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This course reviews the Nuke 6.3 tools and performance enhancements that make keying, motion tracking, color correction, and 3D compositing in Nuke more powerful than ever. Author Steve Wright covers the introduction of 3D particles, the enhanced spline and grid warping, the all-new planar tracker, an audio scratch track for matching audio cues to effects, and a briefing on deep compositing, the powerful new method of working with deep images.
Nuke 6.3 New Features was created and produced by Steve Wright. We are honored to host his material in the lynda.com library.
To help explain the PointsTo3D Node, I've prepared this little demo for you. What do we have is a moving camera and a fixed object in 3D space. If you can sample the 2D location of a given point over three times during the scene, like there, you can use that along with the moving camera information to triangulate the location of that point in the 3D space. This requires a moving camera.
This is the exact same mathematics used for doing camera tracking, only they are blasting hundreds of points, not just one. So now, let's take a look at the PointsTo3D Node and how you set it up.
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