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Mudbox 2013 Essential Training
Illustration by Richard Downs

Mudbox 2013 Essential Training

with Ryan Kittleson

Video: Introduction

Hi. I am Ryan Kittleson, and welcome to Mudbox Essential Training. In this course I will show you everything a beginner needs to get started sculpting and painting in Mudbox. First, I am going to explain the interface and help you make sense of how Mudbox works. Then I will show you not only how to sculpt a model but how to texture and pose it as well. I will cover the whole pipeline of model creation in Mudbox from importing from other programs to refining details and extracting texture maps. This course hits all the main features.
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  1. 7m 49s
    1. Introduction
      58s
    2. What you should know before watching this course
      1m 28s
    3. Using the exercise files
      1m 1s
    4. Understanding where to store user-made tools
      4m 22s
  2. 49m 31s
    1. Optimizing a Wacom tablet for Mudbox
      1m 54s
    2. Getting a first look at Mudbox
      2m 47s
    3. Understanding the limitations of Mudbox
      4m 2s
    4. Loading a model
      3m 18s
    5. Moving the camera
      3m 43s
    6. Focusing and framing
      1m 33s
    7. Customizing hotkeys
      4m 42s
    8. Importing a reference image plane
      4m 9s
    9. Working with subdivision levels
      3m 40s
    10. Subdivision level tips and tricks
      3m 17s
    11. Editing materials
      5m 46s
    12. Using the selection tools
      4m 37s
    13. Hiding and unhiding parts of a model
      2m 50s
    14. Selection tips and tricks
      3m 13s
  3. 1h 0m
    1. Sculpting in Mudbox
      5m 49s
    2. Using the standard sculpting tools
      6m 21s
    3. Using the special sculpting tools
      3m 54s
    4. Customizing the sculpt tools
      4m 28s
    5. Making a custom crease tool
      4m 7s
    6. Using stamps
      4m 12s
    7. Using stencils
      5m 50s
    8. Freezing parts of a sculpt
      3m 8s
    9. Sculpting custom stamps and stencils
      6m 24s
    10. Sculpting with layers
      3m 16s
    11. Editing sculpt layers
      3m 3s
    12. Working with multiple sculpt layers
      3m 8s
    13. Sculpting symmetrical details on an asymmetrical model
      2m 45s
    14. Bringing it together: Sculpting demo
      4m 16s
  4. 22m 52s
    1. Using the Object List
      4m 1s
    2. Translating objects
      3m 12s
    3. Duplicating and flipping an object
      2m 57s
    4. Transferring detail between two models
      4m 38s
    5. Cleaning up problems with transfer details
      4m 19s
    6. Using materials with multiple objects
      3m 45s
  5. 37m 8s
    1. Using UV maps
      3m 58s
    2. Creating and importing UVs
      3m 39s
    3. Creating paint layers
      2m 35s
    4. Using basic painting tools
      4m 34s
    5. Using adjustment painting tools
      2m 31s
    6. Painting with the advanced tools
      5m 22s
    7. Editing stencils
      4m 54s
    8. Working with paint layers
      4m 15s
    9. Texturing with Ptex
      5m 20s
  6. 38m 40s
    1. Understanding texture channels
      4m 53s
    2. Painting bump maps
      6m 21s
    3. Making the most of texture channels
      5m 59s
    4. Transfering paint layers between models
      3m 55s
    5. Making normal maps
      4m 44s
    6. Creating ambient occlusion maps
      4m 53s
    7. Generating displacement maps
      3m 48s
    8. Preparing texture files for use in other applications
      4m 7s
  7. 16m 6s
    1. Introduction to joints and posing
      5m 12s
    2. Creating joint skeletons
      3m 23s
    3. Painting weights
      4m 50s
    4. Posing a character
      2m 41s
  8. 19m 59s
    1. Lighting the scene
      5m 17s
    2. Using point and image-based lights
      3m 23s
    3. Setting up viewport effects
      6m 5s
    4. Rendering still images and movies
      5m 14s
  9. 1m 45s
    1. Next steps
      1m 45s

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Mudbox 2013 Essential Training
4h 14m Beginner Jul 26, 2012

Viewers: in countries Watching now:

This course introduces Mudbox, the Autodesk digital sculpting suite, and teaches digital artists how to create realistic assets in Mudbox, including 3D characters, immersive game environments, and product designs. Author Ryan Kittleson focuses on modeling, sculpting, and texturing, as well as topics such as extracting normal maps and exporting assets to Maya and 3ds Max for further rendering and animation. The final chapter covers techniques for showcasing your work in Mudbox.

Topics include:
  • Optimizing a Wacom tablet for Mudbox
  • Navigating the 3D space
  • Editing materials
  • Sculpting with stamps, stencils, and layers
  • Creating and importing UV maps
  • Texturing with Ptex
  • Painting bump maps
  • Creating ambient occlusion and displacement maps
  • Posing characters with jointed skeletons
  • Lighting a scene
  • Rendering still images and movies from Mudbox
Subjects:
3D + Animation Modeling Textures Game Design
Software:
Mudbox
Author:
Ryan Kittleson

Introduction

Hi. I am Ryan Kittleson, and welcome to Mudbox Essential Training. In this course I will show you everything a beginner needs to get started sculpting and painting in Mudbox. First, I am going to explain the interface and help you make sense of how Mudbox works. Then I will show you not only how to sculpt a model but how to texture and pose it as well. I will cover the whole pipeline of model creation in Mudbox from importing from other programs to refining details and extracting texture maps. This course hits all the main features.

Mudbox is a powerful program that appeals to professional artists, but it's also fairly intuitive and approachable by the less experienced. You don't need to be a computer wiz to get the most out of this course. I will be covering Mudbox from the ground up, so it's perfect for people who are new to 3D sculpting. Well, I am excited to start Mudbox Essential Training, and I hope you are too. Let's get to it.

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