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The real-time engine in Motion 3, a component of Apple's Final Cut Studio 2, gives motion graphics designers the freedom to continually experiment and adjust while they work. Ian Robinson explores how to get the most from this unique application, while also sharing his own essential motion graphics techniques. Along with teaching the fundamentals of video and audio work, he looks at Motion 3's new 3D tools in depth. Ian demonstrates the use of behaviors to create organic movement in particle systems and camera moves without keyframes. He also discusses effective integration with the other Final Cut Studio applications, and much more. Example files accompany the course.
So you have taken the vacation of a lifetime and you shot some footage that you would love to show your friends and family, but you don't want to make them seasick. Well, with Motion 3 and Stabilize, we can fix this. If it's not already open, we are in the 03_Stabilization Project. Go ahead and select your background footage, click Add Behavior, Motion Tracking, and Stabilize. Hit F7 to open your HUD, and we have some options. We can adjust the Position, the Position and Scale, or Position, Scale and Rotation. For now let's just try Position.
Go ahead and click Analyze. Now, Motion is going through frame by frame and analyzing the footage and trying to figure out exactly how it can move things around to keep it nice and stable. It's almost done, and as soon as its there, go ahead and hit your spacebar. Let me move the HUD out of the way, and you can see here we have got these edges.
The majority of the footage looks pretty darn stable, but these edges are flowing around quite a bit. So stop your playback. Rewind your playhead back to the beginning, and there is an option for Borders called Zoom. This will zoom the footage up so you don't get those black edges around the border. Now, it was twisting a little bit as well, so let's have it adjust the Rotation. Go ahead and click Analyze again. Not only is Motion going through and analyzing each frame, it's adding the Rotation data, as well as figuring out how far to zoom the footage so you don't get those black edges all the way around the outside.
So as soon as it's finished, move your playhead back to the beginning, and hit the spacebar. And now we have a nice, stable shot. So the next time you have shaky footage, open up Motion 3 and give Stabilize a try.
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