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The real-time engine in Motion 3, a component of Apple's Final Cut Studio 2, gives motion graphics designers the freedom to continually experiment and adjust while they work. Ian Robinson explores how to get the most from this unique application, while also sharing his own essential motion graphics techniques. Along with teaching the fundamentals of video and audio work, he looks at Motion 3's new 3D tools in depth. Ian demonstrates the use of behaviors to create organic movement in particle systems and camera moves without keyframes. He also discusses effective integration with the other Final Cut Studio applications, and much more. Example files accompany the course.
If you are a premium member of the lynda.com Online Training Library or if you are watching this tutorial on a disc you have access to the exercise files used throughout this course. Once you copy the Exercise Files folder to your computer you'll notice it's laid out in chapters. So you can choose to either go through each individual chapter in a linear fashion or if you want to jump to a specific section like 3D, you can jump to the specific project you want to check out and go through that specific exercise. If you're a monthly or annual subscriber to lynda.com, you don't have access to the exercise files, but you can still follow along from scratch or create your own assets. Throughout this course I'm going to use a lot of assets out of the Motion Library.
So it's important when you install Motion to do the complete install, so it installs Motion and all of its assets. Now on occasion when you move project files around, sometimes the item you used become unlinked. So for example if I open 3D_Replicate right here, you'll see something like this. And that means specifically with this project the Replicate_Video file is the one that's missing. So I do want to search for the missing media, I just want to use Reconnect. So click Reconnect and navigate to your Exercise Files folder.
So notice the file name at the bottom here, we are looking for Replicate_Video and all your media should be in the Media folder. Now as long as Show Matching Name Only is checked, once you get to the right folder, the only file that should be illuminated is the one with the matching file name. Go ahead and choose it and click Open. Now your project should work beautifully. So now let's get started working with Motion.
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