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In this course, author James Fritz shows how to create HTML-based websites with Muse—a toolset familiar to anyone who has used Adobe Photoshop, InDesign, or Illustrator. The course covers the design process from start to finish, from setting up web pages and populating them with graphics and text, to creating dynamic menus and adding special features such as widgets, slideshows, animations, embedded video, social media integration, and more. James also explains how to create an alternate layout for display on mobile devices, publish and update your site, and view analytics on web traffic.
In order to become familiar working with Muse, it's important to understand the various parts of Muse's interface. When you first launch Muse, you're going to be greeted with a splash screen. The splash welcome screen gives us various options to create new sites and open recent sites, as well as learn about Muse and recent updates. For now, we're going to open up interface.muse. Now that we have a file opened, we're in the Plan mode. The Plan mode is the structure or sitemap of our site. We're going to begin by going to the Home page and double-clicking.
This will open up in Design mode and we can see that we have a new tab here. Let's go back to the interface and go to another page and double-click on Collections. Now I have the Collections page open as well. We're going to do one more by going back to the interface and come down to Current Exhibits. Each of the tabs at the top of the screen represent a different page of the main site. If I want to go between the pages, I don't have to go back to the Plan mode and click on the page to go there. Instead, I can just click on each of these tabs to go to each of those pages.
In fact, if I want to reorder them, I can just grab that tab and drag it to the left or to the right to put it in any order that I like. This won't change the order of the page; it just makes it easier for me to work within Muse. If I close one of these tabs, it doesn't close the document; it just closes that page. If I want to revisit that page, all I have to do is go back to the Plan mode again and double-click. However, if I do close this main tab, that will close the entire document and I would have to save or reopen it. At the top of the screen, we have various menus that we'll be using throughout this course.
The File menu lets me open and place things, the Window menu will show the various panels, and the View menu will let me zoom in, change view appearances and go between modes. At the top of the screen we have Plan, Design, Preview, Publish, and Manage. Each of these are the different modes to work within Muse. To the right of that we have our toolbox, where we can switch between tools, as well as zoom in and turn appearances, such as guides and grids, on or off. Underneath that is our Control panel where we can modify various attributes of items that we have selected on the page.
On the right-hand side are our panels that let us make changes to various objects on the page. So for example, if I wanted to change the color of the square, I can just select it and go to the Swatches and change its color. We'll learn more about colors in a later movie. Within these panels we can drag to rearrange them and we can also collapse and reopen them. In the right-hand corner, we can collapse all of these to save a lot of room on the page, and open it back up if you want to see them again. If you can't find a particular panel you're looking for, just go to the Window menu and you can find it in the list.
So for example, if I can't find Paragraph Styles, here's Paragraph Styles and it'll switch to it for me. If you're familiar with other Adobe programs like InDesign, Illustrator, or Photoshop, this interface will seem quite familiar. Even though it may look the same, there are a few limitations of Muse's interface. For example, it isn't possible to drag a panel completely out of the other panels or save a workspace. Hopefully in future versions of Muse, it will gain these useful features.
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