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Learn how to create stunning motion graphics and animations for video production. Author Ian Robinson explains how to format and animate type with the Transform Glyph tool and explores Motion's real-time 3D tools. The course also covers working in 3D space, creating depth with lights and shadows, keying green screen effects, and working with particle systems. In addition, Ian offers practical advice on integrating Motion into a professional video workflow and explains how to work smarter using rigs and templates.
The replicator is another one of those tools in Motion that really kind of makes motion graphics fun again. See, anything that you drag and drop into a Motion project you can turn into a replicator. Now I want you to understand you need to be a little aware of what you're doing when you start replicating things. See, if I drag the full HD video clip in here and try to replicate it, things might come to a screeching halt. I mean they might not, but you just want to be aware as to how much processing power is going to be required to be able to process something that's going to be replicated.
Now, to give you an understanding as to how a replicator works, or what one even looks like, let's go ahead and create one. Now if we look in our project here, you'll notice I have a generator. And if we analyze it in the Inspector, I just set it as a gradient, and its width is about 20 pixels across and it's a full 720 high. Now in order to replicate this, I'm just going to go ahead and go down to the lower-right corner of my toolbar and click Replicate.
Now you'll notice I've got this grid, and this grid allows me to visually adjust what's going on in the scene by clicking on one of the corners. Now something that's kind of interesting, as I'm clicking and dragging here, I'm not holding Shift or anything else. It's just creating this dynamic rectangle and allowing me to move the edges around just by clicking and dragging. See, if you go to the Replicator section of your Inspector, you'll see the shape is always going to be a rectangle.
Now I can adjust how this is set up by looking at the arrangement. So right now, it's set to Tile Fill. Now if we look further down, we have Columns and Rows, so each one of these axes is the center point for the start of the object that is being replicated. Now since I started with a vertical line, you're not seeing all the different copies that are going up and down, creating the vertical rows.
So in order to see that, I'm going to go down to my Cell controls here and just adjust the Angle by clicking and dragging. Now you can see exactly what we're dealing with. As I adjust the Angle, here you can see this is truly the center point of each one of these elements. So I hope you're inspired right now just by looking at this scene, because basically, you can create some pretty amazing animations and complex builds rather quickly and easily just by choosing Replicator.
Now I just want to show you some of the other preset options, as far as the shape is concerned. So if we go to the Shape here, we could choose Circle and it'll replicate in a circle. Instead of filling through a Tile, we could choose Random Fill. This way you can just choose a random number and it fills completely randomly. Now if we want to adjust how this looks on the screen, with the circle you can just click and drag out. So I really kind of enjoy the interactive nature as to how to move this around and build things, but it really starts to get fun when you try and animate things.
Now animating replicators is done through behavior. So go down in the toolbar to your Behaviors, and here under Replicator, I want you to choose Sequence Replicator. See when we choose that, we can choose a parameter that we would like to animate. So what I want to do is add the Scale adjustment, and I want it to sequence from the scale of 0%. So it will go one time all the way through to the end and hold.
Now since Sequence Replicator is the entire length of the composition, as I start scrubbing through, here you notice it's just going one by one all the way through. Now I can get a lot more organized by selecting the Replicator and instead of choosing Random Fill, we could choose Tile Fill. And this way, you'll notice it starts in the center and works its way out. Well, if you want to adjust how the animation is moving, change the Origin.
So here if I set the Origin to the Edge, now it's going to start on the edges and animate in towards the center point. When you choose a different shape, such as a rectangle or a burst or something like that, you'll get different options for the Origin. So when it comes to creating some graphics that are repetitive but still look kind of dynamic and interesting, the best place to always start is by checking out the Replicator.
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