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In Motion 4 Essential Training, Ian Robinson shows how to start building outstanding motion graphics and animations for video production. He demonstrates how to build custom text animations with the new Adjust Glyph tool and explores Motion’s amazing real-time 3D tools. Ian highlights working in the 3D space, creating depth with lights and shadows, and using reflections to add realism. He gives practical advice on how to integrate Motion into a professional video workflow, round-tripping with Final Cut Pro and sending a final project to Compressor. Exercise files accompany this course.
You can really have any project opened. I just happen to have this one open, so I can show you some of the features of the HUD. Let me press F5 to open the Project pane. Then when you have anything selected in your Canvas or your Project pane, you can open the HUD to adjust its parameters. So right now, I have the Bar object selected, if I press the HUD button, I now get the HUD, where I can adjust the specific parameters of this object. So since this was an object, I could change things like the Fill or the Outline.
We'll be covering these different features a little bit later in the title. I just wanted to show you the basics of the HUD. Now, it's important to understand the HUD. It only has the most commonly used controls for that specific object. For example, with the Shape. If I press the eye button and go to the Shape tab, you'll notice I have a lot more options. And again, don't worry if you are not familiar with the Shape tool yet, this is about the HUD. If we select overarching group, notice we get an option for Opacity and it's Blend mode.
But again, if I click this eye button in the upper right hand corner of the HUD, you notice I have a lot more options to control that specific object. So as you can see the HUD is a quick menu that just pops up with some of your most commonly used features for whatever object you have selected. The quick key command to open the HUD is F7, at the top of your keyboard.
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