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The real-time engine in Motion 3, a component of Apple's Final Cut Studio 2, gives motion graphics designers the freedom to continually experiment and adjust while they work. Ian Robinson explores how to get the most from this unique application, while also sharing his own essential motion graphics techniques. Along with teaching the fundamentals of video and audio work, he looks at Motion 3's new 3D tools in depth. Ian demonstrates the use of behaviors to create organic movement in particle systems and camera moves without keyframes. He also discusses effective integration with the other Final Cut Studio applications, and much more. Example files accompany the course.
Here is my title card. It's nice but a little boring in my opinion. So in this movie we're going to learn how to use the Library, and hopefully spice this title up a little in the process. So go ahead and click on the Library tab or hit Cmd+2 and let's checkout some of the things in the Library. If you look at the rest of the movies in this title, you will notice that we will be covering most of these things in the future, but for now, let's just follow along so I can give you a basic overview of some of the things in the Library.
So if you click on Behaviors here and click on Basic Motion one of the things that I love, click on Grow/Shrink. In the upper left here it gives you a beautiful visual preview of exactly what the behavior does, and not only is it visually reinforcing things, but it's actually spelling it out for you. So this one scales an object larger or smaller, continuously or to a specific value. It's pretty precise. So I love the Library, it just continues to reinforce my visual proclivities.
So as you can see there are a lot of things in this Library, so one of the things Motion has actually done is built in a Search feature. So what I'd like to do for this graphic is add something with a little bit of a glow to just give it a little bit more sense of depth and a little -- something little bit more ethereal. So let's search around here and I am just going to type glow, and you notice there are a couple of things I could do with my text, but I will be getting to Behaviors in a second.
Let's look for some content I could actually add. Now you notice as I am clicking through each one of these things I have the word glow up here and it's actually eliminating all of the things within each individual category. So it's really nice, I can type the keyword and then look around in each individual category to find exactly what I am looking for. One of the gotchas with this is, it also -- if you'd hit spacebar -- will allow you to have absolutely nothing in the Search field and really freak you out that your Library is completely empty.
So it's really important to keep your eye out for this little X. So let me go ahead and clear that out, I am going to type the word glow again and I believe I saw something under particle emitters, yes, the Line Glow. Let's go ahead and apply that, go ahead and click the Apply button, and hit the spacebar to begin playback in your project, making sure your canvas is selected, hit the spacebar and there we go, you have a beautiful line glow. Let's go ahead and select it and just drag it right up there and that's it.
We have added some content from the Library. So as you can see the Library really is a key part of Motion and I really encourage you to use it early and often.
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