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Learn how to create stunning motion graphics and animations for video production. Author Ian Robinson explains how to format and animate type with the Transform Glyph tool and explores Motion's real-time 3D tools. The course also covers working in 3D space, creating depth with lights and shadows, keying green screen effects, and working with particle systems. In addition, Ian offers practical advice on integrating Motion into a professional video workflow and explains how to work smarter using rigs and templates.
So you've worked really hard to create your animation. Now it's time to actually see things in action. And the best way to do that is to actually just export a file, and you do that via the Share function in Motion. Now, I can think of two instances where I would want to share files most often, and that would be, one, to preview something that I've done. See, sometimes when you layer a bunch of different elements on the screen it will be so heavily layered with so many different kinds of replicators and particle systems and filters, that even when you do a RAM Preview, it will be kind of stuttery.
So the easiest way to get a good idea as to what it looks like is to go up to the Share menu, and I like using the Email option, because it compresses it really small and then I can just quickly and easily check out exactly what the animation looks like in real time. You could also choose Podcast Producer, but we'll get to some of these other presets here in just a quick second. So if you want to preview something that you've done at full resolution and RAM Preview just isn't cutting it then the Sharing function is definitely something you want to check out. Now, the second option that I'm sure most of you are familiar with is Final Export.
When you're finished with your project, do you want to put it up on your Vimeo site, or do you want to share it to YouTube, or do you want to share it somewhere else? Well, under the Share menu, there are a bunch of presets for the most common workflows that people deal with when they're creating motion graphics in Motion. So there's YouTube. You can export to Facebook. You can export to Vimeo. Let me just choose Vimeo so you can see exactly what it does. Not only does it choose optimum settings for that specific platform, but it gives you the ability to add your account, set up the password, and see who it's actually viewable by.
So this is very well integrated with Vimeo if you're a Vimeo account holder. The other Share options function in a similar manner with YouTube and Facebook and CNN iReport. The ones that you'll probably end up using most often when you're trying to just get a file into a video-editing system or send out to your friends, you'll probably just want to export a movie. So when we click on Export Movie, the first thing that will pop up is this menu. And I want you to pay attention to these different channels within the menu, because these are repeated throughout all the different export options.
Whenever you go to some of the other options, they'll most likely be channels, and in there, there will be Render settings, Advanced settings, and a summary of everything that's going on. So let's look at Options. Right now for Export, it's set to Current Settings. This is a little problematic if you're trying to get a really good idea as to what your project looks like, especially if you have your Render Settings set a little low, so I'm just going to cancel out of this. Sometimes when you're working with complex projects in Motion, you'll want to actually lower the resolution so you can get better real-time playback.
Now, when you go to the Export Movie option under Share you have to pay attention to what these settings are unless you want to override it in the Export Options, which is what I'd actually recommend most of you end up doing. The way to do that is to go to Share, choose Export Movie, and then under the Export settings, choose one of the ProRes settings if you're going to bounce this out to another Apple system. So for example, Apple ProRes 4444-- it's known as Apple ProRes 4x 4-- this is designed specifically to create a file that is a small file size, but it won't compress the image to a point where there is a lot of degradation.
So it's the lossy codec, but it's very minute. When you go to the Render settings, this is where you can up and override any of the settings you have in your project. So I guess the last time I exported something using Apple ProRes 4x4, I only exported the color channel. Now, if you have something transparent, which isn't the case with this specific example, but if you had something that you wanted to superimpose over other footage, you would want to choose Color + Alpha. See, the Alpha Channel will give you the transparency as long as there's transparency in the project.
Now, whether you choose to premultiply your alpha or not, it's up to you. The big thing you need to remember, when you have this selected, if you go to another editing application, like Final Cut, you want to make sure when your graphic is imported that you interpret the alpha channel properly, whether it was actually premultiplied or not. Down here, this is where we can override things like the render quality. So I usually set that right to Best because that will give me the best render right out of here. Typically I don't render to Fields if I'm going to another computer.
This is more of a broadcast option, if you're exporting back to tape or going to view it on an interlaced television. Motion Blur, if I had any crazy camera moves or objects moving large distances in a short amount of time, you could definitely turn on your Motion Blur. And then if you remapped any footage, retimed things, you may want to turn on Frame Blending. That way it smoothes out the retiming of the motion. Under 3D Rendering, this is where you can choose which camera you want to use, what lighting setups you want to use, if you want to use lighting at all, if you want to use shadows--you get the idea.
So whenever you go to export a movie, jump over to the Render section and make sure these are set to a level that you're expecting, especially if this is something that you're going to be exporting to show your final product. Now, the Advanced setting, this is kind of interesting. There are two options: This Computer and This Computer Plus. This is kind of an advanced setting, so I'm not going to get into a lot of details with this, but basically you can set up Compressor to render across a network. So if you had more than one Mac, you could set up a network render and then choose This Computer Plus.
That way whenever you go to export something and it triggers off background rendering, it will render on multiple computers. Now, when you do that, you probably want to send it to Compressor so Compressor can go ahead and finish things, but that's the Advanced setting with Background Rendering. Now, the Summary over here lets you see exactly what you're going to output. So it shows you the codec, which if you remember, codec is the compression and decompression. So whoever views this on the other side needs to have Apple ProRes 4x4.
It shows you the frame rate, the size, the estimated file size, and of course the file name. So if I'm ready to export this, I'll just go ahead and click Next, and then it will ask me where I want to save it and what I would like to name it. So if I want to call this the Sample, I can call this the Sample and export it to somewhere like my Desktop. The second I click Save, it's going to go through the Export Options and actually export the full-res QuickTime movie based on the settings that I had just specified in my Output options.
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