order, there is the Festive Brush.
07:00 So I can go in there now and there now and there it is.
07:02 So, we not only have been able to avert disaster, and lose a brush, we've been
07:07 able to reset to get it back to where it was.
07:09 But we've also created entirely new variant that wasn't in the library before.
07:14 So, the Randomizer is simply a way to take any brush that you want to start with
07:20 and pull the Las Vegas slot machine handle and just let the Randomizer play
07:25 around with the settings and change it into whatever kind of thing it thinks it
07:30 wants to do, and as you can see.
07:31 You get several variations to look at.
07:33 And each time you select that variation that you like and then re-hit the
07:37 button, you're just going further slice, and dice, and blend this thing into oblivion.
07:41 But who knows which direction it will go.
07:43 It could go in a direction that you end up finding a very unique brush that you
07:47 never would have found otherwise.
07:48 So look at the Randomizer as a fun way to just sit and have a good time
07:53 with making brushes, without having to have any knowledge of how to make
07:56 all the adjustments.
07:57 Painter makes sure that you don't accidentally turn up some steam knob, where
08:01 you're going to blow up Painter. That won't happen.
08:04 You can't do any damage while you are in the Randomizer.
08:07 So, I really encourage you to sit down with a jar of quarters and start pumping
08:11 them in here and have some fun creating some new brushes.
08:15
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Exploring brush properties using the Transposer
00:00We are now going to take a look at the Transposer component of the Brush
00:04Creator and to get there, we are just going to switch from the Randomizer to
00:08the Transposer and just click on Transposer here at the top and that will open
00:12the Transposer tab.
00:14Now, where just the Randomizer was like a Las Vegas slot machine, the Transposer
00:19put you into the role of a genetic scientist creating gene-splicing experiments
00:25to create entirely new species.
00:28And if we remember back to that original genetic scientist Dr. Frankenstein.
00:33He created a monster.
00:35So like the Randomizer, I can't guarantee what you are going to end up with
00:40here, but it does begin to give you a bit more control.
00:43Let's take a look at the interface.
00:45You will see that just like Randomizer, we have a Brush Selector bar up here
00:50that works just like the one in the application, as well as the way it
00:53worked in the Randomizer.
00:54But notice there is a second one down here at the bottom.
00:58Now, what do you suppose that's for?
01:00Here is how this works.
01:01I can start with one brush.
01:03And now, I'm going to stay with the Flat Color.
01:05Actually, I recommend Flat Color as a good experiment brush, because as I said
01:10earlier, it's a very what I call dumb brush in that it doesn't have a lot of
01:13unique settings and that it is that kind of brush, it's a good seed for starting
01:19some of these experiments.
01:20I am going to go down and select a very different brush at this point and
01:24again, I can't tell you which pairs of brushes are going to make good examples
01:28and which ones aren't. It's hard to know.
01:30Let's go in Artist and I'll select Auto Van Gogh sounds good.
01:34I don't know what it's going to do, but what we are going to do here is when I
01:37click the Transpose button here, it's going to blend the characteristics of this
01:42brush into this brush.
01:44So, let's click it and you will see what's going to happen.
01:46It even shows up in the icons here.
01:48It's kind of blending from Pen to an Artist brush.
01:52And so, you can see the characteristics of it are slowly changing from the
01:57original brush to the new brush and I can go ahead and take any one of these and
02:02play with it, see what it does, try a couple, kind of interesting.
02:07So, once we've done this, we can continue to hit this button and it's going to
02:11continue to blend the source brush that I just picked with this destination
02:15brush, because they are very similar now, and you can see we are not getting
02:19very drastic results.
02:20So, I might want to select a different brush to blend with this new strain that I've created.
02:26So, let's see something else in Pens maybe.
02:28I'm going to go with Nervous Pen.
02:31Let's see what those do.
02:32I have no idea of what's going to happen with these.
02:34So, it's doing something kind of interesting here, let's see what this looks like.
02:39It's not the brush I'd keep but we are starting to create a brush here that I've
02:43never seen before and by the way, let's change colors here and see what happens.
02:47You can see what it's going to do is it's still going to use the same kind of
02:51varying color that was in the original blue brush.
02:54It's just now whatever Hue value and Saturation I give it, so that's
02:58actually kind of neat.
02:59But let's keep going here.
03:00Let's mix -- this brush is now actually up here, so I'm going to take another
03:05brush and what if we blend it with some kind of colored pencil and the
03:09thinking you are hearing me go through here is exactly the way you are
03:13supposed to do this.
03:14It's just you can never know what it's going to do.
03:16That's the thing, but at least you know some of the characteristics of the two
03:20brushes so that you can kind of get an idea of what you think they are going to blend together.
03:24But still requires absolutely no knowledge of all their controls in order to do this.
03:31So, this one really just comes down to trying different things out to see what
03:36you are going to get. Here is Blenders.
03:38Now that's a brush that doesn't even mix color.
03:40It just moves color.
03:41So, let's take something like Just Add Water.
03:44So, let's click this and it's probably going to go from a brush that adds color
03:47to one that doesn't so much.
03:49Yeah, see how it's becoming a complete blender here it looks like.
03:51Here is the one that's mostly blending.
03:54It blends, but it also does apply a little color.
03:57So this experiment to me wasn't quite as successful as the one we made to get
04:01that Festive Brush earlier.
04:02But you can see here that by just playing around with different brush
04:06categories, different tools, you are going to get some very different results.
04:12So, hopefully you have seen enough here to understand that this is just another
04:15way rather than the Randomizer, where you just pull in the arm and you don't
04:19know what's going to happen but you can start to say well, I like the
04:22characteristics of brush A, I like the characteristics of brush B. I want to
04:26see what happens when I splice them together and then see what kind of
04:29intermediate steps I get.
04:31So, the Transposer is inching us towards being able to control brushes a little bit more.
04:37In the next video, we are going to look at the Stroke Designer and that's where
04:40we really start to get into full-blown control over brushes.
Collapse this transcript
Using the Stroke Designer to create custom brushes
00:00In the last couple of videos, we have taken a look at the Randomizer and the Transposer.
00:04While both of them give you some ability to create new brushes, you are
00:08really doing it blind.
00:09You really don't understand exactly what's going on.
00:12We are now going to go to the Stroke Designer, where you are going to start to
00:15see all of the knobs and buttons and levers I have been talking about.
00:19So go on up to the top of the Brush Creator window and select Stroke Designer.
00:24That opens the Stroke Designer tab and what you can see here now is starting to
00:28be all of these controls, what I sometimes call the 747 cockpit of Painter.
00:34There is another way to look at these and we'll explore this later in the Brush
00:37Controls, which you can actually see while you are over in Painter.
00:41This is actually the same set of controls.
00:44It's just it limits you to how much you can see at one time and that's a good
00:48thing for starting out to learn this, so that you don't get overwhelmed by
00:52too much exposed to you at one time.
00:54I'm going to select a different brush here, because I want to start to show you
00:57how some of this works.
00:58So I'm going to go to the Acrylics here and I'm going to look for Captured Bristle.
01:05So, you can see we get a preview stroke of the brush.
01:08I'll just try it out here.
01:09Here it is a little bit.
01:10So we are going to start to look at what makes this brush tick and the first
01:15thing you can see here is we've got a whole list here, kind of like the
01:18categories are in brushes themselves.
01:21These are the various categories of control over this brush and right now you
01:27can see how the general section is highlighted in gray and then over here, we
01:31see these are all the controls associated with the general controls.
01:36You will see that some of them are grayed out.
01:38In fact some of these entries over here are grayed out.
01:42Whenever something is grayed out, it's telling you, this control is not
01:45functional for this particular brush.
01:47There are so many variations of types of brush models in Painter that there is
01:52no one brush that uses them all.
01:54There are all these different types of brush models to accommodate the wide
01:58range of media that is in Painter.
02:01So right away, you have got a little bit of a learning tool right here.
02:04You can look and see in terms of Captured Acrylic Brush, we don't even know what
02:08this is right now, but apparently the Rake control has nothing to do with it.
02:12The Image Hose, the Airbrush, Water, Liquid Ink and so on, none of these have
02:16any barring over this brush and then within the general panel itself.
02:21Well, apparently Grain, Boost, Text, Direction, if they are grayed out, they
02:26have nothing to do with this brush.
02:27On the other hand, these do.
02:29So we can go through these and easily see what controls this brush and what doesn't.
02:35Okay?
02:36Now that we are in the Size panel, let's just take a look at this a little bit.
02:40For example, look at that, hey! I can adjust this.
02:42This does something.
02:43Now here is the interesting thing.
02:45You cannot damage or blow up or break a Painter brush.
02:49If you start messing with all of these controls and it gets wildly or it doesn't
02:53pain anymore or you don't understand what's happening, you've always got the
02:57panic button up here, the Reset button to get you back to the original brush.
03:02So, you can do no wrong in here, but I'm going to show you a few things in
03:06particular associated with the Acrylics brush.
03:08This title does not attempt to explain the intricacies of brush creation.
03:13That's left for another title.
03:14But I'm just going to show you as an example, the Captured Bristle brush and how
03:19it's controlled with the Brush Creator and ultimately the Brush Controls.
03:22So, you can see how you can affect the nuances of a brush.
03:26Now, here is a little known secret that a lot of people don't know.
03:29If you have the Size palette open and this will occur later on when you'll see
03:33in the Brush palette, if you click on this, it changes to something different.
03:37What this does as I click through it is it's switching between just a flat model
03:43and in fact if I change whatever this Min Size, it means minimum size, as I
03:47start to adjust this, what I'm doing here is I'm starting to tell that I want
03:51this brush to have a maximum and a minimum size and this is showing me the
03:56maximum and minimum size.
03:58So right there, you learned a little bit and if I click on this, it's going to
04:03switch over to the view that shows me the Brush Dab and we are going to be going
04:08through some words here as we work.
04:09A Brush Dab is the mark that the brush uses to make its mark on the Canvas and
04:15you can already see a hint of that in here, there is obviously something that is
04:19creating the illusion of kind of multiple hairs or break up in the brush, so
04:23it's just not a solid brush.
04:25So what's happening there is it's literally utilizing this mark in order to
04:31create the illusion of multiple brush hairs in the stroke.
04:35So right away, this gives us a clue or a cue to what's going on.
04:39You wouldn't know this unless I was explaining this to you, so follow along with me here.
04:43I'm going to go down to Bristles and unfortunately, you can't see both of
04:47these at the same time.
04:48That is a little bit of a hindrance here but I want to show you, if I go to
04:51Bristles and I change the hair scale, let's go back and look at Size.
04:56You see what just happened, I have made smaller brush hairs.
04:59Let's go back to Bristle one more time and play around with the Thickness, if I
05:02turn this up, what am I going to get.
05:04Now, I have made the brush hairs very thick, let's go back and take it way
05:08down, one this happens.
05:09Now, I'm getting very thin brush hairs and sure enough, look, now I have got a
05:12brush that paints if it's got very fine hairs in it and go back here once more
05:17and let's turn Thickness up a little bit.
05:19The other thing too is you can look here and see what's going to happen.
05:23But right away I'm starting to see how I can control what's going on in this
05:28brush by visiting the various panels and seeing what's happening.
05:32Here is another way I can control this brush.
05:35I have a minimum and maximum size, but right now when I paint, nothing is happening.
05:40Well, you will find this throughout many of the Brush Control palettes, you will
05:43see this thing called Expression and if we look at the little pop up, we'll see
05:48several different what we refer to as Animators.
05:50These are things that can animate or cause a dynamic change in the brush and a
05:55real obvious one to use here is Pressure.
05:57So I'm going to click on Pressure, let's clear this and now I'm going to do
06:01Light Pressure to Full Pressure and sure enough, look what's happening, the
06:04brush is changing size and getting larger and more hairs are being applied to it.
06:09So already, I'm starting to get a very good sense of how I can control the
06:14expressive characters of this brush.
06:16Another good one to look at is Spacing, let's put this a dark color.
06:20So you can see what's going on here and watch down here in the Sample Stroke,
06:24I'm going to adjust Spacing up.
06:26You see what just happened in there.
06:27You can see it in the Sample Stroke.
06:29Really that brush dab that we saw is composed of a set of very, very closely
06:34spaced dabs of that brush and when you set Spacing up so high, it breaks up
06:39into the individual.
06:41I can probably do it right here. There it is.
06:42You can kind of see the dab.
06:43As I start to make that closer and closer together, they are going to start to
06:47look more and more like a coherent set of brush marks.
06:51So, it's still kind of far apart, when I see this, sometimes I refer this as
06:55tire tracks and that just indicates that the brush spacing is a bit high.
06:59So I'm starting to turn this down more and more.
07:01It's getting better, but I still get a little bit of the tire track effect.
07:04One of the things that you end up doing in Painter and this is getting to be
07:08less important than it used to be years ago because processor speeds have
07:12not gotten so fast.
07:14You used to have to really kind of play a game with finding out what's the
07:18maximum spacing I can get away within a brush without seeing the performance
07:23start to slow down because there is a lot of processing going on with an
07:27application like this where it has to draw to the screen as quickly as it can
07:32and that's a very computationally intensive operation.
07:36Nowadays, it's gotten to where it's so fast and literally in the old days, you
07:40couldn't take it down that low.
07:41Now, you literally can and it can still be a pretty fast brush.
07:45So some of the reasons these were built-in at one time are lost to history
07:49because the processors have gotten so fast.
07:52They are not as important as they once were but there's still controls that are
07:55in there and they are still very useful for various types of effects.
08:00You may remember earlier, let me go back and load it up, let's look at the brush
08:04that we made earlier.
08:05That was the Festive Brush right here.
08:07You see how the spacing is very high.
08:10That's what makes this brush partially look this way.
08:12When it was playing with the various controls, it decided in the Randomizer, oh!
08:16I'm going to push this control up, just randomly higher with no idea of what
08:20it's going to do and that's what happened with this particular brush.
08:24So you've got both sides of the coin here.
08:26You have a brush that you don't know how it was made but as you start to
08:29investigate and play with brushes and try these adjustments, you will start to
08:33make the connection. It's like oh!
08:35That spacing is probably what happened over in this brush and all of a sudden,
08:38you've made a leap to where you now understand what that control does.
08:42Trust me, you are not going to master this in a day.
08:44It's going to take you quite a while to get used to what all of these various
08:49controls do, but as time goes on, you will be exposed to what the various
08:55controls are doing inside of how a certain control causes a certain nuance in a
09:00brush to happen, will start to work for you.
09:03So the Brush Stroke Designer is just really the best way you can start to
09:09educate yourself about how the brush works and as I said before, if you'd get
09:14out of control, you can always use the Panic button up here to get back.
09:18So there is no way you can permanently lose or damage a brush with the knowledge
09:23that you can always hit that Reset button.
09:26So the Brush Creator is the place to begin to explore creating your own brushes,
09:32adjusting brushes, finding out what makes a brush tick, this is ground zero for
09:37that kind of activity.
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Managing brush variants
00:00So in the proceeding videos, we have learned a bit about how to play around with
00:04creating brushes and using the various effects in the Brush Creator, using the
00:09Randomizer, the Transposer, the Stroke Designer,
00:12to start to get into designing your own brushes and one of the things I want
00:16to go over is just how you manage brushes that you create, because it's easy
00:20to kind of get a little confused about it and not know where things are going or what to do.
00:24There is a way to do it outside of Painter, but that gets a little bit more
00:28technical and it can be done in Painter.
00:30So I'm going to show you how you can do this so that you can easily create new
00:35brushes, even create new categories and organize your brushes the way you want.
00:39So let's start with this Festive Brush that I created earlier.
00:43Now I went ahead and I created it and as you remember, I have put it back into
00:47the Pens category where it came from and many times when you create a brush
00:51out of the category that it came from, it very well may be the best place to put that brush.
00:57So oftentimes, you don't need to do anything.
00:59It will just be a new brush added to that category.
01:02In this case it started out as a pen, but I call it the Festive Brush, so
01:05maybe I need to move it.
01:06So the first thing we are going to do is look at and you can't just move a
01:09variant out of one folder and into another.
01:12It takes a couple of steps to get rid of it and move it.
01:15So let's first look at copying the variant.
01:17Now, we are going to go up while we are in the Brush Creator to the Variant menu
01:20here and I'm going to go to Copy Variant.
01:24So I'll go ahead and I click this.
01:26This let's me place this in any category I want.
01:29So I may decide that this goes into the F-X category.
01:32That's kind of a catchall category for brushes to do a variety of just kind of
01:37different weird things.
01:38So that's probably a good category to put it in.
01:41So I'm going to go ahead and say OK.
01:42So let's just go ahead and look in there.
01:44Let's go down to the F-X category and let's pop this open and sure enough,
01:48the Festive Brush is right in there between Fire and Fairy Dust now.
01:52We now have our Festive Brush.
01:54So we have been able to easily place it into a different category.
01:58That's a start right there.
02:00Now let's go back to Pens. I accidentally created a Custom palette, which
02:05we'll talk about later.
02:06Let's go back into Variants here and this is where I can now delete that variant.
02:10If I decided, okay I started out in Pens, but I have now created a copy of it.
02:14I don't want it in Pens anymore because I think of it as an F-X category brush.
02:18I can go ahead and say Delete Variant and it says Delete the User-Created "Festive
02:23Brush" variant of Pens?
02:24Yes, I do want to do that, so I say Yes.
02:27So now we go back into the Variant pop-up and that pen is gone.
02:32So we have successfully migrated a pen out of a category that we didn't wanted
02:37in anymore and placed it into the category that we wanted to without duplicating it.
02:43So right there we now know how to move a brush to another category and delete a
02:48brush from a category.
02:49So we have already got the tools in place for being able to reorganize brushes
02:54into different libraries if we want.
02:56The next step I'm going to show you here and this is another one, it's a
02:59little bit of a cloudy area for a lot of Painter users, is how do I create a new category?
03:06I have got all these categories but every once in a while on the web you will
03:09see people that have their own category of brushes and it's like, how do they do that?
03:14Well, there are some steps you have to take and I'm going to go through those
03:18for you to explain how you create your own category and it actually doesn't
03:23occur in the Brush Creator.
03:25Because of the tools you need to use, it actually occurs over in the actual
03:29Painter application.
03:30So let's hide the Brush Creator and go over to Painter and the thing that is
03:35required here is a command that actually exists over in the Brush Selector bar
03:40in the Option menu and you will see it's grayed out right now, because I have
03:43other things I need to do, but there is a command here, Capture Brush Category.
03:48That's what we want to be able to do.
03:49Now, let me explain why we do this.
03:52Painter keeps track of all of these files, actually in a folder-wise fashion
03:58within the Painter application and within your User folder.
04:01It's actually duplicated, so that you have got the factory settings and you have
04:04got your adjusted settings as you create them.
04:07In order for Painter to recognize the existence of a category and display it up here,
04:12it needs two things.
04:14It needs a folder for example for F-X, there is a folder called F-X.
04:19There is also an icon called F-X.jpg. That's what this is.
04:25If you have the category folder F-X, but you do not have that F-X.jpg file in there,
04:31it won't create it because it has to have it because this is necessary to
04:35display in here in order for that category to pop-up into this list.
04:39Without the F-X, in this case .jpg file, you can have the category folder and
04:45all your variant files in it and it won't appear and that confounds a lot of people,
04:50because they don't realize that you have to have the category folder as
04:53well as a same named JPEG file and it can't be just any JPEG file.
04:59That JPEG file must be 30x30 pixels.
05:03If it's any other size, Painter doesn't recognize it.
05:06So you have to live by these rules in order to create a new category.
05:11Now the art of creating icons is kind of a whole skill unto itself and we are
05:15not going to go into deep investigation about that now.
05:19But what I have done is create a category of icon that I have in Chapter 8 here,
05:25Category Icon.rif.
05:28So let's open that up and what we are going to see here is this is a
05:31little category icon.
05:33It looks very similar to the other icons and here I have tinted it blue, so it
05:36looks a little different, just to give it a little segregation from the other ones,
05:40so it visually pops out.
05:42So this is a 30x30 icon.
05:45So, in order for us to be able to create one, you can see it's still grayed out.
05:49That's because you have to select this in order for it to be recognized as
05:54something it can capture.
05:55So I'm just going to double- click and that selects all.
05:58So I have now selected the entire area of this icon.
06:02Now if you don't have the materials and content that comes with this,
06:06anything you want to create that's 30x30 and capture it, you can use
06:10that as your icon and just use your design skills or put a letter in there.
06:15You can do anything you want.
06:16But the bottom line, I can't say it enough, it must be 30x30 pixels.
06:20That's the major regulation you have to live by.
06:23So now if we go up here, you can see Capture Brush Category is highlighted.
06:27That's because we have selected that 30x30 square in that file.
06:32So I'm going to click on it and now it's going to say well Save As and we'll
06:36just call it MyBrushes.
06:38Say OK and what do you know, there is a new category and here is another thing.
06:43It will appear by default at the bottom of the list.
06:46Later on, when I get in a little bit to talking about customizing the interface,
06:50I'll show you how you can put this anywhere you want in this list.
06:54But by default, it's going to put it into bottom and also can confound users
06:58because sometimes where a new category is added and in this particular monitor is setup,
07:03see I kind of opened this all the way.
07:05So you could look at this and think, where did it go? It's not there.
07:07It's there.
07:08It's just at the very bottom of the list right now.
07:10I assure you later on I'll show you how to adjust the placement in the file.
07:15But we have now got a new empty category.
07:18It has to put at least one brush in there.
07:20So it just kind of made a dummy brush to start with, so there is at least one
07:25item in that category.
07:27But let's go back and remember we were in the Brush Creator to do this before.
07:31Well, you will see that those controls are all mirrored right in here,
07:35so we really don't have to go to the Brush Creator now.
07:37We can go ahead and say I want to copy a variant.
07:39First of all I have to find my brush. Let's go to F-X.
07:43Let's find the Festive Brush.
07:45Now we'll go up and we'll say let's copy the variant and where do I want to copy it to?
07:51Well, I want to copy it to My Brushes.
07:54So I say okay and let's jump over to My Brushes.
07:58Sure enough, look there it is.
07:59We now have the Festive Brush in My Brushes.
08:02If I want to go ahead and do the same thing we did earlier, I can now go and
08:05just one again return back to F-X, the Festive Brush.
08:09Now I can say I want to delete a variant and do you want to delete the
08:13Festive Brush variant?
08:14I sure do, yes, get rid of it.
08:16So now we no longer have this brush in just a category we placed it in. We have
08:21now got it in our own category.
08:24So this is how you can create new categories, move brushes around, place them
08:29into the categories the way you want and as I said, later on in the
08:33customization chapter, I'm going to show you how you can totally control the
08:37content of all of these.
08:39So bear with me and let's continue on through the rest of the title, but
08:43we'll eventually get to how to further customize this so you can even organize
08:48more the way you want.
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9. Brush Mechanics
Adjusting brush size: three techniques
00:00 Throughout this title, I have been referring to Painter as a brush engine.
00:04 In this chapter, we are going to take a look at all of the knobs and dials and
00:08 sliders that you can adjust to control Painter's expressibility.
00:11 So let's put Painter up on the rack and get ready to get your hands a little
00:15 dirty with some pixel oil. We'll get started right now.
00:18 Of all the potential adjustments you can apply to a brush, changing its size is
00:22 probably the one you are going to make the most often.
00:24 Painter has multiple methods for adjusting brush size. Which one you use is
00:28 going to be directed by your personal preference.
00:31 Now brush size is useful for many reasons.
00:33 A larger brush can, for example, cover greater areas of the canvas more quickly.
00:37 Smaller brushes on the other hand are best suited for detail work and then
00:41 variable size brushes, which are typically controlled by pressure, can do double duty.
00:45 So I'm going to show you three different ways you can control brush size in
00:50 Painter and some of them are very quick and some of them are very precise and
00:54 again, it's just going to be your workflow methods.
00:56 Some of them are visual.
00:57 If you are a visual person, you will probably prefer that method.
01:00 Some people are keyboard people.
01:01 They may prefer that method.
01:02 It's entirely up to you.
01:04 Now the first one and the most obvious one is the one that's up on the Property
01:08 bar when you are in the Brush tool, we have a Size read-out here and just
01:12 clicking-and-dragging on that rectangle on the right immediately gives me
01:17 access to adjusting this.
01:18 So if I want a very small brush, that's going to give me some real fine control,
01:23 I can work that way.
01:24 If I want to make it large, I can very quickly get to a large size.
01:29 So the most obvious one is the one that's right on the top of the interface.
01:32 The actual slider control that lets you adjust it and you can also use this
01:37 for very precise fine control by using the little arrows at either side of that slider.
01:43 So that's your very precise method.
01:44 The next method I'm going to show you is a keyboard method and this one involves
01:49 the Command and Option on the Mac or the Ctrl and Alt key on Windows.
01:54 If I hold that down, you will notice my cursor, it changes to a little crosshair.
01:58 What that means is you can now click-and -drag and what happens is this gives me
02:02 a visual preview of the new brush size, now I have instantly adjusted that size.
02:07 I am not doing it by the numbers.
02:09 It's entirely visual.
02:10 I can certainly look up afterwards and realize, oh!
02:12 Okay, I'm around the 35 or so pixel brush, but this is more for
02:17 visual adjustments.
02:18 So when I want to go from small to large and vice versa, it's very quick to be
02:23 able to adjust in a visual manner.
02:25 The third version of adjustment we are going to look at is the Photoshop style
02:30 adjustment and that involves the left and right bracket keys.
02:34 When I click on the left bracket key, it adjusts my brush down.
02:38 As I adjust it with the right bracket key, it adjusts it upward.
02:43 So these keyboard shortcuts particularly if you are a Photoshop user are going
02:47 to seem very natural to you.
02:48 So basically you have got a control here that just is going to suit your workflow.
02:53 Brush sizing, it's a frequently made adjustment and each method has its strengths.
02:57 Which method is correct is really up to you and it just depends, so pick one
03:02 and run with it.
03:03
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Fine-tuning your stroke in the Brush Controls palette
00:00In this video, we're going to take a look at the Brush Controls.
00:03To open the Brush Controls, you're going to want to go to the Window menu and
00:07go down to Brush Controls and you can literally click on any one of these.
00:11I'm just going to click on General, but it will bring up the entire palette stack of Brush Controls.
00:17Now the thing about the Brush Controls palette is that it really intimidates a
00:21lot of people when they first open it.
00:23I call this the 747 cockpit of Painter, because there's a lot of palettes in here.
00:29Like if I close this down, we mentioned this in one of the other chapters,
00:33you can just click on the title of anyone of these to quickly open it up.
00:38If you followed along in the Brush Creator chapter, you will recognize what
00:42this is immediately.
00:44It's very similar to the Brush Controls as they're presented over in the Brush Creator.
00:49It's just here you can look at more than one of these at a time.
00:53You can have as many of these open as you want.
00:55That's where I think the urban legend of this being very complex becomes part of Painter's lore.
01:02But really the Brush Controls palette is actually very handy.
01:06You don't have to have all these open at once.
01:09But there are trade offs.
01:10For example, the good news about the Brush Controls palette is you don't have
01:14to go out of Painter and over to the Brush Creator for example to do the same things.
01:20On the other hand, the Brush Creator gives you a handy little stroke, so that
01:24any adjustment I would make to a brush, I would see that instantly in the
01:29little Stroke preview.
01:30In the Brush Controls palette, you need to test this stroke out each time you
01:34make an adjustment to see exactly what's going to happen.
01:37So for me typically what I do, if I don't want to switch over into the Brush
01:42Creator, I'm more interested in just making quick adjustments to a brush, I'll
01:46either create a quick layer on an image I'm working in or open up a new
01:49document temporarily and just use that as my scratch pad rather than jumping
01:53over to the Brush Creator.
01:55Now I'll show you one place where it's actually a little bit more handy over here.
01:59In the Brush Creator video I wanted to show you something about a certain brush here.
02:04I'm going to get the Captured Bristle.
02:06Now there's a way to look at this so that you can see the individual components
02:11of the brush dab that make up the brush hair.
02:14I got to that by clicking in this little preview.
02:17It's one of the secrets that are buried in Painter.
02:19There is no obvious interface here telling you to do that but this lets you
02:22click through and see the actual dab that is making up the brush.
02:27Well in the Brush Creator, you can only have one of these open at a time.
02:31So if I want to configure or play around with the make up of these bristles,
02:35this has to be closed and then you have to go Bristle and you can adjust these
02:39and then you have to go back to Size to see what you did.
02:42Well in the Bristle control palette it's interactive.
02:45You see how I'm adjusting that and I was seeing what's happening.
02:47So this is much more handy to me to be able to see all of this happening as
02:53I'm making adjustments.
02:54Once you have played with this, you start to understand how certain
02:58configurations of those various controls are going to start to affect the look of a brush.
03:04So, it's actually much more handy in this case with something like bristle or
03:08brushes to be able to see the preview of the Bristle Dab as well as control it in real time.
03:16So that right away for me makes the Brush Controls palette very useful by its
03:20ability to open up these palettes multiply.
03:23Another aspect of this is that because you can tear off various palettes if you
03:29want, you could easily decide that size is real important to you, now depending
03:33on your monitor setup, you may or may not have room for but even here just even
03:37with part of it, this would give me a very quick instant visual that I could
03:42have available to look at, at any time.
03:44So been able to tear these off is a really good property of the Brush Controls palette.
03:50One other thing I'll show you.
03:52I'm going to go down to Artists' Oils and let's grab the Blender Brush and
03:57get some color here.
03:59So here's the brush that has the characteristic of -- it will run out of paint
04:04and Artists' Oils palette is where you can start to control how that works.
04:09So if I want to start to play with the adjustments here, you can see how I
04:13can get this to change.
04:14Well, I'm the big user of the Artists' Oil brushes and so I find it very handy
04:19and because I use it in concert with things like the Mixer and the Color
04:22palette, I put right in here and it's here all the time.
04:25I don't tend to keep it over in the Brush Controls palette.
04:28So as I'm working, I'll be doing other activity, I don't need access to the
04:33Artists' Oils palette.
04:34But when I do need it, it's just one click and I can go in here and I can
04:37make an adjustment.
04:38So that I can start to control the ability of what the mark is doing.
04:44So been able to tear out those palettes and put selected ones over into your
04:50primary palette is another benefit that you have with Brush Controls.
04:54So don't be afraid of the 747 cockpit.
04:57It's really a Piper Cub with multiple iterations kind of in one hanger there.
05:03So you can really take advantage of it and use it for quick brush adjustments as
05:07well as doing a very customized brush control as well.
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Working with texture-aware media
00:00Some of Painter's brushes are what I called texture aware.
00:04That is they understand texture and I'm going to explain a little bit how this
00:09works, so that we can proceed and you'll have a little conceptual underpinning
00:13of why this does what it does.
00:16I am going to draw a mountain range and texture can be like a mountain range.
00:22There's going to be high points on a texture and there's going to be valleys or
00:26low points on a texture.
00:28Now imagine I have this big piece of chalk that I'm going to run across the
00:34surface of the paper which is made up of these tiny little mountain ranges.
00:38Keep in mind, we are looking at one little two-dimensional slice of it, but
00:41this is really a three-dimensional array of peaks and valleys up here on a toothy surface.
00:47What's going to happen when you go over this with a certain level of pressure,
00:52you're just going to kiss the tops or the peaks.
00:55So, think of it as snow and the snow is only going to fall here.
00:59But if you start to put more pressure down -- well, you're going to get to a
01:02point where you're going to go all the way into the valley.
01:05So what's going to happen is everything is going to get filled.
01:08Now, not just the mountain peaks but even those valleys get filled.
01:12So you end up with solid color.
01:15Now this may be a little weird looking at in a two-dimensional sense, but now
01:19that you've experience that way, let's look at it in terms of grain aware media.
01:24Grain aware media is typically various forms of dry media like Chalks or Charcoals.
01:30Pencils are certainly one, Conte, Crayons or we've Oil Pastels, Pastels, Pencils.
01:37These are all mediums that are aware of a texture.
01:43When you select one of these, you're going to have control with pressure over what happens.
01:49Now I also have control, let's try it here.
01:52I'm going to start very lightly.
01:54You can see if we were looking straight down the mountains right now, I'm
01:58dusting the peaks of that mountain with a tan colored snow.
02:02As I press harder and harder, it's snowy and harder and harder until I get to
02:06the point where I'm literally filling up all the way, so that there is no
02:10texture revealed anymore.
02:12This is the same in traditional media, artists use mediums like chalk on a
02:17toothy surface paper to get this effect and the idea behind it is that it
02:23presents the illusion of tonality.
02:25By going from very light to very dark, we almost get the equivalent of a
02:29luminosity or brightness scale.
02:31So it goes from very light to very dark and really it's all done with one color.
02:34It's the add mixer percentage of the white and the coloration that give this
02:39kind of illusion of a gradient.
02:41So it's been used for eons with dry media for that very purpose.
02:46Painter is doing it in a virtual texture.
02:49Where is that texture coming from?
02:50If we go over to the Tool palette and down at the bottom here, we have the Paper
02:55Selector, I'll click on that and here is where I've all of my papers that are
03:00installed that I can select from.
03:02So if I select a different paper like this one, and start to draw now.
03:06Maybe we'll just do a different color out of interest.
03:08You'll see the same things going to happen, but now I'm getting a very different
03:14texture because it's emulating the texture of a rough cotton canvas.
03:20So, just changing the texture can make one tool appear very, very different and
03:25that's one of the big advantages of texture is that you can change it and in
03:30fact, think about what we've already done.
03:32On one canvas I've emulated paper and I've emulated canvas.
03:38That's something you can't easily do traditionally.
03:40So the fact that you can even change grains on the fly offers up
03:44some interesting ideas.
03:46You get into some interesting patterns that aren't so much associated with
03:50traditional textures but they're still very interesting.
03:53This is a pavement pattern and once again.
03:56And once again, you can see, I mean each one of these has a very different
03:59character to it and as the artist, your role is partially selecting how you want
04:05to express yourself, what color, what texture, what medium, all of these things
04:10create a voice that you express yourself through and this really gives you that
04:15ability to change on a very wide range of feelings.
04:20Now let's just try something else here.
04:22This is a wood grain texture.
04:23So it's just as if you are almost taking a piece of paper against wood grain and
04:28then drawing on it to force that grain beneath the paper to make its appearance.
04:33And you could see too, when you switch from one grain to another, wherever the
04:38valley still are, you're not going to affect what's underneath of it, unless you
04:43press very, very hard.
04:44And even some grains, no matter how hard you press they do not totally let you
04:49get through all the way to the valleys of that particular texture.
04:53Let's explore this a little bit more and once again, open up the pull-down
04:57menu for Paper Textures.
05:00You will see right here, this little fly-out Options menu, from here I can
05:04launch the Paper palette and this gives me additional controls.
05:08For example, I now get a larger preview than I see in the Selector itself and I
05:14can still select here.
05:15So if I want to go to some kind of wood grain, I can, and once again it's just set up.
05:21So that it's going to emulate basically what it's named.
05:24You do have further control however.
05:27Let's go into something like Small Dots.
05:30I can control the scale of this with a Scale slider.
05:34So if I want very fine dots, I can.
05:37I can even go smaller.
05:39I can get so smaller, they're almost unnoticeable or I can take them all the way
05:43up so that they're very, very large.
05:46So you can use scale as another expressive attribute to control the character of
05:53your brushes, your painting or drawing.
05:55So you've got a lot of control and I'm going to show you and this is a good
05:59texture to show this.
06:00You can flip the meaning of the texture.
06:03Right now the peaks are getting this purple and the valleys are remaining clear
06:08because I'm not pressing down.
06:09Well, let's take a very different color and this icon right here lets me
06:13invert the texture.
06:15So now when I draw, you'll see what's happening, we flip the polarity.
06:19Now the mountains are the valleys and the valleys are the mountains.
06:22So this is yet another way to kind of play with texture to do some interesting
06:27combinations of things that you might not be able to do.
06:30So flipping the polarity or the height of the texture to invert itself so that
06:35what was the valleys is the mountains and vice versa.
06:37It's something you can do.
06:39And then another one that's here that a lot of people are not aware that this is
06:43even functional or what it does, because you really have to use it correctly.
06:47This creates the grain to act directionally.
06:50To really show this off, I'm going to zoom up quite a ways here and let's find
06:54the other blank area.
06:56Again, this is a good paper grain to use.
06:58Now that it's directional, much like a traditional media, some artists use the
07:03fact that when you stroke in a certain direction that's the side that the
07:08pigment is going to get deposited on the surface of the textured media.
07:14That's now working this way as well.
07:16So I'm going to take four different colors and just stroke from four different
07:19directions and so, I'm doing this pretty lightly because if you do a really
07:23heavy hand then you're going to notice it that much.
07:25But is definitely something that adds a nice extra degree of realism to the work.
07:31So I've come from the upper left.
07:34I'm now going to come from the bottom right.
07:35We'll just take a complementary color here and again, I'm exercising some
07:39restrain on how hard I'm pressing but you can see how -- there it's two
07:42different sides of the grain that those colors are depositing themselves.
07:46Let's go with another color.
07:48And this time I'll come from the upper right.
07:50So you can see how now that is starting to touch the upper right portions
07:55of these little peaks.
07:56And then finally, let's go and come from the lower left and you can see
08:00it happening there.
08:01So the idea behind this is that as you use it, you're going to have the ability
08:07to actually take the different colors you are working with, even stroking back
08:11and forth with this, we'll start to produce an elongated pattern in that
08:16direction, because I'm stroking one side of the texture and then the other.
08:20If I go to a very different color and go this way into both ways, I'll start to
08:23get some interesting things happening.
08:25So, directional grain is another kind of control that you can have to add
08:32different type of character to your dry media.
08:35So that is grain aware media and the Papers palette is a very close allied to
08:41that, because that's where you can really adjust and alter the subtlety and
08:46the expressibility of one of your dry media tools with the particular paper
08:51texture that you have used.
08:52So take advantage of Paper Texture.
08:54It's a great tool towards providing a wide range of expression.
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Painting with Artists' Oils brushes
00:00In this video, we are going to take a look at the Artists' Oils brushes and one
00:03reason that I want to really get into them is they become one of my favorite
00:07brushes. They really have a very lush quality that's very, very close to how
00:12traditional brushes work.
00:14You can see right away that the brush runs out of paint over the course of the stroke,
00:19and when they first came up with this in Corel, I was a little bit like,
00:24why do that? I mean, digital paint is cool because I can just keep painting.
00:28And the more I used it, the more I realized the really cool thing about this is
00:32that the resulting imagery as I'm building it up here, it starts to have a much
00:36more realistic feel to it because it is running out of paint.
00:40That's part of the signature of a traditional brush stroke and because of that,
00:45I just really over time have become an ardent fan of this brush.
00:50The thing is though that each individual stroke is not necessarily that impressive.
00:54It's this build up of the strokes as you are working that starts to give it the
00:59full character that it's capable of.
01:01And for that reason alone, I really like it.
01:04I'm going to go ahead and clear the canvas, and to that I'm going to hit
01:06Command+A or Ctrl+A, which is for Select All, and then I'm going to hit the
01:10Delete or Backspace key and that will remove the imagery.
01:14So let's go ahead and take a look at the Artists' Oils brush.
01:17I have put the Artists' Oils Control palette right in my main palette and
01:22I make so many little adjustments for it,
01:24it's really nice to have these right here.
01:27So we are going to work with one particular brush here and let's go down here
01:32and we are going to get the Oily Bristle variant.
01:36So let's take a look at this brush.
01:39Now I'll get a kind of dark stroke here so we can see the character of it.
01:43You will see that initially this brush stroke lays down a very long stroke as
01:48it's depositing its color and slowly deposits it and expands the color that's on the stroke.
01:54We are going to start by adjusting the paint component, and let me talk a little
01:59bit about these before we get too far in.
02:01The Artists' Oils is broken up into three main areas of control.
02:07So what's a little less than straightforward is that these various components
02:12sometimes interact with the other components and in fact, I have seen times
02:16where I can make the brush look the same with very different settings because
02:20you can configure them in different ways so that you are basically balancing the
02:24brush to do a certain thing, and various setups can actually almost give you the
02:28same exact look with a very different setting.
02:30And at first, it was kind of a head scratcher, like why do that?, and
02:33it's just because these controls interact with one another, is why if one settings'
02:38set real high means the other settings may have to be kind of low but if they
02:41are set real high and the other one is set kind of low, you will create this
02:44balance that will essentially do the same thing.
02:46That's what I want to try to demystify for you.
02:49We are going to begin by starting to control the length of the tail of the brush.
02:54How quickly it's tapering off, and to do that, I'm going to go to the Viscosity slider.
03:00Now Viscosity means adhesion.
03:03It's how does one medium interacts with another and in this case,
03:07it's essentially the stickiness of the paint and at high viscosity levels,
03:12I'm going to turn this all the way up, the paint is going to stick to the canvas much quicker.
03:17So you can see already, we've now half basically the length of the stroke, so
03:21that it's now the paint has more of a higher adhesion factor and it's sticking
03:26to the canvas more rapidly.
03:28And as a result, the stroke length is decreased.
03:31Now we are going to turn down the Paint Amount slider and this controls how much
03:35paint is applied within each stroke. Rather than shortening the stroke however,
03:39you will see that the stroke tends to weaken.
03:41It is still applying paint but it is weakening as it goes.
03:44This is because Canvas Wetness is currently high and Wetness controls how wet
03:50the underlying canvas is.
03:51As a result, this setting interacts with the Paint settings.
03:54So let's turn Wetness down to zero.
03:58Now look what happens.
03:59It's an extremely short stroke.
04:02Let's adjust this Paint Amount up a bit, and now I have a pretty good control
04:08over the stroke length of this brush.
04:11Just right now adjusting Amount, you can see as I get way down here,
04:14it's almost hardly anything. It's just a dab.
04:16Now I have pretty much precise control over the length of these strokes.
04:21Now Paint Amount and Viscosity.
04:24They influence one another.
04:25So here is yet another interaction that can do things.
04:27You can actually use both of these to control the stroke length.
04:31Let's turn this down and now I'll play with a little bit of Viscosity and you
04:36could see how I'm getting the stroke almost similar to the other setting I have.
04:40That's what I was mentioning.
04:41A different adjustment of these two strokes can actually create several balance
04:46points that you will essentially get the same appearance in the stroke.
04:50So that's one reason you can't say there is an absolute setting that is always
04:54going to give you that length of stroke.
04:56Particularly in this case, Amount, Viscosity, and Wetness are all playing a part
05:01in how the stroke length is controlled and because it's a trio of three values,
05:06as I said, this is like a set of ratios of these values in which you could
05:09alter them and you essentially end up with the same stroke and understanding
05:13that will keep you from getting confused about why did one setting do that, and
05:17now I'm playing with it another one and it isn't. We are essentially dealing
05:20with three components here and it's that ratio of the three of them that can change it.
05:25Now we are going to adjust the interaction of existing paint with some applied
05:29paint from the brush.
05:31So as I mentioned, Canvas Wetness, and Brush Blend interact with one another.
05:36I'm now going to adjust the Canvas Wetness up to 100% and I'm going to adjust
05:40the Brush Blend up to 100%.
05:41Now let's take a different color and I'm going to paint over this.
05:47Now you will start to see there is some interaction.
05:49You could see how it's pulling the red in this case from beneath just a
05:54slight amount, but there is starting to be some interaction with the
05:58underlying color with my brush.
06:01Now just to add to the mix, there is yet another slider not even on the Artists'
06:05Oils palette that has a great deal of control over the look of the brush and
06:09that is the Grain slider.
06:11This brush is responsive to Grain and the Grain Setting is going to influence
06:17the look of the brush.
06:19I'm now going to turn this Grain Setting down to a low setting value, very low.
06:23Now what's happening is we get a brush that is extremely smeary.
06:28You can see it does lay down a stroke at the beginning, but it's now
06:31interacting very much with the underlying strokes so that I'm very much getting
06:35a smeary wet oily brush.
06:38Let's now turn this up to a very high value and now it's going to start to
06:45interact quite a bit with the Paper Grain.
06:48One thing to notice, at values of 0, which I was showing you earlier and at
06:53values of 100%, no Paper Grain is currently visible.
06:57We have to have this at a little bit lower than 100%.
07:01Because Grain is important here, just the setting alone may not be enough.
07:06I'm going to go over to my Paper Grain Selector and open up the Paper Grain
07:11palette, just make sure we have this Coarse Cotton Canvas.
07:14I am going to increase the contrast and maybe darken it down a little bit here.
07:20So I'm adjusting this to make it more aggressive, and I may need to also play
07:25around with the Grain Setting and just depending on where I put it, there you
07:30can see, I'm now getting a pretty aggressive grain incorporated into my strokes.
07:36So now we have also added into the mix the fact that the Grain slider can have
07:42some effect upon the way the brush is interacting with all of the other
07:47components that we have adjusted so far.
07:49The last thing we are going to look at is the Brush Settings themselves.
07:53And I'm going to go ahead and clear the Canvas, Command+A or Ctrl+A and
07:56Backspace or Delete.
07:57You can control Bristling, Clumpiness, and Trail-off.
08:01Let's take a look at those.
08:02So here is my stroke at this point.
08:04When I adjust Bristling up, you will notice you can see there is a little bit
08:08of a segregation going on as if the brush hairs are doing something and I have
08:12turned Bristling up from where it was.
08:14You will see now there is more obvious kind of clumping up of the Bristling and
08:19I can even increase that by some more right here.
08:22And each time, it's randomized.
08:24So you are never going to just get the same exact look, which is also consistent
08:28with traditional brushes.
08:30You know the brush hairs are moving around and acting as a reservoir for the paint,
08:34and each time you lay it down, the pressure of the brush strokes being
08:38applied to the canvas will alter that.
08:40So that's another nice little feature in here is that it's randomizing that each time.
08:45Trail-off is pretty subtle but it also kind of controls the character of how it trails-off.
08:52You can see with a very high trail- off, it's deteriorating very quickly.
08:57It's just kind of starting to get into what I think of as the texture component,
09:01and lower values are going to have somewhat of a different feel.
09:04And finally, as if this weren't enough, there is one more thing we can do and
09:09to do that I'm going to open up the Brush Controls palette.
09:13We'll go to Brush Controls > General and we are going to look at
09:17Size specifically here.
09:20The bottom of this is actually a set of profiles that control the look of the stroke.
09:26And maybe the best way to do this is to turn this down so we just get a very short stroke.
09:35Okay, now we have got a very short, obvious stroke.
09:38You can see how that tail kind of has a pyramidal shape.
09:42That's because I have set this to act as the profile for the tail.
09:47If I go with something like this, I'm going to get more of a chisel.
09:49You can see how now it's biased towards a longer side of that pyramid, or we can
09:54do another bias here.
09:56So each one of these is going to somewhat alter the look of the head and tail
10:03 of the stroke.
10:04So you have got all of these settings. The Artists' Oils brush is just an amazing
10:09simulation of the way the paint and the canvas all interact with one another.
10:15The real key is you need to understand how these various controls interact with
10:18one another and it will take you some time to wrap your head around it, but
10:21the more time you take playing with these, the more it will start to lock in
10:25that, oh, this settings going to give me this, and this settings going to give
10:28me this, and these two settings in concert are going to create some variation within it.
10:33So over time, I think you will see that more you play with the Artists' Oils
10:37Controls, the more fussier you are going to become at adjusting the brush to get
10:41exactly the particular character you want.
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Painting with RealBristle brushes
00:00 In this video, we're going to take a look at Painter's RealBristle Brushes.
00:04 Now, RealBristle Brushes really shine when they're used in conjunction with the
00:07 Wacom 6D pen, which I'm holding here in my hand.
00:10 You don't have to have one but you're going to miss out an important component
00:14 of the capabilities of the pen combined with RealBristle Brushes and the reason
00:20 for that is this pen actually senses rotation and if you see while I hold this
00:26 up kind of on end, it's in the elliptical shape.
00:29 That means when it's in my hand, I have a little bit of feedback telling me
00:33 where the angle of rotation is and as well there's a tip on here that's a kind
00:38 of a chisel, almost like a marker tip.
00:40 That also gives some feedback that tells me about any brushes that may have a wide or narrow aspect.
00:46 So this pen working with the RealBristle Brushes is a dynamite combination.
00:53 But in order to have this, you currently at the time of this taping, you have to have
00:58 a Wacom Intuos3 tablet because the 6D pen at this point only works with
01:05 the Intuos3.
01:09 The Intuos4, the newer tablet, does not yet have any compatible 6D pen
01:13 that works with it.
01:15 That will be out later on in the year.
01:17 So you'll be able to do what I'm going to show you here with that as well.
01:21 But let's go ahead. We're going to take a look now at the capabilities of this
01:26 brush and pen combination.
01:29 I'm going to go ahead and just do a little sample drawing with you.
01:31 And one of the things that I found works really well in using this is that,
01:36 as I'm painting in, I'm going to, right now it's going to be obvious of what I'm doing here.
01:40 I am actually rotating the pen to get in a wide end and then in another
01:45 direction, just to get a narrow aspect to my brush and one of the things that I
01:49 found in using this pen is that it makes sense to hold it more at the rear end
01:55 of the pen, as you would have a real brush and the leverage that it gives you
02:00 and everything, starts to feel more like painting with a brush.
02:05 So one recommendation I have is hold it more towards the rear, rather than more
02:10 pencil like up at the front and by doing so, you're going to get, I think a
02:15 little bit more natural appearance to the brush strokes that you make.
02:18 The other thing is it takes a little while to get used to it but you want to
02:22 stop consciously thinking too much about rotating the pen in your hand.
02:27 Obviously, you want to control the character rather.
02:29 But it's not necessary that you think in terms of the pen rotating.
02:35 It's just, as you start using in, particularly holding it in that rear grip that
02:38 I showed you, you're going to get a much more kind of natural look to the
02:43 various strokes that are being made.
02:45 And to be honest, as I'm talking to you right now, I'm not really thinking in
02:48 great detail about the particular angles I'm holding this at.
02:52 In fact, it becomes internalized that I guess is the way to think of it.
02:56 You really aren't so conscious of the fact that you're doing that with the pen
03:00 and that's the way it shouldn't have working as it's just strictly kind of the
03:04 feedback you're getting watching at, and the emotion that you're kind of
03:07 creating as you're working with this pen.
03:09 So you can see that these RealBristle Brushes in concert with the 6D pen offer
03:15 a very unique opportunity to begin to get some looks that are otherwise not
03:21 easily achievable because you need that extra barrel rotation to get this particular look.
03:26 But if you come from a background where that something you do, the 6D pen is a
03:32 definite worthwhile addition to your arsenal of tools that you're using while
03:37 you're working with Painter.
03:39
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Working with hard media
00:00Many traditional mediums have irregularly shaped tips and if you think of things
00:04like certain kinds of chalk or even after chalk has been used, it will wear down
00:09an edge of it or pencils.
00:10Pencils is a great example.
00:12You can take advantage of these irregular edges.
00:14I'm using the pencil is an example.
00:17Think of when you're normally drawing with a pencil, the tip itself is coming in
00:21contact with the paper but as you start to angle the brush down so that
00:25it gets more and more perpendicular to the surface,
00:28the edge of the lead start to get elongated along there and the artist will
00:32actually take advantage of that and use it more as a shading medium.
00:35So, one tool, like a pencil, can actually have a pretty wide range of expression
00:40based on this tilt factor and the new hard media brushes in Painter
00:44take advantage of that and what we're going to look at in this video is just
00:49a couple of examples of that tool but the one thing I'm going to mention upfront
00:52is I have a bit of a beef with Corel right now because they've sort of broken
00:57a little bit of a rule about naming conventions and here's what I mean.
01:01If you go to RealBristle Brushes, there's this convention. The word Real
01:06appears at the beginning of those but now we're getting into some other
01:09categories like Oil Pastels.
01:12There is something in here called the Real Oil Pastel, which has nothing to do
01:16with the RealBristle Media.
01:18So, in a way it's a little confusing if you've gotten acclimated to the use of
01:23word Real at the beginning of a variant to indicate what the behavior of that
01:27brush is going to be.
01:28It's a little bit broken here because all of a sudden, Real has a different meaning.
01:32It means it's a hard media brush in this category and it can be a little
01:36confusing and it's really a minor knit on my point but I just want to point that
01:39out that if you're confused about well, I thought Real was relating to
01:43RealBristle Brushes, why are they over here?
01:45Because these brushes that you'll find peppered throughout the brush categories
01:49now are also indicating that they are a hard media brush that does something
01:53unique with the relation of the tilt of the brush.
01:56So let's get into it and look at it a little bit.
01:58So I'm going to start with this Real Soft Pastel and I'm just going to draw a
02:02little kind of cartoony pencil here.
02:04But you'll notice now I'm holding my pen straight up and down but as I put it on edge,
02:08you can see I can now get a much more wide brush.
02:11So, just the aspect of this brush is making a big difference in how it's working
02:18in my hand and as soon as you kind of acclimate to it, you immediately could see
02:23the value of it, like wow!
02:24That really does a nice job of providing a very interesting usage of tilt and
02:31it's very authentic to the way Real Media works.
02:35As I go through here, I find it's a good thing when you first experience a
02:39medium like this, you're going to obviously try it our and explore what these
02:44expressive capabilities are.
02:46But what I found over time is you've really sort of internalize what this doing
02:52and you're not even going to pay attention to it after a while because you're
02:56actually in this process, just getting the feel of the brush in your hand and
03:02not having a actual, or what I'd call, kind of consciousness of the fact that
03:07you're relying on the various angles of the brush.
03:10You just become part of the nature of the brush.
03:13So, literally at this point where I'm kind of getting aware. I'm going to
03:16switch in a moment to a Pencil to hit a little bit more character and finish on
03:21the end of this brush.
03:21So, we'll switch over now to Pencils and here I am now.
03:26I'm in the Real 2B Pencil.
03:27So once again this is telling me that this is a brush that actually has some
03:32character in terms of that tilt.
03:34And once again I'm not even spending much time thinking about it, but as I get
03:39down to a little place like this, yes, I'm now tilting that edge to put a little
03:43bit more shading on here and there you see now, I'm holding the tip of the brush.
03:47I want to add a little bit of appearance of grain here and see once again now,
03:51just like I would with a traditional pen, I'm holding it up right in my hand
03:54and that gives me that nice sharp edge that I want to use to kind of
03:58delineate the edge of the drawing here and I'll do this real quick.
04:02So what I'm trying to create is museum quality art but I think you can see how
04:06this tool really has a very interesting quality.
04:11It's remarkable for it's ability to simply be able to, through one brush, have
04:16so many expressive possibilities.
04:19Without it, you wouldn't be able to do this.
04:21You would have to resort to different brushes or changing size.
04:24I'm doing none of that.
04:26This is all being done while I'm just drawing with it.
04:30So this is my raging pencil and hopefully you can see how this gets across the point,
04:37literally again, of the way these brushes will work based on tilt.
04:41So, the new hard media brushes really bring a new degree of realism to the look
04:46of Painter's brushes and you don't need a 6D pen or anything to utilize it.
04:51It will work with any Wacom tablet that has tilt is a part of
04:55its characteristics.
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Painting with markers
00:00A new category in Painter 11 is the Markers category.
00:04Now Painter hasn't had felt pens since version 1, but there has always been a
00:08little bit of -- well, shall we say talk behind the back about well it doesn't
00:12really quite work the way I want a marker to work. And so with Painter 11,
00:16they have really come up with a very solid solution to Markers and you still have the
00:21old felt pens if you want them as well.
00:23But I'm just going to do a little kind of drawing here.
00:25And one of the things that you will see is unlike the old Markers, well, when I
00:29draw in here, nothing changes.
00:32So once you have drawn in an area, it will not change until you draw over it again.
00:36So build up happens only upon a new stroke rather than the old way where even
00:42when you went back on the same stroke, it would start to build up.
00:45A lot of people prefer this and some people think that this is a Photoshop
00:48approach to laying down color where it will not change until you have applied a
00:53new stroke to it and that works here as well.
00:56So if I start to take colors, or you can see I start to build up a green and get
01:01a little darker over to this cyan that I have laid down.
01:04So the idea behind the Markers is that you have really got now a category that
01:09works very much like the traditional sort of Marker.
01:12So if you are more into kind of doing quick Marker comps or something that you
01:17want to have a very faithful look to Markers, you can do it and there are
01:21several categories here, so you can get kind of a sharp marker if you want to
01:25have a little bit more that look, but once again, they work the same way.
01:29They will pretty much stay the same color until you go back over them.
01:33So you have got this really nice feel that it was just something you really
01:37couldn't do before and I think for people who have been longing for what they
01:41felt was a more appropriate version of Markers, you are going to find them here
01:46in surprisingly, the new Marker category.
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10. The Image Hose
Understanding the Image Hose
00:00In this video, we are going to talk about the Image Hose.
00:03Now what is the Image Hose?
00:05Think of a garden hose.
00:06It sprays what, when you turn it on? Water.
00:10Well, when you turn on the Image Hose, what would you expect to come out of it? Images, right?
00:14So the idea behind the Image Hose is that it takes advantage of the artist
00:19traditional mark making techniques with the hand and the wrist and everything,
00:23but instead of a pencil or a chalk or a brush coming off of the tip of this,
00:28what's coming out instead is a stream of images and which you have a great
00:32deal of control over.
00:33They can be ordered or they can be very random.
00:35One of the great things about the Image Hose is that it can replace the tedium
00:41of drawing something over and over again.
00:44For example, take leaves. Individual leaves aren't really that identifiable;
00:51they are just leaves.
00:52So rather than paint every individual leaf, with the Image Hose you could
00:57construct a set of leaf elements either photographically and pick them up and
01:02put them in or draw them by hand, and then spray them out into an area that you
01:08want to portray leaves.
01:10And it gives a very realistic sense to the eye.
01:14It fools it into thinking it's seeing this continuum of infinite, random leaves
01:19where in reality it may be an actual small sub-sampling.
01:22It's actually kind of interesting how small of a subsample of an element is
01:27needed in order to fool the eye into thinking it's seeing a complete random
01:32continuum of an element that's made up of something like leaves.
01:36So let's dig in and take a look at the Image Hose.
01:39We are going to take a little closer look at the Image Hose now, and I'm just
01:43going to do a theoretical little illustration here.
01:45I'm going to select a Pastel here.
01:47So I'll use the Real Soft Pastel and I'm just going to create a tree trunk to start off.
01:52So I'm doing this by hand, and depending on how well you want to illustrate
01:57this, this either take a few seconds or be very quick.
02:00I'm under a bit of a time constraint in these videos, so I'm not going to do
02:04anything to elaborate, but we'll just get across the basic idea of a tree and branches.
02:09So we have got our basic autumn or winter tree here with no leaves on it.
02:13I am going to want to now dress this tree up, so how do I use the Image Hose?
02:18I'm going to go over and select the Image Hose.
02:20Now the Image Hose is a tool.
02:22This is a tool that dispenses some form of content.
02:26The content is in a Nozzle file, and one of our content selectors at the bottom
02:31of the Tool palette is the Nozzle Selector.
02:34So I'm going to just select the Bay Leaves, and let's do a little bit of spraying here.
02:39Now this is a photographic element, so it's a little wild to combine it with
02:44illustration, but I have seen that done.
02:46It's certainly can be done.
02:48What I'm going to be showing you in a little bit is how these could be hand
02:51drawn leaves, if I wanted them to be.
02:54The content could be anything you can draw on a layer.
02:57Essentially, it can be an Image Hose element. It's that simple.
03:00We'll explore that a little bit later, but I just want to get across the idea now.
03:04What the Image Hose is?
03:05You can see here, there are probably something like 8 or so elements in this Bay
03:10Leaves file, and yet it's still-- your eye pretty much reads it as a very random
03:15aggregation of leaves in general.
03:17So that's the basis behind the Image Hose.
03:20So we are going to be exploring coming up here how to control the Image Hose as
03:24well as make your nozzle.
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Controlling the Image Hose
00:00We are going to go ahead now and take a look at how you control the Image Hose,
00:04and in order to show you this, I'm going to be using various sample Nozzles that
00:10are built into Painter.
00:11So anything I show you here is something you have access to through the Nozzle Selector.
00:16I am going to select Urban Fixtures, and I'm just going to draw with it a little
00:19bit here, and now I can control this and I'm doing this by bearing.
00:24So depending on the bearing of my pen, I can literally control the angle this
00:29is coming out with.
00:30So a couple of things come to mind.
00:31A) How do I know that?
00:33And B) how do I know what other Image Hose Nozzles are going to do?
00:37I'm going to go ahead and open up the Variant Category list now, and let's take
00:42a look at this list.
00:44There are basically two categories of Image Hoses.
00:48You'll see there is one whole set here called Linear Image Hoses, and there is a
00:52second set that are Spray Image Hoses.
00:55Let me start off by just describing the difference in those.
00:58So let's undo this.
01:01I'm going to select another Nozzle element in this case.
01:03I'm just going to select the Bay Leaves we used earlier.
01:06Now you'll notice this is Linear, so when I draw with this, it just comes out
01:10in a linear fashion.
01:11That's why we call linear.
01:13If I go and select a Spray, what's going to happen is you see now they're coming
01:18out widely dispersed.
01:20So a Spray is more random in that it just sprays them out.
01:25So that you have not less control, but you have more randomness built into the
01:29dispersion, where as a Linear version of this just does a nice perfect line.
01:35There is a reason for that.
01:36I mean you can already I think see this.
01:37As I draw this, I can already kind of draw a wreath or something, using it this way,
01:40whereas when it's the Spray version, well, you're going to get
01:43something altogether different.
01:44But each has its purpose and that's why the two kinds of Nozzle elements are in the list.
01:50So that's the first division.
01:52Then we get into these different kind of encoded things.
01:55There is a bit of a code here, and I'm here to crack the code for you.
01:59So the way this works is in the case of Linear-Angle-B what it's telling you is
02:04that angle is controlled by B, and what is B?
02:07B stands for Bearing.
02:09I'm just going to go down the list here and describe these for you, so you
02:12understand what these letter designations mean and then it starts to get
02:16very understandable.
02:17Whatever proceeds that letter, that's what it's controlling. So W is for Wheel.
02:24Now that doesn't make much sense to probably 99% of the Wacom users,
02:29but the other 1% have the Airbrush pen which is actually shaped a bit like an airbrush
02:34and it's got a little wheel mechanism on it.
02:36So it mimics the mechanics of a traditional airbrush.
02:39This is controlled by that wheel.
02:41P stands for Pressure.
02:44So as I press lightly or hard, you can see I'm going to get a change in the
02:49scale of the Nozzle element.
02:52Then we go on down to or we have multiple elements controlled.
02:55This one is size is controlled by pressure, but angle is controlled by my bearing,
03:00and the size is controlled by pressure.
03:01So I'm controlling two dimensions here.
03:04Now I've got the control over the bearing, which way the elements are
03:07pointing, but I've also got control over pressure, which controls the size of those elements.
03:12So as I do both, I actually have interactive control over both
03:16characteristics of it.
03:17That's what nice about the Image Hose.
03:18It does borrow heavenly from the vocabulary of traditional hand and
03:23stylus based instruments.
03:25If you go down little further, then you've got size is controlled by pressure,
03:28and angle is controlled by direction.
03:30So what that means is with this when I draw the direction I'm going and it's
03:35kind of hard to explain how this works, but I can feel it. As I go a different
03:39direction, the angle of the elements are changing.
03:42Then I have also got pressure controls and I'm drawing smaller and larger based on pressure.
03:47Some of these won't make sense to you totally until you actually try the tool out
03:51in conjunction with an element like this.
03:53This happens to be a very good demonstration element, because it's a linear object.
03:58You're very sensitive to how your hand is changing.
04:02In this case, you'll be able to go, oh yeah, I'm controlling angle in
04:04this case by bearing.
04:07Now I want to show you the angle and direction.
04:09This is the one that I have started off.
04:10Now this one is based on my direction.
04:12So all I have to do is draw in a direction and it's pointing in that direction,
04:17and then I have also got control with the size.
04:20Now it might make a sense to go with a set of signage polls like this.
04:23But because it's a linear element like that, it makes sense to use it as a way
04:27that shows this off.
04:28In fact, you can see as I start drawing with it, it starts losing its objectness.
04:33Now it's starting not even look like a set of street signs and it starting to
04:37just be this kind of interesting mark.
04:39So that's the other thing.
04:40I mean there is a little limit to what you can do with visual elements.
04:45So we have size is pressure and angle is random.
04:50This can be very useful because what's going to happen here is now we are
04:54getting random angles, but we are controlling size and this is a great demo,
04:58so you can see who it's random, but this actually works much better with something
05:02like some sort of a natural element.
05:04So now each one of those leaves is turning to a random direction, pointing in a
05:08random angle, but I still have control over the pressure.
05:12So this is where you could start to draw something, and if you want to play with
05:14either perspective or just various sizes within something you're spraying out,
05:19you can do it with this because you are getting a random angle as each one of
05:23these is being lay down.
05:24But you still are controlling the pressure or the size with the pressure of your hand.
05:28So that's another interesting combination.
05:31Then here is the wheel once again.
05:32Since if I don't have one, I'm not going to through it.
05:34Now you have linear sizes just random.
05:36So pressure makes no difference here.
05:38It's just spitting these out in a random order, but in a linear fashion.
05:42If we go down to, now we have size is random, but angle is controlled by direction.
05:47Now this might make more sense to use the light fixtures again here.
05:50So let's go down here and get this and now the size is random, but the angle is
05:56controlled by direction.
05:57So you can see here with all of these settings, you've got a wide variety of
06:01possibilities in what you can do.
06:04Most of these are doubled when you get into the Spray.
06:07For example, for a Spray it's random size by pressure.
06:11But now here is where if I want to control this, what do you think the
06:14combination would be for getting these to rotate at any direction just on their
06:19own and yet I control the size?
06:21You would want an angle to be random and size to be pressure.
06:24So if we go down here and find where size is controlled by pressure, angle is random.
06:30So now I have got something where I can paint with it, and it's all coming out
06:34in random fashion, and it's also a Spray.
06:37Now you can see how these are just being widely dispersed as I spray.
06:41And I'll show you one another control that's useful to know here.
06:44The reason these are spraying is they take advantage of the Jitter control.
06:49Jitter is what controls the linearity.
06:52So if I put this down, you'll see this is just a linear brush.
06:55So all the linear brushes just happened to have jitter.
06:58The control that sets how far afield from the actual stroke elements are laid down.
07:03When it says zero, it's going to be linear.
07:05As I start to turn this up, it's going to get more and more scattered when I spray.
07:10So if I go all the way up to the maximum level of 4, I'm going to get the
07:13maximum dispersed brush.
07:15So I even have control over how random a Spray is or how tight it is based
07:21on this litter Jitter control that's always available to you when you are in the Image Hose.
07:26So really what you've got here is a really wide different variety of hoses
07:30that you can use to do just about any kind of action to the elements you want,
07:35whether you wanted to be in a very linear fashion, a very random spray fashion
07:39which you can control, and then various combinations of all of the different
07:44attributes about what happens with those elements as they're sprayed out onto the canvas.
07:49So this gives you the basic control over the Image Hose.
07:53And the last thing I want to show you, because I don't want to forget this
07:55because this is also important, is you can then control the overall size of this.
07:59It's still based on your Size slider.
08:02So if I want larger versions of this, just turn the slider up and now I'm going
08:07to get very, very large elements.
08:09I'm still getting all the way down to the little, but you can see that you have
08:12complete control over the ultimate size of them by controlling it with your Size slider.
08:18So now here it's like we are getting hit over the head with San Francisco street signs.
08:22Anyway that's your basic control of Image Hose Nozzle elements.
08:27In the next video, we are going to take a look at how you can make your own Image Hose.
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Creating a nozzle file
00:00Well, we've seen how to control the Image Hose. What I want to show you now is
00:05probably what is actually the most useful part of this combination of Image Hose
00:09and nozzles and that is how to create your own nozzles.
00:12It's great to have always little example nozzles that come with Painter but the
00:16ultimate power over this tool is that you create the nozzles.
00:21We were talking about leaves earlier.
00:22So I'm going to go ahead and I'm going to create just maybe half-a-dozen leaves
00:26quickly and show you how I can incorporate that into the Image Hose.
00:30So, the whole secret behind creating nozzle files is that each element that you
00:37want to come out of your nozzle has to be created on a layer.
00:40So I have got my Layers palette open, and I can tell you from my experience it's
00:44really easy to forget to always create a new layer but that is the one rule
00:48you've got to follow here.
00:49So, even though I've got a big image area open here, whatever the only area of a
00:53layer that has pixels on it, Painter is smart and it's going to figure out that
00:57that's the only area that it wants.
00:59So, I'm going to start by creating a new layer.
01:02What I'm going to do here is just use the Scratchboard tool in the Pens category
01:06and I'm going to be changing its size a little bit here so that I can draw in a
01:10couple of different line weights.
01:11So I'm going to start off and to be honest, what angle I draw these at is not
01:16important because I'm going to want these to come out randomly I suppose.
01:19So, I'm just going to go in here and just start kind of drawing a bit of
01:22a maple leaf like pattern and it doesn't have to be perfect.
01:26It could be as perfect or as imperfect as you want it to be.
01:29I'm doing for the sake of brevity, doing it a little quickly.
01:33But anything you want it to be, it can be.
01:36Now in terms of photographic information, anything you can cut out from
01:41a photographic source and put on to a layer is certainly food for the Image Hose.
01:47I'll be honest with you, sometimes I go over to Photoshop and actually use it
01:52because in terms of cutting things out from photographs and just kind of getting
01:56the photo exactly the way I want it, sometimes you actually have a little bit
01:59better control with Photoshop.
02:01So if you are a Photoshop user, the other thing too is just save all your layers
02:05in Photoshop as a Photoshop file, bring it into Painter and it works.
02:09So you can totally do nozzle creation in Photoshop if you want to.
02:14Just save it as a Photoshop file and bring it in so that you have the layers there.
02:20That's a nice thing about the way this works.
02:22In fact, you'll see here another step we are going to do is it's going to
02:24require grouping elements together, and since Photoshop and Painter both know
02:29about groups, you can save the file in Photoshop as a grouped set of layers and
02:35Painter will understand that.
02:36Keep in mind as I'm going here too, it's important to always remember each time
02:40you are making a new element, you have to stop and make a new layer.
02:44Otherwise what will happen is you'll have two layer elements on one layer and
02:49the Image Hose when it creates that into a nozzle, it's going to think of it as one element.
02:54Now, obviously, if you have the tools and they are separate elements, if these
02:58are both on one layer, I could select this, cut it out, and paste it as a new layer,
03:02so I still can kind of course- correct even if I make that mistake.
03:06But it's just best to try to keep in mind that you always wanting a new layer
03:11for each element, as I am here.
03:13New Layer, and I'll just go through here.
03:15So you can see, I'm doing something kind of very rough and loose but however
03:19painstaking or casual you want these elements to be is entirely up to you.
03:24While we are doing this, I should mention that's one of the basis of Painter has
03:29always been to enable the artists to retain their own style.
03:33Painter does not impose a style through the look of tools at all.
03:39It very much retains the artist's style as they had it before because the tools
03:44ultimately are transparent.
03:45They are just the messenger, the carrier of the message or so to speak.
03:49So what your style is and how you have drawn in the past, pretty much
03:53goes unmodified in Painter because the tools are so equivalent to
03:58natural-media tools.
03:59So it's pretty easy to keep your style within Painter when you are using these tools
04:04and I'm going to do one more element here.
04:06We're doing this kind of in red.
04:09So you can see it's just a matter of keeping track of the fact that you are
04:12creating things on layers or if it's photographic, you are excising them as
04:17layer elements as you go.
04:19Okay, let's do a little bit of up-painting.
04:22Okay, so there I've got my six layer elements.
04:26What I need to do now is group them and in Painter, I can easily do that if I go
04:30to the little fly-out menu on the Layers palette.
04:34First of all, I have to say Select All Layers.
04:36So I've selected them all and now I can say Group Layers and now I've got a
04:41group with all of those layers in it.
04:44So here's where the nozzle making component comes into play.
04:49I'm going to go over to my Nozzle Selector, which is down at the bottom of the Tool palette.
04:54I'm going to click to open it up and as we saw before, all selectors have a
04:59little fly-out options menu.
05:01I'm going to bring that up and right here it says Make Nozzle From Group.
05:05So I'm going to go ahead and say Make Nozzle From Group and this may look a
05:09little nonsensical right now but what it's actually done is it goes in and
05:13it measures the extent of what's making the pixels on each of those layers and then
05:18based on the maximum height and the maximum width combined in all of those
05:23elements, it creates a grid upon which those are laid into.
05:27And then what it's going to do is use that grid as an element that is going
05:31to be able to pull out these various nozzle elements when it becomes the full nozzle.
05:36So we are going to go ahead now and save this file and I'm just going to save
05:39it on to the desktop.
05:40Now I didn't name it but I could have given it a name but Untitled is
05:43good enough for this.
05:44So let's go ahead and close and let's go ahead and we'll hide this so that
05:48we don't see it when we start drawing.
05:51So, now I'm going to go back to the Nozzle Selector, return once more to the
05:56fly-out menu and I'm going to go Load Nozzle now and here's my Untitled.rif,
06:02which is the file, and keep in mind you do have to save this in the RIFF format.
06:06It's the only format that Painter will recognize as a nozzle.
06:10So I'm going to go ahead and open this and it would appear nothing has happened
06:14but what it's done is it's just loaded that nozzle into being the active nozzle.
06:18So, if I go in now to my Image Hose, and I'm going to do, let's see,
06:23Angle - Random, Size - Pressure and I'm going to also make this a little smaller.
06:28Let's go ahead and there are my leaf elements.
06:31Now I can control them in different ways.
06:33I mean this is kind of like, here, you want to do the illustration for,
06:36"it's autumn at the hardware store!"
06:39There's your background for falling leaves.
06:41But I could also go in here and I could do something more like control size, but
06:46maybe I want to control angle from bearing.
06:49So let's see what we'll get there. Ooh!
06:50Let's make a cool leaf wreath.
06:52So, you can see that this is starting to be a pretty cool tool, the way that I
06:57can control what the content is and it gives me some amazing possibilities.
07:02Now another thing we could do here is, just kind of thinking out loud, is I can
07:05control the opacity.
07:07Let's turn the opacity and it might not always makes sense but you'll see now
07:10there's a little bit of opacity associated with this as well.
07:13So it's just another mark-making tool.
07:16It just happens to be a mark-making tool that you control the content that is
07:20coming out of the Image Hose.
07:23You are creating the nozzle and you are controlling what it is.
07:25So, this is how you make your own Image Hose nozzles and you can see
07:29it's actually very easy.
07:31There's just, you got to go through a few short directions.
07:34The last thing I'll show you before we leave is right now this is just
07:37temporarily loaded as the current nozzle.
07:40If I click this, it's gone and I have to go reload it as starting from the RIFF file.
07:43I can also add nozzle to library.
07:46So I'm just going to call this Leaves.
07:48Okay, and we'll save that.
07:51Let's go ahead and clear this out and now if I go in here, I've now got Leaves.
07:56So now this lets me switch between so I could go to Bay Leaves here, although
08:00now I've got the Image Hose, the opacity down, let's turn it up.
08:03So, now here, I'm painting with photographic leaves but I'll go back to my
08:07Leaves file and now I'm painting with my leaves.
08:09So that's kind of a cool trick you can do with the Image Hose and hopefully,
08:14through this chapter, you can see what a valuable tool this can be in
08:17creating your own content. So I hope you go out there and have a lot of fun with the Image Hose.
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11. Painting from Scratch
Warmup exercises
00:00In this chapter we are going to take a look at drawing from scratch and by that
00:04I mean starting from a blank screen or blank canvas.
00:08Now, for some people, that raises a bit of fear, the whole Tabula rasa.
00:13I'm afraid of nothing. I want to be able to have control and so it's a little
00:20fear that people feel like they are jumping into the deep end of the pool, when
00:24it's a blank canvas.
00:25But I'm here to tell you that's a wonderful space to flower your creativity and
00:30really start to take advantage of the expressive mark-making tools in Painter.
00:36So, in this chapter, we are going to go through a bit of exercises.
00:40I'm going to show you some different concepts you can think about and this is
00:44by no means an exhaustive drawing lesson, but it's just to get you oriented and
00:49started down the path of thinking about a blank canvas as your friend.
00:53So, let's get started.
00:56In this video, we are just going to take a few minutes to think about how to get
00:59your hand warmed up before you draw.
01:01If you start without properly loosening up your hand, it's going to
01:05result in stiff unnatural strokes and just a few minutes of stroke exercises
01:10go along ways towards eliminating what I call this white knuckle syndrome,
01:13where you're just drawing with a very tightened up hand and looseness is the name of the game.
01:18Even controlled precise drawing, still behind it there is a loose hand and
01:23that's what gives it the natural appearance.
01:25So, you want to have a properly loosened up hand and so we are going to do some
01:30calisthenics with our hand and I'll let you know, there is a file that's going
01:34to be in your exercise files that goes through the exercises I'm showing here.
01:38I'm not going to do all of them. I'm just going to pick a few out to show you
01:42basically kind of the orientation that these various exercises will do and
01:46then you can use my calisthenics file to go ahead and try some of these
01:49different things out.
01:50And I have done them in such a fashion that they get increasingly more
01:54difficult, require more dexterity.
01:55So, if you have worked your way through these and get to the end then you have
01:59graduated from John's Hand Calisthenic school.
02:01And one other thing, there is also going to be a file in there called practice sheet.
02:05That's what I have opened here and it's just a layered file. On the Canvas layer,
02:10I have just put ruled lines here.
02:11So, you have kind of a guide, which you'll see, and the exercise file is a part of that.
02:16Then there is a layer and the idea here is you can go ahead and draw on the
02:19layer and not worry about destroying these lines.
02:22So, this just gives you a place to try some of these things out.
02:25Now, one of the first things that I'll hear when I give classes is
02:28some people who say "I'm not creative at all, I don't understand this whole
02:32thing about expressive mark-making and I don't have a background in that, what am I going to do?"
02:37And I say, "well you know what?"
02:38"You do have a very unique style that you use all the time."
02:43Think about your signature.
02:45Your signature is a very unique set of hand motions that you have done thousands
02:51and thousands of times to the point that nobody, hopefully, can do it exactly like you can.
02:57So, you've got this entirely unique mark in the world that no one else can do.
03:02So, the first thing I have students to do is just start practicing that and the
03:06pencil that I use in the Pencils category, I like the real 2B pencil because it
03:10really feels like a real 2B pencil.
03:13So, what I would say, and right now don't worry about these lines, I would just
03:16say you know, just start practicing your signature and just keep drawing it over
03:21and over again and let them overlap.
03:23You are not trying to be perfect about it.
03:24You are just drawing your signature over and over.
03:28And if nothing else, what it's going to do is you are going to take a set of
03:31motions that you know by hand intimately and you are applying it to the tablet
03:36and pen and monitor in such a way that you are starting to get a real good
03:41control over eye-hand coordination.
03:43Because there are people who come to the cabinet for the first time and it is
03:46little bit like patting your head and rubbing your stomach at the same time.
03:49It takes a little bit of practice.
03:51So, there's going to be that little learning curve associated with actually
03:55getting used to the notion of drawing on a tablet and looking up on screen.
03:59But it comes very quickly and don't be afraid of it but you can see
04:02what's happening here.
04:03I'm drawing my signature so many times now that it's quickly becoming a pattern.
04:09You know it's almost abstract. You start to lose the individual signatures in
04:13there and it has just become this very expressive set of lines, because
04:17you are totally expressing yourself through your signature; you just don't normally
04:21think of it that way.
04:22But the first exercise you can do to start warming up is just sit down and just
04:27draw your signature over and over and over like this.
04:30And in fact, it's kind of fun because the more you do it, the more abstract it
04:33gets and it's like, wow!
04:34I should have a wallpaper made up like that, although it might drive you a little nuts.
04:39I'm going to go ahead and clear the canvas, Command+A or Ctrl+A and Backspace or Delete.
04:43And get back to my blank page here.
04:44So, now we can talk about some of the exercises that I like to have students do.
04:49The first one I'm going to do here is we are now going to start using these
04:53lines as kind of limiting factor.
04:55What I'm going to show here does not have to be perfect. You are just trying
04:58in general do this.
04:59And the first one I have them do is just start going up and down, up and
05:03down and almost like a seismograph. You are drawing up and down like this.
05:07And I'm going to undo each time and hit my Delete key and you know what,
05:11I'm left handed, so I'm going to do this the way I do it, so it may look a
05:13little backwards to you.
05:14But all we want to do here is just practice kind of getting the rhythm and the
05:19strokes more or loss hitting close to the tops and the bottoms of the lines that
05:23we have set up each time.
05:24So, you are going to work on this for a while and when you get bored with this
05:28and you become an expert at it, the next one, I'm going to have you do is
05:31when we are going to start exercising a little bit of pressure and what we are
05:34going to do here is you are going to continue to do the same line but now,
05:38we are going to go very light pressure, then we are going to bring it back up to
05:41very hard pressure.
05:42And then we go very light pressure, then we are going to bring it up to
05:45very hard pressure.
05:46So, what you are doing here is you are doing the stroke but now you are learning
05:48how to do two things at once, you are following the motion but then you are also
05:53using your hand pressure to control this modulation between darks and lights.
05:58So, that is yet another thing where you can start to learn how to modulate
06:01your hand pressure.
06:03Now, let's go to the next one and this one gets a little more interesting.
06:06Now, you are going to go from small to full-size, to small, to full-size, so
06:11now you are exercising kind of playing with how to control the change in scale
06:15of these wave motions.
06:17Its almost like we are describing a earthquake down here in the
06:19Southern Californian area.
06:21After you have done a few of these, the next thing you are going to do is start
06:25to play around with changing the pressure again.
06:28So, now we are starting to introduce multiple things at once and in fact, you can
06:32see how this starts to get you to think about getting your pressure set up.
06:37So, you want to go through and keep practicing these.
06:39It's not like you have to get perfect at it, but the other thing is it's a great
06:42gauge of seeing how you are improving because if you keep doing these on a
06:46regular basis, you will slowly see how wow,
06:47I used to not be able to do that, but now I can do it really good.
06:50So, your dexterity is improving as you go along.
06:54And then the last one, I'll show you here that's on the first page of the
06:56exercises is I kind of do a thing where I squiggle large and you don't need
07:00the lines through this and I'll just do a bunch of them like this, so I'm
07:04going from large to small and over and over and then I start nesting them in one another.
07:09So, now its small, and so after a while you can kind of start to build up a
07:12pattern where you are building this more or less diamond shape that you are
07:16drawing inside each row and so these are just exercises that are going to get
07:22you slowly but surely more dexterous as you go and there is three pages of them.
07:27I'm not going to go any further here, because I don't want to scare you but the idea
07:31here is that you really want to exercise your hand because you know it's a
07:34terrible thing to let your hand be a couch potato.
07:38I really want you to take a few minutes of drawing time, doing exercises like
07:42this before you do any painting or drawing activity and it's going to help
07:46you improve your confidence, improve your dexterity and will improve your
07:50mental health as well.
07:51So, don't be afraid of doing a little bit of calisthenic work.
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Draftsmanship: drawing media
00:00In this video, we are going to take a look at draftsmanship.
00:03What is draftsmanship?
00:05Well, one dictionary definition of it is "the creation of artistic drawings."
00:10So, certainly it involves artistry and creating imagery by drawing, which is
00:16principally, you know, the hand, but it involves more than that.
00:20For example, it really involves knowing your medium, understanding exactly the
00:25expressive qualities of it and the real pencil variants in Painter 11 go a
00:31long ways towards even making the simulation of a pencil on the computer even
00:36fuller than it was before.
00:37It's starting to have all the attributes that are possible of a traditional
00:41pencil and I find the lowly 2B pencil to be one of the best mark making tools
00:48there are, because it is capable of such a wide range of expressibility.
00:52What I'm going to do in this video is just talk about using a simple 2B pencil
00:58because you want to learn how it expresses itself, you want to learn all of the
01:03nuances it makes and along the way to doing that, there are some things that can
01:08be stumbling blocks and there are other things that can be learning experiences
01:12and I'm just going to try to encapsulate a lot of that in the time that I'm
01:15making this drawing, and one of the first things I'm going to tell you is when
01:18you start to create a drawing, I'm just making this up as I go.
01:21It's just going to be image of an apple.
01:23You can't just start and draw an the apple and have it come out perfect
01:27instantly and so one of the things you learn in draftsmanship is that you have
01:32to be willing to put up with intermediate iterations of the image as you are going along.
01:37In some points of that image, it's not going to look very good but part of
01:41the art and craft of draftsmanship is starting to learn how to still see with your mind's eye
01:47what it is you want to draw, even though you are not to the point on the image
01:51yet of seeing exactly what that is.
01:54So, there is a bit of leap of faith involved and again, that's another attribute
01:58of good draftsmanship, being willing to go through these intermediate steps.
02:03And someone could come look over your shoulder and go, oh!
02:05that's terrible, or you know what's what? And be willing to understand well, I'm not done yet.
02:10And don't take it as criticism because they have no idea where you are in the process.
02:14The other thing among others is they are taking advantage of the tools in Painter.
02:19For example, I'm going to be using the Rotate Page tool, which is very valuable.
02:24You can do it through a keyboard shortcut of the Spacebar+Option or Alt key but
02:30there is no one angle.
02:32Nobody can draw a drawing with all the angles involved in it, with the paper
02:35in one orientation.
02:36That just isn't going to happen.
02:37So one of the tricks is learning that medium is realizing, well, I can rotate the page.
02:42For me as a left hander, my hand is over here, on this side of the screen.
02:45It's very hard at this angle for me to make those kinds of curves.
02:50Over here it's very natural because of the natural lay of my hand in relation to the tablet.
02:55But over here, it's backward, so it makes total sense to turn it over.
02:59So, one of the things you learn is where do I find the natural angles, how do I
03:04do that so that I'm not reproducing things backwards or at an angle that is not
03:10my best angle for being able to create that particular stroke.
03:14So, you want to be able to rotate the page around and in many cases I don't even think of it.
03:19Also you are noticing now, I'm still kind of idealizing where I want the edge of this to be.
03:24I'll show you a little bit here how I start to get rid of the unwanted lines at some point.
03:29But I'm using them right now kind of as a guideline.
03:32You can see that I have started from a blank sheet, but I'm slowly building up my density.
03:37I'm imagining that the sun or lighting source is up here in the upper right
03:41towards me, so there is going to be a shadow effect happening on this and so
03:46what I'm trying to do here is give this object a sense of 3-dimensionality,
03:51a feeling of roundness and that's only going to happen through playing with the shadowing.
03:57I am also taking great advantage of the real 2B pencil's ability as I lay it on edge,
04:02as I tilt my pen, I get these very nice broad strokes. When I'm holding
04:08the cursor straight up, see I get very nice sharp strokes.
04:10So that's all built into the pencil and in some cases, I'm thinking about it but
04:15in other cases it's just part of the natural understanding of the medium.
04:19The more you draw, the more you are going to absorb, learn, internalize
04:25the nuances of a medium and the pencil is great because on one level, it's the simplest tool.
04:31On the other hand because it's so simple,
04:33it takes a little effort to coax out of it all of its expressive possibilities
04:38and it's only through working with it for extended periods of time to build up
04:43your ability to know that, for example, you've been able to tilt a pencil on its
04:48edge to get that shaded aspect of the pencil.
04:51It's something that you know, you might not think of initially but over time you will.
04:55Now at some point, you are going to take advantage of the other end of the
04:58pencil and that's the Eraser.
05:00Most people think of drawing as building up an image with the pencil lead.
05:05However, a good portion of drawing also involves undrawing and so I have got it setup.
05:11In fact, it comes from the factory this way.
05:13The opposite side of the Wacom pen is an eraser.
05:17So, I'm turning it over now and now I'm erasing and you will see that I'm
05:21actually removing this.
05:22I'm drawing but now I'm drawing with an Undrawing tool.
05:26So, now I can go in there, I'm going to start to kind of get rid of lines that
05:31were just extra and start to refine this little bit.
05:34I also use it right in the tonality of the drawing but by just going in
05:38there and drawing, one thing I want to do is I don't want to have the
05:40perfect apple shape. An apple is composed of textures and variations in color
05:45and tonal qualities.
05:47So just going in there and doing a little bit of this light drawing with the
05:50Eraser, starts to introduce a greater textural range.
05:55Now, I'm also going in there, I'm starting to think about the highlight that I
05:58want on here and again, at first it's not going to look right, but I'm willing
06:02to forgo the fact that okay, I'm not initially going to have a perfect
06:06reflection or something here but you have to start somewhere and part of this
06:10is that it's kind of a carving. You are giving, you are adding, you are
06:14subtracting, you are adding, you are subtracting, until you find the balance
06:17that works for you.
06:18I also want to have a little bit of almost like a secondary light source kind
06:22of hitting over here and then again that just adds a little bit of volume and feeling to this.
06:27I'm flipping my pencil over now.
06:29So, now I'm drawing with the pencil.
06:30Again, I'm going to go back here and just start to refine my reflection a little bit.
06:34I also think, up here, where there is this little valley, there is going to be a
06:38little bit of a reflection up there.
06:39Now, I'm going to use the sharp end of my pencil to draw little stem.
06:43So, you can see here that with one instrument I'm getting, I guess two, because
06:47we are already using Eraser on the other side.
06:49But it's both the exact same effort going on.
06:52It's the same eye-hand skill, using the tools with pressure to be able to get
06:58that tonal range that you want.
07:00Now, I'm going to go in here and I'm going to start to put in a shadow.
07:03So, I'm just going to start here and what I want this to do is it's going to be
07:07kind of soft shadow, so I'm going to draw it out and I'm not going to worry too
07:11much about the density of it at this point and here is another little trick.
07:14To get the best kind of from dark to light, rather than stroking this way,
07:18it's going to make more sense to stroke this way because I can taper-off in density
07:22as I go to that direction.
07:23So, I'll start to kind of darken that up and just let it light out a little bit
07:26and I don't have to be perfect about it, because I also know that I'm going to
07:30come back with my Eraser and do some more refinement.
07:33But hopefully the whole basis of this draftsmanship exercise is to show you how
07:38you build up a drawing by taking advantage of all of the capabilities of the
07:43marks that the particular tool you are using is capable of.
07:47I have said it multiple times here, but the pencil is a great tool to begin with
07:52and the things you learn even with this pencil start to translate into things
07:56like chalk and charcoal and brushes and all of the other mediums as well.
08:00So, if you take the time to work with one tool in-depth, like a pencil, these
08:05skills begin to go across to the other mediums.
08:09Now I'm flipping it back to my Eraser here, this is where I'm going to just
08:11start to put a little bit of character into the shadow.
08:14Here is where I kind of like lose the shadow here at the top and just have it
08:18kind of fade out, because there is going to be more density.
08:20Where the object is very close, that's where it's going to be the
08:22darkest. As it gets away from here,
08:23the light surrounding starts to fall into that area and it just kind of falls off.
08:28So, I'm taking the advantage too
08:29of the knowledge of the way optics work and the way light works.
08:33I'm just kind of making this up but you can certainly take a real apple, look at it,
08:38and that's one of the classic ways to learn how to draw.
08:40Its look at objects, observe them and use that as your guide to figure out how
08:45do I recreate that object.
08:47So, this may not be a museum quality apple here but you can start to see how I'm
08:52using the full range of this one tool.
08:55It's amazing to look at the drawing sometimes and go like, wow, that was all
08:58done with a single tool.
09:00And it's because the artist knew what the expressive range of that tool
09:04was through experience.
09:05They understood, you know, there is all of these different tonal values and
09:09ranges I can get out of this medium by just the tool, and actually now I'm just
09:14using very light scribble marks, very light kind of like that.
09:17And all that's doing is its kind of like putting in some noise into the image.
09:21That starts to be those little speckles and things that are in an apple.
09:25I can go back and erase a little bit too but it just starts to break up
09:29this texture from being a monotonous texture where there is a lot of
09:32character in this texture. Now it's dark.
09:34It's light.
09:34It's got small detail parts.
09:37It's got large shaded parts and again it's just knowing the tool and
09:41understanding what is going to work as that tool.
09:45So when you get good at it, you stop thinking about the pencil and you begin
09:49just expressing yourself, your thought, or your feeling or whatever it is.
09:53That's what's coming through.
09:54So, for me, I mean, I'm not thinking so much about the technique of Pencil,
09:58although I'm talking about it and at the same time I'm drawing, it's a
10:00little more obvious to me.
10:01But if I was just sitting and drawing this, I'd probably be spaced off thinking
10:05about something totally different, maybe not even about this and it's just
10:08because the experience takes over and it's internalized to the point that you
10:12can actually just kind of let it happen and that takes time. You are not going
10:16to do that overnight, trust me.
10:18Any expressive talent worthwhile takes time.
10:22It's not an easily achievable thing.
10:25So be prepared for journey when you are thinking of mastering a tool.
10:30So this is just a quick exercise to kind of talk about draftsmanship.
10:33Understanding a medium like a simple pencil to the point that it becomes an
10:38instrument of expression and understanding the process of building up a drawing.
10:43So the pencil is one of the best tools you can sit down and start to work with,
10:47because it's very simple and yet at the same time, it's very expressible
10:52and that's the ultimate goal of draftsmanship.
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Doodling
00:00Doodling is one of those terms that over time, it seems like it has picked up a
00:03negative connotation.
00:05But really doodling is a very useful activity and you can do it anywhere as many people know.
00:12I mean, some people just sit and draw.
00:14I'm going to doodle a little bit while I'm talking about this and I'm not really
00:18even thinking too much of what I'm doing.
00:20It's just doodling is the great activity because you're actually exercising
00:25and sharpening and keeping sharp your skills, even when you're not thinking about it.
00:31And so, it's like I say, no pain, no gain.
00:33Well, doodling happens to be one of the things that breaks that rule.
00:37It's not really painful to doodle, and yet you're improving your drawing
00:41skills as you do it.
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Creating outline sketches utilizing the conceptual squint
00:00If you've ever looked over someone's shoulder while they are kind of busily
00:04drawing and just see the sort of haze of lines and sketches, and I mean it just
00:08looks like chicken scratches, and you have no idea of what they are doing.
00:12What artists employ is a facility that I call the conceptual squint.
00:17Often times when an artist is drawing, it's going to look more like, oh!
00:20I'm kind of doing something like this and it might not look like anything to anybody.
00:27But the artists, as they are drawing, they're conceptualizing.
00:30He is working on in my case on kind of cube kind of structure and maybe it's
00:34going to be a house, and there is a phone pole or something back here, and oh
00:38yeah, there is a fence back here that I want to have and, the fence keeps going
00:43over here, and maybe there is a driveway or something.
00:47But this looks like nothing, but the artist can see through all this.
00:52In fact, if I go and create a new layer, now I can use this as a way to start to
00:57okay, well, now I want to refine this a little bit and the fact that I had that
01:05early drawing in there, means that I'm now going to have a better idea second
01:10time around as to what it is that I'm trying to draw.
01:14So now if I go down here and undo this, you can see already, I mean I'm starting
01:19to get much better at what it is idealizing and I can make another line here.
01:24Now, I can say well, this is going to be a set of fence elements in here.
01:30I could next go in and start to add a little shading to this.
01:34But the idea, I'm trying to get out here is the conceptual squint is a way
01:39that you can look at things early on and not try to necessarily get to a final result.
01:46But just you're starting to build up an idea and the conceptual squint is just
01:51obviously something that some people don't have and they won't be able to see in
01:55that early drawing, the final concept the artist wants to see.
01:59But use the conceptual squint to kind of fearlessly start thinking through an
02:04idea and just building up almost compositional elements and what not and you'll
02:08start to realize very quickly that this conceptual squint will be able to
02:12provide you with the tools to start to visualize things more clearly and
02:16sometimes it takes two or three concepts to build up to a drawing or a
02:21composition that's ready for final application.
02:24It's an iterative process, and the early stages of an iterative process
02:29are often quite rough.
02:30So don't be afraid of the conceptual squint and the better you get at it, the
02:35more quickly you're going to be able to reach your goal.
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12. Cloning Techniques
Understanding cloning
00:00In this chapter we're going to take a look at cloning.
00:02Cloning is the use of a source and a destination image, and between those two images,
00:08something happens, and in Painter's case what it's really adept at is
00:12actually taking that source imagery, funneling it through some brush and
00:17reinterpreting it into a new medium, and so what we are going to be doing
00:21throughout these videos is showing you the various kinds of ways you can take
00:26advantage of this cloning and use it for a variety of techniques.
00:30So I say let's go and send in the clones.
00:35Sometimes people get confused when they start talking about cloning, because
00:40there is a bit of a conceptual leap that takes place.
00:43So I'm going to explain at least in the terms of Painter exactly what's going on here.
00:49The way I keep track of this is, you've got a source image.
00:53This is the original image that you're going to work from and you're going to do
00:57an action that's going to create a clone.
01:00The clone is the Destination Image.
01:02As I'm showing you here, Painter's brushes are capable of referencing the source
01:09image, in this case the image below.
01:11And it takes the color information, which is being found by the brush that's
01:16painting on the destination image.
01:18So what's happening is it's funneling that local color in the same place in the
01:23source image that it's applying it in the Destination Image.
01:26But what's happening to the character of that imagery is it's going through a
01:32brush that is applying all of its characteristics to the destination image.
01:37So what it does is it interprets or translates the source imagery in this case a
01:43photograph into what looks like a painted image.
01:46There are a variety of ways to do this and to get various results.
01:50But that's the basic concept of what cloning is in the terminology of a
01:55source image, and a destination image is a very clear way to keep track in
01:59your mind which is which.
02:01The source is always your original information and the destination is the image
02:05that the transformation is being applied to.
02:09So to create a clone in Painter, you need an image.
02:14So I'm going to go in and go to my Exercise Files here, and we'll go down to
02:19chapter 12, and I've got an image here Waterfall.
02:22So I'm going to open that.
02:25So this is going to be the source image.
02:28We are going to now create a clone of this.
02:31So I'm going to go up to the File menu, and I'm going to take advantage of the
02:34Quick Clone command which just kind of sets things up for me.
02:38So what you can see now is that we have got a destination document.
02:41There is nothing on it right now, but it's an image waiting for the source color
02:46information to be translated by a Brush.
02:50So in the next video, we're going to take a look at how we can now take
02:54advantage of the various levels of cloning once we've learned how to establish a
02:58source and a destination document.
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Tracing a clone's source using Tracing Paper
00:01We have now got a source and destination image established and the way that was
00:06done was I started with a source image and I used the Quick Clone command to
00:12quickly create an exact sized copy of that image, and in this instance,
00:17it doesn't have anything in it.
00:19So the first thing I want to show you in Painter when you have got a destination
00:23and source image established, you can turn on right up here in the upper-right
00:28corner of the window, you can toggle Tracing Paper on.
00:33So now, I'm seeing this underlying image as if it had a sheet of transparent
00:39tracing paper on top of it.
00:40I'm going to go and get the nice sharp little pen like the Scratchboard tool and
00:46what it's going to do is allow me to see through to this underlying imagery so
00:53that I can go in and use this source information as a reference point.
00:58I will just do enough here, so that you can see how useful this can be.
01:03Everybody knows how to trace.
01:04So right here is one way you can very quickly use one document or image to create a clone.
01:10So we have got a little bit of information on here.
01:13You can see now I have got the makings of what could become a very finished
01:17drawing by just spending time tracing.
01:20All of the tools work so that if I go in here and turn this back on, for
01:24example, I could zoom-in to this image and see everything and in doing so, it
01:30gives you a really amazing ability to create this as if it were created from
01:35Scratch and there are some other things we can do here.
01:38For example, if I click and hold on the Tracing Paper icon, you will see what
01:44pops up is a set of percentages.
01:45This allows me to control how Transparent or Opaque the tracing paper is.
01:51So, in some cases, you may want to have it more weighted towards being able to
01:55see the tracing paper.
01:56So that's a little more obvious.
01:58In other cases, you may want to go more towards the end of making it more transparent.
02:03So the background is more obvious.
02:06So you have got control over the transparency of the image.
02:10The other thing I'm just going to quickly show you here is if I go to the
02:14Cloning category, which is Cloners right here.
02:17I'm going to go down, and there's a tool in here called the Soft Cloner. Let's grab that.
02:23I am going to start to draw or paint with this.
02:27I'll just start to do it a little bit in here.
02:29Right now, we are not seeing much happen because I have got Tracing Paper on.
02:34But since we have got enough of a reference, let's go ahead and toggle this off
02:38and enlarge my brush a little bit and in this case I'm using my Bracket key.
02:42So I'm using the right-bracket key here.
02:44But I can go in here now and even bring through certain little bits of the photo
02:49if I want and this is actually kind of a neat technique to sort of blend
02:53together drawing technique with photographic source material.
02:58But once again, I'm using hand controlled input here.
03:02So it's got a drawn quality even though it's bringing through some of the source imagery.
03:08`So we have taken a look at tracing paper.
03:11This represents the first rung on the cloning ladder.
03:14It utilizes that source and destination relationship to enable you to treat the
03:19destination as if it were a sheet of tracing paper and do additional things like
03:23actually bringing through bits of photography.
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Painting a cloned image
00:02So far we have taken a look at the concept of a source and a destination
00:05document and we have seen how you can use a destination document as a sheet of tracing paper.
00:12Now, we are going to go another rung of the ladder and actually take
00:16information from the source image, funnel it through a brush and apply it to
00:20the destination document.
00:21So I'm going to go back to my Cloners category and I'm going to go down and I
00:27want to get the Impressionist Cloner.
00:29So we are going to select that and to do this, we need to initiate the Clone command.
00:35You are going to find that in the Effects menu, down in the Esoterica category
00:40and right there you will see Auto Clone and you can also use Shift+Command or
00:44Ctrl+G to initiate this command as well.
00:47So let's go ahead and initiate it and see what happens.
00:50Now what's happening here is it's taking a brush and it's applying the color
00:55from the source document through that brush and translating the image into those
01:01character of brush marks and I'm going to go ahead and stop it now and I do that
01:05by just clicking anywhere in the image.
01:06That's how you stop this.
01:08It will sit here and do this forever if you want it to let but really all you
01:12need to do is let it completely fill the image, so that no background image we are seeing.
01:17Although, there are times where it kind of looks neat to leave it leave a little
01:20bit of an unfinished look.
01:22So if I stop right there, you can see just a few little bits of white
01:26are showing through.
01:27The good news here is that you can take a source image and make it into
01:33a destination image.
01:34Now at the time of this taping, I'm using the initial release version of Painter
01:4011 on the Macintosh.
01:42There appears to be, dare I said the word, bug, in here where you would assume
01:48that all of the cloners would work.
01:50I mean just for example, Furry Cloner.
01:52If I go to the Effects menu > Auto Clone, which we have just used, if I go down
01:56to where we actually found, it's grayed out.
01:58It's telling me you cannot auto clone with this image.
02:01Well, you can clone with this image and unfortunately, there is something
02:06preventing the Auto Clone feature at this point in time from believing that it can do that.
02:12But I'm going to undo and I'm going to show you.
02:14Now I have got the Furry Cloner, the one that it says you can't auto clone with.
02:18Well you can't auto clone but you can still clone by hand and in fact, this is
02:23once again kind of going back to the use of the artist expressive
02:28characteristics to do this.
02:30In fact if I turn Tracing Paper on, I could stroke this in a way that kind go
02:35uses the information in source image as the direction I want to stroke things
02:41and so there may be some characteristic applied by stroking in the certain
02:45direction with certain brushes.
02:46This one may not, I'm not really familiar with the Furry Cloner but I just want
02:51to show you that you can in fact, continue to clone with this.
02:55You just currently cannot auto clone at least on the Mac version.
02:59I'm not sure this is going to translate across to Windows or not.
03:03I'm going to turn off Tracing Paper and there is my cloned image.
03:06It just wasn't automatically applied for me.
03:09Now, I want to take this one step further.
03:11So I'm going to go to a brush here and let's-- I'm a big fan of Artist Oils.
03:16I'm going to go in here and I'm going to get to Dry Bristle.
03:19And right now, it's just a normal brush, so let's see what it does.
03:23That's what it looks like, okay.
03:25Here is what I call a major fulcrum point in Painter.
03:30If we go over to the Colors palette, you will notice this little rubber stamp
03:34icon and notice right now, we are painting with color that's what everything is
03:39supposed to do as we have expected.
03:41But if I turn this on, watch what happens.
03:44You see how this is now grayed out.
03:46That is because we have just told this brush to use the current source image
03:52as its color source.
03:54So it's telling us that by graying out the Color palette, it's no longer
03:58looking there for color.
04:00This is one of those cases where turning Tracing Paper on, may make some sense
04:05in the directionality factor of what's going on underneath.
04:09So I'm going to begin to just kind of painting here really quickly and it
04:13replaces like these trees, I'll just kind of paint in the angle that they are
04:20in the original image.
04:21So I'm using the source document.
04:24I'm taking advantage of Tracing Paper in this case but instead of just simply
04:28with our Tracing Paper, I'm using my expressive hand work here to bring it
04:33through and let's just temporarily turn it off, you will see that it's coming
04:37through but it's coming through very much in the mould of what the artist oils look like.
04:44So let's just kind of do this.
04:46It was just enough information by seeing through to the tracing paper.
04:50The nice thing about this is I mean you can take advantage of what you are
04:54seeing in the source image.
04:55We can see very easily that the water, it has a very directional content to it.
05:01So an artist, whether he is painting like this from a photograph or from life,
05:06he is going to paint using the lines that somewhat are indicative of that
05:11motion and that action.
05:13So let's just get a little bit more in here and now I'll turn off Tracing Paper.
05:19So in a way, this is little bug actually is great because it will encourage you
05:24to not rely on an automated process but you can see it's much more powerful,
05:29you are never going to get a look like this from any of the auto cloning brushes anyway.
05:34So as long as you are wanting to advance your skills, this is one great way to
05:40combine the possibility of a palette that is actually a confirmed to a
05:46photograph and use the mark-making capabilities of the brush to combine them to
05:51come up with some really interesting artwork.
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Creating a Quick Clone
00:01We have been using Quick Clone to make our source and destination documents
00:05and I just want to go into a little bit more detail about the Quick Clone
00:09command, because you actually have some options, as to how it instantiates
00:14itself when you create one.
00:16And let's just look at what it's currently doing.
00:18I'll say Quick Clone and it creates a copy that is blank, but I want to show you
00:24the options that are available.
00:25So I'm going to undo this right now and we are going to go to our Preferences in
00:30the General Preference tab and you'll see here that there is actually a section
00:35in here for Quick Clone and here is where this has been controlled.
00:39I could disable this, okay, so I'll turn that off.
00:43Your Delete image from clone and when I go and make a Quick Clone now, it's
00:48going to make an exact copy with the image in place.
00:50And there may be times where you want to use that.
00:54For example, we were playing with Dry Bristle as a Cloner a little while ago.
00:58Sometimes it helps to just have the image on the screen.
01:01This way it's kind of like I'm just smearing the paint right on the image.
01:04I kind of find it little more exciting to see the image kind of arise from
01:09nothing on the blank canvas, but you're going to end up with the same exact
01:12image in terms of what it's picking up.
01:15Because it looks like it's smearing this paint.
01:17But it's really getting this from the, the source image.
01:20If I've to go ahead and delete this now, I'm going to get the same exact thing.
01:25But there are times when you may want to have the destination image, have a copy
01:29of the original image in it.
01:30Another thing that you can do that's helpful is again if we go to Preferences
01:35here and General, I can say I want to delete it, but I also want to Turn Tracing Paper on.
01:40So, in that scenario, when you make a Quick Clone, you're going to get the copy
01:45but with Tracing Paper automatically turned on for you and once again, it's a
01:49Preference but it's one that if you find yourself doing a lot of tracing work,
01:53then you probably want this preset to open that way.
01:57And then the final thing you can do in here is you can also say I want to switch
02:02to the Cloner Brushes.
02:04If I do that, notice right now that it's in the Artist's Oil category.
02:09But when I make a Quick Clone now, it's going to make its copy, but it also
02:14automatically goes to the Cloners category.
02:18And that's great but as you've already seen, in some cases, you can get much
02:22better results from brushes beyond the Cloning category, particularly when you
02:26start to apply your own strokes.
02:28So, I typically don't have it set this way, but again it's a Preference and just
02:33an opinion on what you want, you have that option.
02:36So the Quick Clone preference, in the Preference > General panel, give you some
02:40options about how you'll like the behavior of Quick Clone to work.
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In-document cloning
00:01So, we've gone through and looked at the various types of creative cloning that
00:06you can do, particularly when we work in concert with the Quick Clone command.
00:10But I do want to point out that those are artistic creative forms of cloning.
00:15You can still do what nowadays is known as the Photoshop style cloning, where
00:19you are picking up one piece of imagery within a document and placing it
00:23somewhere else, duplicating it.
00:25You can do that in Painter as well.
00:26I am going to go over to the Tool palette and I just want to explain these quickly.
00:30You have the Cloner Brush.
00:32The Cloner Brush automatically thinks in terms of these cloners in the Cloners
00:37category so that if I have this Splattery Clone Spray and I'm going to do this.
00:43This is a little technique you are going to need to know.
00:45If I hold down my Option or Alt key, that's how I'm going to create my source
00:50point within the document and then I'm going to go to where I want to go and
00:55then when I click down, I'm now going to start cloning from that area.
00:58But you can see it's actually cloning and picking it up within the image and
01:03using all of the characteristics of the Clone Brush.
01:06So, it's a Fine Art Cloner in this case.
01:09Let's undo that and I'm going to now go and if you click and hold on here, you
01:14are just going to get the Rubber Stamp tool, basically which is now an in
01:19document cloning tool.
01:20So just to use it in this image, let's say that I was working with this and I
01:25realized, you know this big expansive sky here is kind of distracting.
01:29It's actually the brightest area of the whole image and as a result your eye is
01:32kind of led to it and really, I want this high contrast and brightness where the
01:37rocks are to be the brightest form of imagery to lead the eye to it.
01:43So, I'm going to take some of the tree foliage, over here and put it in here as
01:47well and just like I did before, I'm going to hold down my Option or Alt key and
01:53just sample a source in the image by clicking down on my mouse, and now, I'm
01:58going to go over here and just start to draw.
02:00You can see that I can now replace the sky area with clone from the other side of the image.
02:07So that's the Cloner and if you are from Photoshop land, you will recognize it right away.
02:12If not in the Painter world, it makes a great accessory to the other
02:17cloning tools.
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13. Visual Vocabularies of Painting with a Photograph
Understanding the vocabularies of paint photography
00:00In the last decade or so, a big sea change has occurred.
00:04Photography is now digitally based.
00:06We have really pretty much moved away from film-based photography to a world
00:11where photography has now accomplished digitally and what that means is you can
00:15now bring a photograph into a digital environment like Painter with virtually
00:21no issues whatsoever and what happens is the whole idea of a photograph has changed.
00:29We used to consider it and think of it as an unchangeable entity and now it's
00:35very common to change photographs in many different ways.
00:39Now, when you bring a photograph into Painter, all of a sudden you have got an
00:44environment where traditional expressive mark-making tools like brushes,
00:48chalks, charcoals, all of those can be affected to the surface of a photograph
00:57and all of the imagery that's in that photograph as if it were a wet oil paint.
01:03I like to describe it as being able to dip my brush into a photograph and the
01:09results can be remarkable and you get this instant melding of traditional
01:14expressive handmade movements with the whole idea of a photograph.
01:20So in this chapter, we are going to go ahead and take a look at the theory
01:24behind how a photograph is interpreted into a painting, and once we have got
01:29those underpinnings, under our belts, then we are going to move along and in
01:34the next two chapters, we'll actually take what we have learned and apply it to some imagery.
01:39So let's get started.
01:40Different visual mediums have, what I refer to as, visual vocabularies.
01:46By understanding these vocabularies and in this case, we are talking about
01:49photography and painting, you will be better equipped to interpret a photograph
01:53into a painted result.
01:54One of the terms I have kind of come up with is interpretation.
01:58I refer to restating a photograph into a painting as an interpretation and like
02:04language interpretation expressive interpretation, transposes one mediums
02:09vocabulary for another, and it's very important to understand that a successful
02:13interpretation requires a good knowledge of both the source and destination
02:18mediums in order to correctly come up with a result you like.
02:22Now, I'm going to start by comparing a pair of images and you can see here the
02:27one on the left is a photograph of a Church on the right.
02:30We have a painting by Van Gogh of that same Church in France.
02:35Let's start off talking about the photograph.
02:38Photography has a very specific elements in its vocabulary that we have all come
02:43to learn to associate with the photographic vocabulary itself and looking at
02:49this one, you have got things like Sharp Focus.
02:51We typically think of a photograph as having sharp focus in it because the
02:56camera sees through the lens.
02:58It's all about these optics and in general, cameras are made to have very sharp focus.
03:03So it's an element of the camera in photography that successful photographers
03:09want to generally use as a vocabulary element within photography.
03:14We have also got Depth of Field, now depth of field is selectively focusing on the image.
03:20This particular image happens to have a very infinite depth of focus.
03:24So everything is in clear sharp focus.
03:26But an artistic technique that a photographer can use is to have a shallow
03:32depth of field, so that elements in the foreground and the background are
03:35thrown out of focus.
03:37What that does is the eye tends to not spend much time looking at this
03:41undetailed parts of the image and instead goes and looks at the detailed part of the image.
03:46And the third element that I want to talk about that you can see specifically in
03:50this photograph is the perspective that seems to be in this image.
03:54The lens, the optics of a camera are not subjective, they just see what they
04:00were designed to see based on the design of that lens and this rather white
04:05angle lens that you may notice all of the lines in the image tend to be going
04:10off towards some vanishing point that's positioned high up in the sky.
04:15As a result, you get that what's sometimes referred to as the keystoning effect
04:19where the building seems to be getting smaller or diminishing in scale as it
04:24moves away from the camera and as part of the vocabulary of photography, we
04:29don't tend to notice it when we look at it, but it is there and Painter on the
04:34other hand does not look at an image that way.
04:37In fact, if we now go over and look at the Van Gogh image, you will see that he
04:41didn't see those lines at all.
04:43They were there, but think of the way the human vision system looks at an image
04:48compared to a camera.
04:50A camera sees it all at once and it records exactly what's coming through the
04:54lens at the time that shutter is open.
04:57What happens with the human vision system, we are continuously looking, we are
05:01moving our eye around, looking at different parts of the image and examining
05:05that and as a result we build up a composite image in our mind of what makes up
05:10that scene in front of us.
05:12So as Van Gogh looked at this, he was not paying attention and in fact he
05:16selectively didn't pay attention to that keystoning effect.
05:20It's certainly somewhat visible within the human vision system because we have
05:24lenses in our eyes as well.
05:26But we selectively ignore that stuff so that we don't even see it and that's
05:31what he has done in this case.
05:32He did not encode keystoning distortion into his image.
05:37Look at other aspects of it. Color for example.
05:39There is a very specific color space associated with photography, different film
05:44stocks like Kodachrome or EKTA Color.
05:47All of the various film stocks that have been out there and even camera sensors
05:51today have a certain bias towards color.
05:54When we look at photographic imagery, we tend to read as part of that imagery
05:59this encoding of certain colors for example, greens a lot of times are somewhat
06:05attenuated in a photograph.
06:07So it has it's own kind of basic color space that it works in.
06:12Whereas Van Gogh was not constrained by that whatsoever.
06:15In fact, he used color very much to portray emotions.
06:19Look at that orange spot on the roofline of the Church.
06:23My guess is that during the day, he sat there and painted this.
06:26At some point, there was maybe some very bright sunlight hitting the roofline
06:30right at that particular spot, if that is I think it is a clay tile roof that
06:35may have very much been brilliant orange in his mind at the time.
06:38At least his emotional sensation of it was such that he painted it with
06:43that brilliant orange.
06:44When we compare it to the photograph, yes it's a clay tile roof and yes, they
06:48have a tendency to look somewhat orange but I'm sure it was not screaming orange
06:53that we are seeing in the painting and yet it doesn't look wrong in the Van Gogh
06:56painting because we are reading it as the vocabulary of painting.
07:00Another element of the vocabulary of painting is brush strokes.
07:03We see brush strokes throughout the image.
07:05In fact the way he did many of these brush strokes particularly in the sky and
07:10the grass, they are moving.
07:12It's almost as if these waves are living the way in which they have this
07:16movement within them.
07:17So once again, he is portraying his emotion, his feeling into this painted
07:23rendition of the image.
07:25So, the vocabulary of painting is very different than the vocabulary of
07:30photography and it's really important to note the differences in these
07:34vocabularies and one that I can mention that I see many, many times, people
07:38will spend all this time using a photograph as a source to paint and when it's
07:42all done, you will look at it and it will have some sort of distortion in it
07:47like we are seeing in the Church where there is this keystoning effect and
07:51right away it's a giveaway because some of the vocabulary of photography is
07:56creeping into the painting.
07:57It belies its artistic interpretation.
08:01It starts to look as if it does have a photographic element.
08:04Another very simple one that you see as if the seascape and you can see the
08:08horizon line on the ocean, if it's even just one or two degrees off, we pick that up.
08:13We noticed that little bit of crookedness and they will spent a lot of this time
08:17doing this really nice painting.
08:18But on the other hand, they have got that photographic artifact of the fact that
08:22the camera was not entirely level and an artist is never going to paint a
08:26seascape with a less than exactly flat horizon line.
08:30So, these are the kinds of things you really need to be aware of in doing this
08:34interpretation and the more time you take to look at the vocabulary of
08:39photography, as well as the vocabulary of painting, the better equipped you are
08:43going to be to be able to make this interpretation to ultimately impart your own
08:48expression into your final creation.
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You must destroy detail
00:00 One of the basic things that is important in interpreting a photograph into a
00:06 painting is to get rid of all of the photographic detail in the painting, and
00:11 having worked with many photographers in various workshops, I can tell you this
00:17 is one of the hardest things for a photographer to let go of.
00:20 This is the mainstay of their vocabulary in their particular art.
00:25 High detail is something that they've spent years getting good at and then to
00:30 tell them, "you've got to remove all that," seems just totally counter to their
00:34 very strong knowledge of the vocabulary of photography.
00:38 So I'm going to go through an image and we are going to start and talk a
00:41 little bit about this photographic detail and then we are going to break this
00:44 image down and go through the key steps of translating it or interpreting it into a painting.
00:51 So looking at this image, right away you have got two of the big vocabulary
00:56 elements of photography.
00:57 You've got sharp focus.
00:59 Look how clean and clear the subject eyes are.
01:02 You can even see the beads of sweat around the eyes and the face so that you get
01:07 sense of this being a heated situation.
01:10 Even the hairs on his sideburns are very much in focus.
01:14 But then we get to the rifle that he is holding and it's out of focus.
01:18 That's because very shallow depth of field was employed here to focus on the eyes.
01:24 If the rifle stock and the hammer on there were as in sharp focus as the eyes,
01:30 this image would lose some impact.
01:32 We need that element, the rifle in there to get a sense of what activity this
01:37 person is engaged in, but we don't need it so much that it becomes as important.
01:42 What's important here is the intent and gaze of this soldier's eyes as he is
01:47 theoretically in battle.
01:49 So what we need to do right away is delete all of this high detail and I
01:54 know it's hard to do, especially for photographers that may be listening, but it's crucial.
01:59 One thing I'll say though is we are going to be looking at nondestructive photo painting.
02:04 And doing so in that kind of environment or even in the auto-cloning
02:08 environment, you always have access to the original detail and it's important to
02:13 remember that, because as long as you realize I can always get back to what I
02:17 lost in the process, then there is always the ability to work without fear.
02:23 So that you know I can do this and I've got a safety net in place, if I need to,
02:28 that original detail is there.
02:29 And as we'll see later on that's actually important to take advantage of.
02:33 So let's start by de- constructing this photograph.
02:36 The very first thing that has to happen is you must be wiling to destroy the detail.
02:42 So I go into the image and very quickly not with a lot of thinking too much
02:47 about it, I completely stroke over the image.
02:50 You can see there is some play of the different facets of the image that some
02:56 strokes will follow.
02:57 But at this point it's really not as important to delineate the subject as much
03:02 as it is to remove that detail.
03:04 Once you remove the detail, you are going to start to rebuild it back in, but
03:09 with a painting vocabulary rather than a photographic vocabulary.
03:13 That's the key to doing this.
03:14 Starting all the way down to the lowest level.
03:17 The rough underpainting.
03:18 It's kind of backwards, because in traditional painting you start with nothing
03:22 and you build up from an underpainting that's very loose and slowly build it up
03:27 with detail to its final result.
03:29 Here in this world, we are starting with the most highly detailed version of an
03:34 image you can have, the photograph, and we have to start by eradicating that
03:38 detail and then bringing it back.
03:40 So it's a little backwards from the traditional technique, but it's how you get
03:43 to the final result that you are looking for.
03:46 So I've gone in here and I have just started to kind of play with the colors of
03:50 the image and start to add a little bit of texture in there and once again, I'm
03:54 trying to get this away from its pure photographic color.
03:58 I want to add even more kind of distressing of the image to take it away from
04:02 its photographic origins.
04:04 No I'm going in and I'm starting to apply more of the vocabulary of painting.
04:09 I've gone in with a very kind of coarse fine brush apply to his eyebrows and
04:14 I've let a little bit of the canvas start to show through on various techniques.
04:19 I'm starting to apply little highlights on the gunstock and the hammer to start
04:25 to put a little bit more detail back in there.
04:28 Same with the hat he is wearing, and that's a word I'm going to be using quite a bit here.
04:32 A photograph captures every detail equally. No subjectivity.
04:36 A Painter selectively brings that back in.
04:39 And I often refer to this as indicating.
04:41 An artist does not paint every leaf on a tree, they will generally block in the
04:46 shadow highlight areas of a tree and then they will selectively place a few
04:51 well-placed strokes that give the eye enough information to make the viewer feel
04:56 like they are seeing more than they are.
04:58 It's kind of a connect-the-dots trick.
05:00 And the mind delights in this connect the dots when you can present an image
05:04 that presents just enough information that the brain has to engage in this
05:09 connect the dots activity to make itself think it's seeing more than is there,
05:13 the brain likes that.
05:14 So it's part of what engages the viewer into a painting.
05:19 Now I have actually applied the surface of painting to this, so where the canvas
05:23 we've shows through, the brush stroke on the canvas.
05:26 So once again and even more of the vocabulary of painting has been applied
05:31 to this so that at this point we've pretty much altered the photograph into a painted result.
05:36 We can see here, if we compare them side- by-side, you can see on the left, there
05:40 is the full photographic version of this image and on then on the right side
05:45 we've converted it or in this case interpreted it into a painted result.
05:49 And you can see that it's not recognizing one for the other, but the vocabulary
05:54 of the original photograph has now been interpreted into a painting by
06:00 introducing all of the elements and vocabulary elements of photography using the
06:07 photograph as a source.
06:08 So this is the basic technique of destroying detail and then selectively
06:13 bringing it back through painting tools.
06:17 So you must destroy detail.
06:20
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Focusing on the subject
00:00In this chapter we are going to take a look at the subject of focusing on the
00:04subject within an image and painters have learned to do this through a variety
00:09of techniques over time.
00:10But even as a photographic image, you can start to do some things before you
00:14start painting in order to help the image have more focus on it.
00:18In my workshops, I often describe it to students as the actors on a stage.
00:24You've got to constantly think about through the process of creating an
00:28interpreted photo into a painting, who is the star of the show, who is the
00:33actor on the stage.
00:34In this image it's pretty clear that it's this little bench or swing that's
00:39hanging down from the tree.
00:40There is all this lovely scenery to provide an environment for it, but
00:45ultimately that's the star of the show.
00:48I shot it so that it's in a darker background.
00:50There is a lot of contrast there, so it is one of the brightest things on the image.
00:55But I want to do some things to tone down all of this visual noise basically
00:59that is going to be distracting the viewer's eye away from the star of my show.
01:04And just like a Broadway play, lighting plays a great deal of role in how you do that.
01:10So, I'm going to use Painter's Dodging and Burn brushes to accomplish this.
01:15The Burn brush is the brush that makes it darker.
01:19So, when you use the Burn tool, which is right here, this is what's going
01:24to darken the image.
01:25The Dodge tool on the other hand is going to lighten the image.
01:28Now, before I get started, I want to do this mostly for demonstration purposes,
01:32but I want to have the ability to see the original image and our affected image,
01:37right A/B comparison to one another.
01:40To do that, I'm going to make a layer that contains this image.
01:43That way, we'll be able to shut it on and off and be able to see the
01:47changes that we are making.
01:48So to do that, I'm going to do a Command+ A or Ctrl+A for select all and then I'm
01:53going to do Command+C or Ctrl+C to copy, and then finally I'm going to do
01:58Command+V or Ctrl+V to paste.
02:01If we look over in our Layers palette, you will see, I now have an exact copy of my canvas.
02:07So that's a real quick way to just make a layer and this way I'll be able to
02:11turn this on and off, once I have started changing it.
02:14So let's go up to the Dodge and Burn tool, and I'm going to grab the Burn tool in this case.
02:19Now, I'm going to begin to apply the Dodge tool here and you can see what's
02:24happening is I'm starting to darken the surrounding areas, the areas that
02:29would be that dim down stage, so that my actor on the other hand is going to shine here.
02:35So, we are just darkening this up.
02:37And I may do this a little bit exaggerated to show you this.
02:41It probably wouldn't be necessarily as dark as I'm making it, but I want to
02:44get the point across.
02:46Now, I'm going to switch to the Dodge tool and this is going to let me just
02:51brighten this area up and you want to be careful, because you don't want to blow
02:55out highlights or anything, but just want to get enough of here, of this on the
02:59image, so that I can now turn this on and off.
03:01And see what a difference that makes.
03:04Everything is still there and yet it's much more focused on the image.
03:09Now there is a bunch of other things I could do.
03:11Like when I Dodge and Burn, it tends to add Saturation for example, to the
03:15outlined parts of the image, and I may want to do away with some of that,
03:20through painting, for example.
03:21This technique of dodging and burning is almost always something I employ prior
03:26to bringing an image into my painting.
03:29That way, I don't have to think so much about who is the actor on the stage.
03:32I've already fought that through in the photographic side of things and by
03:37applying photographic tools like Dodge and Burn at that early stage, I can
03:42ensure that I've already done some things on the way to finishing my image, so
03:47that the star of my show literally has top billing.
03:51So, knowing and using the Painter's bag of tricks for focusing on the
03:55subject will go a long way towards successfully interpreting your photograph
03:59into a painted result.
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Adapting color in a photograph for photo painting
00:00When you think about photographic and paint, the color comes from really two
00:05very different sources.
00:07Photographic prints are composed of dye layers whereas paintings are composed of pigments.
00:13And so what happens is, each of these mediums has very different, in some cases,
00:20colors that are represented in the image.
00:23Now, the image I have got called up right now is a photograph.
00:26So, it's got photographic colors in it and if I were to translate this into a
00:33painting, I would want to do some things and I'm going to go ahead and make a
00:37copy of this, so we'll be able to compare these.
00:40So, I'm going to do a Command+A or Ctrl+A for select all, then I'm going to do a
00:45Command+C or Ctrl+C to copy, then Command+V or Ctrl+V to paste and now in our
00:50Layers palette, we have got the original and then one that I can change so
00:54we'll be able to compare them.
00:56So, one of the first things that you have to consider is that pigment based
01:00paint has much more vibrance and much more saturation than your typical painting
01:07can ever have in it.
01:08So, one of the advantages of paint is it's not constrained by this dye based
01:14memory of photography that we tend to encode in our mind, so that we have a very
01:19specific sort of sensibility about what represents photographic color.
01:23So, one of the first things I do to an image prior to painting is, I
01:28increase its Saturation.
01:30I'm just going to go up to the Effects menu here under Tonal Control and if you
01:33go to under Adjust Colors, you will find the controls for this and this is where
01:38I can adjust my saturation up.
01:41Now you do need to kind of look in this little window here to find it and again
01:45from a photography point of view, people will be cringing and going, oh, wow!
01:48Look he is really over saturating that, but you have to do that in order for
01:53this, as a photograph we look at it and it's like, wow!
01:56Way too over saturated, but as a painting, those colors aren't necessarily
02:00overly saturated at all and the other thing that we can do here is when you
02:06think about this is selective blurring or selective reducing the information
02:13about the things and what I want to do is the subject to this painting really is
02:17the wild flowers here, just were brilliant on the mountain, when I was up
02:21shooting and I don't want all of these colors to necessarily be as important.
02:26And so there is a couple of things I could do.
02:28One of the things I'll do here is I'm going to go Painter's Blenders,
02:32actually I'm going to go down to Painter's Photo Brushes and one of the photo
02:37brushes here is Blur.
02:38So, I'm going to grab blur and I'm going to resize that up here in the Property
02:43bar and I'm just going to go in here and blur this out a little bit.
02:47So, it's something that I didn't do in the camera quite so much, I can do it
02:50here and I think you will see in just even a moment how much this starts to get
02:54your eye to read this foreground much more so than the background and you don't
03:00have to do this so that it looks photographically correct.
03:03It's more a preliminary step towards changing this into a painting and by having
03:09already somewhat pre-blur these areas out.
03:12I can start to reduce the importance.
03:15Once again, in this kind of situation, I don't have the lighting control like I
03:20would on a stage so much.
03:21I want to retain the look of outdoor lighting.
03:23So, it's obviously important here to keep this looking basically photographic,
03:28but I don't necessarily need to do it to the point that it looks
03:31photographically correct and that's another thing.
03:34It's real easy to sometimes keep yourself in that photographic vocabulary when
03:39you really don't have to.
03:40So, some of these things even though, they are not true to the photograph, have
03:45a tendency to work in terms of what you do for the painting and one of the
03:51things I've developed, the more I go out and shoot photograph with an intent
03:55towards painting them is, you develop a sensibility that you can almost look
04:00through the camera and still see what it is you want to do as a painting and the
04:05more you learn how to do that, and it does take time in going through several
04:09iterations of interpreting a photograph into a painting, the more you do this,
04:13the more you build the machinery to be able to almost apply a painting filter as
04:18you are out of photographing, so that you can see what you want to end up with
04:23prior to ever painting it.
04:25Now, another thing I want to talk about in terms of saturation is what happens
04:30when you start painting and a good example brush here might be in the Artist's
04:34Oils brush, I'm going to go down here and get the Grainy Blender.
04:40And I'm going to start to just kind of paint in here and I want to show you what
04:44happens when you start to mix these areas, because we are taking these highly
04:50saturated colors and we are blending them together.
04:53So, what once were individual saturated colors, are beginning to get dulled down
04:59by the fact that they are getting mixed- up and we'll just kind of go back into
05:03here, but you can see that the saturation starts to get diminished in this and
05:10that's why sometimes even over saturating may seem like it's too much but the
05:14fact that you are going in here and actually softening this area up and how far
05:20you might take this, could vary, I'm doing this more to demonstrate to you how
05:24much the colors get dulled down by mixing.
05:27You may or may not want to diminish the background so much that you almost don't
05:30know what it is but even now, you can see, this still reads as a mountain scene
05:35with a very, just kind of diminished background back here.
05:38We are starting to figure out how to make the flowers really be the stars of the show here.
05:43Just by blending, blurring, they retain their saturation, the saturation of the
05:47background has been dulled down through painting and I'm not going to try to
05:51finish this off, but I want to give enough so that if we go and look at the
05:55before and after, you can see already how we have taken it from those
05:59photographic colors into a much more painterly space.
06:03The addition of brush strokes now and the softening down of those colors, this
06:08starts to have a much more painterly feel to it than the original photograph it came from.
06:13So, Color Adaptation is just pushing colors more towards pigmented color and
06:19away from photographic, and kind of dye based colors so that you end up with an
06:24image, which is going to have a much more painted look to it because we are
06:27transposing that vocabulary of the color that we associate with the photography
06:32with the saturated color that we associate with painting.
06:37Color Adaptation, use it.
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14. The Photo-Painting Palettes
Under-painting
00:00So far we have taken a look at the cloning tools.
00:03They are kind of the basic level of cloning tools. Now we are going to take a
00:07look at the Photo Painting palettes and the Photo Painting palettes are kind of
00:11a super charged cloning tools.
00:13So, that was the first level of cloning that has been in Painter for a long time,
00:18 but in the last few years the Corel guys have put some really cool stuff in it.
00:24Let's roll.
00:25So, we have talked about cloning really in the basic techniques.
00:29We are now going to take it another step further and we are going to start to
00:32look at some more advanced ways you can take advantage of a source image and
00:36apply cloning techniques to it.
00:39And to get to the Auto-Painting palettes, we'll go the Window menu and just go
00:43down and click on Auto-painting and that brings up our palettes.
00:47So, the way these are organized is you have got the Underpainting palette, then
00:51we have the Auto-Painting and then we have the Restoration palette.
00:55The Underpainting palette borrows that term from traditional painting in which
00:59an underpainting is kind of the first step a painter does on a painting in order
01:05to complete it and he is really working from very basic blocked outlines and
01:11under colors that are just there to start the image and then he is going to go
01:15through a process of working that image up more and more until he builds it up
01:20to all the detail that gives him his completed painting.
01:23So, underpainting really the idea is it is a simplified beginning and then more
01:29is going to be done to it.
01:30And in that spirit the Underpainting palette basically does that same function
01:34in this digital version of Auto-painting.
01:37So, I'm going to go and open up an image we are going to work with.
01:40We'll go over to our Exercise files and I'm going to select morning_sun, okay.
01:46Now, it's a good image but I see some problems.
01:48It is a little washed out and perhaps could use some contrast and just some adjustments.
01:53So, part of the function of the Underpainting palette is to be able to do just that
01:57and you can see I have got several sliders here.
02:01So, one thing I may do is add a little bit of Contrast to this and these
02:04settings are non-destructive so that I'm not permanently changing this at this point
02:09and I can even add them together.
02:10So, I also want to put a bit of Saturation in there and the idea behind these
02:14sliders is you can do what I here refer to as season to taste.
02:18You can get the image visually to look the way you want it.
02:21Since this is going to be a painting one of the things I like to do is give a
02:25bit more color punch than perhaps that photograph has.
02:28So, I may even punch this up a little bit more.
02:30So, it's a little hyper real but then it is going to be a painting, not a photograph.
02:33So, I have the option here to make changes to the way I want this image to be
02:39portrayed once it is painted.
02:40Another feature here is the Color Scheme pop-up.
02:44This let's you apply preexisting colors to the image.
02:49An example would be the Impressionist Scheme, you can see.
02:52Now, I would not call this the Impressionist Scheme. I'd be more likely to call
02:55it the 1968 San Francisco Color Scheme.
02:59But it really depends on what image it's applied to.
03:02In this case it really doesn't work very well and to be honest most of these,
03:06they are kind of generic, they are in built-in, they show you what it can do.
03:09But I'll show you a better way to add color to your image.
03:13To do that I'm going to open up a second file.
03:15So, we are going to go in once again to our Exercise files and I'm going to grab
03:19this second file, swing.
03:20Now it is similar in content and everything, but it has got a slightly
03:23different color feel to it.
03:25Now, we'll go back to the file that we are working on, we'll go back to Color Scheme.
03:29But you will see that now swing appears in the list. morning_sun does as well,
03:34but it doesn't make sense to apply an image's own colors to itself.
03:38What we want to do is apply swing, the opened up image, to it and you can have
03:42several images available here to try this out on.
03:45But we'll go ahead and hit swing and you will see now it has taken on some of
03:49the coloration that's in that other image because that's where the colors are
03:53coming from and I kind of like the way it warmed up.
03:55Again, I'm not so concerned at this point about reality as much as I am a feeling
04:01or a mood and I like the way that it gives you that warm summer morning feeling.
04:05In fact when I shot this there was some condensation on the lens.
04:08That's why I got this kind of hazy feeling.
04:11But it is actually one of the most happy accidents.
04:13I like the way it looks.
04:14So, we have now got our image adjusted.
04:16I'll show you a couple of other things you can use this for.
04:19One thing is the Edge Effect and I'll just take Circular for example and it is
04:23just going to create a Circular Vignette around the image and you can use the
04:27Amount slider to control how much it vignettes.
04:30It is kind of interesting and there is time when you use it.
04:32I'm not interested in it for this image, but I just want to point out that it is there.
04:36Then the last thing I'm going to show you and I'm going to zoom up here to let
04:39you see this up close.
04:41Let's just look at high detail area like this bark on the tree.
04:45I'm going to apply some Smart Blur and I'll first apply and then I'll talk
04:48about what it does.
04:49Smart Blur preserves the high contrast edges it finds in an image.
04:54It kind of masks them, but then it takes the high detail areas and
04:58essentially blurs them out.
05:00So, what's happened now is we still have that crisp definition of the shapes in
05:05the image, but the detail has been drained out of it.
05:08And you can control through the Smart Blur slider just how much you are doing that.
05:12I have turned it down a bit and I have reintroduced a little bit of the detail.
05:16So, the Smart Blur Filter is basically acting as a cut-off point to say at what
05:22level of detail do you want to suppress that higher range of detail and you can
05:27very nicely dial in exactly the level you want.
05:31I like Smart Blur so much that sometimes it stands onto itself.
05:34It just makes an interesting image because it is starting to be more painted
05:38rather than purely photographic.
05:40While photographs are full of high detail, paintings tend to be
05:43somewhat simplified.
05:44So, this does some of that in an automated way for me.
05:47Once I have configured this the way I see visually that I want it to be,
05:52I'm going to apply the Filter that's all combined here.
05:55And if I didn't like it, I could hit Reset and it would take me back to the photograph.
05:58So, I could experiment. Don't like it, hit Reset and try it again.
06:02All of these are non- destructive until you hit Apply.
06:05So, I'm going to hit Apply and now that is my image.
06:08So, we have done the underpainting, we have simplified it down, we have adjusted
06:12the colors, we have got it into a beginning point that we now want to apply
06:17Auto-painting to it.
06:19So, we are one step of three steps to our final result.
06:22In a moment here we are going now take a look at Auto-painting.
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Auto-painting
00:00We now have our under painted image which has simplified the image a bit.
00:04We have applied a little bit of contrast and saturation.
00:07I even changed the colors in it a little bit.
00:10But now we have got the source that we want to apply Auto Panting to.
00:14And in order to do that, the first step is going to be to make a Quick Clone.
00:19So, I'm going to click on this.
00:20This will open up a new document, same resolution, just I have got my
00:24preferences set so that it does not include the image and we are going to do
00:28this so that it's total Autopilot, all we have to do is basically watch but we
00:32have to engage the Autopilot.
00:34So, I'm first going to click on Smart Stroke Painting and I also want to make
00:38sure that Smart Settings are on.
00:40So, you want to be sure that both of these are on.
00:42Now, the only thing left is to click the Start button.
00:45Before I do however, I want to look up here in the Brush Selector Bar and just
00:49make sure that the brush I want to use, which is the Smart Stroke Brushes
00:54Acrylics Captured Bristle.
00:55If you happen to be somewhere else in another category, you want to make sure
00:59that you can go and get to the Smart Stroke Brushes and because it's the first
01:03one in the list, it will automatically pop-up, but you then want to make sure
01:06you have got the Acrylic Captured Bristle.
01:09So, let's go ahead and select Play and now, this is going to start to playback
01:14and I'm just going to describe a little bit of what you are seeing here.
01:17What it's doing is it's starting out with very large strokes.
01:22That's why to a matter of speaking, this doesn't look like anything at this point.
01:25And this is the way traditional painting often goes.
01:28You start with kind of large blocked in areas and then you go in and you start
01:32to refine those areas with smaller and smaller brush strokes.
01:35That's what Auto Painting does and in fact, we can already see it's dropped down
01:39to a smaller brush size and it will continue to resolve the image through
01:44smaller and smaller brush strokes as it goes on to complete itself.
01:48But just be aware when you first start one of these, if you think something is
01:51wrong because you don't recognize the image, that's because it's starting out
01:55with these very large strokes and then resolve to the final image.
01:59Now, this process does take a long time and I encourage you to watch through it
02:03because it is useful for a couple of things.
02:05One, you will find out in general for a certain size resolution image on your
02:09processor about how long it takes and when you start getting into larger
02:14images it can take a while and so you may want to get up, go have a cup of
02:18coffee or whatever.
02:19But it's also useful just to watch how this applies itself.
02:23It's looking at areas of detail and kind of suppressing the non-detail area,
02:29so that as time goes on, it tends to spend more of its energy resolving the
02:34detailed parts of the image and not spending so much time in the unimportant areas.
02:39But because this takes a while, I'm going to go ahead and I'm going to stop this
02:43now, and this is another point to make.
02:46You can stop this at any time you want, you may say I like it at this point, so
02:50go ahead and stop it.
02:51There's nothing to say like law that you have to complete this all the way to the end.
02:57Sometimes you will get a nice impressionistic result, something like you see
03:01here without going all the way to the end.
03:03So, without going into all of the vagaries of Auto Painting, just I'll throw out
03:08a couple of things here.
03:08You could select another brush and apply it if you wanted to.
03:13You may want to disable Smart Stroke Painting which we'll get into a little bit
03:18in the next section here.
03:19But I want to talk about the fact that you don't have to finish the image.
03:25Whatever looks visually right for you is what is visually right.
03:28So, there is specific place you necessarily need to stop.
03:31Now I'm going to go ahead and open up a completed version of the image while I
03:35let it play all the way out.
03:36So, I'm going to open up auto finish painting here and here it is.
03:40And let's just take a look at the difference and I'll go ahead and use my tab
03:44key to get rid of the UI right now.
03:46You could see how much more detail comparatively speaking there is in this
03:50image versus this image.
03:52You could see there was a lot of detail going on in the trees back here.
03:56At this point, it's not fully baked.
03:58There are still several iterations of smaller brush stroke that have to go on.
04:02The same is true in this area.
04:03In fact, we can look at these.
04:05You can see here's the original under painting that we started with.
04:08Here it is about mid way through the process and finally in the center here, we
04:12have the completed auto painting.
04:14So, you can see how in the process it uses all this detail but it breaks it down
04:19and then slowly starts to bring it back and which at this point, this an
04:22intermediate step and then finally we get to the finished one and you can see
04:26where now these are Brush Strokes and yet it starts to approximate much of the
04:30energy that we find in the photograph.
04:32So, the idea here is that Auto Painting completely takes all of the handwork
04:38and does it for you.
04:39Now, I'll also be honest and tell you, I normally would not stop here.
04:43This is great first step but hopefully what you are going to start doing is
04:47after you have kind of been enchanted with a few of these Auto Painted
04:50versions, there's nothing to stop you from taking brushes and going in here and
04:54continuing to do more work.
04:56At this point, it's somewhat of a filter effect.
04:59It's a very sophisticated but it's going to apply the same rule set every time
05:05to every image that it's applied to.
05:07So, you are going to start getting a very similar look.
05:09Obviously the content makes a big difference but it's important to realize
05:13that there's life beyond Auto Painting and hopefully it's a springboard for
05:17you to continue on.
05:19So that in a nutshell is Auto Painting and try it out, you will have a good
05:24time there.
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Using manual controls for auto-painting
00:00We are now going to take a look at Manual Auto-Painting and you may be
00:03scratching your head, how can Auto-Painting be manual?
00:07Well that actually can, because we are going to be in the Auto-Painting palette,
00:10but we are going to shut off Smart Settings and Smart Stroke Painting.
00:14What that does is it now gives me access to all of these controls, which before
00:19were under Automated Control.
00:21Now, I'm going to set everything about the Brushes and the thing that this
00:27really opens up is the fact that you can use any Brush in Painter to do this as
00:31long is it set to be Cloning, which opens up the expressive door much wider than
00:37it was capable when you were simply relying on a narrow set of variants.
00:41And so for that reason alone this is worth investigating and the other reason
00:46to do this is important is that by manually controlling this you are still
00:51letting Painter apply the brush strokes but you are deciding exactly how the
00:57brush is working in this more or less automated hand and let's go through and
01:02take a look at some of these.
01:03We are going to use the same image we used before, I'm just going to now do a
01:07select all by Ctrl+A or Command+A and then hit the Delete or Backspace key so
01:13now we have got our fresh canvas to work on here.
01:16I'm just going to start it up right now in its current setting without anything
01:20being done, let's just see what's happening here.
01:22Okay what's happening and at this point this image could go on forever and it's
01:26never going to resolve, so don't sit and watch one of these and think it's going
01:30to resolve because that's one thing it does not do.
01:32That is now up to you but the other thing that it is doing is it's using a
01:38stroke to apply this as opposed to automatically stroking the image based on
01:43Contrast and Detail.
01:45It's now basically automated.
01:47The first thing we want to look at in the Auto-Painting palette is the
01:50stroke that it's using.
01:51It's using the Scribble Large Stroke.
01:54Now I'm going to go ahead and just stop, by clicking the Stop button down here
01:58and I'm going to undo and remember you can stop these at any times so I'm just
02:02going to let it play for just an instance I'm going to stop it, okay you can
02:06already see it's applying more or a less a stroke that is rather kind of
02:10scribbled and that is what happening here.
02:13Now if I go and change to a stroke like Short Dab for example, let's Undo and
02:18then play, well now you can see this is a very different stroke, let's try a
02:22different one, let's go to Hatch, okay now this is drawing a very long single
02:29line, so you can see here, you can start to get a lot of character just by
02:33selecting the particular stroke that you get out of the stroke list, so now it's
02:38doing a Curve Stroke.
02:39So that's the first thing to understand is that we do have the ability to
02:43determine the stroke that is going to be applied.
02:46The second thing I want to explain here is the way these settings are set to
02:51my mind is incorrect.
02:52I'm going to show you how I typically zero out or what I called nulling all of these.
02:58I'm going to set this to 100% because you do pretty much want 100%.
03:02This is the one control that we may go back and adjust a little bit, but I'm
03:06going to take this and I'm going to put it right at 100%.
03:08I'm going to set Length to 100%.
03:10I'm going to set Rotation now all the way to 360 degrees and I'm going to
03:15Brush Size to 100%.
03:16Now why did I do that?
03:18Well if you have any of these changed and let's use Brush Size as our
03:22example, this is deciding what percentage of the actual size of the brush you are going to use.
03:27If you set this anything other than 100 %, it's real easy to want to start going
03:32up and adjusting the Brush Size which works, but I would much rather have these
03:36settings set, so that I don't alter the brush size.
03:40I don't mess with that, all of the size changes going on down here.
03:43That way by having the settings more or less nulled out to what the brush would
03:49do all on its own without any bias by length or size or pressure anything, you
03:54will understand much more accurately what's going on here.
03:57As soon as you start playing with the brush size up here, well all of a sudden
04:00you have played around with the original Brush Size setting and all of a sudden
04:04100% no longer means the 100% means 100% of some setting you have given it.
04:09So just to get you to wrap your head around this it's best to kind of set it up
04:13to these more or less null settings as I said this does not bias the brush in
04:17anyway other than we are telling the strokes to rotate 360 degrees which is
04:22normal, there may be situations where you are going to want to adjust this but
04:25normally I just set it at 360.
04:27Same with Randomness and I'll go around and show you how you can play with these
04:31different settings to effect the brush, but you want to do it from here you
04:35don't want to do it from up in the Brush Control bar and finally Randomness if
04:39enabled in all of these cases.
04:41Once you get really into this, you will see maybe I don't want this to be
04:44Random or Rotation or whatever, but for the most general usage this is the setting I prefer.
04:49Now let's go ahead and we'll take the Acrylics Captured Bristle and I'm going to
04:54go back to that Scribble Large because that's a good one to show you.
04:57So now with the settings at their normal settings I'm going to play it quickly
05:01and I'll just stop it after we get a look at what the stroke looks like.
05:04Okay right now that's very large, I'm going to Undo this and now let's take this
05:09and the way I like to work in this so you kind of keep a more or less systematic
05:13way of doing things is I try not to just randomly change this.
05:16Right now I'm going to go to the half of its original size, so I'm going to take
05:19it down to 50% and like working on very set size increments you will have a much
05:25better way of kind of two times ago I did it in 100%, then last time 75 and this
05:30time 50, rather than just juggling with random numbers in your head.
05:34Now you can see those strokes are getting somewhat smaller, let's Undo and
05:38take it down to 25%.
05:40Now you can see how the individual looks of those strokes are starting to make sense.
05:46Let's now play around with Length and let's take that down to maybe 50%.
05:50So now the strokes that are being created themselves are somewhat shorter.
05:55So you can start to see here there is a definite control that you can exert
05:59over this and for example, let's take 360 all the way down to 0, now you can
06:04see every stroke is being applied at the exact same angle, but it's not as
06:09random as it can be.
06:10But you can see how these settings can start to very much control what you
06:15are creating on screen.
06:17Now I'm going to take these back to their normal settings and let's just try
06:23a different brush, let's go with Hatch, this is the one we looked at a little while ago.
06:28So this is just kind of creating a random direction here and let's kind of play
06:32the game that the Smart Stroke Painting plays.
06:35So it's applying strokes with in that one point it stops and it starts to make
06:40the Brush Size smaller, so let's make it maybe 75% or what it was, now we are
06:44making a smaller brush stroke and if we continue kind of play the game that the
06:48Auto Painting Plays it's going to keep reducing this down.
06:52One way to think of Brush Size is almost in camera terms is like an aperture.
06:57The smaller this brush size gets the more detail it's going to bring through.
07:03So smaller Brush Sizes create higher detail, so the smaller I make this the more
07:08I can actually bring more and more of the original detail and the image through,
07:13if I want to do that.
07:13So you get it down about half on 12%, so click it up here.
07:18This is similar to what happens on the Auto-Painting.
07:20It's a little harder to see what's going on and unlike the Auto-Painting the
07:24Smart Stroke Painting it's dispersing the energy everywhere in the image but you
07:28can see where it's starting to resolve itself more and more.
07:30So a key understanding about Cloning in any form is that the smaller the brush
07:36size the more unit of detail you are brining through to the original image.
07:41So let's back once again into our original settings and I'm going to Undo here
07:44and let me tell this too.
07:46Sometimes if you want to clear the screen you will find you have got to quickly
07:49do two undos in a row.
07:51Now because I was doing several things there were several items that were there,
07:54but if you want to undo like this, if I do this for a second I stop.
07:58I do one undo, nothing happened. Two undos.
08:01So two undos is kind of the common procedure at the end one of
08:05these Auto-Paintings.
08:06Now let's go into the next round which is any brush in Painter, I'll qualify
08:11that almost any brush.
08:13There are some brushes that are not going to necessarily working.
08:17It's somewhat a matter of experimentation, so let's try the Scratch Board tool.
08:21Now I have no idea what this is going to do at this point, I'm rolling the dice
08:25here, but I have mentioned this elsewhere the key fulcrum point in Painter is in
08:30the Colors palette and that's right here that is the Clone Color button, you
08:33will see when I enable that, the Color palette goes gray.
08:36That's because we are now telling this brush to use the current clone source or
08:42the existing image the one that's back here as my Color palette and so because
08:48of that I can now Paint with it and we have now got all these settings set,
08:52let's just see what happens.
08:54Okay what this is doing right now its taking that Hatching Stroke and it's
08:58drawing and it's just applying it, you can where size, in this case, matters
09:03because, if I go up here now and say well I want to start with a much bigger
09:06Brush Stroke, let's take it up rather 150 or so.
09:09See now I have enlarged that a little bit, you may have to go a quite a bit
09:13here, let's go all the way to there, and this is a brush that's normally not
09:15designed for really wide usage but you can see its making it pretty wide now.
09:19So here's again there is a case of we are stopping whenever you want, some of
09:23that hatching that let's some of the white canvas show through could be an
09:27interesting feature that you want in your image and because of that being able
09:32to stop anytime you want is really a key part of how this works is you are
09:37exerting control you are not telling Painter just do it all for me, the more you
09:41exert control the more these are going to stop being kind of because I filtered
09:45images and more your own expressive images.
09:48I am going to go ahead and Undo here at back and let's take something little
09:52more conventional Oil Pastels, Real Soft Pastels down here, I want to try the
09:55Real Soft Pastels and Oil Pastel.
09:58So I'm going to go up here now I have got my Real Soft Pastel, I'm going to
10:02enable the Clone Color and let's go ahead and click and see what's happens here.
10:07So think through this with me, we are seen it bring through some of the imagery,
10:11the one thing I can see right now that I don't care for is the stroke I'm using,
10:17so I'm going to go ahead and stop. I'm going to undo.
10:19I'm also going to return this back to 100% right now by Brush Size, but I'm
10:23going to change to a different brush.
10:25I'm going to try Short Dab. Let's try this.
10:29So you can see now its applying a very Short Dab of stroke each time, but you
10:34can also see this would take a long time to resolve itself, so this is where I
10:40can play the game that I have if I'm going to turn this all the way up and this
10:44is where, I mention not playing with Brush Size but let's just experiment here,
10:49I'm going to go in here, I'm going to take this up to 60 or so, just close I
10:54have doubled the size of the brush, now what happens.
10:56So we have enlarged it a bit here, so that rule I said earlier, break it, rules
11:01are made to be broken, normally do not play with Brush Size but here's where,
11:05if I have taken it all the way up to 200 % and it's just not enough you may want
11:09to crank this up a bit, so you can as this plays it starting to bring the
11:15original imagery through but it's doing it in this kind of shape of the chalk
11:20mark that's been made.
11:22So the whole purpose of this particular video is to get you to the fearless
11:27about the Auto-Painting palette, if I haven't gotten anything else across to you
11:31the idea here is that the term Auto- Painting is only half right in terms of this
11:35palette because it can be a very manual process as well.
11:40So don't be afraid of the Auto-Painting palette's manual capabilities because to
11:44be honest, that's what you are going to get the most self-expression out of it
11:48when you turn off the automatic features and take control yourself.
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Restoring detail using the Restoration palette
00:00We're now going to take a look at the Restoration palette.
00:04What does is it enables me to bring back some of the original imagery that was
00:09in our source image and I've got that opened up again.
00:13This is the image we went through and did some underpainting, and controlled the
00:16Color Space a little bit.
00:18So now I want to take the image that I created earlier and actually use the
00:22Restoration palette with it.
00:25This opens up an interesting little piece of information you need to know
00:28is how do I reestablish a connection between a source and a destination image so
00:33that I can do this kind of work?
00:35Let's go up here and I'm going to go back and I'm going to open the
00:38autopaint_finish image.
00:41So we've now got the source and destination.
00:45What I need to do is reestablish the connection between those two.
00:49So if I go up to the File menu and go to the Clone Source and just double check here.
00:53Let's make sure.
00:55We've got autopaint_finish and that's our target image.
00:58Our source image we want to be in this case the morning_sununderpaint image,
01:03and that is selected.
01:04If it isn't, you want make sure that you can select here so that they are linked up.
01:09So we've now got our connection between these two images setup.
01:12Let's go ahead and go to the Restoration palette.
01:16You can see here you've got two choices.
01:18You've got the Soft Edge Cloner Brush and the Hard Edge Cloner Brush.
01:22There are some cases where you'd use the Hard Edge Cloner but 99% of the time
01:26you're going to want to select the Soft Edge Cloner.
01:30What this is going to let me do, and let's just take look a little bit at the
01:33source and destination here.
01:35I wanted to look at this for where is the detail plus where do I want the eye to go.
01:41Now there's kind of natural lead-in into the image, the way that these trees
01:45kind of lead you back into here.
01:48This is an unusual image in that the brightest spot is up here, which is
01:51definitely is not necessarily the source.
01:53It's more of an atmospheric kind of feel to the image.
01:57To my eye I really want a kind of lead the viewer back in space and maybe some
02:01of this Spanish moss that's hanging in the trees.
02:04It's kind of interesting.
02:06So I'm going to go back here now and I'm just going to slightly bring back it.
02:12And all I'm doing here is just kind of painting in this image.
02:15What's it's going to slowly do is bring back some of that original image.
02:19This is also why it was important earlier on that we applied the Smart Blur
02:22Filter because even what we're bringing back now is not 100% photographic.
02:27There are times where you may want to keep the image totally photographic and
02:30bring back in, but I find if it's evened and simplified down a little bit
02:34through Smart Blur, that ensures that what's going to come back up through here
02:37is not just pure photographic image, because that will be a little jarring to
02:41have this painted image and see the pure photograph coming up.
02:45So I'm just going in here and wherever I want or just put a little bit of
02:49interest in the image, by refining it more detail and just painting in those area.
02:54But you can see, already I've kind of gotten up where the detail and this is
02:59the way the human eye is designed, we were hunter, gatherers, have used detail
03:04in the scenery around us to go to that area and spend time in it.
03:09Areas of little detail we're not going to want to spend much on.
03:13So artist have long ago figured this out and they use detail to lead the eye
03:19where they want it to go in an image.
03:21So you can literally kind of make an image even though it's not dynamic,
03:24it's just a flat 2D image, you can still get the viewer's eye to move around in an
03:29image, based on where you place an interesting detail.
03:32So I'm just putting a little bit more in here right, just want to have a little
03:35detailed path that kind of leads back into there.
03:37And then some areas up here because they are interesting textures.
03:41Just put that where I want within the image and these areas that are less defined,
03:45we don't tend to spend as much time in.
03:47So the Restoration palette basically controls being able to restore some of the
03:54original detail in selected parts of the image.
03:57Though you can actually play around with bringing the viewer's eye into the
04:01portions of the image that you want.
04:03So take advantage of the Restoration palette, as I said it to outset.
04:07This really is setup in a bit of a workflow.
04:10First you simplify and adjust the image, then we apply brush stokes to it, and
04:15then finally we do that last little touch where we bring a little bit of the
04:20original imagery back through to end up with our resulting painting.
04:24So the Auto-Painting palettes are a good tool for applying to source imagery to
04:28end up with some widely varying artistic results.
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15. Nondestructive Layer Painting
The photo as wet oil paint
00:00We are now going to take a look at non- destructive layer painting and what this
00:05offers you is a way to work with imagery or from scratch, so that you have an image
00:12built up on several layers and in doing so it provides you with more
00:18fearlessness to try things out that you wouldn't otherwise do.
00:22I'm going to apply this to the notion of working with a photograph but strictly
00:27speaking, you don't have to do that.
00:29You could use these same techniques that we are about to outline for starting an
00:35image from the scratch.
00:36In either case the idea behind layer painting is that you have the ability to
00:42fracture an image up, so to speak on multiple layers and when you do that if you
00:49are trying something out with regards to one element in an image, and you are
00:54not sure what your final result is going to be by doing this on a separate layer,
00:59it means that should you not like what you have done, you always have the
01:04ability to undo that.
01:05Whereas in traditional media or even with Painter after somebody undoes, that's
01:11going to be your image kind of cast in cement.
01:14So, this frees you up from getting cast in that digital cement so that you can
01:20actually try things out in a much more freer style.
01:24So, let's take a look at this.
01:26If you happen to open up a file and get a dialog message like this one that says
01:30Convert Paths to Shapes.
01:32Just go ahead and say yes.
01:33It is just part and parcel of Painter's way of dealing with things.
01:37It won't cause any problems if you go ahead and just say yes.
01:41I often use the phrase, Dip your paintbrush into a photograph and in this
01:45particular video we are going to look exactly at how that's done.
01:49But before we just jump in and start painting there is few things that are
01:53Painter specific that are important to have internalize, otherwise you could
01:58find yourself with a great deal of confusion and frustration.
02:02So I'm going to talk a little bit about Brushes in relation to Pick Up
02:07Underlying Color which is in Option in the Layers palette and show you what can
02:12happen in different circumstances when it is either enabled or disabled.
02:16The second thing we are going to talk about is another one of these features
02:20in Painter that I referred to as a major fulcrum point and it involves the
02:25Brush Property Bar and right here is something called Reset and something called Bleed.
02:32What are those things?
02:33Well, Reset is short for Resaturation.
02:36This is part of Painter's will control.
02:38It is where Painter gets its source of color and Resaturation controls how
02:44quickly is color provided to the tip of the brush so that it can paint with it.
02:49The other side of that coin is Bleed.
02:51Bleed decides how much do I pick up any color I find underneath of it and
02:57understanding that as you will see means that the Reset slider when it is
03:01present for a brush is like a clutch.
03:04When I press down and disable this all the way, it is like I have put the clutch
03:08and I'm just free floating, no paint is being applied.
03:11When I engage the clutch at some level, I'm then applying paint.
03:15Now some of this still is theoretical until we get into it.
03:18So, let's jump in and I'll show you how this Resaturation control in particular
03:23interacts with Pick Up Underlying Color.
03:26This is a lesson that we'll follow across to a pretty big majority of Painter brushes.
03:31There are some that do not use the Resaturation model and in this those case you
03:37either cannot do this or there is another means enabled to which you can engage
03:42and disengage color.
03:43But I'm going to focus right now strictly on the large majority of brushes that
03:47do use Resaturation.
03:48So, let's take a look at our set up right now.
03:50We have got a layer.
03:51We have got Pick Up Underlying Color on.
03:54I have got the Captured Bristles from Acrylics category, which by default
03:58does have resaturation.
04:00So when I paint with it you would expect it to paint whatever the current color
04:04is and sure enough it is doing exactly that.
04:08So this brush is behaving exactly as you would expect it to behave out of
04:13the box, so to speak.
04:14Now, let's look at some of these conditions that can occur.
04:17For example, if I turn off Pick Up Underlying Color and I paint with a brush,
04:23you see how it is being contaminated by white and there is even this very kind
04:26of undesirable white fringing around the edge of the brush.
04:30That tells me right away whenever I see this condition the first flag that
04:35should raise for you is Pick Up Underlying Color is not on.
04:38So when I turn that on that white does not appear.
04:41So we have got one condition that can happen here and I have given you a
04:45technique for disabling this behavior.
04:48Now the other thing is you can have Pick Up Underlying Color enabled and just
04:53like I can paint with a brush, you can say I want to turn this into a Blending
04:57Brush only, I can turn Saturation all the way down.
05:00Now, all right there you go, I'm now blending with my brushes.
05:05However once again if you set this up and you haven't though about checking to
05:10make sure that Pick Up Underlying Color is on, you will run into this, a
05:13completely white area.
05:15It will try to blend with any colors it finds on that particular layer, but you
05:19can see when you are painting fresh area it doesn't even know where it is coming
05:23from and once again Pick Up Underlying Color, when that's enabled, that's what
05:27telling it to stop using this sort of false white color.
05:31Which is basically what happens when there is nothing coming off the brush and
05:35Pick Up Underlying Color isn't on.
05:37You will get that phantom white.
05:39But with Pickup Underlying Color on in this case, you will get a blended color
05:43of what's underneath of it and when Resaturation is turned up, you will get the
05:47color that you want to paint with.
05:49So, once again think of this as a major clutch to Painter.
05:54I could be using this for some reason that I'm painting here and then I could
05:57say now I want to blend.
05:59So I turn that all the way down.
06:00Now I'm blending not only the background, but any colors I find on the layer.
06:05So Pick Up Underlying Color and Resaturation are key components to what we are
06:10going to be working with here.
06:13The thing that's particularly useful about this is that it takes a wide range of
06:19Painter brushes and instantly turns them into a blending brush.
06:23So you are not limited to strictly 'here is a category Blenders.' There is
06:27almost any brush in Painter can be a Blender.
06:30It is just categorized that way for once that make a lot of obvious sense to
06:34have in your toolkit.
06:36But any brush in Painter especially the ones that have the Reset and
06:40Bleed controls on the Property Bar are going to be capable of blending
06:45color underneath of it.
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Cloning the canvas and building detail with multiple layers
00:00With layer painting, we can build up an image through multiple layers.
00:05We have this ability to use each layer literally as a target for the imagery
00:11that's underneath of it.
00:12And if you think that through, essentially this is as if the canvas is the clone source.
00:19Before we had to create a clone to have a source document somewhere, generally
00:25underneath this image and then we use the destination document to funnel those
00:30colors through the brush onto the destination document.
00:34Whereas here we are just literally picking up the color from this
00:38document specifically.
00:40So that we now have the ability to interact this brush directly with
00:44that underlying color.
00:46And that's exactly where this whole concept works, of treating the painting as
00:51if it were your Color palette.
00:53Now, the key thing about this to is, rather than having to sort of play the show
00:57game type thinking that you have to do with cloning, like that's the source
01:01image, and then I have got the destination image.
01:03It's all very straightforward here.
01:05There is no show game going on.
01:07Other than the fact that you are painting on layers rather than the Canvas itself.
01:12But the way I typically start an image like this is I work from the background
01:18towards the foreground because what's in the foreground is going to be the most
01:22important element in the image.
01:25So to begin I'm going to start in the background.
01:28And I usually work from larger brushes to smaller brushes.
01:31That's a bit large.
01:32Let's take it down around 50 or so there.
01:35And I'm going to go in here and I'm going to start use the fact that I'm now
01:39picking up that underlying color, remember we did this earlier, where color is
01:44now being applied to the layer.
01:46And you can see I'm really softening this out to where it's almost
01:50unrecognizable, but that's okay because we are going to go later on start to
01:54bring some of that imagery back.
01:56And this is the part that photographers just really have a hard time with.
02:00It's like I'm destroying all of that detail, but you have to do with the
02:03knowledge knowing that we always have that underlying image.
02:06See when I turn that off and turn it back on, I still have all of that
02:10original imagery there.
02:11I'm just smearing it around on a layer at this point.
02:15Now I'm going to start to go to a smaller brush here.
02:17So in this case I'm using my Left Bracket to reduce the size.
02:22And we'll just go in here now you can see I'm blending this, as I go here.
02:26One thing you'll run into at some brushes is it will pull black from outside
02:32the image area into the image area, when then that happens, I just typically
02:35smear it back out and I tend to work with strokes going into or out of the
02:40canvas to avoid that issue.
02:43Now this is all in the foreground, but once again I'm going to treat the purple
02:47flowers here as my stars.
02:49So these are kind of bit players at this point or standings, or extras.
02:53And as I'm getting closer though, I'm also starting to reduce my brush size, so
02:58I'm going to reduce down even a little bit more.
03:00I'm at 65% here I'm going to zoom up to 100% because as I get closer, I'm going
03:05to want to start to spend a little bit more time on this.
03:09I am not going to go through this image and try to finish it up to a high degree of polish.
03:13I just wanted to show you these steps enough, so that you can see how the use of
03:18layering your painting can be highly useful.
03:22Another aspect of this that makes it very useful is by isolating these areas on
03:26separate layers, I may come back later on and realize, oh you know, I didn't
03:31like what I did in the background, but I have that layer to erase or start over
03:37on just that particular element without having everything on one layer, like
03:41traditional painting, Everything is happening on the single layer, and as a
03:44result you got to run into an issue where you don't have no recourse.
03:49Now, I'm going to go back up here, I'm going to make this a little larger.
03:52I'm just going to smear this out.
03:54And again, this is very scary, if you are thinking in terms of traditional,
03:58non-layered painting, because it's like, he is destroying all of this detail,
04:02but we already know, I have got the layer underneath of it available to me, to
04:07bring back anything I want.
04:08That's the next step we are now going to talk about.
04:11We have this image, but I can start to bring detail backup and that's where this
04:16whole layer painting things becomes very interesting.
04:19I am going to create a new layer, but I'm going to shut this layer off temporarily.
04:23Actually one more thing I'm going to do here is, let's get into this detail.
04:27So, I'm going to go through here and I'm using the somewhat smaller brush
04:30intentionally to make sure that some of the character of these purple clusters
04:35of flowers are being retained.
04:37I can still look at that and see the fact that those are these little towers of buds.
04:42Once again, I don't want to stroke in or I'll get that black.
04:46Okay, now here is where this next layer is going to make a difference.
04:49See I have left these on separate layer.
04:51So I have got just the close up flowers, and I have also got just the background area.
04:56And just for some reason if I decide, I don't like one of these areas, the
05:00fact that they are built up on multiple layers, means I can get back very
05:04easily to areas that I want.
05:06Here is another little thing you can do.
05:08If you decide some area is more important, you can just grab the Eraser tool and
05:15you can see here now, how I'm just erasing through parts of that image.
05:20So here is another little safety net, if I get to somewhere and I realize that's
05:24not correct, I can now go back to my brush and rework it again.
05:28So this is the part that which you are going to be dealing with here.
05:31It's kind of a push and pull between your painted rendition, and the original
05:36photograph that's underneath.
05:38You can push it into painting and then you can pull it back into photographic
05:42detail as much or as little as you want.
05:45Now we are going to create a third layer.
05:46And here is a little trick.
05:47This is the one that took me a while to figure this out myself.
05:51I want to start bringing back more detail into these flowers, and sure enough
05:55the detail is down here, but these two layers are in my way right now.
05:59Well, we can do what I just did.
06:01If I turn these off I'm going start bringing that detail back on this layer,
06:05which is going to be above them.
06:07I mean I can even do it down here if I wanted right now.
06:09But I want to ultimately mix with the colors that are underneath, and it will
06:13still mix with these colors even when these layers are turned off.
06:17So I'm going to now go and get even maybe a little bit closer.
06:21I'm going to reduce my brush size down.
06:24There is no magic formula but I start to look at what these little blossom
06:27elements are and I'm making my brush roughly that size.
06:30So I'm going in here now, and I'm just going to start to color these.
06:34If I turn this off temporarily, you can see what's happening.
06:37I'll kind of play like I know where they are and then I don't really, but you
06:40can see it's picking up just that color that it's finding.
06:43It's a little bit of show game I guess at this point because you don't really
06:48see a whole lot about what you are blending and yet as soon as I turn this on,
06:52you could see how all that details coming back through to that layer.
06:56So now it's just a matter of going in here, and smearing around picking,
07:01grabbing, pulling in the direction in this case kind of how the little florets
07:06are building up in here.
07:08But you'll see, what we were doing now is we are replacing what was all to this
07:12photographic detail with the vocabulary of painting detail.
07:16An artist is not going to draw every single little petal, and highlight the
07:21stamen and pistil and all of those parts.
07:23They are just going to indicate, what's going on there.
07:25So I won't attempt to do the entire painting here, but I just want to get enough
07:30in this particular area, so that you can see how that detail is coming back now,
07:35but it's because we are using smaller brush strokes of color, which ones again
07:40are coming from the underlying imagery.
07:43But it's coming through utilizing the characteristics of the brush strokes.
07:47Now if we back this out, I'm going to do Command+0 or Ctrl+0 to fit this in there.
07:53Now you can see how that detail is starting to come up whereas in the other
07:57areas, it's still very soft and it's also where you start to see, while
08:01there are areas in here that I'm confusing some of these soft areas with my brush strokes.
08:06So once again, you may need to do a little bit of push and pull to get back in
08:10here, and let's say I want to go to this layer now.
08:13Remember that we have painted this on this layer and I'm going to be dealing
08:17with one layer below.
08:18So I can literally go in here and kind of just even paint up into and under the
08:24areas that I painted in because they are on top.
08:26So layer painting is in a way.
08:29It's this sort of another world where paint can exist on all different layers,
08:34and yet it still looks as if it's one flat image, and yet it's not.
08:39Now I'm going to take this one step further, and we are going to create another new layer.
08:44So now we have got our fourth layer here.
08:46I'm going turn these off temporarily and what I'm going to do is take advantage
08:51of the fact that I can pick up any color that's in here.
08:54I'm just going to find one of the very bright sort of magentas that are here.
08:57So I have got it here and that's roughly in the category of these colors
09:01that's about is brilliant as it's gets, but look out far away it is from fully saturated.
09:06So I can go ahead and turn this up and turn these all back on now, and remember
09:11that this is my clutch right now, I'm not painting with color.
09:15If I turn this up I'm now going to paint with color again.
09:18So what I want to do here is just reduce my brush to a very small size and one
09:23of the things that I can do on my top layer is go in and just start to add a few
09:28highlights of color that we are missing and this is where I'm starting to apply
09:32some more of my own sensibility rather than relying on the photograph, and I
09:37might want to get a kind of nice light pink in some of these highlight areas.
09:41So what you want to learn to do is not let the photograph tell you what to do.
09:45At this point, I'm starting to combine both photo painted imagery, and the fact
09:50that I can load this brush up with color.
09:52There are even some of these blue little florets and I'm going to crank this up,
09:56and maybe I want a little more blue.
09:57So I'm deciding, not so much it, but I'm just going to highlight and extenuate
10:02those blues that I happen on here.
10:04So painting on layers let's me pick up the underlying color from in this case a
10:09photograph, but it also let's me apply colors that weren't there.
10:14So I start to have this very malleable world in which as much or as little of
10:20the photograph can come through.
10:23I have total control over when I want to access the colors directly from the
10:28photograph or I can decide when do I want to apply my own colors, and I can
10:33base them on the photograph or I can decide paint entirely different colors
10:37here, if I wanted to.
10:39But this whole notion of layer painting really gives you a very large safety
10:45net, in which you can try things out and it does take a little acclimating
10:49because as I mentioned, for a while, I was painting on layers, before I
10:54realized, well, I can shut off these two sort of large brush stroke layers
10:59and leave this layer on and start picking the original colors back up then, I
11:03can turn these back on.
11:04I'll have actually dip my brush into the high detailed portion of the photograph
11:12only to have it appear on top of the more softer less defined areas and in doing
11:19so, you can totally build up your detail and then finally, I actually started
11:23applying some brush strokes that weren't even in the original image to be able
11:27to add further to the fine detail element of this image.
11:32So, that in a nutshell is non -destructive layer painting.
11:36Basically the fundamentals I have laid out for you, are the set of guidelines
11:40to follow, and using these guidelines, you can incorporate layer painting as a
11:45major workflow in how you create your imagery and as we said, it can either be
11:51with underline photography or it can be painted by hand or in this case it can
11:55be both.
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16. Effects
Applying surface texture
00:00In this chapter, we are going to take a look at effects.
00:03Painter has a whole menu of different kinds of filters and interesting things
00:09that it can apply to an image and many of them you would recognize from other
00:13applications. No surprises there.
00:16But Painter does have some interesting different filters that in some cases
00:21haven't seen the light of day for a while, they have kind of been buried back in
00:26their closet, but they have actually been in the application for some time and I'm
00:29going to go through and I'll show you a newer feature, as well as some of
00:33the ones that have been buried in the closet.
00:35We'll dust them off and take a look at them.
00:38So, let's look at effects.
00:40In this video we are going to take a look at Apply Surface Texture and as the
00:44name of this effect implies, this allows you to imbue an image with a sense
00:50of surface that's almost three dimensional, as if you could almost reach out and touch it.
00:55Now so far, we worked on this earlier from a photograph but I want to even go
00:59further into making this appear painted and I have taken the original image,
01:04which was layered and flattened down, and we are going to go to the Effects menu
01:09and under Surface Control we have Apply Surface Texture.
01:15So, we'll click on that and this brings up this dialog.
01:17And there are several things I can do in here, all of these sliders are
01:21dedicated to achieving various types of visual control over your three
01:27dimensional appearance that surface texture is going to apply.
01:30Then normally, we use paper but I'm also going to show you this Image Luminance
01:35feature that's in the Using pop-up.
01:37This just determines where is the source of the three dimensional information
01:41being generated from.
01:42And in this case, we are just saying the actual image.
01:45So, we are now looking at the image and I think you can see and I'll just really
01:50overdo it so that you can see it.
01:51It applies the appearance of a three dimensional height to everything within the
01:58image and I have got it right now so that it's way over done.
02:02But the idea is to really pull this down to a very minimal level.
02:07Now compared to where we were, this looks good.
02:10So, I'm going to say OK and that one is actually pretty good but even now, I can
02:17still see it kind of showing up a little more than I want in the image, in fact,
02:20I'm going to go to 100% here so we get the actual pixels to look at.
02:24And there's just something about it.
02:27It's a little bit too strong.
02:28The think you basically want to do is keep these kind of at the threshold of consciousness.
02:33You don't want the viewer to be actually distracted by this stuff.
02:38It should be just noticeable enough so that it adds to the image but it also
02:44should be subtle enough that it doesn't distract or call attention to itself.
02:50And even after I have applied it, I have the option of going up to my Edit menu
02:55and I can take advantage of the Fade command
02:57Now, the Fade command just undoes what you did by a certain amount.
03:01If I say Undo 0% that's exactly how it looks now on the canvas.
03:07If I take it to Undo 100%, well it will have us back to our original image
03:13before that was applied and I want somewhere in between there and you have heard
03:17me mention the old 50% rule.
03:19Well, this is actually a case in point where for this particular filter, I would
03:24say about 50% is right and so I'm going to go ahead and say OK.
03:29So we have applied a little bit of three dimensionality to this, but I want to
03:32apply now a texture to it.
03:35And I'm going to open up the Paper palette here.
03:38So we'll launch our Paper palette and I'm going to now open up Apply
03:43Surface Texture again.
03:45Now, we are going to tell it we want to use the Paper as our source and the nice
03:49thing about this is while this is opened, I can actually adjust this so that you
03:53could see how, as I'm changing the scale in the Papers palette, I'm also seeing
03:58the scale change here.
04:00Now, one of the reasons that's important is, you may want it to stop to think
04:03about what size of a painting is this and I'm kind of envision it as a very
04:09small 12 x 8 inches or so.
04:12So, it's not a really large painting and because of that, you wouldn't want to
04:15keep too small of a paper grain, especially this cotton canvas because if it's
04:22too small it's going to look as if it's a larger painting because canvas weaves
04:27are fairly in this ballpark in terms of count per inch or whatever, so that by
04:32playing around with this a bit, I can get what's going to look like the right
04:36scale for the image and here's a case in point again.
04:39Right now this looks pretty good, but while it is kind of turned up, lets just
04:44look a little bit of what I can do here.
04:45For one thing, I can play with the Shine.
04:48If I wanted it to be a very matte canvas, I can turn that down and what it does
04:52is it get rids of the little highlights that make up the little point of light
04:57that is hitting the high peaks of the paper grain.
05:00So if I turn it up, you will start to see how it casts a light on that highlight edge.
05:06Now, let's just go ahead and say OK.
05:08And you can see by far that is way too strong and I can tell you that when you
05:14look at that little preview, it's isolated and you are seeing it kind of
05:19surgically removed from the context of the overall image.
05:23And so it's not unusual at all to do this and then once you have applied it, realize oh!
05:28that was way too much.
05:29So, I'm going to Undo and I'm going to go back and I'm going to turn Shine
05:34just all the way down and I think any amount of that is going to end up being objectionable.
05:39And I also am going to apply my 50% rule, while this looks good in here, I'm
05:43going to take this down to about half, so it will be about 17%, 18% and I'm
05:48going to apply that and now that's much closer but even now, that's just enough
05:53causing a pattern on the image that you tend to see it.
05:58So, I'm going to once again go to my Fade command here and at least 50% is
06:03probably good, lets try that.
06:05Now, there, there I can see it.
06:07It's in the image but it's not in the image to the point that it calls
06:11attention to itself.
06:13So, these tools take a bit of understanding how to sort of throttle yourself
06:18back because it's so easy to get enamored by the tool, when in fact you got to
06:23ask yourself the question what's the star of the show here?
06:25Is it the flowers that have been painted or is the physical characteristics of the canvas?
06:31Well, the answer should be obvious. It's the flowers.
06:34So, anything added beyond that has to play a very supporting role.
06:39So Apply Surface Texture is a great way to add a bit of physical texture to your
06:46finished images, just be sure to use a subtle hand when you apply these tools.
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Matching the color palette between two images
00:01In this movie, we are going to take a look at the Match Palette command.
00:05Typically this is used in photographic circumstances where maybe you have got
00:10several shots from the same session, but for the some reason the lighting changed
00:15or something you want to take the colors from the preferred lighting source and
00:20apply it to the other photograph.
00:23You can certainly use the Match Palette command for that, but I find it much
00:26better to used it more for artistic purposes.
00:29I'm just going to make a theoretical circumstance here.
00:34Let's say a really like this image, but after I'm all done, I got to looking at
00:38painting by Monet and I realize I really like the color palette to he used on
00:44a particular image.
00:45So, with Match Palette, as long as you have access to the image, there is no
00:51reason you can't use it to apply it to one of your paintings.
00:54So, I'm going to go in and open up a file that we have here in the Chapter 16
01:02and it's called Monet.
01:04You will see that this is not the same scenery, but you really like the colors
01:09and you want to apply this or just see what your image looks like with these
01:14colors applied to your painting.
01:17So, I'll just poke this down to the corner and let's go in here and we are going
01:22to the Match Palette.
01:24Now, Match Palette is in the Tonal Control submenu and if you just go down and
01:29select Match Palette, this will give us our image and you can find the image
01:35that you want to use as your source in the drop-down menu.
01:39So, I'm selecting Monet, so we have got this image and what's happening here is
01:44right now it's just using kind of the basic settings.
01:49I'm going to push them up a little bit, so color right now is just it's kind of
01:53taking 50% of the color and mixing that in with 50% of the existing color.
01:58But if I push this all the way up, it's going to start to change it completely.
02:02I can also use this is kind of a way to really fully take it as far as I
02:07can with the new color.
02:08So, I'm going to pull this all the way up.
02:12Brightness lets me control, do I want to change the brightness to the original
02:18or do I want to use the brightness in the source image which in this case you
02:22can see it's pretty light compared to this, but we can play with it.
02:26So, I could keep it in the same value range, but apply the colors which kind of look nice.
02:32So, I'm going to do that and then variance just kind of throttles the
02:36contrast in the image.
02:37So, I can push the contrast and I would have to look around here a little bit to
02:42see and I'm liking what I'm seeing.
02:43I can always undo it.
02:45Then as a master control, you can kind of feather between your all the way from
02:48the original to the changed work.
02:51So, let's go ahead and apply that and if we compare, you can see it's definitely
02:57taken this color palette and applied it.
03:00So, in a matter of speaking, this lets you steal from the Masters, you can take
03:04all of Monet's education in how he figured out how to mix his palette and get a
03:10certain set of colors and just lift those colors and put it here.
03:13I am just going to undo this and redo it, so you can see the difference that we have done here.
03:17So, here is the changed image with the Monet palette associated with it and
03:22here it is before and it's a judgment call, this is the very subjective kind of operation.
03:28Some people may say I really prefer this.
03:31To me it looks a little washed out, but it does get me there.
03:35Now, if I did want to go a little further, there is nothing to stop me from
03:38going in a Tonal Control and increasing the saturations a more.
03:42So, I could do that, now that's the bit much, but you can see if I want to now
03:47use the Fade command that we used before, it will cut that in about half.
03:51So, You can see that you have control with the Match Palette and then even
03:55afterwards some further kind of cajoling of the color is possible, but if I
04:00undo, there's what it was and then there's the original.
04:02So, this is actually a very good way to interpret one painting's colors
04:08into another.
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Marbling
00:01In this video, we are going to take a look at marbling.
00:04Marbling is a command
00:05that's actually been in Painter since all the way back to version 2, but I think
00:09over the years it's kind of gotten buried in the closet and a lot of people
00:13either don't know it's there, or they look at it and they don't understand
00:16how it functions and as result it just kind of stays buried in the closet, but
00:20it's a really interesting command and I'm going to dust it off here and show you how it works.
00:25But to get started, I'm going to go in to another command associated with
00:30marbling, which is Blobs. Now you think blobs, what does that have to do with marbling?
00:35Well, why don't we get this started and I'll show you what I'm talking about here?
00:39I am going just to create a set of blobs in here, so you can see basically
00:42what it looks like.
00:44So it's just randomly dispersing these blobs, and you can see that there always
00:48kind of self repelling. Every once in a while they'll overlap, I can even see a
00:52little bit of a division there, but for the most part, it's trying to treat
00:57this liquid almost as if it's water and this is oil based, and water and oil do not mix.
01:03Now, I'm going to make this a little more interesting.
01:05Now I want to start with a color and in fact that's one of the things that they
01:09would do in marbling. They would have some kind of base color that they would
01:12start with, and then they would start applying these various levels of color
01:17into it with the oil and water principle at play.
01:20So I'm going to go ahead and use the Fill command, which is Command+F or Ctrl+F,
01:24and I'm going to fill with the current color.
01:27So now we've got a nice basis for applying this, you could do it on white, but I
01:30don't think it would be as interesting.
01:32I like to take a middle toned color to start with and then start applying.
01:36And now it's all a matter of what colors do you choose to put in here, and there
01:41is no rule. I mean any set of colors would work, but sometimes I like to stay
01:45more in a close color range, within one-half of the color wheel.
01:50That will give you a set of colors that have a fairly close relationship, and I
01:54find that works quite well.
01:55So we are going to go back and we'll go to the Blobs command, and for now,
02:00I'm going to do less.
02:01So I'm going to make 40 blobs, so you can control the number of blobs, and I'm
02:05also going to play with the size, and to start off I want to little bit bigger.
02:09So I'm going to go here, I'm just going to type 40, and then this will may go up
02:14to 80, and let's go ahead and hit OK.
02:20Now it's starting to encode these blobs into our background.
02:24And I'm just going to take few more colors here.
02:27Let's go back, apply Blobs again, I'll do with the same this time.
02:31And actually one way I can do this is just kind of keep moving this over, but
02:35again, I'm just making this up as I go.
02:37It's really something that is totally under your control.
02:41Let's go to Effects > Blob one more time here.
02:44If you've open this dialog up, you can still go in here, and change your color,
02:48so don't feel like if you are in a dialog it's mottle and there is no way to do
02:52anything, you still have access to all of this color control.
02:55So let's maybe now take this and make it little smaller.
02:59So I'm going to make this 30 to maybe 60.
03:05And now I'm playing with numbers, I kind of know these work there.
03:08Again, there is no magic number here, but when you've played with this enough,
03:11you start to get a sense, well, I'm going to start bigger, and work smaller.
03:14That's how I like to work but again anything goes here.
03:18Now finally, I'm going to put something close to white in there.
03:21I might go back around now a little bit more to the blue side of thing.
03:24So it's not going to be full white, but it will be close, and I'm going to
03:27make these smaller.
03:28So I'm going to make the Maximum Size 40, and we'll make the Maximum Size 20,
03:35and I'm going to put a rather large amount.
03:37I'm going to do 120.
03:38So we'll just do a larger number here.
03:40It will kind of pepper it a bit.
03:43Then finally, I'm going to take a very dark color here, very dark blue, and
03:48we'll go back one more time, and I'm even going to make this smaller, so I'm
03:52going to make this about 10, and maybe just 30, and maybe we'll put about 150 over there.
04:01So there we've got a nice stone pattern to start with.
04:05Now we are actually going to apply marbling.
04:08Traditional marbling works on the theory of, once you've got this pattern,
04:11floating on a pan of water, you take a series of styli based tools that are like
04:17combs and the rakes, and you run them through here, and basically what's going
04:20to happen, it's going to pull on this pattern in a direction that the comb or
04:26rake is being pulled through, and each of those little styli, little tiff are in
04:31the water, and it pulls and it just drags all of this along with it.
04:36So let's go to the Marbling command, which is also under Esoterica here, and
04:40it's right at the top, Apply Marbling.
04:43This is where I think some people kind of get thrown off.
04:45They don't understand what's happening here.
04:47And one of the things that it does show me, for example, is the direction
04:51the rake is set to go.
04:52You can see how I can change this and obviously top-to-bottom, bottom-to-right,
04:55you're not going to see a directional change, but you can see here how I can
05:00control which direction a rake gets pulled through this, and right at the top,
05:06one of the things I might want to play with is the Spacing.
05:08So I can have a tighter spacing that's going to pull this, and in this case, I
05:12do have a sense it's going to go from the right side towards the left side.
05:16And let's just try what we've got here, so you can get a basic idea, and there
05:20is just a quick look at pulling a rake from the right to the left, through this
05:28pattern to create this.
05:30And so, I'm going to undo it here, and let's go back one more time to Apply
05:35Marbling, and so there is a lot of play that can happen right in here.
05:41If you look up marbling patterns on the Internet, you'll find all kinds of
05:45information about some of the recipes and what not.
05:48But rather than have you do that, there is actually in the Load command here, a
05:53whole number of recipes that have been created already.
05:57And for example, let's look at the Horizontal Get Gel, and actually that means
06:01come and go in Arabic and I'm just going to go ahead and do this, but I'm also
06:05going to tell you about the Quality slider.
06:08When it's on the lowest setting of 1.0, you get a fairly kind of jaggy result.
06:14This isn't really final quality.
06:17So if I undo and repeat that command, but turn this up, I'm going to get better quality.
06:24I'm going to go ahead and turn it all the way up, and depending on your machine,
06:28how complex the particular pattern is, these can take a while to finish.
06:34So that's a traditional marble pattern, right there.
06:37That's the Horizontal Get Gel pattern.
06:39I am going to undo it, and let's go back again, we are going to go ahead and
06:44take a look at this again.
06:46This time I'm going to do the Horizontal Bouquet Comb.
06:49This actually is built upon the Horizontal Get Gel pattern.
06:52It's just going to go an additional step.
06:54So let's say OK, and we'll turn Quality up here, let's say OK, and it's going to
06:59go through and it's going to do that pattern, but it's going to do an additional
07:02final pass that pulls a comb through it, so most of this was achieved by going
07:09horizontally, but at the end, and it took a closely space comb, and pull it
07:13through from the top to the bottom to get this pattern.
07:16And once again, if you have seen marbling this is very authentic to the actual
07:21way that the pattern ends up looking.
07:23And for the piece de resistance, we are going to take a look at the Bouquet.
07:30This is a very traditional fancy pattern that is created with
07:35traditional marbling.
07:36Notice I've turned Quality back up here again.
07:39So we are going to apply this and when you see the result here, I think you will
07:42instantly recognize this as a very popular or well know marbling pattern.
07:48So the idea behind marbling is it gives you the tools and it yet maintains
07:53enough of the randomness of the original art form that you'll never get the same result twice.
08:00It's impossible to never get anywhere near the same result.
08:05Now I'll show you one last little trick and that is if I go into my Effects and
08:08go to Tonal Control, I'm going to Adjust Colors.
08:13I'm going to set this back to 0 to start with here.
08:16The one I want you to look at is the Hue Shift.
08:18This lets me just rotate all of the hues in this image through to a different
08:25spot, and maybe I'll punch up the Saturation a little bit for this, we'll hit
08:29that, and that's maybe a bit oversaturated, maybe if I turn it down a bit.
08:34But the idea here is even one marbling pattern, you can play with and just kind
08:38of offset and adjust the colors that are being applied to it.
08:42In fact you can even use filter that I showed you earlier, the Match Palette filter.
08:46That could be another way in which you could change the appearance of a marbling
08:52pattern that's already been generated.
08:54So marbling pattern is kind of it's own little world and Painter that you can go
08:58into and have a lot of fun with and just keep in mind, if you are going to use
09:02this for print purposes, you're going to have to make an appropriately large
09:07image, and as a result those times to kind of bake these patterns and finish
09:12them, you can start to take a bit of time.
09:15So just be aware in advance that high quality, high resolution images are going
09:20to take a little while to do.
09:21So I hope you'll investigate marbling and use your marbles.
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Exploring the Growth effect
00:01Now we're going to take at another buried treasure in Painter and that is
00:05the Growth command.
00:07Growth has been around for a while, and I'm going to open it up here.
00:10Go to the Effects menu, once again we go to Esoterica and go to Growth.
00:16I think again part of why this may be a little obtuse for people is that it's
00:21not exactly straightforward how this works.
00:23So I'm going to go through it a little bit and show you a practical
00:27application for this.
00:29Basically, this a fractally generated branching structure.
00:33Right now I've got it set to one branch, so it's rather tree-like, but
00:37you can use it to make all kinds of interesting fractal patterns and I think
00:41that's where most people think, oh, it's this neat little eye candy thing,
00:45but how is it useful?
00:46I'll show you that in a moment, but right now let's just talk about how I can control it.
00:50For that right now, I'm just going to temporarily go back down to one branch so
00:53we don't get confused by overlapping iterations here.
00:56Flatness, as you can see, kind of plays around with whether the tree has started to
01:00grow yet, or is it branching out.
01:02So I can literally make it branched so it's so big it would touch the
01:06ground were on a tree.
01:08I can also adjust the Thinout and this just kind of controls the visual weight
01:13of what's going to render.
01:15So right now it's very dark, but it would also tend to black up some of the
01:19fine details, so I'm going to keep that open a bit here.
01:22I also can adjust Randomness.
01:24Right now it's set to full randomness.
01:26You'll see as you unadjust that, it just makes it a little kind of this of
01:29perfectly symmetrical design, which could be used for just that.
01:33It's creating an interesting design.
01:34But I'm going to throw in some Randomness here, pull it all the way up.
01:39Then Thickness, once again, just kind of plays around with weighting of it so
01:43I want this to be kind of a young tree, so I'm not going to want to really big trunk around it.
01:48The branches, as I said, start to take this and reproduce it.
01:50Then you get into this Maximum Level, and you kind of see what's happening here,
01:55it's just reducing the complexity of the tree.
01:59As you design a new level, it just creates a new level of branching, till you
02:02get all the way up to the top here.
02:04It's the maximum kind of number of branches that could happen.
02:07Same with Forks too.
02:09You can kind of play around, with how the forks either come together, or appear
02:14near one and another, or how they spread out.
02:18Finally Fork Ratio just kind of plays around with how far off of the axis of the
02:24last branch do the next branch set want to migrate away from that angle, and
02:30the farther it is, the more non-tree like it gets.
02:33But all of these things kind of play around with being able to generate a broad
02:38set of interesting looks.
02:40I'm just going to go ahead and show you how do you finally get this on the canvas.
02:44Well, what you do is if you go out on to your canvas and click-and-drag
02:49that will create a circle that this pattern is going to be generated in.
02:53You can see this pattern is not the same as that pattern, and that's
02:57partially because this is some what random generated, so you don't get the
03:01same pattern every time.
03:03It's somewhat random.
03:04So that's the basis for this, but I'm going to take up one more step here and
03:08show you kind of an interesting way to take advantage of this Branching and
03:12Growth Pattern Creation tool.
03:15I'm going to create a layer, so I'm going down at the bottom of my Layers
03:18palette and click on the New Layer icon.
03:21So all I'm changing at this point is, I want this to happen on a layer.
03:25And we'll go back to Growth.
03:27I'm going to reduce this down to one.
03:30So what my goal here is I actually want to create some tree silhouettes and the
03:34only way to that would be with one branch and that gives me that tree look.
03:39The one you can't do here is you can't control either the angle in this little
03:43preview or how it decides to recreate itself out on the canvas.
03:48Let's just do one of these.
03:50I'm going to do it fairly large and what I'm going to show you here it could
03:54be duplicated multiple times to create many different tree silhouettes. Let's say OK.
04:01So in order to rotate this now, what I need to is take advantage of the Free
04:06Transform tool, which is nested in with Layer Adjuster tools.
04:11One of the commands I can do here is I can Rotate it.
04:14So I'm going to go here. I'm just going to Rotate this around so that I get it
04:18into the upright position that I want it at, and I'll go ahead and hit the Return key.
04:23Now I've got my sample done at the right angle.
04:27So the idea here is, I could create as many of these as I want using the
04:32procedure to create an Image Hose Nozzle.
04:34I created an Image Hose out of this, so I'm going to turn this off and grab my
04:39Image Hose, and I'll just show what I got out of that.
04:42So you can see here, this one way you can take advantage of this to get a really
04:47nice kind of artistic feel for little trees in winter.
04:52It's a great way to create a branching structure.
04:54And I've even used it before just to create one very high resolution one then
04:58used the branching structure to paint leaf clusters on to it so that instead
05:03of trying have to make up a branching structure, I've got it some prebuilt
05:08ones that I'll use.
05:09So Growth is an interesting Pattern tool.
05:13But used specifically in this way you can actually kind of play with it in order
05:17for it to actually turn into a tree silhouette creation tool and combined with
05:23the Image Hose, you get some pretty nifty results.
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17. Animation: Let's Make Movies
Understanding frame-by-frame animation
00:00In this movie, we're going to take a look at animation.
00:03Now the principle behind the animation is that it simply a series of closely
00:07related images, played back in rapid succession and when you do so, you produce
00:12the illusion of motion.
00:13I have got a little sample here.
00:14I'm going to just play it and you'll see that we get the illusion here of a ball
00:19bouncing and if I stop this, and then just forward it one frame at a time,
00:23you can see that they are just individually drawn frames.
00:26And with the built-in animation tools in Painter, it gives me the ability to be
00:31able to place these in such a manner that I can draw this and get a convincing
00:35sense of the ball bouncing and rebounding off of the floor on the bottom.
00:40So don't think of Painter however, as a complete animation system with some
00:45painting tools in it.
00:46It's just the opposite.
00:47Painter is a natural media of painting system that happens to have a nice simple
00:52little module to produce animation within it.
00:55You are not going to create a full -length movie using these tools.
00:59However, having said that, I have seen people that have won awards and done some
01:03amazing things with this simple animation along with other animation tools.
01:08So it is possible to produce some really nice things here.
01:13So let's take a look at animation, but before I go, I want to show you one
01:18little website that you may be interested in and this is actually on Corel's
01:22United Kingdom website.
01:24If you go to this URL, you'll find down here at the bottom, they have some
01:28academic courseware.
01:30Even though it's for Painter 9, not up to Painter 11, nothing is changed in the
01:33animation that would outdate this information.
01:37But Joyce Ryan, who is a good friend of mine, she teaches at the Atlanta Art
01:40Academy, is an animator who produced this courseware and it's got full in
01:46depth information about the whole process of animation that's specifically used in Painter.
01:51So if you want to get your hands on some in depth information about animation,
01:56specifically related to Painter, I'd advise you to go to this website and
02:00download this material. It's a good piece of information to base your work off of.
02:05So let's get started now, we'll take a look at animation in Painter 9.
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Creating an animation with onion-skinning
00:00Well as we ent