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Transforming objects

From: Motion 4 Essential Training

Video: Transforming objects

In Motion when you click on an object in the canvas and manipulate it, that function is called Transforming. So to get started, let's make sure we have the 2D Select/Transform tool selected. Just click on the arrow on the left side of your View tools. Now let's press F5 to open the Project pane just so we can see what we are dealing with. We have a background layer called the Floor, a couple of lines of text and a Rectangle. Let's start with the Rectangle if you click-and-drag anywhere inside the object you'll be able to reposition it on the screen.

Transforming objects

In Motion when you click on an object in the canvas and manipulate it, that function is called Transforming. So to get started, let's make sure we have the 2D Select/Transform tool selected. Just click on the arrow on the left side of your View tools. Now let's press F5 to open the Project pane just so we can see what we are dealing with. We have a background layer called the Floor, a couple of lines of text and a Rectangle. Let's start with the Rectangle if you click-and-drag anywhere inside the object you'll be able to reposition it on the screen.

You'll also notice these circles. These are called control handles. These allow you to distort the object or scale the object. If you hold down Shift, as you click-and- drag on one of the corner objects, that will adjust its scale. We'll also get a nice contextual menu that pops up letting you know exactly how much we have changed that specific object. This center of the object is called the anchor point. This is the section that anchors the object. For example, if we want to rotate the object, we click this little circular handle that comes out from the anchor point.

When we click-and-drag, you notice now it's rotating around that anchor point, and again we get another nice contextual menu. And again if we hold down Shift instead of keeping things in proportion, it will make sure to snap on angles of 45 degrees. There is a new handle in Motion 4 on the upper left side, if you click-and-drag it, it will round edges of your object. So now you can easily create round- edged objects directly within your canvas. Let's switch to the text just by clicking XYZ in the Layers tab.

Now with the text selected you notice as I'm dragging, I'm getting these yellow lines that are popping up and I was actually getting that when I was moving the object as well. Those are called Dynamic Guides. If you are not seeing those under a canvas, you want to go up to View and make sure Dynamic Guides is selected. Now with the text selected notice the anchor point was on the lower left side of this text. With the text selected, if we go to the Inspector under the Text tab under Layout, you'll notice the text Alignment is set to Left. If we set that to Center, notice now the anchor point is in the center of the text.

All the handles will function the exact same way to transform and distort and scale. Now that we have covered 2D Transforms, let's click on the 3D Transform tool, with that tool selected now you'll notice we get three rotation handles as opposed to one. And also you'll notice we have axis handles. This allows us to click-and-drag directly on one of the axis arrows to move the position of your objects in X, Y, or Z space.

The red is for X, the blue is for Z. It's moving back and forth towards us in Z space and the green is for Y, which allows us to move up and down. Notice when we move over the rotation handles, the bands will also be color coded letting us know whether we are rotating in X, Y, or Z. Last thing, when you are manipulating objects in your canvas for example, if we zoom in pressing Command+Plus sometimes you'll have to pan around on the canvas.

If you hold down the Spacebar in your keyboard, you'll automatically grab the Hand tool allowing you to click-and- drag in the canvas to move around the screen. If you press Shift+Z that will resize your canvas to automatically adjust as you open and close the different panes in your canvas. And so this concludes our quick tour of transforming objects in Motion.

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This video is part of

Image for Motion 4 Essential Training
Motion 4 Essential Training

92 video lessons · 22789 viewers

Ian Robinson
Author

 
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  1. 6m 52s
    1. Welcome
      1m 0s
    2. Important definitions
      3m 5s
    3. What's new in Motion 4
      1m 51s
    4. Using the exercise files
      56s
  2. 45m 38s
    1. Launching Motion for the first time
      2m 20s
    2. Understanding the Motion interface
      4m 43s
    3. Understanding the Utility window
      5m 50s
    4. Understanding the toolbar
      1m 57s
    5. Navigating the Canvas
      4m 37s
    6. Working with layers and layer groups
      4m 52s
    7. Using the Project pane
      2m 42s
    8. Transforming objects
      3m 41s
    9. Controlling the Timeline
      4m 27s
    10. Using the HUD
      1m 27s
    11. Essential preferences
      2m 37s
    12. Customizing the keyboard
      4m 14s
    13. Getting smooth playback with RAM preview
      2m 11s
  3. 28m 52s
    1. Adding assets to Motion
      3m 12s
    2. Adding QuickTime movies to Motion
      3m 30s
    3. Adding still images to Motion
      3m 23s
    4. Adding image sequences
      3m 23s
    5. Adding layered Photoshop files
      2m 40s
    6. Adding Illustrator files
      2m 12s
    7. Using the Library
      3m 14s
    8. Understanding and using blend modes
      5m 39s
    9. Adding text
      1m 39s
  4. 13m 19s
    1. Creating and adjusting shapes
      7m 41s
    2. Creating simple masks
      2m 36s
    3. Creating masks with objects
      3m 2s
  5. 42m 24s
    1. Adding and adjusting behaviors
      5m 49s
    2. Adding parameter behaviors
      4m 2s
    3. Applying behaviors to layers and groups
      5m 16s
    4. Adding multiple behaviors
      7m 39s
    5. Exploring the power of the Link behavior
      5m 2s
    6. Trimming and sliding behaviors
      5m 18s
    7. Saving custom behaviors to animate stills
      4m 24s
    8. Using shape behaviors
      4m 54s
  6. 25m 3s
    1. Adding keyframes manually
      6m 10s
    2. Using the Record button
      6m 38s
    3. Manipulating keyframes with the Keyframe Editor
      6m 59s
    4. Combining keyframes and behaviors
      3m 33s
    5. Working with recording options
      1m 43s
  7. 26m 38s
    1. Adding and formatting text
      5m 35s
    2. Using text styles
      4m 33s
    3. Formatting text with the Adjust Glyph tool
      4m 8s
    4. Animating text with the Adjust Glyph tool
      4m 23s
    5. Creating text on a path
      3m 35s
    6. Using text behaviors
      4m 24s
  8. 22m 4s
    1. Stabilizing shaky footage
      4m 7s
    2. Match moving: Transform
      3m 56s
    3. Match moving: Four-corner pin
      4m 44s
    4. Retiming video in the Inspector
      5m 49s
    5. Using retiming behaviors
      3m 28s
  9. 11m 41s
    1. Applying and adjusting filters
      2m 46s
    2. Applying multiple filters
      8m 55s
  10. 8m 13s
    1. Pulling a luma key
      2m 42s
    2. Pulling a chroma key with Primatte RT
      5m 31s
  11. 11m 29s
    1. Applying and adjusting generators
      3m 25s
    2. Using the text generator
      4m 15s
    3. Generating a background
      3m 49s
  12. 19m 9s
    1. Creating basic particle systems
      10m 58s
    2. Using particle presets
      1m 51s
    3. Creating an advanced particle system
      6m 20s
  13. 13m 25s
    1. Replicating objects
      4m 52s
    2. Animating a replicator
      4m 53s
    3. Replicating a video file
      3m 40s
  14. 49m 46s
    1. Working in 3D space
      5m 11s
    2. Working with cameras
      8m 6s
    3. Viewing a 3D scene in different layouts
      2m 56s
    4. Creating depth with lights and shadows
      8m 22s
    5. Simulating depth of field
      3m 54s
    6. Using camera behaviors
      4m 7s
    7. Animating cameras with camera framing
      6m 8s
    8. Create interest with the Focus behavior
      1m 52s
    9. Using reflections and highlights
      5m 13s
    10. Creating particles in 3D
      3m 57s
  15. 20m 31s
    1. Using the Paint tool
      6m 1s
    2. Using advanced paint tools
      8m 9s
    3. Applying paint presets
      1m 51s
    4. Sequencing paint with the Stroke behavior
      4m 30s
  16. 9m 3s
    1. Adding and adjusting audio
      4m 37s
    2. Animating to music with the Audio Parameter behavior
      4m 26s
  17. 11m 52s
    1. Sharing files
      3m 36s
    2. Exporting files
      3m 15s
    3. Creating an export preset
      3m 0s
    4. Archiving your project
      2m 1s
  18. 15m 30s
    1. Round-tripping between Final Cut Pro and Motion
      4m 24s
    2. Sending your project to Compressor
      1m 59s
    3. Creating drop zones
      3m 0s
    4. Creating templates for Motion and Final Cut
      5m 2s
    5. Importing Motion projects into DVD Studio Pro
      1m 5s
  19. 22s
    1. Goodbye
      22s

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